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(New page: This is a page that I am using to experiment with a method for comparing the strength of various IO's. I intend to submit it for inclusion in the greater wiki when it is in a readable and...)
 
 
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<!-- IO basis, group 1: 42.4, 26.5, 21.2, 18.5 -->
 
<!-- IO basis, group 1: 42.4, 26.5, 21.2, 18.5 -->
 +
<!-- IO basis, group 2(Range): ??, 15.9, ??, ?? -->
 +
 +
==Damage Sets==
 +
===Melee Damage===
  
 
{| class="wikitable" style="text-align:left"
 
{| class="wikitable" style="text-align:left"
Line 16: Line 20:
 
| [[Bonesnap]]   
 
| [[Bonesnap]]   
 
| 10-25  
 
| 10-25  
| 53%
+
| 53% || 53% || 26.5% || 26.5%
| 53%
+
| 26.5%
+
| 26.5%
+
 
|-
 
|-
 
| [[Image:IO_Pulverizing_Fisticuffs.png|20px]]
 
| [[Image:IO_Pulverizing_Fisticuffs.png|20px]]
 
| [[Pulverizing Fisticuffs]]   
 
| [[Pulverizing Fisticuffs]]   
 
| 10-25  
 
| 10-25  
| 66.2%
+
| 66.2% || 66.2% || 18.5% || 39.7%
| 66.2%
+
| 18.5%
+
| 39.7%
+
 
|-
 
|-
 
| [[Image:IO_Bruising_Blow.png|20px]]
 
| [[Image:IO_Bruising_Blow.png|20px]]
 
| [[Bruising Blow]]   
 
| [[Bruising Blow]]   
 
| 15-30  
 
| 15-30  
| 26.5%
+
| 26.5% || 79.5% || 26.5% || 26.5%
| 79.5%
+
| 26.5%
+
| 26.5%
+
 
|-
 
|-
 
| [[Image:IO_Pounding_Slugfest.png|20px]]
 
| [[Image:IO_Pounding_Slugfest.png|20px]]
 
| [[Pounding Slugfest]]   
 
| [[Pounding Slugfest]]   
 
| 15-30  
 
| 15-30  
| 26.5%
+
| 26.5% || 79.5% || 26.5% || 26.5%
| 79.5%
+
| 26.5%
+
| 26.5%
+
 
|-
 
|-
 
| [[Image:IO_Smashing_Haymaker.png|20px]]
 
| [[Image:IO_Smashing_Haymaker.png|20px]]
 
| [[Smashing Haymaker]]   
 
| [[Smashing Haymaker]]   
 
| 20-35  
 
| 20-35  
| 26.5%
+
| 26.5% || 100.7% || 53% || 47.7%
| 100.7%
+
| 53%
+
| 47.7%
+
 
|-
 
|-
 
| [[Image:IO_Kinetic_Combat.png|20px]]
 
| [[Image:IO_Kinetic_Combat.png|20px]]
 
| [[Kinetic Combat]]   
 
| [[Kinetic Combat]]   
 
| 20-35  
 
| 20-35  
| 26.5%  
+
| 26.5% || 100.7% || 47.7% || 47.7%  
| 100.7%  
+
| 47.7%  
+
| 47.7%  
+
 
|-
 
|-
 
| [[Image:IO_Focused_Smite.png|20px]]
 
| [[Image:IO_Focused_Smite.png|20px]]
 
| [[Focused Smite]]   
 
| [[Focused Smite]]   
 
| 25-40  
 
| 25-40  
| 68.9%
+
| 68.9% || 100.7% || 47.7% || 68.9%  
| 100.7%
+
| 47.7%  
+
| 68.9%  
+
 
|-
 
|-
 
| [[Image:IO_Touch_of_Death.png|20px]]
 
| [[Image:IO_Touch_of_Death.png|20px]]
 
| [[Touch of Death]]   
 
| [[Touch of Death]]   
 
| 25-40  
 
| 25-40  
| 47.7%
+
| 47.7% || 121.9% || 68.9% || 47.7%
| 121.9%
+
| 68.9%
+
| 47.7%
+
 
|-
 
|-
 
| [[Image:IO_Crushing_Impact.png|20px]]
 
| [[Image:IO_Crushing_Impact.png|20px]]
 
| [[Crushing Impact]]   
 
| [[Crushing Impact]]   
 
| 30-53  
 
| 30-53  
| 68.9%
+
| 68.9% || 116.6% || 68.9% || 68.9%
| 116.6%
+
| 68.9%
+
| 68.9%
+
 
|-
 
|-
 
| [[Image:IO_Mako's_Bite.png|20px]]
 
| [[Image:IO_Mako's_Bite.png|20px]]
 
| [[Mako's Bite]]   
 
| [[Mako's Bite]]   
 
| 30-53  
 
| 30-53  
| 66.2%
+
| 66.2% || 98% || 66.2% || 66.2%
| 98%
+
|-
| 66.2%
+
|}
| 66.2%
+
 
 +
==Mez Sets==
 +
 
 +
===Immobilize Sets===
 +
 
 +
{| class="wikitable" style="text-align:left"
 +
! !! Set name !! Acc !! Immob !! Rech !! End !! Range
 +
|-
 +
| [[Image:IO_Rooting_Grasp.png|20px]]
 +
| [[Rooting Grasp]] 
 +
| 10-30
 +
| 73.8%<small>(74.2%*ED)</small> || 73.8%<small>(74.2%*ED)</small> || 47.7% || 53% || 15.9%
 +
|-
 +
| [[Image:IO_Debilitative_Action.png|20px]]
 +
| [[Debilitative Action]] 
 +
| 10-30
 +
| 73.8%<small>(74.2%*ED)</small> || 73.8%<small>(74.2%*ED)</small> || 73.8%<small>(74.2%*ED)</small> || 26.5% || 15.95
 +
|-
 +
| [[Image:IO_Enfeebled_Operation.png|20px]]
 +
| [[Enfeebled Operation]] 
 +
| 20-53
 +
| 100.7% || 100.7% || 47.7% || 53% || 15.9%
 +
|-
 +
| [[Image:IO_Trap_of_the_Hunter.png|20px]]
 +
| [[Trap of the Hunter]]
 +
| 20-53
 +
| 73.8%<small>(74.2%*ED)</small> || 73.8%<small>(74.2%*ED)</small> || 47.7% || 53% || 15.9%
 
|-
 
|-
 
|}
 
|}

Latest revision as of 22:22, 25 November 2007

This is a page that I am using to experiment with a method for comparing the strength of various IO's. I intend to submit it for inclusion in the greater wiki when it is in a readable and mostly complete form.

This page compares how IO's stack up to each other when 6-slotted at level 50. If you add this to the list of IO's in a set, you can determine which members of the set you can do without, and which attributes you'd have to find in another set to build it up the way you want.

  • It compares ALL sets at the strength they'd be at lvl 50, even if lvl 50's aren't available in that set. The strength ratio at lvl 50 holds true for all other lvls, for all sets, so by comparing them at lvl 50 you can determine how they'll compare at other levels.
  • It ignores set bonuses because that is a secondary consideration for most sets. It would be reasonable to later add in those set bonuses that directly add to the primary abilities, but mark how many IO's have to be slotted to get it.
  • It ignores special IO's because those can be slotted with any set, and only contributes to set bonuses.
  • This comparison does not take Enhancement Diversification into account yet. That will need to be applied later.


Damage Sets

Melee Damage

Set name Levels Acc Dam End Rech
IO Bonesnap.png Bonesnap 10-25 53% 53% 26.5% 26.5%
IO Pulverizing Fisticuffs.png Pulverizing Fisticuffs 10-25 66.2% 66.2% 18.5% 39.7%
IO Bruising Blow.png Bruising Blow 15-30 26.5% 79.5% 26.5% 26.5%
IO Pounding Slugfest.png Pounding Slugfest 15-30 26.5% 79.5% 26.5% 26.5%
IO Smashing Haymaker.png Smashing Haymaker 20-35 26.5% 100.7% 53% 47.7%
IO Kinetic Combat.png Kinetic Combat 20-35 26.5% 100.7% 47.7% 47.7%
IO Focused Smite.png Focused Smite 25-40 68.9% 100.7% 47.7% 68.9%
IO Touch of Death.png Touch of Death 25-40 47.7% 121.9% 68.9% 47.7%
IO Crushing Impact.png Crushing Impact 30-53 68.9% 116.6% 68.9% 68.9%
IO Mako's Bite.png Mako's Bite 30-53 66.2% 98% 66.2% 66.2%

Mez Sets

Immobilize Sets

Set name Acc Immob Rech End Range
IO Rooting Grasp.png Rooting Grasp 10-30 73.8%(74.2%*ED) 73.8%(74.2%*ED) 47.7% 53% 15.9%
IO Debilitative Action.png Debilitative Action 10-30 73.8%(74.2%*ED) 73.8%(74.2%*ED) 73.8%(74.2%*ED) 26.5% 15.95
IO Enfeebled Operation.png Enfeebled Operation 20-53 100.7% 100.7% 47.7% 53% 15.9%
IO Trap of the Hunter.png Trap of the Hunter 20-53 73.8%(74.2%*ED) 73.8%(74.2%*ED) 47.7% 53% 15.9%