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Difference between revisions of "Template:StoryArc The Mind of a King"

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=== The Mind of a King (15-19) ===
 
==== Souvenir ====
 
==== Souvenir ====
 
{{Souvenir|Damaged power source}}
 
{{Souvenir|Damaged power source}}
<noinclude>[[Category:Story Arc Templates|Mind of a King]]</noinclude>
 
 
===={{UL|Find a Clockwork power source for {{PAGENAME}} to study}}====
 
===={{UL|Find a Clockwork power source for {{PAGENAME}} to study}}====
 
 
'''Briefing'''
 
'''Briefing'''
  
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Well, I think I've figured out how the Clockwork operate. I had my lab cameras trained on those defunct Clockwork all night, and I just reviewed the film. It seems that the Clockwork slowly rose to life and began to reassemble each other! At the same time, my lab equipment detected a noticeable energy spike. {{Character}}, the energy was psychic in nature!
 
Well, I think I've figured out how the Clockwork operate. I had my lab cameras trained on those defunct Clockwork all night, and I just reviewed the film. It seems that the Clockwork slowly rose to life and began to reassemble each other! At the same time, my lab equipment detected a noticeable energy spike. {{Character}}, the energy was psychic in nature!
  
As hard as it may be to believe, the Clockwork King must control his robots through psychic energy. Apparently, he's some sort of powerful telekinetic. That's how he makes his machines work, even though physics dictates they should be little more than wind-up toys.
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As hard as it may be to believe, the Clockwork King must control his robots through psychic energy. Apparently, he's some sort of powerful telekinetic. That's how he makes his machines work, even though physics dictates they should be little more than wind-up toys.<noinclude>[[Category:Story Arc Templates|Mind of a King]]</noinclude>

Latest revision as of 12:17, 23 March 2012

E ICON MeritToken.png Merit Rewards: This activity awards 14 Reward Merits.

The Mind of a King (15-19)

Souvenir

Damaged power source

This burned out piece of technology represents the beginning and the end of a puzzling mystery. It seems the Clockwork King powers his constructs through telekinesis alone. the magnitude of his power must be astronomical for him to operate so many Clockworks at once, and at such a great range. All that remains now is to find the Clockwork King and force him to stop his mental marionettes. You learned all this in an adventure you've come to think of as:

The Mind of a King

It all began when your contact asked you to retrieve a Clockwork power source for analysis. You hit the streets, defeating many Clockwork before you recovered a suitable piece.

But the piece was only a small part of the mystery. Your contact sent you to a Clockwork base to retrieve a Clockwork broadcasting unit. After examining the unit, your contact was able to detect a similar signal coming from the sewers. You followed the signal, and discovered that it came from a Vahzilok broadcasting unit.

Your contact could only conclude that Vahzilok was the device's owner, and that the Clockwork were mearly using it for scrap. Puzzled, your contact asked you to recover some more Clockwork parts. Determined to solve the mystery, you went back to the streets.

You returned with 15 defeated robots, which your contact tried to reactivate. These efforts were not successful, but the robots were spurred to life anyway by the mental energies of the Clockwork King.

Find a Clockwork power source for StoryArc The Mind of a King to study

Briefing

I'm interested in finding out more about how the Clockwork King's robots work. He may be a villain, but he's made some amazing creations. Could you find a Clockwork power source for me to study?

Mission Acceptance

I appreciate this, Character. The more we know about the Clockwork, the better we can combat them. Try looking in Atlas Park, Kings Row, Perez Park, Galaxy City, Boomtown, or Skyway City to find some.

Unnecessary Solicitation

I still need that Clockwork power source to analyze.

Mission Objective(s)

  • Collect Clockwork power source
    • Defeat 15 Clockwork

You found a Clockwork power source.

Icon clue generic.png
Damaged power source
You took this power source from a Clockwork minion you defeated. It seems that the power source was damaged in combat.

Debriefing

Thank you very much. I'm sure this will help me understand the Clockwork better. I'll let you know what I discover.

Combat the Clockwork in the office

Briefing

This Clockwork power source you recovered doesn't answer as many questions as I had hoped. In fact, I can't seem to make it function at all.

Perhaps the key lies in one of the Clockwork's bases of operation. According to my sources, there's a Clockwork base in a nearby office building, under the control of a mighty robot called Bolts. I want you to combat the Clockwork in that office. Bring back anything that looks like a power broadcasting unit, ok?

Mission Acceptance

The plot is definitely thickening, as they say.

Unnecessary Solicitation

I still need that Clockwork power broadcasting device.

Mission Objective(s)

You've wondered for a long time about the Clockwork's mysterious power source. Now that the answer seems near, there'll be no slowing you down.

  • Defeat Bolts and its minions

You found a broadcasting unit.

Enemies

Badge villain clockwork.png Clockwork

Notable NPCs

Icon clue generic.png
Broadcasting unit
You found this device in a Clockwork lair. It broadcasts a signal to a remote source.

Debriefing

Thanks. This Clockwork broadcasting unit may help us figure out how the Clockwork King powers his minions. I must say, it's an odd design for the Clockwork. I'll have to run a number of tests.

Go into the sewers and recover the device

Briefing

I'm really stumped by the broadcasting unit you found in that Clockwork lair. It doesn't look anything like the Clockwork King's normal designs!

I've been scanning for a signal similar to the one the device outputs, and I've finally located one. It's in a section of the Paragon City sewers. I need you to go into the sewers and recover the device. If I were you, I'd be prepared for a fight.

Mission Acceptance

Tread carefully, hero. I have no idea what you are going to find down there.

Unnecessary Solicitation

Get down to the sewers and find that device.

Mission Objective(s)

As you enter the sewers, you hear the sound of distant radio static.

  • Defeat all villains in sewers
    • Locate the broadcasting device

You defeated the Vahzilok and found the broadcasting device.

Enemies

Badge villain clockwork.png Clockwork
Badge villain vahzilok.png Vahzilok

You found the broadcasting device.

Icon clue generic.png
Vahzilok broadcasting unit
This device is almost identical to the broadcasting unit you found in a Clockwork den.

Debriefing

Icon clue generic.png
Data on Vahzilok device
The two broadcasting devices, which you found in a Clockwork den and a Vahzilok lair, emit some kind of long range, high frequency signal. This type of signal would be ideal for carrying messages, but there is no evidence that the signal can power the Clockwork.

Puzzling, Character. This device you took from the Vahzilok looks just like the one you found in the Clockwork base.

These devices look identical. Strange that you should find one in a Clockwork base and the other in a Vahzilok den. I believe they are emitting the same signal, but I'm not sure how it could be guiding the Clockwork.

Collect more Clockwork parts

Briefing

Interesting. This device you found in the Vahzilok den is just like the one you discovered in the Clockwork hideout. Character, I don't think they were designed by the Clockwork King at all! I believe Vahzilok's been using these devices to communicate with his minions; the Clockwork probably just took it for scrap.

It looks like we're no nearer to figuring out how the Clockwork King powers his robots. Can you collect some more Clockwork parts for me? I'd like to see if I can recreate the robots in my lab.

Mission Acceptance

About 15 should do it, Character.

Unnecessary Solicitation

I need more Clockwork parts, Character. Get back on the streets.

Mission Objective(s)

  • Collect sample parts
    • Defeat 15 Clockwork

You have collected enough Clockwork parts.

Icon clue generic.png
Clockwork parts
You collected these undamaged Clockwork parts so that your contact can recreate the Clockwork under laboratory conditions.

Debriefing

Excellent work! I'll take these Clockwork parts to my lab and begin work on them. I'm sure I can figure out the Clockwork King's power source.

Destroy the Clockwork and recover the research data

Briefing

Help! They're in my lab! The Clockwork King's robots! Believe me or not, Character, they're the same defunct robots you collected for me earlier. I don't know how it happened, but they're somehow functioning again!

I've sealed them in, but they'll get out eventually. You've got to destroy the Clockwork and recover the research data from my computer. Hurry, before they destroy it! The location of my lab is marked on your map.

Mission Acceptance

That data is our only hope of defeating the Clockwork King!

Unnecessary Solicitation

Clear those Clockwork out of my lab!

Mission Objective(s)

You tread carefully through the mishmash of broken beakers and strange fluids.

  • Defeat all Clockwork in lab
    • Recover research data

You have cleared the lab and salvaged the computer data.

Enemies

Badge villain clockwork.png Clockwork

Notable NPCs

Icon clue generic.png
Research data
This large body of data, compiled by your contact, indicates that no technological force could possibly power the Clockwork. In fact, the design of the robots seems to be quite haphazard, and no two are built from exactly the same parts.

Debriefing

Thank you so much for combating those Clockwork in my lab. You saved some vital discoveries.

Well, I think I've figured out how the Clockwork operate. I had my lab cameras trained on those defunct Clockwork all night, and I just reviewed the film. It seems that the Clockwork slowly rose to life and began to reassemble each other! At the same time, my lab equipment detected a noticeable energy spike. Character, the energy was psychic in nature!

As hard as it may be to believe, the Clockwork King must control his robots through psychic energy. Apparently, he's some sort of powerful telekinetic. That's how he makes his machines work, even though physics dictates they should be little more than wind-up toys.