Difference between revisions of "Stone Mastery"
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
− | {{Powers_LevelRow|Icon=StoneMastery_HurlBoulder.png|Power=Hurl Boulder|Level=41|Effect=Ranged, High | + | {{Powers_LevelRow|Icon=StoneMastery_HurlBoulder.png|Power=Hurl Boulder|Level=41|Effect=Ranged, High DMG(Smash), Foe Knockback|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMastery_Fissure.png|Power=Fissure|Level=41|Effect=Close (Targeted | + | {{Powers_LevelRow|Icon=StoneMastery_Fissure.png|Power=Fissure|Level=41|Effect=Close (Targeted AoE), Moderate DMG(Smashing/Lethal), Foe Disorient, Knockback|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneArmor_StoneArmor.png|Power=Rock Armor|Level=44|Effect=Toggle: Self | + | {{Powers_LevelRow|Icon=StoneArmor_StoneArmor.png|Power=Rock Armor|Level=44|Effect=Toggle: Self +DEF(Smash, Lethal)|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneMastery_SeismicSmash.png|Power=Seismic Smash|Level=44|Effect=Melee, Extreme | + | {{Powers_LevelRow|Icon=StoneMastery_SeismicSmash.png|Power=Seismic Smash|Level=44|Effect=Melee, Extreme DMG(Smash), Foe Hold|Border=1}} |
− | {{Powers_LevelRow|Icon=StoneArmor_EarthsEmbrace.png|Power=Earth's Embrace|Level=47|Effect=Self | + | {{Powers_LevelRow|Icon=StoneArmor_EarthsEmbrace.png|Power=Earth's Embrace|Level=47|Effect=Self Heal, +Max Health, +Res(Toxic)|Border=0}} |
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 47 (Controller)}} | {{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 47 (Controller)}} | ||
− | {{PowerBlock_Effects|Self | + | {{PowerBlock_Effects|Self Heal, +Max Health, +Resistance(Toxic)}} |
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Heal}}}} | {{PowerBlock_Blank|{{Enhance Heal}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Moderate | + | {{PowerBlock_Damage|Moderate (Smashing/Lethal)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 41 (Controller)}} | {{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 41 (Controller)}} | ||
{{PowerBlock_Effects|Close (Targeted Area of Effect)}} | {{PowerBlock_Effects|Close (Targeted Area of Effect)}} | ||
− | {{PowerBlock_Blank|Foe | + | {{PowerBlock_Blank|Foe Disorient, Knockback}} |
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|High | + | {{PowerBlock_Damage|High (Smashing)}} |
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 41 (Controller)}} | {{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 41 (Controller)}} | ||
− | {{PowerBlock_Effects|Ranged | + | {{PowerBlock_Effects|Ranged}} |
+ | {{PowerBlock_Blank|Foe Knockback}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 44 (Controller)}} | {{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 44 (Controller)}} | ||
− | {{PowerBlock_Effects|Toggle: Self +Defense( | + | {{PowerBlock_Effects|Toggle: Self +Defense(Smashing, Lethal)}} |
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Defense Buff}}}} | {{PowerBlock_Blank|{{Enhance Defense Buff}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
− | {{PowerBlock_Damage|Extreme(Smashing)}} | + | {{PowerBlock_Damage|Extreme (Smashing)}} |
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 44 (Controller)}} | {{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 44 (Controller)}} |
Revision as of 16:00, 26 July 2009
Overview
Stone Mastery is one of the Ancillary Power Pools available to Controllers.
You have mastery over earth and stone to attack your foes and to add some much needed armor and defense.
Power Tables
The following table shows which powers are available and at what level:
Power | Level | Effect | |
Hurl Boulder | 41 | Ranged, High DMG(Smash), Foe Knockback | |
Fissure | 41 | Close (Targeted AoE), Moderate DMG(Smashing/Lethal), Foe Disorient, Knockback | |
Rock Armor | 44 | Toggle: Self +DEF(Smash, Lethal) | |
Seismic Smash | 44 | Melee, Extreme DMG(Smash), Foe Hold | |
Earth's Embrace | 47 | Self Heal, +Max Health, +Res(Toxic) |
Powers
The following are powers in the Stone Mastery powerset.
Earth's Embrace
You are so connected to the Earth, you can draw upon its power to add to your own health. Activating this power increases your maximum Health, and grants you resistance to toxic damage. You must be level 47 and have two other Stone Mastery Powers before selecting this power.
Recharge | Very Long |
Minimum Level | 47 (Controller) |
Effects | Self Heal, +Max Health, +Resistance(Toxic) |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Healing/Absorb |
Fissure
This powerful stomp can cause a seismic disturbance. This will crack the earth itself and send a fault towards a targeted foe. Affected targets take moderate damage and may be thrown in the air and possibly disoriented.
Damage | Moderate (Smashing/Lethal) |
Recharge | Slow |
Minimum Level | 41 (Controller) |
Effects | Close (Targeted Area of Effect) |
Foe Disorient, Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Targeted AoE Damage |
Stuns | |
Knockback |
Hurl Boulder
You are able to tear up a chunk of ground beneath your feet and hurl it at an enemy. This attack is close ranged, deals moderate damage, and can knock foes back.
Damage | High (Smashing) |
Recharge | Moderate |
Minimum Level | 41 (Controller) |
Effects | Ranged |
Foe Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Knockback |
Rock Armor
Your skin becomes stone while this power is active. Stone Armor makes you highly resistant to smashing and lethal attacks. They are less likely to land and affect you. You must be level 44 and have Hurl Boulder or Fissure before selecting this power.
Recharge | Fast |
Minimum Level | 44 (Controller) |
Effects | Toggle: Self +Defense(Smashing, Lethal) |
Enhancements | Reduce Endurance Cost |
Enhance Defense Buffs | |
Increase Attack Rate | |
Set Categories | Defense |
Seismic Smash
This massive attack hits with all the force of the Earth itself. It deals tremendous amounts of damage, and may Hold the target if they are not defeated outright.
Damage | Extreme (Smashing) |
Recharge | Slow |
Minimum Level | 44 (Controller) |
Effects | Melee |
Foe Hold | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Holds |
External Links
- Stone Mastery for Controllers at RedTomax.com