Difference between revisions of "Energy Melee"
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{{Powers_EnergyMelee_BuildUp|Border=1}} | {{Powers_EnergyMelee_BuildUp|Border=1}} | ||
{{Powers_EnergyMelee_Placate|Border=1}} | {{Powers_EnergyMelee_Placate|Border=1}} | ||
+ | {{Powers_EnergyMelee_WhirlingHand|Border=1}} | ||
+ | {{Powers_EnergyMelee_Taunt|Border=1}} | ||
{{Powers_EnergyMelee_Stun|Border=1}} | {{Powers_EnergyMelee_Stun|Border=1}} | ||
{{Powers_EnergyMelee_EnergyTransfer|Border=1}} | {{Powers_EnergyMelee_EnergyTransfer|Border=1}} | ||
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== Notes == | == Notes == | ||
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+ | * Assassin's Strike and Placate are [[Stalker]] powers unavailable to Brutes. Whirling Hands and Taunt are [[Brute]] powers unavailable to Stalkers. | ||
[[Category:Gameplay]][[Category:Powersets]] | [[Category:Gameplay]][[Category:Powersets]] |
Revision as of 11:52, 30 November 2005
Overview
Energy Melee is one of the powersets. It is a Stalker primary powerset in City of Villains.
Contents
Powers
The following table lists the powers in the Energy Melee powerset:
Template:Powers Header Template:Powers EnergyMelee Barrage Template:Powers EnergyMelee EnergyPunch Template:Powers EnergyMelee BoneSmasher Template:Powers EnergyMelee AssassinsStrike Template:Powers EnergyMelee BuildUp Template:Powers EnergyMelee Placate Template:Powers EnergyMelee WhirlingHand Template:Powers EnergyMelee Taunt Template:Powers EnergyMelee Stun Template:Powers EnergyMelee EnergyTransfer Template:Powers EnergyMelee TotalFocus |}