Difference between revisions of "Energy Manipulator: Chance to Stun"
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== Effects == | == Effects == | ||
− | This enhancement adds a 10% chance to disorient your foe. | + | This enhancement adds a 10% chance to disorient your foe. (This only affects NPCs. It never affects the user him- or herself, in case the user is an NPC.) |
== Recipe == | == Recipe == | ||
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+ | == External Links == | ||
+ | {{NoFutureIO|Energy_Manipulator_C}} |
Revision as of 22:18, 15 February 2009
This is an enhancement in the Energy Manipulator set.
Reward Merit Purchase The Reward Merit cost of this recipe is 150 Merits. |
Effects
This enhancement adds a 10% chance to disorient your foe. (This only affects NPCs. It never affects the user him- or herself, in case the user is an NPC.)
Recipe
This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor, an Alignment Merit Vendor, or an Incarnate Merit Vendor as an Invention Origin Enhancement Recipe, by completing a mission, from another player at the Auction House, or by trading. It is a rare drop.
This recipe may be sold to a store for 200 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
10 | 3,600 | 1 Runebound Armor 1 Simple Chemical 1 Polycarbon |
11 | 4,380 | |
12 | 5,160 | |
13 | 5,940 | |
14 | 6,720 | |
15 | 7,500 | |
16 | 12,900 | |
17 | 18,300 | |
18 | 23,700 | |
19 | 29,100 | |
20 | 34,500 |