Difference between revisions of "Psychic Mastery"
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[[Category:Ancillary Power Pools]] | [[Category:Ancillary Power Pools]] |
Revision as of 19:22, 20 August 2006
Overview
Psychic Mastery is one of the powersets. It is a Defender Ancillary Power Pool.
Your Psychic Mastery allows you to dominate and control your foes, and to add some much needed defense.
Power Tables
The following table shows which powers are available and at what level:
Power | Level | Effect | |
Dominate | 41 | Ranged, Moderate Damage (Psionic), Foe Hold | |
Mass Hypnosis | 41 | Ranged (Targeted Area of Effect), Foe Sleep | |
Mind Over Body | 44 | Toggle: Self +Resistance (smashing, lethal, psionics) | |
Telekinesis | 47 | Toggle: Ranged (Targeted Area of Effect), Foe Hold, Repel |
Powers
The following are powers in the Psychic Mastery powerset.
Dominate
Painfully tears at the mind of a single foe. Dominate deals Psionic damage and renders a foe helpless, lost in his own mind and unable to defend himself.
Mass Hypnosis
Hypnotizes a group of foes at a distance and puts them to Sleep. The targets will remain asleep for some time, but will awaken if attacked. This power deals no damage, but if done discreetly, the targets will never be aware of your presence.
Recharge | Slow |
Minimum Level | 41 (Defender) |
Effects | Ranged (Targeted Area of Effect) |
Foe Sleep | |
Enhancements | Reduce Endurance Cost |
Enhance Range | |
Enhance Sleep | |
Enhance Recharge Speed | |
Enhance Accuracy |
Mind Over Body
When you toggle on this power, you empower your Mind Over Body to become highly resistant to smashing, lethal and psionic damage. You must have Dominate or Mass Hypnosis before selecting this power.
Recharge | Fast |
Minimum Level | 44 (Defender) |
Effects | Toggle |
Self +Resistance (smashing, lethal, psionics) | |
Enhancements | Enhance Damage Resistance |
Reduce Endurance Cost | |
Enhance Recharge Speed |
Telekinesis
Lifts a foe, and any nearby foes, off the ground and repels them. The targets are helpless, unable to take action, and will continue to hover away, picking up any passing targets, as long as you keep this power active. Keeping up this level of concentration costs a lot of Endurance. You must have two other Psychic Mastery Powers before selecting this power.
Recharge | Slow |
Minimum Level | 47 (Defender) |
Effects | Toggle: |
Ranged (Targeted Area of Effect) | |
Foe Hold | |
Repel | |
Enhancements | Reduce Endurance Cost |
Enhance Range | |
Enhance Recharge Speed |
External Links
Psychic Mastery for [[{{{Archetype}}}]]s at RedTomax.com