Difference between revisions of "Leadership"
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{{PowerBlock Blank|2.75% (Controller, Kheldians, Corruptor, Mastermind)}} | {{PowerBlock Blank|2.75% (Controller, Kheldians, Corruptor, Mastermind)}} | ||
{{PowerBlock Blank|2.5% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker)}} | {{PowerBlock Blank|2.5% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker)}} | ||
− | {{PowerBlock Enhancements|Endurance | + | {{PowerBlock Enhancements|{{Reduce Endurance Cost}}}} |
− | {{PowerBlock Blank|Defense Buff}} | + | {{PowerBlock Blank|{{Enhance Defense Buff}}}} |
− | {{PowerBlock Blank|Recharge | + | {{PowerBlock Blank|{{Enhance Recharge Speed}}}} |
{{PowerBlock End}} | {{PowerBlock End}} | ||
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{{PowerBlock Blank|12% (Mastermind)}} | {{PowerBlock Blank|12% (Mastermind)}} | ||
{{PowerBlock Blank|10.5% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker)}} | {{PowerBlock Blank|10.5% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker)}} | ||
− | {{PowerBlock Enhancements|Endurance | + | {{PowerBlock Enhancements|{{Reduce Endurance Cost}}}} |
− | {{PowerBlock Blank|Recharge | + | {{PowerBlock Blank|{{Enhance Recharge Speed}}}} |
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{{PowerBlock Blank|10% (Controller, Kheldians, Corruptor, Mastermind)}} | {{PowerBlock Blank|10% (Controller, Kheldians, Corruptor, Mastermind)}} | ||
{{PowerBlock Blank|7% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker)}} | {{PowerBlock Blank|7% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker)}} | ||
− | {{PowerBlock Enhancements|Endurance | + | {{PowerBlock Enhancements|{{Reduce Endurance Cost}}}} |
− | {{PowerBlock Blank|ToHit Buff}} | + | {{PowerBlock Blank|{{Enhance ToHit Buff}}}} |
− | {{PowerBlock Blank|Recharge | + | {{PowerBlock Blank|{{Enhance Recharge Speed}}}} |
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{{PowerBlock Blank|27.5% (Controller, Kheldians, Corruptor, Mastermind)}} | {{PowerBlock Blank|27.5% (Controller, Kheldians, Corruptor, Mastermind)}} | ||
{{PowerBlock Blank|25% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker)}} | {{PowerBlock Blank|25% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker)}} | ||
− | {{PowerBlock Enhancements|ToHit Buff}} | + | {{PowerBlock Enhancements|{{Enhance ToHit Buff}}}} |
− | {{PowerBlock Blank|Defense Buff}} | + | {{PowerBlock Blank|{{Enhance Defense Buff}}}} |
− | {{PowerBlock Blank|Heal}} | + | {{PowerBlock Blank|{{Enhance Heal}}}} |
− | {{PowerBlock Blank|Range}} | + | {{PowerBlock Blank|{{Enhance Range}}}} |
{{PowerBlock End}} | {{PowerBlock End}} | ||
Revision as of 18:50, 24 January 2007
Overview
Leadership is a power pool accessible to all archetypes. The leadership powers grants you and the allies around you various bonuses. The bonus depends on your Archetype, and is listed below as a percentage. Leadership bonuses can stack, however some are unenhanceable.
NOTE: Unconfirmed: You must have line of sight (LOS) in order to receive bonus.
Power Tables
The following table shows which powers are available and at what level:
Power | Level | Effect | |
Maneuvers | 6 | Toggle PBAoE Ally +DEF | |
Assault | 6 | Toggle PBAoE Ally +DMG +RES(Placate, Taunt) | |
Tactics | 14 | Toggle PBAoE Ally +ACC +Perception | |
Vengeance | 20 | Click PBAoE Ally +ACC +DEF +DMG +RES(Status Effects) |
Powers
Maneuvers
Defense bonus to you and any ally within range.
Assault
Bonus to Damage. Resistance to Placate and Taunt
Tactics
Bonus to Accuracy. +Perception and Resistance to Fear
Vengeance
Vengeance is a click power and can only be used on defeated teammates. When Vengeance is used, teammates in range of the caster are healed, given massive boosts to Accuracy, Damage, and Defense, as well as resistance to most status effects (Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, Knockback)
External Links
Leadership Pool at RedTomax.com