Badge time.png   The Paragon Wiki Archive documents the state of City of Heroes/Villains as it existed on December 1, 2012.

Difference between revisions of "Heal"

From Paragon Wiki Archive
Jump to: navigation, search
m
m (merging the two articles)
 
(One intermediate revision by the same user not shown)
Line 3: Line 3:
 
;Heal
 
;Heal
  
# A Heal is any power that refills a target's Health bar. Mechanically identical to damage, a Heal simply has a negative damage strength.
+
#A Heal is any power that refills a target's [[Hit Points|health]] bar. Mechanically identical to [[damage]], a Heal simply has a negative damage [[Strength Modifier|strength]].
 +
#*[[Medicine#Aid Other|Aid Other]], [[Empathy#Healing Aura|Healing Aura]] and [[Poison#Alkaloid|Alkaloid]] are examples of Healing powers.
 +
#**[[Empathy#Regeneration Aura|Regeneration Aura]], [[Traps#Triage Beacon|Triage Beacon]] and the Circle of Thorns' [[Thorn Crystal|Crystals of Health]] are ''not'' examples of Healing effects, but of [[Health Regeneration|Regeneration]].
 +
#*Any healing will wake an ally affected with the [[Sleep]] status effect, but will not free them from any other [[Status Effect]].
  
 
[[Category:Definition]]
 
[[Category:Definition]]

Latest revision as of 04:05, 12 June 2010

Definition

Heal
  1. A Heal is any power that refills a target's health bar. Mechanically identical to damage, a Heal simply has a negative damage strength.