Difference between revisions of "Mapserver"
From Paragon Wiki Archive
m (Mapserver) |
m (Robot: Cosmetic changes) |
||
Line 2: | Line 2: | ||
The '''mapserver''' is generally believed to be the same thing as the '''[[server]]''', only called by its internal name in the warning messages regarding it. The most common message regarding the mapserver is "Lost connection to mapserver", when the game's [[Game Client|client]] and NCsoft's [[server]]s stop communicating properly, generally due to excessive lag. It is possible to recover from a ''mapserve'' and continue playing, but sometimes the player is kicked offline. Players refer to this as ''being mapserved''. | The '''mapserver''' is generally believed to be the same thing as the '''[[server]]''', only called by its internal name in the warning messages regarding it. The most common message regarding the mapserver is "Lost connection to mapserver", when the game's [[Game Client|client]] and NCsoft's [[server]]s stop communicating properly, generally due to excessive lag. It is possible to recover from a ''mapserve'' and continue playing, but sometimes the player is kicked offline. Players refer to this as ''being mapserved''. | ||
− | ==See Also== | + | == See Also == |
*[[Server]] | *[[Server]] | ||
*[[Servers]] | *[[Servers]] | ||
*[[Game Client]] | *[[Game Client]] | ||
+ | |||
[[Category:Definition]] | [[Category:Definition]] |
Revision as of 02:34, 10 June 2009
Definition
The mapserver is generally believed to be the same thing as the server, only called by its internal name in the warning messages regarding it. The most common message regarding the mapserver is "Lost connection to mapserver", when the game's client and NCsoft's servers stop communicating properly, generally due to excessive lag. It is possible to recover from a mapserve and continue playing, but sometimes the player is kicked offline. Players refer to this as being mapserved.