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Difference between revisions of "User:Sekoia/Sandbox/Six"

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<includeonly>
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|label2  = Secondary
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|data2    = {{{sec|}}}
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|header3  =
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|label3  = [[Inherent Powers|Inherent]]
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|data3    = {{{inherent|}}}
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|label4  = [[Hit Points|Base HP]]
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|label5  = [[Hit Points|Max HP]]
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|label6  = [[Primary Power Sets|Primary Sets]]
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|label7  = [[Secondary Power Sets|Secondary Sets]]
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|label8  = Epic Power Pools
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|data50 = {{hidden|header=<font size=2>'''Modifiers (at level 50)'''</font>
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|content= <table style="width: 100%; background-color:transparent;">
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<tr><td>&nbsp;</td><th>Melee</th><th>Ranged</th></tr>
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{{User:Sekoia/Sandbox/Six/row | [[Damage Scale]] | {{{dam_melee|}}} | {{{dam_range|}}} }}
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{{User:Sekoia/Sandbox/Six/row | Defense Buff | {{{buff_def_melee|}}} | {{{buff_def_range|}}} }}
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{{User:Sekoia/Sandbox/Six/row | Damage Buff | {{{buff_dam_melee|}}} | {{{buff_dam_range|}}} }}
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{{User:Sekoia/Sandbox/Six/row | Max HP Buff | {{{buff_hpmax_melee|}}} | {{{buff_hpmax_range|}}} }}
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{{User:Sekoia/Sandbox/Six/row | ToHit Buff | {{{buff_tohit_melee|}}} | {{{buff_tohit_range|}}} }}
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{{User:Sekoia/Sandbox/Six/row | Defense Debuff | {{{debuff_def_melee|}}} | {{{debuff_def_range|}}} }}
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{{User:Sekoia/Sandbox/Six/row | Damage Debuff | {{{debuff_dam_melee|}}} | {{{debuff_dam_range|}}} }}
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{{User:Sekoia/Sandbox/Six/row | ToHit Debuff | {{{debuff_tohit_melee|}}} | {{{debuff_tohit_range|}}} }}
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{{User:Sekoia/Sandbox/Six/row | EndMod | {{{endmod_melee|}}} | {{{endmod_range|}}} }}
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{{User:Sekoia/Sandbox/Six/row | Fear | {{{fear_melee|}}} | {{{fear_range|}}} }}
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{{User:Sekoia/Sandbox/Six/row | Heal Other | {{{heal_melee|}}} | {{{heal_range|}}} }}
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{{User:Sekoia/Sandbox/Six/row | Heal Self | {{{healself_melee|}}} }}
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{{User:Sekoia/Sandbox/Six/row | Immobilize | {{{immob_melee|}}} | {{{immob_range|}}} }}
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{{User:Sekoia/Sandbox/Six/row | Knockback | {{{kb_melee|}}} | {{{kb_range|}}} }}
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{{User:Sekoia/Sandbox/Six/row | Damage Resist | {{{res_melee|}}} | {{{res_range|}}} }}
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{{User:Sekoia/Sandbox/Six/row | Sleep | {{{sleep_melee|}}} | {{{sleep_range|}}} }}
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{{User:Sekoia/Sandbox/Six/row | Slow | {{{slow_melee|}}} | {{{slow_range|}}} }}
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{{User:Sekoia/Sandbox/Six/row | Stun | {{{stun_melee|}}} | {{{stun_range|}}} }}
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{{User:Sekoia/Sandbox/Six/row | [[Threat|Taunt]] | {{{taunt_melee|}}} | {{{taunt_range|}}} }}
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{{User:Sekoia/Sandbox/Six/row | [[Threat|Threat Level]] | {{{threat_melee|}}} | {{{threat_range|}}} }}
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</table>}}
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|data51 = {{hidden|header=<font size=2>'''Limits (at level 50)'''</font>
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|content= <table style="width: 100%; background-color:transparent;">
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<tr><td>&nbsp;</td><th>Max</th><th>Min</th></tr>
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{{User:Sekoia/Sandbox/Six/row | [[Limits#Damage Resistance|Damage Resistance]] | {{{dam_res_max|}}} | {{{dam_res_min|}}} }}
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{{User:Sekoia/Sandbox/Six/row | [[Limits#Status Resistance|Status Resistance]] | {{{stat_res_max|}}} | {{{stat_res_min|}}} }}
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{{User:Sekoia/Sandbox/Six/row | [[Limits#Status Protection|Status Protection]] | {{{stat_prot_max|}}} | {{{stat_prot_min|}}} }}
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{{User:Sekoia/Sandbox/Six/row | [[Limits#Damage|Damage]] | {{{dam_max|}}} | {{{dam_min|}}} }}
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{{User:Sekoia/Sandbox/Six/row | [[Limits#Defense/ToHit|Defense]] | {{{def_max|}}} | {{{def_min|}}} }}
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{{User:Sekoia/Sandbox/Six/row | [[Limits#Defense/ToHit|ToHit]] | {{{tohit_max|}}} | {{{tohit_min|}}} }}
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{{User:Sekoia/Sandbox/Six/row | [[Limits#Recharge Rate|Recharge Rate]] | {{{rech_max|}}} | {{{rech_min|}}} }}
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{{User:Sekoia/Sandbox/Six/row | [[Limits#Health Regeneration|Regeneration]] | {{{regen_max|}}} | {{{regen_min|}}} }}
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{{User:Sekoia/Sandbox/Six/row | [[Limits#Endurance Recovery|Recovery]] | {{{recov_max|}}} | {{{recov_min|}}} }}
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{{User:Sekoia/Sandbox/Six/row | [[Limits#Stealth and Perception|Stealth]] (PvE) | {{{stealth_max_pve|}}} | {{{stealth_min_pve|}}} }}
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{{User:Sekoia/Sandbox/Six/row | [[Limits#Stealth and Perception|Stealth]] (PvP) | {{{stealth_max_pvp|}}} | {{{stealth_min_pvp|}}} }}
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{{User:Sekoia/Sandbox/Six/row | [[Limits#Stealth and Perception|Perception]] | {{{percep_max|}}} | {{{percep_min|}}} }}
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{{User:Sekoia/Sandbox/Six/row | [[Limits#Range|Range]] | {{{rng_max|}}} | {{{rng_min|}}} }}
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</table>}}
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{| class="infobox" style="width: 20em; text-align: left; font-size: 90%; border: 1px solid #aaaaaa;"
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|-
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| style="text-align:center; font-size: 120%;" | '''{{{archetype|{{PAGENAME}}}}}'''
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|-
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{{#if: {{{image|}}} | {{!}} style="text-align:center;" {{!}} {{{image}}} }}
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{{#if: {{{alignment|}}} | [[File:Badge_defeat{{#switch:{{lc:{{{alignment|}}}}}|h|hero|heroes=statesman|v|vill|villain|villains=recluse}}.png|32px]]}}
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|-
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|
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{| style="width: 100%;"
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|-
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! Primary
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| {{{pri|}}}
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|-
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! Secondary
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| {{{sec|}}}
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|-
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! [[Inherent Powers|Inherent]]
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| {{{inherent|}}}
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|-
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! [[Hit Points|Base HP]]
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| {{{hp_base|}}}
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|-
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! [[Hit Points|Max HP]]
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| {{{hp_max|}}}
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|-
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! [[Primary Power Sets|Primary Sets]]
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| {{{pri_sets|}}}
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|-
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! [[Secondary Power Sets|Secondary Sets]]
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| {{{sec_sets|}}}
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|-
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! {{#switch:{{lc:{{{alignment|}}}}}|h|hero|heroes|#default=[[Ancillary Power Pools]]|v|vill|villain|villains=[[Patron Power Pools]]|#default=Epic Power Pools}}
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| {{{anc_sets|}}}
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|}
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|-
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|{{hidden|header=<font size=2>'''Modifiers (at level 50)'''</font>
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|content=&nbsp;
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{{{!}} style="width: 100%;"
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{{!}}-
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! {{!}}{{!}} Melee {{!}}{{!}} Ranged
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{{!}}-
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! [[Damage Scale]]
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{{!}} {{{dam_melee|}}} {{!}}{{!}} {{{dam_range|}}}
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{{!}}-
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! Defense Buff
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{{!}} {{{buff_def_melee|}}} {{!}}{{!}} {{{buff_def_range|}}}
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{{!}}-
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! Damage Buff
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{{!}} {{{buff_dam_melee|}}} {{!}}{{!}} {{{buff_dam_range|}}}
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{{!}}-
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! Max HP Buff
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{{!}} {{{buff_hpmax_melee|}}} {{!}}{{!}} {{{buff_hpmax_range|}}}
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{{!}}-
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! ToHit Buff
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{{!}} {{{buff_tohit_melee|}}} {{!}}{{!}} {{{buff_tohit_range|}}}
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{{!}}-
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! Defense Debuff
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{{!}} {{{debuff_def_melee|}}} {{!}}{{!}} {{{debuff_def_range|}}}
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{{!}}-
+
! Damage Debuff
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{{!}} {{{debuff_dam_melee|}}} {{!}}{{!}} {{{debuff_dam_range|}}}
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{{!}}-
+
! ToHit Debuff
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{{!}} {{{debuff_tohit_melee|}}} {{!}}{{!}} {{{debuff_tohit_range|}}}
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{{!}}-
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! EndMod
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{{!}} {{{endmod_melee|}}} {{!}}{{!}} {{{endmod_range|}}}
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{{!}}-
+
! Fear
+
{{!}} {{{fear_melee|}}} {{!}}{{!}} {{{fear_range|}}}
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{{!}}-
+
! Heal Other
+
{{!}} {{{heal_melee|}}} {{!}}{{!}} {{{heal_range|}}}
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{{!}}-
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! Heal Self
+
{{!}} {{{healself_melee|}}}
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{{!}}-
+
! Immobilize
+
{{!}} {{{immob_melee|}}} {{!}}{{!}} {{{immob_range|}}}
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{{!}}-
+
! Knockback
+
{{!}} {{{kb_melee|}}} {{!}}{{!}} {{{kb_range|}}}
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{{!}}-
+
! Damage Resist
+
{{!}} {{{res_melee|}}} {{!}}{{!}} {{{res_range|}}}
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{{!}}-
+
! Sleep
+
{{!}} {{{sleep_melee|}}} {{!}}{{!}} {{{sleep_range|}}}
+
{{!}}-
+
! Slow
+
{{!}} {{{slow_melee|}}} {{!}}{{!}} {{{slow_range|}}}
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{{!}}-
+
! Stun
+
{{!}} {{{stun_melee|}}} {{!}}{{!}} {{{stun_range|}}}
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{{!}}-
+
! [[Threat|Taunt]]
+
{{!}} {{{taunt_melee|}}} {{!}}{{!}} {{{taunt_range|}}}
+
{{!}}-
+
! [[Threat|Threat Level]]
+
{{!}} {{{threat_melee|}}} {{!}}{{!}} {{{threat_range|}}}
+
{{!}}}
+
&nbsp;}}
+
|-
+
|{{hidden|header=<font size=2>'''Limits (at level 50)'''</font>
+
|content=&nbsp;
+
{{{!}} style="width: 100%;"
+
{{!}}-
+
! {{!}}{{!}} Max {{!}}{{!}} Min
+
{{!}}-
+
! [[Limits#Damage Resistance{{!}}Damage Resistance]]
+
{{!}} {{{dam_res_max|}}} {{!}}{{!}} {{{dam_res_min|}}}
+
{{!}}-
+
! [[Limits#Status Resistance{{!}}Status Resistance]]
+
{{!}} {{{stat_res_max|}}} {{!}}{{!}} {{{stat_res_min|}}}
+
{{!}}-
+
! [[Limits#Status Protection{{!}}Status Protection]]
+
{{!}} {{{stat_prot_max|}}} {{!}}{{!}} {{{stat_prot_min|}}}
+
{{!}}-
+
! [[Limits#Damage{{!}}Damage]]
+
{{!}} {{{dam_max|}}} {{!}}{{!}} {{{dam_min|}}}
+
{{!}}-
+
! [[Limits#Defense/ToHit{{!}}Defense]]
+
{{!}} {{{def_max|}}} {{!}}{{!}} {{{def_min|}}}
+
{{!}}-
+
! [[Limits#Defense/ToHit{{!}}ToHit]]
+
{{!}} {{{tohit_max|}}} {{!}}{{!}} {{{tohit_min|}}}
+
{{!}}-
+
! [[Limits#Recharge Rate{{!}}Recharge Rate]]
+
{{!}} {{{rech_max|}}} {{!}}{{!}} {{{rech_min|}}}
+
{{!}}-
+
! [[Limits#Health Regeneration{{!}}Regeneration]]
+
{{!}} {{{regen_max|}}} {{!}}{{!}} {{{regen_min|}}}
+
{{!}}-
+
! [[Limits#Endurance Recovery{{!}}Recovery]]
+
{{!}} {{{recov_max|}}} {{!}}{{!}} {{{recov_min|}}}
+
{{!}}-
+
! [[Limits#Stealth and Perception{{!}}Stealth]] (PvE)
+
{{!}} {{{stealth_max_pve|}}} {{!}}{{!}} {{{stealth_min_pve|}}}
+
{{!}}-
+
! [[Limits#Stealth and Perception{{!}}Stealth]] (PvP)
+
{{!}} {{{stealth_max_pvp|}}} {{!}}{{!}} {{{stealth_min_pvp|}}}
+
{{!}}-
+
! [[Limits#Stealth and Perception{{!}}Perception]]
+
{{!}} {{{percep_max|}}} {{!}}{{!}} {{{percep_min|}}}
+
{{!}}-
+
! [[Limits#Range{{!}}Range]]
+
{{!}} {{{rng_max|}}} {{!}}{{!}} {{{rng_min|}}}
+
{{!}}}
+
&nbsp;}}
+
|}</includeonly><noinclude>
+
 
+
{{User:Sekoia/Sandbox/Six
+
|archetype=Blaster
+
|image=[[File:Archetypeicon blaster.png]]
+
|alignment=hero
+
|pri=Ranged
+
|sec=Support
+
|inherent=[[Defiance]]
+
|hp_base=1204.8
+
|hp_max= 1606.4
+
|pri_sets=8
+
|sec_sets=6
+
|anc_sets=5
+
|dam_melee=1.000
+
|dam_range=1.125
+
|buff_def_melee=0.070
+
|buff_def_range=0.065
+
|buff_dam_melee=0.125
+
|buff_dam_range=0.125
+
|buff_hpmax_melee=0.070
+
|buff_hpmax_range=0.100
+
|buff_tohit_melee=0.075
+
|buff_tohit_range=0.070
+
|debuff_def_melee=0.070
+
|debuff_def_range=0.070
+
|debuff_dam_melee=0.070
+
|debuff_dam_range=0.070
+
|debuff_tohit_melee=0.070
+
|debuff_tohit_range=0.070
+
|endmod_melee=1.000
+
|endmod_range=1.000
+
|fear_melee=1.192
+
|fear_range=1.192
+
|heal_melee=96.381
+
|heal_range=96.381
+
|healself_melee=120.476
+
|immob_melee=1.192
+
|immob_range=1.192
+
|kb_melee=2.077
+
|kb_range=1.662
+
|res_melee=0.070
+
|res_range=0.065
+
|sleep_melee=1.192
+
|sleep_range=1.192
+
|slow_melee=1.000
+
|slow_range=1.000
+
|stun_melee=1.192
+
|stun_range=1.192
+
|taunt_melee=1.030
+
|taunt_range=1.030
+
|threat_melee=0.5
+
|threat_range=0.5
+
|dam_res_max=75%
+
|dam_res_min=-300%
+
|stat_res_max=10,001.01%
+
|stat_res_min=-300%
+
|stat_prot_max=N/A
+
|stat_prot_min=N/A
+
|dam_max=500%
+
|dam_min=10%
+
|def_max=175%
+
|def_min=-100%
+
|tohit_max=200.35%
+
|tohit_min=-100%
+
|rech_max=400%
+
|rech_min=-75%
+
|regen_max=2000%
+
|regen_min=0%
+
|recov_max=500%
+
|recov_min=0%
+
|stealth_max_pve=200 ft
+
|stealth_min_pve=-180 ft
+
|stealth_max_pvp=571.5 ft
+
|stealth_min_pvp=-180 ft
+
|percep_max=1153 ft
+
|percep_min=0 ft
+
|rng_max=500%
+
|rng_min=25%
+
}}
+
 
+
 
+
</noinclude>
+

Latest revision as of 21:24, 12 January 2015

{{{2}}}


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