Difference between revisions of "Vivacious Verandi"
(Updated missions) |
(Updated storyarc with dialogue and other stuff) |
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'''Ambush!''' | '''Ambush!''' | ||
− | Each crate stolen will result in three ambushes each by [[The Family]], resulting in a grand total of twelve ambushes. They do not need to be fought to complete the mission. | + | Each crate stolen will result in three small seperate ambushes each by [[The Family]], resulting in a grand total of twelve ambushes. They do not need to be fought to complete the mission. |
[[Family#Villain_types|Random Family member]]: ''"Get CharacterName!"''<br> | [[Family#Villain_types|Random Family member]]: ''"Get CharacterName!"''<br> | ||
Line 142: | Line 142: | ||
'''Ambush!''' | '''Ambush!''' | ||
− | Each planted weapons will result in three ambushes each by [[Freakshow]] (currently bugged, should be [[The Family|Family]]), resulting in a grand total of twelve ambushes. They do not need to be fought to complete the mission. | + | Each planted weapons will result in three small seperate ambushes each by [[Freakshow]] (currently bugged, should be [[The Family|Family]]), resulting in a grand total of twelve ambushes. They do not need to be fought to complete the mission. |
[[Freakshow#Villain_Types|Random Freakshow member]]: ''"Get the Freakshow!"'' | [[Freakshow#Villain_Types|Random Freakshow member]]: ''"Get the Freakshow!"'' | ||
Line 196: | Line 196: | ||
{{Mission Objective|Entrance=Your foorsteps echo in these ancient halls.|Primary=Steal magical weapons|Secondary=|Additional=|Completion=You have stolen the Circle's mystical weapons!}} | {{Mission Objective|Entrance=Your foorsteps echo in these ancient halls.|Primary=Steal magical weapons|Secondary=|Additional=|Completion=You have stolen the Circle's mystical weapons!}} | ||
− | ''Note: There are four weapons to steal.'' | + | <font color="red">''Note: There are four weapons to steal.''</font> |
'''Enemies''' | '''Enemies''' | ||
Line 205: | Line 205: | ||
{{Mission Clue|Name=Mystical Weapons|Text=You recovered these jewel-encrusted weapons from the Circle of Thorns. Each gem glittered with an active, almost organic, light.}} | {{Mission Clue|Name=Mystical Weapons|Text=You recovered these jewel-encrusted weapons from the Circle of Thorns. Each gem glittered with an active, almost organic, light.}} | ||
+ | |||
+ | '''Ambush!''' | ||
+ | |||
+ | Each magical weapon stolen will result in three small seperate ambushes each by [[Circle of Thorns]], resulting in a grand total of twelve ambushes. They do not need to be fought to complete the mission. | ||
+ | |||
+ | [[Circle_of_thorns#Villain_Types|Random Circle of Thorns member]]: ''"Dispose of the intruder!"''<br> | ||
+ | [[Circle_of_thorns#Villain_Types|Random Circle of Thorns member]]: ''"Protect our power!"''<br> | ||
+ | [[Circle_of_thorns#Villain_Types|Random Circle of Thorns member]]: ''"CharacterName will not plunder these halls!"''<br> | ||
+ | [[Circle_of_thorns#Villain_Types|Random Circle of Thorns member]]: ''"Stop CharacterName!"'' | ||
'''Debriefing''' | '''Debriefing''' | ||
− | Goody, goody, goody! With these mystic weapons, we're sure to make headlines, huh? | + | Goody, goody, goody! With these mystic weapons, we're sure to make headlines, huh, CharacterName? |
Line 223: | Line 232: | ||
'''Unnecessary solicitation''' | '''Unnecessary solicitation''' | ||
− | + | Hurry up, hurry up! I want to see some action! | |
Line 229: | Line 238: | ||
'''Enemies''' | '''Enemies''' | ||
− | + | <br>Both groups will be hostile to each other during this mission.<br> | |
{{Enemy Tsoo}} | {{Enemy Tsoo}} | ||
{{Enemy Circle of Thorns}} | {{Enemy Circle of Thorns}} | ||
+ | '''Ambush!''' | ||
+ | |||
+ | Each magical weapon planted will result in three small seperate ambushes each by [[Circle of Thorns]], resulting in a grand total of twelve ambushes. They do not need to be fought to complete the mission. | ||
+ | |||
+ | [[Circle_of_thorns#Villain_Types|Random Circle of Thorns member]]: ''"The Tsoo must pay!"''<br> | ||
'''Debriefing''' | '''Debriefing''' | ||
Line 251: | Line 265: | ||
'''Unnecessary solicitation''' | '''Unnecessary solicitation''' | ||
− | + | Hardcase is waiting for you, babe. | |
{{Mission Objective|Entrance=|Primary=Talk to Hardcase|Secondary=|Additional=|Completion=}} | {{Mission Objective|Entrance=|Primary=Talk to Hardcase|Secondary=|Additional=|Completion=}} | ||
− | {{Mission Briefing|Type=Briefing|Contact=Hardcase|Text=All right, you've got yourself in some hot water, but I'm going to give you a chance to get out. That Verandi chick you've been hanging with, she tell you what she's really after? Huh. I thought not. Well, I'll clue you in, chum. She's trying to tear [[St. Martial]] apart. | + | {{Mission Briefing|Type=Briefing|Contact=Hardcase|Text=All right, CharacterName, you've got yourself in some hot water, but I'm going to give you a chance to get out. That Verandi chick you've been hanging with, she tell you what she's really after? Huh. I thought not. Well, I'll clue you in, chum. She's trying to tear [[St. Martial]] apart. |
− | She's been trying to create enough in-fighting and squabbling to run the whole island into a war zone. She figures if enough | + | She's been trying to create enough in-fighting and squabbling to run the whole island into a war zone. She figures if enough battles take place, someone will wind up smashing one of the obelisks that protect [[Johnny Sonata|Johnny]] from the [[Wailers]]. And, wouldn't you know it, she's about to get her wish. There's a big battle happening near one of the obelisks. If it gets out of control and the obelisk goes down, things in St. Martial get crazy. Too crazy for me. |
I know you're in on it, and I'm prepared to level a considerable amount of firepower in your direction if you don't help me fix it. Oh, I can do it. You don't hunt demons for a living without picking up a few tricks. Prevent the destruction of the obelisk. Or say good-bye to life as you knew it. | I know you're in on it, and I'm prepared to level a considerable amount of firepower in your direction if you don't help me fix it. Oh, I can do it. You don't hunt demons for a living without picking up a few tricks. Prevent the destruction of the obelisk. Or say good-bye to life as you knew it. | ||
Line 265: | Line 279: | ||
'''Unnecessary solicitation''' | '''Unnecessary solicitation''' | ||
− | ' | + | Honey bunch, please tell me what Hardcase told you? I'll make it worth your while. |
{{Mission Objective|Entrance=Growls and curses hang tick in the air|Primary=Stop battling in St. Martial|Secondary=|Additional=|Completion=You stopped the battle.}} | {{Mission Objective|Entrance=Growls and curses hang tick in the air|Primary=Stop battling in St. Martial|Secondary=|Additional=|Completion=You stopped the battle.}} | ||
− | ''Note: To complete this mission, defeat everyone in the warehouse | + | <font color="red">''Note: To complete this mission, defeat everyone in the warehouse.''</font> |
'''Enemies''' | '''Enemies''' | ||
− | + | <br>Both groups will be hostile to each other during this mission.<br> | |
{{Enemy Tsoo}} | {{Enemy Tsoo}} | ||
{{Enemy Circle of Thorns}} | {{Enemy Circle of Thorns}} | ||
Line 280: | Line 294: | ||
'''Unnecessary solicitation''' | '''Unnecessary solicitation''' | ||
− | ' | + | Hardcase wants to see you again. You might as well go, everything's ruined anyway! |
{{Mission Objective|Entrance=|Primary=Return to Hardcase|Secondary=|Additional=|Completion=}} | {{Mission Objective|Entrance=|Primary=Return to Hardcase|Secondary=|Additional=|Completion=}} | ||
− | {{Mission Briefing|Type=Debriefing|Contact=Hardcase|Text=All right, | + | {{Mission Briefing|Type=Debriefing|Contact=Hardcase|Text=All right, CharacterName. You've made good, and I can respect that. You'll want to watch who you associate with in the future. I've got my eye on you, and I don't like warning people twice.}} |
'''Debriefing''' | '''Debriefing''' | ||
Line 291: | Line 305: | ||
Nooooooooo! Everything was working out so perfectly! The chaos! The calamity! Soon I would have had those [[Warding Statue|obelisks]] down, and then we really would have had ourselves a show. | Nooooooooo! Everything was working out so perfectly! The chaos! The calamity! Soon I would have had those [[Warding Statue|obelisks]] down, and then we really would have had ourselves a show. | ||
− | I'm afraid it's over between us. I know what you're thinking: how can you go on without me? But you can, you can. Our moment in the sun has faded, and we must go our separate ways. | + | I'm afraid it's over between us, CharacterName. I know what you're thinking: how can you go on without me? But you can, CharacterName, you can. Our moment in the sun has faded, and we must go our separate ways. |
Revision as of 16:18, 16 October 2007
Overview
Vivacious Verandi | |
---|---|
Carnival Mistress | |
Zone | St. Martial |
Coordinates | (-2307, 16, -1583) |
Level Range | 30-34 |
Introduced By |
Ian the Shark Isabel the Knife |
Introduces | Jezebel Jones |
Enemy Groups |
Circle of Thorns |
Vivacious Verandi is a villain contact in the The Flop neighborhood of St. Martial at coordinates (-2307, 16, -1583). Vivacious Verandi is a Mutation origin contact. Her level range is 30-34.
Introductions
Contact Introduced By
New Contact(s)
- Jezebel Jones Minimum level 35
Jezebel and I aren't close, but I love her outfit!
You should definitely look up Jezebel Jones. The lady has style, plus all the inside information on the Golden Giza. Jez has access to Mutant and Magic enhancements
Information
Carnival Mistress
Vivacious Verandi's always had everything she asked for. As a relative of the Verandi family, she's been spoiled since her first years. Her access to wealth and her impeccable fashion sense soon made her a target of the Carnival of Shadows, and she's been under their thumb for many months now. It's hard to say how much of Viv's personality remains, and how much of her has been replaced by the will of the Carnival Mistress. She still receives protection from the Family, but many of her connections to her business dealings have been cut off. Still, she has some pull in the Rogue Isles, and she can get enough info to support the Carnival's favorite pasttime: making mischief.
Initial Contact
Hey there. I've had my eye on you for a while. If you want to party with me, you're going to have to do some bad, bad things. You up for it?
Store
Store section not complete
Vivacious Verandi sells level 30 magic and mutant dual-origin enhancements and level 30 and 35 mutant single-origin enhancements.
Story Arc
Chaos Unbound
Souvenir: Hardcase's Warning
The demon hunter Hardcase gave you a stern warning for your part in the adventure you like to call
Chaos Unbound
It began with a new contact, Vivacious Verandi. Vivacious, or Viv to her friends, was looking to cause some chaos. In this pursuit she first sent you to a Family warehouse, where you stole a number of weapons.
You next went to a Freakshow hideout, where you planted the weapons. You started a war between the Freakshow and the Family, but even this wasn't enough for Viv. She wanted more.
And so she sent you into the streets to fight the Devouring Earth. After you had stirred them into a frenzy, Viv was beside herself. She wanted nothing but more chaos!
The game was the same but the targets had changed. This time you were stealing weapons from the Circle.
You planted the magically charged items in a Tsoo hideout, and chaos ensued.
It was then that Hardcase summoned you, to explain Viv's ultimate plan. She was hoping to create enough conflict in St. Martial to destroy one or more of the obelisks that guard the Golden Giza from the Wailers. A battle in the vicinity of the Giza threatened those monuments and Hardcase asked you to stop it. If you wouldn't, he'd make darn sure you regretted it.
In the end, you were able to stop the battle and restore a semblance of order to St. Martial. It would be an exaggeration to say that Hardcase has forgiven you, but at least he's decided to let you live.
Help Viv make some mischief
Briefing
Sweetie, I need a little help. See, my friends in the Carnival have a little plot. A fun plot. Girls just want to have fun, right? Anyway, we need someone big and strong to help us out. That's you. Don't worry, we can pay you well. Will you help me make some mischief?
Mission acceptance
The first step is to steal some weapons from my Family. Think you can handle that, sugar?
Unnecessary solicitation
You've got some weapons to steal, haven't you?
Mission Objective(s)
When a wealthy contact is footing the bill, sometimes it's best to shoot first and ask questions never.
- Steal weapons from Family
- 4 crates to steal
You have stolen the weapons.
Enemies
Family Weapons | |
At the request of Vivacious Verandi, you stole these heavy machine guns from a Family warehouse. |
Ambush!
Each crate stolen will result in three small seperate ambushes each by The Family, resulting in a grand total of twelve ambushes. They do not need to be fought to complete the mission.
Random Family member: "Get CharacterName!"
Random Family member: "CharacterName won't leave here alive!"
Random Family member: "Don't let CharacterName get the weapons!"
Random Family member: "Protect the weapons!"
Debriefing
I'm so excited, CharacterName! Those weapons you stole are going to be the start of the biggest party ever!
I can feel us getting closer day by day. This is definitely the beginning of something special. You should call me. And, you should check out my new Enhancements.
Plant Weapons in Freakshow Hideout
Briefing
Those weapons you stole from the Family are going to cause so much fun! I need you to take them to a Freakshow hideout. Then I'll tip off the Family. It'll be a big party with lots of blood and bodies! Come on, CharacterName, let's be bad!
Mission acceptance
The thought of the Freaks stealing from them will make the Family mighty mad!
Unnecessary solicitation
Let's get this party started! Go plant those weapons!
Mission Objective(s)
Viv seems to have no trouble sending you into dangerous situations. Fortunately, you can take care of yourself.
- Plant weapons in Freakshow hideout
- 4 crates to plant
You have planted all of the weapons.
Enemies
Ambush!
Each planted weapons will result in three small seperate ambushes each by Freakshow (currently bugged, should be Family), resulting in a grand total of twelve ambushes. They do not need to be fought to complete the mission.
Random Freakshow member: "Get the Freakshow!"
Debriefing
Hee hee! This, my dear CharacterName, is what I call chaos! The Family and the Freakshow are going at it, and they probably won't stop for weeks! If you help me get into some more trouble, there's more money to be made.
Take on the Devouring Earth
Briefing
Fun, fun, fun, fun, fun! CharacterName, we are quite a pair! We've already created a war between the Family and the Freakshow. Now it's time to expand. I want you to head out to the streets and take on the Devouring Earth. It's time to get nasty!
Mission acceptance
You can usually find those big shrubs hanging around in Double Down.
Unnecessary solicitation
Come on! You're tough enough for those pesky weeds!
Mission Objective(s)
- Stir up chaos in St. Martial
- Defeat 10 Devouring Earth
You have stirred the Devouring Earth into a frenzy.
Enemy
Debriefing
The Devouring Earth are beside themselves. My plan is coming to fruition, CharacterName: there will be chaos tonight!
I've never felt so in touch with someone before. So free! So alive! You and I have a world of evil to explore together, CharacterName. Take my hand. Let's plunge in! You'll need the best enhancements.
Steal Magic Weapons from Circle of Thorns
Briefing
We've started a war between the Family and the Freakshow. We've got the Devouring Earth all stirred up. But there's still more mischief we can work if we put our minds to it. Next on the list: the Circle of Thorns. I want you to steal some magic weapons from one of their lairs. Please, sweetie? For me?
Mission acceptance
I'm so proud of my CharacterName. We are quite the talk of the town.
Unnecessary solicitation
I'm just dying to set my eyes on those magical weapons, CharacterName.
Mission Objective(s)
Your foorsteps echo in these ancient halls.
- Steal magical weapons
You have stolen the Circle's mystical weapons!
Note: There are four weapons to steal.
Enemies
Mystical Weapons | |
You recovered these jewel-encrusted weapons from the Circle of Thorns. Each gem glittered with an active, almost organic, light. |
Ambush!
Each magical weapon stolen will result in three small seperate ambushes each by Circle of Thorns, resulting in a grand total of twelve ambushes. They do not need to be fought to complete the mission.
Random Circle of Thorns member: "Dispose of the intruder!"
Random Circle of Thorns member: "Protect our power!"
Random Circle of Thorns member: "CharacterName will not plunder these halls!"
Random Circle of Thorns member: "Stop CharacterName!"
Debriefing
Goody, goody, goody! With these mystic weapons, we're sure to make headlines, huh, CharacterName?
Blame the theft on the Tsoo
Briefing
You know the scene. We've got magical weapons that you stole from the Circle of Thorns; now we're going to fob that theft off on the Tsoo. See if we can cause a little more chaos this time. You with me, sugar?
Mission acceptance
This battle should be even bigger than the last. This should get me what I'm after!
Unnecessary solicitation
Hurry up, hurry up! I want to see some action!
Mission Objective(s)
The smell of spices and sweat permeates this warehouse.
- Plant weapons in Tsoo base
- 4 weapons to plant
You have started a war between the Tsoo and the Circle of Thorns.
Enemies
Both groups will be hostile to each other during this mission.
Tsoo
Circle of Thorns
Ambush!
Each magical weapon planted will result in three small seperate ambushes each by Circle of Thorns, resulting in a grand total of twelve ambushes. They do not need to be fought to complete the mission.
Random Circle of Thorns member: "The Tsoo must pay!"
Debriefing
Oh, goody! More fighting! Sweetie, you are just the best! Together, we've turned St. Martial into a battle zone. It just doesn't get any better than this.
Go talk to Hardcase
Briefing
So, I've got a bit of a bummer, sweetie. That Hardcase fellow, he wants to talk to you. He's pretty important around here, so I guess you better go. But hurry back! Thanks to all the chaos you caused, things are going to get interesting soon.
Mission acceptance
Whatever Hardcase wants, don't tell him what we've been up to! That's a secret for just you and me to share!
Unnecessary solicitation
Hardcase is waiting for you, babe.
Mission Objective(s)
- Talk to Hardcase
Briefing
All right, CharacterName, you've got yourself in some hot water, but I'm going to give you a chance to get out. That Verandi chick you've been hanging with, she tell you what she's really after? Huh. I thought not. Well, I'll clue you in, chum. She's trying to tear St. Martial apart.
She's been trying to create enough in-fighting and squabbling to run the whole island into a war zone. She figures if enough battles take place, someone will wind up smashing one of the obelisks that protect Johnny from the Wailers. And, wouldn't you know it, she's about to get her wish. There's a big battle happening near one of the obelisks. If it gets out of control and the obelisk goes down, things in St. Martial get crazy. Too crazy for me.
I know you're in on it, and I'm prepared to level a considerable amount of firepower in your direction if you don't help me fix it. Oh, I can do it. You don't hunt demons for a living without picking up a few tricks. Prevent the destruction of the obelisk. Or say good-bye to life as you knew it.
Unnecessary solicitation
Honey bunch, please tell me what Hardcase told you? I'll make it worth your while.
Mission Objective(s)
Growls and curses hang tick in the air
- Stop battling in St. Martial
You stopped the battle.
Note: To complete this mission, defeat everyone in the warehouse.
Enemies
Both groups will be hostile to each other during this mission.
Tsoo
Circle of Thorns
Unnecessary solicitation
Hardcase wants to see you again. You might as well go, everything's ruined anyway!
Mission Objective(s)
- Return to Hardcase
Debriefing
All right, CharacterName. You've made good, and I can respect that. You'll want to watch who you associate with in the future. I've got my eye on you, and I don't like warning people twice.
Debriefing
Nooooooooo! Everything was working out so perfectly! The chaos! The calamity! Soon I would have had those obelisks down, and then we really would have had ourselves a show.
I'm afraid it's over between us, CharacterName. I know what you're thinking: how can you go on without me? But you can, CharacterName, you can. Our moment in the sun has faded, and we must go our separate ways.
Missions
Vivacious Verandi has no missions out of her Story Arc.