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Difference between revisions of "Template:Aggregate Field Crafter Salvage"

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|align="left"|40-35-30
 
|align="left"|40-35-30
 
|align="left"|[[Invention: Healing|Heal]]
 
|align="left"|[[Invention: Healing|Heal]]
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|align="left"|[[Demonic Blood Sample Salvage|Demonic Blood Sample]]
 
|align="left"|[[Demonic Blood Sample Salvage|Demonic Blood Sample]]
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|align="left" colspan="3"|[[Ancient Bone Salvage|Ancient Bone]]
 
|align="left" colspan="3"|[[Ancient Bone Salvage|Ancient Bone]]
 
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Revision as of 03:33, 29 July 2008

Table of Total Salvage Requirements
Levels Enhancement Qty Salvage Qty Salvage Qty Salvage
40-35-30 Taunt 9 Rune 9 Spell Ink 9 Stabilized Mutant Genome
25-20-15-10 Taunt 7 Human Blood Sample 7 Simple Chemical 7 Brass
40-35-30 Heal 21 Demonic Blood Sample 42 Ancient Bone
25-20-15-10 Heal 22 Spiritual Essence 22 Human Blood Sample
40-35-30 Intangibility 22 Alchemical Silver 22 Ancient Bone 22 Circuit Board
25-20-15-10 Intangibility 22 Spiritual Essence 22 Inanimate Carbon Rod 22 Computer Virus
40-35-30 Fear 24 Masterwork Weapon 24 Ancient Bone 24 Stabilized Mutant Genome
25-20-15-10 Fear 24 Spiritual Essence 24 Human Blood Sample 24 Brass
40-35-30 End Mod 26 Demonic Blood Sample 26 Inert Gas 26 Stabilized Mutant Genome
25-20-15-10 End Mod 29 Spell Scroll 29 Spiritual Essence 29 Simple Chemical
40-35-30 Interrupt 30 Spell Ink 30 Circuit Board 30 Iron
25-20-15-10 Interrupt 32 Luck Charm 32 Clockwork Winder 32 Inanimate Carbon Rod
40-35-30 To Hit Buff 30 Improvised Cybernetic 30 Inert Gas 30 Scientific Theory
25-20-15-10 To Hit Buff 32 Runebound Armor 64 Boresight
40-35-30 Knockback 30 Masterwork Weapon 30 Demonic Blood Sample 30 Circuit Board
25-20-15-10 Knockback 32 Ancient Artifact 32 Clockwork Winder 32 Brass
40-35-30 Taunt 9 Rune 9 Spell Ink 9 Stabilized Mutant Genome
40-35-30 Jump 30 Improvised Cybernetic 30 Scientific Theory
25-20-15-10 Heal 32 Luck Charm 32 Simple Chemical