Difference between revisions of "Dominator"
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− | {{divbox|red|Warning|[[Issue 15]] included an almost complete revamp of the Dominator archetype, including its [[Inherent Power]]. Paragon Wiki is working to incorporate these changes into the related pages. See the [[Patch Notes]] for Issue 15's revamp [[Patch_Notes/2009-06-29#Dominators|here]].}} | + | {{divbox|red|Warning|[[Issue 15]] included an almost complete revamp of the Dominator archetype, including its [[Inherent Powers#Domination|Inherent Power]]. Paragon Wiki is working to incorporate these changes into the related pages. See the [[Patch Notes]] for Issue 15's revamp [[Patch_Notes/2009-06-29#Dominators|here]].}} |
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Revision as of 21:26, 7 July 2009
Overview
As a Dominator, you control a devastating combination of control and assault powers. A Dominator can freeze foes in place, render them unconscious, or cause them to flee in terror. Dominators can also smite their foes with a selection of single-target melee and ranged attacks, albeit not with the same power as a Corruptor. However, each time a Dominator attacks, he comes closer to unleashing his true sadistic power of Domination. With so much emphasis on diverse offensive powers, Dominators lack in defenses and work best with teammates who can provide protection.
Faction: Villain
The Dominator's power sets are:
Primary: Control
Secondary: Assault
The Dominator has low Hit Points and medium Damage.
Power Sets
Primary Power Sets
A Dominator's primary power sets are designed for controlling enemies. They are:
Secondary Power Sets
A Dominator's secondary power sets are designed for assault. They are:
- Electricity Assault (Issue 12)
- Energy Assault
- Fiery Assault
- Icy Assault
- Psionic Assault
- Thorny Assault
Patron Power Pools
Inherent Power
See Also
External Links
- Summary and Analysis of Dominator Powersets
- Archetypes documentation on official City of Villains site
- Official City of Villains Manual as a PDF file