Difference between revisions of "Brute"
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There is much disagreement about whether a brute is closer to the CoH Scrappers or Tanks because his abilities lie somewhere in between. Like the above two archetypes, a Brute's strength is in hand-to-hand damage. This damage starts out slightly better than that of a Tank, but increases to just below a Scrapper's as the Brute takes damage. Additionally, they have defenses that, while not up to a Tank's ability to surround himself with a crowd, are considerably better than the Scrapper's "just call me debt-magnet" durability. | There is much disagreement about whether a brute is closer to the CoH Scrappers or Tanks because his abilities lie somewhere in between. Like the above two archetypes, a Brute's strength is in hand-to-hand damage. This damage starts out slightly better than that of a Tank, but increases to just below a Scrapper's as the Brute takes damage. Additionally, they have defenses that, while not up to a Tank's ability to surround himself with a crowd, are considerably better than the Scrapper's "just call me debt-magnet" durability. | ||
− | Primary: Melee attacks | + | Primary: Melee attacks<br> |
Secondary: Defense | Secondary: Defense |
Revision as of 00:17, 3 November 2005
There is much disagreement about whether a brute is closer to the CoH Scrappers or Tanks because his abilities lie somewhere in between. Like the above two archetypes, a Brute's strength is in hand-to-hand damage. This damage starts out slightly better than that of a Tank, but increases to just below a Scrapper's as the Brute takes damage. Additionally, they have defenses that, while not up to a Tank's ability to surround himself with a crowd, are considerably better than the Scrapper's "just call me debt-magnet" durability.
Primary: Melee attacks
Secondary: Defense