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Difference between revisions of "Talk:Mr. Caldoun"

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Mission objectives: Steal the valuable shinys! Defeat The Spitter and his cohorts
 
Mission objectives: Steal the valuable shinys! Defeat The Spitter and his cohorts
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Abandoned Dismantler: !ORD.RCV; CWK.TSK = KIL.TSK; !VLD.PPL
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Abandoned Dismantler: KIL.TSK
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The Spitter: Come on you worthless dogs, keep looking, it's bound to be down here!
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The Spitter: Powers Division!?
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The Spitter: In the gumbo!?
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The Spitter: Fill her full of lead!
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Clue: You found several dozen small clear plastic cases containing a sharply cut precious gemstone of unfamiliar design. They're probably synthetically grown for use in advanced laser weapons and could be worth quite a bit to the right bidder.
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New mission objective: Escape!
  
 
[[User:RogerWilco|RogerWilco]] 15:22, 11 March 2012 (UTC)
 
[[User:RogerWilco|RogerWilco]] 15:22, 11 March 2012 (UTC)

Latest revision as of 16:39, 11 March 2012

Missions:

THE FORLORN ARE GETTING AMBITIOUS

Interested parties would like some wet-works done for them, on the sly. The Forlorn are getting greedy here in the gumbo and, things as they are, there just isn't enough room for them to be around. Interested parties want me to find someone who can take care of this little problem, for a nice slice of course.

You interested?

Reply: How much we talkin'?

That's the spirit. Trust me, the reward is well worth it. You can find the Forlorn under the city in these tunnels. Interested parties would like it if you could get your hands on their medical supplies in addition to kicking their teeth in. It just wouldn't have the same impact if they could fix themselves up after you break them down.

PROTECTION RACKET

Lil' Red runs a dance hall out around the Sunken City. I know, she's crazy, but nobody ever messes with her entertainers. The way I figure it, she's in need of some protection in case something bad happens to her business. I'd like you to pay her a little visit and show her how bad it would be not to pay for that protection.

Reply: You want me to mess her up too?

No need to hurt her, just smash up her place and work over her entertainment a little. That should get the message across.

Mission: Start a racketeering ring on the Dregs

On contacting while on mission: Remember, no need to bust up Ms. Wicked's face. After all, we don't need to seem... uncivilized.

Greeting on entering mission: Ms. Wicked welcomes you into her establishment. That was her first mistake...

Ms. Wicked: I've got all kinds of amenities that you just can't find anywhere else in the gumbo. What would you like?

Reply: You look like you could use some protection.

Ms. Wicked: Protection? Oh sugarplum, I got all the protection I need from my boys...

Reply: Yeah, they aren't gonna cut it.

Ms. Wicked: I'm flattered you want to work for me, darlin', but I think I'd have better use for you as a client than another hired hand. All my boys are ready to entertain. What's your pleasure?

Reply: I don't want to work for you. I'm here to collect.

Ms. Wicked: Collect!? You tryin' to cut in on my business!?

Reply: (Bust the place up)

Ms. Wicked: Collect!?
Ms. Wicked: You tryin' to cut in on my business!?
Ms. Wicked: Whoever you work for ain't ever gonna find your body!
Ms. Wicked: Oh, you did NOT just hit me!
Ms. Wicked: I'm going to cut off your head and mount it on the wall!
Ms. Wicked: How DARE you come into my place of business like this!
Ms. Wicked: You touch me again and I'll turn your head into a bonnet!
Ms. Wicked: Uff!

Mission objectives: 2 supplies to smash up, 3 of Ms. Wicked's dancers to rough up

Dancer: What are you doing?
Dancer: Ow!
Dancer: Stop!
Dancer: What are you doing!?
Dancer: Gah, please don't!
Dancer: What's going on?
Dancer: Are you here to save me?
Dancer: Please!
Dancer: Stop!
Dancer: Don't kill me!
Dancer: No! Please!
Raider: Kill this joker!
Dancer: Is something wrong?
Dancer: What do you want?
Dancer: Oh my god, what are you doing!?
Dancer: I didn't do anything!
Dancer: Help! Help!

PEDDLING POSSESSION

We've got a new VIP in the Ward, the anonymous danger junkie type, currently goin' by the moniker Mr. Nonesuch/Mr. Sink/ Mr. Gumbo (Multiple names possible). Dunno if he's new from Cole-side or somehow risen up to gumbo bourgeois, an' I don't much care. Thing is, he's looking for a new kick-- he wants to get possessed by an Apparition and ride the anger-high.

Reply: You gotta be kiddin' me.

It's more common than you think. And we ain't here to judge Mr. Nonesuch/Mr. Sink/Mr. Gumbo, we're here to give him what he wants. There's a Possession Den over in the Free-Fire Zone. Mr. Nonesuch will meet you there. He wants an armed escort an' that's you. Just escort him to one of the Apparitions and let it do what it does.

Before you start sweatin', the other ghost-junkies in the den won't be hostile. Why fight for a host when you've got 'em coming to your doorstep, am I right?

On entering mission: Now that Mr. Sink is here, they've gotten a bit excited, a common enough trait in danger junkies.

Mission: Satisfy the client's need for possession

Mission objective: Escort Mr. Sink to the awaiting Apparition.

Mr. Sink: Daddy needs some ghost. Yes, he does.
Mr. Sink: Get me to the ghost nice and safe.
Suspicious Citizen: I wonder how much he paid?
Suspicious Citizen: Are you sure we can't attack them?
Suspicious Citizen: That's not part of the deal and you know it.
Suspicious Citizen: He made it this far. Promising.
Suspicious Citizen: Let's see if he can survive the transition.
Mr. Sink: Here comes the rush!
[Caption] Another satisfied customer.
[Caption] Awww man. Things are about to get bad. Hold tight, Girl Power. Details soon.
[Caption] Ugh, it's the Carnies..!
[Caption] They're coming to take down the Possession Den. DRIVE THEM AWAY! Mr. Sink might be loving this so long as the high has him, but we can't lose face here, especially not with the Apparitions!

New mission objective: Defeat the carnies

Mr. Sink: THEY WOULDN'T DARE!
[Caption] The Carnies are here! Take them out or we risk making the Apparitions really, really angry!
Resplendent Mistress: Rip this den apart!
Radiant Eremite: Take out Caldoun's fool!
Mr. Sink: I PAID GOOD MONEY FOR THIS!
[Caption] Hurry it up! More of the possessed are getting angry enough to lash out! At anything!
[Caption] Do whatever it takes to get those Carnies out of there. The Apparitions are more important than the client. I could care less if Mr. Sink got himself killed!


THE DREGS FOUND SOMETHING SHINY

A lot of stuff got left behind when First Ward fell. A lot of valuable things... if you get my drift. Word has it that The Hyena/The Spitter (Multiple names possible) and his Dregs are digging around in the rubble of Sunken City for some nice shinys. The things won't do them any good out here anyway, but they could do us a world of good outside of this rubbish heap. What do you say? I give you the location, you grab the loot, and we split it fifty-fifty, eh?

Reply: More like seventy-thirty. I'm doing all the work.

... Alright, alright. Here's the building they're stompin' around in. Just watch out for that Hamidon beasty while you're down there or The Spitter and his friends will be the least of your problems.

Mission: Steal loot from the Dregs

On entering mission: Despite being deep under the city the facility's robust construction has prevented it from flooding.

Mission objectives: Steal the valuable shinys! Defeat The Spitter and his cohorts

Abandoned Dismantler: !ORD.RCV; CWK.TSK = KIL.TSK; !VLD.PPL
Abandoned Dismantler: KIL.TSK
The Spitter: Come on you worthless dogs, keep looking, it's bound to be down here!
The Spitter: Powers Division!?
The Spitter: In the gumbo!?
The Spitter: Fill her full of lead!

Clue: You found several dozen small clear plastic cases containing a sharply cut precious gemstone of unfamiliar design. They're probably synthetically grown for use in advanced laser weapons and could be worth quite a bit to the right bidder.

New mission objective: Escape!

RogerWilco 15:22, 11 March 2012 (UTC)