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Difference between revisions of "Combat Attributes"

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== Overview ==
 
== Overview ==
 
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'''Combat Attributes''' (sometimes also referred to as "Real Numbers") make transparent a number of attributes, in numeric format, to aid in tracking character performance. This feature was added in the [[Patch Notes/2008-02-12|February 12, 2008, patch]]. It is possible to add or remove attributes from the Attribute Window via the following [[Slash Commands|chat line commands]]:
Combat Attributes make transparent a number of attributes, in numeric format, to aid in tracking character performance. This feature was added in [http://boards.cityofheroes.com/showflat.php?Cat=0&Board=newsdiscuss&Number=10195784&page=1&fpart=all the February 12, 2008 patch]. <!--In [[Issue 12]], you gained the ability to track the attributes marked * and add or remove them from your Attribute Window via the following [[slash commands]]:
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*{{slashcommand|monitor_attribute|attribute_name}}
 
*{{slashcommand|monitor_attribute|attribute_name}}
 
*{{slashcommand|stop_monitor_attribute|attribute_name}}
 
*{{slashcommand|stop_monitor_attribute|attribute_name}}
  
where ''attribute_name'' is one of the following:-->
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where ''attribute_name'' is one of the following:
  
{{hidden|Base|<pre>
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{{hidden|bg1=fdfdfd|Base|<pre>
 
Current Hit Points
 
Current Hit Points
 
Max Hit Points  
 
Max Hit Points  
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Regeneration Rate
 
Regeneration Rate
 
Recovery Rate
 
Recovery Rate
Endurance Consumption *
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Endurance Consumption
 
ToHit Bonus
 
ToHit Bonus
 
Accuracy Bonus
 
Accuracy Bonus
Last Hit Chance *
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Last Hit Chance
 
Damage Bonus
 
Damage Bonus
Healing Bonus *
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Healing Bonus
 
Recharge Time Bonus
 
Recharge Time Bonus
 
Endurance Discount
 
Endurance Discount
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Range Bonus
 
Range Bonus
 
Threat Level
 
Threat Level
Experience to Next Level *
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Experience to Next Level
Experience Debt *
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Experience Debt
Influence/Infamy *
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Influence/Infamy
 
</pre>}}
 
</pre>}}
  
{{hidden|Movement|<pre>
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{{hidden|bg1=fdfdfd|Movement|<pre>
 
Running Speed
 
Running Speed
 
Flying Speed
 
Flying Speed
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</pre>}}
  
{{hidden|Damage Resistance|<pre>
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{{hidden|bg1=fdfdfd|Damage Resistance|<pre>
 
Smashing Resistance
 
Smashing Resistance
 
Lethal Resistance
 
Lethal Resistance
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</pre>}}
  
{{hidden|Defense|<pre>
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{{hidden|bg1=fdfdfd|Defense|<pre>
 
Base Defense
 
Base Defense
 
Ranged Defense
 
Ranged Defense
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</pre>}}
  
{{hidden|Debuff Resistance|<pre>
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{{hidden|bg1=fdfdfd|Debuff Resistance|<pre>
 
Regeneration Resistance
 
Regeneration Resistance
 
Recovery Resistance
 
Recovery Resistance
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</pre>}}
  
{{hidden|Status Effect Protection|<pre>
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{{hidden|bg1=fdfdfd|Status Effect Protection|<pre>
 
Hold Protection
 
Hold Protection
 
Immobilize Protection
 
Immobilize Protection
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</pre>}}
  
{{hidden|Status Effect Resistance|<pre>
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{{hidden|bg1=fdfdfd|Status Effect Resistance|<pre>
 
Hold Resistance
 
Hold Resistance
 
Immobilize Resistance
 
Immobilize Resistance
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Taunt Resistance
 
Taunt Resistance
 
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</pre>}}
 
* Not available until [[Issue 12]]
 
  
 
[[Category:Game Client]]
 
[[Category:Game Client]]

Latest revision as of 03:21, 11 July 2012

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Overview

Combat Attributes (sometimes also referred to as "Real Numbers") make transparent a number of attributes, in numeric format, to aid in tracking character performance. This feature was added in the February 12, 2008, patch. It is possible to add or remove attributes from the Attribute Window via the following chat line commands:

where attribute_name is one of the following: