Difference between revisions of "Test Mode"
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− | ==Overview== | + | == Overview == |
'''Test Mode''' refers to the ability of users to play unpublished missions and [[Story Arc|story arcs]] created by the [[Mission Architect]]. | '''Test Mode''' refers to the ability of users to play unpublished missions and [[Story Arc|story arcs]] created by the [[Mission Architect]]. | ||
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Unpublished story arcs are kept only on the creator's hard drive. To play a mission in test mode, the creator of the story arc must be the team leader, and select "Play" on the Mission Architect interface. | Unpublished story arcs are kept only on the creator's hard drive. To play a mission in test mode, the creator of the story arc must be the team leader, and select "Play" on the Mission Architect interface. | ||
− | ==Rewards== | + | == Rewards == |
Playing in test mode will not award [[Experience]], [[Influence]]/[[Infamy]], [[Salvage]], [[Recipes]], or [[Ticket|Mission Architect Tickets]]. However, playing in test mode is the only way to make progress on the following [[Issue 14 Badges|Mission Architect Badges]]: | Playing in test mode will not award [[Experience]], [[Influence]]/[[Infamy]], [[Salvage]], [[Recipes]], or [[Ticket|Mission Architect Tickets]]. However, playing in test mode is the only way to make progress on the following [[Issue 14 Badges|Mission Architect Badges]]: | ||
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*[[Virtual Safekeeper Badge]] (Rescue/kidnap 10 hostages in Test Mode) | *[[Virtual Safekeeper Badge]] (Rescue/kidnap 10 hostages in Test Mode) | ||
*[[Virtual Savior Badge]] (Rescue/kidnap 25 hostages in Test Mode) | *[[Virtual Savior Badge]] (Rescue/kidnap 25 hostages in Test Mode) | ||
− | *[[Virtual Rescuer Badge]] (Rescue/kidnap 50 hostages in Test Mode) | + | *[[Virtual Rescuer Badge]] (Rescue/kidnap 50 hostages in Test Mode) |
[[Category:Mission Architect]] | [[Category:Mission Architect]] |
Revision as of 03:31, 10 June 2009
Overview
Test Mode refers to the ability of users to play unpublished missions and story arcs created by the Mission Architect.
Unpublished story arcs are kept only on the creator's hard drive. To play a mission in test mode, the creator of the story arc must be the team leader, and select "Play" on the Mission Architect interface.
Rewards
Playing in test mode will not award Experience, Influence/Infamy, Salvage, Recipes, or Mission Architect Tickets. However, playing in test mode is the only way to make progress on the following Mission Architect Badges:
- Virtual Victor Badge (Defeat 10 enemies in Test Mode)
- Virtual Destroyer Badge (Defeat 100 enemies in Test Mode)
- Virtual Warrior Badge (Defeat 1000 enemies in Test Mode)
- Virtual Soldier Badge (Defeat 10,000 enemies in Test Mode)
- Virtual Slayer Badge (Defeat 50,000 enemies in Test Mode)
- Virtual Ticket Taker Badge (Collect 100 "Virtual" Mission Architect tickets)
- Virtual Ticket Hound Badge (Collect 500 "Virtual" Mission Architect tickets)
- Virtual Ticket Fiend Badge (Collect 1000 "Virtual" Mission Architect tickets)
- Virtual Ticket Master Badge (Collect 5000 "Virtual" Mission Architect tickets)
- Bug Fixer Badge (Test one of your own Mission Architect story arcs)
- Virtual Victim Badge (Be defeated 1 time in Test Mode)
- Virtual Destruction Badge (Destroy 1 object in Test Mode)
- Virtual Decimation Badge (Destroy 5 objects in Test Mode)
- Virtual Obliteration Badge (Destroy 10 objects in Test Mode)
- Virtual Marauder Badge (Destroy 25 objects in Test Mode)
- Virtual Cataclysm Badge (Destroy 50 objects in Test Mode)
- Virtual Extractor Badge (Rescue/kidnap 1 hostage in Test Mode)
- Virtual Do Gooder Badge (Rescue/kidnap 5 hostages in Test Mode)
- Virtual Safekeeper Badge (Rescue/kidnap 10 hostages in Test Mode)
- Virtual Savior Badge (Rescue/kidnap 25 hostages in Test Mode)
- Virtual Rescuer Badge (Rescue/kidnap 50 hostages in Test Mode)