Difference between revisions of "Arachnos"
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{{Power|[[Image:ElectricalBolt BallLightning.png|22px]]|Supression|Damage over Time (energy)|The Suppressive Fire from the Crab Spider is all around you .}} | {{Power|[[Image:ElectricalBolt BallLightning.png|22px]]|Supression|Damage over Time (energy)|The Suppressive Fire from the Crab Spider is all around you .}} | ||
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+ | ====Fortunata Seer==== | ||
+ | Fortunata Seers can glimpse moments into the future. They use this ability to increase the defense of the more mundane troops they slavishly lead into combat. | ||
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+ | ''Powers'' | ||
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+ | {{Power|[[Image:PsychicBlast MentalBlast.png|22px]]|Mental Blast |-Recharge| The Mental Blast has slowed your attack rate.}} | ||
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+ | {{Power|[[Image:PsychicBlast PsionicLance.png|22px]]|Psionic Lance |-Recharge| The Psionic Lance has reduced your attack rate.}} | ||
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+ | {{Power|[[Image:PsychicBlast Subdue.png|22px]]|Subdue |Immobilize| You have been Subdued and are being held immobile.}} | ||
Revision as of 21:22, 28 January 2006
Overview
The Arachnos are a villain group in City of Heroes and City of Villians.
Contents
Villain Types
Underlings
Spiderling
These attack drones are used to soften up super-powered targets. Arachnos considers them very expendable, and uses them to record and monitor a threat's abilities before more expensive troops-such as Tarantulas or Fortunatas-are deployed.
Minions
Arachnos Drone
Arachnos no doubt stole the technology for these drones from the Rikti. Or perhaps they bargained for it. Lord Recluse will deal with anyone who gives him what he wants.
Powers
Disintegration Beam Ranged, Moderate Damage (energy)
This Arachnos Mobile Drones' beam is significantly less powerful (and cheaper) than the Sentry Drones'. It does Moderate Damage.
Resistance Auto Resist Lethal Smash Energy Fire Cold
Arachnos Mobile Drones Are resistant to lethal, smashing, energy, fire and cold damage
No Melee attacks
This mob doesen´t have any Melee attacks at all
Arachnobot
These attack drones are used to soften up super-powered targets. Arachnos considers them very expendable, and uses them to record and monitor a threat's abilities before more expensive troops-such as Tarantulas or Fortunatas-are deployed.
Powers
Chain gun -Defense
Your Defense has been reduced by the Submachine Gun.
Claw Moderate Lethal Damage
Vicious mechanical claws which can rake your opponent.
Full Auto Damage over Time (lethal)
You are being rattled by a Full Auto from an Assault Rifle.
Power Jumping Self Auto, +Jump, +Speed,
Arachnobots can jump very high and travel very fast
Wolf Spider
Wolf Spiders are little more than legalized thugs. Lord Recluse recruits legions of desperate souls to fill their ranks, then puts them through a rigorous training program that emphasizes loyalty, brutality, and discipline, in that order.
Powers
Pulverize Disorient
You have been Disoriented.
Pummel Minor Smash Damage
When all else fails, you have only your two fists to depend on.
Wolf Spider Enforcer
Wolf Spiders are little more than legalized thugs. Lord Recluse recruits legions of desperate souls to fill their ranks, then puts them through a rigorous training program that emphasizes loyalty, brutality, and discipline, in that order.
Powers
Heavy Pistol Ranged Lethal, Medium Damage
Small caliber side arm.
Pulverize Disorient
You have been Disoriented.
Pummel Minor Smash Damage
When all else fails, you have only your two fists to depend on.
Wolf Spider Assult
Wolf Spider Assault troops are armed with submachine guns to hose down pesky super-types who stick their nose in Lord Recluse's business.
Powers
Brawl Minor Smash Damage
When all else fails, you have only your two fists to depend on.
Burst -Defense
Your Defense has been reduced by the Submachine Gun.
Heavy Burst -Defense
Your Defense has been reduced by the Submachine Gun.
Pulverize Melee, High Damage(Smash), Minor Disorient
You attempt to Pulverize your opponent. This attack is slower than Bash but causes more damage. It also has a chance of Disorienting your opponent for a brief time. Damage: High, Recharge: Moderate
Crab Spider Slicer
Crab Spiders function much like SWAT teams in other cities, and are dispatched to deal with high-level threaths like super-types. They're equiped with full body armor, larger weapons and a set of mechanical spider arms that turn them into death-dealing machines.
Powers
Longfang -Defense
Your Defense has been reduced by the Submachine Gun.
Slice Melee, Heavy Damage (Lethal), Foe -Defense
You perform a Slice with your Claws, dealing a good ammount of damage. Damage: Moderate. Recharge: Fast.
Blood Widow
Blood Widows are Arachnos' beautiful but deadly assassins. Pray you do not feel their kiss.
Powers
Poison Dart Poison: Damage over Time (toxic), -Regeneration
You have been hit by a Poison Dart. You cannot regenerate your wounds while you take damage from this poison.
Swipe Damage over Time (toxic), -Recharge, -Speed
You are poisoned! Yor attack speed and Running speed are reduced.
Slice Toxic, Damage over Time, Slow
The poison on the blade is slowly damaging you and slowing your attacks and movement speed.
Lunge Damage over Time (toxic), -Recharge, -Speed
You are poisoned! Yor attack speed and Running speed are reduced.
Fortunata
Fortunatas are female Arachnos agents gifted with psychic powers. Those with aggressive abilities are tasked with taking down super-types, who often have little resistance to their deadly abilities.
Powers
Mental Blast -Recharge
The Mental Blast has slowed your attack rate.
No Melee attacks No Hand to Hand
This mob doesen´t have any Melee attacks at all
Lieutenants
Arachnobot Blaster
Arachnobot Blasters were created by Arachnos´ Orb Weavers to take down particularly powerful super-powered threaths.
Powers
Claw Moderate Lethal Damage
Vicious mechanical claws which can rake your opponent.
Energy Blast Medium Range, High Damage (Energy), Foe Knockback
A medium range, but devastating attack. Damage: High, Recharge: Slow
Energy Pulse Ranged, Moderate Damage over Time (Energy)
Multiple pulses of energy shoot forth damaging you. Damage Moderate (Damage over Time), Recharge: Slow.
Power Jumping Self Auto, +Jump, +Speed,
Arachnobots can jump very high and travel very fast
Wolf Spider Tac Ops
Tactical Operators are Wolf Spiders who have shown keen tactical sense and lead small detachments of Wolf Spiders.
Powers
Mace Beam Ranged, Moderate Damage (Energy/Smash), Foe Knockback
The Nulifier Mace is capable of firing a tremendous bolt of Force from the end of it. Arachnos Troopers call this the Power Blast. The Arbiters who invented it scoff at this simple term.
Pulverize Disorient
You have been Disoriented.
Crab Spider Longfang
Crab Spiders function much like SWAT teams in other cities, and are dispatched to deal with high-level threaths like super-types. They're equiped with full body armor, larger weapons and a set of mechanical spider arms that turn them into death-dealing machines.
Powers
Supression Damage over Time (energy)
The Suppressive Fire from the Crab Spider is all around you .
Fortunata Seer
Fortunata Seers can glimpse moments into the future. They use this ability to increase the defense of the more mundane troops they slavishly lead into combat.
Powers
Mental Blast -Recharge
The Mental Blast has slowed your attack rate.
Psionic Lance -Recharge
The Psionic Lance has reduced your attack rate.
Subdue Immobilize
You have been Subdued and are being held immobile.