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Difference between revisions of "Herding"

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(Definition)
(Mechanics)
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* Once the mob surrounds the Tank he/she continues to taunt while team mates attack.  Defenders should use healing and buff powers to help the Tank survive until all enemies are defeated
 
* Once the mob surrounds the Tank he/she continues to taunt while team mates attack.  Defenders should use healing and buff powers to help the Tank survive until all enemies are defeated
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* If there is a Boss or members of the mob with cone effects such as stun or sleep, the Tank should turn the mob away from the rest of the team.
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* Knockback can greatly interfere with herding, so the Tank should instruct team members with Kb to hover-attack from directly above the mob. This way the Kb will knock the targets down, instead of away from the tank
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[[Category:Definition]]
 
[[Category:Definition]]

Revision as of 23:59, 12 May 2008

Definition

A term referring to the strategy a Tanker uses to "herd" one or more mobs to a specific location, making it easier for team mates to attack them while he/she holds aggro. Herding is especially effective in teams with aoe effects, because aoe damage can effect the entire group at once.

Mechanics

  • The Tank picks a spot to herd the mob to and informs all team mates so they know to stay back out of line of site and wait for the mob to assemble
  • The Tank then runs into the area where the mob is located using taunt or defense powers that naturally taunt to aggro the mob/mobs to chase him/her
  • Tank returns to the spot selected which is normally around a corner so they are out of line of site so the mob(s) have to follow.
  • Once the mob surrounds the Tank he/she continues to taunt while team mates attack. Defenders should use healing and buff powers to help the Tank survive until all enemies are defeated
  • If there is a Boss or members of the mob with cone effects such as stun or sleep, the Tank should turn the mob away from the rest of the team.
  • Knockback can greatly interfere with herding, so the Tank should instruct team members with Kb to hover-attack from directly above the mob. This way the Kb will knock the targets down, instead of away from the tank