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Difference between revisions of "Heal"

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(New page: __NOTOC__ __NOEDITSECTION__ == Definition == # A Heal is any power that refills a target's Health bar. Mechanically identical to damage, a Heal simply has a negative damage strength. [[C...)
 
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== Definition ==
 
== Definition ==
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# A Heal is any power that refills a target's Health bar.  Mechanically identical to damage, a Heal simply has a negative damage strength.
 
# A Heal is any power that refills a target's Health bar.  Mechanically identical to damage, a Heal simply has a negative damage strength.
  
 
[[Category:Definition]]
 
[[Category:Definition]]

Revision as of 12:53, 28 February 2009

Definition

Heal
  1. A Heal is any power that refills a target's Health bar. Mechanically identical to damage, a Heal simply has a negative damage strength.