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| == Overview == | | == Overview == |
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− | In City of Heroes and City of Villains, there are a number of commands that can be typed on the chat command line to execute various functions. These are known as '''slash commands''', because they begin with a slash (/). Slash commands often have underscores within the name to improve legibility, but they are not needed to actually take effect, i.e. /PowExec_Name, /Pow_Exec_Name, /P_o_w_E_x_e_c_n_a_m_e all perform the same way. Almost every action taken in the game is a slash command bound to a key. The number 1 is "pow_exec_slot 1", which executes the power in slot 1 of your power tray. Some slash commands, such as the movement commands, should not be called from the chatbox without taking care and knowing what will occur. The following list is a list of known slash commands, along with their command line format. See [[:Category:Slash Commands]] as well. | + | In City of Heroes and City of Villains, there are a number of commands that can be typed on the chat command line to execute various functions. These are known as '''slash commands''', because they begin with a slash (/). Slash commands often have underscores within the name to improve legibility, but they are not needed to actually take effect, i.e. /PowExec_Name, /Pow_Exec_Name, /P_o_w_E_x_e_c_n_a_m_e all perform the same way. Almost every action taken in the game is a slash command bound to a key. The number 1 is "pow_exec_slot 1", which executes the power in slot 1 of your power tray. Some slash commands, such as the movement commands, should not be called from the chatbox without taking care and knowing what will occur. See [[List of Slash Commands]] for a list of known slash commands; see also [[:Category:Slash Commands]]. |
− | __TOC__
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− | == Pet Commands ==
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− | Unlike other commands that make use of Power names and Player names, these commands can have the power and names truncated. The 8 Stance and Action orders can easily be truncated to their first 3 letters. As can all the henchmen summoning powers. When a pet name is truncated, the order given will goto all pets that have the leters specified in their name.
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− | *'''[[pet_select]]''' Selects a pet from the pet list from top to bottom, starting at 0
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− | **Syntax: pet_select <number>
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− | **Example to select first pet: pet_select 0
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− | **Example to select third pet: pet_select 2
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− | *'''[[pet_select_name]]''' Selects a pet based on it's name. This works for Masterminds and Controllers alike.
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− | **Syntax: pet_select_name "<pet name>"
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− | **Example: pet_select_name Phantasm
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− | **Example: pet_select_name "Imp 2"
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− | | + | |
− | === Mastermind Pet Commands ===
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− | *'''[[petcom]]''' Set the stance or action of current pet.
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− | **Syntax: petcom <stance, action, or both>
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− | **Example: petcom Defensive Attack
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− | *'''[[petcom_name]]''' Set the stance or action of a specific pet.
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− | **Syntax: petcom_name "<pet name>" <stance, action, or both>
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− | **Example: petcom_name "Punk" Aggressive
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− | *'''[[petcom_pow]]''' Set the stance or action of a all pets cast by power.
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− | **Syntax: petcom_pow "<power name>" <stance, action, or both>
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− | **Example: petcom_pow "Call Thugs" Attack
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− | *'''[[petcom_all]]''' Set the stance or action of all pets.
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− | **Syntax: petcom_all <stance, action, or both>
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− | **Example: petcom_all defensive follow
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− | [[petsay]] Make your current pet say something or emote.
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− | [[petsay_name]] Make the named pet say something or emote.
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− | [[petsay_pow]] Make all pets created by given power say something or emote.
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− | [[petsay_all]] Make the named pet say something or emote.
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− | [[petrename]] Rename your current pet.
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− | [[petrename_name]] Rename the named pet.
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− | ==== Stances ====
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− | *'''Aggressive''' Attack everything in sight.
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− | *'''Defensive''' Retaliate to damage taken by the Player or other pets of the same player.
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− | *'''Passive''' Will not attack unless specifically told to
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− | ==== Actions ====
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− | *'''Attack''' Attacks the player's currently selected target, regardless of Stance
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− | *'''Follow''' Follow the player.
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− | *'''Stay''' Hold position. Will move short distances if in Aggressive and Defensive mode.
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− | *'''Goto''' Gives the player a targetting reticule. Pets continuously attempt to goto the location the player selects, similar rules as Stay
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− | *'''Dismiss'''
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− | == Communication Commands ==
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− | '''[[coalition|c]]''' ''message'': Sends the specified ''message'' on the Coalition channel. (Also: ''coalition'')
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− | '''[[coalition]]''' ''message'': Sends the specified ''message'' on the Coalition channel. (Also: ''c'')
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− | '''g''' ''message'': Sends the specified ''message'' on the Team channel. (Also: ''team'')
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− | '''l''' ''message'': Sends the specified ''message'' on the Local channel. (Also: ''local'')
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− | '''local''' ''message'': Sends the specified ''message'' on the Local channel. (Also: ''l'')
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− | '''reply''': Replies to the last person who sent you a /tell.
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− | '''sg''' ''<message>'': Send message to the supergroup channel. (Also: ''supergroup'')
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− | '''supergroup''' ''message'': Send ''message'' to the supergroup channel. (Also: ''sg'')
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− | '''t''' ''name'', ''message'': Sends a private ''message'' to a specific player. If ''name'' is a character name, the message will fail unless the player is online. If ''name'' is a [[Global Name|global name]], the message will be delivered the next time that player is online. Note that the comma after ''name'' is required or the command will fail. (Also: ''tell'')
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− | '''team''' ''message'': Sends the specified ''message'' on the Team channel. (Also: ''g'')
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− | '''tell''' ''name'', ''message'': Sends a private ''message'' to a specific player. If ''name'' is a character name, the message will fail unless the player is online. If ''name'' is a [[Global Name|global name]], the message will be delivered the next time that player is online. Note that the comma after ''name'' is required or the command will fail. (Also: ''t'')
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− | '''tell_last''': Sends a tell to the last player you sent a /tell to. (Also: ''tl'')
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− | '''tl''': Sends a tell to the last player you sent a /tell to. (Also: ''tell_last'')
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− | == Gameplay commands ==
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− | '''lfgset''' ''status'': Sets your "looking for group" status. ''status'' is a parameter that indicates which status you wish to set and may be one of the following values. Setting the status to other values is undefined and may cause unexpected results.
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− | :'''0''': Not looking
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− | :'''1''': Looking for any
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− | :'''2''': Looking for Patrol
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− | :'''4''': Looking for Missions
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− | :'''8''': Looking for Task Force
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− | :'''16''': Looking for Trial
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− | :'''32''': Looking for Arena
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− | '''requestexitmission''' ''number'': Leave the mission once it is completed. It requires a number argument, but the number doesn't seem to do anything. This command does not appear on the '''/CmdList'''.
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− | == Supergroup Commands ==
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− | '''chan_Invite_sg''' ''channel_name'' ''rank'': Invite your entire supergroup to a global chat channel. Only leaders may use this command. The ''rank'' parameter may be any of the ranks listed below. (Also: ''chan_invite_sg'')
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− | :'''0''': Invite the entire supergroup (members, captains, and leaders).
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− | :'''1''': Invite captains and leaders only.
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− | :'''2''': Invite leaders only.
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− | '''ci''' ''player'': Invite player's supergroup to join coalition. (Also: ''coalition_Invite'')
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− | '''coalition_Cancel''' ''supergroup'': Cancel coalition with a supergroup.
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− | '''coalition_Invite''' ''player'': Invite players supergroup to join coalition. (Also: ''ci'')
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− | '''coalition_MinTalkRank''' ''rank'': Sets the minimum rank of members of a coalition supergroup who your supergroup can hear.
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− | '''coalition_sg_MinTalkRank''' ''rank'': Sets the minimum rank of members of your supergroup who can use coalition chat. ''Note'': This command is currently non-functional.
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− | '''coalition_NoSend''': Stop your supergroup from sending coalition chat to an ally supergroup.
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− | '''gInvite_sg''' ''channel_name'' ''rank'': Invite your entire supergroup to a global chat channel. Only leaders may use this command. The ''rank'' parameter may be any of the ranks listed below. (Also: ''chan_invite_sg'')
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− | :'''0''': Invite the entire supergroup (members, captains, and leaders).
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− | :'''1''': Invite captains and leaders only.
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− | :'''2''': Invite leaders only.
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− | '''sg''' ''<message>'': Send message to the supergroup channel. (Also: ''supergroup'')
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− | '''sgi''' ''character'': Invite character to join supergroup. (Also: ''sginvite'')
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− | '''sgInvite''' ''character'': Invite character to join supergroup. (Also: ''sgi'')
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− | '''sgk''' ''character'': Kick character from supergroup. (Also: ''sgKick'')
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− | '''sgKick''' ''character'': Kick character from supergroup. (Also: ''sgk'')
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− | '''sgLeave''': Leave your current supergroup.
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− | '''sgMode''': Toggle Supergroup mode.
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− | '''sgModeSet''' ''mode'': Set Supergroup mode.
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− | :'''0''': Leave supergroup mode.
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− | :'''1''': Enter supergroup mode.
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− | '''sgSetMOTD''' ''message'': Sets supergroup Message Of The Day
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− | '''sgRaid_Window''' ''daybits'' ''<hour>'': Sets your supergroup raid window.
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− | '''sgSetDemoteTimeout''' ''days'': Sets the number of days a leader in your supergroup has to log in before the leader is demoted. ''Note'': This command is currently non-functional.
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− | '''sgSetDescription''' ''description'': Sets your supergroup description.
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− | '''sgSetMotto''' ''motto'': Sets your supergroup motto.
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− | '''sgStats''': Display supergroup info in chat window. ''Note'': This command is currently non-functional.
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− | '''supergroup''' ''message'': Send ''message'' to the supergroup channel. (Also: ''sg'')
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− | == Alphabetical Command Listing ==
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− | '''c''' ''message'': Sends the specified ''message'' on the Coalition channel. (Also: ''coalition'')
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− | '''chan_Invite_sg''' ''channel_name'' ''rank'': Invite your entire supergroup to a global chat channel. Only leaders may use this command. The ''rank'' parameter may be any of the ranks listed below. (Also: ''gInvite_sg'')
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− | :'''0''': Invite the entire supergroup (members, captains, and leaders).
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− | :'''1''': Invite captains and leaders only.
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− | :'''2''': Invite leaders only.
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− | '''ci''' ''player'': Invite player's supergroup to join coalition. (Also: ''coalition_Invite'')
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− | '''coalition''' ''message'': Sends the specified ''message'' on the Coalition channel. (Also: ''c'')
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− | '''coalition_Cancel''' ''supergroup'': Cancel coalition with a supergroup.
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− | '''coalition_Invite''' ''player'': Invite players supergroup to join coalition. (Also: ''ci'')
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− | '''coalition_MinTalkRank''' ''rank'': Sets the minimum rank of members of a coalition supergroup who your supergroup can hear.
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− | '''coalition_sg_MinTalkRank''' ''rank'': Sets the minimum rank of members of your supergroup who can use coalition chat. ''Note'': This command is currently non-functional.
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− | '''coalition_NoSend''': Stop your supergroup from sending coalition chat to an ally supergroup.
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− | '''g''' ''message'': Sends the specified ''message'' on the Team channel. (Also: ''team'')
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− | '''gInvite_sg''' ''channel_name'' ''rank'': Invite your entire supergroup to a global chat channel. Only leaders may use this command. The ''rank'' parameter may be any of the ranks listed below. (Also: ''chan_invite_sg'')
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− | :'''0''': Invite the entire supergroup (members, captains, and leaders).
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− | :'''1''': Invite captains and leaders only.
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− | :'''2''': Invite leaders only.
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− | '''l''' ''message'': Sends the specified ''message'' on the Local channel. (Also: ''local'')
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− | '''lfgset''' ''status'': Sets your "looking for group" status. ''status'' is a parameter that indicates which status you wish to set and may be one of the following values. Setting the status to other values is undefined and may cause unexpected results.
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− | :'''0''': Not looking
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− | :'''1''': Looking for any
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− | :'''2''': Looking for Patrol
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− | :'''4''': Looking for Missions
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− | :'''8''': Looking for Task Force
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− | :'''16''': Looking for Trial
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− | :'''32''': Looking for Arena
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− | '''local''' ''message'': Sends the specified ''message'' on the Local channel. (Also: ''l'')
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− | '''reply''': Replies to the last person who sent you a /tell.
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− | '''requestexitmission''' ''number'': Leave the mission once it is completed. It requires a number argument, but the number doesn't seem to do anything. This command does not appear on the '''/CmdList'''.
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− | '''sg''' ''<message>'': Send message to the supergroup channel. (Also: ''supergroup'')
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− | '''sgi''' ''character'': Invite character to join supergroup. (Also: ''sginvite'')
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− | '''sgInvite''' ''character'': Invite character to join supergroup. (Also: ''sgi'')
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− | '''sgk''' ''character'': Kick character from supergroup. (Also: ''sgKick'')
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− | '''sgKick''' ''character'': Kick character from supergroup. (Also: ''sgk'')
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− | '''sgLeave''': Leave your current supergroup.
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− | '''sgMode''': Toggle Supergroup mode.
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− | '''sgModeSet''' ''mode'': Set Supergroup mode.
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− | :'''0''': Leave supergroup mode.
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− | :'''1''': Enter supergroup mode.
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− | '''sgSetMOTD''' ''message'': Sets supergroup Message Of The Day
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− | '''sgRaid_Window''' ''daybits'' ''<hour>'': Sets your supergroup raid window.
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− | '''sgSetDemoteTimeout''' ''days'': Sets the number of days a leader in your supergroup has to log in before the leader is demoted. ''Note'': This command is currently non-functional.
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− | '''sgSetDescription''' ''description'': Sets your supergroup description.
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− | '''sgSetMotto''' ''motto'': Sets your supergroup motto.
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− | '''sgStats''': Display supergroup info in chat window. ''Note'': This command is currently non-functional.
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− | '''supergroup''' ''message'': Send ''message'' to the supergroup channel. (Also: ''sg'')
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− | '''t''' ''name'', ''message'': Sends a private ''message'' to a specific player. If ''name'' is a character name, the message will fail unless the player is online. If ''name'' is a [[Global Name|global name]], the message will be delivered the next time that player is online. Note that the comma after ''name'' is required or the command will fail. (Also: ''tell'')
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− | '''team''' ''message'': Sends the specified ''message'' on the Team channel. (Also: ''g'')
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− | '''tell''' ''name'', ''message'': Sends a private ''message'' to a specific player. If ''name'' is a character name, the message will fail unless the player is online. If ''name'' is a [[Global Name|global name]], the message will be delivered the next time that player is online. Note that the comma after ''name'' is required or the command will fail. (Also: ''t'')
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− | '''tell_last''': Sends a tell to the last player you sent a /tell to. (Also: ''tl'')
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− | '''tl''': Sends a tell to the last player you sent a /tell to. (Also: ''tell_last'')
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− | == CmdList Listing ==
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− | fullscreen Sets video mode to fullscreen.
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− | maximize Maximizes the window.
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− | disable2D Disables 2D sprite drawing.
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− | screen Sets X and Y screen dimensions. Should be constrained to 640x480,1024x768, 1280x1024, 1600x1200, etc
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− | quit Quits game.
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− | cmdlist Prints out all commands available.
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− | bind Binds a key to a command - 'bind k ++forward' will set k to toggle running forward.
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− | unbind Unbinds a bound key (sets it to default). If the default action is not desired, use: /bind <keyname> "nop"
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− | bind_load_file Reads a list of keybinds from a file.
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− | bind_load Reads a list of keybinds from <INSTALL DIR>/keybinds.txt.
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− | bind_save Saves all keybinds to <INSTALL DIR>/keybinds.txt.
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− | bind_save_file Saves all keybinds to specified file.
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− | netgraph Displays network connection information.
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− | maxfps Limits max frames per second.
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− | maxInactiveFps Limits max frames per second while the game is not in the foreground.
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− | showfps Show current framerate (1 = on, 0 = off).
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− | camdist Sets the distance in feet that the third person camera pulls back behind the player.
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− | camreset Camreset is bound to the PageDown key (default) to reset the camera behind the player.
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− | demorecord Record a demo to the given name
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− | demostop Stop demo record/play
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− | texAniso Sets the amount of anisotropic filtering to use, reloads textures
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− | fsaa Sets the amount of full screen antialiasing
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− | [[vis_scale]] Controls world detail 1.0=default
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− | shaderDetail Changes the shader detail level
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− | useHDR Use HDR lighting effects (Bloom/tonemapping) if available
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− | useDOF Use Depth of Field effects if available
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− | useBumpmaps Use bumpmaps
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− | useFP Use a floating point render target for HDR lighting effects if available
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− | useWater Use fancy water effects if available
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− | noSunFlare Disables sun flare for performance debugging
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− | renderScaleX Changes the horizontal scale at which the 3D world is rendered relative to your screen size
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− | renderScaleY Changes the vertical scale at which the 3D world is rendered relative to your screen size
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− | renderScale Changes the scale at which the 3D world is rendered relative to your screen size
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− | renderSize Changes the size at which the 3D world is rendered
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− | useRenderScale Enables/disables render scaling feature
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− | renderScaleFilter Changes method of filtering used in renderscaling
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− | bloomWeight Sets bloom scale, valid values 0.0 - 2.0
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− | bloomScale Sets bloom blur size, valid values of 2 or 4
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− | dofWeight Sets DOF scale, valid values 0.0 - 2.0
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− | compatibleCursors Enables useage of basic Windows mouse cursors instead of graphical cursors (command line option)
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− | shadowvol Controls whether or not shadow volumes are drawn.
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− | ss Controls whether or not simple shadows are drawn.
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− | follow set follow mode, 1 = follow selected target, 0 = stop following
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− | stopinactivedisplay Stops rendering when the game is not the foreground application.
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− | mouse_look Command key for mouselook
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− | info Opens the info window for the current target (yourself if you have no target).
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− | info_tab Opens the specified tab of the info window for the current target (yourself if you have no target).
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− | info_self Opens the info window for yourself.
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− | info_self_tab Opens the specified tab of the info window for yourself.
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− | toggle_enemy Cycles through targetable enemies.
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− | toggle_enemy_prev Cycles through targetable enemies (in reverse).
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− | target_enemy_near Targets the nearest enemy.
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− | target_enemy_far Targets the farthest enemy.
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− | target_enemy_next Cycles through visible targetable enemies in near to far order.
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− | target_enemy_prev Cycles through visible targetable enemies in far to near order.
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− | target_friend_near Targets the nearest friend.
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− | target_friend_far Targets the farthest friend.
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− | target_friend_next Cycles through visible targetable friends in near to far order.
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− | target_friend_prev Cycles through visible targetable friends in far to near order.
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− | target_custom_near Targets the nearest match.
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− | :Parameters:
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− | :enemy - Hostile enemies
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− | :friend - Friendlies (including pets)
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− | :defeated - 0 HP targets
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− | :alive - Living targets
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− | :mypet - Inlcude only your pets
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− | :notmypet - Exclude your pets
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− | :base - Include only passive base items
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− | :notbase - Exlude passive base items
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− | :teammate - Include only teammates
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− | :notteammate - Exclude teammates
| + | |
− | | + | |
− | target_custom_far Targets the farthest match.
| + | |
− | :Parameters:
| + | |
− | :enemy - Hostile enemies
| + | |
− | :friend - Friendlies (including pets)
| + | |
− | :defeated - 0 HP targets
| + | |
− | :alive - Living targets
| + | |
− | :mypet - Inlcude only your pets
| + | |
− | :notmypet - Exclude your pets
| + | |
− | :base - Include only passive base items
| + | |
− | :notbase - Exlude passive base items
| + | |
− | :teammate - Include only teammates
| + | |
− | :notteammate - Exclude teammates
| + | |
− | | + | |
− | target_custom_next Cycles through matching targets in near to far order.
| + | |
− | :Parameters:
| + | |
− | :enemy - Hostile enemies
| + | |
− | :friend - Friendlies (including pets)
| + | |
− | :defeated - 0 HP targets
| + | |
− | :alive - Living targets
| + | |
− | :mypet - Inlcude only your pets
| + | |
− | :notmypet - Exclude your pets
| + | |
− | :base - Include only passive base items
| + | |
− | :notbase - Exlude passive base items
| + | |
− | :teammate - Include only teammates
| + | |
− | :notteammate - Exclude teammates
| + | |
− | | + | |
− | target_custom_prev Cycles through matching targets in far to near order.
| + | |
− | :Parameters:
| + | |
− | :enemy - Hostile enemies
| + | |
− | :friend - Friendlies (including pets)
| + | |
− | :defeated - 0 HP targets
| + | |
− | :alive - Living targets
| + | |
− | :mypet - Inlcude only your pets
| + | |
− | :notmypet - Exclude your pets
| + | |
− | :base - Include only passive base items
| + | |
− | :notbase - Exlude passive base items
| + | |
− | :teammate - Include only teammates
| + | |
− | :notteammate - Exclude teammates
| + | |
− | | + | |
− | unselect unselects currently selected thing
| + | |
− | | + | |
− | profiler_record Record client profiler information to specified file.
| + | |
− | | + | |
− | profiler_stop Stop recording profiler information.
| + | |
− | | + | |
− | reloadgfx unloads all textures (causing them to be reloaded dynamically)
| + | |
− | | + | |
− | texwordeditor edit the text layout for translatable textures
| + | |
− | | + | |
− | whereami Tells the name of the shard/map you are on.
| + | |
− | | + | |
− | loc Get current position.
| + | |
− | | + | |
− | getpos Get current position.
| + | |
− | | + | |
− | autoreply Start a reply for client.
| + | |
− | | + | |
− | cursorcache enable cursor cache for smoother cursor changes
| + | |
− | | + | |
− | ctm_toggle click-to-move toggle
| + | |
− | | + | |
− | clicktomove enables click-to-move
| + | |
− | | + | |
− | ctm enables click-to-move
| + | |
− | | + | |
− | beginchat Starts chat-entry mode with given string.
| + | |
− | | + | |
− | startchat Starts chat-entry mode.
| + | |
− | | + | |
− | slashchat Starts chat-entry mode with slash.
| + | |
− | | + | |
− | say Sends the given text on the current chat channel.
| + | |
− | | + | |
− | s Sends the given text on the current chat channel.
| + | |
− | | + | |
− | chat_set Sets the channel to the given string.
| + | |
− | | + | |
− | chat_cycle Cycles through the default chat channels.
| + | |
− | | + | |
− | hideprimarychat Hide/unhide primary chat window text messages.
| + | |
− | | + | |
− | tabtoggle Make the previously active chat tab the new active tab. Used to flip between two tabs.
| + | |
− | | + | |
− | tabnext Cycle forward through all chat tabs in indicated chat window (0-4)
| + | |
− | | + | |
− | tabprev Cycle backward through all chat tabs in indicated chat window (0-4)
| + | |
− | | + | |
− | tabglobalnext Cycle forward through all chat tabs in all windows. Will open the corresponding chat window if necessary.
| + | |
− | | + | |
− | tabglobalprev Cycle backward through all chat tabs in all windows. Will open the corresponding chat window if necessary.
| + | |
− | | + | |
− | tabselect Select the given chat tab. Will open the corresponding chat window if necessary.
| + | |
− | | + | |
− | change_handle Change your global user name, if allowed
| + | |
− | :Syntax: change_handle <HANDLE>
| + | |
− | | + | |
− | chan_create Create a new chat channel
| + | |
− | :Syntax: chan_create <CHANNEL NAME>
| + | |
− | | + | |
− | chan_join Join an existing chat channel
| + | |
− | :Syntax: chan_join <CHANNEL NAME>
| + | |
− | | + | |
− | chan_leave Leave a chat channel
| + | |
− | :Syntax: chan_leave <CHANNEL NAME>
| + | |
− | | + | |
− | chan_invite_team Invite your entire team or taskforce to a chat channel
| + | |
− | :Syntax: chan_invite_team <CHANNEL NAME>
| + | |
− | | + | |
− | chan_invite_gf Invite your entire global friends list to a chat channel
| + | |
− | :Syntax: chan_invite_gf <CHANNEL NAME>
| + | |
− | | + | |
− | chan_user_mode Sets user permissions for specified user on channel.
| + | |
− | :You must have operator status to set permissions.
| + | |
− | :Syntax: chan_user_mode <CHANNEL NAME> <PLAYER_NAME> <OPTIONS...>
| + | |
− | :Valid Options:
| + | |
− | :-join kicks user from channel
| + | |
− | :+send / -send gives/removes user ability to send messages to channel
| + | |
− | :+operator / -operator gives/removes operator status from another user in the channel
| + | |
− | | + | |
− | chan_mode Changes default access rights for new user who joins the channel. If you set -join, no one can join.
| + | |
− | :Syntax: chan_mode <CHANNEL NAME> <OPTIONS...>Valid Options:
| + | |
− | :-join kicks user from channel
| + | |
− | :+send / -send gives/removes user ability to send messages to channel
| + | |
− | :+operator / -operator gives/removes operator status from another user in the channel
| + | |
− | | + | |
− | chan_members List all members of channel
| + | |
− | :Syntax: chan_members <CHANNEL NAME>
| + | |
− | chan_motd Set the channel's Message Of The Day, which is sent to everyone that joins the channel
| + | |
− | :Syntax: chan_motd <CHANNEL NAME> <MESSAGE>
| + | |
− | chan_desc Set the channel's description
| + | |
− | :Syntax: chan_desc <CHANNEL NAME> <DESCRIPTION>
| + | |
− | | + | |
− | watching List all channels that you belong to.
| + | |
− | | + | |
− | gfriends Display all members of your global friends list.
| + | |
− | | + | |
− | ghide Make yourself invisible to your global friends.
| + | |
− | | + | |
− | gunhide Make yourself visible to your global friends.
| + | |
− | | + | |
− | gignoring Lists the players on your global chat ignore list
| + | |
− | | + | |
− | myhandle Display your chat handle.
| + | |
− | | + | |
− | quickchat Pops up the quickchat menu.
| + | |
− | | + | |
− | window_resetall Resets all window locations, sizes, and visibility to their defaults.
| + | |
− | | + | |
− | window_toggle Show a window if hidden, hide a window if shown. (Synonym: toggle)
| + | |
− | | + | |
− | toggle Show a window if hidden, hide a window if shown. (Synonym: window_toggle)
| + | |
− | | + | |
− | window_show Forces the given window to be shown. (Synonym: show)
| + | |
− | | + | |
− | show Forces the given window to be shown. (Synonym: window_show)
| + | |
− | | + | |
− | window_hide Forces the given window to be hidden. (Synonym: hide)
| + | |
− | | + | |
− | window_color Changes the window colors.
| + | |
− | | + | |
− | windowcolor Changes the window colors.
| + | |
− | | + | |
− | chat Toggles the chat window.
| + | |
− | | + | |
− | tray Toggles the tray window
| + | |
− | | + | |
− | target Toggles the target window.
| + | |
− | | + | |
− | nav Toggles the navigation window.
| + | |
− | | + | |
− | map Toggles the map window.
| + | |
− | | + | |
− | menu Toggles the menu.
| + | |
− | | + | |
− | chatoptions Toggles chat options for specified window (0-4)
| + | |
− | | + | |
− | petoptions Displays pet option context menu.
| + | |
− | | + | |
− | powers Toggles the power inventory.
| + | |
− | | + | |
− | alttray Toggle the secondary tray while a key is being pressed. (for keybinds)
| + | |
− | | + | |
− | alt2tray Toggle the secondary tray while a key is being pressed. (for keybinds)
| + | |
− | | + | |
− | alttraysticky Toggle the secondary tray.
| + | |
− | | + | |
− | tray_sticky Set the sticky-state of the specified tray.
| + | |
− | :Syntax: tray_sticky <SHOWING TRAY NUM> <0 for non sticky, sticky otherwise>
| + | |
− | | + | |
− | tray_sticky_alt2 Toggle the sticky-state of the alt2 tray.
| + | |
− | | + | |
− | next_tray Go to next tray.
| + | |
− | | + | |
− | prev_tray Go to previous tray.
| + | |
− | | + | |
− | next_tray_alt Go to next secondary tray.
| + | |
− | | + | |
− | prev_tray_alt Go to previous secondary tray.
| + | |
− | | + | |
− | next_tray_alt2 Go to next tertiary tray.
| + | |
− | | + | |
− | prev_tray_alt2 Go to previous tertiary tray.
| + | |
− | | + | |
− | next_trays_tray Go to next trays tray slot.
| + | |
− | | + | |
− | prev_trays_tray Go to previous trays tray slot.
| + | |
− | | + | |
− | goto_tray Go to specified tray number.
| + | |
− | | + | |
− | goto_tray_alt Go to specified tray number.
| + | |
− | | + | |
− | goto_tray_alt2 Go to specified tray number.
| + | |
− | | + | |
− | goto_trays_tray Go to specified tray number in the specified tray.
| + | |
− | :Syntax: goto_trays_tray <SHOWING TRAY NUM> <TRAY NUM between 1 and 10>
| + | |
− | | + | |
− | team_select Select Team member.
| + | |
− | | + | |
− | pet_select Select Pet.
| + | |
− | | + | |
− | pet_select_name Select Pet.
| + | |
− | | + | |
− | powexec_name Executes a power with the given name.
| + | |
− | | + | |
− | powexec_slot Executes the given power slot from the current tray.
| + | |
− | | + | |
− | powexec_toggleon Toggles a given power on. If its already on, does nothing.
| + | |
− | | + | |
− | powexec_toggleoff Toggles a given power off. If its already off, does nothing.
| + | |
− | | + | |
− | powexec_altslot Executes the given power slot from the alternate tray.
| + | |
− | | + | |
− | powexec_alt2slot Executes the given power slot from the second alternate tray.
| + | |
− | | + | |
− | powexec_tray Executes a power in the given tray and slot.
| + | |
− | | + | |
− | powexec_abort Cancels the auto-attack power and the queued power.
| + | |
− | | + | |
− | powexec_unqueue Cancels the queued power.
| + | |
− | | + | |
− | powexec_auto Sets the auto-attack power to given named power (or blank to shut it off, or toggles if it's on already).
| + | |
− | | + | |
− | inspirationSlot Activate an inspiration slot in the first row.
| + | |
− | | + | |
− | inspexec_slot Activate an inspiration slot in the first row.
| + | |
− | | + | |
− | inspexec_tray Activate an inspiration slot in the given row and column.
| + | |
− | | + | |
− | inspexec_name Activate an inspiration by name.
| + | |
− | | + | |
− | macro Add a macro to first empty slot.
| + | |
− | :macro <name> <command
| + | |
− | macroslot Add a macro to provided slot.
| + | |
− | :macro <slot> <name> <command>
| + | |
− | | + | |
− | manage Go to the enhancement management screen
| + | |
− | | + | |
− | screenshot Save a .jpg format screenshot.
| + | |
− | | + | |
− | screenshottitle Save a .jpg format screenshot with the given title.
| + | |
− | | + | |
− | screenshottga Save a .tga format screenshot.
| + | |
− | | + | |
− | screenshotui Enables or disables the ui for screenshots (1=ui on, 0=ui off)
| + | |
− | | + | |
− | copychat Copy the entire chat history from specified chat Tab into the clipboard.
| + | |
− | | + | |
− | bug Report a bug. Enter a short description of any length.
| + | |
− | | + | |
− | release Activate medicom unit fot emergency medical transport.
| + | |
− | | + | |
− | petition add user petition (stuck, cheated, etc) to the database
| + | |
− | | + | |
− | cc Change costume.
| + | |
− | | + | |
− | costume_change Change costume.
| + | |
− | | + | |
− | window_scale Change a single window scale.
| + | |
− | | + | |
− | logchat Toggle chat logging
| + | |
− | | + | |
− | assist Change your current target to selected allies target
| + | |
− | | + | |
− | assist_name Change your current target to a specified allies target.
| + | |
− | | + | |
− | [[target_name]] <string> Change your current target to any entity matching name specified. | + | |
− | | + | |
− | dialog_yes Answer OK, Yes, or Accept to current dialog
| + | |
− | | + | |
− | dialog_no Answer OK, No, or Cancel to current dialog
| + | |
− | | + | |
− | dialog_answer Answer dialog with button matching provided text
| + | |
− | | + | |
− | renderthread
| + | |
− | | + | |
− | norenderthread
| + | |
− | | + | |
− | e3screenshot Enables special e3 2004 screenshot mode
| + | |
− | | + | |
− | localtime Prints local time (on your computer)
| + | |
− | | + | |
− | autoperf Automatically change world detail for performance.
| + | |
− | | + | |
− | petcom Set the stance or action of current pet.
| + | |
− | :Syntax: petcom_name "<pet name>" <stance, action, or both> | + | |
− | | + | |
− | petcom_name Set the stance or action of a specific pet.
| + | |
− | :Syntax: petcom_name "<pet name>" <stance, action, or both>
| + | |
− | | + | |
− | petcom_pow Set the stance or action of a all pets cast by power.
| + | |
− | :Syntax: petcom_name "<power name>" <stance, action, or both>
| + | |
− | | + | |
− | petcom_all Set the stance or action of a specific pet.
| + | |
− | :Syntax: petcom_name <stance, action, or both>
| + | |
− | | + | |
− | petsay Make your current pet say something or emote.
| + | |
− | | + | |
− | petsay_name Make the named pet say something or emote.
| + | |
− | | + | |
− | petsay_pow Make all pets created by given power say something or emote.
| + | |
− | | + | |
− | petsay_all Make the named pet say something or emote.
| + | |
− | | + | |
− | petrename Rename your current pet.
| + | |
− | | + | |
− | petrename_name Rename the named pet.
| + | |
− | | + | |
− | lightmapLODscale Set lightmap LOD scale
| + | |
− | | + | |
− | camturn Turn camera to match player
| + | |
− | | + | |
− | playerturn Turn player to match camera
| + | |
− | | + | |
− | face Turn player to face target
| + | |
− | | + | |
− | windowcloseextra Leave fullscreen, close dialogs, and close non-essential windows
| + | |
− | | + | |
− | gamereturn Leave fullscreen, close dialogs, and close non-essential windows
| + | |
− | | + | |
− | clearchat Clear all chat buffers
| + | |
− | | + | |
− | keybind_reset Reset keybinds.
| + | |
− | | + | |
− | unbind_all Reset keybinds.
| + | |
− | | + | |
− | ctstoggle Toggles the click to source display.
| + | |
− | | + | |
− | canlook Whether the player can use the mouse to look around.
| + | |
− | | + | |
− | camrotate Camrotate is bound to the PageUp key to allow controlled camera rotation around the player.
| + | |
− | :This command should not be invoked through the console.
| + | |
− | | + | |
− | forward_mouse Move forward. Enable autorun after 2 seconds.
| + | |
− | | + | |
− | forward Move forward.
| + | |
− | | + | |
− | backward Move backwards.
| + | |
− | | + | |
− | left Strafe left.
| + | |
− | | + | |
− | right Strafe right.
| + | |
− | | + | |
− | up Jump or fly up.
| + | |
− | | + | |
− | down Move down (if flying).
| + | |
− | | + | |
− | speed_turn Set the number of degrees for rotateleft/right
| + | |
− | | + | |
− | turnleft Rotate left a fixed number of degrees.
| + | |
− | | + | |
− | turnright Rotate right a fixed number of degrees.
| + | |
− | | + | |
− | zoomin Zoom camera in.
| + | |
− | | + | |
− | zoomout Zoom camera out.
| + | |
− | | + | |
− | lookup Pitch camera up.
| + | |
− | | + | |
− | lookdown Pitch camera down.
| + | |
− | | + | |
− | third Toggles between first and third person camera.
| + | |
− | | + | |
− | first Toggles between first and third person camera.
| + | |
− | | + | |
− | mouse_speed Scale factor for mouse look.
| + | |
− | | + | |
− | mouse_invert Invert meaning of mouseY for mouselook.
| + | |
− | | + | |
− | autorun Toggles autorun.
| + | |
− | | + | |
− | who get info on <player>
| + | |
− | | + | |
− | whoall Print who's on this map.
| + | |
− | | + | |
− | ignore Ignore User
| + | |
− | | + | |
− | unignore Unignore User
| + | |
− | | + | |
− | ignorelist Displays a list of ignored users
| + | |
− | | + | |
− | newspaper Open up the newspaper.
| + | |
− | | + | |
− | emaildelete Delete message <message num>
| + | |
− | | + | |
− | emailsend Send message <player names> <subject> <body>
| + | |
− | | + | |
− | stuck Try to get unstuck.
| + | |
− | | + | |
− | afk Marks the player as Away From Keyboard (with given message)
| + | |
− | | + | |
− | kiosk Pop up the kiosk info for the nearest kiosk. (Assuming you're close enough.)
| + | |
− | | + | |
− | nojumprepeat Disable jump auto-repeat
| + | |
− | | + | |
− | sgraid_window Set your supergroup raid window <daybits> <hour>
| + | |
− | | + | |
− | [[gignore]] Adds a player to your global chat ignore list
| + | |
− | :Syntax: gignore <HANDLE>
| + | |
− | | + | |
− | gunignore Removes a player from your global chat ignore list
| + | |
− | :Syntax: gunignore <HANDLE>
| + | |
− | | + | |
− | gfriend Add a player to your global friends list.
| + | |
− | | + | |
− | gunfriend Remove a player from your global friends list.
| + | |
− | | + | |
− | chan_invite Invite player or chat handle to a chat channel
| + | |
− | :Syntax: chan_invite <CHANNEL NAME> <USER NAME>
| + | |
− | | + | |
− | ginvite Invite player or chat handle to a chat channel
| + | |
− | :Syntax: ginvite <CHANNEL NAME> <USER NAME>
| + | |
− | | + | |
− | chan_invite_sg Invite your entire supergroup to a chat channel. Only leaders may use this command.
| + | |
− | :You must specify the minimum rank to invite:
| + | |
− | :0 - invite entire supergroup (members, captains and leaders)
| + | |
− | :1 - invite captains and leaders only 2 - invite leaders only
| + | |
− | :Syntax: chan_invite_sg <CHANNEL NAME> <RANK>
| + | |
− | | + | |
− | ginvite_sg Invite your entire supergroup to a chat channel. Only leaders may use this command.
| + | |
− | :You must specify the minimum rank to invite:
| + | |
− | :0 - invite entire supergroup (members, captains and leaders)
| + | |
− | :1 - invite captains and leaders only 2 - invite leaders only
| + | |
− | :Syntax: ginvite_sg <CHANNEL NAME> <RANK>
| + | |
− | | + | |
− | chan_send Send message to chat channel. You must be in the channel and have Send priviledges.
| + | |
− | :(alias is "/send")
| + | |
− | :Syntax: chan_send <CHANNEL NAME> <MESSAGE>
| + | |
− | | + | |
− | send Send message to chat channel. You must be in the channel and have Send priviledges
| + | |
− | :Syntax: send <CHANNEL NAME> <MESSAGE>
| + | |
− | | + | |
− | respec Go to respec screen if you have recieved a free holiday respec
| + | |
− | | + | |
− | getarenastats Get your arena stats.
| + | |
− | | + | |
− | servertime Print the current server time
| + | |
− | | + | |
− | show_petnames Displays the names of all your named pets
| + | |
− | | + | |
− | clear_petnames Clear the names of all your named pets
| + | |
− | | + | |
− | release_pets Release your current pets
| + | |
− | | + | |
− | tell Send a message to only one player.
| + | |
− | | + | |
− | t Send a message to only one player.
| + | |
− | | + | |
− | private Send a message to only one player.
| + | |
− | | + | |
− | p Send a message to only one player.
| + | |
− | | + | |
− | whisper Send a message to only one player.
| + | |
− | | + | |
− | friendlist Display friend list.
| + | |
− | | + | |
− | fl Display friend list.
| + | |
− | | + | |
− | group Send message to group channel.
| + | |
− | | + | |
− | g Send message to group channel.
| + | |
− | | + | |
− | team Send message to group channel.
| + | |
− | | + | |
− | yell Send message to entire map.
| + | |
− | | + | |
− | y Send message to entire map.
| + | |
− | | + | |
− | broadcast Send message to entire map.
| + | |
− | | + | |
− | b Send message to entire map.
| + | |
− | | + | |
− | r Reply to last person that sent you a tell.
| + | |
− | | + | |
− | reply Reply to last person that sent you a tell.
| + | |
− | | + | |
− | say Send message to your area.
| + | |
− | | + | |
− | local Send message to your area.
| + | |
− | | + | |
− | l Send message to your area.
| + | |
− | | + | |
− | s Send message to your area.
| + | |
− | | + | |
− | request Send message to request channel.
| + | |
− | | + | |
− | req Send message to request channel.
| + | |
− | | + | |
− | sell Send message to request channel.
| + | |
− | | + | |
− | auction Send message to request channel.
| + | |
− | | + | |
− | supergroup Send message to super group channel.
| + | |
− | | + | |
− | sg Send message to super group channel.
| + | |
− | | + | |
− | coalition Send message to coalition channel.
| + | |
− | | + | |
− | c Send message to coalition channel.
| + | |
− | | + | |
− | ac Arena chat channel
| + | |
− | | + | |
− | arena Arena chat channel
| + | |
− | | + | |
− | h Help/guide chat channel
| + | |
− | | + | |
− | help Help/guide chat channel
| + | |
− | | + | |
− | guide Help/guide chat channel
| + | |
− | | + | |
− | e Emotes a text string.
| + | |
− | | + | |
− | me Emotes a text string.
| + | |
− | | + | |
− | em Emotes a text string.
| + | |
− | | + | |
− | emote Emotes a text string.
| + | |
− | | + | |
− | friend Add player to friend list.
| + | |
− | | + | |
− | f Talk to friends channel.
| + | |
− | | + | |
− | estrange Remove player from friend list.
| + | |
− | | + | |
− | unfriend Remove player from friend list.
| + | |
− | | + | |
− | sidekick Invite player to be your sidekick.
| + | |
− | | + | |
− | sk Invite player to be your sidekick.
| + | |
− | | + | |
− | lk Invite player to be your lackey.
| + | |
− | | + | |
− | lackey Invite player to be your lackey.
| + | |
− | | + | |
− | unsk No longer mentor (or be a sidekick).
| + | |
− | | + | |
− | unsidekick No longer mentor (or be a sidekick).
| + | |
− | | + | |
− | unlk No longer be a lackey.
| + | |
− | | + | |
− | unlackey No longer be a lackey.
| + | |
− | | + | |
− | exemplar Invite player to be your exemplar.
| + | |
− | | + | |
− | ex Invite player to be your exemplar.
| + | |
− | | + | |
− | malefactor Invite player to be your malefactor.
| + | |
− | | + | |
− | mal Invite player to be your malefactor.
| + | |
− | | + | |
− | rsk Invite player to be your exemplar.
| + | |
− | | + | |
− | unexemplar No longer be an aspirant (or be an exemplar).
| + | |
− | | + | |
− | unex No longer be an aspirant (or be an exemplar).
| + | |
− | | + | |
− | unrsk No longer be an aspirant (or be an exemplar).
| + | |
− | | + | |
− | unmal No longer be an a malefactor.
| + | |
− | | + | |
− | unmalefactor No longer be an a malefactor.
| + | |
− | | + | |
− | invite Invite player to join team.
| + | |
− | | + | |
− | i Invite player to join team.
| + | |
− | | + | |
− | kick Kick player from team.
| + | |
− | | + | |
− | k Kick player from team.
| + | |
− | | + | |
− | leaveTeam Leave your current team up.
| + | |
− | | + | |
− | lfg Toggle looking for group status.
| + | |
− | | + | |
− | lfgset Set looking for group status
| + | |
− | | + | |
− | buffs Toggle team buff display.
| + | |
− | | + | |
− | makeleader Change the team leader.
| + | |
− | | + | |
− | ml Change the team leader.
| + | |
− | | + | |
− | sginvite Invite player to join supergroup.
| + | |
− | | + | |
− | sgi Invite player to join supergroup.
| + | |
− | | + | |
− | sgkick Kick player from supergroup.
| + | |
− | | + | |
− | sgk Kick player from supergroup.
| + | |
− | | + | |
− | sgleave Leave your current supergroup.
| + | |
− | | + | |
− | sgstats Display supergroup info in chat window.
| + | |
− | | + | |
− | promote Promote supergroup member one rank.
| + | |
− | | + | |
− | demote Demote supergroup member one rank.
| + | |
− | | + | |
− | nameLeader Renames the 'Leader' supergroup rank.
| + | |
− | | + | |
− | nameOverlord Renames the 'Overlord' supergroup rank.
| + | |
− | | + | |
− | nameCommander Renames the 'Commander' supergroup rank.
| + | |
− | | + | |
− | nameRingleader Renames the 'Ringleader' supergroup rank.
| + | |
− | | + | |
− | nameCaptain Renames the 'Captain' supergroup rank.
| + | |
− | | + | |
− | nameTaskmaster Renames the 'TaskMaster' supergroup rank.
| + | |
− | | + | |
− | nameLieutenant Renames the 'Lieutenant' supergroup rank.
| + | |
− | | + | |
− | nameEnforcer Renames the 'Enforcer' supergroup rank.
| + | |
− | | + | |
− | nameMember Renames the 'Member' supergroup rank.
| + | |
− | | + | |
− | nameFlunky Renames the 'Flunky' supergroup rank.
| + | |
− | | + | |
− | sgSetMOTD Sets supergroup MOTD.
| + | |
− | | + | |
− | sgSetMotto Sets supergroup motto.
| + | |
− | | + | |
− | sgSetDescription Sets supergroup description.
| + | |
− | | + | |
− | sgSetDemoteTimeout Sets supergroup demote timeout.
| + | |
− | | + | |
− | sgmode Toggle supergroup mode.
| + | |
− | | + | |
− | sgmodeset Setsupergroup mode.
| + | |
− | | + | |
− | coalition_invite Invite player's supergroup to join coalition.
| + | |
− | | + | |
− | ci Invite player's supergroup to join coalition.
| + | |
− | | + | |
− | coalition_cancel Cancel coalition with a supergroup.
| + | |
− | | + | |
− | coalition_sg_mintalkrank Set the minimum rank of members of your Supergroup who can use coalition chat.
| + | |
− | | + | |
− | coalition_mintalkrank Set the minimum rank of members of a coalition Supergroup who your Supergroup can hear.
| + | |
− | | + | |
− | coalition_nosend Stop your Supergroup from sending coalition chat to an ally Supergroup.
| + | |
− | | + | |
− | trade Invite player to trade.
| + | |
− | | + | |
− | [[Costume Change|costume_change]] Change current costume.
| + | |
− | | + | |
− | [[Costume Change|cc]] Change current costume.
| + | |
− | | + | |
− | hide Hide from other users.
| + | |
− | | + | |
− | unhide Stop hiding from other users.
| + | |
| | | |
− | search Find a player.
| + | == Concatenating Commands == |
| + | Multiple commands may be strung together for simultaneous execution using the '$$' operator. For example, the following command will cause a character to say "Ready!" and perform the "thumbsup" emote at the same time. |
| | | |
− | sea Find a player.
| + | :{{slashcommand|say|Ready!}}$${{bindcommand|emote|thumbsup}} |
| | | |
− | findmember Find a player.
| + | Note that when concatenating two or more commands, the slash is used on only the first command. |
| | | |
− | get_comment Get search comment.
| + | == Substitution Strings == |
| + | Substitution strings allow you to create commands that will display the same basic behavior each time they are used, but will vary slightly depending on certain variable conditions such as your current character or your currently selected target. Several pre-defined substitution strings exist and are denoted by a single '$' prefix: |
| + | * $archetype - the [[archetype]] of your character |
| + | * $battlecry - your character's battlecry, as entered on your character ID screen |
| + | * $level - your character's current [[level]] |
| + | * $name - your character's name |
| + | * $origin - your character's origin |
| + | * $target - your currently selected target's name |
| | | |
− | comment Set search comment.
| + | For example, if a level 12 natural-origin scrapper named Captain Obvious were to target a Behemoth Overlord, the following command would cause him to say "I, Captain Obvious, a level 12 natural scrapper, challenge you, Behemoth Overlord, to a battle to the death!" in his currently selected chat channel. |
| | | |
− | arenainvite Invite player to join your arena event.
| + | :{{slashcommand|say|"I, $name, a level $level $origin $archetype, challenge you, $target, to a battle to the death!"}} |
| | | |
− | ai Invite player to join your arena event.
| + | The same command, executed by a level 42 magic-origin brute named Mauler who is targeting Arbiter Howe would cause the character to say, "I, Mauler, a level 42 magic brute, challenge you, Arbiter Howe, to a battle to the death!" |
| | | |
− | sgraid_invite Invite player's supergroup to an instant raid.
| + | == See Also == |
| | | |
− | raid_invite Invite player's supergroup to an instant raid.
| + | * [[List of Slash Commands]] |
| + | * [[List of Key Names]] |
| + | * [[Binds]] |
| + | * [[Communication Commands]] |
| + | * [[Pet Commands]] |
| + | * [[Supergroup Commands]] |
| | | |
− | [[Category:Gameplay]][[Category:Slash Commands| ]][[Category:Communication Commands]][[Category:Supergroup Commands]][[Category:Graphic Commands]]
| + | [[Category:Slash Commands| ]] |
In City of Heroes and City of Villains, there are a number of commands that can be typed on the chat command line to execute various functions. These are known as slash commands, because they begin with a slash (/). Slash commands often have underscores within the name to improve legibility, but they are not needed to actually take effect, i.e. /PowExec_Name, /Pow_Exec_Name, /P_o_w_E_x_e_c_n_a_m_e all perform the same way. Almost every action taken in the game is a slash command bound to a key. The number 1 is "pow_exec_slot 1", which executes the power in slot 1 of your power tray. Some slash commands, such as the movement commands, should not be called from the chatbox without taking care and knowing what will occur. See List of Slash Commands for a list of known slash commands; see also Category:Slash Commands.
Multiple commands may be strung together for simultaneous execution using the '$$' operator. For example, the following command will cause a character to say "Ready!" and perform the "thumbsup" emote at the same time.
Note that when concatenating two or more commands, the slash is used on only the first command.
Substitution strings allow you to create commands that will display the same basic behavior each time they are used, but will vary slightly depending on certain variable conditions such as your current character or your currently selected target. Several pre-defined substitution strings exist and are denoted by a single '$' prefix:
For example, if a level 12 natural-origin scrapper named Captain Obvious were to target a Behemoth Overlord, the following command would cause him to say "I, Captain Obvious, a level 12 natural scrapper, challenge you, Behemoth Overlord, to a battle to the death!" in his currently selected chat channel.
The same command, executed by a level 42 magic-origin brute named Mauler who is targeting Arbiter Howe would cause the character to say, "I, Mauler, a level 42 magic brute, challenge you, Arbiter Howe, to a battle to the death!"