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Difference between revisions of "Default Window Configuration"

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{{Issue12}}
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#redirect [[WDW file structure]]
The following is a list of the default window configuration in City of Heroes.
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<pre>
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status 985 0 295 65 1.000000 3399ffff 88 0 2
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tray 840 974 440 50 1.000000 3399ffff 88 0 2
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compass 500 0 280 60 1.000000 3399ff4d 29 0 2
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chat 0 824 360 200 1.000000 3399ffff 88 0 2
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inspiration 1156 904 124 52 1.000000 3399ffff 88 1 2
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defeat 500 462 280 100 1.000000 3399ffff 88 0 4
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costume 286 374 707 276 1.000000 3399ffff 88 0 4
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baseinv 420 437 150 150 1.000000 3399ffff 88 0 4
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salvage 150 150 400 300 1.000000 3399ffff 88 0 4
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storedsalvage 150 150 400 300 1.000000 3399ffff 88 0 4
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combatnumbers 373 212 533 600 1.000000 3399ffff 88 0 4
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</pre>
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This file is identical for City of Villains with the exception of window color (a62929ff).
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:'''Note:''' Screen position varies with screen resolution. The numbers shown are for a screen resolution of 1280 x 1024.
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Window configuration uses the following syntax:
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{| class="wikitable"
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|windowname
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|The window's unique name.
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|-
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|screen x position
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|Horizontal position of upper left corner, in pixels from the upper left corner of your screen.
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|-
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|screen y position
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|Vertical position of upper left corner, in pixels from the upper left corner of your screen.
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|-
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|window size x px
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|Window width in pixels.
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|-
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|window size y px
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|Window height in pixels.
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|-
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|window scale
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|Scale in decimal form. (1.0 = 100%)
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|-
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|window color (plus alpha)
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|Color in hex format (RRGGBBAA). RR = red, GG = green, BB = blue, AA = alpha (transparency).
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|-
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|screen z position*
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|Layering order. Higher-numbered windows are in front of lower-numbered windows.<BR>'''<span style=color:red;>You should probably not mess with this attribute.</span>'''
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|-
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|docking status
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|Binary readout. 0 = not docked, 1 = docked.
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|-
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|display status
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|Binary readout. 2 = displayed, 4 = not displayed.
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|}
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&#42; conjectured
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==See Also==
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{{Slashcommand|window_name}}
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[[Category:Game Client]]
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Latest revision as of 08:52, 6 January 2009

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