Difference between revisions of "Architect (Slash Command)"
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**Note that they don't have to be standing right next to a station. Anywhere in the room works. | **Note that they don't have to be standing right next to a station. Anywhere in the room works. | ||
* With [[Mission Engineer Badge|Mission Engineer]], the character can pull up the [[Mission Architect]] window ''anywhere'', including inside missions and bases. | * With [[Mission Engineer Badge|Mission Engineer]], the character can pull up the [[Mission Architect]] window ''anywhere'', including inside missions and bases. | ||
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+ | A handy macro or bind can be made to pull up the Mission Architect window without having to type it every time: | ||
+ | :'''''{{slashcommand|macro}} AE architect$$em laptop''''' | ||
+ | :*Creates a [[macro (Slash Command)|macro]] icon labeled "AE", which will bring up the Mission Architect window and play the laptop emote. | ||
+ | :'''''{{slashcommand|bind|key "architect$$em laptop"}}''''' | ||
+ | :*Creates a [[binds|bind]] which will bring up the Mission Architect window and play the laptop emote. |
Revision as of 17:58, 22 March 2009
Slash Command
- /architect
Brings up the Mission Architect window.
Notes
- Without Mission Engineer, the character needs to be inside an Architect Entertainment Building, standing in one of the rooms with an Architect Entertainment Station.
- Note that they don't have to be standing right next to a station. Anywhere in the room works.
- With Mission Engineer, the character can pull up the Mission Architect window anywhere, including inside missions and bases.
A handy macro or bind can be made to pull up the Mission Architect window without having to type it every time: