Difference between revisions of "User:Eda"
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==Interests== | ==Interests== | ||
* Bases | * Bases | ||
− | ** I'm the primary base editor for a very small Supergroup. | + | ** I'm the primary base editor for a very small Supergroup. We're still on the smallest plot size. We may never upgrade the plot. Forgoing rent is just too sweet a benefit. |
* Binds | * Binds | ||
** I love binds... every character is better with shiny binds. Except Blasters. They're a lost cause. | ** I love binds... every character is better with shiny binds. Except Blasters. They're a lost cause. | ||
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All on Triumph | All on Triumph | ||
* Eda - 50 Defender - Empathy/Energy | * Eda - 50 Defender - Empathy/Energy | ||
− | * Rocking Chair - | + | * Rocking Chair - 34 Tank - Stone/Ice |
− | * Wicked Ice - | + | * Wicked Ice - 38 Blaster - Ice/Fire |
− | * Blooming - | + | * Blooming - 36 Scrapper - Spines/Regen |
* Fae Child - 22 Controller - Illusion/Kinetics | * Fae Child - 22 Controller - Illusion/Kinetics | ||
I'm quite pleased to be exploring the melee side of the game. I'm quite suprised I'm so pleased, as I've never been a meleer at heart. | I'm quite pleased to be exploring the melee side of the game. I'm quite suprised I'm so pleased, as I've never been a meleer at heart. |
Revision as of 00:09, 2 December 2007
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Addiction? Where?
You may have a problem when: you start editing pages on the Paragon Wiki because you know more off the top of your head than is listed there.
Interests
- Bases
- I'm the primary base editor for a very small Supergroup. We're still on the smallest plot size. We may never upgrade the plot. Forgoing rent is just too sweet a benefit.
- Binds
- I love binds... every character is better with shiny binds. Except Blasters. They're a lost cause.
- Defenders
- Healing vs damage mitigation, the eternal debate.
Heroes of Note
All on Triumph
- Eda - 50 Defender - Empathy/Energy
- Rocking Chair - 34 Tank - Stone/Ice
- Wicked Ice - 38 Blaster - Ice/Fire
- Blooming - 36 Scrapper - Spines/Regen
- Fae Child - 22 Controller - Illusion/Kinetics
I'm quite pleased to be exploring the melee side of the game. I'm quite suprised I'm so pleased, as I've never been a meleer at heart.