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Difference between revisions of "Energy Melee"

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{{Powers_EnergyMelee_BuildUp|Border=1}}
 
{{Powers_EnergyMelee_BuildUp|Border=1}}
 
{{Powers_EnergyMelee_Placate|Border=1}}
 
{{Powers_EnergyMelee_Placate|Border=1}}
 +
{{Powers_EnergyMelee_WhirlingHand|Border=1}}
 +
{{Powers_EnergyMelee_Taunt|Border=1}}
 
{{Powers_EnergyMelee_Stun|Border=1}}
 
{{Powers_EnergyMelee_Stun|Border=1}}
 
{{Powers_EnergyMelee_EnergyTransfer|Border=1}}
 
{{Powers_EnergyMelee_EnergyTransfer|Border=1}}
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== Notes ==
 
== Notes ==
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* Assassin's Strike and Placate are [[Stalker]] powers unavailable to Brutes.  Whirling Hands and Taunt are [[Brute]] powers unavailable to Stalkers.
  
 
[[Category:Gameplay]][[Category:Powersets]]
 
[[Category:Gameplay]][[Category:Powersets]]

Revision as of 11:52, 30 November 2005

Overview

Energy Melee is one of the powersets. It is a Stalker primary powerset in City of Villains.

Powers

The following table lists the powers in the Energy Melee powerset:

Template:Powers Header Template:Powers EnergyMelee Barrage Template:Powers EnergyMelee EnergyPunch Template:Powers EnergyMelee BoneSmasher Template:Powers EnergyMelee AssassinsStrike Template:Powers EnergyMelee BuildUp Template:Powers EnergyMelee Placate Template:Powers EnergyMelee WhirlingHand Template:Powers EnergyMelee Taunt Template:Powers EnergyMelee Stun Template:Powers EnergyMelee EnergyTransfer Template:Powers EnergyMelee TotalFocus |}

Notes

  • Assassin's Strike and Placate are Stalker powers unavailable to Brutes. Whirling Hands and Taunt are Brute powers unavailable to Stalkers.