Difference between revisions of "Lore Slot"
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(Created page with "The Lore slot is the second of the new incarnate slots (unlock-able with psychic experience). there are 4 categories of lore slot: 1. Clockwork 2. IDF 3. Seers 4. Warworks <nee...") |
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− | The Lore slot is the second of the new incarnate slots | + | The Lore slot is the second of the new incarnate slots unlock-able with psychic experience. there are 4 categories of lore slot: |
1. Clockwork | 1. Clockwork | ||
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3. Seers | 3. Seers | ||
4. Warworks | 4. Warworks | ||
+ | |||
+ | The power functions as a pet summon, allowing the summoned creatures to be command using the mastermind pet interface. the various different summons have different abilities. | ||
<need info on all, if you have unlocked please post character type/recharge/cooldown/damage/buff numbers> | <need info on all, if you have unlocked please post character type/recharge/cooldown/damage/buff numbers> |
Revision as of 03:24, 11 April 2011
The Lore slot is the second of the new incarnate slots unlock-able with psychic experience. there are 4 categories of lore slot:
1. Clockwork 2. IDF 3. Seers 4. Warworks
The power functions as a pet summon, allowing the summoned creatures to be command using the mastermind pet interface. the various different summons have different abilities.
<need info on all, if you have unlocked please post character type/recharge/cooldown/damage/buff numbers>
upon reaching tier 3 in this slot the power will award an incarne shift. I.e. a level shift that applies only in trials.
--Nc ocrazy 03:20, 11 April 2011 (UTC)