Difference between revisions of "Patch Notes/2007-08-14"
From Paragon Wiki Archive
m (Robot: Cosmetic changes) |
|||
Line 1: | Line 1: | ||
= 8.14.07 Version 15.20070803.0T = | = 8.14.07 Version 15.20070803.0T = | ||
− | ==COMBINED NOTES== | + | == COMBINED NOTES == |
− | ===Powers=== | + | === Powers === |
*Rikti Drops Ships’ movement rate standardized. They are now completely immune to Slow movement effects. | *Rikti Drops Ships’ movement rate standardized. They are now completely immune to Slow movement effects. | ||
*Stealth powers should once again function in PvP zones. Good hunting. | *Stealth powers should once again function in PvP zones. Good hunting. | ||
Line 7: | Line 7: | ||
*All Rikti should be targettable after they die. | *All Rikti should be targettable after they die. | ||
− | ===Tasks=== | + | === Tasks === |
*Borea Repeatable missions to defeat 10 enemies increased to defeat 50. | *Borea Repeatable missions to defeat 10 enemies increased to defeat 50. | ||
− | ===Rewards=== | + | === Rewards === |
*Characters who are below level 47 will not be able to select a Hamidon (or Synthetic Hamidon) Enhancement as a reward. They can choose anything else they qualify for from the reward choice table, however. | *Characters who are below level 47 will not be able to select a Hamidon (or Synthetic Hamidon) Enhancement as a reward. They can choose anything else they qualify for from the reward choice table, however. | ||
*Rikti Monkeys in Invasions will now grant experience points when defeated. | *Rikti Monkeys in Invasions will now grant experience points when defeated. | ||
*Characters should only get reward credit for placing a bomb once per assault on the Rikti Mothership. | *Characters should only get reward credit for placing a bomb once per assault on the Rikti Mothership. | ||
− | ===Rikti Invasions=== | + | === Rikti Invasions === |
*Rikti transporters now shield incoming invaders from attack until they have fully materialized. | *Rikti transporters now shield incoming invaders from attack until they have fully materialized. | ||
− | ===Badges=== | + | === Badges === |
*Fixed numerous minor text and display errors with badges | *Fixed numerous minor text and display errors with badges | ||
− | ===Bases=== | + | === Bases === |
*Fixed a crash when moving Slow Fields. | *Fixed a crash when moving Slow Fields. | ||
− | ===User Interface=== | + | === User Interface === |
*Fixed "Suppress FX When Close" option to work correctly, and to persist when a character logs/zones. | *Fixed "Suppress FX When Close" option to work correctly, and to persist when a character logs/zones. | ||
− | *Fixed Check Name to no longer show names of characters that were recently deleted | + | *Fixed Check Name to no longer show names of characters that were recently deleted as unavailable. |
− | ==CITY OF HEROES== | + | == CITY OF HEROES == |
− | ===Rewards=== | + | === Rewards === |
*Characters over level 40 cannot select the Multi-enhancement from the Eden Trial. Added SO Enhancements to the Eden trial choice dialog box. | *Characters over level 40 cannot select the Multi-enhancement from the Eden Trial. Added SO Enhancements to the Eden trial choice dialog box. | ||
− | ==CITY OF VILLAINS== | + | == CITY OF VILLAINS == |
− | ===Powers=== | + | === Powers === |
*Psionic Dart for Dominators’ endurance cost was set too high. It has been reduced to its correct value. | *Psionic Dart for Dominators’ endurance cost was set too high. It has been reduced to its correct value. | ||
− | ===Graphical Effects=== | + | === Graphical Effects === |
*Added special case to Carrion Creepers effects to prevent it from incorrectly persisting after the power ends. | *Added special case to Carrion Creepers effects to prevent it from incorrectly persisting after the power ends. | ||
*Dominator, Plant Control - Reduced particles for Vines and Carrion Creeper to optimize performance. | *Dominator, Plant Control - Reduced particles for Vines and Carrion Creeper to optimize performance. | ||
*Minor optimizations to various power effects for Corruptor’s Cold Domination and Thermal Radiation to reduce their framerate performance impact | *Minor optimizations to various power effects for Corruptor’s Cold Domination and Thermal Radiation to reduce their framerate performance impact | ||
− | ===City Zones=== | + | === City Zones === |
*St. Martial: all stores in the zone should now buy salvage and recipes. | *St. Martial: all stores in the zone should now buy salvage and recipes. | ||
[[Category:Patch Notes]] | [[Category:Patch Notes]] |
Revision as of 02:56, 10 June 2009
Contents
8.14.07 Version 15.20070803.0T
COMBINED NOTES
Powers
- Rikti Drops Ships’ movement rate standardized. They are now completely immune to Slow movement effects.
- Stealth powers should once again function in PvP zones. Good hunting.
- The Power of the Hamidon temporary power is now Deletable.
- All Rikti should be targettable after they die.
Tasks
- Borea Repeatable missions to defeat 10 enemies increased to defeat 50.
Rewards
- Characters who are below level 47 will not be able to select a Hamidon (or Synthetic Hamidon) Enhancement as a reward. They can choose anything else they qualify for from the reward choice table, however.
- Rikti Monkeys in Invasions will now grant experience points when defeated.
- Characters should only get reward credit for placing a bomb once per assault on the Rikti Mothership.
Rikti Invasions
- Rikti transporters now shield incoming invaders from attack until they have fully materialized.
Badges
- Fixed numerous minor text and display errors with badges
Bases
- Fixed a crash when moving Slow Fields.
User Interface
- Fixed "Suppress FX When Close" option to work correctly, and to persist when a character logs/zones.
- Fixed Check Name to no longer show names of characters that were recently deleted as unavailable.
CITY OF HEROES
Rewards
- Characters over level 40 cannot select the Multi-enhancement from the Eden Trial. Added SO Enhancements to the Eden trial choice dialog box.
CITY OF VILLAINS
Powers
- Psionic Dart for Dominators’ endurance cost was set too high. It has been reduced to its correct value.
Graphical Effects
- Added special case to Carrion Creepers effects to prevent it from incorrectly persisting after the power ends.
- Dominator, Plant Control - Reduced particles for Vines and Carrion Creeper to optimize performance.
- Minor optimizations to various power effects for Corruptor’s Cold Domination and Thermal Radiation to reduce their framerate performance impact
City Zones
- St. Martial: all stores in the zone should now buy salvage and recipes.