Difference between revisions of "Ghosts"
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==== Lost Soul (Croatoa) ==== | ==== Lost Soul (Croatoa) ==== | ||
+ | [[Image:CroatoaLostSoul1.jpg|100px|thumb| |<div style="text-align: center;border:none">A stalking Lost Soul</div>]] | ||
These mournful ghosts were, until recently, the shopkeepers, farmers, and students of Salamanca. Their sudden departure from this Earth has thrown them into great turmoil, and most feel compelled to take out their rage on their former home. | These mournful ghosts were, until recently, the shopkeepers, farmers, and students of Salamanca. Their sudden departure from this Earth has thrown them into great turmoil, and most feel compelled to take out their rage on their former home. | ||
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{{Power|[[Image:DarkCast DarkBlast.png|22px]]| Ghastly Blast| (Ranged, Negative) Foe -Accuracy| Your Accuracy has been reduced by a Ghastly Blast.}} | {{Power|[[Image:DarkCast DarkBlast.png|22px]]| Ghastly Blast| (Ranged, Negative) Foe -Accuracy| Your Accuracy has been reduced by a Ghastly Blast.}} | ||
− | {{Power|[[Image:DarkCast LifeDrain.png|22px]]| Life Drain| Ranged, Negative, Foe -Accuracy, Self + Hit Points| The ghost taps the powers of the netherworld to steal some life from a target foe and reduce his chance to hit. Some of that life is then transferred to the | + | {{Power|[[Image:DarkCast LifeDrain.png|22px]]| Life Drain| Ranged, Negative, Foe -Accuracy, Self + Hit Points| The ghost taps the powers of the netherworld to steal some life from a target foe and reduce his chance to hit. Some of that life is then transferred to the ghost. }} |
{{Power|[[Image:ShadowFighting MidnightGrasp.png|22px]]| Necroplasmic Grasp| Damage over Time (Negative), Foe Hold| The Ghost has enveloped you in it's Necroplasmic Grasp. You are Held as your life is drained.}} | {{Power|[[Image:ShadowFighting MidnightGrasp.png|22px]]| Necroplasmic Grasp| Damage over Time (Negative), Foe Hold| The Ghost has enveloped you in it's Necroplasmic Grasp. You are Held as your life is drained.}} | ||
{{Power|[[Image:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self, Resist: Sleep, Fear, Immobilize, Slow| Ghosts Spirits are resistant to Sleep, Fear and Immobilize.}} | {{Power|[[Image:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, Self, Resist: Sleep, Fear, Immobilize, Slow| Ghosts Spirits are resistant to Sleep, Fear and Immobilize.}} | ||
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==== Lost Soul (Ghost Ship Moraine) ==== | ==== Lost Soul (Ghost Ship Moraine) ==== |
Revision as of 06:17, 2 August 2006
Overview
The Ghosts are a villain group.
Villain Types
Minions
Spirit (Croatoa)
These mournful ghosts were, until recently, the shopkeepers, farmers, and students of Salamanca. Their sudden departure from this Earth has thrown them into great turmoil, and most feel compelled to take out their rage on their former home.
Powers
Ethereal Self Invisible, Invunerable
Ghosts can make themselves Ethereal and shift out of the material plane. Ethereal Spectres are invisible, and cannot affect or be affected by those in normal space.
Ghastly Blast (Ranged, Negative) Foe -Accuracy
Your Accuracy has been reduced by a Ghastly Blast.
Resistance Auto, Self, Resist: Sleep, Fear, Immobilize, Slow
Ghosts Spirits are resistant to Sleep, Fear and Immobilize.
Spirit (Alpha Upsilon 24-2)
It's unclear how long these eerie ghosts have floated along the desolate streets of Paragon City, or what force has held them to this world. One thing alone is clear: They seem to be angry with you.
Powers
Ethereal Self Invisible, Invunerable
Ghosts can make themselves Ethereal and shift out of the material plane. Ethereal Spectres are invisible, and cannot affect or be affected by those in normal space.
Ghastly Blast (Ranged, Negative) Foe -Accuracy
Your Accuracy has been reduced by a Ghastly Blast.
Resistance Auto, Self. Resist: Sleep, Fear, Immobilize, Slow
Ghosts Spirits are resistant to Sleep, Fear and Immobilize.
Spirit (Ghost Ship Moraine)
The remains of the fishng trawler Moraine has never been found. It has been theorized that its sailors must have died a terrible death, since their spirits are clearly not at rest.
Powers
Ethereal Self Invisible, Invunerable
Ghosts can make themselves Ethereal and shift out of the material plane. Ethereal Spectres are invisible, and cannot affect or be affected by those in normal space.
Ghastly Blast (Ranged, Negative) Foe -Accuracy
Your Accuracy has been reduced by a Ghastly Blast.
Resistance Auto, Self, Resist: Sleep, Fear, Immobilize, Slow
Ghosts Spirits are resistant to Sleep, Fear and Immobilize.
Lieutenants
Apparition (Croatoa)
These mournful ghosts were, until recently, the shopkeepers, farmers, and students of Salamanca. Their sudden departure from this Earth has thrown them into great turmoil, and most feel compelled to take out their rage on their former home.
Powers
Ethereal Self Invisible, Invunerable
Ghosts can make themselves Ethereal and shift out of the material plane. Ethereal Spectres are invisible, and cannot affect or be affected by those in normal space.
Ghastly Blast (Ranged, Negative) Foe -Accuracy
Your Accuracy has been reduced by a Ghastly Blast.
Life Drain Ranged, Negative, Foe -Accuracy, Self + Hit Points
The ghost taps the powers of the netherworld to steal some life from a target foe and reduce his chance to hit. Some of that life is then transferred to the Death's Head.
Resistance Auto, Self, Resist: Sleep, Fear, Immobilize, Slow
Ghosts Spirits are resistant to Sleep, Fear and Immobilize.
Apparition (Alpha Upsilon 24-2)
It's unclear how long these eerie ghosts have floated along the desolate streets of Paragon City, or what force has held them to this world. One thing alone is clear: They seem to be angry with you.
Powers
Ethereal Self Invisible, Invunerable
Ghosts can make themselves Ethereal and shift out of the material plane. Ethereal Spectres are invisible, and cannot affect or be affected by those in normal space.
Ghastly Blast (Ranged, Negative) Foe -Accuracy
Your Accuracy has been reduced by a Ghastly Blast.
Life Drain Ranged, Negative, Foe -Accuracy, Self + Hit Points
The ghost taps the powers of the netherworld to steal some life from a target foe and reduce his chance to hit. Some of that life is then transferred to the Death's Head.
Resistance Auto, Self, Resist: Sleep, Fear, Immobilize, Slow
Ghosts Spirits are resistant to Sleep, Fear and Immobilize.
Apparition (Ghost Ship Moraine)
The remains of the fishing trawler Moraine has never been found. It has been theorized that its sailors must have died a terrible death, since their spirits are clearly not at rest.
Powers
Ethereal Self Invisible, Invunerable
Ghosts can make themselves Ethereal and shift out of the material plane. Ethereal Spectres are invisible, and cannot affect or be affected by those in normal space.
Ghastly Blast (Ranged, Negative) Foe -Accuracy
Your Accuracy has been reduced by a Ghastly Blast.
Life Drain Ranged, Negative, Foe -Accuracy, Self + Hit Points
The ghost taps the powers of the netherworld to steal some life from a target foe and reduce his chance to hit. Some of that life is then transferred to the Death's Head.
Bosses
Lost Soul (Croatoa)
These mournful ghosts were, until recently, the shopkeepers, farmers, and students of Salamanca. Their sudden departure from this Earth has thrown them into great turmoil, and most feel compelled to take out their rage on their former home.
Powers
Ethereal Self Invisible, Invunerable
Ghosts can make themselves Ethereal and shift out of the material plane. Ethereal Spectres are invisible, and cannot affect or be affected by those in normal space.
Ghastly Blast (Ranged, Negative) Foe -Accuracy
Your Accuracy has been reduced by a Ghastly Blast.
Life Drain Ranged, Negative, Foe -Accuracy, Self + Hit Points
The ghost taps the powers of the netherworld to steal some life from a target foe and reduce his chance to hit. Some of that life is then transferred to the ghost.
Necroplasmic Grasp Damage over Time (Negative), Foe Hold
The Ghost has enveloped you in it's Necroplasmic Grasp. You are Held as your life is drained.
Resistance Auto, Self, Resist: Sleep, Fear, Immobilize, Slow
Ghosts Spirits are resistant to Sleep, Fear and Immobilize.
Lost Soul (Ghost Ship Moraine)
The remains of the fishing trawler Moraine has never been found. It has been theorized that its sailors must have died a terrible death, since their spirits are clearly not at rest.
Powers
Ethereal Self Invisible, Invunerable
Ghosts can make themselves Ethereal and shift out of the material plane. Ethereal Spectres are invisible, and cannot affect or be affected by those in normal space.
Ghastly Blast (Ranged, Negative) Foe -Accuracy
Your Accuracy has been reduced by a Ghastly Blast.
Life Drain Ranged, Negative, Foe -Accuracy, Self + Hit Points
The ghost taps the powers of the netherworld to steal some life from a target foe and reduce his chance to hit. Some of that life is then transferred to the Death's Head.
Necroplasmic Grasp Damage over Time (Negative), Foe Hold
The Ghost has enveloped you in it's Necroplasmic Grasp. You are Held as your life is drained.
Named Enemies
- Penelope Nemmers (Lay ghosts to rest mission from Gordon Bower)
- Jean Rhodes (Investigate the warehouse mission from Gordon Bower)