Difference between revisions of "Experience"
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Experience is accrued by defeating [[enemies]] and completing [[mission]]s. | Experience is accrued by defeating [[enemies]] and completing [[mission]]s. | ||
− | + | = Experience Table = | |
This table indicates the experience requirements for each level in both [[City of Heroes]] and [[City of Villains]]. | This table indicates the experience requirements for each level in both [[City of Heroes]] and [[City of Villains]]. | ||
Line 190: | Line 190: | ||
Source: http://faqs.ign.com/articles/539/539615p1.html | Source: http://faqs.ign.com/articles/539/539615p1.html | ||
+ | |||
+ | |||
+ | = Experience Distribution and Team Bonuses = | ||
+ | |||
+ | For each character in the team: | ||
+ | |||
+ | 1. Look up the standard XP reward that character would get if he were soloing at his actual level and he defeated an equal-level version of the enemy in question. | ||
+ | |||
+ | 2. Adjust that reward based on the enemy's actual level relative to the character's current combat level: | ||
+ | |||
+ | {| border="1" cellpadding="0" cellspacing="0" align="center" style="text-align:center" | ||
+ | ! Critter's Relative Level !! XP Multiplier | ||
+ | |- | ||
+ | | -5 or lower || 0 | ||
+ | |- | ||
+ | | -4 || 0.2 | ||
+ | |- | ||
+ | | -3 || 0.4 | ||
+ | |- | ||
+ | | -2 || 0.6 | ||
+ | |- | ||
+ | | -1 || 0.8 | ||
+ | |- | ||
+ | | 0 || 1 | ||
+ | |- | ||
+ | | +1 || 1.2 | ||
+ | |- | ||
+ | | +2 || 1.4 | ||
+ | |- | ||
+ | | +3 || 1.65 | ||
+ | |- | ||
+ | | +4 || 1.9 | ||
+ | |- | ||
+ | | +5 or higher || 2 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | 3. Adjust the reward for team size: | ||
+ | |||
+ | {| border="1" cellpadding="0" cellspacing="0" align="center" style="text-align:center" | ||
+ | ! Team Size !! XP Multiplier | ||
+ | |- | ||
+ | | 1 || 1 | ||
+ | |- | ||
+ | | 2 || 1.25 | ||
+ | |- | ||
+ | | 3 || 1.5 | ||
+ | |- | ||
+ | | 4 || 1.8 | ||
+ | |- | ||
+ | | 5 || 2 | ||
+ | |- | ||
+ | | 6 || 2.1 | ||
+ | |- | ||
+ | | 7 || 2.2 | ||
+ | |- | ||
+ | | 8 || 2.5 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | 4. Adjust the reward by the ratio of the character's current combat level to the total number of combat levels in the team. | ||
+ | |||
+ | |||
+ | Sources: | ||
+ | |||
+ | * [http://boards.cityofheroes.com/showflat.php?Number=7843541&Search=true#Post7843541 "Re: Who gets the XP?" by FatherXmas] | ||
+ | |||
+ | * [http://boards.cityofheroes.com/showflat.php?Number=8323535&Search=true#Post8323535 "Re: XP division on teams" by iakona] | ||
[[Category:Gameplay]] | [[Category:Gameplay]] |
Revision as of 06:52, 22 May 2007
Experience is accrued by defeating enemies and completing missions.
Experience Table
This table indicates the experience requirements for each level in both City of Heroes and City of Villains.
Level | Incremental | Cumulative | Level | Incremental | Cumulative |
1 | n/a | 0 | 26 | 85,200 | 446,119 |
2 | 106 | 106 | 27 | 108,000 | 554,119 |
3 | 337 | 443 | 28 | 135,000 | 689,119 |
4 | 582 | 1,025 | 29 | 166,650 | 855,769 |
5 | 800 | 1,825 | 30 | 203,400 | 1,059,169 |
6 | 1,237 | 3,062 | 31 | 254,000 | 1,313,169 |
7 | 1,575 | 4,637 | 32 | 314,600 | 1,627,769 |
8 | 1,950 | 6,587 | 33 | 386,400 | 2,014,169 |
9 | 2,680 | 9,267 | 34 | 470,600 | 2,484,769 |
10 | 3,125 | 12,392 | 35 | 571,200 | 3,055,969 |
11 | 3,600 | 15,992 | 36 | 701,500 | 3,757,469 |
12 | 4,995 | 20,987 | 37 | 854,700 | 4,612,169 |
13 | 6,405 | 27,392 | 38 | 1,036,600 | 5,648,769 |
14 | 7,400 | 34,792 | 39 | 1,250,200 | 6,898,969 |
15 | 9,093 | 43,885 | 40 | 1,502,550 | 8,401,519 |
16 | 11,184 | 55,069 | 41 | 1,692,900 | 10,094,419 |
17 | 13,000 | 68,069 | 42 | 1,907,550 | 12,001,969 |
18 | 15,950 | 84,019 | 43 | 2,150,550 | 14,152,519 |
19 | 19,200 | 103,219 | 44 | 2,421,900 | 16,574,419 |
20 | 23,400 | 126,619 | 45 | 2,729,700 | 19,304,119 |
21 | 28,000 | 154,619 | 46 | 3,078,000 | 22,382,119 |
22 | 36,000 | 190,619 | 47 | 3,470,850 | 25,852,969 |
23 | 45,000 | 235,619 | 48 | 3,912,300 | 29,765,269 |
24 | 56,000 | 291,619 | 49 | 4,410,450 | 34,175,719 |
25 | 69,300 | 360,919 | 50 | 4,973,400 | 39,149,119 |
Source: http://faqs.ign.com/articles/539/539615p1.html
Experience Distribution and Team Bonuses
For each character in the team:
1. Look up the standard XP reward that character would get if he were soloing at his actual level and he defeated an equal-level version of the enemy in question.
2. Adjust that reward based on the enemy's actual level relative to the character's current combat level:
Critter's Relative Level | XP Multiplier |
---|---|
-5 or lower | 0 |
-4 | 0.2 |
-3 | 0.4 |
-2 | 0.6 |
-1 | 0.8 |
0 | 1 |
+1 | 1.2 |
+2 | 1.4 |
+3 | 1.65 |
+4 | 1.9 |
+5 or higher | 2 |
3. Adjust the reward for team size:
Team Size | XP Multiplier |
---|---|
1 | 1 |
2 | 1.25 |
3 | 1.5 |
4 | 1.8 |
5 | 2 |
6 | 2.1 |
7 | 2.2 |
8 | 2.5 |
4. Adjust the reward by the ratio of the character's current combat level to the total number of combat levels in the team.
Sources: