Difference between revisions of "Criminal Badge"
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== Note == | == Note == | ||
− | + | The '''Criminal''' badge is awarded to characters of the [[Villain (Alignment)|villain]] and [[Rogue (Alignment)|rogue]] alignments that originated from Primal Earth. The same badge on [[Hero (Alignment)|heros]] and [[Vigilante (Alignment)|vigilantes]] that originated from Primal Earth and all characters that originated from Praetorian Earth is called '''{{BadgeLink|Criminal}}'''. | |
== See Also == | == See Also == |
Revision as of 08:05, 27 April 2012
Description
You spent your free time causing havoc in the Rogue Isles and bring terror to its citizens earning the Criminal Day Job.
Day Job Bonus
While logged out in any location, villains gain credit toward the Criminal Day Job Badge (versus other Day Job Badges requiring specific log out locations), and are considered to be "on patrol." While on patrol, characters accumulate credit toward Patrol Experience.
The Criminal badge is awarded for earning credit toward a total of 30 bars worth of patrol XP. (NOTE: Level 50 characters earn this badge by spending time logged off.)
While working toward the Criminal badge, characters accumulate patrol XP credit at a rate of 1 bar for every 24 hours up to a maximum of 10 bars.
After earning the Criminal badge, characters will accumulate patrol XP credit at a rate of approximately 1 bar every 20 hours up to a maximum of 10 bars (need verification).
Accolade Requirement
Criminal | Vanguard Recruit |
Mercenary |
Criminal | Monitor Duty |
Trouble Maker |
Note
The Criminal badge is awarded to characters of the villain and rogue alignments that originated from Primal Earth. The same badge on heros and vigilantes that originated from Primal Earth and all characters that originated from Praetorian Earth is called Criminal.