Difference between revisions of "Power Icons Legend"
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The symbol of a debuffing power is usually represented by an arc at the bottom of the icon or an triangle pointing down. For example, | The symbol of a debuffing power is usually represented by an arc at the bottom of the icon or an triangle pointing down. For example, | ||
==Defense Symbols== | ==Defense Symbols== | ||
− | The symbol of a [[defense]] power is usually represented by a shield. The different types of [[defense]] are [[melee]], [[range]], [[area of effect]] and general [[defense]]. For example, | + | The symbol of a [[defense]] power is usually represented by a shield. The different types of [[defense]] are [[melee]], [[range]], [[area of effect]] and general [[defense]]. For example, [[Image:Area Effect Defense.png]]is area of effect defense. The general defense symbol is [[Image:defense.png]]. Melee and ranged are [[Image:Melee_Defense]] and [[Image:Ranged Defense.png]] |
==Morph Symbols== | ==Morph Symbols== | ||
− | The symbol of a morph power is the top half of a human outline appearing to grow or shrink to a larger or smaller outline. The symbol should be used exclusively for shape-changing powers such as a [[Kheldian]]'s nova or dwarf forms. It would also be appropriate for [[Stone Armor]]'s [[Granite Armor]]. | + | The symbol of a morph power is the top half of a human outline appearing to grow or shrink to a larger or smaller outline. The symbol should be used exclusively for shape-changing powers such as a [[Kheldian]]'s nova or dwarf forms. It would also be appropriate for [[Stone Armor]]'s [[Granite Armor]]. For example, [[Image:Small to Large Morph.png | upshift]] |
==Melee Symbols== | ==Melee Symbols== | ||
The symbols of a melee power is usually represented by a circle or group of cirlces with three peaks. The size of the circle or circles is representative of the amount of damage a power does. Certain powers such as assassin's strike, weapons formed from the classic four elements and chain-type powers have additional symbols associated with them. For example | The symbols of a melee power is usually represented by a circle or group of cirlces with three peaks. The size of the circle or circles is representative of the amount of damage a power does. Certain powers such as assassin's strike, weapons formed from the classic four elements and chain-type powers have additional symbols associated with them. For example |
Revision as of 18:42, 7 June 2008
Contents
Overview
This page is intended to provide a key for the symbols used inside the City of Heroes power icons.
Buff Symbols
The symbol of a buffing power is usually represented by an arc at the top of the icon or an triangle pointing up. For example,
Control Symbols
The symbol of a controlling power is different depending on the type of control used. The different types of control are: For example,
Debuff Symbols
The symbol of a debuffing power is usually represented by an arc at the bottom of the icon or an triangle pointing down. For example,
Defense Symbols
The symbol of a defense power is usually represented by a shield. The different types of defense are melee, range, area of effect and general defense. For example, is area of effect defense. The general defense symbol is . Melee and ranged are File:Melee Defense and
Morph Symbols
The symbol of a morph power is the top half of a human outline appearing to grow or shrink to a larger or smaller outline. The symbol should be used exclusively for shape-changing powers such as a Kheldian's nova or dwarf forms. It would also be appropriate for Stone Armor's Granite Armor. For example,
Melee Symbols
The symbols of a melee power is usually represented by a circle or group of cirlces with three peaks. The size of the circle or circles is representative of the amount of damage a power does. Certain powers such as assassin's strike, weapons formed from the classic four elements and chain-type powers have additional symbols associated with them. For example
Movement Symbols
Pet Symbols
Ranged Symbols
Resist Symbols
Stealth Symbols
Comments
- There are many internal inconsistencies within the game that makes some of this page guesswork rather than fact. If the power rings and the power symbols were consistent within the game, it would be easy to identify what a power does just by it's icon.