Difference between revisions of "Architect (Slash Command)"
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== Notes == | == Notes == | ||
− | * Without the [[Mission Engineer Badge]], the character needs to be inside an [[Architect Entertainment Buildings| | + | * Without the [[Mission Engineer Badge]], the character needs to be inside an [[Architect Entertainment Buildings|AE Building]], standing in one of the rooms with an AE Station. Note that it is not necessary to be standing right next to a station; anywhere in the room will work. |
− | * With the [[Mission Engineer Badge]], the character can pull up the | + | * With the [[Mission Engineer Badge]], the character can pull up the Mission Architect window ''anywhere'', including inside missions and bases. |
Revision as of 10:02, 22 April 2009
Slash Command
- /architect
Brings up the Mission Architect window.
Notes
- Without the Mission Engineer Badge, the character needs to be inside an AE Building, standing in one of the rooms with an AE Station. Note that it is not necessary to be standing right next to a station; anywhere in the room will work.
- With the Mission Engineer Badge, the character can pull up the Mission Architect window anywhere, including inside missions and bases.
A handy macro or bind can be made to pull up the Mission Architect window without having to type it every time:
- '''/macro AE "architect$$em laptop"
- Creates a macro icon labeled "AE", which will bring up the Mission Architect window and play the laptop emote.
- '''/bind key "architect$$em laptop"''
- Creates a bind which will bring up the Mission Architect window and play the laptop emote.
To add a custom AFK message to this macro/bind, simply append "$$afk custom message here" to the chain of commands inside the quotation marks. This will create a bubble above the character's head containing the custom message, and will also send it as an automatic reply to any private message, so long as the character's status stays toggled as AFK in this manner: