Difference between revisions of "Souvenirs (Task Forces)"
Sleepykitty (Talk | contribs) (→Discontinued Souvenirs) |
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{{SouvenirTF Row|Soul Orb|A Mind in Danger|30 - ?|[[Calvin Scott]]}} | {{SouvenirTF Row|Soul Orb|A Mind in Danger|30 - ?|[[Calvin Scott]]}} | ||
{{Souvenir End}} | {{Souvenir End}} | ||
+ | |||
+ | Bastion's children is unique in that it was changed twice, the first time was the removal of the [[5th Column]] from the [[TF]] to be replaced by the [[Council]], and the second was that the contact himself (along with all clues and mentionings in the missions themselves) had a name change and slight redesign. | ||
+ | |||
+ | A Mind in Danger was a task force that existed for mearly one issue before being removed. While short lived and lacking in much to make it memorable, it did progress the games internal story by causing the return of [[Sister Psyche]] who up until that time, had been inhabiting another's body. Additionally, the Souvenir for this series of missions was one that was never automatically granted, and always required petitioning for. | ||
==See Also== | ==See Also== |
Revision as of 22:53, 3 August 2007
Contents
Overview
Souvenirs are mementos that your character keeps after completing various Story Arcs. There is no physical representation of them in the game. To view Souvenirs that your character has obtained, open the clues window and then select the souvenirs tab. You can then expand each souvenir to recall the story of how you obtained them.
Task Forces no longer award Souvenirs to characters upon completion. Strike Forces, while having all the text for souvenirs, have never had them actually avalable to players.
Task Force Souvenirs
Souvenir | Story Arc | Level Range | Contact |
---|---|---|---|
Dam Piece | The Rule of Three | 10-16 | Positron |
Clockwork Part | The Fall of the Clockwork King | 15-21 | Synapse |
Sonic Bomb Fragment | Clamor and Destruction | 20-26 | Sister Psyche |
Computer Chip | Citadel's Children | 25-31 | Citadel |
Note from Hopkins | Following Countess Crey | 30-35 | Manticore |
The Soul of the Woodsman | Soul of the Woodsman | 35-38 | Numina |
Nemesis portal wreckage | Explorers and Exploiters | 40-44 | Dr. Quarterfield |
Legend of Ruladak | The Legend of Ruladak | 40-50 | Sara Moore |
Saga of Faathim | The Saga of Faathim | 40-50 | Justin Augustine |
Saga of Lanaru | The Saga of Lanaru | 44-50 | Faathim the Kind |
Strike Force Souvenirs
Discontinued Souvenirs
Please note that these souvenirs are ingame still after a fashion, but with the removal of the Task /Strike Force that awarded them, are no longer available. Older players who did these will still have the souvenir located with the rest of their collection. Other cases, the contact has had a name change, or the primary villain faction involved has been removed, prompting an alteration in souvenir text.
Souvenir | Story Arc | Level Range | Contact |
---|---|---|---|
Computer Chip | Bastion's Children | 25 - 31 | Bastion |
Soul Orb | A Mind in Danger | 30 - ? | Calvin Scott |
Bastion's children is unique in that it was changed twice, the first time was the removal of the 5th Column from the TF to be replaced by the Council, and the second was that the contact himself (along with all clues and mentionings in the missions themselves) had a name change and slight redesign.
A Mind in Danger was a task force that existed for mearly one issue before being removed. While short lived and lacking in much to make it memorable, it did progress the games internal story by causing the return of Sister Psyche who up until that time, had been inhabiting another's body. Additionally, the Souvenir for this series of missions was one that was never automatically granted, and always required petitioning for.