Difference between revisions of "Sovereign Right"
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Rigel Kent (Talk | contribs) (max level 50) |
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{{Set Bonus|class=Less Mez|type=Hold|num=5|amt=2.75}} | {{Set Bonus|class=Less Mez|type=Hold|num=5|amt=2.75}} | ||
{{Set Bonus|class=Defense|type=Melee|num=6|amt=3.13}} | {{Set Bonus|class=Defense|type=Melee|num=6|amt=3.13}} | ||
+ | {{Set Bonus|class=Defense|type=Smashing|type2=Lethal|num=6|amt=1.565}} |
Latest revision as of 18:20, 3 February 2009
Sovereign Right is a Pet Damage enhancement set in the Invention System. It is available in the 25-50 level range.
There are six enhancements in this set:
- Sovereign Right: Accuracy/Damage,
- Sovereign Right: Damage/Endurance,
- Sovereign Right: Accuracy/Endurance,
- Sovereign Right: Accuracy/Damage/Endurance,
- Sovereign Right: Accuracy, and
- Sovereign Right: Resistance Bonus .
Only one of each of these types of enhancements may be slotted per power.
The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:
- Two enhancements reduces the duration of Sleep effects on you by 2.75%.
- Three enhancements reduces the duration of Confuse effects on you by 2.75%.
- Four enhancements reduces the duration of Stun effects on you by 2.75%.
- Five enhancements reduces the duration of Hold effects on you by 2.75%.
- Six enhancements increases Melee Defense by 3.13%.
- Six enhancements increases Smashing and Lethal Defense by 1.565%.
Categories:
- Invention Sets
- Sets for improving Pet Damage
- Sets for levels 25-30
- Sets for levels 30-35
- Sets for levels 35-40
- Sets for levels 40-50
- Sets that improve Sleep Resistance
- Sets that improve Confuse Resistance
- Sets that improve Stun Resistance
- Sets that improve Hold Resistance
- Sets that improve Melee Defense
- Sets that improve Smashing Defense
- Sets that improve Lethal Defense