Difference between revisions of "Mission:Tip - Broken Pocket Watch"
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The Inscription reads: 'To Colonel Traguer: For years of loyal service.' Just then a voice comes from the workings of the watch... barking orders. | The Inscription reads: 'To Colonel Traguer: For years of loyal service.' Just then a voice comes from the workings of the watch... barking orders. | ||
− | + | ''It appears the owner of this watch was a member of [[Nemesis]]'s army! Their orders are to remove decoding equipment from a compromised base and ready and explosive welcome for the [[Paragon Police Department|PPD]] coming to investigate.'' | |
− | + | ''The signal cuts off. They must have realized you are not Colonel Traguer.'' | |
You are the only one who can protect the police from that explosive booby trap in time. | You are the only one who can protect the police from that explosive booby trap in time. | ||
Line 18: | Line 18: | ||
'''Briefing''' | '''Briefing''' | ||
− | [[Nemesis]] has had to abandon bases before. He loves to leave behind and explosive surprised for the heroes or cops who find the base. His trap means you won't have a chance to go after the decoding equipment. If you hurry, you can reach the base before they've finished evacuating and defuse the bombs that have been left behind. If you don't you'd be putting [[PPD]] lives needlessly at risk. | + | [[Nemesis]] has had to abandon bases before. He loves to leave behind and explosive surprised for the heroes or cops who find the base. His trap means you won't have a chance to go after the decoding equipment. If you hurry, you can reach the base before they've finished evacuating and defuse the bombs that have been left behind. If you don't you'd be putting [[Paragon Police Department|PPD]] lives needlessly at risk. |
− | + | {{green|Protect the PPD by defusing the booby traps in the compromised Nemesis Base.}} | |
It won't take them long to finish rigging the base. | It won't take them long to finish rigging the base. | ||
− | |||
+ | {{Mission Objective|Entrance=There are a handful of Nemesis troops still inside. It looks like a few officers have already entered the building. You need to save then and prevent the trap from ensnaring more PPD officers.|Primary=Defuse the Nemesis Booby Trap!|Secondary= 4 Nemesis bombs to disarm|Additional= | ||
+ | **2 Reckless Police Officers to save|Completion=You disabled the Nemesis trap.}} | ||
− | |||
− | + | '''Enemies''' | |
+ | {{Enemy Nemesis}} | ||
'''Notable NPCs''' | '''Notable NPCs''' | ||
+ | * Warhulk Overseer {{named|Faction=Nemesis|Type=Warhulk}} (Boss) | ||
+ | * Officer Pello (Hostage, Non-Escort) | ||
+ | * Officer Zielinski (Hostage, Non-Escort) | ||
− | + | ||
+ | {{NPC Text|title=First Spawn dialogue|text= | ||
+ | '''Random Nemesis 1:''' Got to get these bombs spread out for full coverage.<br /> | ||
+ | '''Random Nemesis 2:''' I'll feel better once we rejoin the others. | ||
+ | }} | ||
+ | |||
+ | {{Ambush|The Warhulk Overseer will run for the door when engaging the first spawn of Nemesis. | ||
+ | |||
+ | ''Sound the retreat!'' }} | ||
+ | |||
+ | {{NPC Text|title=Warhulk Overseer dialogue|text= | ||
+ | '''Before Combat:''' Quickly! We don't want to be here when the bombs go off! | ||
+ | |||
+ | '''Combat Start:''' Bah! Too soon! | ||
+ | |||
+ | '''66% Health:''' Don't think you've outsmarted the master. | ||
+ | |||
+ | '''33% Health:''' The sensitive equipment is miles away by now. | ||
+ | |||
+ | '''Upon Death:''' After all... I am expendable. | ||
+ | }} | ||
+ | |||
+ | {{NPC Text|title=Officer Pello dialogue|text= | ||
+ | '''Before Combat:''' | ||
+ | :'''Random Nemesis:''' Bind and gag her. This one's got spirit! | ||
+ | :'''Officer Pello:''' Let go of me you creeps! Let me go! | ||
+ | |||
+ | '''Combat Start:''' | ||
+ | :'''Random Nemesis:''' Change of plan, prepare her for use as bait. Wait...{{Character}}? | ||
+ | :'''Officer Pello:''' {{Character}}, is that you? | ||
+ | :'''Random Nemesis:''' Why didn't anyone tell me {{Character}} was here? | ||
+ | |||
+ | '''Upon Rescue:''' | ||
+ | :'''Officer Pello:''' My reckless partner somehow convinced me to beat the rest of the force here. He thought we could handle it. | ||
+ | :'''Officer Pello:''' We don't even have the equipment that the rest of them do. They've got [[Kheldian]]s and psychics and all we've got are... oh just find my partner please? | ||
+ | }} | ||
+ | |||
+ | {{NPC Text|title=Officer Zielinski dialogue|text= | ||
+ | '''Before Combat:''' | ||
+ | :'''Random Nemesis:''' Don't worry, we won't shoot you. We'll use you as bait instead, and you can watch all of your friends in the PPD die. | ||
+ | :'''Officer Zielinski:''' Whoa. Whoa. WHOA! No need to get all shooty. | ||
+ | |||
+ | '''Combat Start:''' | ||
+ | :'''Random Nemesis:''' What? Ugh, not now! | ||
+ | :'''Officer Zielinski:''' A hero. A hero? Not just any hero, but {{Character}}. HELP! | ||
+ | |||
+ | '''Upon Rescue:''' | ||
+ | :'''Officer Zielinski:''' You're a lifesaver. Literally. Please, find my...partner. I've got her into yet another jam. | ||
+ | :'''Officer Zielinski:''' Thanks again. Find Officer Pello! | ||
+ | }} | ||
'''Debriefing''' | '''Debriefing''' | ||
− | + | You averted disaster by disabling the Nemesis booby trap, but his decoding equipment is nowhere to be found. | |
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[[Nemesis]] is crafty to a fault. While some of his men take the sensitive equipment from the compromised base, the more expendable half will stay behind to see they aren't followed. | [[Nemesis]] is crafty to a fault. While some of his men take the sensitive equipment from the compromised base, the more expendable half will stay behind to see they aren't followed. | ||
− | The [[PPD]] should be smart enough to wait until the bombs are defused to proceed, but you can't afford the delay. You'll go immediately to the new rendezvous location and keep the decoding equipment from slipping away. | + | The [[Paragon Police Department|PPD]] should be smart enough to wait until the bombs are defused to proceed, but you can't afford the delay. You'll go immediately to the new rendezvous location and keep the decoding equipment from slipping away. |
− | + | {{green|Go after the Nemesis decoding equipment before it slips away.}} | |
− | {{ | + | {{missing}} |
− | {{Mission Objective|Entrance={{ | + | |
+ | {{Mission Objective|Entrance={{missing}}|Primary={{missing}}|Secondary=|Completion={{missing}}}} | ||
'''Enemies''' | '''Enemies''' | ||
− | {{ | + | {{Enemy Nemesis}} |
− | + | ||
'''Notable NPCs''' | '''Notable NPCs''' | ||
− | * {{ | + | * {{missing}} |
+ | |||
+ | |||
+ | {{NPC Text|title=NPC dialogue missing|text= | ||
+ | {{missing}} | ||
+ | }} | ||
'''Debriefing''' | '''Debriefing''' | ||
− | {{ | + | {{missing}} |
[[Category:Hero Alignment Missions]][[Category:Vigilante Alignment Missions]] | [[Category:Hero Alignment Missions]][[Category:Vigilante Alignment Missions]] |
Revision as of 20:03, 26 March 2011
Broken Pocket Watch (45-50)
You locate an expensive broken watch. You take a closer look.
The Inscription reads: 'To Colonel Traguer: For years of loyal service.' Just then a voice comes from the workings of the watch... barking orders.
It appears the owner of this watch was a member of Nemesis's army! Their orders are to remove decoding equipment from a compromised base and ready and explosive welcome for the PPD coming to investigate.
The signal cuts off. They must have realized you are not Colonel Traguer.
You are the only one who can protect the police from that explosive booby trap in time. But you're also the only one with a shot of getting the decoding equipment which could expose many more Nemesis plots.
Hero Acceptance
Briefing
Nemesis has had to abandon bases before. He loves to leave behind and explosive surprised for the heroes or cops who find the base. His trap means you won't have a chance to go after the decoding equipment. If you hurry, you can reach the base before they've finished evacuating and defuse the bombs that have been left behind. If you don't you'd be putting PPD lives needlessly at risk.
Protect the PPD by defusing the booby traps in the compromised Nemesis Base.
It won't take them long to finish rigging the base.
Mission Objective(s)
There are a handful of Nemesis troops still inside. It looks like a few officers have already entered the building. You need to save then and prevent the trap from ensnaring more PPD officers.
- Defuse the Nemesis Booby Trap!
- 4 Nemesis bombs to disarm
- 2 Reckless Police Officers to save
You disabled the Nemesis trap.
Enemies
Notable NPCs
- Warhulk Overseer (Nemesis Warhulk) (Boss)
- Officer Pello (Hostage, Non-Escort)
- Officer Zielinski (Hostage, Non-Escort)
Debriefing
You averted disaster by disabling the Nemesis booby trap, but his decoding equipment is nowhere to be found.
Vigilante Acceptance
Briefing
Nemesis is crafty to a fault. While some of his men take the sensitive equipment from the compromised base, the more expendable half will stay behind to see they aren't followed.
The PPD should be smart enough to wait until the bombs are defused to proceed, but you can't afford the delay. You'll go immediately to the new rendezvous location and keep the decoding equipment from slipping away.
Go after the Nemesis decoding equipment before it slips away.
+++ Missing Information +++
Mission Objective(s)
+++ Missing Information +++
- +++ Missing Information +++
+++ Missing Information +++
Enemies
Notable NPCs
- +++ Missing Information +++
Debriefing
+++ Missing Information +++