Difference between revisions of "Security Guards"
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{{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]| Submachine Gun| Ranged Lethal, Low Damage, Foe -Defense| Rapid fire rifle. Can reduce target's defense. }} | {{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]| Submachine Gun| Ranged Lethal, Low Damage, Foe -Defense| Rapid fire rifle. Can reduce target's defense. }} | ||
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+ | {{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]| Spray Lead| (Ranged, Lethal, Damage Over Time) Foe -Defense| Your Defense has been reduced by the Submachine Gun. }} | ||
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+ | ''Powers'' | ||
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+ | {{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]| Single Shot| Ranged, Lethal, Foe Knockdown| Fires a large slug at a single target at very long range. This very accurate weapon hits hard, and can knock down foes. }} | ||
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+ | {{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]|Adv Sub Machine Gun| Ranged Lethal, Low Damage, Foe -Defense| Rapid fire rifle. Slightly more accurate than a standard submachinegun. Can reduce a target's defense. }} | ||
{{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]| Spray Lead| (Ranged, Lethal, Damage Over Time) Foe -Defense| Your Defense has been reduced by the Submachine Gun. }} | {{Power|[[Image:AssaultWeapons_ARBurst.png|22px]]| Spray Lead| (Ranged, Lethal, Damage Over Time) Foe -Defense| Your Defense has been reduced by the Submachine Gun. }} |
Revision as of 08:22, 12 June 2006
Contents
Overview
Villain types
Minions
Private Security Guard
Working as a private security guard in a "city of villains" must be a very tough job.
Powers
Pistol Ranged, Lethal, Moderate Damage
Small caliber side arm.
Riot Baton Melee, Smash, Foe Disorient
Riot Baton deals minimal damage, but can Disorient a whole lot.
Brawl Melee, Smash
When all else fails, you only have your two fists to depend on.
Powers
Heavy Pistol Ranged, Lethal, Moderate Damage
Small caliber side arm.
Riot Baton Melee, Smash, Foe Disorient
Riot Baton deals minimal damage, but can Disorient a whole lot.
Brawl Melee, Smash
When all else fails, you only have your two fists to depend on.
Powers
Submachinegun Ranged, Lethal, Foe -Defense
Rapid fire rifle. Can reduce target's defense.
Riot Baton Melee, Smash, Foe Disorient
Riot Baton deals minimal damage, but can Disorient a whole lot.
Brawl Melee, Smash
When all else fails, you only have your two fists to depend on.
Powers
Adv Sub Machine Gun Ranged, Lethal, Low Damage, Foe -Defense
Rapid fire rifle. Slightly more accurate than a standard submachinegun. Can reduce a target's defense.
Adv. Submachinegun butt Melee, Smash
A smash with the butt of your rifle.
Riot Baton Melee, Smash, Foe Disorient
Riot Baton deals minimal damage, but can Disorient a whole lot.
Brawl Melee, Smash
When all else fails, you only have your two fists to depend on.
Lieutenants
Bosses
Private Security Captain
Working as a private security guard in a "city of villains" must be a very tough job.
Powers
Single Shot Ranged, Lethal, Foe Knockdown
Fires a large slug at a single target at very long range. This very accurate weapon hits hard, and can knock down foes.
Submachine Gun Ranged Lethal, Low Damage, Foe -Defense
Rapid fire rifle. Can reduce target's defense.
Spray Lead (Ranged, Lethal, Damage Over Time) Foe -Defense
Your Defense has been reduced by the Submachine Gun.
Powers
Single Shot Ranged, Lethal, Foe Knockdown
Fires a large slug at a single target at very long range. This very accurate weapon hits hard, and can knock down foes.
Adv Sub Machine Gun Ranged Lethal, Low Damage, Foe -Defense
Rapid fire rifle. Slightly more accurate than a standard submachinegun. Can reduce a target's defense.
Spray Lead (Ranged, Lethal, Damage Over Time) Foe -Defense
Your Defense has been reduced by the Submachine Gun.