Difference between revisions of "Template:Petcommands"
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==== Actions ==== | ==== Actions ==== | ||
− | *[[Image:PetCommand_Action_Attack.png|20px]] '''Attack''' Attacks the player's currently selected target, regardless of Stance. | + | *[[Image:PetCommand_Action_Attack.png|20px]] '''Attack''' Attacks the player's currently selected target, regardless of Stance. Automatically switches to Follow after target has been defeated. |
− | *[[Image:PetCommand_Action_Follow.png|20px]] '''Follow''' Follow the player | + | *[[Image:PetCommand_Action_Follow.png|20px]] '''Follow''' Follow the player. |
− | *[[Image:PetCommand_Action_Stay.png|20px]] '''Stay''' Hold position. Will move short | + | *[[Image:PetCommand_Action_Stay.png|20px]] '''Stay''' Hold position. Will move a short distance from that spot if in Aggressive orDefensive mode and attacking. |
*[[Image:PetCommand_Action_Goto.png|20px]] '''Goto''' Gives the player a targeting reticule. Pets continuously attempt to goto the location the player selects. Similar rules to Stay. | *[[Image:PetCommand_Action_Goto.png|20px]] '''Goto''' Gives the player a targeting reticule. Pets continuously attempt to goto the location the player selects. Similar rules to Stay. | ||
*[[Image:PetCommand_Action_Dismiss.png|20px]] '''Dismiss''' Unusual Action: Will always cause the pet(s) to disappear from the pet window. Henchmen and other player summoned pets immediately despawn. Heavies and Turrets in Recluse's Victory hang around. | *[[Image:PetCommand_Action_Dismiss.png|20px]] '''Dismiss''' Unusual Action: Will always cause the pet(s) to disappear from the pet window. Henchmen and other player summoned pets immediately despawn. Heavies and Turrets in Recluse's Victory hang around. |
Revision as of 03:57, 2 April 2008
Stances
Aggressive Attack everything in sight.
Defensive Retaliate to damage taken by the Player or other pets of the same player.
Passive Will not attack unless specifically told to
Actions
Attack Attacks the player's currently selected target, regardless of Stance. Automatically switches to Follow after target has been defeated.
Follow Follow the player.
Stay Hold position. Will move a short distance from that spot if in Aggressive orDefensive mode and attacking.
Goto Gives the player a targeting reticule. Pets continuously attempt to goto the location the player selects. Similar rules to Stay.
Dismiss Unusual Action: Will always cause the pet(s) to disappear from the pet window. Henchmen and other player summoned pets immediately despawn. Heavies and Turrets in Recluse's Victory hang around.