Difference between revisions of "Architect (Slash Command)"
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== Notes == | == Notes == | ||
* Without [[Mission Engineer Badge|Mission Engineer]], the character needs to be inside an [[Architect Entertainment Buildings|Architect Entertainment Building]], standing in one of the rooms with an [[Architect Entertainment Station]]. | * Without [[Mission Engineer Badge|Mission Engineer]], the character needs to be inside an [[Architect Entertainment Buildings|Architect Entertainment Building]], standing in one of the rooms with an [[Architect Entertainment Station]]. | ||
+ | **Note that they don't have to be standing right next to a station. Anywhere in the room works. | ||
* With [[Mission Engineer Badge|Mission Engineer]], the character can pull up the [[Mission Architect]] window ''anywhere'', including inside missions and bases. | * With [[Mission Engineer Badge|Mission Engineer]], the character can pull up the [[Mission Architect]] window ''anywhere'', including inside missions and bases. |
Revision as of 17:53, 22 March 2009
Slash Command
- /architect
Brings up the Mission Architect window.
Notes
- Without Mission Engineer, the character needs to be inside an Architect Entertainment Building, standing in one of the rooms with an Architect Entertainment Station.
- Note that they don't have to be standing right next to a station. Anywhere in the room works.
- With Mission Engineer, the character can pull up the Mission Architect window anywhere, including inside missions and bases.