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Difference between revisions of "User:Sekoia/Sandbox/Dialogue Testing"

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(Image:KineticBoost_KineticTransfer.png Fulcrum Shift)
(Replacing page with '{{BadgeBox|Rapid Response Member Day Job}}')
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== Overview ==
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{{BadgeBox|Rapid Response Member Day Job}}
{{TOCright}}
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You are a master at manipulating and transferring kinetic energy.  You can manipulate the potential energy found in objects to aid your allies or weaken your foes. '''Kinetics''' is a primary powerset for [[Defender]]s and a secondary powerset for [[Controller]]s and [[Corruptor]]s.
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== Power Tables ==
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=== Defender ===
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The Kinetics powerset is available as a primary set for [[Defender]]s.  The following table shows which powers are available and at what level:
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{{Powers_LevelHeader}}
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{{Powers_LevelRow|Icon=KineticBoost_Transfusion.png|Power=Transfusion|Level=1|Effect=Ranged (Targeted Area of Effect), Foe -Endurance, -Regeneration, Team Heal|Border=1}}
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{{Powers_LevelRow|Icon=KineticBoost_SiphonPower.png|Power=Siphon Power|Level=1|Effect=Ranged, Foe -Damage, Team +Damage|Border=1}}
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{{Powers_LevelRow|Icon=KineticBoost_Repel.png|Power=Repel|Level=2|Effect=Toggle: Self Area of Effect, Foe Knockback|Border=1}}
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{{Powers_LevelRow|Icon=KineticBoost_SiphonSpeed.png|Power=Siphon Speed|Level=6|Effect=Ranged, Foe -Speed, Self +Speed, +Recharge|Border=1}}
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{{Powers_LevelRow|Icon=KineticBoost_IncreaseDensity.png|Power=Increase Density|Level=8|Effect=Ranged, Ally Special|Border=1}}
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{{Powers_LevelRow|Icon=KineticBoost_SpeedBoost.png|Power=Speed Boost|Level=12|Effect=Ranged, Ally +Speed, +Recharge, +Recovery, Resist Slow|Border=1}}
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{{Powers_LevelRow|Icon=KineticBoost_InitialReductions.png|Power=Inertial Reduction|Level=18|Effect=Point Blank Area of Effect, Allies +Jump|Border=1}}
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{{Powers_LevelRow|Icon=KineticBoost_Transferance.png|Power=Transference|Level=26|Effect=Ranged (Targeted Area of Effect), Foe -Endurance, Team +Recovery, Special|Border=1}}
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{{Powers_LevelRow|Icon=KineticBoost_KineticTransfer.png|Power=Fulcrum Shift|Level=32|Effect=Ranged (Targeted Area of Effect), Foe -Damage, Team +Damage|Border=0}}
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{{Powers_Footer}}
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=== Corruptor / Controller===
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The Kinetics powerset is available as a secondary set for [[Corruptor]]s and [[Controller]]s.  The following table shows which powers are available and at what level:
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{{Powers_LevelHeader}}
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{{Powers_LevelRow|Icon=KineticBoost_Transfusion.png|Power=Transfusion|Level=1|Effect=Ranged (Targetted Area of Effect), Foe -Endurance, -Regeneration, Team Heal|Border=1}}
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{{Powers_LevelRow|Icon=KineticBoost_SiphonPower.png|Power=Siphon Power|Level=2|Effect=Ranged, Foe -Damage, Team +Damage|Border=1}}
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{{Powers_LevelRow|Icon=KineticBoost_Repel.png|Power=Repel|Level=4|Effect=Toggle: Self Area of Effect, Foe Knockback|Border=1}}
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{{Powers_LevelRow|Icon=KineticBoost_SiphonSpeed.png|Power=Siphon Speed|Level=10|Effect=Ranged, Foe -Speed, Self +Speed, +Recharge|Border=1}}
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{{Powers_LevelRow|Icon=KineticBoost_IncreaseDensity.png|Power=Increase Density|Level=16|Effect=Ranged, Ally Special|Border=1}}
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{{Powers_LevelRow|Icon=KineticBoost_SpeedBoost.png|Power=Speed Boost|Level=20|Effect=Ranged, Ally +Speed, +Recharge, +Recovery, Resist Slow|Border=1}}
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{{Powers_LevelRow|Icon=KineticBoost_InitialReductions.png|Power=Inertial Reduction|Level=28|Effect=Point Blank Area of Effect, Allies +Jump|Border=1}}
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{{Powers_LevelRow|Icon=KineticBoost_Transferance.png|Power=Transference|Level=35|Effect=Ranged (Targeted Area of Effect), Foe -Endurance, Team +Recovery, Special|Border=1}}
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{{Powers_LevelRow|Icon=KineticBoost_KineticTransfer.png|Power=Fulcrum Shift|Level=38|Effect=Ranged (Targeted Area of Effect), Foe -Damage, Team +Damage|Border=0}}
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{{Powers_Footer}}
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== Powers ==
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The following are powers in the Kinetics powerset.
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=== [[Image:KineticBoost_KineticTransfer.png]] Fulcrum Shift ===
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:''"Fulcrum shift drains the power of a targeted foe and all foes nearby, transferring it to all adjacent allies, the caster, and those near the caster.  Affected foes will deal less damage, while your affected allies will deal more.  The more foes that are affected, the more power you and your allies receive.  Fulcrum Shift can dramatically turn the tide of a melee battle."''
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{{PowerBlock_Start}}
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{{PowerBlock_Recharge|Long}}
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{{PowerBlock_Level|[[Image:Archetypeicon_defender.png|18px]] 32 (Defender)}}
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{{PowerBlock_Blank|[[Image:V_archetypeicon_corruptor.png|18px]] 38 (Corruptor)}}
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{{PowerBlock_Blank|[[Image:Archetypeicon_controller.png|18px]] 38 (Controller)}}
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{{PowerBlock_Effects|Ranged (Foe Area of Effect)}}
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{{PowerBlock_Blank|Foe -Damage}}
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{{PowerBlock_Blank|Team +Damage}}
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{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
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{{PowerBlock_Blank|{{Enhance Accuracy}}}}
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{{PowerBlock_Blank|{{Enhance Range}}}}
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{{PowerBlock Sets|None}}
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{{PowerBlock_End}}
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=== [[Image:KineticBoost_IncreaseDensity.png]] Increase Density ===
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Increases an ally's mass, freeing him from any disorientation, immobilization, or hold effects and leaving him resistant to such effects for a while.  Increase Density also protects the target from knockbacks, repels, and enemy teleportation, as well as smashing and energy damage.  Because the target grows more dense, his movement speed is slowed.  Although the damage resistance and slowing effects will not stack with multiple applications, the rest of the effects of Increase Density will.  You cannot use this power on yourself.
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{{PowerBlock_Start}}
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{{PowerBlock_Recharge|Fast}}
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{{PowerBlock_Level|[[Image:Archetypeicon_defender.png|18px]] 8 (Defender)}}
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{{PowerBlock_Blank|[[Image:V_archetypeicon_corruptor.png|18px]] 16 (Corruptor)}}
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{{PowerBlock_Blank|[[Image:Archetypeicon_controller.png|18px]] 16 (Controller)}}
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{{PowerBlock_Effects|Ranged}}
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{{PowerBlock_Blank|Ally Special}}
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{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
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{{PowerBlock_Blank|{{Enhance Damage Resistance}}}}
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{{PowerBlock_Blank|{{Enhance Range}}}}
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{{PowerBlock Sets|{{Set Resist Damage}}}}
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{{PowerBlock_End}}
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=== [[Image:KineticBoost_InitialReductions.png]] Inertial Reduction ===
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You can reduce your inertia, along with that of all nearby allies.  The affected allies can then jump incredible distances for a while.
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{{PowerBlock_Start}}
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{{PowerBlock_Recharge|Long}}
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{{PowerBlock_Level|[[Image:Archetypeicon_defender.png|18px]] 18 (Defender)}}
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{{PowerBlock_Blank|[[Image:V_archetypeicon_corruptor.png|18px]] 28 (Corruptor)}}
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{{PowerBlock_Blank|[[Image:Archetypeicon_controller.png|18px]] 28 (Controller)}}
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{{PowerBlock_Effects|Point Blank Area of Effect}}
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{{PowerBlock_Blank|Allies +Jump}}
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{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
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{{PowerBlock_Blank|{{Enhance Jump}}}}
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{{PowerBlock Sets|{{Set Leaping}}}}
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{{PowerBlock_End}}
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=== [[Image:KineticBoost_Repel.png]] Repel ===
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Repel creates a zone of kinetic energy that violently repels nearby foes.  Each foe that is repelled costs additional endurance.
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{{PowerBlock_Start}}
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{{PowerBlock_Recharge|Slow}}
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{{PowerBlock_Level|[[Image:Archetypeicon_defender.png|18px]] 2 (Defender)}}
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{{PowerBlock_Blank|[[Image:V_archetypeicon_corruptor.png|18px]] 4 (Corruptor)}}
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{{PowerBlock_Blank|[[Image:Archetypeicon_controller.png|18px]] 4 (Controller)}}
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{{PowerBlock_Effects|Toggle: Self Area of Effect}}
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{{PowerBlock_Blank|Foe Knockback}}
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{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
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{{PowerBlock_Blank|{{Enhance Knockback}}}}
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{{PowerBlock Sets|None}}
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{{PowerBlock_End}}
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=== [[Image:KineticBoost_SiphonPower.png]] Siphon Power ===
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You can siphon the power from a targeted foe, reducing his damage potential.  The power is transferred back to you, increasing your own damage potential and that of all nearby allies.
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{{PowerBlock_Start}}
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{{PowerBlock_Recharge|Slow}}
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{{PowerBlock_Level|[[Image:Archetypeicon_defender.png|18px]] 1 (Defender)}}
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{{PowerBlock_Blank|[[Image:V_archetypeicon_corruptor.png|18px]] 2 (Corruptor)}}
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{{PowerBlock_Blank|[[Image:Archetypeicon_controller.png|18px]] 2 (Controller)}}
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{{PowerBlock_Effects|Ranged}}
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{{PowerBlock_Blank|Foe -Damage}}
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{{PowerBlock_Blank|Team +Damage}}
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{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
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{{PowerBlock_Blank|{{Enhance Accuracy}}}}
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{{PowerBlock_Blank|{{Enhance Range}}}}
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{{PowerBlock Sets|None}}
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{{PowerBlock_End}}
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=== [[Image:KineticBoost_SiphonSpeed.png]] Siphon Speed ===
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You can siphon the speed from a targeted foe, slowing his movement and attack rate while boosting your own.
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{{PowerBlock_Start}}
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{{PowerBlock_Recharge|Long}}
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{{PowerBlock_Level|[[Image:Archetypeicon_defender.png|18px]] 6 (Defender)}}
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{{PowerBlock_Blank|[[Image:V_archetypeicon_corruptor.png|18px]] 10 (Corruptor)}}
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{{PowerBlock_Blank|[[Image:Archetypeicon_controller.png|18px]] 10 (Controller)}}
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{{PowerBlock_Effects|Ranged}}
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{{PowerBlock_Blank|Foe -Speed}}
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{{PowerBlock_Blank|Self +Speed, +Recharge}}
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{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
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{{PowerBlock_Blank|{{Enhance Accuracy}}}}
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{{PowerBlock_Blank|{{Enhance Range}}}}
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{{PowerBlock_Blank|{{Enhance Slow}}}}
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{{PowerBlock Sets|{{Set Running}}}}
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{{PowerBlock Blank|{{Set Slow Movement}}}}
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{{PowerBlock_End}}
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NOTE: Slotting Slow enhancements will also boost your movement speed.
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=== [[Image:KineticBoost_SpeedBoost.png]] Speed Boost ===
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You can hasten a single targeted ally.  The target's movement speed, attack rate, and endurance recovery are all greatly increased and the target gains resistance to slow effects.  You cannot use this power on yourself.
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{{PowerBlock_Start}}
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{{PowerBlock_Recharge|Very Fast}}
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{{PowerBlock_Level|[[Image:Archetypeicon_defender.png|18px]] 12 (Defender)}}
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{{PowerBlock_Blank|[[Image:V_archetypeicon_corruptor.png|18px]] 20 (Corruptor)}}
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{{PowerBlock_Blank|[[Image:Archetypeicon_controller.png|18px]] 20 (Controller)}}
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{{PowerBlock_Effects|Ranged}}
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{{PowerBlock_Blank|Ally +Speed, +Recharge, +Recovery}}
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{{PowerBlock_Blank|Ally Resist Slow}}
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{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
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{{PowerBlock_Blank|{{Enhance Running Speed}}}}
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{{PowerBlock_Blank|{{Enhance Range}}}}
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{{PowerBlock Sets|{{Set Running}}}}
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{{PowerBlock_End}}
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=== [[Image:KineticBoost_Transferance.png]] Transference ===
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Transference drains an enemy of some of his endurance and transfers that endurance to all allies near the affected foe.  You can use Transference to recover endurance for yourself as well as your allies.
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{{PowerBlock_Start}}
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{{PowerBlock_Recharge|Slow}}
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{{PowerBlock_Level|[[Image:Archetypeicon_defender.png|18px]] 26 (Defender)}}
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{{PowerBlock_Blank|[[Image:V_archetypeicon_corruptor.png|18px]] 35 (Corruptor)}}
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{{PowerBlock_Blank|[[Image:Archetypeicon_controller.png|18px]] 35 (Controller)}}
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{{PowerBlock_Effects|Ranged (Targetted Area of Effect)}}
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{{PowerBlock_Blank|Target -Endurance}}
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{{PowerBlock_Blank|Team +Recovery}}
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{{PowerBlock_Blank|Special}}
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{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
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{{PowerBlock_Blank|{{Enhance Accuracy}}}}
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{{PowerBlock_Blank|{{Enhance Range}}}}
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{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
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{{PowerBlock Sets|None}}
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{{PowerBlock_End}}
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=== [[Image:KineticBoost_Transfusion.png]] Transfusion ===
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Transfusion drains an enemy of some endurance and reduces the target's regeneration rate, and transfers that energy, in the form of hit points, to all allies near the affected foe.  You can use Transfusion to heal yourself as well as your allies.
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{{PowerBlock_Start}}
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{{PowerBlock_Recharge|Moderate}}
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{{PowerBlock_Level|[[Image:Archetypeicon_defender.png|18px]] 1 (Defender)}}
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{{PowerBlock_Blank|[[Image:V_archetypeicon_corruptor.png|18px]] 1 (Corruptor)}}
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{{PowerBlock_Blank|[[Image:Archetypeicon_controller.png|18px]] 1 (Controller)}}
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{{PowerBlock_Effects|Ranged (Targetted Area of Effect)}}
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{{PowerBlock_Blank|Foe -Endurance, -Regeneration}}
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{{PowerBlock_Blank|Team Heal}}
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{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
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{{PowerBlock_Blank|{{Enhance Accuracy}}}}
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{{PowerBlock_Blank|{{Enhance Range}}}}
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{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
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{{PowerBlock Sets|{{Set Healing}}}}
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{{PowerBlock_End}}
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== External Links ==
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* {{NoFuturePowerSet|Power=Kinetics|Game=coh|Archetype=Defender|Type=Buff}}
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* {{NoFuturePowerSet|Power=Kinetics|Game=coh|Archetype=Controller|Type=Buff}}
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* {{NoFuturePowerSet|Power=Kinetics|Game=cov|Archetype=Corruptor|Type=Buff}}
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Revision as of 05:03, 11 November 2008

File:Badge DayJobAcc RapidResponse.png Rapid Response Member Day Job

Your reputation of your work with your Super Group and in the field has earned you the Rapid Response Member Accolade. While logged out near a Super Group Base portal you will earn time towards your Base Teleporter power.