Difference between revisions of "Theft of Essence: Chance for +Endurance"
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== Effects == | == Effects == | ||
− | Gives a 20% chance of granting the powers target a small infusion of endurance. | + | Crafted version: Gives a 20% chance of granting the powers target a small infusion of endurance. |
− | 10 Endurance per sucessful activation, and each target in an AOE ( | + | 10 Endurance per sucessful activation, and each target in an AOE (e.g. Dark Regeneration) is checked independently. |
+ | |||
+ | Store-bought version: Gives a chance of granting the powers target a small infusion of endurance. This effect will trigger roughly 3 times per minute. | ||
== Recipe == | == Recipe == | ||
− | {{DropRecipeHead|Theft of Essence| | + | {{DropRecipeHead|Theft of Essence|RR}} |
{{DropRecipeTables|from=10|to=30 | {{DropRecipeTables|from=10|to=30 | ||
|{{ISalvage|Human Blood Sample|1|10|25}}<br />{{ISalvage|Spiritual Essence|1|10|25}}<br />{{ISalvage|Unearthed Relic|1|10|25}}<br />{{ISalvage|Symbiotic Armor|1|10|25}} | |{{ISalvage|Human Blood Sample|1|10|25}}<br />{{ISalvage|Spiritual Essence|1|10|25}}<br />{{ISalvage|Unearthed Relic|1|10|25}}<br />{{ISalvage|Symbiotic Armor|1|10|25}} | ||
|{{ISalvage|Stabilized Mutant Genome|1|26|30}}<br />{{ISalvage|Alchemical Silver|1|26|30}}<br />{{ISalvage|Ensorcelled Weapon|1|26|30}}<br />{{ISalvage|Deific Weapon|1|26|30}} | |{{ISalvage|Stabilized Mutant Genome|1|26|30}}<br />{{ISalvage|Alchemical Silver|1|26|30}}<br />{{ISalvage|Ensorcelled Weapon|1|26|30}}<br />{{ISalvage|Deific Weapon|1|26|30}} | ||
|}} | |}} |
Latest revision as of 14:46, 6 April 2012
This is an enhancement in the Theft of Essence set.
Reward Merit Purchase The Reward Merit cost of this recipe is 200 Merits. |
Alignment Merit Purchase The Alignment Merit cost of this recipe is 2 Merits. |
Astral Merit Purchase The Astral Merit cost of this recipe is 32 Merits. |
Empyrean Merit Purchase This recipe cannot be purchased with Empyrean Merits. |
Effects
Crafted version: Gives a 20% chance of granting the powers target a small infusion of endurance.
10 Endurance per sucessful activation, and each target in an AOE (e.g. Dark Regeneration) is checked independently.
Store-bought version: Gives a chance of granting the powers target a small infusion of endurance. This effect will trigger roughly 3 times per minute.
Recipe
This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor, an Alignment Merit Vendor, or an Incarnate Merit Vendor as an Invention Origin Enhancement Recipe, by Random Rare Recipe Roll, from another player at the Auction House, or by trading. It is a rare drop.
This recipe may be sold to a store for 200 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
10 | 3,600 | 1 Human Blood Sample 1 Spiritual Essence 1 Unearthed Relic 1 Symbiotic Armor |
11 | 4,380 | |
12 | 5,160 | |
13 | 5,940 | |
14 | 6,720 | |
15 | 7,500 | |
16 | 12,900 | |
17 | 18,300 | |
18 | 23,700 | |
19 | 29,100 | |
20 | 34,500 | |
21 | 35,080 | |
22 | 35,660 | |
23 | 36,240 | |
24 | 36,820 | |
25 | 37,400 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
26 | 38,660 | 1 Stabilized Mutant Genome 1 Alchemical Silver 1 Ensorcelled Weapon 1 Deific Weapon |
27 | 39,920 | |
28 | 41,180 | |
29 | 42,440 | |
30 | 87,400 |