Difference between revisions of "Auto Repair"
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|Crafted=[[Advanced Worktable]] | |Crafted=[[Advanced Worktable]] | ||
− | |Salvage={{ISalvage| | + | |Salvage={{ISalvage|Ancient Artifact|1}} {{ISalvage|Simple Chemical|1}} {{ISalvage|Daemon Program|1}} {{ISalvage|Alien Blood Sample|1}} |
{{center|OR}} | {{center|OR}} | ||
− | {{ISalvage| | + | {{ISalvage|Masterwork Weapon|1}} {{ISalvage|Inert Gas|1}} {{ISalvage|Data Drive|1}} {{ISalvage|Mutating Genome|1}} |
{{center|OR}} | {{center|OR}} | ||
− | {{ISalvage| | + | {{ISalvage|Nevermelting Ice|1}} {{ISalvage|Silver|1}} {{ISalvage|Temporal Tracer|1}} {{ISalvage|Positronic Matrix|1}} |
|MaxCon= | |MaxCon= | ||
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[[Category:Crafted Base Items]] | [[Category:Crafted Base Items]] | ||
[[Category:Defense Aux Base Items]] | [[Category:Defense Aux Base Items]] | ||
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Revision as of 03:52, 6 January 2009
Overview
This is a base defense auxiliary item.
Description
The Auto Repair increases the chance that a destroyed turret will be repaired after a base Raid.
Additional Information
Price | 1000 prestige |
Crafted at | Advanced Worktable |
Salvage Required | 1 Ancient Artifact 1 Simple Chemical 1 Daemon Program 1 Alien Blood Sample
OR
1 Masterwork Weapon 1 Inert Gas 1 Data Drive 1 Mutating Genome OR
1 Nevermelting Ice 1 Silver 1 Temporal Tracer 1 Positronic Matrix |
Allowed "Aux" Items | None |