Difference between revisions of "Heal"
From Paragon Wiki Archive
(New page: __NOTOC__ __NOEDITSECTION__ == Definition == # A Heal is any power that refills a target's Health bar. Mechanically identical to damage, a Heal simply has a negative damage strength. [[C...) |
m |
||
Line 1: | Line 1: | ||
__NOTOC__ __NOEDITSECTION__ | __NOTOC__ __NOEDITSECTION__ | ||
== Definition == | == Definition == | ||
+ | ;Heal | ||
+ | |||
# A Heal is any power that refills a target's Health bar. Mechanically identical to damage, a Heal simply has a negative damage strength. | # A Heal is any power that refills a target's Health bar. Mechanically identical to damage, a Heal simply has a negative damage strength. | ||
[[Category:Definition]] | [[Category:Definition]] |
Revision as of 12:53, 28 February 2009
Definition
- Heal
- A Heal is any power that refills a target's Health bar. Mechanically identical to damage, a Heal simply has a negative damage strength.