Difference between revisions of "Kinetic Combat"
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− | + | {{InvSetOverview|Name=Kinetic Combat|Type=Melee Damage|20|35 | |
− | + | |Accuracy/Damage|Damage/Endurance|Damage/Recharge|Damage/Endurance/Recharge|Knockdown Bonus | |
− | + | {{SetBonusPreamble}} | |
− | + | {{SetBonusLessMez|type=Immobilize|num=2|amt=2.75}} | |
− | + | {{SetBonusHealth|num=3|amt=1.5}} | |
− | + | {{SetBonusTypedDefense|type=Smashing|num=4|amt=3.75}} | |
− | + | {{SetBonusSpeed|type=R|num=5|amt=5}} | |
− | + | {{SetBonusSpeed|type=F|num=5|amt=5}} | |
− | + | {{SetBonusSpeed|type=J|num=5|amt=5}} | |
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Revision as of 01:54, 9 June 2007
{{InvSetOverview|Name=Kinetic Combat|Type=Melee Damage|20|35 |Accuracy/Damage|Damage/Endurance|Damage/Recharge|Damage/Endurance/Recharge|Knockdown Bonus
The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:
- Two enhancements reduces the duration of Immobilize effects on you by 2.75%.
- Three enhancements increases maximum health by 1.5%.
- Four enhancements increases Smashing defense by 3.75%.{{#if |[[Category:Sets that improve {{{type2}}} Defense]]}}
- Five enhancements improves your Run Speed by 5%.
- Five enhancements improves your Flight Speed by 5%.
- Five enhancements improves your Jumping by 5%.