Difference between revisions of "Template:Petcommands"
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==== Stances ==== | ==== Stances ==== | ||
− | *[[Image:PetCommand_Stance_Aggressive.png|20px]] '''Aggressive''' Attack everything in | + | *[[Image:PetCommand_Stance_Aggressive.png|20px]] '''Aggressive''' - Attack everything in their [[Perception]] range, or that attacks you or any of your other pets. |
− | *[[Image:PetCommand_Stance_Defensive.png|20px]] '''Defensive''' Retaliate to | + | *[[Image:PetCommand_Stance_Defensive.png|20px]] '''Defensive''' - Retaliate to attacks made against you or any of your other pets. |
− | *[[Image:PetCommand_Stance_Passive.png|20px]] '''Passive''' Will not attack unless specifically told to | + | *[[Image:PetCommand_Stance_Passive.png|20px]] '''Passive''' - Will not attack unless specifically told to. |
==== Actions ==== | ==== Actions ==== |
Revision as of 07:43, 2 April 2008
Stances
Aggressive - Attack everything in their Perception range, or that attacks you or any of your other pets.
Defensive - Retaliate to attacks made against you or any of your other pets.
Passive - Will not attack unless specifically told to.
Actions
Attack Attacks the player's currently selected target, regardless of Stance. Automatically switches to Follow after target has been defeated.
Follow Follow the player.
Stay Hold position. Will move a short distance from that spot if in Aggressive orDefensive mode and attacking.
Goto Gives the player a targeting reticule. Pets continuously attempt to goto the location the player selects. Similar rules to Stay.
Dismiss Unusual Action: Will always cause the pet(s) to disappear from the pet window. Henchmen and other player summoned pets immediately despawn. Heavies and Turrets in Recluse's Victory hang around.