Difference between revisions of "Time"
From Paragon Wiki Archive
(creating table of times -- thanks to GuyPerfect for the info!) |
(→Events: noting equivalent real times that correspond to in-game times, for convenience (with rounding to nearest minute)) |
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− | The passage of time in game is vastly accelerated with respect to real time | + | {{TOCright}} |
+ | = Overview = | ||
+ | The passage of time in-game is vastly accelerated with respect to real time. Heroes and Villains may encounter different aspects of the game depending on in-game time in addition to the graphical representation to day and night. | ||
− | + | == Algorithm == | |
− | + | One real time hour is equivalent to two in-game days, with midnights occurring on the hour and on the half hour. The chart below compares real time (green) with the equivalent in-game time (blue). The servers syncronize their clocks with [http://en.wikipedia.org/wiki/UTC UTC]. | |
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− | + | [[File:InGame_Timeline.gif|center|512px]] | |
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− | + | == Events == | |
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− | + | A number of events happen in the game between certain in-game times, including the following: | |
− | + | ||
− | + | === 06:00 to 20:00 === | |
− | + | ''Real time: :08 to :25 and :38 to :55'' | |
− | + | * Villains can defeat Nerva Spectral Daemons in [[Nerva Archipelago]] to spawn [[Caleb]]. | |
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− | + | === 21:00 to 06:00 === | |
− | + | ''Real time: :26 to :38 and :56 to :08'' | |
− | + | * [[Ghosts]] will spawn in [[Croatoa]] | |
− | + | * [[Jack in Irons]] may spawn in [[Croatoa]] | |
− | + | * [[Banished Pantheon]] spirit masks will spawn in [[Talos Island]] and [[Bloody Bay]] | |
− | + | * [[Council]] Vampyri will spawn in [[Striga Isle]] | |
− | + | * [[Caleb]] may spawn in [[Nerva Archipelago]] | |
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− | + | [[Category:Gameplay]] | |
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Latest revision as of 02:11, 8 February 2011
Overview
The passage of time in-game is vastly accelerated with respect to real time. Heroes and Villains may encounter different aspects of the game depending on in-game time in addition to the graphical representation to day and night.
Algorithm
One real time hour is equivalent to two in-game days, with midnights occurring on the hour and on the half hour. The chart below compares real time (green) with the equivalent in-game time (blue). The servers syncronize their clocks with UTC.
Events
A number of events happen in the game between certain in-game times, including the following:
06:00 to 20:00
Real time: :08 to :25 and :38 to :55
- Villains can defeat Nerva Spectral Daemons in Nerva Archipelago to spawn Caleb.
21:00 to 06:00
Real time: :26 to :38 and :56 to :08
- Ghosts will spawn in Croatoa
- Jack in Irons may spawn in Croatoa
- Banished Pantheon spirit masks will spawn in Talos Island and Bloody Bay
- Council Vampyri will spawn in Striga Isle
- Caleb may spawn in Nerva Archipelago