Difference between revisions of "Invention Temporary Powers"
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m (+ Category. I always forget those.) |
(→St. Louis Slammer: I just got the thing myself.) |
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===St. Louis Slammer=== | ===St. Louis Slammer=== | ||
− | *Salvage required: | + | *Salvage required: [[Thorn Tree Vine Salvage|Thorn Tree Vine]], [[Luck Charm Salvage|Luck Charm]] |
− | *Crafting price: | + | *Crafting price: 500 inf. |
− | {{PowerBox|Icon= | + | {{PowerBox|Icon=Temp Melee Heavy.png|Name=St. Louis Slammer|Effect=Melee Smash, Med Dam, Knockback|Desc=There is nothing like slugging someone in the head with this baseball bat. This has a chance of knocking your opponents down. It can be used 30 times before it breaks.}} |
===Gabriel's Hammer=== | ===Gabriel's Hammer=== |
Revision as of 22:32, 6 April 2007
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Overview
The Invention System includes recipes for several Temporary Powers. They are rare recipes part of Pool A, and always drop at level 10, no matter what level was the critter that dropped it.
St. Louis Slammer
- Salvage required: Thorn Tree Vine, Luck Charm
- Crafting price: 500 inf.
Gabriel's Hammer
- Salvage required: (unknown)
- Crafting price: (unknown)
Gabriel's Hammer Melee Smash, High Dam, Knockback This heavy, but unwieldy and slow sledgehammer can knock down foes. It can be used 30 times before it breaks. |
Revolver
- Salvage required: Boresight, Polycarbon (needs confirmation)
- Crafting price: 10,000 inf. (needs confirmation)
Ethereal Shift
- Salvage required: Alchemical Gold, Living Tattoo, Rune
- Crafting price: 10,000 inf.