Difference between revisions of "Demo Editing/List of MOVs"
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Z_SPAWNED_CYCLE | Z_SPAWNED_CYCLE | ||
Z_SPAWN_AMBUSH_SLEEP | Z_SPAWN_AMBUSH_SLEEP | ||
+ | |||
+ | == Valid MOVs for the player skeleton == | ||
+ | 1HBURST | ||
+ | 1HBURST2 | ||
+ | 1HSLAM | ||
+ | 1HSLAM_2 | ||
+ | 1H_CYCLE | ||
+ | 1H_POUND | ||
+ | 1H_POUND2 | ||
+ | 1H_POUND_B | ||
+ | 1H_POUND_B_POST | ||
+ | 1H_POUND_POST | ||
+ | 1H_SWIPE | ||
+ | 1H_SWIPE_L | ||
+ | 1H_THROW_JUNK_A1 | ||
+ | 1ST_ACADEMIC | ||
+ | 1ST_ACADEMIC_2 | ||
+ | 1ST_ACADEMIC_CYCLE | ||
+ | 1ST_DETECTIVE | ||
+ | 1ST_DETECTIVE_2 | ||
+ | 1ST_GUNSLINGER_SHOOT | ||
+ | 1ST_SILLYBAT_SLASH | ||
+ | 1ST_SILLYBAT_SLASH2 | ||
+ | 1ST_SILLYBAT_SLASH_POST | ||
+ | 1_2PUNCH | ||
+ | 1_2PUNCHPOST | ||
+ | 1_ROLLDICE_CAST | ||
+ | 1_ROLLDICE_PRE | ||
+ | 2HANDCAST | ||
+ | 2HANDCASTPOST | ||
+ | 2HCLUB_RUNLEFT_CYCLE | ||
+ | 2HCLUB_RUNLEFT_PRE | ||
+ | 2HCLUB_RUNPRE | ||
+ | 2HCLUB_RUNRIGHT_CYCLE | ||
+ | 2HCLUB_RUNRIGHT_PRE | ||
+ | 2HCLUB_RUN_CYCLE | ||
+ | 2HLARGEKNOCKBACK | ||
+ | 2HLARGEKNOCKBACK_APEX | ||
+ | 2HLARGEKNOCKBACK_FALLCYCLE | ||
+ | 2HLARGEKNOCKBACK_IMPACT | ||
+ | 2HLARGEKNOCKBACK_TRAVEL | ||
+ | 2HLARGEREADY | ||
+ | 2HLARGEREADY_15 | ||
+ | 2HLARGE_BLOCKCYCLE | ||
+ | 2HLARGE_BLOCK_L | ||
+ | 2HLARGE_BLOCK_R | ||
+ | 2HLARGE_BOOSTUP | ||
+ | 2HLARGE_BOOSTUP_DRAW | ||
+ | 2HLARGE_BOOSTUP_POST | ||
+ | 2HLARGE_BRAWL | ||
+ | 2HLARGE_BRAWL_POST | ||
+ | 2HLARGE_CAST | ||
+ | 2HLARGE_CAST_DRAW | ||
+ | 2HLARGE_CAST_POST | ||
+ | 2HLARGE_DANGER_SENSE | ||
+ | 2HLARGE_DANGER_SENSE_CYCLE | ||
+ | 2HLARGE_HEADCAST | ||
+ | 2HLARGE_HEADCAST_DRAW | ||
+ | 2HLARGE_HEADCAST_POST | ||
+ | 2HLARGE_HITQUICK | ||
+ | 2HLARGE_HOP | ||
+ | 2HLARGE_HOP2 | ||
+ | 2HLARGE_HOPAPEX | ||
+ | 2HLARGE_HOPFALL | ||
+ | 2HLARGE_HOPFALL_2 | ||
+ | 2HLARGE_HOPPRE | ||
+ | 2HLARGE_ICESLIDE_WEAPON | ||
+ | 2HLARGE_ICESLIDE_WEAPON_BACK_CYCLE | ||
+ | 2HLARGE_ICESLIDE_WEAPON_BACK_PRE | ||
+ | 2HLARGE_ICESLIDE_WEAPON_CYCLE | ||
+ | 2HLARGE_ICESLIDE_WEAPON_LEFT_CYCLE | ||
+ | 2HLARGE_ICESLIDE_WEAPON_LEFT_PRE | ||
+ | 2HLARGE_ICESLIDE_WEAPON_POST | ||
+ | 2HLARGE_ICESLIDE_WEAPON_RIGHT_CYCLE | ||
+ | 2HLARGE_ICESLIDE_WEAPON_RIGHT_PRE | ||
+ | 2HLARGE_JUMPAPEX | ||
+ | 2HLARGE_JUMPFALL | ||
+ | 2HLARGE_JUMPFALL2 | ||
+ | 2HLARGE_JUMPPOST | ||
+ | 2HLARGE_JUMPPOSTCYCLE | ||
+ | 2HLARGE_JUMPPRE | ||
+ | 2HLARGE_JUMPTOHOP | ||
+ | 2HLARGE_JUMPUP | ||
+ | 2HLARGE_QUICK_GETUP_BACK | ||
+ | 2HLARGE_RUNBACKCYCLE | ||
+ | 2HLARGE_RUNBACKPRE | ||
+ | 2HLARGE_RUNCYCLE | ||
+ | 2HLARGE_RUNLEFTCYCLE | ||
+ | 2HLARGE_RUNLEFTPRE | ||
+ | 2HLARGE_RUNPOST | ||
+ | 2HLARGE_RUNPRE | ||
+ | 2HLARGE_RUNRIGHTCYCLE | ||
+ | 2HLARGE_RUNRIGHTPRE | ||
+ | 2HLARGE_SLIDE_WEAPON | ||
+ | 2HLARGE_SLIDE_WEAPON_CYCLE | ||
+ | 2HLARGE_SLIDE_WEAPON_POST | ||
+ | 2HLARGE_SWEEP_HIGH | ||
+ | 2HLARGE_SWEEP_IMPACT | ||
+ | 2HLARGE_SWEEP_LOW | ||
+ | 2HLARGE_TAUNT | ||
+ | 2HLARGE_TAUNT_DRAW | ||
+ | 2HLARGE_TAUNT_POST | ||
+ | 2HLARGE_THROWBRAWL | ||
+ | 2HLARGE_THROWBRAWL_POST | ||
+ | 2HPOWERTHRUST | ||
+ | 2HPOWERTHRUST_POST | ||
+ | 2HPOWERTHRUST_PRE | ||
+ | 2H_CYCLE | ||
+ | 2H_SWIPE | ||
+ | 2H_SWIPE_L | ||
+ | 2ND_ACADEMIC | ||
+ | 2ND_ACADEMIC_2 | ||
+ | 2ND_ACADEMIC_CYCLE | ||
+ | 2ND_DETECTIVE | ||
+ | 2ND_DETECTIVE_2 | ||
+ | 2ND_IGNITE | ||
+ | 2ND_SILLYBAT_SLASH | ||
+ | 2ND_SLUG | ||
+ | 2_ROLLDICE_CAST | ||
+ | 2_ROLLDICE_PRE | ||
+ | 3RD_ACADEMIC | ||
+ | 3RD_ACADEMIC_2 | ||
+ | 3RD_SILLYBAT_PARRY | ||
+ | 3RD_SILLYBAT_PARRY_POST | ||
+ | 3_ROLLDICE_CAST | ||
+ | 3_ROLLDICE_PRE | ||
+ | 4_ROLLDICE_CAST | ||
+ | 4_ROLLDICE_PRE | ||
+ | 5THCOLUMNPORTAL_WARPIN | ||
+ | 5THCOLUMNPORTAL_WARPIN_POSTCYCLE | ||
+ | 5THCOLUMNPORTAL_WARPOUT | ||
+ | 5THCOLUMNPORTAL_WARPOUT_POSTCYCLE | ||
+ | 5_ROLLDICE_CAST | ||
+ | 5_ROLLDICE_PRE | ||
+ | 6_ROLLDICE_CAST | ||
+ | 6_ROLLDICE_PRE | ||
+ | 7_ROLLDICE_CAST | ||
+ | 7_ROLLDICE_PRE | ||
+ | ABOMINATION_ACTIVATE | ||
+ | ABOMINATION_ACTIVATE_TO_COMBATREADY | ||
+ | ABOMINATION_ELECTRICAL_DISCHARGE | ||
+ | ABOMINATION_FIST_GROUND_POUND_ATTACK | ||
+ | ABOMINATION_FIST_GROUND_POUND_LOCK | ||
+ | ABOMINATION_FIST_GROUND_POUND_POST | ||
+ | ABOMINATION_FIST_GROUND_POUND_TELL | ||
+ | ABOMINATION_INACTIVE | ||
+ | ABOMINATION_INACTIVE_CYCLE | ||
+ | ABOMINATION_LEG_STOMP_ATTACK | ||
+ | ABOMINATION_LEG_STOMP_LOCK | ||
+ | ABOMINATION_LEG_STOMP_POST | ||
+ | ABOMINATION_LEG_STOMP_TELL | ||
+ | ACTION_CYCLE | ||
+ | ACTIVATE | ||
+ | AFK_NEWSPAPER | ||
+ | AFK_NEWSPAPER_CYCLE | ||
+ | AFRAID_PLACE_TRAP | ||
+ | AFRAID_PLACE_TRAP2 | ||
+ | AFTERBURNER_CYCLE | ||
+ | AFTERBURNER_PRE | ||
+ | AIDSELF | ||
+ | AIDSELF_POST | ||
+ | AIDSELF_PRE | ||
+ | AIR2GROUND | ||
+ | AIR2GROUND_2 | ||
+ | AIR2GROUND_3 | ||
+ | AIRBRAWLCYCLE | ||
+ | AIRCAGE | ||
+ | AIRCAGEPOST | ||
+ | AIRCAST | ||
+ | AIRCASTPOST | ||
+ | AIRCREATEWEP | ||
+ | AIRCREATEWEPPOST | ||
+ | AIRFORCERAM | ||
+ | AIRG_SUMMON | ||
+ | AIRG_SUMMONPOST | ||
+ | AIRHEAL | ||
+ | AIRHEALPOST | ||
+ | AIRMAGIC_L | ||
+ | AIRMAGIC_LPOST | ||
+ | AIRMOUTH_2 | ||
+ | AIRMOUTH_8 | ||
+ | AIRMOUTH_LONG | ||
+ | AIRMOUTH_SFX | ||
+ | AIRPOSTFORCERAM | ||
+ | AIRPOSTPSIONICS | ||
+ | AIRPOSTRADATTACK | ||
+ | AIRPSIONICS | ||
+ | AIRPSIONICS_SLOWERCAST | ||
+ | AIRRADIUSATTACK | ||
+ | AIRS_SUMMON | ||
+ | AIRS_SUMMONPOST | ||
+ | AIRTELEQUICK | ||
+ | AIRTELEQUICKPOST | ||
+ | AIR_CHESTCOMBATTOREADY | ||
+ | AIR_CHEST_READY_CYCLE | ||
+ | AIR_CLOCKWORK_CHESTCANNON | ||
+ | AIR_CLOCKWORK_CHESTCANNON_ENTERCOMBATSTANCE | ||
+ | AIR_CLOCKWORK_CHESTCANNON_POST | ||
+ | AIR_CLOCKWORK_CHESTSPRAY | ||
+ | AIR_CLOCKWORK_CHESTSPRAY_ENTERCOMBATSTANCE | ||
+ | AIR_CLOCKWORK_CHESTSPRAY_POST | ||
+ | AIR_CLOCKWORK_PLASMABLAST | ||
+ | AIR_CLOCKWORK_PLASMABLAST_ENTERCOMBATSTANCE | ||
+ | AIR_CLOCKWORK_PLASMABLAST_POST | ||
+ | AIR_CLOCKWORK_PLASMARAY | ||
+ | AIR_CLOCKWORK_PLASMARAY_ENTERCOMBATSTANCE | ||
+ | AIR_CLOCKWORK_PLASMARAY_POST | ||
+ | AIR_CLOCKWORK_PLASMASPRAY | ||
+ | AIR_CLOCKWORK_PLASMASPRAY_ENTERCOMBATSTANCE | ||
+ | AIR_CLOCKWORK_PLASMASPRAY_POST | ||
+ | AIR_CLOCKWORK_SHOULDERBARRAGE | ||
+ | AIR_CLOCKWORK_SHOULDERBARRAGE_ENTERCOMBATSTANCE | ||
+ | AIR_CLOCKWORK_SHOULDERBARRAGE_POST | ||
+ | AIR_CLOCKWORK_SHOULDERBLAST | ||
+ | AIR_CLOCKWORK_SHOULDERBLAST_ENTERCOMBATSTANCE | ||
+ | AIR_CLOCKWORK_SHOULDERBLAST_POST | ||
+ | AIR_CLOCKWORK_SHOULDERBURST | ||
+ | AIR_CLOCKWORK_SHOULDERBURST_ENTERCOMBATSTANCE | ||
+ | AIR_CLOCKWORK_SHOULDERBURST_POST | ||
+ | AIR_CLOCKWORK_SHOULDERSPRAY | ||
+ | AIR_CLOCKWORK_SHOULDERSPRAY_ENTERCOMBATSTANCE | ||
+ | AIR_CLOCKWORK_SHOULDERSPRAY_POST | ||
+ | AIR_DEATH | ||
+ | AIR_DEATH2 | ||
+ | AIR_DEATH_CYCLE | ||
+ | AIR_DEATH_FALL | ||
+ | AIR_DEATH_IMPACT | ||
+ | AIR_PM_SUMMONSOLDIER1 | ||
+ | AIR_PM_SUMMONSOLDIER2 | ||
+ | AIR_PM_SUMMONSOLDIER3 | ||
+ | AIR_PM_SUMMONSOLDIER4 | ||
+ | AIR_PM_TOSSSERUM | ||
+ | AIR_PM_TOSSSERUM02 | ||
+ | AIR_SHOULDERCOMBATTOREADY | ||
+ | AIR_SHOULDER_READY_CYCLE | ||
+ | AIR_SHOW | ||
+ | AIR_SHOW2 | ||
+ | AIR_T_AIRCOMBAT | ||
+ | AIR_WRISTCOMBATTOREADY | ||
+ | AIR_WRIST_READY_CYCLE | ||
+ | ALIGNMENTPOWER_DUPLICITY_POST_NOTROOT | ||
+ | ALIGNMENTPOWER_DUPLICITY_PRE_NOTROOT | ||
+ | ALIGNMENTPOWER_FEAR_POST | ||
+ | ALIGNMENTPOWER_FEAR_PRE | ||
+ | ALIGNMENTPOWER_FRENZYNOROOT_CYCLE | ||
+ | ALIGNMENTPOWER_FRENZYNOROOT_PRE | ||
+ | ALIGNMENTPOWER_JUSTICE | ||
+ | ALIGNMENTPOWER_JUSTICE_POST | ||
+ | ALT_2HANDCAST | ||
+ | ALT_2HANDCASTPOST | ||
+ | ALT_BLOW | ||
+ | ALT_BLOWPOST | ||
+ | ALT_BOOSTUP | ||
+ | ALT_BOOSTUPPOST | ||
+ | ALT_CAST | ||
+ | ALT_CASTPOST | ||
+ | ALT_HEADCAST_POST | ||
+ | ALT_HEADCAST_PRE | ||
+ | ALT_MAGICTHROW | ||
+ | ALT_MAGICTHROWPOST | ||
+ | ALT_MOUTH | ||
+ | ALT_MOUTHBEAM_POST | ||
+ | ALT_MOUTH_MAIN | ||
+ | ALT_MOUTH_POST | ||
+ | ALT_MOUTH_SLOW | ||
+ | ALT_MOUTH_SLOW_PRE | ||
+ | ALT_PICKAXEWALK_CYCLE | ||
+ | ALT_PICKAXEWALK_PRE | ||
+ | ALT_POSTPSIONICS | ||
+ | ALT_POSTRADATTACK_MAIN | ||
+ | ALT_PRE_PSIWINDUP | ||
+ | ALT_PRE_TECHWINDUP | ||
+ | ALT_PSIBLAST | ||
+ | ALT_PSIBLAST_POST | ||
+ | ALT_PSIBLAST_PRE | ||
+ | ALT_PSIBLAST_QUICK_PRE | ||
+ | ALT_PSIONICS_SLOWCAST | ||
+ | ALT_PSIQUICK | ||
+ | ALT_PSIQUICK2 | ||
+ | ALT_PSIWINDUP | ||
+ | ALT_PSIWINDUP_POST | ||
+ | ALT_RADIUSATTACK | ||
+ | ALT_RAPID | ||
+ | ALT_RAPIDBLAST | ||
+ | ALT_RAPID_POST | ||
+ | ALT_RAPID_QUICK | ||
+ | ALT_RAPID_QUICK_MAIN | ||
+ | ALT_RAPID_QUICK_POST | ||
+ | ALT_RAPID_SLOW | ||
+ | ALT_RAPID_SLOW_POST | ||
+ | ALT_SINGCAST | ||
+ | ALT_SINGCAST_POST | ||
+ | ALT_SNIPERBLAST | ||
+ | ALT_SNIPERBLAST2 | ||
+ | ALT_SONICBLOW | ||
+ | ALT_SONICBLOWPOST | ||
+ | ALT_SONICBLOW_PRE | ||
+ | ALT_SONICMOUTH_POST | ||
+ | ALT_SONICMOUTH_PRE | ||
+ | ALT_SONICSINGCAST_PRE | ||
+ | ALT_SONICSONICYELL | ||
+ | ALT_SONICSPIT | ||
+ | ALT_SONICSPIT_POST | ||
+ | ALT_SONICSPIT_PRE | ||
+ | ALT_SONICYELL | ||
+ | ALT_SONICYELL_POST | ||
+ | ALT_SONICYELL_PRE | ||
+ | ALT_STOP | ||
+ | ALT_STOP_CYCLE | ||
+ | ALT_STOP_POST | ||
+ | ALT_TAUNTANOROOT_CYCLE | ||
+ | ALT_TAUNTANOROOT_PRE | ||
+ | ALT_TECHWINDUP | ||
+ | ALT_TECHWINDUP_POST | ||
+ | ALT_TERRIFY | ||
+ | ALT_TERRIFY_POST | ||
+ | ALT_TERRIFY_PRE | ||
+ | ALT_THROWKNIFE | ||
+ | ALT_THROWKNIFE_POST | ||
+ | ALT_THROWKNIFE_PRE | ||
+ | ALT_THROWPROJECTILE | ||
+ | ALT_THROWPROJECTILE_POST | ||
+ | ALT_THROWPROJECTILE_PRE | ||
+ | AMUSED_B | ||
+ | AMUSED_C | ||
+ | AMUSED_D | ||
+ | AMUSED_E | ||
+ | AMUSED_PRE | ||
+ | APECROUCH | ||
+ | APPARITION_MONARCH_REABSORB_POST | ||
+ | APPARITION_MONARCH_REABSORB_PRE | ||
+ | APPARITION_POSSESSOR | ||
+ | APPARITION_POSSESSOR_CYCLE | ||
+ | APPARITION_POSSESSOR_POST | ||
+ | AQUA_BOLT_A | ||
+ | AQUA_BOLT_A_POST | ||
+ | AQUA_BOLT_B | ||
+ | AQUA_BOLT_B_POST | ||
+ | ARACHNOID_DROPAMBUSH | ||
+ | ARACHNOID_HANG | ||
+ | ARACHNOID_HANG_PRE | ||
+ | ARCANE_BOLT | ||
+ | ARCANE_BOLT_POST | ||
+ | ARCHERY_BOOSTUP | ||
+ | ARCHERY_BOOSTUP_POST | ||
+ | ARCHERY_KICKBRAWL | ||
+ | ARCHERY_KICKBRAWL_POST | ||
+ | ARCHERY_KICKBRAWL_POSTBLEND | ||
+ | ARC_OF_DESTRUCTION_FAST | ||
+ | ARC_OF_DESTRUCTION_FAST_DRAW | ||
+ | ARC_OF_DESTRUCTION_FAST_POST | ||
+ | ARC_OF_DESTRUCTION_SLOW | ||
+ | ARC_OF_DESTRUCTION_SLOW_DRAW | ||
+ | ARC_OF_DESTRUCTION_SLOW_POST | ||
+ | ARC_OF_DESTRUCTION_SLOW_PRE | ||
+ | ARGUE | ||
+ | ARGUE_CYCLE | ||
+ | ARGUE_DISAGREE | ||
+ | ARGUE_DISAGREE_CYCLE | ||
+ | ARGUE_REASON | ||
+ | ARGUE_REASON2 | ||
+ | ARGUE_REASON_CYCLE | ||
+ | ARMGUN_BLAST | ||
+ | ARMGUN_BLAST_2 | ||
+ | ARMGUN_BURST | ||
+ | ARMGUN_BURST_2 | ||
+ | ARMGUN_CONE | ||
+ | ARMGUN_CONE_2 | ||
+ | ARMGUN_HEAVY | ||
+ | ARMGUN_HEAVY_2 | ||
+ | ARMGUN_SHOULDERBLAST | ||
+ | ARMGUN_SHOULDERBLAST_2 | ||
+ | ARMS_ON_HIPS | ||
+ | ARMS_ON_HIPS_LOOK | ||
+ | ASCENDANT_CYCLE | ||
+ | ASCENSION_CONDUIT_FLOAT_OUT_POSTCYCLE | ||
+ | ASCENSION_RITUAL_FLOAT_CYCLE | ||
+ | ASCENSION_RITUAL_FLOAT_IN | ||
+ | ASCENSION_RITUAL_FLOAT_OUT | ||
+ | ASORBPAIN | ||
+ | ASORBPAIN2 | ||
+ | ASORBPAINCYCLE | ||
+ | ASSASSINSSTRIKE_BROADSWORD | ||
+ | ASSASSINSSTRIKE_BROADSWORD_DRAW | ||
+ | ASSASSINSSTRIKE_BROADSWORD_POST | ||
+ | ASSASSINSSTRIKE_BROADSWORD_QUICK_DRAW | ||
+ | ASSASSINSSTRIKE_BROADSWORD_WINDUP | ||
+ | ASSASSINSSTRIKE_BROADSWORD_WINDUP2 | ||
+ | ASSASSINS_FRENZY | ||
+ | ASSASSINS_FRENZY_POST | ||
+ | ASSASSINS_FRENZY_WINDUP | ||
+ | ASSASSINS_FRENZY_WINDUP_CYCLE | ||
+ | ASSASSINS_PSI_BLADE | ||
+ | ASSASSINS_PSI_BLADE_POST | ||
+ | ASSASSINS_PSI_BLADE_WINDUP | ||
+ | ASSASSINS_PSI_BLADE_WINDUP_CYCLE | ||
+ | ASSASSINS_STRIKE | ||
+ | ASSASSINS_STRIKE_B | ||
+ | ASSASSINS_STRIKE_B_POST | ||
+ | ASSASSINS_STRIKE_POST | ||
+ | ASSASSINS_STRIKE_WINDUP | ||
+ | ASSASSINS_STRIKE_WINDUP_CYCLE | ||
+ | ASSUME_POSITION_1 | ||
+ | ASSUME_POSITION_2 | ||
+ | ASSUME_POSITION_3 | ||
+ | ASSUME_POSITION_4 | ||
+ | ASTRAL_GETUP | ||
+ | ATEASE | ||
+ | ATEASE_CYCLE | ||
+ | ATEASE_FROMMILITARYSALUTE | ||
+ | AWAKENED_BURNOUT_OVERLOAD | ||
+ | AWAKENED_BURNOUT_OVERLOAD_EXPLODE | ||
+ | AWAKENED_BURNOUT_OVERLOAD_POST | ||
+ | AXE_CHOP | ||
+ | AXE_CHOP_DRAW | ||
+ | AXE_CHOP_POST | ||
+ | AXE_RSWEEP | ||
+ | AXE_RSWEEP_DRAW | ||
+ | AXE_RSWEEP_POST | ||
+ | AXE_SWOOP | ||
+ | AXE_SWOOP_DRAW | ||
+ | AXE_SWOOP_POST | ||
+ | A_1HSLAM | ||
+ | A_1HSLAM_2 | ||
+ | A_1HSMASH_LEFT | ||
+ | A_1HSMASH_LEFT2 | ||
+ | A_1HSMASH_LEFT_POST | ||
+ | A_1HSMASH_RIGHT | ||
+ | A_1HSMASH_RIGHT2 | ||
+ | A_1HSMASH_RIGHT_POST | ||
+ | A_1ST_SILLYBAT_SLASH | ||
+ | A_1ST_SILLYBAT_SLASH2 | ||
+ | A_1ST_SILLYBAT_SLASH_POST | ||
+ | A_1_2PUNCH | ||
+ | A_1_2PUNCHPOST | ||
+ | A_1_ROLLDICE_CAST | ||
+ | A_1_ROLLDICE_PRE | ||
+ | A_2HANDCAST | ||
+ | A_2HANDCASTPOST | ||
+ | A_2HLARGEREADY | ||
+ | A_2HLARGEREADY_15 | ||
+ | A_2HLARGE_BACKFLYCYCLE | ||
+ | A_2HLARGE_BACKFLYPOST | ||
+ | A_2HLARGE_BACKFLYPRE | ||
+ | A_2HLARGE_BOOSTUP | ||
+ | A_2HLARGE_BOOSTUP_DRAW | ||
+ | A_2HLARGE_BOOSTUP_POST | ||
+ | A_2HLARGE_BRAWL | ||
+ | A_2HLARGE_BRAWL_POST | ||
+ | A_2HLARGE_FLIGHT2HOVER_BLEND | ||
+ | A_2HLARGE_FLIGHT2HOVER_TRANS | ||
+ | A_2HLARGE_FLYINGCYCLE | ||
+ | A_2HLARGE_FLYPOST | ||
+ | A_2HLARGE_FLYPRE | ||
+ | A_2HLARGE_FLYUPCYCLE | ||
+ | A_2HLARGE_FLYUPPOST | ||
+ | A_2HLARGE_FLYUPPRE | ||
+ | A_2HLARGE_HITQUICK | ||
+ | A_2HLARGE_HOVER_FORWARDCYCLE | ||
+ | A_2HLARGE_HOVER_FORWARD_POST | ||
+ | A_2HLARGE_HOVER_FORWARD_PRE | ||
+ | A_2HLARGE_LEFTFLYCYCLE | ||
+ | A_2HLARGE_LEFTFLYPOST | ||
+ | A_2HLARGE_LEFTFLYPRE | ||
+ | A_2HLARGE_RIGHTFLYCYCLE | ||
+ | A_2HLARGE_RIGHTFLYPOST | ||
+ | A_2HLARGE_RIGHTFLYPRE | ||
+ | A_2HLARGE_TAUNT | ||
+ | A_2HLARGE_TAUNT_DRAW | ||
+ | A_2HLARGE_TAUNT_POST | ||
+ | A_2HLARGE_THROWBRAWL | ||
+ | A_2HLARGE_THROWBRAWL_POST | ||
+ | A_2HPOWERTHRUST | ||
+ | A_2HPOWERTHRUST_POST | ||
+ | A_2HPOWERTHRUST_PRE | ||
+ | A_2H_CYCLE | ||
+ | A_2H_SWIPE | ||
+ | A_2ND_IGNITE | ||
+ | A_2ND_SILLYBAT_SLASH | ||
+ | A_2_ROLLDICE_CAST | ||
+ | A_2_ROLLDICE_PRE | ||
+ | A_3RD_SILLYBAT_PARRY | ||
+ | A_3RD_SILLYBAT_PARRY_POST | ||
+ | A_3_ROLLDICE_CAST | ||
+ | A_3_ROLLDICE_PRE | ||
+ | A_4_ROLLDICE_CAST | ||
+ | A_4_ROLLDICE_PRE | ||
+ | A_5_ROLLDICE_CAST | ||
+ | A_5_ROLLDICE_PRE | ||
+ | A_6_ROLLDICE_CAST | ||
+ | A_6_ROLLDICE_PRE | ||
+ | A_7_ROLLDICE_CAST | ||
+ | A_7_ROLLDICE_PRE | ||
+ | A_AFK_NEWSPAPER_CYCLE | ||
+ | A_AFK_NEWSPAPER_PRE | ||
+ | A_AFTERBURNERNOROOT_PRE | ||
+ | A_AIDSELF | ||
+ | A_AIDSELF_POST | ||
+ | A_AIDSELF_PRE | ||
+ | A_ALIGNMENTPOWER_DUPLICITY_POST_NOTROOT | ||
+ | A_ALIGNMENTPOWER_DUPLICITY_PRE_NOTROOT | ||
+ | A_ALIGNMENTPOWER_FEAR_POST | ||
+ | A_ALIGNMENTPOWER_FEAR_PRE | ||
+ | A_ALIGNMENTPOWER_FRENZY | ||
+ | A_ALIGNMENTPOWER_FRENZY_CYCLE | ||
+ | A_ALIGNMENTPOWER_JUSTICE | ||
+ | A_ALIGNMENTPOWER_JUSTICE2 | ||
+ | A_ALT_2HANDCAST | ||
+ | A_ALT_2HANDCASTPOST | ||
+ | A_ALT_BLOW | ||
+ | A_ALT_BLOWPOST | ||
+ | A_ALT_BOOSTUP | ||
+ | A_ALT_BOOSTUPPOST | ||
+ | A_ALT_CAST | ||
+ | A_ALT_CASTPOST | ||
+ | A_ALT_HEADCAST | ||
+ | A_ALT_HEADCAST_POST | ||
+ | A_ALT_MAGICTHROW | ||
+ | A_ALT_MAGICTHROWPOST | ||
+ | A_ALT_MOUTH | ||
+ | A_ALT_MOUTHBEAM_POST | ||
+ | A_ALT_MOUTH_MAIN | ||
+ | A_ALT_MOUTH_POST | ||
+ | A_ALT_MOUTH_SLOW | ||
+ | A_ALT_MOUTH_SLOW_PRE | ||
+ | A_ALT_POSTPSIONICS | ||
+ | A_ALT_POSTRADATTACK | ||
+ | A_ALT_PRE_PSIWINDUP | ||
+ | A_ALT_PRE_TECHWINDUP | ||
+ | A_ALT_PSIBLAST | ||
+ | A_ALT_PSIBLAST_POST | ||
+ | A_ALT_PSIBLAST_PRE | ||
+ | A_ALT_PSIBLAST_QUICK_PRE | ||
+ | A_ALT_PSIONICS_SLOWERCAST | ||
+ | A_ALT_PSIQUICK | ||
+ | A_ALT_PSIQUICK2 | ||
+ | A_ALT_PSIWINDUP | ||
+ | A_ALT_PSIWINDUP_POST | ||
+ | A_ALT_RADIUSATTACK | ||
+ | A_ALT_RAPID | ||
+ | A_ALT_RAPIDPOST | ||
+ | A_ALT_RAPID_MAIN | ||
+ | A_ALT_SINGCAST | ||
+ | A_ALT_SINGCAST_POST | ||
+ | A_ALT_SNIPERBLAST | ||
+ | A_ALT_SNIPERBLAST2 | ||
+ | A_ALT_SONICBLOW | ||
+ | A_ALT_SONICBLOWPOST | ||
+ | A_ALT_SONICBLOW_PRE | ||
+ | A_ALT_SONICMOUTH | ||
+ | A_ALT_SONICMOUTH_POST | ||
+ | A_ALT_SONICSINGCAST_PRE | ||
+ | A_ALT_SONICSONICYELL_PRE | ||
+ | A_ALT_SONICSPIT | ||
+ | A_ALT_SONICSPIT_POST | ||
+ | A_ALT_SONICSPIT_PRE | ||
+ | A_ALT_SONICYELL | ||
+ | A_ALT_SONICYELL_POST | ||
+ | A_ALT_STOP | ||
+ | A_ALT_STOP_CYCLE | ||
+ | A_ALT_STOP_POST | ||
+ | A_ALT_TAUNTANOROOT_PRE | ||
+ | A_ALT_TECHWINDUP | ||
+ | A_ALT_TECHWINDUP_POST | ||
+ | A_ALT_TERRIFY | ||
+ | A_ALT_TERRIFY_POST | ||
+ | A_ALT_TERRIFY_PRE | ||
+ | A_ALT_THROWKNIFE | ||
+ | A_ALT_THROWKNIFE_POST | ||
+ | A_ALT_THROWKNIFE_PRE | ||
+ | A_ALT_THROWPROJECTILE | ||
+ | A_ALT_THROWPROJECTILE_POST | ||
+ | A_ALT_THROWPROJECTILE_PRE | ||
+ | A_AQUA_BOLT_A | ||
+ | A_AQUA_BOLT_A_POST | ||
+ | A_AQUA_BOLT_B | ||
+ | A_AQUA_BOLT_B_POST | ||
+ | A_ARCANE_BOLT | ||
+ | A_ARCANE_BOLT_POST | ||
+ | A_ARCHERY_BOOSTUP | ||
+ | A_ARCHERY_BOOSTUP_POST | ||
+ | A_ARCHERY_KICKBRAWL | ||
+ | A_ARCHERY_KICKBRAWL_POST | ||
+ | A_ARCHERY_KICKBRAWL_POSTBLEND | ||
+ | A_ARGUE | ||
+ | A_ARGUE_CYCLE | ||
+ | A_ARGUE_DISAGREE | ||
+ | A_ARGUE_DISAGREE_CYCLE | ||
+ | A_ARGUE_REASON | ||
+ | A_ARGUE_REASON2 | ||
+ | A_ARGUE_REASON_CYCLE | ||
+ | A_ARMGUN_BLAST | ||
+ | A_ARMGUN_BLAST_2 | ||
+ | A_ARMGUN_BURST | ||
+ | A_ARMGUN_BURST_2 | ||
+ | A_ARMGUN_CONE | ||
+ | A_ARMGUN_CONE_2 | ||
+ | A_ARMGUN_HEAVY | ||
+ | A_ARMGUN_HEAVY_2 | ||
+ | A_ARMGUN_SHOULDERBLAST | ||
+ | A_ARMGUN_SHOULDERBLAST_2 | ||
+ | A_ASSASSINSSTRIKE_BROADSWORD | ||
+ | A_ASSASSINSSTRIKE_BROADSWORD_DRAW | ||
+ | A_ASSASSINSSTRIKE_BROADSWORD_POST | ||
+ | A_ASSASSINSSTRIKE_BROADSWORD_QUICK_DRAW | ||
+ | A_ASSASSINSSTRIKE_BROADSWORD_WINDUP | ||
+ | A_ASSASSINSSTRIKE_BROADSWORD_WINDUPCYCLE | ||
+ | A_ASSASSINS_FRENZY | ||
+ | A_ASSASSINS_FRENZY_POST | ||
+ | A_ASSASSINS_FRENZY_WINDUP | ||
+ | A_ASSASSINS_FRENZY_WINDUP_CYCLE | ||
+ | A_ASSASSINS_PSI_BLADE | ||
+ | A_ASSASSINS_PSI_BLADE_POST | ||
+ | A_ASSASSINS_PSI_BLADE_WINDUP | ||
+ | A_ASSASSINS_PSI_BLADE_WINDUP_CYCLE | ||
+ | A_ASSASSINS_STRIKE | ||
+ | A_ASSASSINS_STRIKE_B | ||
+ | A_ASSASSINS_STRIKE_B_POST | ||
+ | A_ASSASSINS_STRIKE_POST | ||
+ | A_ASSASSINS_STRIKE_WINDUP | ||
+ | A_ASSASSINS_STRIKE_WINDUP_CYCLE | ||
+ | A_ATEASE | ||
+ | A_ATEASE_CYCLE | ||
+ | A_ATEASE_FROMMILITARYSALUTE | ||
+ | A_AXE_CHOP | ||
+ | A_AXE_CHOP_DRAW | ||
+ | A_AXE_CHOP_POST | ||
+ | A_AXE_RSWEEP | ||
+ | A_AXE_RSWEEP_DRAW | ||
+ | A_AXE_RSWEEP_POST | ||
+ | A_AXE_SWOOP | ||
+ | A_AXE_SWOOP_DRAW | ||
+ | A_AXE_SWOOP_POST | ||
+ | A_BALLCAST | ||
+ | A_BALLCASTPOST | ||
+ | A_BAT | ||
+ | A_BAT_POST | ||
+ | A_BAYONETLUNGE | ||
+ | A_BAYONETLUNGE_DRAW | ||
+ | A_BAYONETLUNGE_POST | ||
+ | A_BBPUNCH | ||
+ | A_BBPUNCHPOST | ||
+ | A_BEAMRIFLE_AIM | ||
+ | A_BEAMRIFLE_AIM_DRAW | ||
+ | A_BEAMRIFLE_AIM_POST | ||
+ | A_BEAMRIFLE_CHARGEDSHOT | ||
+ | A_BEAMRIFLE_CHARGEDSHOT_DRAW | ||
+ | A_BEAMRIFLE_CHARGEDSHOT_POST | ||
+ | A_BEAMRIFLE_CUTTINGBEAM | ||
+ | A_BEAMRIFLE_CUTTINGBEAM_ATTACK | ||
+ | A_BEAMRIFLE_CUTTINGBEAM_DRAW | ||
+ | A_BEAMRIFLE_CUTTINGBEAM_POST | ||
+ | A_BEAMRIFLE_DISINTEGRATE | ||
+ | A_BEAMRIFLE_DISINTEGRATE_BLAST | ||
+ | A_BEAMRIFLE_DISINTEGRATE_DRAW | ||
+ | A_BEAMRIFLE_DISINTEGRATE_POST | ||
+ | A_BEAMRIFLE_LANCERSHOT | ||
+ | A_BEAMRIFLE_LANCERSHOT_DRAW | ||
+ | A_BEAMRIFLE_LANCERSHOT_POST | ||
+ | A_BEAMRIFLE_OVERCHARGE | ||
+ | A_BEAMRIFLE_OVERCHARGE_BLAST | ||
+ | A_BEAMRIFLE_OVERCHARGE_DRAW | ||
+ | A_BEAMRIFLE_OVERCHARGE_POST | ||
+ | A_BEAMRIFLE_PENETRATINGRAY | ||
+ | A_BEAMRIFLE_PENETRATINGRAY_POST | ||
+ | A_BEAMRIFLE_PENETRATINGRAY_SNIPERWINDUP | ||
+ | A_BEAMRIFLE_PENETRATINGRAY_SNIPERWINDUP_CYCLE | ||
+ | A_BEAMRIFLE_PENETRATINGRAY_WINDUP_DRAW | ||
+ | A_BEAMRIFLE_PIERCINGBEAM | ||
+ | A_BEAMRIFLE_PIERCINGBEAM_DRAW | ||
+ | A_BEAMRIFLE_PIERCINGBEAM_POST | ||
+ | A_BEAMRIFLE_READY | ||
+ | A_BEAMRIFLE_SINGLESHOT | ||
+ | A_BEAMRIFLE_SINGLESHOT_DRAW | ||
+ | A_BEAMRIFLE_SINGLESHOT_POST | ||
+ | A_BIGSTEAL | ||
+ | A_BIGSTEALPOST | ||
+ | A_BLINDING | ||
+ | A_BLINDINGPOST | ||
+ | A_BLOCK_R | ||
+ | A_BLOW | ||
+ | A_BLOWPOST | ||
+ | A_BODYBLOW | ||
+ | A_BODYBLOW_POST | ||
+ | A_BOOMERANG | ||
+ | A_BOOMERANGPOST | ||
+ | A_BOOSTAURA | ||
+ | A_BOOSTAURA2 | ||
+ | A_BOOSTAURA2_NOROOT | ||
+ | A_BOOSTAURA3 | ||
+ | A_BOOSTAURA3_NOROOT | ||
+ | A_BOOSTAURA_FASTCAST_NOROOT | ||
+ | A_BOOSTAURA_FASTCAST_PRE_NOROOT | ||
+ | A_BOOSTAURA_LONG | ||
+ | A_BOOSTAURA_LONG2 | ||
+ | A_BOOSTAURA_LONG3 | ||
+ | A_BOOSTAURA_NOROOT | ||
+ | A_BOOSTAURA_PRE_NOROOT | ||
+ | A_BOOSTAURA_QUICK | ||
+ | A_BOOSTAURA_QUICK2 | ||
+ | A_BOOSTAURA_QUICK_NOROOT | ||
+ | A_BOOSTAURA_QUICK_PRE_NOROOT | ||
+ | A_BOOSTDOWN_PRE_ROOTED | ||
+ | A_BOOSTDOWN_ROOTED | ||
+ | A_BOOSTUP | ||
+ | A_BOOSTUPPOST | ||
+ | A_BOOSTUPPOST_ROOTED | ||
+ | A_BOOSTUP_ATTACK | ||
+ | A_BOOSTUP_ATTACK_POST | ||
+ | A_BOOSTUP_ROOTED | ||
+ | A_BOOST_D | ||
+ | A_BOOST_DPOST | ||
+ | A_BOWSNIPERWINDUP_CYCLE | ||
+ | A_BOWSNIPER_SHOOT | ||
+ | A_BOWSNIPER_SHOOT_POST | ||
+ | A_BOW_ARC | ||
+ | A_BOW_ARC_DRAW | ||
+ | A_BOW_ARC_POST | ||
+ | A_BOW_CONE | ||
+ | A_BOW_CONE_DRAW | ||
+ | A_BOW_CONE_POST | ||
+ | A_BOW_HALF2 | ||
+ | A_BOW_HEAVY | ||
+ | A_BOW_HEAVY_DRAW | ||
+ | A_BOW_HEAVY_POST | ||
+ | A_BOW_MID | ||
+ | A_BOW_MID_DRAW | ||
+ | A_BOW_MID_POST | ||
+ | A_BOW_QUICK | ||
+ | A_BOW_QUICK_DRAW | ||
+ | A_BOW_QUICK_POST | ||
+ | A_BOW_READY | ||
+ | A_BOW_REVERANT | ||
+ | A_BOW_REVERANT_CYCLE | ||
+ | A_BOW_SNIPERWINDUP_DRAW | ||
+ | A_BOW_SNIPERWINDUP_PRE | ||
+ | A_BRAWLCYCLE_15 | ||
+ | A_BRAWLLEFT | ||
+ | A_BRAWLLEFT_POST | ||
+ | A_BRAWLRIGHT | ||
+ | A_BRAWLRIGHT_POST | ||
+ | A_BUCKSHOT | ||
+ | A_BUCKSHOT_DRAW | ||
+ | A_BUCKSHOT_POST | ||
+ | A_BURNOUT_BOOSTUP | ||
+ | A_BURNSUMMON | ||
+ | A_BURNSUMMON_PRE | ||
+ | A_BURST | ||
+ | A_BURST_DRAW | ||
+ | A_BURST_OF_SPEED | ||
+ | A_BURST_OF_SPEED_2 | ||
+ | A_BURST_OF_SPEED_POST | ||
+ | A_BURST_POST | ||
+ | A_CAGE_WRIGGLE | ||
+ | A_CAGE_WRIGGLE2 | ||
+ | A_CHEERCHANT_A | ||
+ | A_CHEERCHANT_A_CYCLE | ||
+ | A_CHEERCHANT_B | ||
+ | A_CHEERCHANT_B_CYCLE | ||
+ | A_CHEERCHANT_C | ||
+ | A_CHEERCHANT_C_CYCLE | ||
+ | A_CHI_FORCE | ||
+ | A_CHI_FORCE_POST | ||
+ | A_CHOKE_REACT | ||
+ | A_CHRONO_SHIFT | ||
+ | A_CHRONO_SHIFT_POST | ||
+ | A_CHRONO_SHIFT_PRE | ||
+ | A_CLAPPING | ||
+ | A_CLAWL | ||
+ | A_CLAWL_DRAW | ||
+ | A_CLAWL_POST | ||
+ | A_CLAWR | ||
+ | A_CLAWR_DRAW | ||
+ | A_CLAWR_POST | ||
+ | A_CLAWSBACKSTAB | ||
+ | A_CLAWSBACKSTAB2 | ||
+ | A_CLAWSBACKSTABWINDUP | ||
+ | A_CLAWSBACKSTABWINDUP_CYCLE | ||
+ | A_CLAWSBACKSTABWINDUP_DRAW | ||
+ | A_CLAWSBACKSTABWINDUP_QUICK_DRAW | ||
+ | A_CLAWSBACKSTAB_POSTCYCLE | ||
+ | A_CLAWSREADY | ||
+ | A_CLAWSREADY_15 | ||
+ | A_CLAWSSPEED_REACT | ||
+ | A_CLAWSTAB | ||
+ | A_CLAWSTAB_DRAW | ||
+ | A_CLAWSTAB_POST | ||
+ | A_CLAWS_BBPUNCH | ||
+ | A_CLAWS_BBPUNCH_DRAW | ||
+ | A_CLAWS_BBPUNCH_POST | ||
+ | A_CLAWS_BOOSTUP | ||
+ | A_CLAWS_BOOSTUP_DRAW | ||
+ | A_CLAWS_BRAWLCYCLE | ||
+ | A_CLAWS_BRAWLCYCLE_HALF | ||
+ | A_CLAWS_BRAWLLEFT | ||
+ | A_CLAWS_BRAWLLEFT_POST | ||
+ | A_CLAWS_BRAWLRIGHT | ||
+ | A_CLAWS_BRAWLRIGHT_POST | ||
+ | A_CLAWS_DRAW | ||
+ | A_CLAWS_DRAW_CYCLE | ||
+ | A_CLAWS_FRISBEE | ||
+ | A_CLAWS_FRISBEE_DRAW | ||
+ | A_CLAWS_FRISBEE_POST | ||
+ | A_CLAWS_GRENADELOB | ||
+ | A_CLAWS_GRENADELOB_DRAW | ||
+ | A_CLAWS_GRENADELOB_POST | ||
+ | A_CLAWS_GUTPUNCH | ||
+ | A_CLAWS_GUTPUNCH_DRAW | ||
+ | A_CLAWS_GUTPUNCH_POST | ||
+ | A_CLAWS_HIGH | ||
+ | A_CLAWS_HIGH_DRAW | ||
+ | A_CLAWS_HIGH_POST | ||
+ | A_CLAWS_HITQUICK | ||
+ | A_CLAWS_JUMPAREA | ||
+ | A_CLAWS_JUMPAREA_DRAW | ||
+ | A_CLAWS_JUMPAREA_POST | ||
+ | A_CLAWS_JUMPSPIN_QUICK | ||
+ | A_CLAWS_LOW | ||
+ | A_CLAWS_LOW_DRAW | ||
+ | A_CLAWS_LOW_PRE | ||
+ | A_CLAWS_MOUTH_SLOWCAST | ||
+ | A_CLAWS_MOUTH_SLOWCAST_DRAW | ||
+ | A_CLAWS_MOUTH_SLOWCAST_POST | ||
+ | A_CLAWS_ONETWO2PUNCH | ||
+ | A_CLAWS_ONETWO2PUNCH_DRAW | ||
+ | A_CLAWS_ONETWO2PUNCH_POST | ||
+ | A_CLAWS_PLACATE | ||
+ | A_CLAWS_PLACATE_DRAW | ||
+ | A_CLAWS_PLACATE_POST | ||
+ | A_CLAWS_POISON | ||
+ | A_CLAWS_POISONSTABLEFT | ||
+ | A_CLAWS_POISONSTABLEFT_POST | ||
+ | A_CLAWS_POISONSTABRIGHT | ||
+ | A_CLAWS_POISONSTABRIGHT_DRAW | ||
+ | A_CLAWS_POISONSTABRIGHT_POST | ||
+ | A_CLAWS_POISON_DRAW | ||
+ | A_CLAWS_POISON_POST | ||
+ | A_CLAWS_POSTBLEND | ||
+ | A_CLAWS_PSIBLAST | ||
+ | A_CLAWS_PSIBLAST_POST | ||
+ | A_CLAWS_PSIBLAST_QUICK | ||
+ | A_CLAWS_PSIBLAST_QUICK_DRAW | ||
+ | A_CLAWS_RAPIDBLAST | ||
+ | A_CLAWS_RAPIDBLAST_DRAW | ||
+ | A_CLAWS_RAPIDBLAST_POST | ||
+ | A_CLAWS_SPEED | ||
+ | A_CLAWS_SPEED_DRAW | ||
+ | A_CLAWS_SPEED_POST | ||
+ | A_CLAWS_SPIN | ||
+ | A_CLAWS_SPIN_DRAW | ||
+ | A_CLAWS_SPIN_POST | ||
+ | A_CLAWS_SPIN_PRE | ||
+ | A_CLAWS_TAUNT | ||
+ | A_CLAWS_TAUNT_DRAW | ||
+ | A_CLAWS_TAUNT_POST | ||
+ | A_CLAWS_THROWKNIFE | ||
+ | A_CLAWS_THROWKNIFE_DRAW | ||
+ | A_CLAWS_THROWKNIFE_POST | ||
+ | A_CLAWS_WRISTSHOOT | ||
+ | A_CLAWS_WRISTSHOOT_DRAW | ||
+ | A_CLAWS_WRISTSHOOT_POST | ||
+ | A_COMBATBLOCK_L | ||
+ | A_COMBATBLOCK_R | ||
+ | A_COMMAND_SUMMON | ||
+ | A_COMMAND_SUMMON2 | ||
+ | A_CONSTANTBEAM | ||
+ | A_CONSTANTBEAM_DRAW | ||
+ | A_CONSTANTBEAM_POST | ||
+ | A_CONSTANTBEAM_PRE | ||
+ | A_CRABPACK_FIRERIGHT | ||
+ | A_CRABPACK_FIRERIGHT_POST | ||
+ | A_CRABPACK_GRENADE | ||
+ | A_CRABPACK_GRENADE_POST | ||
+ | A_CRABPACK_MELEEBURST | ||
+ | A_CRABPACK_MELEEBURST_POST | ||
+ | A_CRABPACK_MELEE_LEFT | ||
+ | A_CRABPACK_MELEE_LEFT_POST | ||
+ | A_CRABPACK_MELEE_RIGHT | ||
+ | A_CRABPACK_MELEE_RIGHT_POST | ||
+ | A_CRABPACK_RANGEBURST | ||
+ | A_CRABPACK_RANGEBURST_POST | ||
+ | A_CRABPACK_SPRAYRIGHT | ||
+ | A_CRABPACK_SPRAYRIGHT_POST | ||
+ | A_CRUSHING_BLOW_FAST | ||
+ | A_CRUSHING_BLOW_FAST_DRAW | ||
+ | A_CRUSHING_BLOW_FAST_POST | ||
+ | A_CRUSHING_BLOW_SLOW | ||
+ | A_CRUSHING_BLOW_SLOW_DRAW | ||
+ | A_CRUSHING_BLOW_SLOW_POST | ||
+ | A_CRUSHING_BLOW_SLOW_PRE | ||
+ | A_CRUSHING_UPPERCUT | ||
+ | A_CRUSHING_UPPERCUT_POST | ||
+ | A_CRYSTALTHROW | ||
+ | A_CRYSTALTHROW2 | ||
+ | A_C_HITQUICK | ||
+ | A_C_HITQUICK_L | ||
+ | A_C_INITIAL_STRIKE_HQ | ||
+ | A_C_SPINNING_STRIKE_HIT | ||
+ | A_C_VICIOUS_SLASH_HIT | ||
+ | A_DANCE1 | ||
+ | A_DANCE1_CYCLE | ||
+ | A_DANCE2 | ||
+ | A_DANCE2_CYCLE | ||
+ | A_DANCE3 | ||
+ | A_DANCE3_CYCLE | ||
+ | A_DANCE4 | ||
+ | A_DANCE4_CYCLE | ||
+ | A_DANCE5 | ||
+ | A_DANCE5_CYCLE | ||
+ | A_DANCE6 | ||
+ | A_DANCE6_CYCLE | ||
+ | A_DANCEROBOT_CYCLE | ||
+ | A_DANCEROBOT_PRE | ||
+ | A_DANGERSENSE | ||
+ | A_DANGERSENSE2 | ||
+ | A_DANGER_SENSE_CYCLE | ||
+ | A_DEFENSIVE_SWEEP_FAST | ||
+ | A_DEFENSIVE_SWEEP_FAST_DRAW | ||
+ | A_DEFENSIVE_SWEEP_FAST_POST | ||
+ | A_DEFENSIVE_SWEEP_SLOW | ||
+ | A_DEFENSIVE_SWEEP_SLOW_DRAW | ||
+ | A_DEFENSIVE_SWEEP_SLOW_POST | ||
+ | A_DEFENSIVE_SWEEP_SLOW_PRE | ||
+ | A_DEHYDRATE | ||
+ | A_DEHYDRATE_POST | ||
+ | A_DESTINY_BULLRUSH | ||
+ | A_DESTINY_BULLRUSH_POST | ||
+ | A_DESTINY_BULLRUSH_PRE | ||
+ | A_DETONATE | ||
+ | A_DETONATE2 | ||
+ | A_DISMISS | ||
+ | A_DISMISS_CYCLE | ||
+ | A_DISRUPT | ||
+ | A_DISRUPTPOST | ||
+ | A_DOJOKNEEL_CYCLE | ||
+ | A_DOORKICK | ||
+ | A_DOORKICK_POST | ||
+ | A_DRAIN_REACT | ||
+ | A_DRAW_2HLARGE | ||
+ | A_DRAW_2HLARGE_POST | ||
+ | A_DRAW_BAT | ||
+ | A_DRAW_BEAMRIFLE | ||
+ | A_DRAW_BEAMRIFLE_POST | ||
+ | A_DRAW_BOW | ||
+ | A_DRAW_DUALPISTOLS | ||
+ | A_DRAW_FIRESWORD | ||
+ | A_DRAW_FIRESWORD_POST | ||
+ | A_DRAW_KATANA | ||
+ | A_DRAW_KATANA_POST | ||
+ | A_DRAW_KNIFE | ||
+ | A_DRAW_KNIFE_POST | ||
+ | A_DRAW_MAGICSTAFF | ||
+ | A_DRAW_NINJATO | ||
+ | A_DRAW_NINJATO_POST | ||
+ | A_DRAW_PISTOL | ||
+ | A_DRAW_PISTOLS | ||
+ | A_DRAW_PISTOLS_POST | ||
+ | A_DRAW_PISTOL_POST | ||
+ | A_DRAW_SHOTGUN | ||
+ | A_DRAW_SHOTGUN_POST | ||
+ | A_DRAW_SILLYBAT | ||
+ | A_DRAW_SILLYBAT_POST | ||
+ | A_DRAW_SLEDGEHAMMER | ||
+ | A_DUALBLADE_SPEEDHIT | ||
+ | A_DUALMGUNS_BURST | ||
+ | A_DUALMGUNS_BURST_DRAW | ||
+ | A_DUALMGUNS_BURST_POST | ||
+ | A_DUALMGUNS_CONE | ||
+ | A_DUALMGUNS_CONE_DRAW | ||
+ | A_DUALMGUNS_CONE_POST | ||
+ | A_DUALMGUNS_DUALCONE | ||
+ | A_DUALMGUNS_DUALCONE_DRAW | ||
+ | A_DUALMGUNS_DUALCONE_POST | ||
+ | A_DUALMGUNS_HEAVYBURST | ||
+ | A_DUALMGUNS_HEAVYBURST_DRAW | ||
+ | A_DUALMGUNS_HEAVYBURST_POST | ||
+ | A_DUALMGUNS_SHOOTCLIP | ||
+ | A_DUALMGUNS_SHOOTCLIP_DRAW | ||
+ | A_DUALMGUNS_SHOOTCLIP_POST | ||
+ | A_DUALPISTOLS_AMMOSWAP | ||
+ | A_DUALPISTOLS_BULLETRAIN | ||
+ | A_DUALPISTOLS_BULLETRAIN_DRAW | ||
+ | A_DUALPISTOLS_BULLETRAIN_POST | ||
+ | A_DUALPISTOLS_DUALWIELD | ||
+ | A_DUALPISTOLS_DUALWIELD_DRAW | ||
+ | A_DUALPISTOLS_DUALWIELD_POST | ||
+ | A_DUALPISTOLS_EMPTYCLIPS | ||
+ | A_DUALPISTOLS_EMPTYCLIPS_DRAW | ||
+ | A_DUALPISTOLS_EMPTYCLIPS_POST | ||
+ | A_DUALPISTOLS_EXECUTIONER | ||
+ | A_DUALPISTOLS_EXECUTIONER_DRAW | ||
+ | A_DUALPISTOLS_EXECUTIONER_POST | ||
+ | A_DUALPISTOLS_HAILBULLETS | ||
+ | A_DUALPISTOLS_HAILBULLETS_DRAW | ||
+ | A_DUALPISTOLS_HAILBULLETS_POST | ||
+ | A_DUALPISTOLS_HAILBULLETS_PRE | ||
+ | A_DUALPISTOLS_PIERCINGROUNDS | ||
+ | A_DUALPISTOLS_PIERCINGROUNDS_DRAW | ||
+ | A_DUALPISTOLS_PIERCINGROUNDS_POST | ||
+ | A_DUALPISTOLS_PISTOLSA | ||
+ | A_DUALPISTOLS_PISTOLSA_DRAW | ||
+ | A_DUALPISTOLS_PISTOLSA_POST | ||
+ | A_DUALPISTOLS_PISTOLSB | ||
+ | A_DUALPISTOLS_PISTOLSB_POST | ||
+ | A_DUALPISTOLS_PISTOLSC | ||
+ | A_DUALPISTOLS_PISTOLSC_POST | ||
+ | A_DUALPISTOLS_PISTOLSD | ||
+ | A_DUALPISTOLS_PISTOLSD_POST | ||
+ | A_DUALPISTOLS_SUPPRESSIVEFIRE | ||
+ | A_DUALPISTOLS_SUPPRESSIVEFIRE_B | ||
+ | A_DUALPISTOLS_SUPPRESSIVEFIRE_B_POST | ||
+ | A_DUALPISTOLS_SUPPRESSIVEFIRE_DRAW | ||
+ | A_DUALPISTOLS_SUPPRESSIVEFIRE_POST | ||
+ | A_DUALWIELD_AOEBRIDGE | ||
+ | A_DUALWIELD_AOEBRIDGE_DRAW | ||
+ | A_DUALWIELD_AOEBRIDGE_POST | ||
+ | A_DUALWIELD_ASSASSINSSTRIKE | ||
+ | A_DUALWIELD_ASSASSINSSTRIKE_DRAW | ||
+ | A_DUALWIELD_ASSASSINSSTRIKE_POST | ||
+ | A_DUALWIELD_ASSASSINSSTRIKE_QUICK_DRAW | ||
+ | A_DUALWIELD_ASSASSINSSTRIKE_WINDUP | ||
+ | A_DUALWIELD_ASSASSINSSTRIKE_WINDUP2 | ||
+ | A_DUALWIELD_BLOCK_L | ||
+ | A_DUALWIELD_BLOCK_R | ||
+ | A_DUALWIELD_BRAWL | ||
+ | A_DUALWIELD_BRAWL_POST | ||
+ | A_DUALWIELD_BRAWL_POST_BLEND | ||
+ | A_DUALWIELD_DRAW | ||
+ | A_DUALWIELD_DRAW_POST | ||
+ | A_DUALWIELD_FOLLOWUP | ||
+ | A_DUALWIELD_FOLLOWUP_DRAW | ||
+ | A_DUALWIELD_FOLLOWUP_POST | ||
+ | A_DUALWIELD_HIGHLOW | ||
+ | A_DUALWIELD_HIGHLOW_DRAW | ||
+ | A_DUALWIELD_HIGHLOW_POST | ||
+ | A_DUALWIELD_HITQUICK | ||
+ | A_DUALWIELD_LIGHTOPENINGA | ||
+ | A_DUALWIELD_LIGHTOPENINGA_DRAW | ||
+ | A_DUALWIELD_LIGHTOPENINGA_POST | ||
+ | A_DUALWIELD_LIGHTOPENINGB | ||
+ | A_DUALWIELD_LIGHTOPENINGB_DRAW | ||
+ | A_DUALWIELD_LIGHTOPENINGB_POST | ||
+ | A_DUALWIELD_MODERATEBRIDGE | ||
+ | A_DUALWIELD_MODERATEBRIDGE_DRAW | ||
+ | A_DUALWIELD_MODERATEBRIDGE_POST | ||
+ | A_DUALWIELD_MODERATEOPENING | ||
+ | A_DUALWIELD_MODERATEOPENING_DRAW | ||
+ | A_DUALWIELD_MODERATEOPENING_POST | ||
+ | A_DUALWIELD_PISTOLS_PISTOLWHIPL | ||
+ | A_DUALWIELD_PISTOLS_PISTOLWHIPL_PRE | ||
+ | A_DUALWIELD_PISTOLS_PISTOLWHIPR | ||
+ | A_DUALWIELD_PISTOLS_PISTOLWHIPR_PRE | ||
+ | A_DUALWIELD_PLACATE | ||
+ | A_DUALWIELD_PLACATE_DRAW | ||
+ | A_DUALWIELD_PLACATE_POST | ||
+ | A_DUALWIELD_SPECIAL1 | ||
+ | A_DUALWIELD_SPECIAL1_DRAW | ||
+ | A_DUALWIELD_SPECIAL1_POST | ||
+ | A_DUALWIELD_SPECIAL2 | ||
+ | A_DUALWIELD_SPECIAL2_DRAW | ||
+ | A_DUALWIELD_SPECIAL2_POST | ||
+ | A_DUALWIELD_TAUNT | ||
+ | A_DUALWIELD_TAUNT_DRAW | ||
+ | A_DUALWIELD_TAUNT_POST | ||
+ | A_DUFFELBAG_TOSS | ||
+ | A_DUFFELBAG_TOSS2 | ||
+ | A_D_ARMSUP | ||
+ | A_D_ARMSUP_CYCLE | ||
+ | A_D_BASE | ||
+ | A_D_BASE_CYCLE | ||
+ | A_D_BLOCK | ||
+ | A_D_BLOCK_CYCLE | ||
+ | A_D_BOUNCE | ||
+ | A_D_BOUNCE_CYCLE | ||
+ | A_D_MONKEY | ||
+ | A_D_MONKEY_CYCLE | ||
+ | A_D_SHOTGUN_CYCLE | ||
+ | A_D_SHOTGUN_CYCLE_15 | ||
+ | A_D_THROWBRAWL | ||
+ | A_D_THROWBRAWL_POST | ||
+ | A_D_WASHER | ||
+ | A_D_WASHER_CYCLE | ||
+ | A_ELECTRO_REACT | ||
+ | A_EMOTE_AIR_GUITAR_CYCLE | ||
+ | A_EMOTE_AIR_GUITAR_CYCLE_HEADSWING | ||
+ | A_EMOTE_AIR_GUITAR_PRE | ||
+ | A_EMOTE_ALAKAZAM | ||
+ | A_EMOTE_ALAKAZAM_REACT | ||
+ | A_EMOTE_ALAKAZAM_REACT_CYCLE | ||
+ | A_EMOTE_ALAKAZAM_REACT_HIDDEN | ||
+ | A_EMOTE_ASSUME_POSITION | ||
+ | A_EMOTE_ASSUME_POSITION_CYCLE | ||
+ | A_EMOTE_ATTACK | ||
+ | A_EMOTE_ATTACK2 | ||
+ | A_EMOTE_BACKFLIP_POSTCYCLE | ||
+ | A_EMOTE_BACKFLIP_PRE | ||
+ | A_EMOTE_BAT_SMASH | ||
+ | A_EMOTE_BAT_SMASH_CYCLE | ||
+ | A_EMOTE_BAT_SMASH_REACT | ||
+ | A_EMOTE_BAT_SMASH_REACT_CYCLE | ||
+ | A_EMOTE_BEATCHEST | ||
+ | A_EMOTE_BINOCULARS | ||
+ | A_EMOTE_BINOCULARS_PRE | ||
+ | A_EMOTE_BOAST | ||
+ | A_EMOTE_BOOK_RESEARCH | ||
+ | A_EMOTE_BOOK_RESEARCH_CYCLE | ||
+ | A_EMOTE_BOOK_RESEARCH_CYCLE_LOW | ||
+ | A_EMOTE_BOOK_RESEARCH_LOW | ||
+ | A_EMOTE_BOW_DOWN | ||
+ | A_EMOTE_BRING_IT | ||
+ | A_EMOTE_BRING_IT_CYCLE | ||
+ | A_EMOTE_CAMERA | ||
+ | A_EMOTE_CAMERA_PRE | ||
+ | A_EMOTE_CATCH_BREATH | ||
+ | A_EMOTE_CATCH_BREATH_POST | ||
+ | A_EMOTE_CELLPHONE_CAMERAPHONE_POST | ||
+ | A_EMOTE_CELLPHONE_CYCLE | ||
+ | A_EMOTE_CELLPHONE_PRE | ||
+ | A_EMOTE_CHALKBOARD | ||
+ | A_EMOTE_CHALKBOARD_BREAK1 | ||
+ | A_EMOTE_CHALKBOARD_BREAK2 | ||
+ | A_EMOTE_CHALKBOARD_CYCLE | ||
+ | A_EMOTE_CHAMPION | ||
+ | A_EMOTE_CHICKEN | ||
+ | A_EMOTE_CLIPBOARD | ||
+ | A_EMOTE_CLIPBOARD_PRE | ||
+ | A_EMOTE_COMEHERE | ||
+ | A_EMOTE_COMEHERE2 | ||
+ | A_EMOTE_COMEON | ||
+ | A_EMOTE_COMEON2 | ||
+ | A_EMOTE_COMEON_CYCLE | ||
+ | A_EMOTE_COSTUMECHANGE_BACKFLIP | ||
+ | A_EMOTE_COSTUMECHANGE_BACKFLIP_POST | ||
+ | A_EMOTE_COSTUMECHANGE_BACKFLIP_POSTCYCLE | ||
+ | A_EMOTE_COSTUMECHANGE_CAST_ONE | ||
+ | A_EMOTE_COSTUMECHANGE_CAST_ONE_POST | ||
+ | A_EMOTE_COSTUMECHANGE_DRINKFORMULA_POST | ||
+ | A_EMOTE_COSTUMECHANGE_DRINKFORMULA_POSTCYCLE | ||
+ | A_EMOTE_COSTUMECHANGE_DRINKFORMULA_PRE | ||
+ | A_EMOTE_COSTUMECHANGE_FEATHER_EXPLODE | ||
+ | A_EMOTE_COSTUMECHANGE_FEATHER_EXPLODER | ||
+ | A_EMOTE_COSTUMECHANGE_FEATHER_EXPLODE_CYCLE | ||
+ | A_EMOTE_COSTUMECHANGE_FEATHER_SPIN | ||
+ | A_EMOTE_COSTUMECHANGE_FEATHER_SPINNER | ||
+ | A_EMOTE_COSTUMECHANGE_FEATHER_SPIN_PRE | ||
+ | A_EMOTE_COSTUMECHANGE_FIREWORKS | ||
+ | A_EMOTE_COSTUMECHANGE_FIREWORKS_POST | ||
+ | A_EMOTE_COSTUMECHANGE_FUR_EXPLODE | ||
+ | A_EMOTE_COSTUMECHANGE_FUR_EXPLODE_POST | ||
+ | A_EMOTE_COSTUMECHANGE_FUR_EXPLODE_PRE | ||
+ | A_EMOTE_COSTUMECHANGE_FUR_SPIN | ||
+ | A_EMOTE_COSTUMECHANGE_FUR_SPINNER | ||
+ | A_EMOTE_COSTUMECHANGE_FUR_SPIN_PRE | ||
+ | A_EMOTE_COSTUMECHANGE_HOWL | ||
+ | A_EMOTE_COSTUMECHANGE_HOWL_POST | ||
+ | A_EMOTE_COSTUMECHANGE_ICEBLOCK_POST | ||
+ | A_EMOTE_COSTUMECHANGE_ICEBLOCK_PRE | ||
+ | A_EMOTE_COSTUMECHANGE_INJECTSERUM | ||
+ | A_EMOTE_COSTUMECHANGE_INJECTSERUM_CHANGE | ||
+ | A_EMOTE_COSTUMECHANGE_INJECTSERUM_PRE | ||
+ | A_EMOTE_COSTUMECHANGE_INNERWILL | ||
+ | A_EMOTE_COSTUMECHANGE_INNERWILL_POST | ||
+ | A_EMOTE_COSTUMECHANGE_LIGHTMAGIC | ||
+ | A_EMOTE_COSTUMECHANGE_LIGHTMAGIC_POST | ||
+ | A_EMOTE_COSTUMECHANGE_LIGHTNING | ||
+ | A_EMOTE_COSTUMECHANGE_LIGHTNING_POST | ||
+ | A_EMOTE_COSTUMECHANGE_MURDEROFCROWS | ||
+ | A_EMOTE_COSTUMECHANGE_MURDEROFCROWS_POST | ||
+ | A_EMOTE_COSTUMECHANGE_NINJA_JUMP | ||
+ | A_EMOTE_COSTUMECHANGE_NINJA_JUMP_POST | ||
+ | A_EMOTE_COSTUMECHANGE_NINJA_JUMP_POSTCYCLE | ||
+ | A_EMOTE_COSTUMECHANGE_NINJA_JUMP_POSTCYCLE2 | ||
+ | A_EMOTE_COSTUMECHANGE_NUKE | ||
+ | A_EMOTE_COSTUMECHANGE_NUKE_POST | ||
+ | A_EMOTE_COSTUMECHANGE_NUKE_PRE | ||
+ | A_EMOTE_COSTUMECHANGE_OIL_STRIKE | ||
+ | A_EMOTE_COSTUMECHANGE_OIL_STRIKE_POST | ||
+ | A_EMOTE_COSTUMECHANGE_OIL_STRIKE_PRE | ||
+ | A_EMOTE_COSTUMECHANGE_PEACEBRINGER | ||
+ | A_EMOTE_COSTUMECHANGE_PEACEBRINGER_POST | ||
+ | A_EMOTE_COSTUMECHANGE_POD_PERSON_POST | ||
+ | A_EMOTE_COSTUMECHANGE_POD_PERSON_PRE | ||
+ | A_EMOTE_COSTUMECHANGE_PRESSURE_RELEASE | ||
+ | A_EMOTE_COSTUMECHANGE_PRESSURE_RELEASE_POST | ||
+ | A_EMOTE_COSTUMECHANGE_PRESSURE_RELEASE_PRE | ||
+ | A_EMOTE_COSTUMECHANGE_PRESTOCHANGO | ||
+ | A_EMOTE_COSTUMECHANGE_PRESTOCHANGO_POST | ||
+ | A_EMOTE_COSTUMECHANGE_RAINBOW | ||
+ | A_EMOTE_COSTUMECHANGE_RAINBOW_POST | ||
+ | A_EMOTE_COSTUMECHANGE_RAPIDBOIL_POST | ||
+ | A_EMOTE_COSTUMECHANGE_RAPIDBOIL_POSTCYCLE | ||
+ | A_EMOTE_COSTUMECHANGE_RAPIDBOIL_PRE | ||
+ | A_EMOTE_COSTUMECHANGE_ROCKBLOCK_POST | ||
+ | A_EMOTE_COSTUMECHANGE_ROCKBLOCK_PRE | ||
+ | A_EMOTE_COSTUMECHANGE_SALUTE | ||
+ | A_EMOTE_COSTUMECHANGE_SALUTE_POST | ||
+ | A_EMOTE_COSTUMECHANGE_SALUTE_POSTCYCLE | ||
+ | A_EMOTE_COSTUMECHANGE_SMOKEFLASH | ||
+ | A_EMOTE_COSTUMECHANGE_SMOKEFLASH_POST | ||
+ | A_EMOTE_COSTUMECHANGE_SPIN | ||
+ | A_EMOTE_COSTUMECHANGE_SPIN_PRE | ||
+ | A_EMOTE_COSTUMECHANGE_VANGUARDSIGIL | ||
+ | A_EMOTE_COSTUMECHANGE_VANGUARDSIGIL_POST | ||
+ | A_EMOTE_COSTUMECHANGE_VILLAINLAUGH | ||
+ | A_EMOTE_COSTUMECHANGE_VILLAINLAUGH_POST | ||
+ | A_EMOTE_COSTUMECHANGE_VILLAINLAUGH_POSTCYCLE | ||
+ | A_EMOTE_COSTUMECHANGE_WARSHADE | ||
+ | A_EMOTE_COSTUMECHANGE_WARSHADE_POST | ||
+ | A_EMOTE_CRACKKNUCKLES | ||
+ | A_EMOTE_CURSEYOU | ||
+ | A_EMOTE_CUSTOMECHANGE_INJECTSERUM_POST | ||
+ | A_EMOTE_DANCE_BILLYJEANS | ||
+ | A_EMOTE_DANCE_BILLYJEANS_PRE | ||
+ | A_EMOTE_DIMENSION_SHIFT_CYCLE | ||
+ | A_EMOTE_DIMENSION_SHIFT_POST | ||
+ | A_EMOTE_DIMENSION_SHIFT_PRE | ||
+ | A_EMOTE_DISCO_DANCE | ||
+ | A_EMOTE_DISCO_DANCE_CYCLE | ||
+ | A_EMOTE_DISCO_DANCE_PRE | ||
+ | A_EMOTE_DONTATTACK | ||
+ | A_EMOTE_DONTATTACK2 | ||
+ | A_EMOTE_DOUBLE_FACEPALM | ||
+ | A_EMOTE_DOUBLE_FACEPALM_POST | ||
+ | A_EMOTE_DRAT | ||
+ | A_EMOTE_DRAT2 | ||
+ | A_EMOTE_DRAT_CYCLE | ||
+ | A_EMOTE_DRINK | ||
+ | A_EMOTE_DRINK_CYCLE_A | ||
+ | A_EMOTE_DRINK_CYCLE_B | ||
+ | A_EMOTE_DRINK_CYCLE_C | ||
+ | A_EMOTE_DRUM | ||
+ | A_EMOTE_DRUM_CYCLE | ||
+ | A_EMOTE_DRUM_LOW | ||
+ | A_EMOTE_DRUM_LOW_CYCLE | ||
+ | A_EMOTE_DUSTOFF | ||
+ | A_EMOTE_DUSTOFF2 | ||
+ | A_EMOTE_EAT_DONUT_BITE1 | ||
+ | A_EMOTE_EAT_DONUT_LOOP1 | ||
+ | A_EMOTE_EAT_DONUT_LOOP2 | ||
+ | A_EMOTE_EAT_DONUT_PRE1 | ||
+ | A_EMOTE_EAT_DONUT_PRE2 | ||
+ | A_EMOTE_EAT_DONUT_WIPE | ||
+ | A_EMOTE_EAT_FOOD_BITE1 | ||
+ | A_EMOTE_EAT_FOOD_LOOP1 | ||
+ | A_EMOTE_EAT_FOOD_LOOP2 | ||
+ | A_EMOTE_EAT_FOOD_PRE1 | ||
+ | A_EMOTE_EAT_FOOD_PRE2 | ||
+ | A_EMOTE_EAT_FOOD_WIPE | ||
+ | A_EMOTE_ENERGY_CYCLE | ||
+ | A_EMOTE_ENERGY_POST | ||
+ | A_EMOTE_ENERGY_PRE | ||
+ | A_EMOTE_FACEPALM | ||
+ | A_EMOTE_FACEPALM_POST | ||
+ | A_EMOTE_FANCY_BOW | ||
+ | A_EMOTE_FEAR | ||
+ | A_EMOTE_FEAR_CYCLE | ||
+ | A_EMOTE_FIREWORK_BLOOM | ||
+ | A_EMOTE_FIREWORK_BLOOM_POST | ||
+ | A_EMOTE_FIREWORK_ROCKET | ||
+ | A_EMOTE_FIREWORK_ROCKET_POST | ||
+ | A_EMOTE_FIREWORK_SPARKLE | ||
+ | A_EMOTE_FIREWORK_SPARKLE_POST | ||
+ | A_EMOTE_FISHING | ||
+ | A_EMOTE_FISHING_PRE | ||
+ | A_EMOTE_FLASHLIGHT_1 | ||
+ | A_EMOTE_FLASHLIGHT_2 | ||
+ | A_EMOTE_FLASHLIGHT_CYCLE_1 | ||
+ | A_EMOTE_FLASHLIGHT_CYCLE_2 | ||
+ | A_EMOTE_FLASHLIGHT_DOWN_CYCLE | ||
+ | A_EMOTE_FLASHLIGHT_DOWN_PRE | ||
+ | A_EMOTE_FLASHLIGHT_UP_CYCLE | ||
+ | A_EMOTE_FLASHLIGHT_UP_PRE | ||
+ | A_EMOTE_FLIPPINGCOIN_CYCLE | ||
+ | A_EMOTE_FLIPPINGCOIN_PRE | ||
+ | A_EMOTE_FLOAT_BOOKS | ||
+ | A_EMOTE_FLOAT_BOOKS_CYCLE | ||
+ | A_EMOTE_FRUSTRATED | ||
+ | A_EMOTE_FRUSTRATED2 | ||
+ | A_EMOTE_FRUSTRATED_CYCLE | ||
+ | A_EMOTE_GHOUL_FLEX_CYCLE_A | ||
+ | A_EMOTE_GHOUL_FLEX_CYCLE_B | ||
+ | A_EMOTE_GHOUL_FLEX_CYCLE_BREAK_A | ||
+ | A_EMOTE_GHOUL_FLEX_CYCLE_BREAK_B | ||
+ | A_EMOTE_GHOUL_FLEX_CYCLE_BREAK_C | ||
+ | A_EMOTE_GHOUL_FLEX_CYCLE_PRE | ||
+ | A_EMOTE_GOAWAY | ||
+ | A_EMOTE_GRIEF | ||
+ | A_EMOTE_GRIEF_CYCLE | ||
+ | A_EMOTE_HANDSUP | ||
+ | A_EMOTE_HANDSUP_CYCLE_1 | ||
+ | A_EMOTE_HANDSUP_CYCLE_2 | ||
+ | A_EMOTE_HANDSUP_KNEEL | ||
+ | A_EMOTE_HANDSUP_KNEEL_CYCLE_1 | ||
+ | A_EMOTE_HANDSUP_KNEEL_CYCLE_2 | ||
+ | A_EMOTE_HERO_LOYALTY | ||
+ | A_EMOTE_HERO_LOYALTY_CYCLE | ||
+ | A_EMOTE_HERO_LOYALTY_NOD | ||
+ | A_EMOTE_HERO_LOYALTY_PRE_PRE | ||
+ | A_EMOTE_HERO_LOYALTY_WAVE | ||
+ | A_EMOTE_HERO_LOYALTY_WAVE_LEFT | ||
+ | A_EMOTE_HERO_LOYALTY_WAVE_RIGHT | ||
+ | A_EMOTE_HI | ||
+ | A_EMOTE_HI2 | ||
+ | A_EMOTE_HISS | ||
+ | A_EMOTE_HISS_POST | ||
+ | A_EMOTE_HOLD_TORCH | ||
+ | A_EMOTE_HOLD_TORCH_CYCLE | ||
+ | A_EMOTE_HOT_TEMPER | ||
+ | A_EMOTE_HOT_TEMPER_POST | ||
+ | A_EMOTE_HOT_TEMPER_STOMP | ||
+ | A_EMOTE_HOT_TEMPER_STOMP_TWO | ||
+ | A_EMOTE_HOWL | ||
+ | A_EMOTE_INSPIRATION | ||
+ | A_EMOTE_INSPIRATION_INSPIRED | ||
+ | A_EMOTE_INSPIRATION_POST | ||
+ | A_EMOTE_INSPIRATION_THINKING | ||
+ | A_EMOTE_INSPIRATION_THINKING_MORE | ||
+ | A_EMOTE_JUDGE_1 | ||
+ | A_EMOTE_JUDGE_10 | ||
+ | A_EMOTE_JUDGE_10_CYCLE | ||
+ | A_EMOTE_JUDGE_1_CYCLE | ||
+ | A_EMOTE_JUDGE_2 | ||
+ | A_EMOTE_JUDGE_2_CYCLE | ||
+ | A_EMOTE_JUDGE_3 | ||
+ | A_EMOTE_JUDGE_3_CYCLE | ||
+ | A_EMOTE_JUDGE_4 | ||
+ | A_EMOTE_JUDGE_4_CYCLE | ||
+ | A_EMOTE_JUDGE_5 | ||
+ | A_EMOTE_JUDGE_5_CYCLE | ||
+ | A_EMOTE_JUDGE_6 | ||
+ | A_EMOTE_JUDGE_6_CYCLE | ||
+ | A_EMOTE_JUDGE_7 | ||
+ | A_EMOTE_JUDGE_7_CYCLE | ||
+ | A_EMOTE_JUDGE_8 | ||
+ | A_EMOTE_JUDGE_8_CYCLE | ||
+ | A_EMOTE_JUDGE_9 | ||
+ | A_EMOTE_JUDGE_9_CYCLE | ||
+ | A_EMOTE_JUGGLE | ||
+ | A_EMOTE_JUGGLE_CYCLE | ||
+ | A_EMOTE_JUGGLE_CYCLE2 | ||
+ | A_EMOTE_JUGGLE_ELECTRIC | ||
+ | A_EMOTE_JUGGLE_ELECTRIC_CYCLE | ||
+ | A_EMOTE_JUGGLE_ELECTRIC_CYCLE2 | ||
+ | A_EMOTE_JUGGLE_FIRE | ||
+ | A_EMOTE_JUGGLE_FIRE_CYCLE | ||
+ | A_EMOTE_JUGGLE_FIRE_CYCLE2 | ||
+ | A_EMOTE_JUGGLE_MAGIC | ||
+ | A_EMOTE_JUGGLE_MAGIC_CYCLE | ||
+ | A_EMOTE_JUGGLE_MAGIC_CYCLE2 | ||
+ | A_EMOTE_JUMPINGJACKS | ||
+ | A_EMOTE_JUMPINGJACKS_CYCLE | ||
+ | A_EMOTE_KARATE_DANCE_CYCLE_POST | ||
+ | A_EMOTE_KARATE_DANCE_CYCLE_TWO | ||
+ | A_EMOTE_KARATE_DANCE_ONE | ||
+ | A_EMOTE_KARATE_DANCE_POST | ||
+ | A_EMOTE_KARATE_DANCE_POST_KICK | ||
+ | A_EMOTE_KARATE_DANCE_PRE | ||
+ | A_EMOTE_KISSMYBUTT | ||
+ | A_EMOTE_KUNGFUTRAIN | ||
+ | A_EMOTE_KUNGFUTRAIN_CYCLE | ||
+ | A_EMOTE_LAPTOP | ||
+ | A_EMOTE_LAPTOP_CYCLE_1 | ||
+ | A_EMOTE_LAPTOP_CYCLE_2 | ||
+ | A_EMOTE_LAUGH | ||
+ | A_EMOTE_LAUGHTWO | ||
+ | A_EMOTE_MAD | ||
+ | A_EMOTE_MAD_CYCLE | ||
+ | A_EMOTE_MAGICCARDS | ||
+ | A_EMOTE_MAGICCARDS_POSTCYCLE | ||
+ | A_EMOTE_MAGICCARDS_PRE | ||
+ | A_EMOTE_MAGICCARDS_TOSS | ||
+ | A_EMOTE_MARRIAGEPROPOSAL_CYCLE | ||
+ | A_EMOTE_MARRIAGEPROPOSAL_PRE | ||
+ | A_EMOTE_MATABLET | ||
+ | A_EMOTE_MATABLET_CYCLE | ||
+ | A_EMOTE_MATABLET_PRE | ||
+ | A_EMOTE_MIXFORMULA | ||
+ | A_EMOTE_MIXFORMULA_BREAK1 | ||
+ | A_EMOTE_MIXFORMULA_BREAK2 | ||
+ | A_EMOTE_MIXFORMULA_CYCLE | ||
+ | A_EMOTE_NOD | ||
+ | A_EMOTE_OFFER_GIFT_ONE | ||
+ | A_EMOTE_OFFER_GIFT_POST | ||
+ | A_EMOTE_OFFER_GIFT_PRE | ||
+ | A_EMOTE_OFFER_GIFT_TWO | ||
+ | A_EMOTE_OVERHERE | ||
+ | A_EMOTE_OVERHERE2 | ||
+ | A_EMOTE_PANHANDLE | ||
+ | A_EMOTE_PANHANDLE_CYCLE_1 | ||
+ | A_EMOTE_PANHANDLE_CYCLE_2 | ||
+ | A_EMOTE_PANHANDLE_CYCLE_3 | ||
+ | A_EMOTE_PANHANDLE_CYCLE_4 | ||
+ | A_EMOTE_PANHANDLE_CYCLE_5 | ||
+ | A_EMOTE_PANHANDLE_CYCLE_6 | ||
+ | A_EMOTE_PANHANDLE_CYCLE_7 | ||
+ | A_EMOTE_PEER_IN | ||
+ | A_EMOTE_PEER_IN_CYCLE_1 | ||
+ | A_EMOTE_PEER_IN_CYCLE_2 | ||
+ | A_EMOTE_PLOTTING | ||
+ | A_EMOTE_PLOTTING_CYCLE | ||
+ | A_EMOTE_POINT | ||
+ | A_EMOTE_PRAISE_BOW | ||
+ | A_EMOTE_PRAISE_BOW_CYCLE | ||
+ | A_EMOTE_PROTEST | ||
+ | A_EMOTE_PROTEST_CYCLE | ||
+ | A_EMOTE_PUSHUP_BREAK1 | ||
+ | A_EMOTE_PUSHUP_CYCLE1 | ||
+ | A_EMOTE_PUSHUP_CYCLE2 | ||
+ | A_EMOTE_PUSHUP_CYCLE2_INTRO | ||
+ | A_EMOTE_PUSHUP_INTRO | ||
+ | A_EMOTE_RAISEHAND | ||
+ | A_EMOTE_RAISEHAND_CYCLE | ||
+ | A_EMOTE_RECEIVE_GIFT | ||
+ | A_EMOTE_RECEIVE_GIFT_POST | ||
+ | A_EMOTE_RECEIVE_GIFT_POST_ONE | ||
+ | A_EMOTE_RECEIVE_GIFT_PRE | ||
+ | A_EMOTE_ROBOPOWERDOWN | ||
+ | A_EMOTE_ROBOPOWERDOWN_POSTCYCLE | ||
+ | A_EMOTE_ROBOPOWERUP | ||
+ | A_EMOTE_ROBOPOWERUP_POSTCYCLE | ||
+ | A_EMOTE_ROGUE_LOYALTY | ||
+ | A_EMOTE_ROGUE_LOYALTY_CYCLE | ||
+ | A_EMOTE_ROGUE_LOYALTY_NOD | ||
+ | A_EMOTE_ROGUE_LOYALTY_PRE_PRE | ||
+ | A_EMOTE_ROGUE_LOYALTY_WAVE | ||
+ | A_EMOTE_ROGUE_LOYALTY_WAVE_LEFT | ||
+ | A_EMOTE_ROGUE_LOYALTY_WAVE_RIGHT | ||
+ | A_EMOTE_SALUTE | ||
+ | A_EMOTE_SALUTE_CYCLE | ||
+ | A_EMOTE_SCREENIDLE | ||
+ | A_EMOTE_SCREENIDLELOOP | ||
+ | A_EMOTE_SHIELD_BACKFLIP | ||
+ | A_EMOTE_SHIELD_BACKFLIP_POSTCYCLE | ||
+ | A_EMOTE_SHIELD_COSTUMECHANGE_BACKFLIP | ||
+ | A_EMOTE_SHIELD_COSTUMECHANGE_BACKFLIP_POST | ||
+ | A_EMOTE_SHIELD_COSTUMECHANGE_BACKFLIP_POSTCYCLE | ||
+ | A_EMOTE_SHIELD_COSTUMECHANGE_DRINKFORMULA_POST | ||
+ | A_EMOTE_SHIELD_COSTUMECHANGE_DRINKFORMULA_POSTCYCLE | ||
+ | A_EMOTE_SHIELD_COSTUMECHANGE_DRINKFORMULA_PRE | ||
+ | A_EMOTE_SHIELD_COSTUMECHANGE_INJECTSERUM | ||
+ | A_EMOTE_SHIELD_COSTUMECHANGE_INJECTSERUM_CHANGE | ||
+ | A_EMOTE_SHIELD_COSTUMECHANGE_INJECTSERUM_CYCLE | ||
+ | A_EMOTE_SHIELD_COSTUMECHANGE_SALUTE | ||
+ | A_EMOTE_SHIELD_COSTUMECHANGE_SALUTE_POST | ||
+ | A_EMOTE_SHIELD_COSTUMECHANGE_SALUTE_POSTCYCLE | ||
+ | A_EMOTE_SHUCKS | ||
+ | A_EMOTE_SITTING_POSE10_INTRO | ||
+ | A_EMOTE_SITTING_POSE10_LOOP | ||
+ | A_EMOTE_SITTING_POSE11_INTRO | ||
+ | A_EMOTE_SITTING_POSE11_LOOP | ||
+ | A_EMOTE_SITTING_POSE2_INTRO | ||
+ | A_EMOTE_SITTING_POSE2_LOOP | ||
+ | A_EMOTE_SITTING_POSE3_INTRO | ||
+ | A_EMOTE_SITTING_POSE3_LOOP | ||
+ | A_EMOTE_SITTING_POSE4_INTRO | ||
+ | A_EMOTE_SITTING_POSE4_LOOP | ||
+ | A_EMOTE_SITTING_POSE5_INTRO | ||
+ | A_EMOTE_SITTING_POSE5_LOOP | ||
+ | A_EMOTE_SITTING_POSE6_INTRO | ||
+ | A_EMOTE_SITTING_POSE6_LOOP | ||
+ | A_EMOTE_SITTING_POSE7_INTRO | ||
+ | A_EMOTE_SITTING_POSE7_LOOP | ||
+ | A_EMOTE_SITTING_POSE8_INTRO | ||
+ | A_EMOTE_SITTING_POSE8_LOOP | ||
+ | A_EMOTE_SITTING_POSE9_INTRO | ||
+ | A_EMOTE_SITTING_POSE9_LOOP | ||
+ | A_EMOTE_SLAP | ||
+ | A_EMOTE_SLAP_REACT | ||
+ | A_EMOTE_SLAP_REACT_2 | ||
+ | A_EMOTE_SLAP_REACT_CYCLE | ||
+ | A_EMOTE_SLASHTHROAT | ||
+ | A_EMOTE_SLEEP | ||
+ | A_EMOTE_SLEEPLOOP | ||
+ | A_EMOTE_SLRCAMERA | ||
+ | A_EMOTE_SLRCAMERA_PRE | ||
+ | A_EMOTE_SMACK | ||
+ | A_EMOTE_SMACKTHREAT | ||
+ | A_EMOTE_SMARTPHONE_CAMERAPICTURE | ||
+ | A_EMOTE_SMARTPHONE_CYCLE | ||
+ | A_EMOTE_SMARTPHONE_PRE | ||
+ | A_EMOTE_SMARTPHONE_TEXT_CYCLE | ||
+ | A_EMOTE_SMARTPHONE_TEXT_CYCLE_POST | ||
+ | A_EMOTE_SMARTPHONE_TEXT_PRE | ||
+ | A_EMOTE_SNIFF | ||
+ | A_EMOTE_SNIFF_POST | ||
+ | A_EMOTE_STANCE_HEROIC01 | ||
+ | A_EMOTE_STANCE_HEROIC01_CYCLE | ||
+ | A_EMOTE_STANCE_HEROIC02 | ||
+ | A_EMOTE_STANCE_HEROIC02_CYCLE | ||
+ | A_EMOTE_STANCE_OMEGA | ||
+ | A_EMOTE_STANCE_OMEGA_CYCLE | ||
+ | A_EMOTE_STANCE_VILLAINOUS02 | ||
+ | A_EMOTE_STANCE_VILLAINOUS02_CYCLE | ||
+ | A_EMOTE_TALK01 | ||
+ | A_EMOTE_TALK02 | ||
+ | A_EMOTE_TALK03 | ||
+ | A_EMOTE_TALKER | ||
+ | A_EMOTE_TALKER_CYCLE_A | ||
+ | A_EMOTE_TALKER_CYCLE_B | ||
+ | A_EMOTE_TALKER_CYCLE_C | ||
+ | A_EMOTE_TALKER_CYCLE_D | ||
+ | A_EMOTE_TALKTOHAND | ||
+ | A_EMOTE_TALK_CYCLE | ||
+ | A_EMOTE_TALK_PRE | ||
+ | A_EMOTE_THANKYOU_SM | ||
+ | A_EMOTE_THEWAVE | ||
+ | A_EMOTE_THROWCONFETTI | ||
+ | A_EMOTE_THROWRICE | ||
+ | A_EMOTE_THROWROSEPETALS | ||
+ | A_EMOTE_THROWSNOWFLAKES | ||
+ | A_EMOTE_THUMBSUP | ||
+ | A_EMOTE_THUMBSUP2 | ||
+ | A_EMOTE_TOUCHSCREEN | ||
+ | A_EMOTE_TOUCHSCREENHIT | ||
+ | A_EMOTE_TRAIN_WHISTLE | ||
+ | A_EMOTE_TRAIN_WHISTLE_POST | ||
+ | A_EMOTE_TRANSFORM_CONFETTI_POST | ||
+ | A_EMOTE_TRANSFORM_CONFETTI_PRE | ||
+ | A_EMOTE_TRANSFORM_GIFT | ||
+ | A_EMOTE_TRANSFORM_GIFT_POST | ||
+ | A_EMOTE_TRANSFORM_GIFT_PRE | ||
+ | A_EMOTE_TRIBAL_DANCE | ||
+ | A_EMOTE_TRIBAL_DANCE_CYCLE_1 | ||
+ | A_EMOTE_ULTIMATE_POWER | ||
+ | A_EMOTE_ULTIMATE_POWER_POST | ||
+ | A_EMOTE_VICTORY | ||
+ | A_EMOTE_VIGILANTE_LOYALTY | ||
+ | A_EMOTE_VIGILANTE_LOYALTY_CYCLE | ||
+ | A_EMOTE_VIGILANTE_LOYALTY_NOD | ||
+ | A_EMOTE_VIGILANTE_LOYALTY_PRE_PRE | ||
+ | A_EMOTE_VIGILANTE_LOYALTY_WAVE | ||
+ | A_EMOTE_VIGILANTE_LOYALTY_WAVE_LEFT | ||
+ | A_EMOTE_VIGILANTE_LOYALTY_WAVE_RIGHT | ||
+ | A_EMOTE_VILLAINLAUGH | ||
+ | A_EMOTE_VILLAIN_LOYALTY | ||
+ | A_EMOTE_VILLAIN_LOYALTY_CYCLE | ||
+ | A_EMOTE_VILLAIN_LOYALTY_NOD | ||
+ | A_EMOTE_VILLAIN_LOYALTY_PRE_PRE | ||
+ | A_EMOTE_VILLAIN_LOYALTY_WAVE | ||
+ | A_EMOTE_VILLAIN_LOYALTY_WAVE_LEFT | ||
+ | A_EMOTE_VILLAIN_LOYALTY_WAVE_RIGHT | ||
+ | A_EMOTE_WAITING_BREAK1 | ||
+ | A_EMOTE_WAITING_CYCLE | ||
+ | A_EMOTE_WAITING_POST | ||
+ | A_EMOTE_WAITING_PRE | ||
+ | A_EMOTE_WALL_LEAN_1 | ||
+ | A_EMOTE_WALL_LEAN_3 | ||
+ | A_EMOTE_WALL_LEAN_CYCLE_1 | ||
+ | A_EMOTE_WALL_LEAN_CYCLE_3 | ||
+ | A_EMOTE_WELCOME | ||
+ | A_EMOTE_WHAT | ||
+ | A_EMOTE_WHISTLE | ||
+ | A_EMOTE_YATAYATA | ||
+ | A_EMOTE_YOURWELCOME | ||
+ | A_ENERGY_TORRENT | ||
+ | A_ENFLAME | ||
+ | A_ENFLAME_POST | ||
+ | A_EXPLOSIVE_SHURIKEN | ||
+ | A_EXPLOSIVE_SHURIKEN_POST | ||
+ | A_EYEWINDUP | ||
+ | A_EYEWINDUP_POST | ||
+ | A_EYE_OF_STORM | ||
+ | A_EYE_OF_STORM_DRAW | ||
+ | A_EYE_OF_STORM_POST | ||
+ | A_E_TORRENT_POST | ||
+ | A_FEARSTUN | ||
+ | A_FEARSTUN_CYCLE | ||
+ | A_FIRESWORD_DRAWNSLASH | ||
+ | A_FIRESWORD_DRAWNSLASH_POST | ||
+ | A_FIRESWORD_DRAWNUPCUT | ||
+ | A_FIRESWORD_DRAWNUPCUT_POST | ||
+ | A_FIRESWORD_SLASH | ||
+ | A_FIRESWORD_SLASH_POST | ||
+ | A_FIRESWORD_UPCUT | ||
+ | A_FIRESWORD_UPCUT_POST | ||
+ | A_FLAMETHROWER | ||
+ | A_FLAMETHROWER_DRAW | ||
+ | A_FLAMETHROWER_MID | ||
+ | A_FLAMETHROWER_MID_DRAW | ||
+ | A_FLAMETHROWER_MID_POST | ||
+ | A_FLAMETHROWER_POST | ||
+ | A_FLEX_A | ||
+ | A_FLEX_A_CYCLE | ||
+ | A_FLEX_B | ||
+ | A_FLEX_B_CYCLE | ||
+ | A_FLEX_C | ||
+ | A_FLEX_C_CYCLE | ||
+ | A_FLIPBOOST | ||
+ | A_FLIPBOOST2 | ||
+ | A_FLIPCOIN_HEADS | ||
+ | A_FLIPCOIN_HEADS_CYCLE | ||
+ | A_FLIPCOIN_TAIL | ||
+ | A_FLIPCOIN_TAIL_CYCLE | ||
+ | A_FLURRY | ||
+ | A_FLURRYPOST | ||
+ | A_FLYPOSE1 | ||
+ | A_FLYPOSE1_POST | ||
+ | A_FLYPOSE1_PRE | ||
+ | A_FLYPOSE2 | ||
+ | A_FLYPOSE2_POST | ||
+ | A_FLYPOSE2_PRE | ||
+ | A_FLYPOSE3 | ||
+ | A_FLYPOSE3_POST | ||
+ | A_FLYPOSE3_PRE | ||
+ | A_FLYPOSE4 | ||
+ | A_FLYPOSE4_POST | ||
+ | A_FLYPOSE4_PRE | ||
+ | A_FOCUSED_BURST | ||
+ | A_FOCUSED_BURST_POST | ||
+ | A_FOLLOW_THROUGH_FAST | ||
+ | A_FOLLOW_THROUGH_FAST_DRAW | ||
+ | A_FOLLOW_THROUGH_FAST_POST | ||
+ | A_FULLAUTO | ||
+ | A_FULLAUTOQUICK | ||
+ | A_FULLAUTOQUICK_DRAW | ||
+ | A_FULLAUTOQUICK_POST | ||
+ | A_FULLAUTO_DRAW | ||
+ | A_FULLAUTO_POST | ||
+ | A_GEYSER | ||
+ | A_GEYSER_POST | ||
+ | A_GHOSTAXE | ||
+ | A_GHOSTAXE_DRAW | ||
+ | A_GHOSTAXE_POST | ||
+ | A_GHOSTAXE_READY | ||
+ | A_GHOSTAXE_READY_15 | ||
+ | A_GLORY | ||
+ | A_GLORY2 | ||
+ | A_GRENADELOB | ||
+ | A_GRENADELOBPOST | ||
+ | A_GROUNDSIT | ||
+ | A_GROUNDSIT_CYCLE | ||
+ | A_GROUNDSUMMON_NOROOT | ||
+ | A_GROUNDSUMMON_PRE_NOROOT | ||
+ | A_GUARD_SPIN | ||
+ | A_GUARD_SPIN_DRAW | ||
+ | A_GUARD_SPIN_POST | ||
+ | A_GUTPUNCH | ||
+ | A_GUTPUNCH_POST | ||
+ | A_G_SONICSUMMON | ||
+ | A_HAMMERREADY | ||
+ | A_HAMMERREADY_15 | ||
+ | A_HAMMERSMASH | ||
+ | A_HAMMERSMASH_DRAW | ||
+ | A_HAMMERSMASH_POST | ||
+ | A_HAMMERSMASH_PRE | ||
+ | A_HAMMER_UPCUT | ||
+ | A_HAMMER_UPCUT_POST | ||
+ | A_HAMMER_UPCUT_PRE | ||
+ | A_HAUNT | ||
+ | A_HAUNT_POST | ||
+ | A_HAUNT_PRE | ||
+ | A_HEAVYBLOW | ||
+ | A_HEAVYBLOW_B | ||
+ | A_HEAVYBLOW_B_POST | ||
+ | A_HEAVYBLOW_POST | ||
+ | A_HEAVYBURST | ||
+ | A_HEAVYBURST_DRAW | ||
+ | A_HEAVYBURST_POST | ||
+ | A_HEMORRHAGE | ||
+ | A_HEMORRHAGE_POST | ||
+ | A_HITQUICK | ||
+ | A_HIT_BOOSTUP | ||
+ | A_HIT_BOOST_D | ||
+ | A_HYDRO_BLAST | ||
+ | A_HYDRO_BLAST_POST | ||
+ | A_HYPNOTIZE | ||
+ | A_HYPNOTIZE2 | ||
+ | A_HYPNOTIZE_POST | ||
+ | A_IGNITE | ||
+ | A_IGNITE_DRAW | ||
+ | A_IGNITE_POST | ||
+ | A_INITIAL_STRIKE | ||
+ | A_INITIAL_STRIKE_B | ||
+ | A_INITIAL_STRIKE_B_POST | ||
+ | A_INITIAL_STRIKE_C | ||
+ | A_INITIAL_STRIKE_C_POST | ||
+ | A_INITIAL_STRIKE_HQ | ||
+ | A_INITIAL_STRIKE_POST | ||
+ | A_INNOCUOUS_STRIKE | ||
+ | A_INNOCUOUS_STRIKE_DRAW | ||
+ | A_INNOCUOUS_STRIKE_POST | ||
+ | A_INVENTION_CYCLE | ||
+ | A_INVENTION_EXAMINE | ||
+ | A_INVENTION_PRE | ||
+ | A_IRGOGGL_ACTIVATE | ||
+ | A_IRGOGGL_ACTIVATE_POST | ||
+ | A_JACOBSLADDER | ||
+ | A_JACOBSLADDER_2 | ||
+ | A_JUMPNSMASH | ||
+ | A_JUMPNSMASH_CYCLE | ||
+ | A_JUMPNSMASH_CYCLE_15 | ||
+ | A_JUMPNSMASH_POST | ||
+ | A_KATANA_BOOSTUP | ||
+ | A_KATANA_BOOSTUP_POST | ||
+ | A_KATANA_BRAWL | ||
+ | A_KATANA_BRAWL_POST | ||
+ | A_KATANA_HACK | ||
+ | A_KATANA_HACK_DRAW | ||
+ | A_KATANA_HACK_POST | ||
+ | A_KATANA_HALF | ||
+ | A_KATANA_HEADSPLITTER | ||
+ | A_KATANA_HEADSPLITTER_DRAW | ||
+ | A_KATANA_HEADSPLITTER_POST | ||
+ | A_KATANA_PARRY | ||
+ | A_KATANA_PARRY_DRAW | ||
+ | A_KATANA_PARRY_POST | ||
+ | A_KATANA_PLACATE | ||
+ | A_KATANA_PLACATE_DRAW | ||
+ | A_KATANA_PLACATE_POST | ||
+ | A_KATANA_READY | ||
+ | A_KATANA_REVSWEEP | ||
+ | A_KATANA_REVSWEEP_DRAW | ||
+ | A_KATANA_REVSWEEP_POST | ||
+ | A_KATANA_SLASH | ||
+ | A_KATANA_SLASH_DRAW | ||
+ | A_KATANA_SLASH_POST | ||
+ | A_KATANA_SLICE | ||
+ | A_KATANA_SLICE_DRAW | ||
+ | A_KATANA_SLICE_POST | ||
+ | A_KATANA_SPINJUMP | ||
+ | A_KATANA_SPINJUMP_DRAW | ||
+ | A_KATANA_SPINJUMP_POST | ||
+ | A_KATANA_TAUNT | ||
+ | A_KATANA_TAUNT_DRAW | ||
+ | A_KATANA_TAUNT_POST | ||
+ | A_KHF | ||
+ | A_KHF_POST | ||
+ | A_KHF_POSTCYCLE | ||
+ | A_KINETIC_ASSASSINS_STRIKE | ||
+ | A_KINETIC_ASSASSINS_STRIKE_POST | ||
+ | A_KINETIC_ASSASSINS_WINDUP | ||
+ | A_KINETIC_ASSASSINS_WINDUP_CYCLE | ||
+ | A_KINETIC_BURST | ||
+ | A_KINETIC_BURST_POST | ||
+ | A_KNIFE_ATACK | ||
+ | A_KNIFE_ATACK_DRAW | ||
+ | A_KNIFE_ATACK_POST | ||
+ | A_KNIFE_PARRY | ||
+ | A_KNIFE_PARRY_DRAW | ||
+ | A_KNIFE_PARRY_POST | ||
+ | A_KNIFE_STAB | ||
+ | A_KNIFE_STAB_DRAW | ||
+ | A_KNIFE_STAB_POST | ||
+ | A_KUJI_RIN | ||
+ | A_KUJI_RIN2 | ||
+ | A_KUJI_SHA | ||
+ | A_KUJI_SHA2 | ||
+ | A_KUJI_ZEN | ||
+ | A_KUJI_ZEN2 | ||
+ | A_KUNGFUSPEED_REACT | ||
+ | A_LAZYCLAWSREADY | ||
+ | A_LAZYCLAWSREADY_15 | ||
+ | A_LEADERSHIP | ||
+ | A_LEADERSHIP_PRE | ||
+ | A_LEFTWRISTSHOOT | ||
+ | A_LEFTWRISTSHOOT_POST | ||
+ | A_LEVITATE | ||
+ | A_LEVITATEPOST | ||
+ | A_LEVITATEPOST_NOROOT | ||
+ | A_LEVITATE_NOROOT | ||
+ | A_LEV_RAM | ||
+ | A_LEV_RAM2 | ||
+ | A_LEV_RAM2_POST | ||
+ | A_LIGHTER_BLOW | ||
+ | A_LIGHTER_BLOW_2 | ||
+ | A_LIGHTNING_TELEPORT | ||
+ | A_LIGHTNING_TELEPORT_2 | ||
+ | A_LIGHTNING_TELEPORT_POST | ||
+ | A_LISTENPOLICEBAND | ||
+ | A_LISTENPOLICEBAND_CYCLE | ||
+ | A_LISTENPOLICEBAND_PRE | ||
+ | A_LISTENSTOLENPOLICEBAND_CYCLE | ||
+ | A_LISTENSTOLENPOLICEBAND_INTRO | ||
+ | A_LOTUS_CYCLE | ||
+ | A_LOTUS_PRE | ||
+ | A_MACESHOOT | ||
+ | A_MACESHOOT_DRAW | ||
+ | A_MACESHOOT_POST | ||
+ | A_MACESHOOT_POSTCYCLE | ||
+ | A_MACE_CLOBBER | ||
+ | A_MACE_CLOBBER_DRAW | ||
+ | A_MACE_CLOBBER_POST | ||
+ | A_MACE_PUNCH | ||
+ | A_MACE_PUNCH2 | ||
+ | A_MACE_SLASH | ||
+ | A_MACE_SLASH_DRAW | ||
+ | A_MACE_SLASH_POST | ||
+ | A_MACE_SNIPER_SHOOT | ||
+ | A_MACE_SNIPER_SHOOT_POST | ||
+ | A_MACE_SNIPER_SHOOT_POSTCYCLE | ||
+ | A_MACE_SNIPER_WINDUP | ||
+ | A_MACE_SNIPER_WINDUPCYCLE | ||
+ | A_MACE_SNIPER_WINDUP_DRAW | ||
+ | A_MACE_SUMMON | ||
+ | A_MACE_SUMMON_DRAW | ||
+ | A_MACE_SUMMON_POST | ||
+ | A_MACE_UPCUT | ||
+ | A_MACE_UPCUT_DRAW | ||
+ | A_MACE_UPCUT_POST | ||
+ | A_MAGICSTAFF_CAST | ||
+ | A_MAGICSTAFF_CAST_DRAW | ||
+ | A_MAGICSTAFF_CAST_POST | ||
+ | A_MAGICTHROW | ||
+ | A_MAGICTHROWPOST | ||
+ | A_MAGIC_WINDUP_CYCLE | ||
+ | A_MAGIC_WINDUP_POST | ||
+ | A_MAGIC_WINDUP_PRE | ||
+ | A_MAIMING_SLASH | ||
+ | A_MAIMING_SLASH_POST | ||
+ | A_MARTBACKSTAB | ||
+ | A_MARTBACKSTAB2 | ||
+ | A_MARTIALASSUALT_SPINNINGKICK | ||
+ | A_MARTIALASSUALT_SPINNINGKICK_POST | ||
+ | A_MARTIALMANIPULATION_INNERWILL | ||
+ | A_MARTIALMANIPULATION_INNERWILL_POST | ||
+ | A_MARTWINDUP | ||
+ | A_MARTWINDUP_CYCLE | ||
+ | A_MASS_LEVITATE | ||
+ | A_MASS_LEVITATE_POST | ||
+ | A_MASTERFUL_THROW | ||
+ | A_MASTERFUL_THROW_POST | ||
+ | A_MASTERFUL_THROW_WINDUP | ||
+ | A_MASTERFUL_THROW_WINDUP_CYCLE | ||
+ | A_MA_ASSASSINS_BLOW_ALT1 | ||
+ | A_MA_ASSASSINS_BLOW_ALT1_2 | ||
+ | A_MA_ASSASSINS_BLOW_ALT1_WINDUP | ||
+ | A_MA_ASSASSINS_BLOW_ALT1_WINDUPCYCLE | ||
+ | A_MA_HOBBLEKICK | ||
+ | A_MA_HOBBLEKICK2 | ||
+ | A_MA_IRONKICK | ||
+ | A_MA_IRONKICK2 | ||
+ | A_MA_KICK | ||
+ | A_MA_KICK2 | ||
+ | A_MA_PALMSTUN | ||
+ | A_MA_PALMSTUN2 | ||
+ | A_MA_ROUNDHOUSE | ||
+ | A_MA_ROUNDHOUSE2 | ||
+ | A_MA_SHADOWKICK | ||
+ | A_MA_SHADOWKICK2 | ||
+ | A_MA_STUNKICK | ||
+ | A_MA_STUNKICK2 | ||
+ | A_MA_SWEEPKICK | ||
+ | A_MA_SWEEPKICK_POST | ||
+ | A_MA_TAUNT | ||
+ | A_MA_TAUNT2 | ||
+ | A_MA_TIER1_ALT1 | ||
+ | A_MA_TIER1_ALT1_POST | ||
+ | A_MA_TIER2_ALT1 | ||
+ | A_MA_TIER2_ALT1_POST | ||
+ | A_MA_TIER2_SHIELD_ALT1 | ||
+ | A_MA_TIER2_SHIELD_ALT1_POST | ||
+ | A_MA_TIER3_ALT1 | ||
+ | A_MA_TIER3_ALT1_POST | ||
+ | A_MA_TIER3_SHIELD_ALT1 | ||
+ | A_MA_TIER3_SHIELD_ALT1_POST | ||
+ | A_MA_TIER5_ALT1 | ||
+ | A_MA_TIER5_ALT1_POST | ||
+ | A_MA_TIER7_ALT1_POST_RIGHT | ||
+ | A_MA_TIER7_ALT1_RIGHT | ||
+ | A_MA_TIER7_SHIELD_ALT1_POST_RIGHT | ||
+ | A_MA_TIER7_SHIELD_ALT1_RIGHT | ||
+ | A_MA_TIER8_ALT1 | ||
+ | A_MA_TIER8_ALT1_POST | ||
+ | A_MA_TIER9_ALT1 | ||
+ | A_MA_TIER9_ALT1_2 | ||
+ | A_MA_TIER9_ALT1_POST | ||
+ | A_MEDOTHER_CYCLE | ||
+ | A_MEDOTHER_POST | ||
+ | A_MEDOTHER_PRE | ||
+ | A_MEDSELF | ||
+ | A_MEDSELF2 | ||
+ | A_MED_BEAM | ||
+ | A_MED_BEAM_POST | ||
+ | A_MEGA | ||
+ | A_MEGAPOST | ||
+ | A_MENTAL_STRIKE | ||
+ | A_MENTAL_STRIKE_POST | ||
+ | A_MERCURIAL_BLOW_A | ||
+ | A_MERCURIAL_BLOW_A_DRAW | ||
+ | A_MERCURIAL_BLOW_A_POST | ||
+ | A_MERCURIAL_BLOW_B | ||
+ | A_MERCURIAL_BLOW_B_POST | ||
+ | A_MERCURIAL_BLOW_C | ||
+ | A_MERCURIAL_BLOW_C_POST | ||
+ | A_MERCURIAL_BLOW_D | ||
+ | A_MERCURIAL_BLOW_D_POST | ||
+ | A_MILITARYSALUTE | ||
+ | A_MILITARYSALUTE_CYCLE | ||
+ | A_MINDPROBE_QUICK | ||
+ | A_MINDPROBE_QUICK2 | ||
+ | A_MOUTH | ||
+ | A_MOUTH_POST | ||
+ | A_MOUTH_SLOW | ||
+ | A_NINJATO_BACKSTAB | ||
+ | A_NINJATO_BACKSTAB_DRAW | ||
+ | A_NINJATO_BACKSTAB_POST | ||
+ | A_NINJATO_BACKSTAB_POSTCYCLE | ||
+ | A_NINJATO_BACKSTAB_QUICK_DRAW | ||
+ | A_NINJATO_BACKSTAB_WINDUP | ||
+ | A_NINJATO_BACKSTAB_WINDUPCYCLE | ||
+ | A_NINJATO_HACK_DRAW | ||
+ | A_NINJATO_HEADSPLITTER_DRAW | ||
+ | A_NINJATO_PARRY_DRAW | ||
+ | A_NINJATO_REVSWEEP_DRAW | ||
+ | A_NINJATO_SLASH_DRAW | ||
+ | A_NINJATO_SLICE_DRAW | ||
+ | A_NINJATO_SPINJUMP_DRAW | ||
+ | A_NINJATO_TAUNT_DRAW | ||
+ | A_NINJA_UPGRADE_RIN | ||
+ | A_NINJA_UPGRADE_RIN2 | ||
+ | A_NINJA_UPGRADE_RIN_POST | ||
+ | A_NINJA_UPGRADE_ZEN | ||
+ | A_NINJA_UPGRADE_ZEN2 | ||
+ | A_NINJA_UPGRADE_ZEN_POST | ||
+ | A_PARRY | ||
+ | A_PARRY_DRAW | ||
+ | A_PARRY_POST | ||
+ | A_PISTOLS_3SHOT | ||
+ | A_PISTOLS_3SHOT_DRAW | ||
+ | A_PISTOLS_3SHOT_POST | ||
+ | A_PISTOLS_6SHOT | ||
+ | A_PISTOLS_6SHOT_DRAW | ||
+ | A_PISTOLS_6SHOT_POST | ||
+ | A_PISTOLS_BIGSHOT | ||
+ | A_PISTOLS_BIGSHOT_DRAW | ||
+ | A_PISTOLS_BIGSHOT_POST | ||
+ | A_PISTOLS_READY | ||
+ | A_PISTOLS_READY_BLEND | ||
+ | A_PISTOLS_SINGLE_DRAW | ||
+ | A_PISTOLS_SINGLE_LEFT | ||
+ | A_PISTOLS_SINGLE_LEFT_POST | ||
+ | A_PISTOLS_SINGLE_RIGHT | ||
+ | A_PISTOLS_SINGLE_RIGHT_POST | ||
+ | A_PISTOL_3BURST | ||
+ | A_PISTOL_3BURST_DRAW | ||
+ | A_PISTOL_3BURST_POST | ||
+ | A_PISTOL_3BURST_POSTCYCLE | ||
+ | A_PISTOL_HIPSHOOT | ||
+ | A_PISTOL_HIPSHOOT_DRAW | ||
+ | A_PISTOL_HIPSHOOT_POST | ||
+ | A_PLACATE | ||
+ | A_PLACATE2 | ||
+ | A_PLACE_TRAP | ||
+ | A_PLACE_TRAP2 | ||
+ | A_PLACE_TRAP_POST | ||
+ | A_PLANTDEVICE_CYCLE | ||
+ | A_PLANTDEVICE_POST | ||
+ | A_PLANTDEVICE_PRE | ||
+ | A_POINT_BUFF | ||
+ | A_POINT_BUFF2 | ||
+ | A_POISONCYCLE | ||
+ | A_POISONCYCLE_15 | ||
+ | A_POISONSTAB_L | ||
+ | A_POISONSTAB_L2 | ||
+ | A_POISONSTAB_R | ||
+ | A_POISONSTAB_R2 | ||
+ | A_POWERANALYZE | ||
+ | A_POWERANALYZE_PRE | ||
+ | A_POWER_SIPHON_NOTROOTED | ||
+ | A_POWER_SIPHON_POST | ||
+ | A_PRACTICEDBRAWLER_NOROOT | ||
+ | A_PRACTICEDBRAWLER_PRE_NOROOT | ||
+ | A_PRECISE_STRIKE | ||
+ | A_PRECISE_STRIKE_DRAW | ||
+ | A_PRECISE_STRIKE_POST | ||
+ | A_PREDICT_TELEPORT | ||
+ | A_PREDICT_TELEPORT2 | ||
+ | A_PREPOISON | ||
+ | A_PREPOISON2 | ||
+ | A_PRESTIGE_SELFDESTRUCT_WINDUP | ||
+ | A_PRESTIGE_TAROTCARD | ||
+ | A_PRESTIGE_TAROTCARD_POST | ||
+ | A_PRESTIGE_TAROTCARD_PRE | ||
+ | A_PREWINDUP_WRISTBAND | ||
+ | A_PRE_DOJOKNEEL | ||
+ | A_PRE_EYEWINDUP | ||
+ | A_PRE_MEDSELF | ||
+ | A_PRE_PSIWINDUP | ||
+ | A_PRE_TECHWINDUP | ||
+ | A_PRE_WINDUP | ||
+ | A_PROJECT_WILL | ||
+ | A_PROJECT_WILL_POST | ||
+ | A_PSIBLAST | ||
+ | A_PSIBLAST_POST | ||
+ | A_PSIBLAST_PRE | ||
+ | A_PSIBLAST_QUICK_PRE | ||
+ | A_PSIONICS_NOROOT | ||
+ | A_PSIQUICK | ||
+ | A_PSIQUICK2 | ||
+ | A_PSIWINDUP | ||
+ | A_PSIWINDUP_POST | ||
+ | A_PSI_BLADE | ||
+ | A_PSI_BLADE_GREAT | ||
+ | A_PSI_BLADE_GREAT_POST | ||
+ | A_PSI_BLADE_POST | ||
+ | A_PSI_BLADE_SWEEP | ||
+ | A_PSI_BLADE_SWEEP_POST | ||
+ | A_QUICKBLINDING | ||
+ | A_QUICK_MEDSELF | ||
+ | A_QUICK_MEDSELF_POST | ||
+ | A_QUICK_STRIKE_A | ||
+ | A_QUICK_STRIKE_A_POST | ||
+ | A_QUICK_STRIKE_B | ||
+ | A_QUICK_STRIKE_B_POST | ||
+ | A_QUICK_WRISTBAND_ACTIVATE | ||
+ | A_Q_SNIPERBLAST | ||
+ | A_Q_SNIPERBLAST2 | ||
+ | A_RADIUSATTACK_NOROOT | ||
+ | A_RADIUSATTACK_PRE_NOROOT | ||
+ | A_RADIUSEFFECT | ||
+ | A_RADIUSEFFECTPOST | ||
+ | A_RADIUSEFFECT_NOROOT | ||
+ | A_RADIUSEFFECT_PRE_NOROOT | ||
+ | A_RAPID | ||
+ | A_RAPIDPOST | ||
+ | A_RECLUSE_KNOCKUP | ||
+ | A_RECLUSE_KNOCKUP_POST | ||
+ | A_RECLUSE_MELEEPBAOE | ||
+ | A_RECLUSE_MELEEPBAOE_POST | ||
+ | A_RECLUSE_SLICE | ||
+ | A_RECLUSE_SLICE_POST | ||
+ | A_RENDING_FLURRY | ||
+ | A_RENDING_FLURRY_POST | ||
+ | A_REPULSING_TORRENT | ||
+ | A_REPULSING_TORRENT_POST | ||
+ | A_REPULSIONBOMB_02 | ||
+ | A_REPULSIONBOMB_POST | ||
+ | A_REPULSIONBOMB_PRE | ||
+ | A_REVEALMAP | ||
+ | A_REVEALMAP_PRE | ||
+ | A_REVIVE | ||
+ | A_REVIVE_WINDUP | ||
+ | A_REVIVE_WINDUPCYCLE | ||
+ | A_RIB_CRACKER | ||
+ | A_RIB_CRACKER_POST | ||
+ | A_RIFLE_BUTT | ||
+ | A_RIFLE_BUTT_DRAW | ||
+ | A_RIFLE_BUTT_DRAW_POST | ||
+ | A_ROOTING | ||
+ | A_ROUNDHOUSE_CYCLE | ||
+ | A_RPS_PAPER | ||
+ | A_RPS_PAPER_CAST | ||
+ | A_RPS_PAPER_CYCLE | ||
+ | A_RPS_PAPER_PRE | ||
+ | A_RPS_ROCK | ||
+ | A_RPS_ROCK_CAST | ||
+ | A_RPS_ROCK_CYCLE | ||
+ | A_RPS_ROCK_PRE | ||
+ | A_RPS_SCISSOR | ||
+ | A_RPS_SCISSOR_CAST | ||
+ | A_RPS_SCISSOR_CYCLE | ||
+ | A_RPS_SCISSOR_PRE | ||
+ | A_SAVAGE_LEAP | ||
+ | A_SAVAGE_LEAP_2 | ||
+ | A_SAVAGE_LEAP_POST | ||
+ | A_SAVAGE_STRIKE | ||
+ | A_SAVAGE_STRIKE_B | ||
+ | A_SAVAGE_STRIKE_B_POST | ||
+ | A_SAVAGE_STRIKE_POST | ||
+ | A_SCHEME | ||
+ | A_SCHEME_CYCLE | ||
+ | A_SCREAM | ||
+ | A_SCREAM_POST | ||
+ | A_SERPENT_REACH | ||
+ | A_SERPENT_REACH_DRAW | ||
+ | A_SERPENT_REACH_POST | ||
+ | A_SERUM_QUICK | ||
+ | A_SERUM_QUICK_POST | ||
+ | A_SERUM_QUICK_POSTCYCLE | ||
+ | A_SG_C_VICIOUS_SLASH_HIT | ||
+ | A_SG_VICIOUS_SLASH_HIT | ||
+ | A_SHATTER_ARMOR_FAST | ||
+ | A_SHATTER_ARMOR_FAST_DRAW | ||
+ | A_SHATTER_ARMOR_FAST_POST | ||
+ | A_SHATTER_ARMOR_SLOW | ||
+ | A_SHATTER_ARMOR_SLOW_DRAW | ||
+ | A_SHATTER_ARMOR_SLOW_POST | ||
+ | A_SHATTER_ARMOR_SLOW_PRE | ||
+ | A_SHIELD_1HSMASH_LEFT | ||
+ | A_SHIELD_1HSMASH_LEFT_POST | ||
+ | A_SHIELD_1HSMASH_LEFT_PRE | ||
+ | A_SHIELD_1HSMASH_RIGHT | ||
+ | A_SHIELD_1HSMASH_RIGHT_POST | ||
+ | A_SHIELD_1HSMASH_RIGHT_PRE | ||
+ | A_SHIELD_2HANDCAST | ||
+ | A_SHIELD_2HANDCAST_POST | ||
+ | A_SHIELD_2HPOWERTHRUST | ||
+ | A_SHIELD_2HPOWERTHRUST_POST | ||
+ | A_SHIELD_2HPOWERTHRUST_PRE | ||
+ | A_SHIELD_2H_SWIPE_RIGHT | ||
+ | A_SHIELD_BASEBALLPUNCH | ||
+ | A_SHIELD_BASEBALLPUNCH_POST | ||
+ | A_SHIELD_BASHBRAWL | ||
+ | A_SHIELD_BASHBRAWL_POST | ||
+ | A_SHIELD_BATON_ATTACK | ||
+ | A_SHIELD_BATON_ATTACK_DRAW | ||
+ | A_SHIELD_BATON_ATTACK_POST | ||
+ | A_SHIELD_BATON_DRAW | ||
+ | A_SHIELD_BEATCHEST | ||
+ | A_SHIELD_BLINDING | ||
+ | A_SHIELD_BLINDING_POST | ||
+ | A_SHIELD_BLOCK_L | ||
+ | A_SHIELD_BLOCK_R | ||
+ | A_SHIELD_BLOWCAST | ||
+ | A_SHIELD_BLOWCAST_POST | ||
+ | A_SHIELD_BODYBLOW | ||
+ | A_SHIELD_BODYBLOW_POST | ||
+ | A_SHIELD_BOOSTAURA | ||
+ | A_SHIELD_BOOSTAURA_FASTCAST | ||
+ | A_SHIELD_BOOSTAURA_NOROOT | ||
+ | A_SHIELD_BOOSTAURA_NOROOT_POST | ||
+ | A_SHIELD_BOOSTAURA_NOROOT_PRE | ||
+ | A_SHIELD_BOOSTAURA_PRE | ||
+ | A_SHIELD_BOOSTDOWN | ||
+ | A_SHIELD_BOOSTUP | ||
+ | A_SHIELD_BRAWLCYCLE | ||
+ | A_SHIELD_BRAWLCYCLE_HALF | ||
+ | A_SHIELD_BRAWLLEFT | ||
+ | A_SHIELD_BRAWLLEFT_POST | ||
+ | A_SHIELD_BRAWLRIGHT | ||
+ | A_SHIELD_BRAWLRIGHT_POST | ||
+ | A_SHIELD_BULLRUSH | ||
+ | A_SHIELD_BULLRUSH_POST | ||
+ | A_SHIELD_BULLRUSH_PRE | ||
+ | A_SHIELD_CAGE | ||
+ | A_SHIELD_CAGE_POST | ||
+ | A_SHIELD_CAST | ||
+ | A_SHIELD_CAST_POST | ||
+ | A_SHIELD_CHOP | ||
+ | A_SHIELD_CHOP_DRAW | ||
+ | A_SHIELD_CHOP_POST | ||
+ | A_SHIELD_CLAWS_SPIN | ||
+ | A_SHIELD_CLAWS_SPIN_LAND | ||
+ | A_SHIELD_CLAWS_SPIN_POST | ||
+ | A_SHIELD_CLOBBER | ||
+ | A_SHIELD_CLOBBER_DRAW | ||
+ | A_SHIELD_CLOBBER_POST | ||
+ | A_SHIELD_DANGERSENSE | ||
+ | A_SHIELD_DANGER_SENSE_POSTCYCLE | ||
+ | A_SHIELD_DESTINY_BULLRUSH | ||
+ | A_SHIELD_DESTINY_BULLRUSH_POST | ||
+ | A_SHIELD_DESTINY_BULLRUSH_PRE | ||
+ | A_SHIELD_DOORKICK | ||
+ | A_SHIELD_DOORKICK_POST | ||
+ | A_SHIELD_EMOTE_COSTUMECHANGE_VILLAINLAUGH | ||
+ | A_SHIELD_EMOTE_COSTUMECHANGE_VILLAINLAUGH_POST | ||
+ | A_SHIELD_EMOTE_COSTUMECHANGE_VILLAINLAUGH_POSTCYCLE | ||
+ | A_SHIELD_FLURRY | ||
+ | A_SHIELD_FLURRY_POST | ||
+ | A_SHIELD_FOCUSED_BURST | ||
+ | A_SHIELD_FOCUSED_BURST_POST | ||
+ | A_SHIELD_FORCERAM | ||
+ | A_SHIELD_FORCERAM_POST | ||
+ | A_SHIELD_GHOSTAXE | ||
+ | A_SHIELD_GHOSTAXE_DRAW | ||
+ | A_SHIELD_GHOSTAXE_POST | ||
+ | A_SHIELD_GRENADELOB | ||
+ | A_SHIELD_GRENADELOB_POST | ||
+ | A_SHIELD_GROUNDSUMMON | ||
+ | A_SHIELD_GROUNDSUMMON_NOROOT | ||
+ | A_SHIELD_GROUNDSUMMON_POST | ||
+ | A_SHIELD_GUTPUNCH | ||
+ | A_SHIELD_GUTPUNCH_POST | ||
+ | A_SHIELD_HAMMER | ||
+ | A_SHIELD_HAMMERSMASH | ||
+ | A_SHIELD_HAMMERSMASH_POST | ||
+ | A_SHIELD_HAMMERSMASH_PRE | ||
+ | A_SHIELD_HAMMER_POST | ||
+ | A_SHIELD_HAMMER_PRE | ||
+ | A_SHIELD_HEADCAST_STRONG | ||
+ | A_SHIELD_HEALCAST | ||
+ | A_SHIELD_HEALCAST_POST | ||
+ | A_SHIELD_HITQUICK | ||
+ | A_SHIELD_HOBBLEKICK | ||
+ | A_SHIELD_HOBBLEKICK_POST | ||
+ | A_SHIELD_IRONKICK | ||
+ | A_SHIELD_IRONKICK_POST | ||
+ | A_SHIELD_JACOBSLADDER | ||
+ | A_SHIELD_JACOBSLADDER_POST | ||
+ | A_SHIELD_JUMPSMASH | ||
+ | A_SHIELD_JUMPSMASH_POST | ||
+ | A_SHIELD_JUMPSPIN | ||
+ | A_SHIELD_JUMPSPIN_POST | ||
+ | A_SHIELD_JUMPSPIN_PRE | ||
+ | A_SHIELD_KICK | ||
+ | A_SHIELD_KICKBRAWL | ||
+ | A_SHIELD_KICKBRAWL_POST | ||
+ | A_SHIELD_KICK_POST | ||
+ | A_SHIELD_KINETIC_ASSASSINS_STRIKE | ||
+ | A_SHIELD_KINETIC_ASSASSINS_STRIKE_POST | ||
+ | A_SHIELD_KINETIC_ASSASSINS_WINDUP | ||
+ | A_SHIELD_KINETIC_ASSASSINS_WINDUP_CYCLE | ||
+ | A_SHIELD_KINETIC_BURST | ||
+ | A_SHIELD_KINETIC_BURST_POST | ||
+ | A_SHIELD_LEADERSHIP | ||
+ | A_SHIELD_LEVITATE | ||
+ | A_SHIELD_LEVITATE_POST | ||
+ | A_SHIELD_MACESUMMON | ||
+ | A_SHIELD_MACESUMMON_DRAW | ||
+ | A_SHIELD_MACESUMMON_POST | ||
+ | A_SHIELD_MACE_SHOOT | ||
+ | A_SHIELD_MACE_SHOOT_DRAW | ||
+ | A_SHIELD_MACE_SHOOT_POST | ||
+ | A_SHIELD_MAGICSTAFF | ||
+ | A_SHIELD_MAGICSTAFF_DRAW | ||
+ | A_SHIELD_MAGICSTAFF_POST | ||
+ | A_SHIELD_MAGIC_CASTL | ||
+ | A_SHIELD_MAGIC_CASTL_POST | ||
+ | A_SHIELD_MAGIC_THROW | ||
+ | A_SHIELD_MAGIC_THROW_POST | ||
+ | A_SHIELD_MAGIC_WINDUP | ||
+ | A_SHIELD_MAGIC_WINDUP_CYCLE | ||
+ | A_SHIELD_MAGIC_WINDUP_POST | ||
+ | A_SHIELD_MA_TIER5_ALT1 | ||
+ | A_SHIELD_MA_TIER5_ALT1_POST | ||
+ | A_SHIELD_MA_TIER8_ALT1 | ||
+ | A_SHIELD_MA_TIER8_ALT1_POST | ||
+ | A_SHIELD_MA_TIER9_ALT1 | ||
+ | A_SHIELD_MA_TIER9_ALT1_2 | ||
+ | A_SHIELD_MA_TIER9_ALT1_POST | ||
+ | A_SHIELD_MEDOTHER | ||
+ | A_SHIELD_MEDOTHER_POST | ||
+ | A_SHIELD_MEDSELF | ||
+ | A_SHIELD_MEDSELF_POST | ||
+ | A_SHIELD_MOUTH | ||
+ | A_SHIELD_MOUTHSFX | ||
+ | A_SHIELD_MOUTH_POST | ||
+ | A_SHIELD_ONETWO_PUNCH | ||
+ | A_SHIELD_ONETWO_PUNCH_POST | ||
+ | A_SHIELD_ONEWITHTHESHIELD | ||
+ | A_SHIELD_PALMSTUN | ||
+ | A_SHIELD_PALMSTUN_POST | ||
+ | A_SHIELD_PARRY | ||
+ | A_SHIELD_PARRY_DRAW | ||
+ | A_SHIELD_PARRY_POST | ||
+ | A_SHIELD_QUICK_STRIKE_A | ||
+ | A_SHIELD_QUICK_STRIKE_A_POST | ||
+ | A_SHIELD_RADIUSATTACK | ||
+ | A_SHIELD_RADIUSATTACK_POST | ||
+ | A_SHIELD_RADIUSEFFECT | ||
+ | A_SHIELD_REPULSING_TORRENT | ||
+ | A_SHIELD_REPULSING_TORRENT_POST | ||
+ | A_SHIELD_REVIVE | ||
+ | A_SHIELD_REVIVE_WINDUP | ||
+ | A_SHIELD_REVIVE_WINDUPCYCLE | ||
+ | A_SHIELD_ROUNDHOUSE | ||
+ | A_SHIELD_ROUNDHOUSE_POST | ||
+ | A_SHIELD_ROUNDHOUSE_POSTCYCLE | ||
+ | A_SHIELD_RSWEEP | ||
+ | A_SHIELD_RSWEEP_DRAW | ||
+ | A_SHIELD_RSWEEP_POST | ||
+ | A_SHIELD_SCREAM | ||
+ | A_SHIELD_SCREAM_POST | ||
+ | A_SHIELD_SHOUTOFCOMMAND | ||
+ | A_SHIELD_SHOUTOFCOMMAND_POST | ||
+ | A_SHIELD_SKYSUMMON | ||
+ | A_SHIELD_SKYSUMMON_POST | ||
+ | A_SHIELD_SLASH | ||
+ | A_SHIELD_SLASH_DRAW | ||
+ | A_SHIELD_SLASH_POST | ||
+ | A_SHIELD_SMASHCAST | ||
+ | A_SHIELD_SMASHCAST_POST | ||
+ | A_SHIELD_SMASHINGBLOW | ||
+ | A_SHIELD_SMASHINGBLOW_POST | ||
+ | A_SHIELD_SPIN | ||
+ | A_SHIELD_SPIN_CYCLE | ||
+ | A_SHIELD_SPIN_QUICK | ||
+ | A_SHIELD_STEAL | ||
+ | A_SHIELD_STEAL_POST | ||
+ | A_SHIELD_STOMP | ||
+ | A_SHIELD_STOMP_POST | ||
+ | A_SHIELD_STOP | ||
+ | A_SHIELD_STOP_POST | ||
+ | A_SHIELD_STOP_PRE | ||
+ | A_SHIELD_STUNKICK | ||
+ | A_SHIELD_STUNKICK_POST | ||
+ | A_SHIELD_SWEEPKICK | ||
+ | A_SHIELD_SWEEPKICK_POST | ||
+ | A_SHIELD_SWOOP | ||
+ | A_SHIELD_SWOOP_DRAW | ||
+ | A_SHIELD_SWOOP_POST | ||
+ | A_SHIELD_TAUNT_A | ||
+ | A_SHIELD_TAUNT_A_POST | ||
+ | A_SHIELD_TELEPORT | ||
+ | A_SHIELD_TELEPORT_POST | ||
+ | A_SHIELD_THROWBRAWL | ||
+ | A_SHIELD_THROWBRAWL_POST | ||
+ | A_SHIELD_THROWKNIFE | ||
+ | A_SHIELD_THROWKNIFE_POST | ||
+ | A_SHIELD_THROWKNIFE_PRE | ||
+ | A_SHIELD_TOTAL_FOCUS | ||
+ | A_SHIELD_TOTAL_FOCUS_POST | ||
+ | A_SHIELD_TWIRL | ||
+ | A_SHIELD_TWIRL_DRAW | ||
+ | A_SHIELD_TWIRL_POST | ||
+ | A_SHIELD_UPPERCUT | ||
+ | A_SHIELD_UPPERCUT_DRAW | ||
+ | A_SHIELD_UPPERCUT_POST | ||
+ | A_SHIELD_WALL | ||
+ | A_SHIELD_WALL_POST | ||
+ | A_SHIELD_WEAPONDRAW_BACK | ||
+ | A_SHIELD_WEAPONTAUNT | ||
+ | A_SHIELD_WEAPONTAUNT_DRAW | ||
+ | A_SHIELD_WEAPONTAUNT_POSTCYCLE | ||
+ | A_SHIELD_WEAPONTAUNT_PRE | ||
+ | A_SHIELD_WEAPONUPPERCUT | ||
+ | A_SHIELD_WEAPONUPPERCUT_POST | ||
+ | A_SHIELD_WEAPON_JUMPSPIN | ||
+ | A_SHIELD_WEAPON_JUMPSPIN_POST | ||
+ | A_SHIELD_WEAVE | ||
+ | A_SHIELD_WEAVE_POSTCYCLE | ||
+ | A_SHIELD_WEAVE_PRE | ||
+ | A_SHIELD_WINDBLAST | ||
+ | A_SHIELD_WINDBLAST_POST | ||
+ | A_SHIELD_WINDUPUPPERCUT | ||
+ | A_SHIELD_WINDUPUPPERCUT_POST | ||
+ | A_SHIN_BREAKER | ||
+ | A_SHIN_BREAKER_POST | ||
+ | A_SHOTGUNREADY | ||
+ | A_SHOTGUNREADY_15 | ||
+ | A_SHRED | ||
+ | A_SHRED_POST | ||
+ | A_SINGCAST | ||
+ | A_SINGCAST_POST | ||
+ | A_SINGLEGUN_PISTOLWHIP | ||
+ | A_SINGLEGUN_PISTOLWHIP2 | ||
+ | A_SITTING_POSE1_CYCLE | ||
+ | A_SITTING_POSE1_PRE | ||
+ | A_SKYSUMMON_NOROOT | ||
+ | A_SKYSUMMON_PRE_NOROOT | ||
+ | A_SKY_SPLITTER | ||
+ | A_SKY_SPLITTER_DRAW | ||
+ | A_SKY_SPLITTER_POST | ||
+ | A_SLEDGE_SMASH | ||
+ | A_SLEDGE_SMASH_DRAW | ||
+ | A_SLEDGE_SMASH_POST | ||
+ | A_SLUG | ||
+ | A_SLUG_DRAW | ||
+ | A_SLUG_POST | ||
+ | A_SMASHCAST | ||
+ | A_SMASHCASTPOST | ||
+ | A_SMASHINGBLOW | ||
+ | A_SMASHINGBLOW_POST | ||
+ | A_SMOKEFLASH | ||
+ | A_SMOKEFLASH2 | ||
+ | A_SNIPERBLAST | ||
+ | A_SNIPERBLAST2 | ||
+ | A_SNIPERQUICK | ||
+ | A_SNIPERQUICK_DRAW | ||
+ | A_SNIPERQUICK_POST | ||
+ | A_SNIPERQUICK_SHOOT | ||
+ | A_SNIPER_SHOOT | ||
+ | A_SNIPER_SHOOT_POST | ||
+ | A_SNIPER_WINDUP | ||
+ | A_SNIPER_WINDUPCYCLE | ||
+ | A_SNIPER_WINDUP_DRAW | ||
+ | A_SONICBLOW | ||
+ | A_SONICBOOSTUP | ||
+ | A_SONICENERGY_TORRENT | ||
+ | A_SONICGUN_STUN | ||
+ | A_SONICGUN_STUN_DRAW | ||
+ | A_SONICGUN_STUN_POST | ||
+ | A_SONICHYPNOTIZE | ||
+ | A_SONICHYPNOTIZE_POST | ||
+ | A_SONICMOUTH | ||
+ | A_SONICSCREAM | ||
+ | A_SONICSINGCAST | ||
+ | A_SONICSONICYELL | ||
+ | A_SONICSPIT | ||
+ | A_SONICSPIT_POST | ||
+ | A_SONICSUMMON_NOROOT | ||
+ | A_SONICSUMMON_PRE_NOROOT | ||
+ | A_SONICTELEQUICK | ||
+ | A_SONICTELEQUICK2 | ||
+ | A_SONICTELEQUICKPOST | ||
+ | A_SONICYELL | ||
+ | A_SONICYELL_POST | ||
+ | A_SONIC_REACT | ||
+ | A_SPEED_REACT | ||
+ | A_SPINCOCOON_POWER | ||
+ | A_SPINNING_STRIKE | ||
+ | A_SPINNING_STRIKE_HIT | ||
+ | A_SPINNING_STRIKE_POST | ||
+ | A_SPIRIT_WARD | ||
+ | A_SPIRIT_WARD_POST | ||
+ | A_SPIT | ||
+ | A_SPITPOST | ||
+ | A_SPUNCHCYCLE | ||
+ | A_SS_TIER1_ALT1 | ||
+ | A_SS_TIER1_ALT1_POST | ||
+ | A_SS_TIER1_SHIELD_ALT1 | ||
+ | A_SS_TIER1_SHIELD_ALT1_POST | ||
+ | A_SS_TIER2_ALT1_LEFT | ||
+ | A_SS_TIER2_ALT1_LEFT_POST | ||
+ | A_SS_TIER2_ALT1_RIGHT | ||
+ | A_SS_TIER2_ALT1_RIGHT_POST | ||
+ | A_SS_TIER2_SHIELD_ALT1_LEFT | ||
+ | A_SS_TIER2_SHIELD_ALT1_LEFT_POST | ||
+ | A_SS_TIER2_SHIELD_ALT1_RIGHT | ||
+ | A_SS_TIER2_SHIELD_ALT1_RIGHT_POST | ||
+ | A_SS_TIER3_ALT1_RIGHT | ||
+ | A_SS_TIER3_ALT1_RIGHT_POST | ||
+ | A_SS_TIER3_SHIELD_ALT1_RIGHT | ||
+ | A_SS_TIER3_SHIELD_ALT1_RIGHT_POST | ||
+ | A_SS_TIER6_ALT1 | ||
+ | A_SS_TIER6_ALT1_POST | ||
+ | A_SS_TIER6_SHIELD_ALT1 | ||
+ | A_SS_TIER6_SHIELD_ALT1_POST | ||
+ | A_STAFFMASTERY_BODY | ||
+ | A_STAFFMASTERY_BODY_POST | ||
+ | A_STAFFMASTERY_MIND | ||
+ | A_STAFFMASTERY_MIND_POST | ||
+ | A_STAFFMASTERY_SOUL | ||
+ | A_STAFFMASTERY_SOUL_POST | ||
+ | A_STAFF_2HLARGE_BOOSTUP_DRAW | ||
+ | A_STAFF_AIRSUMMON | ||
+ | A_STAFF_AIRSUMMON_DRAW | ||
+ | A_STAFF_AIRSUMMON_POST | ||
+ | A_STAFF_ASSASSINS_DRAW | ||
+ | A_STAFF_ASSASSINS_QUICK_DRAW | ||
+ | A_STAFF_ASSASSINS_STRIKE | ||
+ | A_STAFF_ASSASSINS_STRIKE_POST | ||
+ | A_STAFF_ASSASSINS_WINDUP | ||
+ | A_STAFF_ASSASSINS_WINDUP_CYCLE | ||
+ | A_STAFF_DRAW | ||
+ | A_STAFF_DRAW_POST | ||
+ | A_STAFF_GROUNDSUMMON | ||
+ | A_STAFF_GROUNDSUMMON_DRAW | ||
+ | A_STAFF_GROUNDSUMMON_POST | ||
+ | A_STAFF_PLACATE | ||
+ | A_STAFF_PLACATE2 | ||
+ | A_STAFF_PLACATE_DRAW | ||
+ | A_STAFF_TAUNT | ||
+ | A_STAFF_TAUNT_DRAW | ||
+ | A_STAFF_TAUNT_POST | ||
+ | A_STANCE_GHOSTWIDOW | ||
+ | A_STANCE_GHOSTWIDOW_CYCLE | ||
+ | A_STEAL | ||
+ | A_STEALPOST | ||
+ | A_STEAM_SPRAY | ||
+ | A_STEAM_SPRAY_POST | ||
+ | A_STOMP | ||
+ | A_STOMP2 | ||
+ | A_STOP | ||
+ | A_STOP_CYCLE | ||
+ | A_STOP_POST | ||
+ | A_SUMMON_DIRE_WOLF | ||
+ | A_SUMMON_DIRE_WOLF_POST | ||
+ | A_SUMMON_LION | ||
+ | A_SUMMON_LION_POST | ||
+ | A_SUPERFAST_WRISTBAND_ACTIVATE | ||
+ | A_SUPERPUNCH_L | ||
+ | A_SUPERPUNCH_L2 | ||
+ | A_SUPERPUNCH_R | ||
+ | A_SUPERPUNCH_R2 | ||
+ | A_SWEEPING_STRIKE_FAST | ||
+ | A_SWEEPING_STRIKE_FAST_DRAW | ||
+ | A_SWEEPING_STRIKE_FAST_POST | ||
+ | A_SWEEPING_STRIKE_SLOW | ||
+ | A_SWEEPING_STRIKE_SLOW_DRAW | ||
+ | A_SWEEPING_STRIKE_SLOW_POST | ||
+ | A_SWEEPING_STRIKE_SLOW_PRE | ||
+ | A_SWEEP_CROSS | ||
+ | A_SWEEP_CROSS_POST | ||
+ | A_SWEEP_HIGH | ||
+ | A_SWEEP_LOW | ||
+ | A_SWORDTAUNT | ||
+ | A_SWORDTAUNT_CYCLE | ||
+ | A_SWORDTAUNT_DRAW | ||
+ | A_SWORDTAUNT_POST | ||
+ | A_SWORD_DRAWNNSPIN | ||
+ | A_SWORD_DRAWNNSPIN_POST | ||
+ | A_SWORD_JUMPSPIN | ||
+ | A_SWORD_JUMPSPIN_POST | ||
+ | A_SWORD_MIDSLASH | ||
+ | A_SWORD_MIDSLASH_DRAW | ||
+ | A_SWORD_MIDSLASH_POST | ||
+ | A_SWORD_SLASH | ||
+ | A_SWORD_SLASH_DRAW | ||
+ | A_SWORD_SLASH_POST | ||
+ | A_SYMBIOTICRADIUSATTACK_NOROOT | ||
+ | A_SYMBIOTICRADIUSATTACK_NOROOT_PRE | ||
+ | A_S_SONICSUMMON | ||
+ | A_TAME_BEAST | ||
+ | A_TAME_BEAST_POST | ||
+ | A_TAUNTA | ||
+ | A_TAUNTANOROOT_PRE | ||
+ | A_TAUNTA_PRE | ||
+ | A_TAUNTB | ||
+ | A_TAUNTB_CYCLE | ||
+ | A_TAUNTB_PRE | ||
+ | A_TAUNTC | ||
+ | A_TAUNTC_PRE | ||
+ | A_TEABAG | ||
+ | A_TEABAG_CYCLE | ||
+ | A_TEABAG_PRE | ||
+ | A_TECHSHIELD_ACTIVATE | ||
+ | A_TECHSHIELD_BOOSTUP | ||
+ | A_TECHWINDUP | ||
+ | A_TECHWINDUP_POST | ||
+ | A_TELEKINETIC_BLOW | ||
+ | A_TELEKINETIC_BLOW_POST | ||
+ | A_TELE_MAGIC | ||
+ | A_TELE_MAGIC2 | ||
+ | A_TELE_MAGIC_POST | ||
+ | A_TERRIFY | ||
+ | A_TERRIFY_POST | ||
+ | A_THROWBRAWL | ||
+ | A_THROWBRAWL_POST | ||
+ | A_THROWKNIFE | ||
+ | A_THROWKNIFE_POST | ||
+ | A_THROWKNIFE_PRE | ||
+ | A_THROWPROJECTILE | ||
+ | A_THROWPROJECTILE_POST | ||
+ | A_THROWPROJECTILE_PRE | ||
+ | A_TIME_CRAWL | ||
+ | A_TIME_CRAWL_POST | ||
+ | A_TIME_CRAWL_PRE | ||
+ | A_TOTAL_FOCUS | ||
+ | A_TOTAL_FOCUS_POST | ||
+ | A_TRANSFORM_KHELDIAN | ||
+ | A_TRANSFORM_KHELDIAN2 | ||
+ | A_TRANSLOCATION | ||
+ | A_TRANSLOCATION_POST | ||
+ | A_TRICK_SHOT | ||
+ | A_TRICK_SHOT_POST | ||
+ | A_TWIRL | ||
+ | A_TWIRL_DRAW | ||
+ | A_TWIRL_POST | ||
+ | A_UNDERHAND | ||
+ | A_UNDERHAND2 | ||
+ | A_VICIOUS_SLASH | ||
+ | A_VICIOUS_SLASH_HIT | ||
+ | A_VICIOUS_SLASH_POST | ||
+ | A_WALL | ||
+ | A_WALLPOST | ||
+ | A_WALL_OF_FORCE | ||
+ | A_WALL_OF_FORCE_POST | ||
+ | A_WARWOLF | ||
+ | A_WARWOLF_CYCLE | ||
+ | A_WARWOLF_POST | ||
+ | A_WATERBACKPACK | ||
+ | A_WATERBACKPACK2 | ||
+ | A_WATERJET | ||
+ | A_WATERJET_LONG | ||
+ | A_WATERJET_LONG_POST | ||
+ | A_WATERJET_POST | ||
+ | A_WATER_BURST | ||
+ | A_WATER_BURST_POST | ||
+ | A_WEAKEN_RESOLVE | ||
+ | A_WEAKEN_RESOLVE_POST | ||
+ | A_WEAK_POST | ||
+ | A_WEAPONBLOCK_L | ||
+ | A_WEAPONBLOCK_R | ||
+ | A_WEAPON_DRAW | ||
+ | A_WEAPON_DRAW_POST | ||
+ | A_WEAPON_PLACATE | ||
+ | A_WEAPON_PLACATE_BROADSWORD | ||
+ | A_WEAPON_PLACATE_BROADSWORD_POST | ||
+ | A_WEAPON_PLACATE_DRAW | ||
+ | A_WEAPON_PLACATE_POST | ||
+ | A_WEAPON_PLACATE__BROADSWORD_DRAW | ||
+ | A_WEAVE | ||
+ | A_WEAVE_CYCLE | ||
+ | A_WEAVE_PRE | ||
+ | A_WEP_BOOSTUP | ||
+ | A_WEP_BOOSTUP_DRAW | ||
+ | A_WEP_BOOSTUP_POST | ||
+ | A_WEP_BOOSTUP_POSTCYCLE | ||
+ | A_WEP_ENERGYTORRENT | ||
+ | A_WEP_ENERGYTORRENT_DRAW | ||
+ | A_WEP_ENERGYTORRENT_POST | ||
+ | A_WEP_FRISBEECAST | ||
+ | A_WEP_FRISBEECAST_DRAW | ||
+ | A_WEP_FRISBEECAST_POST | ||
+ | A_WEP_MAGICCAST | ||
+ | A_WEP_MAGICCAST_DRAW | ||
+ | A_WEP_MAGICCAST_POST | ||
+ | A_WEP_STOPCAST | ||
+ | A_WEP_STOPCAST_DRAW | ||
+ | A_WEP_STOPCAST_POST | ||
+ | A_WEP_TELEKINESIS | ||
+ | A_WEP_TELEKINESIS_DRAW | ||
+ | A_WEP_TELEKINESIS_POST | ||
+ | A_WHIP_ATTACK1 | ||
+ | A_WHIP_ATTACK1_POST | ||
+ | A_WHIP_ATTACK2 | ||
+ | A_WHIP_ATTACK2_POST | ||
+ | A_WHIP_ATTACK3 | ||
+ | A_WHIP_ATTACK3_POST | ||
+ | A_WHIP_BUFF | ||
+ | A_WHIP_BUFF_POST | ||
+ | A_WHIP_SUMMON | ||
+ | A_WHIP_SUMMON_POST | ||
+ | A_WHIP_UPGRADE | ||
+ | A_WHIP_UPGRADE_POST | ||
+ | A_WHIRLING_SLICE_FAST | ||
+ | A_WHIRLING_SLICE_FAST_DRAW | ||
+ | A_WHIRLING_SLICE_FAST_POST | ||
+ | A_WIDOWS_ATTACK | ||
+ | A_WIDOWS_ATTACK2 | ||
+ | A_WIDOWS_ATTACK_CYCLE | ||
+ | A_WINDBLAST | ||
+ | A_WINDBLASTPOST | ||
+ | A_WINDUP | ||
+ | A_WINDUPCUT | ||
+ | A_WINDUPCUT_POST | ||
+ | A_WINDUP_POST | ||
+ | A_WINDUP_WRISTBAND_CYCLE | ||
+ | A_WINDUP_WRISTBAND_POST | ||
+ | A_WISP_AOE | ||
+ | A_WISP_AOE_POST | ||
+ | A_WRISTBANDACTIVATE_QUICK_NONROOTED | ||
+ | A_WRISTBAND_ACTIVATE | ||
+ | A_WRISTBAND_POST | ||
+ | A_W_BOOSTUP | ||
+ | A_W_BOOSTUPPOST | ||
+ | A_W_C_VICIOUS_SLASH_HIT | ||
+ | A_W_HITQUICK | ||
+ | A_W_THROWBRAWL | ||
+ | A_W_THROWBRAWL_POST | ||
+ | A_W_VICIOUS_SLASH_HIT | ||
+ | A_ZEUS_LIGHTNING | ||
+ | A_ZEUS_LIGHTNING_2 | ||
+ | Apparition_Monarch_Reabsorb | ||
+ | Ascendant | ||
+ | BACKFLYCYCLE | ||
+ | BACKFLYPOST | ||
+ | BACKFLYPRE | ||
+ | BACKTONEUTRALREADY | ||
+ | BALLCAST | ||
+ | BALLCASTPOST | ||
+ | BANESPIDERTP | ||
+ | BANE_ACTIVATE | ||
+ | BANE_BOMB_POST | ||
+ | BANE_BOMB_PRE | ||
+ | BANE_IDLE | ||
+ | BANE_MACESCAN | ||
+ | BANE_MACESCANDOWN | ||
+ | BARF | ||
+ | BARF2 | ||
+ | BARF_CYCLE | ||
+ | BARF_STUN | ||
+ | BARF_STUN_CYCLE_A | ||
+ | BARF_STUN_CYCLE_B | ||
+ | BARF_STUN_CYCLE_C | ||
+ | BARRELROLL_READY | ||
+ | BARREL_ROLL_CYCLE | ||
+ | BARREL_ROLL_POST | ||
+ | BARREL_ROLL_PRE | ||
+ | BASIC_RUNOUT | ||
+ | BASIC_SPAWN | ||
+ | BATCHEER_A | ||
+ | BATCHEER_B | ||
+ | BATCHEER_B2 | ||
+ | BATCHEER_B3 | ||
+ | BATLOOKOUT_A | ||
+ | BATLOOKOUT_B | ||
+ | BATLOOKOUT_B2 | ||
+ | BATOBSERVE | ||
+ | BATON_ATTACK | ||
+ | BATON_ATTACK_DRAW | ||
+ | BATON_ATTACK_POST | ||
+ | BATON_TWIRLING | ||
+ | BATON_TWIRLING_CYCLE | ||
+ | BATT_RIFLE_A1 | ||
+ | BATT_RIFLE_A2 | ||
+ | BATT_RIFLE_A3 | ||
+ | BATT_RIFLE_HIGH_1 | ||
+ | BATT_RIFLE_HIGH_2 | ||
+ | BATT_RIFLE_HIGH_3 | ||
+ | BATT_RIFLE_HIGH_3B | ||
+ | BATT_RIFLE_HIGH_4 | ||
+ | BATT_RIFLE_HIGH_5 | ||
+ | BATT_RIFLE_LOW_1 | ||
+ | BATT_RIFLE_LOW_2 | ||
+ | BATVANDAL_A | ||
+ | BAT_ATTACK1 | ||
+ | BAT_ATTACK1_POST | ||
+ | BAT_ATTACK1_POSTCYCLE | ||
+ | BAT_ATTACK2 | ||
+ | BAT_ATTACK2_POST | ||
+ | BAT_ATTACK3 | ||
+ | BAT_ATTACK3_POST | ||
+ | BAT_ATTACK_DRAW | ||
+ | BAT_MENACE_A | ||
+ | BAT_MENACE_B | ||
+ | BAT_PUMMEL | ||
+ | BAT_PUMMEL_DRAW | ||
+ | BAT_PUMMEL_POST | ||
+ | BAT_PUMMEL_POSTCYCLE | ||
+ | BAT_PUMMEL_POSTCYCLEBLEND | ||
+ | BAT_SHOOT | ||
+ | BAT_SHOOT_DRAW | ||
+ | BAT_SHOOT_POST | ||
+ | BAT_SHOOT_POSTCYCLE | ||
+ | BAT_THREAT_A | ||
+ | BAT_THREAT_B | ||
+ | BAT_THREAT_C | ||
+ | BAYONETLUNGE | ||
+ | BAYONETLUNGE_DRAW | ||
+ | BAYONETLUNGE_POST | ||
+ | BBPUNCH | ||
+ | BBPUNCHPOST | ||
+ | BEAMRIFLE_AIM | ||
+ | BEAMRIFLE_AIM_DRAW | ||
+ | BEAMRIFLE_AIM_POST | ||
+ | BEAMRIFLE_CHARGEDSHOT | ||
+ | BEAMRIFLE_CHARGEDSHOT_DRAW | ||
+ | BEAMRIFLE_CHARGEDSHOT_POST | ||
+ | BEAMRIFLE_CUTTINGBEAM | ||
+ | BEAMRIFLE_CUTTINGBEAM_ATTACK | ||
+ | BEAMRIFLE_CUTTINGBEAM_DRAW | ||
+ | BEAMRIFLE_CUTTINGBEAM_POST | ||
+ | BEAMRIFLE_DISINTEGRATE | ||
+ | BEAMRIFLE_DISINTEGRATE_BLAST | ||
+ | BEAMRIFLE_DISINTEGRATE_DRAW | ||
+ | BEAMRIFLE_DISINTEGRATE_POST | ||
+ | BEAMRIFLE_GUNBRAWL_DRAW | ||
+ | BEAMRIFLE_GUNPUNCH | ||
+ | BEAMRIFLE_GUNPUNCH2 | ||
+ | BEAMRIFLE_LANCERSHOT | ||
+ | BEAMRIFLE_LANCERSHOT_DRAW | ||
+ | BEAMRIFLE_LANCERSHOT_POST | ||
+ | BEAMRIFLE_OVERCHARGE | ||
+ | BEAMRIFLE_OVERCHARGE_BLAST | ||
+ | BEAMRIFLE_OVERCHARGE_DRAW | ||
+ | BEAMRIFLE_OVERCHARGE_POST | ||
+ | BEAMRIFLE_PENETRATINGRAY | ||
+ | BEAMRIFLE_PENETRATINGRAY_POST | ||
+ | BEAMRIFLE_PENETRATINGRAY_SNIPERWINDUP | ||
+ | BEAMRIFLE_PENETRATINGRAY_SNIPERWINDUP_CYCLE | ||
+ | BEAMRIFLE_PENETRATINGRAY_WINDUP_DRAW | ||
+ | BEAMRIFLE_PIERCINGBEAM | ||
+ | BEAMRIFLE_PIERCINGBEAM_DRAW | ||
+ | BEAMRIFLE_PIERCINGBEAM_POST | ||
+ | BEAMRIFLE_READY | ||
+ | BEAMRIFLE_RUNBACKCYCLE | ||
+ | BEAMRIFLE_RUNBACKPRE | ||
+ | BEAMRIFLE_RUNCYCLE | ||
+ | BEAMRIFLE_RUNLEFTCYCLE | ||
+ | BEAMRIFLE_RUNLEFTPRE | ||
+ | BEAMRIFLE_RUNPOST | ||
+ | BEAMRIFLE_RUNPRE | ||
+ | BEAMRIFLE_RUNRIGHTCYCLE | ||
+ | BEAMRIFLE_RUNRIGHTPRE | ||
+ | BEAMRIFLE_SINGLESHOT | ||
+ | BEAMRIFLE_SINGLESHOT_DRAW | ||
+ | BEAMRIFLE_SINGLESHOT_POST | ||
+ | BEAMUP_CYCLE | ||
+ | BEAMUP_POST | ||
+ | BEAMUP_PRE | ||
+ | BEAST_2HLARGEREADY_PRE | ||
+ | BEAST_2HLARGEREADY_READY_FAST_ONE | ||
+ | BEAST_2HLARGEREADY_READY_FAST_THREE | ||
+ | BEAST_2HLARGEREADY_READY_FAST_TWO | ||
+ | BEAST_2HLARGEREADY_READY_SLOW | ||
+ | BEAST_2HLARGE_BACK | ||
+ | BEAST_2HLARGE_BACK_CYCLE | ||
+ | BEAST_2HLARGE_BACK_POST | ||
+ | BEAST_2HLARGE_FORWARD | ||
+ | BEAST_2HLARGE_FORWARDPOST | ||
+ | BEAST_2HLARGE_FORWARD_CYCLE | ||
+ | BEAST_2HLARGE_HOP | ||
+ | BEAST_2HLARGE_HOP2 | ||
+ | BEAST_2HLARGE_HOPAPEX | ||
+ | BEAST_2HLARGE_HOPFALL | ||
+ | BEAST_2HLARGE_HOPFALL_2 | ||
+ | BEAST_2HLARGE_HOPPRE | ||
+ | BEAST_2HLARGE_JUMP | ||
+ | BEAST_2HLARGE_JUMPTOHOP | ||
+ | BEAST_2HLARGE_JUMP_CYCLE | ||
+ | BEAST_2HLARGE_JUMP_FALL | ||
+ | BEAST_2HLARGE_JUMP_FALL_CYCLE | ||
+ | BEAST_2HLARGE_JUMP_POST | ||
+ | BEAST_2HLARGE_JUMP_PRE | ||
+ | BEAST_2HLARGE_LEFT | ||
+ | BEAST_2HLARGE_LEFT_CYCLE | ||
+ | BEAST_2HLARGE_LEFT_POST | ||
+ | BEAST_2HLARGE_RIGHT | ||
+ | BEAST_2HLARGE_RIGHT_CYCLE | ||
+ | BEAST_2HLARGE_RIGHT_POST | ||
+ | BEAST_BACK | ||
+ | BEAST_BACK_CYCLE | ||
+ | BEAST_BACK_POST | ||
+ | BEAST_BEAMRIFLE_BACK | ||
+ | BEAST_BEAMRIFLE_BACK_CYCLE | ||
+ | BEAST_BEAMRIFLE_BACK_POST | ||
+ | BEAST_BEAMRIFLE_FORWARD | ||
+ | BEAST_BEAMRIFLE_FORWARDPOST | ||
+ | BEAST_BEAMRIFLE_FORWARD_CYCLE | ||
+ | BEAST_BEAMRIFLE_HOP | ||
+ | BEAST_BEAMRIFLE_HOP2 | ||
+ | BEAST_BEAMRIFLE_HOPAPEX | ||
+ | BEAST_BEAMRIFLE_HOPFALL | ||
+ | BEAST_BEAMRIFLE_HOPFALL_2 | ||
+ | BEAST_BEAMRIFLE_HOPPRE | ||
+ | BEAST_BEAMRIFLE_JUMPTOHOP | ||
+ | BEAST_BEAMRIFLE_JUMP_POST | ||
+ | BEAST_BEAMRIFLE_JUMP_PRE | ||
+ | BEAST_BEAMRIFLE_LEFT | ||
+ | BEAST_BEAMRIFLE_LEFT_CYCLE | ||
+ | BEAST_BEAMRIFLE_LEFT_POST | ||
+ | BEAST_BEAMRIFLE_READY_FAST_ONE | ||
+ | BEAST_BEAMRIFLE_READY_FAST_THREE | ||
+ | BEAST_BEAMRIFLE_READY_FAST_TWO | ||
+ | BEAST_BEAMRIFLE_READY_PRE | ||
+ | BEAST_BEAMRIFLE_READY_SLOW | ||
+ | BEAST_BEAMRIFLE_RIGHT | ||
+ | BEAST_BEAMRIFLE_RIGHT_CYCLE | ||
+ | BEAST_BEAMRIFLE_RIGHT_POST | ||
+ | BEAST_CLAWS_APEX | ||
+ | BEAST_CLAWS_APEX2 | ||
+ | BEAST_CLAWS_BACK | ||
+ | BEAST_CLAWS_BACK_CYCLE | ||
+ | BEAST_CLAWS_BACK_POST | ||
+ | BEAST_CLAWS_FORWARD | ||
+ | BEAST_CLAWS_FORWARD_CYCLE | ||
+ | BEAST_CLAWS_FORWARD_POST | ||
+ | BEAST_CLAWS_HOP | ||
+ | BEAST_CLAWS_HOP_APEX | ||
+ | BEAST_CLAWS_HOP_CYCLE | ||
+ | BEAST_CLAWS_HOP_FALL | ||
+ | BEAST_CLAWS_HOP_FALL_CYCLE | ||
+ | BEAST_CLAWS_HOP_PRE | ||
+ | BEAST_CLAWS_JUMP | ||
+ | BEAST_CLAWS_JUMPTOHOP | ||
+ | BEAST_CLAWS_JUMP_CYCLE | ||
+ | BEAST_CLAWS_JUMP_POST | ||
+ | BEAST_CLAWS_JUMP_PRE | ||
+ | BEAST_CLAWS_LEFT | ||
+ | BEAST_CLAWS_LEFT_CYCLE | ||
+ | BEAST_CLAWS_LEFT_POST | ||
+ | BEAST_CLAWS_PRE | ||
+ | BEAST_CLAWS_READY_FAST_ONE | ||
+ | BEAST_CLAWS_READY_FAST_THREE | ||
+ | BEAST_CLAWS_READY_FAST_TWO | ||
+ | BEAST_CLAWS_READY_SLOW | ||
+ | BEAST_CLAWS_RIGHT | ||
+ | BEAST_CLAWS_RIGHT_CYCLE | ||
+ | BEAST_CLAWS_RIGHT_POST | ||
+ | BEAST_DUALPISTOLS_BACK | ||
+ | BEAST_DUALPISTOLS_BACK_CYCLE | ||
+ | BEAST_DUALPISTOLS_BACK_POST | ||
+ | BEAST_DUALPISTOLS_FALL | ||
+ | BEAST_DUALPISTOLS_FALL_CYCLE | ||
+ | BEAST_DUALPISTOLS_FORWARD | ||
+ | BEAST_DUALPISTOLS_FORWARD_CYCLE | ||
+ | BEAST_DUALPISTOLS_FORWARD_POST | ||
+ | BEAST_DUALPISTOLS_HOP | ||
+ | BEAST_DUALPISTOLS_HOP_APEX | ||
+ | BEAST_DUALPISTOLS_HOP_CYCLE | ||
+ | BEAST_DUALPISTOLS_HOP_FALL | ||
+ | BEAST_DUALPISTOLS_HOP_FALL_CYCLE | ||
+ | BEAST_DUALPISTOLS_HOP_PRE | ||
+ | BEAST_DUALPISTOLS_JUMP | ||
+ | BEAST_DUALPISTOLS_JUMPTOHOP | ||
+ | BEAST_DUALPISTOLS_JUMP_CYCLE | ||
+ | BEAST_DUALPISTOLS_JUMP_POST | ||
+ | BEAST_DUALPISTOLS_JUMP_PRE | ||
+ | BEAST_DUALPISTOLS_LEFT | ||
+ | BEAST_DUALPISTOLS_LEFT_CYCLE | ||
+ | BEAST_DUALPISTOLS_LEFT_POST | ||
+ | BEAST_DUALPISTOLS_PRE | ||
+ | BEAST_DUALPISTOLS_READY_FAST_ONE | ||
+ | BEAST_DUALPISTOLS_READY_FAST_THREE | ||
+ | BEAST_DUALPISTOLS_READY_FAST_TWO | ||
+ | BEAST_DUALPISTOLS_READY_SLOW | ||
+ | BEAST_DUALPISTOLS_RIGHT | ||
+ | BEAST_DUALPISTOLS_RIGHT_CYCLE | ||
+ | BEAST_DUALPISTOLS_RIGHT_POST | ||
+ | BEAST_DUALWIELD_BACK | ||
+ | BEAST_DUALWIELD_BACK_CYCLE | ||
+ | BEAST_DUALWIELD_BACK_POST | ||
+ | BEAST_DUALWIELD_FORWARD | ||
+ | BEAST_DUALWIELD_FORWARD_CYCLE | ||
+ | BEAST_DUALWIELD_FORWARD_POST | ||
+ | BEAST_DUALWIELD_HOP | ||
+ | BEAST_DUALWIELD_HOP_APEX | ||
+ | BEAST_DUALWIELD_HOP_CYCLE | ||
+ | BEAST_DUALWIELD_HOP_FALL | ||
+ | BEAST_DUALWIELD_HOP_FALL_CYCLE | ||
+ | BEAST_DUALWIELD_HOP_PRE | ||
+ | BEAST_DUALWIELD_JUMPAPEX | ||
+ | BEAST_DUALWIELD_JUMPFALL | ||
+ | BEAST_DUALWIELD_JUMPFALL_CYCLE | ||
+ | BEAST_DUALWIELD_JUMPTOHOP | ||
+ | BEAST_DUALWIELD_JUMPUP | ||
+ | BEAST_DUALWIELD_JUMP_POST | ||
+ | BEAST_DUALWIELD_JUMP_PRE | ||
+ | BEAST_DUALWIELD_LEFT | ||
+ | BEAST_DUALWIELD_LEFT_CYCLE | ||
+ | BEAST_DUALWIELD_LEFT_POST | ||
+ | BEAST_DUALWIELD_PRE | ||
+ | BEAST_DUALWIELD_READY_FAST_ONE | ||
+ | BEAST_DUALWIELD_READY_FAST_THREE | ||
+ | BEAST_DUALWIELD_READY_FAST_TWO | ||
+ | BEAST_DUALWIELD_READY_SLOW | ||
+ | BEAST_DUALWIELD_RIGHT | ||
+ | BEAST_DUALWIELD_RIGHT_CYCLE | ||
+ | BEAST_DUALWIELD_RIGHT_POST | ||
+ | BEAST_FORWARD | ||
+ | BEAST_FORWARDPOST | ||
+ | BEAST_FORWARD_CYCLE | ||
+ | BEAST_GUN_BACK | ||
+ | BEAST_GUN_BACK_CYCLE | ||
+ | BEAST_GUN_BACK_POST | ||
+ | BEAST_GUN_FORWARD | ||
+ | BEAST_GUN_FORWARDPOST | ||
+ | BEAST_GUN_FORWARD_CYCLE | ||
+ | BEAST_GUN_HOP | ||
+ | BEAST_GUN_HOP2 | ||
+ | BEAST_GUN_HOPAPEX | ||
+ | BEAST_GUN_HOPFALL | ||
+ | BEAST_GUN_HOPFALL_2 | ||
+ | BEAST_GUN_HOPPRE | ||
+ | BEAST_GUN_JUMPTOHOP | ||
+ | BEAST_GUN_JUMP_POST | ||
+ | BEAST_GUN_JUMP_PRE | ||
+ | BEAST_GUN_LEFT | ||
+ | BEAST_GUN_LEFT_CYCLE | ||
+ | BEAST_GUN_LEFT_POST | ||
+ | BEAST_GUN_READY_FAST_ONE | ||
+ | BEAST_GUN_READY_FAST_THREE | ||
+ | BEAST_GUN_READY_FAST_TWO | ||
+ | BEAST_GUN_READY_PRE | ||
+ | BEAST_GUN_READY_SLOW | ||
+ | BEAST_GUN_RIGHT | ||
+ | BEAST_GUN_RIGHT_CYCLE | ||
+ | BEAST_GUN_RIGHT_POST | ||
+ | BEAST_LEFT | ||
+ | BEAST_LEFTHANDWEP_APEX | ||
+ | BEAST_LEFTHANDWEP_APEX2 | ||
+ | BEAST_LEFTHANDWEP_BACK | ||
+ | BEAST_LEFTHANDWEP_BACK_CYCLE | ||
+ | BEAST_LEFTHANDWEP_BACK_POST | ||
+ | BEAST_LEFTHANDWEP_FORWARD | ||
+ | BEAST_LEFTHANDWEP_FORWARD_CYCLE | ||
+ | BEAST_LEFTHANDWEP_FORWARD_POST | ||
+ | BEAST_LEFTHANDWEP_HOP | ||
+ | BEAST_LEFTHANDWEP_HOP_APEX | ||
+ | BEAST_LEFTHANDWEP_HOP_APEX_ONE | ||
+ | BEAST_LEFTHANDWEP_HOP_CYCLE | ||
+ | BEAST_LEFTHANDWEP_HOP_FALL_CYCLE | ||
+ | BEAST_LEFTHANDWEP_HOP_PRE | ||
+ | BEAST_LEFTHANDWEP_JUMP | ||
+ | BEAST_LEFTHANDWEP_JUMPTOHOP | ||
+ | BEAST_LEFTHANDWEP_JUMP_CYCLE | ||
+ | BEAST_LEFTHANDWEP_JUMP_POST | ||
+ | BEAST_LEFTHANDWEP_JUMP_PRE | ||
+ | BEAST_LEFTHANDWEP_LEFT | ||
+ | BEAST_LEFTHANDWEP_LEFT_CYCLE | ||
+ | BEAST_LEFTHANDWEP_LEFT_POST | ||
+ | BEAST_LEFTHANDWEP_PRE | ||
+ | BEAST_LEFTHANDWEP_READY_FAST_ONE | ||
+ | BEAST_LEFTHANDWEP_READY_FAST_THREE | ||
+ | BEAST_LEFTHANDWEP_READY_FAST_TWO | ||
+ | BEAST_LEFTHANDWEP_READY_SLOW | ||
+ | BEAST_LEFTHANDWEP_RIGHT | ||
+ | BEAST_LEFTHANDWEP_RIGHT_CYCLE | ||
+ | BEAST_LEFTHANDWEP_RIGHT_POST | ||
+ | BEAST_LEFT_CYCLE | ||
+ | BEAST_LEFT_POST | ||
+ | BEAST_READY_FAST_ONE | ||
+ | BEAST_READY_FAST_THREE | ||
+ | BEAST_READY_FAST_TWO | ||
+ | BEAST_READY_PRE | ||
+ | BEAST_READY_SLOW | ||
+ | BEAST_READY_TO_NINJADUALPISTOLSREADY | ||
+ | BEAST_RIGHT | ||
+ | BEAST_RIGHTWEPCOMBAT_APEX | ||
+ | BEAST_RIGHTWEPCOMBAT_APEX2 | ||
+ | BEAST_RIGHTWEPCOMBAT_BACK | ||
+ | BEAST_RIGHTWEPCOMBAT_BACK_CYCLE | ||
+ | BEAST_RIGHTWEPCOMBAT_BACK_POST | ||
+ | BEAST_RIGHTWEPCOMBAT_FORWARD | ||
+ | BEAST_RIGHTWEPCOMBAT_FORWARD_CYCLE | ||
+ | BEAST_RIGHTWEPCOMBAT_FORWARD_POST | ||
+ | BEAST_RIGHTWEPCOMBAT_HOP | ||
+ | BEAST_RIGHTWEPCOMBAT_HOP_APEX | ||
+ | BEAST_RIGHTWEPCOMBAT_HOP_CYCLE | ||
+ | BEAST_RIGHTWEPCOMBAT_HOP_FALL | ||
+ | BEAST_RIGHTWEPCOMBAT_HOP_FALL_CYCLE | ||
+ | BEAST_RIGHTWEPCOMBAT_HOP_PRE | ||
+ | BEAST_RIGHTWEPCOMBAT_JUMP | ||
+ | BEAST_RIGHTWEPCOMBAT_JUMPTOHOP | ||
+ | BEAST_RIGHTWEPCOMBAT_JUMP_CYCLE | ||
+ | BEAST_RIGHTWEPCOMBAT_JUMP_POST | ||
+ | BEAST_RIGHTWEPCOMBAT_JUMP_PRE | ||
+ | BEAST_RIGHTWEPCOMBAT_LEFT | ||
+ | BEAST_RIGHTWEPCOMBAT_LEFT_CYCLE | ||
+ | BEAST_RIGHTWEPCOMBAT_LEFT_POST | ||
+ | BEAST_RIGHTWEPCOMBAT_PRE | ||
+ | BEAST_RIGHTWEPCOMBAT_READY_FAST_ONE | ||
+ | BEAST_RIGHTWEPCOMBAT_READY_FAST_THREE | ||
+ | BEAST_RIGHTWEPCOMBAT_READY_FAST_TWO | ||
+ | BEAST_RIGHTWEPCOMBAT_READY_SLOW | ||
+ | BEAST_RIGHTWEPCOMBAT_RIGHT | ||
+ | BEAST_RIGHTWEPCOMBAT_RIGHT_CYCLE | ||
+ | BEAST_RIGHTWEPCOMBAT_RIGHT_POST | ||
+ | BEAST_RIGHT_CYCLE | ||
+ | BEAST_RIGHT_POST | ||
+ | BEAST_RUN_HOP | ||
+ | BEAST_RUN_HOPAPEX | ||
+ | BEAST_RUN_HOPFALL | ||
+ | BEAST_RUN_HOPFALL_CYCLE | ||
+ | BEAST_RUN_HOPPRE | ||
+ | BEAST_RUN_HOP_CYCLE | ||
+ | BEAST_RUN_JUMPAPEX | ||
+ | BEAST_RUN_JUMPFALL | ||
+ | BEAST_RUN_JUMPFALL2 | ||
+ | BEAST_RUN_JUMPPOST | ||
+ | BEAST_RUN_JUMPPRE | ||
+ | BEAST_RUN_JUMPTOHOP | ||
+ | BEAST_RUN_JUMPUP | ||
+ | BEAST_SHIELDCOMBAT_BACK | ||
+ | BEAST_SHIELDCOMBAT_BACK_CYCLE | ||
+ | BEAST_SHIELDCOMBAT_BACK_POST | ||
+ | BEAST_SHIELDCOMBAT_FALL | ||
+ | BEAST_SHIELDCOMBAT_FALL2 | ||
+ | BEAST_SHIELDCOMBAT_FORWARD | ||
+ | BEAST_SHIELDCOMBAT_FORWARD_CYCLE | ||
+ | BEAST_SHIELDCOMBAT_FORWARD_POST | ||
+ | BEAST_SHIELDCOMBAT_HOP | ||
+ | BEAST_SHIELDCOMBAT_HOP_APEX | ||
+ | BEAST_SHIELDCOMBAT_HOP_CYCLE | ||
+ | BEAST_SHIELDCOMBAT_HOP_FALL | ||
+ | BEAST_SHIELDCOMBAT_HOP_FALL_CYCLE | ||
+ | BEAST_SHIELDCOMBAT_HOP_PRE | ||
+ | BEAST_SHIELDCOMBAT_JUMP | ||
+ | BEAST_SHIELDCOMBAT_JUMPTOHOP | ||
+ | BEAST_SHIELDCOMBAT_JUMPUP | ||
+ | BEAST_SHIELDCOMBAT_JUMP_POST | ||
+ | BEAST_SHIELDCOMBAT_JUMP_PRE | ||
+ | BEAST_SHIELDCOMBAT_LEFT | ||
+ | BEAST_SHIELDCOMBAT_LEFT_CYCLE | ||
+ | BEAST_SHIELDCOMBAT_LEFT_POST | ||
+ | BEAST_SHIELDCOMBAT_PRE | ||
+ | BEAST_SHIELDCOMBAT_READY_FAST_ONE | ||
+ | BEAST_SHIELDCOMBAT_READY_FAST_THREE | ||
+ | BEAST_SHIELDCOMBAT_READY_FAST_TWO | ||
+ | BEAST_SHIELDCOMBAT_READY_SLOW | ||
+ | BEAST_SHIELDCOMBAT_RIGHT | ||
+ | BEAST_SHIELDCOMBAT_RIGHT_CYCLE | ||
+ | BEAST_SHIELDCOMBAT_RIGHT_POST | ||
+ | BEAST_SHIELDWEPCOMBAT_APEX | ||
+ | BEAST_SHIELDWEPCOMBAT_APEX2 | ||
+ | BEAST_SHIELDWEPCOMBAT_BACK | ||
+ | BEAST_SHIELDWEPCOMBAT_BACK_CYCLE | ||
+ | BEAST_SHIELDWEPCOMBAT_BACK_POST | ||
+ | BEAST_SHIELDWEPCOMBAT_FORWARD | ||
+ | BEAST_SHIELDWEPCOMBAT_FORWARD_CYCLE | ||
+ | BEAST_SHIELDWEPCOMBAT_FORWARD_POST | ||
+ | BEAST_SHIELDWEPCOMBAT_HOP | ||
+ | BEAST_SHIELDWEPCOMBAT_HOP_APEX | ||
+ | BEAST_SHIELDWEPCOMBAT_HOP_CYCLE | ||
+ | BEAST_SHIELDWEPCOMBAT_HOP_FALL | ||
+ | BEAST_SHIELDWEPCOMBAT_HOP_FALL_CYCLE | ||
+ | BEAST_SHIELDWEPCOMBAT_HOP_PRE | ||
+ | BEAST_SHIELDWEPCOMBAT_JUMP | ||
+ | BEAST_SHIELDWEPCOMBAT_JUMPTOHOP | ||
+ | BEAST_SHIELDWEPCOMBAT_JUMP_CYCLE | ||
+ | BEAST_SHIELDWEPCOMBAT_JUMP_POST | ||
+ | BEAST_SHIELDWEPCOMBAT_JUMP_PRE | ||
+ | BEAST_SHIELDWEPCOMBAT_LEFT | ||
+ | BEAST_SHIELDWEPCOMBAT_LEFT_CYCLE | ||
+ | BEAST_SHIELDWEPCOMBAT_LEFT_POST | ||
+ | BEAST_SHIELDWEPCOMBAT_PRE | ||
+ | BEAST_SHIELDWEPCOMBAT_READY_FAST_ONE | ||
+ | BEAST_SHIELDWEPCOMBAT_READY_FAST_THREE | ||
+ | BEAST_SHIELDWEPCOMBAT_READY_FAST_TWO | ||
+ | BEAST_SHIELDWEPCOMBAT_READY_SLOW | ||
+ | BEAST_SHIELDWEPCOMBAT_RIGHT | ||
+ | BEAST_SHIELDWEPCOMBAT_RIGHT_CYCLE | ||
+ | BEAST_SHIELDWEPCOMBAT_RIGHT_POST | ||
+ | BEATCHEST | ||
+ | BEATCHEST2 | ||
+ | BEATCHEST_CYCLE | ||
+ | BELLOW | ||
+ | BELLOW_DRAW | ||
+ | BELLOW_POST | ||
+ | BELLOW_POST_CYCLE | ||
+ | BFLY_PREFALL | ||
+ | BF_CHICKENTUG | ||
+ | BIGSTEAL | ||
+ | BIGSTEALPOST | ||
+ | BINOCULAR_IDLE | ||
+ | BLEND_WEPREADY | ||
+ | BLINDING | ||
+ | BLINDINGPOST | ||
+ | BLOCK_L | ||
+ | BLOCK_R | ||
+ | BLOW | ||
+ | BLOWPOST | ||
+ | BLUE_SPELLCAST_BLINDING | ||
+ | BLUE_SPELLCAST_CYCLE | ||
+ | BLUE_SPELLCAST_CYCLE2 | ||
+ | BLUE_SPELLCAST_LEVITATE | ||
+ | BOBCAT_ONCOUCH | ||
+ | BODYBAG_READY | ||
+ | BODYBAG_TOSS | ||
+ | BODYBAG_WALK_CYCLE | ||
+ | BODYBAG_WALK_POST | ||
+ | BODYBAG_WALK_PRE | ||
+ | BODYBLOW | ||
+ | BODYBLOW_POST | ||
+ | BODY_COLLAPSE_CYCLE | ||
+ | BODY_COLLAPSE_IN | ||
+ | BODY_COLLAPSE_SHORT | ||
+ | BODY_COLLAPSE_SHORT_CYCLE | ||
+ | BOMBLOOT | ||
+ | BOMBLOOT_PRE | ||
+ | BOOKIE_BASE | ||
+ | BOOKIE_LEFT | ||
+ | BOOKIE_RIGHT | ||
+ | BOOKWALK_A | ||
+ | BOOMBOX_1 | ||
+ | BOOMBOX_10 | ||
+ | BOOMBOX_11 | ||
+ | BOOMBOX_12 | ||
+ | BOOMBOX_13 | ||
+ | BOOMBOX_14 | ||
+ | BOOMBOX_15 | ||
+ | BOOMBOX_16 | ||
+ | BOOMBOX_17 | ||
+ | BOOMBOX_18 | ||
+ | BOOMBOX_19 | ||
+ | BOOMBOX_2 | ||
+ | BOOMBOX_20 | ||
+ | BOOMBOX_21 | ||
+ | BOOMBOX_22 | ||
+ | BOOMBOX_23 | ||
+ | BOOMBOX_24 | ||
+ | BOOMBOX_25 | ||
+ | BOOMBOX_3 | ||
+ | BOOMBOX_4 | ||
+ | BOOMBOX_5 | ||
+ | BOOMBOX_6 | ||
+ | BOOMBOX_7 | ||
+ | BOOMBOX_8 | ||
+ | BOOMBOX_9 | ||
+ | BOOMBOX_CYCLE_1 | ||
+ | BOOMBOX_CYCLE_10 | ||
+ | BOOMBOX_CYCLE_11 | ||
+ | BOOMBOX_CYCLE_12 | ||
+ | BOOMBOX_CYCLE_13 | ||
+ | BOOMBOX_CYCLE_14 | ||
+ | BOOMBOX_CYCLE_15 | ||
+ | BOOMBOX_CYCLE_16 | ||
+ | BOOMBOX_CYCLE_17 | ||
+ | BOOMBOX_CYCLE_18 | ||
+ | BOOMBOX_CYCLE_19 | ||
+ | BOOMBOX_CYCLE_2 | ||
+ | BOOMBOX_CYCLE_20 | ||
+ | BOOMBOX_CYCLE_21 | ||
+ | BOOMBOX_CYCLE_22 | ||
+ | BOOMBOX_CYCLE_23 | ||
+ | BOOMBOX_CYCLE_24 | ||
+ | BOOMBOX_CYCLE_25 | ||
+ | BOOMBOX_CYCLE_3 | ||
+ | BOOMBOX_CYCLE_4 | ||
+ | BOOMBOX_CYCLE_5 | ||
+ | BOOMBOX_CYCLE_6 | ||
+ | BOOMBOX_CYCLE_7 | ||
+ | BOOMBOX_CYCLE_8 | ||
+ | BOOMBOX_CYCLE_9 | ||
+ | BOOMERANG | ||
+ | BOOMERANGPOST | ||
+ | BOOSTAURA | ||
+ | BOOSTAURA2 | ||
+ | BOOSTAURA2_NOROOT | ||
+ | BOOSTAURA3 | ||
+ | BOOSTAURA3_NOROOT | ||
+ | BOOSTAURA_FASTCAST | ||
+ | BOOSTAURA_FASTCAST_NOROOT | ||
+ | BOOSTAURA_FASTCAST_PRE_NOROOT | ||
+ | BOOSTAURA_LONG | ||
+ | BOOSTAURA_LONG2 | ||
+ | BOOSTAURA_LONG3 | ||
+ | BOOSTAURA_NOROOT | ||
+ | BOOSTAURA_PRE_NOROOT | ||
+ | BOOSTAURA_QUICK | ||
+ | BOOSTAURA_QUICK2 | ||
+ | BOOSTAURA_QUICK_NOROOT | ||
+ | BOOSTAURA_QUICK_PRE_NOROOT | ||
+ | BOOSTDNREADY | ||
+ | BOOSTDOWN_PRE_ROOTED | ||
+ | BOOSTDOWN_ROOTED | ||
+ | BOOSTUP | ||
+ | BOOSTUPPOST | ||
+ | BOOSTUPPOST_APPARITIONS | ||
+ | BOOSTUPPOST_ROOTED | ||
+ | BOOSTUPREADY | ||
+ | BOOSTUPREADY_APPARITIONS | ||
+ | BOOSTUP_APPARITIONS | ||
+ | BOOSTUP_ATTACK | ||
+ | BOOSTUP_ATTACK_POST | ||
+ | BOOSTUP_ROOTED | ||
+ | BOOST_D | ||
+ | BOOST_DPOST | ||
+ | BOUNCE_APEX | ||
+ | BOUNCE_FALL | ||
+ | BOUNCE_PRE | ||
+ | BOUNCE_UP | ||
+ | BOWING_A | ||
+ | BOWING_B | ||
+ | BOWING_C | ||
+ | BOWING_C2 | ||
+ | BOWPOST | ||
+ | BOWSNIPERWINDUP_CYCLE | ||
+ | BOWSNIPER_POST | ||
+ | BOWSNIPER_SHOOT | ||
+ | BOW_ARC | ||
+ | BOW_ARC_DRAW | ||
+ | BOW_ARC_POST | ||
+ | BOW_CONE | ||
+ | BOW_CONE_DRAW | ||
+ | BOW_CONE_POST | ||
+ | BOW_CYCLE | ||
+ | BOW_HALF | ||
+ | BOW_HALF2 | ||
+ | BOW_HEAVY | ||
+ | BOW_HEAVY_DRAW | ||
+ | BOW_HEAVY_POST | ||
+ | BOW_LOOKOUT_A | ||
+ | BOW_LOOKOUT_B | ||
+ | BOW_LOOKOUT_C | ||
+ | BOW_MID | ||
+ | BOW_MID_DRAW | ||
+ | BOW_MID_POST | ||
+ | BOW_QUICK | ||
+ | BOW_QUICK_DRAW | ||
+ | BOW_QUICK_POST | ||
+ | BOW_READY | ||
+ | BOW_REVERANT | ||
+ | BOW_REVERANT_POST | ||
+ | BOW_SNIPERWINDUP_DRAW | ||
+ | BOW_SNIPERWINDUP_PRE | ||
+ | BOXREADY | ||
+ | BOXSNEAK_CYCLE | ||
+ | BOXSNEAK_POST | ||
+ | BOXSNEAK_PRE | ||
+ | BRAWLCYCLE | ||
+ | BRAWLCYCLE_15 | ||
+ | BRAWLPOST_L | ||
+ | BRAWLPOST_R | ||
+ | BRAWL_L | ||
+ | BRAWL_R | ||
+ | BROADSWORD_PLACATE | ||
+ | BROADSWORD_PLACATE_DRAW | ||
+ | BROADSWORD_PLACATE_POST | ||
+ | BROKEN | ||
+ | BS_ARMBLAST | ||
+ | BS_ARMBLAST_POST | ||
+ | BS_STING | ||
+ | BS_STING_POST | ||
+ | BS_TAILARC | ||
+ | BS_TAILARC_POST | ||
+ | BS_TAILBLAST | ||
+ | BS_TAILBLAST_POST | ||
+ | BUCKSHOT | ||
+ | BUCKSHOT_DRAW | ||
+ | BUCKSHOT_POST | ||
+ | BUILD_FIX | ||
+ | BUILD_FIX2 | ||
+ | BUILD_REPAIR | ||
+ | BUILD_REPAIR2 | ||
+ | BUILD_REPAIR_LOW | ||
+ | BUILD_REPAIR_LOW2 | ||
+ | BUM_CUP_BEG_L | ||
+ | BUM_CUP_BEG_L_POST | ||
+ | BUM_CUP_BEG_L_PRE | ||
+ | BUM_CUP_BEG_R | ||
+ | BUM_CUP_BEG_R_POST | ||
+ | BUM_CUP_BEG_R_PRE | ||
+ | BUM_CUP_CYCLE | ||
+ | BUM_CUP_JINGLE | ||
+ | BUM_SLEEP1 | ||
+ | BUM_SLEEP2 | ||
+ | BUM_SLEEP3 | ||
+ | BUM_SLEEP4 | ||
+ | BUM_SLEEP5 | ||
+ | BUM_SLEEP_CUTSCENE | ||
+ | BURNOUT_BOOSTUP_NOROOT | ||
+ | BURNSUMMON | ||
+ | BURNSUMMON_PRE | ||
+ | BURST | ||
+ | BURST_DRAW | ||
+ | BURST_OF_SPEED | ||
+ | BURST_OF_SPEED_2 | ||
+ | BURST_OF_SPEED_POST | ||
+ | BURST_POST | ||
+ | B_BLOCK_R | ||
+ | Bow (Bow) | ||
+ | CAGED_CROATOA | ||
+ | CAGEPOST | ||
+ | CAGE_WRIGGLE | ||
+ | CAGE_WRIGGLE2 | ||
+ | CALL_HAWK | ||
+ | CALL_HAWK_POST | ||
+ | CALL_HAWK_PRE | ||
+ | CAPTURED_APPARITIONS_CYCLE | ||
+ | CAPTURED_AWAKENED_CYCLE | ||
+ | CAPTURED_CARNIVALOFLIGHT_CYCLE | ||
+ | CAPTURED_NPC_FALL | ||
+ | CAPTURED_NPC_FALL_POSTCYCLE | ||
+ | CAPTURED_PENELOPE_CYCLE | ||
+ | CAPTURED_PENELOPE_FALL | ||
+ | CAPTURED_PENELOPE_FALL_POSTCYCLE | ||
+ | CAPTURED_RIKTIENERGY_CYCLE | ||
+ | CAPTURED_TALONSOFVENGEANCE_CYCLE | ||
+ | CARNIVALOFLIGHT_TELEPORTIN_LOOKQUICK | ||
+ | CARNIVALOFLIGHT_TELEPORTIN_POSTREADY | ||
+ | CARNIVALOFLIGHT_TELEPORTOUT_POST | ||
+ | CASTPOST | ||
+ | CEMENTIDLEBASE | ||
+ | CEMENTIDLESHAKE | ||
+ | CEMENTWALKCYCLE | ||
+ | CEMENTWALKPOST | ||
+ | CEMENTWALKPRE | ||
+ | CEMENT_DEATH | ||
+ | CEMENT_JUMPAPEX | ||
+ | CEMENT_JUMPFALL | ||
+ | CEMENT_JUMPPOST | ||
+ | CEMENT_JUMPPRE | ||
+ | CEMENT_JUMPUP | ||
+ | CEMENT_POSTDEATH | ||
+ | CHAIR_VAR1A | ||
+ | CHAIR_VAR1B | ||
+ | CHAIR_VAR1C | ||
+ | CHAIR_VAR3A | ||
+ | CHAIR_VAR3B | ||
+ | CHAIR_VAR3C | ||
+ | CHANT_A | ||
+ | CHANT_A2 | ||
+ | CHANT_B | ||
+ | CHANT_B2 | ||
+ | CHANT_B3 | ||
+ | CHANT_C | ||
+ | CHANT_C2 | ||
+ | CHANT_C3 | ||
+ | CHEERCHANT_A | ||
+ | CHEERCHANT_A_CYCLE | ||
+ | CHEERCHANT_B | ||
+ | CHEERCHANT_B_CYCLE | ||
+ | CHEERCHANT_C | ||
+ | CHEERCHANT_C_CYCLE | ||
+ | CHEER_A | ||
+ | CHEER_B | ||
+ | CHEER_C | ||
+ | CHESTCOMBATTOREADY | ||
+ | CHEST_READY_CYCLE | ||
+ | CHI_FORCE | ||
+ | CHI_FORCE_POST | ||
+ | CHOKEDEATH | ||
+ | CHOKEDEATH2 | ||
+ | CHOKEDEATH3 | ||
+ | CHOKESTUN | ||
+ | CHOKESTUN_CYCLE | ||
+ | CHOKE_REACT | ||
+ | CHRONO_SHIFT | ||
+ | CHRONO_SHIFT_POST | ||
+ | CHRONO_SHIFT_PRE | ||
+ | CLAPPING | ||
+ | CLAPPING_2 | ||
+ | CLAPPING_CYCLE | ||
+ | CLAWCYCLE_15 | ||
+ | CLAWREADY | ||
+ | CLAWSBACKSTAB | ||
+ | CLAWSBACKSTAB2 | ||
+ | CLAWSBACKSTAB_POSTCYCLE | ||
+ | CLAWSSPEED_REACT | ||
+ | CLAWSSPEED_REACT2 | ||
+ | CLAWSSPEED_REACT3 | ||
+ | CLAWSWIPE_LEFT | ||
+ | CLAWSWIPE_LEFT_DRAW | ||
+ | CLAWSWIPE_LEFT_POST | ||
+ | CLAWSWIPE_RIGHT | ||
+ | CLAWSWIPE_RIGHT_DRAW | ||
+ | CLAWSWIPE_RIGHT_POST | ||
+ | CLAWS_BACKSTABWINDUP | ||
+ | CLAWS_BACKSTABWINDUP_CYCLE | ||
+ | CLAWS_BACKSTABWINDUP_DRAW | ||
+ | CLAWS_BACKSTABWINDUP_QUICK_DRAW | ||
+ | CLAWS_BBPUNCH | ||
+ | CLAWS_BBPUNCH_DRAW | ||
+ | CLAWS_BBPUNCH_POST | ||
+ | CLAWS_BLOCK_L | ||
+ | CLAWS_BLOCK_R | ||
+ | CLAWS_BOOSTUP | ||
+ | CLAWS_BOOSTUP_DRAW | ||
+ | CLAWS_BOOSTUP_POSTCYCLE | ||
+ | CLAWS_BRAWLLEFT | ||
+ | CLAWS_BRAWLLEFT_POST | ||
+ | CLAWS_BRAWLRIGHT | ||
+ | CLAWS_BRAWLRIGHT_POST | ||
+ | CLAWS_FLURRY | ||
+ | CLAWS_FLURRY_DRAW | ||
+ | CLAWS_FLURRY_POST | ||
+ | CLAWS_FRISBEE | ||
+ | CLAWS_FRISBEE_DRAW | ||
+ | CLAWS_FRISBEE_POST | ||
+ | CLAWS_GRENADELOB | ||
+ | CLAWS_GRENADELOB_DRAW | ||
+ | CLAWS_GRENADELOB_POST | ||
+ | CLAWS_GUTPUNCH | ||
+ | CLAWS_GUTPUNCH_DRAW | ||
+ | CLAWS_GUTPUNCH_POST | ||
+ | CLAWS_HIGH | ||
+ | CLAWS_HIGH_DRAW | ||
+ | CLAWS_HIGH_POST | ||
+ | CLAWS_HITQUICK | ||
+ | CLAWS_JUMPAREA | ||
+ | CLAWS_JUMPAREA_DRAW | ||
+ | CLAWS_JUMPAREA_POST | ||
+ | CLAWS_JUMPSPIN | ||
+ | CLAWS_JUMPSPIN_LAND | ||
+ | CLAWS_JUMPSPIN_POST | ||
+ | CLAWS_LOW | ||
+ | CLAWS_LOW_DRAW | ||
+ | CLAWS_LOW_PRE | ||
+ | CLAWS_MOUTH_SLOWCAST | ||
+ | CLAWS_MOUTH_SLOWCAST_DRAW | ||
+ | CLAWS_MOUTH_SLOWCAST_POST | ||
+ | CLAWS_ONETWOPUNCH | ||
+ | CLAWS_ONETWOPUNCH_DRAW | ||
+ | CLAWS_ONETWOPUNCH_POST | ||
+ | CLAWS_PLACATE | ||
+ | CLAWS_PLACATE_DRAW | ||
+ | CLAWS_PLACATE_POST | ||
+ | CLAWS_POISON | ||
+ | CLAWS_POISONSTAB | ||
+ | CLAWS_POISONSTAB_DRAW | ||
+ | CLAWS_POISONSTAB_POST | ||
+ | CLAWS_POISON_DRAW | ||
+ | CLAWS_POISON_POST | ||
+ | CLAWS_POSTBLEND | ||
+ | CLAWS_PSIBLAST | ||
+ | CLAWS_PSIBLAST_POST | ||
+ | CLAWS_PSIBLAST_QUICK | ||
+ | CLAWS_PSIBLAST_QUICK_DRAW | ||
+ | CLAWS_RAPIDBLAST | ||
+ | CLAWS_RAPIDBLAST_DRAW | ||
+ | CLAWS_RAPIDBLAST_POST | ||
+ | CLAWS_SPEED | ||
+ | CLAWS_SPEED_DRAW | ||
+ | CLAWS_SPEED_POST | ||
+ | CLAWS_SPIN | ||
+ | CLAWS_SPIN_DRAW | ||
+ | CLAWS_SPIN_LAND | ||
+ | CLAWS_SPIN_POST | ||
+ | CLAWS_TAUNT | ||
+ | CLAWS_TAUNT_DRAW | ||
+ | CLAWS_TAUNT_POST | ||
+ | CLAWS_THROWKNIFE | ||
+ | CLAWS_THROWKNIFE_DRAW | ||
+ | CLAWS_THROWKNIFE_POST | ||
+ | CLAWS_WIDOWSLASH | ||
+ | CLAWS_WIDOWSLASH2 | ||
+ | CLAWS_WIDOWSLASH_DRAW | ||
+ | CLAWS_WIDOWSLASH_POST | ||
+ | CLAWS_WRISTSHOOT | ||
+ | CLAWS_WRISTSHOOT_DRAW | ||
+ | CLAWS_WRISTSHOOT_POST | ||
+ | CLAW_HOP | ||
+ | CLAW_HOP2 | ||
+ | CLAW_HOPAPEX | ||
+ | CLAW_HOPFALL | ||
+ | CLAW_HOPFALL_2 | ||
+ | CLAW_HOPPRE | ||
+ | CLAW_JUMPAPEX | ||
+ | CLAW_JUMPFALL | ||
+ | CLAW_JUMPFALL2 | ||
+ | CLAW_JUMPPOST | ||
+ | CLAW_JUMPPRE | ||
+ | CLAW_JUMPTOHOP | ||
+ | CLAW_JUMPUP | ||
+ | CLAW_RUNBACKCYCLE | ||
+ | CLAW_RUNBACKPRE | ||
+ | CLAW_RUNCYCLE | ||
+ | CLAW_RUNLEFTCYCLE | ||
+ | CLAW_RUNLEFTPRE | ||
+ | CLAW_RUNPOST | ||
+ | CLAW_RUNPRE | ||
+ | CLAW_RUNRIGHTCYCLE | ||
+ | CLAW_RUNRIGHTPRE | ||
+ | CLIPBOARD_TALK | ||
+ | CLIPBOARD_TALK_PRE | ||
+ | CLOCKWORKSIPHON | ||
+ | CLOCKWORKSIPHON_HIGH | ||
+ | CLOCKWORKSIPHON_LOW | ||
+ | CLOCKWORK_AMBUSH | ||
+ | CLOCKWORK_AMBUSH_DROP | ||
+ | CLOCKWORK_AMBUSH_POST | ||
+ | CLOCKWORK_CHESTCANNON | ||
+ | CLOCKWORK_CHESTCANNON_ENTERCOMBATSTANCE | ||
+ | CLOCKWORK_CHESTCANNON_POST | ||
+ | CLOCKWORK_CHESTSPRAY | ||
+ | CLOCKWORK_CHESTSPRAY_ENTERCOMBATSTANCE | ||
+ | CLOCKWORK_CHESTSPRAY_POST | ||
+ | CLOCKWORK_DIAGNOSTIC | ||
+ | CLOCKWORK_DIAGNOSTIC_POST | ||
+ | CLOCKWORK_DIAGNOSTIC_POST_CHEST | ||
+ | CLOCKWORK_DIAGNOSTIC_STAND | ||
+ | CLOCKWORK_NPC_MALFUNCTION_POST | ||
+ | CLOCKWORK_NPC_MALFUNCTION_POSTFOUR | ||
+ | CLOCKWORK_NPC_MALFUNCTION_POSTTHREE | ||
+ | CLOCKWORK_NPC_MALFUNCTION_POSTTWO | ||
+ | CLOCKWORK_NPC_MALFUNCTION_PRE | ||
+ | CLOCKWORK_NPC_PATROL_CARRYING_CYCLE | ||
+ | CLOCKWORK_NPC_PATROL_MALFUNCTION_CYCLE | ||
+ | CLOCKWORK_PLASMABLAST | ||
+ | CLOCKWORK_PLASMABLAST_ENTERCOMBATSTANCE | ||
+ | CLOCKWORK_PLASMABLAST_POST | ||
+ | CLOCKWORK_PLASMARAY | ||
+ | CLOCKWORK_PLASMARAY_ENTERCOMBATSTANCE | ||
+ | CLOCKWORK_PLASMARAY_POST | ||
+ | CLOCKWORK_PLASMASPRAY | ||
+ | CLOCKWORK_PLASMASPRAY_ENTERCOMBATSTANCE | ||
+ | CLOCKWORK_PLASMASPRAY_POST | ||
+ | CLOCKWORK_POWERDOWN | ||
+ | CLOCKWORK_POWERDOWN_POSTCYCLE | ||
+ | CLOCKWORK_POWERUP | ||
+ | CLOCKWORK_POWERUP_POSTCYCLE | ||
+ | CLOCKWORK_SHOULDERBARRAGE | ||
+ | CLOCKWORK_SHOULDERBARRAGE_ENTERCOMBATSTANCE | ||
+ | CLOCKWORK_SHOULDERBARRAGE_POST | ||
+ | CLOCKWORK_SHOULDERBLAST | ||
+ | CLOCKWORK_SHOULDERBLAST_ENTERCOMBATSTANCE | ||
+ | CLOCKWORK_SHOULDERBLAST_POST | ||
+ | CLOCKWORK_SHOULDERBURST | ||
+ | CLOCKWORK_SHOULDERBURST_ENTERCOMBATSTANCE | ||
+ | CLOCKWORK_SHOULDERBURST_POST | ||
+ | CLOCKWORK_SHOULDERSPRAY | ||
+ | CLOCKWORK_SHOULDERSPRAY_ENTERCOMBATSTANCE | ||
+ | CLOCKWORK_SHOULDERSPRAY_POST | ||
+ | CLOCKWORK_STREETCLEAN | ||
+ | CLOCKWORK_STREETCLEAN_LEFT | ||
+ | CLOCKWORK_STREETCLEAN_PRE | ||
+ | CLOCKWORK_STREETCLEAN_RIGHT | ||
+ | CLOCKWORK_STREETCLEAN_WALK | ||
+ | CLOCKWORK_STREETCLEAN_WALK_POST | ||
+ | CLOCKWORK_STREETCLEAN_WALK_PRE | ||
+ | CLOCKWORK_WASHWALL | ||
+ | CLOCKWORK_WASHWALL_LEFT | ||
+ | CLOCKWORK_WASHWALL_PRE | ||
+ | CLOCKWORK_WASHWALL_RIGHT | ||
+ | CLOCKWORK_WASHWALL_STAND | ||
+ | CLOCKWORK_WELDING | ||
+ | CLOCKWORK_WELDING_BREAK | ||
+ | CLOCKWORK_WELDING_LOW | ||
+ | CLOCKWORK_WELDING_LOW_BREAK | ||
+ | CLOCKWORK_WELDING_LOW_PRE | ||
+ | CLOCKWORK_WELDING_PRE | ||
+ | CLUB_BLOCK_L | ||
+ | CLUB_BLOCK_R | ||
+ | CLUB_SMASH | ||
+ | CLUB_SMASH_DRAW | ||
+ | CLUB_SMASH_POST | ||
+ | CLUB_SWING | ||
+ | CLUB_SWING_DRAW | ||
+ | CLUB_SWING_POST | ||
+ | CLUB_SWING_POSTCYCLE | ||
+ | COCOON_AWAKE | ||
+ | COCOON_CYCLE | ||
+ | COCOON_GETUP | ||
+ | COCOON_SLEEP | ||
+ | COMBAT2FLYREADY | ||
+ | COMBATBLEND | ||
+ | COMBATBLOCK_L | ||
+ | COMBATBLOCK_R | ||
+ | COMBATREADY | ||
+ | COMBAT_HALF | ||
+ | COMMAND_SUMMON | ||
+ | COMMAND_SUMMON_POSTCYCLE | ||
+ | COMMAND_SUMMON_PRE | ||
+ | CONDUITHEAL | ||
+ | CONDUITHEAL_POST | ||
+ | CONSTANTBEAM | ||
+ | CONSTANTBEAM_DRAW | ||
+ | CONSTANTBEAM_POST | ||
+ | CONSTANTBEAM_PRE | ||
+ | CONTEMPLATE_CYCLE_ONE | ||
+ | CONTEMPLATE_CYCLE_TWO | ||
+ | COSTUMEREADY | ||
+ | COSTUME_BEAM_RIFLE_READY | ||
+ | COSTUME_BOW_READY | ||
+ | COSTUME_BOW_ZOOMED | ||
+ | COSTUME_CLAWS_ZOOMED | ||
+ | COSTUME_COMBATREADY | ||
+ | COSTUME_DUALBLADES_ZOOMED | ||
+ | COSTUME_DUALHAND_WEAPON_READY | ||
+ | COSTUME_DUALPISTOL_ZOOMED | ||
+ | COSTUME_EPICRIGHTHAND_WEAPON_READY | ||
+ | COSTUME_KATANA_READY | ||
+ | COSTUME_RIFLE_READY | ||
+ | COSTUME_RIGHTHAND_WEAPON_READY | ||
+ | COSTUME_SHIELD_READY | ||
+ | COSTUME_SWORD_ZOOMED | ||
+ | COSTUME_TITAN_WEAPON_READY | ||
+ | COUNTER | ||
+ | CRABPACK_FIRERIGHT | ||
+ | CRABPACK_FIRERIGHT_POST | ||
+ | CRABPACK_GRENADE | ||
+ | CRABPACK_GRENADE_POST | ||
+ | CRABPACK_MELEEBURST | ||
+ | CRABPACK_MELEEBURST_POST | ||
+ | CRABPACK_MELEE_LEFT | ||
+ | CRABPACK_MELEE_LEFT_POST | ||
+ | CRABPACK_MELEE_RIGHT | ||
+ | CRABPACK_MELEE_RIGHT_POST | ||
+ | CRABPACK_RANGEBURST | ||
+ | CRABPACK_RANGEBURST_POST | ||
+ | CRABPACK_SPRAYRIGHT | ||
+ | CRABPACK_SPRAYRIGHT_POST | ||
+ | CRATEREADY | ||
+ | CRATEWALK_CYCLE | ||
+ | CRATEWALK_CYCLE_POST | ||
+ | CRATEWALK_PRE | ||
+ | CRAZYMENACE_A | ||
+ | CRAZYMENACE_A2 | ||
+ | CRAZYMENACE_A3 | ||
+ | CRAZYMENACE_A4 | ||
+ | CRAZYMENACE_A5 | ||
+ | CRAZYMENACE_AA | ||
+ | CRAZYMENACE_AB | ||
+ | CREATEWEP | ||
+ | CREATEWEPPOST | ||
+ | CROSSBOW_POINT | ||
+ | CROSS_ARMS | ||
+ | CROSS_ARMS_LOOK | ||
+ | CROSS_KATANA_L | ||
+ | CROSS_SWORD_L | ||
+ | CRUSHING_BLOW_FAST | ||
+ | CRUSHING_BLOW_FAST_DRAW | ||
+ | CRUSHING_BLOW_FAST_POST | ||
+ | CRUSHING_BLOW_SLOW | ||
+ | CRUSHING_BLOW_SLOW_DRAW | ||
+ | CRUSHING_BLOW_SLOW_POST | ||
+ | CRUSHING_BLOW_SLOW_PRE | ||
+ | CRUSHING_UPPERCUT | ||
+ | CRUSHING_UPPERCUT_POST | ||
+ | CRY_WALK_CYCLE | ||
+ | CRY_WALK_PRE | ||
+ | C_BACKFLYCYCLE | ||
+ | C_BACKFLYPOST | ||
+ | C_BACKFLYPRE | ||
+ | C_DODGE_L | ||
+ | C_DODGE_R | ||
+ | C_FALL_FREADY | ||
+ | C_FFLY_PREFALL | ||
+ | C_FFLY_PREFALL_2 | ||
+ | C_FLIGHT2HOVER_BLEND | ||
+ | C_FLIGHT2HOVER_TRANS | ||
+ | C_FLYCYCLE | ||
+ | C_FLYCYCLE_HALF | ||
+ | C_FLYINGCYCLE | ||
+ | C_FLYPOST | ||
+ | C_FLYPRE | ||
+ | C_FLYREADY | ||
+ | C_FLYUPCYCLE | ||
+ | C_FLYUPPOST | ||
+ | C_FLYUPPRE | ||
+ | C_HITQUICK | ||
+ | C_HITQUICK_MID | ||
+ | C_HOP | ||
+ | C_HOP2 | ||
+ | C_HOPAPEX | ||
+ | C_HOPFALL | ||
+ | C_HOPFALL_2 | ||
+ | C_HOPPRE | ||
+ | C_HOVERFORWARD_CYCLE | ||
+ | C_HOVERFORWARD_POST | ||
+ | C_HOVERFORWARD_PRE | ||
+ | C_INITIAL_STRIKE_HQ | ||
+ | C_JUMPAPEX | ||
+ | C_JUMPFALL | ||
+ | C_JUMPFALL2 | ||
+ | C_JUMPPOST | ||
+ | C_JUMPPRE | ||
+ | C_JUMPTOHOP | ||
+ | C_JUMPUP | ||
+ | C_LEFTFLYCYCLE | ||
+ | C_LEFTFLYPOST | ||
+ | C_LEFTFLYPRE | ||
+ | C_PREFALL | ||
+ | C_PREFLYREADY | ||
+ | C_RIGHTFLYCYCLE | ||
+ | C_RIGHTFLYPOST | ||
+ | C_RIGHTFLYPRE | ||
+ | C_RUNBACKCYCLE | ||
+ | C_RUNBACKPRE | ||
+ | C_RUNCYCLE | ||
+ | C_RUNFALL | ||
+ | C_RUNFALL_2 | ||
+ | C_RUNLEFTCYCLE | ||
+ | C_RUNLEFTPRE | ||
+ | C_RUNPOST | ||
+ | C_RUNPRE | ||
+ | C_RUNRIGHTCYCLE | ||
+ | C_RUNRIGHTPRE | ||
+ | C_SPINNING_STRIKE_HIT | ||
+ | C_VICIOUS_SLASH_HIT | ||
+ | Cage | ||
+ | CarnivalOfLight_TeleportIn | ||
+ | CarnivalOfLight_TeleportOut | ||
+ | Cast (Cast) | ||
+ | DAGGERS_SLASH_A | ||
+ | DAGGERS_SLASH_A_DRAW | ||
+ | DAGGERS_SLASH_A_POST | ||
+ | DAGGERS_SLASH_B | ||
+ | DAGGERS_SLASH_B_POST | ||
+ | DAGGERS_SLASH_C | ||
+ | DANCE1 | ||
+ | DANCE2 | ||
+ | DANCE3 | ||
+ | DANCE4 | ||
+ | DANCE5 | ||
+ | DANCE6 | ||
+ | DANCEROBOT_CYCLE | ||
+ | DANCEROBOT_PRE | ||
+ | DANGER_SENSE | ||
+ | DANGER_SENSE_CYCLE | ||
+ | DARKBLAST_GLOOM | ||
+ | DARKBLAST_GLOOM_POST | ||
+ | DEACTIVATE_KHELDIAN | ||
+ | DEAD_GUARD_1 | ||
+ | DEAD_GUARD_2 | ||
+ | DEAD_GUARD_3 | ||
+ | DEAD_GUARD_4 | ||
+ | DEAD_GUARD_5 | ||
+ | DEAL_A | ||
+ | DEFAULT_DEATH | ||
+ | DEFAULT_POSTDEATH | ||
+ | DEFENSIVE_SWEEP_FAST | ||
+ | DEFENSIVE_SWEEP_FAST_DRAW | ||
+ | DEFENSIVE_SWEEP_FAST_POST | ||
+ | DEFENSIVE_SWEEP_SLOW | ||
+ | DEFENSIVE_SWEEP_SLOW_DRAW | ||
+ | DEFENSIVE_SWEEP_SLOW_POST | ||
+ | DEFENSIVE_SWEEP_SLOW_PRE | ||
+ | DEHYDRATE | ||
+ | DEHYDRATE_POST | ||
+ | DEMONSUMMONER_HIT_BOOSTUP | ||
+ | DEMUTATE | ||
+ | DEMUTATE_POSTCYCLE | ||
+ | DESTINY_BULLRUSH | ||
+ | DESTINY_BULLRUSH_POST | ||
+ | DESTINY_BULLRUSH_PRE | ||
+ | DETECTIVE_CYCLE | ||
+ | DETECTIVE_POST | ||
+ | DETONATE | ||
+ | DETONATE2 | ||
+ | DIG_HOLE | ||
+ | DISABLE_PCM_DEVICE | ||
+ | DISMISS | ||
+ | DISMISS_CYCLE | ||
+ | DISRUPT | ||
+ | DISRUPTDEATH | ||
+ | DISRUPTDEATH2 | ||
+ | DISRUPTDEATH3 | ||
+ | DISRUPTPOST | ||
+ | DIZZY_BACKWARDS | ||
+ | DIZZY_FORWARD | ||
+ | DIZZY_LEFT | ||
+ | DIZZY_RIGHT | ||
+ | DOJOKNEEL | ||
+ | DOJOKNEEL_CYCLE | ||
+ | DOJOKNEEL_GETUP | ||
+ | DOJOKNEEL_LOW | ||
+ | DOJOMEDITATE | ||
+ | DOORKICK | ||
+ | DOORKICK_POST | ||
+ | DRAIN_REACT | ||
+ | DRAW_2HLARGE | ||
+ | DRAW_2HLARGE_POST | ||
+ | DRAW_BEAMRIFLE | ||
+ | DRAW_BEAMRIFLE_POST | ||
+ | DRAW_BOW | ||
+ | DRAW_CARNIVAL_STAFF | ||
+ | DRAW_CLAWS | ||
+ | DRAW_CLAWS_CYCLE | ||
+ | DRAW_DAGGERS | ||
+ | DRAW_DAGGERS_2 | ||
+ | DRAW_DUALPISTOLS | ||
+ | DRAW_EARTHHAMMER | ||
+ | DRAW_EARTHHAMMER_POST | ||
+ | DRAW_FIRESWORD | ||
+ | DRAW_FIRESWORD_POST | ||
+ | DRAW_GUNSLINGER | ||
+ | DRAW_GUNSLINGERCONE | ||
+ | DRAW_GUNSLINGERCONE_POST | ||
+ | DRAW_GUNSLINGERDUAL | ||
+ | DRAW_GUNSLINGER_POST | ||
+ | DRAW_KATANA | ||
+ | DRAW_KATANA_POST | ||
+ | DRAW_MAGICSTAFF | ||
+ | DRAW_NINJATO | ||
+ | DRAW_NINJATO_POST | ||
+ | DRAW_PISTOL | ||
+ | DRAW_PISTOLS | ||
+ | DRAW_PISTOLS_POST | ||
+ | DRAW_PISTOL_POST | ||
+ | DRAW_SABER | ||
+ | DRAW_SHOTGUN | ||
+ | DRAW_SHOTGUN_POST | ||
+ | DRAW_SILLYBAT | ||
+ | DRAW_SILLYBAT_POST | ||
+ | DRAW_WEAPONBACK | ||
+ | DRIFTDOWN | ||
+ | DRILL_MARCH | ||
+ | DRILL_YELL | ||
+ | DRINKER1_IDLE | ||
+ | DRINKER1_SIP | ||
+ | DRINKER1_SIPBIG | ||
+ | DRINKER2_IDLE | ||
+ | DRINKER2_SIP | ||
+ | DRINKER2_SIPBIG | ||
+ | DRUM_HIGH | ||
+ | DRUM_LOW | ||
+ | DUALBLADE_SPEEDHIT | ||
+ | DUALBLADE_SPEEDHIT_FOLLOWUP | ||
+ | DUALBLADE_SPEEDHIT_PAUSE | ||
+ | DUALMGUNS_BURST | ||
+ | DUALMGUNS_BURST_DRAW | ||
+ | DUALMGUNS_BURST_POST | ||
+ | DUALMGUNS_CONE | ||
+ | DUALMGUNS_CONE_DRAW | ||
+ | DUALMGUNS_CONE_POST | ||
+ | DUALMGUNS_DUALCONE | ||
+ | DUALMGUNS_DUALCONE_DRAW | ||
+ | DUALMGUNS_DUALCONE_POST | ||
+ | DUALMGUNS_HEAVYBURST | ||
+ | DUALMGUNS_HEAVYBURST_DRAW | ||
+ | DUALMGUNS_HEAVYBURST_POST | ||
+ | DUALMGUNS_SHOOTCLIP | ||
+ | DUALMGUNS_SHOOTCLIP_DRAW | ||
+ | DUALMGUNS_SHOOTCLIP_POST | ||
+ | DUALPISTOLS_AMMOSWAP | ||
+ | DUALPISTOLS_BULLETRAIN | ||
+ | DUALPISTOLS_BULLETRAIN_DRAW | ||
+ | DUALPISTOLS_BULLETRAIN_POST | ||
+ | DUALPISTOLS_DUALWIELD | ||
+ | DUALPISTOLS_DUALWIELD_DRAW | ||
+ | DUALPISTOLS_DUALWIELD_POST | ||
+ | DUALPISTOLS_EMPTYCLIPS | ||
+ | DUALPISTOLS_EMPTYCLIPS_DRAW | ||
+ | DUALPISTOLS_EMPTYCLIPS_POST | ||
+ | DUALPISTOLS_EXECUTIONER | ||
+ | DUALPISTOLS_EXECUTIONER_DRAW | ||
+ | DUALPISTOLS_EXECUTIONER_POST | ||
+ | DUALPISTOLS_HAILBULLETS | ||
+ | DUALPISTOLS_HAILBULLETS_DRAW | ||
+ | DUALPISTOLS_HAILBULLETS_POST | ||
+ | DUALPISTOLS_HAILBULLETS_PRE | ||
+ | DUALPISTOLS_PIERCINGROUNDS | ||
+ | DUALPISTOLS_PIERCINGROUNDS_DRAW | ||
+ | DUALPISTOLS_PIERCINGROUNDS_POST | ||
+ | DUALPISTOLS_PISTOLSA | ||
+ | DUALPISTOLS_PISTOLSA_DRAW | ||
+ | DUALPISTOLS_PISTOLSA_POST | ||
+ | DUALPISTOLS_PISTOLSB | ||
+ | DUALPISTOLS_PISTOLSB_POST | ||
+ | DUALPISTOLS_PISTOLSC | ||
+ | DUALPISTOLS_PISTOLSC_POST | ||
+ | DUALPISTOLS_PISTOLSD | ||
+ | DUALPISTOLS_PISTOLSD_POST | ||
+ | DUALPISTOLS_SUPPRESSIVEFIRE | ||
+ | DUALPISTOLS_SUPPRESSIVEFIRE_B | ||
+ | DUALPISTOLS_SUPPRESSIVEFIRE_B_POST | ||
+ | DUALPISTOLS_SUPPRESSIVEFIRE_DRAW | ||
+ | DUALPISTOLS_SUPPRESSIVEFIRE_POST | ||
+ | DUALWIELD_AOEBRIDGE | ||
+ | DUALWIELD_AOEBRIDGE_DRAW | ||
+ | DUALWIELD_AOEBRIDGE_POST | ||
+ | DUALWIELD_ASSASSINSSTRIKE | ||
+ | DUALWIELD_ASSASSINSSTRIKE_DRAW | ||
+ | DUALWIELD_ASSASSINSSTRIKE_POST | ||
+ | DUALWIELD_ASSASSINSSTRIKE_QUICK_DRAW | ||
+ | DUALWIELD_ASSASSINSSTRIKE_WINDUP | ||
+ | DUALWIELD_ASSASSINSSTRIKE_WINDUP2 | ||
+ | DUALWIELD_BACKFLYCYCLE | ||
+ | DUALWIELD_BACKFLYPOST | ||
+ | DUALWIELD_BACKFLYPRE | ||
+ | DUALWIELD_BLADES_THROWBRAWL | ||
+ | DUALWIELD_BLADES_THROWBRAWL_POST | ||
+ | DUALWIELD_BLOCK_L | ||
+ | DUALWIELD_BLOCK_R | ||
+ | DUALWIELD_BOOSTDOWN | ||
+ | DUALWIELD_BOOSTDOWN_POSTCYCLE | ||
+ | DUALWIELD_BOOSTUP | ||
+ | DUALWIELD_BOOSTUP_POSTCYCLE | ||
+ | DUALWIELD_BRAWL | ||
+ | DUALWIELD_BRAWL_BLEND | ||
+ | DUALWIELD_BRAWL_POST | ||
+ | DUALWIELD_DRAW | ||
+ | DUALWIELD_DRAW_POST | ||
+ | DUALWIELD_FALL_FREADY | ||
+ | DUALWIELD_FLIGHT2HOVER_BLEND | ||
+ | DUALWIELD_FLIGHT2HOVER_TRANS | ||
+ | DUALWIELD_FLYCYCLE | ||
+ | DUALWIELD_FLYCYCLE_HALF | ||
+ | DUALWIELD_FLYINGCYCLE | ||
+ | DUALWIELD_FLYING_POST | ||
+ | DUALWIELD_FLYING_PRE | ||
+ | DUALWIELD_FLYREADY | ||
+ | DUALWIELD_FLYUPCYCLE | ||
+ | DUALWIELD_FLYUPPOST | ||
+ | DUALWIELD_FLYUPPRE | ||
+ | DUALWIELD_FOLLOWUP | ||
+ | DUALWIELD_FOLLOWUP_DRAW | ||
+ | DUALWIELD_FOLLOWUP_POST | ||
+ | DUALWIELD_FORWARDFLY_PREFALL | ||
+ | DUALWIELD_FORWARDFLY_PREFALL_2 | ||
+ | DUALWIELD_GETUP | ||
+ | DUALWIELD_GUNS_RUNBACKCYCLE | ||
+ | DUALWIELD_GUNS_RUNBACKPRE | ||
+ | DUALWIELD_GUNS_RUNCYCLE | ||
+ | DUALWIELD_GUNS_RUNLEFTCYCLE | ||
+ | DUALWIELD_GUNS_RUNLEFTPRE | ||
+ | DUALWIELD_GUNS_RUNPRE | ||
+ | DUALWIELD_GUNS_RUNRIGHTCYCLE | ||
+ | DUALWIELD_GUNS_RUNRIGHTPRE | ||
+ | DUALWIELD_HIGHLOW | ||
+ | DUALWIELD_HIGHLOW_DRAW | ||
+ | DUALWIELD_HIGHLOW_POST | ||
+ | DUALWIELD_HITQUICK | ||
+ | DUALWIELD_HOP | ||
+ | DUALWIELD_HOP2 | ||
+ | DUALWIELD_HOPAPEX | ||
+ | DUALWIELD_HOPFALL | ||
+ | DUALWIELD_HOPFALL_2 | ||
+ | DUALWIELD_HOPPRE | ||
+ | DUALWIELD_HOVER_FORWARDCYCLE | ||
+ | DUALWIELD_HOVER_FORWARD_POST | ||
+ | DUALWIELD_HOVER_FORWARD_PRE | ||
+ | DUALWIELD_JUMPAPEX | ||
+ | DUALWIELD_JUMPFALL | ||
+ | DUALWIELD_JUMPFALL2 | ||
+ | DUALWIELD_JUMPPOST | ||
+ | DUALWIELD_JUMPPRE | ||
+ | DUALWIELD_JUMPTOHOP | ||
+ | DUALWIELD_JUMPUP | ||
+ | DUALWIELD_JUMPUP2 | ||
+ | DUALWIELD_KNEEL | ||
+ | DUALWIELD_KNEEL_PRE | ||
+ | DUALWIELD_LEFTFLYCYCLE | ||
+ | DUALWIELD_LEFTFLYPOST | ||
+ | DUALWIELD_LEFTFLYPRE | ||
+ | DUALWIELD_LIGHTOPENINGA | ||
+ | DUALWIELD_LIGHTOPENINGA_DRAW | ||
+ | DUALWIELD_LIGHTOPENINGA_POST | ||
+ | DUALWIELD_LIGHTOPENINGB | ||
+ | DUALWIELD_LIGHTOPENINGB_DRAW | ||
+ | DUALWIELD_LIGHTOPENINGB_POST | ||
+ | DUALWIELD_MODERATEBRIDGE | ||
+ | DUALWIELD_MODERATEBRIDGE_DRAW | ||
+ | DUALWIELD_MODERATEBRIDGE_POST | ||
+ | DUALWIELD_MODERATEOPENING | ||
+ | DUALWIELD_MODERATEOPENING_DRAW | ||
+ | DUALWIELD_MODERATEOPENING_POST | ||
+ | DUALWIELD_PISTOLS_PISTOLWHIP2L | ||
+ | DUALWIELD_PISTOLS_PISTOLWHIPL_PRE | ||
+ | DUALWIELD_PISTOLS_PISTOLWHIPR | ||
+ | DUALWIELD_PISTOLS_PISTOLWHIPR_PRE | ||
+ | DUALWIELD_PLACATE | ||
+ | DUALWIELD_PLACATE_DRAW | ||
+ | DUALWIELD_PLACATE_POST | ||
+ | DUALWIELD_PREFALL | ||
+ | DUALWIELD_PREFLYREADY | ||
+ | DUALWIELD_READY | ||
+ | DUALWIELD_RIGHTFLYCYCLE | ||
+ | DUALWIELD_RIGHTFLYPOST | ||
+ | DUALWIELD_RIGHTFLYPRE | ||
+ | DUALWIELD_RUNBACKCYCLE | ||
+ | DUALWIELD_RUNBACKPRE | ||
+ | DUALWIELD_RUNCYCLE | ||
+ | DUALWIELD_RUNFALL | ||
+ | DUALWIELD_RUNFALL_2 | ||
+ | DUALWIELD_RUNLEFTCYCLE | ||
+ | DUALWIELD_RUNLEFTPRE | ||
+ | DUALWIELD_RUNPOST | ||
+ | DUALWIELD_RUNPRE | ||
+ | DUALWIELD_RUNRIGHTCYCLE | ||
+ | DUALWIELD_RUNRIGHTPRE | ||
+ | DUALWIELD_SLASH | ||
+ | DUALWIELD_SLASH_DRAW | ||
+ | DUALWIELD_SLASH_POST | ||
+ | DUALWIELD_SPECIAL1 | ||
+ | DUALWIELD_SPECIAL1_DRAW | ||
+ | DUALWIELD_SPECIAL1_POST | ||
+ | DUALWIELD_SPECIAL2 | ||
+ | DUALWIELD_SPECIAL2_DRAW | ||
+ | DUALWIELD_SPECIAL2_POST | ||
+ | DUALWIELD_TAUNT | ||
+ | DUALWIELD_TAUNT_DRAW | ||
+ | DUALWIELD_TAUNT_POST | ||
+ | DUAL_C_BRAWLING_HITQUICK | ||
+ | DUAL_C_SPINNING_STRIKE_HIT | ||
+ | DUAL_ICESLIDECYCLE | ||
+ | DUAL_ICESLIDEPRE | ||
+ | DUAL_ICESLIDEPRE_BACK | ||
+ | DUAL_ICESLIDEPRE_RIGHT | ||
+ | DUAL_ICESLIDE_BACK_CYCLE | ||
+ | DUAL_ICESLIDE_LEFT | ||
+ | DUAL_ICESLIDE_LEFT_CYCLE | ||
+ | DUAL_ICESLIDE_RIGHT_CYCLE | ||
+ | DUAL_INITIAL_STRIKE_HQ | ||
+ | DUAL_SPINNING_STRIKE_HIT | ||
+ | DUFFELBAG_TOSS | ||
+ | DUFFELBAG_TOSS2 | ||
+ | DYNAMITE_THROW | ||
+ | DYNAMITE_THROW2 | ||
+ | DYNAMITE_THROW_POST | ||
+ | DYNAMITE_THROW_POSTCYCLE | ||
+ | D_ARMSUP | ||
+ | D_ARMSUP_CYCLE | ||
+ | D_BASE | ||
+ | D_BASE_CYCLE | ||
+ | D_BLOCK | ||
+ | D_BLOCK_CYCLE | ||
+ | D_BOUNCE | ||
+ | D_BOUNCE_CYCLE | ||
+ | D_MONKEY | ||
+ | D_MONKEY_CYCLE | ||
+ | D_SHOTGUN_CYCLE | ||
+ | D_THROWBRAWL | ||
+ | D_THROWBRAWL_POST | ||
+ | D_WASHER | ||
+ | D_WASHER_CYCLE | ||
+ | EAT_DONUT_BITE1 | ||
+ | EAT_DONUT_LOOP1 | ||
+ | EAT_DONUT_LOOP2 | ||
+ | EAT_DONUT_WIPE | ||
+ | EAT_FOOD_BITE1 | ||
+ | EAT_FOOD_LOOP1 | ||
+ | EAT_FOOD_LOOP2 | ||
+ | EAT_FOOD_WIPE | ||
+ | ELECTRODEATH | ||
+ | ELECTRODEATH2 | ||
+ | ELECTRODEATH3 | ||
+ | ELECTROSTUN_CYCLE | ||
+ | ELECTROSTUN_HIT | ||
+ | ELECTRO_REACT | ||
+ | ELECTRO_REACT_LONG | ||
+ | ELECTRO_REACT_LONG2 | ||
+ | ELEVATOR_RUN | ||
+ | ELEVATOR_RUNOUT | ||
+ | ELEVATOR_RUN_IN | ||
+ | ELEVATOR_RUN_IN_POST | ||
+ | ELEVATOR_WAIT | ||
+ | EMOTE_AIR_GUITAR_CYCLE | ||
+ | EMOTE_AIR_GUITAR_CYCLE_HEADSWING | ||
+ | EMOTE_AIR_GUITAR_PRE | ||
+ | EMOTE_ALAKAZAM | ||
+ | EMOTE_ALAKAZAM_REACT | ||
+ | EMOTE_ALAKAZAM_REACT_CYCLE | ||
+ | EMOTE_ALAKAZAM_REACT_HIDDEN | ||
+ | EMOTE_ASSUME_POSITION1 | ||
+ | EMOTE_ASSUME_POSITION1_CYCLE | ||
+ | EMOTE_ASSUME_POSITION2 | ||
+ | EMOTE_ASSUME_POSITION2_CYCLE | ||
+ | EMOTE_ASSUME_POSITION3 | ||
+ | EMOTE_ASSUME_POSITION3_CYCLE | ||
+ | EMOTE_ASSUME_POSITION4 | ||
+ | EMOTE_ASSUME_POSITION4_CYCLE | ||
+ | EMOTE_ATTACK | ||
+ | EMOTE_ATTACK2 | ||
+ | EMOTE_BACKFLIP | ||
+ | EMOTE_BACKFLIP_SHIELD | ||
+ | EMOTE_BASKETBALL_AROUND_WAIST | ||
+ | EMOTE_BASKETBALL_AROUND_WAIST_POST | ||
+ | EMOTE_BASKETBALL_AROUND_WAIST_PRE | ||
+ | EMOTE_BASKETBALL_CROSSOVER_LEFT | ||
+ | EMOTE_BASKETBALL_CROSSOVER_LEFT_POST | ||
+ | EMOTE_BASKETBALL_CROSSOVER_LEFT_PRE | ||
+ | EMOTE_BASKETBALL_CROSSOVER_RIGHT | ||
+ | EMOTE_BASKETBALL_CROSSOVER_RIGHT_POST | ||
+ | EMOTE_BASKETBALL_CROSSOVER_RIGHT_PRE | ||
+ | EMOTE_BASKETBALL_DRIBBLE | ||
+ | EMOTE_BASKETBALL_DRIBBLE_POST | ||
+ | EMOTE_BASKETBALL_DRIBBLE_PRE | ||
+ | EMOTE_BATLOOKOUT_ALT2_PRE | ||
+ | EMOTE_BATLOOKOUT_CYCLE | ||
+ | EMOTE_BATLOOKOUT_LEFT | ||
+ | EMOTE_BATLOOKOUT_PRE | ||
+ | EMOTE_BATLOOKOUT_RIGHT | ||
+ | EMOTE_BAT_SMASH | ||
+ | EMOTE_BAT_SMASH_CYCLE | ||
+ | EMOTE_BAT_SMASH_REACT | ||
+ | EMOTE_BAT_SMASH_REACT_CYCLE | ||
+ | EMOTE_BEATCHEST | ||
+ | EMOTE_BINOCULARS | ||
+ | EMOTE_BINOCULARS_PRE | ||
+ | EMOTE_BOAST | ||
+ | EMOTE_BOOK_RESEARCH | ||
+ | EMOTE_BOOK_RESEARCH_CYCLE | ||
+ | EMOTE_BOOK_RESEARCH_CYCLE_LOW | ||
+ | EMOTE_BOOK_RESEARCH_LOW | ||
+ | EMOTE_BOW_DOWN | ||
+ | EMOTE_BRING_IT | ||
+ | EMOTE_BRING_IT_CYCLE | ||
+ | EMOTE_BURP | ||
+ | EMOTE_CAMERA | ||
+ | EMOTE_CAMERA_PRE | ||
+ | EMOTE_CATCH_BREATH | ||
+ | EMOTE_CATCH_BREATH_POST | ||
+ | EMOTE_CELLPHONE_CYCLE | ||
+ | EMOTE_CELLPHONE_PRE | ||
+ | EMOTE_CHALKBOARD | ||
+ | EMOTE_CHALKBOARD_BREAK1 | ||
+ | EMOTE_CHALKBOARD_BREAK2 | ||
+ | EMOTE_CHALKBOARD_CYCLE | ||
+ | EMOTE_CHAMPION | ||
+ | EMOTE_CHAMPION_CYCLE | ||
+ | EMOTE_CHICKEN | ||
+ | EMOTE_CITIZENS_DROP_TO_KNEES_REACT | ||
+ | EMOTE_CITIZENS_DROP_TO_KNEES_REACT_POSTCYCLE | ||
+ | EMOTE_CITIZENS_STAND_TO_REACT | ||
+ | EMOTE_CITIZENS_STAND_TO_REACT_POSTCYCLE | ||
+ | EMOTE_CLIPBOARD | ||
+ | EMOTE_CLIPBOARD_PRE | ||
+ | EMOTE_COLLAPSE | ||
+ | EMOTE_COLLAPSE_POST | ||
+ | EMOTE_COLLAPSE_PRE | ||
+ | EMOTE_COMEHERE | ||
+ | EMOTE_COMEON | ||
+ | EMOTE_COMEON2 | ||
+ | EMOTE_COMEON_CYCLE | ||
+ | EMOTE_COSTUMECHANGE_BACKFLIP | ||
+ | EMOTE_COSTUMECHANGE_BACKFLIP_POST | ||
+ | EMOTE_COSTUMECHANGE_CAST_ONE | ||
+ | EMOTE_COSTUMECHANGE_CAST_ONE_POST | ||
+ | EMOTE_COSTUMECHANGE_DRINKFORMULA | ||
+ | EMOTE_COSTUMECHANGE_DRINKFORMULA_POST | ||
+ | EMOTE_COSTUMECHANGE_DRINKFORMULA_PRE | ||
+ | EMOTE_COSTUMECHANGE_FEATHER_EXPLODE | ||
+ | EMOTE_COSTUMECHANGE_FEATHER_EXPLODE_POST | ||
+ | EMOTE_COSTUMECHANGE_FEATHER_EXPLODE_PRE | ||
+ | EMOTE_COSTUMECHANGE_FEATHER_SPIN | ||
+ | EMOTE_COSTUMECHANGE_FEATHER_SPINNER | ||
+ | EMOTE_COSTUMECHANGE_FEATHER_SPIN_PRE | ||
+ | EMOTE_COSTUMECHANGE_FIREWORKS | ||
+ | EMOTE_COSTUMECHANGE_FIREWORKS_POST | ||
+ | EMOTE_COSTUMECHANGE_FUR_EXPLODE | ||
+ | EMOTE_COSTUMECHANGE_FUR_EXPLODE_POST | ||
+ | EMOTE_COSTUMECHANGE_FUR_EXPLODE_PRE | ||
+ | EMOTE_COSTUMECHANGE_FUR_SPIN | ||
+ | EMOTE_COSTUMECHANGE_FUR_SPINNER | ||
+ | EMOTE_COSTUMECHANGE_FUR_SPIN_PRE | ||
+ | EMOTE_COSTUMECHANGE_HOWL | ||
+ | EMOTE_COSTUMECHANGE_HOWL_POST | ||
+ | EMOTE_COSTUMECHANGE_HOWL_POSTCYCLE | ||
+ | EMOTE_COSTUMECHANGE_ICEBLOCK | ||
+ | EMOTE_COSTUMECHANGE_ICEBLOCK_POST | ||
+ | EMOTE_COSTUMECHANGE_ICEBLOCK_PRE | ||
+ | EMOTE_COSTUMECHANGE_INJECTSERUM | ||
+ | EMOTE_COSTUMECHANGE_INJECTSERUM_CHANGE | ||
+ | EMOTE_COSTUMECHANGE_INJECTSERUM_POST | ||
+ | EMOTE_COSTUMECHANGE_INJECTSERUM_PRE | ||
+ | EMOTE_COSTUMECHANGE_INNERWILL | ||
+ | EMOTE_COSTUMECHANGE_INNERWILL_POST | ||
+ | EMOTE_COSTUMECHANGE_INNERWILL_POSTCYCLE | ||
+ | EMOTE_COSTUMECHANGE_LIGHTMAGIC | ||
+ | EMOTE_COSTUMECHANGE_LIGHTMAGIC_POST | ||
+ | EMOTE_COSTUMECHANGE_LIGHTMAGIC_POSTCYCLE | ||
+ | EMOTE_COSTUMECHANGE_LIGHTNING | ||
+ | EMOTE_COSTUMECHANGE_LIGHTNING_POST | ||
+ | EMOTE_COSTUMECHANGE_MURDEROFCROWS | ||
+ | EMOTE_COSTUMECHANGE_MURDEROFCROWS_POST | ||
+ | EMOTE_COSTUMECHANGE_NINJA_JUMP | ||
+ | EMOTE_COSTUMECHANGE_NINJA_JUMP_POST | ||
+ | EMOTE_COSTUMECHANGE_NINJA_JUMP_POSTCYCLE | ||
+ | EMOTE_COSTUMECHANGE_NUKE | ||
+ | EMOTE_COSTUMECHANGE_NUKE_POST | ||
+ | EMOTE_COSTUMECHANGE_NUKE_PRE | ||
+ | EMOTE_COSTUMECHANGE_OIL_STRIKE | ||
+ | EMOTE_COSTUMECHANGE_OIL_STRIKE_POST | ||
+ | EMOTE_COSTUMECHANGE_OIL_STRIKE_PRE | ||
+ | EMOTE_COSTUMECHANGE_PEACEBRINGER | ||
+ | EMOTE_COSTUMECHANGE_PEACEBRINGER_POST | ||
+ | EMOTE_COSTUMECHANGE_POD_PERSON_POST | ||
+ | EMOTE_COSTUMECHANGE_POD_PERSON_PRE | ||
+ | EMOTE_COSTUMECHANGE_PRESSURE_RELEASE | ||
+ | EMOTE_COSTUMECHANGE_PRESSURE_RELEASE_POST | ||
+ | EMOTE_COSTUMECHANGE_PRESSURE_RELEASE_PRE | ||
+ | EMOTE_COSTUMECHANGE_PRESTOCHANGO | ||
+ | EMOTE_COSTUMECHANGE_PRESTOCHANGO_POST | ||
+ | EMOTE_COSTUMECHANGE_RAINBOW | ||
+ | EMOTE_COSTUMECHANGE_RAINBOW_POST | ||
+ | EMOTE_COSTUMECHANGE_RAINBOW_POSTCYCLE | ||
+ | EMOTE_COSTUMECHANGE_RAPIDBOIL | ||
+ | EMOTE_COSTUMECHANGE_RAPIDBOIL_POST | ||
+ | EMOTE_COSTUMECHANGE_RAPIDBOIL_PRE | ||
+ | EMOTE_COSTUMECHANGE_ROCKBLOCK | ||
+ | EMOTE_COSTUMECHANGE_ROCKBLOCK_POST | ||
+ | EMOTE_COSTUMECHANGE_ROCKBLOCK_PRE | ||
+ | EMOTE_COSTUMECHANGE_SALUTE | ||
+ | EMOTE_COSTUMECHANGE_SALUTE_POST | ||
+ | EMOTE_COSTUMECHANGE_SALUTE_POSTCYCLE | ||
+ | EMOTE_COSTUMECHANGE_SMOKEFLASH | ||
+ | EMOTE_COSTUMECHANGE_SMOKEFLASH_POST | ||
+ | EMOTE_COSTUMECHANGE_SPIN | ||
+ | EMOTE_COSTUMECHANGE_SPIN_PRE | ||
+ | EMOTE_COSTUMECHANGE_VANGUARDSIGIL | ||
+ | EMOTE_COSTUMECHANGE_VANGUARDSIGIL_POST | ||
+ | EMOTE_COSTUMECHANGE_VILLAINLAUGH | ||
+ | EMOTE_COSTUMECHANGE_VILLAINLAUGH_POST | ||
+ | EMOTE_COSTUMECHANGE_WARSHADE | ||
+ | EMOTE_COSTUMECHANGE_WARSHADE_POST | ||
+ | EMOTE_CRACKKNUCKLES | ||
+ | EMOTE_CROUCH | ||
+ | EMOTE_CROUCH_PRE | ||
+ | EMOTE_CURSEYOU | ||
+ | EMOTE_CUSTOMRIFLE_POINT | ||
+ | EMOTE_DANCE_BILLYJEANS | ||
+ | EMOTE_DANCE_BILLYJEANS_PRE | ||
+ | EMOTE_DIGHOLE_CYCLE | ||
+ | EMOTE_DIGHOLE_PRE | ||
+ | EMOTE_DIMENSION_SHIFT_CYCLE | ||
+ | EMOTE_DIMENSION_SHIFT_POST | ||
+ | EMOTE_DIMENSION_SHIFT_PRE | ||
+ | EMOTE_DISABLE_PCM_DEVICE | ||
+ | EMOTE_DISCO_DANCE | ||
+ | EMOTE_DISCO_DANCE_CYCLE | ||
+ | EMOTE_DISCO_DANCE_PRE | ||
+ | EMOTE_DONTATTACK | ||
+ | EMOTE_DONTATTACK2 | ||
+ | EMOTE_DOUBLE_FACEPALM | ||
+ | EMOTE_DOUBLE_FACEPALM_POST | ||
+ | EMOTE_DRAT | ||
+ | EMOTE_DRAT2 | ||
+ | EMOTE_DRAT_CYCLE | ||
+ | EMOTE_DRINK | ||
+ | EMOTE_DRINK_CLAYMUG | ||
+ | EMOTE_DRINK_CLAYMUG_CYCLEA | ||
+ | EMOTE_DRINK_CLAYMUG_CYCLEB | ||
+ | EMOTE_DRINK_CLAYMUG_CYCLEC | ||
+ | EMOTE_DRINK_CYCLE_A | ||
+ | EMOTE_DRINK_CYCLE_B | ||
+ | EMOTE_DRINK_CYCLE_C | ||
+ | EMOTE_DRUM | ||
+ | EMOTE_DRUM_CYCLE | ||
+ | EMOTE_DRUM_LOW | ||
+ | EMOTE_DRUM_LOW_CYCLE | ||
+ | EMOTE_DUSTOFF | ||
+ | EMOTE_DUSTOFF2 | ||
+ | EMOTE_EAT_DONUT_BITE1 | ||
+ | EMOTE_EAT_DONUT_LOOP1 | ||
+ | EMOTE_EAT_DONUT_LOOP2 | ||
+ | EMOTE_EAT_DONUT_PRE1 | ||
+ | EMOTE_EAT_DONUT_PRE2 | ||
+ | EMOTE_EAT_DONUT_WIPE | ||
+ | EMOTE_EAT_FOOD_BITE1 | ||
+ | EMOTE_EAT_FOOD_LOOP1 | ||
+ | EMOTE_EAT_FOOD_LOOP2 | ||
+ | EMOTE_EAT_FOOD_PRE1 | ||
+ | EMOTE_EAT_FOOD_PRE2 | ||
+ | EMOTE_EAT_FOOD_WIPE | ||
+ | EMOTE_ENERGY_CYCLE | ||
+ | EMOTE_ENERGY_POST | ||
+ | EMOTE_ENERGY_PRE | ||
+ | EMOTE_FACEPALM | ||
+ | EMOTE_FACEPALM_POST | ||
+ | EMOTE_FACEPALM_SHIELD | ||
+ | EMOTE_FACEPALM_SHIELD_POST | ||
+ | EMOTE_FANCY_BOW | ||
+ | EMOTE_FANCY_BOW_CYCLE | ||
+ | EMOTE_FAREWELL | ||
+ | EMOTE_FAREWELL_CYCLE | ||
+ | EMOTE_FAREWELL_LAUGH | ||
+ | EMOTE_FEAR | ||
+ | EMOTE_FEAR_CYCLE | ||
+ | EMOTE_FEM_BEING_HELD | ||
+ | EMOTE_FEM_BEING_HELD_POSTCYCLE | ||
+ | EMOTE_FEM_FLOATING_DEADEMOTE_FEM_FLOATING_DEAD | ||
+ | EMOTE_FEM_FLOATING_DEAD_POSTCYCLE | ||
+ | EMOTE_FEM_FLOAT_TO_DEATH | ||
+ | EMOTE_FEM_FLOAT_TO_DEATH_POSTCYCLE | ||
+ | EMOTE_FEM_HIT_TO_FLOAT | ||
+ | EMOTE_FEM_REACT_TO_FLOAT | ||
+ | EMOTE_FEM_REACT_TO_FLOAT_POSTCYCLE | ||
+ | EMOTE_FEM_STAND_TO_REACT | ||
+ | EMOTE_FEM_STAND_TO_REACT_POSTCYCLE | ||
+ | EMOTE_FIREWORK_BLOOM | ||
+ | EMOTE_FIREWORK_BLOOM_POST | ||
+ | EMOTE_FIREWORK_ROCKET | ||
+ | EMOTE_FIREWORK_ROCKET_POST | ||
+ | EMOTE_FIREWORK_SPARKLE | ||
+ | EMOTE_FIREWORK_SPARKLE_POST | ||
+ | EMOTE_FISHING | ||
+ | EMOTE_FISHING_PRE | ||
+ | EMOTE_FLASHLIGHT_1 | ||
+ | EMOTE_FLASHLIGHT_2 | ||
+ | EMOTE_FLASHLIGHT_CYCLE_1 | ||
+ | EMOTE_FLASHLIGHT_CYCLE_2 | ||
+ | EMOTE_FLASHLIGHT_DOWN_CYCLE | ||
+ | EMOTE_FLASHLIGHT_DOWN_PRE | ||
+ | EMOTE_FLASHLIGHT_UP_CYCLE | ||
+ | EMOTE_FLASHLIGHT_UP_PRE | ||
+ | EMOTE_FLIPPINGCOIN_CYCLE | ||
+ | EMOTE_FLIPPINGCOIN_PRE | ||
+ | EMOTE_FLOAT_BOOKS | ||
+ | EMOTE_FLOAT_BOOKS_CYCLE | ||
+ | EMOTE_FRUSTRATED | ||
+ | EMOTE_FRUSTRATED2 | ||
+ | EMOTE_FRUSTRATED_CYCLE | ||
+ | EMOTE_GHOUL_FLEX_CYCLE_A | ||
+ | EMOTE_GHOUL_FLEX_CYCLE_B | ||
+ | EMOTE_GHOUL_FLEX_CYCLE_BREAK_A | ||
+ | EMOTE_GHOUL_FLEX_CYCLE_BREAK_B | ||
+ | EMOTE_GHOUL_FLEX_CYCLE_BREAK_C | ||
+ | EMOTE_GHOUL_FLEX_CYCLE_PRE | ||
+ | EMOTE_GHOUL_TEMPER_TANTRUM | ||
+ | EMOTE_GHOUL_TEMPER_TANTRUM_BACK2 | ||
+ | EMOTE_GHOUL_TEMPER_TANTRUM_GETUP_BACK | ||
+ | EMOTE_GHOUL_TEMPER_TANTRUM_POST | ||
+ | EMOTE_GHOUL_TEMPER_TANTRUM_PRE | ||
+ | EMOTE_GIFT_GIVE | ||
+ | EMOTE_GIFT_GIVE_POST | ||
+ | EMOTE_GOAWAY | ||
+ | EMOTE_GREEDY | ||
+ | EMOTE_GREEDY_CYCLE | ||
+ | EMOTE_GRIEF | ||
+ | EMOTE_GRIEF_CYCLE | ||
+ | EMOTE_GROWL | ||
+ | EMOTE_GROWL_2 | ||
+ | EMOTE_GROWL_3 | ||
+ | EMOTE_GROWL_POSTCYCLE | ||
+ | EMOTE_HANDSONHIPS | ||
+ | EMOTE_HANDSONHIPS_CYCLE | ||
+ | EMOTE_HANDSUP | ||
+ | EMOTE_HANDSUP_CYCLE_1 | ||
+ | EMOTE_HANDSUP_CYCLE_2 | ||
+ | EMOTE_HANDSUP_KNEEL | ||
+ | EMOTE_HANDSUP_KNEEL_CYCLE_1 | ||
+ | EMOTE_HANDSUP_KNEEL_CYCLE_2 | ||
+ | EMOTE_HERO_LOYALTY | ||
+ | EMOTE_HERO_LOYALTY_CYCLE | ||
+ | EMOTE_HERO_LOYALTY_NOD | ||
+ | EMOTE_HERO_LOYALTY_WAVE | ||
+ | EMOTE_HERO_LOYALTY_WAVE_LEFT | ||
+ | EMOTE_HERO_LOYALTY_WAVE_RIGHT | ||
+ | EMOTE_HI | ||
+ | EMOTE_HI2 | ||
+ | EMOTE_HISS | ||
+ | EMOTE_HISS_POST | ||
+ | EMOTE_HOLDCRATE_CYCLE | ||
+ | EMOTE_HOLDCRATE_PRE | ||
+ | EMOTE_HOLD_TORCH | ||
+ | EMOTE_HOLD_TORCH_CYCLE | ||
+ | EMOTE_HOT_TEMPER_POST | ||
+ | EMOTE_HOT_TEMPER_PRE | ||
+ | EMOTE_HOT_TEMPER_STOMP | ||
+ | EMOTE_HOT_TEMPER_STOMP_TWO | ||
+ | EMOTE_HOWL | ||
+ | EMOTE_HOWL_POST | ||
+ | EMOTE_IDLE1 | ||
+ | EMOTE_IDLE1_CYCLE | ||
+ | EMOTE_IDLE2 | ||
+ | EMOTE_IDLE2_CYCLE | ||
+ | EMOTE_INSPIRATION | ||
+ | EMOTE_INSPIRATION_INSPIRED | ||
+ | EMOTE_INSPIRATION_POST | ||
+ | EMOTE_INSPIRATION_THINKING | ||
+ | EMOTE_INSPIRATION_THINKING_MORE | ||
+ | EMOTE_JACKHAMMER | ||
+ | EMOTE_JACKHAMMER_CYCLE | ||
+ | EMOTE_JACKHAMMER_WIPE | ||
+ | EMOTE_JUDGE_1 | ||
+ | EMOTE_JUDGE_10 | ||
+ | EMOTE_JUDGE_10_CYCLE | ||
+ | EMOTE_JUDGE_1_CYCLE | ||
+ | EMOTE_JUDGE_2 | ||
+ | EMOTE_JUDGE_2_CYCLE | ||
+ | EMOTE_JUDGE_3 | ||
+ | EMOTE_JUDGE_3_CYCLE | ||
+ | EMOTE_JUDGE_4 | ||
+ | EMOTE_JUDGE_4_CYCLE | ||
+ | EMOTE_JUDGE_5 | ||
+ | EMOTE_JUDGE_5_CYCLE | ||
+ | EMOTE_JUDGE_6 | ||
+ | EMOTE_JUDGE_6_CYCLE | ||
+ | EMOTE_JUDGE_7 | ||
+ | EMOTE_JUDGE_7_CYCLE | ||
+ | EMOTE_JUDGE_8 | ||
+ | EMOTE_JUDGE_8_CYCLE | ||
+ | EMOTE_JUDGE_9 | ||
+ | EMOTE_JUDGE_9_CYCLE | ||
+ | EMOTE_JUGGLE | ||
+ | EMOTE_JUGGLE_CYCLE | ||
+ | EMOTE_JUGGLE_CYCLE2 | ||
+ | EMOTE_JUGGLE_ELECTRIC | ||
+ | EMOTE_JUGGLE_ELECTRIC_CYCLE | ||
+ | EMOTE_JUGGLE_ELECTRIC_CYCLE2 | ||
+ | EMOTE_JUGGLE_FIRE | ||
+ | EMOTE_JUGGLE_FIRE_CYCLE | ||
+ | EMOTE_JUGGLE_FIRE_CYCLE2 | ||
+ | EMOTE_JUGGLE_MAGIC | ||
+ | EMOTE_JUGGLE_MAGIC_CYCLE | ||
+ | EMOTE_JUGGLE_MAGIC_CYCLE2 | ||
+ | EMOTE_JUMPINGJACKS | ||
+ | EMOTE_JUMPINGJACKS_CYCLE | ||
+ | EMOTE_KARATE_DANCE_CYCLE_POST | ||
+ | EMOTE_KARATE_DANCE_CYCLE_TWO | ||
+ | EMOTE_KARATE_DANCE_ONE | ||
+ | EMOTE_KARATE_DANCE_POST | ||
+ | EMOTE_KARATE_DANCE_POST_KICK | ||
+ | EMOTE_KARATE_DANCE_PRE | ||
+ | EMOTE_KISSMYBUTT | ||
+ | EMOTE_KUNGFUTRAIN | ||
+ | EMOTE_KUNGFUTRAIN_CYCLE | ||
+ | EMOTE_LAPTOP | ||
+ | EMOTE_LAPTOPDELETE | ||
+ | EMOTE_LAPTOPREST | ||
+ | EMOTE_LAPTOPTYPE | ||
+ | EMOTE_LAPTOPTYPE02 | ||
+ | EMOTE_LAPTOP_CYCLE_1 | ||
+ | EMOTE_LAPTOP_CYCLE_2 | ||
+ | EMOTE_LAUGH | ||
+ | EMOTE_LAUGHTWO | ||
+ | EMOTE_LAUGH_CYCLE | ||
+ | EMOTE_LEDGE_SIT1 | ||
+ | EMOTE_LEDGE_SIT1_CYCLE | ||
+ | EMOTE_LEDGE_SIT2 | ||
+ | EMOTE_LEDGE_SIT2_CYCLE | ||
+ | EMOTE_LEDGE_SIT3 | ||
+ | EMOTE_LEDGE_SIT3_CYCLE | ||
+ | EMOTE_LEDGE_SIT4 | ||
+ | EMOTE_LEDGE_SIT4_CYCLE | ||
+ | EMOTE_MAD | ||
+ | EMOTE_MAD_CYCLE | ||
+ | EMOTE_MAGICCARDS | ||
+ | EMOTE_MAGICCARDS_POSTCYCLE | ||
+ | EMOTE_MAGICCARDS_PRE | ||
+ | EMOTE_MAGICCARDS_TOSS | ||
+ | EMOTE_MALE_ABSORB_CYCLE | ||
+ | EMOTE_MALE_ABSORB_CYCLE_PRE | ||
+ | EMOTE_MALE_ABSORB_TO_HOVER | ||
+ | EMOTE_MALE_COMBATREADY_TO_ABSORB | ||
+ | EMOTE_MALE_FLOAT_TO_DEATH | ||
+ | EMOTE_MALE_FLOAT_TO_DEATH_POST | ||
+ | EMOTE_MALE_FLOAT_TO_DEATH_POSTCYCLE | ||
+ | EMOTE_MALE_HOLDING_FEM | ||
+ | EMOTE_MALE_HOLDING_FEM_POSTCYCLE | ||
+ | EMOTE_MALE_HOVER_ABSORB_CYCLE | ||
+ | EMOTE_MALE_HOVER_ABSORB_CYCLE_PRE | ||
+ | EMOTE_MALE_HOVER_TO_READY | ||
+ | EMOTE_MALE_HOVER_TO_READY_POSTCYCLE | ||
+ | EMOTE_MALE_LEVITATE_CYCLE | ||
+ | EMOTE_MALE_LEVITATE_CYCLE_PRE | ||
+ | EMOTE_MALE_LEVITATE_TO_READY | ||
+ | EMOTE_MALE_LEVITATE_TO_READY_POSTCYCLE | ||
+ | EMOTE_MALE_LOOKING_DOWN | ||
+ | EMOTE_MALE_LOOKING_DOWN_POSTCYCLE | ||
+ | EMOTE_MALE_LOOKING_UP | ||
+ | EMOTE_MALE_LOOKING_UP_POSTCYCLE | ||
+ | EMOTE_MALE_ONE_KNEE_TO_FLOAT | ||
+ | EMOTE_MALE_ONE_KNEE_TO_FLOAT_POST | ||
+ | EMOTE_MALE_ONE_KNEE_TO_FLOAT_POSTPOST | ||
+ | EMOTE_MALE_ONE_KNEE_TO_FLOAT_PRE | ||
+ | EMOTE_MALE_REACT_TO_ONE_KNEE | ||
+ | EMOTE_MALE_REACT_TO_ONE_KNEE_POSTCYCLE | ||
+ | EMOTE_MALE_READY_TO_REACT | ||
+ | EMOTE_MALE_READY_TO_REACT_POSTCYCLE | ||
+ | EMOTE_MALE_STAND_CYCLE | ||
+ | EMOTE_MALE_STAND_CYCLE_PRE | ||
+ | EMOTE_MALE_STAND_TO_LEVITATE | ||
+ | EMOTE_MARRIAGEPROPOSAL_CYCLE | ||
+ | EMOTE_MARRIAGEPROPOSAL_PRE | ||
+ | EMOTE_MATABLET_CYCLE | ||
+ | EMOTE_MATABLET_PRE | ||
+ | EMOTE_MIXFORMULA | ||
+ | EMOTE_MIXFORMULA_BREAK1 | ||
+ | EMOTE_MIXFORMULA_BREAK2 | ||
+ | EMOTE_MIXFORMULA_CYCLE | ||
+ | EMOTE_MONKEY_DANCE | ||
+ | EMOTE_MONKEY_DANCE_CYCLE | ||
+ | EMOTE_MONKEY_DANCE_POST | ||
+ | EMOTE_MUTANT_GROWL_BREAK | ||
+ | EMOTE_MUTANT_GROWL_CYCLE | ||
+ | EMOTE_MUTANT_GROWL_PRE | ||
+ | EMOTE_NOD | ||
+ | EMOTE_NOD_CYCLE | ||
+ | EMOTE_OFFER_GIFT_ONE | ||
+ | EMOTE_OFFER_GIFT_POST | ||
+ | EMOTE_OFFER_GIFT_PRE | ||
+ | EMOTE_OFFER_GIFT_TWO | ||
+ | EMOTE_OPEN_HOLIDAY_GIFT | ||
+ | EMOTE_OVERHERE | ||
+ | EMOTE_OVERHERE2 | ||
+ | EMOTE_PAMPHLET_CYCLE | ||
+ | EMOTE_PAMPHLET_PRE | ||
+ | EMOTE_PANDORABOXOPEN | ||
+ | EMOTE_PANDORABOXOPEN_CYCLE | ||
+ | EMOTE_PANHANDLE | ||
+ | EMOTE_PANHANDLE_CYCLE_1 | ||
+ | EMOTE_PANHANDLE_CYCLE_2 | ||
+ | EMOTE_PANHANDLE_CYCLE_3 | ||
+ | EMOTE_PANHANDLE_CYCLE_4 | ||
+ | EMOTE_PANHANDLE_CYCLE_5 | ||
+ | EMOTE_PANHANDLE_CYCLE_6 | ||
+ | EMOTE_PANHANDLE_CYCLE_7 | ||
+ | EMOTE_PEER_IN | ||
+ | EMOTE_PEER_IN_CYCLE_1 | ||
+ | EMOTE_PEER_IN_CYCLE_2 | ||
+ | EMOTE_PLOTTING | ||
+ | EMOTE_PLOTTING_CYCLE | ||
+ | EMOTE_POINT | ||
+ | EMOTE_POINT_CYCLE | ||
+ | EMOTE_POOLCUE_CHALKING_CYCLE | ||
+ | EMOTE_POOLCUE_SWINGING_AROUND | ||
+ | EMOTE_POOLCUE_TALKBREAKA_CYCLE | ||
+ | EMOTE_POOLCUE_TALKBREAKB_CYCLE | ||
+ | EMOTE_POOLCUE_TALKING_CYCLE | ||
+ | EMOTE_PPD_GAUNTLET_TYPE | ||
+ | EMOTE_PPD_GAUNTLET_TYPE_POST | ||
+ | EMOTE_PRAETORIAN_ENRICHE_DRINK | ||
+ | EMOTE_PRAETORIAN_ENRICHE_DRINK_CYCLE_A | ||
+ | EMOTE_PRAETORIAN_ENRICHE_DRINK_CYCLE_B | ||
+ | EMOTE_PRAETORIAN_ENRICHE_DRINK_CYCLE_C | ||
+ | EMOTE_PRAISE_BOW | ||
+ | EMOTE_PRAISE_BOW_CYCLE | ||
+ | EMOTE_PRATORIANSALUTE | ||
+ | EMOTE_PRATORIANSALUTE_POSTCYCLE | ||
+ | EMOTE_PROTEST | ||
+ | EMOTE_PROTEST_CYCLE | ||
+ | EMOTE_PROTEST_LOYALIST | ||
+ | EMOTE_PROTEST_LOYALIST_CYCLE | ||
+ | EMOTE_PROTEST_RESISTANCE | ||
+ | EMOTE_PROTEST_RESISTANCE_CYCLE | ||
+ | EMOTE_PUSHUP_BREAK1 | ||
+ | EMOTE_PUSHUP_CYCLE1 | ||
+ | EMOTE_PUSHUP_CYCLE2 | ||
+ | EMOTE_PUSHUP_CYCLE2_END | ||
+ | EMOTE_PUSHUP_CYCLE2_INTRO | ||
+ | EMOTE_PUSHUP_INTRO | ||
+ | EMOTE_RAISEHAND | ||
+ | EMOTE_RAISEHAND_CYCLE | ||
+ | EMOTE_READBOOK01 | ||
+ | EMOTE_READBOOK01_INTRO | ||
+ | EMOTE_READBOOK02 | ||
+ | EMOTE_READBOOKTRANS01 | ||
+ | EMOTE_READBOOKTRANS02 | ||
+ | EMOTE_READBOOKTRANSALT01 | ||
+ | EMOTE_READBOOKTRANSALT02 | ||
+ | EMOTE_RECEIVE_GIFT | ||
+ | EMOTE_RECEIVE_GIFT_POST | ||
+ | EMOTE_RECEIVE_GIFT_POST_ONE | ||
+ | EMOTE_RECEIVE_GIFT_PRE | ||
+ | EMOTE_REICHSMAN_ATTACK | ||
+ | EMOTE_REICHSMAN_ATTACK_POST | ||
+ | EMOTE_REICHSMAN_ATTACK_POSTCYCLE | ||
+ | EMOTE_REICHSMAN_CAPTURED_CYCLE | ||
+ | EMOTE_REICHSMAN_CAPTURED_OUT | ||
+ | EMOTE_REICHSMAN_CAPTURED_OUT_POSTCYCLE | ||
+ | EMOTE_REICHSMAN_CAPTURED_PRE | ||
+ | EMOTE_ROBOPOWERDOWN | ||
+ | EMOTE_ROBOPOWERDOWN_POSTCYCLE | ||
+ | EMOTE_ROBOPOWERUP | ||
+ | EMOTE_ROBOPOWERUP_POSTCYCLE | ||
+ | EMOTE_ROGUE_LOYALTY | ||
+ | EMOTE_ROGUE_LOYALTY_CYCLE | ||
+ | EMOTE_ROGUE_LOYALTY_NOD | ||
+ | EMOTE_ROGUE_LOYALTY_WAVE | ||
+ | EMOTE_ROGUE_LOYALTY_WAVE_LEFT | ||
+ | EMOTE_ROGUE_LOYALTY_WAVE_RIGHT | ||
+ | EMOTE_SALUTE | ||
+ | EMOTE_SALUTE_CYCLE | ||
+ | EMOTE_SCREENIDLE | ||
+ | EMOTE_SCREENIDLELOOP | ||
+ | EMOTE_SHIELD_COSTUMECHANGE_BACKFLIP | ||
+ | EMOTE_SHIELD_COSTUMECHANGE_BACKFLIP_POST | ||
+ | EMOTE_SHIELD_COSTUMECHANGE_DRINKFORMULA | ||
+ | EMOTE_SHIELD_COSTUMECHANGE_DRINKFORMULA_POST | ||
+ | EMOTE_SHIELD_COSTUMECHANGE_DRINKFORMULA_PRE | ||
+ | EMOTE_SHIELD_COSTUMECHANGE_INJECTSERUM | ||
+ | EMOTE_SHIELD_COSTUMECHANGE_INJECTSERUM_POST | ||
+ | EMOTE_SHIELD_COSTUMECHANGE_SALUTE | ||
+ | EMOTE_SHIELD_COSTUMECHANGE_SALUTE_POST | ||
+ | EMOTE_SHIELD_COSTUMECHANGE_SALUTE_POSTCYCLE | ||
+ | EMOTE_SHIELD_COSTUMECHANGE_VILLAINLAUGH | ||
+ | EMOTE_SHIELD_COSTUMECHANGE_VILLAINLAUGH_POST | ||
+ | EMOTE_SHUCKS | ||
+ | EMOTE_SHUCKS_CYCLE | ||
+ | EMOTE_SITTING_POSE10_INTRO | ||
+ | EMOTE_SITTING_POSE10_LOOP | ||
+ | EMOTE_SITTING_POSE11_INTRO | ||
+ | EMOTE_SITTING_POSE11_LOOP | ||
+ | EMOTE_SITTING_POSE1_CYCLE | ||
+ | EMOTE_SITTING_POSE1_PRE | ||
+ | EMOTE_SITTING_POSE2_INTRO | ||
+ | EMOTE_SITTING_POSE2_LOOP | ||
+ | EMOTE_SITTING_POSE3_INTRO | ||
+ | EMOTE_SITTING_POSE3_LOOP | ||
+ | EMOTE_SITTING_POSE4_INTRO | ||
+ | EMOTE_SITTING_POSE4_LOOP | ||
+ | EMOTE_SITTING_POSE5_INTRO | ||
+ | EMOTE_SITTING_POSE5_LOOP | ||
+ | EMOTE_SITTING_POSE6_INTRO | ||
+ | EMOTE_SITTING_POSE6_LOOP | ||
+ | EMOTE_SITTING_POSE7_INTRO | ||
+ | EMOTE_SITTING_POSE7_LOOP | ||
+ | EMOTE_SITTING_POSE8_INTRO | ||
+ | EMOTE_SITTING_POSE8_LOOP | ||
+ | EMOTE_SITTING_POSE9_INTRO | ||
+ | EMOTE_SITTING_POSE9_LOOP | ||
+ | EMOTE_SIT_LISTEN_01 | ||
+ | EMOTE_SIT_LISTEN_01_BREAK_01 | ||
+ | EMOTE_SIT_LISTEN_01_BREAK_02 | ||
+ | EMOTE_SIT_LISTEN_02 | ||
+ | EMOTE_SIT_LISTEN_02_BREAK_01 | ||
+ | EMOTE_SIT_LISTEN_02_BREAK_02 | ||
+ | EMOTE_SIT_LISTEN_LEFT_01 | ||
+ | EMOTE_SIT_LISTEN_LEFT_01_BREAK_01 | ||
+ | EMOTE_SIT_LISTEN_LEFT_01_BREAK_02 | ||
+ | EMOTE_SIT_LISTEN_LEFT_02 | ||
+ | EMOTE_SIT_LISTEN_LEFT_02_BREAK_01 | ||
+ | EMOTE_SIT_LISTEN_LEFT_02_BREAK_02 | ||
+ | EMOTE_SIT_LISTEN_LEFT_TRANS_01 | ||
+ | EMOTE_SIT_LISTEN_LEFT_TRANS_02 | ||
+ | EMOTE_SIT_LISTEN_RIGHT_01 | ||
+ | EMOTE_SIT_LISTEN_RIGHT_01_BREAK_01 | ||
+ | EMOTE_SIT_LISTEN_RIGHT_01_BREAK_02 | ||
+ | EMOTE_SIT_LISTEN_RIGHT_02 | ||
+ | EMOTE_SIT_LISTEN_RIGHT_02_BREAK_01 | ||
+ | EMOTE_SIT_LISTEN_RIGHT_02_BREAK_02 | ||
+ | EMOTE_SIT_LISTEN_RIGHT_TRANS_01 | ||
+ | EMOTE_SIT_LISTEN_RIGHT_TRANS_02 | ||
+ | EMOTE_SIT_LISTEN_TRANS_01 | ||
+ | EMOTE_SIT_LISTEN_TRANS_02 | ||
+ | EMOTE_SIT_TALK_01 | ||
+ | EMOTE_SIT_TALK_01_BREAK_01 | ||
+ | EMOTE_SIT_TALK_01_BREAK_02 | ||
+ | EMOTE_SIT_TALK_01_INTRO | ||
+ | EMOTE_SIT_TALK_02 | ||
+ | EMOTE_SIT_TALK_02_BREAK_01 | ||
+ | EMOTE_SIT_TALK_02_BREAK_02 | ||
+ | EMOTE_SIT_TALK_LEFT_01 | ||
+ | EMOTE_SIT_TALK_LEFT_01_BREAK_01 | ||
+ | EMOTE_SIT_TALK_LEFT_01_BREAK_02 | ||
+ | EMOTE_SIT_TALK_LEFT_02 | ||
+ | EMOTE_SIT_TALK_LEFT_02_BREAK_01 | ||
+ | EMOTE_SIT_TALK_LEFT_02_BREAK_02 | ||
+ | EMOTE_SIT_TALK_LEFT_TRANS_01 | ||
+ | EMOTE_SIT_TALK_LEFT_TRANS_02 | ||
+ | EMOTE_SIT_TALK_RIGHT_01 | ||
+ | EMOTE_SIT_TALK_RIGHT_01_BREAK_01 | ||
+ | EMOTE_SIT_TALK_RIGHT_01_BREAK_02 | ||
+ | EMOTE_SIT_TALK_RIGHT_02 | ||
+ | EMOTE_SIT_TALK_RIGHT_02_BREAK_01 | ||
+ | EMOTE_SIT_TALK_RIGHT_02_BREAK_02 | ||
+ | EMOTE_SIT_TALK_RIGHT_TRANS_01 | ||
+ | EMOTE_SIT_TALK_RIGHT_TRANS_02 | ||
+ | EMOTE_SIT_TALK_TRANS_01 | ||
+ | EMOTE_SIT_TALK_TRANS_02 | ||
+ | EMOTE_SLAP | ||
+ | EMOTE_SLAP_REACT | ||
+ | EMOTE_SLAP_REACT_2 | ||
+ | EMOTE_SLAP_REACT_CYCLE | ||
+ | EMOTE_SLASHTHROAT | ||
+ | EMOTE_SLEEP | ||
+ | EMOTE_SLEEPLOOP | ||
+ | EMOTE_SLRCAMERA | ||
+ | EMOTE_SLRCAMERA_PRE | ||
+ | EMOTE_SMACK | ||
+ | EMOTE_SMACKTHREAT | ||
+ | EMOTE_SMARTPHONE_CAMERAPHONE | ||
+ | EMOTE_SMARTPHONE_CAMERAPHONE_POST | ||
+ | EMOTE_SMARTPHONE_CYCLE | ||
+ | EMOTE_SMARTPHONE_PRE | ||
+ | EMOTE_SMARTPHONE_TEXT_CYCLE | ||
+ | EMOTE_SMARTPHONE_TEXT_CYCLE_POST | ||
+ | EMOTE_SMARTPHONE_TEXT_PRE | ||
+ | EMOTE_SNIFF | ||
+ | EMOTE_SNIFF_POST | ||
+ | EMOTE_SOCCER_FOOT_JUGGLE | ||
+ | EMOTE_SOCCER_FOOT_JUGGLE_POST | ||
+ | EMOTE_SOCCER_FOOT_JUGGLE_PRE | ||
+ | EMOTE_SOCCER_HEAD_JUGGLE | ||
+ | EMOTE_SOCCER_HEAD_JUGGLE_POST | ||
+ | EMOTE_SOCCER_HEAD_JUGGLE_PRE | ||
+ | EMOTE_SOCCER_KNEE_JUGGLE | ||
+ | EMOTE_SOCCER_KNEE_JUGGLE_POST | ||
+ | EMOTE_SOCCER_KNEE_JUGGLE_PRE | ||
+ | EMOTE_SPRAYPAINT_CYCLE | ||
+ | EMOTE_SPRAYPAINT_KNEEL | ||
+ | EMOTE_SPRAYPAINT_KNEEL_CYCLE | ||
+ | EMOTE_SPRAYPAINT_KNEEL_PRE | ||
+ | EMOTE_SPRAYPAINT_KNEEL_SHAKECAN | ||
+ | EMOTE_SPRAYPAINT_KNEEL_START | ||
+ | EMOTE_SPRAYPAINT_LOOKQUICK | ||
+ | EMOTE_SPRAYPAINT_PRE | ||
+ | EMOTE_SPRAYPAINT_SHAKECAN | ||
+ | EMOTE_SPRAYPAINT_START | ||
+ | EMOTE_STANCE_HEROIC01 | ||
+ | EMOTE_STANCE_HEROIC01_CYCLE | ||
+ | EMOTE_STANCE_HEROIC02 | ||
+ | EMOTE_STANCE_HEROIC02_CYCLE | ||
+ | EMOTE_STANCE_VILLAINOUS01 | ||
+ | EMOTE_STANCE_VILLAINOUS01_CYCLE | ||
+ | EMOTE_STANCE_VILLAINOUS02 | ||
+ | EMOTE_STANCE_VILLAINOUS02_CYCLE | ||
+ | EMOTE_SWOON | ||
+ | EMOTE_SWOON_POST | ||
+ | EMOTE_SWOON_PRE | ||
+ | EMOTE_TALK01 | ||
+ | EMOTE_TALK02 | ||
+ | EMOTE_TALK03 | ||
+ | EMOTE_TALKTOHAND | ||
+ | EMOTE_TALK_CYCLE | ||
+ | EMOTE_TALK_PRE | ||
+ | EMOTE_THANKYOU_SM | ||
+ | EMOTE_THANKYOU_SM_CYCLE | ||
+ | EMOTE_THEWAVE | ||
+ | EMOTE_THEWAVE_CYCLE | ||
+ | EMOTE_THROWCONFETTI | ||
+ | EMOTE_THROWRICE | ||
+ | EMOTE_THROWROSEPETALS | ||
+ | EMOTE_THROWSNOWFLAKES | ||
+ | EMOTE_THUMBSUP | ||
+ | EMOTE_THUMBSUP2 | ||
+ | EMOTE_TOUCHSCREEN | ||
+ | EMOTE_TOUCHSCREENHIT | ||
+ | EMOTE_TRAIN_WHISTLE | ||
+ | EMOTE_TRAIN_WHISTLE_POST | ||
+ | EMOTE_TRANSFORM_CONFETTI_POST | ||
+ | EMOTE_TRANSFORM_CONFETTI_PRE | ||
+ | EMOTE_TRANSFORM_GIFT | ||
+ | EMOTE_TRANSFORM_GIFT_POST | ||
+ | EMOTE_TRANSFORM_GIFT_PRE | ||
+ | EMOTE_TRIBAL_DANCE | ||
+ | EMOTE_TRIBAL_DANCE_CYCLE_1 | ||
+ | EMOTE_ULTIMATE_POWER | ||
+ | EMOTE_ULTIMATE_POWER_POST | ||
+ | EMOTE_VANDALIZE | ||
+ | EMOTE_VANDALIZE_CYCLE | ||
+ | EMOTE_VENDOR_POINT | ||
+ | EMOTE_VENDOR_PRE | ||
+ | EMOTE_VENDOR_SWEEP | ||
+ | EMOTE_VENDOR_YELLRIGHT | ||
+ | EMOTE_VICTORY | ||
+ | EMOTE_VICTORY_CYCLE | ||
+ | EMOTE_VIGILANTE_LOYALTY | ||
+ | EMOTE_VIGILANTE_LOYALTY_CYCLE | ||
+ | EMOTE_VIGILANTE_LOYALTY_NOD | ||
+ | EMOTE_VIGILANTE_LOYALTY_WAVE | ||
+ | EMOTE_VIGILANTE_LOYALTY_WAVE_LEFT | ||
+ | EMOTE_VIGILANTE_LOYALTY_WAVE_RIGHT | ||
+ | EMOTE_VILLAINLAUGH | ||
+ | EMOTE_VILLAIN_LOYALTY | ||
+ | EMOTE_VILLAIN_LOYALTY_CYCLE | ||
+ | EMOTE_VILLAIN_LOYALTY_NOD | ||
+ | EMOTE_VILLAIN_LOYALTY_WAVE | ||
+ | EMOTE_VILLAIN_LOYALTY_WAVE_LEFT | ||
+ | EMOTE_VILLAIN_LOYALTY_WAVE_RIGHT | ||
+ | EMOTE_VOMIT_ONE | ||
+ | EMOTE_VOMIT_POST_ONE | ||
+ | EMOTE_VOMIT_POST_THREE | ||
+ | EMOTE_VOMIT_POST_TWO | ||
+ | EMOTE_VOMIT_THREE | ||
+ | EMOTE_VOMIT_TO_READY_ONE | ||
+ | EMOTE_VOMIT_TO_READY_TWO | ||
+ | EMOTE_VOMIT_TWO | ||
+ | EMOTE_WAITING_BREAK1 | ||
+ | EMOTE_WAITING_CYCLE | ||
+ | EMOTE_WAITING_PRE | ||
+ | EMOTE_WALKIETALKIE_IDLE | ||
+ | EMOTE_WALL_LEAN_1 | ||
+ | EMOTE_WALL_LEAN_3 | ||
+ | EMOTE_WALL_LEAN_CYCLE_1 | ||
+ | EMOTE_WALL_LEAN_CYCLE_3 | ||
+ | EMOTE_WARMHANDS_BLOW | ||
+ | EMOTE_WARMHANDS_PRE | ||
+ | EMOTE_WARMHANDS_RUB | ||
+ | EMOTE_WARMHANDS_SHUFFLE | ||
+ | EMOTE_WELCOME | ||
+ | EMOTE_WELCOME_CYCLE | ||
+ | EMOTE_WHAT | ||
+ | EMOTE_WHAT_CYCLE | ||
+ | EMOTE_WHISTLE | ||
+ | EMOTE_WHISTLE_POSTCYCLE | ||
+ | EMOTE_WOUNDED | ||
+ | EMOTE_WOUNDED_PRE | ||
+ | EMOTE_XARMS | ||
+ | EMOTE_XARMS_CYCLE | ||
+ | EMOTE_YATAYATA | ||
+ | EMOTE_YOURWELCOME | ||
+ | EMOTE_YOURWELCOME_CYCLE | ||
+ | ENCOUNTER_APE_CROUCH_CYCLE | ||
+ | ENCOUNTER_BASKETBALL_AROUND_WAIST | ||
+ | ENCOUNTER_BASKETBALL_AROUND_WAIST_POST | ||
+ | ENCOUNTER_BASKETBALL_AROUND_WAIST_PRE | ||
+ | ENCOUNTER_BASKETBALL_CROSSOVER_LEFT | ||
+ | ENCOUNTER_BASKETBALL_CROSSOVER_LEFT_POST | ||
+ | ENCOUNTER_BASKETBALL_CROSSOVER_LEFT_PRE | ||
+ | ENCOUNTER_BASKETBALL_CROSSOVER_RIGHT | ||
+ | ENCOUNTER_BASKETBALL_CROSSOVER_RIGHT_POST | ||
+ | ENCOUNTER_BASKETBALL_CROSSOVER_RIGHT_PRE | ||
+ | ENCOUNTER_BASKETBALL_DRIBBLE | ||
+ | ENCOUNTER_BASKETBALL_DRIBBLE_POST | ||
+ | ENCOUNTER_BASKETBALL_DRIBBLE_PRE | ||
+ | ENCOUNTER_BASKETBALL_TALK_CYCLE | ||
+ | ENCOUNTER_BASKETBALL_TALK_CYCLEBREAK_A | ||
+ | ENCOUNTER_BASKETBALL_TALK_CYCLEBREAK_B | ||
+ | ENCOUNTER_BASKETBALL_TALK_PRE | ||
+ | ENCOUNTER_BIGWAVE | ||
+ | ENCOUNTER_BIGWAVE_YELL | ||
+ | ENCOUNTER_CASTING_HEAL_KNEEL_CYCLE | ||
+ | ENCOUNTER_CDEC_PRAETORIAN_PAMPHLET | ||
+ | ENCOUNTER_CUSTOMRIFLE_ALERT_PATROL_CYCLE | ||
+ | ENCOUNTER_CUSTOMRIFLE_ALERT_PATROL_POST | ||
+ | ENCOUNTER_CUSTOMRIFLE_ALERT_PATROL_PRE | ||
+ | ENCOUNTER_DANCE1 | ||
+ | ENCOUNTER_DANCE2 | ||
+ | ENCOUNTER_DANCE3 | ||
+ | ENCOUNTER_DANCE4 | ||
+ | ENCOUNTER_DANCE5 | ||
+ | ENCOUNTER_DANCE6 | ||
+ | ENCOUNTER_DANCEROBOT_CYCLE | ||
+ | ENCOUNTER_DANCEROBOT_PRE | ||
+ | ENCOUNTER_DEATH1 | ||
+ | ENCOUNTER_DEATH1_POST | ||
+ | ENCOUNTER_DEATH1_PRE | ||
+ | ENCOUNTER_DIMENSION_SHIFT_CYCLE | ||
+ | ENCOUNTER_DIMENSION_SHIFT_POST | ||
+ | ENCOUNTER_DIMENSION_SHIFT_PRE | ||
+ | ENCOUNTER_DRAT | ||
+ | ENCOUNTER_DRAT2 | ||
+ | ENCOUNTER_DRAT_CYCLE | ||
+ | ENCOUNTER_EXAMINEGROUND | ||
+ | ENCOUNTER_FLIPPINGCOIN | ||
+ | ENCOUNTER_HIDENOW | ||
+ | ENCOUNTER_HOWL | ||
+ | ENCOUNTER_HOWL_BEATCHEST | ||
+ | ENCOUNTER_HOWL_GROWL | ||
+ | ENCOUNTER_JUDGE1 | ||
+ | ENCOUNTER_JUDGE10 | ||
+ | ENCOUNTER_JUDGE10_CYCLE | ||
+ | ENCOUNTER_JUDGE1_CYCLE | ||
+ | ENCOUNTER_JUDGE2 | ||
+ | ENCOUNTER_JUDGE2_CYCLE | ||
+ | ENCOUNTER_JUDGE3 | ||
+ | ENCOUNTER_JUDGE3_CYCLE | ||
+ | ENCOUNTER_JUDGE4 | ||
+ | ENCOUNTER_JUDGE4_CYCLE | ||
+ | ENCOUNTER_JUDGE5 | ||
+ | ENCOUNTER_JUDGE5_CYCLE | ||
+ | ENCOUNTER_JUDGE6 | ||
+ | ENCOUNTER_JUDGE6_CYCLE | ||
+ | ENCOUNTER_JUDGE7 | ||
+ | ENCOUNTER_JUDGE7_CYCLE | ||
+ | ENCOUNTER_JUDGE8 | ||
+ | ENCOUNTER_JUDGE8_CYCLE | ||
+ | ENCOUNTER_JUDGE9 | ||
+ | ENCOUNTER_JUDGE9_CYCLE | ||
+ | ENCOUNTER_JUMPINGJACKS | ||
+ | ENCOUNTER_KNEEL | ||
+ | ENCOUNTER_LEDGESIT5 | ||
+ | ENCOUNTER_LEDGESIT6 | ||
+ | ENCOUNTER_PLOTTING | ||
+ | ENCOUNTER_PLOTTING_CYCLE | ||
+ | ENCOUNTER_POOLCUE_CHALKING_CYCLE | ||
+ | ENCOUNTER_POOLCUE_READY_CYCLE | ||
+ | ENCOUNTER_POOLCUE_SWINGING_AROUND | ||
+ | ENCOUNTER_POOLCUE_TALKBREAKA_CYCLE | ||
+ | ENCOUNTER_POOLCUE_TALKBREAKB_CYCLE | ||
+ | ENCOUNTER_POOLCUE_TALKING_CYCLE | ||
+ | ENCOUNTER_PRAETORIAN_PAMPHLET | ||
+ | ENCOUNTER_RIFLE_ALERT_KNEELING | ||
+ | ENCOUNTER_RIFLE_ALERT_KNEELING_BREAK01 | ||
+ | ENCOUNTER_RIFLE_ALERT_KNEELING_BREAK01_NOCUSTOMWEAPON | ||
+ | ENCOUNTER_RIFLE_ALERT_KNEELING_NOCUSTOMWEAPON | ||
+ | ENCOUNTER_RIFLE_ALERT_PATROL_CYCLE | ||
+ | ENCOUNTER_RIFLE_ALERT_PATROL_POST | ||
+ | ENCOUNTER_RIFLE_ALERT_PATROL_PRE | ||
+ | ENCOUNTER_SIT_CHAIR_TEABAG | ||
+ | ENCOUNTER_SIT_SOFA_TEABAG | ||
+ | ENCOUNTER_SOCCER_CYCLE | ||
+ | ENCOUNTER_SOCCER_FOOT_JUGGLE | ||
+ | ENCOUNTER_SOCCER_FOOT_JUGGLE_POST | ||
+ | ENCOUNTER_SOCCER_FOOT_JUGGLE_PRE | ||
+ | ENCOUNTER_SOCCER_HEAD_JUGGLE | ||
+ | ENCOUNTER_SOCCER_HEAD_JUGGLE_POST | ||
+ | ENCOUNTER_SOCCER_HEAD_JUGGLE_PRE | ||
+ | ENCOUNTER_SOCCER_KNEE_JUGGLE | ||
+ | ENCOUNTER_SOCCER_KNEE_JUGGLE_POST | ||
+ | ENCOUNTER_SOCCER_KNEE_JUGGLE_PRE | ||
+ | ENCOUNTER_SOCCER_PRE | ||
+ | ENCOUNTER_SOCCER_TALK_CYCLE | ||
+ | ENCOUNTER_SOCCER_TALK_CYCLEBREAK_A | ||
+ | ENCOUNTER_SOCCER_TALK_CYCLEBREAK_B | ||
+ | ENCOUNTER_SOCCER_TALK_CYCLEBREAK_C | ||
+ | ENCOUNTER_SOCCER_TALK_FOOT_JUGGLE | ||
+ | ENCOUNTER_SOCCER_TALK_FOOT_JUGGLE_POST | ||
+ | ENCOUNTER_SOCCER_TALK_FOOT_JUGGLE_PRE | ||
+ | ENCOUNTER_SOCCER_TALK_HEAD_JUGGLE | ||
+ | ENCOUNTER_SOCCER_TALK_HEAD_JUGGLE_POST | ||
+ | ENCOUNTER_SOCCER_TALK_HEAD_JUGGLE_PRE | ||
+ | ENCOUNTER_SOCCER_TALK_KNEE_JUGGLE | ||
+ | ENCOUNTER_SOCCER_TALK_KNEE_JUGGLE_POST | ||
+ | ENCOUNTER_SOCCER_TALK_KNEE_JUGGLE_PRE | ||
+ | ENCOUNTER_SOCCER_TALK_PRE | ||
+ | ENCOUNTER_STUDIO55_PRAETORIAN_PAMPHLET | ||
+ | ENCOUNTER_TEABAG | ||
+ | ENCOUNTER_TRAINKUNGFU | ||
+ | ENCOUNTER_VANGUARD_SITPOSE1 | ||
+ | ENCOUNTER_VANGUARD_SITPOSE1A | ||
+ | ENCOUNTER_VANGUARD_SITPOSE2 | ||
+ | ENCOUNTER_VANGUARD_SITPOSE2B | ||
+ | ENCOUNTER_VANGUARD_SITPOSE3 | ||
+ | ENCOUNTER_VANGUARD_SITPOSE3C | ||
+ | ENCOUNTER_WAITING_BREAK1 | ||
+ | ENCOUNTER_WAITING_CYCLE | ||
+ | ENCOUNTER_YATAYATA | ||
+ | ENC_5THCOLUMNFORCEFIELD | ||
+ | ENC_ATEASE | ||
+ | ENC_BARF_A | ||
+ | ENC_BARF_B | ||
+ | ENC_BARF_C | ||
+ | ENC_BOOMBOX | ||
+ | ENC_BRIEFCASE | ||
+ | ENC_CELLPHONE | ||
+ | ENC_CLIPBOARD | ||
+ | ENC_CUSTOMDUALWEAPON_OBSERVE_CYCLE1 | ||
+ | ENC_CUSTOMDUALWEAPON_OBSERVE_CYCLE2 | ||
+ | ENC_CUSTOMRIFLE_ALERTA | ||
+ | ENC_CUSTOMRIFLE_ALERTB | ||
+ | ENC_CUSTOMRIFLE_LOOKOUTA | ||
+ | ENC_CUSTOMRIFLE_LOOKOUTB | ||
+ | ENC_CUSTOMRIFLE_POINT | ||
+ | ENC_CUSTOMRIFLE_SHOOTINGA | ||
+ | ENC_CUSTOMRIFLE_SHOOTINGB | ||
+ | ENC_CUSTOMRIFLE_SHOOTINGC | ||
+ | ENC_CUSTOMRIFLE_SHOOTINGHIGH_1 | ||
+ | ENC_CUSTOMRIFLE_SHOOTINGHIGH_2 | ||
+ | ENC_CUSTOMRIFLE_SHOOTINGHIGH_3 | ||
+ | ENC_CUSTOMRIFLE_SHOOTINGHIGH_3B | ||
+ | ENC_CUSTOMRIFLE_SHOOTINGHIGH_4 | ||
+ | ENC_CUSTOMRIFLE_SHOOTINGHIGH_COCK | ||
+ | ENC_CUSTOMRIGHTHANDWEAPONSHIELD_OBSERVE_CYCLE1 | ||
+ | ENC_CUSTOMRIGHTHANDWEAPONSHIELD_OBSERVE_CYCLE2 | ||
+ | ENC_CUSTOMRIGHTHANDWEAPON_ALERT | ||
+ | ENC_CUSTOMRIGHTHANDWEAPON_ARMORPOSE01 | ||
+ | ENC_CUSTOMRIGHTHANDWEAPON_GUARD | ||
+ | ENC_CUSTOMRIGHTHANDWEAPON_MENACEA | ||
+ | ENC_CUSTOMRIGHTHANDWEAPON_MENACEB | ||
+ | ENC_CUSTOMRIGHTHANDWEAPON_OBSERVE_CYCLE1 | ||
+ | ENC_CUSTOMRIGHTHANDWEAPON_OBSERVE_CYCLE2 | ||
+ | ENC_CUSTOMSHIELD_BLOCK | ||
+ | ENC_CUSTOMSHIELD_OBSERVE_CYCLE1 | ||
+ | ENC_CUSTOMSHIELD_OBSERVE_CYCLE2 | ||
+ | ENC_CUSTOM_BOW_SHOOT1 | ||
+ | ENC_CUSTOM_BOW_SHOOT2 | ||
+ | ENC_CUSTOM_BOW_SHOOT3 | ||
+ | ENC_CUSTOM_KATANA_ALERT | ||
+ | ENC_CUSTOM_KATANA_CROSSSWORDS | ||
+ | ENC_CUSTOM_KATANA_GUARD | ||
+ | ENC_CUSTOM_KATANA_LOOKOUTA | ||
+ | ENC_CUSTOM_KATANA_LOOKOUTB | ||
+ | ENC_CUSTOM_KATANA_OBSERVEA | ||
+ | ENC_CUSTOM_KATANA_OBSERVEB | ||
+ | ENC_CUSTOM_KATANA_POINT | ||
+ | ENC_DESDEMONA_MASK_PICKUP | ||
+ | ENC_FLIPCOIN_A | ||
+ | ENC_FLIPCOIN_B | ||
+ | ENC_FLIPCOIN_C | ||
+ | ENC_FLOATLOTUS | ||
+ | ENC_MOLOTOV_A | ||
+ | ENC_MOLOTOV_B | ||
+ | ENC_MOLOTOV_C | ||
+ | ENC_MOLOTOV_D | ||
+ | ENC_MOLOTOV_E | ||
+ | ENC_NEWSPAPER | ||
+ | ENC_PLANTTRAP_A | ||
+ | ENC_PLANTTRAP_B | ||
+ | ENC_PLANTTRAP_C | ||
+ | ENC_PLANTTRAP_FREE | ||
+ | ENC_PRAETORIAN_NEWSPAPER | ||
+ | ENC_REICHSMAN_CAPTURED_CYCLE | ||
+ | ENC_REICHSMAN_CAPTURED_OUT | ||
+ | ENC_REICHSMAN_CAPTURED_OUT_POSTCYCLE | ||
+ | ENC_REICHSMAN_CAPTURED_PRE | ||
+ | ENC_REICHSMAN_EMPOWERMENT | ||
+ | ENERGY_TORRENT | ||
+ | ENFLAME | ||
+ | ENFLAME_POST | ||
+ | EXPLOSIVE_SHURIKEN | ||
+ | EXPLOSIVE_SHURIKEN_POST | ||
+ | EYEWINDUP | ||
+ | EYEWINDUP_POST | ||
+ | EYE_OF_STORM | ||
+ | EYE_OF_STORM_DRAW | ||
+ | EYE_OF_STORM_POST | ||
+ | E_TORRENT_POST | ||
+ | FAATHIM_IMPRISON_FREE | ||
+ | FADEIN_RUNOUT | ||
+ | FAERIEWARP_RUNIN | ||
+ | FAERIEWARP_RUNIN_POST | ||
+ | FAERIEWARP_RUNOUT | ||
+ | FAKE_CFLYREADY | ||
+ | FAKE_COMBATCYCLE | ||
+ | FAKE_COMBATCYCLE_HALF | ||
+ | FAKE_C_FLYCYCLE | ||
+ | FAKE_C_FLYCYCLE_HALF | ||
+ | FAKE_DUALREADY | ||
+ | FALL_FREADY | ||
+ | FEARSTUN | ||
+ | FEARSTUN_CYCLE | ||
+ | FFLY_PREFALL | ||
+ | FFLY_PREFALL_2 | ||
+ | FIREMARSHALL_A | ||
+ | FIREMARSHALL_B | ||
+ | FIREMARSHALL_C | ||
+ | FIREMARSHALL_D | ||
+ | FIRESWORD_DRAWNSLASH | ||
+ | FIRESWORD_DRAWNSLASH_POST | ||
+ | FIRESWORD_DRAWNSPIN | ||
+ | FIRESWORD_DRAWNSPIN_POST | ||
+ | FIRESWORD_DRAWNUPCUT | ||
+ | FIRESWORD_DRAWNUPCUT_POST | ||
+ | FIRESWORD_JUMPSPIN | ||
+ | FIRESWORD_JUMPSPIN_POST | ||
+ | FIRESWORD_SLASH | ||
+ | FIRESWORD_SLASH_POST | ||
+ | FIRESWORD_UPCUT | ||
+ | FIRESWORD_UPCUT_POST | ||
+ | FISHMAN_LEAP | ||
+ | FISHMAN_LEAP_CYCLE | ||
+ | FISHMAN_SLEEP | ||
+ | FLAMETHROWER | ||
+ | FLAMETHROWER_DRAW | ||
+ | FLAMETHROWER_MID | ||
+ | FLAMETHROWER_MID_DRAW | ||
+ | FLAMETHROWER_MID_POST | ||
+ | FLAMETHROWER_POST | ||
+ | FLASHLIGHT_DOWN | ||
+ | FLASHLIGHT_UP | ||
+ | FLEX_A | ||
+ | FLEX_A_CYCLE | ||
+ | FLEX_B | ||
+ | FLEX_B_CYCLE | ||
+ | FLEX_C | ||
+ | FLEX_C_CYCLE | ||
+ | FLIGHT_TO_HOVER_BLEND | ||
+ | FLIGHT_TO_HOVER_TRANS | ||
+ | FLIPBOOST | ||
+ | FLIPBOOST2 | ||
+ | FLIPBOOST_PRE | ||
+ | FLIPCOIN_HEADS | ||
+ | FLIPCOIN_HEADS_CYCLE | ||
+ | FLIPCOIN_TAIL | ||
+ | FLIPCOIN_TAIL_CYCLE | ||
+ | FLOATBOOKS | ||
+ | FLOATING_STRUGGLE_APPARITION_FALL | ||
+ | FLOATING_STRUGGLE_APPARITION_POSTCYCLE | ||
+ | FLOAT_CYCLE | ||
+ | FLOAT_CYCLE_PRE | ||
+ | FLURRY | ||
+ | FLURRYPOST | ||
+ | FLY | ||
+ | FLYING_DISC_CATCH | ||
+ | FLYPOST | ||
+ | FLYPRE | ||
+ | FLYPRE_LAUNCH | ||
+ | FLYREADY | ||
+ | FLYUPCYCLE | ||
+ | FLYUPPOST | ||
+ | FLYUPPRE | ||
+ | FLY_BASIC_SPAWN | ||
+ | FLY_SPAWNED_CYCLE | ||
+ | FLY_SPAWNED_POST | ||
+ | FOCUSED_BURST | ||
+ | FOCUSED_BURST_POST | ||
+ | FOLLOW_THROUGH_FAST | ||
+ | FOLLOW_THROUGH_FAST_DRAW | ||
+ | FOLLOW_THROUGH_FAST_POST | ||
+ | FORCERAM | ||
+ | FREAKSHOWSIGN_REACT | ||
+ | FREAKSIGN | ||
+ | FREAKSIGN_POST | ||
+ | FREEZESTUN_CYCLE | ||
+ | FREEZESTUN_HIT | ||
+ | FULLAUTO | ||
+ | FULLAUTOQUICK | ||
+ | FULLAUTOQUICK_DRAW | ||
+ | FULLAUTOQUICK_POST | ||
+ | FULLAUTO_DRAW | ||
+ | FULLAUTO_POST | ||
+ | F_RUNCYCLE | ||
+ | F_RUNCYCLE_B | ||
+ | F_RUNCYCLE_C | ||
+ | Fallout | ||
+ | Flashlight | ||
+ | Floating_Struggle_Apparition | ||
+ | GADGET_FIX | ||
+ | GADGET_FIX_LOOK | ||
+ | GENERICPOSTTRANSFORM | ||
+ | GENERICPOSTTRANSFORM_2 | ||
+ | GENERIC_SHOOT | ||
+ | GENERIC_SHOOT_DRAW | ||
+ | GENERIC_SHOOT_POST | ||
+ | GENERIC_SHOOT_POSTCYCLE | ||
+ | GETUP_BACK | ||
+ | GETUP_BACK2 | ||
+ | GEYSER | ||
+ | GEYSER_POST | ||
+ | GHOSTAXE | ||
+ | GHOSTAXE_DRAW | ||
+ | GHOSTAXE_POST | ||
+ | GHOSTAXE_READY | ||
+ | GHOSTAXE_READY_15 | ||
+ | GHOSTESCAPE | ||
+ | GHOSTTRAPDEATH | ||
+ | GIFT_RECEIVE | ||
+ | GIFT_RECEIVE_POST | ||
+ | GLORY | ||
+ | GLORY2 | ||
+ | GREEDY | ||
+ | GRENADELOB | ||
+ | GRENADELOBPOST | ||
+ | GROUNDSIT | ||
+ | GROUNDSIT_CYCLE | ||
+ | GROUNDSUMMON_NOROOT | ||
+ | GROUNDSUMMON_PRE_NOROOT | ||
+ | GROUND_KICK_CYCLE_KICK_FOUR | ||
+ | GROUND_KICK_CYCLE_KICK_ONE | ||
+ | GROUND_KICK_CYCLE_KICK_THREE | ||
+ | GROUND_KICK_CYCLE_KICK_TWO | ||
+ | GROUND_KICK_CYCLE_PRE | ||
+ | GROUND_KICK_CYCLE_STAND_ONE | ||
+ | GROUND_KICK_CYCLE_STAND_THREE | ||
+ | GROUND_KICK_CYCLE_STAND_TWO | ||
+ | GROUND_KICK_CYCLE_STOMP_ONE | ||
+ | GROUND_KICK_CYCLE_STOMP_TWO | ||
+ | GROUND_KICK_RECEIVE_CYCLE_KICK_FOUR | ||
+ | GROUND_KICK_RECEIVE_CYCLE_KICK_ONE | ||
+ | GROUND_KICK_RECEIVE_CYCLE_KICK_THREE | ||
+ | GROUND_KICK_RECEIVE_CYCLE_KICK_TWO | ||
+ | GROUND_KICK_RECEIVE_CYCLE_PRE | ||
+ | GROUND_KICK_RECEIVE_CYCLE_STAND_ONE | ||
+ | GROUND_KICK_RECEIVE_CYCLE_STAND_THREE | ||
+ | GROUND_KICK_RECEIVE_CYCLE_STAND_TWO | ||
+ | GROUND_KICK_RECEIVE_CYCLE_STOMP_ONE | ||
+ | GROUND_KICK_RECEIVE_CYCLE_STOMP_TWO | ||
+ | GROUND_PUNCH | ||
+ | GROUND_PUNCH_HIT | ||
+ | GROUND_PUNCH_HIT_B | ||
+ | GROUND_PUNCH_HIT_B_POST | ||
+ | GUARD_KATANA_L | ||
+ | GUARD_SPIN | ||
+ | GUARD_SPIN_DRAW | ||
+ | GUARD_SPIN_POST | ||
+ | GUARD_SWORD_L | ||
+ | GUNFIX_1LEG | ||
+ | GUNFIX_SIT | ||
+ | GUNLOOKOUT_A | ||
+ | GUNLOOKOUT_A2 | ||
+ | GUNLOOKOUT_B | ||
+ | GUNLOOKOUT_B2 | ||
+ | GUNLOOKOUT_B3 | ||
+ | GUNLOOKOUT_B4 | ||
+ | GUNOBSERVE | ||
+ | GUNOBSERVE2 | ||
+ | GUNPUNCH | ||
+ | GUNPUNCH2 | ||
+ | GUNSLINGERDUAL_3SHOT_DRAW | ||
+ | GUNSLINGERDUAL_6SHOT_DRAW | ||
+ | GUNSLINGERDUAL_BIGSHOT_DRAW | ||
+ | GUNSLINGERDUAL_CONE_DRAW | ||
+ | GUNSLINGERDUAL_CYCLE | ||
+ | GUNSLINGER_CONE | ||
+ | GUNSLINGER_CONE_DRAW | ||
+ | GUNSLINGER_CONE_POST | ||
+ | GUNSLINGER_CONE_POSTCYCLE | ||
+ | GUNSLINGER_SHOOT | ||
+ | GUNSLINGER_SHOOT_POST | ||
+ | GUNSLINGER_SHOOT_POSTCYCLE | ||
+ | GUN_CROUCH_CYCLE | ||
+ | GUN_DUCK | ||
+ | GUN_MENACE_A | ||
+ | GUN_MENACE_B | ||
+ | GUN_MENACE_B2 | ||
+ | GUN_MENACE_B3 | ||
+ | GUN_MENACE_B4 | ||
+ | GUN_MENACE_B6 | ||
+ | GUN_MENACE_C | ||
+ | GUN_MENACE_C2 | ||
+ | GUN_MENACE_C3 | ||
+ | GUN_MENACE_C4 | ||
+ | GUN_MENACE_C5 | ||
+ | GUN_POPUP | ||
+ | GUN_POPUP_SHOOT_QUICK | ||
+ | GUN_THREAT_A | ||
+ | GUN_THREAT_A2 | ||
+ | GUTPUNCH | ||
+ | GUTPUNCH_POST | ||
+ | G_SONICSUMMON | ||
+ | G_SUMMON | ||
+ | G_SUMMONPOST | ||
+ | HAMMERREADY | ||
+ | HAMMERREADY_15 | ||
+ | HAMMERSMASH | ||
+ | HAMMERSMASH_DRAW | ||
+ | HAMMERSMASH_POST | ||
+ | HAMMERSMASH_PRE | ||
+ | HAMMER_UPPERCUT | ||
+ | HAMMER_UPPERCUT_DRAW | ||
+ | HAMMER_UPPERCUT_POST | ||
+ | HAMMER_UPPERCUT_PRE | ||
+ | HANDCART_READY | ||
+ | HANDCART_WALK | ||
+ | HANDSONHEAD | ||
+ | HANDSONHEAD_02 | ||
+ | HANDSONHEAD_03 | ||
+ | HANDSONHEAD_KNEES | ||
+ | HANDSONHEAD_KNEES_02 | ||
+ | HANDSONHEAD_KNEES_03 | ||
+ | HANDSUP | ||
+ | HANDSUP_02 | ||
+ | HANDSUP_03 | ||
+ | HANDSUP_04 | ||
+ | HANDSUP_05 | ||
+ | HANDSUP_06 | ||
+ | HANDSUP_KNEES | ||
+ | HANDSUP_KNEES_02 | ||
+ | HAUNT_ATTACK | ||
+ | HAUNT_POST | ||
+ | HAUNT_PRE | ||
+ | HEALPOST | ||
+ | HEARTOFDARKNESS | ||
+ | HEARTOFDARKNESS2 | ||
+ | HEAVYBLOW | ||
+ | HEAVYBLOW_B | ||
+ | HEAVYBLOW_B_POST | ||
+ | HEAVYBLOW_POST | ||
+ | HEAVYBURST | ||
+ | HEAVYBURST_DRAW | ||
+ | HEAVYBURST_POST | ||
+ | HEMORRHAGE | ||
+ | HEMORRHAGE_POST | ||
+ | HERO_SCASTFALL | ||
+ | HERO_SCASTLAND | ||
+ | HERO_SPELLCASTFEAR | ||
+ | HIBERNATE | ||
+ | HIBERNATE_CYCLE | ||
+ | HIBERNATE_POST | ||
+ | HIPSHOOT | ||
+ | HIPSHOOT_POST | ||
+ | HIPSHOOT_POSTCYCLE | ||
+ | HIPS_CYCLE | ||
+ | HITBARF | ||
+ | HITDEATH | ||
+ | HITDEATH_COLLAPSE | ||
+ | HITQUICK | ||
+ | HIT_BARF_CYCLE | ||
+ | HIT_BOOSTUP | ||
+ | HIT_BOOSTUP_APPARITION | ||
+ | HIT_BOOSTUP_APPARITION_CYCLE | ||
+ | HIT_BOOSTUP_APPARITION_POST | ||
+ | HIT_BOOST_D | ||
+ | HIT_PLACATE | ||
+ | HIT_PLACATE_CYCLE | ||
+ | HOP | ||
+ | HOP2 | ||
+ | HOPAPEX | ||
+ | HOPFALL | ||
+ | HOPFALL_2 | ||
+ | HOPPRE | ||
+ | HORNBLOW | ||
+ | HORNBLOW_2 | ||
+ | HOSTAGE | ||
+ | HOVERBOARD_BACKFLYCYCLE | ||
+ | HOVERBOARD_BACKFLYPOST | ||
+ | HOVERBOARD_BACKFLYPRE | ||
+ | HOVERBOARD_FALL_FREADY | ||
+ | HOVERBOARD_FLY | ||
+ | HOVERBOARD_FLYPOST | ||
+ | HOVERBOARD_FLYPRE | ||
+ | HOVERBOARD_FLYPRE_LAUNCH | ||
+ | HOVERBOARD_FLYREADY | ||
+ | HOVERBOARD_FLYUPCYCLE | ||
+ | HOVERBOARD_FLYUPPOST | ||
+ | HOVERBOARD_FLYUPPRE | ||
+ | HOVERBOARD_LEFTFLYCYCLE | ||
+ | HOVERBOARD_LEFTFLYPOST | ||
+ | HOVERBOARD_LEFTFLYPRE | ||
+ | HOVERBOARD_PREFALL | ||
+ | HOVERBOARD_PREFALL_POST | ||
+ | HOVERBOARD_PREFLYREADY | ||
+ | HOVERBOARD_RIGHTFLYCYCLE | ||
+ | HOVERBOARD_RIGHTFLYPOST | ||
+ | HOVERBOARD_RIGHTFLYPRE | ||
+ | HOVER_FORWARDCYCLE | ||
+ | HOVER_FORWARD_POST | ||
+ | HOVER_FORWARD_PRE | ||
+ | HOVER_UP_CYCLE | ||
+ | HOVER_UP_POST | ||
+ | HOVER_UP_PRE | ||
+ | HYDRO_BLAST | ||
+ | HYDRO_BLAST_POST | ||
+ | HYPNOTIZE | ||
+ | HYPNOTIZE2 | ||
+ | HYPNOTIZE_POST | ||
+ | Heal | ||
+ | ICESLIDECYCLE | ||
+ | ICESLIDECYCLE_B | ||
+ | ICESLIDECYCLE_L | ||
+ | ICESLIDECYCLE_R | ||
+ | ICESLIDEPRE | ||
+ | ICESLIDEPRE_B | ||
+ | ICESLIDEPRE_L | ||
+ | ICESLIDEPRE_R | ||
+ | IDF_ASSAULT_TIER03_POST | ||
+ | IDF_ASSAULT_TIER03_PRE | ||
+ | IDF_BURST_POST | ||
+ | IDF_BURST_PRE | ||
+ | IDF_EMP_ROCKETS_POST | ||
+ | IDF_EMP_ROCKETS_PRE | ||
+ | IDF_MISSILE_BARRAGE_POST | ||
+ | IDF_MISSILE_BARRAGE_PRE | ||
+ | IDF_MISSILE_VOLLEY_POST | ||
+ | IDF_MISSILE_VOLLEY_PRE | ||
+ | IDF_NERVE_GAS_POST | ||
+ | IDF_NERVE_GAS_PRE | ||
+ | IDF_PENETRATE_TIER03_POST | ||
+ | IDF_PENETRATE_TIER03_PRE | ||
+ | IDF_PLASMA_STRAFE_POST | ||
+ | IDF_PLASMA_STRAFE_PRE | ||
+ | IDF_TARGETED_STRIKE_POST | ||
+ | IDF_TARGETED_STRIKE_PRE | ||
+ | IDLE_READY | ||
+ | IDLE_WALK_CYCLE | ||
+ | IDLE_WALK_POST | ||
+ | IDLE_WALK_PRE | ||
+ | IGNITE | ||
+ | IGNITE_DRAW | ||
+ | IGNITE_POST | ||
+ | IMPACT_DEATH | ||
+ | IMPACT_POSTDEATH | ||
+ | INDOCTRINATE_A | ||
+ | INDOCTRINATE_B | ||
+ | INDOCTRINATE_C | ||
+ | INGAMEONLY_LISTENPOLICEBAND_CYCLE | ||
+ | INGAMEONLY_LISTENPOLICEBAND_INTRO | ||
+ | INITIAL_STRIKE | ||
+ | INITIAL_STRIKE_B | ||
+ | INITIAL_STRIKE_B_POST | ||
+ | INITIAL_STRIKE_C | ||
+ | INITIAL_STRIKE_C_POST | ||
+ | INITIAL_STRIKE_HQ | ||
+ | INITIAL_STRIKE_POST | ||
+ | INNOCUOUS_STRIKE | ||
+ | INNOCUOUS_STRIKE_DRAW | ||
+ | INNOCUOUS_STRIKE_POST | ||
+ | INSCRIPTION | ||
+ | INSCRIPTION_NOPROP | ||
+ | INSCRIPTION_NOPROP_LOW | ||
+ | INSTANT_SNOWSTORM | ||
+ | INVENTION_CYCLE | ||
+ | INVENTION_EXAMINE | ||
+ | INVENTION_PONDER | ||
+ | IRGOGGL_ACTIVATE | ||
+ | IRGOGGL_ACTIVATE_CYCLE | ||
+ | IRGOGGL_ACTIVATE_POST | ||
+ | Invention | ||
+ | JACKHAMMER | ||
+ | JACKHAMMER_DRAW | ||
+ | JACKHAMMER_HORIZONTAL | ||
+ | JACKHAMMER_POST | ||
+ | JACKHAMMER_VERTICAL | ||
+ | JACKHAMMER_WIPE | ||
+ | JACOBSLADDER | ||
+ | JACOBSLADDER_2 | ||
+ | JAUNT | ||
+ | JAUNT_POST | ||
+ | JEERING_A | ||
+ | JEERING_B | ||
+ | JEERING_C | ||
+ | JEERING_D | ||
+ | JEERING_E | ||
+ | JEERING_F | ||
+ | JUDGEMENT_RECEIVE_CYCLE | ||
+ | JUDGMENT_RECEIVE | ||
+ | JUMPAPEX | ||
+ | JUMPFALL | ||
+ | JUMPFALL2 | ||
+ | JUMPJETPACKFORWARD_APEX | ||
+ | JUMPJETPACKFORWARD_FALL | ||
+ | JUMPJETPACKFORWARD_FALL2 | ||
+ | JUMPJETPACKFORWARD_PRE | ||
+ | JUMPJETPACKFORWARD_UP | ||
+ | JUMPJETPACKFORWARD_UP2 | ||
+ | JUMPJETPACKHOPFROMJUMP | ||
+ | JUMPJETPACK_APEX | ||
+ | JUMPJETPACK_DAMAGE | ||
+ | JUMPJETPACK_FALL | ||
+ | JUMPJETPACK_FALL2 | ||
+ | JUMPJETPACK_POST | ||
+ | JUMPJETPACK_PRE | ||
+ | JUMPJETPACK_UP | ||
+ | JUMPNSMASH | ||
+ | JUMPNSMASH_CYCLE | ||
+ | JUMPNSMASH_CYCLE_15 | ||
+ | JUMPNSMASH_POST | ||
+ | JUMPPOST | ||
+ | JUMPPRE | ||
+ | JUMPTOHOP | ||
+ | JUMPUP | ||
+ | JUMP_DOWN_AMBUSH | ||
+ | JUMP_DOWN_AMBUSH_DROP | ||
+ | JUMP_DOWN_AMBUSH_POST | ||
+ | JUMP_UP_ESCAPE_POST | ||
+ | JUMP_UP_ESCAPE_PRE | ||
+ | KATANA_ALERT | ||
+ | KATANA_BACKSTABWINDUP_DRAW | ||
+ | KATANA_BACKSTABWINDUP_QUICK_DRAW | ||
+ | KATANA_BOOSTUP | ||
+ | KATANA_BOOSTUP_POST | ||
+ | KATANA_BRAWL | ||
+ | KATANA_BRAWL_POST | ||
+ | KATANA_HACK | ||
+ | KATANA_HACK_DRAW | ||
+ | KATANA_HACK_POST | ||
+ | KATANA_HALF | ||
+ | KATANA_HEADSPLIT | ||
+ | KATANA_HEADSPLIT_DRAW | ||
+ | KATANA_HEADSPLIT_POST | ||
+ | KATANA_LOOKOUT_A | ||
+ | KATANA_LOOKOUT_B | ||
+ | KATANA_OBSERVE_A | ||
+ | KATANA_OBSERVE_B | ||
+ | KATANA_PARRY | ||
+ | KATANA_PARRY_DRAW | ||
+ | KATANA_PARRY_POST | ||
+ | KATANA_PLACATE | ||
+ | KATANA_PLACATE_DRAW | ||
+ | KATANA_PLACATE_POST | ||
+ | KATANA_POINT | ||
+ | KATANA_READY | ||
+ | KATANA_REVSWEEP | ||
+ | KATANA_REVSWEEP_DRAW | ||
+ | KATANA_REVSWEEP_POST | ||
+ | KATANA_RUMBLE_A | ||
+ | KATANA_RUMBLE_B | ||
+ | KATANA_SLASH | ||
+ | KATANA_SLASH_DRAW | ||
+ | KATANA_SLASH_POST | ||
+ | KATANA_SLICE | ||
+ | KATANA_SLICE_DRAW | ||
+ | KATANA_SLICE_POST | ||
+ | KATANA_SPINJUMP | ||
+ | KATANA_SPINJUMP_DRAW | ||
+ | KATANA_SPINJUMP_POST | ||
+ | KATANA_TAUNT | ||
+ | KATANA_TAUNT_DRAW | ||
+ | KATANA_TAUNT_POST | ||
+ | KHF | ||
+ | KHF_APEX | ||
+ | KHF_DEATHCYCLE | ||
+ | KHF_FALLCYCLE | ||
+ | KHF_IMPACT | ||
+ | KHF_TRAVEL | ||
+ | KICKBRAWL_CYCLE | ||
+ | KICKBRAWL_L | ||
+ | KICKBRAWL_L_POST | ||
+ | KICKBRAWL_R | ||
+ | KICKBRAWL_R_POST | ||
+ | KICK_RUMBLE_A | ||
+ | KINETIC_ASSASSINS_STRIKE | ||
+ | KINETIC_ASSASSINS_STRIKE_POST | ||
+ | KINETIC_ASSASSINS_WINDUP | ||
+ | KINETIC_ASSASSINS_WINDUP_CYCLE | ||
+ | KINETIC_BURST | ||
+ | KINETIC_BURST_POST | ||
+ | KNEEL | ||
+ | KNEEL_CYCLE | ||
+ | KNEEL_GETUP | ||
+ | KNIFECHEER_A | ||
+ | KNIFELOOKOUT_A | ||
+ | KNIFELOOKOUT_A2 | ||
+ | KNIFELOOKOUT_B | ||
+ | KNIFEOBSERVE | ||
+ | KNIFEVANDAL_A | ||
+ | KNIFE_ATTACK | ||
+ | KNIFE_ATTACK_DRAW | ||
+ | KNIFE_ATTACK_POST | ||
+ | KNIFE_MENACE_A | ||
+ | KNIFE_MENACE_A2 | ||
+ | KNIFE_MENACE_A3 | ||
+ | KNIFE_MENACE_A4 | ||
+ | KNIFE_MENACE_B | ||
+ | KNIFE_MENACE_B2 | ||
+ | KNIFE_MENACE_B3 | ||
+ | KNIFE_MENACE_B4 | ||
+ | KNIFE_MENACE_C | ||
+ | KNIFE_MENACE_C2 | ||
+ | KNIFE_MENACE_C3 | ||
+ | KNIFE_MENACE_C4 | ||
+ | KNIFE_MENACE_C5 | ||
+ | KNIFE_PARRY | ||
+ | KNIFE_PARRY_DRAW | ||
+ | KNIFE_PARRY_POST | ||
+ | KNIFE_STAB | ||
+ | KNIFE_STAB_DRAW | ||
+ | KNIFE_STAB_POST | ||
+ | KNIFE_THREAT_A | ||
+ | KNIFE_THREAT_B | ||
+ | KNIFE_THREAT_C | ||
+ | KNOCKDOWN | ||
+ | KNOCKDOWN2 | ||
+ | KNOCKDOWN_CYCLE | ||
+ | KUJI_RIN | ||
+ | KUJI_SHA | ||
+ | KUJI_ZEN | ||
+ | KUJI_ZEN_POST | ||
+ | KUNGFUSPEED_REACT | ||
+ | KUNGFUSPEED_REACT2 | ||
+ | KUNGFUSPEED_REACT3 | ||
+ | LASSOSTUN_CYCLE | ||
+ | LASSOSTUN_HIT | ||
+ | LAZY_CLAWCYCLE | ||
+ | LAZY_CLAWCYCLE_15 | ||
+ | LAZY_COMBATREADY | ||
+ | LAZY_COMBAT_BLEND | ||
+ | LAZY_COMBAT_HALF | ||
+ | LAZY_C_FLYCYCLE | ||
+ | LAZY_C_FLYCYCLE_BLEND | ||
+ | LAZY_C_FLYCYCLE_HALF | ||
+ | LAZY_WEPREADY | ||
+ | LAZY_WEPREADY_HALF | ||
+ | LAZY_W_FLYCYCLE | ||
+ | LAZY_W_FLYCYCLE_HALF | ||
+ | LAZY_W_FLYCYCLE_HALFBLEND | ||
+ | LEADERSHIP_PRE | ||
+ | LEAPKICK | ||
+ | LEAPKICKMID | ||
+ | LEAPKICKPOST | ||
+ | LEDGESIT_VAR1A | ||
+ | LEDGESIT_VAR1B | ||
+ | LEDGESIT_VAR1C | ||
+ | LEDGESIT_VAR2A | ||
+ | LEDGESIT_VAR2B | ||
+ | LEDGESIT_VAR2C | ||
+ | LEDGESIT_VAR3A | ||
+ | LEDGESIT_VAR3B | ||
+ | LEDGESIT_VAR3C | ||
+ | LEDGESIT_VAR4A | ||
+ | LEDGESIT_VAR4B | ||
+ | LEDGESIT_VAR4C | ||
+ | LEFTFLYCYCLE | ||
+ | LEFTFLYPOST | ||
+ | LEFTFLYPRE | ||
+ | LEFTHAND_RUNLEFT_CYCLE | ||
+ | LEFTHAND_RUNLEFT_PRE | ||
+ | LEFTHAND_RUNRIGHT_CYCLE | ||
+ | LEFTHAND_RUNRIGHT_PRE | ||
+ | LEFTHAND_RUN_CYCLE | ||
+ | LEFTHAND_RUN_PRE | ||
+ | LEFTWRISTSHOOT | ||
+ | LEFTWRISTSHOOT_POST | ||
+ | LEVITATE | ||
+ | LEVITATEPOST | ||
+ | LEVITATEPOST_NOROOT | ||
+ | LEVITATE_NOROOT | ||
+ | LEV_RAM | ||
+ | LEV_RAM2 | ||
+ | LEV_RAM2_POST | ||
+ | LEV_STUN | ||
+ | LEV_STUN_CYCLE | ||
+ | LEV_STUN_HITQUICK | ||
+ | LFLY_PREFALL | ||
+ | LIBERTY_BELT | ||
+ | LIBERTY_BELT_POST | ||
+ | LIGHSTAFF_UPCUT | ||
+ | LIGHSTAFF_UPCUT_POST | ||
+ | LIGHTER_BLOW | ||
+ | LIGHTER_BLOW_2 | ||
+ | LIGHTNING_TELEPORT | ||
+ | LIGHTNING_TELEPORT_2 | ||
+ | LIGHTNING_TELEPORT_POST | ||
+ | LIGHT_MAGICSTAFF_CAST | ||
+ | LIGHT_MAGICSTAFF_CAST_POST | ||
+ | LIMP_FORWARD_CYCLE | ||
+ | LIMP_FORWARD_POST | ||
+ | LIMP_FORWARD_PRE | ||
+ | LISTENPOLICEBAND_CYCLE | ||
+ | LISTENPOLICEBAND_INTRO | ||
+ | LISTENSTOLENPOLICEBAND_CYCLE | ||
+ | LISTENSTOLENPOLICEBAND_INTRO | ||
+ | LISTEN_GESTURE1 | ||
+ | LISTEN_GESTURE1A | ||
+ | LISTEN_GESTURE1B | ||
+ | LISTEN_GESTURE1C | ||
+ | LISTEN_GESTURE2 | ||
+ | LISTEN_GESTURE2A | ||
+ | LISTEN_GESTURE2B | ||
+ | LISTEN_GESTURE2C | ||
+ | LISTEN_LOOP1 | ||
+ | LISTEN_LOOP2 | ||
+ | LISTEN_NOD1 | ||
+ | LISTEN_NOD2 | ||
+ | LISTEN_SHIFT1 | ||
+ | LISTEN_SHIFT2 | ||
+ | LISTEN_SPEECH | ||
+ | LISTEN_SPEECH_B | ||
+ | LISTEN_SPEECH_B2 | ||
+ | LISTEN_SPEECH_C | ||
+ | LISTEN_SPEECH_HIGH | ||
+ | LISTEN_SPEECH_HIGHB | ||
+ | LISTEN_SPEECH_HIGHB2 | ||
+ | LISTEN_SPEECH_HIGHC | ||
+ | LISTEN_SPEECH_HIGHC2 | ||
+ | LISTEN_SPEECH_HIGHC3 | ||
+ | LISTEN_SPEECH_HIGHC4 | ||
+ | LISTEN_SPEECH_HIGHC5 | ||
+ | LISTEN_SPEECH_LOW | ||
+ | LISTEN_SPEECH_LOWB | ||
+ | LISTEN_SPEECH_LOWC | ||
+ | LISTEN_SPEECH_LOWC2 | ||
+ | LISTEN_SPEECH_LOWC3 | ||
+ | LISTEN_SPEECH_LOWC4 | ||
+ | LOCKDOWN_CYCLE | ||
+ | LOCKDOWN_HIT | ||
+ | LOITER_A1 | ||
+ | LOITER_A2 | ||
+ | LOITER_A3 | ||
+ | LOITER_B1 | ||
+ | LOITER_C1 | ||
+ | LOITER_READYA | ||
+ | LOITER_READYB | ||
+ | LOITER_READYC | ||
+ | LOITER_SNEAK_FORWARD | ||
+ | LOOKOUT_A | ||
+ | LOOKOUT_A2 | ||
+ | LOOKOUT_B | ||
+ | LOOKOUT_B2 | ||
+ | LOOKOUT_B3 | ||
+ | LOOTCRATEREADY | ||
+ | LOOTCRATEWALK_CYCLE | ||
+ | LOOTCRATEWALK_CYCLE_POST | ||
+ | LOOTCRATEWALK_PRE | ||
+ | LOOTDEATH | ||
+ | LOOT_A | ||
+ | LOOT_A2 | ||
+ | LOOT_A3 | ||
+ | LOOT_A4 | ||
+ | LOOT_POST | ||
+ | LOOT_READY | ||
+ | LOOT_READYPRE | ||
+ | LORDRECLUSEPTTBUFF_1 | ||
+ | LORDRECLUSEPTTBUFF_3 | ||
+ | LORDRECLUSEPTTBUFF_5 | ||
+ | LOTUS_CYCLE | ||
+ | LOTUS_PRE | ||
+ | LURING | ||
+ | LURING_CYCLE | ||
+ | Leadership | ||
+ | MACELOOKOUT_A | ||
+ | MACELOOKOUT_B | ||
+ | MACELOOKOUT_C | ||
+ | MACEPATROL_CYCLE | ||
+ | MACEPATROL_CYCLE_02 | ||
+ | MACEPATROL_CYCLE_03 | ||
+ | MACEPATROL_POST | ||
+ | MACEPATROL_PRE | ||
+ | MACE_ALERT | ||
+ | MACE_ATTACK | ||
+ | MACE_ATTACK_DRAW | ||
+ | MACE_ATTACK_POST | ||
+ | MACE_CLOBBER | ||
+ | MACE_CLOBBER_DRAW | ||
+ | MACE_CLOBBER_POST | ||
+ | MACE_MENACE_B | ||
+ | MACE_MENACE_B2 | ||
+ | MACE_MENACE_B3 | ||
+ | MACE_MENACE_B4 | ||
+ | MACE_MENACE_C | ||
+ | MACE_MENACE_C2 | ||
+ | MACE_MENACE_C3 | ||
+ | MACE_MENACE_C4 | ||
+ | MACE_PUNCH | ||
+ | MACE_PUNCH2 | ||
+ | MACE_SHOOT | ||
+ | MACE_SHOOT_DRAW | ||
+ | MACE_SHOOT_POST | ||
+ | MACE_SHOOT_POSTCYCLE | ||
+ | MACE_SNIPERSHOT | ||
+ | MACE_SNIPERSHOT_POST | ||
+ | MACE_SNIPERSHOT_POSTCYCLE | ||
+ | MACE_SNIPERWINDUP | ||
+ | MACE_SNIPERWINDUP_CYCLE | ||
+ | MACE_SNIPERWINDUP_DRAW | ||
+ | MACE_SUMMON | ||
+ | MACE_SUMMON_DRAW | ||
+ | MACE_SUMMON_POST | ||
+ | MACE_THREAT_A | ||
+ | MACE_THREAT_A2 | ||
+ | MACE_THREAT_A3 | ||
+ | MACE_THREAT_B | ||
+ | MACE_THREAT_B2 | ||
+ | MACE_UPCUT | ||
+ | MACE_UPCUT_DRAW | ||
+ | MACE_UPCUT_POST | ||
+ | MAGICCARPET_BACKFLYCYCLE | ||
+ | MAGICCARPET_BACKFLYPOST | ||
+ | MAGICCARPET_BACKFLYPRE | ||
+ | MAGICCARPET_FALL_FREADY | ||
+ | MAGICCARPET_FLY | ||
+ | MAGICCARPET_FLYPOST | ||
+ | MAGICCARPET_FLYPRE | ||
+ | MAGICCARPET_FLYREADY | ||
+ | MAGICCARPET_FLYUPCYCLE | ||
+ | MAGICCARPET_FLYUPPOST | ||
+ | MAGICCARPET_FLYUPPRE | ||
+ | MAGICCARPET_LEFTFLYCYCLE | ||
+ | MAGICCARPET_LEFTFLYPOST | ||
+ | MAGICCARPET_LEFTFLYPRE | ||
+ | MAGICCARPET_PREFALL | ||
+ | MAGICCARPET_PREFALL_POST | ||
+ | MAGICCARPET_PREFLYREADY | ||
+ | MAGICCARPET_RIGHTFLYCYCLE | ||
+ | MAGICCARPET_RIGHTFLYPOST | ||
+ | MAGICCARPET_RIGHTFLYPRE | ||
+ | MAGICSTAFF_CAST | ||
+ | MAGICSTAFF_CAST_DRAW | ||
+ | MAGICSTAFF_CAST_POST | ||
+ | MAGICSTAFF_MELEE | ||
+ | MAGICSTAFF_MELEE_DRAW | ||
+ | MAGICSTAFF_MELEE_POST | ||
+ | MAGICTHROW | ||
+ | MAGICTHROWPOST | ||
+ | MAGICWALK_A | ||
+ | MAGIC_L | ||
+ | MAGIC_LPOST | ||
+ | MAGIC_RUMBLE_A | ||
+ | MAGIC_RUMBLE_B | ||
+ | MAGIC_SHIELD_A | ||
+ | MAGIC_SHIELD_B | ||
+ | MAGIC_SHIELD_C | ||
+ | MAGIC_WINDUP | ||
+ | MAGIC_WINDUP_CYCLE | ||
+ | MAGIC_WINDUP_POST | ||
+ | MAGIC_WINDUP_PRE | ||
+ | MAIMING_SLASH | ||
+ | MAIMING_SLASH_POST | ||
+ | MALAISE_COLLAPSE | ||
+ | MALAISE_COLLAPSE_CYCLE | ||
+ | MALAISE_COLLAPSE_PRE | ||
+ | MANACLES_POSE1 | ||
+ | MANACLES_POSE2 | ||
+ | MANACLES_POSE3 | ||
+ | MARTBACKSTAB | ||
+ | MARTBACKSTAB2 | ||
+ | MARTIALASSUALT_SPINNINGKICK | ||
+ | MARTIALASSUALT_SPINNINGKICK_POST | ||
+ | MARTIALMANIPULATION_INNERWILL | ||
+ | MARTIALMANIPULATION_INNERWILL_POST | ||
+ | MARTWINDUP | ||
+ | MARTWINDUP_CYCLE | ||
+ | MASS_LEVITATE | ||
+ | MASS_LEVITATE_POST | ||
+ | MASTERFUL_THROW | ||
+ | MASTERFUL_THROW_POST | ||
+ | MASTERFUL_THROW_WINDUP | ||
+ | MASTERFUL_THROW_WINDUP_CYCLE | ||
+ | MA_AIDSELF | ||
+ | MA_AIDSELF_POST | ||
+ | MA_AIDSELF_PRE | ||
+ | MA_ASSASSINS_BLOW_ALT1 | ||
+ | MA_ASSASSINS_BLOW_ALT1_2 | ||
+ | MA_ASSASSINS_BLOW_ALT1_WINDUP | ||
+ | MA_ASSASSINS_BLOW_ALT1_WINDUPCYCLE | ||
+ | MA_BLAZINGBOLT | ||
+ | MA_ENERGYBLAST | ||
+ | MA_HOBBLEKICK | ||
+ | MA_HOBBLEKICK2 | ||
+ | MA_IRONKICK | ||
+ | MA_IRONKICK_POST | ||
+ | MA_KICK | ||
+ | MA_KICK_POST | ||
+ | MA_PALMSTUN | ||
+ | MA_PALMSTUN_POST | ||
+ | MA_PLANTDEVICE_MAIN | ||
+ | MA_PLANTDEVICE_POST | ||
+ | MA_PLANTDEVICE_PRE | ||
+ | MA_PROTONVOLLEY | ||
+ | MA_PSIWINDUP | ||
+ | MA_ROUNDHOUSE | ||
+ | MA_ROUNDHOUSE_POST | ||
+ | MA_ROUNDHOUSE_POSTCYCLE | ||
+ | MA_SHADOWKICK | ||
+ | MA_SHADOWKICK_POST | ||
+ | MA_STUNKICK | ||
+ | MA_STUNKICK2 | ||
+ | MA_SWEEPKICK | ||
+ | MA_SWEEPKICK_POST | ||
+ | MA_TAUNT | ||
+ | MA_TAUNT_POST | ||
+ | MA_TIER1_ALT1 | ||
+ | MA_TIER1_ALT1_POST | ||
+ | MA_TIER2_ALT1 | ||
+ | MA_TIER2_ALT1_POST | ||
+ | MA_TIER2_SHIELD_ALT1 | ||
+ | MA_TIER2_SHIELD_ALT1_POST | ||
+ | MA_TIER3_ALT1 | ||
+ | MA_TIER3_ALT1_POST | ||
+ | MA_TIER3_SHIELD_ALT1 | ||
+ | MA_TIER3_SHIELD_ALT1_POST | ||
+ | MA_TIER5_ALT1 | ||
+ | MA_TIER5_ALT1_POST | ||
+ | MA_TIER7_ALT1_RIGHT | ||
+ | MA_TIER7_ALT1_RIGHT_POST | ||
+ | MA_TIER7_SHIELD_ALT1_RIGHT | ||
+ | MA_TIER7_SHIELD_ALT1_RIGHT_POST | ||
+ | MA_TIER8_ALT1 | ||
+ | MA_TIER8_ALT1_POST | ||
+ | MA_TIER9_ALT1 | ||
+ | MA_TIER9_ALT1_2 | ||
+ | MA_TIER9_ALT1_POST | ||
+ | MA_WARP_IN | ||
+ | MA_WARP_IN_POST | ||
+ | MA_WARP_OUT | ||
+ | MA_WARP_OUT_POSTCYCLE | ||
+ | MA_ZAPP | ||
+ | MEDITATE_A | ||
+ | MEDOTHER_CYCLE | ||
+ | MEDOTHER_POST | ||
+ | MEDOTHER_PRE | ||
+ | MEDSELF | ||
+ | MEDSELF2 | ||
+ | MEDSELF_POST | ||
+ | MED_BEAM | ||
+ | MED_BEAM_POST | ||
+ | MEGABLAST_2HANDCAST | ||
+ | MEGABLAST_2HANDCAST_PRE | ||
+ | MEGAPOST | ||
+ | MELEE_FISTS_A | ||
+ | MELEE_FISTS_B | ||
+ | MELEE_FISTS_B2 | ||
+ | MELEE_FISTS_C | ||
+ | MELEE_FISTS_C2 | ||
+ | MELEE_FISTS_D | ||
+ | MELEE_FISTS_D2 | ||
+ | MELEE_FISTS_REACT | ||
+ | MELEE_FISTS_REACT_HIT | ||
+ | MELEE_FISTS_REACT_HIT_BLOCK | ||
+ | MELEE_FISTS_REACT_HIT_MID | ||
+ | MENACEFIRE_IDLE_1 | ||
+ | MENACEFIRE_IDLE_2 | ||
+ | MENACEFIRE_IDLE_3 | ||
+ | MENACEFIRE_IDLE_4 | ||
+ | MENACEFIRE_TOSS | ||
+ | MENACE_A | ||
+ | MENACE_A2 | ||
+ | MENACE_A3 | ||
+ | MENTALBLAST_POST | ||
+ | MENTALBLAST_PRE | ||
+ | MENTAL_STRIKE | ||
+ | MENTAL_STRIKE_POST | ||
+ | MERCURIAL_BLOW_A | ||
+ | MERCURIAL_BLOW_A_DRAW | ||
+ | MERCURIAL_BLOW_A_POST | ||
+ | MERCURIAL_BLOW_B | ||
+ | MERCURIAL_BLOW_B_POST | ||
+ | MERCURIAL_BLOW_C | ||
+ | MERCURIAL_BLOW_C_POST | ||
+ | MERCURIAL_BLOW_D | ||
+ | MERCURIAL_BLOW_D_POST | ||
+ | MILITARYSALUTE | ||
+ | MILITARYSALUTE_CYCLE | ||
+ | MILLITARYUPGRADE2 | ||
+ | MILLITARYUPGRADE2_HIT | ||
+ | MILLITARYUPGRADE3 | ||
+ | MILLITARYUPGRADE4_CYCLE | ||
+ | MINDPROBE_QUICK | ||
+ | MINDPROBE_QUICK2 | ||
+ | MINDSTORM_FRAZZLE | ||
+ | MINDSTORM_MASSLEVITATE | ||
+ | MIRRIOR_HOLD | ||
+ | MIRRIOR_HOLD2 | ||
+ | MIRRIOR_HOLD_POST | ||
+ | MIRRORSPIRIT_POST | ||
+ | MIRRORSPIRIT_TELEPORT | ||
+ | MIRRORSPIRIT_TELEPORT2 | ||
+ | MIRRORSPIRIT_TELEPORT3 | ||
+ | MONSTER_READY | ||
+ | MON_IWALK_CYCLE | ||
+ | MON_IWALK_POST | ||
+ | MON_IWALK_PRE | ||
+ | MON_JUMPAPEX | ||
+ | MON_JUMPFALL | ||
+ | MON_JUMPFALL2 | ||
+ | MON_JUMPPOST | ||
+ | MON_JUMPPRE | ||
+ | MON_JUMPUP | ||
+ | MON_RUNPRE | ||
+ | MON__RUNCYCLE | ||
+ | MON__RUNPOST | ||
+ | MOPUP_FREEZESTUN_CYCLE | ||
+ | MOUTH | ||
+ | MOUTH_2 | ||
+ | MOUTH_8 | ||
+ | MOUTH_LONG | ||
+ | MOUTH_POST | ||
+ | MOUTH_SFX | ||
+ | MOUTH_SLOW | ||
+ | MURDEROFCROWS_TELEPORTIN | ||
+ | MURDEROFCROWS_TELEPORTIN_LOOKQUICK | ||
+ | MURDEROFCROWS_TELEPORTIN_POSTREADY | ||
+ | MURDEROFCROWS_TELEPORTOUT | ||
+ | MURDEROFCROWS_TELEPORTOUT_POST | ||
+ | MURDEROFCROWS_TELEPORTOUT_PRE | ||
+ | MUTATION_BOOSTUP | ||
+ | MUTATION_BOOSTUPPOST | ||
+ | MUTATION_BOOSTUPREADY | ||
+ | MUTATION_BOOSTUPSUPERPOST | ||
+ | M_1HDIG | ||
+ | M_2HDIG | ||
+ | M_TRAINBOW_CONE | ||
+ | M_TRAINBOW_HEAVY | ||
+ | M_TRAINBOW_MID | ||
+ | Mega | ||
+ | MentalBlast | ||
+ | NATTERLING_BREAKIN_A | ||
+ | NATTERLING_BREAKIN_B | ||
+ | NATTERLING_BREAKIN_C | ||
+ | NEWSIE_POINT | ||
+ | NEWSIE_SWEEP | ||
+ | NEWSIE_YELLRIGHT | ||
+ | NINJAREADY_TO_NINJADUALPISTOLSREADY | ||
+ | NINJASTEALTH_HIT | ||
+ | NINJASTEALTH_POST | ||
+ | NINJATOBACKSTAB | ||
+ | NINJATOBACKSTAB2 | ||
+ | NINJATOBACKSTAB_POSTCYCLE | ||
+ | NINJATO_BACKSTABWINDUP | ||
+ | NINJATO_BACKSTABWINDUP_CYCLE | ||
+ | NINJATO_BACKSTABWINDUP_DRAW | ||
+ | NINJATO_BACKSTABWINDUP_QUICK_DRAW | ||
+ | NINJATO_HACK_DRAW | ||
+ | NINJATO_HEADSPLIT_DRAW | ||
+ | NINJATO_PARRY_DRAW | ||
+ | NINJATO_REVSWEEP_DRAW | ||
+ | NINJATO_SLASH_DRAW | ||
+ | NINJATO_SLICE_DRAW | ||
+ | NINJATO_SPINJUMP_DRAW | ||
+ | NINJATO_TAUNT_DRAW | ||
+ | NINJAUPGRADE2_CYCLE | ||
+ | NINJAUPGRADE2_HIT | ||
+ | NINJAUPGRADE_CYCLE | ||
+ | NINJAUPGRADE_HIT | ||
+ | NINJAUPGRADE_POST | ||
+ | NINJAUPGRADE_POST_CYCLE | ||
+ | NINJA_2HLARGE_BACK | ||
+ | NINJA_2HLARGE_BACK_CYCLE | ||
+ | NINJA_2HLARGE_BACK_POST | ||
+ | NINJA_2HLARGE_FORWARD | ||
+ | NINJA_2HLARGE_FORWARDPOST | ||
+ | NINJA_2HLARGE_FORWARD_CYCLE | ||
+ | NINJA_2HLARGE_HOP | ||
+ | NINJA_2HLARGE_HOP2 | ||
+ | NINJA_2HLARGE_HOP2_LEFT | ||
+ | NINJA_2HLARGE_HOP2_RIGHT | ||
+ | NINJA_2HLARGE_HOPAPEX | ||
+ | NINJA_2HLARGE_HOPAPEX_LEFT | ||
+ | NINJA_2HLARGE_HOPAPEX_RIGHT | ||
+ | NINJA_2HLARGE_HOPFALL | ||
+ | NINJA_2HLARGE_HOPFALL2_LEFT | ||
+ | NINJA_2HLARGE_HOPFALL2_RIGHT | ||
+ | NINJA_2HLARGE_HOPFALL_2 | ||
+ | NINJA_2HLARGE_HOPFALL_LEFT | ||
+ | NINJA_2HLARGE_HOPFALL_RIGHT | ||
+ | NINJA_2HLARGE_HOPPRE | ||
+ | NINJA_2HLARGE_HOPPRE_LEFT | ||
+ | NINJA_2HLARGE_HOP_LEFT | ||
+ | NINJA_2HLARGE_HOP_RIGHT | ||
+ | NINJA_2HLARGE_HOP_RIGHT_PRE | ||
+ | NINJA_2HLARGE_JUMP | ||
+ | NINJA_2HLARGE_JUMPTOHOP | ||
+ | NINJA_2HLARGE_JUMP_APEX | ||
+ | NINJA_2HLARGE_JUMP_APEX2 | ||
+ | NINJA_2HLARGE_JUMP_CYCLE | ||
+ | NINJA_2HLARGE_JUMP_FALL | ||
+ | NINJA_2HLARGE_JUMP_FALL2 | ||
+ | NINJA_2HLARGE_JUMP_FALL_CYCLE | ||
+ | NINJA_2HLARGE_JUMP_FALL_CYCLE2 | ||
+ | NINJA_2HLARGE_JUMP_POST | ||
+ | NINJA_2HLARGE_JUMP_POST2 | ||
+ | NINJA_2HLARGE_JUMP_PRE | ||
+ | NINJA_2HLARGE_LEFT | ||
+ | NINJA_2HLARGE_LEFT_CYCLE | ||
+ | NINJA_2HLARGE_LEFT_POST | ||
+ | NINJA_2HLARGE_READY | ||
+ | NINJA_2HLARGE_READY_PRE | ||
+ | NINJA_2HLARGE_RIGHT | ||
+ | NINJA_2HLARGE_RIGHT_CYCLE | ||
+ | NINJA_2HLARGE_RIGHT_POST | ||
+ | NINJA_AMBUSH | ||
+ | NINJA_AMBUSH_CYCLE | ||
+ | NINJA_AMBUSH_SLEEP | ||
+ | NINJA_BACK | ||
+ | NINJA_BACK_CYCLE | ||
+ | NINJA_BACK_POST | ||
+ | NINJA_BEAMRIFLE_BACK | ||
+ | NINJA_BEAMRIFLE_BACK_CYCLE | ||
+ | NINJA_BEAMRIFLE_BACK_POST | ||
+ | NINJA_BEAMRIFLE_FORWARD | ||
+ | NINJA_BEAMRIFLE_FORWARDPOST | ||
+ | NINJA_BEAMRIFLE_FORWARD_CYCLE | ||
+ | NINJA_BEAMRIFLE_HOP | ||
+ | NINJA_BEAMRIFLE_HOP2 | ||
+ | NINJA_BEAMRIFLE_HOP2_LEFT | ||
+ | NINJA_BEAMRIFLE_HOP2_RIGHT | ||
+ | NINJA_BEAMRIFLE_HOPAPEX | ||
+ | NINJA_BEAMRIFLE_HOPAPEX_LEFT | ||
+ | NINJA_BEAMRIFLE_HOPAPEX_RIGHT | ||
+ | NINJA_BEAMRIFLE_HOPFALL | ||
+ | NINJA_BEAMRIFLE_HOPFALL2_LEFT | ||
+ | NINJA_BEAMRIFLE_HOPFALL2_RIGHT | ||
+ | NINJA_BEAMRIFLE_HOPFALL_2 | ||
+ | NINJA_BEAMRIFLE_HOPFALL_LEFT | ||
+ | NINJA_BEAMRIFLE_HOPFALL_RIGHT | ||
+ | NINJA_BEAMRIFLE_HOPPRE | ||
+ | NINJA_BEAMRIFLE_HOPPRE_LEFT | ||
+ | NINJA_BEAMRIFLE_HOP_LEFT | ||
+ | NINJA_BEAMRIFLE_HOP_RIGHT | ||
+ | NINJA_BEAMRIFLE_HOP_RIGHT_PRE | ||
+ | NINJA_BEAMRIFLE_JUMP | ||
+ | NINJA_BEAMRIFLE_JUMPTOHOP | ||
+ | NINJA_BEAMRIFLE_JUMP_APEX | ||
+ | NINJA_BEAMRIFLE_JUMP_APEX2 | ||
+ | NINJA_BEAMRIFLE_JUMP_CYCLE | ||
+ | NINJA_BEAMRIFLE_JUMP_FALL | ||
+ | NINJA_BEAMRIFLE_JUMP_FALL2 | ||
+ | NINJA_BEAMRIFLE_JUMP_FALL_CYCLE | ||
+ | NINJA_BEAMRIFLE_JUMP_FALL_CYCLE2 | ||
+ | NINJA_BEAMRIFLE_JUMP_POST | ||
+ | NINJA_BEAMRIFLE_JUMP_POST2 | ||
+ | NINJA_BEAMRIFLE_JUMP_PRE | ||
+ | NINJA_BEAMRIFLE_LEFT | ||
+ | NINJA_BEAMRIFLE_LEFT_CYCLE | ||
+ | NINJA_BEAMRIFLE_LEFT_POST | ||
+ | NINJA_BEAMRIFLE_READY | ||
+ | NINJA_BEAMRIFLE_READY_PRE | ||
+ | NINJA_BEAMRIFLE_RIGHT | ||
+ | NINJA_BEAMRIFLE_RIGHT_CYCLE | ||
+ | NINJA_BEAMRIFLE_RIGHT_POST | ||
+ | NINJA_CLAWS_APEX | ||
+ | NINJA_CLAWS_APEX2 | ||
+ | NINJA_CLAWS_BACK | ||
+ | NINJA_CLAWS_BACK_CYCLE | ||
+ | NINJA_CLAWS_BACK_POST | ||
+ | NINJA_CLAWS_FALL | ||
+ | NINJA_CLAWS_FALL2 | ||
+ | NINJA_CLAWS_FALL2_CYCLE | ||
+ | NINJA_CLAWS_FALL_CYCLE | ||
+ | NINJA_CLAWS_FORWARD | ||
+ | NINJA_CLAWS_FORWARD_CYCLE | ||
+ | NINJA_CLAWS_FORWARD_POST | ||
+ | NINJA_CLAWS_HOP | ||
+ | NINJA_CLAWS_HOP_APEX | ||
+ | NINJA_CLAWS_HOP_CYCLE | ||
+ | NINJA_CLAWS_HOP_FALL | ||
+ | NINJA_CLAWS_HOP_FALL_CYCLE | ||
+ | NINJA_CLAWS_HOP_LEFT | ||
+ | NINJA_CLAWS_HOP_LEFT_APEX | ||
+ | NINJA_CLAWS_HOP_LEFT_CYCLE | ||
+ | NINJA_CLAWS_HOP_LEFT_FALL | ||
+ | NINJA_CLAWS_HOP_LEFT_FALL_CYCLE | ||
+ | NINJA_CLAWS_HOP_LEFT_PRE | ||
+ | NINJA_CLAWS_HOP_PRE | ||
+ | NINJA_CLAWS_HOP_RIGHT | ||
+ | NINJA_CLAWS_HOP_RIGHT_APEX | ||
+ | NINJA_CLAWS_HOP_RIGHT_CYCLE | ||
+ | NINJA_CLAWS_HOP_RIGHT_FALL | ||
+ | NINJA_CLAWS_HOP_RIGHT_FALL_CYCLE | ||
+ | NINJA_CLAWS_HOP_RIGHT_PRE | ||
+ | NINJA_CLAWS_JUMP | ||
+ | NINJA_CLAWS_JUMP2_POST | ||
+ | NINJA_CLAWS_JUMPTOHOP | ||
+ | NINJA_CLAWS_JUMP_CYCLE | ||
+ | NINJA_CLAWS_JUMP_POST | ||
+ | NINJA_CLAWS_JUMP_PRE | ||
+ | NINJA_CLAWS_LEFT | ||
+ | NINJA_CLAWS_LEFT_CYCLE | ||
+ | NINJA_CLAWS_LEFT_POST | ||
+ | NINJA_CLAWS_PRE | ||
+ | NINJA_CLAWS_READY | ||
+ | NINJA_CLAWS_RIGHT | ||
+ | NINJA_CLAWS_RIGHT_CYCLE | ||
+ | NINJA_CLAWS_RIGHT_POST | ||
+ | NINJA_DUALPISTOLS_APEX | ||
+ | NINJA_DUALPISTOLS_APEX2 | ||
+ | NINJA_DUALPISTOLS_BACK | ||
+ | NINJA_DUALPISTOLS_BACK_CYCLE | ||
+ | NINJA_DUALPISTOLS_BACK_POST | ||
+ | NINJA_DUALPISTOLS_FALL | ||
+ | NINJA_DUALPISTOLS_FALL2 | ||
+ | NINJA_DUALPISTOLS_FALL2_CYCLE | ||
+ | NINJA_DUALPISTOLS_FALL_CYCLE | ||
+ | NINJA_DUALPISTOLS_FORWARD | ||
+ | NINJA_DUALPISTOLS_FORWARD_CYCLE | ||
+ | NINJA_DUALPISTOLS_FORWARD_POST | ||
+ | NINJA_DUALPISTOLS_HOP | ||
+ | NINJA_DUALPISTOLS_HOP_APEX | ||
+ | NINJA_DUALPISTOLS_HOP_CYCLE | ||
+ | NINJA_DUALPISTOLS_HOP_FALL | ||
+ | NINJA_DUALPISTOLS_HOP_FALL_CYCLE | ||
+ | NINJA_DUALPISTOLS_HOP_LEFT | ||
+ | NINJA_DUALPISTOLS_HOP_LEFT_APEX | ||
+ | NINJA_DUALPISTOLS_HOP_LEFT_CYCLE | ||
+ | NINJA_DUALPISTOLS_HOP_LEFT_FALL | ||
+ | NINJA_DUALPISTOLS_HOP_LEFT_FALL_CYCLE | ||
+ | NINJA_DUALPISTOLS_HOP_LEFT_PRE | ||
+ | NINJA_DUALPISTOLS_HOP_PRE | ||
+ | NINJA_DUALPISTOLS_HOP_RIGHT | ||
+ | NINJA_DUALPISTOLS_HOP_RIGHT_APEX | ||
+ | NINJA_DUALPISTOLS_HOP_RIGHT_CYCLE | ||
+ | NINJA_DUALPISTOLS_HOP_RIGHT_FALL | ||
+ | NINJA_DUALPISTOLS_HOP_RIGHT_FALL_CYCLE | ||
+ | NINJA_DUALPISTOLS_HOP_RIGHT_PRE | ||
+ | NINJA_DUALPISTOLS_JUMP | ||
+ | NINJA_DUALPISTOLS_JUMP2_POST | ||
+ | NINJA_DUALPISTOLS_JUMPTOHOP | ||
+ | NINJA_DUALPISTOLS_JUMP_CYCLE | ||
+ | NINJA_DUALPISTOLS_JUMP_POST | ||
+ | NINJA_DUALPISTOLS_JUMP_PRE | ||
+ | NINJA_DUALPISTOLS_LEFT | ||
+ | NINJA_DUALPISTOLS_LEFT_CYCLE | ||
+ | NINJA_DUALPISTOLS_LEFT_POST | ||
+ | NINJA_DUALPISTOLS_PRE | ||
+ | NINJA_DUALPISTOLS_READY | ||
+ | NINJA_DUALPISTOLS_RIGHT | ||
+ | NINJA_DUALPISTOLS_RIGHT_CYCLE | ||
+ | NINJA_DUALPISTOLS_RIGHT_POST | ||
+ | NINJA_DUALWIELD_APEX | ||
+ | NINJA_DUALWIELD_APEX2 | ||
+ | NINJA_DUALWIELD_BACK | ||
+ | NINJA_DUALWIELD_BACK_CYCLE | ||
+ | NINJA_DUALWIELD_BACK_POST | ||
+ | NINJA_DUALWIELD_FALL | ||
+ | NINJA_DUALWIELD_FALL2 | ||
+ | NINJA_DUALWIELD_FALL2_CYCLE | ||
+ | NINJA_DUALWIELD_FALL_CYCLE | ||
+ | NINJA_DUALWIELD_FORWARD | ||
+ | NINJA_DUALWIELD_FORWARD_CYCLE | ||
+ | NINJA_DUALWIELD_FORWARD_POST | ||
+ | NINJA_DUALWIELD_HOP | ||
+ | NINJA_DUALWIELD_HOP_APEX | ||
+ | NINJA_DUALWIELD_HOP_CYCLE | ||
+ | NINJA_DUALWIELD_HOP_FALL | ||
+ | NINJA_DUALWIELD_HOP_FALL_CYCLE | ||
+ | NINJA_DUALWIELD_HOP_LEFT | ||
+ | NINJA_DUALWIELD_HOP_LEFT_APEX | ||
+ | NINJA_DUALWIELD_HOP_LEFT_CYCLE | ||
+ | NINJA_DUALWIELD_HOP_LEFT_FALL | ||
+ | NINJA_DUALWIELD_HOP_LEFT_FALL_CYCLE | ||
+ | NINJA_DUALWIELD_HOP_LEFT_PRE | ||
+ | NINJA_DUALWIELD_HOP_PRE | ||
+ | NINJA_DUALWIELD_HOP_RIGHT | ||
+ | NINJA_DUALWIELD_HOP_RIGHT_APEX | ||
+ | NINJA_DUALWIELD_HOP_RIGHT_CYCLE | ||
+ | NINJA_DUALWIELD_HOP_RIGHT_FALL | ||
+ | NINJA_DUALWIELD_HOP_RIGHT_FALL_CYCLE | ||
+ | NINJA_DUALWIELD_HOP_RIGHT_PRE | ||
+ | NINJA_DUALWIELD_JUMP | ||
+ | NINJA_DUALWIELD_JUMP2_POST | ||
+ | NINJA_DUALWIELD_JUMPTOHOP | ||
+ | NINJA_DUALWIELD_JUMP_CYCLE | ||
+ | NINJA_DUALWIELD_JUMP_POST | ||
+ | NINJA_DUALWIELD_JUMP_PRE | ||
+ | NINJA_DUALWIELD_LEFT | ||
+ | NINJA_DUALWIELD_LEFT_CYCLE | ||
+ | NINJA_DUALWIELD_LEFT_POST | ||
+ | NINJA_DUALWIELD_PRE | ||
+ | NINJA_DUALWIELD_READY | ||
+ | NINJA_DUALWIELD_RIGHT | ||
+ | NINJA_DUALWIELD_RIGHT_CYCLE | ||
+ | NINJA_DUALWIELD_RIGHT_POST | ||
+ | NINJA_FORWARD | ||
+ | NINJA_FORWARDPOST | ||
+ | NINJA_FORWARD_CYCLE | ||
+ | NINJA_GUN_BACK | ||
+ | NINJA_GUN_BACK_CYCLE | ||
+ | NINJA_GUN_BACK_POST | ||
+ | NINJA_GUN_FORWARD | ||
+ | NINJA_GUN_FORWARDPOST | ||
+ | NINJA_GUN_FORWARD_CYCLE | ||
+ | NINJA_GUN_HOP | ||
+ | NINJA_GUN_HOP2 | ||
+ | NINJA_GUN_HOP2_LEFT | ||
+ | NINJA_GUN_HOP2_RIGHT | ||
+ | NINJA_GUN_HOPAPEX | ||
+ | NINJA_GUN_HOPAPEX_LEFT | ||
+ | NINJA_GUN_HOPAPEX_RIGHT | ||
+ | NINJA_GUN_HOPFALL | ||
+ | NINJA_GUN_HOPFALL2_LEFT | ||
+ | NINJA_GUN_HOPFALL2_RIGHT | ||
+ | NINJA_GUN_HOPFALL_2 | ||
+ | NINJA_GUN_HOPFALL_LEFT | ||
+ | NINJA_GUN_HOPFALL_RIGHT | ||
+ | NINJA_GUN_HOPPRE | ||
+ | NINJA_GUN_HOPPRE_LEFT | ||
+ | NINJA_GUN_HOP_LEFT | ||
+ | NINJA_GUN_HOP_RIGHT | ||
+ | NINJA_GUN_HOP_RIGHT_PRE | ||
+ | NINJA_GUN_JUMP | ||
+ | NINJA_GUN_JUMPTOHOP | ||
+ | NINJA_GUN_JUMP_APEX | ||
+ | NINJA_GUN_JUMP_APEX2 | ||
+ | NINJA_GUN_JUMP_CYCLE | ||
+ | NINJA_GUN_JUMP_FALL | ||
+ | NINJA_GUN_JUMP_FALL2 | ||
+ | NINJA_GUN_JUMP_FALL_CYCLE | ||
+ | NINJA_GUN_JUMP_FALL_CYCLE2 | ||
+ | NINJA_GUN_JUMP_POST | ||
+ | NINJA_GUN_JUMP_POST2 | ||
+ | NINJA_GUN_JUMP_PRE | ||
+ | NINJA_GUN_LEFT | ||
+ | NINJA_GUN_LEFT_CYCLE | ||
+ | NINJA_GUN_LEFT_POST | ||
+ | NINJA_GUN_READY | ||
+ | NINJA_GUN_READY_PRE | ||
+ | NINJA_GUN_RIGHT | ||
+ | NINJA_GUN_RIGHT_CYCLE | ||
+ | NINJA_GUN_RIGHT_POST | ||
+ | NINJA_HOP | ||
+ | NINJA_HOP2 | ||
+ | NINJA_HOP2_LEFT | ||
+ | NINJA_HOP2_RIGHT | ||
+ | NINJA_HOPAPEX | ||
+ | NINJA_HOPAPEX_LEFT | ||
+ | NINJA_HOPAPEX_RIGHT | ||
+ | NINJA_HOPFALL | ||
+ | NINJA_HOPFALL2_LEFT | ||
+ | NINJA_HOPFALL2_RIGHT | ||
+ | NINJA_HOPFALL_2 | ||
+ | NINJA_HOPFALL_LEFT | ||
+ | NINJA_HOPFALL_RIGHT | ||
+ | NINJA_HOPPRE | ||
+ | NINJA_HOPPRE_LEFT | ||
+ | NINJA_HOP_LEFT | ||
+ | NINJA_HOP_RIGHT | ||
+ | NINJA_HOP_RIGHT_PRE | ||
+ | NINJA_JUMP | ||
+ | NINJA_JUMPTOHOP | ||
+ | NINJA_JUMP_APEX | ||
+ | NINJA_JUMP_APEX2 | ||
+ | NINJA_JUMP_CYCLE | ||
+ | NINJA_JUMP_FALL | ||
+ | NINJA_JUMP_FALL2 | ||
+ | NINJA_JUMP_FALL_CYCLE | ||
+ | NINJA_JUMP_FALL_CYCLE2 | ||
+ | NINJA_JUMP_POST | ||
+ | NINJA_JUMP_POST2 | ||
+ | NINJA_JUMP_POSTCYCLE | ||
+ | NINJA_JUMP_PRE | ||
+ | NINJA_LEFT | ||
+ | NINJA_LEFTHANDWEP_APEX | ||
+ | NINJA_LEFTHANDWEP_APEX2 | ||
+ | NINJA_LEFTHANDWEP_BACK | ||
+ | NINJA_LEFTHANDWEP_BACK_CYCLE | ||
+ | NINJA_LEFTHANDWEP_BACK_POST | ||
+ | NINJA_LEFTHANDWEP_FALL | ||
+ | NINJA_LEFTHANDWEP_FALL2 | ||
+ | NINJA_LEFTHANDWEP_FALL2_CYCLE | ||
+ | NINJA_LEFTHANDWEP_FALL_CYCLE | ||
+ | NINJA_LEFTHANDWEP_FORWARD | ||
+ | NINJA_LEFTHANDWEP_FORWARD_CYCLE | ||
+ | NINJA_LEFTHANDWEP_FORWARD_POST | ||
+ | NINJA_LEFTHANDWEP_HOP | ||
+ | NINJA_LEFTHANDWEP_HOP_APEX | ||
+ | NINJA_LEFTHANDWEP_HOP_CYCLE | ||
+ | NINJA_LEFTHANDWEP_HOP_FALL | ||
+ | NINJA_LEFTHANDWEP_HOP_FALL_CYCLE | ||
+ | NINJA_LEFTHANDWEP_HOP_LEFT | ||
+ | NINJA_LEFTHANDWEP_HOP_LEFT_APEX | ||
+ | NINJA_LEFTHANDWEP_HOP_LEFT_CYCLE | ||
+ | NINJA_LEFTHANDWEP_HOP_LEFT_FALL | ||
+ | NINJA_LEFTHANDWEP_HOP_LEFT_FALL_CYCLE | ||
+ | NINJA_LEFTHANDWEP_HOP_LEFT_PRE | ||
+ | NINJA_LEFTHANDWEP_HOP_PRE | ||
+ | NINJA_LEFTHANDWEP_HOP_RIGHT | ||
+ | NINJA_LEFTHANDWEP_HOP_RIGHT_APEX | ||
+ | NINJA_LEFTHANDWEP_HOP_RIGHT_CYCLE | ||
+ | NINJA_LEFTHANDWEP_HOP_RIGHT_FALL | ||
+ | NINJA_LEFTHANDWEP_HOP_RIGHT_FALL_CYCLE | ||
+ | NINJA_LEFTHANDWEP_HOP_RIGHT_PRE | ||
+ | NINJA_LEFTHANDWEP_JUMP | ||
+ | NINJA_LEFTHANDWEP_JUMP2_POST | ||
+ | NINJA_LEFTHANDWEP_JUMPTOHOP | ||
+ | NINJA_LEFTHANDWEP_JUMP_CYCLE | ||
+ | NINJA_LEFTHANDWEP_JUMP_POST | ||
+ | NINJA_LEFTHANDWEP_JUMP_POSTCYCLE | ||
+ | NINJA_LEFTHANDWEP_JUMP_PRE | ||
+ | NINJA_LEFTHANDWEP_LEFT | ||
+ | NINJA_LEFTHANDWEP_LEFT_CYCLE | ||
+ | NINJA_LEFTHANDWEP_LEFT_POST | ||
+ | NINJA_LEFTHANDWEP_PRE | ||
+ | NINJA_LEFTHANDWEP_READY | ||
+ | NINJA_LEFTHANDWEP_RIGHT | ||
+ | NINJA_LEFTHANDWEP_RIGHT_CYCLE | ||
+ | NINJA_LEFTHANDWEP_RIGHT_POST | ||
+ | NINJA_LEFT_CYCLE | ||
+ | NINJA_LEFT_POST | ||
+ | NINJA_READY | ||
+ | NINJA_READY_PRE | ||
+ | NINJA_RIGHT | ||
+ | NINJA_RIGHTWEPCOMBAT_APEX | ||
+ | NINJA_RIGHTWEPCOMBAT_APEX2 | ||
+ | NINJA_RIGHTWEPCOMBAT_BACK | ||
+ | NINJA_RIGHTWEPCOMBAT_BACK_CYCLE | ||
+ | NINJA_RIGHTWEPCOMBAT_BACK_POST | ||
+ | NINJA_RIGHTWEPCOMBAT_BACK_POSTCYCLE | ||
+ | NINJA_RIGHTWEPCOMBAT_FALL | ||
+ | NINJA_RIGHTWEPCOMBAT_FALL2 | ||
+ | NINJA_RIGHTWEPCOMBAT_FALL2_CYCLE | ||
+ | NINJA_RIGHTWEPCOMBAT_FALL_CYCLE | ||
+ | NINJA_RIGHTWEPCOMBAT_FORWARD | ||
+ | NINJA_RIGHTWEPCOMBAT_FORWARD_CYCLE | ||
+ | NINJA_RIGHTWEPCOMBAT_FORWARD_POST | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP_APEX | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP_CYCLE | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP_FALL | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP_FALL_CYCLE | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP_LEFT | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP_LEFT_APEX | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP_LEFT_CYCLE | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP_LEFT_FALL | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP_LEFT_FALL_CYCLE | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP_LEFT_PRE | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP_PRE | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP_RIGHT | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_APEX | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_CYCLE | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_FALL | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_FALL_CYCLE | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_PRE | ||
+ | NINJA_RIGHTWEPCOMBAT_JUMP | ||
+ | NINJA_RIGHTWEPCOMBAT_JUMP2_POST | ||
+ | NINJA_RIGHTWEPCOMBAT_JUMPTOHOP | ||
+ | NINJA_RIGHTWEPCOMBAT_JUMP_CYCLE | ||
+ | NINJA_RIGHTWEPCOMBAT_JUMP_POST | ||
+ | NINJA_RIGHTWEPCOMBAT_JUMP_POSTCYCLE | ||
+ | NINJA_RIGHTWEPCOMBAT_JUMP_PRE | ||
+ | NINJA_RIGHTWEPCOMBAT_LEFT | ||
+ | NINJA_RIGHTWEPCOMBAT_LEFT_CYCLE | ||
+ | NINJA_RIGHTWEPCOMBAT_LEFT_POST | ||
+ | NINJA_RIGHTWEPCOMBAT_LEFT_POSTCYCLE | ||
+ | NINJA_RIGHTWEPCOMBAT_PRE | ||
+ | NINJA_RIGHTWEPCOMBAT_READY | ||
+ | NINJA_RIGHTWEPCOMBAT_RIGHT | ||
+ | NINJA_RIGHTWEPCOMBAT_RIGHT_CYCLE | ||
+ | NINJA_RIGHTWEPCOMBAT_RIGHT_POST | ||
+ | NINJA_RIGHTWEPCOMBAT_RIGHT_POSTCYCLE | ||
+ | NINJA_RIGHT_CYCLE | ||
+ | NINJA_RIGHT_POST | ||
+ | NINJA_SHIELDCOMBAT_APEX | ||
+ | NINJA_SHIELDCOMBAT_APEX2 | ||
+ | NINJA_SHIELDCOMBAT_BACK | ||
+ | NINJA_SHIELDCOMBAT_BACK_CYCLE | ||
+ | NINJA_SHIELDCOMBAT_BACK_POST | ||
+ | NINJA_SHIELDCOMBAT_FALL | ||
+ | NINJA_SHIELDCOMBAT_FALL2 | ||
+ | NINJA_SHIELDCOMBAT_FALL2_CYCLE | ||
+ | NINJA_SHIELDCOMBAT_FALL_CYCLE | ||
+ | NINJA_SHIELDCOMBAT_FORWARD | ||
+ | NINJA_SHIELDCOMBAT_FORWARD_CYCLE | ||
+ | NINJA_SHIELDCOMBAT_FORWARD_POST | ||
+ | NINJA_SHIELDCOMBAT_HOP | ||
+ | NINJA_SHIELDCOMBAT_HOP_APEX | ||
+ | NINJA_SHIELDCOMBAT_HOP_CYCLE | ||
+ | NINJA_SHIELDCOMBAT_HOP_FALL | ||
+ | NINJA_SHIELDCOMBAT_HOP_FALL_CYCLE | ||
+ | NINJA_SHIELDCOMBAT_HOP_LEFT | ||
+ | NINJA_SHIELDCOMBAT_HOP_LEFT_APEX | ||
+ | NINJA_SHIELDCOMBAT_HOP_LEFT_CYCLE | ||
+ | NINJA_SHIELDCOMBAT_HOP_LEFT_FALL | ||
+ | NINJA_SHIELDCOMBAT_HOP_LEFT_FALL_CYCLE | ||
+ | NINJA_SHIELDCOMBAT_HOP_LEFT_PRE | ||
+ | NINJA_SHIELDCOMBAT_HOP_PRE | ||
+ | NINJA_SHIELDCOMBAT_HOP_RIGHT | ||
+ | NINJA_SHIELDCOMBAT_HOP_RIGHT_APEX | ||
+ | NINJA_SHIELDCOMBAT_HOP_RIGHT_CYCLE | ||
+ | NINJA_SHIELDCOMBAT_HOP_RIGHT_FALL | ||
+ | NINJA_SHIELDCOMBAT_HOP_RIGHT_FALL_CYCLE | ||
+ | NINJA_SHIELDCOMBAT_HOP_RIGHT_PRE | ||
+ | NINJA_SHIELDCOMBAT_JUMP | ||
+ | NINJA_SHIELDCOMBAT_JUMP2_POST | ||
+ | NINJA_SHIELDCOMBAT_JUMPTOHOP | ||
+ | NINJA_SHIELDCOMBAT_JUMP_CYCLE | ||
+ | NINJA_SHIELDCOMBAT_JUMP_POST | ||
+ | NINJA_SHIELDCOMBAT_JUMP_PRE | ||
+ | NINJA_SHIELDCOMBAT_LEFT | ||
+ | NINJA_SHIELDCOMBAT_LEFT_CYCLE | ||
+ | NINJA_SHIELDCOMBAT_LEFT_POST | ||
+ | NINJA_SHIELDCOMBAT_PRE | ||
+ | NINJA_SHIELDCOMBAT_READY | ||
+ | NINJA_SHIELDCOMBAT_RIGHT | ||
+ | NINJA_SHIELDCOMBAT_RIGHT_CYCLE | ||
+ | NINJA_SHIELDCOMBAT_RIGHT_POST | ||
+ | NINJA_SHIELDWEPCOMBAT_APEX | ||
+ | NINJA_SHIELDWEPCOMBAT_APEX2 | ||
+ | NINJA_SHIELDWEPCOMBAT_BACK | ||
+ | NINJA_SHIELDWEPCOMBAT_BACK_CYCLE | ||
+ | NINJA_SHIELDWEPCOMBAT_BACK_POST | ||
+ | NINJA_SHIELDWEPCOMBAT_FALL | ||
+ | NINJA_SHIELDWEPCOMBAT_FALL2 | ||
+ | NINJA_SHIELDWEPCOMBAT_FALL2_CYCLE | ||
+ | NINJA_SHIELDWEPCOMBAT_FALL_CYCLE | ||
+ | NINJA_SHIELDWEPCOMBAT_FORWARD | ||
+ | NINJA_SHIELDWEPCOMBAT_FORWARD_CYCLE | ||
+ | NINJA_SHIELDWEPCOMBAT_FORWARD_POST | ||
+ | NINJA_SHIELDWEPCOMBAT_HOP | ||
+ | NINJA_SHIELDWEPCOMBAT_HOP_APEX | ||
+ | NINJA_SHIELDWEPCOMBAT_HOP_CYCLE | ||
+ | NINJA_SHIELDWEPCOMBAT_HOP_FALL | ||
+ | NINJA_SHIELDWEPCOMBAT_HOP_FALL_CYCLE | ||
+ | NINJA_SHIELDWEPCOMBAT_HOP_LEFT | ||
+ | NINJA_SHIELDWEPCOMBAT_HOP_LEFT_APEX | ||
+ | NINJA_SHIELDWEPCOMBAT_HOP_LEFT_CYCLE | ||
+ | NINJA_SHIELDWEPCOMBAT_HOP_LEFT_FALL | ||
+ | NINJA_SHIELDWEPCOMBAT_HOP_LEFT_FALL_CYCLE | ||
+ | NINJA_SHIELDWEPCOMBAT_HOP_LEFT_PRE | ||
+ | NINJA_SHIELDWEPCOMBAT_HOP_PRE | ||
+ | NINJA_SHIELDWEPCOMBAT_HOP_RIGHT | ||
+ | NINJA_SHIELDWEPCOMBAT_HOP_RIGHT_APEX | ||
+ | NINJA_SHIELDWEPCOMBAT_HOP_RIGHT_CYCLE | ||
+ | NINJA_SHIELDWEPCOMBAT_HOP_RIGHT_FALL | ||
+ | NINJA_SHIELDWEPCOMBAT_HOP_RIGHT_FALL_CYCLE | ||
+ | NINJA_SHIELDWEPCOMBAT_HOP_RIGHT_PRE | ||
+ | NINJA_SHIELDWEPCOMBAT_JUMP | ||
+ | NINJA_SHIELDWEPCOMBAT_JUMP2_POST | ||
+ | NINJA_SHIELDWEPCOMBAT_JUMPTOHOP | ||
+ | NINJA_SHIELDWEPCOMBAT_JUMP_CYCLE | ||
+ | NINJA_SHIELDWEPCOMBAT_JUMP_POST | ||
+ | NINJA_SHIELDWEPCOMBAT_JUMP_PRE | ||
+ | NINJA_SHIELDWEPCOMBAT_LEFT | ||
+ | NINJA_SHIELDWEPCOMBAT_LEFT_CYCLE | ||
+ | NINJA_SHIELDWEPCOMBAT_LEFT_POST | ||
+ | NINJA_SHIELDWEPCOMBAT_PRE | ||
+ | NINJA_SHIELDWEPCOMBAT_READY | ||
+ | NINJA_SHIELDWEPCOMBAT_RIGHT | ||
+ | NINJA_SHIELDWEPCOMBAT_RIGHT_CYCLE | ||
+ | NINJA_SHIELDWEPCOMBAT_RIGHT_POST | ||
+ | NINJA_UPGRADE_RIN | ||
+ | NINJA_UPGRADE_RIN2 | ||
+ | NINJA_UPGRADE_RIN_POST | ||
+ | NINJA_UPGRADE_ZEN | ||
+ | NINJA_UPGRADE_ZEN2 | ||
+ | NINJA_UPGRADE_ZEN_POST | ||
+ | NOCARTVENDOR_POINT | ||
+ | NOCARTVENDOR_SWEEP | ||
+ | NOCARTVENDOR_YELLRIGHT | ||
+ | OBSERVE | ||
+ | OFF | ||
+ | OILBLAZEIDLE_1 | ||
+ | OILBLAZEIDLE_2 | ||
+ | OILBLAZEIDLE_3 | ||
+ | OILBLAZETOSS_1 | ||
+ | OILBLAZETOSS_2 | ||
+ | OILBLAZETOSS_3 | ||
+ | OLYMPIAN_BEAM_SWEEP | ||
+ | OLYMPIAN_BEAM_SWEEP_POST | ||
+ | ONEHANDSMASH_LEFT | ||
+ | ONEHANDSMASH_LEFT2 | ||
+ | ONEHANDSMASH_LEFT_POST | ||
+ | ONEHANDSMASH_RIGHT | ||
+ | ONEHANDSMASH_RIGHT2 | ||
+ | ONEHANDSMASH_RIGHT_POST | ||
+ | OPEN2 | ||
+ | OPEN_HOLIDAY_GIFT1 | ||
+ | OPPRESSOR_MINDSIPHON | ||
+ | OPPRESSOR_PSIONICBLAST | ||
+ | OPPRESSOR_PSIONICSHOCKWAVE | ||
+ | OPPRESSOR_PSIONICSHOCKWAVE_POST | ||
+ | ORACLEFLOAT_CYCLE | ||
+ | ORACLEFLOAT_IN | ||
+ | ORACLEFLOAT_OUT | ||
+ | ORACLEFLOAT_OUT_POSTCYCLE | ||
+ | OUTCOLD01 | ||
+ | OUTCOLD01_CUTSCENE | ||
+ | OUTCOLD02 | ||
+ | OUTCOLD03 | ||
+ | OUTCOLD04 | ||
+ | Open | ||
+ | PARACHUTE_AMBUSH | ||
+ | PARACHUTE_AMBUSH_CYCLE | ||
+ | PARACHUTE_AMBUSH_SLEEP | ||
+ | PARRY | ||
+ | PARRY_DRAW | ||
+ | PARRY_POST | ||
+ | PEERIN_CYCLE | ||
+ | PEERIN_LOOKQUICK | ||
+ | PEERIN_START | ||
+ | PENETRATEWINDUP | ||
+ | PENETRATEWINDUP_POST | ||
+ | PET_SUMMON_CAST | ||
+ | PET_SUMMON_CAST_POST | ||
+ | PET_SUMMON_LEVITATE | ||
+ | PET_SUMMON_LEVITATE_POST | ||
+ | PET_SUMMON_READY | ||
+ | PET_SUMMON_WRISTBANDACTIVATE | ||
+ | PET_SUMMON_WRISTBANDACTIVATE_POST | ||
+ | PICKAXE | ||
+ | PICKAXEWALK_CYCLE | ||
+ | PICKAXEWALK_POST | ||
+ | PICKAXEWALK_PRE | ||
+ | PICKAXE_DIG | ||
+ | PICKETMARCH_CYCLE | ||
+ | PICKETMARCH_POST | ||
+ | PICKETMARCH_PRE | ||
+ | PICKET_STAND | ||
+ | PICTURE_SNAP | ||
+ | PIPELOOKOUT_A | ||
+ | PIPELOOKOUT_B | ||
+ | PIPELOOKOUT_C | ||
+ | PIPEPATROL_CYCLE | ||
+ | PIPEPATROL_CYCLE_02 | ||
+ | PIPEPATROL_CYCLE_03 | ||
+ | PIPEPATROL_POST | ||
+ | PIPEPATROL_PRE | ||
+ | PISTOLCHEER_A | ||
+ | PISTOLCHEER_B | ||
+ | PISTOLS_3SHOT | ||
+ | PISTOLS_3SHOT_DRAW | ||
+ | PISTOLS_3SHOT_POST | ||
+ | PISTOLS_6SHOT | ||
+ | PISTOLS_6SHOT_DRAW | ||
+ | PISTOLS_6SHOT_POST | ||
+ | PISTOLS_BIGSHOT | ||
+ | PISTOLS_BIGSHOT_DRAW | ||
+ | PISTOLS_BIGSHOT_POST | ||
+ | PISTOLS_CONE | ||
+ | PISTOLS_CONE_DRAW | ||
+ | PISTOLS_CONE_POST | ||
+ | PISTOLS_READY | ||
+ | PISTOLS_READY_NOINTERPOLATE | ||
+ | PISTOLS_SINGLE_DRAW | ||
+ | PISTOLS_SINGLE_DRAW_GUNSLINGER | ||
+ | PISTOLS_SINGLE_LEFT | ||
+ | PISTOLS_SINGLE_LEFT_POST | ||
+ | PISTOLS_SINGLE_RIGHT | ||
+ | PISTOLS_SINGLE_RIGHT_POST | ||
+ | PISTOLVANDAL_A | ||
+ | PISTOL_3BURST | ||
+ | PISTOL_3BURST_DRAW | ||
+ | PISTOL_3BURST_POST | ||
+ | PISTOL_3BURST_POSTCYCLE | ||
+ | PISTOL_SHOOT1 | ||
+ | PISTOL_SHOOT1_POST | ||
+ | PISTOL_SHOOT2 | ||
+ | PISTOL_SHOOT2_POST | ||
+ | PISTOL_SHOOT2_POST2 | ||
+ | PISTOL_SHOOT_DRAW | ||
+ | PLACATE | ||
+ | PLACATE2 | ||
+ | PLACEBOOMBOX | ||
+ | PLACEBOOMBOX_CYCLE | ||
+ | PLACEBOOMBOX_PRE | ||
+ | PLACE_TRAP | ||
+ | PLACE_TRAP2 | ||
+ | PLACE_TRAP_POST | ||
+ | PLANTDEVICE_CYCLE | ||
+ | PLANTDEVICE_POST | ||
+ | PLANTDEVICE_PRE | ||
+ | PLAYDICE_CAST | ||
+ | PLAYDICE_PICKUP | ||
+ | PLAYDICE_WINNER | ||
+ | PLAYERKNOCKBACK | ||
+ | PLAYERKNOCKBACK_APEX | ||
+ | PLAYERKNOCKBACK_FALLCYCLE | ||
+ | PLAYERKNOCKBACK_IMPACT | ||
+ | PLAYERKNOCKBACK_TRAVEL | ||
+ | PLAYER_DEFAULT_DEATH | ||
+ | PLAYER_HITDEATH | ||
+ | PLAYER_SWEEP_HIGH | ||
+ | PLAYER_SWEEP_IMPACT | ||
+ | PLAYER_SWEEP_LOW | ||
+ | PLAYER_TPFRIEND | ||
+ | PLAYER_VAPORIZE_DEATH | ||
+ | PLAYER_VAPORIZE_POSTDEATH | ||
+ | PLAYER_WALK_BACKWARD | ||
+ | PLAYER_WALK_BACKWARD_CYCLE | ||
+ | PLAYER_WALK_FORWARD | ||
+ | PLAYER_WALK_FORWARD_CYCLE | ||
+ | PLAYER_WALK_POST | ||
+ | PL_FISHING | ||
+ | PL_FISHINGLOW | ||
+ | PL_FISHINGLOWIDLE | ||
+ | PL_GUARDNODOFF_ALERT | ||
+ | PL_GUARDNODOFF_IN | ||
+ | PL_GUARDNODOFF_LOOP | ||
+ | PL_GUARDNODOFF_OUT | ||
+ | PL_LAPTOPDELETE | ||
+ | PL_LAPTOPREST | ||
+ | PL_LAPTOPTYPE | ||
+ | PL_PAMPHLET | ||
+ | PL_PRYBARBIG | ||
+ | PL_PURSEMUG | ||
+ | PL_PURSEMUGLEFT | ||
+ | PL_PURSEMUGRIGHT | ||
+ | PL_PURSEMUGTOSS | ||
+ | PL_PURSESNATCHRUN | ||
+ | PL_THREECARDMONTY_END | ||
+ | PL_THREECARDMONTY_IDLE | ||
+ | PL_THREECARDMONTY_LOOP | ||
+ | PL_THREECARDMONTY_START | ||
+ | PM_BOOSTUPAMMO | ||
+ | PM_BOOSTUPEQUIP_READY | ||
+ | PM_BOOSTUPSERUM | ||
+ | PM_BOOSTUPSERUM_READY | ||
+ | PM_SUMMONSOLDIER1 | ||
+ | PM_SUMMONSOLDIER2 | ||
+ | PM_SUMMONSOLDIER3 | ||
+ | PM_SUMMONSOLDIER4 | ||
+ | PM_TOSSSERUM | ||
+ | PM_TOSSSERUM02 | ||
+ | POINT_BUFF | ||
+ | POINT_BUFF2 | ||
+ | POISONCYCLE | ||
+ | POISONCYCLE_15 | ||
+ | POISONSTAB_R | ||
+ | POISONSTAB_R2 | ||
+ | POLICE_DRONE_MED_CYCLE | ||
+ | POLICE_DRONE_MED_POST | ||
+ | POLICE_DRONE_MED_PRE | ||
+ | PORTABLE_LAPTOP | ||
+ | PORTABLE_LAPTOP_DELETE | ||
+ | PORTABLE_LAPTOP_REST | ||
+ | POSEDEATH | ||
+ | POSEDEATH_CYCLE | ||
+ | POSSSESSED_CONDUIT_FLOAT_CYCLE | ||
+ | POSSSESSED_CONDUIT_FLOAT_IN | ||
+ | POSSSESSED_CONDUIT_FLOAT_OUT | ||
+ | POSSSESSED_CONDUIT_FLOAT_OUT_POSTCYCLE | ||
+ | POSTBEAMRIFLE | ||
+ | POSTDEATH2 | ||
+ | POSTDEATH_COLLAPSE | ||
+ | POSTFORCERAM | ||
+ | POSTLOOT | ||
+ | POSTPSIONICS | ||
+ | POSTRADATTACK | ||
+ | POSTREADY | ||
+ | POSTREADY_BACK | ||
+ | POSTREADY_RIGHT | ||
+ | POSTSHOTGUN | ||
+ | POSTSPEECH | ||
+ | POSTTELEKINE | ||
+ | POSTWEPREADY | ||
+ | POST_PUSH_CYCLE | ||
+ | POST_TRANSFORM | ||
+ | POWDER | ||
+ | POWDER2 | ||
+ | POWERANALYZE | ||
+ | POWERANALYZE_PRE | ||
+ | POWER_SIPHON_NOTROOTED | ||
+ | POWER_SIPHON_POST | ||
+ | PPD_GAUNTLET_COVER | ||
+ | PPD_GAUNTLET_COVER_LOOK_LEFT | ||
+ | PPD_GAUNTLET_COVER_LOOK_RIGHT | ||
+ | PPD_GAUNTLET_CYCLE_STAND | ||
+ | PPD_GAUNTLET_TYPE | ||
+ | PPD_GAUNTLET_TYPE_CYCLE | ||
+ | PPD_GAUNTLET_TYPE_CYCLE_CENTER_STANCE | ||
+ | PPD_GAUNTLET_TYPE_POST | ||
+ | PPD_GAUNTLET_TYPE_POST_STAND | ||
+ | PPD_GAUNTLET_TYPE_PRE | ||
+ | PPD_PATROL_FLASHLIGHT_CYCLE | ||
+ | PPD_PATROL_FLASHLIGHT_POST | ||
+ | PPD_PATROL_FLASHLIGHT_PRE | ||
+ | PPD_PATROL_MEGAPHONE_CYCLE_ONE | ||
+ | PPD_PATROL_MEGAPHONE_CYCLE_TWO | ||
+ | PPD_PATROL_MEGAPHONE_POST | ||
+ | PPD_PATROL_MEGAPHONE_PRE | ||
+ | PPD_PATROL_TALK_CYCLE | ||
+ | PPD_PATROL_TALK_POST | ||
+ | PPD_PATROL_TALK_PRE | ||
+ | PRACTICEDBRAWLER_PRE_NOROOT | ||
+ | PRAETORIAN_BINOCULARS | ||
+ | PRAETORIAN_CLIPBOARD_TALK | ||
+ | PRAETORIAN_CLIPBOARD_TALK_CYCLE | ||
+ | PRAETORIAN_CLIPBOARD_TALK_POST | ||
+ | PRAETORIAN_CLIPBOARD_WRITE | ||
+ | PRAETORIAN_ENRICHE_DRINK | ||
+ | PRAETORIAN_ENRICHE_DRINK_CYCLE_A | ||
+ | PRAETORIAN_ENRICHE_DRINK_CYCLE_B | ||
+ | PRAETORIAN_ENRICHE_DRINK_CYCLE_C | ||
+ | PRAETORIAN_NEWSIE_POINT | ||
+ | PRAETORIAN_NEWSIE_SWEEP | ||
+ | PRAETORIAN_NEWSIE_YELLRIGHT | ||
+ | PRAETORIAN_PACE_TALK_CYCLE | ||
+ | PRAETORIAN_PACE_TALK_POST | ||
+ | PRAETORIAN_PACK_BOXES_CYCLE_FOUR | ||
+ | PRAETORIAN_PACK_BOXES_CYCLE_ONE | ||
+ | PRAETORIAN_PACK_BOXES_CYCLE_POST | ||
+ | PRAETORIAN_PACK_BOXES_CYCLE_THREE | ||
+ | PRAETORIAN_PACK_BOXES_CYCLE_TWO | ||
+ | PRAETORIAN_PACK_BOXES_PRE | ||
+ | PRAETORIAN_PACK_BOXES_PREPRE | ||
+ | PRAETORIAN_PAMPHLET_SIFT_CYCLE | ||
+ | PRAETORIAN_PAMPHLET_SIFT_CYCLE_POST | ||
+ | PRAETORIAN_PAMPHLET_SIFT_CYCLE_PRE | ||
+ | PRAETORIAN_PAMPHLET_SIFT_CYCLE_TWO | ||
+ | PRAETORIAN_PAMPHLET_SIFT_CYCLE_TWO_POST | ||
+ | PRAETORIAN_PAMPHLET_SIFT_PRE | ||
+ | PRAETORIAN_PEACE_STAND_CYCLE | ||
+ | PRAETORIAN_SECRET_OFFER_CYCLE_FOUR | ||
+ | PRAETORIAN_SECRET_OFFER_CYCLE_ONE | ||
+ | PRAETORIAN_SECRET_OFFER_CYCLE_THREE | ||
+ | PRAETORIAN_SECRET_OFFER_CYCLE_TWO | ||
+ | PRAETORIAN_SECRET_OFFER_CYCLE_TWO_VARIANT | ||
+ | PRAETORIAN_SECRET_OFFER_CYCLE_VARIANT | ||
+ | PRAETORIAN_SECRET_OFFER_CYCLE_VARIANT_TWO | ||
+ | PRAETORIAN_SECRET_OFFER_PRE | ||
+ | PRAETORIAN_TELEPORTIN | ||
+ | PRAETORIAN_TELEPORTIN_LOOKQUICK | ||
+ | PRAETORIAN_TELEPORTIN_POSTREADY | ||
+ | PRAETORIAN_TELEPORTOUT | ||
+ | PRAETORIAN_TELEPORTOUT_POST | ||
+ | PRAETORIAN_WALKIETALKIE | ||
+ | PRATORIANSALUTE | ||
+ | PRATORIANSALUTE_ATEASE | ||
+ | PRATORIANSALUTE_ATEASE_CYCLE | ||
+ | PRATORIANSALUTE_ATEASE_POSTCYCLE | ||
+ | PRATORIANSALUTE_POST | ||
+ | PRATORIANSALUTE_POSTCYCLE | ||
+ | PRECISE_STRIKE | ||
+ | PRECISE_STRIKE_DRAW | ||
+ | PRECISE_STRIKE_POST | ||
+ | PRECOMBAT | ||
+ | PREDICT_TELEPORT | ||
+ | PREDICT_TELEPORT2 | ||
+ | PREFALL | ||
+ | PREFLYREADY | ||
+ | PREPOISON | ||
+ | PREPOISON2 | ||
+ | PRESTIGE_SELFDESTRUCT | ||
+ | PRESTIGE_SELFDESTRUCT_POST | ||
+ | PRESTIGE_SELFDESTRUCT_POSTCYCLE | ||
+ | PRESTIGE_SELFDESTRUCT_WINDUP | ||
+ | PRESTIGE_TAROTCARD | ||
+ | PRESTIGE_TAROTCARD_POST | ||
+ | PRESTIGE_TAROTCARD_PRE | ||
+ | PREWEP | ||
+ | PREWINDUP_WRISTBAND | ||
+ | PRE_DOJOKNEEL | ||
+ | PRE_EYEWINDUP | ||
+ | PRE_MA_BLAZINGBOLT | ||
+ | PRE_MA_ENERGYBLAST | ||
+ | PRE_MA_PROTONVOLLEY | ||
+ | PRE_MA_PSIWINDUP | ||
+ | PRE_MA_ZAPP | ||
+ | PRE_MEDSELF | ||
+ | PRE_MONSTER_READY | ||
+ | PRE_PENETRATEWINDUP | ||
+ | PRE_PSIWINDUP | ||
+ | PRE_SKILLMODE | ||
+ | PRE_SPEECH | ||
+ | PRE_SPEECH_NOBOX | ||
+ | PRE_SPIN | ||
+ | PRE_TECHWINDUP | ||
+ | PRE_WINDUP | ||
+ | PROFILEREADY | ||
+ | PROJECT_WILL | ||
+ | PROJECT_WILL_POST | ||
+ | PRONESLEEP | ||
+ | PRONESLEEP2 | ||
+ | PRONESLEEP3 | ||
+ | PRONESLEEP_GETUP | ||
+ | PRONESLEEP_GETUP_CYCLE | ||
+ | PROP_READY_1 | ||
+ | PROP_READY_2 | ||
+ | PROP_READY_3 | ||
+ | PROTEST_IDLE | ||
+ | PROTEST_RALLY | ||
+ | PROTEST_RALLY_POST | ||
+ | PROTEST_SHAKEFIST_CYCLE | ||
+ | PROTEST_SHAKEFIST_POST | ||
+ | PROTEST_SHAKEFIST_PRE | ||
+ | PROTEST_SIGN | ||
+ | PROTEST_SIGN2 | ||
+ | PROTEST_SIGN2_LOYALISTS | ||
+ | PROTEST_SIGN2_RESISTANCE | ||
+ | PROTEST_SIGN3 | ||
+ | PROTEST_SIGN3_LOYALISTS | ||
+ | PROTEST_SIGN3_RESISTANCE | ||
+ | PROTEST_SIGN_ANGRY_A | ||
+ | PROTEST_SIGN_ANGRY_ALT | ||
+ | PROTEST_SIGN_ANGRY_B | ||
+ | PROTEST_SIGN_ANGRY_C | ||
+ | PROTEST_SIGN_LOYALISTS | ||
+ | PROTEST_SIGN_RESISTANCE | ||
+ | PROTEST_YELL_CYCLE | ||
+ | PROTEST_YELL_POST | ||
+ | PROTEST_YELL_PRE | ||
+ | PSIBLAST | ||
+ | PSIBLAST_POST | ||
+ | PSIBLAST_PRE | ||
+ | PSIBLAST_QUICK_PRE | ||
+ | PSIONICLIGHTNING | ||
+ | PSIONICS_NOROOT | ||
+ | PSIONICS_SLOWCAST | ||
+ | PSIQUICK | ||
+ | PSIQUICK2 | ||
+ | PSIWINDUP | ||
+ | PSIWINDUP_POST | ||
+ | PSI_BLADE | ||
+ | PSI_BLADE_GREAT | ||
+ | PSI_BLADE_GREAT_POST | ||
+ | PSI_BLADE_POST | ||
+ | PSI_BLADE_SWEEP | ||
+ | PSI_BLADE_SWEEP_POST | ||
+ | PSYCHICSCREAM_POST | ||
+ | PUMPKIN_WHEELBARROW_FORWARD | ||
+ | PUMPKIN_WHEELBARROW_READY | ||
+ | PURSETUG | ||
+ | PURSETUG_PICKUP | ||
+ | PUSHAROUND | ||
+ | PUSHAROUND_LAUGH | ||
+ | PUSHAROUND_POST | ||
+ | PUSHAROUND_REV | ||
+ | PUSHAROUND_REV_POST | ||
+ | PUSHAROUND_VICTIM | ||
+ | PUSHAROUND_VICTIM_HIT | ||
+ | PUSHAROUND_VICTIM_POST | ||
+ | P_GETPUSHED | ||
+ | P_LOOKAROUND | ||
+ | P_PURSEPICKUP | ||
+ | P_PURSEPICKUPPUSH | ||
+ | P_PURSEPUMUG | ||
+ | P_PUSHDOWN | ||
+ | PsionicTornado | ||
+ | Psionics | ||
+ | PsychicScream | ||
+ | QUICKBARF | ||
+ | QUICKBARF2 | ||
+ | QUICKBLINDING | ||
+ | QUICK_GETUP_BACK | ||
+ | QUICK_GETUP_BACK2 | ||
+ | QUICK_MEDSELF | ||
+ | QUICK_MEDSELF_POST | ||
+ | QUICK_STRIKE_A | ||
+ | QUICK_STRIKE_A_POST | ||
+ | QUICK_STRIKE_B | ||
+ | QUICK_STRIKE_B_POST | ||
+ | QUICK_WRISTBAND_ACTIVATE | ||
+ | Q_SNIPERBLAST | ||
+ | Q_SNIPERBLAST2 | ||
+ | RADIANT_BURST_POST | ||
+ | RADIANT_BURST_PRE | ||
+ | RADIUSATTACK | ||
+ | RADIUSATTACK_NOROOT | ||
+ | RADIUSATTACK_PRE_NOROOT | ||
+ | RADIUSEFFECT | ||
+ | RADIUSEFFECT_NOROOT | ||
+ | RADIUSEFFECT_PRE | ||
+ | RADIUSEFFECT_PRE_NOROOT | ||
+ | RAGDOLL_BELLY | ||
+ | RAISEDEAD | ||
+ | RAISEDEAD_CRITTER | ||
+ | RAISEDEAD_PRE | ||
+ | RAPID_POST | ||
+ | RAPID_QUICK | ||
+ | RAPID_QUICK_POST | ||
+ | RAPID_SLOW | ||
+ | RAPID_SLOW_POST | ||
+ | READBOOK_READBOOK01 | ||
+ | READBOOK_READBOOK02 | ||
+ | READBOOK_READBOOKTRANS01 | ||
+ | READBOOK_READBOOKTRANS02 | ||
+ | READBOOK_READBOOKTRANSALT01 | ||
+ | READBOOK_READBOOKTRANSALT02 | ||
+ | READY | ||
+ | READY2 | ||
+ | READY_2HIPS | ||
+ | READY_2HIPS_BRI | ||
+ | READY_2HIPS_LOOK | ||
+ | READY_2HIPS_LOOK_BRI | ||
+ | READY_2HIPS_POST | ||
+ | READY_CHICKEN | ||
+ | READY_LOOK | ||
+ | READY_XARMS | ||
+ | READY_XARMS_LOOK | ||
+ | READY_XARMS_POST | ||
+ | READ_BLUEPRINTS_BREAK1 | ||
+ | READ_BLUEPRINTS_LOOP | ||
+ | READ_BLUEPRINTS_LOOP2 | ||
+ | RECEIVING_A | ||
+ | RECLAIM | ||
+ | RECLAIM2 | ||
+ | RECLUSECOLLAPSE_CYCLE | ||
+ | RECLUSECOLLAPSE_IN | ||
+ | RECLUSE_KNOCKUP | ||
+ | RECLUSE_KNOCKUP_POST | ||
+ | RECLUSE_LOOKUP_CYCLE | ||
+ | RECLUSE_LOOKUP_IN | ||
+ | RECLUSE_MELEEPBAOE | ||
+ | RECLUSE_MELEEPBAOE_POST | ||
+ | RECLUSE_SLICE | ||
+ | RECLUSE_SLICE_POST | ||
+ | RECRUIT_CYCLE_FOUR | ||
+ | RECRUIT_CYCLE_THREE | ||
+ | RECRUIT_CYCLE_TWO | ||
+ | RECRUIT_ONE | ||
+ | RELICTUG | ||
+ | RENDING_FLURRY | ||
+ | RENDING_FLURRY_POST | ||
+ | REPAIR_A1 | ||
+ | REPAIR_A2 | ||
+ | REPAIR_A3 | ||
+ | REPAIR_A4 | ||
+ | REPEL_AMBUSH | ||
+ | REPEL_AMBUSH_CYCLE | ||
+ | REPEL_AMBUSH_SLEEP | ||
+ | REPULSING_TORRENT | ||
+ | REPULSING_TORRENT_POST | ||
+ | REPULSIONBOMB_02 | ||
+ | REPULSIONBOMB_POST | ||
+ | REPULSIONBOMB_PRE | ||
+ | RESISTANCE_ENC_SNIPERRIFLE_POINT | ||
+ | REVEALMAP | ||
+ | REVEALMAP_PRE | ||
+ | REVIVE_BACK | ||
+ | REVIVE_BACK_PLAYER | ||
+ | REVIVE_BELLY_POST | ||
+ | REVIVE_BELLY_PRE | ||
+ | REVIVE_BELLY_PRE_PLAYER | ||
+ | REVIVE_BELLY_PRE_ROOTED | ||
+ | REVIVE_POST | ||
+ | REVIVE_PRE | ||
+ | REVIVE_WINDUP_CYCLE | ||
+ | REVIVE_WINDUP_PRE | ||
+ | RFLY_PREFALL | ||
+ | RIB_CRACKER | ||
+ | RIB_CRACKER_POST | ||
+ | RIFLE_BUTT | ||
+ | RIFLE_BUTT_DRAW | ||
+ | RIFLE_BUTT_POST | ||
+ | RIFLE_MYSTIC_BURST | ||
+ | RIFLE_MYSTIC_BURST_DRAW | ||
+ | RIFLE_MYSTIC_BURST_POST | ||
+ | RIGHTFLYCYCLE | ||
+ | RIGHTFLYPOST | ||
+ | RIGHTFLYPRE | ||
+ | RIGID_ATTENTION_CYCLE_ONE | ||
+ | RIGID_ATTENTION_CYCLE_TWO | ||
+ | RIKTISHAPESHIFTTRANSFORM | ||
+ | RIKTISHAPESHIFTTRANSFORM_FADE | ||
+ | RINGBLADE_SLASH1 | ||
+ | RINGBLADE_SLASH1_POST | ||
+ | RINGBLADE_SLASH2 | ||
+ | RINGBLADE_SLASH2_POST | ||
+ | RINGBLADE_SLASH_DRAW | ||
+ | RINGBLADE_TOSS | ||
+ | RINGBLADE_TOSS_DRAW | ||
+ | RINGBLADE_TOSS_POST | ||
+ | RITCHETFIX_MID | ||
+ | ROCKETREADY | ||
+ | ROCKETREADY_15 | ||
+ | ROGUE_NEWSPAPER | ||
+ | ROLLDICE | ||
+ | ROMULUSTRANSFORMATION | ||
+ | ROMULUSTRANSFORMATION_POST | ||
+ | ROMULUSTRANSFORMATION_POSTCYCLE | ||
+ | ROOTING | ||
+ | ROOTING_2 | ||
+ | ROOTING_CYCLE | ||
+ | RPS_PAPER | ||
+ | RPS_PAPER_CAST | ||
+ | RPS_PAPER_CYCLE | ||
+ | RPS_PAPER_PRE | ||
+ | RPS_ROCK | ||
+ | RPS_ROCK_CAST | ||
+ | RPS_ROCK_CYCLE | ||
+ | RPS_ROCK_PRE | ||
+ | RPS_SCISSOR | ||
+ | RPS_SCISSOR_CAST | ||
+ | RPS_SCISSOR_CYCLE | ||
+ | RPS_SCISSOR_PRE | ||
+ | RULARUU_ANGRY | ||
+ | RULARUU_ANGRY2 | ||
+ | RULARUU_ANGRY3 | ||
+ | RUMBLE_A | ||
+ | RUMBLE_B | ||
+ | RUMBLE_BATSMASH_A | ||
+ | RUMBLE_BATSMASH_B | ||
+ | RUMBLE_DIZZY_A | ||
+ | RUMBLE_DIZZY_B | ||
+ | RUMBLE_KNIFE_A | ||
+ | RUMBLE_KNIFE_B | ||
+ | RUNCYCLE | ||
+ | RUNFALL | ||
+ | RUNFALL_2 | ||
+ | RUNPOST | ||
+ | RUNPRE | ||
+ | RUN_BACK_CYCLE | ||
+ | RUN_BACK_PRE | ||
+ | RUN_LEFT_CYCLE | ||
+ | RUN_LEFT_PRE | ||
+ | RUN_RIGHT_CYCLE | ||
+ | RUN_RIGHT_PRE | ||
+ | R_VANISH_DEATH | ||
+ | R_VANISH_POSTDEATH | ||
+ | R_VANISH_POSTDEATH_APPARITIONS | ||
+ | Rapid | ||
+ | Revive | ||
+ | SALUTE_FORMAL | ||
+ | SAVAGEREADY | ||
+ | SAVAGE_LEAP | ||
+ | SAVAGE_LEAP_2 | ||
+ | SAVAGE_LEAP_POST | ||
+ | SAVAGE_STRIKE | ||
+ | SAVAGE_STRIKE_B | ||
+ | SAVAGE_STRIKE_B_POST | ||
+ | SAVAGE_STRIKE_POST | ||
+ | SCASTFALL | ||
+ | SCHEME | ||
+ | SCHEME_CYCLE | ||
+ | SCIENTIFIC | ||
+ | SCIENTIFIC_2 | ||
+ | SCIENTIFIC_POST | ||
+ | SCIENTIFIC_POST_CYCLE | ||
+ | SCREAM | ||
+ | SCREAM_CYCLE | ||
+ | SCREAM_POST | ||
+ | SCREENIDLELOOP | ||
+ | SCROLL | ||
+ | SC_POSTCYCLE | ||
+ | SEER_CONTACT_LEVITATE_CYCLE | ||
+ | SEER_CONTACT_LEVITATE_CYCLE_BOUND | ||
+ | SEER_JUDGEMENT | ||
+ | SEER_JUDGEMENT_CYCLE | ||
+ | SEER_JUDGEMENT_POST | ||
+ | SEER_TELEPORTING_IN | ||
+ | SEER_TELEPORTING_INPOST | ||
+ | SEER_TELEPORTING_OUT | ||
+ | SEER_TELEPORTING_OUTPOST | ||
+ | SERPENT_REACH | ||
+ | SERPENT_REACH_DRAW | ||
+ | SERPENT_REACH_POST | ||
+ | SERUM_QUICK | ||
+ | SERUM_QUICK_POST | ||
+ | SERUM_QUICK_POSTCYCLE | ||
+ | SG_CROUCH_CYCLE | ||
+ | SG_C_INITIAL_STRIKE_HQ | ||
+ | SG_C_SPINNING_STRIKE_HIT | ||
+ | SG_C_VICIOUS_SLASH_HIT | ||
+ | SG_DUCK | ||
+ | SG_GROUND_T_AIR | ||
+ | SG_GROUND_T_AIR_10 | ||
+ | SG_GROUND_T_AIR_11 | ||
+ | SG_GROUND_T_AIR_12 | ||
+ | SG_GROUND_T_AIR_2 | ||
+ | SG_GROUND_T_AIR_3 | ||
+ | SG_GROUND_T_AIR_4 | ||
+ | SG_GROUND_T_AIR_5 | ||
+ | SG_GROUND_T_AIR_6 | ||
+ | SG_GROUND_T_AIR_7 | ||
+ | SG_GROUND_T_AIR_8 | ||
+ | SG_GROUND_T_AIR_9 | ||
+ | SG_HITQUICK | ||
+ | SG_INITIAL_STRIKE_HQ | ||
+ | SG_JUMPPOST | ||
+ | SG_JUMPPOSTCYCLE | ||
+ | SG_POPUP | ||
+ | SG_POPUP_SNIPER_QUICK | ||
+ | SG_ROLLBACK_L | ||
+ | SG_ROLLBACK_R | ||
+ | SG_ROLLOUT_LEFT | ||
+ | SG_ROLLOUT_L_MACHINE_BURST | ||
+ | SG_ROLLOUT_RIGHT | ||
+ | SG_ROLLOUT_R_MACHINEGUN | ||
+ | SG_ROLLOUT_R_MACHINE_BURST | ||
+ | SG_RUNCYCLE | ||
+ | SG_RUNLEFTCYCLE | ||
+ | SG_RUNLEFTPRE | ||
+ | SG_RUNPOST | ||
+ | SG_RUNPRE | ||
+ | SG_RUNRIGHTCYCLE | ||
+ | SG_RUNRIGHTPRE | ||
+ | SG_SPINNING_STRIKE_HIT | ||
+ | SG_VICIOUS_SLASH_HIT | ||
+ | SHAKE | ||
+ | SHAKE_REACT | ||
+ | SHALICE_CASTING_WALK_POST | ||
+ | SHALICE_CASTING_WALK_PRE | ||
+ | SHALICE_LEFT_CASTING_WALK_CYCLE | ||
+ | SHALICE_RIGHT_CASTING_WALK_CYCLE | ||
+ | SHALICE_TELEPORTIN | ||
+ | SHALICE_TELEPORTIN_LOOKQUICK | ||
+ | SHALICE_TELEPORTIN_POSTREADY | ||
+ | SHATTER_ARMOR_FAST | ||
+ | SHATTER_ARMOR_FAST_DRAW | ||
+ | SHATTER_ARMOR_FAST_POST | ||
+ | SHATTER_ARMOR_SLOW | ||
+ | SHATTER_ARMOR_SLOW_DRAW | ||
+ | SHATTER_ARMOR_SLOW_POST | ||
+ | SHATTER_ARMOR_SLOW_PRE | ||
+ | SHIELD_1HSMASH_LEFT | ||
+ | SHIELD_1HSMASH_LEFT_POST | ||
+ | SHIELD_1HSMASH_LEFT_PRE | ||
+ | SHIELD_1HSMASH_RIGHT | ||
+ | SHIELD_1HSMASH_RIGHT_POST | ||
+ | SHIELD_1HSMASH_RIGHT_PRE | ||
+ | SHIELD_2HANDCAST | ||
+ | SHIELD_2HANDCAST_POST | ||
+ | SHIELD_2HPOWERTHRUST | ||
+ | SHIELD_2HPOWERTHRUST_POST | ||
+ | SHIELD_2HPOWERTHRUST_PRE | ||
+ | SHIELD_2H_SWIPE_RIGHT | ||
+ | SHIELD_A_MA_TIER1_ALT1 | ||
+ | SHIELD_A_MA_TIER1_ALT1_POST | ||
+ | SHIELD_BACKFLYCYCLE | ||
+ | SHIELD_BACKFLYPOST | ||
+ | SHIELD_BACKFLYPRE | ||
+ | SHIELD_BASEBALLPUNCH | ||
+ | SHIELD_BASEBALLPUNCH_POST | ||
+ | SHIELD_BASHBRAWL | ||
+ | SHIELD_BASHBRAWL_POST | ||
+ | SHIELD_BATON_ATTACK | ||
+ | SHIELD_BATON_ATTACK_DRAW | ||
+ | SHIELD_BATON_ATTACK_POST | ||
+ | SHIELD_BATON_DRAW | ||
+ | SHIELD_BEATCHEST | ||
+ | SHIELD_BEATCHEST_CYCLE | ||
+ | SHIELD_BLINDING | ||
+ | SHIELD_BLINDING_POST | ||
+ | SHIELD_BLOCK_L | ||
+ | SHIELD_BLOCK_R | ||
+ | SHIELD_BLOWCAST | ||
+ | SHIELD_BLOWCAST_POST | ||
+ | SHIELD_BODYBLOW | ||
+ | SHIELD_BODYBLOW_POST | ||
+ | SHIELD_BOOSTAURA | ||
+ | SHIELD_BOOSTAURA_FASTCAST | ||
+ | SHIELD_BOOSTAURA_NOROOT | ||
+ | SHIELD_BOOSTAURA_NOROOT_POST | ||
+ | SHIELD_BOOSTAURA_NOROOT_PRE | ||
+ | SHIELD_BOOSTAURA_PRE | ||
+ | SHIELD_BOOSTDOWN | ||
+ | SHIELD_BOOSTUP | ||
+ | SHIELD_BOUNCE_APEX | ||
+ | SHIELD_BOUNCE_FALL | ||
+ | SHIELD_BOUNCE_PRE | ||
+ | SHIELD_BOUNCE_UP | ||
+ | SHIELD_BRAWLCYCLE | ||
+ | SHIELD_BRAWLCYCLE_HALF | ||
+ | SHIELD_BRAWLLEFT | ||
+ | SHIELD_BRAWLLEFT_POST | ||
+ | SHIELD_BRAWLRIGHT | ||
+ | SHIELD_BRAWLRIGHT_POST | ||
+ | SHIELD_BULLRUSH | ||
+ | SHIELD_BULLRUSH_POST | ||
+ | SHIELD_BULLRUSH_PRE | ||
+ | SHIELD_CAGE | ||
+ | SHIELD_CAGE_POST | ||
+ | SHIELD_CAST | ||
+ | SHIELD_CAST_POST | ||
+ | SHIELD_CHOP | ||
+ | SHIELD_CHOP_DRAW | ||
+ | SHIELD_CHOP_POST | ||
+ | SHIELD_CLAWS_SPIN | ||
+ | SHIELD_CLAWS_SPIN_LAND | ||
+ | SHIELD_CLAWS_SPIN_POST | ||
+ | SHIELD_CLOBBER | ||
+ | SHIELD_CLOBBER_DRAW | ||
+ | SHIELD_CLOBBER_POST | ||
+ | SHIELD_COMBATFLY | ||
+ | SHIELD_COMBATFLY_BLEND | ||
+ | SHIELD_COMBATFLY_HALF | ||
+ | SHIELD_COMBATFLY_HALFBLEND | ||
+ | SHIELD_COMBATREADY | ||
+ | SHIELD_COMBATREADY_BLEND | ||
+ | SHIELD_COMBATREADY_HALF | ||
+ | SHIELD_COMBATREADY_HALFBLEND | ||
+ | SHIELD_DANGER_SENSE | ||
+ | SHIELD_DANGER_SENSE_POSTCYCLE | ||
+ | SHIELD_DESTINY_BULLRUSH | ||
+ | SHIELD_DESTINY_BULLRUSH_POST | ||
+ | SHIELD_DESTINY_BULLRUSH_PRE | ||
+ | SHIELD_DODGE_L | ||
+ | SHIELD_DODGE_R | ||
+ | SHIELD_DOORKICK | ||
+ | SHIELD_DOORKICK_POST | ||
+ | SHIELD_FALL | ||
+ | SHIELD_FALLFORWARD | ||
+ | SHIELD_FALLFORWARD_CYCLE | ||
+ | SHIELD_FALLFOWARD_PRE | ||
+ | SHIELD_FALL_CYCLE | ||
+ | SHIELD_FLIGHT2HOVER_BLEND | ||
+ | SHIELD_FLIGHT2HOVER_TRANS | ||
+ | SHIELD_FLURRY | ||
+ | SHIELD_FLURRY_POST | ||
+ | SHIELD_FLYFALL | ||
+ | SHIELD_FLYINGCYCLE | ||
+ | SHIELD_FLYING_POST | ||
+ | SHIELD_FLYING_PRE | ||
+ | SHIELD_FLYREADY | ||
+ | SHIELD_FLYREADY_BLEND | ||
+ | SHIELD_FLYUPCYCLE | ||
+ | SHIELD_FLYUPPOST | ||
+ | SHIELD_FLYUPPRE | ||
+ | SHIELD_FOCUSED_BURST | ||
+ | SHIELD_FOCUSED_BURST_POST | ||
+ | SHIELD_FORCERAM | ||
+ | SHIELD_FORCERAM_POST | ||
+ | SHIELD_FORWARD_FLYFALL | ||
+ | SHIELD_FORWARD_FLYFALL_CYCLE | ||
+ | SHIELD_GETUP | ||
+ | SHIELD_GHOSTAXE | ||
+ | SHIELD_GHOSTAXE_DRAW | ||
+ | SHIELD_GHOSTAXE_POST | ||
+ | SHIELD_GRENADELOB | ||
+ | SHIELD_GRENADELOB_POST | ||
+ | SHIELD_GROUNDSUMMON | ||
+ | SHIELD_GROUNDSUMMON_NOROOT | ||
+ | SHIELD_GROUNDSUMMON_POST | ||
+ | SHIELD_GUTPUNCH | ||
+ | SHIELD_GUTPUNCH_POST | ||
+ | SHIELD_HAMMER | ||
+ | SHIELD_HAMMERSMASH | ||
+ | SHIELD_HAMMERSMASH_POST | ||
+ | SHIELD_HAMMERSMASH_PRE | ||
+ | SHIELD_HAMMER_POST | ||
+ | SHIELD_HAMMER_PRE | ||
+ | SHIELD_HEADCAST_STRONG | ||
+ | SHIELD_HEALCAST | ||
+ | SHIELD_HEALCAST_POST | ||
+ | SHIELD_HITQUICK | ||
+ | SHIELD_HOBBLEKICK | ||
+ | SHIELD_HOBBLEKICK_POST | ||
+ | SHIELD_HOP_APEX | ||
+ | SHIELD_HOP_CYCLE | ||
+ | SHIELD_HOP_FALL | ||
+ | SHIELD_HOP_FALL_CYCLE | ||
+ | SHIELD_HOP_PRE | ||
+ | SHIELD_HOVER_FORWARD_CYCLE | ||
+ | SHIELD_HOVER_FORWARD_POST | ||
+ | SHIELD_HOVER_FORWARD_PRE | ||
+ | SHIELD_ICESLIDE_BACK | ||
+ | SHIELD_ICESLIDE_BACK_PRE | ||
+ | SHIELD_ICESLIDE_FORWARD | ||
+ | SHIELD_ICESLIDE_FORWARD_PRE | ||
+ | SHIELD_ICESLIDE_LEFT | ||
+ | SHIELD_ICESLIDE_LEFT_PRE | ||
+ | SHIELD_ICESLIDE_RIGHT | ||
+ | SHIELD_ICESLIDE_RIGHT_PRE | ||
+ | SHIELD_IRONKICK | ||
+ | SHIELD_IRONKICK_POST | ||
+ | SHIELD_JACOBSLADDER | ||
+ | SHIELD_JACOBSLADDER_POST | ||
+ | SHIELD_JUMPSMASH | ||
+ | SHIELD_JUMPSMASH_POST | ||
+ | SHIELD_JUMPSPIN | ||
+ | SHIELD_JUMPSPIN_POST | ||
+ | SHIELD_JUMPSPIN_PRE | ||
+ | SHIELD_JUMPTOHOP | ||
+ | SHIELD_JUMP_APEX | ||
+ | SHIELD_JUMP_CYCLE | ||
+ | SHIELD_JUMP_FALL | ||
+ | SHIELD_JUMP_FALL_CYCLE | ||
+ | SHIELD_JUMP_POST | ||
+ | SHIELD_JUMP_PRE | ||
+ | SHIELD_KICK | ||
+ | SHIELD_KICKBRAWL | ||
+ | SHIELD_KICKBRAWL_POST | ||
+ | SHIELD_KICK_POST | ||
+ | SHIELD_KINETIC_ASSASSINS_STRIKE | ||
+ | SHIELD_KINETIC_ASSASSINS_STRIKE_POST | ||
+ | SHIELD_KINETIC_ASSASSINS_WINDUP | ||
+ | SHIELD_KINETIC_ASSASSINS_WINDUP_CYCLE | ||
+ | SHIELD_KINETIC_BURST | ||
+ | SHIELD_KINETIC_BURST_POST | ||
+ | SHIELD_KNEEL | ||
+ | SHIELD_KNEEL_PRE | ||
+ | SHIELD_LEADERSHIP | ||
+ | SHIELD_LEAPKICK | ||
+ | SHIELD_LEAPKICK_POST | ||
+ | SHIELD_LEAPKICK_PRE | ||
+ | SHIELD_LEFTFLYCYCLE | ||
+ | SHIELD_LEFTFLYPOST | ||
+ | SHIELD_LEFTFLYPRE | ||
+ | SHIELD_LEVITATE | ||
+ | SHIELD_LEVITATE_POST | ||
+ | SHIELD_LIGHTNINGTELEPORT | ||
+ | SHIELD_LIGHTNINGTELEPORT_POST | ||
+ | SHIELD_LIGHTNINGTELEPORT_PRE | ||
+ | SHIELD_MACESUMMON | ||
+ | SHIELD_MACESUMMON_DRAW | ||
+ | SHIELD_MACESUMMON_POST | ||
+ | SHIELD_MACE_SHOOT | ||
+ | SHIELD_MACE_SHOOT_DRAW | ||
+ | SHIELD_MACE_SHOOT_POST | ||
+ | SHIELD_MAGICSTAFF | ||
+ | SHIELD_MAGICSTAFF_DRAW | ||
+ | SHIELD_MAGICSTAFF_POST | ||
+ | SHIELD_MAGIC_CASTL | ||
+ | SHIELD_MAGIC_CASTL_POST | ||
+ | SHIELD_MAGIC_THROW | ||
+ | SHIELD_MAGIC_THROW_POST | ||
+ | SHIELD_MAGIC_WINDUP | ||
+ | SHIELD_MAGIC_WINDUP_CYCLE | ||
+ | SHIELD_MAGIC_WINDUP_POST | ||
+ | SHIELD_MA_TIER1_ALT1 | ||
+ | SHIELD_MA_TIER1_ALT1_POST | ||
+ | SHIELD_MA_TIER5_ALT1 | ||
+ | SHIELD_MA_TIER5_ALT1_POST | ||
+ | SHIELD_MA_TIER8_ALT1 | ||
+ | SHIELD_MA_TIER8_ALT1_POST | ||
+ | SHIELD_MA_TIER9_ALT1 | ||
+ | SHIELD_MA_TIER9_ALT1_2 | ||
+ | SHIELD_MA_TIER9_ALT1_POST | ||
+ | SHIELD_MEDOTHER | ||
+ | SHIELD_MEDOTHER_POST | ||
+ | SHIELD_MEDSELF | ||
+ | SHIELD_MEDSELF_POST | ||
+ | SHIELD_MOUTH | ||
+ | SHIELD_MOUTHSFX | ||
+ | SHIELD_MOUTH_POST | ||
+ | SHIELD_ONETWO_PUNCH | ||
+ | SHIELD_ONETWO_PUNCH_POST | ||
+ | SHIELD_ONEWITHTHESHIELD | ||
+ | SHIELD_PALMSTUN | ||
+ | SHIELD_PALMSTUN_POST | ||
+ | SHIELD_PARRY | ||
+ | SHIELD_PARRY_DRAW | ||
+ | SHIELD_PARRY_POST | ||
+ | SHIELD_PREFLY | ||
+ | SHIELD_QUICK_STRIKE_A | ||
+ | SHIELD_QUICK_STRIKE_A_POST | ||
+ | SHIELD_RADIUSATTACK | ||
+ | SHIELD_RADIUSATTACK_POST | ||
+ | SHIELD_RADIUSEFFECT | ||
+ | SHIELD_READY | ||
+ | SHIELD_REPULSING_TORRENT | ||
+ | SHIELD_REPULSING_TORRENT_POST | ||
+ | SHIELD_REVIVE | ||
+ | SHIELD_REVIVE_WINDUP_CYCLE | ||
+ | SHIELD_REVIVE_WINDUP_PRE | ||
+ | SHIELD_RIGHTFLYCYCLE | ||
+ | SHIELD_RIGHTFLYPOST | ||
+ | SHIELD_RIGHTFLYPRE | ||
+ | SHIELD_ROUNDHOUSE | ||
+ | SHIELD_ROUNDHOUSE_POST | ||
+ | SHIELD_ROUNDHOUSE_POSTCYCLE | ||
+ | SHIELD_RSWEEP | ||
+ | SHIELD_RSWEEP_DRAW | ||
+ | SHIELD_RSWEEP_POST | ||
+ | SHIELD_RUNBACKCYCLE | ||
+ | SHIELD_RUNBACKPRE | ||
+ | SHIELD_RUNCYCLE | ||
+ | SHIELD_RUNLEFTCYCLE | ||
+ | SHIELD_RUNLEFTPRE | ||
+ | SHIELD_RUNPOST | ||
+ | SHIELD_RUNPRE | ||
+ | SHIELD_RUNRIGHTCYCLE | ||
+ | SHIELD_RUNRIGHTPRE | ||
+ | SHIELD_SCREAM | ||
+ | SHIELD_SCREAM_POST | ||
+ | SHIELD_SCREAM_POSTCYCLE | ||
+ | SHIELD_SHORTTOSS_LIFT | ||
+ | SHIELD_SHORTTOSS_POST | ||
+ | SHIELD_SHORTTOSS_SQUAT | ||
+ | SHIELD_SHORTTOSS_THROW | ||
+ | SHIELD_SHOUTOFCOMMAND | ||
+ | SHIELD_SHOUTOFCOMMAND_POST | ||
+ | SHIELD_SHOUTOFCOMMAND_POSTCYCLE | ||
+ | SHIELD_SKYSUMMON | ||
+ | SHIELD_SKYSUMMON_POST | ||
+ | SHIELD_SLASH | ||
+ | SHIELD_SLASH_DRAW | ||
+ | SHIELD_SLASH_POST | ||
+ | SHIELD_SMASHCAST | ||
+ | SHIELD_SMASHCAST_POST | ||
+ | SHIELD_SMASHINGBLOW | ||
+ | SHIELD_SMASHINGBLOW_POST | ||
+ | SHIELD_SPIN | ||
+ | SHIELD_SPIN_CYCLE | ||
+ | SHIELD_SPIN_QUICK | ||
+ | SHIELD_SPRINGATTACK | ||
+ | SHIELD_SPRINGATTACK_HIDDEN | ||
+ | SHIELD_SPRINGATTACK_POST | ||
+ | SHIELD_SPRINGATTACK_PRE | ||
+ | SHIELD_STEAL | ||
+ | SHIELD_STEAL_POST | ||
+ | SHIELD_STOMP | ||
+ | SHIELD_STOMP_POST | ||
+ | SHIELD_STOP | ||
+ | SHIELD_STOP_POST | ||
+ | SHIELD_STOP_PRE | ||
+ | SHIELD_STUNKICK | ||
+ | SHIELD_STUNKICK_POST | ||
+ | SHIELD_SWEEPKICK | ||
+ | SHIELD_SWEEPKICK_POST | ||
+ | SHIELD_SWIMBACKCYCLE | ||
+ | SHIELD_SWIMBACKPOST | ||
+ | SHIELD_SWIMBACKPRE | ||
+ | SHIELD_SWIMCYCLE | ||
+ | SHIELD_SWIMLEFTCYCLE | ||
+ | SHIELD_SWIMLEFTPOST | ||
+ | SHIELD_SWIMLEFTPRE | ||
+ | SHIELD_SWIMPOST | ||
+ | SHIELD_SWIMPRE | ||
+ | SHIELD_SWIMRIGHTCYCLE | ||
+ | SHIELD_SWIMRIGHTPOST | ||
+ | SHIELD_SWIMRIGHTPRE | ||
+ | SHIELD_SWIM_JUMPPOST | ||
+ | SHIELD_SWIM_READY | ||
+ | SHIELD_SWIM_READYPRE | ||
+ | SHIELD_SWOOP | ||
+ | SHIELD_SWOOP_DRAW | ||
+ | SHIELD_SWOOP_POST | ||
+ | SHIELD_TAUNT_A | ||
+ | SHIELD_TAUNT_A_POST | ||
+ | SHIELD_TELEPORT | ||
+ | SHIELD_TELEPORT_POST | ||
+ | SHIELD_THROWBRAWL | ||
+ | SHIELD_THROWBRAWL_POST | ||
+ | SHIELD_THROWKNIFE | ||
+ | SHIELD_THROWKNIFE_POST | ||
+ | SHIELD_THROWKNIFE_PRE | ||
+ | SHIELD_TOTAL_FOCUS | ||
+ | SHIELD_TOTAL_FOCUS_POST | ||
+ | SHIELD_TWIRL | ||
+ | SHIELD_TWIRL_DRAW | ||
+ | SHIELD_TWIRL_POST | ||
+ | SHIELD_UPPERCUT | ||
+ | SHIELD_UPPERCUT_DRAW | ||
+ | SHIELD_UPPERCUT_POST | ||
+ | SHIELD_WALL_POST | ||
+ | SHIELD_WEAPONBASH | ||
+ | SHIELD_WEAPONBASH_DRAW | ||
+ | SHIELD_WEAPONBASH_POST | ||
+ | SHIELD_WEAPONDRAW_BACK | ||
+ | SHIELD_WEAPONGRENADELOB | ||
+ | SHIELD_WEAPONGRENADELOB_DRAW | ||
+ | SHIELD_WEAPONGRENADELOB_POST | ||
+ | SHIELD_WEAPONTAUNT | ||
+ | SHIELD_WEAPONTAUNT_DRAW | ||
+ | SHIELD_WEAPONTAUNT_POSTCYCLE | ||
+ | SHIELD_WEAPONTAUNT_PRE | ||
+ | SHIELD_WEAPONUPPERCUT | ||
+ | SHIELD_WEAPONUPPERCUT_POST | ||
+ | SHIELD_WEAPON_HOP | ||
+ | SHIELD_WEAPON_HOP_APEX | ||
+ | SHIELD_WEAPON_HOP_CYCLE | ||
+ | SHIELD_WEAPON_HOP_FALL | ||
+ | SHIELD_WEAPON_HOP_FALL_CYCLE | ||
+ | SHIELD_WEAPON_HOP_PRE | ||
+ | SHIELD_WEAPON_JUMPAPEX | ||
+ | SHIELD_WEAPON_JUMPSPIN | ||
+ | SHIELD_WEAPON_JUMPSPIN_POST | ||
+ | SHIELD_WEAPON_JUMPTOHOP | ||
+ | SHIELD_WEAPON_JUMP_CYCLE | ||
+ | SHIELD_WEAPON_JUMP_FALL | ||
+ | SHIELD_WEAPON_JUMP_FALL_CYCLE | ||
+ | SHIELD_WEAPON_JUMP_PRE | ||
+ | SHIELD_WEAPON_THROWSPEAR | ||
+ | SHIELD_WEAPON_THROWSPEAR_DRAW | ||
+ | SHIELD_WEAPON_THROWSPEAR_POST | ||
+ | SHIELD_WEAVE | ||
+ | SHIELD_WEAVE_POSTCYCLE | ||
+ | SHIELD_WEAVE_PRE | ||
+ | SHIELD_WINDBLAST | ||
+ | SHIELD_WINDBLAST_POST | ||
+ | SHIELD_WINDUPUPPERCUT | ||
+ | SHIELD_WINDUPUPPERCUT_POST | ||
+ | SHIN_BREAKER | ||
+ | SHIN_BREAKER_POST | ||
+ | SHORTLIFT | ||
+ | SHORTTOSS | ||
+ | SHORTTOSS_POST | ||
+ | SHORTTOSS_SQUAT | ||
+ | SHOTGUNLOOKOUT | ||
+ | SHOTGUNLOOKOUT2 | ||
+ | SHOTGUNOBSERVE | ||
+ | SHOTGUNOBSERVE2 | ||
+ | SHOTGUNREADY | ||
+ | SHOTGUNREADY_15 | ||
+ | SHOTGUN_ALERT_A | ||
+ | SHOTGUN_ALERT_B | ||
+ | SHOTGUN_BLOCKCYCLE | ||
+ | SHOTGUN_BLOCK_L | ||
+ | SHOTGUN_BLOCK_R | ||
+ | SHOTGUN_KNEEL | ||
+ | SHOTGUN_KNEEL2 | ||
+ | SHOTGUN_POINT | ||
+ | SHOTPATROL_CYCLE | ||
+ | SHOTPATROL_CYCLE_02 | ||
+ | SHOTPATROL_CYCLE_03 | ||
+ | SHOTPATROL_POST | ||
+ | SHOTPATROL_PRE | ||
+ | SHOULDERCOMBATTOREADY | ||
+ | SHOULDER_READY_CYCLE | ||
+ | SHOVEL_DIG | ||
+ | SHOW | ||
+ | SHOW2 | ||
+ | SHRED | ||
+ | SHRED_POST | ||
+ | SIGNATURE_TELEPORT | ||
+ | SIGNATURE_TELEPORT_POST | ||
+ | SIGNATURE_TELEPORT_PRE | ||
+ | SIMPLE_READY | ||
+ | SIMPLE_READY_LOOK | ||
+ | SINGCAST | ||
+ | SINGCAST_POST | ||
+ | SINGLEGUN_PISTOLWHIP | ||
+ | SINGLEGUN_PISTOLWHIP2 | ||
+ | SITTING_POSE1 | ||
+ | SITTING_POSE10 | ||
+ | SITTING_POSE11 | ||
+ | SITTING_POSE2 | ||
+ | SITTING_POSE3 | ||
+ | SITTING_POSE4 | ||
+ | SITTING_POSE5 | ||
+ | SITTING_POSE6 | ||
+ | SITTING_POSE7 | ||
+ | SITTING_POSE8 | ||
+ | SITTING_POSE9 | ||
+ | SIT_HIGH_A | ||
+ | SIT_HIGH_B | ||
+ | SIT_HIGH_C | ||
+ | SIT_LOW_A | ||
+ | SIT_LOW_B | ||
+ | SIT_LOW_C | ||
+ | SIT_LOW_GETUP | ||
+ | SIT_MEDITATE | ||
+ | SKILLMODE | ||
+ | SKILLMODE_NEUTRAL | ||
+ | SKILLMODE_POST | ||
+ | SKILL_WALKBACKCYCLE | ||
+ | SKILL_WALKBACKPRE | ||
+ | SKILL_WALKCYCLE | ||
+ | SKILL_WALKPOST | ||
+ | SKILL_WALKPRE | ||
+ | SKYSUMMON_NOROOT | ||
+ | SKYSUMMON_PRE_NOROOT | ||
+ | SKY_SPLITTER | ||
+ | SKY_SPLITTER_DRAW | ||
+ | SKY_SPLITTER_POST | ||
+ | SLEDGE_SMASH | ||
+ | SLEDGE_SMASH_DRAW | ||
+ | SLEDGE_SMASH_POST | ||
+ | SLEDGE_UPCUT | ||
+ | SLEDGE_UPCUT_DRAW | ||
+ | SLEDGE_UPCUT_POST | ||
+ | SLEEP | ||
+ | SLEEP2 | ||
+ | SLEEP_CYCLE | ||
+ | SLIDE | ||
+ | SLIDEJUMPAPEX | ||
+ | SLIDEJUMPFALL | ||
+ | SLIDEJUMPFALL2 | ||
+ | SLIDEJUMPPOST | ||
+ | SLIDEJUMPPRE | ||
+ | SLIDEJUMPUP | ||
+ | SLIDE_COMBAT_POST | ||
+ | SLIDE_CYCLE | ||
+ | SLIDE_DUAL | ||
+ | SLIDE_DUAL_BACK | ||
+ | SLIDE_DUAL_BACK_CYCLE | ||
+ | SLIDE_DUAL_CYCLE | ||
+ | SLIDE_DUAL_LEFT | ||
+ | SLIDE_DUAL_LEFT_CYCLE | ||
+ | SLIDE_DUAL_POST | ||
+ | SLIDE_DUAL_RIGHT | ||
+ | SLIDE_DUAL_RIGHT_CYCLE | ||
+ | SLIDE_GUN_POST | ||
+ | SLIDE_LEFT_CYCLE | ||
+ | SLIDE_LEFT_PRE | ||
+ | SLIDE_POST | ||
+ | SLIDE_RIGHT_CYCLE | ||
+ | SLIDE_RIGHT_PRE | ||
+ | SLIDE_RUNFALL | ||
+ | SLIDE_RUNFALL_2 | ||
+ | SLIDE_SHIELD | ||
+ | SLIDE_SHIELD_BACK | ||
+ | SLIDE_SHIELD_BACK_CYCLE | ||
+ | SLIDE_SHIELD_CYCLE | ||
+ | SLIDE_SHIELD_LEFT | ||
+ | SLIDE_SHIELD_LEFT_CYCLE | ||
+ | SLIDE_SHIELD_POST | ||
+ | SLIDE_SHIELD_RIGHT | ||
+ | SLIDE_SHIELD_RIGHT_CYCLE | ||
+ | SLIDE_WEAPON | ||
+ | SLIDE_WEAPON_BACK_CYCLE | ||
+ | SLIDE_WEAPON_BACK_PRE | ||
+ | SLIDE_WEAPON_CYCLE | ||
+ | SLIDE_WEAPON_LEFT_CYCLE | ||
+ | SLIDE_WEAPON_LEFT_PRE | ||
+ | SLIDE_WEAPON_POST | ||
+ | SLIDE_WEAPON_RIGHT_CYCLE | ||
+ | SLIDE_WEAPON_RIGHT_PRE | ||
+ | SLUG_DRAW | ||
+ | SLUG_POST | ||
+ | SMASHCAST | ||
+ | SMASHCASTPOST | ||
+ | SMASHINGBLOW | ||
+ | SMASHINGBLOW_POST | ||
+ | SMASH_WALL_A | ||
+ | SMASH_WALL_B | ||
+ | SMASH_WALL_C | ||
+ | SMOKEFLASH | ||
+ | SMOKEFLASH_POST | ||
+ | SMROCK | ||
+ | SMROCK2 | ||
+ | SNAKEHOLE_JUMP_IN | ||
+ | SNAKEHOLE_JUMP_IN_POST | ||
+ | SNAKEHOLE_JUMP_OUT | ||
+ | SNAKEHOLE_POST_CYCLE | ||
+ | SNEAKBACK | ||
+ | SNEAKTURN | ||
+ | SNEAK_PATROL_CYCLE | ||
+ | SNEAK_PATROL_POST | ||
+ | SNEAK_PATROL_PRE | ||
+ | SNIPERBLAST | ||
+ | SNIPERBLAST2 | ||
+ | SNIPERQUICK | ||
+ | SNIPERQUICK_DRAW | ||
+ | SNIPERQUICK_POST | ||
+ | SNIPERQUICK_SHOOT | ||
+ | SNIPERSHOOT | ||
+ | SNIPERSHOOT_POST | ||
+ | SNIPERWINDUP | ||
+ | SNIPERWINDUP_CYCLE | ||
+ | SNIPERWINDUP_DRAW | ||
+ | SONICBLOW | ||
+ | SONICBOOSTUP | ||
+ | SONICDEATH | ||
+ | SONICDEATH2 | ||
+ | SONICDEATH3 | ||
+ | SONICENERGY_TORRENT | ||
+ | SONICGUN | ||
+ | SONICGUN_DRAW | ||
+ | SONICGUN_POST | ||
+ | SONICMOUTH | ||
+ | SONICSCREAM | ||
+ | SONICSINGCAST | ||
+ | SONICSONICYELL | ||
+ | SONICSPIT | ||
+ | SONICSPIT_POST | ||
+ | SONICSTUN_CYCLE | ||
+ | SONICSTUN_HIT | ||
+ | SONICSUMMON_NOROOT | ||
+ | SONICSUMMON_PRE_NOROOT | ||
+ | SONICYELL | ||
+ | SONICYELL_POST | ||
+ | SONIC_REACT | ||
+ | SONIC_TELEQUICK | ||
+ | SONIC_TELEQUICKPOST | ||
+ | SOULGIVE_SLEEP | ||
+ | SOULTAKE_ALT | ||
+ | SOULTAKE_RIP | ||
+ | SPAWN | ||
+ | SPAWN2 | ||
+ | SPAWNED_CYCLE | ||
+ | SPAWNED_POST | ||
+ | SPAWN_CYCLE | ||
+ | SPAWN_CYCLE_HALF | ||
+ | SPAWN_GHOST | ||
+ | SPAWN_GHOST_POST | ||
+ | SPAWN_PET | ||
+ | SPAWN_RIKTITELEPORT | ||
+ | SPAWN_RIKTITELEPORT_POST | ||
+ | SPAWN_RIKTITELEPORT_POSTCYCLE | ||
+ | SPAWN_RIKTITELEPORT_PRE | ||
+ | SPEAR_THROW_L | ||
+ | SPEAR_THROW_L_DRAW | ||
+ | SPEAR_THROW_L_POST | ||
+ | SPECTRUMCOLLAPSE_CYCLE | ||
+ | SPECTRUMCOLLAPSE_IN | ||
+ | SPECTRUM_COVER | ||
+ | SPECTRUM_COVER_LOOK_LEFT | ||
+ | SPECTRUM_COVER_LOOK_RIGHT | ||
+ | SPEECH | ||
+ | SPEECH_NOBOX | ||
+ | SPEEDDEATH | ||
+ | SPEEDDEATH2 | ||
+ | SPEED_REACT | ||
+ | SPELLCASTFEAR | ||
+ | SPELLCAST_BALLCAST | ||
+ | SPELLCAST_BLINDING | ||
+ | SPELLCAST_CYCLE | ||
+ | SPELLCAST_CYCLE2 | ||
+ | SPELLCAST_CYCLE3 | ||
+ | SPELLCAST_LEVITATE | ||
+ | SPINCOCOON_IDLE | ||
+ | SPINCOCOON_IDLE_PRE | ||
+ | SPINCOCOON_POWER | ||
+ | SPINNING_STRIKE | ||
+ | SPINNING_STRIKE_HIT | ||
+ | SPINNING_STRIKE_POST | ||
+ | SPIN_CYCLE | ||
+ | SPIN_QUICK | ||
+ | SPIRIT_WARD | ||
+ | SPIRIT_WARD_POST | ||
+ | SPIT | ||
+ | SPITPOST | ||
+ | SPRAYPAINT_A | ||
+ | SPRAYPAINT_A2 | ||
+ | SPRAYPAINT_A3 | ||
+ | SPRAYPAINT_A4 | ||
+ | SPRAYPAINT_A5 | ||
+ | SPRAY_A | ||
+ | SPRAY_A2 | ||
+ | SPRAY_A3 | ||
+ | SPRAY_A4 | ||
+ | SPRINGATTACK | ||
+ | SPRINGATTACK_HIDDEN | ||
+ | SPRINGATTACK_POST | ||
+ | SPRINGATTACK_PRE | ||
+ | SPUNCHCYCLE | ||
+ | SS_TIER1_ALT1 | ||
+ | SS_TIER1_ALT1_POST | ||
+ | SS_TIER1_SHIELD_ALT1 | ||
+ | SS_TIER1_SHIELD_ALT1_POST | ||
+ | SS_TIER2_ALT1_LEFT | ||
+ | SS_TIER2_ALT1_LEFT_POST | ||
+ | SS_TIER2_ALT1_RIGHT | ||
+ | SS_TIER2_ALT1_RIGHT_POST | ||
+ | SS_TIER2_SHIELD_ALT1_LEFT | ||
+ | SS_TIER2_SHIELD_ALT1_LEFT_POST | ||
+ | SS_TIER2_SHIELD_ALT1_RIGHT | ||
+ | SS_TIER2_SHIELD_ALT1_RIGHT_POST | ||
+ | SS_TIER3_ALT1_RIGHT | ||
+ | SS_TIER3_ALT1_RIGHT_POST | ||
+ | SS_TIER3_SHIELD_ALT1_RIGHT | ||
+ | SS_TIER3_SHIELD_ALT1_RIGHT_POST | ||
+ | SS_TIER6_ALT1 | ||
+ | SS_TIER6_ALT1_POST | ||
+ | SS_TIER6_SHIELD_ALT1 | ||
+ | SS_TIER6_SHIELD_ALT1_POST | ||
+ | SS_TIER9_ALT1 | ||
+ | SS_TIER9_ALT1_2 | ||
+ | SS_TIER9_SHIELD_ALT1 | ||
+ | SS_TIER9_SHIELD_ALT1_2 | ||
+ | STAFFMASTERY_BODY | ||
+ | STAFFMASTERY_BODY_POST | ||
+ | STAFFMASTERY_MIND | ||
+ | STAFFMASTERY_MIND_POST | ||
+ | STAFFMASTERY_SOUL | ||
+ | STAFFMASTERY_SOUL_POST | ||
+ | STAFF_2HLARGE_BOOSTUP_DRAW | ||
+ | STAFF_AIRSUMMON | ||
+ | STAFF_AIRSUMMON_DRAW | ||
+ | STAFF_AIRSUMMON_POST | ||
+ | STAFF_ASSASSINS_DRAW | ||
+ | STAFF_ASSASSINS_QUICK_DRAW | ||
+ | STAFF_ASSASSINS_STRIKE | ||
+ | STAFF_ASSASSINS_STRIKE_POST | ||
+ | STAFF_ASSASSINS_WINDUP | ||
+ | STAFF_ASSASSINS_WINDUP_CYCLE | ||
+ | STAFF_DRAW | ||
+ | STAFF_DRAW_POST | ||
+ | STAFF_GROUNDSUMMON | ||
+ | STAFF_GROUNDSUMMON_DRAW | ||
+ | STAFF_GROUNDSUMMON_POST | ||
+ | STAFF_KNOCKDOWN_REACT | ||
+ | STAFF_PLACATE | ||
+ | STAFF_PLACATE2 | ||
+ | STAFF_PLACATE_DRAW | ||
+ | STAFF_SPEEDHIT | ||
+ | STAFF_TAUNT | ||
+ | STAFF_TAUNT_DRAW | ||
+ | STAFF_TAUNT_POST | ||
+ | STANCE_GHOSTWIDOW | ||
+ | STANCE_GHOSTWIDOW_CYCLE | ||
+ | STAND_CYCLE | ||
+ | STATESSHACKLE_A | ||
+ | STATESSHACKLE_B | ||
+ | STATES_DONE | ||
+ | STATES_FALL | ||
+ | STATES_LAND | ||
+ | STATES_THANK | ||
+ | STEAL | ||
+ | STEALPOST | ||
+ | STEAM_2HLARGE_JUMPJETPACKFORWARD_APEX | ||
+ | STEAM_2HLARGE_JUMPJETPACKFORWARD_FALL | ||
+ | STEAM_2HLARGE_JUMPJETPACKFORWARD_FALL2 | ||
+ | STEAM_2HLARGE_JUMPJETPACKFORWARD_PRE | ||
+ | STEAM_2HLARGE_JUMPJETPACKFORWARD_UP | ||
+ | STEAM_2HLARGE_JUMPJETPACKFORWARD_UP2 | ||
+ | STEAM_2HLARGE_JUMPJETPACKJUMPTOHOP | ||
+ | STEAM_2HLARGE_JUMPJETPACK_APEX | ||
+ | STEAM_2HLARGE_JUMPJETPACK_DAMAGE | ||
+ | STEAM_2HLARGE_JUMPJETPACK_FALL | ||
+ | STEAM_2HLARGE_JUMPJETPACK_FALL2 | ||
+ | STEAM_2HLARGE_JUMPJETPACK_POST | ||
+ | STEAM_2HLARGE_JUMPJETPACK_PRE | ||
+ | STEAM_2HLARGE_JUMPJETPACK_UP | ||
+ | STEAM_BEAST_JUMPJETPACKFORWARD_APEX | ||
+ | STEAM_BEAST_JUMPJETPACKFORWARD_FALL | ||
+ | STEAM_BEAST_JUMPJETPACKFORWARD_FALL2 | ||
+ | STEAM_BEAST_JUMPJETPACKFORWARD_PRE | ||
+ | STEAM_BEAST_JUMPJETPACKFORWARD_UP | ||
+ | STEAM_BEAST_JUMPJETPACKFORWARD_UP2 | ||
+ | STEAM_BEAST_JUMPJETPACKJUMPTOHOP | ||
+ | STEAM_BEAST_JUMPJETPACK_APEX | ||
+ | STEAM_BEAST_JUMPJETPACK_DAMAGE | ||
+ | STEAM_BEAST_JUMPJETPACK_FALL | ||
+ | STEAM_BEAST_JUMPJETPACK_FALL2 | ||
+ | STEAM_BEAST_JUMPJETPACK_POST | ||
+ | STEAM_BEAST_JUMPJETPACK_PRE | ||
+ | STEAM_BEAST_JUMPJETPACK_UP | ||
+ | STEAM_DUALPISTOLS_JUMPJETPACKFORWARD_APEX | ||
+ | STEAM_DUALPISTOLS_JUMPJETPACKFORWARD_FALL | ||
+ | STEAM_DUALPISTOLS_JUMPJETPACKFORWARD_FALL2 | ||
+ | STEAM_DUALPISTOLS_JUMPJETPACKFORWARD_PRE | ||
+ | STEAM_DUALPISTOLS_JUMPJETPACKFORWARD_UP | ||
+ | STEAM_DUALPISTOLS_JUMPJETPACKFORWARD_UP2 | ||
+ | STEAM_DUALPISTOLS_JUMPJETPACKJUMPTOHOP | ||
+ | STEAM_DUALPISTOLS_JUMPJETPACK_APEX | ||
+ | STEAM_DUALPISTOLS_JUMPJETPACK_DAMAGE | ||
+ | STEAM_DUALPISTOLS_JUMPJETPACK_FALL | ||
+ | STEAM_DUALPISTOLS_JUMPJETPACK_FALL2 | ||
+ | STEAM_DUALPISTOLS_JUMPJETPACK_POST | ||
+ | STEAM_DUALPISTOLS_JUMPJETPACK_PRE | ||
+ | STEAM_DUALPISTOLS_JUMPJETPACK_UP | ||
+ | STEAM_DUALWIELDCLAWS_JUMPJETPACKFORWARD_APEX | ||
+ | STEAM_DUALWIELDCLAWS_JUMPJETPACKFORWARD_FALL | ||
+ | STEAM_DUALWIELDCLAWS_JUMPJETPACKFORWARD_FALL2 | ||
+ | STEAM_DUALWIELDCLAWS_JUMPJETPACKFORWARD_PRE | ||
+ | STEAM_DUALWIELDCLAWS_JUMPJETPACKFORWARD_UP | ||
+ | STEAM_DUALWIELDCLAWS_JUMPJETPACKFORWARD_UP2 | ||
+ | STEAM_DUALWIELDCLAWS_JUMPJETPACKJUMPTOHOP | ||
+ | STEAM_DUALWIELDCLAWS_JUMPJETPACK_APEX | ||
+ | STEAM_DUALWIELDCLAWS_JUMPJETPACK_DAMAGE | ||
+ | STEAM_DUALWIELDCLAWS_JUMPJETPACK_FALL | ||
+ | STEAM_DUALWIELDCLAWS_JUMPJETPACK_FALL2 | ||
+ | STEAM_DUALWIELDCLAWS_JUMPJETPACK_POST | ||
+ | STEAM_DUALWIELDCLAWS_JUMPJETPACK_PRE | ||
+ | STEAM_DUALWIELDCLAWS_JUMPJETPACK_UP | ||
+ | STEAM_DUALWIELD_JUMPJETPACKFORWARD_APEX | ||
+ | STEAM_DUALWIELD_JUMPJETPACKFORWARD_FALL | ||
+ | STEAM_DUALWIELD_JUMPJETPACKFORWARD_FALL2 | ||
+ | STEAM_DUALWIELD_JUMPJETPACKFORWARD_PRE | ||
+ | STEAM_DUALWIELD_JUMPJETPACKFORWARD_UP | ||
+ | STEAM_DUALWIELD_JUMPJETPACKFORWARD_UP2 | ||
+ | STEAM_DUALWIELD_JUMPJETPACKJUMPTOHOP | ||
+ | STEAM_DUALWIELD_JUMPJETPACK_APEX | ||
+ | STEAM_DUALWIELD_JUMPJETPACK_DAMAGE | ||
+ | STEAM_DUALWIELD_JUMPJETPACK_FALL | ||
+ | STEAM_DUALWIELD_JUMPJETPACK_FALL2 | ||
+ | STEAM_DUALWIELD_JUMPJETPACK_POST | ||
+ | STEAM_DUALWIELD_JUMPJETPACK_PRE | ||
+ | STEAM_DUALWIELD_JUMPJETPACK_UP | ||
+ | STEAM_JUMPJETPACKFORWARD_APEX | ||
+ | STEAM_JUMPJETPACKFORWARD_FALL | ||
+ | STEAM_JUMPJETPACKFORWARD_FALL2 | ||
+ | STEAM_JUMPJETPACKFORWARD_PRE | ||
+ | STEAM_JUMPJETPACKFORWARD_UP | ||
+ | STEAM_JUMPJETPACKFORWARD_UP2 | ||
+ | STEAM_JUMPJETPACKHOPFROMJUMP | ||
+ | STEAM_JUMPJETPACK_APEX | ||
+ | STEAM_JUMPJETPACK_DAMAGE | ||
+ | STEAM_JUMPJETPACK_FALL | ||
+ | STEAM_JUMPJETPACK_FALL2 | ||
+ | STEAM_JUMPJETPACK_POST | ||
+ | STEAM_JUMPJETPACK_PRE | ||
+ | STEAM_JUMPJETPACK_UP | ||
+ | STEAM_LEFTHANDWEP_JUMPJETPACKFORWARD_APEX | ||
+ | STEAM_LEFTHANDWEP_JUMPJETPACKFORWARD_FALL | ||
+ | STEAM_LEFTHANDWEP_JUMPJETPACKFORWARD_FALL2 | ||
+ | STEAM_LEFTHANDWEP_JUMPJETPACKFORWARD_PRE | ||
+ | STEAM_LEFTHANDWEP_JUMPJETPACKFORWARD_UP | ||
+ | STEAM_LEFTHANDWEP_JUMPJETPACKFORWARD_UP2 | ||
+ | STEAM_LEFTHANDWEP_JUMPJETPACKJUMPTOHOP | ||
+ | STEAM_LEFTHANDWEP_JUMPJETPACK_APEX | ||
+ | STEAM_LEFTHANDWEP_JUMPJETPACK_DAMAGE | ||
+ | STEAM_LEFTHANDWEP_JUMPJETPACK_FALL | ||
+ | STEAM_LEFTHANDWEP_JUMPJETPACK_FALL2 | ||
+ | STEAM_LEFTHANDWEP_JUMPJETPACK_POST | ||
+ | STEAM_LEFTHANDWEP_JUMPJETPACK_PRE | ||
+ | STEAM_LEFTHANDWEP_JUMPJETPACK_UP | ||
+ | STEAM_NINJA_JUMPJETPACKFORWARD_APEX | ||
+ | STEAM_NINJA_JUMPJETPACKFORWARD_FALL | ||
+ | STEAM_NINJA_JUMPJETPACKFORWARD_FALL2 | ||
+ | STEAM_NINJA_JUMPJETPACKFORWARD_PRE | ||
+ | STEAM_NINJA_JUMPJETPACKFORWARD_UP | ||
+ | STEAM_NINJA_JUMPJETPACKFORWARD_UP2 | ||
+ | STEAM_NINJA_JUMPJETPACKJUMPTOHOP | ||
+ | STEAM_NINJA_JUMPJETPACK_APEX | ||
+ | STEAM_NINJA_JUMPJETPACK_DAMAGE | ||
+ | STEAM_NINJA_JUMPJETPACK_FALL | ||
+ | STEAM_NINJA_JUMPJETPACK_FALL2 | ||
+ | STEAM_NINJA_JUMPJETPACK_POST | ||
+ | STEAM_NINJA_JUMPJETPACK_PRE | ||
+ | STEAM_NINJA_JUMPJETPACK_UP | ||
+ | STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_APEX | ||
+ | STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_FALL | ||
+ | STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_FALL2 | ||
+ | STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_PRE | ||
+ | STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_UP | ||
+ | STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_UP2 | ||
+ | STEAM_RIGHTWEPCOMBAT_JUMPJETPACKJUMPTOHOP | ||
+ | STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_APEX | ||
+ | STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_DAMAGE | ||
+ | STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_FALL | ||
+ | STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_FALL2 | ||
+ | STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_POST | ||
+ | STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_PRE | ||
+ | STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_UP | ||
+ | STEAM_SHIELDWEP_JUMPJETPACKFORWARD_APEX | ||
+ | STEAM_SHIELDWEP_JUMPJETPACKFORWARD_FALL | ||
+ | STEAM_SHIELDWEP_JUMPJETPACKFORWARD_FALL2 | ||
+ | STEAM_SHIELDWEP_JUMPJETPACKFORWARD_PRE | ||
+ | STEAM_SHIELDWEP_JUMPJETPACKFORWARD_UP | ||
+ | STEAM_SHIELDWEP_JUMPJETPACKFORWARD_UP2 | ||
+ | STEAM_SHIELDWEP_JUMPJETPACKJUMPTOHOP | ||
+ | STEAM_SHIELDWEP_JUMPJETPACK_APEX | ||
+ | STEAM_SHIELDWEP_JUMPJETPACK_DAMAGE | ||
+ | STEAM_SHIELDWEP_JUMPJETPACK_FALL | ||
+ | STEAM_SHIELDWEP_JUMPJETPACK_FALL2 | ||
+ | STEAM_SHIELDWEP_JUMPJETPACK_POST | ||
+ | STEAM_SHIELDWEP_JUMPJETPACK_PRE | ||
+ | STEAM_SHIELDWEP_JUMPJETPACK_UP | ||
+ | STEAM_SHIELD_JUMPJETPACKFORWARD_APEX | ||
+ | STEAM_SHIELD_JUMPJETPACKFORWARD_FALL | ||
+ | STEAM_SHIELD_JUMPJETPACKFORWARD_FALL2 | ||
+ | STEAM_SHIELD_JUMPJETPACKFORWARD_PRE | ||
+ | STEAM_SHIELD_JUMPJETPACKFORWARD_UP | ||
+ | STEAM_SHIELD_JUMPJETPACKFORWARD_UP2 | ||
+ | STEAM_SHIELD_JUMPJETPACKHOPFROMJUMP | ||
+ | STEAM_SHIELD_JUMPJETPACK_APEX | ||
+ | STEAM_SHIELD_JUMPJETPACK_DAMAGE | ||
+ | STEAM_SHIELD_JUMPJETPACK_FALL | ||
+ | STEAM_SHIELD_JUMPJETPACK_FALL2 | ||
+ | STEAM_SHIELD_JUMPJETPACK_POST | ||
+ | STEAM_SHIELD_JUMPJETPACK_PRE | ||
+ | STEAM_SHIELD_JUMPJETPACK_UP | ||
+ | STEAM_SHOTGUN_JUMPJETPACKFORWARD_APEX | ||
+ | STEAM_SHOTGUN_JUMPJETPACKFORWARD_FALL | ||
+ | STEAM_SHOTGUN_JUMPJETPACKFORWARD_FALL2 | ||
+ | STEAM_SHOTGUN_JUMPJETPACKFORWARD_PRE | ||
+ | STEAM_SHOTGUN_JUMPJETPACKFORWARD_UP | ||
+ | STEAM_SHOTGUN_JUMPJETPACKFORWARD_UP2 | ||
+ | STEAM_SHOTGUN_JUMPJETPACKJUMPTOHOP | ||
+ | STEAM_SHOTGUN_JUMPJETPACK_APEX | ||
+ | STEAM_SHOTGUN_JUMPJETPACK_DAMAGE | ||
+ | STEAM_SHOTGUN_JUMPJETPACK_FALL | ||
+ | STEAM_SHOTGUN_JUMPJETPACK_FALL2 | ||
+ | STEAM_SHOTGUN_JUMPJETPACK_POST | ||
+ | STEAM_SHOTGUN_JUMPJETPACK_PRE | ||
+ | STEAM_SHOTGUN_JUMPJETPACK_UP | ||
+ | STEAM_SPRAY | ||
+ | STEAM_SPRAY_POST | ||
+ | STOMP2 | ||
+ | STONEARMOR2 | ||
+ | STOP_CYCLE | ||
+ | STOP_POST | ||
+ | STUMBLE | ||
+ | STUN | ||
+ | STUNNINGAURA_RADIUSEFFECT | ||
+ | STUNNINGAURA_RADIUSEFFECT_PRE | ||
+ | STUN_CYCLE | ||
+ | SUBDUE_POST | ||
+ | SUMMON_DIRE_WOLF | ||
+ | SUMMON_DIRE_WOLF_POST | ||
+ | SUMMON_LION | ||
+ | SUMMON_LION_POST | ||
+ | SUMMON_WOLVES | ||
+ | SUMMON_WOLVES_POST | ||
+ | SUPERFAST_WRISTBAND_ACTIVATE | ||
+ | SUPERPUNCH_L | ||
+ | SUPERPUNCH_R | ||
+ | SURROUNDED_A | ||
+ | SURROUNDED_A2 | ||
+ | SURROUNDED_A3 | ||
+ | SURROUNDED_A4 | ||
+ | SWATSHIELDBLOCK | ||
+ | SWEEPING_STRIKE_FAST | ||
+ | SWEEPING_STRIKE_FAST_DRAW | ||
+ | SWEEPING_STRIKE_FAST_POST | ||
+ | SWEEPING_STRIKE_SLOW | ||
+ | SWEEPING_STRIKE_SLOW_DRAW | ||
+ | SWEEPING_STRIKE_SLOW_POST | ||
+ | SWEEPING_STRIKE_SLOW_PRE | ||
+ | SWEEP_CROSS | ||
+ | SWEEP_CROSS_POST | ||
+ | SWEEP_HIGH | ||
+ | SWEEP_IMPACT | ||
+ | SWEEP_LOW | ||
+ | SWIMBACKCYCLE | ||
+ | SWIMBACKPOST | ||
+ | SWIMBACKPRE | ||
+ | SWIMCYCLE | ||
+ | SWIMLEFTCYCLE | ||
+ | SWIMLEFTPOST | ||
+ | SWIMLEFTPRE | ||
+ | SWIMPOST | ||
+ | SWIMPRE | ||
+ | SWIMRIGHTCYCLE | ||
+ | SWIMRIGHTPOST | ||
+ | SWIMRIGHTPRE | ||
+ | SWIM_JUMPPOST | ||
+ | SWIM_READY | ||
+ | SWIM_READYPRE | ||
+ | SWORDRUMBLE_DIZZY_A | ||
+ | SWORDRUMBLE_DIZZY_B | ||
+ | SWORDTAUNT | ||
+ | SWORDTAUNT_CYCLE | ||
+ | SWORDTAUNT_DRAW | ||
+ | SWORDTAUNT_POST | ||
+ | SWORD_ALERT | ||
+ | SWORD_ATTACK | ||
+ | SWORD_ATTACK_DRAW | ||
+ | SWORD_ATTACK_POST | ||
+ | SWORD_OBSERVE_A | ||
+ | SWORD_OBSERVE_B | ||
+ | SWORD_POINT | ||
+ | SWORD_SLASH | ||
+ | SWORD_SLASH_DRAW | ||
+ | SWORD_SLASH_POST | ||
+ | SWORD_TORCHBLOW | ||
+ | SWORD_TORCHBLOW_DRAW | ||
+ | SWORD_TORCHBLOW_POST | ||
+ | SWORD_TORCHSLASH1 | ||
+ | SWORD_TORCHSLASH1_POST | ||
+ | SWORD_TORCHSLASH2 | ||
+ | SWORD_TORCHSLASH2_POST | ||
+ | SWORD_TORCHSLASH_DRAW | ||
+ | SYMBIOTICARMOR_DEFENSIVE_ADAPTATION | ||
+ | SYMBIOTICARMOR_DEFENSIVE_ADAPTATION_POST | ||
+ | SYMBIOTICRADIUSATTACK_NOROOT | ||
+ | SYMBIOTICRADIUSATTACK_NOROOT_PRE | ||
+ | SYNAPSE_SPIN | ||
+ | S_PUNCHPOST_L | ||
+ | S_PUNCHPOST_R | ||
+ | S_SONICSUMMON | ||
+ | S_SUMMON | ||
+ | S_SUMMONPOST | ||
+ | Slab | ||
+ | Slug | ||
+ | Stomp (Stomp) | ||
+ | StoneArmor | ||
+ | Stop (Stop) | ||
+ | Subdue | ||
+ | TALK | ||
+ | TALK01 | ||
+ | TALK02 | ||
+ | TALK03 | ||
+ | TALKIDLE | ||
+ | TALK_PRE | ||
+ | TAME_BEAST | ||
+ | TAME_BEAST_POST | ||
+ | TAUNTA | ||
+ | TAUNTANOROOT_CYCLE | ||
+ | TAUNTANOROOT_PRE | ||
+ | TAUNTA_CYCLE | ||
+ | TAUNTA_PRE | ||
+ | TAUNTB | ||
+ | TAUNTB_CYCLE | ||
+ | TAUNTB_PRE | ||
+ | TAUNTC | ||
+ | TAUNTC_PRE | ||
+ | TEABAG | ||
+ | TEABAG_CYCLE | ||
+ | TEABAG_PRE | ||
+ | TECHSHIELD_ACTIVATE | ||
+ | TECHSHIELD_BOOSTUP | ||
+ | TECHWINDUP | ||
+ | TECHWINDUP_POST | ||
+ | TELEKINECYCLE | ||
+ | TELEKINETIC_BLOW | ||
+ | TELEKINETIC_BLOW_POST | ||
+ | TELEPORT_HIDE | ||
+ | TELEPORT_LOOKQUICK | ||
+ | TELEPORT_SPAWN | ||
+ | TELEPORT_SPAWNREADY | ||
+ | TELEQUICK | ||
+ | TELEQUICKPOST | ||
+ | TELE_MAGIC | ||
+ | TELE_MAGIC2 | ||
+ | TELE_MAGIC_POST | ||
+ | TERRIFY | ||
+ | TERRIFY_POST | ||
+ | THANK_A | ||
+ | THANK_A2 | ||
+ | THANK_B | ||
+ | THANK_B2 | ||
+ | THREATEN_CYCLE_FIVE | ||
+ | THREATEN_CYCLE_FOUR | ||
+ | THREATEN_CYCLE_ONE | ||
+ | THREATEN_CYCLE_SIX | ||
+ | THREATEN_CYCLE_THREE | ||
+ | THREATEN_CYCLE_TWO | ||
+ | THREAT_A | ||
+ | THREAT_B | ||
+ | THREAT_C | ||
+ | THREAT_CYCLE | ||
+ | THROWBRAWL | ||
+ | THROWBRAWL_POST | ||
+ | THROWKNIFE | ||
+ | THROWKNIFE_POST | ||
+ | THROWKNIFE_PRE | ||
+ | THROWPROJECTILE | ||
+ | THROWPROJECTILE_POST | ||
+ | THROWPROJECTILE_PRE | ||
+ | THROW_JUNK_A1 | ||
+ | THROW_JUNK_A2 | ||
+ | THUGSUPGRADE_2 | ||
+ | THUGSUPGRADE_3 | ||
+ | THUGSUPGRADE_CYCLE | ||
+ | THUGSUPGRADE_HIT | ||
+ | TIME_CRAWL | ||
+ | TIME_CRAWL_POST | ||
+ | TIME_CRAWL_PRE | ||
+ | TNT_CRATEREADY | ||
+ | TNT_CRATEWALK_CYCLE | ||
+ | TNT_CRATEWALK_CYCLE_POST | ||
+ | TNT_CRATEWALK_PRE | ||
+ | TORCHWALK_CYCLE | ||
+ | TORCHWALK_POST | ||
+ | TORCHWALK_PRE | ||
+ | TOSS_BODYBAG | ||
+ | TOSS_BODYBAG_POST | ||
+ | TOSS_CRATE_A1 | ||
+ | TOSS_CRATE_A2 | ||
+ | TOSS_CRATE_A3 | ||
+ | TOTAL_FOCUS | ||
+ | TOTAL_FOCUS_POST | ||
+ | TOUCHSCREEN | ||
+ | TOUCHSCREENHIT | ||
+ | TRAIN_BEAST | ||
+ | TRAIN_BEAST_POST | ||
+ | TRANSFORM | ||
+ | TRANSFORM_KHELDIAN | ||
+ | TRANSFORM_KHELDIAN2 | ||
+ | TRANSLOCATION | ||
+ | TRANSLOCATION_POST | ||
+ | TRIBALDANCE_A | ||
+ | TRIBALDANCE_B | ||
+ | TRIBALDANCE_C | ||
+ | TRICK_SHOT | ||
+ | TRICK_SHOT_POST | ||
+ | TRUCK_JUMP_IN | ||
+ | TRUCK_JUMP_IN_POST | ||
+ | TRUCK_JUMP_OUT | ||
+ | TRUCK_POST_CYCLE | ||
+ | TV_WARP_IN | ||
+ | TV_WARP_IN_POST | ||
+ | TV_WARP_OUT | ||
+ | TV_WARP_POST_CYCLE | ||
+ | TWIRL | ||
+ | TWIRL_DRAW | ||
+ | TWIRL_POST | ||
+ | TWOHANDEDLARGE_GETUP | ||
+ | TWOHANDEDLARGE_KNEEL | ||
+ | TWOHANDEDLARGE_KNEEL_PRE | ||
+ | TWOHANDED_C_BRAWLING_HITQUICK | ||
+ | TWOHANDED_C_SPINNING_STRIKE_HIT | ||
+ | TWOHANDED_INITIAL_STRIKE_HQ | ||
+ | TWOHANDED_SPINNING_STRIKE_HIT | ||
+ | Telekinesis | ||
+ | Torch | ||
+ | UNDERHAND | ||
+ | UNDERHAND2 | ||
+ | UNYIELD | ||
+ | UNYIELDING_CYCLE_NOROOT | ||
+ | UNYIELDING_NOROOT | ||
+ | UNYIELDING_PRE_NOROOT | ||
+ | UNYIELD_POST | ||
+ | VAMPIREBIRTH | ||
+ | VAMPIRECROUCH | ||
+ | VAMPIRESTAND | ||
+ | VANDAL_A | ||
+ | VANDAL_BAT | ||
+ | VANDAL_JUMP_A1 | ||
+ | VANDAL_KICK_A1 | ||
+ | VANDAL_KICK_A2 | ||
+ | VANGUARDWARP_RUNIN | ||
+ | VANGUARDWARP_RUNIN_POST | ||
+ | VANGUARDWARP_RUNOUT | ||
+ | VANISH_DEATH | ||
+ | VANISH_POSTDEATH | ||
+ | VAPORIZE_DEATH | ||
+ | VAPORIZE_POSTDEATH | ||
+ | VENDOR_POINT | ||
+ | VENDOR_SWEEP | ||
+ | VENDOR_YELLRIGHT | ||
+ | VICIOUS_SLASH | ||
+ | VICIOUS_SLASH_HIT | ||
+ | VICIOUS_SLASH_POST | ||
+ | VORPAL_JUDGEMENT | ||
+ | VORPAL_JUDGEMENT_POST | ||
+ | WALKCYCLE | ||
+ | WALKCYCLE_PRE | ||
+ | WALKIETALKIE_IDLE | ||
+ | WALKPOST | ||
+ | WALK_JUNK | ||
+ | WALK_LEFT_BACKWARD_CYCLE | ||
+ | WALK_LEFT_BACKWARD_PRE | ||
+ | WALK_LEFT_CYCLE | ||
+ | WALK_LEFT_FORWARD_CYCLE | ||
+ | WALK_LEFT_FORWARD_PRE | ||
+ | WALK_LEFT_PRE | ||
+ | WALK_RIGHT_BACKWARD_CYCLE | ||
+ | WALK_RIGHT_BACKWARD_PRE | ||
+ | WALK_RIGHT_CYCLE | ||
+ | WALK_RIGHT_FORWARD_CYCLE | ||
+ | WALK_RIGHT_FORWARD_PRE | ||
+ | WALK_RIGHT_PRE | ||
+ | WALLPEAK_LEFT | ||
+ | WALLPEAK_RIGHT | ||
+ | WALLPOST | ||
+ | WALLSNEEK_CYCLE | ||
+ | WALL_LEAN1 | ||
+ | WALL_LEAN2 | ||
+ | WALL_LEAN3 | ||
+ | WALL_LEAN_CASUAL_1 | ||
+ | WALL_OF_FORCE | ||
+ | WALL_OF_FORCE_POST | ||
+ | WARP_RUNIN | ||
+ | WARP_RUNIN_POST | ||
+ | WARP_RUNOUT | ||
+ | WARWOLF | ||
+ | WARWOLF_CYCLE | ||
+ | WARWOLF_POST | ||
+ | WATERBACKPACK_2 | ||
+ | WATERJET | ||
+ | WATERJET_LONG | ||
+ | WATERJET_LONG_POST | ||
+ | WATERJET_POST | ||
+ | WATER_BURST | ||
+ | WATER_BURST_POST | ||
+ | WEAKEN_RESOLVE | ||
+ | WEAKEN_RESOLVE_POST | ||
+ | WEAK_POST | ||
+ | WEAPONBLOCK_L | ||
+ | WEAPONBLOCK_R | ||
+ | WEAPONCHEER | ||
+ | WEAPON_PLACATE | ||
+ | WEAPON_PLACATE_DRAW | ||
+ | WEAPON_PLACATE_POST | ||
+ | WEAVE | ||
+ | WEAVE_CYCLE | ||
+ | WEAVE_PRE | ||
+ | WELD_LOW | ||
+ | WELD_MID | ||
+ | WEPREADY | ||
+ | WEP_BOOSTUP | ||
+ | WEP_BOOSTUP_DRAW | ||
+ | WEP_BOOSTUP_POST | ||
+ | WEP_BOOSTUP_POSTCYCLE | ||
+ | WEP_FLIGHT2HOVER_BLEND | ||
+ | WEP_FLIGHT2HOVER_TRANS | ||
+ | WEP_HALF | ||
+ | WEP_HOVER_FORWARDCYCLE | ||
+ | WEP_HOVER_FORWARD_POST | ||
+ | WEP_HOVER_FORWARD_PRE | ||
+ | WEP_PUNCH | ||
+ | WEP_PUNCH2 | ||
+ | WHEELBARROW_FORWARD | ||
+ | WHEELBARROW_READY | ||
+ | WHIP_ATTACK1 | ||
+ | WHIP_ATTACK1_POST | ||
+ | WHIP_ATTACK2 | ||
+ | WHIP_ATTACK2_POST | ||
+ | WHIP_ATTACK3 | ||
+ | WHIP_ATTACK3_POST | ||
+ | WHIP_BUFF | ||
+ | WHIP_BUFF_POST | ||
+ | WHIP_SUMMON | ||
+ | WHIP_SUMMON_POST | ||
+ | WHIP_UPGRADE | ||
+ | WHIP_UPGRADE_POST | ||
+ | WHIRLING_SLICE_FAST | ||
+ | WHIRLING_SLICE_FAST_DRAW | ||
+ | WHIRLING_SLICE_FAST_POST | ||
+ | WIDOWSSNARESTUN | ||
+ | WIDOWSSNARESTUN_CYCLE | ||
+ | WIDOWSSNARESTUN_FALL | ||
+ | WIDOWSSNARESTUN_GETUP | ||
+ | WIDOWSSNARESTUN_IMPACT | ||
+ | WIDOWS_ATTACK | ||
+ | WIDOWS_ATTACK2 | ||
+ | WIDOWS_ATTACK_CYCLE | ||
+ | WINDBLAST | ||
+ | WINDBLASTPOST | ||
+ | WINDUP | ||
+ | WINDUPCUT | ||
+ | WINDUPCUT_POST | ||
+ | WINDUP_POST | ||
+ | WINDUP_WRISTBAND_CYCLE | ||
+ | WING_AIR_T_AIRCOMBAT | ||
+ | WING_BACKFLYCYCLE | ||
+ | WING_BACKFLYPOST | ||
+ | WING_BACKFLYPRE | ||
+ | WING_BRAWL_R | ||
+ | WING_BRAWL_RPOST | ||
+ | WING_C_FALL_FREADY | ||
+ | WING_C_FLYCYCLE | ||
+ | WING_C_PREFLYREADY | ||
+ | WING_DIVECYCLE | ||
+ | WING_DIVEPRE | ||
+ | WING_FALL_FREADY | ||
+ | WING_FLYCYCLE | ||
+ | WING_FLYPOST | ||
+ | WING_FLYPRE | ||
+ | WING_FLYREADY | ||
+ | WING_FLYUPCYCLE | ||
+ | WING_FLYUPPOST | ||
+ | WING_FLYUPPRE | ||
+ | WING_POSTAIR_C_W | ||
+ | WING_PREFALL | ||
+ | WING_PREFLYREADY | ||
+ | WOUNDED | ||
+ | WRISTBANDACTIVATE_QUICK_NONROOTED | ||
+ | WRISTBAND_ACTIVATE | ||
+ | WRISTBAND_POST | ||
+ | WRISTCOMBATTOREADY | ||
+ | WRIST_READY_CYCLE | ||
+ | W_BACKFLYCYCLE | ||
+ | W_BACKFLYPOST | ||
+ | W_BACKFLYPRE | ||
+ | W_C_INITIAL_STRIKE_HQ | ||
+ | W_C_SPINNING_STRIKE_HIT | ||
+ | W_C_VICIOUS_SLASH_HIT | ||
+ | W_FALL_FREADY | ||
+ | W_FFLY_PREFALL | ||
+ | W_FFLY_PREFALL_2 | ||
+ | W_FLYCYCLE | ||
+ | W_FLYCYCLE_HALF | ||
+ | W_FLYINGCYCLE | ||
+ | W_FLYPOST | ||
+ | W_FLYPRE | ||
+ | W_FLYREADY | ||
+ | W_FLYREADY_PRE | ||
+ | W_FLYUPCYCLE | ||
+ | W_FLYUPPOST | ||
+ | W_FLYUPPRE | ||
+ | W_HITBARF | ||
+ | W_HITQUICK | ||
+ | W_HIT_BARF_CYCLE | ||
+ | W_HOP | ||
+ | W_HOP2 | ||
+ | W_HOPAPEX | ||
+ | W_HOPFALL | ||
+ | W_HOPFALL_2 | ||
+ | W_HOPPRE | ||
+ | W_ICESLIDECYCLE | ||
+ | W_ICESLIDECYCLE_B | ||
+ | W_ICESLIDECYCLE_L | ||
+ | W_ICESLIDECYCLE_R | ||
+ | W_ICESLIDEPRE | ||
+ | W_ICESLIDEPRE_B | ||
+ | W_ICESLIDEPRE_L | ||
+ | W_ICESLIDEPRE_R | ||
+ | W_INITIAL_STRIKE_HQ | ||
+ | W_JUMPAPEX | ||
+ | W_JUMPFALL | ||
+ | W_JUMPFALL2 | ||
+ | W_JUMPPOST | ||
+ | W_JUMPPRE | ||
+ | W_JUMPTOHOP | ||
+ | W_JUMPUP | ||
+ | W_KICKBRAWL_CYCLE | ||
+ | W_KICKBRAWL_L | ||
+ | W_KICKBRAWL_L_POST | ||
+ | W_KICKBRAWL_R | ||
+ | W_KICKBRAWL_R_POST | ||
+ | W_LEFTFLYCYCLE | ||
+ | W_LEFTFLYPOST | ||
+ | W_LEFTFLYPRE | ||
+ | W_PREFALL | ||
+ | W_RIGHTFLYCYCLE | ||
+ | W_RIGHTFLYPOST | ||
+ | W_RIGHTFLYPRE | ||
+ | W_RUNBACKCYCLE | ||
+ | W_RUNBACKPRE | ||
+ | W_RUNCYCLE | ||
+ | W_RUNFALL | ||
+ | W_RUNFALL_2 | ||
+ | W_RUNLEFTCYCLE | ||
+ | W_RUNLEFTPRE | ||
+ | W_RUNPOST | ||
+ | W_RUNPRE | ||
+ | W_RUNRIGHTCYCLE | ||
+ | W_RUNRIGHTPRE | ||
+ | W_SPINNING_STRIKE_HIT | ||
+ | W_THROWBRAWL | ||
+ | W_THROWBRAWL_POST | ||
+ | W_VICIOUS_SLASH_HIT | ||
+ | Wall | ||
+ | WaterBackPack | ||
+ | XARMS_CYCLE | ||
+ | ZEUS_LIGHTNING | ||
+ | ZEUS_LIGHTNING_2 | ||
+ | ZOMBIE_FORWARD | ||
+ | ZOMBIE_FORWARD_POST | ||
+ | ZOMBIE_READY | ||
+ | shield_wall | ||
+ | sledgehammer |
Revision as of 21:49, 2 November 2012
In demo files, the MOV command determines the animation performed by an entity.
MOVs confirmed to work on player models
1HSLAM 1H_POUND 1H_POUND_B 1H_SWIPE 1H_SWIPE_L 1H_THROW_JUNK_A1 1_2PUNCH 1_2PUNCHPOST 1_ROLLDICE_PRE 2HANDCAST 2HANDCASTPOST 2HCLUB_RUNLEFT_CYCLE 2HCLUB_RUNLEFT_PRE 2HCLUB_RUNPRE 2HCLUB_RUNRIGHT_CYCLE 2HCLUB_RUNRIGHT_PRE 2HCLUB_RUN_CYCLE 2HLARGEKNOCKBACK 2HLARGEKNOCKBACK_APEX 2HLARGEKNOCKBACK_IMPACT 2HLARGEREADY 2HLARGE_BLOCK_L 2HLARGE_BLOCK_R 2HLARGE_BOOSTUP 2HLARGE_BOOSTUP_DRAW 2HLARGE_CAST 2HLARGE_HEADCAST 2HLARGE_HITQUICK 2HLARGE_HOP 2HLARGE_HOP2 2HLARGE_HOPAPEX 2HLARGE_HOPFALL_2 2HLARGE_HOPPRE 2HLARGE_JUMPAPEX 2HLARGE_JUMPFALL2 2HLARGE_JUMPPOST 2HLARGE_JUMPPOSTCYCLE 2HLARGE_JUMPPRE 2HLARGE_JUMPTOHOP 2HLARGE_JUMPUP 2HLARGE_RUNBACKCYCLE 2HLARGE_RUNBACKPRE 2HLARGE_RUNCYCLE 2HLARGE_RUNLEFTCYCLE 2HLARGE_RUNLEFTPRE 2HLARGE_RUNPOST 2HLARGE_RUNPRE 2HLARGE_RUNRIGHTCYCLE 2HLARGE_RUNRIGHTPRE 2HLARGE_SLIDE_WEAPON 2HLARGE_SLIDE_WEAPON_POST 2HLARGE_SLIDE_WEAPON_RIGHT_PRE 2HLARGE_TAUNT 2HLARGE_TAUNT_DRAW 2HPOWERTHRUST 2HPOWERTHRUST_PRE 2H_SWIPE 2H_SWIPE_L 2ND_IGNITE 2ND_SLUG 4_ROLLDICE_PRE 7_ROLLDICE_PRE ABOMINATION_FIST_GROUND_POUND_LOCK ACTIVE_CYCLE AFK_NEWSPAPER AIDSELF_PRE AIRBRAWLCYCLE AIRCAGE AIRCAST AIRCASTPOST AIRFORCERAM AIRG_SUMMON AIRHEAL AIRMAGIC_L AIRMAGIC_LPOST AIRRADIUSATTACK AIRS_SUMMON AIRTELEQUICK AIRTELEQUICKPOST AIR_DEATH AIR_DEATH2 AIR_DEATH_CYCLE AIR_DEATH_FALL AIR_DEATH_IMPACT AIR_PM_TOSSSERUM AIR_T_AIRCOMBAT ALIGNMENTPOWER_FRENZYNOROOT_PRE ALIGNMENTPOWER_JUSTICE ALTREADY_LOOK_L ALTREADY_SHIFT ALTREADY_TRANS_XARMS ALTREADY_XARMS_COUGHTRANSOUT ALTREADY_XARMS_LOOK ALT_2HANDCAST ALT_BOOSTUP ALT_CAST ALT_HEADCAST_PRE ALT_MAGICTHROW ALT_MOUTH_SLOW_PRE ALT_PICKAXEWALK_CYCLE ALT_PICKAXEWALK_PRE ALT_PRE_PSIWINDUP ALT_PRE_TECHWINDUP ALT_PSIBLAST_QUICK_PRE ALT_PSIWINDUP_POST ALT_RADIUSATTACK ALT_RAPIDBLAST ALT_RAPID_QUICK ALT_READY ALT_READY_PAUSE2 ALT_SNIPERBLAST ALT_SONICBLOWPOST ALT_SONICBLOW_PRE ALT_SONICMOUTH_PRE ALT_SONICSPIT_PRE ALT_SONICYELL_PRE ALT_STOP ALT_TAUNTANOROOT_PRE ALT_THROWKNIFE_PRE ALT_THROWPROJECTILE_PRE AMUSED_B AMUSED_C AMUSED_D AMUSED_E AMUSED_PRE APPARITION_POSSESSOR APPARITION_POSSESSOR_CYCLE AQUA_BOLT_A AQUA_BOLT_B ARCHERY_BOOSTUP ARC_OF_DESTRUCTION_FAST_DRAW ARC_OF_DESTRUCTION_SLOW_DRAW ARC_OF_DESTRUCTION_SLOW_PRE ARGUE ARGUE_CYCLE ARGUE_DISAGREE ARGUE_REASON ARMGUN_BURST ARMGUN_CONE ARMS_ON_HIPS ARMS_ON_HIPS_LOOK ASSASSINS_STRIKE ASSASSINS_STRIKE_B ASSUME_POSITION_1 ASSUME_POSITION_2 ASSUME_POSITION_4 ATEASE AXE_CHOP AXE_CHOP_DRAW AXE_RSWEEP AXE_RSWEEP_DRAW AXE_RSWEEP_POST AXE_SWOOP AXE_SWOOP_DRAW A_1HSLAM A_1HSMASH_LEFT A_1HSMASH_RIGHT A_1HSMASH_RIGHT_POST A_1_2PUNCH A_1_2PUNCHPOST A_2HANDCAST A_2HANDCASTPOST A_2HLARGEREADY A_2HLARGE_BACKFLYPOST A_2HLARGE_BACKFLYPRE A_2HLARGE_BOOSTUP A_2HLARGE_BOOSTUP_DRAW A_2HLARGE_BRAWL A_2HLARGE_FLYINGCYCLE A_2HLARGE_FLYPOST A_2HLARGE_FLYPRE A_2HLARGE_FLYUPCYCLE A_2HLARGE_FLYUPPOST A_2HLARGE_FLYUPPRE A_2HLARGE_HITQUICK A_2HLARGE_LEFTFLYCYCLE A_2HLARGE_LEFTFLYPOST A_2HLARGE_LEFTFLYPRE A_2HLARGE_RIGHTFLYCYCLE A_2HLARGE_RIGHTFLYPOST A_2HLARGE_RIGHTFLYPRE A_2HLARGE_THROWBRAWL A_2HPOWERTHRUST_POST A_2HPOWERTHRUST_PRE A_2H_SWIPE A_AFTERBURNERNOROOT_PRE A_AIDSELF_PRE A_ALIGNMENTPOWER_FEAR_PRE A_ALIGNMENTPOWER_JUSTICE A_ALT_2HANDCAST A_ALT_BLOW A_ALT_BOOSTUP A_ALT_CAST A_ALT_CASTPOST A_ALT_HEADCAST A_ALT_MAGICTHROW A_ALT_PRE_PSIWINDUP A_ALT_PRE_TECHWINDUP A_ALT_PSIBLAST_QUICK_PRE A_ALT_PSIONICS_SLOWERCAST A_ALT_PSIQUICK A_ALT_PSIWINDUP_POST A_ALT_RADIUSATTACK A_ALT_RAPID A_ALT_RAPID_MAIN A_ALT_SNIPERBLAST A_ALT_SONICMOUTH A_ALT_SONICSPIT_PRE A_ALT_STOP A_ALT_STOP_CYCLE A_ALT_STOP_POST A_ALT_TAUNTANOROOT_PRE A_ALT_TECHWINDUP_POST A_ALT_THROWPROJECTILE_PRE A_AQUA_BOLT_A A_AQUA_BOLT_B A_ARCHERY_BOOSTUP A_ARGUE_REASON A_ASSASSINS_STRIKE A_ASSASSINS_STRIKE_B A_ASSASSINS_STRIKE_WINDUP A_ATEASE A_AXE_CHOP A_AXE_CHOP_DRAW A_AXE_CHOP_POST A_AXE_RSWEEP A_AXE_RSWEEP_DRAW A_AXE_SWOOP A_BALLCAST A_BALLCASTPOST A_BBPUNCH A_BEAMRIFLE_AIM A_BEAMRIFLE_CHARGEDSHOT A_BEAMRIFLE_CHARGEDSHOT_DRAW A_BEAMRIFLE_CUTTINGBEAM A_BEAMRIFLE_CUTTINGBEAM_DRAW A_BEAMRIFLE_CUTTINGBEAM_POST A_BEAMRIFLE_DISINTEGRATE A_BEAMRIFLE_DISINTEGRATE_DRAW A_BEAMRIFLE_LANCERSHOT A_BEAMRIFLE_LANCERSHOT_DRAW A_BEAMRIFLE_OVERCHARGE A_BEAMRIFLE_OVERCHARGE_BLAST A_BEAMRIFLE_OVERCHARGE_DRAW A_BEAMRIFLE_PENETRATINGRAY A_BEAMRIFLE_PENETRATINGRAY_SNIPERWINDUP A_BEAMRIFLE_READY A_BLINDING A_BLINDINGPOST A_BLOCK_R A_BLOW A_BODYBLOW A_BOOSTAURA A_BOOSTAURA_LONG A_BOOSTAURA_PRE_NOROOT A_BOOSTAURA_QUICK A_BOOSTAURA_QUICK_PRE_NOROOT A_BOOSTDOWN_PRE_ROOTED A_BOOSTUP A_BOOSTUPPOST A_BOOSTUP_ATTACK A_BOOSTUP_ROOTED A_BOOST_D A_BOWSNIPER_SHOOT A_BOW_ARC A_BOW_ARC_DRAW A_BOW_CONE A_BOW_CONE_DRAW A_BOW_HEAVY A_BOW_HEAVY_DRAW A_BOW_HEAVY_POST A_BOW_MID A_BOW_MID_DRAW A_BOW_QUICK A_BOW_QUICK_DRAW A_BOW_READY A_BOW_REVERANT_CYCLE A_BOW_SNIPERWINDUP_DRAW A_BOW_SNIPERWINDUP_PRE A_BRAWLCYCLE_15 A_BRAWLLEFT A_BRAWLRIGHT A_BUCKSHOT A_BUCKSHOT_DRAW A_BUCKSHOT_POST A_BURNSUMMON A_BURNSUMMON_PRE A_BURST A_BURST_DRAW A_CLAWL A_CLAWR A_CLAWSREADY A_CLAWSREADY_15 A_CLAWSTAB A_CLAWSTAB_DRAW A_CLAWS_BBPUNCH A_CLAWS_BBPUNCH_DRAW A_CLAWS_BOOSTUP A_CLAWS_BOOSTUP_DRAW A_CLAWS_BRAWLLEFT A_CLAWS_BRAWLRIGHT A_CLAWS_DRAW A_CLAWS_DRAW_CYCLE A_CLAWS_FRISBEE A_CLAWS_FRISBEE_DRAW A_CLAWS_GUTPUNCH A_CLAWS_GUTPUNCH_DRAW A_CLAWS_HIGH A_CLAWS_HIGH_DRAW A_CLAWS_HIGH_POST A_CLAWS_JUMPAREA A_CLAWS_JUMPAREA_DRAW A_CLAWS_LOW A_CLAWS_LOW_DRAW A_CLAWS_LOW_PRE A_CLAWS_ONETWO2PUNCH A_CLAWS_ONETWO2PUNCH_DRAW A_CLAWS_POISON A_CLAWS_POISONSTABLEFT A_CLAWS_POISONSTABRIGHT A_CLAWS_POISONSTABRIGHT_DRAW A_CLAWS_POISON_DRAW A_CLAWS_POSTBLEND A_CLAWS_SPEED A_CLAWS_SPEED_DRAW A_CLAWS_SPIN A_CLAWS_SPIN_DRAW A_CLAWS_SPIN_PRE A_CLAWS_TAUNT A_CLAWS_THROWKNIFE A_CLAWS_THROWKNIFE_DRAW A_COMBATBLOCK_L A_COMBATBLOCK_R A_COMMAND_SUMMON A_CRABPACK_FIRERIGHT A_CRABPACK_GRENADE A_CRABPACK_RANGEBURST A_CRABPACK_SPRAYRIGHT A_CRUSHING_BLOW_FAST A_CRUSHING_BLOW_FAST_DRAW A_CRUSHING_BLOW_FAST_POST A_CRUSHING_BLOW_SLOW A_CRUSHING_BLOW_SLOW_PRE A_CRUSHING_UPPERCUT A_CRYSTALTHROW A_C_HITQUICK A_C_HITQUICK_L A_DANCE1 A_DANCE2 A_DANCE3 A_DANCE4 A_DANCE5_CYCLE A_DANCE6 A_DANCE6_CYCLE A_DANGERSENSE A_DEFENSIVE_SWEEP_SLOW_PRE A_DEHYDRATE A_DESTINY_BULLRUSH_PRE A_DOORKICK A_DRAIN_REACT A_DRAW_2HLARGE A_DRAW_BOW A_DRAW_DUALPISTOLS A_DRAW_KATANA A_DRAW_MAGICSTAFF A_DRAW_PISTOL A_DRAW_PISTOLS A_DUALPISTOLS_AMMOSWAP A_DUALPISTOLS_BULLETRAIN A_DUALPISTOLS_BULLETRAIN_DRAW A_DUALPISTOLS_DUALWIELD A_DUALPISTOLS_DUALWIELD_DRAW A_DUALPISTOLS_EMPTYCLIPS A_DUALPISTOLS_EMPTYCLIPS_DRAW A_DUALPISTOLS_EXECUTIONER A_DUALPISTOLS_EXECUTIONER_DRAW A_DUALPISTOLS_HAILBULLETS_DRAW A_DUALPISTOLS_HAILBULLETS_PRE A_DUALPISTOLS_PIERCINGROUNDS A_DUALPISTOLS_PIERCINGROUNDS_DRAW A_DUALPISTOLS_PISTOLSA A_DUALPISTOLS_PISTOLSA_DRAW A_DUALPISTOLS_PISTOLSB A_DUALPISTOLS_PISTOLSC A_DUALPISTOLS_PISTOLSD A_DUALPISTOLS_SUPPRESSIVEFIRE A_DUALPISTOLS_SUPPRESSIVEFIRE_B A_DUALPISTOLS_SUPPRESSIVEFIRE_DRAW A_DUALWIELD_AOEBRIDGE A_DUALWIELD_AOEBRIDGE_POST A_DUALWIELD_BLOCK_L A_DUALWIELD_BLOCK_R A_DUALWIELD_DRAW A_DUALWIELD_FOLLOWUP A_DUALWIELD_HIGHLOW A_DUALWIELD_HIGHLOW_DRAW A_DUALWIELD_HITQUICK A_DUALWIELD_LIGHTOPENINGA A_DUALWIELD_LIGHTOPENINGA_DRAW A_DUALWIELD_LIGHTOPENINGB A_DUALWIELD_MODERATEBRIDGE A_DUALWIELD_MODERATEBRIDGE_DRAW A_DUALWIELD_MODERATEOPENING A_DUALWIELD_SPECIAL1 A_DUALWIELD_SPECIAL1_DRAW A_DUALWIELD_SPECIAL2 A_DUFFELBAG_TOSS A_D_ARMSUP A_D_BASE A_D_BLOCK A_D_BOUNCE A_D_MONKEY A_D_SHOTGUN_CYCLE A_D_THROWBRAWL A_D_WASHER A_EMOTE_AIR_GUITAR_CYCLE A_EMOTE_AIR_GUITAR_PRE A_EMOTE_ATTACK A_EMOTE_BACKFLIP_PRE A_EMOTE_CELLPHONE_PRE A_EMOTE_COSTUMECHANGE_DRINKFORMULA_PRE A_EMOTE_COSTUMECHANGE_INJECTSERUM_PRE A_EMOTE_COSTUMECHANGE_MURDEROFCROWS A_EMOTE_COSTUMECHANGE_OIL_STRIKE_PRE A_EMOTE_COSTUMECHANGE_POD_PERSON_PRE A_EMOTE_COSTUMECHANGE_PRESSURE_RELEASE_PRE A_EMOTE_COSTUMECHANGE_RAPIDBOIL_PRE A_EMOTE_COSTUMECHANGE_SPIN_PRE A_EMOTE_DANCE_BILLYJEANS_PRE A_EMOTE_DIMENSION_SHIFT_PRE A_EMOTE_DISCO_DANCE_PRE A_EMOTE_DRINK A_EMOTE_DRUM A_EMOTE_FACEPALM A_EMOTE_FRUSTRATED A_EMOTE_FRUSTRATED_CYCLE A_EMOTE_HI A_EMOTE_HOLD_TORCH A_EMOTE_HOLD_TORCH_CYCLE A_EMOTE_JUMPINGJACKS A_EMOTE_KARATE_DANCE_PRE A_EMOTE_KISSMYBUTT A_EMOTE_KUNGFUTRAIN A_EMOTE_POINT A_EMOTE_SITTING_POSE10_INTRO A_EMOTE_STANCE_HEROIC02 A_EMOTE_STANCE_OMEGA A_EMOTE_STANCE_OMEGA_CYCLE A_EMOTE_STANCE_VILLAINOUS02 A_EMOTE_STANCE_VILLAINOUS02_CYCLE A_EMOTE_TRIBAL_DANCE A_EMOTE_ULTIMATE_POWER A_EMOTE_WALL_LEAN_3 A_EMOTE_WHISTLE A_ENERGY_TORRENT A_EYE_OF_STORM A_E_TORRENT_POST A_FEARSTUN A_FLAMETHROWER_MID A_FLING A_FLIPBOOST A_FLURRY A_FOCUSED_BURST A_FOLLOW_THROUGH_FAST A_FOLLOW_THROUGH_FAST_DRAW A_FOLLOW_THROUGH_FAST_POST A_FULLAUTOQUICK A_FULLAUTOQUICK_DRAW A_GEYSER A_GLORY A_GRENADELOB A_GROUNDSUMMON_PRE_NOROOT A_GUARD_SPIN A_GUTPUNCH A_GUTPUNCH_POST A_HAMMERSMASH_PRE A_HAMMER_UPCUT_PRE A_HAUNT_PRE A_HEAVYBLOW A_HEAVYBLOW_B A_HEAVYBLOW_B_POST A_HEAVYBURST A_HITQUICK A_HYDRO_BLAST A_HYPNOTIZE A_INITIAL_STRIKE A_INITIAL_STRIKE_B A_INITIAL_STRIKE_C A_INNOCUOUS_STRIKE A_INNOCUOUS_STRIKE_DRAW A_INVENTION_PRE A_JACOBSLADDER A_JACOBSLADDER_2 A_JUMPNSMASH A_KATANA_BOOSTUP A_KATANA_HACK A_KATANA_HACK_DRAW A_KATANA_HEADSPLITTER A_KATANA_HEADSPLITTER_DRAW A_KATANA_HEADSPLITTER_POST A_KATANA_PARRY A_KATANA_PARRY_DRAW A_KATANA_READY A_KATANA_REVSWEEP A_KATANA_REVSWEEP_DRAW A_KATANA_REVSWEEP_POST A_KATANA_SLASH A_KATANA_SLASH_DRAW A_KATANA_SLASH_POST A_KATANA_SLICE A_KATANA_SLICE_DRAW A_KATANA_SPINJUMP A_KATANA_SPINJUMP_DRAW A_KHF A_KINETIC_ASSASSINS_STRIKE A_LAZYCLAWSREADY A_LEADERSHIP_PRE A_LEFTWRISTSHOOT A_LEVITATE A_LEVITATEPOST A_LEVITATE_NOROOT A_LEV_RAM A_LIGHTNING_TELEPORT A_LIGHTNING_TELEPORT_2 A_LOTUS_PRE A_MACESHOOT A_MACESHOOT_DRAW A_MACESHOOT_POSTCYCLE A_MACE_CLOBBER A_MACE_CLOBBER_DRAW A_MACE_CLOBBER_POST A_MACE_SUMMON_DRAW A_MACE_UPCUT A_MAGICSTAFF_CAST A_MAGICSTAFF_CAST_DRAW A_MAGICTHROW A_MAGICTHROWPOST A_MAGIC_WINDUP_POST A_MAGIC_WINDUP_PRE A_MA_HOBBLEKICK A_MA_IRONKICK A_MA_KICK A_MA_PALMSTUN A_MA_ROUNDHOUSE A_MA_STUNKICK A_MA_TIER7_ALT1_RIGHT A_MEDOTHER_POST A_MEDOTHER_PRE A_MEDSELF2 A_MEGA A_MERCURIAL_BLOW_A A_MERCURIAL_BLOW_B A_MERCURIAL_BLOW_C A_MERCURIAL_BLOW_D A_MINDPROBE_QUICK A_MOUTH A_MOUTH_POST A_MOUTH_SLOW A_NINJA_UPGRADE_RIN A_NINJA_UPGRADE_ZEN A_PARRY A_PARRY_DRAW A_PARRY_POST A_PISTOLS_6SHOT A_PISTOLS_6SHOT_DRAW A_PISTOLS_BIGSHOT A_PISTOLS_BIGSHOT_DRAW A_PISTOLS_READY A_PISTOLS_SINGLE_DRAW A_PISTOLS_SINGLE_LEFT A_PISTOLS_SINGLE_RIGHT A_PISTOL_HIPSHOOT_DRAW A_PLACATE A_PLACE_TRAP A_PLANTDEVICE_POST A_PLANTDEVICE_PRE A_POINT_BUFF A_POWER_SIPHON_NOTROOTED A_PRACTICEDBRAWLER_NOROOT A_PRACTICEDBRAWLER_PRE_NOROOT A_PRECISE_STRIKE A_PREDICT_TELEPORT A_PREPOISON A_PRESTIGE_SELFDESTRUCT_WINDUP A_PRESTIGE_TAROTCARD_PRE A_PRE_MEDSELF A_PRE_PSIWINDUP A_PRE_TECHWINDUP A_PRE_WINDUP A_PSIBLAST A_PSIBLAST_QUICK_PRE A_PSIONICS_NOROOT A_PSIQUICK A_PSIWINDUP_POST A_QUICKBLINDING A_QUICK_STRIKE_A A_QUICK_STRIKE_B A_QUICK_WRISTBAND_ACTIVATE A_RADIUSATTACK_NOROOT A_RADIUSATTACK_PRE_NOROOT A_RADIUSEFFECT A_RADIUSEFFECT_NOROOT A_RADIUSEFFECT_PRE_NOROOT A_RAPID A_RAPIDPOST A_RECLUSE_KNOCKUP A_REPULSING_TORRENT A_REPULSIONBOMB_PRE A_REVEALMAP_PRE A_REVIVE A_REVIVE_WINDUP A_ROUNDHOUSE_CYCLE A_SCHEME A_SCREAM A_SERPENT_REACH A_SERPENT_REACH_DRAW A_SERUM_QUICK A_SHATTER_ARMOR_FAST A_SHATTER_ARMOR_FAST_DRAW A_SHATTER_ARMOR_SLOW A_SHATTER_ARMOR_SLOW_DRAW A_SHATTER_ARMOR_SLOW_PRE A_SHIELD_1HSMASH_LEFT_PRE A_SHIELD_1HSMASH_RIGHT_PRE A_SHIELD_2HANDCAST A_SHIELD_BEATCHEST A_SHIELD_BLINDING A_SHIELD_BLOCK_R A_SHIELD_BOOSTAURA A_SHIELD_BOOSTAURA_PRE A_SHIELD_BOOSTDOWN A_SHIELD_BOOSTUP A_SHIELD_BULLRUSH_PRE A_SHIELD_CAST A_SHIELD_CHOP A_SHIELD_CLOBBER A_SHIELD_CLOBBER_DRAW A_SHIELD_GROUNDSUMMON_NOROOT A_SHIELD_GUTPUNCH A_SHIELD_JACOBSLADDER A_SHIELD_JUMPSMASH A_SHIELD_LEADERSHIP A_SHIELD_LEVITATE A_SHIELD_MAGIC_THROW A_SHIELD_RSWEEP A_SHIELD_SMASHCAST A_SHIELD_STOMP A_SHIELD_SWOOP A_SHIELD_SWOOP_DRAW A_SHIELD_THROWBRAWL A_SHIELD_TWIRL A_SHIELD_TWIRL_DRAW A_SHIELD_UPPERCUT A_SHIELD_WEAPONDRAW_BACK A_SHIELD_WEAVE_PRE A_SHIELD_WINDUPUPPERCUT A_SHIN_BREAKER A_SHOTGUNREADY A_SINGCAST A_SKY_SPLITTER A_SKY_SPLITTER_DRAW A_SLUG A_SLUG_DRAW A_SMASHCAST A_SMASHCASTPOST A_SMASHINGBLOW A_SMOKEFLASH A_SNIPERBLAST A_SNIPER_SHOOT A_SNIPER_WINDUP A_SNIPER_WINDUP_DRAW A_SONICGUN_STUN A_SPINNING_STRIKE A_SPIT A_SPITPOST A_SS_TIER1_ALT1 A_SS_TIER2_ALT1_LEFT A_SS_TIER2_ALT1_RIGHT A_SS_TIER3_ALT1_RIGHT A_SS_TIER6_ALT1 A_STAFFMASTERY_BODY A_STAFFMASTERY_SOUL A_STAFF_DRAW A_STEAL A_STEAM_SPRAY A_STOMP A_STOMP2 A_STOP A_STOP_CYCLE A_STOP_POST A_SWEEPING_STRIKE_FAST_DRAW A_SWEEPING_STRIKE_SLOW_PRE A_SWEEP_CROSS A_SWEEP_LOW A_SWORDTAUNT A_SWORD_MIDSLASH A_SWORD_MIDSLASH_DRAW A_TAUNTANOROOT_PRE A_TAUNTA_PRE A_TAUNTB_CYCLE A_TAUNTB_PRE A_TEABAG_PRE A_TECHWINDUP A_TECHWINDUP_POST A_TERRIFY A_THROWBRAWL A_THROWKNIFE_PRE A_THROWPROJECTILE_POST A_THROWPROJECTILE_PRE A_TIME_CRAWL_PRE A_TOTAL_FOCUS A_TWIRL A_TWIRL_DRAW A_UNDERHAND A_WALL A_WARWOLF A_WATERBACKPACK A_WATERBACKPACK2 A_WATERJET A_WATERJET_LONG A_WATER_BURST A_WEAPONBLOCK_L A_WEAPONBLOCK_R A_WEAPON_DRAW A_WEAVE_PRE A_WEP_FRISBEECAST A_WEP_MAGICCAST_DRAW A_WEP_TELEKINESIS A_WEP_TELEKINESIS_DRAW A_WHIRLING_SLICE_FAST A_WHIRLING_SLICE_FAST_DRAW A_WHIRLING_SLICE_FAST_POST A_WIDOWS_ATTACK A_WINDBLAST A_WINDBLASTPOST A_WINDUPCUT A_WINDUPCUT_POST A_WINDUP_POST A_WISP_AOE A_WRISTBANDACTIVATE_QUICK_NONROOTED A_WRISTBAND_ACTIVATE A_W_BOOSTUP A_W_BOOSTUPPOST A_W_HITQUICK A_W_THROWBRAWL A_ZEUS_LIGHTNING BACKFLYCYCLE BACKFLYPOST BACKFLYPRE BACKRUNPRE BACKTONEUTRALREADY BALLCAST BARF_STUN BASIC_RUNOUT BASIC_SPAWN BATCHEER_B BATCHEER_B2 BATLOOKOUT_A BATLOOKOUT_B BATLOOKOUT_B2 BATOBSERVE BATON_ATTACK BATON_ATTACK_DRAW BATT_RIFLE_A1 BATT_RIFLE_HIGH_1 BATT_RIFLE_LOW_1 BATT_RIFLE_LOW_2 BAT_ATTACK1 BAT_ATTACK1_POST BAT_ATTACK1_POSTCYCLE BAT_ATTACK2 BAT_ATTACK3 BAT_ATTACK_DRAW BAT_MENACE_A BAT_MENACE_B BAT_PUMMEL BAT_PUMMEL_DRAW BAYONETLUNGE BAYONETLUNGE_DRAW BAYONETLUNGE_POST BBPUNCH BEAMRIFLE_CHARGEDSHOT BEAMRIFLE_CHARGEDSHOT_DRAW BEAMRIFLE_CUTTINGBEAM BEAMRIFLE_CUTTINGBEAM_DRAW BEAMRIFLE_DISINTEGRATE BEAMRIFLE_DISINTEGRATE_DRAW BEAMRIFLE_LANCERSHOT BEAMRIFLE_LANCERSHOT_DRAW BEAMRIFLE_OVERCHARGE BEAMRIFLE_OVERCHARGE_DRAW BEAMRIFLE_READY BEAMRIFLE_RUNCYCLE BEAMRIFLE_RUNLEFTPRE BEAMRIFLE_RUNPOST BEAMRIFLE_RUNPRE BEAMRIFLE_SINGLESHOT BEAMRIFLE_SINGLESHOT_DRAW BEAMUP_POST BEAMUP_PRE BEAST_BACK BEAST_BACK_POST BEAST_DUALPISTOLS_PRE BEAST_FORWARD BEAST_FORWARDPOST BEAST_FORWARD_CYCLE BEAST_GUN_FORWARDPOST BEAST_GUN_READY_PRE BEAST_LEFT BEAST_LEFT_POST BEAST_READY_PRE BEAST_READY_SLOW BEAST_RIGHT BEAST_RIGHTWEPCOMBAT_APEX2 BEAST_RIGHTWEPCOMBAT_BACK BEAST_RIGHTWEPCOMBAT_BACK_POST BEAST_RIGHTWEPCOMBAT_FORWARD BEAST_RIGHTWEPCOMBAT_FORWARD_POST BEAST_RIGHTWEPCOMBAT_HOP_APEX BEAST_RIGHTWEPCOMBAT_HOP_CYCLE BEAST_RIGHTWEPCOMBAT_HOP_FALL_CYCLE BEAST_RIGHTWEPCOMBAT_HOP_PRE BEAST_RIGHTWEPCOMBAT_JUMPTOHOP BEAST_RIGHTWEPCOMBAT_JUMP_CYCLE BEAST_RIGHTWEPCOMBAT_JUMP_POST BEAST_RIGHTWEPCOMBAT_JUMP_PRE BEAST_RIGHTWEPCOMBAT_LEFT_POST BEAST_RIGHTWEPCOMBAT_PRE BEAST_RIGHT_POST BEAST_RUN_HOP BEAST_RUN_HOPAPEX BEAST_RUN_HOPFALL BEAST_RUN_HOPFALL_CYCLE BEAST_RUN_HOPPRE BEAST_RUN_HOP_CYCLE BEAST_RUN_JUMPAPEX BEAST_RUN_JUMPFALL2 BEAST_RUN_JUMPPOST BEAST_RUN_JUMPPRE BEAST_RUN_JUMPTOHOP BFLY_PREFALL BINOCULAR_IDLE BITE BLASTER_BURST BLASTER_HEAVY BLINDING BLOCK BLOCK_CYCLE BLOCK_L BLOCK_R BLOW BLOWPOST BLUE_SPELLCAST_BLINDING BLUE_SPELLCAST_CYCLE BLUE_SPELLCAST_CYCLE2 BLUE_SPELLCAST_LEVITATE BOBCAT_ONCOUCH BODYBAG_READY BODYBAG_WALK_CYCLE BODYBAG_WALK_POST BODYBAG_WALK_PRE BODYBLOW BODY_COLLAPSE_CYCLE BODY_COLLAPSE_IN BODY_COLLAPSE_SHORT BOOKIE_BASE BOOKIE_LEFT BOOKIE_RIGHT BOOKWALK_A BOOMBOX_1 BOOMBOX_22 BOOSTAURA BOOSTAURA_FASTCAST_PRE_NOROOT BOOSTAURA_LONG BOOSTAURA_LONG2 BOOSTAURA_PRE_NOROOT BOOSTAURA_QUICK BOOSTAURA_QUICK_PRE_NOROOT BOOSTDNREADY BOOSTDOWN_PRE_ROOTED BOOSTUP BOOSTUPPOST BOOSTUPREADY BOOSTUP_ATTACK BOOSTUP_ROOTED BOOST_D BOOST_DPOST BOW BOWING_A BOWING_B BOWING_C BOWING_C2 BOWSNIPER_SHOOT BOW_ARC BOW_ARC_DRAW BOW_CONE BOW_CONE_DRAW BOW_HEAVY BOW_HEAVY_DRAW BOW_LOOKOUT_A BOW_MID BOW_MID_DRAW BOW_QUICK BOW_QUICK_DRAW BOW_READY BOW_SNIPERWINDUP_PRE BOXREADY BRAWL2 BRAWL2_POST BRAWLCYCLE BRAWLCYCLE_15 BRAWLCYCLE_B BRAWLPOST_L BRAWLPOST_R BRAWL_L BRAWL_POST BRAWL_R BROADSWORD_PLACATE BS_ARMBLAST BS_TAILARC BS_TAILBLAST BUCKSHOT BUCKSHOT_DRAW BUCKSHOT_POST BULLRUSH_PRE BUM_CUP_BEG_L BUM_CUP_BEG_R BUM_CUP_JINGLE BUM_SLEEP1 BUM_SLEEP2 BUM_SLEEP3 BUM_SLEEP4 BUM_SLEEP5 BURNOUT_BOOSTUP_NOROOT BURNSUMMON BURNSUMMON_PRE BURST BURSTPOST BURST_DRAW BURST_POST CAGE CAGEPOST CALL_HAWK_PRE CAPTURED_APPARITIONS_CYCLE CAPTURED_AWAKENED_CYCLE CAPTURED_PENELOPE_CYCLE CAPTURED_PENELOPE_FALL CARNIVALOFLIGHT_TELEPORTOUT CAST CASTPOST CEMENTWALKCYCLE CEMENTWALKPOST CEMENTWALKPRE CHAIR_VAR1A CHAIR_VAR1B CHAIR_VAR1C CHAIR_VAR3A CHAIR_VAR3B CHAIR_VAR3C CHANT_A CHANT_A2 CHANT_B CHANT_B2 CHANT_B3 CHANT_C CHANT_C2 CHANT_C3 CHEERCHANT_C CHEER_A CHEER_B CHEER_C CHESTCOMBATTOREADY CHILLING_HOWL CHOKESTUN CHOKE_REACT CHRONO_SHIFT_PRE CLAPPING CLAWCYCLE_15 CLAWRAKE CLAWREADY CLAWSBACKSTAB CLAWSBACKSTAB_POSTCYCLE CLAWSWIPE_LEFT CLAWSWIPE_LEFT_POST CLAWSWIPE_RIGHT CLAWSWIPE_RIGHT_DRAW CLAWS_BACKSTABWINDUP CLAWS_BACKSTABWINDUP_DRAW CLAWS_BBPUNCH CLAWS_BBPUNCH_DRAW CLAWS_BLOCK_L CLAWS_BLOCK_R CLAWS_BOOSTUP CLAWS_BOOSTUP_DRAW CLAWS_BOOSTUP_POSTCYCLE CLAWS_BRAWLLEFT CLAWS_BRAWLRIGHT CLAWS_FRISBEE CLAWS_FRISBEE_DRAW CLAWS_FRISBEE_POST CLAWS_GUTPUNCH CLAWS_GUTPUNCH_DRAW CLAWS_HIGH CLAWS_HIGH_DRAW CLAWS_HITQUICK CLAWS_JUMPAREA CLAWS_JUMPAREA_DRAW CLAWS_JUMPAREA_POST CLAWS_LOW_DRAW CLAWS_LOW_PRE CLAWS_MOUTH_SLOWCAST CLAWS_ONETWOPUNCH CLAWS_ONETWOPUNCH_DRAW CLAWS_PLACATE CLAWS_PLACATE_DRAW CLAWS_POISON CLAWS_POISONSTAB CLAWS_POISONSTAB_DRAW CLAWS_POISONSTAB_POST CLAWS_POISON_DRAW CLAWS_POSTBLEND CLAWS_PSIBLAST_QUICK CLAWS_PSIBLAST_QUICK_DRAW CLAWS_RAPIDBLAST CLAWS_SPEED CLAWS_SPEED_DRAW CLAWS_SPEED_POST CLAWS_SPIN CLAWS_SPIN_DRAW CLAWS_SPIN_LAND CLAWS_SPIN_POST CLAWS_TAUNT CLAWS_TAUNT_DRAW CLAWS_THROWKNIFE CLAWS_THROWKNIFE_DRAW CLAWS_WRISTSHOOT CLAW_HOP CLAW_HOP2 CLAW_HOPAPEX CLAW_HOPFALL CLAW_HOPFALL_2 CLAW_HOPPRE CLAW_JUMPAPEX CLAW_JUMPFALL2 CLAW_JUMPPOST CLAW_JUMPPRE CLAW_JUMPTOHOP CLAW_JUMPUP CLAW_RAKE CLAW_RAKE_POST CLAW_RUNBACKCYCLE CLAW_RUNBACKPRE CLAW_RUNCYCLE CLAW_RUNLEFTCYCLE CLAW_RUNLEFTPRE CLAW_RUNPOST CLAW_RUNPRE CLAW_RUNRIGHTCYCLE CLAW_RUNRIGHTPRE CLAW_SWIPE CLAW_SWIPE_POST CLOCKWORKSIPHON CLOCKWORKSIPHON_LOW CLOCKWORK_CHESTCANNON CLOCKWORK_CHESTCANNON_ENTERCOMBATSTANCE CLOCKWORK_CHESTSPRAY CLOCKWORK_DIAGNOSTIC CLOCKWORK_NPC_MALFUNCTION_POST CLOCKWORK_NPC_MALFUNCTION_POSTFOUR CLOCKWORK_NPC_MALFUNCTION_POSTTHREE CLOCKWORK_NPC_MALFUNCTION_POSTTWO CLOCKWORK_NPC_MALFUNCTION_PRE CLOCKWORK_NPC_PATROL_MALFUNCTION_CYCLE CLOCKWORK_PLASMABLAST CLOCKWORK_PLASMABLAST_ENTERCOMBATSTANCE CLOCKWORK_PLASMARAY CLOCKWORK_PLASMARAY_ENTERCOMBATSTANCE CLOCKWORK_PLASMASPRAY CLOCKWORK_PLASMASPRAY_ENTERCOMBATSTANCE CLOCKWORK_SHOULDERBARRAGE CLOCKWORK_SHOULDERBARRAGE_ENTERCOMBATSTANCE CLOCKWORK_SHOULDERBLAST CLOCKWORK_SHOULDERBLAST_ENTERCOMBATSTANCE CLOCKWORK_SHOULDERBURST CLOCKWORK_SHOULDERBURST_ENTERCOMBATSTANCE CLOCKWORK_SHOULDERSPRAY CLOCKWORK_SHOULDERSPRAY_ENTERCOMBATSTANCE CLOCKWORK_STREETCLEAN CLOCKWORK_STREETCLEAN_PRE CLOCKWORK_STREETCLEAN_WALK CLOCKWORK_STREETCLEAN_WALK_POST CLOCKWORK_STREETCLEAN_WALK_PRE CLOCKWORK_WASHWALL_PRE CLOCKWORK_WASHWALL_RIGHT CLOCKWORK_WELDING_LOW_PRE CLOCKWORK_WELDING_PRE COMBAT2FLYREADY COMBATBLEND COMBATBLOCK_L COMBATBLOCK_R COMBATREADY COMBATREADY_15 COMBAT_HALF COMMAND_SUMMON_PRE CONTEMPLATE_CYCLE_ONE CONTEMPLATE_CYCLE_TWO COSTUME_KATANA_READY COSTUME_SWORD_ZOOMED CRABPACK_FIRERIGHT CRABPACK_GRENADE CRABPACK_MELEEBURST CRABPACK_MELEE_LEFT CRABPACK_MELEE_RIGHT CRABPACK_RANGEBURST CRABPACK_SPRAYRIGHT CRATEREADY CRATEWALK_CYCLE CRATEWALK_CYCLE_POST CRATEWALK_PRE CRAZYMENACE_A CRAZYMENACE_A2 CRAZYMENACE_A3 CRAZYMENACE_A4 CRAZYMENACE_AA CROSSBOW_POINT CROSS_ARMS CROSS_ARMS_LOOK CRUSHING_BLOW_FAST_DRAW CRUSHING_BLOW_SLOW_PRE CRUSHING_UPPERCUT C_BACKFLYCYCLE C_BACKFLYPOST C_BACKFLYPRE C_DODGE_L C_DODGE_R C_FALL_FREADY C_FFLY_PREFALL C_FFLY_PREFALL_2 C_FLIGHT2HOVER_TRANS C_FLYCYCLE C_FLYCYCLE_HALF C_FLYINGCYCLE C_FLYPOST C_FLYPRE C_FLYREADY C_FLYUPCYCLE C_FLYUPPOST C_FLYUPPRE C_HITQUICK C_HITQUICK_B C_HITQUICK_MID C_HOP C_HOP2 C_HOPAPEX C_HOPFALL C_HOPFALL_2 C_HOPPRE C_HOVERFORWARD_CYCLE C_HOVERFORWARD_POST C_HOVERFORWARD_PRE C_JUMPAPEX C_JUMPFALL2 C_JUMPPOST C_JUMPPRE C_JUMPUP C_LEFTFLYCYCLE C_LEFTFLYPOST C_LEFTFLYPRE C_PREFALL C_PREFLYREADY C_RIGHTFLYCYCLE C_RIGHTFLYPOST C_RIGHTFLYPRE C_RUNBACKCYCLE C_RUNBACKPRE C_RUNCYCLE C_RUNFALL C_RUNFALL_2 C_RUNLEFTCYCLE C_RUNLEFTPRE C_RUNPOST C_RUNPRE C_RUNRIGHTCYCLE C_RUNRIGHTPRE DANCE1 DANCE2 DANCE3 DANCE4 DANCE5 DANCE6 DANCEROBOT_CYCLE DANCEROBOT_PRE DARKBLAST_GLOOM DEACTIVATE_KHELDIAN DEAD_GUARD_1 DEAD_GUARD_2 DEAD_GUARD_3 DEAD_GUARD_4 DEAD_GUARD_5 DEAL_A DEFAULT_DEATH DEFAULT_POSTDEATH DEFAULT_POSTDEATH_2 DEFENSIVE_SWEEP_FAST_DRAW DEFENSIVE_SWEEP_SLOW_DRAW DEFENSIVE_SWEEP_SLOW_PRE DEHYDRATE DEMONSUMMONER_HIT_BOOSTUP DESTINY_BULLRUSH_PRE DIG_HOLE DISMISS DIZZY_BACKWARDS DIZZY_FORWARD DIZZY_LEFT DIZZY_RIGHT DOJOKNEEL DOJOKNEEL_GETUP DOJOKNEEL_LOW DOJOMEDITATE DOORKICK DOORKICK_POST DRAIN_REACT DRAW_2HLARGE DRAW_BOW DRAW_CARNIVAL_STAFF DRAW_CLAWS DRAW_DUALPISTOLS DRAW_KATANA DRAW_MAGICSTAFF DRAW_NINJATO DRAW_PISTOL DRAW_PISTOLS DRAW_SABER DRAW_WEAPONBACK DRILL_YELL DRINKER1_IDLE DRINKER1_SIP DRINKER1_SIPBIG DRUM_HIGH DRUM_LOW DUALMGUNS_BURST DUALMGUNS_BURST_DRAW DUALMGUNS_BURST_POST DUALMGUNS_CONE DUALMGUNS_CONE_DRAW DUALMGUNS_DUALCONE DUALMGUNS_DUALCONE_DRAW DUALMGUNS_HEAVYBURST DUALMGUNS_HEAVYBURST_DRAW DUALMGUNS_HEAVYBURST_POST DUALMGUNS_SHOOTCLIP DUALMGUNS_SHOOTCLIP_DRAW DUALMGUNS_SHOOTCLIP_POST DUALPISTOLS_AMMOSWAP DUALPISTOLS_BULLETRAIN DUALPISTOLS_BULLETRAIN_DRAW DUALPISTOLS_DUALWIELD DUALPISTOLS_DUALWIELD_DRAW DUALPISTOLS_EMPTYCLIPS DUALPISTOLS_EMPTYCLIPS_DRAW DUALPISTOLS_EXECUTIONER DUALPISTOLS_EXECUTIONER_DRAW DUALPISTOLS_HAILBULLETS_DRAW DUALPISTOLS_HAILBULLETS_PRE DUALPISTOLS_PIERCINGROUNDS DUALPISTOLS_PIERCINGROUNDS_DRAW DUALPISTOLS_PISTOLSA DUALPISTOLS_PISTOLSA_DRAW DUALPISTOLS_PISTOLSB DUALPISTOLS_PISTOLSC DUALPISTOLS_PISTOLSD DUALPISTOLS_SUPPRESSIVEFIRE DUALPISTOLS_SUPPRESSIVEFIRE_B DUALPISTOLS_SUPPRESSIVEFIRE_DRAW DUALWIELD_AOEBRIDGE DUALWIELD_AOEBRIDGE_DRAW DUALWIELD_BACKFLYCYCLE DUALWIELD_BACKFLYPOST DUALWIELD_BACKFLYPRE DUALWIELD_BLADES_THROWBRAWL DUALWIELD_BLOCK_L DUALWIELD_BLOCK_R DUALWIELD_BOOSTDOWN DUALWIELD_BOOSTUP DUALWIELD_BRAWL DUALWIELD_DRAW DUALWIELD_FALL_FREADY DUALWIELD_FLYCYCLE DUALWIELD_FLYINGCYCLE DUALWIELD_FLYING_POST DUALWIELD_FLYING_PRE DUALWIELD_FLYREADY DUALWIELD_FLYUPCYCLE DUALWIELD_FLYUPPOST DUALWIELD_FLYUPPRE DUALWIELD_FOLLOWUP DUALWIELD_FOLLOWUP_DRAW DUALWIELD_GETUP DUALWIELD_GUNS_RUNBACKCYCLE DUALWIELD_GUNS_RUNBACKPRE DUALWIELD_GUNS_RUNLEFTCYCLE DUALWIELD_GUNS_RUNLEFTPRE DUALWIELD_GUNS_RUNRIGHTCYCLE DUALWIELD_GUNS_RUNRIGHTPRE DUALWIELD_HIGHLOW DUALWIELD_HIGHLOW_DRAW DUALWIELD_HIGHLOW_POST DUALWIELD_HITQUICK DUALWIELD_HOP DUALWIELD_HOP2 DUALWIELD_HOPAPEX DUALWIELD_HOPFALL DUALWIELD_HOPFALL_2 DUALWIELD_HOPPRE DUALWIELD_HOVER_FORWARDCYCLE DUALWIELD_HOVER_FORWARD_POST DUALWIELD_HOVER_FORWARD_PRE DUALWIELD_JUMPAPEX DUALWIELD_JUMPFALL2 DUALWIELD_JUMPPOST DUALWIELD_JUMPPRE DUALWIELD_JUMPTOHOP DUALWIELD_JUMPUP2 DUALWIELD_KNEEL_PRE DUALWIELD_LEFTFLYCYCLE DUALWIELD_LEFTFLYPOST DUALWIELD_LEFTFLYPRE DUALWIELD_LIGHTOPENINGA DUALWIELD_LIGHTOPENINGA_DRAW DUALWIELD_LIGHTOPENINGA_POST DUALWIELD_LIGHTOPENINGB DUALWIELD_LIGHTOPENINGB_DRAW DUALWIELD_MODERATEBRIDGE DUALWIELD_MODERATEBRIDGE_DRAW DUALWIELD_MODERATEBRIDGE_POST DUALWIELD_MODERATEOPENING DUALWIELD_MODERATEOPENING_DRAW DUALWIELD_MODERATEOPENING_POST DUALWIELD_PISTOLS_PISTOLWHIP2L DUALWIELD_PISTOLS_PISTOLWHIPL_PRE DUALWIELD_PISTOLS_PISTOLWHIPR_PRE DUALWIELD_PREFALL DUALWIELD_PREFLYREADY DUALWIELD_READY DUALWIELD_RIGHTFLYCYCLE DUALWIELD_RIGHTFLYPOST DUALWIELD_RIGHTFLYPRE DUALWIELD_RUNBACKCYCLE DUALWIELD_RUNBACKPRE DUALWIELD_RUNCYCLE DUALWIELD_RUNFALL DUALWIELD_RUNFALL_2 DUALWIELD_RUNLEFTCYCLE DUALWIELD_RUNLEFTPRE DUALWIELD_RUNPOST DUALWIELD_RUNPRE DUALWIELD_RUNRIGHTCYCLE DUALWIELD_RUNRIGHTPRE DUALWIELD_SPECIAL1 DUALWIELD_SPECIAL1_DRAW DUALWIELD_SPECIAL2 DUALWIELD_TAUNT DUALWIELD_TAUNT_DRAW DUFFELBAG_TOSS D_ARMSUP D_ARMSUP_CYCLE D_BASE D_BASE_CYCLE D_BLOCK D_BLOCK_CYCLE D_BOUNCE D_MONKEY D_MONKEY_CYCLE D_SHOTGUN_CYCLE D_THROWBRAWL D_WASHER EAT_DONUT_BITE1 EAT_DONUT_LOOP1 EAT_DONUT_LOOP2 EAT_DONUT_WIPE EAT_FOOD_LOOP1 ELECTRODEATH ELECTROSTUN_HIT ELEVATOR_WAIT EMOTE_AIR_GUITAR_CYCLE EMOTE_AIR_GUITAR_PRE EMOTE_ALAKAZAM EMOTE_ALAKAZAM_REACT EMOTE_ASSUME_POSITION3 EMOTE_ATTACK EMOTE_BACKFLIP EMOTE_BASKETBALL_AROUND_WAIST_PRE EMOTE_BAT_SMASH EMOTE_BAT_SMASH_REACT EMOTE_BEATCHEST EMOTE_BOOK_RESEARCH EMOTE_BOOK_RESEARCH_LOW EMOTE_BOW_DOWN EMOTE_BRING_IT EMOTE_BURP EMOTE_CAMERA_PRE EMOTE_CATCH_BREATH EMOTE_CHALKBOARD EMOTE_CHICKEN EMOTE_CITIZENS_DROP_TO_KNEES_REACT_POSTCYCLE EMOTE_CITIZENS_STAND_TO_REACT EMOTE_CITIZENS_STAND_TO_REACT_POSTCYCLE EMOTE_CLIPBOARD EMOTE_CLIPBOARD_PRE EMOTE_COLLAPSE_PRE EMOTE_COMEHERE EMOTE_COSTUMECHANGE_DRINKFORMULA_PRE EMOTE_COSTUMECHANGE_INJECTSERUM_PRE EMOTE_COSTUMECHANGE_LIGHTNING EMOTE_COSTUMECHANGE_MURDEROFCROWS EMOTE_COSTUMECHANGE_NUKE_PRE EMOTE_COSTUMECHANGE_OIL_STRIKE_PRE EMOTE_COSTUMECHANGE_POD_PERSON_PRE EMOTE_COSTUMECHANGE_PRESSURE_RELEASE_PRE EMOTE_COSTUMECHANGE_RAPIDBOIL_PRE EMOTE_CRACKKNUCKLES EMOTE_CROUCH_PRE EMOTE_CURSEYOU EMOTE_DANCE_BILLYJEANS EMOTE_DANCE_BILLYJEANS_PRE EMOTE_DIGHOLE_PRE EMOTE_DIMENSION_SHIFT_PRE EMOTE_DISCO_DANCE_CYCLE EMOTE_DISCO_DANCE_PRE EMOTE_DONTATTACK EMOTE_DRAT EMOTE_DRINK EMOTE_DRUM EMOTE_DRUM_LOW EMOTE_DUSTOFF EMOTE_EAT_DONUT_PRE1 EMOTE_EAT_FOOD_PRE1 EMOTE_FACEPALM EMOTE_FANCY_BOW EMOTE_FEAR EMOTE_FEM_FLOAT_TO_DEATH EMOTE_FEM_FLOAT_TO_DEATH_POSTCYCLE EMOTE_FEM_HIT_TO_FLOAT EMOTE_FEM_STAND_TO_REACT_POSTCYCLE EMOTE_FIREWORK_BLOOM EMOTE_FIREWORK_ROCKET EMOTE_FIREWORK_SPARKLE EMOTE_FISHING_PRE EMOTE_FLASHLIGHT_UP_PRE EMOTE_FLIPPINGCOIN_PRE EMOTE_FLOAT_BOOKS EMOTE_FRUSTRATED EMOTE_GHOUL_TEMPER_TANTRUM_PRE EMOTE_GOAWAY EMOTE_GREEDY EMOTE_GRIEF EMOTE_GRIEF_CYCLE EMOTE_GROWL EMOTE_GROWL_2 EMOTE_GROWL_3 EMOTE_HANDSONHIPS EMOTE_HANDSUP EMOTE_HANDSUP_KNEEL EMOTE_HERO_LOYALTY EMOTE_HI EMOTE_HI2 EMOTE_HISS EMOTE_HOLD_TORCH EMOTE_HOLD_TORCH_CYCLE EMOTE_HOT_TEMPER_PRE EMOTE_HOWL EMOTE_IDLE1 EMOTE_IDLE2 EMOTE_JACKHAMMER EMOTE_JUDGE_1 EMOTE_JUDGE_10 EMOTE_JUGGLE_MAGIC EMOTE_KARATE_DANCE_CYCLE_POST EMOTE_KARATE_DANCE_CYCLE_TWO EMOTE_KARATE_DANCE_PRE EMOTE_KISSMYBUTT EMOTE_KUNGFUTRAIN EMOTE_KUNGFUTRAIN_CYCLE EMOTE_LAUGH EMOTE_LEDGE_SIT1 EMOTE_LEDGE_SIT2 EMOTE_LEDGE_SIT3 EMOTE_LEDGE_SIT4 EMOTE_MAD EMOTE_MALE_ABSORB_CYCLE EMOTE_MALE_ABSORB_TO_HOVER EMOTE_MALE_COMBATREADY_TO_ABSORB EMOTE_MALE_FLOAT_TO_DEATH EMOTE_MALE_FLOAT_TO_DEATH_POSTCYCLE EMOTE_MALE_HOLDING_FEM EMOTE_MALE_HOVER_TO_READY EMOTE_MALE_ONE_KNEE_TO_FLOAT_POSTPOST EMOTE_MALE_ONE_KNEE_TO_FLOAT_PRE EMOTE_MALE_REACT_TO_ONE_KNEE EMOTE_MALE_READY_TO_REACT EMOTE_MALE_STAND_TO_LEVITATE EMOTE_MIXFORMULA EMOTE_MONKEY_DANCE EMOTE_MUTANT_GROWL_PRE EMOTE_NOD EMOTE_PAMPHLET_CYCLE EMOTE_PAMPHLET_PRE EMOTE_PLOTTING EMOTE_POINT EMOTE_PRAETORIAN_ENRICHE_DRINK EMOTE_PRAISE_BOW EMOTE_PRATORIANSALUTE EMOTE_PRATORIANSALUTE_POSTCYCLE EMOTE_PROTEST EMOTE_PROTEST_CYCLE EMOTE_PUSHUP_INTRO EMOTE_RAISEHAND EMOTE_READBOOK01_INTRO EMOTE_ROGUE_LOYALTY EMOTE_SALUTE EMOTE_SHUCKS EMOTE_SITTING_POSE10_INTRO EMOTE_SITTING_POSE10_LOOP EMOTE_SITTING_POSE1_PRE EMOTE_SITTING_POSE4_INTRO EMOTE_SITTING_POSE5_INTRO EMOTE_SITTING_POSE6_INTRO EMOTE_SITTING_POSE7_INTRO EMOTE_SITTING_POSE8_INTRO EMOTE_SIT_LISTEN_01 EMOTE_SIT_LISTEN_01_BREAK_01 EMOTE_SIT_LISTEN_01_BREAK_02 EMOTE_SIT_LISTEN_02 EMOTE_SIT_LISTEN_02_BREAK_01 EMOTE_SIT_LISTEN_02_BREAK_02 EMOTE_SIT_LISTEN_LEFT_01 EMOTE_SIT_LISTEN_LEFT_TRANS_01 EMOTE_SIT_LISTEN_RIGHT_01 EMOTE_SIT_LISTEN_RIGHT_01_BREAK_02 EMOTE_SIT_LISTEN_TRANS_01 EMOTE_SIT_LISTEN_TRANS_02 EMOTE_SIT_TALK_01 EMOTE_SIT_TALK_01_BREAK_01 EMOTE_SIT_TALK_01_BREAK_02 EMOTE_SIT_TALK_01_INTRO EMOTE_SIT_TALK_02 EMOTE_SIT_TALK_02_BREAK_01 EMOTE_SIT_TALK_LEFT_01 EMOTE_SIT_TALK_LEFT_01_BREAK_02 EMOTE_SIT_TALK_LEFT_02 EMOTE_SIT_TALK_RIGHT_01 EMOTE_SIT_TALK_RIGHT_01_BREAK_02 EMOTE_SIT_TALK_RIGHT_02 EMOTE_SIT_TALK_TRANS_01 EMOTE_SIT_TALK_TRANS_02 EMOTE_SLAP EMOTE_SLAP_REACT EMOTE_SLEEP EMOTE_SLEEPLOOP EMOTE_SMACK EMOTE_SMACKTHREAT EMOTE_SMARTPHONE_PRE EMOTE_SNIFF EMOTE_SOCCER_FOOT_JUGGLE_PRE EMOTE_STANCE_HEROIC01 EMOTE_STANCE_HEROIC02 EMOTE_STANCE_VILLAINOUS01 EMOTE_STANCE_VILLAINOUS02 EMOTE_STANCE_VILLAINOUS02_CYCLE EMOTE_SWOON_PRE EMOTE_TALKTOHAND EMOTE_TALK_PRE EMOTE_THANKYOU_SM EMOTE_THEWAVE EMOTE_THROWCONFETTI EMOTE_THROWSNOWFLAKES EMOTE_THUMBSUP EMOTE_TRAIN_WHISTLE EMOTE_TRIBAL_DANCE EMOTE_ULTIMATE_POWER EMOTE_VANDALIZE EMOTE_VICTORY EMOTE_VIGILANTE_LOYALTY EMOTE_VILLAIN_LOYALTY EMOTE_WAITING_PRE EMOTE_WALL_LEAN_1 EMOTE_WALL_LEAN_3 EMOTE_WALL_LEAN_CYCLE_1 EMOTE_WALL_LEAN_CYCLE_3 EMOTE_WELCOME EMOTE_WHAT EMOTE_WHAT_CYCLE EMOTE_XARMS EMOTE_YATAYATA EMOTE_YOURWELCOME EMOTE_YOURWELCOME_CYCLE ENCOUNTER_APE_CROUCH_CYCLE ENCOUNTER_BIGWAVE ENCOUNTER_BIGWAVE_YELL ENCOUNTER_CASTING_HEAL_KNEEL_CYCLE ENCOUNTER_CDEC_PRAETORIAN_PAMPHLET ENCOUNTER_DANCE1 ENCOUNTER_DANCE2 ENCOUNTER_DANCE3 ENCOUNTER_DANCE4 ENCOUNTER_DANCE5 ENCOUNTER_DANCE6 ENCOUNTER_DANCEROBOT_PRE ENCOUNTER_DRAT ENCOUNTER_DRAT2 ENCOUNTER_EXAMINEGROUND ENCOUNTER_FLIPPINGCOIN ENCOUNTER_HOWL ENCOUNTER_HOWL_BEATCHEST ENCOUNTER_KNEEL ENCOUNTER_PLOTTING ENCOUNTER_PLOTTING_CYCLE ENCOUNTER_PRAETORIAN_PAMPHLET ENCOUNTER_RIFLE_ALERT_KNEELING ENCOUNTER_RIFLE_ALERT_KNEELING_BREAK01 ENCOUNTER_SOCCER_PRE ENCOUNTER_SOCCER_TALK_PRE ENCOUNTER_STUDIO55_PRAETORIAN_PAMPHLET ENCOUNTER_WAITING_BREAK1 ENCOUNTER_WAITING_CYCLE ENCOUNTER_YATAYATA ENC_ATEASE ENC_BARF_A ENC_BARF_C ENC_BOOMBOX ENC_BRIEFCASE ENC_CELLPHONE ENC_CLIPBOARD ENC_CUSTOMDUALWEAPON_OBSERVE_CYCLE1 ENC_CUSTOMDUALWEAPON_OBSERVE_CYCLE2 ENC_CUSTOMRIFLE_ALERTA ENC_CUSTOMRIFLE_ALERTB ENC_CUSTOMRIFLE_LOOKOUTA ENC_CUSTOMRIFLE_LOOKOUTB ENC_CUSTOMRIFLE_POINT ENC_CUSTOMRIGHTHANDWEAPON_ALERT ENC_CUSTOMRIGHTHANDWEAPON_GUARD ENC_CUSTOM_KATANA_LOOKOUTB ENC_CUSTOM_KATANA_OBSERVEA ENC_CUSTOM_KATANA_OBSERVEB ENC_CUSTOM_KATANA_POINT ENC_FLOATLOTUS ENC_MOLOTOV_A ENC_MOLOTOV_B ENC_MOLOTOV_C ENC_MOLOTOV_D ENC_MOLOTOV_E ENC_NEWSPAPER ENC_PRAETORIAN_NEWSPAPER ENC_REICHSMAN_CAPTURED_CYCLE ENC_REICHSMAN_CAPTURED_OUT ENC_REICHSMAN_CAPTURED_PRE ENERGY_TORRENT EYE_OF_STORM EYE_OF_STORM_DRAW E_TORRENT_POST FAERIEWARP_RUNIN FAERIEWARP_RUNOUT FAKE_COMBATCYCLE FAKE_COMBATCYCLE_HALF FAKE_C_FLYCYCLE FAKE_C_FLYCYCLE_HALF FALLOUT FALL_FREADY FEARSTUN FEARSTUN_CYCLE FFLY_PREFALL FFLY_PREFALL_2 FIREMARSHALL_A FIREMARSHALL_B FIREMARSHALL_D FIRESWORD_SLASH FIRESWORD_SLASH_POST FIRESWORD_UPCUT FLAMETHROWER FLAMETHROWER_MID FLAMETHROWER_MID_DRAW FLAMETHROWER_MID_POST FLASHLIGHT FLASHLIGHT_DOWN FLASHLIGHT_UP FLEX_A FLEX_B FLEX_C FLIGHT_TO_HOVER_TRANS FLING_R FLIPBOOST_PRE FLOATBOOKS FLURRY FLY FLYPOST FLYPRE FLYPRE_LAUNCH FLYREADY FLYUPCYCLE FLYUPPOST FLYUPPRE FLY_BASIC_SPAWN FLY_SPAWNED_POST FOCUSED_BURST FOLLOW_THROUGH_FAST FOLLOW_THROUGH_FAST_DRAW FORCERAM FREEZESTUN_CYCLE FREEZESTUN_HIT FULLAUTOQUICK FULLAUTOQUICK_DRAW F_RUNCYCLE GADGET_FIX GADGET_FIX_LOOK GENERIC_SHOOT GENERIC_SHOOT_DRAW GENERIC_SHOOT_POST GENERIC_SHOOT_POSTCYCLE GETUP_BACK GETUP_BACK2 GEYSER GLORY GREEDY GRENADELOB GRENADELOBPOST GROUNDSIT GROUNDSUMMON_PRE_NOROOT GROUND_KICK_CYCLE_KICK_FOUR GROUND_KICK_CYCLE_KICK_ONE GROUND_KICK_CYCLE_KICK_THREE GROUND_KICK_CYCLE_KICK_TWO GROUND_KICK_CYCLE_PRE GROUND_KICK_CYCLE_STAND_ONE GROUND_KICK_CYCLE_STAND_THREE GROUND_KICK_CYCLE_STAND_TWO GROUND_KICK_CYCLE_STOMP_ONE GROUND_KICK_CYCLE_STOMP_TWO GROUND_KICK_RECEIVE_CYCLE_KICK_FOUR GROUND_KICK_RECEIVE_CYCLE_KICK_ONE GROUND_KICK_RECEIVE_CYCLE_KICK_THREE GROUND_KICK_RECEIVE_CYCLE_KICK_TWO GROUND_KICK_RECEIVE_CYCLE_PRE GROUND_KICK_RECEIVE_CYCLE_STAND_ONE GROUND_KICK_RECEIVE_CYCLE_STAND_THREE GROUND_KICK_RECEIVE_CYCLE_STAND_TWO GROUND_KICK_RECEIVE_CYCLE_STOMP_ONE GROUND_KICK_RECEIVE_CYCLE_STOMP_TWO GROUND_PUNCH GROUND_PUNCH_HIT GUARD_SPIN GUARD_SPIN_DRAW GUNLOOKOUT_A GUNLOOKOUT_A2 GUNLOOKOUT_B GUNLOOKOUT_B2 GUNLOOKOUT_B3 GUNOBSERVE GUNOBSERVE2 GUNPUNCH GUNPUNCH2 GUNSLINGERDUAL_6SHOT_DRAW GUN_MENACE_B GUN_MENACE_B6 GUN_MENACE_C GUN_MENACE_C2 GUN_THREAT_A GUTPUNCH GUTPUNCH_POST G_SUMMON HAMMERREADY_15 HAMMERSMASH_POST HAMMERSMASH_PRE HAMMER_UPPERCUT_PRE HANDCART_READY HANDCART_WALK HANDSONHEAD HANDSONHEAD_02 HANDSONHEAD_03 HANDSONHEAD_KNEES HANDSONHEAD_KNEES_02 HANDSONHEAD_KNEES_03 HANDSUP HANDSUP_02 HANDSUP_03 HANDSUP_04 HANDSUP_05 HANDSUP_06 HANDSUP_KNEES HANDSUP_KNEES_02 HAUNT_PRE HEAL HEARTOFDARKNESS HEAVYBLOW HEAVYBLOW_B HEAVYBLOW_POST HEAVYBURST HEAVYBURST_DRAW HEAVYBURST_POST HIBERNATE HIBERNATE_POST HIPSHOOT HIPSHOOT_POST HIPSHOOT_POSTCYCLE HITDEATH HITDEATH_COLLAPSE HITQUICK HIT_BOOSTUP HIT_BOOST_D HOP HOP2 HOPAPEX HOPFALL HOPFALL_2 HOPPRE HOSTAGE HOVERBOARD_BACKFLYCYCLE HOVERBOARD_BACKFLYPOST HOVERBOARD_BACKFLYPRE HOVERBOARD_FLY HOVERBOARD_FLYPOST HOVERBOARD_FLYPRE HOVERBOARD_FLYPRE_LAUNCH HOVERBOARD_FLYREADY HOVERBOARD_FLYUPCYCLE HOVERBOARD_FLYUPPOST HOVERBOARD_FLYUPPRE HOVERBOARD_LEFTFLYCYCLE HOVERBOARD_LEFTFLYPOST HOVERBOARD_LEFTFLYPRE HOVERBOARD_PREFALL HOVERBOARD_PREFLYREADY HOVERBOARD_RIGHTFLYCYCLE HOVERBOARD_RIGHTFLYPOST HOVERBOARD_RIGHTFLYPRE HOVER_FORWARDCYCLE HOVER_FORWARD_POST HOVER_FORWARD_PRE HOVER_UP_CYCLE HOVER_UP_POST HOVER_UP_PRE HYDRO_BLAST HYPNOTIZE HYPNOTIZE_POST ICESLIDECYCLE_L ICESLIDECYCLE_R ICESLIDEPRE ICESLIDEPRE_B ICESLIDEPRE_L ICESLIDEPRE_R IDF_BURST_PRE IDF_EMP_ROCKETS_PRE IDF_MISSILE_BARRAGE_POST IDF_MISSILE_BARRAGE_PRE IDF_MISSILE_VOLLEY_PRE IDF_NERVE_GAS_PRE IDF_PENETRATE_TIER03_PRE IDF_PLASMA_STRAFE_PRE IDLE_CYCLE IDLE_WALK_CYCLE IDLE_WALK_POST IDLE_WALK_PRE IGNITE_DRAW IMPACT_DEATH IMPACT_POSTDEATH INDOCTRINATE_A INDOCTRINATE_B INDOCTRINATE_C INITIAL_STRIKE INITIAL_STRIKE_B INITIAL_STRIKE_C INNOCUOUS_STRIKE INNOCUOUS_STRIKE_DRAW INSCRIPTION_NOPROP INSCRIPTION_NOPROP_LOW INVENTION JACOBSLADDER JACOBSLADDER_2 JEERING_A JEERING_B JEERING_C JEERING_E JEERING_F JUDGMENT_RECEIVE JUMPAPEX JUMPEND JUMPFALL JUMPFALL2 JUMPJETPACKFORWARD_APEX JUMPJETPACKFORWARD_PRE JUMPJETPACKFORWARD_UP2 JUMPJETPACKHOPFROMJUMP JUMPJETPACK_APEX JUMPJETPACK_POST JUMPJETPACK_PRE JUMPNSMASH JUMPNSMASH_CYCLE_15 JUMPNSMASH_POST JUMPPOST JUMPPRE JUMPTOHOP JUMPUP JUMP_DOWN_AMBUSH JUMP_UP_ESCAPE_PRE KATANA_BOOSTUP KATANA_BRAWL KATANA_HACK KATANA_HACK_DRAW KATANA_HACK_POST KATANA_HALF KATANA_HEADSPLIT KATANA_HEADSPLIT_DRAW KATANA_HEADSPLIT_POST KATANA_PARRY KATANA_PARRY_DRAW KATANA_PLACATE KATANA_PLACATE_DRAW KATANA_READY KATANA_REVSWEEP KATANA_REVSWEEP_DRAW KATANA_SLASH KATANA_SLASH_DRAW KATANA_SLICE KATANA_SLICE_DRAW KATANA_SPINJUMP KATANA_SPINJUMP_DRAW KATANA_TAUNT KHF KHF_APEX KHF_DEATHCYCLE KHF_FALLCYCLE KHF_IMPACT KHF_TRAVEL KINETIC_ASSASSINS_STRIKE KINETIC_ASSASSINS_WINDUP KINETIC_BURST KNEEL KNEEL_GETUP KNIFECHEER_A KNIFE_ATTACK KNIFE_ATTACK_DRAW KNIFE_ATTACK_POST KNIFE_MENACE_A KNIFE_MENACE_A3 KNIFE_MENACE_A4 KNIFE_MENACE_B KNIFE_MENACE_B2 KNIFE_MENACE_B3 KNIFE_MENACE_B4 KNIFE_MENACE_C KNIFE_MENACE_C2 KNIFE_MENACE_C3 KNIFE_MENACE_C4 KNIFE_MENACE_C5 KNOCKDOWN_CYCLE KUJI_RIN KUJI_SHA LASSOSTUN_CYCLE LASSOSTUN_HIT LAZY_CLAWCYCLE LAZY_CLAWCYCLE_15 LAZY_COMBATREADY LAZY_C_FLYCYCLE LAZY_C_FLYCYCLE_BLEND LAZY_W_FLYCYCLE LAZY_W_FLYCYCLE_HALFBLEND LEADERSHIP_PRE LEAPKICK LEDGESIT_VAR1A LEDGESIT_VAR1B LEDGESIT_VAR1C LEDGESIT_VAR2A LEDGESIT_VAR2B LEDGESIT_VAR3A LEDGESIT_VAR3B LEDGESIT_VAR4A LEFTFLYCYCLE LEFTFLYPOST LEFTFLYPRE LEFTHAND_RUNLEFT_CYCLE LEFTHAND_RUNLEFT_PRE LEFTHAND_RUNRIGHT_CYCLE LEFTHAND_RUNRIGHT_PRE LEFTHAND_RUN_CYCLE LEFTHAND_RUN_PRE LEFTWRISTSHOOT LEFTWRISTSHOOT_POST LEVITATE LEVITATEPOST LEVITATE_NOROOT LEV_RAM LEV_STUN LEV_STUN_CYCLE LEV_STUN_HITQUICK LFLY_PREFALL LIGHSTAFF_UPCUT LIGHTER_BLOW LIGHTER_BLOW_2 LIGHTNING_TELEPORT LIGHT_MAGICSTAFF_CAST LISTENPOLICEBAND_INTRO LISTEN_SPEECH LISTEN_SPEECH_B LISTEN_SPEECH_B2 LISTEN_SPEECH_C LISTEN_SPEECH_HIGH LISTEN_SPEECH_HIGHB LISTEN_SPEECH_HIGHB2 LISTEN_SPEECH_HIGHC LISTEN_SPEECH_HIGHC2 LISTEN_SPEECH_HIGHC3 LOITER_A1 LOITER_A2 LOITER_A3 LOITER_B1 LOITER_C1 LOITER_READYA LOITER_READYB LOITER_READYC LOITER_SNEAK_FORWARD LOOKOUT_A LOOKOUT_A2 LOOT_A LOOT_A2 LOOT_A3 LOOT_A4 LORDRECLUSEPTTBUFF_1 LOTUS_PRE LURING MACE_CLOBBER MACE_CLOBBER_DRAW MACE_SHOOT MACE_SHOOT_DRAW MACE_SUMMON MACE_SUMMON_DRAW MACE_UPCUT MACE_UPCUT_DRAW MACE_UPCUT_POST MAGICCARPET_BACKFLYCYCLE MAGICCARPET_BACKFLYPOST MAGICCARPET_BACKFLYPRE MAGICCARPET_FLY MAGICCARPET_FLYPOST MAGICCARPET_FLYPRE MAGICCARPET_FLYREADY MAGICCARPET_FLYUPPOST MAGICCARPET_FLYUPPRE MAGICCARPET_LEFTFLYCYCLE MAGICCARPET_LEFTFLYPOST MAGICCARPET_LEFTFLYPRE MAGICCARPET_PREFLYREADY MAGICCARPET_RIGHTFLYCYCLE MAGICCARPET_RIGHTFLYPOST MAGICCARPET_RIGHTFLYPRE MAGICSTAFF_CAST MAGICSTAFF_CAST_DRAW MAGICSTAFF_MELEE_DRAW MAGICTHROW MAGICTHROWPOST MAGICWALK_A MAGIC_L MAGIC_LPOST MAGIC_SHIELD_A MAGIC_SHIELD_B MAGIC_SHIELD_C MAGIC_WINDUP_CYCLE MAGIC_WINDUP_POST MAGIC_WINDUP_PRE MARTBACKSTAB MARTWINDUP MA_ASSASSINS_BLOW_ALT1 MA_ASSASSINS_BLOW_ALT1_WINDUP MA_HOBBLEKICK MA_IRONKICK MA_IRONKICK_POST MA_KICK MA_KICK_POST MA_PALMSTUN MA_ROUNDHOUSE MA_ROUNDHOUSE_POSTCYCLE MA_STUNKICK MA_SWEEPKICK MA_TIER2_ALT1 MA_TIER3_ALT1 MA_TIER7_ALT1_RIGHT MA_TIER9_ALT1 MEDITATE_A MEDOTHER_POST MEDOTHER_PRE MED_BEAM MEGA MEGAPOST MENACE_A MENACE_A2 MENACE_A3 MERCURIAL_BLOW_A MERCURIAL_BLOW_A_DRAW MERCURIAL_BLOW_B MERCURIAL_BLOW_C MERCURIAL_BLOW_D MILITARYSALUTE MINDPROBE_QUICK MONSTER_READY MON_IWALK_CYCLE MON_IWALK_POST MON_IWALK_PRE MON_JUMPAPEX MON_JUMPPOST MON_JUMPPRE MON_RUNPRE MON__RUNCYCLE MON__RUNPOST MOPUP_FREEZESTUN_CYCLE MOUTH MOUTH_POST MOUTH_SLOW MUTATION_BOOSTUP NEWSIE_POINT NEWSIE_SWEEP NEWSIE_YELLRIGHT NINJATO_HACK_DRAW NINJATO_HEADSPLIT_DRAW NINJATO_SLASH_DRAW NINJA_2HLARGE_BACK NINJA_2HLARGE_BACK_POST NINJA_2HLARGE_FORWARD NINJA_2HLARGE_FORWARDPOST NINJA_2HLARGE_HOP NINJA_2HLARGE_HOPAPEX NINJA_2HLARGE_HOPAPEX_LEFT NINJA_2HLARGE_HOPAPEX_RIGHT NINJA_2HLARGE_HOPPRE NINJA_2HLARGE_JUMPTOHOP NINJA_2HLARGE_JUMP_APEX2 NINJA_2HLARGE_JUMP_POST2 NINJA_2HLARGE_JUMP_PRE NINJA_2HLARGE_LEFT NINJA_2HLARGE_LEFT_POST NINJA_2HLARGE_READY_PRE NINJA_2HLARGE_RIGHT NINJA_2HLARGE_RIGHT_POST NINJA_BACK NINJA_BACK_POST NINJA_CLAWS_APEX NINJA_CLAWS_APEX2 NINJA_CLAWS_BACK NINJA_CLAWS_BACK_POST NINJA_CLAWS_FORWARD NINJA_CLAWS_FORWARD_POST NINJA_CLAWS_HOP NINJA_CLAWS_HOP_APEX NINJA_CLAWS_HOP_CYCLE NINJA_CLAWS_HOP_LEFT_PRE NINJA_CLAWS_HOP_PRE NINJA_CLAWS_JUMP2_POST NINJA_CLAWS_JUMPTOHOP NINJA_CLAWS_JUMP_POST NINJA_CLAWS_JUMP_PRE NINJA_CLAWS_LEFT NINJA_CLAWS_LEFT_CYCLE NINJA_CLAWS_LEFT_POST NINJA_CLAWS_PRE NINJA_CLAWS_RIGHT NINJA_CLAWS_RIGHT_POST NINJA_DUALPISTOLS_APEX NINJA_DUALPISTOLS_BACK_POST NINJA_DUALPISTOLS_FORWARD NINJA_DUALPISTOLS_FORWARD_POST NINJA_DUALPISTOLS_HOP_APEX NINJA_DUALPISTOLS_HOP_CYCLE NINJA_DUALPISTOLS_HOP_PRE NINJA_DUALPISTOLS_JUMP2_POST NINJA_DUALPISTOLS_JUMP_POST NINJA_DUALPISTOLS_JUMP_PRE NINJA_DUALPISTOLS_PRE NINJA_DUALWIELD_APEX2 NINJA_DUALWIELD_BACK NINJA_DUALWIELD_BACK_POST NINJA_DUALWIELD_FORWARD NINJA_DUALWIELD_FORWARD_POST NINJA_DUALWIELD_HOP_APEX NINJA_DUALWIELD_HOP_CYCLE NINJA_DUALWIELD_HOP_FALL_CYCLE NINJA_DUALWIELD_HOP_PRE NINJA_DUALWIELD_JUMP2_POST NINJA_DUALWIELD_JUMP_PRE NINJA_DUALWIELD_LEFT NINJA_DUALWIELD_LEFT_CYCLE NINJA_DUALWIELD_LEFT_POST NINJA_DUALWIELD_PRE NINJA_DUALWIELD_RIGHT NINJA_DUALWIELD_RIGHT_CYCLE NINJA_DUALWIELD_RIGHT_POST NINJA_FORWARD NINJA_FORWARDPOST NINJA_FORWARD_CYCLE NINJA_GUN_BACK NINJA_GUN_BACK_POST NINJA_GUN_FORWARD NINJA_GUN_FORWARDPOST NINJA_GUN_HOP2 NINJA_GUN_HOPAPEX NINJA_GUN_HOPPRE NINJA_GUN_JUMP_POST2 NINJA_GUN_LEFT NINJA_GUN_LEFT_POST NINJA_GUN_READY_PRE NINJA_GUN_RIGHT NINJA_GUN_RIGHT_POST NINJA_HOP NINJA_HOP2 NINJA_HOP2_RIGHT NINJA_HOPAPEX NINJA_HOPAPEX_LEFT NINJA_HOPAPEX_RIGHT NINJA_HOPFALL NINJA_HOPFALL_2 NINJA_HOPPRE NINJA_HOPPRE_LEFT NINJA_HOP_LEFT NINJA_HOP_RIGHT_PRE NINJA_JUMPTOHOP NINJA_JUMP_APEX NINJA_JUMP_APEX2 NINJA_JUMP_FALL_CYCLE2 NINJA_JUMP_POST NINJA_JUMP_POST2 NINJA_JUMP_PRE NINJA_LEFT NINJA_LEFTHANDWEP_APEX2 NINJA_LEFTHANDWEP_BACK NINJA_LEFTHANDWEP_BACK_POST NINJA_LEFTHANDWEP_FORWARD NINJA_LEFTHANDWEP_FORWARD_CYCLE NINJA_LEFTHANDWEP_FORWARD_POST NINJA_LEFTHANDWEP_HOP_APEX NINJA_LEFTHANDWEP_HOP_CYCLE NINJA_LEFTHANDWEP_HOP_FALL_CYCLE NINJA_LEFTHANDWEP_HOP_PRE NINJA_LEFTHANDWEP_JUMP2_POST NINJA_LEFTHANDWEP_JUMPTOHOP NINJA_LEFTHANDWEP_JUMP_PRE NINJA_LEFTHANDWEP_LEFT NINJA_LEFTHANDWEP_LEFT_CYCLE NINJA_LEFTHANDWEP_LEFT_POST NINJA_LEFTHANDWEP_PRE NINJA_LEFTHANDWEP_READY NINJA_LEFTHANDWEP_RIGHT NINJA_LEFTHANDWEP_RIGHT_CYCLE NINJA_LEFTHANDWEP_RIGHT_POST NINJA_LEFT_CYCLE NINJA_LEFT_POST NINJA_READY NINJA_READY_PRE NINJA_RIGHT NINJA_RIGHTWEPCOMBAT_APEX NINJA_RIGHTWEPCOMBAT_APEX2 NINJA_RIGHTWEPCOMBAT_BACK NINJA_RIGHTWEPCOMBAT_BACK_CYCLE NINJA_RIGHTWEPCOMBAT_BACK_POST NINJA_RIGHTWEPCOMBAT_FORWARD NINJA_RIGHTWEPCOMBAT_FORWARD_CYCLE NINJA_RIGHTWEPCOMBAT_FORWARD_POST NINJA_RIGHTWEPCOMBAT_HOP NINJA_RIGHTWEPCOMBAT_HOP_APEX NINJA_RIGHTWEPCOMBAT_HOP_CYCLE NINJA_RIGHTWEPCOMBAT_HOP_FALL_CYCLE NINJA_RIGHTWEPCOMBAT_HOP_LEFT_APEX NINJA_RIGHTWEPCOMBAT_HOP_LEFT_PRE NINJA_RIGHTWEPCOMBAT_HOP_PRE NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_APEX NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_CYCLE NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_PRE NINJA_RIGHTWEPCOMBAT_JUMP2_POST NINJA_RIGHTWEPCOMBAT_JUMPTOHOP NINJA_RIGHTWEPCOMBAT_JUMP_POST NINJA_RIGHTWEPCOMBAT_JUMP_PRE NINJA_RIGHTWEPCOMBAT_LEFT NINJA_RIGHTWEPCOMBAT_LEFT_POST NINJA_RIGHTWEPCOMBAT_PRE NINJA_RIGHTWEPCOMBAT_RIGHT NINJA_RIGHTWEPCOMBAT_RIGHT_CYCLE NINJA_RIGHTWEPCOMBAT_RIGHT_POST NINJA_RIGHT_POST NINJA_SHIELDCOMBAT_APEX2 NINJA_SHIELDCOMBAT_BACK NINJA_SHIELDCOMBAT_BACK_POST NINJA_SHIELDCOMBAT_FORWARD NINJA_SHIELDCOMBAT_FORWARD_POST NINJA_SHIELDCOMBAT_HOP NINJA_SHIELDCOMBAT_HOP_APEX NINJA_SHIELDCOMBAT_HOP_CYCLE NINJA_SHIELDCOMBAT_HOP_FALL_CYCLE NINJA_SHIELDCOMBAT_HOP_PRE NINJA_SHIELDCOMBAT_HOP_RIGHT_APEX NINJA_SHIELDCOMBAT_HOP_RIGHT_PRE NINJA_SHIELDCOMBAT_JUMP2_POST NINJA_SHIELDCOMBAT_JUMPTOHOP NINJA_SHIELDCOMBAT_JUMP_PRE NINJA_SHIELDCOMBAT_LEFT NINJA_SHIELDCOMBAT_LEFT_POST NINJA_SHIELDCOMBAT_PRE NINJA_SHIELDCOMBAT_RIGHT NINJA_SHIELDCOMBAT_RIGHT_CYCLE NINJA_SHIELDCOMBAT_RIGHT_POST NINJA_SHIELDWEPCOMBAT_APEX NINJA_SHIELDWEPCOMBAT_BACK NINJA_SHIELDWEPCOMBAT_BACK_POST NINJA_SHIELDWEPCOMBAT_FORWARD NINJA_SHIELDWEPCOMBAT_FORWARD_POST NINJA_SHIELDWEPCOMBAT_HOP NINJA_SHIELDWEPCOMBAT_HOP_APEX NINJA_SHIELDWEPCOMBAT_HOP_CYCLE NINJA_SHIELDWEPCOMBAT_HOP_FALL_CYCLE NINJA_SHIELDWEPCOMBAT_HOP_PRE NINJA_SHIELDWEPCOMBAT_JUMP2_POST NINJA_SHIELDWEPCOMBAT_JUMPTOHOP NINJA_SHIELDWEPCOMBAT_JUMP_POST NINJA_SHIELDWEPCOMBAT_JUMP_PRE NINJA_SHIELDWEPCOMBAT_LEFT_POST NINJA_SHIELDWEPCOMBAT_PRE NINJA_SHIELDWEPCOMBAT_RIGHT NINJA_SHIELDWEPCOMBAT_RIGHT_CYCLE NINJA_SHIELDWEPCOMBAT_RIGHT_POST NINJA_UPGRADE_RIN NINJA_UPGRADE_ZEN NOCARTVENDOR_POINT NOCARTVENDOR_SWEEP NOCARTVENDOR_YELLRIGHT OBSERVE OLYMPIAN_BEAM_SWEEP ONEHANDSMASH_LEFT ONEHANDSMASH_LEFT2 ONEHANDSMASH_LEFT_POST ONEHANDSMASH_RIGHT ONEHANDSMASH_RIGHT_POST OPEN OPEN2 OPEN_HOLIDAY_GIFT1 OPPRESSOR_PSIONICBLAST OUTCOLD01 OUTCOLD02 OUTCOLD03 OUTCOLD04 PARRY PARRY_DRAW PEERIN_CYCLE PEERIN_START PET_SUMMON_CAST PET_SUMMON_CAST_POST PET_SUMMON_READY PET_SUMMON_WRISTBANDACTIVATE PICKAXEWALK_CYCLE PICKAXEWALK_POST PICKAXEWALK_PRE PICKAXE_DIG PICTURE_SNAP PIPELOOKOUT_A PIPELOOKOUT_B PIPELOOKOUT_C PISTOLCHEER_A PISTOLCHEER_B PISTOLS_3SHOT PISTOLS_3SHOT_DRAW PISTOLS_3SHOT_POST PISTOLS_6SHOT PISTOLS_6SHOT_DRAW PISTOLS_6SHOT_POST PISTOLS_BIGSHOT PISTOLS_BIGSHOT_DRAW PISTOLS_BIGSHOT_POST PISTOLS_CONE PISTOLS_CONE_DRAW PISTOLS_CONE_POST PISTOLS_READY PISTOLS_SINGLE_DRAW PISTOLS_SINGLE_DRAW_GUNSLINGER PISTOLS_SINGLE_LEFT PISTOLS_SINGLE_LEFT_POST PISTOLS_SINGLE_RIGHT PISTOLS_SINGLE_RIGHT_POST PISTOL_3BURST PISTOL_3BURST_DRAW PISTOL_SHOOT1 PISTOL_SHOOT1_POST PISTOL_SHOOT2 PISTOL_SHOOT_DRAW PLACATE PLACEBOOMBOX_PRE PLACE_TRAP PLANTDEVICE_POST PLANTDEVICE_PRE PLAYERKNOCKBACK PLAYERKNOCKBACK_APEX PLAYERKNOCKBACK_IMPACT PLAYER_DEFAULT_DEATH PLAYER_HITDEATH PLAYER_SWEEP_HIGH PLAYER_SWEEP_LOW PLAYER_TPFRIEND PLAYER_WALK_BACKWARD PLAYER_WALK_BACKWARD_CYCLE PLAYER_WALK_FORWARD PLAYER_WALK_FORWARD_CYCLE PL_LAPTOPREST PL_LAPTOPTYPE PL_PAMPHLET PL_PRYBARBIG PL_PURSEMUGLEFT PL_PURSEMUGRIGHT PL_PURSEMUGTOSS PL_THREECARDMONTY_END PL_THREECARDMONTY_IDLE PL_THREECARDMONTY_LOOP PM_SUMMONSOLDIER1 PM_TOSSSERUM POLICE_DRONE_MED_PRE PORTABLE_LAPTOP PORTABLE_LAPTOP_REST POSSSESSED_CONDUIT_FLOAT_CYCLE POSSSESSED_CONDUIT_FLOAT_IN POSTBEAMRIFLE POSTDEATH2 POSTDEATH_COLLAPSE POSTFORCERAM POSTLOOT POSTREADY POSTREADY_BACK POSTSHOTGUN POSTTELEKINE POWERANALYZE_PRE POWER_SIPHON_NOTROOTED PPD_GAUNTLET_COVER PPD_GAUNTLET_CYCLE_STAND PPD_GAUNTLET_TYPE PPD_GAUNTLET_TYPE_CYCLE PPD_GAUNTLET_TYPE_CYCLE_CENTER_STANCE PPD_GAUNTLET_TYPE_POST PPD_GAUNTLET_TYPE_POST_STAND PPD_GAUNTLET_TYPE_PRE PRACTICEDBRAWLER_PRE_NOROOT PRAETORIAN_CLIPBOARD_WRITE PRAETORIAN_ENRICHE_DRINK PRAETORIAN_ENRICHE_DRINK_CYCLE_A PRAETORIAN_ENRICHE_DRINK_CYCLE_B PRAETORIAN_ENRICHE_DRINK_CYCLE_C PRAETORIAN_NEWSIE_POINT PRAETORIAN_PACE_TALK_CYCLE PRAETORIAN_PEACE_STAND_CYCLE PRAETORIAN_TELEPORTIN PRAETORIAN_TELEPORTOUT PRAETORIAN_WALKIETALKIE PRATORIANSALUTE PRATORIANSALUTE_ATEASE PRATORIANSALUTE_ATEASE_CYCLE PRATORIANSALUTE_ATEASE_POSTCYCLE PRATORIANSALUTE_POST PRATORIANSALUTE_POSTCYCLE PRECISE_STRIKE PRECISE_STRIKE_DRAW PRECOMBAT PREDICT_TELEPORT PREFALL PREFLYREADY PREPOISON PRESTIGE_SELFDESTRUCT_WINDUP PRESTIGE_TAROTCARD_PRE PREWEP PRE_MONSTER_READY PRE_PENETRATEWINDUP PRE_PSIWINDUP PRE_SPEECH PRE_SPEECH_NOBOX PRE_TECHWINDUP PRE_WINDUP PRONESLEEP PRONESLEEP2 PRONESLEEP3 PRONESLEEP_GETUP PROP_READY_1 PROP_READY_2 PROP_READY_3 PROTEST_IDLE PROTEST_SIGN PROTEST_SIGN2 PROTEST_SIGN2_LOYALISTS PROTEST_SIGN3 PROTEST_SIGN3_LOYALISTS PROTEST_SIGN_ANGRY_A PROTEST_SIGN_ANGRY_ALT PROTEST_SIGN_ANGRY_B PROTEST_SIGN_ANGRY_C PROTEST_SIGN_LOYALISTS PSIBLAST PSIBLAST_POST PSIBLAST_QUICK_PRE PSIONICS PSIONICS_NOROOT PSIONICS_SLOWCAST PSIQUICK PSIWINDUP_POST PURSETUG PURSETUG_PICKUP PUSHAROUND PUSHAROUND_REV PUSHAROUND_VICTIM P_PURSEPICKUPPUSH P_PUSHDOWN QUICKBLINDING QUICK_GETUP_BACK QUICK_GETUP_BACK2 QUICK_STRIKE_A QUICK_STRIKE_B QUICK_WRISTBAND_ACTIVATE RADIUSATTACK RADIUSATTACK_PRE_NOROOT RADIUSEFFECT RADIUSEFFECT_NOROOT RADIUSEFFECT_PRE RADIUSEFFECT_PRE_NOROOT RAGDOLL_BELLY RAISEDEAD_CRITTER RAISEDEAD_PRE RAPID RAPID_POST RAPID_QUICK RAPID_QUICK_POST RAPID_SLOW READBOOK_READBOOK01 READBOOK_READBOOK02 READY READYUNLOCKED READYUNLOCKEDPRE READY_2HIPS READY_2HIPS_LOOK READY_2HIPS_POST READY_A READY_LOOK READY_LOOK_L READY_XARMS READY_XARMS_COUGHTRANSOUT READY_XARMS_LOOK READY_XARMS_POST READ_BLUEPRINTS_LOOP RECEIVING_A RECLAIM RECLUSECOLLAPSE_CYCLE RECLUSECOLLAPSE_IN RECLUSE_KNOCKUP RECLUSE_MELEEPBAOE RECLUSE_SLICE RECRUIT_ONE RELICTUG REPAIR_A1 REPAIR_A2 REPAIR_A4 REPULSING_TORRENT REPULSIONBOMB_PRE RESISTANCE_ENC_SNIPERRIFLE_POINT REVEALMAP_PRE REVIVE_BELLY_PRE_PLAYER REVIVE_BELLY_PRE_ROOTED REVIVE_POST REVIVE_WINDUP_PRE RFLY_PREFALL RIB_CRACKER RIFLE_BUTT RIFLE_BUTT_DRAW RIGHTFLYCYCLE RIGHTFLYPOST RIGHTFLYPRE RIGID_ATTENTION_CYCLE_ONE RIGID_ATTENTION_CYCLE_TWO ROGUE_NEWSPAPER RULARUU_ANGRY RULARUU_ANGRY3 RUMBLE_A RUMBLE_B RUMBLE_BATSMASH_A RUMBLE_BATSMASH_B RUMBLE_DIZZY_A RUMBLE_DIZZY_B RUMBLE_KNIFE_A RUMBLE_KNIFE_B RUNCYCLE RUNFALL RUNFALL_2 RUNPOST RUNPRE RUN_BACK_CYCLE RUN_BACK_PRE RUN_LEFT_CYCLE RUN_LEFT_PRE RUN_RIGHT_CYCLE RUN_RIGHT_PRE R_VANISH_DEATH SCASTFALL SCHEME SCREAM SCREAM_CYCLE SCREENIDLELOOP SCROLL SEER_CONTACT_LEVITATE_CYCLE SEER_JUDGEMENT_CYCLE SERPENT_REACH SERPENT_REACH_DRAW SERUM_QUICK SG_HITQUICK SG_JUMPPOST SG_ROLLOUT_LEFT SG_ROLLOUT_RIGHT SG_RUNCYCLE SG_RUNLEFTCYCLE SG_RUNLEFTPRE SG_RUNPOST SG_RUNPRE SG_RUNRIGHTCYCLE SG_RUNRIGHTPRE SHATTER_ARMOR_FAST_DRAW SHATTER_ARMOR_SLOW_DRAW SHATTER_ARMOR_SLOW_PRE SHIELD_1HSMASH_LEFT_POST SHIELD_1HSMASH_LEFT_PRE SHIELD_1HSMASH_RIGHT_PRE SHIELD_2HANDCAST SHIELD_2H_SWIPE_RIGHT SHIELD_BACKFLYCYCLE SHIELD_BACKFLYPOST SHIELD_BACKFLYPRE SHIELD_BASEBALLPUNCH SHIELD_BASHBRAWL SHIELD_BEATCHEST SHIELD_BLINDING SHIELD_BLOCK_L SHIELD_BLOCK_R SHIELD_BOOSTAURA SHIELD_BOOSTAURA_NOROOT_PRE SHIELD_BOOSTAURA_PRE SHIELD_BOOSTDOWN SHIELD_BOOSTUP SHIELD_BRAWLLEFT SHIELD_BRAWLRIGHT SHIELD_BRAWLRIGHT_POST SHIELD_BULLRUSH_PRE SHIELD_CAST SHIELD_CHOP SHIELD_CHOP_DRAW SHIELD_CHOP_POST SHIELD_CLAWS_SPIN SHIELD_CLOBBER SHIELD_CLOBBER_DRAW SHIELD_CLOBBER_POST SHIELD_COMBATFLY_BLEND SHIELD_COMBATREADY SHIELD_COMBATREADY_BLEND SHIELD_COMBATREADY_HALF SHIELD_COMBATREADY_HALFBLEND SHIELD_DESTINY_BULLRUSH_PRE SHIELD_DODGE_L SHIELD_DODGE_R SHIELD_DOORKICK SHIELD_FALL SHIELD_FALLFORWARD SHIELD_FALLFORWARD_CYCLE SHIELD_FALLFOWARD_PRE SHIELD_FALL_CYCLE SHIELD_FLURRY SHIELD_FLYINGCYCLE SHIELD_FLYING_POST SHIELD_FLYING_PRE SHIELD_FLYREADY SHIELD_FLYUPCYCLE SHIELD_FLYUPPOST SHIELD_FLYUPPRE SHIELD_FORWARD_FLYFALL_CYCLE SHIELD_GROUNDSUMMON_NOROOT SHIELD_GUTPUNCH SHIELD_HITQUICK SHIELD_HOP_APEX SHIELD_HOP_CYCLE SHIELD_HOP_FALL SHIELD_HOP_FALL_CYCLE SHIELD_HOP_PRE SHIELD_HOVER_FORWARD_CYCLE SHIELD_HOVER_FORWARD_POST SHIELD_HOVER_FORWARD_PRE SHIELD_IDLE SHIELD_IDLE_B SHIELD_IDLE_C SHIELD_JACOBSLADDER SHIELD_JUMPSMASH SHIELD_JUMPTOHOP SHIELD_JUMP_APEX SHIELD_JUMP_FALL SHIELD_JUMP_FALL_CYCLE SHIELD_JUMP_POST SHIELD_JUMP_PRE SHIELD_KICKBRAWL SHIELD_LEADERSHIP SHIELD_LEFTFLYCYCLE SHIELD_LEFTFLYPOST SHIELD_LEFTFLYPRE SHIELD_LEVITATE SHIELD_LIGHTNINGTELEPORT_PRE SHIELD_MAGICSTAFF_DRAW SHIELD_MAGIC_CASTL SHIELD_MAGIC_THROW SHIELD_MEDSELF SHIELD_MOUTH SHIELD_ONETWO_PUNCH SHIELD_ONEWITHTHESHIELD SHIELD_PARRY SHIELD_PARRY_DRAW SHIELD_PREFLY SHIELD_RADIUSEFFECT SHIELD_READY SHIELD_RIGHTFLYCYCLE SHIELD_RIGHTFLYPOST SHIELD_RIGHTFLYPRE SHIELD_RSWEEP SHIELD_RSWEEP_DRAW SHIELD_RSWEEP_POST SHIELD_RUNBACKCYCLE SHIELD_RUNBACKPRE SHIELD_RUNCYCLE SHIELD_RUNLEFTCYCLE SHIELD_RUNLEFTPRE SHIELD_RUNPOST SHIELD_RUNPRE SHIELD_RUNRIGHTCYCLE SHIELD_RUNRIGHTPRE SHIELD_SKYSUMMON SHIELD_SLASH SHIELD_SLASH_DRAW SHIELD_SLASH_POST SHIELD_SMASHCAST SHIELD_STEAL SHIELD_STOMP SHIELD_SWOOP SHIELD_SWOOP_DRAW SHIELD_THROWBRAWL SHIELD_THROWKNIFE_PRE SHIELD_TWIRL SHIELD_TWIRL_DRAW SHIELD_UPPERCUT SHIELD_UPPERCUT_DRAW SHIELD_WEAPONBASH SHIELD_WEAPONBASH_DRAW SHIELD_WEAPONDRAW_BACK SHIELD_WEAPONTAUNT_DRAW SHIELD_WEAPONTAUNT_PRE SHIELD_WEAPON_HOP SHIELD_WEAPON_HOP_APEX SHIELD_WEAPON_HOP_CYCLE SHIELD_WEAPON_HOP_FALL_CYCLE SHIELD_WEAPON_HOP_PRE SHIELD_WEAPON_JUMPAPEX SHIELD_WEAPON_JUMPTOHOP SHIELD_WEAPON_JUMP_FALL_CYCLE SHIELD_WEAPON_JUMP_PRE SHIELD_WEAPON_THROWSPEAR SHIELD_WEAPON_THROWSPEAR_DRAW SHIELD_WEAPON_THROWSPEAR_POST SHIELD_WEAVE SHIELD_WEAVE_PRE SHIELD_WINDUPUPPERCUT SHIN_BREAKER SHORTLIFT SHORTTOSS SHORTTOSS_POST SHORTTOSS_SQUAT SHOTGUNLOOKOUT SHOTGUNLOOKOUT2 SHOTGUNOBSERVE SHOTGUNOBSERVE2 SHOTGUNREADY SHOTGUN_ALERT_A SHOTGUN_ALERT_B SHOTGUN_BLOCK_L SHOTGUN_BLOCK_R SHOTGUN_POINT SHOULDERCOMBATTOREADY SHOVEL_DIG SIMPLE_READY SINGLEGUN_PISTOLWHIP SITTING_POSE1 SITTING_POSE10 SITTING_POSE3 SITTING_POSE5 SIT_HIGH_A SIT_HIGH_B SIT_HIGH_C SIT_LOW_A SIT_LOW_C SIT_LOW_GETUP SIT_MEDITATE SKYSUMMON_PRE_NOROOT SKY_SPLITTER SKY_SPLITTER_DRAW SLEDGE_SMASH SLEDGE_SMASH_DRAW SLEEP SLEEP2 SLEEP_CYCLE SLIDE SLIDE_CYCLE SLIDE_DUAL SLIDE_DUAL_BACK SLIDE_DUAL_LEFT SLIDE_DUAL_LEFT_CYCLE SLIDE_DUAL_POST SLIDE_DUAL_RIGHT SLIDE_GUN_POST SLIDE_LEFT_CYCLE SLIDE_LEFT_PRE SLIDE_POST SLIDE_RIGHT_CYCLE SLIDE_RIGHT_PRE SLIDE_RUNFALL SLIDE_RUNFALL_2 SLIDE_SHIELD SLIDE_SHIELD_BACK SLIDE_SHIELD_LEFT SLIDE_SHIELD_POST SLIDE_WEAPON SLIDE_WEAPON_BACK_PRE SLIDE_WEAPON_CYCLE SLIDE_WEAPON_LEFT_PRE SLIDE_WEAPON_POST SLIDE_WEAPON_RIGHT_PRE SLUG_DRAW SMASHCAST SMASHCASTPOST SMASHINGBLOW SMOKEFLASH SMROCK SNAKEHOLE_JUMP_IN SNAKEHOLE_JUMP_OUT SNEAK_PATROL_CYCLE SNEAK_PATROL_PRE SNIPERBLAST SNIPERQUICK SNIPERQUICK_DRAW SNIPERQUICK_POST SNIPERSHOOT SNIPERWINDUP SNIPERWINDUP_DRAW SONICBLOW SONICENERGY_TORRENT SONICMOUTH SONICSCREAM SONICSINGCAST SONICSONICYELL SONICSPIT SONICSTUN_CYCLE SONICSTUN_HIT SOULGIVE_SLEEP SOULTAKE_ALT SOULTAKE_RIP SPAWN SPAWNED_CYCLE SPAWNED_POST SPAWN_RIKTITELEPORT_PRE SPECTRUMCOLLAPSE_CYCLE SPECTRUM_COVER SPEECH SPEECH_NOBOX SPEED_REACT SPELLCASTFEAR SPELLCAST_BALLCAST SPELLCAST_BLINDING SPELLCAST_CYCLE SPELLCAST_LEVITATE SPINNING_STRIKE SPINNING_STRIKE_POST SPIN_QUICK SPIT SPITCYCLE SPRAYPAINT_A SPRAYPAINT_A4 SPRAY_A SPRAY_A2 SPRAY_A4 SPRINGATTACK SPRINGATTACK_PRE SS_TIER1_ALT1 SS_TIER2_ALT1_LEFT SS_TIER2_ALT1_LEFT_POST SS_TIER2_ALT1_RIGHT SS_TIER3_ALT1_RIGHT SS_TIER6_ALT1 SS_TIER9_ALT1 STAFFMASTERY_BODY STAFFMASTERY_SOUL STAFF_2HLARGE_BOOSTUP_DRAW STAFF_AIRSUMMON STAFF_AIRSUMMON_POST STAFF_ASSASSINS_QUICK_DRAW STAFF_ASSASSINS_STRIKE STAFF_ASSASSINS_WINDUP STAFF_ASSASSINS_WINDUP_CYCLE STAFF_TAUNT STATESSHACKLE_A STATES_FALL STEAL STEALPOST STEAM_JUMPJETPACKFORWARD_APEX STEAM_JUMPJETPACKFORWARD_PRE STEAM_JUMPJETPACKHOPFROMJUMP STEAM_JUMPJETPACK_APEX STEAM_JUMPJETPACK_PRE STEAM_NINJA_JUMPJETPACKFORWARD_APEX STEAM_NINJA_JUMPJETPACKFORWARD_FALL STEAM_NINJA_JUMPJETPACKFORWARD_UP STEAM_NINJA_JUMPJETPACKFORWARD_UP2 STEAM_NINJA_JUMPJETPACKJUMPTOHOP STEAM_NINJA_JUMPJETPACK_POST STEAM_NINJA_JUMPJETPACK_PRE STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_APEX STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_UP2 STEAM_RIGHTWEPCOMBAT_JUMPJETPACKJUMPTOHOP STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_APEX STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_POST STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_PRE STEAM_SPRAY STOMP STOP STOP_CYCLE STOP_POST STUN STUNNINGAURA_RADIUSEFFECT_PRE STUN_CYCLE SUMMON_DIRE_WOLF SUMMON_LION SUMMON_WOLVES SURROUNDED_A SURROUNDED_A3 SURROUNDED_A4 SWEEPING_STRIKE_FAST_DRAW SWEEPING_STRIKE_SLOW_PRE SWEEP_CROSS SWEEP_CROSS_POST SWEEP_HIGH SWEEP_IMPACT SWEEP_LOW SWIMBACKPOST SWIMBACKPRE SWIMCYCLE SWIMLEFTCYCLE SWIMLEFTPOST SWIMLEFTPRE SWIMPOST SWIMPRE SWIMRIGHTCYCLE SWIMRIGHTPOST SWIMRIGHTPRE SWIM_JUMPPOST SWIM_READY SWIM_READYPRE SWORDTAUNT SWORD_SLASH SWORD_SLASH_DRAW SWORD_SLASH_POST S_SUMMON TALK01 TALK02 TALK03 TALKIDLE TAME_BEAST TAUNTANOROOT_CYCLE TAUNTANOROOT_PRE TAUNTA_PRE TAUNTB TAUNTB_PRE TAUNT_C TEABAG_PRE TECHWINDUP_POST TELEKINESIS TELEPORTIN_PRE TELEQUICK TELEQUICKPOST TERRIFY TERRIFY_POST THREATEN_CYCLE_FOUR THREATEN_CYCLE_ONE THREATEN_CYCLE_SIX THREATEN_CYCLE_THREE THREAT_A THREAT_B THREAT_C THROWBRAWL THROWKNIFE THROWKNIFE_POST THROWKNIFE_PRE THROWPROJECTILE THROWPROJECTILE_POST THROWPROJECTILE_PRE THROW_JUNK_A1 THROW_JUNK_A2 TIME_CRAWL_PRE TNT_CRATEWALK_CYCLE TNT_CRATEWALK_CYCLE_POST TNT_CRATEWALK_PRE TORCH TORCHWALK_CYCLE TORCHWALK_POST TORCHWALK_PRE TOSS_CRATE_A1 TOTAL_FOCUS TOUCHSCREEN TOUCHSCREENHIT TRAIN_BEAST TRIBALDANCE_A TRIBALDANCE_B TRIBALDANCE_C TRUCK_JUMP_IN TRUCK_JUMP_OUT TWIRL TWIRL_DRAW TWIRL_POST TWOHANDEDLARGE_KNEEL_PRE UNDERHAND UNYIELDING_PRE_NOROOT VAMPIRECROUCH VANDAL_A VANISH_DEATH VENDOR_POINT VENDOR_SWEEP VENDOR_YELLRIGHT VORPAL_JUDGEMENT WALKCYCLE WALKCYCLEREADY WALKCYCLE_BREAK2 WALKCYCLE_PRE WALKIETALKIE_IDLE WALK_LEFT_BACKWARD_CYCLE WALK_LEFT_BACKWARD_PRE WALK_LEFT_FORWARD_CYCLE WALK_LEFT_FORWARD_PRE WALK_LEFT_PRE WALK_RIGHT_BACKWARD_PRE WALK_RIGHT_CYCLE WALK_RIGHT_FORWARD_CYCLE WALK_RIGHT_FORWARD_PRE WALK_RIGHT_PRE WALL WALLPOST WALL_LEAN1 WALL_LEAN_CASUAL_1 WARP_RUNIN WARWOLF WARWOLF_CYCLE WATERBACKPACK WATERJET WATERJET_LONG WATER_BURST WEAK_POST WEAPONBLOCK_L WEAPONBLOCK_R WEAPONCHEER WEAPON_PLACATE WEAPON_PLACATE_DRAW WEAVE_CYCLE WEAVE_PRE WELD_LOW WEPREADY WEP_HALF WEP_HOVER_FORWARDCYCLE WEP_HOVER_FORWARD_POST WEP_HOVER_FORWARD_PRE WEP_PUNCH WHIP_ATTACK1 WHIP_ATTACK2 WHIP_ATTACK3 WHIP_SUMMON WHIRLING_SLICE_FAST_DRAW WIDOWSSNARESTUN WIDOWSSNARESTUN_CYCLE WIDOWSSNARESTUN_FALL WIDOWS_ATTACK WINDBLAST WINDBLASTPOST WINDUPCUT WINDUPCUT_POST WINDUP_POST WOUNDED WRISTBANDACTIVATE_QUICK_NONROOTED WRISTBAND_ACTIVATE WRISTCOMBATTOREADY WRIST_READY_CYCLE W_BACKFLYCYCLE W_BACKFLYPOST W_BACKFLYPRE W_FALL_FREADY W_FFLY_PREFALL W_FFLY_PREFALL_2 W_FLYCYCLE W_FLYINGCYCLE W_FLYPOST W_FLYPRE W_FLYREADY W_FLYREADY_PRE W_FLYUPCYCLE W_FLYUPPOST W_FLYUPPRE W_HITQUICK W_HOP W_HOP2 W_HOPAPEX W_HOPFALL W_HOPFALL_2 W_HOPPRE W_JUMPAPEX W_JUMPFALL2 W_JUMPPOST W_JUMPPRE W_JUMPTOHOP W_JUMPUP W_LEFTFLYCYCLE W_LEFTFLYPOST W_LEFTFLYPRE W_PREFALL W_RIGHTFLYCYCLE W_RIGHTFLYPOST W_RIGHTFLYPRE W_RUNBACKCYCLE W_RUNBACKPRE W_RUNCYCLE W_RUNFALL W_RUNFALL_2 W_RUNLEFTCYCLE W_RUNLEFTPRE W_RUNPOST W_RUNPRE W_RUNRIGHTCYCLE W_RUNRIGHTPRE W_THROWBRAWL ZEUS_LIGHTNING
MOVs that don't do anything on player entities
1HSMASH_L 1HSMASH_R 1ST_AXE_RSWEEP2 1ST_DAGGERS_JUMPSTAB 1ST_DAGGERS_REVERSESTAB 1ST_HEADCAST 1ST_HEADCAST2 1ST_SWORDSLASH 2ND_DAGGERS_JUMPSTAB 2ND_DAGGERS_REVERSESTAB 2ND_FSWORD 2ND_MSTAFF_TORRENT 2ND_STAFF_SPRAY 2ND_SWORDCHOP AIRBRAWL_L AIRBRAWL_R ARMBLAST ARMBLAST_POST ARMBURST ARMBURST_POST ATTACK1_CYCLE ATTACK1_PRE ATTACK_BACKL ATTACK_BACKR ATTACK_BURST ATTACK_BURST_POST ATTACK_FOURPULSE ATTACK_LIGHTNING ATTACK_TESLA_CAGE ATTACK_TESLA_CAGE_POST ATTACK_WINDUP_PRE A_ARMBURST A_JUMPNSMASH_CYCLE A_JUMPNSMASH_CYCLE_15 A_KHF_POST A_KHF_POSTCYCLE A_LAZYCLAWSREADY_15 A_SNIPER_QUICK_DRAW BIG_WAVE BIG_WAVE_YELL BM_RELICTUG BOOKWALK_B BRAWL BRAWLCYCLE_A BURR_HITDEATH B_IWALKCYCLE B_IWALKCYCLEREADY B_IWALKPOST B_IWALKPOSTREADY B_IWALKPRE B_IWALKPREREADY B_SPAWN_PET CAM_AIR_DEATH_CYCLE CAM_AIR_DEATH_FALL CAM_AIR_DEATH_IMPACT CAM_PRE_AIR_DEATH CANNON CANNONPOST CAT_BACK_FLY_POST CAT_BACK_FLY_PRE CAT_COMBATREADY CAT_FLYREADY_PRE CAT_FLY_FORWARD_CYCLE CAT_FLY_FORWARD_POST CAT_FLY_FORWARD_PRE CAT_FLY_LEFT_CYCLE CAT_FLY_LEFT_POST CAT_FLY_LEFT_PRE CAT_FLY_RIGHT_CYCLE CAT_FLY_RIGHT_POST CAT_FLY_RIGHT_PRE CAT_FLY_UP_POST CAT_FLY_UP_PRE CAT_HOP CAT_HOPAPEX CAT_HOPPOST CAT_HOPPRE CAT_HOP_BACK_APEX CAT_HOP_BACK_POST CAT_HOP_BACK_PRE CAT_HOP_LEFT_APEX CAT_HOP_LEFT_POST CAT_HOP_LEFT_PRE CAT_HOP_RIGHT_APEX CAT_HOP_RIGHT_PRE CAT_IDLEBREAK_HEADTURN CAT_JUMPAPEX CAT_JUMPFALL_CYCLE CAT_JUMPPOST CAT_JUMPPRE CAT_JUMPTOHOP CAT_POSTREADY_BACK CAT_PRECOMBAT CAT_PRE_FALL CAT_RUNCYCLE CAT_RUNFALL CAT_RUNFALL_2 CAT_RUNPOST CAT_RUNPRE CAT_RUN_BACK_CYCLE CAT_RUN_BACK_POST CAT_RUN_BACK_PRE CAT_RUN_LEFT_CYCLE CAT_RUN_LEFT_POST CAT_RUN_LEFT_PRE CAT_RUN_RIGHT_CYCLE CAT_RUN_RIGHT_POST CAT_RUN_RIGHT_PRE CAT_SIT_CYCLE CAT_SLIDECYCLE CAT_SLIDECYCLE_POST CAT_SLIDEPRE CAT_SWIMLEFTCYCLE CAT_SWIMRIGHTPRE CAT_WALKCYCLE_PRE CAT_WALKPOST CHAINGUN_COMBATTOREADY CHAINGUN_READY_CYCLE CHESTCANNON CHESTCANNON_POST CHOMP CLOCKWORKDEATH1_PRE CLOCKWORKDEATH2 CLOCKWORKDEATH3 CLOCKWORKDEATH_DEAD CLOCKWORK_2HANDCAST CLOCKWORK_CHAINGUN_BURST CLOCKWORK_CHAINGUN_BURST_ENTERCOMBATSTANCE CLOCKWORK_CHAINGUN_BURST_POST CLOCKWORK_CHAINGUN_FULLAUTO_ENTERCOMBATSTANCE CLOCKWORK_CHAINGUN_FULL_AUTO CLOCKWORK_CHAINGUN_GRENADE CLOCKWORK_CHAINGUN_GRENADE_ENTERCOMBATSTANCE CLOCKWORK_CHAINGUN_SHOTGUN_ENTERCOMBATSTANCE CLOCKWORK_CHAINGUN_SINGLE_SHOT CLOCKWORK_CHAINGUN_SINGLE_SHOT_POST CLOCKWORK_MAGICTHROW CLOCKWORK_PREPOISON CLOCKWORK_RAPID CLOCKWORK_RAPID_SLOW CRATEWALK_CYCLE_PRE C_BLOCK_L C_BLOCK_R DEATH DEATHCYCLE DEATHPRE DEATH_FRENZY DEATH_POSTCYCLE DEATH_POSTCYCLE2 DEFAULT DEFAULT_DEATH2 DEFAULT_DEATH_2 DEMONCAST DEMON_THROWKNIFE DISMISSDEATH DIVE_N_TRANSFORM DOG_COMBATREADY DOG_FLYREADY DOG_HOP DOG_HOPAPEX DOG_HOPPOST DOG_HOPPRE DOG_JUMPPOST DOG_JUMPPRE DOG_JUMPTOHOP DOG_POSTREADY_BACK DOG_PRECOMBAT DOG_READY DOG_RUNCYCLE DOG_RUNFALL DOG_RUNFALL_2 DOG_RUNPOST DOG_RUNPRE DOG_SLIDEPRE DOG_STRETCH DOG_SWIMPRE DOG_WALKCYCLE_PRE DOG_WALKPOST DOMINATE DOMINATE_MIND DOMINATE_POST DOORCLOSE DRAIN_PSYCHE DRAW_DEAD EMCOUNTER_WAITING_CYCLE EMOTE_TALK EYECAST FADEIN_RUNOUT FEARRUN_RUNCYCLE FEAR_RUNCYCLE FERAL_CHARGE FEROCIOUS_GROWL FLAME FLAMETHROWER2 FLAME_POST FLYCYCLE FORTITUDE FORTITUDE_POST FORTUNE FORTUNE_POST FORWARD_CYCLE FORWARD_POST FORWARD_PRE FREEZING_ROAR GHOULS_IDLE_BREAK_A GHOULS_READY_A GHOULS_READY_B GHOUL_HAYMAKER GHOUL_THROW GOLIATH_PUMMEL_PRE GOLIATH_SMASH_L GOLIATH_SMASH_R GOLIATH_WEPREADY GRENADE GROWL G_CLUB_BIGSWING G_CLUB_SMASH G_DEFAULT_DEATH G_DEFAULT_POSTDEATH G_FAKE_COMBAT_CYCLE G_GETUP_BACK G_HITDEATH4 G_HITQUICK G_JUMPAPEX G_JUMPFALL2 G_JUMPPOST G_JUMPPRE G_JUMPUP G_KHF G_KHF_DEATHCYCLE G_KHF_IMPACT G_KHF_TRAVEL G_POSTDEATH4 G_RAGDOLL_BELLY G_RUNCYCLE G_RUNCYCLE_ALT2 G_RUNCYCLE_FLIP G_RUNPOST G_RUNPRE G_STOP G_STOP_CYCLE G_STOP_POST G_SWEEP_LOW HIPSHOOT2 HITDEATH4 HITDEATH5 HITDEATH_L HITQUICK2 HITQUICK3 HITQUICK4 HITQUICK_L HITQUICK_MID HITQUICK_R HITQUICK_STRONG HIT_BOOSTUP_WARWALKER HOP_PRE HORNRAM HOWL IDF_MARK_SHOOT_L IDF_MARK_SHOOT_R IDF_MARK_SHOOT_R_POST IDLEPISTOL_WALKCYCLE IDLEWALKCYCLE IDLEWALKPOST IDLEWALKPRE IDLE_BREAKCYCLE IDLE_BREAK_COMMON IDLE_BREAK_RARE INSTANT_DEATH INTUNNEL IWALKCYCLEREADY IWALKPOSTREADY IWALKPREREADY JUNK_LOOKQUICK_SLOW KHF_DEATH KNOCKBACK KNOCKBACK_APEX KNOCKBACK_IMPACT LAMBDA_SECTOR_BARRAGE LAMBDA_SECTOR_SHELL LEVITATE_CYCLE LICK_WOUND LION_ROAR LOITERWALK LOITERWALK_B LOITERWALK_C LOITERWALK_D LOOKOUT_B LOOKOUT_B2 LOOKOUT_B3 MAELSTROM_PREDEATH MAIMING_BITE MENTAL_BLAST MENTAL_BLAST_POST MISSLES MISSLES2 MUTATION_BOOSTUPREADY NEMESIS_GATLINGGUNBURST NEMESIS_PANDORABEAM_ATTACK OPENED OPPRESSED_WALK OPPRESSED_WALK_BRIEFCASE_BOTH OPPRESSED_WALK_BRIEFCASE_LEFT OPPRESSED_WALK_BRIEFCASE_RIGHT PISTOL_WALKCYCLE PLAYER_WALK_POST POSITRON_NOHELMET_IDLE POSTAIR_C_W POSTCOMBATREADY POSTDEATH4 POST_BACKWARD POST_FORWARD POST_UP PREBURST PRE_BACKWARD PRE_FORWARD PRE_UP PRONE_WALK PRONE_WALKPOST PSIONICDART PSIONICROAR PSIONIC_DART PSIONIC_DART_POST PSIONIC_SHORT PSIONIC_SLASH_LEFT PSIONIC_SLASH_RIGHT PSIONIC_TORNADO PUMMEL_PRE QUADGUNS QUADGUNS2 READY2 READYA READYB READYC READYD READY_B READY_BREAK READY_BREAK1 READY_BREAK2 READY_BREAK3 READY_C READY_COUGH READY_D READY_E READY_F READY_G READY_H READY_SCRATCHNECK READY_SHIFT READY_SPAWNED READY_TRANSMITCYCLE READY_TRANSMITLEFT READY_TRANSMITRIGHT REVEAL_WEAKNESS RIKTI_SWORDGUN RIKTI_SWORDGUN_POST RIKTI_SWORDGUN_READY RINGSDOWN RUNBACKPOSTREADY RUNBACKPREREADY RUNCYCLEREADY RUNPOSTREADY RUNPREREADY RUNPREREADY2 SCARE SHADOWY_BINDS SHIVAN_ATTACK_LEFT SHIVAN_ATTACK_RIGHT SHIVAN_GROUNDBURST_SPAWN SHIVAN_GROUNDBURST_SPAWN_CYCLE SHIVAN_HITQUICK SHIVAN_ORBITAL_BLAST_LOCK SHIVAN_SPAWN_AMBUSH SHIVAN_SPAWN_SLEEP SHOOT_L SHOOT_L_POST SHOOT_R SHOOT_R_POST SHOTGUN_WALKCYCLE SHUT SHUT2 SLASH_CONE SLASH_L SLASH_R SNAP_L SNAP_R SOOTHE_MIND SOOTHE_MIND_POST SPAWN1 SPAWN3 SPAWNEDASPET SPAWN_AMBUSH SPAWN_AMBUSH_SLEEP SPAWN_AMBUSH_SLEEP_B SPAWN_PRE SPAWN_SLEEP SPIKECAST STOMPED STOPCAST STROLLCYCLE STUN_FORWARD SUBDUAL SUMMON SWIPEPOST_A SWIPE_A SWIPE_L SWIPE_R SWORD_WALKCYCLE TAILCAST TERRIFYING_ROAR THORN_CONE THORN_CONE_POST THORN_SWIPE THORN_SWIPE_POST TOSSGNOME TOSSROOT TOUNGSTRIKE TRAINBOW_MID TRAIN_COMES TRANSFORM_SPAWN T_SPAWN_PET T_SPAWN_ROOTED UMBRA_BITE VICIOUS_BITE VINE WAIT WALK WALKBACKCYCLE WALKBACKPOST WALKBACKPRE WALKCYCLE_BREAK WALKCYCLE_BREAK1 WALKPOST WALKPOSTREADY WALKPRE WALKPREREADY WALKSTUNCYCLE WALKSTUNPOST WALKSTUNPRE WALK_BOOK_LOW WALK_BOOK_MID WALK_CASUAL WALK_GARBAGEBAG WALK_GROCERIES_2HANDED WALK_GROCERIES_LEFT WALK_GROCERIES_LEFT_RIGHT WALK_GROCERIES_RIGHT WALK_NERVOUS WALK_NERVOUSCASE WALK_NERVOUSCASELEFT WALK_NERVOUSCASERIGHT WALK_NERVOUS_BUM WALK_PARANOID WALK_PARANOID_LEFTIN WALK_PARANOID_LEFTLOOP WALK_PARANOID_LEFTOUT WALK_PARANOID_RIGHTIN WALK_PARANOID_RIGHTLOOP WALK_PARANOID_RIGHTOUT WALK_SCHIZO1 WALK_SCHIZO2 WALK_SCHIZO3 WALK_SHOPPINGCART7 WALK_SULLEN WARWALKER_FREEZESTUN_HIT WARWALKER_GROUND_SLAM WARWALKER_HITDEATH WARWALKER_ORBITAL_LANCE_ATTACK WARWALKER_ORBITAL_LANCE_LOCK WARWALKER_ORBITAL_LANCE_TELL WARWALKER_STOMP WARWALKER_SWEEPING_RAY WARWORKS_CHARGEDSHOT WARWORKS_PARTICLEBURST WARWORKS_PARTICLEBURST2 WARWORKS_PARTICLEHEAVY WARWORKS_PARTICLE_LANCE WAR_WALKER_SMASH_L WAR_WALKER_SMASH_R WAVEWALKCYCLE WILD_CHARGE WILD_CHARGE_POST Z_BASIC_SPAWN Z_SPAWNED_POST Z_WALKCYCLE Z_WALKPOST Z_WALKPRE
Untested MOVs
1HBURST 1HDIG 1HSMASH2_L 1HSMASH2_R 1HSMASHPOST_L 1HSMASHPOST_R 1H_CYCLE 1H_POUND_B_POST 1H_POUND_POST 1STCLAWS_PLACATE 1ST_AXE 1ST_AXE2 1ST_AXESWOOP 1ST_AXESWOOP_POST 1ST_AXE_POST 1ST_AXE_RSWEEP 1ST_AXE_RSWEEP_POST 1ST_BAT 1ST_BAT2 1ST_BATON_ATTACK 1ST_BAT_POST 1ST_BAT_PUMMEL 1ST_BAT_SHOOT 1ST_BAT_SHOOT2 1ST_BAT_SHOOT_POST 1ST_BAYONETLUNGE 1ST_BAYONETLUNGE_POST 1ST_BOWSNIPER_SHOOT 1ST_BOWSNIPER_SHOOT2 1ST_BOW_ARC 1ST_BOW_ARC2 1ST_BOW_ARC_POST 1ST_BOW_BITE 1ST_BOW_CONE 1ST_BOW_CONE_POST 1ST_BOW_HEAVY 1ST_BOW_HEAVY2 1ST_BOW_HEAVY_POST 1ST_BOW_MID 1ST_BOW_MID2 1ST_BOW_MID_POST 1ST_BOW_QUICK 1ST_BOW_QUICK_POST 1ST_BOW_SNIPERWINDUP 1ST_BOW_SNIPERWINDUP_PRE 1ST_BUCKSHOT 1ST_BUCKSHOT2 1ST_BUCKSHOT_DRAW 1ST_BUCKSHOT_POST 1ST_BURST 1ST_BURST2 1ST_BURST_2 1ST_BURST_DRAW 1ST_BURST_POST 1ST_CBBPUNCH 1ST_CBBPUNCH2 1ST_CBBPUNCH_POST 1ST_CLAWFLURRY 1ST_CLAWFRISBEE 1ST_CLAWFRISBEE_POST 1ST_CLAWGUTPUNCH 1ST_CLAWGUTPUNCH2 1ST_CLAWGUTPUNCH_POST 1ST_CLAWSPEED 1ST_CLAWSPEED_POST 1ST_CLAWSPIN 1ST_CLAWSPIN3 1ST_CLAWSPIN_DRAW 1ST_CLAWSPIN_POST 1ST_CLAWSTAB 1ST_CLAWSTAB_POST 1ST_CLAWTAUNT 1ST_CLAWTAUNT_POST 1ST_CLAW_1_2PUNCH 1ST_CLAW_HIGH 1ST_CLAW_HIGH_POST 1ST_CLAW_LOW 1ST_CLAW_LOW2 1ST_CLAW_LOW_DRAW 1ST_CLAW_LOW_POST 1ST_CLAW_R 1ST_CLAW_RAPIDBLAST 1ST_CLAW_R_POST 1ST_CLAW_THROWKNIFE 1ST_CLAW_THROWKNIFE2 1ST_CLAW_THROWKNIFE_POST 1ST_CLOBBER_DRAW 1ST_CLUBSMASH 1ST_CLUBSWING 1ST_DAGGERS_BITE 1ST_DAGGERS_REVERSESTAB_POST 1ST_DAGGERS_SLASH 1ST_DAGGERS_SLASH_POST 1ST_DAGGERS_SPIT 1ST_DUALGUNS_6SHOT 1ST_DUALGUNS_6SHOT2 1ST_DUALGUNS_6SHOT_POST 1ST_DUALGUNS_BIGSHOT 1ST_DUALGUNS_BIGSHOT_POST 1ST_DUALGUNS_SINGLE 1ST_DUALGUNS_SINGLE_POST 1ST_DUALMGUNS_BURST 1ST_DUALMGUNS_BURST_POST 1ST_DUALMGUNS_CONE 1ST_DUALMGUNS_CONE_POST 1ST_DUALMGUNS_DUALCONE 1ST_DUALMGUNS_DUALCONE_POST 1ST_DUALMGUNS_HEAVYBURST 1ST_DUALMGUNS_HEAVYBURST_POST 1ST_DUALMGUNS_SHOOTCLIP 1ST_DUALMGUNS__SHOOTCLIP_POST 1ST_DUALWIELD_AOEBRIDGE_DRAW 1ST_DUALWIELD_HIGHLOW_DRAW 1ST_DUALWIELD_LIGHTOPENINGA_DRAW 1ST_DUALWIELD_LIGHTOPENINGB_DRAW 1ST_DUALWIELD_MODERATEBRIDGE_DRAW 1ST_DUALWIELD_MODERATEOPENING_DRAW 1ST_DUALWIELD_SPECIAL1_DRAW 1ST_FASTMAGICSTAFF 1ST_FLAME 1ST_FLAME2 1ST_FULLAUTO 1ST_FULLAUTO2 1ST_GHOSTAXE 1ST_GHOSTAXE2 1ST_GHOSTAXE_POST 1ST_GUNSLINGERDUAL_6SHOT 1ST_GUNSLINGERDUAL_BIGSHOT 1ST_GUNSLINGERDUAL_SINGLE 1ST_GUNSLINGER_CONE 1ST_GUNSLINGER_SHOOT 1ST_HAMMERSMASH_POST 1ST_HAMMER_POST 1ST_HEAVYBURST 1ST_HEAVYBURST2 1ST_HEAVYBURST_POST 1ST_IGNITE 1ST_IGNITE_POST 1ST_JACKHAMMER 1ST_JACKHAMMER_POST 1ST_JUMPAREA 1ST_JUMPAREA2 1ST_JUMPAREA_POST 1ST_KATANA_HACK 1ST_KATANA_HACK2 1ST_KATANA_HACK_POST 1ST_KATANA_HEADSPLIT 1ST_KATANA_HEADSPLIT2 1ST_KATANA_HEADSPLIT_POST 1ST_KATANA_PARRY 1ST_KATANA_REVSWEEP 1ST_KATANA_REVSWEEP_POST 1ST_KATANA_SLASH 1ST_KATANA_SLICE 1ST_KATANA_SLICE2 1ST_KATANA_SLICE_POST 1ST_KATANA_SPINJUMP 1ST_KATANA_SPINJUMP_POST 1ST_KATANA_TAUNT 1ST_KNIFEPARRY 1ST_KNIFE_ATTACK 1ST_KNIFE_ATTACK2 1ST_KNIFE_ATTACK_POST 1ST_KNIFE_STAB 1ST_KNIFE_STAB_POST 1ST_MACE_PLACATE 1ST_MACE_SHOOT 1ST_MACE_SHOOT2 1ST_MACE_SHOOT_POST 1ST_MACE_SUMMON 1ST_MACE_UPCUT 1ST_MACE_UPCUT_PRE 1ST_MAGICSTAFF 1ST_MAGICSTAFF2 1ST_MAGICSTAFF_POST 1ST_MFLAME 1ST_MFLAME2 1ST_MSTAFF_MELEE 1ST_NINJATOBACKSTABWINDUP 1ST_NINJATO_HACK 1ST_NINJATO_HEADSPLIT 1ST_NINJATO_PARRY 1ST_NINJATO_REVSWEEP 1ST_NINJATO_SLASH 1ST_NINJATO_SLICE 1ST_NINJATO_SPINJUMP 1ST_PARRY 1ST_PARRY_POST 1ST_PISTOLS_3SHOT 1ST_PISTOLS_6SHOT 1ST_PISTOLS_BIGSHOT 1ST_PISTOLS_CONE 1ST_PISTOLS_SINGLE 1ST_PISTOL_3BURST 1ST_PISTOL_3BURST_CYCLE 1ST_PISTOL_SHOOT 1ST_PISTOL_SHOOT2 1ST_PISTOL_SHOOT_POST 1ST_RIFELBUTT 1ST_RIFELBUTT2 1ST_RIFELBUTT_POST 1ST_RIKTI_SWORDGUN 1ST_RINGBLADE_SLASH 1ST_RINGBLADE_TOSS 1ST_RINGBLADE_TOSS_POST 1ST_SLASH 1ST_SLASH_POST 1ST_SLEDGEHAMMER 1ST_SLEDGEHAMMER_POST 1ST_SLEDGESMASH 1ST_SLEDGESMASH2 1ST_SLEDGESMASH_POST 1ST_SNIPERQUICK 1ST_SNIPERQUICK2 1ST_SNIPERQUICK_POST 1ST_SNIPERSHOT 1ST_SNIPERWINDUP 1ST_SNIPERWINDUP_CYCLE 1ST_SONICGUN 1ST_SPEARTHROW_L 1ST_STAFF_AIRSUMMON 1ST_STAFF_AIRSUMMON_POST 1ST_STAFF_BITE 1ST_SWORD 1ST_SWORD2 1ST_SWORDCHOP 1ST_SWORDCHOP_POST 1ST_SWORDREV 1ST_SWORDTAUNT 1ST_SWORDTAUNT_POST 1ST_SWORD_POST 1ST_TORCHBLOW 1ST_TORCHSLASH 1ST_TWIRL 1ST_TWIRL2 1ST_TWIRL_POST 1ST_WEP_ENERGYTORRENT 1ST_WEP_FRISBEE 1ST_WEP_MAGIC 1ST_WEP_TELEKIN 1ST_ZOMBAXE 1ST_ZOMBAXE_POST 1ST_ZOMBGUN 1ST_ZOMBGUN2 1ST_ZOMBGUN_POST 2HCLUB_RUNCYCLE 2HDIG 2HPOWER_THRUST 2H_CYCLE 2ND_AXE 2ND_AXESWOOP 2ND_AXEUPCUT 2ND_AXEUPCUT2 2ND_AXE_RSWEEP 2ND_BAT 2ND_BATON_ATTACK 2ND_BAT_ALT 2ND_BAT_ALT_POST 2ND_BAT_PUMMEL 2ND_BAT_SHOOT 2ND_BAYONETLUNGE 2ND_BELLOW 2ND_BOWSNIPER_SHOOT 2ND_BOW_ARC 2ND_BOW_BITE 2ND_BOW_CONE 2ND_BOW_HEAVY 2ND_BOW_MID 2ND_BOW_QUICK 2ND_BOW_SNIPERWINDUP 2ND_BUCKSHOT 2ND_BURST 2ND_BURST2 2ND_CBBPUNCH 2ND_CLAWFLURRY 2ND_CLAWFRISBEE 2ND_CLAWGUTPUNCH 2ND_CLAWPOST_L 2ND_CLAWSBACKSTABWINDUP 2ND_CLAWSPEED 2ND_CLAWSPIN 2ND_CLAWSTAB2 2ND_CLAWSTABB2 2ND_CLAWTAUNT 2ND_CLAW_1_2PUNCH 2ND_CLAW_HIGH 2ND_CLAW_L 2ND_CLAW_LOW 2ND_CLAW_R 2ND_CLAW_THROWKNIFE 2ND_CLOBBER 2ND_CLUBSMASH 2ND_CLUBSWING 2ND_DAGGERS_BITE 2ND_DAGGERS_SLASH 2ND_DAGGERS_SLASH_POST 2ND_DAGGERS_SPIT 2ND_DUALGUNS_6SHOT 2ND_DUALGUNS_BIGSHOT 2ND_DUALGUNS_SINGLE 2ND_DUALGUNS_SINGLE_POST 2ND_DUALMGUNS_BURST 2ND_DUALMGUNS_CONE 2ND_DUALMGUNS_DUALCONE 2ND_DUALMGUNS_HEAVYBURST 2ND_DUALMGUNS__SHOOTCLIP 2ND_DUALWIELD_AOEBRIDGE_PRE 2ND_DUALWIELD_FOLLOWUP_PRE 2ND_DUALWIELD_HIGHLOW_PRE 2ND_DUALWIELD_LIGHTOPENINGA_PRE 2ND_DUALWIELD_LIGHTOPENINGB_PRE 2ND_DUALWIELD_MODERATEBRIDGE_PRE 2ND_DUALWIELD_MODERATEOPENING_PRE 2ND_DUALWIELD_SPECIAL1_PRE 2ND_DUALWIELD_SPECIAL2_PRE 2ND_DUALWIELD_TAUNT_PRE 2ND_FASTMAGICSTAFF 2ND_FLAME 2ND_FSWORD2 2ND_FULLAUTO 2ND_FULLAUTO2 2ND_GHOSTAXE 2ND_GUNSLINGER_CONE 2ND_GUNSLINGER_SHOOT 2ND_HAMMER 2ND_HAMMERSMASH 2ND_HEADCAST 2ND_HEAVYBURST 2ND_JACKHAMMER 2ND_JUMPAREA 2ND_KATANA_HACK 2ND_KATANA_HEADSPLIT 2ND_KATANA_PARRY 2ND_KATANA_PLACATE 2ND_KATANA_REVSWEEP 2ND_KATANA_SLASH 2ND_KATANA_SLICE 2ND_KATANA_SPINJUMP 2ND_KATANA_TAUNT 2ND_KNIFEPARRY 2ND_KNIFE_ATTACK 2ND_KNIFE_STAB 2ND_MACE 2ND_MACE_PLACATE 2ND_MACE_SHOOT 2ND_MACE_UPCUT 2ND_MAGICSTAFF 2ND_MFLAME 2ND_MFLAME2 2ND_MSTAFF_MELEE 2ND_NINJATOBACKSTABWINDUP 2ND_PARRY 2ND_PISTOLS_3SHOT 2ND_PISTOLS_6SHOT 2ND_PISTOLS_BIGSHOT 2ND_PISTOLS_CONE 2ND_PISTOLS_SINGLE 2ND_PISTOL_3BURST 2ND_PISTOL_SHOOT 2ND_PISTOL_SHOOT_POST 2ND_PISTOL_SHOOT_POST2 2ND_RIFELBUTT 2ND_RIKTI_SWORDGUN 2ND_RIKTI_SWORDGUN_POST 2ND_RINGBLADE_SLASH 2ND_RINGBLADE_TOSS 2ND_SHIELD_WEAPONBASH 2ND_SHIELD_WEAPONGRENADELOB 2ND_SHIELD_WEAPON_THROWSPEAR 2ND_SHOTGUNSHOOT 2ND_SHOTGUNSHOOT2 2ND_SLASH 2ND_SLEDGEHAMMER 2ND_SLEDGESMASH 2ND_SNIPERQUICK 2ND_SNIPERSHOT 2ND_SNIPERSHOT_2 2ND_SNIPERWINDUP 2ND_SONICGUN 2ND_SPEARTHROW_L 2ND_STAFF_AIRSUMMON 2ND_STAFF_BITE 2ND_SWORD 2ND_SWORDREV 2ND_SWORDSLASH 2ND_SWORDTAUNT 2ND_SWORD_ALT 2ND_SW_JUMPSPIN 2ND_SW_JUMPSPIN2 2ND_TORCHBLOW 2ND_TORCHSLASH 2ND_TWIRL 2ND_WEP_ENERGYTORREN 2ND_WEP_FRISBEE 2ND_WEP_MAGIC 2ND_WEP_STOP 2ND_WEP_TELEKIN 2ND_ZOMBAXE 2ND_ZOMBGUN 2NS_CLAW_R_POST 2SWORDCYCLE 2_ROLLDICE_PRE 3RD_BAT 3RD_DAGGERS_SLASH_STABBIE 3RD_DUALGUNS_SINGLE 3RD_PISTOLS_SINGLE 3RD_RINGBLADE_SLASH 3RD_TORCHSLASH 3RD_ZOMBAXE 3RD_ZOMBAXE_POST 3_ROLLDICE_PRE 5_ROLLDICE_PRE 6_ROLLDICE_PRE ACTIVATE ACTIVE_MODE ACTIVE_READY AFK_NEWSPAPER_CYCLE AFRAID_PLACE_TRAP AIR2GROUND AIR2GROUND_2 AIR2GROUND_3 AIR2GROUND_A1 AIR2GROUND_A2 AIR2GROUND_B1 AIR2GROUND_B2 AIR2GROUND_C AIRBRAWL_RPOST AIRC_BLOCK_L AIRC_BLOCK_R AIRHEALPOST AIRMOUTH AIRMOUTH_LONG AIRMOUTH_SLOWCAST AIRPOSTFORCERAM AIRPOSTMOUTH AIRPOSTRADATTACK AIRPSIBLAST AIRPSIBLAST2 AIRPSIBLAST_SLOWERCAST AIRPSIONICS AIRPSIONICS_SLOWERCAST AIRS_SUMMONPOST AIR_BLOCK_R AIR_PM_SUMMONSOLDIER AIR_TO_DUALWIELD_COMBAT AIR_T_DUALCOMBAT AIR_T_WEPCOMBAT ALTREADY_COUGH ALT_KHF_APEX ALT_KHF_IMPACT ALT_READY_PAUSE APECROUCH ARACHNOID_HANG ARACHNOID_HANG_PRE ARCHERY_BOOSTUP2 ARCHERY_BOOSTUP_PRE ARCHERY_BRAWL ARCHERY_KICKBRAWL ARGUE_DISAGREE_CYCLE ARGUE_REASON_CYCLE ARMGUN_BLAST ARMGUN_HEAVY ARMGUN_SHOULDERBLAST ARMORPOSE01 ASCENDANT ASSUME_POSITION_3 ATEASE_2 ATEASE_CYCLE ATEASE_FROMMILITARYSALUTE ATTACK ATTACK_BACKL_POST ATTACK_FOURPULSE_POST ATTACK_FOURPULSE_POSTCYCLE AWAKEN AXEUPCUT2 A_1ST_AXE A_1ST_AXESWOOP A_1ST_AXE_RSWEEP A_1ST_BAYONETLUNGE A_1ST_BOWSNIPER_SHOOT A_1ST_BOW_ARC A_1ST_BOW_CONE A_1ST_BOW_HEAVY A_1ST_BOW_MID A_1ST_BOW_MID_POST A_1ST_BOW_QUICK A_1ST_BOW_SNIPERWINDUP A_1ST_BUCKSHOT A_1ST_BUCKSHOT2 A_1ST_BUCKSHOT_DRAW A_1ST_BUCKSHOT_POST A_1ST_BURST A_1ST_BURST2 A_1ST_BURST_DRAW A_1ST_CBBPUNCH A_1ST_CBBPUNCH_POST A_1ST_CLAWFRISBEE A_1ST_CLAWGUTPUNCH A_1ST_CLAWSPIN A_1ST_CLAWSTAB A_1ST_CLAW_HIGH A_1ST_CLAW_LOW A_1ST_CLAW_LOW2 A_1ST_CLAW_R A_1ST_CLAW_THROWKNIFE A_1ST_DUALWIELD_HIGHLOW_DRAW A_1ST_DUALWIELD_MODERATEBRIDGE_DRAW A_1ST_FULLAUTO A_1ST_HEAVYBURST A_1ST_HEAVYBURST_POST A_1ST_IGNITE A_1ST_JUMPAREA A_1ST_JUMPAREA_POST A_1ST_KATANA_HACK A_1ST_KATANA_HEADSPLIT A_1ST_KATANA_REVSWEEP A_1ST_KATANA_REVSWEEP2 A_1ST_KATANA_SLASH A_1ST_KNIFEPARRY A_1ST_KNIFE_STAB A_1ST_MACE_SHOOT A_1ST_MAGICSTAFF A_1ST_MAGICSTAFF2 A_1ST_MAGICSTAFF_POST A_1ST_MFLAME A_1ST_PARRY A_1ST_PARRY_POST A_1ST_PISTOL_SHOOT A_1ST_RIFELBUTT A_1ST_SNIPERQUICK A_1ST_SNIPERQUICK2 A_1ST_SNIPERQUICK_POST A_1ST_SNIPERSHOT A_1ST_SNIPERSHOT_2 A_1ST_SNIPERWINDUP A_1ST_SNIPERWINDUP_CYCLE A_1ST_SONICGUN A_1ST_STAFF_AIRSUMMON A_1ST_SWORD A_1ST_SWORDTAUNT A_1ST_TWIRL A_1ST_WEP_MAGIC A_2ND_AXE A_2ND_AXESWOOP A_2ND_AXEUPCUT A_2ND_AXE_RSWEEP A_2ND_BAYONETLUNGE A_2ND_BOWSNIPERWINDUP_CYCLE A_2ND_BOWSNIPER_SHOOT A_2ND_BOW_ARC A_2ND_BOW_CONE A_2ND_BOW_HEAVY A_2ND_BOW_MID A_2ND_BOW_QUICK A_2ND_BOW_SNIPERWINDUP A_2ND_BURST A_2ND_BURST2 A_2ND_CBBPUNCH A_2ND_CLAWFRISBEE A_2ND_CLAWGUTPUNCH A_2ND_CLAWSPEED A_2ND_CLAWSPIN A_2ND_CLAWSTAB2 A_2ND_CLAWTAUNT A_2ND_CLAW_1_2PUNCH A_2ND_CLAW_HIGH A_2ND_CLAW_L A_2ND_CLAW_LOW A_2ND_CLAW_THROWKNIFE A_2ND_CLOBBER A_2ND_DUALGUNS_BIGSHOT A_2ND_DUALWIELD_AOEBRIDGE_PRE A_2ND_DUALWIELD_FOLLOWUP_PRE A_2ND_DUALWIELD_HIGHLOW_PRE A_2ND_DUALWIELD_LIGHTOPENINGA_PRE A_2ND_DUALWIELD_LIGHTOPENINGB_PRE A_2ND_DUALWIELD_MODERATEBRIDGE_PRE A_2ND_DUALWIELD_MODERATEOPENING_PRE A_2ND_DUALWIELD_SPECIAL1_PRE A_2ND_DUALWIELD_SPECIAL2_PRE A_2ND_DUALWIELD_TAUNT_PRE A_2ND_FSWORD A_2ND_FULLAUTO A_2ND_FULLAUTO2 A_2ND_GHOSTAXE A_2ND_HAMMER A_2ND_HAMMERSMASH A_2ND_HEAVYBURST A_2ND_IGNITE A_2ND_JUMPAREA A_2ND_KATANA_HACK A_2ND_KATANA_HEADSPLIT A_2ND_KATANA_PARRY A_2ND_KATANA_REVSWEEP A_2ND_KATANA_SLASH A_2ND_KATANA_SLICE A_2ND_KATANA_SPINJUMP A_2ND_KATANA_TAUNT A_2ND_KNIFEPARRY A_2ND_KNIFE_STAB A_2ND_MACESNIPERSHOT A_2ND_MAGICSTAFF A_2ND_MFLAME A_2ND_PARRY A_2ND_PISTOL_SHOOT A_2ND_RIFELBUTT A_2ND_SHOTGUNSHOOT A_2ND_SHOTGUNSHOOT2 A_2ND_SLASH A_2ND_SNIPERQUICK A_2ND_SNIPERSHOT A_2ND_SNIPERWINDUP A_2ND_SNIPERWINDUP_CYCLE A_2ND_SONICGUN A_2ND_STAFF_AIRSUMMON A_2ND_SWORD A_2ND_SW_JUMPSPIN A_2ND_SW_JUMPSPIN2 A_2ND_TWIRL A_2ND_WEP_FRISBEE A_2ND_WEP_STOP A_2ND_WEP_TELEKIN A_3RD_DUALGUNS_SINGLE A_AFK_NEWSPAPER_PRE A_ARCHERY_BOOSTUP_PRE A_ARCHERY_BRAWL A_ARMGUN_BURST A_ARMGUN_CONE A_ATEASE_FROMMILITARYSALUTE A_BAT A_BLOWPOST A_BOOSTAURA2 A_BOOSTAURA_FASTCAST_PRE_NOROOT A_BOOSTAURA_LONG2 A_BOOSTAURA_LONG3 A_BOOSTAURA_NOROOT A_BOOSTAURA_QUICK2 A_BOOST_DPOST A_BOW A_BURST_POST A_CLAPPING A_CLAWL_DRAW A_CLAW_BOOSTUP A_CLAW_POISONSTABLEFT A_CLAW_PREPOISON A_CRABPACK_GRENADE_POST A_DANCE2_CYCLE A_DANCE5 A_DEATH A_DEATH_CYCLE A_DEATH_IMPACT A_DISMISS A_DRAW_AXE A_DRAW_CLAW A_DRAW_MACE A_DRAW_MAGICSTAFF_POST A_DRAW_NINJATO A_DRAW_SABER A_DRAW_SHOTGUN A_DRAW_SHOTGUN_POST A_DUALWIELD_READY A_D_BLOCK_L A_D_BLOCK_R A_D_HITQUICK A_ELECTRO_REACT A_EMOTE_CAMERA_PRE A_EMOTE_COMEHERE A_EMOTE_COSTUMECHANGE_BACKFLIP A_EMOTE_COSTUMECHANGE_CAST_ONE A_EMOTE_COSTUMECHANGE_FEATHER_EXPLODE A_EMOTE_COSTUMECHANGE_FEATHER_SPIN_PRE A_EMOTE_COSTUMECHANGE_FIREWORKS A_EMOTE_COSTUMECHANGE_FUR_EXPLODE_PRE A_EMOTE_COSTUMECHANGE_FUR_SPIN_PRE A_EMOTE_COSTUMECHANGE_HOWL A_EMOTE_COSTUMECHANGE_ICEBLOCK_PRE A_EMOTE_COSTUMECHANGE_INNERWILL A_EMOTE_COSTUMECHANGE_LIGHTNING A_EMOTE_COSTUMECHANGE_NINJA_JUMP A_EMOTE_COSTUMECHANGE_NUKE_PRE A_EMOTE_COSTUMECHANGE_PRESTOCHANGO A_EMOTE_COSTUMECHANGE_ROCKBLOCK_PRE A_EMOTE_COSTUMECHANGE_SALUTE A_EMOTE_COSTUMECHANGE_SMOKEFLASH A_EMOTE_COSTUMECHANGE_VANGUARDSIGIL A_EMOTE_COSTUMECHANGE_VILLAINLAUGH A_EMOTE_DRUM_LOW A_EMOTE_DUSTOFF A_EMOTE_ENERGY_PRE A_EMOTE_FISHING_PRE A_EMOTE_FLIPPINGCOIN_PRE A_EMOTE_FLOAT_BOOKS A_EMOTE_GOAWAY A_EMOTE_GRIEF A_EMOTE_HOWL A_EMOTE_LAPTOP A_EMOTE_LAUGH A_EMOTE_MATABLET_PRE A_EMOTE_OVERHERE A_EMOTE_PLOTTING A_EMOTE_SALUTE A_EMOTE_SITTING_POSE5_INTRO A_EMOTE_SLAP A_EMOTE_SMACK A_EMOTE_THANKYOU_SM A_EMOTE_THROWCONFETTI A_EMOTE_THROWRICE A_EMOTE_THROWROSEPETALS A_EMOTE_THUMBSUP A_EMOTE_VICTORY A_EMOTE_VILLAINLAUGH A_EMOTE_WAITING_PRE A_EMOTE_WALL_LEAN_1 A_EMOTE_WHAT A_FEARSTUN_CYCLE A_FLURRYPOST A_FLYPOSE1 A_FLYPOSE1_POST A_FLYPOSE1_PRE A_FLYPOSE2 A_FLYPOSE2_POST A_FLYPOSE2_PRE A_FLYPOSE3 A_FLYPOSE3_POST A_FLYPOSE3_PRE A_FLYPOSE4 A_FLYPOSE4_POST A_FLYPOSE4_PRE A_GRENADELOBPOST A_GROUNDSIT A_HIT_BOOSTUP A_INVENTION_CYCLE A_INVENTION_EXAMINE A_JUMPSPIN A_KATANA_PLACATE A_KNIFE_ATACK A_KNIFE_ATACK_DRAW A_KUJI_RIN A_KUJI_SHA A_KUJI_ZEN A_LEADERSHIP A_LEVITATE_CYCLE A_LEV_RAM2 A_LISTENPOLICEBAND_PRE A_LOTUS_CYCLE A_MACE_CLOBBER2 A_MARTBACKSTAB A_MARTWINDUP A_MA_KICK2 A_MA_STUNKICK2 A_MA_SWEEPKKICK A_MA_SWEEPKKICK2 A_MA_TAUNT A_MA_TAUNT2 A_MEDSELF_POST A_MEGAPOST A_MILITARYSALUTE_CYCLE A_PISTOL_HIPSHOOT A_PLACE_TRAP2 A_POWERANALYZE_PRE A_PREDICT_TELEPORT2 A_PREPOISON2 A_PRE_DOJOKNEEL A_PRE_MAGIC_WINDUP A_PRE_MEDOTHER A_Q_SNIPERBLAST A_RADIUSEFFECTMOBILE A_RADIUSEFFECTMOBILEPOST A_RADIUSEFFECTPOST A_RADIUSEFFEPOST A_SITTING_POSE1_PRE A_SNIPERBLAST2 A_SONICBLOW A_SONICENERGY_TORRENT A_SONICMOUTH A_SONICSCREAM A_SONICSINGCAST A_SONICSONICYELL A_SONICSPIT A_SONICSUMMON_PRE_NOROOT A_STANCE_GHOSTWIDOW A_STANCE_GHOSTWIDOW_CYCLE A_SWEEP_HIGH A_TAUNTA A_TAUNT_A A_TAUNT_B A_TELEQUICK A_TELE_MAGIC A_TERRIFY_POST A_THROWKINFE A_THROWKINFEPOST A_THROWKNIFE A_TRANSFORM_KHELDIAN A_WALLPOST A_WATERBACKPACK_CYCLE A_WEAVE A_WINDUP A_WISP_AOE_POST A_WRISTBAND_POST A_W_BLOCK_L A_W_BLOCK_R BACKRUNCYCLE BANESPIDERTP BANE_BOMB_POST BANE_BOMB_PRE BANE_IDLE BANE_MACESCAN BANE_MACESCANDOWN BARF BARF_STUN_CYCLE_A BARRELROLL_READY BARREL_ROLL_CYCLE BARREL_ROLL_POST BARREL_ROLL_PRE BASICSWORD BASICSWORD2 BATCHEER_A BATCHEER_B3 BATT_RIFLE_A2 BATT_RIFLE_A3 BATT_RIFLE_HIGH_2 BATT_RIFLE_HIGH_3 BATT_RIFLE_HIGH_3B BATT_RIFLE_HIGH_4 BATT_RIFLE_HIGH_5 BAT_PUMMEL_POST BAT_SHOOT_CYCLE BAT_THREAT_B BAZUL_ANGRY_A BAZUL_ANGRY_B BAZUL_SLEEP BAZUL_WAKE BBPUNCHPOST BEATCHEST_CYCLE BELLOW_DRAW BERSERKER BF_PURSETUG BF_P_GETPUSHED BIGSTEAL BLADECLAW_DUAL BLADECLAW_DUAL_POST BLADECLAW_L BLADECLAW_R BLADESPIN BLASTER_BURST_POST BLEND_READY BLEND_READY_HALF BLINDINGPOST BODYCHUNK_TOSS BODYCHUNK_TOSS2 BODYCHUNK_TOSS_CYCLE BODYREADY BOMBLOOT BOMBLOOT_PRE BOOMBOX_10 BOOMBOX_11 BOOMBOX_12 BOOMBOX_13 BOOMBOX_14 BOOMBOX_15 BOOMBOX_16 BOOMBOX_17 BOOMBOX_18 BOOMBOX_19 BOOMBOX_2 BOOMBOX_20 BOOMBOX_21 BOOMBOX_23 BOOMBOX_24 BOOMBOX_25 BOOMBOX_3 BOOMBOX_4 BOOMBOX_5 BOOMBOX_6 BOOMBOX_7 BOOMBOX_8 BOOMBOX_9 BOOMBOX_CYCLE_10 BOOMBOX_CYCLE_11 BOOMBOX_CYCLE_16 BOOMBOX_CYCLE_17 BOOMBOX_CYCLE_20 BOOMBOX_CYCLE_22 BOOMBOX_CYCLE_24 BOOSTAURA2 BOOSTAURA2_NOROOT BOOSTAURA3 BOOSTAURA3_NOROOT BOOSTAURA_FASTCAST BOOSTAURA_LONG3 BOOSTAURA_NOROOT BOOSTAURA_QUICK2 BOUNCE_APEX BOUNCE_FALL BOUNCE_PRE BOUNCE_UP BOWPOST BOW_BITE BOW_BITE_DRAW BOW_CYCLE BOW_HEAVY_POST BOW_LOOKOUT_B BOW_LOOKOUT_C BOW_REVERANT BOXSNEAK_CYCLE BOXSNEAK_POST BOXSNEAK_PRE BOX_READY BRAWLPOST BRIEFCASECYCLE BRUTE_EYEBEAM BRUTE_SHORTEYEATTACK BS_STING BUM_CUP_BEG_L_POST BUM_CUP_BEG_L_PRE BUM_CUP_BEG_R_POST BUM_CUP_BEG_R_PRE BUM_CUP_CYCLE BURN_SUMMON B_BLOCK_R B_IDLEREADY B_SPAWN B_SURROUNDED_A B_SURROUNDED_A2 B_SURROUNDED_A5 CAMERAALERTED CELLPHONECYCLE CEMENTIDLEBASE CEMENT_DEATH CHEERCHANT_A CHEERCHANT_A_CYCLE CHEERCHANT_B CHEERCHANT_B_CYCLE CHEERCHANT_C_CYCLE CHI_FORCE CHOKEDEATH CHOKESTUN_CYCLE CLAPPING_CYCLE CLAWCYCLE CLAWSWIPE_LEFT_DRAW CLAWS_FLURRY CLAWS_FLURRY_DRAW CLAWS_LOW CLAWS_PREPOISON CLAWS_RAPIDBLAST_DRAW CLAWS_WRISTSHOOT_DRAW CLAW_BLOCK_L CLAW_BLOCK_R CLAW_BOOSTUP CLAW_HITQUICK CLAW_ONETWOPUNCH CLAW_ONETWOPUNCH_DRAW CLAW_ONETWOPUNCH_POST CLAW_POSTBLEND CLAW_PREPOISON CLIPBOARDCYCLE CLIPBOARD_TALK CLIPBOARD_TALK_PRE CLOCKWORKSIPHON_HIGH COCOON_AWAKE COCOON_SLEEP COMBATREADY_ALT_A COMBATREADY_ALT_B COMBATREADY_HALF COMBAT_FINGERS COMBAT_HALF_FINGERS COMMAND_SUMMON COSTUMEREADY_LOOK COUNTER CRABPACK_FIRERIGHT2 CRABPACK_MELE CRABPACK_MELE2 CRABPACK_MELEBURST CRABPACK_MELEE_RIGHT_POST CRABPACK_MELELEFT CRABPACK_MELELEFT2 CRABPACK_RANGEBURST2 CRABPACK_WEBGRENADE CRAZYMENACE_A5 CRAZYMENACE_AB CREATEWEP CROSS_KATANA_L C_HOVERCYCLE C_HOVERPOST C_HOVERPRE C_ICESLIDEPOST C_JUMPFALL C_JUMPPOST_CYCLE C_JUMPRE C_JUMUP DAGGERS_SLASH_A_DRAW DAGGERS_SLASH_B DAGGERS_SLASH_C DANGER_SENSE DANGER_SENSE_CYCLE DEATH_CYCLE DEATH_KHF DEATH_TELEPORT DEMUTATE DEMUTATED_SPAWN DEMUTATE_POSTCYCLE DETONATE DGUNS_RUNBACKCYCLE DGUNS_RUNBACKPRE DGUNS_RUNCYCLE DGUNS_RUNLEFTCYCLE DGUNS_RUNLEFTPRE DGUNS_RUNPRE DGUNS_RUNRIGHTCYCLE DGUNS_RUNRIGHTPRE DISMISSDEATH_CYCLE DISMISS_CYCLE DOGFIGHT DOJOKNEEL_CYCLE DOOROPEN DRAW_AXE DRAW_BAT DRAW_BATON DRAW_BATON_POST DRAW_BAT_POST DRAW_CLAW DRAW_CLAWSBACKSTABWINDUP DRAW_CLAW_CYCLE DRAW_CLAW_POST DRAW_DAGGERS DRAW_DUALGUNS DRAW_DUALGUNS_POST DRAW_EARTHHAMMER DRAW_EARTHHAMMER_POST DRAW_GUNSLINGER DRAW_GUNSLINGERDUAL DRAW_GUNSLINGER_CONE DRAW_KATANA_POST DRAW_KNIFE DRAW_KNIFE_POST DRAW_MAGICSTAFF_POST DRAW_NINJATOBACKSTABWINDUP DRAW_NINJATO_POST DRAW_PISTOL_HALF DRAW_PISTOL_POST DRAW_SABER_POST DRAW_SHIELD DRAW_SHOTGUN DRAW_SHOTGUN_POST DRAW_SLEDGEHAMMER DRAW_SLEDGEHAMMER_POST DRAW_SWORD DRAW_SWORD_CYCLE DRAW_SWORD_POST DRAW_ZOMBAXE DRAW_ZOMBAXE_CYCLE DRIFTDOWN DRILL_MARCH DRINKER2_IDLE DRINKER2_SIP DRINKER2_SIPBIG DRINKER_IDLE DRINKER_SIP DRINKER_SIPBIG DUALGUNS_READY DUALKNEEL_GETUP DUALMGUNS_PISTOLWHIP DUALMGUNS_PISTOLWHIP2 DUALMGUNS_PISTOLWHIP2_L DUALMGUNS_PISTOLWHIP_L DUALREADY DUALWIELD_BLADES_KICKBRAWL_PRE DUALWIELD_BOOSTDOWN_PRE DUALWIELD_BOOSTUP_PRE DUALWIELD_BOOSTUP_READY DUALWIELD_FLIGHT2HOVER_TRANS DUALWIELD_GUNS_RUNCYCLE DUALWIELD_GUNS_RUNPRE DUALWIELD_JUMPUP DUALWIELD_SLASH DUALWIELD_SPECIAL2_DRAW DUALWIELD_SPECIAL2_POST DUAL_ICESLIDEPOST DUFFELBAG_TOSS2 DYNAMITE_POST_CYCLE DYNAMITE_THROW DYNAMITE_THROW2 DYNAMITE_THROW_POST D_BACKFLYCYCLE D_BACKFLYPOST D_BACKFLYPRE D_BLOCK_L D_BLOCK_R D_BOUNCE_CYCLE D_FALL_FREADY D_FFLY_PREFALL D_FLYINGCYCLE D_FLYPOST D_FLYPRE D_FLYREADY D_FLYUPCYCLE D_FLYUPPOST D_FLYUPPRE D_HITQUICK D_HOP D_HOP2 D_HOPAPEX D_HOPFALL D_HOPFALL_2 D_HOPPRE D_JUMPAPEX D_JUMPFALL D_JUMPFALL2 D_JUMPPOST D_JUMPPRE D_JUMPUP D_KHF_APEX D_KHF_IMPACT D_LEFTFLYCYCLE D_LEFTFLYPOST D_LEFTFLYPRE D_PREFALL D_PREFLYREADY D_RIGHTFLYCYCLE D_RIGHTFLYPOST D_RIGHTFLYPRE D_RUNBACKCYCLE D_RUNBACKPRE D_RUNCYCLE D_RUNFALL D_RUNFALL_2 D_RUNLEFTCYCLE D_RUNLEFTPRE D_RUNPOST D_RUNPRE D_RUNRIGHTCYCLE D_RUNRIGHTPRE D_THROWBRAWL_POST D_WASHER_CYCLE EAT_DONUT_INTRO EAT_FOOD_BITE1 EAT_FOOD_INTRO EAT_FOOD_LOOP2 EAT_FOOD_WIPE EGG_SLEEP ELECTRODEATH2 ELECTRODEATH3 ELECTROSTUN_CYCLE ELECTRO_REACT ELEVATOR_RUNOUT EMERGE EMOTE_ASSUME_POSITION EMOTE_ASSUME_POSITION1 EMOTE_ATTACK2 EMOTE_BAT_SMASH_CYCLE EMOTE_BAT_SMASH_REACT_CYCLE EMOTE_BINOCULARS_PRE EMOTE_BOOK_RESEARCH_CYCLE EMOTE_CAMERA EMOTE_CELLPHONE_CYCLE EMOTE_CELLPHONE_PRE EMOTE_CHAMPION EMOTE_COMEHERE_CYCLE EMOTE_COMEON EMOTE_COMEON_CYCLE EMOTE_COSTUMECHANGE_BACKFLIP EMOTE_COSTUMECHANGE_CAST_ONE EMOTE_COSTUMECHANGE_FEATHER_EXPLODE_PRE EMOTE_COSTUMECHANGE_FEATHER_SPIN_PRE EMOTE_COSTUMECHANGE_FIREWORKS EMOTE_COSTUMECHANGE_FUR_EXPLODE_PRE EMOTE_COSTUMECHANGE_FUR_SPIN_PRE EMOTE_COSTUMECHANGE_HOWL EMOTE_COSTUMECHANGE_ICEBLOCK_PRE EMOTE_COSTUMECHANGE_INNERWILL EMOTE_COSTUMECHANGE_NINJA_JUMP EMOTE_COSTUMECHANGE_PRESTOCHANGO EMOTE_COSTUMECHANGE_ROCKBLOCK_PRE EMOTE_COSTUMECHANGE_SALUTE EMOTE_COSTUMECHANGE_SMOKEFLASH EMOTE_COSTUMECHANGE_SPIN_PRE EMOTE_COSTUMECHANGE_VANGUARDSIGIL EMOTE_COSTUMECHANGE_VILLAINLAUGH EMOTE_CRAP EMOTE_CROUCH EMOTE_DRINK_CYCLE_A EMOTE_DRINK_CYCLE_B EMOTE_DRINK_CYCLE_C EMOTE_DRUM_CYCLE EMOTE_DRUM_LOW_CYCLE EMOTE_EAT_FOOD_BITE1 EMOTE_EAT_FOOD_LOOP1 EMOTE_EAT_FOOD_LOOP2 EMOTE_EAT_FOOD_PRE EMOTE_EAT_FOOD_PRE2 EMOTE_ENERGY_PRE EMOTE_FANCY_BOW_CYCLE EMOTE_FAREWELL EMOTE_FEAR_CYCLE EMOTE_FISHING EMOTE_FLASHLIGHT1 EMOTE_FLASHLIGHT_1 EMOTE_FLASHLIGHT_2 EMOTE_FLASHLIGHT_CYCLE_1 EMOTE_FLASHLIGHT_CYCLE_2 EMOTE_FLASHLIGHT_DOWN_PRE EMOTE_FLIPPINGCOIN_CYCLE EMOTE_FLOAT_BOOKS_CYCLE EMOTE_GROWL_CYCLE EMOTE_HANDSONHIPS_CYCLE EMOTE_JUDGE_2 EMOTE_JUDGE_3 EMOTE_JUDGE_4 EMOTE_JUDGE_5 EMOTE_JUDGE_6 EMOTE_JUDGE_7 EMOTE_JUDGE_8 EMOTE_JUDGE_9 EMOTE_JUMPINGJACKS EMOTE_JUMPINGJAX EMOTE_LAPTOP EMOTE_LAPTOPTYPE EMOTE_LAPTOP_CYCLE_1 EMOTE_LAPTOP_CYCLE_2 EMOTE_LAUGHTWO EMOTE_LAUGH_CYCLE EMOTE_LEDGE_SIT1_CYCLE EMOTE_LEDGE_SIT2_CYCLE EMOTE_LEDGE_SIT3_CYCLE EMOTE_LEDGE_SIT4_CYCLE EMOTE_LEDGE_SIT_1 EMOTE_LEDGE_SIT_2 EMOTE_LEDGE_SIT_CYCLE_1 EMOTE_LEDGE_SIT_CYCLE_2 EMOTE_LOTUS_FLOAT EMOTE_LOTUS_FLOAT_CYCLE EMOTE_MAD_CYCLE EMOTE_MARRIAGEPROPOSAL_PRE EMOTE_MATABLET_PRE EMOTE_NO EMOTE_NOD_CYCLE EMOTE_NO_CYCLE EMOTE_OVERHERE EMOTE_PANHANDLE EMOTE_PANHANDLE_CYCLE_1 EMOTE_PANHANDLE_CYCLE_2 EMOTE_PANHANDLE_CYCLE_3 EMOTE_PANHANDLE_CYCLE_5 EMOTE_PANHANDLE_CYCLE_7 EMOTE_PEER_IN EMOTE_POINT_CYCLE EMOTE_PRAISE_BOW_CYCLE EMOTE_READBOOK01 EMOTE_READBOOK02 EMOTE_ROBOPOWERDOWN EMOTE_ROBOPOWERUP EMOTE_SALUTE_CYCLE EMOTE_SCREENIDLE EMOTE_SCREENIDLELOOP EMOTE_SITTING_POSE11_INTRO EMOTE_SITTING_POSE11_LOOP EMOTE_SITTING_POSE1_CYCLE EMOTE_SITTING_POSE1_INTRO EMOTE_SITTING_POSE1_LOOP EMOTE_SITTING_POSE2_INTRO EMOTE_SITTING_POSE2_LOOP EMOTE_SITTING_POSE3_INTRO EMOTE_SITTING_POSE3_LOOP EMOTE_SITTING_POSE4_LOOP EMOTE_SITTING_POSE5_LOOP EMOTE_SITTING_POSE6_LOOP EMOTE_SITTING_POSE7_LOOP EMOTE_SITTING_POSE8_LOOP EMOTE_SITTING_POSE9_INTRO EMOTE_SIT_LISTEN_LEFT_TRANS_02 EMOTE_SIT_LISTEN_RIGHT_02 EMOTE_SLAP_REACT_CYCLE EMOTE_SLASHTHROAT EMOTE_TALKER EMOTE_TALKER_CYCLE_A EMOTE_TALKER_CYCLE_D EMOTE_THANKYOU_SM_CYCLE EMOTE_THEWAVE_CYCLE EMOTE_THROWRICE EMOTE_THROWROSEPETALS EMOTE_TRIBAL_DANCE_CYCLE_1 EMOTE_VICTORY_CYCLE EMOTE_VILLAINLAUGH EMOTE_WELCOME_CYCLE EMOTE_WHISTLE EMOTE_WOUNDED EMOTE_WOUNDED_PRE EMOTE_XARMS_CYCLE EMOTE_YES ENCOUNTER_DEATH1_PRE ENCOUNTER_LEDGESIT5 ENCOUNTER_LEDGESIT6 ENCOUNTER_SIT_CHAIR_TEABAG_INTRO ENCOUNTER_SIT_SOFA_TEABAG_INTRO ENCOUNTER_SOCCER_TALK_CYCLE ENCOUNTER_SOCCER_TALK_CYCLEBREAK_B ENC_BARF_B ENC_CLIPBOARD_WRITE ENC_FLIPCOIN_A ENC_PLANTTRAP_A ENC_PLANTTRAP_B ENC_PLANTTRAP_C EXERCISE FAATHIM_IMPRISON_FREE FAERIEWARP_RUNIN_POST FAKE_DUALREADY FEAR_A FEAR_B FEAR_C FIREMARSHALL_C FISHMAN_LEAP FISHMAN_LEAP_CYCLE FISHMAN_SLEEP FLAME_2 FLAME_CYCLE FLEX_A_CYCLE FLEX_B_CYCLE FLEX_C_CYCLE FLIPBOOST FLIPCOIN_HEADS FLIPCOIN_TAIL FLURRYPOST FLYFORWARDLEFT_LOOP FLYFORWARDLEFT_POST FLYFORWARDLEFT_PRE FLYFORWARDRIGHT_LOOP FLYFORWARDRIGHT_POST FLYFORWARDRIGHT_PRE FLYFORWARD_ALT1_INTRO FLYFORWARD_ALT1_LOOP FLYFORWARD_ALT1_POST FLYFORWARD_ALT1_PRE FLYFORWARD_ALT1_TRANSITION FLYFORWARD_ALT2_INTRO FLYFORWARD_ALT2_LOOP FLYFORWARD_ALT2_POST FLYFORWARD_ALT2_PRE FLYFORWARD_ALT2_TRANSITION FLYFORWARD_ALT3_INTRO FLYFORWARD_ALT3_LOOP FLYFORWARD_ALT3_POST FLYFORWARD_ALT3_PRE FLYFORWARD_ALT3_TRANSITION FLYFORWARD_ALT4_INTRO FLYFORWARD_ALT4_LOOP FLYFORWARD_ALT4_POST FLYFORWARD_ALT4_PRE FLYFORWARD_ALT4_TRANSITION FLY_MID_POST FLY_SPAWNED_CYCLE FORWARD FREAKSIGN FULLAUTO_CYCLE1 FULLAUTO_CYCLE2 FULLAUTO_CYCLE3 FULLAUTO_CYCLE4 FULLAUTO_POST FULLAUTO_PRE F_RUNCYCLE_B F_RUNCYCLE_C F_RUNPRE GHOSTAXE_DRAW GHOSTAXE_READY_15 GHOSTESCAPE GOTOACTIVEREADY GOTOACTIVEREADY2 GROUNDBURST_CYCLE GROUNDBURST_SLEEP GROUNDBURST_SPAWN GROUNDSIT_CYCLE GUARD_KATANA_L GUARD_SWORD_L GUNFIX_1LEG GUNFIX_SIT GUNLOOKOUT_B4 GUNSLINGERDUAL_CYCLE GUN_CROUCH_CYCLE GUN_MENACE_A GUN_MENACE_B2 GUN_MENACE_B3 GUN_MENACE_B4 GUN_MENACE_C3 GUN_MENACE_C4 GUN_MENACE_C5 G_BLOW G_BOOSTUP G_CAST G_CLUB_BIGSWING_POST G_HYPNOTIZE G_IMPACT_DEATH G_MOUTH G_RAISEDEAD G_SONICSUMMON G_SPIT G_SUMMONPOST G_SWEEP_HIGH G_SWEEP_IMPACT G_S_SUMMON G_THROWKINFE HAMMERREADY HAMMER_PRE HBURST HDIG HEALPOST HERO_SCASTFALL HERO_SPELLCASTFEAR HIBERNATE_CYCLE HIPSHOOTCYCLE HIPS_CYCLE HITDEATH_FRONT HITDEATH_KB HITQUICK1 HIT_UPGRADE HIT_UPGRADE_QUICK HIT_UPGRADE_QUICK_POST HOOF_L HOOF_R HOOF_R_POST HOPFROMJUMP HORNBLOW HORNRAM_POST HOVERCYCLE HOVERPOST HOVERPRE HOVER_A HOVER_B HOVER_C HOWL_BEATCHEST HOWL_CAST HOWL_GROWL HSLAM HSMASH2_L HSMASH2_R HSMASHPOST_L HSMASHPOST_R HSMASH_L HSMASH_R HYBERNATE HYBERNATE2 HYBERNATE_POST HYPNOTIZE2 H_CYCLE H_POUND H_POUND_B H_POUND_B_POST H_POUND_POST H_SWIPE H_SWIPE_L H_THROW_JUNK_A1 ICESLIDECYCLE ICESLIDECYCLE_B ICESLIDEPOST IDLEREADY IDLE_READY INSCRIPTION INVENTION_CYCLE INVENTION_EXAMINE INVENTION_FLIGHT INVENTION_PONDER IRGOGGL_ACTIVATE IRGOGGL_AIRACTIVATE JACKHAMMER_HORIZONTAL JACKHAMMER_VERTICAL JACKHAMMER_WIPE JEERING_D JUMPJETPACKFORWARD_FALL JUMPJETPACKFORWARD_FALL2 JUMPJETPACKFORWARD_UP JUMPJETPACK_FALL2 JUMPNSMASH_CYCLE JUMPPOST_CYCLE JUMPPREJUMPPACK JUMPSPIN JUMPUPJUMPPACK JUNK_EAT JUNK_LOOKQUICK KAMIKAZE KATANA_BOOSTUP2 KATANA_BRAWL_POST KATANA_LOOKOUT_A KATANA_LOOKOUT_B KATANA_OBSERVE_A KATANA_OBSERVE_B KATANA_RUMBLE_A KATANA_RUMBLE_B KICK_RUMBLE_A KNEEL_LOW KNIFELOOKOUT_A2 KNIFEVANDAL_A KNIFE_MENACE_A2 KUJI_ZEN LANDCYCLE LAUNCH LAVA_POPUP_STATIC LAVA_POPUP_STATIC_SLEEP LAZY_COMBAT_HALF LEADERSHIP LEADERSHIP2 LEDGESIT_VAR2C LEDGESIT_VAR3C LEDGESIT_VAR4B LEDGESIT_VAR4C LEFTCYCLE LEFTPRE LIBERTY_BELT LIGHTNING_TELEPORT_2 LIGHTTEST LISTENPOLICEBAND_CYCLE LISTEN_INTRO LISTEN_SPEECH_HIGHC4 LISTEN_SPEECH_HIGHC5 LISTEN_SPEECH_LOW LISTEN_SPEECH_LOWB LISTEN_SPEECH_LOWC4 LOITER LOITERSNEAK LOITER_B LOITER_C LOOTDEATH LOOT_A1 LOOT_POST LOOT_READY LOOT_READYPRE LOTUS_CYCLE MACELOOKOUT_A MACELOOKOUT_B MACELOOKOUT_C MACEPOST_R MACESHOOT MACESHOOT_DRAW MACE_ALEART MACE_CLOBBER2 MACE_CLOBBER_POST MACE_L MACE_MENACE_B MACE_MENACE_B2 MACE_MENACE_B3 MACE_MENACE_B4 MACE_MENACE_C MACE_MENACE_C2 MACE_MENACE_C3 MACE_MENACE_C4 MACE_R MACE_SHOOT_CYCLE MACE_UPCUT2 MAGIC_RUMBLE_A MAGIC_RUMBLE_B MAGIC_RUMBLE_B222 MAGIC_WINDUP MAKE_VAMP MALTA_TRANSFORMED_CYCLE MALTA_TRANSFORM_DEATH MALTA_TRANSFORM_HEAL MANACLES_POSE1 MANACLES_POSE2 MANACLES_POSE3 MA_HOBBLEKICK2 MA_IRONKICK2 MA_KICK2 MA_ROUNDHOUSE2 MA_SHADOWKICK MA_STUNKICK2 MA_SWEEPKKICK MA_SWEEPKKICK2 MA_TAUNT MA_TAUNT2 MEDITATE_A2 MEDOTHER MEDSELF_POST MED_BEAM_POST MENACEFIRE_IDLE_1 MENACEFIRE_IDLE_2 MENACEFIRE_IDLE_3 MENACEFIRE_IDLE_4 MENACEFIRE_TOSS MENACE_A4 MENACE_B MENACE_C MENACE_EAT MENACE_LOOKQUICK MENACE_LOOKQUICK_SLOW MENACE_NIBBLE MENACE_NIBBLE_BLEND MILITARYSALUTE_CYCLE MILLITARYUPGRADE2_HIT MILLITARYUPGRADE4_CYCLE MIRRIOR_HOLD MIRRORSPIRIT_TELEPORT MON_JUMPFALL2 MON_JUMPUP MOUTH_HEADCAST_FAST MOUTH_LONG MOUTH_SFX M_1HDIG M_2HDIG M_TRAINBOW_CONE M_TRAINBOW_HEAVY M_TRAINBOW_MID NATTERLING_BREAKIN_A NATTERLING_BREAKIN_B NATTERLING_BREAKIN_C NIGHT_PATROL NINJASTEALTH_HIT NINJATOBACKSTAB NINJATOBACKSTAB2 NINJATOBACKSTAB_POSTCYCLE NINJATO_PARRY_DRAW NINJATO_REVSWEEP_DRAW NINJATO_SLICE_DRAW NINJAUPGRADE2_HIT NINJAUPGRADE_HIT NINJAUPGRADE_POST NINJAUPGRADE_POST_CYCLE NINJA_HOP2_LEFT NINJA_UPGRADE_RIN2 NINJA_UPGRADE_RIN_POST OFF OPEN_HOLIDAY_GIFT2 OPEN_HOLIDAY_GIFT3 ORACLEFLOAT_IN ORACLEFLOAT_OUT PAIN2 PEERIN_LOOKQUICK PET PICKAXE PICKETMARCH_CYCLE PICKETMARCH_POST PICKETMARCH_PRE PICKET_STAND PIPEPATROL_CYCLE PIPEPATROL_CYCLE_02 PIPEPATROL_CYCLE_03 PIPEPATROL_POST PIPEPATROL_PRE PISTOLREADY PISTOL_SPAWN PLACEBOOMBOX PLACEBOOMBOX_CYCLE PLACE_TRAP2 PLACE_TRAP_POST_CYCLE PLAYDICE_CAST PLAYDICE_PICKUP PLAYDICE_WINNER PL_FISHING PL_GUARDNODOFF_IN PL_PURSEMUG PM_BOOSTUPAMMO PM_BOOSTUPEQUIP_READY PM_BOOSTUPSERUM PM_SUMMONSOLDIER PM_SUMMONSOLDIER2 PM_TOSSSERUM02 POINT_BUFF PORTABLE_LAPTOP_DELETE POSEDEATH POSTCLAWREADY POSTDEATHL POSTDEATH_KB2 POSTGLORYCYCLE POSTMOUTH POSTRADATTACK POSTREADY_RIGHT POSTSPEECH POWDER PRACTICEDBRAWLER_NOROOT PRAISE_BOW PRAISE_BOW2 PRAISE_BOW3 PREDICT_TELEPORT2 PREPISTOL PREPOISON2 PRESHOTGUN PRESPAWN PRESTIGE_SELFDESTRUCT PRE_AIR_DEATH PRE_DOJOKNEEL PRE_DUALKNEEL PRE_KNEEL PRE_MAGIC_WINDUP PRE_MALTA_TRANSFORMED PRE_MEDOTHER PRE_MEDSELF PRE_SPIN PROFILEREADY PRONESLEEP_GETUP_CYCLE PRONE_CYCLE PROTEST_RALLY PROTEST_RALLY_POST PROTEST_SHAKEFIST_CYCLE PROTEST_SHAKEFIST_POST PROTEST_SHAKEFIST_PRE PROTEST_YELL_CYCLE PROTEST_YELL_POST PROTEST_YELL_PRE PSIBLAST2 PSIBLAST3 PSIBLASTPOST PSIBLAST_FAST PSIONIC_LONG PSIONIC_LONG_POST PSIONIC_PBAOE PSIONIC_PBAOE_POST PSIONIC_SHORT_POST PSIWINDUP PULL_GUN PULL_GUN2 PULL_SHOTGUN PULL_SWORD PUMPKIN_SLEEP PUMPKIN_SLEEP_2 PUMPKIN_SPAWN PUSHAROUND_POST PUSHAROUND_REV_POST PUSHAROUND_VICTIM_POST P_DODGE_L P_DODGE_R P_GETPUSHED P_HITQUICK P_HITQUICK2 P_LOOKAROUND P_RUNCYCLE P_RUNPOST P_RUNPRE Q_SNIPERBLAST RADATTACKCYCLE RADEFFECYCLE RADIUSEFFECTMOBILE RADIUSEFFECTMOBILECYCLE RADIUSEFFECTMOBILEPOST RADIUSEFFECT_CYCLE RADIUSEFFEPOST RAISEDEAD RAISEDEAD_POST RAPIDPOST RAPID_SLOW_POST RAVE_D_ARMSUP RAVE_D_BASE RAVE_D_BLOCK RAVE_D_BOUNCE RAVE_D_MONKEY RAVE_D_WASHER READY_2HIPS_LOOK_BRI READY_CHICKEN READY_TRANS_XARMS READ_BLUEPRINTS_BREAK1 READ_BLUEPRINTS_INTRO READ_BLUEPRINTS_LOOP2 RECLAIM2 RECLUSE_MELEPBAOE RELOAD RELOAD_CYCLE REPAIR_A3 REVIVE_BACK REVIVE_BELLY REVIVE_BELLY_PRE RH_RUNCYCLE RH_RUNPRE RIGHTCYCLE RIGHTHANDSHIELD_OBSERVE_A RIGHTHANDSHIELD_OBSERVE_B RIGHTHAND_OBSERVE_A RIGHTHAND_OBSERVE_B RIGHTPRE RINGSDOWN_PAUSE RINGSUP RITCHETFIX_MID ROMULUSTRANSFORMATION ROOTING ROOTING_CYCLE ROUNDHOUSE_CYCLE RPS_PAPER_PRE RPS_ROCK_PRE RPS_SCISSOR_PRE RUMBLE_CLAWL RUMBLE_GROWL RUMBLE_GROWL_SWORD RUMBLE_GROWL_SWORD1 RUMBLE_HQ RUMBLE_HQ_SWORD RUMBLE_HQ_SWORD1 RUMBLE_IDLE_SWORD1 RUMBLE_SWORD_CHOP RUMBLE_SWORD_CHOP1 RUMBLE_SWORD_SLASHBACK RUMBLE_SWORD_SLASHBACK1 SALUTE_FORMAL SCARECROW_CYCLE SCARECROW_SLEEP SCARECROW_SPAWN SCHEME_CYCLE SCREENIDLE SG_BLOCK SG_BLOCK_L SG_BLOCK_R SG_CROUCH_CYCLE SG_DUCK SG_GROUND_T_AIR SG_GROUND_T_AIR_10 SG_GROUND_T_AIR_11 SG_GROUND_T_AIR_12 SG_GROUND_T_AIR_2 SG_GROUND_T_AIR_3 SG_GROUND_T_AIR_4 SG_GROUND_T_AIR_5 SG_GROUND_T_AIR_6 SG_GROUND_T_AIR_7 SG_GROUND_T_AIR_8 SG_ICESLIDEPOST SG_JUMPPOSTCYCLE SG_POPUP SG_POPUP_SNIPER_QUICK SG_ROLLBACK_L SG_ROLLBACK_R SG_ROLLOUT_L_MACHINE_BURST SG_ROLLOUT_R_MACHINEGUN SG_ROLLOUT_R_MACHINE_BURST SG_RUN SG_RUNPOST_BLR SHAKE SHAKE_REACT SHIELD_2ND_CHOP SHIELD_2ND_RSWEEP SHIELD_2ND_SLASH SHIELD_2ND_TWIRL SHIELD_FLYFALL SHIELD_FORWARD_FLYFALL SHIELD_HOP SHIELD_HOP2 SHIELD_HOPAPEX SHIELD_HOPFALL SHIELD_HOPFALL_2 SHIELD_HOPPRE SHIELD_JUMPPOST SHIELD_MOUTH_POST SHIELD_OBSERVE_A SHIELD_OBSERVE_B SHIELD_SHOUTOFCOMMAND SHIELD_WEAPONBASH_POST SHIELD_WEAPONGRENADELOB SHIELD_WEAPONGRENADELOB_DRAW SHIELD_WEAPON_THROWSPEAR_PRE SHIELD_WINDBLAST SHOOT SHOOTHEAVY SHOTGUNCYCLE SHOTGUNREADY_15 SHOTGUN_ALEART_A SHOTGUN_ALEART_B SHOTGUN_KNEEL SHOTGUN_KNEEL2 SHOTGUN_SPAWN SHOTPATROL_CYCLE SHOTPATROL_CYCLE_02 SHOTPATROL_POST SHOTPATROL_PRE SHOW SIDECLIPBOARDCYCLE SIGNATURE_TELEPORT_PRE SIMPLE_READY_LOOK SINGCAST SINGCAST_POST SINGLEGUN_PISTOLWHIP2 SITTING_POSE10_INTRO SITTING_POSE10_LOOP SITTING_POSE11_INTRO SITTING_POSE11_LOOP SITTING_POSE1_INTRO SITTING_POSE1_LOOP SITTING_POSE2_INTRO SITTING_POSE2_LOOP SITTING_POSE3_INTRO SITTING_POSE3_LOOP SITTING_POSE4_INTRO SITTING_POSE5_INTRO SITTING_POSE6_INTRO SITTING_POSE6_LOOP SITTING_POSE7_INTRO SITTING_POSE7_LOOP SITTING_POSE8_INTRO SITTING_POSE9_INTRO SIT_LOW_B SIT_LOW_B_CYCLE SLAB SLASHPOST_L SLASHPOST_R SLEDGEHAMMER SLIDECYCLE SLIDECYCLE_LEFT SLIDECYCLE_RIGHT SLIDEJUMPAPEX SLIDEJUMPFALL SLIDEJUMPFALL2 SLIDEJUMPPOST SLIDEJUMPPRE SLIDEJUMPUP SLIDEPRE SLIDEPRE_LEFT SLIDEPRE_RIGHT SMASH_WALL_A SMASH_WALL_B SMASH_WALL_C SMROCK2 SNEAKBACK SNEAKTURN SNIPERBLAST2 SONICDEATH SONICSUMMON_PRE_NOROOT SONICYELL SONIC_REACT SPAWNED_CYCLE_LOOP SPAWN_AMBUSH_B SPAWN_AMBUSH_CYCLE SPAWN_CYCLE SPAWN_PET SPAWN_PET_ALT SPAWN_ROOTED SPELLCAST_CYCLE2 SPELLCAST_CYCLE3 SPIDERLING_BURROW SPINCOCOON_POWER SPIN_CYCLE SPITPOST SPITPOST_A SPRAY SPRAY_A3 STANCE_GHOSTWIDOW STANCE_GHOSTWIDOW_CYCLE STATESSHACKLE_B STOMP2 STOMP_POST STOP_POST_HALF STUN_POST SUBMERGE SUMMON_SPIDERLINGS SUNNING SURROUNDED_A2 SWATSHIELDBLOCK SWIMBACKCYCLE SWIM_JUMPOST SWIPE_BLEND SWORDBLOCK SWORDBLOCK_L SWORDRUMBLE_DIZZY_B SWORDTAUNT_CYCLE SWORDTAUNT_DRAW SWORDVANDAL_A SWORDVANDAL_B SWORD_ATTACK_DRAW SWORD_OBSERVE_A SWORD_OBSERVE_B SWORD_SPAWN SYNAPSE_SPIN S_SONICSUMMON S_SUMMONPOST TAILCAST_POST TAUNTB_CYCLE TAUNT_A TAUNT_A_CYCLE TAUNT_B TAUNT_B2 TAUNT_B_CYCLE TEABAG TEABAG_CYCLE TECHWINDUP TELEPORT_SPAWN TELEPORT_SPAWNREADY TELE_CYCLE TELE_MAGIC TELE_MAGIC2 TELE_MAGIC_POST THANK_A THANK_A2 THANK_B THANK_B2 THREAT_CYCLE THREEDAGGER THROWBRAWL_POST THROWKINFE THROWKINFEPOST THROWKINFE_PRE THUGSUPGRADE_2 THUGSUPGRADE_3 THUGSUPGRADE_CYCLE THUGSUPGRADE_HIT TNT_CRATEREADY TOSSROOT_POST TOSS_BODYBAG TOSS_CRATE_A3 TOTEM_LIFT TOTEM_LIFT_DROP TOTEM_LIFT_SIDE TOTEM_LIFT_TOSS TRAIN TRAINBOW_CONE TRAINBOW_HEAVY TRAIN_LEAVE TRANSFORM TRANSFORM_KHELDIAN TRANSFORM_KHELDIAN2 TRUCK_JUMP_IN_POST TRUCK_POST_CYCLE TV_WARP_IN T_SPAWN T_SPAWN_CYCLE T_SPAWN_SLEEP T_SPAWN_UPROOT T_SPAWN_UPROOT_CYCLE UFLY_PREFALL UNDERHAND2 UNYIELD UNYIELDATTACK UNYIELDING_CYCLE_NOROOT UNYIELD_POST UP_CYCLE VAMPIREBIRTH VAMPIRESTAND VANGUARD_SITPOSE1 VANGUARD_SITPOSE1A VANGUARD_SITPOSE2 VANGUARD_SITPOSE2B VANGUARD_SITPOSE3 VANGUARD_SITPOSE3C VANISH_POSTDEATH WALLSNEEK_CYCLE WALL_LEAN2 WALL_LEAN3 WALL_LEAN4 WALL_PERCH WARP_RUNIN_POST WARP_RUNOUT WATERBURST_SLEEP WATERBURST_SPAWN WEAVE WEAVE_POST WELD_MID WEP_PUNCH2 WHEELBARREL_READY WHEELBARREL_ROLL WHEELBARROW_FORWARD WHEELBARROW_READY WINDUP WRISTBANDACTIVATE_QUICK WRISTBANDACTIVATE_QUICK_TWO WRISTBAND_POST W_BLOCK_L W_BLOCK_R W_BOOSTUP W_BOOSTUP2 W_BOOSTUP_POST W_FLYCYCLE_HALF W_HOVERCYCLE W_HOVERPOST W_HOVERPRE W_ICESLIDECYCLE W_ICESLIDECYCLE_B W_ICESLIDEPOST W_ICESLIDEPRE W_ICESLIDEPRE_B W_ICESLIDEPRE_L W_ICESLIDEPRE_R W_JUMPFALL W_PREFLYREADY W_THROWBRAWL_POST XARMS_CYCLE ZOMBAXE_CYCLE_STAND ZOMBIE_READY Z_SPAWNED_CYCLE Z_SPAWN_AMBUSH_SLEEP
Valid MOVs for the player skeleton
1HBURST 1HBURST2 1HSLAM 1HSLAM_2 1H_CYCLE 1H_POUND 1H_POUND2 1H_POUND_B 1H_POUND_B_POST 1H_POUND_POST 1H_SWIPE 1H_SWIPE_L 1H_THROW_JUNK_A1 1ST_ACADEMIC 1ST_ACADEMIC_2 1ST_ACADEMIC_CYCLE 1ST_DETECTIVE 1ST_DETECTIVE_2 1ST_GUNSLINGER_SHOOT 1ST_SILLYBAT_SLASH 1ST_SILLYBAT_SLASH2 1ST_SILLYBAT_SLASH_POST 1_2PUNCH 1_2PUNCHPOST 1_ROLLDICE_CAST 1_ROLLDICE_PRE 2HANDCAST 2HANDCASTPOST 2HCLUB_RUNLEFT_CYCLE 2HCLUB_RUNLEFT_PRE 2HCLUB_RUNPRE 2HCLUB_RUNRIGHT_CYCLE 2HCLUB_RUNRIGHT_PRE 2HCLUB_RUN_CYCLE 2HLARGEKNOCKBACK 2HLARGEKNOCKBACK_APEX 2HLARGEKNOCKBACK_FALLCYCLE 2HLARGEKNOCKBACK_IMPACT 2HLARGEKNOCKBACK_TRAVEL 2HLARGEREADY 2HLARGEREADY_15 2HLARGE_BLOCKCYCLE 2HLARGE_BLOCK_L 2HLARGE_BLOCK_R 2HLARGE_BOOSTUP 2HLARGE_BOOSTUP_DRAW 2HLARGE_BOOSTUP_POST 2HLARGE_BRAWL 2HLARGE_BRAWL_POST 2HLARGE_CAST 2HLARGE_CAST_DRAW 2HLARGE_CAST_POST 2HLARGE_DANGER_SENSE 2HLARGE_DANGER_SENSE_CYCLE 2HLARGE_HEADCAST 2HLARGE_HEADCAST_DRAW 2HLARGE_HEADCAST_POST 2HLARGE_HITQUICK 2HLARGE_HOP 2HLARGE_HOP2 2HLARGE_HOPAPEX 2HLARGE_HOPFALL 2HLARGE_HOPFALL_2 2HLARGE_HOPPRE 2HLARGE_ICESLIDE_WEAPON 2HLARGE_ICESLIDE_WEAPON_BACK_CYCLE 2HLARGE_ICESLIDE_WEAPON_BACK_PRE 2HLARGE_ICESLIDE_WEAPON_CYCLE 2HLARGE_ICESLIDE_WEAPON_LEFT_CYCLE 2HLARGE_ICESLIDE_WEAPON_LEFT_PRE 2HLARGE_ICESLIDE_WEAPON_POST 2HLARGE_ICESLIDE_WEAPON_RIGHT_CYCLE 2HLARGE_ICESLIDE_WEAPON_RIGHT_PRE 2HLARGE_JUMPAPEX 2HLARGE_JUMPFALL 2HLARGE_JUMPFALL2 2HLARGE_JUMPPOST 2HLARGE_JUMPPOSTCYCLE 2HLARGE_JUMPPRE 2HLARGE_JUMPTOHOP 2HLARGE_JUMPUP 2HLARGE_QUICK_GETUP_BACK 2HLARGE_RUNBACKCYCLE 2HLARGE_RUNBACKPRE 2HLARGE_RUNCYCLE 2HLARGE_RUNLEFTCYCLE 2HLARGE_RUNLEFTPRE 2HLARGE_RUNPOST 2HLARGE_RUNPRE 2HLARGE_RUNRIGHTCYCLE 2HLARGE_RUNRIGHTPRE 2HLARGE_SLIDE_WEAPON 2HLARGE_SLIDE_WEAPON_CYCLE 2HLARGE_SLIDE_WEAPON_POST 2HLARGE_SWEEP_HIGH 2HLARGE_SWEEP_IMPACT 2HLARGE_SWEEP_LOW 2HLARGE_TAUNT 2HLARGE_TAUNT_DRAW 2HLARGE_TAUNT_POST 2HLARGE_THROWBRAWL 2HLARGE_THROWBRAWL_POST 2HPOWERTHRUST 2HPOWERTHRUST_POST 2HPOWERTHRUST_PRE 2H_CYCLE 2H_SWIPE 2H_SWIPE_L 2ND_ACADEMIC 2ND_ACADEMIC_2 2ND_ACADEMIC_CYCLE 2ND_DETECTIVE 2ND_DETECTIVE_2 2ND_IGNITE 2ND_SILLYBAT_SLASH 2ND_SLUG 2_ROLLDICE_CAST 2_ROLLDICE_PRE 3RD_ACADEMIC 3RD_ACADEMIC_2 3RD_SILLYBAT_PARRY 3RD_SILLYBAT_PARRY_POST 3_ROLLDICE_CAST 3_ROLLDICE_PRE 4_ROLLDICE_CAST 4_ROLLDICE_PRE 5THCOLUMNPORTAL_WARPIN 5THCOLUMNPORTAL_WARPIN_POSTCYCLE 5THCOLUMNPORTAL_WARPOUT 5THCOLUMNPORTAL_WARPOUT_POSTCYCLE 5_ROLLDICE_CAST 5_ROLLDICE_PRE 6_ROLLDICE_CAST 6_ROLLDICE_PRE 7_ROLLDICE_CAST 7_ROLLDICE_PRE ABOMINATION_ACTIVATE ABOMINATION_ACTIVATE_TO_COMBATREADY ABOMINATION_ELECTRICAL_DISCHARGE ABOMINATION_FIST_GROUND_POUND_ATTACK ABOMINATION_FIST_GROUND_POUND_LOCK ABOMINATION_FIST_GROUND_POUND_POST ABOMINATION_FIST_GROUND_POUND_TELL ABOMINATION_INACTIVE ABOMINATION_INACTIVE_CYCLE ABOMINATION_LEG_STOMP_ATTACK ABOMINATION_LEG_STOMP_LOCK ABOMINATION_LEG_STOMP_POST ABOMINATION_LEG_STOMP_TELL ACTION_CYCLE ACTIVATE AFK_NEWSPAPER AFK_NEWSPAPER_CYCLE AFRAID_PLACE_TRAP AFRAID_PLACE_TRAP2 AFTERBURNER_CYCLE AFTERBURNER_PRE AIDSELF AIDSELF_POST AIDSELF_PRE AIR2GROUND AIR2GROUND_2 AIR2GROUND_3 AIRBRAWLCYCLE AIRCAGE AIRCAGEPOST AIRCAST AIRCASTPOST AIRCREATEWEP AIRCREATEWEPPOST AIRFORCERAM AIRG_SUMMON AIRG_SUMMONPOST AIRHEAL AIRHEALPOST AIRMAGIC_L AIRMAGIC_LPOST AIRMOUTH_2 AIRMOUTH_8 AIRMOUTH_LONG AIRMOUTH_SFX AIRPOSTFORCERAM AIRPOSTPSIONICS AIRPOSTRADATTACK AIRPSIONICS AIRPSIONICS_SLOWERCAST AIRRADIUSATTACK AIRS_SUMMON AIRS_SUMMONPOST AIRTELEQUICK AIRTELEQUICKPOST AIR_CHESTCOMBATTOREADY AIR_CHEST_READY_CYCLE AIR_CLOCKWORK_CHESTCANNON AIR_CLOCKWORK_CHESTCANNON_ENTERCOMBATSTANCE AIR_CLOCKWORK_CHESTCANNON_POST AIR_CLOCKWORK_CHESTSPRAY AIR_CLOCKWORK_CHESTSPRAY_ENTERCOMBATSTANCE AIR_CLOCKWORK_CHESTSPRAY_POST AIR_CLOCKWORK_PLASMABLAST AIR_CLOCKWORK_PLASMABLAST_ENTERCOMBATSTANCE AIR_CLOCKWORK_PLASMABLAST_POST AIR_CLOCKWORK_PLASMARAY AIR_CLOCKWORK_PLASMARAY_ENTERCOMBATSTANCE AIR_CLOCKWORK_PLASMARAY_POST AIR_CLOCKWORK_PLASMASPRAY AIR_CLOCKWORK_PLASMASPRAY_ENTERCOMBATSTANCE AIR_CLOCKWORK_PLASMASPRAY_POST AIR_CLOCKWORK_SHOULDERBARRAGE AIR_CLOCKWORK_SHOULDERBARRAGE_ENTERCOMBATSTANCE AIR_CLOCKWORK_SHOULDERBARRAGE_POST AIR_CLOCKWORK_SHOULDERBLAST AIR_CLOCKWORK_SHOULDERBLAST_ENTERCOMBATSTANCE AIR_CLOCKWORK_SHOULDERBLAST_POST AIR_CLOCKWORK_SHOULDERBURST AIR_CLOCKWORK_SHOULDERBURST_ENTERCOMBATSTANCE AIR_CLOCKWORK_SHOULDERBURST_POST AIR_CLOCKWORK_SHOULDERSPRAY AIR_CLOCKWORK_SHOULDERSPRAY_ENTERCOMBATSTANCE AIR_CLOCKWORK_SHOULDERSPRAY_POST AIR_DEATH AIR_DEATH2 AIR_DEATH_CYCLE AIR_DEATH_FALL AIR_DEATH_IMPACT AIR_PM_SUMMONSOLDIER1 AIR_PM_SUMMONSOLDIER2 AIR_PM_SUMMONSOLDIER3 AIR_PM_SUMMONSOLDIER4 AIR_PM_TOSSSERUM AIR_PM_TOSSSERUM02 AIR_SHOULDERCOMBATTOREADY AIR_SHOULDER_READY_CYCLE AIR_SHOW AIR_SHOW2 AIR_T_AIRCOMBAT AIR_WRISTCOMBATTOREADY AIR_WRIST_READY_CYCLE ALIGNMENTPOWER_DUPLICITY_POST_NOTROOT ALIGNMENTPOWER_DUPLICITY_PRE_NOTROOT ALIGNMENTPOWER_FEAR_POST ALIGNMENTPOWER_FEAR_PRE ALIGNMENTPOWER_FRENZYNOROOT_CYCLE ALIGNMENTPOWER_FRENZYNOROOT_PRE ALIGNMENTPOWER_JUSTICE ALIGNMENTPOWER_JUSTICE_POST ALT_2HANDCAST ALT_2HANDCASTPOST ALT_BLOW ALT_BLOWPOST ALT_BOOSTUP ALT_BOOSTUPPOST ALT_CAST ALT_CASTPOST ALT_HEADCAST_POST ALT_HEADCAST_PRE ALT_MAGICTHROW ALT_MAGICTHROWPOST ALT_MOUTH ALT_MOUTHBEAM_POST ALT_MOUTH_MAIN ALT_MOUTH_POST ALT_MOUTH_SLOW ALT_MOUTH_SLOW_PRE ALT_PICKAXEWALK_CYCLE ALT_PICKAXEWALK_PRE ALT_POSTPSIONICS ALT_POSTRADATTACK_MAIN ALT_PRE_PSIWINDUP ALT_PRE_TECHWINDUP ALT_PSIBLAST ALT_PSIBLAST_POST ALT_PSIBLAST_PRE ALT_PSIBLAST_QUICK_PRE ALT_PSIONICS_SLOWCAST ALT_PSIQUICK ALT_PSIQUICK2 ALT_PSIWINDUP ALT_PSIWINDUP_POST ALT_RADIUSATTACK ALT_RAPID ALT_RAPIDBLAST ALT_RAPID_POST ALT_RAPID_QUICK ALT_RAPID_QUICK_MAIN ALT_RAPID_QUICK_POST ALT_RAPID_SLOW ALT_RAPID_SLOW_POST ALT_SINGCAST ALT_SINGCAST_POST ALT_SNIPERBLAST ALT_SNIPERBLAST2 ALT_SONICBLOW ALT_SONICBLOWPOST ALT_SONICBLOW_PRE ALT_SONICMOUTH_POST ALT_SONICMOUTH_PRE ALT_SONICSINGCAST_PRE ALT_SONICSONICYELL ALT_SONICSPIT ALT_SONICSPIT_POST ALT_SONICSPIT_PRE ALT_SONICYELL ALT_SONICYELL_POST ALT_SONICYELL_PRE ALT_STOP ALT_STOP_CYCLE ALT_STOP_POST ALT_TAUNTANOROOT_CYCLE ALT_TAUNTANOROOT_PRE ALT_TECHWINDUP ALT_TECHWINDUP_POST ALT_TERRIFY ALT_TERRIFY_POST ALT_TERRIFY_PRE ALT_THROWKNIFE ALT_THROWKNIFE_POST ALT_THROWKNIFE_PRE ALT_THROWPROJECTILE ALT_THROWPROJECTILE_POST ALT_THROWPROJECTILE_PRE AMUSED_B AMUSED_C AMUSED_D AMUSED_E AMUSED_PRE APECROUCH APPARITION_MONARCH_REABSORB_POST APPARITION_MONARCH_REABSORB_PRE APPARITION_POSSESSOR APPARITION_POSSESSOR_CYCLE APPARITION_POSSESSOR_POST AQUA_BOLT_A AQUA_BOLT_A_POST AQUA_BOLT_B AQUA_BOLT_B_POST ARACHNOID_DROPAMBUSH ARACHNOID_HANG ARACHNOID_HANG_PRE ARCANE_BOLT ARCANE_BOLT_POST ARCHERY_BOOSTUP ARCHERY_BOOSTUP_POST ARCHERY_KICKBRAWL ARCHERY_KICKBRAWL_POST ARCHERY_KICKBRAWL_POSTBLEND ARC_OF_DESTRUCTION_FAST ARC_OF_DESTRUCTION_FAST_DRAW ARC_OF_DESTRUCTION_FAST_POST ARC_OF_DESTRUCTION_SLOW ARC_OF_DESTRUCTION_SLOW_DRAW ARC_OF_DESTRUCTION_SLOW_POST ARC_OF_DESTRUCTION_SLOW_PRE ARGUE ARGUE_CYCLE ARGUE_DISAGREE ARGUE_DISAGREE_CYCLE ARGUE_REASON ARGUE_REASON2 ARGUE_REASON_CYCLE ARMGUN_BLAST ARMGUN_BLAST_2 ARMGUN_BURST ARMGUN_BURST_2 ARMGUN_CONE ARMGUN_CONE_2 ARMGUN_HEAVY ARMGUN_HEAVY_2 ARMGUN_SHOULDERBLAST ARMGUN_SHOULDERBLAST_2 ARMS_ON_HIPS ARMS_ON_HIPS_LOOK ASCENDANT_CYCLE ASCENSION_CONDUIT_FLOAT_OUT_POSTCYCLE ASCENSION_RITUAL_FLOAT_CYCLE ASCENSION_RITUAL_FLOAT_IN ASCENSION_RITUAL_FLOAT_OUT ASORBPAIN ASORBPAIN2 ASORBPAINCYCLE ASSASSINSSTRIKE_BROADSWORD ASSASSINSSTRIKE_BROADSWORD_DRAW ASSASSINSSTRIKE_BROADSWORD_POST ASSASSINSSTRIKE_BROADSWORD_QUICK_DRAW ASSASSINSSTRIKE_BROADSWORD_WINDUP ASSASSINSSTRIKE_BROADSWORD_WINDUP2 ASSASSINS_FRENZY ASSASSINS_FRENZY_POST ASSASSINS_FRENZY_WINDUP ASSASSINS_FRENZY_WINDUP_CYCLE ASSASSINS_PSI_BLADE ASSASSINS_PSI_BLADE_POST ASSASSINS_PSI_BLADE_WINDUP ASSASSINS_PSI_BLADE_WINDUP_CYCLE ASSASSINS_STRIKE ASSASSINS_STRIKE_B ASSASSINS_STRIKE_B_POST ASSASSINS_STRIKE_POST ASSASSINS_STRIKE_WINDUP ASSASSINS_STRIKE_WINDUP_CYCLE ASSUME_POSITION_1 ASSUME_POSITION_2 ASSUME_POSITION_3 ASSUME_POSITION_4 ASTRAL_GETUP ATEASE ATEASE_CYCLE ATEASE_FROMMILITARYSALUTE AWAKENED_BURNOUT_OVERLOAD AWAKENED_BURNOUT_OVERLOAD_EXPLODE AWAKENED_BURNOUT_OVERLOAD_POST AXE_CHOP AXE_CHOP_DRAW AXE_CHOP_POST AXE_RSWEEP AXE_RSWEEP_DRAW AXE_RSWEEP_POST AXE_SWOOP AXE_SWOOP_DRAW AXE_SWOOP_POST A_1HSLAM A_1HSLAM_2 A_1HSMASH_LEFT A_1HSMASH_LEFT2 A_1HSMASH_LEFT_POST A_1HSMASH_RIGHT A_1HSMASH_RIGHT2 A_1HSMASH_RIGHT_POST A_1ST_SILLYBAT_SLASH A_1ST_SILLYBAT_SLASH2 A_1ST_SILLYBAT_SLASH_POST A_1_2PUNCH A_1_2PUNCHPOST A_1_ROLLDICE_CAST A_1_ROLLDICE_PRE A_2HANDCAST A_2HANDCASTPOST A_2HLARGEREADY A_2HLARGEREADY_15 A_2HLARGE_BACKFLYCYCLE A_2HLARGE_BACKFLYPOST A_2HLARGE_BACKFLYPRE A_2HLARGE_BOOSTUP A_2HLARGE_BOOSTUP_DRAW A_2HLARGE_BOOSTUP_POST A_2HLARGE_BRAWL A_2HLARGE_BRAWL_POST A_2HLARGE_FLIGHT2HOVER_BLEND A_2HLARGE_FLIGHT2HOVER_TRANS A_2HLARGE_FLYINGCYCLE A_2HLARGE_FLYPOST A_2HLARGE_FLYPRE A_2HLARGE_FLYUPCYCLE A_2HLARGE_FLYUPPOST A_2HLARGE_FLYUPPRE A_2HLARGE_HITQUICK A_2HLARGE_HOVER_FORWARDCYCLE A_2HLARGE_HOVER_FORWARD_POST A_2HLARGE_HOVER_FORWARD_PRE A_2HLARGE_LEFTFLYCYCLE A_2HLARGE_LEFTFLYPOST A_2HLARGE_LEFTFLYPRE A_2HLARGE_RIGHTFLYCYCLE A_2HLARGE_RIGHTFLYPOST A_2HLARGE_RIGHTFLYPRE A_2HLARGE_TAUNT A_2HLARGE_TAUNT_DRAW A_2HLARGE_TAUNT_POST A_2HLARGE_THROWBRAWL A_2HLARGE_THROWBRAWL_POST A_2HPOWERTHRUST A_2HPOWERTHRUST_POST A_2HPOWERTHRUST_PRE A_2H_CYCLE A_2H_SWIPE A_2ND_IGNITE A_2ND_SILLYBAT_SLASH A_2_ROLLDICE_CAST A_2_ROLLDICE_PRE A_3RD_SILLYBAT_PARRY A_3RD_SILLYBAT_PARRY_POST A_3_ROLLDICE_CAST A_3_ROLLDICE_PRE A_4_ROLLDICE_CAST A_4_ROLLDICE_PRE A_5_ROLLDICE_CAST A_5_ROLLDICE_PRE A_6_ROLLDICE_CAST A_6_ROLLDICE_PRE A_7_ROLLDICE_CAST A_7_ROLLDICE_PRE A_AFK_NEWSPAPER_CYCLE A_AFK_NEWSPAPER_PRE A_AFTERBURNERNOROOT_PRE A_AIDSELF A_AIDSELF_POST A_AIDSELF_PRE A_ALIGNMENTPOWER_DUPLICITY_POST_NOTROOT A_ALIGNMENTPOWER_DUPLICITY_PRE_NOTROOT A_ALIGNMENTPOWER_FEAR_POST A_ALIGNMENTPOWER_FEAR_PRE A_ALIGNMENTPOWER_FRENZY A_ALIGNMENTPOWER_FRENZY_CYCLE A_ALIGNMENTPOWER_JUSTICE A_ALIGNMENTPOWER_JUSTICE2 A_ALT_2HANDCAST A_ALT_2HANDCASTPOST A_ALT_BLOW A_ALT_BLOWPOST A_ALT_BOOSTUP A_ALT_BOOSTUPPOST A_ALT_CAST A_ALT_CASTPOST A_ALT_HEADCAST A_ALT_HEADCAST_POST A_ALT_MAGICTHROW A_ALT_MAGICTHROWPOST A_ALT_MOUTH A_ALT_MOUTHBEAM_POST A_ALT_MOUTH_MAIN A_ALT_MOUTH_POST A_ALT_MOUTH_SLOW A_ALT_MOUTH_SLOW_PRE A_ALT_POSTPSIONICS A_ALT_POSTRADATTACK A_ALT_PRE_PSIWINDUP A_ALT_PRE_TECHWINDUP A_ALT_PSIBLAST A_ALT_PSIBLAST_POST A_ALT_PSIBLAST_PRE A_ALT_PSIBLAST_QUICK_PRE A_ALT_PSIONICS_SLOWERCAST A_ALT_PSIQUICK A_ALT_PSIQUICK2 A_ALT_PSIWINDUP A_ALT_PSIWINDUP_POST A_ALT_RADIUSATTACK A_ALT_RAPID A_ALT_RAPIDPOST A_ALT_RAPID_MAIN A_ALT_SINGCAST A_ALT_SINGCAST_POST A_ALT_SNIPERBLAST A_ALT_SNIPERBLAST2 A_ALT_SONICBLOW A_ALT_SONICBLOWPOST A_ALT_SONICBLOW_PRE A_ALT_SONICMOUTH A_ALT_SONICMOUTH_POST A_ALT_SONICSINGCAST_PRE A_ALT_SONICSONICYELL_PRE A_ALT_SONICSPIT A_ALT_SONICSPIT_POST A_ALT_SONICSPIT_PRE A_ALT_SONICYELL A_ALT_SONICYELL_POST A_ALT_STOP A_ALT_STOP_CYCLE A_ALT_STOP_POST A_ALT_TAUNTANOROOT_PRE A_ALT_TECHWINDUP A_ALT_TECHWINDUP_POST A_ALT_TERRIFY A_ALT_TERRIFY_POST A_ALT_TERRIFY_PRE A_ALT_THROWKNIFE A_ALT_THROWKNIFE_POST A_ALT_THROWKNIFE_PRE A_ALT_THROWPROJECTILE A_ALT_THROWPROJECTILE_POST A_ALT_THROWPROJECTILE_PRE A_AQUA_BOLT_A A_AQUA_BOLT_A_POST A_AQUA_BOLT_B A_AQUA_BOLT_B_POST A_ARCANE_BOLT A_ARCANE_BOLT_POST A_ARCHERY_BOOSTUP A_ARCHERY_BOOSTUP_POST A_ARCHERY_KICKBRAWL A_ARCHERY_KICKBRAWL_POST A_ARCHERY_KICKBRAWL_POSTBLEND A_ARGUE A_ARGUE_CYCLE A_ARGUE_DISAGREE A_ARGUE_DISAGREE_CYCLE A_ARGUE_REASON A_ARGUE_REASON2 A_ARGUE_REASON_CYCLE A_ARMGUN_BLAST A_ARMGUN_BLAST_2 A_ARMGUN_BURST A_ARMGUN_BURST_2 A_ARMGUN_CONE A_ARMGUN_CONE_2 A_ARMGUN_HEAVY A_ARMGUN_HEAVY_2 A_ARMGUN_SHOULDERBLAST A_ARMGUN_SHOULDERBLAST_2 A_ASSASSINSSTRIKE_BROADSWORD A_ASSASSINSSTRIKE_BROADSWORD_DRAW A_ASSASSINSSTRIKE_BROADSWORD_POST A_ASSASSINSSTRIKE_BROADSWORD_QUICK_DRAW A_ASSASSINSSTRIKE_BROADSWORD_WINDUP A_ASSASSINSSTRIKE_BROADSWORD_WINDUPCYCLE A_ASSASSINS_FRENZY A_ASSASSINS_FRENZY_POST A_ASSASSINS_FRENZY_WINDUP A_ASSASSINS_FRENZY_WINDUP_CYCLE A_ASSASSINS_PSI_BLADE A_ASSASSINS_PSI_BLADE_POST A_ASSASSINS_PSI_BLADE_WINDUP A_ASSASSINS_PSI_BLADE_WINDUP_CYCLE A_ASSASSINS_STRIKE A_ASSASSINS_STRIKE_B A_ASSASSINS_STRIKE_B_POST A_ASSASSINS_STRIKE_POST A_ASSASSINS_STRIKE_WINDUP A_ASSASSINS_STRIKE_WINDUP_CYCLE A_ATEASE A_ATEASE_CYCLE A_ATEASE_FROMMILITARYSALUTE A_AXE_CHOP A_AXE_CHOP_DRAW A_AXE_CHOP_POST A_AXE_RSWEEP A_AXE_RSWEEP_DRAW A_AXE_RSWEEP_POST A_AXE_SWOOP A_AXE_SWOOP_DRAW A_AXE_SWOOP_POST A_BALLCAST A_BALLCASTPOST A_BAT A_BAT_POST A_BAYONETLUNGE A_BAYONETLUNGE_DRAW A_BAYONETLUNGE_POST A_BBPUNCH A_BBPUNCHPOST A_BEAMRIFLE_AIM A_BEAMRIFLE_AIM_DRAW A_BEAMRIFLE_AIM_POST A_BEAMRIFLE_CHARGEDSHOT A_BEAMRIFLE_CHARGEDSHOT_DRAW A_BEAMRIFLE_CHARGEDSHOT_POST A_BEAMRIFLE_CUTTINGBEAM A_BEAMRIFLE_CUTTINGBEAM_ATTACK A_BEAMRIFLE_CUTTINGBEAM_DRAW A_BEAMRIFLE_CUTTINGBEAM_POST A_BEAMRIFLE_DISINTEGRATE A_BEAMRIFLE_DISINTEGRATE_BLAST A_BEAMRIFLE_DISINTEGRATE_DRAW A_BEAMRIFLE_DISINTEGRATE_POST A_BEAMRIFLE_LANCERSHOT A_BEAMRIFLE_LANCERSHOT_DRAW A_BEAMRIFLE_LANCERSHOT_POST A_BEAMRIFLE_OVERCHARGE A_BEAMRIFLE_OVERCHARGE_BLAST A_BEAMRIFLE_OVERCHARGE_DRAW A_BEAMRIFLE_OVERCHARGE_POST A_BEAMRIFLE_PENETRATINGRAY A_BEAMRIFLE_PENETRATINGRAY_POST A_BEAMRIFLE_PENETRATINGRAY_SNIPERWINDUP A_BEAMRIFLE_PENETRATINGRAY_SNIPERWINDUP_CYCLE A_BEAMRIFLE_PENETRATINGRAY_WINDUP_DRAW A_BEAMRIFLE_PIERCINGBEAM A_BEAMRIFLE_PIERCINGBEAM_DRAW A_BEAMRIFLE_PIERCINGBEAM_POST A_BEAMRIFLE_READY A_BEAMRIFLE_SINGLESHOT A_BEAMRIFLE_SINGLESHOT_DRAW A_BEAMRIFLE_SINGLESHOT_POST A_BIGSTEAL A_BIGSTEALPOST A_BLINDING A_BLINDINGPOST A_BLOCK_R A_BLOW A_BLOWPOST A_BODYBLOW A_BODYBLOW_POST A_BOOMERANG A_BOOMERANGPOST A_BOOSTAURA A_BOOSTAURA2 A_BOOSTAURA2_NOROOT A_BOOSTAURA3 A_BOOSTAURA3_NOROOT A_BOOSTAURA_FASTCAST_NOROOT A_BOOSTAURA_FASTCAST_PRE_NOROOT A_BOOSTAURA_LONG A_BOOSTAURA_LONG2 A_BOOSTAURA_LONG3 A_BOOSTAURA_NOROOT A_BOOSTAURA_PRE_NOROOT A_BOOSTAURA_QUICK A_BOOSTAURA_QUICK2 A_BOOSTAURA_QUICK_NOROOT A_BOOSTAURA_QUICK_PRE_NOROOT A_BOOSTDOWN_PRE_ROOTED A_BOOSTDOWN_ROOTED A_BOOSTUP A_BOOSTUPPOST A_BOOSTUPPOST_ROOTED A_BOOSTUP_ATTACK A_BOOSTUP_ATTACK_POST A_BOOSTUP_ROOTED A_BOOST_D A_BOOST_DPOST A_BOWSNIPERWINDUP_CYCLE A_BOWSNIPER_SHOOT A_BOWSNIPER_SHOOT_POST A_BOW_ARC A_BOW_ARC_DRAW A_BOW_ARC_POST A_BOW_CONE A_BOW_CONE_DRAW A_BOW_CONE_POST A_BOW_HALF2 A_BOW_HEAVY A_BOW_HEAVY_DRAW A_BOW_HEAVY_POST A_BOW_MID A_BOW_MID_DRAW A_BOW_MID_POST A_BOW_QUICK A_BOW_QUICK_DRAW A_BOW_QUICK_POST A_BOW_READY A_BOW_REVERANT A_BOW_REVERANT_CYCLE A_BOW_SNIPERWINDUP_DRAW A_BOW_SNIPERWINDUP_PRE A_BRAWLCYCLE_15 A_BRAWLLEFT A_BRAWLLEFT_POST A_BRAWLRIGHT A_BRAWLRIGHT_POST A_BUCKSHOT A_BUCKSHOT_DRAW A_BUCKSHOT_POST A_BURNOUT_BOOSTUP A_BURNSUMMON A_BURNSUMMON_PRE A_BURST A_BURST_DRAW A_BURST_OF_SPEED A_BURST_OF_SPEED_2 A_BURST_OF_SPEED_POST A_BURST_POST A_CAGE_WRIGGLE A_CAGE_WRIGGLE2 A_CHEERCHANT_A A_CHEERCHANT_A_CYCLE A_CHEERCHANT_B A_CHEERCHANT_B_CYCLE A_CHEERCHANT_C A_CHEERCHANT_C_CYCLE A_CHI_FORCE A_CHI_FORCE_POST A_CHOKE_REACT A_CHRONO_SHIFT A_CHRONO_SHIFT_POST A_CHRONO_SHIFT_PRE A_CLAPPING A_CLAWL A_CLAWL_DRAW A_CLAWL_POST A_CLAWR A_CLAWR_DRAW A_CLAWR_POST A_CLAWSBACKSTAB A_CLAWSBACKSTAB2 A_CLAWSBACKSTABWINDUP A_CLAWSBACKSTABWINDUP_CYCLE A_CLAWSBACKSTABWINDUP_DRAW A_CLAWSBACKSTABWINDUP_QUICK_DRAW A_CLAWSBACKSTAB_POSTCYCLE A_CLAWSREADY A_CLAWSREADY_15 A_CLAWSSPEED_REACT A_CLAWSTAB A_CLAWSTAB_DRAW A_CLAWSTAB_POST A_CLAWS_BBPUNCH A_CLAWS_BBPUNCH_DRAW A_CLAWS_BBPUNCH_POST A_CLAWS_BOOSTUP A_CLAWS_BOOSTUP_DRAW A_CLAWS_BRAWLCYCLE A_CLAWS_BRAWLCYCLE_HALF A_CLAWS_BRAWLLEFT A_CLAWS_BRAWLLEFT_POST A_CLAWS_BRAWLRIGHT A_CLAWS_BRAWLRIGHT_POST A_CLAWS_DRAW A_CLAWS_DRAW_CYCLE A_CLAWS_FRISBEE A_CLAWS_FRISBEE_DRAW A_CLAWS_FRISBEE_POST A_CLAWS_GRENADELOB A_CLAWS_GRENADELOB_DRAW A_CLAWS_GRENADELOB_POST A_CLAWS_GUTPUNCH A_CLAWS_GUTPUNCH_DRAW A_CLAWS_GUTPUNCH_POST A_CLAWS_HIGH A_CLAWS_HIGH_DRAW A_CLAWS_HIGH_POST A_CLAWS_HITQUICK A_CLAWS_JUMPAREA A_CLAWS_JUMPAREA_DRAW A_CLAWS_JUMPAREA_POST A_CLAWS_JUMPSPIN_QUICK A_CLAWS_LOW A_CLAWS_LOW_DRAW A_CLAWS_LOW_PRE A_CLAWS_MOUTH_SLOWCAST A_CLAWS_MOUTH_SLOWCAST_DRAW A_CLAWS_MOUTH_SLOWCAST_POST A_CLAWS_ONETWO2PUNCH A_CLAWS_ONETWO2PUNCH_DRAW A_CLAWS_ONETWO2PUNCH_POST A_CLAWS_PLACATE A_CLAWS_PLACATE_DRAW A_CLAWS_PLACATE_POST A_CLAWS_POISON A_CLAWS_POISONSTABLEFT A_CLAWS_POISONSTABLEFT_POST A_CLAWS_POISONSTABRIGHT A_CLAWS_POISONSTABRIGHT_DRAW A_CLAWS_POISONSTABRIGHT_POST A_CLAWS_POISON_DRAW A_CLAWS_POISON_POST A_CLAWS_POSTBLEND A_CLAWS_PSIBLAST A_CLAWS_PSIBLAST_POST A_CLAWS_PSIBLAST_QUICK A_CLAWS_PSIBLAST_QUICK_DRAW A_CLAWS_RAPIDBLAST A_CLAWS_RAPIDBLAST_DRAW A_CLAWS_RAPIDBLAST_POST A_CLAWS_SPEED A_CLAWS_SPEED_DRAW A_CLAWS_SPEED_POST A_CLAWS_SPIN A_CLAWS_SPIN_DRAW A_CLAWS_SPIN_POST A_CLAWS_SPIN_PRE A_CLAWS_TAUNT A_CLAWS_TAUNT_DRAW A_CLAWS_TAUNT_POST A_CLAWS_THROWKNIFE A_CLAWS_THROWKNIFE_DRAW A_CLAWS_THROWKNIFE_POST A_CLAWS_WRISTSHOOT A_CLAWS_WRISTSHOOT_DRAW A_CLAWS_WRISTSHOOT_POST A_COMBATBLOCK_L A_COMBATBLOCK_R A_COMMAND_SUMMON A_COMMAND_SUMMON2 A_CONSTANTBEAM A_CONSTANTBEAM_DRAW A_CONSTANTBEAM_POST A_CONSTANTBEAM_PRE A_CRABPACK_FIRERIGHT A_CRABPACK_FIRERIGHT_POST A_CRABPACK_GRENADE A_CRABPACK_GRENADE_POST A_CRABPACK_MELEEBURST A_CRABPACK_MELEEBURST_POST A_CRABPACK_MELEE_LEFT A_CRABPACK_MELEE_LEFT_POST A_CRABPACK_MELEE_RIGHT A_CRABPACK_MELEE_RIGHT_POST A_CRABPACK_RANGEBURST A_CRABPACK_RANGEBURST_POST A_CRABPACK_SPRAYRIGHT A_CRABPACK_SPRAYRIGHT_POST A_CRUSHING_BLOW_FAST A_CRUSHING_BLOW_FAST_DRAW A_CRUSHING_BLOW_FAST_POST A_CRUSHING_BLOW_SLOW A_CRUSHING_BLOW_SLOW_DRAW A_CRUSHING_BLOW_SLOW_POST A_CRUSHING_BLOW_SLOW_PRE A_CRUSHING_UPPERCUT A_CRUSHING_UPPERCUT_POST A_CRYSTALTHROW A_CRYSTALTHROW2 A_C_HITQUICK A_C_HITQUICK_L A_C_INITIAL_STRIKE_HQ A_C_SPINNING_STRIKE_HIT A_C_VICIOUS_SLASH_HIT A_DANCE1 A_DANCE1_CYCLE A_DANCE2 A_DANCE2_CYCLE A_DANCE3 A_DANCE3_CYCLE A_DANCE4 A_DANCE4_CYCLE A_DANCE5 A_DANCE5_CYCLE A_DANCE6 A_DANCE6_CYCLE A_DANCEROBOT_CYCLE A_DANCEROBOT_PRE A_DANGERSENSE A_DANGERSENSE2 A_DANGER_SENSE_CYCLE A_DEFENSIVE_SWEEP_FAST A_DEFENSIVE_SWEEP_FAST_DRAW A_DEFENSIVE_SWEEP_FAST_POST A_DEFENSIVE_SWEEP_SLOW A_DEFENSIVE_SWEEP_SLOW_DRAW A_DEFENSIVE_SWEEP_SLOW_POST A_DEFENSIVE_SWEEP_SLOW_PRE A_DEHYDRATE A_DEHYDRATE_POST A_DESTINY_BULLRUSH A_DESTINY_BULLRUSH_POST A_DESTINY_BULLRUSH_PRE A_DETONATE A_DETONATE2 A_DISMISS A_DISMISS_CYCLE A_DISRUPT A_DISRUPTPOST A_DOJOKNEEL_CYCLE A_DOORKICK A_DOORKICK_POST A_DRAIN_REACT A_DRAW_2HLARGE A_DRAW_2HLARGE_POST A_DRAW_BAT A_DRAW_BEAMRIFLE A_DRAW_BEAMRIFLE_POST A_DRAW_BOW A_DRAW_DUALPISTOLS A_DRAW_FIRESWORD A_DRAW_FIRESWORD_POST A_DRAW_KATANA A_DRAW_KATANA_POST A_DRAW_KNIFE A_DRAW_KNIFE_POST A_DRAW_MAGICSTAFF A_DRAW_NINJATO A_DRAW_NINJATO_POST A_DRAW_PISTOL A_DRAW_PISTOLS A_DRAW_PISTOLS_POST A_DRAW_PISTOL_POST A_DRAW_SHOTGUN A_DRAW_SHOTGUN_POST A_DRAW_SILLYBAT A_DRAW_SILLYBAT_POST A_DRAW_SLEDGEHAMMER A_DUALBLADE_SPEEDHIT A_DUALMGUNS_BURST A_DUALMGUNS_BURST_DRAW A_DUALMGUNS_BURST_POST A_DUALMGUNS_CONE A_DUALMGUNS_CONE_DRAW A_DUALMGUNS_CONE_POST A_DUALMGUNS_DUALCONE A_DUALMGUNS_DUALCONE_DRAW A_DUALMGUNS_DUALCONE_POST A_DUALMGUNS_HEAVYBURST A_DUALMGUNS_HEAVYBURST_DRAW A_DUALMGUNS_HEAVYBURST_POST A_DUALMGUNS_SHOOTCLIP A_DUALMGUNS_SHOOTCLIP_DRAW A_DUALMGUNS_SHOOTCLIP_POST A_DUALPISTOLS_AMMOSWAP A_DUALPISTOLS_BULLETRAIN A_DUALPISTOLS_BULLETRAIN_DRAW A_DUALPISTOLS_BULLETRAIN_POST A_DUALPISTOLS_DUALWIELD A_DUALPISTOLS_DUALWIELD_DRAW A_DUALPISTOLS_DUALWIELD_POST A_DUALPISTOLS_EMPTYCLIPS A_DUALPISTOLS_EMPTYCLIPS_DRAW A_DUALPISTOLS_EMPTYCLIPS_POST A_DUALPISTOLS_EXECUTIONER A_DUALPISTOLS_EXECUTIONER_DRAW A_DUALPISTOLS_EXECUTIONER_POST A_DUALPISTOLS_HAILBULLETS A_DUALPISTOLS_HAILBULLETS_DRAW A_DUALPISTOLS_HAILBULLETS_POST A_DUALPISTOLS_HAILBULLETS_PRE A_DUALPISTOLS_PIERCINGROUNDS A_DUALPISTOLS_PIERCINGROUNDS_DRAW A_DUALPISTOLS_PIERCINGROUNDS_POST A_DUALPISTOLS_PISTOLSA A_DUALPISTOLS_PISTOLSA_DRAW A_DUALPISTOLS_PISTOLSA_POST A_DUALPISTOLS_PISTOLSB A_DUALPISTOLS_PISTOLSB_POST A_DUALPISTOLS_PISTOLSC A_DUALPISTOLS_PISTOLSC_POST A_DUALPISTOLS_PISTOLSD A_DUALPISTOLS_PISTOLSD_POST A_DUALPISTOLS_SUPPRESSIVEFIRE A_DUALPISTOLS_SUPPRESSIVEFIRE_B A_DUALPISTOLS_SUPPRESSIVEFIRE_B_POST A_DUALPISTOLS_SUPPRESSIVEFIRE_DRAW A_DUALPISTOLS_SUPPRESSIVEFIRE_POST A_DUALWIELD_AOEBRIDGE A_DUALWIELD_AOEBRIDGE_DRAW A_DUALWIELD_AOEBRIDGE_POST A_DUALWIELD_ASSASSINSSTRIKE A_DUALWIELD_ASSASSINSSTRIKE_DRAW A_DUALWIELD_ASSASSINSSTRIKE_POST A_DUALWIELD_ASSASSINSSTRIKE_QUICK_DRAW A_DUALWIELD_ASSASSINSSTRIKE_WINDUP A_DUALWIELD_ASSASSINSSTRIKE_WINDUP2 A_DUALWIELD_BLOCK_L A_DUALWIELD_BLOCK_R A_DUALWIELD_BRAWL A_DUALWIELD_BRAWL_POST A_DUALWIELD_BRAWL_POST_BLEND A_DUALWIELD_DRAW A_DUALWIELD_DRAW_POST A_DUALWIELD_FOLLOWUP A_DUALWIELD_FOLLOWUP_DRAW A_DUALWIELD_FOLLOWUP_POST A_DUALWIELD_HIGHLOW A_DUALWIELD_HIGHLOW_DRAW A_DUALWIELD_HIGHLOW_POST A_DUALWIELD_HITQUICK A_DUALWIELD_LIGHTOPENINGA A_DUALWIELD_LIGHTOPENINGA_DRAW A_DUALWIELD_LIGHTOPENINGA_POST A_DUALWIELD_LIGHTOPENINGB A_DUALWIELD_LIGHTOPENINGB_DRAW A_DUALWIELD_LIGHTOPENINGB_POST A_DUALWIELD_MODERATEBRIDGE A_DUALWIELD_MODERATEBRIDGE_DRAW A_DUALWIELD_MODERATEBRIDGE_POST A_DUALWIELD_MODERATEOPENING A_DUALWIELD_MODERATEOPENING_DRAW A_DUALWIELD_MODERATEOPENING_POST A_DUALWIELD_PISTOLS_PISTOLWHIPL A_DUALWIELD_PISTOLS_PISTOLWHIPL_PRE A_DUALWIELD_PISTOLS_PISTOLWHIPR A_DUALWIELD_PISTOLS_PISTOLWHIPR_PRE A_DUALWIELD_PLACATE A_DUALWIELD_PLACATE_DRAW A_DUALWIELD_PLACATE_POST A_DUALWIELD_SPECIAL1 A_DUALWIELD_SPECIAL1_DRAW A_DUALWIELD_SPECIAL1_POST A_DUALWIELD_SPECIAL2 A_DUALWIELD_SPECIAL2_DRAW A_DUALWIELD_SPECIAL2_POST A_DUALWIELD_TAUNT A_DUALWIELD_TAUNT_DRAW A_DUALWIELD_TAUNT_POST A_DUFFELBAG_TOSS A_DUFFELBAG_TOSS2 A_D_ARMSUP A_D_ARMSUP_CYCLE A_D_BASE A_D_BASE_CYCLE A_D_BLOCK A_D_BLOCK_CYCLE A_D_BOUNCE A_D_BOUNCE_CYCLE A_D_MONKEY A_D_MONKEY_CYCLE A_D_SHOTGUN_CYCLE A_D_SHOTGUN_CYCLE_15 A_D_THROWBRAWL A_D_THROWBRAWL_POST A_D_WASHER A_D_WASHER_CYCLE A_ELECTRO_REACT A_EMOTE_AIR_GUITAR_CYCLE A_EMOTE_AIR_GUITAR_CYCLE_HEADSWING A_EMOTE_AIR_GUITAR_PRE A_EMOTE_ALAKAZAM A_EMOTE_ALAKAZAM_REACT A_EMOTE_ALAKAZAM_REACT_CYCLE A_EMOTE_ALAKAZAM_REACT_HIDDEN A_EMOTE_ASSUME_POSITION A_EMOTE_ASSUME_POSITION_CYCLE A_EMOTE_ATTACK A_EMOTE_ATTACK2 A_EMOTE_BACKFLIP_POSTCYCLE A_EMOTE_BACKFLIP_PRE A_EMOTE_BAT_SMASH A_EMOTE_BAT_SMASH_CYCLE A_EMOTE_BAT_SMASH_REACT A_EMOTE_BAT_SMASH_REACT_CYCLE A_EMOTE_BEATCHEST A_EMOTE_BINOCULARS A_EMOTE_BINOCULARS_PRE A_EMOTE_BOAST A_EMOTE_BOOK_RESEARCH A_EMOTE_BOOK_RESEARCH_CYCLE A_EMOTE_BOOK_RESEARCH_CYCLE_LOW A_EMOTE_BOOK_RESEARCH_LOW A_EMOTE_BOW_DOWN A_EMOTE_BRING_IT A_EMOTE_BRING_IT_CYCLE A_EMOTE_CAMERA A_EMOTE_CAMERA_PRE A_EMOTE_CATCH_BREATH A_EMOTE_CATCH_BREATH_POST A_EMOTE_CELLPHONE_CAMERAPHONE_POST A_EMOTE_CELLPHONE_CYCLE A_EMOTE_CELLPHONE_PRE A_EMOTE_CHALKBOARD A_EMOTE_CHALKBOARD_BREAK1 A_EMOTE_CHALKBOARD_BREAK2 A_EMOTE_CHALKBOARD_CYCLE A_EMOTE_CHAMPION A_EMOTE_CHICKEN A_EMOTE_CLIPBOARD A_EMOTE_CLIPBOARD_PRE A_EMOTE_COMEHERE A_EMOTE_COMEHERE2 A_EMOTE_COMEON A_EMOTE_COMEON2 A_EMOTE_COMEON_CYCLE A_EMOTE_COSTUMECHANGE_BACKFLIP 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A_EMOTE_DIMENSION_SHIFT_PRE A_EMOTE_DISCO_DANCE A_EMOTE_DISCO_DANCE_CYCLE A_EMOTE_DISCO_DANCE_PRE A_EMOTE_DONTATTACK A_EMOTE_DONTATTACK2 A_EMOTE_DOUBLE_FACEPALM A_EMOTE_DOUBLE_FACEPALM_POST A_EMOTE_DRAT A_EMOTE_DRAT2 A_EMOTE_DRAT_CYCLE A_EMOTE_DRINK A_EMOTE_DRINK_CYCLE_A A_EMOTE_DRINK_CYCLE_B A_EMOTE_DRINK_CYCLE_C A_EMOTE_DRUM A_EMOTE_DRUM_CYCLE A_EMOTE_DRUM_LOW A_EMOTE_DRUM_LOW_CYCLE A_EMOTE_DUSTOFF A_EMOTE_DUSTOFF2 A_EMOTE_EAT_DONUT_BITE1 A_EMOTE_EAT_DONUT_LOOP1 A_EMOTE_EAT_DONUT_LOOP2 A_EMOTE_EAT_DONUT_PRE1 A_EMOTE_EAT_DONUT_PRE2 A_EMOTE_EAT_DONUT_WIPE A_EMOTE_EAT_FOOD_BITE1 A_EMOTE_EAT_FOOD_LOOP1 A_EMOTE_EAT_FOOD_LOOP2 A_EMOTE_EAT_FOOD_PRE1 A_EMOTE_EAT_FOOD_PRE2 A_EMOTE_EAT_FOOD_WIPE A_EMOTE_ENERGY_CYCLE A_EMOTE_ENERGY_POST A_EMOTE_ENERGY_PRE A_EMOTE_FACEPALM A_EMOTE_FACEPALM_POST A_EMOTE_FANCY_BOW A_EMOTE_FEAR A_EMOTE_FEAR_CYCLE A_EMOTE_FIREWORK_BLOOM A_EMOTE_FIREWORK_BLOOM_POST A_EMOTE_FIREWORK_ROCKET A_EMOTE_FIREWORK_ROCKET_POST A_EMOTE_FIREWORK_SPARKLE 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A_EMOTE_JUGGLE_MAGIC_CYCLE A_EMOTE_JUGGLE_MAGIC_CYCLE2 A_EMOTE_JUMPINGJACKS A_EMOTE_JUMPINGJACKS_CYCLE A_EMOTE_KARATE_DANCE_CYCLE_POST A_EMOTE_KARATE_DANCE_CYCLE_TWO A_EMOTE_KARATE_DANCE_ONE A_EMOTE_KARATE_DANCE_POST A_EMOTE_KARATE_DANCE_POST_KICK A_EMOTE_KARATE_DANCE_PRE A_EMOTE_KISSMYBUTT A_EMOTE_KUNGFUTRAIN A_EMOTE_KUNGFUTRAIN_CYCLE A_EMOTE_LAPTOP A_EMOTE_LAPTOP_CYCLE_1 A_EMOTE_LAPTOP_CYCLE_2 A_EMOTE_LAUGH A_EMOTE_LAUGHTWO A_EMOTE_MAD A_EMOTE_MAD_CYCLE A_EMOTE_MAGICCARDS A_EMOTE_MAGICCARDS_POSTCYCLE A_EMOTE_MAGICCARDS_PRE A_EMOTE_MAGICCARDS_TOSS A_EMOTE_MARRIAGEPROPOSAL_CYCLE A_EMOTE_MARRIAGEPROPOSAL_PRE A_EMOTE_MATABLET A_EMOTE_MATABLET_CYCLE A_EMOTE_MATABLET_PRE A_EMOTE_MIXFORMULA A_EMOTE_MIXFORMULA_BREAK1 A_EMOTE_MIXFORMULA_BREAK2 A_EMOTE_MIXFORMULA_CYCLE A_EMOTE_NOD A_EMOTE_OFFER_GIFT_ONE A_EMOTE_OFFER_GIFT_POST A_EMOTE_OFFER_GIFT_PRE A_EMOTE_OFFER_GIFT_TWO A_EMOTE_OVERHERE A_EMOTE_OVERHERE2 A_EMOTE_PANHANDLE A_EMOTE_PANHANDLE_CYCLE_1 A_EMOTE_PANHANDLE_CYCLE_2 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A_EMOTE_SITTING_POSE7_LOOP A_EMOTE_SITTING_POSE8_INTRO A_EMOTE_SITTING_POSE8_LOOP A_EMOTE_SITTING_POSE9_INTRO A_EMOTE_SITTING_POSE9_LOOP A_EMOTE_SLAP A_EMOTE_SLAP_REACT A_EMOTE_SLAP_REACT_2 A_EMOTE_SLAP_REACT_CYCLE A_EMOTE_SLASHTHROAT A_EMOTE_SLEEP A_EMOTE_SLEEPLOOP A_EMOTE_SLRCAMERA A_EMOTE_SLRCAMERA_PRE A_EMOTE_SMACK A_EMOTE_SMACKTHREAT A_EMOTE_SMARTPHONE_CAMERAPICTURE A_EMOTE_SMARTPHONE_CYCLE A_EMOTE_SMARTPHONE_PRE A_EMOTE_SMARTPHONE_TEXT_CYCLE A_EMOTE_SMARTPHONE_TEXT_CYCLE_POST A_EMOTE_SMARTPHONE_TEXT_PRE A_EMOTE_SNIFF A_EMOTE_SNIFF_POST A_EMOTE_STANCE_HEROIC01 A_EMOTE_STANCE_HEROIC01_CYCLE A_EMOTE_STANCE_HEROIC02 A_EMOTE_STANCE_HEROIC02_CYCLE A_EMOTE_STANCE_OMEGA A_EMOTE_STANCE_OMEGA_CYCLE A_EMOTE_STANCE_VILLAINOUS02 A_EMOTE_STANCE_VILLAINOUS02_CYCLE A_EMOTE_TALK01 A_EMOTE_TALK02 A_EMOTE_TALK03 A_EMOTE_TALKER A_EMOTE_TALKER_CYCLE_A A_EMOTE_TALKER_CYCLE_B A_EMOTE_TALKER_CYCLE_C A_EMOTE_TALKER_CYCLE_D A_EMOTE_TALKTOHAND A_EMOTE_TALK_CYCLE A_EMOTE_TALK_PRE A_EMOTE_THANKYOU_SM A_EMOTE_THEWAVE A_EMOTE_THROWCONFETTI A_EMOTE_THROWRICE A_EMOTE_THROWROSEPETALS A_EMOTE_THROWSNOWFLAKES A_EMOTE_THUMBSUP A_EMOTE_THUMBSUP2 A_EMOTE_TOUCHSCREEN A_EMOTE_TOUCHSCREENHIT A_EMOTE_TRAIN_WHISTLE A_EMOTE_TRAIN_WHISTLE_POST A_EMOTE_TRANSFORM_CONFETTI_POST A_EMOTE_TRANSFORM_CONFETTI_PRE A_EMOTE_TRANSFORM_GIFT A_EMOTE_TRANSFORM_GIFT_POST A_EMOTE_TRANSFORM_GIFT_PRE A_EMOTE_TRIBAL_DANCE A_EMOTE_TRIBAL_DANCE_CYCLE_1 A_EMOTE_ULTIMATE_POWER A_EMOTE_ULTIMATE_POWER_POST A_EMOTE_VICTORY A_EMOTE_VIGILANTE_LOYALTY A_EMOTE_VIGILANTE_LOYALTY_CYCLE A_EMOTE_VIGILANTE_LOYALTY_NOD A_EMOTE_VIGILANTE_LOYALTY_PRE_PRE A_EMOTE_VIGILANTE_LOYALTY_WAVE A_EMOTE_VIGILANTE_LOYALTY_WAVE_LEFT A_EMOTE_VIGILANTE_LOYALTY_WAVE_RIGHT A_EMOTE_VILLAINLAUGH A_EMOTE_VILLAIN_LOYALTY A_EMOTE_VILLAIN_LOYALTY_CYCLE A_EMOTE_VILLAIN_LOYALTY_NOD A_EMOTE_VILLAIN_LOYALTY_PRE_PRE A_EMOTE_VILLAIN_LOYALTY_WAVE A_EMOTE_VILLAIN_LOYALTY_WAVE_LEFT A_EMOTE_VILLAIN_LOYALTY_WAVE_RIGHT A_EMOTE_WAITING_BREAK1 A_EMOTE_WAITING_CYCLE A_EMOTE_WAITING_POST A_EMOTE_WAITING_PRE A_EMOTE_WALL_LEAN_1 A_EMOTE_WALL_LEAN_3 A_EMOTE_WALL_LEAN_CYCLE_1 A_EMOTE_WALL_LEAN_CYCLE_3 A_EMOTE_WELCOME A_EMOTE_WHAT A_EMOTE_WHISTLE A_EMOTE_YATAYATA A_EMOTE_YOURWELCOME A_ENERGY_TORRENT A_ENFLAME A_ENFLAME_POST A_EXPLOSIVE_SHURIKEN A_EXPLOSIVE_SHURIKEN_POST A_EYEWINDUP A_EYEWINDUP_POST A_EYE_OF_STORM A_EYE_OF_STORM_DRAW A_EYE_OF_STORM_POST A_E_TORRENT_POST A_FEARSTUN A_FEARSTUN_CYCLE A_FIRESWORD_DRAWNSLASH A_FIRESWORD_DRAWNSLASH_POST A_FIRESWORD_DRAWNUPCUT A_FIRESWORD_DRAWNUPCUT_POST A_FIRESWORD_SLASH A_FIRESWORD_SLASH_POST A_FIRESWORD_UPCUT A_FIRESWORD_UPCUT_POST A_FLAMETHROWER A_FLAMETHROWER_DRAW A_FLAMETHROWER_MID A_FLAMETHROWER_MID_DRAW A_FLAMETHROWER_MID_POST A_FLAMETHROWER_POST A_FLEX_A A_FLEX_A_CYCLE A_FLEX_B A_FLEX_B_CYCLE A_FLEX_C A_FLEX_C_CYCLE A_FLIPBOOST A_FLIPBOOST2 A_FLIPCOIN_HEADS A_FLIPCOIN_HEADS_CYCLE A_FLIPCOIN_TAIL A_FLIPCOIN_TAIL_CYCLE A_FLURRY A_FLURRYPOST A_FLYPOSE1 A_FLYPOSE1_POST A_FLYPOSE1_PRE A_FLYPOSE2 A_FLYPOSE2_POST A_FLYPOSE2_PRE A_FLYPOSE3 A_FLYPOSE3_POST A_FLYPOSE3_PRE A_FLYPOSE4 A_FLYPOSE4_POST A_FLYPOSE4_PRE A_FOCUSED_BURST A_FOCUSED_BURST_POST A_FOLLOW_THROUGH_FAST A_FOLLOW_THROUGH_FAST_DRAW A_FOLLOW_THROUGH_FAST_POST A_FULLAUTO A_FULLAUTOQUICK A_FULLAUTOQUICK_DRAW A_FULLAUTOQUICK_POST A_FULLAUTO_DRAW A_FULLAUTO_POST A_GEYSER A_GEYSER_POST A_GHOSTAXE A_GHOSTAXE_DRAW A_GHOSTAXE_POST A_GHOSTAXE_READY A_GHOSTAXE_READY_15 A_GLORY A_GLORY2 A_GRENADELOB A_GRENADELOBPOST A_GROUNDSIT A_GROUNDSIT_CYCLE A_GROUNDSUMMON_NOROOT A_GROUNDSUMMON_PRE_NOROOT A_GUARD_SPIN A_GUARD_SPIN_DRAW A_GUARD_SPIN_POST A_GUTPUNCH A_GUTPUNCH_POST A_G_SONICSUMMON A_HAMMERREADY A_HAMMERREADY_15 A_HAMMERSMASH A_HAMMERSMASH_DRAW A_HAMMERSMASH_POST A_HAMMERSMASH_PRE A_HAMMER_UPCUT A_HAMMER_UPCUT_POST A_HAMMER_UPCUT_PRE A_HAUNT A_HAUNT_POST A_HAUNT_PRE A_HEAVYBLOW A_HEAVYBLOW_B A_HEAVYBLOW_B_POST A_HEAVYBLOW_POST A_HEAVYBURST A_HEAVYBURST_DRAW A_HEAVYBURST_POST A_HEMORRHAGE A_HEMORRHAGE_POST A_HITQUICK A_HIT_BOOSTUP A_HIT_BOOST_D A_HYDRO_BLAST A_HYDRO_BLAST_POST A_HYPNOTIZE A_HYPNOTIZE2 A_HYPNOTIZE_POST A_IGNITE A_IGNITE_DRAW A_IGNITE_POST A_INITIAL_STRIKE A_INITIAL_STRIKE_B A_INITIAL_STRIKE_B_POST A_INITIAL_STRIKE_C A_INITIAL_STRIKE_C_POST A_INITIAL_STRIKE_HQ A_INITIAL_STRIKE_POST A_INNOCUOUS_STRIKE A_INNOCUOUS_STRIKE_DRAW A_INNOCUOUS_STRIKE_POST A_INVENTION_CYCLE A_INVENTION_EXAMINE A_INVENTION_PRE A_IRGOGGL_ACTIVATE A_IRGOGGL_ACTIVATE_POST A_JACOBSLADDER A_JACOBSLADDER_2 A_JUMPNSMASH A_JUMPNSMASH_CYCLE A_JUMPNSMASH_CYCLE_15 A_JUMPNSMASH_POST A_KATANA_BOOSTUP A_KATANA_BOOSTUP_POST A_KATANA_BRAWL A_KATANA_BRAWL_POST A_KATANA_HACK A_KATANA_HACK_DRAW A_KATANA_HACK_POST A_KATANA_HALF A_KATANA_HEADSPLITTER A_KATANA_HEADSPLITTER_DRAW A_KATANA_HEADSPLITTER_POST A_KATANA_PARRY A_KATANA_PARRY_DRAW A_KATANA_PARRY_POST A_KATANA_PLACATE A_KATANA_PLACATE_DRAW A_KATANA_PLACATE_POST A_KATANA_READY A_KATANA_REVSWEEP A_KATANA_REVSWEEP_DRAW A_KATANA_REVSWEEP_POST A_KATANA_SLASH A_KATANA_SLASH_DRAW A_KATANA_SLASH_POST A_KATANA_SLICE A_KATANA_SLICE_DRAW A_KATANA_SLICE_POST A_KATANA_SPINJUMP A_KATANA_SPINJUMP_DRAW A_KATANA_SPINJUMP_POST A_KATANA_TAUNT A_KATANA_TAUNT_DRAW A_KATANA_TAUNT_POST A_KHF A_KHF_POST A_KHF_POSTCYCLE A_KINETIC_ASSASSINS_STRIKE A_KINETIC_ASSASSINS_STRIKE_POST A_KINETIC_ASSASSINS_WINDUP A_KINETIC_ASSASSINS_WINDUP_CYCLE A_KINETIC_BURST A_KINETIC_BURST_POST A_KNIFE_ATACK A_KNIFE_ATACK_DRAW A_KNIFE_ATACK_POST A_KNIFE_PARRY A_KNIFE_PARRY_DRAW A_KNIFE_PARRY_POST A_KNIFE_STAB A_KNIFE_STAB_DRAW A_KNIFE_STAB_POST A_KUJI_RIN A_KUJI_RIN2 A_KUJI_SHA A_KUJI_SHA2 A_KUJI_ZEN A_KUJI_ZEN2 A_KUNGFUSPEED_REACT A_LAZYCLAWSREADY A_LAZYCLAWSREADY_15 A_LEADERSHIP A_LEADERSHIP_PRE A_LEFTWRISTSHOOT A_LEFTWRISTSHOOT_POST A_LEVITATE A_LEVITATEPOST A_LEVITATEPOST_NOROOT A_LEVITATE_NOROOT A_LEV_RAM A_LEV_RAM2 A_LEV_RAM2_POST A_LIGHTER_BLOW A_LIGHTER_BLOW_2 A_LIGHTNING_TELEPORT A_LIGHTNING_TELEPORT_2 A_LIGHTNING_TELEPORT_POST A_LISTENPOLICEBAND A_LISTENPOLICEBAND_CYCLE A_LISTENPOLICEBAND_PRE A_LISTENSTOLENPOLICEBAND_CYCLE A_LISTENSTOLENPOLICEBAND_INTRO A_LOTUS_CYCLE A_LOTUS_PRE A_MACESHOOT A_MACESHOOT_DRAW A_MACESHOOT_POST A_MACESHOOT_POSTCYCLE A_MACE_CLOBBER A_MACE_CLOBBER_DRAW A_MACE_CLOBBER_POST A_MACE_PUNCH A_MACE_PUNCH2 A_MACE_SLASH A_MACE_SLASH_DRAW A_MACE_SLASH_POST A_MACE_SNIPER_SHOOT A_MACE_SNIPER_SHOOT_POST A_MACE_SNIPER_SHOOT_POSTCYCLE A_MACE_SNIPER_WINDUP A_MACE_SNIPER_WINDUPCYCLE A_MACE_SNIPER_WINDUP_DRAW A_MACE_SUMMON A_MACE_SUMMON_DRAW A_MACE_SUMMON_POST A_MACE_UPCUT A_MACE_UPCUT_DRAW A_MACE_UPCUT_POST A_MAGICSTAFF_CAST A_MAGICSTAFF_CAST_DRAW A_MAGICSTAFF_CAST_POST A_MAGICTHROW A_MAGICTHROWPOST A_MAGIC_WINDUP_CYCLE A_MAGIC_WINDUP_POST A_MAGIC_WINDUP_PRE A_MAIMING_SLASH A_MAIMING_SLASH_POST A_MARTBACKSTAB A_MARTBACKSTAB2 A_MARTIALASSUALT_SPINNINGKICK A_MARTIALASSUALT_SPINNINGKICK_POST A_MARTIALMANIPULATION_INNERWILL A_MARTIALMANIPULATION_INNERWILL_POST A_MARTWINDUP A_MARTWINDUP_CYCLE A_MASS_LEVITATE A_MASS_LEVITATE_POST A_MASTERFUL_THROW A_MASTERFUL_THROW_POST A_MASTERFUL_THROW_WINDUP A_MASTERFUL_THROW_WINDUP_CYCLE A_MA_ASSASSINS_BLOW_ALT1 A_MA_ASSASSINS_BLOW_ALT1_2 A_MA_ASSASSINS_BLOW_ALT1_WINDUP A_MA_ASSASSINS_BLOW_ALT1_WINDUPCYCLE A_MA_HOBBLEKICK A_MA_HOBBLEKICK2 A_MA_IRONKICK A_MA_IRONKICK2 A_MA_KICK A_MA_KICK2 A_MA_PALMSTUN A_MA_PALMSTUN2 A_MA_ROUNDHOUSE A_MA_ROUNDHOUSE2 A_MA_SHADOWKICK A_MA_SHADOWKICK2 A_MA_STUNKICK A_MA_STUNKICK2 A_MA_SWEEPKICK A_MA_SWEEPKICK_POST A_MA_TAUNT A_MA_TAUNT2 A_MA_TIER1_ALT1 A_MA_TIER1_ALT1_POST A_MA_TIER2_ALT1 A_MA_TIER2_ALT1_POST A_MA_TIER2_SHIELD_ALT1 A_MA_TIER2_SHIELD_ALT1_POST A_MA_TIER3_ALT1 A_MA_TIER3_ALT1_POST A_MA_TIER3_SHIELD_ALT1 A_MA_TIER3_SHIELD_ALT1_POST A_MA_TIER5_ALT1 A_MA_TIER5_ALT1_POST A_MA_TIER7_ALT1_POST_RIGHT A_MA_TIER7_ALT1_RIGHT A_MA_TIER7_SHIELD_ALT1_POST_RIGHT A_MA_TIER7_SHIELD_ALT1_RIGHT A_MA_TIER8_ALT1 A_MA_TIER8_ALT1_POST A_MA_TIER9_ALT1 A_MA_TIER9_ALT1_2 A_MA_TIER9_ALT1_POST A_MEDOTHER_CYCLE A_MEDOTHER_POST A_MEDOTHER_PRE A_MEDSELF A_MEDSELF2 A_MED_BEAM A_MED_BEAM_POST A_MEGA A_MEGAPOST A_MENTAL_STRIKE A_MENTAL_STRIKE_POST A_MERCURIAL_BLOW_A A_MERCURIAL_BLOW_A_DRAW A_MERCURIAL_BLOW_A_POST A_MERCURIAL_BLOW_B A_MERCURIAL_BLOW_B_POST A_MERCURIAL_BLOW_C A_MERCURIAL_BLOW_C_POST A_MERCURIAL_BLOW_D A_MERCURIAL_BLOW_D_POST A_MILITARYSALUTE A_MILITARYSALUTE_CYCLE A_MINDPROBE_QUICK A_MINDPROBE_QUICK2 A_MOUTH A_MOUTH_POST A_MOUTH_SLOW A_NINJATO_BACKSTAB A_NINJATO_BACKSTAB_DRAW A_NINJATO_BACKSTAB_POST A_NINJATO_BACKSTAB_POSTCYCLE A_NINJATO_BACKSTAB_QUICK_DRAW A_NINJATO_BACKSTAB_WINDUP A_NINJATO_BACKSTAB_WINDUPCYCLE A_NINJATO_HACK_DRAW A_NINJATO_HEADSPLITTER_DRAW A_NINJATO_PARRY_DRAW A_NINJATO_REVSWEEP_DRAW A_NINJATO_SLASH_DRAW A_NINJATO_SLICE_DRAW A_NINJATO_SPINJUMP_DRAW A_NINJATO_TAUNT_DRAW A_NINJA_UPGRADE_RIN A_NINJA_UPGRADE_RIN2 A_NINJA_UPGRADE_RIN_POST A_NINJA_UPGRADE_ZEN A_NINJA_UPGRADE_ZEN2 A_NINJA_UPGRADE_ZEN_POST A_PARRY A_PARRY_DRAW A_PARRY_POST A_PISTOLS_3SHOT A_PISTOLS_3SHOT_DRAW A_PISTOLS_3SHOT_POST A_PISTOLS_6SHOT A_PISTOLS_6SHOT_DRAW A_PISTOLS_6SHOT_POST A_PISTOLS_BIGSHOT A_PISTOLS_BIGSHOT_DRAW A_PISTOLS_BIGSHOT_POST A_PISTOLS_READY A_PISTOLS_READY_BLEND A_PISTOLS_SINGLE_DRAW A_PISTOLS_SINGLE_LEFT A_PISTOLS_SINGLE_LEFT_POST A_PISTOLS_SINGLE_RIGHT A_PISTOLS_SINGLE_RIGHT_POST A_PISTOL_3BURST A_PISTOL_3BURST_DRAW A_PISTOL_3BURST_POST A_PISTOL_3BURST_POSTCYCLE A_PISTOL_HIPSHOOT A_PISTOL_HIPSHOOT_DRAW A_PISTOL_HIPSHOOT_POST A_PLACATE A_PLACATE2 A_PLACE_TRAP A_PLACE_TRAP2 A_PLACE_TRAP_POST A_PLANTDEVICE_CYCLE A_PLANTDEVICE_POST A_PLANTDEVICE_PRE A_POINT_BUFF A_POINT_BUFF2 A_POISONCYCLE A_POISONCYCLE_15 A_POISONSTAB_L A_POISONSTAB_L2 A_POISONSTAB_R A_POISONSTAB_R2 A_POWERANALYZE A_POWERANALYZE_PRE A_POWER_SIPHON_NOTROOTED A_POWER_SIPHON_POST A_PRACTICEDBRAWLER_NOROOT A_PRACTICEDBRAWLER_PRE_NOROOT A_PRECISE_STRIKE A_PRECISE_STRIKE_DRAW A_PRECISE_STRIKE_POST A_PREDICT_TELEPORT A_PREDICT_TELEPORT2 A_PREPOISON A_PREPOISON2 A_PRESTIGE_SELFDESTRUCT_WINDUP A_PRESTIGE_TAROTCARD A_PRESTIGE_TAROTCARD_POST A_PRESTIGE_TAROTCARD_PRE A_PREWINDUP_WRISTBAND A_PRE_DOJOKNEEL A_PRE_EYEWINDUP A_PRE_MEDSELF A_PRE_PSIWINDUP A_PRE_TECHWINDUP A_PRE_WINDUP A_PROJECT_WILL A_PROJECT_WILL_POST A_PSIBLAST A_PSIBLAST_POST A_PSIBLAST_PRE A_PSIBLAST_QUICK_PRE A_PSIONICS_NOROOT A_PSIQUICK A_PSIQUICK2 A_PSIWINDUP A_PSIWINDUP_POST A_PSI_BLADE A_PSI_BLADE_GREAT A_PSI_BLADE_GREAT_POST A_PSI_BLADE_POST A_PSI_BLADE_SWEEP A_PSI_BLADE_SWEEP_POST A_QUICKBLINDING A_QUICK_MEDSELF A_QUICK_MEDSELF_POST A_QUICK_STRIKE_A A_QUICK_STRIKE_A_POST A_QUICK_STRIKE_B A_QUICK_STRIKE_B_POST A_QUICK_WRISTBAND_ACTIVATE A_Q_SNIPERBLAST A_Q_SNIPERBLAST2 A_RADIUSATTACK_NOROOT A_RADIUSATTACK_PRE_NOROOT A_RADIUSEFFECT A_RADIUSEFFECTPOST A_RADIUSEFFECT_NOROOT A_RADIUSEFFECT_PRE_NOROOT A_RAPID A_RAPIDPOST A_RECLUSE_KNOCKUP A_RECLUSE_KNOCKUP_POST A_RECLUSE_MELEEPBAOE A_RECLUSE_MELEEPBAOE_POST A_RECLUSE_SLICE A_RECLUSE_SLICE_POST A_RENDING_FLURRY A_RENDING_FLURRY_POST A_REPULSING_TORRENT A_REPULSING_TORRENT_POST A_REPULSIONBOMB_02 A_REPULSIONBOMB_POST A_REPULSIONBOMB_PRE A_REVEALMAP A_REVEALMAP_PRE A_REVIVE A_REVIVE_WINDUP A_REVIVE_WINDUPCYCLE A_RIB_CRACKER A_RIB_CRACKER_POST A_RIFLE_BUTT A_RIFLE_BUTT_DRAW A_RIFLE_BUTT_DRAW_POST A_ROOTING A_ROUNDHOUSE_CYCLE A_RPS_PAPER A_RPS_PAPER_CAST A_RPS_PAPER_CYCLE A_RPS_PAPER_PRE A_RPS_ROCK A_RPS_ROCK_CAST A_RPS_ROCK_CYCLE A_RPS_ROCK_PRE A_RPS_SCISSOR A_RPS_SCISSOR_CAST A_RPS_SCISSOR_CYCLE A_RPS_SCISSOR_PRE A_SAVAGE_LEAP A_SAVAGE_LEAP_2 A_SAVAGE_LEAP_POST A_SAVAGE_STRIKE A_SAVAGE_STRIKE_B A_SAVAGE_STRIKE_B_POST A_SAVAGE_STRIKE_POST A_SCHEME A_SCHEME_CYCLE A_SCREAM A_SCREAM_POST A_SERPENT_REACH A_SERPENT_REACH_DRAW A_SERPENT_REACH_POST A_SERUM_QUICK A_SERUM_QUICK_POST A_SERUM_QUICK_POSTCYCLE A_SG_C_VICIOUS_SLASH_HIT A_SG_VICIOUS_SLASH_HIT A_SHATTER_ARMOR_FAST A_SHATTER_ARMOR_FAST_DRAW A_SHATTER_ARMOR_FAST_POST A_SHATTER_ARMOR_SLOW A_SHATTER_ARMOR_SLOW_DRAW A_SHATTER_ARMOR_SLOW_POST A_SHATTER_ARMOR_SLOW_PRE A_SHIELD_1HSMASH_LEFT A_SHIELD_1HSMASH_LEFT_POST A_SHIELD_1HSMASH_LEFT_PRE A_SHIELD_1HSMASH_RIGHT A_SHIELD_1HSMASH_RIGHT_POST A_SHIELD_1HSMASH_RIGHT_PRE A_SHIELD_2HANDCAST A_SHIELD_2HANDCAST_POST A_SHIELD_2HPOWERTHRUST A_SHIELD_2HPOWERTHRUST_POST A_SHIELD_2HPOWERTHRUST_PRE A_SHIELD_2H_SWIPE_RIGHT A_SHIELD_BASEBALLPUNCH A_SHIELD_BASEBALLPUNCH_POST A_SHIELD_BASHBRAWL A_SHIELD_BASHBRAWL_POST A_SHIELD_BATON_ATTACK A_SHIELD_BATON_ATTACK_DRAW A_SHIELD_BATON_ATTACK_POST A_SHIELD_BATON_DRAW A_SHIELD_BEATCHEST A_SHIELD_BLINDING A_SHIELD_BLINDING_POST A_SHIELD_BLOCK_L A_SHIELD_BLOCK_R A_SHIELD_BLOWCAST A_SHIELD_BLOWCAST_POST A_SHIELD_BODYBLOW A_SHIELD_BODYBLOW_POST A_SHIELD_BOOSTAURA A_SHIELD_BOOSTAURA_FASTCAST A_SHIELD_BOOSTAURA_NOROOT A_SHIELD_BOOSTAURA_NOROOT_POST A_SHIELD_BOOSTAURA_NOROOT_PRE A_SHIELD_BOOSTAURA_PRE A_SHIELD_BOOSTDOWN A_SHIELD_BOOSTUP A_SHIELD_BRAWLCYCLE A_SHIELD_BRAWLCYCLE_HALF A_SHIELD_BRAWLLEFT A_SHIELD_BRAWLLEFT_POST A_SHIELD_BRAWLRIGHT A_SHIELD_BRAWLRIGHT_POST A_SHIELD_BULLRUSH A_SHIELD_BULLRUSH_POST A_SHIELD_BULLRUSH_PRE A_SHIELD_CAGE A_SHIELD_CAGE_POST A_SHIELD_CAST A_SHIELD_CAST_POST A_SHIELD_CHOP A_SHIELD_CHOP_DRAW A_SHIELD_CHOP_POST A_SHIELD_CLAWS_SPIN A_SHIELD_CLAWS_SPIN_LAND A_SHIELD_CLAWS_SPIN_POST A_SHIELD_CLOBBER A_SHIELD_CLOBBER_DRAW A_SHIELD_CLOBBER_POST A_SHIELD_DANGERSENSE A_SHIELD_DANGER_SENSE_POSTCYCLE A_SHIELD_DESTINY_BULLRUSH A_SHIELD_DESTINY_BULLRUSH_POST A_SHIELD_DESTINY_BULLRUSH_PRE A_SHIELD_DOORKICK A_SHIELD_DOORKICK_POST A_SHIELD_EMOTE_COSTUMECHANGE_VILLAINLAUGH A_SHIELD_EMOTE_COSTUMECHANGE_VILLAINLAUGH_POST A_SHIELD_EMOTE_COSTUMECHANGE_VILLAINLAUGH_POSTCYCLE A_SHIELD_FLURRY A_SHIELD_FLURRY_POST A_SHIELD_FOCUSED_BURST A_SHIELD_FOCUSED_BURST_POST A_SHIELD_FORCERAM A_SHIELD_FORCERAM_POST A_SHIELD_GHOSTAXE A_SHIELD_GHOSTAXE_DRAW A_SHIELD_GHOSTAXE_POST A_SHIELD_GRENADELOB A_SHIELD_GRENADELOB_POST A_SHIELD_GROUNDSUMMON A_SHIELD_GROUNDSUMMON_NOROOT A_SHIELD_GROUNDSUMMON_POST A_SHIELD_GUTPUNCH A_SHIELD_GUTPUNCH_POST A_SHIELD_HAMMER A_SHIELD_HAMMERSMASH A_SHIELD_HAMMERSMASH_POST A_SHIELD_HAMMERSMASH_PRE A_SHIELD_HAMMER_POST A_SHIELD_HAMMER_PRE A_SHIELD_HEADCAST_STRONG A_SHIELD_HEALCAST A_SHIELD_HEALCAST_POST A_SHIELD_HITQUICK A_SHIELD_HOBBLEKICK A_SHIELD_HOBBLEKICK_POST A_SHIELD_IRONKICK A_SHIELD_IRONKICK_POST A_SHIELD_JACOBSLADDER A_SHIELD_JACOBSLADDER_POST A_SHIELD_JUMPSMASH A_SHIELD_JUMPSMASH_POST A_SHIELD_JUMPSPIN A_SHIELD_JUMPSPIN_POST A_SHIELD_JUMPSPIN_PRE A_SHIELD_KICK A_SHIELD_KICKBRAWL A_SHIELD_KICKBRAWL_POST A_SHIELD_KICK_POST A_SHIELD_KINETIC_ASSASSINS_STRIKE A_SHIELD_KINETIC_ASSASSINS_STRIKE_POST A_SHIELD_KINETIC_ASSASSINS_WINDUP A_SHIELD_KINETIC_ASSASSINS_WINDUP_CYCLE A_SHIELD_KINETIC_BURST A_SHIELD_KINETIC_BURST_POST A_SHIELD_LEADERSHIP A_SHIELD_LEVITATE A_SHIELD_LEVITATE_POST A_SHIELD_MACESUMMON A_SHIELD_MACESUMMON_DRAW A_SHIELD_MACESUMMON_POST A_SHIELD_MACE_SHOOT A_SHIELD_MACE_SHOOT_DRAW A_SHIELD_MACE_SHOOT_POST A_SHIELD_MAGICSTAFF A_SHIELD_MAGICSTAFF_DRAW A_SHIELD_MAGICSTAFF_POST A_SHIELD_MAGIC_CASTL A_SHIELD_MAGIC_CASTL_POST A_SHIELD_MAGIC_THROW A_SHIELD_MAGIC_THROW_POST A_SHIELD_MAGIC_WINDUP A_SHIELD_MAGIC_WINDUP_CYCLE A_SHIELD_MAGIC_WINDUP_POST A_SHIELD_MA_TIER5_ALT1 A_SHIELD_MA_TIER5_ALT1_POST A_SHIELD_MA_TIER8_ALT1 A_SHIELD_MA_TIER8_ALT1_POST A_SHIELD_MA_TIER9_ALT1 A_SHIELD_MA_TIER9_ALT1_2 A_SHIELD_MA_TIER9_ALT1_POST A_SHIELD_MEDOTHER A_SHIELD_MEDOTHER_POST A_SHIELD_MEDSELF A_SHIELD_MEDSELF_POST A_SHIELD_MOUTH A_SHIELD_MOUTHSFX A_SHIELD_MOUTH_POST A_SHIELD_ONETWO_PUNCH A_SHIELD_ONETWO_PUNCH_POST A_SHIELD_ONEWITHTHESHIELD A_SHIELD_PALMSTUN A_SHIELD_PALMSTUN_POST A_SHIELD_PARRY A_SHIELD_PARRY_DRAW A_SHIELD_PARRY_POST A_SHIELD_QUICK_STRIKE_A A_SHIELD_QUICK_STRIKE_A_POST A_SHIELD_RADIUSATTACK A_SHIELD_RADIUSATTACK_POST A_SHIELD_RADIUSEFFECT A_SHIELD_REPULSING_TORRENT A_SHIELD_REPULSING_TORRENT_POST A_SHIELD_REVIVE A_SHIELD_REVIVE_WINDUP A_SHIELD_REVIVE_WINDUPCYCLE A_SHIELD_ROUNDHOUSE A_SHIELD_ROUNDHOUSE_POST A_SHIELD_ROUNDHOUSE_POSTCYCLE A_SHIELD_RSWEEP A_SHIELD_RSWEEP_DRAW A_SHIELD_RSWEEP_POST A_SHIELD_SCREAM A_SHIELD_SCREAM_POST A_SHIELD_SHOUTOFCOMMAND A_SHIELD_SHOUTOFCOMMAND_POST A_SHIELD_SKYSUMMON A_SHIELD_SKYSUMMON_POST A_SHIELD_SLASH A_SHIELD_SLASH_DRAW A_SHIELD_SLASH_POST A_SHIELD_SMASHCAST A_SHIELD_SMASHCAST_POST A_SHIELD_SMASHINGBLOW A_SHIELD_SMASHINGBLOW_POST A_SHIELD_SPIN A_SHIELD_SPIN_CYCLE A_SHIELD_SPIN_QUICK A_SHIELD_STEAL A_SHIELD_STEAL_POST A_SHIELD_STOMP A_SHIELD_STOMP_POST A_SHIELD_STOP A_SHIELD_STOP_POST A_SHIELD_STOP_PRE A_SHIELD_STUNKICK A_SHIELD_STUNKICK_POST A_SHIELD_SWEEPKICK A_SHIELD_SWEEPKICK_POST A_SHIELD_SWOOP A_SHIELD_SWOOP_DRAW A_SHIELD_SWOOP_POST A_SHIELD_TAUNT_A A_SHIELD_TAUNT_A_POST A_SHIELD_TELEPORT A_SHIELD_TELEPORT_POST A_SHIELD_THROWBRAWL A_SHIELD_THROWBRAWL_POST A_SHIELD_THROWKNIFE A_SHIELD_THROWKNIFE_POST A_SHIELD_THROWKNIFE_PRE A_SHIELD_TOTAL_FOCUS A_SHIELD_TOTAL_FOCUS_POST A_SHIELD_TWIRL A_SHIELD_TWIRL_DRAW A_SHIELD_TWIRL_POST A_SHIELD_UPPERCUT A_SHIELD_UPPERCUT_DRAW A_SHIELD_UPPERCUT_POST A_SHIELD_WALL A_SHIELD_WALL_POST A_SHIELD_WEAPONDRAW_BACK A_SHIELD_WEAPONTAUNT A_SHIELD_WEAPONTAUNT_DRAW A_SHIELD_WEAPONTAUNT_POSTCYCLE A_SHIELD_WEAPONTAUNT_PRE A_SHIELD_WEAPONUPPERCUT A_SHIELD_WEAPONUPPERCUT_POST A_SHIELD_WEAPON_JUMPSPIN A_SHIELD_WEAPON_JUMPSPIN_POST A_SHIELD_WEAVE A_SHIELD_WEAVE_POSTCYCLE A_SHIELD_WEAVE_PRE A_SHIELD_WINDBLAST A_SHIELD_WINDBLAST_POST A_SHIELD_WINDUPUPPERCUT A_SHIELD_WINDUPUPPERCUT_POST A_SHIN_BREAKER A_SHIN_BREAKER_POST A_SHOTGUNREADY A_SHOTGUNREADY_15 A_SHRED A_SHRED_POST A_SINGCAST A_SINGCAST_POST A_SINGLEGUN_PISTOLWHIP A_SINGLEGUN_PISTOLWHIP2 A_SITTING_POSE1_CYCLE A_SITTING_POSE1_PRE A_SKYSUMMON_NOROOT A_SKYSUMMON_PRE_NOROOT A_SKY_SPLITTER A_SKY_SPLITTER_DRAW A_SKY_SPLITTER_POST A_SLEDGE_SMASH A_SLEDGE_SMASH_DRAW A_SLEDGE_SMASH_POST A_SLUG A_SLUG_DRAW A_SLUG_POST A_SMASHCAST A_SMASHCASTPOST A_SMASHINGBLOW A_SMASHINGBLOW_POST A_SMOKEFLASH A_SMOKEFLASH2 A_SNIPERBLAST A_SNIPERBLAST2 A_SNIPERQUICK A_SNIPERQUICK_DRAW A_SNIPERQUICK_POST A_SNIPERQUICK_SHOOT A_SNIPER_SHOOT A_SNIPER_SHOOT_POST A_SNIPER_WINDUP A_SNIPER_WINDUPCYCLE A_SNIPER_WINDUP_DRAW A_SONICBLOW A_SONICBOOSTUP A_SONICENERGY_TORRENT A_SONICGUN_STUN A_SONICGUN_STUN_DRAW A_SONICGUN_STUN_POST A_SONICHYPNOTIZE A_SONICHYPNOTIZE_POST A_SONICMOUTH A_SONICSCREAM A_SONICSINGCAST A_SONICSONICYELL A_SONICSPIT A_SONICSPIT_POST A_SONICSUMMON_NOROOT A_SONICSUMMON_PRE_NOROOT A_SONICTELEQUICK A_SONICTELEQUICK2 A_SONICTELEQUICKPOST A_SONICYELL A_SONICYELL_POST A_SONIC_REACT A_SPEED_REACT A_SPINCOCOON_POWER A_SPINNING_STRIKE A_SPINNING_STRIKE_HIT A_SPINNING_STRIKE_POST A_SPIRIT_WARD A_SPIRIT_WARD_POST A_SPIT A_SPITPOST A_SPUNCHCYCLE A_SS_TIER1_ALT1 A_SS_TIER1_ALT1_POST A_SS_TIER1_SHIELD_ALT1 A_SS_TIER1_SHIELD_ALT1_POST A_SS_TIER2_ALT1_LEFT A_SS_TIER2_ALT1_LEFT_POST A_SS_TIER2_ALT1_RIGHT A_SS_TIER2_ALT1_RIGHT_POST A_SS_TIER2_SHIELD_ALT1_LEFT A_SS_TIER2_SHIELD_ALT1_LEFT_POST A_SS_TIER2_SHIELD_ALT1_RIGHT A_SS_TIER2_SHIELD_ALT1_RIGHT_POST A_SS_TIER3_ALT1_RIGHT A_SS_TIER3_ALT1_RIGHT_POST A_SS_TIER3_SHIELD_ALT1_RIGHT A_SS_TIER3_SHIELD_ALT1_RIGHT_POST A_SS_TIER6_ALT1 A_SS_TIER6_ALT1_POST A_SS_TIER6_SHIELD_ALT1 A_SS_TIER6_SHIELD_ALT1_POST A_STAFFMASTERY_BODY A_STAFFMASTERY_BODY_POST A_STAFFMASTERY_MIND A_STAFFMASTERY_MIND_POST A_STAFFMASTERY_SOUL A_STAFFMASTERY_SOUL_POST A_STAFF_2HLARGE_BOOSTUP_DRAW A_STAFF_AIRSUMMON A_STAFF_AIRSUMMON_DRAW A_STAFF_AIRSUMMON_POST A_STAFF_ASSASSINS_DRAW A_STAFF_ASSASSINS_QUICK_DRAW A_STAFF_ASSASSINS_STRIKE A_STAFF_ASSASSINS_STRIKE_POST A_STAFF_ASSASSINS_WINDUP A_STAFF_ASSASSINS_WINDUP_CYCLE A_STAFF_DRAW A_STAFF_DRAW_POST A_STAFF_GROUNDSUMMON A_STAFF_GROUNDSUMMON_DRAW A_STAFF_GROUNDSUMMON_POST A_STAFF_PLACATE A_STAFF_PLACATE2 A_STAFF_PLACATE_DRAW A_STAFF_TAUNT A_STAFF_TAUNT_DRAW A_STAFF_TAUNT_POST A_STANCE_GHOSTWIDOW A_STANCE_GHOSTWIDOW_CYCLE A_STEAL A_STEALPOST A_STEAM_SPRAY A_STEAM_SPRAY_POST A_STOMP A_STOMP2 A_STOP A_STOP_CYCLE A_STOP_POST A_SUMMON_DIRE_WOLF A_SUMMON_DIRE_WOLF_POST A_SUMMON_LION A_SUMMON_LION_POST A_SUPERFAST_WRISTBAND_ACTIVATE A_SUPERPUNCH_L A_SUPERPUNCH_L2 A_SUPERPUNCH_R A_SUPERPUNCH_R2 A_SWEEPING_STRIKE_FAST A_SWEEPING_STRIKE_FAST_DRAW A_SWEEPING_STRIKE_FAST_POST A_SWEEPING_STRIKE_SLOW A_SWEEPING_STRIKE_SLOW_DRAW A_SWEEPING_STRIKE_SLOW_POST A_SWEEPING_STRIKE_SLOW_PRE A_SWEEP_CROSS A_SWEEP_CROSS_POST A_SWEEP_HIGH A_SWEEP_LOW A_SWORDTAUNT A_SWORDTAUNT_CYCLE A_SWORDTAUNT_DRAW A_SWORDTAUNT_POST A_SWORD_DRAWNNSPIN A_SWORD_DRAWNNSPIN_POST A_SWORD_JUMPSPIN A_SWORD_JUMPSPIN_POST A_SWORD_MIDSLASH A_SWORD_MIDSLASH_DRAW A_SWORD_MIDSLASH_POST A_SWORD_SLASH A_SWORD_SLASH_DRAW A_SWORD_SLASH_POST A_SYMBIOTICRADIUSATTACK_NOROOT A_SYMBIOTICRADIUSATTACK_NOROOT_PRE A_S_SONICSUMMON A_TAME_BEAST A_TAME_BEAST_POST A_TAUNTA A_TAUNTANOROOT_PRE A_TAUNTA_PRE A_TAUNTB A_TAUNTB_CYCLE A_TAUNTB_PRE A_TAUNTC A_TAUNTC_PRE A_TEABAG A_TEABAG_CYCLE A_TEABAG_PRE A_TECHSHIELD_ACTIVATE A_TECHSHIELD_BOOSTUP A_TECHWINDUP A_TECHWINDUP_POST A_TELEKINETIC_BLOW A_TELEKINETIC_BLOW_POST A_TELE_MAGIC A_TELE_MAGIC2 A_TELE_MAGIC_POST A_TERRIFY A_TERRIFY_POST A_THROWBRAWL A_THROWBRAWL_POST A_THROWKNIFE A_THROWKNIFE_POST A_THROWKNIFE_PRE A_THROWPROJECTILE A_THROWPROJECTILE_POST A_THROWPROJECTILE_PRE A_TIME_CRAWL A_TIME_CRAWL_POST A_TIME_CRAWL_PRE A_TOTAL_FOCUS A_TOTAL_FOCUS_POST A_TRANSFORM_KHELDIAN A_TRANSFORM_KHELDIAN2 A_TRANSLOCATION A_TRANSLOCATION_POST A_TRICK_SHOT A_TRICK_SHOT_POST A_TWIRL A_TWIRL_DRAW A_TWIRL_POST A_UNDERHAND A_UNDERHAND2 A_VICIOUS_SLASH A_VICIOUS_SLASH_HIT A_VICIOUS_SLASH_POST A_WALL A_WALLPOST A_WALL_OF_FORCE A_WALL_OF_FORCE_POST A_WARWOLF A_WARWOLF_CYCLE A_WARWOLF_POST A_WATERBACKPACK A_WATERBACKPACK2 A_WATERJET A_WATERJET_LONG A_WATERJET_LONG_POST A_WATERJET_POST A_WATER_BURST A_WATER_BURST_POST A_WEAKEN_RESOLVE A_WEAKEN_RESOLVE_POST A_WEAK_POST A_WEAPONBLOCK_L A_WEAPONBLOCK_R A_WEAPON_DRAW A_WEAPON_DRAW_POST A_WEAPON_PLACATE A_WEAPON_PLACATE_BROADSWORD A_WEAPON_PLACATE_BROADSWORD_POST A_WEAPON_PLACATE_DRAW A_WEAPON_PLACATE_POST A_WEAPON_PLACATE__BROADSWORD_DRAW A_WEAVE A_WEAVE_CYCLE A_WEAVE_PRE A_WEP_BOOSTUP A_WEP_BOOSTUP_DRAW A_WEP_BOOSTUP_POST A_WEP_BOOSTUP_POSTCYCLE A_WEP_ENERGYTORRENT A_WEP_ENERGYTORRENT_DRAW A_WEP_ENERGYTORRENT_POST A_WEP_FRISBEECAST A_WEP_FRISBEECAST_DRAW A_WEP_FRISBEECAST_POST A_WEP_MAGICCAST A_WEP_MAGICCAST_DRAW A_WEP_MAGICCAST_POST A_WEP_STOPCAST A_WEP_STOPCAST_DRAW A_WEP_STOPCAST_POST A_WEP_TELEKINESIS A_WEP_TELEKINESIS_DRAW A_WEP_TELEKINESIS_POST A_WHIP_ATTACK1 A_WHIP_ATTACK1_POST A_WHIP_ATTACK2 A_WHIP_ATTACK2_POST A_WHIP_ATTACK3 A_WHIP_ATTACK3_POST A_WHIP_BUFF A_WHIP_BUFF_POST A_WHIP_SUMMON A_WHIP_SUMMON_POST A_WHIP_UPGRADE A_WHIP_UPGRADE_POST A_WHIRLING_SLICE_FAST A_WHIRLING_SLICE_FAST_DRAW A_WHIRLING_SLICE_FAST_POST A_WIDOWS_ATTACK A_WIDOWS_ATTACK2 A_WIDOWS_ATTACK_CYCLE A_WINDBLAST A_WINDBLASTPOST A_WINDUP A_WINDUPCUT A_WINDUPCUT_POST A_WINDUP_POST A_WINDUP_WRISTBAND_CYCLE A_WINDUP_WRISTBAND_POST A_WISP_AOE A_WISP_AOE_POST A_WRISTBANDACTIVATE_QUICK_NONROOTED A_WRISTBAND_ACTIVATE A_WRISTBAND_POST A_W_BOOSTUP A_W_BOOSTUPPOST A_W_C_VICIOUS_SLASH_HIT A_W_HITQUICK A_W_THROWBRAWL A_W_THROWBRAWL_POST A_W_VICIOUS_SLASH_HIT A_ZEUS_LIGHTNING A_ZEUS_LIGHTNING_2 Apparition_Monarch_Reabsorb Ascendant BACKFLYCYCLE BACKFLYPOST BACKFLYPRE BACKTONEUTRALREADY BALLCAST BALLCASTPOST BANESPIDERTP BANE_ACTIVATE BANE_BOMB_POST BANE_BOMB_PRE BANE_IDLE BANE_MACESCAN BANE_MACESCANDOWN BARF BARF2 BARF_CYCLE BARF_STUN BARF_STUN_CYCLE_A BARF_STUN_CYCLE_B BARF_STUN_CYCLE_C BARRELROLL_READY BARREL_ROLL_CYCLE BARREL_ROLL_POST BARREL_ROLL_PRE BASIC_RUNOUT BASIC_SPAWN BATCHEER_A BATCHEER_B BATCHEER_B2 BATCHEER_B3 BATLOOKOUT_A BATLOOKOUT_B BATLOOKOUT_B2 BATOBSERVE BATON_ATTACK BATON_ATTACK_DRAW BATON_ATTACK_POST BATON_TWIRLING BATON_TWIRLING_CYCLE BATT_RIFLE_A1 BATT_RIFLE_A2 BATT_RIFLE_A3 BATT_RIFLE_HIGH_1 BATT_RIFLE_HIGH_2 BATT_RIFLE_HIGH_3 BATT_RIFLE_HIGH_3B BATT_RIFLE_HIGH_4 BATT_RIFLE_HIGH_5 BATT_RIFLE_LOW_1 BATT_RIFLE_LOW_2 BATVANDAL_A BAT_ATTACK1 BAT_ATTACK1_POST BAT_ATTACK1_POSTCYCLE BAT_ATTACK2 BAT_ATTACK2_POST BAT_ATTACK3 BAT_ATTACK3_POST BAT_ATTACK_DRAW BAT_MENACE_A BAT_MENACE_B BAT_PUMMEL BAT_PUMMEL_DRAW BAT_PUMMEL_POST BAT_PUMMEL_POSTCYCLE BAT_PUMMEL_POSTCYCLEBLEND BAT_SHOOT BAT_SHOOT_DRAW BAT_SHOOT_POST BAT_SHOOT_POSTCYCLE BAT_THREAT_A BAT_THREAT_B BAT_THREAT_C BAYONETLUNGE BAYONETLUNGE_DRAW BAYONETLUNGE_POST BBPUNCH BBPUNCHPOST BEAMRIFLE_AIM BEAMRIFLE_AIM_DRAW BEAMRIFLE_AIM_POST BEAMRIFLE_CHARGEDSHOT BEAMRIFLE_CHARGEDSHOT_DRAW BEAMRIFLE_CHARGEDSHOT_POST BEAMRIFLE_CUTTINGBEAM BEAMRIFLE_CUTTINGBEAM_ATTACK BEAMRIFLE_CUTTINGBEAM_DRAW BEAMRIFLE_CUTTINGBEAM_POST BEAMRIFLE_DISINTEGRATE BEAMRIFLE_DISINTEGRATE_BLAST BEAMRIFLE_DISINTEGRATE_DRAW BEAMRIFLE_DISINTEGRATE_POST BEAMRIFLE_GUNBRAWL_DRAW BEAMRIFLE_GUNPUNCH BEAMRIFLE_GUNPUNCH2 BEAMRIFLE_LANCERSHOT BEAMRIFLE_LANCERSHOT_DRAW BEAMRIFLE_LANCERSHOT_POST BEAMRIFLE_OVERCHARGE BEAMRIFLE_OVERCHARGE_BLAST BEAMRIFLE_OVERCHARGE_DRAW BEAMRIFLE_OVERCHARGE_POST BEAMRIFLE_PENETRATINGRAY BEAMRIFLE_PENETRATINGRAY_POST BEAMRIFLE_PENETRATINGRAY_SNIPERWINDUP BEAMRIFLE_PENETRATINGRAY_SNIPERWINDUP_CYCLE BEAMRIFLE_PENETRATINGRAY_WINDUP_DRAW BEAMRIFLE_PIERCINGBEAM BEAMRIFLE_PIERCINGBEAM_DRAW BEAMRIFLE_PIERCINGBEAM_POST BEAMRIFLE_READY BEAMRIFLE_RUNBACKCYCLE BEAMRIFLE_RUNBACKPRE BEAMRIFLE_RUNCYCLE BEAMRIFLE_RUNLEFTCYCLE BEAMRIFLE_RUNLEFTPRE BEAMRIFLE_RUNPOST BEAMRIFLE_RUNPRE BEAMRIFLE_RUNRIGHTCYCLE BEAMRIFLE_RUNRIGHTPRE BEAMRIFLE_SINGLESHOT BEAMRIFLE_SINGLESHOT_DRAW BEAMRIFLE_SINGLESHOT_POST BEAMUP_CYCLE BEAMUP_POST BEAMUP_PRE BEAST_2HLARGEREADY_PRE BEAST_2HLARGEREADY_READY_FAST_ONE BEAST_2HLARGEREADY_READY_FAST_THREE BEAST_2HLARGEREADY_READY_FAST_TWO BEAST_2HLARGEREADY_READY_SLOW BEAST_2HLARGE_BACK BEAST_2HLARGE_BACK_CYCLE BEAST_2HLARGE_BACK_POST BEAST_2HLARGE_FORWARD BEAST_2HLARGE_FORWARDPOST BEAST_2HLARGE_FORWARD_CYCLE BEAST_2HLARGE_HOP BEAST_2HLARGE_HOP2 BEAST_2HLARGE_HOPAPEX BEAST_2HLARGE_HOPFALL BEAST_2HLARGE_HOPFALL_2 BEAST_2HLARGE_HOPPRE BEAST_2HLARGE_JUMP BEAST_2HLARGE_JUMPTOHOP BEAST_2HLARGE_JUMP_CYCLE BEAST_2HLARGE_JUMP_FALL BEAST_2HLARGE_JUMP_FALL_CYCLE BEAST_2HLARGE_JUMP_POST BEAST_2HLARGE_JUMP_PRE BEAST_2HLARGE_LEFT BEAST_2HLARGE_LEFT_CYCLE BEAST_2HLARGE_LEFT_POST BEAST_2HLARGE_RIGHT BEAST_2HLARGE_RIGHT_CYCLE BEAST_2HLARGE_RIGHT_POST BEAST_BACK BEAST_BACK_CYCLE BEAST_BACK_POST BEAST_BEAMRIFLE_BACK BEAST_BEAMRIFLE_BACK_CYCLE BEAST_BEAMRIFLE_BACK_POST BEAST_BEAMRIFLE_FORWARD BEAST_BEAMRIFLE_FORWARDPOST BEAST_BEAMRIFLE_FORWARD_CYCLE BEAST_BEAMRIFLE_HOP BEAST_BEAMRIFLE_HOP2 BEAST_BEAMRIFLE_HOPAPEX BEAST_BEAMRIFLE_HOPFALL BEAST_BEAMRIFLE_HOPFALL_2 BEAST_BEAMRIFLE_HOPPRE BEAST_BEAMRIFLE_JUMPTOHOP BEAST_BEAMRIFLE_JUMP_POST BEAST_BEAMRIFLE_JUMP_PRE BEAST_BEAMRIFLE_LEFT BEAST_BEAMRIFLE_LEFT_CYCLE BEAST_BEAMRIFLE_LEFT_POST BEAST_BEAMRIFLE_READY_FAST_ONE BEAST_BEAMRIFLE_READY_FAST_THREE BEAST_BEAMRIFLE_READY_FAST_TWO BEAST_BEAMRIFLE_READY_PRE BEAST_BEAMRIFLE_READY_SLOW BEAST_BEAMRIFLE_RIGHT BEAST_BEAMRIFLE_RIGHT_CYCLE BEAST_BEAMRIFLE_RIGHT_POST BEAST_CLAWS_APEX BEAST_CLAWS_APEX2 BEAST_CLAWS_BACK BEAST_CLAWS_BACK_CYCLE BEAST_CLAWS_BACK_POST BEAST_CLAWS_FORWARD BEAST_CLAWS_FORWARD_CYCLE BEAST_CLAWS_FORWARD_POST BEAST_CLAWS_HOP BEAST_CLAWS_HOP_APEX BEAST_CLAWS_HOP_CYCLE BEAST_CLAWS_HOP_FALL BEAST_CLAWS_HOP_FALL_CYCLE BEAST_CLAWS_HOP_PRE BEAST_CLAWS_JUMP BEAST_CLAWS_JUMPTOHOP BEAST_CLAWS_JUMP_CYCLE BEAST_CLAWS_JUMP_POST BEAST_CLAWS_JUMP_PRE BEAST_CLAWS_LEFT BEAST_CLAWS_LEFT_CYCLE BEAST_CLAWS_LEFT_POST BEAST_CLAWS_PRE BEAST_CLAWS_READY_FAST_ONE BEAST_CLAWS_READY_FAST_THREE BEAST_CLAWS_READY_FAST_TWO BEAST_CLAWS_READY_SLOW BEAST_CLAWS_RIGHT BEAST_CLAWS_RIGHT_CYCLE BEAST_CLAWS_RIGHT_POST BEAST_DUALPISTOLS_BACK BEAST_DUALPISTOLS_BACK_CYCLE BEAST_DUALPISTOLS_BACK_POST BEAST_DUALPISTOLS_FALL BEAST_DUALPISTOLS_FALL_CYCLE BEAST_DUALPISTOLS_FORWARD BEAST_DUALPISTOLS_FORWARD_CYCLE BEAST_DUALPISTOLS_FORWARD_POST BEAST_DUALPISTOLS_HOP BEAST_DUALPISTOLS_HOP_APEX BEAST_DUALPISTOLS_HOP_CYCLE BEAST_DUALPISTOLS_HOP_FALL BEAST_DUALPISTOLS_HOP_FALL_CYCLE BEAST_DUALPISTOLS_HOP_PRE BEAST_DUALPISTOLS_JUMP BEAST_DUALPISTOLS_JUMPTOHOP BEAST_DUALPISTOLS_JUMP_CYCLE BEAST_DUALPISTOLS_JUMP_POST BEAST_DUALPISTOLS_JUMP_PRE BEAST_DUALPISTOLS_LEFT BEAST_DUALPISTOLS_LEFT_CYCLE BEAST_DUALPISTOLS_LEFT_POST BEAST_DUALPISTOLS_PRE BEAST_DUALPISTOLS_READY_FAST_ONE BEAST_DUALPISTOLS_READY_FAST_THREE BEAST_DUALPISTOLS_READY_FAST_TWO BEAST_DUALPISTOLS_READY_SLOW BEAST_DUALPISTOLS_RIGHT BEAST_DUALPISTOLS_RIGHT_CYCLE BEAST_DUALPISTOLS_RIGHT_POST BEAST_DUALWIELD_BACK BEAST_DUALWIELD_BACK_CYCLE BEAST_DUALWIELD_BACK_POST BEAST_DUALWIELD_FORWARD BEAST_DUALWIELD_FORWARD_CYCLE BEAST_DUALWIELD_FORWARD_POST BEAST_DUALWIELD_HOP BEAST_DUALWIELD_HOP_APEX BEAST_DUALWIELD_HOP_CYCLE BEAST_DUALWIELD_HOP_FALL BEAST_DUALWIELD_HOP_FALL_CYCLE BEAST_DUALWIELD_HOP_PRE BEAST_DUALWIELD_JUMPAPEX BEAST_DUALWIELD_JUMPFALL BEAST_DUALWIELD_JUMPFALL_CYCLE BEAST_DUALWIELD_JUMPTOHOP BEAST_DUALWIELD_JUMPUP BEAST_DUALWIELD_JUMP_POST BEAST_DUALWIELD_JUMP_PRE BEAST_DUALWIELD_LEFT BEAST_DUALWIELD_LEFT_CYCLE BEAST_DUALWIELD_LEFT_POST BEAST_DUALWIELD_PRE BEAST_DUALWIELD_READY_FAST_ONE BEAST_DUALWIELD_READY_FAST_THREE BEAST_DUALWIELD_READY_FAST_TWO BEAST_DUALWIELD_READY_SLOW BEAST_DUALWIELD_RIGHT BEAST_DUALWIELD_RIGHT_CYCLE BEAST_DUALWIELD_RIGHT_POST BEAST_FORWARD BEAST_FORWARDPOST BEAST_FORWARD_CYCLE BEAST_GUN_BACK BEAST_GUN_BACK_CYCLE BEAST_GUN_BACK_POST BEAST_GUN_FORWARD BEAST_GUN_FORWARDPOST BEAST_GUN_FORWARD_CYCLE BEAST_GUN_HOP BEAST_GUN_HOP2 BEAST_GUN_HOPAPEX BEAST_GUN_HOPFALL BEAST_GUN_HOPFALL_2 BEAST_GUN_HOPPRE BEAST_GUN_JUMPTOHOP BEAST_GUN_JUMP_POST BEAST_GUN_JUMP_PRE BEAST_GUN_LEFT BEAST_GUN_LEFT_CYCLE BEAST_GUN_LEFT_POST BEAST_GUN_READY_FAST_ONE BEAST_GUN_READY_FAST_THREE BEAST_GUN_READY_FAST_TWO BEAST_GUN_READY_PRE BEAST_GUN_READY_SLOW BEAST_GUN_RIGHT BEAST_GUN_RIGHT_CYCLE BEAST_GUN_RIGHT_POST BEAST_LEFT BEAST_LEFTHANDWEP_APEX BEAST_LEFTHANDWEP_APEX2 BEAST_LEFTHANDWEP_BACK BEAST_LEFTHANDWEP_BACK_CYCLE BEAST_LEFTHANDWEP_BACK_POST BEAST_LEFTHANDWEP_FORWARD BEAST_LEFTHANDWEP_FORWARD_CYCLE BEAST_LEFTHANDWEP_FORWARD_POST BEAST_LEFTHANDWEP_HOP BEAST_LEFTHANDWEP_HOP_APEX BEAST_LEFTHANDWEP_HOP_APEX_ONE BEAST_LEFTHANDWEP_HOP_CYCLE BEAST_LEFTHANDWEP_HOP_FALL_CYCLE BEAST_LEFTHANDWEP_HOP_PRE BEAST_LEFTHANDWEP_JUMP BEAST_LEFTHANDWEP_JUMPTOHOP BEAST_LEFTHANDWEP_JUMP_CYCLE BEAST_LEFTHANDWEP_JUMP_POST BEAST_LEFTHANDWEP_JUMP_PRE BEAST_LEFTHANDWEP_LEFT BEAST_LEFTHANDWEP_LEFT_CYCLE BEAST_LEFTHANDWEP_LEFT_POST BEAST_LEFTHANDWEP_PRE BEAST_LEFTHANDWEP_READY_FAST_ONE BEAST_LEFTHANDWEP_READY_FAST_THREE BEAST_LEFTHANDWEP_READY_FAST_TWO BEAST_LEFTHANDWEP_READY_SLOW BEAST_LEFTHANDWEP_RIGHT BEAST_LEFTHANDWEP_RIGHT_CYCLE BEAST_LEFTHANDWEP_RIGHT_POST BEAST_LEFT_CYCLE BEAST_LEFT_POST BEAST_READY_FAST_ONE BEAST_READY_FAST_THREE BEAST_READY_FAST_TWO BEAST_READY_PRE BEAST_READY_SLOW BEAST_READY_TO_NINJADUALPISTOLSREADY BEAST_RIGHT BEAST_RIGHTWEPCOMBAT_APEX BEAST_RIGHTWEPCOMBAT_APEX2 BEAST_RIGHTWEPCOMBAT_BACK BEAST_RIGHTWEPCOMBAT_BACK_CYCLE BEAST_RIGHTWEPCOMBAT_BACK_POST BEAST_RIGHTWEPCOMBAT_FORWARD BEAST_RIGHTWEPCOMBAT_FORWARD_CYCLE BEAST_RIGHTWEPCOMBAT_FORWARD_POST BEAST_RIGHTWEPCOMBAT_HOP BEAST_RIGHTWEPCOMBAT_HOP_APEX BEAST_RIGHTWEPCOMBAT_HOP_CYCLE BEAST_RIGHTWEPCOMBAT_HOP_FALL BEAST_RIGHTWEPCOMBAT_HOP_FALL_CYCLE BEAST_RIGHTWEPCOMBAT_HOP_PRE BEAST_RIGHTWEPCOMBAT_JUMP BEAST_RIGHTWEPCOMBAT_JUMPTOHOP BEAST_RIGHTWEPCOMBAT_JUMP_CYCLE BEAST_RIGHTWEPCOMBAT_JUMP_POST BEAST_RIGHTWEPCOMBAT_JUMP_PRE BEAST_RIGHTWEPCOMBAT_LEFT BEAST_RIGHTWEPCOMBAT_LEFT_CYCLE BEAST_RIGHTWEPCOMBAT_LEFT_POST BEAST_RIGHTWEPCOMBAT_PRE BEAST_RIGHTWEPCOMBAT_READY_FAST_ONE BEAST_RIGHTWEPCOMBAT_READY_FAST_THREE BEAST_RIGHTWEPCOMBAT_READY_FAST_TWO BEAST_RIGHTWEPCOMBAT_READY_SLOW BEAST_RIGHTWEPCOMBAT_RIGHT BEAST_RIGHTWEPCOMBAT_RIGHT_CYCLE BEAST_RIGHTWEPCOMBAT_RIGHT_POST BEAST_RIGHT_CYCLE BEAST_RIGHT_POST BEAST_RUN_HOP BEAST_RUN_HOPAPEX BEAST_RUN_HOPFALL BEAST_RUN_HOPFALL_CYCLE BEAST_RUN_HOPPRE BEAST_RUN_HOP_CYCLE BEAST_RUN_JUMPAPEX BEAST_RUN_JUMPFALL BEAST_RUN_JUMPFALL2 BEAST_RUN_JUMPPOST BEAST_RUN_JUMPPRE BEAST_RUN_JUMPTOHOP BEAST_RUN_JUMPUP BEAST_SHIELDCOMBAT_BACK BEAST_SHIELDCOMBAT_BACK_CYCLE BEAST_SHIELDCOMBAT_BACK_POST BEAST_SHIELDCOMBAT_FALL BEAST_SHIELDCOMBAT_FALL2 BEAST_SHIELDCOMBAT_FORWARD BEAST_SHIELDCOMBAT_FORWARD_CYCLE BEAST_SHIELDCOMBAT_FORWARD_POST BEAST_SHIELDCOMBAT_HOP BEAST_SHIELDCOMBAT_HOP_APEX BEAST_SHIELDCOMBAT_HOP_CYCLE BEAST_SHIELDCOMBAT_HOP_FALL BEAST_SHIELDCOMBAT_HOP_FALL_CYCLE BEAST_SHIELDCOMBAT_HOP_PRE BEAST_SHIELDCOMBAT_JUMP BEAST_SHIELDCOMBAT_JUMPTOHOP BEAST_SHIELDCOMBAT_JUMPUP BEAST_SHIELDCOMBAT_JUMP_POST BEAST_SHIELDCOMBAT_JUMP_PRE BEAST_SHIELDCOMBAT_LEFT BEAST_SHIELDCOMBAT_LEFT_CYCLE BEAST_SHIELDCOMBAT_LEFT_POST BEAST_SHIELDCOMBAT_PRE BEAST_SHIELDCOMBAT_READY_FAST_ONE BEAST_SHIELDCOMBAT_READY_FAST_THREE BEAST_SHIELDCOMBAT_READY_FAST_TWO BEAST_SHIELDCOMBAT_READY_SLOW BEAST_SHIELDCOMBAT_RIGHT BEAST_SHIELDCOMBAT_RIGHT_CYCLE BEAST_SHIELDCOMBAT_RIGHT_POST BEAST_SHIELDWEPCOMBAT_APEX BEAST_SHIELDWEPCOMBAT_APEX2 BEAST_SHIELDWEPCOMBAT_BACK BEAST_SHIELDWEPCOMBAT_BACK_CYCLE BEAST_SHIELDWEPCOMBAT_BACK_POST BEAST_SHIELDWEPCOMBAT_FORWARD BEAST_SHIELDWEPCOMBAT_FORWARD_CYCLE BEAST_SHIELDWEPCOMBAT_FORWARD_POST BEAST_SHIELDWEPCOMBAT_HOP BEAST_SHIELDWEPCOMBAT_HOP_APEX BEAST_SHIELDWEPCOMBAT_HOP_CYCLE BEAST_SHIELDWEPCOMBAT_HOP_FALL BEAST_SHIELDWEPCOMBAT_HOP_FALL_CYCLE BEAST_SHIELDWEPCOMBAT_HOP_PRE BEAST_SHIELDWEPCOMBAT_JUMP BEAST_SHIELDWEPCOMBAT_JUMPTOHOP BEAST_SHIELDWEPCOMBAT_JUMP_CYCLE BEAST_SHIELDWEPCOMBAT_JUMP_POST BEAST_SHIELDWEPCOMBAT_JUMP_PRE BEAST_SHIELDWEPCOMBAT_LEFT BEAST_SHIELDWEPCOMBAT_LEFT_CYCLE BEAST_SHIELDWEPCOMBAT_LEFT_POST BEAST_SHIELDWEPCOMBAT_PRE BEAST_SHIELDWEPCOMBAT_READY_FAST_ONE BEAST_SHIELDWEPCOMBAT_READY_FAST_THREE BEAST_SHIELDWEPCOMBAT_READY_FAST_TWO BEAST_SHIELDWEPCOMBAT_READY_SLOW BEAST_SHIELDWEPCOMBAT_RIGHT BEAST_SHIELDWEPCOMBAT_RIGHT_CYCLE BEAST_SHIELDWEPCOMBAT_RIGHT_POST BEATCHEST BEATCHEST2 BEATCHEST_CYCLE BELLOW BELLOW_DRAW BELLOW_POST BELLOW_POST_CYCLE BFLY_PREFALL BF_CHICKENTUG BIGSTEAL BIGSTEALPOST BINOCULAR_IDLE BLEND_WEPREADY BLINDING BLINDINGPOST BLOCK_L BLOCK_R BLOW BLOWPOST BLUE_SPELLCAST_BLINDING BLUE_SPELLCAST_CYCLE BLUE_SPELLCAST_CYCLE2 BLUE_SPELLCAST_LEVITATE BOBCAT_ONCOUCH BODYBAG_READY BODYBAG_TOSS BODYBAG_WALK_CYCLE BODYBAG_WALK_POST BODYBAG_WALK_PRE BODYBLOW BODYBLOW_POST BODY_COLLAPSE_CYCLE BODY_COLLAPSE_IN BODY_COLLAPSE_SHORT BODY_COLLAPSE_SHORT_CYCLE BOMBLOOT BOMBLOOT_PRE BOOKIE_BASE BOOKIE_LEFT BOOKIE_RIGHT BOOKWALK_A BOOMBOX_1 BOOMBOX_10 BOOMBOX_11 BOOMBOX_12 BOOMBOX_13 BOOMBOX_14 BOOMBOX_15 BOOMBOX_16 BOOMBOX_17 BOOMBOX_18 BOOMBOX_19 BOOMBOX_2 BOOMBOX_20 BOOMBOX_21 BOOMBOX_22 BOOMBOX_23 BOOMBOX_24 BOOMBOX_25 BOOMBOX_3 BOOMBOX_4 BOOMBOX_5 BOOMBOX_6 BOOMBOX_7 BOOMBOX_8 BOOMBOX_9 BOOMBOX_CYCLE_1 BOOMBOX_CYCLE_10 BOOMBOX_CYCLE_11 BOOMBOX_CYCLE_12 BOOMBOX_CYCLE_13 BOOMBOX_CYCLE_14 BOOMBOX_CYCLE_15 BOOMBOX_CYCLE_16 BOOMBOX_CYCLE_17 BOOMBOX_CYCLE_18 BOOMBOX_CYCLE_19 BOOMBOX_CYCLE_2 BOOMBOX_CYCLE_20 BOOMBOX_CYCLE_21 BOOMBOX_CYCLE_22 BOOMBOX_CYCLE_23 BOOMBOX_CYCLE_24 BOOMBOX_CYCLE_25 BOOMBOX_CYCLE_3 BOOMBOX_CYCLE_4 BOOMBOX_CYCLE_5 BOOMBOX_CYCLE_6 BOOMBOX_CYCLE_7 BOOMBOX_CYCLE_8 BOOMBOX_CYCLE_9 BOOMERANG BOOMERANGPOST BOOSTAURA BOOSTAURA2 BOOSTAURA2_NOROOT BOOSTAURA3 BOOSTAURA3_NOROOT BOOSTAURA_FASTCAST BOOSTAURA_FASTCAST_NOROOT BOOSTAURA_FASTCAST_PRE_NOROOT BOOSTAURA_LONG BOOSTAURA_LONG2 BOOSTAURA_LONG3 BOOSTAURA_NOROOT BOOSTAURA_PRE_NOROOT BOOSTAURA_QUICK BOOSTAURA_QUICK2 BOOSTAURA_QUICK_NOROOT BOOSTAURA_QUICK_PRE_NOROOT BOOSTDNREADY BOOSTDOWN_PRE_ROOTED BOOSTDOWN_ROOTED BOOSTUP BOOSTUPPOST BOOSTUPPOST_APPARITIONS BOOSTUPPOST_ROOTED BOOSTUPREADY BOOSTUPREADY_APPARITIONS BOOSTUP_APPARITIONS BOOSTUP_ATTACK BOOSTUP_ATTACK_POST BOOSTUP_ROOTED BOOST_D BOOST_DPOST BOUNCE_APEX BOUNCE_FALL BOUNCE_PRE BOUNCE_UP BOWING_A BOWING_B BOWING_C BOWING_C2 BOWPOST BOWSNIPERWINDUP_CYCLE BOWSNIPER_POST BOWSNIPER_SHOOT BOW_ARC BOW_ARC_DRAW BOW_ARC_POST BOW_CONE BOW_CONE_DRAW BOW_CONE_POST BOW_CYCLE BOW_HALF BOW_HALF2 BOW_HEAVY BOW_HEAVY_DRAW BOW_HEAVY_POST BOW_LOOKOUT_A BOW_LOOKOUT_B BOW_LOOKOUT_C BOW_MID BOW_MID_DRAW BOW_MID_POST BOW_QUICK BOW_QUICK_DRAW BOW_QUICK_POST BOW_READY BOW_REVERANT BOW_REVERANT_POST BOW_SNIPERWINDUP_DRAW BOW_SNIPERWINDUP_PRE BOXREADY BOXSNEAK_CYCLE BOXSNEAK_POST BOXSNEAK_PRE BRAWLCYCLE BRAWLCYCLE_15 BRAWLPOST_L BRAWLPOST_R BRAWL_L BRAWL_R BROADSWORD_PLACATE BROADSWORD_PLACATE_DRAW BROADSWORD_PLACATE_POST BROKEN BS_ARMBLAST BS_ARMBLAST_POST BS_STING BS_STING_POST BS_TAILARC BS_TAILARC_POST BS_TAILBLAST BS_TAILBLAST_POST BUCKSHOT BUCKSHOT_DRAW BUCKSHOT_POST BUILD_FIX BUILD_FIX2 BUILD_REPAIR BUILD_REPAIR2 BUILD_REPAIR_LOW BUILD_REPAIR_LOW2 BUM_CUP_BEG_L BUM_CUP_BEG_L_POST BUM_CUP_BEG_L_PRE BUM_CUP_BEG_R BUM_CUP_BEG_R_POST BUM_CUP_BEG_R_PRE BUM_CUP_CYCLE BUM_CUP_JINGLE BUM_SLEEP1 BUM_SLEEP2 BUM_SLEEP3 BUM_SLEEP4 BUM_SLEEP5 BUM_SLEEP_CUTSCENE BURNOUT_BOOSTUP_NOROOT BURNSUMMON BURNSUMMON_PRE BURST BURST_DRAW BURST_OF_SPEED BURST_OF_SPEED_2 BURST_OF_SPEED_POST BURST_POST B_BLOCK_R Bow (Bow) CAGED_CROATOA CAGEPOST CAGE_WRIGGLE CAGE_WRIGGLE2 CALL_HAWK CALL_HAWK_POST CALL_HAWK_PRE CAPTURED_APPARITIONS_CYCLE CAPTURED_AWAKENED_CYCLE CAPTURED_CARNIVALOFLIGHT_CYCLE CAPTURED_NPC_FALL CAPTURED_NPC_FALL_POSTCYCLE CAPTURED_PENELOPE_CYCLE CAPTURED_PENELOPE_FALL CAPTURED_PENELOPE_FALL_POSTCYCLE CAPTURED_RIKTIENERGY_CYCLE CAPTURED_TALONSOFVENGEANCE_CYCLE CARNIVALOFLIGHT_TELEPORTIN_LOOKQUICK CARNIVALOFLIGHT_TELEPORTIN_POSTREADY CARNIVALOFLIGHT_TELEPORTOUT_POST CASTPOST CEMENTIDLEBASE CEMENTIDLESHAKE CEMENTWALKCYCLE CEMENTWALKPOST CEMENTWALKPRE CEMENT_DEATH CEMENT_JUMPAPEX CEMENT_JUMPFALL CEMENT_JUMPPOST CEMENT_JUMPPRE CEMENT_JUMPUP CEMENT_POSTDEATH CHAIR_VAR1A CHAIR_VAR1B CHAIR_VAR1C CHAIR_VAR3A CHAIR_VAR3B CHAIR_VAR3C CHANT_A CHANT_A2 CHANT_B CHANT_B2 CHANT_B3 CHANT_C CHANT_C2 CHANT_C3 CHEERCHANT_A CHEERCHANT_A_CYCLE CHEERCHANT_B CHEERCHANT_B_CYCLE CHEERCHANT_C CHEERCHANT_C_CYCLE CHEER_A CHEER_B CHEER_C CHESTCOMBATTOREADY CHEST_READY_CYCLE CHI_FORCE CHI_FORCE_POST CHOKEDEATH CHOKEDEATH2 CHOKEDEATH3 CHOKESTUN CHOKESTUN_CYCLE CHOKE_REACT CHRONO_SHIFT CHRONO_SHIFT_POST CHRONO_SHIFT_PRE CLAPPING CLAPPING_2 CLAPPING_CYCLE CLAWCYCLE_15 CLAWREADY CLAWSBACKSTAB CLAWSBACKSTAB2 CLAWSBACKSTAB_POSTCYCLE CLAWSSPEED_REACT CLAWSSPEED_REACT2 CLAWSSPEED_REACT3 CLAWSWIPE_LEFT CLAWSWIPE_LEFT_DRAW CLAWSWIPE_LEFT_POST CLAWSWIPE_RIGHT CLAWSWIPE_RIGHT_DRAW CLAWSWIPE_RIGHT_POST CLAWS_BACKSTABWINDUP CLAWS_BACKSTABWINDUP_CYCLE CLAWS_BACKSTABWINDUP_DRAW CLAWS_BACKSTABWINDUP_QUICK_DRAW CLAWS_BBPUNCH CLAWS_BBPUNCH_DRAW CLAWS_BBPUNCH_POST CLAWS_BLOCK_L CLAWS_BLOCK_R CLAWS_BOOSTUP CLAWS_BOOSTUP_DRAW CLAWS_BOOSTUP_POSTCYCLE CLAWS_BRAWLLEFT CLAWS_BRAWLLEFT_POST CLAWS_BRAWLRIGHT CLAWS_BRAWLRIGHT_POST CLAWS_FLURRY CLAWS_FLURRY_DRAW CLAWS_FLURRY_POST CLAWS_FRISBEE CLAWS_FRISBEE_DRAW CLAWS_FRISBEE_POST CLAWS_GRENADELOB CLAWS_GRENADELOB_DRAW CLAWS_GRENADELOB_POST CLAWS_GUTPUNCH CLAWS_GUTPUNCH_DRAW CLAWS_GUTPUNCH_POST CLAWS_HIGH CLAWS_HIGH_DRAW CLAWS_HIGH_POST CLAWS_HITQUICK CLAWS_JUMPAREA CLAWS_JUMPAREA_DRAW CLAWS_JUMPAREA_POST CLAWS_JUMPSPIN CLAWS_JUMPSPIN_LAND CLAWS_JUMPSPIN_POST CLAWS_LOW CLAWS_LOW_DRAW CLAWS_LOW_PRE CLAWS_MOUTH_SLOWCAST CLAWS_MOUTH_SLOWCAST_DRAW CLAWS_MOUTH_SLOWCAST_POST CLAWS_ONETWOPUNCH CLAWS_ONETWOPUNCH_DRAW CLAWS_ONETWOPUNCH_POST CLAWS_PLACATE CLAWS_PLACATE_DRAW CLAWS_PLACATE_POST CLAWS_POISON CLAWS_POISONSTAB CLAWS_POISONSTAB_DRAW CLAWS_POISONSTAB_POST CLAWS_POISON_DRAW CLAWS_POISON_POST CLAWS_POSTBLEND CLAWS_PSIBLAST CLAWS_PSIBLAST_POST CLAWS_PSIBLAST_QUICK CLAWS_PSIBLAST_QUICK_DRAW CLAWS_RAPIDBLAST CLAWS_RAPIDBLAST_DRAW CLAWS_RAPIDBLAST_POST CLAWS_SPEED CLAWS_SPEED_DRAW CLAWS_SPEED_POST CLAWS_SPIN CLAWS_SPIN_DRAW CLAWS_SPIN_LAND CLAWS_SPIN_POST CLAWS_TAUNT CLAWS_TAUNT_DRAW CLAWS_TAUNT_POST CLAWS_THROWKNIFE CLAWS_THROWKNIFE_DRAW CLAWS_THROWKNIFE_POST CLAWS_WIDOWSLASH CLAWS_WIDOWSLASH2 CLAWS_WIDOWSLASH_DRAW CLAWS_WIDOWSLASH_POST CLAWS_WRISTSHOOT CLAWS_WRISTSHOOT_DRAW CLAWS_WRISTSHOOT_POST CLAW_HOP CLAW_HOP2 CLAW_HOPAPEX CLAW_HOPFALL CLAW_HOPFALL_2 CLAW_HOPPRE CLAW_JUMPAPEX CLAW_JUMPFALL CLAW_JUMPFALL2 CLAW_JUMPPOST CLAW_JUMPPRE CLAW_JUMPTOHOP CLAW_JUMPUP CLAW_RUNBACKCYCLE CLAW_RUNBACKPRE CLAW_RUNCYCLE CLAW_RUNLEFTCYCLE CLAW_RUNLEFTPRE CLAW_RUNPOST CLAW_RUNPRE CLAW_RUNRIGHTCYCLE CLAW_RUNRIGHTPRE CLIPBOARD_TALK CLIPBOARD_TALK_PRE CLOCKWORKSIPHON CLOCKWORKSIPHON_HIGH CLOCKWORKSIPHON_LOW CLOCKWORK_AMBUSH CLOCKWORK_AMBUSH_DROP CLOCKWORK_AMBUSH_POST CLOCKWORK_CHESTCANNON CLOCKWORK_CHESTCANNON_ENTERCOMBATSTANCE CLOCKWORK_CHESTCANNON_POST CLOCKWORK_CHESTSPRAY CLOCKWORK_CHESTSPRAY_ENTERCOMBATSTANCE CLOCKWORK_CHESTSPRAY_POST CLOCKWORK_DIAGNOSTIC CLOCKWORK_DIAGNOSTIC_POST CLOCKWORK_DIAGNOSTIC_POST_CHEST CLOCKWORK_DIAGNOSTIC_STAND CLOCKWORK_NPC_MALFUNCTION_POST CLOCKWORK_NPC_MALFUNCTION_POSTFOUR CLOCKWORK_NPC_MALFUNCTION_POSTTHREE CLOCKWORK_NPC_MALFUNCTION_POSTTWO CLOCKWORK_NPC_MALFUNCTION_PRE CLOCKWORK_NPC_PATROL_CARRYING_CYCLE CLOCKWORK_NPC_PATROL_MALFUNCTION_CYCLE CLOCKWORK_PLASMABLAST CLOCKWORK_PLASMABLAST_ENTERCOMBATSTANCE CLOCKWORK_PLASMABLAST_POST CLOCKWORK_PLASMARAY CLOCKWORK_PLASMARAY_ENTERCOMBATSTANCE CLOCKWORK_PLASMARAY_POST CLOCKWORK_PLASMASPRAY CLOCKWORK_PLASMASPRAY_ENTERCOMBATSTANCE CLOCKWORK_PLASMASPRAY_POST CLOCKWORK_POWERDOWN CLOCKWORK_POWERDOWN_POSTCYCLE CLOCKWORK_POWERUP CLOCKWORK_POWERUP_POSTCYCLE CLOCKWORK_SHOULDERBARRAGE CLOCKWORK_SHOULDERBARRAGE_ENTERCOMBATSTANCE CLOCKWORK_SHOULDERBARRAGE_POST CLOCKWORK_SHOULDERBLAST CLOCKWORK_SHOULDERBLAST_ENTERCOMBATSTANCE CLOCKWORK_SHOULDERBLAST_POST CLOCKWORK_SHOULDERBURST CLOCKWORK_SHOULDERBURST_ENTERCOMBATSTANCE CLOCKWORK_SHOULDERBURST_POST CLOCKWORK_SHOULDERSPRAY CLOCKWORK_SHOULDERSPRAY_ENTERCOMBATSTANCE CLOCKWORK_SHOULDERSPRAY_POST CLOCKWORK_STREETCLEAN CLOCKWORK_STREETCLEAN_LEFT CLOCKWORK_STREETCLEAN_PRE CLOCKWORK_STREETCLEAN_RIGHT CLOCKWORK_STREETCLEAN_WALK CLOCKWORK_STREETCLEAN_WALK_POST CLOCKWORK_STREETCLEAN_WALK_PRE CLOCKWORK_WASHWALL CLOCKWORK_WASHWALL_LEFT CLOCKWORK_WASHWALL_PRE CLOCKWORK_WASHWALL_RIGHT CLOCKWORK_WASHWALL_STAND CLOCKWORK_WELDING CLOCKWORK_WELDING_BREAK CLOCKWORK_WELDING_LOW CLOCKWORK_WELDING_LOW_BREAK CLOCKWORK_WELDING_LOW_PRE CLOCKWORK_WELDING_PRE CLUB_BLOCK_L CLUB_BLOCK_R CLUB_SMASH CLUB_SMASH_DRAW CLUB_SMASH_POST CLUB_SWING CLUB_SWING_DRAW CLUB_SWING_POST CLUB_SWING_POSTCYCLE COCOON_AWAKE COCOON_CYCLE COCOON_GETUP COCOON_SLEEP COMBAT2FLYREADY COMBATBLEND COMBATBLOCK_L COMBATBLOCK_R COMBATREADY COMBAT_HALF COMMAND_SUMMON COMMAND_SUMMON_POSTCYCLE COMMAND_SUMMON_PRE CONDUITHEAL CONDUITHEAL_POST CONSTANTBEAM CONSTANTBEAM_DRAW CONSTANTBEAM_POST CONSTANTBEAM_PRE CONTEMPLATE_CYCLE_ONE CONTEMPLATE_CYCLE_TWO COSTUMEREADY COSTUME_BEAM_RIFLE_READY COSTUME_BOW_READY COSTUME_BOW_ZOOMED COSTUME_CLAWS_ZOOMED COSTUME_COMBATREADY COSTUME_DUALBLADES_ZOOMED COSTUME_DUALHAND_WEAPON_READY COSTUME_DUALPISTOL_ZOOMED COSTUME_EPICRIGHTHAND_WEAPON_READY COSTUME_KATANA_READY COSTUME_RIFLE_READY COSTUME_RIGHTHAND_WEAPON_READY COSTUME_SHIELD_READY COSTUME_SWORD_ZOOMED COSTUME_TITAN_WEAPON_READY COUNTER CRABPACK_FIRERIGHT CRABPACK_FIRERIGHT_POST CRABPACK_GRENADE CRABPACK_GRENADE_POST CRABPACK_MELEEBURST CRABPACK_MELEEBURST_POST CRABPACK_MELEE_LEFT CRABPACK_MELEE_LEFT_POST CRABPACK_MELEE_RIGHT CRABPACK_MELEE_RIGHT_POST CRABPACK_RANGEBURST CRABPACK_RANGEBURST_POST CRABPACK_SPRAYRIGHT CRABPACK_SPRAYRIGHT_POST CRATEREADY CRATEWALK_CYCLE CRATEWALK_CYCLE_POST CRATEWALK_PRE CRAZYMENACE_A CRAZYMENACE_A2 CRAZYMENACE_A3 CRAZYMENACE_A4 CRAZYMENACE_A5 CRAZYMENACE_AA CRAZYMENACE_AB CREATEWEP CREATEWEPPOST CROSSBOW_POINT CROSS_ARMS CROSS_ARMS_LOOK CROSS_KATANA_L CROSS_SWORD_L CRUSHING_BLOW_FAST CRUSHING_BLOW_FAST_DRAW CRUSHING_BLOW_FAST_POST CRUSHING_BLOW_SLOW CRUSHING_BLOW_SLOW_DRAW CRUSHING_BLOW_SLOW_POST CRUSHING_BLOW_SLOW_PRE CRUSHING_UPPERCUT CRUSHING_UPPERCUT_POST CRY_WALK_CYCLE CRY_WALK_PRE C_BACKFLYCYCLE C_BACKFLYPOST C_BACKFLYPRE C_DODGE_L C_DODGE_R C_FALL_FREADY C_FFLY_PREFALL C_FFLY_PREFALL_2 C_FLIGHT2HOVER_BLEND C_FLIGHT2HOVER_TRANS C_FLYCYCLE C_FLYCYCLE_HALF C_FLYINGCYCLE C_FLYPOST C_FLYPRE C_FLYREADY C_FLYUPCYCLE C_FLYUPPOST C_FLYUPPRE C_HITQUICK C_HITQUICK_MID C_HOP C_HOP2 C_HOPAPEX C_HOPFALL C_HOPFALL_2 C_HOPPRE C_HOVERFORWARD_CYCLE C_HOVERFORWARD_POST C_HOVERFORWARD_PRE C_INITIAL_STRIKE_HQ C_JUMPAPEX C_JUMPFALL C_JUMPFALL2 C_JUMPPOST C_JUMPPRE C_JUMPTOHOP C_JUMPUP C_LEFTFLYCYCLE C_LEFTFLYPOST C_LEFTFLYPRE C_PREFALL C_PREFLYREADY C_RIGHTFLYCYCLE C_RIGHTFLYPOST C_RIGHTFLYPRE C_RUNBACKCYCLE C_RUNBACKPRE C_RUNCYCLE C_RUNFALL C_RUNFALL_2 C_RUNLEFTCYCLE C_RUNLEFTPRE C_RUNPOST C_RUNPRE C_RUNRIGHTCYCLE C_RUNRIGHTPRE C_SPINNING_STRIKE_HIT C_VICIOUS_SLASH_HIT Cage CarnivalOfLight_TeleportIn CarnivalOfLight_TeleportOut Cast (Cast) DAGGERS_SLASH_A DAGGERS_SLASH_A_DRAW DAGGERS_SLASH_A_POST DAGGERS_SLASH_B DAGGERS_SLASH_B_POST DAGGERS_SLASH_C DANCE1 DANCE2 DANCE3 DANCE4 DANCE5 DANCE6 DANCEROBOT_CYCLE DANCEROBOT_PRE DANGER_SENSE DANGER_SENSE_CYCLE DARKBLAST_GLOOM DARKBLAST_GLOOM_POST DEACTIVATE_KHELDIAN DEAD_GUARD_1 DEAD_GUARD_2 DEAD_GUARD_3 DEAD_GUARD_4 DEAD_GUARD_5 DEAL_A DEFAULT_DEATH DEFAULT_POSTDEATH DEFENSIVE_SWEEP_FAST DEFENSIVE_SWEEP_FAST_DRAW DEFENSIVE_SWEEP_FAST_POST DEFENSIVE_SWEEP_SLOW DEFENSIVE_SWEEP_SLOW_DRAW DEFENSIVE_SWEEP_SLOW_POST DEFENSIVE_SWEEP_SLOW_PRE DEHYDRATE DEHYDRATE_POST DEMONSUMMONER_HIT_BOOSTUP DEMUTATE DEMUTATE_POSTCYCLE DESTINY_BULLRUSH DESTINY_BULLRUSH_POST DESTINY_BULLRUSH_PRE DETECTIVE_CYCLE DETECTIVE_POST DETONATE DETONATE2 DIG_HOLE DISABLE_PCM_DEVICE DISMISS DISMISS_CYCLE DISRUPT DISRUPTDEATH DISRUPTDEATH2 DISRUPTDEATH3 DISRUPTPOST DIZZY_BACKWARDS DIZZY_FORWARD DIZZY_LEFT DIZZY_RIGHT DOJOKNEEL DOJOKNEEL_CYCLE DOJOKNEEL_GETUP DOJOKNEEL_LOW DOJOMEDITATE DOORKICK DOORKICK_POST DRAIN_REACT DRAW_2HLARGE DRAW_2HLARGE_POST DRAW_BEAMRIFLE DRAW_BEAMRIFLE_POST DRAW_BOW DRAW_CARNIVAL_STAFF DRAW_CLAWS DRAW_CLAWS_CYCLE DRAW_DAGGERS DRAW_DAGGERS_2 DRAW_DUALPISTOLS DRAW_EARTHHAMMER DRAW_EARTHHAMMER_POST DRAW_FIRESWORD DRAW_FIRESWORD_POST DRAW_GUNSLINGER DRAW_GUNSLINGERCONE DRAW_GUNSLINGERCONE_POST DRAW_GUNSLINGERDUAL DRAW_GUNSLINGER_POST DRAW_KATANA DRAW_KATANA_POST DRAW_MAGICSTAFF DRAW_NINJATO DRAW_NINJATO_POST DRAW_PISTOL DRAW_PISTOLS DRAW_PISTOLS_POST DRAW_PISTOL_POST DRAW_SABER DRAW_SHOTGUN DRAW_SHOTGUN_POST DRAW_SILLYBAT DRAW_SILLYBAT_POST DRAW_WEAPONBACK DRIFTDOWN DRILL_MARCH DRILL_YELL DRINKER1_IDLE DRINKER1_SIP DRINKER1_SIPBIG DRINKER2_IDLE DRINKER2_SIP DRINKER2_SIPBIG DRUM_HIGH DRUM_LOW DUALBLADE_SPEEDHIT DUALBLADE_SPEEDHIT_FOLLOWUP DUALBLADE_SPEEDHIT_PAUSE DUALMGUNS_BURST DUALMGUNS_BURST_DRAW DUALMGUNS_BURST_POST DUALMGUNS_CONE DUALMGUNS_CONE_DRAW DUALMGUNS_CONE_POST DUALMGUNS_DUALCONE DUALMGUNS_DUALCONE_DRAW DUALMGUNS_DUALCONE_POST DUALMGUNS_HEAVYBURST DUALMGUNS_HEAVYBURST_DRAW DUALMGUNS_HEAVYBURST_POST DUALMGUNS_SHOOTCLIP DUALMGUNS_SHOOTCLIP_DRAW DUALMGUNS_SHOOTCLIP_POST DUALPISTOLS_AMMOSWAP DUALPISTOLS_BULLETRAIN DUALPISTOLS_BULLETRAIN_DRAW DUALPISTOLS_BULLETRAIN_POST DUALPISTOLS_DUALWIELD DUALPISTOLS_DUALWIELD_DRAW DUALPISTOLS_DUALWIELD_POST DUALPISTOLS_EMPTYCLIPS DUALPISTOLS_EMPTYCLIPS_DRAW DUALPISTOLS_EMPTYCLIPS_POST DUALPISTOLS_EXECUTIONER DUALPISTOLS_EXECUTIONER_DRAW DUALPISTOLS_EXECUTIONER_POST DUALPISTOLS_HAILBULLETS DUALPISTOLS_HAILBULLETS_DRAW DUALPISTOLS_HAILBULLETS_POST DUALPISTOLS_HAILBULLETS_PRE DUALPISTOLS_PIERCINGROUNDS DUALPISTOLS_PIERCINGROUNDS_DRAW DUALPISTOLS_PIERCINGROUNDS_POST DUALPISTOLS_PISTOLSA DUALPISTOLS_PISTOLSA_DRAW DUALPISTOLS_PISTOLSA_POST DUALPISTOLS_PISTOLSB DUALPISTOLS_PISTOLSB_POST DUALPISTOLS_PISTOLSC DUALPISTOLS_PISTOLSC_POST DUALPISTOLS_PISTOLSD DUALPISTOLS_PISTOLSD_POST DUALPISTOLS_SUPPRESSIVEFIRE DUALPISTOLS_SUPPRESSIVEFIRE_B DUALPISTOLS_SUPPRESSIVEFIRE_B_POST DUALPISTOLS_SUPPRESSIVEFIRE_DRAW DUALPISTOLS_SUPPRESSIVEFIRE_POST DUALWIELD_AOEBRIDGE DUALWIELD_AOEBRIDGE_DRAW DUALWIELD_AOEBRIDGE_POST DUALWIELD_ASSASSINSSTRIKE DUALWIELD_ASSASSINSSTRIKE_DRAW DUALWIELD_ASSASSINSSTRIKE_POST DUALWIELD_ASSASSINSSTRIKE_QUICK_DRAW DUALWIELD_ASSASSINSSTRIKE_WINDUP DUALWIELD_ASSASSINSSTRIKE_WINDUP2 DUALWIELD_BACKFLYCYCLE DUALWIELD_BACKFLYPOST DUALWIELD_BACKFLYPRE DUALWIELD_BLADES_THROWBRAWL DUALWIELD_BLADES_THROWBRAWL_POST DUALWIELD_BLOCK_L DUALWIELD_BLOCK_R DUALWIELD_BOOSTDOWN DUALWIELD_BOOSTDOWN_POSTCYCLE DUALWIELD_BOOSTUP DUALWIELD_BOOSTUP_POSTCYCLE DUALWIELD_BRAWL DUALWIELD_BRAWL_BLEND DUALWIELD_BRAWL_POST DUALWIELD_DRAW DUALWIELD_DRAW_POST DUALWIELD_FALL_FREADY DUALWIELD_FLIGHT2HOVER_BLEND DUALWIELD_FLIGHT2HOVER_TRANS DUALWIELD_FLYCYCLE DUALWIELD_FLYCYCLE_HALF DUALWIELD_FLYINGCYCLE DUALWIELD_FLYING_POST DUALWIELD_FLYING_PRE DUALWIELD_FLYREADY DUALWIELD_FLYUPCYCLE DUALWIELD_FLYUPPOST DUALWIELD_FLYUPPRE DUALWIELD_FOLLOWUP DUALWIELD_FOLLOWUP_DRAW DUALWIELD_FOLLOWUP_POST DUALWIELD_FORWARDFLY_PREFALL DUALWIELD_FORWARDFLY_PREFALL_2 DUALWIELD_GETUP DUALWIELD_GUNS_RUNBACKCYCLE DUALWIELD_GUNS_RUNBACKPRE DUALWIELD_GUNS_RUNCYCLE DUALWIELD_GUNS_RUNLEFTCYCLE DUALWIELD_GUNS_RUNLEFTPRE DUALWIELD_GUNS_RUNPRE DUALWIELD_GUNS_RUNRIGHTCYCLE DUALWIELD_GUNS_RUNRIGHTPRE DUALWIELD_HIGHLOW DUALWIELD_HIGHLOW_DRAW DUALWIELD_HIGHLOW_POST DUALWIELD_HITQUICK DUALWIELD_HOP DUALWIELD_HOP2 DUALWIELD_HOPAPEX DUALWIELD_HOPFALL DUALWIELD_HOPFALL_2 DUALWIELD_HOPPRE DUALWIELD_HOVER_FORWARDCYCLE DUALWIELD_HOVER_FORWARD_POST DUALWIELD_HOVER_FORWARD_PRE DUALWIELD_JUMPAPEX DUALWIELD_JUMPFALL DUALWIELD_JUMPFALL2 DUALWIELD_JUMPPOST DUALWIELD_JUMPPRE DUALWIELD_JUMPTOHOP DUALWIELD_JUMPUP DUALWIELD_JUMPUP2 DUALWIELD_KNEEL DUALWIELD_KNEEL_PRE DUALWIELD_LEFTFLYCYCLE DUALWIELD_LEFTFLYPOST DUALWIELD_LEFTFLYPRE DUALWIELD_LIGHTOPENINGA DUALWIELD_LIGHTOPENINGA_DRAW DUALWIELD_LIGHTOPENINGA_POST DUALWIELD_LIGHTOPENINGB DUALWIELD_LIGHTOPENINGB_DRAW DUALWIELD_LIGHTOPENINGB_POST DUALWIELD_MODERATEBRIDGE DUALWIELD_MODERATEBRIDGE_DRAW DUALWIELD_MODERATEBRIDGE_POST DUALWIELD_MODERATEOPENING DUALWIELD_MODERATEOPENING_DRAW DUALWIELD_MODERATEOPENING_POST DUALWIELD_PISTOLS_PISTOLWHIP2L DUALWIELD_PISTOLS_PISTOLWHIPL_PRE DUALWIELD_PISTOLS_PISTOLWHIPR DUALWIELD_PISTOLS_PISTOLWHIPR_PRE DUALWIELD_PLACATE DUALWIELD_PLACATE_DRAW DUALWIELD_PLACATE_POST DUALWIELD_PREFALL DUALWIELD_PREFLYREADY DUALWIELD_READY DUALWIELD_RIGHTFLYCYCLE DUALWIELD_RIGHTFLYPOST DUALWIELD_RIGHTFLYPRE DUALWIELD_RUNBACKCYCLE DUALWIELD_RUNBACKPRE DUALWIELD_RUNCYCLE DUALWIELD_RUNFALL DUALWIELD_RUNFALL_2 DUALWIELD_RUNLEFTCYCLE DUALWIELD_RUNLEFTPRE DUALWIELD_RUNPOST DUALWIELD_RUNPRE DUALWIELD_RUNRIGHTCYCLE DUALWIELD_RUNRIGHTPRE DUALWIELD_SLASH DUALWIELD_SLASH_DRAW DUALWIELD_SLASH_POST DUALWIELD_SPECIAL1 DUALWIELD_SPECIAL1_DRAW DUALWIELD_SPECIAL1_POST DUALWIELD_SPECIAL2 DUALWIELD_SPECIAL2_DRAW DUALWIELD_SPECIAL2_POST DUALWIELD_TAUNT DUALWIELD_TAUNT_DRAW DUALWIELD_TAUNT_POST DUAL_C_BRAWLING_HITQUICK DUAL_C_SPINNING_STRIKE_HIT DUAL_ICESLIDECYCLE DUAL_ICESLIDEPRE DUAL_ICESLIDEPRE_BACK DUAL_ICESLIDEPRE_RIGHT DUAL_ICESLIDE_BACK_CYCLE DUAL_ICESLIDE_LEFT DUAL_ICESLIDE_LEFT_CYCLE DUAL_ICESLIDE_RIGHT_CYCLE DUAL_INITIAL_STRIKE_HQ DUAL_SPINNING_STRIKE_HIT DUFFELBAG_TOSS DUFFELBAG_TOSS2 DYNAMITE_THROW DYNAMITE_THROW2 DYNAMITE_THROW_POST DYNAMITE_THROW_POSTCYCLE D_ARMSUP D_ARMSUP_CYCLE D_BASE D_BASE_CYCLE D_BLOCK D_BLOCK_CYCLE D_BOUNCE D_BOUNCE_CYCLE D_MONKEY D_MONKEY_CYCLE D_SHOTGUN_CYCLE D_THROWBRAWL D_THROWBRAWL_POST D_WASHER D_WASHER_CYCLE EAT_DONUT_BITE1 EAT_DONUT_LOOP1 EAT_DONUT_LOOP2 EAT_DONUT_WIPE EAT_FOOD_BITE1 EAT_FOOD_LOOP1 EAT_FOOD_LOOP2 EAT_FOOD_WIPE ELECTRODEATH ELECTRODEATH2 ELECTRODEATH3 ELECTROSTUN_CYCLE ELECTROSTUN_HIT ELECTRO_REACT ELECTRO_REACT_LONG ELECTRO_REACT_LONG2 ELEVATOR_RUN ELEVATOR_RUNOUT ELEVATOR_RUN_IN ELEVATOR_RUN_IN_POST ELEVATOR_WAIT EMOTE_AIR_GUITAR_CYCLE EMOTE_AIR_GUITAR_CYCLE_HEADSWING EMOTE_AIR_GUITAR_PRE EMOTE_ALAKAZAM EMOTE_ALAKAZAM_REACT EMOTE_ALAKAZAM_REACT_CYCLE EMOTE_ALAKAZAM_REACT_HIDDEN EMOTE_ASSUME_POSITION1 EMOTE_ASSUME_POSITION1_CYCLE EMOTE_ASSUME_POSITION2 EMOTE_ASSUME_POSITION2_CYCLE EMOTE_ASSUME_POSITION3 EMOTE_ASSUME_POSITION3_CYCLE EMOTE_ASSUME_POSITION4 EMOTE_ASSUME_POSITION4_CYCLE EMOTE_ATTACK EMOTE_ATTACK2 EMOTE_BACKFLIP EMOTE_BACKFLIP_SHIELD EMOTE_BASKETBALL_AROUND_WAIST EMOTE_BASKETBALL_AROUND_WAIST_POST EMOTE_BASKETBALL_AROUND_WAIST_PRE EMOTE_BASKETBALL_CROSSOVER_LEFT EMOTE_BASKETBALL_CROSSOVER_LEFT_POST EMOTE_BASKETBALL_CROSSOVER_LEFT_PRE EMOTE_BASKETBALL_CROSSOVER_RIGHT EMOTE_BASKETBALL_CROSSOVER_RIGHT_POST EMOTE_BASKETBALL_CROSSOVER_RIGHT_PRE EMOTE_BASKETBALL_DRIBBLE EMOTE_BASKETBALL_DRIBBLE_POST EMOTE_BASKETBALL_DRIBBLE_PRE EMOTE_BATLOOKOUT_ALT2_PRE EMOTE_BATLOOKOUT_CYCLE EMOTE_BATLOOKOUT_LEFT EMOTE_BATLOOKOUT_PRE EMOTE_BATLOOKOUT_RIGHT EMOTE_BAT_SMASH EMOTE_BAT_SMASH_CYCLE EMOTE_BAT_SMASH_REACT EMOTE_BAT_SMASH_REACT_CYCLE EMOTE_BEATCHEST EMOTE_BINOCULARS EMOTE_BINOCULARS_PRE EMOTE_BOAST EMOTE_BOOK_RESEARCH EMOTE_BOOK_RESEARCH_CYCLE EMOTE_BOOK_RESEARCH_CYCLE_LOW EMOTE_BOOK_RESEARCH_LOW EMOTE_BOW_DOWN EMOTE_BRING_IT EMOTE_BRING_IT_CYCLE EMOTE_BURP EMOTE_CAMERA EMOTE_CAMERA_PRE EMOTE_CATCH_BREATH EMOTE_CATCH_BREATH_POST EMOTE_CELLPHONE_CYCLE EMOTE_CELLPHONE_PRE EMOTE_CHALKBOARD EMOTE_CHALKBOARD_BREAK1 EMOTE_CHALKBOARD_BREAK2 EMOTE_CHALKBOARD_CYCLE EMOTE_CHAMPION EMOTE_CHAMPION_CYCLE EMOTE_CHICKEN EMOTE_CITIZENS_DROP_TO_KNEES_REACT EMOTE_CITIZENS_DROP_TO_KNEES_REACT_POSTCYCLE EMOTE_CITIZENS_STAND_TO_REACT EMOTE_CITIZENS_STAND_TO_REACT_POSTCYCLE EMOTE_CLIPBOARD EMOTE_CLIPBOARD_PRE EMOTE_COLLAPSE EMOTE_COLLAPSE_POST EMOTE_COLLAPSE_PRE EMOTE_COMEHERE EMOTE_COMEON EMOTE_COMEON2 EMOTE_COMEON_CYCLE EMOTE_COSTUMECHANGE_BACKFLIP EMOTE_COSTUMECHANGE_BACKFLIP_POST EMOTE_COSTUMECHANGE_CAST_ONE EMOTE_COSTUMECHANGE_CAST_ONE_POST EMOTE_COSTUMECHANGE_DRINKFORMULA EMOTE_COSTUMECHANGE_DRINKFORMULA_POST EMOTE_COSTUMECHANGE_DRINKFORMULA_PRE EMOTE_COSTUMECHANGE_FEATHER_EXPLODE EMOTE_COSTUMECHANGE_FEATHER_EXPLODE_POST EMOTE_COSTUMECHANGE_FEATHER_EXPLODE_PRE EMOTE_COSTUMECHANGE_FEATHER_SPIN EMOTE_COSTUMECHANGE_FEATHER_SPINNER EMOTE_COSTUMECHANGE_FEATHER_SPIN_PRE EMOTE_COSTUMECHANGE_FIREWORKS EMOTE_COSTUMECHANGE_FIREWORKS_POST EMOTE_COSTUMECHANGE_FUR_EXPLODE EMOTE_COSTUMECHANGE_FUR_EXPLODE_POST EMOTE_COSTUMECHANGE_FUR_EXPLODE_PRE EMOTE_COSTUMECHANGE_FUR_SPIN EMOTE_COSTUMECHANGE_FUR_SPINNER EMOTE_COSTUMECHANGE_FUR_SPIN_PRE EMOTE_COSTUMECHANGE_HOWL EMOTE_COSTUMECHANGE_HOWL_POST EMOTE_COSTUMECHANGE_HOWL_POSTCYCLE EMOTE_COSTUMECHANGE_ICEBLOCK EMOTE_COSTUMECHANGE_ICEBLOCK_POST EMOTE_COSTUMECHANGE_ICEBLOCK_PRE EMOTE_COSTUMECHANGE_INJECTSERUM EMOTE_COSTUMECHANGE_INJECTSERUM_CHANGE EMOTE_COSTUMECHANGE_INJECTSERUM_POST EMOTE_COSTUMECHANGE_INJECTSERUM_PRE EMOTE_COSTUMECHANGE_INNERWILL EMOTE_COSTUMECHANGE_INNERWILL_POST EMOTE_COSTUMECHANGE_INNERWILL_POSTCYCLE EMOTE_COSTUMECHANGE_LIGHTMAGIC EMOTE_COSTUMECHANGE_LIGHTMAGIC_POST EMOTE_COSTUMECHANGE_LIGHTMAGIC_POSTCYCLE EMOTE_COSTUMECHANGE_LIGHTNING EMOTE_COSTUMECHANGE_LIGHTNING_POST EMOTE_COSTUMECHANGE_MURDEROFCROWS EMOTE_COSTUMECHANGE_MURDEROFCROWS_POST EMOTE_COSTUMECHANGE_NINJA_JUMP EMOTE_COSTUMECHANGE_NINJA_JUMP_POST EMOTE_COSTUMECHANGE_NINJA_JUMP_POSTCYCLE EMOTE_COSTUMECHANGE_NUKE EMOTE_COSTUMECHANGE_NUKE_POST EMOTE_COSTUMECHANGE_NUKE_PRE EMOTE_COSTUMECHANGE_OIL_STRIKE EMOTE_COSTUMECHANGE_OIL_STRIKE_POST EMOTE_COSTUMECHANGE_OIL_STRIKE_PRE EMOTE_COSTUMECHANGE_PEACEBRINGER EMOTE_COSTUMECHANGE_PEACEBRINGER_POST EMOTE_COSTUMECHANGE_POD_PERSON_POST EMOTE_COSTUMECHANGE_POD_PERSON_PRE EMOTE_COSTUMECHANGE_PRESSURE_RELEASE EMOTE_COSTUMECHANGE_PRESSURE_RELEASE_POST EMOTE_COSTUMECHANGE_PRESSURE_RELEASE_PRE EMOTE_COSTUMECHANGE_PRESTOCHANGO EMOTE_COSTUMECHANGE_PRESTOCHANGO_POST EMOTE_COSTUMECHANGE_RAINBOW EMOTE_COSTUMECHANGE_RAINBOW_POST EMOTE_COSTUMECHANGE_RAINBOW_POSTCYCLE EMOTE_COSTUMECHANGE_RAPIDBOIL EMOTE_COSTUMECHANGE_RAPIDBOIL_POST EMOTE_COSTUMECHANGE_RAPIDBOIL_PRE EMOTE_COSTUMECHANGE_ROCKBLOCK EMOTE_COSTUMECHANGE_ROCKBLOCK_POST EMOTE_COSTUMECHANGE_ROCKBLOCK_PRE EMOTE_COSTUMECHANGE_SALUTE EMOTE_COSTUMECHANGE_SALUTE_POST EMOTE_COSTUMECHANGE_SALUTE_POSTCYCLE EMOTE_COSTUMECHANGE_SMOKEFLASH EMOTE_COSTUMECHANGE_SMOKEFLASH_POST EMOTE_COSTUMECHANGE_SPIN EMOTE_COSTUMECHANGE_SPIN_PRE EMOTE_COSTUMECHANGE_VANGUARDSIGIL EMOTE_COSTUMECHANGE_VANGUARDSIGIL_POST EMOTE_COSTUMECHANGE_VILLAINLAUGH EMOTE_COSTUMECHANGE_VILLAINLAUGH_POST EMOTE_COSTUMECHANGE_WARSHADE EMOTE_COSTUMECHANGE_WARSHADE_POST EMOTE_CRACKKNUCKLES EMOTE_CROUCH EMOTE_CROUCH_PRE EMOTE_CURSEYOU EMOTE_CUSTOMRIFLE_POINT EMOTE_DANCE_BILLYJEANS EMOTE_DANCE_BILLYJEANS_PRE EMOTE_DIGHOLE_CYCLE EMOTE_DIGHOLE_PRE EMOTE_DIMENSION_SHIFT_CYCLE EMOTE_DIMENSION_SHIFT_POST EMOTE_DIMENSION_SHIFT_PRE EMOTE_DISABLE_PCM_DEVICE EMOTE_DISCO_DANCE EMOTE_DISCO_DANCE_CYCLE EMOTE_DISCO_DANCE_PRE EMOTE_DONTATTACK EMOTE_DONTATTACK2 EMOTE_DOUBLE_FACEPALM EMOTE_DOUBLE_FACEPALM_POST EMOTE_DRAT EMOTE_DRAT2 EMOTE_DRAT_CYCLE EMOTE_DRINK EMOTE_DRINK_CLAYMUG EMOTE_DRINK_CLAYMUG_CYCLEA EMOTE_DRINK_CLAYMUG_CYCLEB EMOTE_DRINK_CLAYMUG_CYCLEC EMOTE_DRINK_CYCLE_A EMOTE_DRINK_CYCLE_B EMOTE_DRINK_CYCLE_C EMOTE_DRUM EMOTE_DRUM_CYCLE EMOTE_DRUM_LOW EMOTE_DRUM_LOW_CYCLE EMOTE_DUSTOFF EMOTE_DUSTOFF2 EMOTE_EAT_DONUT_BITE1 EMOTE_EAT_DONUT_LOOP1 EMOTE_EAT_DONUT_LOOP2 EMOTE_EAT_DONUT_PRE1 EMOTE_EAT_DONUT_PRE2 EMOTE_EAT_DONUT_WIPE EMOTE_EAT_FOOD_BITE1 EMOTE_EAT_FOOD_LOOP1 EMOTE_EAT_FOOD_LOOP2 EMOTE_EAT_FOOD_PRE1 EMOTE_EAT_FOOD_PRE2 EMOTE_EAT_FOOD_WIPE EMOTE_ENERGY_CYCLE EMOTE_ENERGY_POST EMOTE_ENERGY_PRE EMOTE_FACEPALM EMOTE_FACEPALM_POST EMOTE_FACEPALM_SHIELD EMOTE_FACEPALM_SHIELD_POST EMOTE_FANCY_BOW EMOTE_FANCY_BOW_CYCLE EMOTE_FAREWELL EMOTE_FAREWELL_CYCLE EMOTE_FAREWELL_LAUGH EMOTE_FEAR EMOTE_FEAR_CYCLE EMOTE_FEM_BEING_HELD EMOTE_FEM_BEING_HELD_POSTCYCLE EMOTE_FEM_FLOATING_DEADEMOTE_FEM_FLOATING_DEAD EMOTE_FEM_FLOATING_DEAD_POSTCYCLE EMOTE_FEM_FLOAT_TO_DEATH EMOTE_FEM_FLOAT_TO_DEATH_POSTCYCLE EMOTE_FEM_HIT_TO_FLOAT EMOTE_FEM_REACT_TO_FLOAT EMOTE_FEM_REACT_TO_FLOAT_POSTCYCLE EMOTE_FEM_STAND_TO_REACT EMOTE_FEM_STAND_TO_REACT_POSTCYCLE EMOTE_FIREWORK_BLOOM EMOTE_FIREWORK_BLOOM_POST EMOTE_FIREWORK_ROCKET EMOTE_FIREWORK_ROCKET_POST EMOTE_FIREWORK_SPARKLE EMOTE_FIREWORK_SPARKLE_POST EMOTE_FISHING EMOTE_FISHING_PRE EMOTE_FLASHLIGHT_1 EMOTE_FLASHLIGHT_2 EMOTE_FLASHLIGHT_CYCLE_1 EMOTE_FLASHLIGHT_CYCLE_2 EMOTE_FLASHLIGHT_DOWN_CYCLE EMOTE_FLASHLIGHT_DOWN_PRE EMOTE_FLASHLIGHT_UP_CYCLE EMOTE_FLASHLIGHT_UP_PRE EMOTE_FLIPPINGCOIN_CYCLE EMOTE_FLIPPINGCOIN_PRE EMOTE_FLOAT_BOOKS EMOTE_FLOAT_BOOKS_CYCLE EMOTE_FRUSTRATED EMOTE_FRUSTRATED2 EMOTE_FRUSTRATED_CYCLE EMOTE_GHOUL_FLEX_CYCLE_A EMOTE_GHOUL_FLEX_CYCLE_B EMOTE_GHOUL_FLEX_CYCLE_BREAK_A EMOTE_GHOUL_FLEX_CYCLE_BREAK_B EMOTE_GHOUL_FLEX_CYCLE_BREAK_C EMOTE_GHOUL_FLEX_CYCLE_PRE EMOTE_GHOUL_TEMPER_TANTRUM EMOTE_GHOUL_TEMPER_TANTRUM_BACK2 EMOTE_GHOUL_TEMPER_TANTRUM_GETUP_BACK EMOTE_GHOUL_TEMPER_TANTRUM_POST EMOTE_GHOUL_TEMPER_TANTRUM_PRE EMOTE_GIFT_GIVE EMOTE_GIFT_GIVE_POST EMOTE_GOAWAY EMOTE_GREEDY EMOTE_GREEDY_CYCLE EMOTE_GRIEF EMOTE_GRIEF_CYCLE EMOTE_GROWL EMOTE_GROWL_2 EMOTE_GROWL_3 EMOTE_GROWL_POSTCYCLE EMOTE_HANDSONHIPS EMOTE_HANDSONHIPS_CYCLE EMOTE_HANDSUP EMOTE_HANDSUP_CYCLE_1 EMOTE_HANDSUP_CYCLE_2 EMOTE_HANDSUP_KNEEL EMOTE_HANDSUP_KNEEL_CYCLE_1 EMOTE_HANDSUP_KNEEL_CYCLE_2 EMOTE_HERO_LOYALTY EMOTE_HERO_LOYALTY_CYCLE EMOTE_HERO_LOYALTY_NOD EMOTE_HERO_LOYALTY_WAVE EMOTE_HERO_LOYALTY_WAVE_LEFT EMOTE_HERO_LOYALTY_WAVE_RIGHT EMOTE_HI EMOTE_HI2 EMOTE_HISS EMOTE_HISS_POST EMOTE_HOLDCRATE_CYCLE EMOTE_HOLDCRATE_PRE EMOTE_HOLD_TORCH EMOTE_HOLD_TORCH_CYCLE EMOTE_HOT_TEMPER_POST EMOTE_HOT_TEMPER_PRE EMOTE_HOT_TEMPER_STOMP EMOTE_HOT_TEMPER_STOMP_TWO EMOTE_HOWL EMOTE_HOWL_POST EMOTE_IDLE1 EMOTE_IDLE1_CYCLE EMOTE_IDLE2 EMOTE_IDLE2_CYCLE EMOTE_INSPIRATION EMOTE_INSPIRATION_INSPIRED EMOTE_INSPIRATION_POST EMOTE_INSPIRATION_THINKING EMOTE_INSPIRATION_THINKING_MORE EMOTE_JACKHAMMER EMOTE_JACKHAMMER_CYCLE EMOTE_JACKHAMMER_WIPE EMOTE_JUDGE_1 EMOTE_JUDGE_10 EMOTE_JUDGE_10_CYCLE EMOTE_JUDGE_1_CYCLE EMOTE_JUDGE_2 EMOTE_JUDGE_2_CYCLE EMOTE_JUDGE_3 EMOTE_JUDGE_3_CYCLE EMOTE_JUDGE_4 EMOTE_JUDGE_4_CYCLE EMOTE_JUDGE_5 EMOTE_JUDGE_5_CYCLE EMOTE_JUDGE_6 EMOTE_JUDGE_6_CYCLE EMOTE_JUDGE_7 EMOTE_JUDGE_7_CYCLE EMOTE_JUDGE_8 EMOTE_JUDGE_8_CYCLE EMOTE_JUDGE_9 EMOTE_JUDGE_9_CYCLE EMOTE_JUGGLE EMOTE_JUGGLE_CYCLE EMOTE_JUGGLE_CYCLE2 EMOTE_JUGGLE_ELECTRIC EMOTE_JUGGLE_ELECTRIC_CYCLE EMOTE_JUGGLE_ELECTRIC_CYCLE2 EMOTE_JUGGLE_FIRE EMOTE_JUGGLE_FIRE_CYCLE EMOTE_JUGGLE_FIRE_CYCLE2 EMOTE_JUGGLE_MAGIC EMOTE_JUGGLE_MAGIC_CYCLE EMOTE_JUGGLE_MAGIC_CYCLE2 EMOTE_JUMPINGJACKS EMOTE_JUMPINGJACKS_CYCLE EMOTE_KARATE_DANCE_CYCLE_POST EMOTE_KARATE_DANCE_CYCLE_TWO EMOTE_KARATE_DANCE_ONE EMOTE_KARATE_DANCE_POST EMOTE_KARATE_DANCE_POST_KICK EMOTE_KARATE_DANCE_PRE EMOTE_KISSMYBUTT EMOTE_KUNGFUTRAIN EMOTE_KUNGFUTRAIN_CYCLE EMOTE_LAPTOP EMOTE_LAPTOPDELETE EMOTE_LAPTOPREST EMOTE_LAPTOPTYPE EMOTE_LAPTOPTYPE02 EMOTE_LAPTOP_CYCLE_1 EMOTE_LAPTOP_CYCLE_2 EMOTE_LAUGH EMOTE_LAUGHTWO EMOTE_LAUGH_CYCLE EMOTE_LEDGE_SIT1 EMOTE_LEDGE_SIT1_CYCLE EMOTE_LEDGE_SIT2 EMOTE_LEDGE_SIT2_CYCLE EMOTE_LEDGE_SIT3 EMOTE_LEDGE_SIT3_CYCLE EMOTE_LEDGE_SIT4 EMOTE_LEDGE_SIT4_CYCLE EMOTE_MAD EMOTE_MAD_CYCLE EMOTE_MAGICCARDS EMOTE_MAGICCARDS_POSTCYCLE EMOTE_MAGICCARDS_PRE EMOTE_MAGICCARDS_TOSS EMOTE_MALE_ABSORB_CYCLE EMOTE_MALE_ABSORB_CYCLE_PRE EMOTE_MALE_ABSORB_TO_HOVER EMOTE_MALE_COMBATREADY_TO_ABSORB EMOTE_MALE_FLOAT_TO_DEATH EMOTE_MALE_FLOAT_TO_DEATH_POST EMOTE_MALE_FLOAT_TO_DEATH_POSTCYCLE EMOTE_MALE_HOLDING_FEM EMOTE_MALE_HOLDING_FEM_POSTCYCLE EMOTE_MALE_HOVER_ABSORB_CYCLE EMOTE_MALE_HOVER_ABSORB_CYCLE_PRE EMOTE_MALE_HOVER_TO_READY EMOTE_MALE_HOVER_TO_READY_POSTCYCLE EMOTE_MALE_LEVITATE_CYCLE EMOTE_MALE_LEVITATE_CYCLE_PRE EMOTE_MALE_LEVITATE_TO_READY EMOTE_MALE_LEVITATE_TO_READY_POSTCYCLE EMOTE_MALE_LOOKING_DOWN EMOTE_MALE_LOOKING_DOWN_POSTCYCLE EMOTE_MALE_LOOKING_UP EMOTE_MALE_LOOKING_UP_POSTCYCLE EMOTE_MALE_ONE_KNEE_TO_FLOAT EMOTE_MALE_ONE_KNEE_TO_FLOAT_POST EMOTE_MALE_ONE_KNEE_TO_FLOAT_POSTPOST EMOTE_MALE_ONE_KNEE_TO_FLOAT_PRE EMOTE_MALE_REACT_TO_ONE_KNEE EMOTE_MALE_REACT_TO_ONE_KNEE_POSTCYCLE EMOTE_MALE_READY_TO_REACT EMOTE_MALE_READY_TO_REACT_POSTCYCLE EMOTE_MALE_STAND_CYCLE EMOTE_MALE_STAND_CYCLE_PRE EMOTE_MALE_STAND_TO_LEVITATE EMOTE_MARRIAGEPROPOSAL_CYCLE EMOTE_MARRIAGEPROPOSAL_PRE EMOTE_MATABLET_CYCLE EMOTE_MATABLET_PRE EMOTE_MIXFORMULA EMOTE_MIXFORMULA_BREAK1 EMOTE_MIXFORMULA_BREAK2 EMOTE_MIXFORMULA_CYCLE EMOTE_MONKEY_DANCE EMOTE_MONKEY_DANCE_CYCLE EMOTE_MONKEY_DANCE_POST EMOTE_MUTANT_GROWL_BREAK EMOTE_MUTANT_GROWL_CYCLE EMOTE_MUTANT_GROWL_PRE EMOTE_NOD EMOTE_NOD_CYCLE EMOTE_OFFER_GIFT_ONE EMOTE_OFFER_GIFT_POST EMOTE_OFFER_GIFT_PRE EMOTE_OFFER_GIFT_TWO EMOTE_OPEN_HOLIDAY_GIFT EMOTE_OVERHERE EMOTE_OVERHERE2 EMOTE_PAMPHLET_CYCLE EMOTE_PAMPHLET_PRE EMOTE_PANDORABOXOPEN EMOTE_PANDORABOXOPEN_CYCLE EMOTE_PANHANDLE EMOTE_PANHANDLE_CYCLE_1 EMOTE_PANHANDLE_CYCLE_2 EMOTE_PANHANDLE_CYCLE_3 EMOTE_PANHANDLE_CYCLE_4 EMOTE_PANHANDLE_CYCLE_5 EMOTE_PANHANDLE_CYCLE_6 EMOTE_PANHANDLE_CYCLE_7 EMOTE_PEER_IN EMOTE_PEER_IN_CYCLE_1 EMOTE_PEER_IN_CYCLE_2 EMOTE_PLOTTING EMOTE_PLOTTING_CYCLE EMOTE_POINT EMOTE_POINT_CYCLE EMOTE_POOLCUE_CHALKING_CYCLE EMOTE_POOLCUE_SWINGING_AROUND EMOTE_POOLCUE_TALKBREAKA_CYCLE EMOTE_POOLCUE_TALKBREAKB_CYCLE EMOTE_POOLCUE_TALKING_CYCLE EMOTE_PPD_GAUNTLET_TYPE EMOTE_PPD_GAUNTLET_TYPE_POST EMOTE_PRAETORIAN_ENRICHE_DRINK EMOTE_PRAETORIAN_ENRICHE_DRINK_CYCLE_A EMOTE_PRAETORIAN_ENRICHE_DRINK_CYCLE_B EMOTE_PRAETORIAN_ENRICHE_DRINK_CYCLE_C EMOTE_PRAISE_BOW EMOTE_PRAISE_BOW_CYCLE EMOTE_PRATORIANSALUTE EMOTE_PRATORIANSALUTE_POSTCYCLE EMOTE_PROTEST EMOTE_PROTEST_CYCLE EMOTE_PROTEST_LOYALIST EMOTE_PROTEST_LOYALIST_CYCLE EMOTE_PROTEST_RESISTANCE EMOTE_PROTEST_RESISTANCE_CYCLE EMOTE_PUSHUP_BREAK1 EMOTE_PUSHUP_CYCLE1 EMOTE_PUSHUP_CYCLE2 EMOTE_PUSHUP_CYCLE2_END EMOTE_PUSHUP_CYCLE2_INTRO EMOTE_PUSHUP_INTRO EMOTE_RAISEHAND EMOTE_RAISEHAND_CYCLE EMOTE_READBOOK01 EMOTE_READBOOK01_INTRO EMOTE_READBOOK02 EMOTE_READBOOKTRANS01 EMOTE_READBOOKTRANS02 EMOTE_READBOOKTRANSALT01 EMOTE_READBOOKTRANSALT02 EMOTE_RECEIVE_GIFT EMOTE_RECEIVE_GIFT_POST EMOTE_RECEIVE_GIFT_POST_ONE EMOTE_RECEIVE_GIFT_PRE EMOTE_REICHSMAN_ATTACK EMOTE_REICHSMAN_ATTACK_POST EMOTE_REICHSMAN_ATTACK_POSTCYCLE EMOTE_REICHSMAN_CAPTURED_CYCLE EMOTE_REICHSMAN_CAPTURED_OUT EMOTE_REICHSMAN_CAPTURED_OUT_POSTCYCLE EMOTE_REICHSMAN_CAPTURED_PRE EMOTE_ROBOPOWERDOWN EMOTE_ROBOPOWERDOWN_POSTCYCLE EMOTE_ROBOPOWERUP EMOTE_ROBOPOWERUP_POSTCYCLE EMOTE_ROGUE_LOYALTY EMOTE_ROGUE_LOYALTY_CYCLE EMOTE_ROGUE_LOYALTY_NOD EMOTE_ROGUE_LOYALTY_WAVE EMOTE_ROGUE_LOYALTY_WAVE_LEFT EMOTE_ROGUE_LOYALTY_WAVE_RIGHT EMOTE_SALUTE EMOTE_SALUTE_CYCLE EMOTE_SCREENIDLE EMOTE_SCREENIDLELOOP EMOTE_SHIELD_COSTUMECHANGE_BACKFLIP EMOTE_SHIELD_COSTUMECHANGE_BACKFLIP_POST EMOTE_SHIELD_COSTUMECHANGE_DRINKFORMULA EMOTE_SHIELD_COSTUMECHANGE_DRINKFORMULA_POST EMOTE_SHIELD_COSTUMECHANGE_DRINKFORMULA_PRE EMOTE_SHIELD_COSTUMECHANGE_INJECTSERUM EMOTE_SHIELD_COSTUMECHANGE_INJECTSERUM_POST EMOTE_SHIELD_COSTUMECHANGE_SALUTE EMOTE_SHIELD_COSTUMECHANGE_SALUTE_POST EMOTE_SHIELD_COSTUMECHANGE_SALUTE_POSTCYCLE EMOTE_SHIELD_COSTUMECHANGE_VILLAINLAUGH EMOTE_SHIELD_COSTUMECHANGE_VILLAINLAUGH_POST EMOTE_SHUCKS EMOTE_SHUCKS_CYCLE EMOTE_SITTING_POSE10_INTRO EMOTE_SITTING_POSE10_LOOP EMOTE_SITTING_POSE11_INTRO EMOTE_SITTING_POSE11_LOOP EMOTE_SITTING_POSE1_CYCLE EMOTE_SITTING_POSE1_PRE EMOTE_SITTING_POSE2_INTRO EMOTE_SITTING_POSE2_LOOP EMOTE_SITTING_POSE3_INTRO EMOTE_SITTING_POSE3_LOOP EMOTE_SITTING_POSE4_INTRO EMOTE_SITTING_POSE4_LOOP EMOTE_SITTING_POSE5_INTRO EMOTE_SITTING_POSE5_LOOP EMOTE_SITTING_POSE6_INTRO EMOTE_SITTING_POSE6_LOOP EMOTE_SITTING_POSE7_INTRO EMOTE_SITTING_POSE7_LOOP EMOTE_SITTING_POSE8_INTRO EMOTE_SITTING_POSE8_LOOP EMOTE_SITTING_POSE9_INTRO EMOTE_SITTING_POSE9_LOOP EMOTE_SIT_LISTEN_01 EMOTE_SIT_LISTEN_01_BREAK_01 EMOTE_SIT_LISTEN_01_BREAK_02 EMOTE_SIT_LISTEN_02 EMOTE_SIT_LISTEN_02_BREAK_01 EMOTE_SIT_LISTEN_02_BREAK_02 EMOTE_SIT_LISTEN_LEFT_01 EMOTE_SIT_LISTEN_LEFT_01_BREAK_01 EMOTE_SIT_LISTEN_LEFT_01_BREAK_02 EMOTE_SIT_LISTEN_LEFT_02 EMOTE_SIT_LISTEN_LEFT_02_BREAK_01 EMOTE_SIT_LISTEN_LEFT_02_BREAK_02 EMOTE_SIT_LISTEN_LEFT_TRANS_01 EMOTE_SIT_LISTEN_LEFT_TRANS_02 EMOTE_SIT_LISTEN_RIGHT_01 EMOTE_SIT_LISTEN_RIGHT_01_BREAK_01 EMOTE_SIT_LISTEN_RIGHT_01_BREAK_02 EMOTE_SIT_LISTEN_RIGHT_02 EMOTE_SIT_LISTEN_RIGHT_02_BREAK_01 EMOTE_SIT_LISTEN_RIGHT_02_BREAK_02 EMOTE_SIT_LISTEN_RIGHT_TRANS_01 EMOTE_SIT_LISTEN_RIGHT_TRANS_02 EMOTE_SIT_LISTEN_TRANS_01 EMOTE_SIT_LISTEN_TRANS_02 EMOTE_SIT_TALK_01 EMOTE_SIT_TALK_01_BREAK_01 EMOTE_SIT_TALK_01_BREAK_02 EMOTE_SIT_TALK_01_INTRO EMOTE_SIT_TALK_02 EMOTE_SIT_TALK_02_BREAK_01 EMOTE_SIT_TALK_02_BREAK_02 EMOTE_SIT_TALK_LEFT_01 EMOTE_SIT_TALK_LEFT_01_BREAK_01 EMOTE_SIT_TALK_LEFT_01_BREAK_02 EMOTE_SIT_TALK_LEFT_02 EMOTE_SIT_TALK_LEFT_02_BREAK_01 EMOTE_SIT_TALK_LEFT_02_BREAK_02 EMOTE_SIT_TALK_LEFT_TRANS_01 EMOTE_SIT_TALK_LEFT_TRANS_02 EMOTE_SIT_TALK_RIGHT_01 EMOTE_SIT_TALK_RIGHT_01_BREAK_01 EMOTE_SIT_TALK_RIGHT_01_BREAK_02 EMOTE_SIT_TALK_RIGHT_02 EMOTE_SIT_TALK_RIGHT_02_BREAK_01 EMOTE_SIT_TALK_RIGHT_02_BREAK_02 EMOTE_SIT_TALK_RIGHT_TRANS_01 EMOTE_SIT_TALK_RIGHT_TRANS_02 EMOTE_SIT_TALK_TRANS_01 EMOTE_SIT_TALK_TRANS_02 EMOTE_SLAP EMOTE_SLAP_REACT EMOTE_SLAP_REACT_2 EMOTE_SLAP_REACT_CYCLE EMOTE_SLASHTHROAT EMOTE_SLEEP EMOTE_SLEEPLOOP EMOTE_SLRCAMERA EMOTE_SLRCAMERA_PRE EMOTE_SMACK EMOTE_SMACKTHREAT EMOTE_SMARTPHONE_CAMERAPHONE EMOTE_SMARTPHONE_CAMERAPHONE_POST EMOTE_SMARTPHONE_CYCLE EMOTE_SMARTPHONE_PRE EMOTE_SMARTPHONE_TEXT_CYCLE EMOTE_SMARTPHONE_TEXT_CYCLE_POST EMOTE_SMARTPHONE_TEXT_PRE EMOTE_SNIFF EMOTE_SNIFF_POST EMOTE_SOCCER_FOOT_JUGGLE EMOTE_SOCCER_FOOT_JUGGLE_POST EMOTE_SOCCER_FOOT_JUGGLE_PRE EMOTE_SOCCER_HEAD_JUGGLE EMOTE_SOCCER_HEAD_JUGGLE_POST EMOTE_SOCCER_HEAD_JUGGLE_PRE EMOTE_SOCCER_KNEE_JUGGLE EMOTE_SOCCER_KNEE_JUGGLE_POST EMOTE_SOCCER_KNEE_JUGGLE_PRE EMOTE_SPRAYPAINT_CYCLE EMOTE_SPRAYPAINT_KNEEL EMOTE_SPRAYPAINT_KNEEL_CYCLE EMOTE_SPRAYPAINT_KNEEL_PRE EMOTE_SPRAYPAINT_KNEEL_SHAKECAN EMOTE_SPRAYPAINT_KNEEL_START EMOTE_SPRAYPAINT_LOOKQUICK EMOTE_SPRAYPAINT_PRE EMOTE_SPRAYPAINT_SHAKECAN EMOTE_SPRAYPAINT_START EMOTE_STANCE_HEROIC01 EMOTE_STANCE_HEROIC01_CYCLE EMOTE_STANCE_HEROIC02 EMOTE_STANCE_HEROIC02_CYCLE EMOTE_STANCE_VILLAINOUS01 EMOTE_STANCE_VILLAINOUS01_CYCLE EMOTE_STANCE_VILLAINOUS02 EMOTE_STANCE_VILLAINOUS02_CYCLE EMOTE_SWOON EMOTE_SWOON_POST EMOTE_SWOON_PRE EMOTE_TALK01 EMOTE_TALK02 EMOTE_TALK03 EMOTE_TALKTOHAND EMOTE_TALK_CYCLE EMOTE_TALK_PRE EMOTE_THANKYOU_SM EMOTE_THANKYOU_SM_CYCLE EMOTE_THEWAVE EMOTE_THEWAVE_CYCLE EMOTE_THROWCONFETTI EMOTE_THROWRICE EMOTE_THROWROSEPETALS EMOTE_THROWSNOWFLAKES EMOTE_THUMBSUP EMOTE_THUMBSUP2 EMOTE_TOUCHSCREEN EMOTE_TOUCHSCREENHIT EMOTE_TRAIN_WHISTLE EMOTE_TRAIN_WHISTLE_POST EMOTE_TRANSFORM_CONFETTI_POST EMOTE_TRANSFORM_CONFETTI_PRE EMOTE_TRANSFORM_GIFT EMOTE_TRANSFORM_GIFT_POST EMOTE_TRANSFORM_GIFT_PRE EMOTE_TRIBAL_DANCE EMOTE_TRIBAL_DANCE_CYCLE_1 EMOTE_ULTIMATE_POWER EMOTE_ULTIMATE_POWER_POST EMOTE_VANDALIZE EMOTE_VANDALIZE_CYCLE EMOTE_VENDOR_POINT EMOTE_VENDOR_PRE EMOTE_VENDOR_SWEEP EMOTE_VENDOR_YELLRIGHT EMOTE_VICTORY EMOTE_VICTORY_CYCLE EMOTE_VIGILANTE_LOYALTY EMOTE_VIGILANTE_LOYALTY_CYCLE EMOTE_VIGILANTE_LOYALTY_NOD EMOTE_VIGILANTE_LOYALTY_WAVE EMOTE_VIGILANTE_LOYALTY_WAVE_LEFT EMOTE_VIGILANTE_LOYALTY_WAVE_RIGHT EMOTE_VILLAINLAUGH EMOTE_VILLAIN_LOYALTY EMOTE_VILLAIN_LOYALTY_CYCLE EMOTE_VILLAIN_LOYALTY_NOD EMOTE_VILLAIN_LOYALTY_WAVE EMOTE_VILLAIN_LOYALTY_WAVE_LEFT EMOTE_VILLAIN_LOYALTY_WAVE_RIGHT EMOTE_VOMIT_ONE EMOTE_VOMIT_POST_ONE EMOTE_VOMIT_POST_THREE EMOTE_VOMIT_POST_TWO EMOTE_VOMIT_THREE EMOTE_VOMIT_TO_READY_ONE EMOTE_VOMIT_TO_READY_TWO EMOTE_VOMIT_TWO EMOTE_WAITING_BREAK1 EMOTE_WAITING_CYCLE EMOTE_WAITING_PRE EMOTE_WALKIETALKIE_IDLE EMOTE_WALL_LEAN_1 EMOTE_WALL_LEAN_3 EMOTE_WALL_LEAN_CYCLE_1 EMOTE_WALL_LEAN_CYCLE_3 EMOTE_WARMHANDS_BLOW EMOTE_WARMHANDS_PRE EMOTE_WARMHANDS_RUB EMOTE_WARMHANDS_SHUFFLE EMOTE_WELCOME EMOTE_WELCOME_CYCLE EMOTE_WHAT EMOTE_WHAT_CYCLE EMOTE_WHISTLE EMOTE_WHISTLE_POSTCYCLE EMOTE_WOUNDED EMOTE_WOUNDED_PRE EMOTE_XARMS EMOTE_XARMS_CYCLE EMOTE_YATAYATA EMOTE_YOURWELCOME EMOTE_YOURWELCOME_CYCLE ENCOUNTER_APE_CROUCH_CYCLE ENCOUNTER_BASKETBALL_AROUND_WAIST ENCOUNTER_BASKETBALL_AROUND_WAIST_POST ENCOUNTER_BASKETBALL_AROUND_WAIST_PRE ENCOUNTER_BASKETBALL_CROSSOVER_LEFT ENCOUNTER_BASKETBALL_CROSSOVER_LEFT_POST ENCOUNTER_BASKETBALL_CROSSOVER_LEFT_PRE ENCOUNTER_BASKETBALL_CROSSOVER_RIGHT ENCOUNTER_BASKETBALL_CROSSOVER_RIGHT_POST ENCOUNTER_BASKETBALL_CROSSOVER_RIGHT_PRE ENCOUNTER_BASKETBALL_DRIBBLE ENCOUNTER_BASKETBALL_DRIBBLE_POST ENCOUNTER_BASKETBALL_DRIBBLE_PRE ENCOUNTER_BASKETBALL_TALK_CYCLE ENCOUNTER_BASKETBALL_TALK_CYCLEBREAK_A ENCOUNTER_BASKETBALL_TALK_CYCLEBREAK_B ENCOUNTER_BASKETBALL_TALK_PRE ENCOUNTER_BIGWAVE ENCOUNTER_BIGWAVE_YELL ENCOUNTER_CASTING_HEAL_KNEEL_CYCLE ENCOUNTER_CDEC_PRAETORIAN_PAMPHLET ENCOUNTER_CUSTOMRIFLE_ALERT_PATROL_CYCLE ENCOUNTER_CUSTOMRIFLE_ALERT_PATROL_POST ENCOUNTER_CUSTOMRIFLE_ALERT_PATROL_PRE ENCOUNTER_DANCE1 ENCOUNTER_DANCE2 ENCOUNTER_DANCE3 ENCOUNTER_DANCE4 ENCOUNTER_DANCE5 ENCOUNTER_DANCE6 ENCOUNTER_DANCEROBOT_CYCLE ENCOUNTER_DANCEROBOT_PRE ENCOUNTER_DEATH1 ENCOUNTER_DEATH1_POST ENCOUNTER_DEATH1_PRE ENCOUNTER_DIMENSION_SHIFT_CYCLE ENCOUNTER_DIMENSION_SHIFT_POST ENCOUNTER_DIMENSION_SHIFT_PRE ENCOUNTER_DRAT ENCOUNTER_DRAT2 ENCOUNTER_DRAT_CYCLE ENCOUNTER_EXAMINEGROUND ENCOUNTER_FLIPPINGCOIN ENCOUNTER_HIDENOW ENCOUNTER_HOWL ENCOUNTER_HOWL_BEATCHEST ENCOUNTER_HOWL_GROWL ENCOUNTER_JUDGE1 ENCOUNTER_JUDGE10 ENCOUNTER_JUDGE10_CYCLE ENCOUNTER_JUDGE1_CYCLE ENCOUNTER_JUDGE2 ENCOUNTER_JUDGE2_CYCLE ENCOUNTER_JUDGE3 ENCOUNTER_JUDGE3_CYCLE ENCOUNTER_JUDGE4 ENCOUNTER_JUDGE4_CYCLE ENCOUNTER_JUDGE5 ENCOUNTER_JUDGE5_CYCLE ENCOUNTER_JUDGE6 ENCOUNTER_JUDGE6_CYCLE ENCOUNTER_JUDGE7 ENCOUNTER_JUDGE7_CYCLE ENCOUNTER_JUDGE8 ENCOUNTER_JUDGE8_CYCLE ENCOUNTER_JUDGE9 ENCOUNTER_JUDGE9_CYCLE ENCOUNTER_JUMPINGJACKS ENCOUNTER_KNEEL ENCOUNTER_LEDGESIT5 ENCOUNTER_LEDGESIT6 ENCOUNTER_PLOTTING ENCOUNTER_PLOTTING_CYCLE ENCOUNTER_POOLCUE_CHALKING_CYCLE ENCOUNTER_POOLCUE_READY_CYCLE ENCOUNTER_POOLCUE_SWINGING_AROUND ENCOUNTER_POOLCUE_TALKBREAKA_CYCLE ENCOUNTER_POOLCUE_TALKBREAKB_CYCLE ENCOUNTER_POOLCUE_TALKING_CYCLE ENCOUNTER_PRAETORIAN_PAMPHLET ENCOUNTER_RIFLE_ALERT_KNEELING ENCOUNTER_RIFLE_ALERT_KNEELING_BREAK01 ENCOUNTER_RIFLE_ALERT_KNEELING_BREAK01_NOCUSTOMWEAPON ENCOUNTER_RIFLE_ALERT_KNEELING_NOCUSTOMWEAPON ENCOUNTER_RIFLE_ALERT_PATROL_CYCLE ENCOUNTER_RIFLE_ALERT_PATROL_POST ENCOUNTER_RIFLE_ALERT_PATROL_PRE ENCOUNTER_SIT_CHAIR_TEABAG ENCOUNTER_SIT_SOFA_TEABAG ENCOUNTER_SOCCER_CYCLE ENCOUNTER_SOCCER_FOOT_JUGGLE ENCOUNTER_SOCCER_FOOT_JUGGLE_POST ENCOUNTER_SOCCER_FOOT_JUGGLE_PRE ENCOUNTER_SOCCER_HEAD_JUGGLE ENCOUNTER_SOCCER_HEAD_JUGGLE_POST ENCOUNTER_SOCCER_HEAD_JUGGLE_PRE ENCOUNTER_SOCCER_KNEE_JUGGLE ENCOUNTER_SOCCER_KNEE_JUGGLE_POST ENCOUNTER_SOCCER_KNEE_JUGGLE_PRE ENCOUNTER_SOCCER_PRE ENCOUNTER_SOCCER_TALK_CYCLE ENCOUNTER_SOCCER_TALK_CYCLEBREAK_A ENCOUNTER_SOCCER_TALK_CYCLEBREAK_B ENCOUNTER_SOCCER_TALK_CYCLEBREAK_C ENCOUNTER_SOCCER_TALK_FOOT_JUGGLE ENCOUNTER_SOCCER_TALK_FOOT_JUGGLE_POST ENCOUNTER_SOCCER_TALK_FOOT_JUGGLE_PRE ENCOUNTER_SOCCER_TALK_HEAD_JUGGLE ENCOUNTER_SOCCER_TALK_HEAD_JUGGLE_POST ENCOUNTER_SOCCER_TALK_HEAD_JUGGLE_PRE ENCOUNTER_SOCCER_TALK_KNEE_JUGGLE ENCOUNTER_SOCCER_TALK_KNEE_JUGGLE_POST ENCOUNTER_SOCCER_TALK_KNEE_JUGGLE_PRE ENCOUNTER_SOCCER_TALK_PRE ENCOUNTER_STUDIO55_PRAETORIAN_PAMPHLET ENCOUNTER_TEABAG ENCOUNTER_TRAINKUNGFU ENCOUNTER_VANGUARD_SITPOSE1 ENCOUNTER_VANGUARD_SITPOSE1A ENCOUNTER_VANGUARD_SITPOSE2 ENCOUNTER_VANGUARD_SITPOSE2B ENCOUNTER_VANGUARD_SITPOSE3 ENCOUNTER_VANGUARD_SITPOSE3C ENCOUNTER_WAITING_BREAK1 ENCOUNTER_WAITING_CYCLE ENCOUNTER_YATAYATA ENC_5THCOLUMNFORCEFIELD ENC_ATEASE ENC_BARF_A ENC_BARF_B ENC_BARF_C ENC_BOOMBOX ENC_BRIEFCASE ENC_CELLPHONE ENC_CLIPBOARD ENC_CUSTOMDUALWEAPON_OBSERVE_CYCLE1 ENC_CUSTOMDUALWEAPON_OBSERVE_CYCLE2 ENC_CUSTOMRIFLE_ALERTA ENC_CUSTOMRIFLE_ALERTB ENC_CUSTOMRIFLE_LOOKOUTA ENC_CUSTOMRIFLE_LOOKOUTB ENC_CUSTOMRIFLE_POINT ENC_CUSTOMRIFLE_SHOOTINGA ENC_CUSTOMRIFLE_SHOOTINGB ENC_CUSTOMRIFLE_SHOOTINGC ENC_CUSTOMRIFLE_SHOOTINGHIGH_1 ENC_CUSTOMRIFLE_SHOOTINGHIGH_2 ENC_CUSTOMRIFLE_SHOOTINGHIGH_3 ENC_CUSTOMRIFLE_SHOOTINGHIGH_3B ENC_CUSTOMRIFLE_SHOOTINGHIGH_4 ENC_CUSTOMRIFLE_SHOOTINGHIGH_COCK ENC_CUSTOMRIGHTHANDWEAPONSHIELD_OBSERVE_CYCLE1 ENC_CUSTOMRIGHTHANDWEAPONSHIELD_OBSERVE_CYCLE2 ENC_CUSTOMRIGHTHANDWEAPON_ALERT ENC_CUSTOMRIGHTHANDWEAPON_ARMORPOSE01 ENC_CUSTOMRIGHTHANDWEAPON_GUARD ENC_CUSTOMRIGHTHANDWEAPON_MENACEA ENC_CUSTOMRIGHTHANDWEAPON_MENACEB ENC_CUSTOMRIGHTHANDWEAPON_OBSERVE_CYCLE1 ENC_CUSTOMRIGHTHANDWEAPON_OBSERVE_CYCLE2 ENC_CUSTOMSHIELD_BLOCK ENC_CUSTOMSHIELD_OBSERVE_CYCLE1 ENC_CUSTOMSHIELD_OBSERVE_CYCLE2 ENC_CUSTOM_BOW_SHOOT1 ENC_CUSTOM_BOW_SHOOT2 ENC_CUSTOM_BOW_SHOOT3 ENC_CUSTOM_KATANA_ALERT ENC_CUSTOM_KATANA_CROSSSWORDS ENC_CUSTOM_KATANA_GUARD ENC_CUSTOM_KATANA_LOOKOUTA ENC_CUSTOM_KATANA_LOOKOUTB ENC_CUSTOM_KATANA_OBSERVEA ENC_CUSTOM_KATANA_OBSERVEB ENC_CUSTOM_KATANA_POINT ENC_DESDEMONA_MASK_PICKUP ENC_FLIPCOIN_A ENC_FLIPCOIN_B ENC_FLIPCOIN_C ENC_FLOATLOTUS ENC_MOLOTOV_A ENC_MOLOTOV_B ENC_MOLOTOV_C ENC_MOLOTOV_D ENC_MOLOTOV_E ENC_NEWSPAPER ENC_PLANTTRAP_A ENC_PLANTTRAP_B ENC_PLANTTRAP_C ENC_PLANTTRAP_FREE ENC_PRAETORIAN_NEWSPAPER ENC_REICHSMAN_CAPTURED_CYCLE ENC_REICHSMAN_CAPTURED_OUT ENC_REICHSMAN_CAPTURED_OUT_POSTCYCLE ENC_REICHSMAN_CAPTURED_PRE ENC_REICHSMAN_EMPOWERMENT ENERGY_TORRENT ENFLAME ENFLAME_POST EXPLOSIVE_SHURIKEN EXPLOSIVE_SHURIKEN_POST EYEWINDUP EYEWINDUP_POST EYE_OF_STORM EYE_OF_STORM_DRAW EYE_OF_STORM_POST E_TORRENT_POST FAATHIM_IMPRISON_FREE FADEIN_RUNOUT FAERIEWARP_RUNIN FAERIEWARP_RUNIN_POST FAERIEWARP_RUNOUT FAKE_CFLYREADY FAKE_COMBATCYCLE FAKE_COMBATCYCLE_HALF FAKE_C_FLYCYCLE FAKE_C_FLYCYCLE_HALF FAKE_DUALREADY FALL_FREADY FEARSTUN FEARSTUN_CYCLE FFLY_PREFALL FFLY_PREFALL_2 FIREMARSHALL_A FIREMARSHALL_B FIREMARSHALL_C FIREMARSHALL_D FIRESWORD_DRAWNSLASH FIRESWORD_DRAWNSLASH_POST FIRESWORD_DRAWNSPIN FIRESWORD_DRAWNSPIN_POST FIRESWORD_DRAWNUPCUT FIRESWORD_DRAWNUPCUT_POST FIRESWORD_JUMPSPIN FIRESWORD_JUMPSPIN_POST FIRESWORD_SLASH FIRESWORD_SLASH_POST FIRESWORD_UPCUT FIRESWORD_UPCUT_POST FISHMAN_LEAP FISHMAN_LEAP_CYCLE FISHMAN_SLEEP FLAMETHROWER FLAMETHROWER_DRAW FLAMETHROWER_MID FLAMETHROWER_MID_DRAW FLAMETHROWER_MID_POST FLAMETHROWER_POST FLASHLIGHT_DOWN FLASHLIGHT_UP FLEX_A FLEX_A_CYCLE FLEX_B FLEX_B_CYCLE FLEX_C FLEX_C_CYCLE FLIGHT_TO_HOVER_BLEND FLIGHT_TO_HOVER_TRANS FLIPBOOST FLIPBOOST2 FLIPBOOST_PRE FLIPCOIN_HEADS FLIPCOIN_HEADS_CYCLE FLIPCOIN_TAIL FLIPCOIN_TAIL_CYCLE FLOATBOOKS FLOATING_STRUGGLE_APPARITION_FALL FLOATING_STRUGGLE_APPARITION_POSTCYCLE FLOAT_CYCLE FLOAT_CYCLE_PRE FLURRY FLURRYPOST FLY FLYING_DISC_CATCH FLYPOST FLYPRE FLYPRE_LAUNCH FLYREADY FLYUPCYCLE FLYUPPOST FLYUPPRE FLY_BASIC_SPAWN FLY_SPAWNED_CYCLE FLY_SPAWNED_POST FOCUSED_BURST FOCUSED_BURST_POST FOLLOW_THROUGH_FAST FOLLOW_THROUGH_FAST_DRAW FOLLOW_THROUGH_FAST_POST FORCERAM FREAKSHOWSIGN_REACT FREAKSIGN FREAKSIGN_POST FREEZESTUN_CYCLE FREEZESTUN_HIT FULLAUTO FULLAUTOQUICK FULLAUTOQUICK_DRAW FULLAUTOQUICK_POST FULLAUTO_DRAW FULLAUTO_POST F_RUNCYCLE F_RUNCYCLE_B F_RUNCYCLE_C Fallout Flashlight Floating_Struggle_Apparition GADGET_FIX GADGET_FIX_LOOK GENERICPOSTTRANSFORM GENERICPOSTTRANSFORM_2 GENERIC_SHOOT GENERIC_SHOOT_DRAW GENERIC_SHOOT_POST GENERIC_SHOOT_POSTCYCLE GETUP_BACK GETUP_BACK2 GEYSER GEYSER_POST GHOSTAXE GHOSTAXE_DRAW GHOSTAXE_POST GHOSTAXE_READY GHOSTAXE_READY_15 GHOSTESCAPE GHOSTTRAPDEATH GIFT_RECEIVE GIFT_RECEIVE_POST GLORY GLORY2 GREEDY GRENADELOB GRENADELOBPOST GROUNDSIT GROUNDSIT_CYCLE GROUNDSUMMON_NOROOT GROUNDSUMMON_PRE_NOROOT GROUND_KICK_CYCLE_KICK_FOUR GROUND_KICK_CYCLE_KICK_ONE GROUND_KICK_CYCLE_KICK_THREE GROUND_KICK_CYCLE_KICK_TWO GROUND_KICK_CYCLE_PRE GROUND_KICK_CYCLE_STAND_ONE GROUND_KICK_CYCLE_STAND_THREE GROUND_KICK_CYCLE_STAND_TWO GROUND_KICK_CYCLE_STOMP_ONE GROUND_KICK_CYCLE_STOMP_TWO GROUND_KICK_RECEIVE_CYCLE_KICK_FOUR GROUND_KICK_RECEIVE_CYCLE_KICK_ONE GROUND_KICK_RECEIVE_CYCLE_KICK_THREE GROUND_KICK_RECEIVE_CYCLE_KICK_TWO GROUND_KICK_RECEIVE_CYCLE_PRE GROUND_KICK_RECEIVE_CYCLE_STAND_ONE GROUND_KICK_RECEIVE_CYCLE_STAND_THREE GROUND_KICK_RECEIVE_CYCLE_STAND_TWO GROUND_KICK_RECEIVE_CYCLE_STOMP_ONE GROUND_KICK_RECEIVE_CYCLE_STOMP_TWO GROUND_PUNCH GROUND_PUNCH_HIT GROUND_PUNCH_HIT_B GROUND_PUNCH_HIT_B_POST GUARD_KATANA_L GUARD_SPIN GUARD_SPIN_DRAW GUARD_SPIN_POST GUARD_SWORD_L GUNFIX_1LEG GUNFIX_SIT GUNLOOKOUT_A GUNLOOKOUT_A2 GUNLOOKOUT_B GUNLOOKOUT_B2 GUNLOOKOUT_B3 GUNLOOKOUT_B4 GUNOBSERVE GUNOBSERVE2 GUNPUNCH GUNPUNCH2 GUNSLINGERDUAL_3SHOT_DRAW GUNSLINGERDUAL_6SHOT_DRAW GUNSLINGERDUAL_BIGSHOT_DRAW GUNSLINGERDUAL_CONE_DRAW GUNSLINGERDUAL_CYCLE GUNSLINGER_CONE GUNSLINGER_CONE_DRAW GUNSLINGER_CONE_POST GUNSLINGER_CONE_POSTCYCLE GUNSLINGER_SHOOT GUNSLINGER_SHOOT_POST GUNSLINGER_SHOOT_POSTCYCLE GUN_CROUCH_CYCLE GUN_DUCK GUN_MENACE_A GUN_MENACE_B GUN_MENACE_B2 GUN_MENACE_B3 GUN_MENACE_B4 GUN_MENACE_B6 GUN_MENACE_C GUN_MENACE_C2 GUN_MENACE_C3 GUN_MENACE_C4 GUN_MENACE_C5 GUN_POPUP GUN_POPUP_SHOOT_QUICK GUN_THREAT_A GUN_THREAT_A2 GUTPUNCH GUTPUNCH_POST G_SONICSUMMON G_SUMMON G_SUMMONPOST HAMMERREADY HAMMERREADY_15 HAMMERSMASH HAMMERSMASH_DRAW HAMMERSMASH_POST HAMMERSMASH_PRE HAMMER_UPPERCUT HAMMER_UPPERCUT_DRAW HAMMER_UPPERCUT_POST HAMMER_UPPERCUT_PRE HANDCART_READY HANDCART_WALK HANDSONHEAD HANDSONHEAD_02 HANDSONHEAD_03 HANDSONHEAD_KNEES HANDSONHEAD_KNEES_02 HANDSONHEAD_KNEES_03 HANDSUP HANDSUP_02 HANDSUP_03 HANDSUP_04 HANDSUP_05 HANDSUP_06 HANDSUP_KNEES HANDSUP_KNEES_02 HAUNT_ATTACK HAUNT_POST HAUNT_PRE HEALPOST HEARTOFDARKNESS HEARTOFDARKNESS2 HEAVYBLOW HEAVYBLOW_B HEAVYBLOW_B_POST HEAVYBLOW_POST HEAVYBURST HEAVYBURST_DRAW HEAVYBURST_POST HEMORRHAGE HEMORRHAGE_POST HERO_SCASTFALL HERO_SCASTLAND HERO_SPELLCASTFEAR HIBERNATE HIBERNATE_CYCLE HIBERNATE_POST HIPSHOOT HIPSHOOT_POST HIPSHOOT_POSTCYCLE HIPS_CYCLE HITBARF HITDEATH HITDEATH_COLLAPSE HITQUICK HIT_BARF_CYCLE HIT_BOOSTUP HIT_BOOSTUP_APPARITION HIT_BOOSTUP_APPARITION_CYCLE HIT_BOOSTUP_APPARITION_POST HIT_BOOST_D HIT_PLACATE HIT_PLACATE_CYCLE HOP HOP2 HOPAPEX HOPFALL HOPFALL_2 HOPPRE HORNBLOW HORNBLOW_2 HOSTAGE HOVERBOARD_BACKFLYCYCLE HOVERBOARD_BACKFLYPOST HOVERBOARD_BACKFLYPRE HOVERBOARD_FALL_FREADY HOVERBOARD_FLY HOVERBOARD_FLYPOST HOVERBOARD_FLYPRE HOVERBOARD_FLYPRE_LAUNCH HOVERBOARD_FLYREADY HOVERBOARD_FLYUPCYCLE HOVERBOARD_FLYUPPOST HOVERBOARD_FLYUPPRE HOVERBOARD_LEFTFLYCYCLE HOVERBOARD_LEFTFLYPOST HOVERBOARD_LEFTFLYPRE HOVERBOARD_PREFALL HOVERBOARD_PREFALL_POST HOVERBOARD_PREFLYREADY HOVERBOARD_RIGHTFLYCYCLE HOVERBOARD_RIGHTFLYPOST HOVERBOARD_RIGHTFLYPRE HOVER_FORWARDCYCLE HOVER_FORWARD_POST HOVER_FORWARD_PRE HOVER_UP_CYCLE HOVER_UP_POST HOVER_UP_PRE HYDRO_BLAST HYDRO_BLAST_POST HYPNOTIZE HYPNOTIZE2 HYPNOTIZE_POST Heal ICESLIDECYCLE ICESLIDECYCLE_B ICESLIDECYCLE_L ICESLIDECYCLE_R ICESLIDEPRE ICESLIDEPRE_B ICESLIDEPRE_L ICESLIDEPRE_R IDF_ASSAULT_TIER03_POST IDF_ASSAULT_TIER03_PRE IDF_BURST_POST IDF_BURST_PRE IDF_EMP_ROCKETS_POST IDF_EMP_ROCKETS_PRE IDF_MISSILE_BARRAGE_POST IDF_MISSILE_BARRAGE_PRE IDF_MISSILE_VOLLEY_POST IDF_MISSILE_VOLLEY_PRE IDF_NERVE_GAS_POST IDF_NERVE_GAS_PRE IDF_PENETRATE_TIER03_POST IDF_PENETRATE_TIER03_PRE IDF_PLASMA_STRAFE_POST IDF_PLASMA_STRAFE_PRE IDF_TARGETED_STRIKE_POST IDF_TARGETED_STRIKE_PRE IDLE_READY IDLE_WALK_CYCLE IDLE_WALK_POST IDLE_WALK_PRE IGNITE IGNITE_DRAW IGNITE_POST IMPACT_DEATH IMPACT_POSTDEATH INDOCTRINATE_A INDOCTRINATE_B INDOCTRINATE_C INGAMEONLY_LISTENPOLICEBAND_CYCLE INGAMEONLY_LISTENPOLICEBAND_INTRO INITIAL_STRIKE INITIAL_STRIKE_B INITIAL_STRIKE_B_POST INITIAL_STRIKE_C INITIAL_STRIKE_C_POST INITIAL_STRIKE_HQ INITIAL_STRIKE_POST INNOCUOUS_STRIKE INNOCUOUS_STRIKE_DRAW INNOCUOUS_STRIKE_POST INSCRIPTION INSCRIPTION_NOPROP INSCRIPTION_NOPROP_LOW INSTANT_SNOWSTORM INVENTION_CYCLE INVENTION_EXAMINE INVENTION_PONDER IRGOGGL_ACTIVATE IRGOGGL_ACTIVATE_CYCLE IRGOGGL_ACTIVATE_POST Invention JACKHAMMER JACKHAMMER_DRAW JACKHAMMER_HORIZONTAL JACKHAMMER_POST JACKHAMMER_VERTICAL JACKHAMMER_WIPE JACOBSLADDER JACOBSLADDER_2 JAUNT JAUNT_POST JEERING_A JEERING_B JEERING_C JEERING_D JEERING_E JEERING_F JUDGEMENT_RECEIVE_CYCLE JUDGMENT_RECEIVE JUMPAPEX JUMPFALL JUMPFALL2 JUMPJETPACKFORWARD_APEX JUMPJETPACKFORWARD_FALL JUMPJETPACKFORWARD_FALL2 JUMPJETPACKFORWARD_PRE JUMPJETPACKFORWARD_UP JUMPJETPACKFORWARD_UP2 JUMPJETPACKHOPFROMJUMP JUMPJETPACK_APEX JUMPJETPACK_DAMAGE JUMPJETPACK_FALL JUMPJETPACK_FALL2 JUMPJETPACK_POST JUMPJETPACK_PRE JUMPJETPACK_UP JUMPNSMASH JUMPNSMASH_CYCLE JUMPNSMASH_CYCLE_15 JUMPNSMASH_POST JUMPPOST JUMPPRE JUMPTOHOP JUMPUP JUMP_DOWN_AMBUSH JUMP_DOWN_AMBUSH_DROP JUMP_DOWN_AMBUSH_POST JUMP_UP_ESCAPE_POST JUMP_UP_ESCAPE_PRE KATANA_ALERT KATANA_BACKSTABWINDUP_DRAW KATANA_BACKSTABWINDUP_QUICK_DRAW KATANA_BOOSTUP KATANA_BOOSTUP_POST KATANA_BRAWL KATANA_BRAWL_POST KATANA_HACK KATANA_HACK_DRAW KATANA_HACK_POST KATANA_HALF KATANA_HEADSPLIT KATANA_HEADSPLIT_DRAW KATANA_HEADSPLIT_POST KATANA_LOOKOUT_A KATANA_LOOKOUT_B KATANA_OBSERVE_A KATANA_OBSERVE_B KATANA_PARRY KATANA_PARRY_DRAW KATANA_PARRY_POST KATANA_PLACATE KATANA_PLACATE_DRAW KATANA_PLACATE_POST KATANA_POINT KATANA_READY KATANA_REVSWEEP KATANA_REVSWEEP_DRAW KATANA_REVSWEEP_POST KATANA_RUMBLE_A KATANA_RUMBLE_B KATANA_SLASH KATANA_SLASH_DRAW KATANA_SLASH_POST KATANA_SLICE KATANA_SLICE_DRAW KATANA_SLICE_POST KATANA_SPINJUMP KATANA_SPINJUMP_DRAW KATANA_SPINJUMP_POST KATANA_TAUNT KATANA_TAUNT_DRAW KATANA_TAUNT_POST KHF KHF_APEX KHF_DEATHCYCLE KHF_FALLCYCLE KHF_IMPACT KHF_TRAVEL KICKBRAWL_CYCLE KICKBRAWL_L KICKBRAWL_L_POST KICKBRAWL_R KICKBRAWL_R_POST KICK_RUMBLE_A KINETIC_ASSASSINS_STRIKE KINETIC_ASSASSINS_STRIKE_POST KINETIC_ASSASSINS_WINDUP KINETIC_ASSASSINS_WINDUP_CYCLE KINETIC_BURST KINETIC_BURST_POST KNEEL KNEEL_CYCLE KNEEL_GETUP KNIFECHEER_A KNIFELOOKOUT_A KNIFELOOKOUT_A2 KNIFELOOKOUT_B KNIFEOBSERVE KNIFEVANDAL_A KNIFE_ATTACK KNIFE_ATTACK_DRAW KNIFE_ATTACK_POST KNIFE_MENACE_A KNIFE_MENACE_A2 KNIFE_MENACE_A3 KNIFE_MENACE_A4 KNIFE_MENACE_B KNIFE_MENACE_B2 KNIFE_MENACE_B3 KNIFE_MENACE_B4 KNIFE_MENACE_C KNIFE_MENACE_C2 KNIFE_MENACE_C3 KNIFE_MENACE_C4 KNIFE_MENACE_C5 KNIFE_PARRY KNIFE_PARRY_DRAW KNIFE_PARRY_POST KNIFE_STAB KNIFE_STAB_DRAW KNIFE_STAB_POST KNIFE_THREAT_A KNIFE_THREAT_B KNIFE_THREAT_C KNOCKDOWN KNOCKDOWN2 KNOCKDOWN_CYCLE KUJI_RIN KUJI_SHA KUJI_ZEN KUJI_ZEN_POST KUNGFUSPEED_REACT KUNGFUSPEED_REACT2 KUNGFUSPEED_REACT3 LASSOSTUN_CYCLE LASSOSTUN_HIT LAZY_CLAWCYCLE LAZY_CLAWCYCLE_15 LAZY_COMBATREADY LAZY_COMBAT_BLEND LAZY_COMBAT_HALF LAZY_C_FLYCYCLE LAZY_C_FLYCYCLE_BLEND LAZY_C_FLYCYCLE_HALF LAZY_WEPREADY LAZY_WEPREADY_HALF LAZY_W_FLYCYCLE LAZY_W_FLYCYCLE_HALF LAZY_W_FLYCYCLE_HALFBLEND LEADERSHIP_PRE LEAPKICK LEAPKICKMID LEAPKICKPOST LEDGESIT_VAR1A LEDGESIT_VAR1B LEDGESIT_VAR1C LEDGESIT_VAR2A LEDGESIT_VAR2B LEDGESIT_VAR2C LEDGESIT_VAR3A LEDGESIT_VAR3B LEDGESIT_VAR3C LEDGESIT_VAR4A LEDGESIT_VAR4B LEDGESIT_VAR4C LEFTFLYCYCLE LEFTFLYPOST LEFTFLYPRE LEFTHAND_RUNLEFT_CYCLE LEFTHAND_RUNLEFT_PRE LEFTHAND_RUNRIGHT_CYCLE LEFTHAND_RUNRIGHT_PRE LEFTHAND_RUN_CYCLE LEFTHAND_RUN_PRE LEFTWRISTSHOOT LEFTWRISTSHOOT_POST LEVITATE LEVITATEPOST LEVITATEPOST_NOROOT LEVITATE_NOROOT LEV_RAM LEV_RAM2 LEV_RAM2_POST LEV_STUN LEV_STUN_CYCLE LEV_STUN_HITQUICK LFLY_PREFALL LIBERTY_BELT LIBERTY_BELT_POST LIGHSTAFF_UPCUT LIGHSTAFF_UPCUT_POST LIGHTER_BLOW LIGHTER_BLOW_2 LIGHTNING_TELEPORT LIGHTNING_TELEPORT_2 LIGHTNING_TELEPORT_POST LIGHT_MAGICSTAFF_CAST LIGHT_MAGICSTAFF_CAST_POST LIMP_FORWARD_CYCLE LIMP_FORWARD_POST LIMP_FORWARD_PRE LISTENPOLICEBAND_CYCLE LISTENPOLICEBAND_INTRO LISTENSTOLENPOLICEBAND_CYCLE LISTENSTOLENPOLICEBAND_INTRO LISTEN_GESTURE1 LISTEN_GESTURE1A LISTEN_GESTURE1B LISTEN_GESTURE1C LISTEN_GESTURE2 LISTEN_GESTURE2A LISTEN_GESTURE2B LISTEN_GESTURE2C LISTEN_LOOP1 LISTEN_LOOP2 LISTEN_NOD1 LISTEN_NOD2 LISTEN_SHIFT1 LISTEN_SHIFT2 LISTEN_SPEECH LISTEN_SPEECH_B LISTEN_SPEECH_B2 LISTEN_SPEECH_C LISTEN_SPEECH_HIGH LISTEN_SPEECH_HIGHB LISTEN_SPEECH_HIGHB2 LISTEN_SPEECH_HIGHC LISTEN_SPEECH_HIGHC2 LISTEN_SPEECH_HIGHC3 LISTEN_SPEECH_HIGHC4 LISTEN_SPEECH_HIGHC5 LISTEN_SPEECH_LOW LISTEN_SPEECH_LOWB LISTEN_SPEECH_LOWC LISTEN_SPEECH_LOWC2 LISTEN_SPEECH_LOWC3 LISTEN_SPEECH_LOWC4 LOCKDOWN_CYCLE LOCKDOWN_HIT LOITER_A1 LOITER_A2 LOITER_A3 LOITER_B1 LOITER_C1 LOITER_READYA LOITER_READYB LOITER_READYC LOITER_SNEAK_FORWARD LOOKOUT_A LOOKOUT_A2 LOOKOUT_B LOOKOUT_B2 LOOKOUT_B3 LOOTCRATEREADY LOOTCRATEWALK_CYCLE LOOTCRATEWALK_CYCLE_POST LOOTCRATEWALK_PRE LOOTDEATH LOOT_A LOOT_A2 LOOT_A3 LOOT_A4 LOOT_POST LOOT_READY LOOT_READYPRE LORDRECLUSEPTTBUFF_1 LORDRECLUSEPTTBUFF_3 LORDRECLUSEPTTBUFF_5 LOTUS_CYCLE LOTUS_PRE LURING LURING_CYCLE Leadership MACELOOKOUT_A MACELOOKOUT_B MACELOOKOUT_C MACEPATROL_CYCLE MACEPATROL_CYCLE_02 MACEPATROL_CYCLE_03 MACEPATROL_POST MACEPATROL_PRE MACE_ALERT MACE_ATTACK MACE_ATTACK_DRAW MACE_ATTACK_POST MACE_CLOBBER MACE_CLOBBER_DRAW MACE_CLOBBER_POST MACE_MENACE_B MACE_MENACE_B2 MACE_MENACE_B3 MACE_MENACE_B4 MACE_MENACE_C MACE_MENACE_C2 MACE_MENACE_C3 MACE_MENACE_C4 MACE_PUNCH MACE_PUNCH2 MACE_SHOOT MACE_SHOOT_DRAW MACE_SHOOT_POST MACE_SHOOT_POSTCYCLE MACE_SNIPERSHOT MACE_SNIPERSHOT_POST MACE_SNIPERSHOT_POSTCYCLE MACE_SNIPERWINDUP MACE_SNIPERWINDUP_CYCLE MACE_SNIPERWINDUP_DRAW MACE_SUMMON MACE_SUMMON_DRAW MACE_SUMMON_POST MACE_THREAT_A MACE_THREAT_A2 MACE_THREAT_A3 MACE_THREAT_B MACE_THREAT_B2 MACE_UPCUT MACE_UPCUT_DRAW MACE_UPCUT_POST MAGICCARPET_BACKFLYCYCLE MAGICCARPET_BACKFLYPOST MAGICCARPET_BACKFLYPRE MAGICCARPET_FALL_FREADY MAGICCARPET_FLY MAGICCARPET_FLYPOST MAGICCARPET_FLYPRE MAGICCARPET_FLYREADY MAGICCARPET_FLYUPCYCLE MAGICCARPET_FLYUPPOST MAGICCARPET_FLYUPPRE MAGICCARPET_LEFTFLYCYCLE MAGICCARPET_LEFTFLYPOST MAGICCARPET_LEFTFLYPRE MAGICCARPET_PREFALL MAGICCARPET_PREFALL_POST MAGICCARPET_PREFLYREADY MAGICCARPET_RIGHTFLYCYCLE MAGICCARPET_RIGHTFLYPOST MAGICCARPET_RIGHTFLYPRE MAGICSTAFF_CAST MAGICSTAFF_CAST_DRAW MAGICSTAFF_CAST_POST MAGICSTAFF_MELEE MAGICSTAFF_MELEE_DRAW MAGICSTAFF_MELEE_POST MAGICTHROW MAGICTHROWPOST MAGICWALK_A MAGIC_L MAGIC_LPOST MAGIC_RUMBLE_A MAGIC_RUMBLE_B MAGIC_SHIELD_A MAGIC_SHIELD_B MAGIC_SHIELD_C MAGIC_WINDUP MAGIC_WINDUP_CYCLE MAGIC_WINDUP_POST MAGIC_WINDUP_PRE MAIMING_SLASH MAIMING_SLASH_POST MALAISE_COLLAPSE MALAISE_COLLAPSE_CYCLE MALAISE_COLLAPSE_PRE MANACLES_POSE1 MANACLES_POSE2 MANACLES_POSE3 MARTBACKSTAB MARTBACKSTAB2 MARTIALASSUALT_SPINNINGKICK MARTIALASSUALT_SPINNINGKICK_POST MARTIALMANIPULATION_INNERWILL MARTIALMANIPULATION_INNERWILL_POST MARTWINDUP MARTWINDUP_CYCLE MASS_LEVITATE MASS_LEVITATE_POST MASTERFUL_THROW MASTERFUL_THROW_POST MASTERFUL_THROW_WINDUP MASTERFUL_THROW_WINDUP_CYCLE MA_AIDSELF MA_AIDSELF_POST MA_AIDSELF_PRE MA_ASSASSINS_BLOW_ALT1 MA_ASSASSINS_BLOW_ALT1_2 MA_ASSASSINS_BLOW_ALT1_WINDUP MA_ASSASSINS_BLOW_ALT1_WINDUPCYCLE MA_BLAZINGBOLT MA_ENERGYBLAST MA_HOBBLEKICK MA_HOBBLEKICK2 MA_IRONKICK MA_IRONKICK_POST MA_KICK MA_KICK_POST MA_PALMSTUN MA_PALMSTUN_POST MA_PLANTDEVICE_MAIN MA_PLANTDEVICE_POST MA_PLANTDEVICE_PRE MA_PROTONVOLLEY MA_PSIWINDUP MA_ROUNDHOUSE MA_ROUNDHOUSE_POST MA_ROUNDHOUSE_POSTCYCLE MA_SHADOWKICK MA_SHADOWKICK_POST MA_STUNKICK MA_STUNKICK2 MA_SWEEPKICK MA_SWEEPKICK_POST MA_TAUNT MA_TAUNT_POST MA_TIER1_ALT1 MA_TIER1_ALT1_POST MA_TIER2_ALT1 MA_TIER2_ALT1_POST MA_TIER2_SHIELD_ALT1 MA_TIER2_SHIELD_ALT1_POST MA_TIER3_ALT1 MA_TIER3_ALT1_POST MA_TIER3_SHIELD_ALT1 MA_TIER3_SHIELD_ALT1_POST MA_TIER5_ALT1 MA_TIER5_ALT1_POST MA_TIER7_ALT1_RIGHT MA_TIER7_ALT1_RIGHT_POST MA_TIER7_SHIELD_ALT1_RIGHT MA_TIER7_SHIELD_ALT1_RIGHT_POST MA_TIER8_ALT1 MA_TIER8_ALT1_POST MA_TIER9_ALT1 MA_TIER9_ALT1_2 MA_TIER9_ALT1_POST MA_WARP_IN MA_WARP_IN_POST MA_WARP_OUT MA_WARP_OUT_POSTCYCLE MA_ZAPP MEDITATE_A MEDOTHER_CYCLE MEDOTHER_POST MEDOTHER_PRE MEDSELF MEDSELF2 MEDSELF_POST MED_BEAM MED_BEAM_POST MEGABLAST_2HANDCAST MEGABLAST_2HANDCAST_PRE MEGAPOST MELEE_FISTS_A MELEE_FISTS_B MELEE_FISTS_B2 MELEE_FISTS_C MELEE_FISTS_C2 MELEE_FISTS_D MELEE_FISTS_D2 MELEE_FISTS_REACT MELEE_FISTS_REACT_HIT MELEE_FISTS_REACT_HIT_BLOCK MELEE_FISTS_REACT_HIT_MID MENACEFIRE_IDLE_1 MENACEFIRE_IDLE_2 MENACEFIRE_IDLE_3 MENACEFIRE_IDLE_4 MENACEFIRE_TOSS MENACE_A MENACE_A2 MENACE_A3 MENTALBLAST_POST MENTALBLAST_PRE MENTAL_STRIKE MENTAL_STRIKE_POST MERCURIAL_BLOW_A MERCURIAL_BLOW_A_DRAW MERCURIAL_BLOW_A_POST MERCURIAL_BLOW_B MERCURIAL_BLOW_B_POST MERCURIAL_BLOW_C MERCURIAL_BLOW_C_POST MERCURIAL_BLOW_D MERCURIAL_BLOW_D_POST MILITARYSALUTE MILITARYSALUTE_CYCLE MILLITARYUPGRADE2 MILLITARYUPGRADE2_HIT MILLITARYUPGRADE3 MILLITARYUPGRADE4_CYCLE MINDPROBE_QUICK MINDPROBE_QUICK2 MINDSTORM_FRAZZLE MINDSTORM_MASSLEVITATE MIRRIOR_HOLD MIRRIOR_HOLD2 MIRRIOR_HOLD_POST MIRRORSPIRIT_POST MIRRORSPIRIT_TELEPORT MIRRORSPIRIT_TELEPORT2 MIRRORSPIRIT_TELEPORT3 MONSTER_READY MON_IWALK_CYCLE MON_IWALK_POST MON_IWALK_PRE MON_JUMPAPEX MON_JUMPFALL MON_JUMPFALL2 MON_JUMPPOST MON_JUMPPRE MON_JUMPUP MON_RUNPRE MON__RUNCYCLE MON__RUNPOST MOPUP_FREEZESTUN_CYCLE MOUTH MOUTH_2 MOUTH_8 MOUTH_LONG MOUTH_POST MOUTH_SFX MOUTH_SLOW MURDEROFCROWS_TELEPORTIN MURDEROFCROWS_TELEPORTIN_LOOKQUICK MURDEROFCROWS_TELEPORTIN_POSTREADY MURDEROFCROWS_TELEPORTOUT MURDEROFCROWS_TELEPORTOUT_POST MURDEROFCROWS_TELEPORTOUT_PRE MUTATION_BOOSTUP MUTATION_BOOSTUPPOST MUTATION_BOOSTUPREADY MUTATION_BOOSTUPSUPERPOST M_1HDIG M_2HDIG M_TRAINBOW_CONE M_TRAINBOW_HEAVY M_TRAINBOW_MID Mega MentalBlast NATTERLING_BREAKIN_A NATTERLING_BREAKIN_B NATTERLING_BREAKIN_C NEWSIE_POINT NEWSIE_SWEEP NEWSIE_YELLRIGHT NINJAREADY_TO_NINJADUALPISTOLSREADY NINJASTEALTH_HIT NINJASTEALTH_POST NINJATOBACKSTAB NINJATOBACKSTAB2 NINJATOBACKSTAB_POSTCYCLE NINJATO_BACKSTABWINDUP NINJATO_BACKSTABWINDUP_CYCLE NINJATO_BACKSTABWINDUP_DRAW NINJATO_BACKSTABWINDUP_QUICK_DRAW NINJATO_HACK_DRAW NINJATO_HEADSPLIT_DRAW NINJATO_PARRY_DRAW NINJATO_REVSWEEP_DRAW NINJATO_SLASH_DRAW NINJATO_SLICE_DRAW NINJATO_SPINJUMP_DRAW NINJATO_TAUNT_DRAW NINJAUPGRADE2_CYCLE NINJAUPGRADE2_HIT NINJAUPGRADE_CYCLE NINJAUPGRADE_HIT NINJAUPGRADE_POST NINJAUPGRADE_POST_CYCLE NINJA_2HLARGE_BACK NINJA_2HLARGE_BACK_CYCLE NINJA_2HLARGE_BACK_POST NINJA_2HLARGE_FORWARD NINJA_2HLARGE_FORWARDPOST NINJA_2HLARGE_FORWARD_CYCLE NINJA_2HLARGE_HOP NINJA_2HLARGE_HOP2 NINJA_2HLARGE_HOP2_LEFT NINJA_2HLARGE_HOP2_RIGHT NINJA_2HLARGE_HOPAPEX NINJA_2HLARGE_HOPAPEX_LEFT NINJA_2HLARGE_HOPAPEX_RIGHT NINJA_2HLARGE_HOPFALL NINJA_2HLARGE_HOPFALL2_LEFT NINJA_2HLARGE_HOPFALL2_RIGHT NINJA_2HLARGE_HOPFALL_2 NINJA_2HLARGE_HOPFALL_LEFT NINJA_2HLARGE_HOPFALL_RIGHT NINJA_2HLARGE_HOPPRE NINJA_2HLARGE_HOPPRE_LEFT NINJA_2HLARGE_HOP_LEFT NINJA_2HLARGE_HOP_RIGHT NINJA_2HLARGE_HOP_RIGHT_PRE NINJA_2HLARGE_JUMP NINJA_2HLARGE_JUMPTOHOP NINJA_2HLARGE_JUMP_APEX NINJA_2HLARGE_JUMP_APEX2 NINJA_2HLARGE_JUMP_CYCLE NINJA_2HLARGE_JUMP_FALL NINJA_2HLARGE_JUMP_FALL2 NINJA_2HLARGE_JUMP_FALL_CYCLE NINJA_2HLARGE_JUMP_FALL_CYCLE2 NINJA_2HLARGE_JUMP_POST NINJA_2HLARGE_JUMP_POST2 NINJA_2HLARGE_JUMP_PRE NINJA_2HLARGE_LEFT NINJA_2HLARGE_LEFT_CYCLE NINJA_2HLARGE_LEFT_POST NINJA_2HLARGE_READY NINJA_2HLARGE_READY_PRE NINJA_2HLARGE_RIGHT NINJA_2HLARGE_RIGHT_CYCLE NINJA_2HLARGE_RIGHT_POST NINJA_AMBUSH NINJA_AMBUSH_CYCLE NINJA_AMBUSH_SLEEP NINJA_BACK NINJA_BACK_CYCLE NINJA_BACK_POST NINJA_BEAMRIFLE_BACK NINJA_BEAMRIFLE_BACK_CYCLE NINJA_BEAMRIFLE_BACK_POST NINJA_BEAMRIFLE_FORWARD NINJA_BEAMRIFLE_FORWARDPOST NINJA_BEAMRIFLE_FORWARD_CYCLE NINJA_BEAMRIFLE_HOP NINJA_BEAMRIFLE_HOP2 NINJA_BEAMRIFLE_HOP2_LEFT NINJA_BEAMRIFLE_HOP2_RIGHT NINJA_BEAMRIFLE_HOPAPEX NINJA_BEAMRIFLE_HOPAPEX_LEFT NINJA_BEAMRIFLE_HOPAPEX_RIGHT NINJA_BEAMRIFLE_HOPFALL NINJA_BEAMRIFLE_HOPFALL2_LEFT NINJA_BEAMRIFLE_HOPFALL2_RIGHT NINJA_BEAMRIFLE_HOPFALL_2 NINJA_BEAMRIFLE_HOPFALL_LEFT NINJA_BEAMRIFLE_HOPFALL_RIGHT NINJA_BEAMRIFLE_HOPPRE NINJA_BEAMRIFLE_HOPPRE_LEFT NINJA_BEAMRIFLE_HOP_LEFT NINJA_BEAMRIFLE_HOP_RIGHT NINJA_BEAMRIFLE_HOP_RIGHT_PRE NINJA_BEAMRIFLE_JUMP NINJA_BEAMRIFLE_JUMPTOHOP NINJA_BEAMRIFLE_JUMP_APEX NINJA_BEAMRIFLE_JUMP_APEX2 NINJA_BEAMRIFLE_JUMP_CYCLE NINJA_BEAMRIFLE_JUMP_FALL NINJA_BEAMRIFLE_JUMP_FALL2 NINJA_BEAMRIFLE_JUMP_FALL_CYCLE NINJA_BEAMRIFLE_JUMP_FALL_CYCLE2 NINJA_BEAMRIFLE_JUMP_POST NINJA_BEAMRIFLE_JUMP_POST2 NINJA_BEAMRIFLE_JUMP_PRE NINJA_BEAMRIFLE_LEFT NINJA_BEAMRIFLE_LEFT_CYCLE NINJA_BEAMRIFLE_LEFT_POST NINJA_BEAMRIFLE_READY NINJA_BEAMRIFLE_READY_PRE NINJA_BEAMRIFLE_RIGHT NINJA_BEAMRIFLE_RIGHT_CYCLE NINJA_BEAMRIFLE_RIGHT_POST NINJA_CLAWS_APEX NINJA_CLAWS_APEX2 NINJA_CLAWS_BACK NINJA_CLAWS_BACK_CYCLE NINJA_CLAWS_BACK_POST NINJA_CLAWS_FALL NINJA_CLAWS_FALL2 NINJA_CLAWS_FALL2_CYCLE NINJA_CLAWS_FALL_CYCLE NINJA_CLAWS_FORWARD NINJA_CLAWS_FORWARD_CYCLE NINJA_CLAWS_FORWARD_POST NINJA_CLAWS_HOP NINJA_CLAWS_HOP_APEX NINJA_CLAWS_HOP_CYCLE NINJA_CLAWS_HOP_FALL NINJA_CLAWS_HOP_FALL_CYCLE NINJA_CLAWS_HOP_LEFT NINJA_CLAWS_HOP_LEFT_APEX NINJA_CLAWS_HOP_LEFT_CYCLE NINJA_CLAWS_HOP_LEFT_FALL NINJA_CLAWS_HOP_LEFT_FALL_CYCLE NINJA_CLAWS_HOP_LEFT_PRE NINJA_CLAWS_HOP_PRE NINJA_CLAWS_HOP_RIGHT NINJA_CLAWS_HOP_RIGHT_APEX NINJA_CLAWS_HOP_RIGHT_CYCLE NINJA_CLAWS_HOP_RIGHT_FALL NINJA_CLAWS_HOP_RIGHT_FALL_CYCLE NINJA_CLAWS_HOP_RIGHT_PRE NINJA_CLAWS_JUMP NINJA_CLAWS_JUMP2_POST NINJA_CLAWS_JUMPTOHOP NINJA_CLAWS_JUMP_CYCLE NINJA_CLAWS_JUMP_POST NINJA_CLAWS_JUMP_PRE NINJA_CLAWS_LEFT NINJA_CLAWS_LEFT_CYCLE NINJA_CLAWS_LEFT_POST NINJA_CLAWS_PRE NINJA_CLAWS_READY NINJA_CLAWS_RIGHT NINJA_CLAWS_RIGHT_CYCLE NINJA_CLAWS_RIGHT_POST NINJA_DUALPISTOLS_APEX NINJA_DUALPISTOLS_APEX2 NINJA_DUALPISTOLS_BACK NINJA_DUALPISTOLS_BACK_CYCLE NINJA_DUALPISTOLS_BACK_POST NINJA_DUALPISTOLS_FALL NINJA_DUALPISTOLS_FALL2 NINJA_DUALPISTOLS_FALL2_CYCLE NINJA_DUALPISTOLS_FALL_CYCLE NINJA_DUALPISTOLS_FORWARD NINJA_DUALPISTOLS_FORWARD_CYCLE NINJA_DUALPISTOLS_FORWARD_POST NINJA_DUALPISTOLS_HOP NINJA_DUALPISTOLS_HOP_APEX NINJA_DUALPISTOLS_HOP_CYCLE NINJA_DUALPISTOLS_HOP_FALL NINJA_DUALPISTOLS_HOP_FALL_CYCLE NINJA_DUALPISTOLS_HOP_LEFT NINJA_DUALPISTOLS_HOP_LEFT_APEX NINJA_DUALPISTOLS_HOP_LEFT_CYCLE NINJA_DUALPISTOLS_HOP_LEFT_FALL NINJA_DUALPISTOLS_HOP_LEFT_FALL_CYCLE NINJA_DUALPISTOLS_HOP_LEFT_PRE NINJA_DUALPISTOLS_HOP_PRE NINJA_DUALPISTOLS_HOP_RIGHT NINJA_DUALPISTOLS_HOP_RIGHT_APEX NINJA_DUALPISTOLS_HOP_RIGHT_CYCLE NINJA_DUALPISTOLS_HOP_RIGHT_FALL NINJA_DUALPISTOLS_HOP_RIGHT_FALL_CYCLE NINJA_DUALPISTOLS_HOP_RIGHT_PRE NINJA_DUALPISTOLS_JUMP NINJA_DUALPISTOLS_JUMP2_POST NINJA_DUALPISTOLS_JUMPTOHOP NINJA_DUALPISTOLS_JUMP_CYCLE NINJA_DUALPISTOLS_JUMP_POST NINJA_DUALPISTOLS_JUMP_PRE NINJA_DUALPISTOLS_LEFT NINJA_DUALPISTOLS_LEFT_CYCLE NINJA_DUALPISTOLS_LEFT_POST NINJA_DUALPISTOLS_PRE NINJA_DUALPISTOLS_READY NINJA_DUALPISTOLS_RIGHT NINJA_DUALPISTOLS_RIGHT_CYCLE NINJA_DUALPISTOLS_RIGHT_POST NINJA_DUALWIELD_APEX NINJA_DUALWIELD_APEX2 NINJA_DUALWIELD_BACK NINJA_DUALWIELD_BACK_CYCLE NINJA_DUALWIELD_BACK_POST NINJA_DUALWIELD_FALL NINJA_DUALWIELD_FALL2 NINJA_DUALWIELD_FALL2_CYCLE NINJA_DUALWIELD_FALL_CYCLE NINJA_DUALWIELD_FORWARD NINJA_DUALWIELD_FORWARD_CYCLE NINJA_DUALWIELD_FORWARD_POST NINJA_DUALWIELD_HOP NINJA_DUALWIELD_HOP_APEX NINJA_DUALWIELD_HOP_CYCLE NINJA_DUALWIELD_HOP_FALL NINJA_DUALWIELD_HOP_FALL_CYCLE NINJA_DUALWIELD_HOP_LEFT NINJA_DUALWIELD_HOP_LEFT_APEX NINJA_DUALWIELD_HOP_LEFT_CYCLE NINJA_DUALWIELD_HOP_LEFT_FALL NINJA_DUALWIELD_HOP_LEFT_FALL_CYCLE NINJA_DUALWIELD_HOP_LEFT_PRE NINJA_DUALWIELD_HOP_PRE NINJA_DUALWIELD_HOP_RIGHT NINJA_DUALWIELD_HOP_RIGHT_APEX NINJA_DUALWIELD_HOP_RIGHT_CYCLE NINJA_DUALWIELD_HOP_RIGHT_FALL NINJA_DUALWIELD_HOP_RIGHT_FALL_CYCLE NINJA_DUALWIELD_HOP_RIGHT_PRE NINJA_DUALWIELD_JUMP NINJA_DUALWIELD_JUMP2_POST NINJA_DUALWIELD_JUMPTOHOP NINJA_DUALWIELD_JUMP_CYCLE NINJA_DUALWIELD_JUMP_POST NINJA_DUALWIELD_JUMP_PRE NINJA_DUALWIELD_LEFT NINJA_DUALWIELD_LEFT_CYCLE NINJA_DUALWIELD_LEFT_POST NINJA_DUALWIELD_PRE NINJA_DUALWIELD_READY NINJA_DUALWIELD_RIGHT NINJA_DUALWIELD_RIGHT_CYCLE NINJA_DUALWIELD_RIGHT_POST NINJA_FORWARD NINJA_FORWARDPOST NINJA_FORWARD_CYCLE NINJA_GUN_BACK NINJA_GUN_BACK_CYCLE NINJA_GUN_BACK_POST NINJA_GUN_FORWARD NINJA_GUN_FORWARDPOST NINJA_GUN_FORWARD_CYCLE NINJA_GUN_HOP NINJA_GUN_HOP2 NINJA_GUN_HOP2_LEFT NINJA_GUN_HOP2_RIGHT NINJA_GUN_HOPAPEX NINJA_GUN_HOPAPEX_LEFT NINJA_GUN_HOPAPEX_RIGHT NINJA_GUN_HOPFALL NINJA_GUN_HOPFALL2_LEFT NINJA_GUN_HOPFALL2_RIGHT NINJA_GUN_HOPFALL_2 NINJA_GUN_HOPFALL_LEFT NINJA_GUN_HOPFALL_RIGHT NINJA_GUN_HOPPRE NINJA_GUN_HOPPRE_LEFT NINJA_GUN_HOP_LEFT NINJA_GUN_HOP_RIGHT NINJA_GUN_HOP_RIGHT_PRE NINJA_GUN_JUMP NINJA_GUN_JUMPTOHOP NINJA_GUN_JUMP_APEX NINJA_GUN_JUMP_APEX2 NINJA_GUN_JUMP_CYCLE NINJA_GUN_JUMP_FALL NINJA_GUN_JUMP_FALL2 NINJA_GUN_JUMP_FALL_CYCLE NINJA_GUN_JUMP_FALL_CYCLE2 NINJA_GUN_JUMP_POST NINJA_GUN_JUMP_POST2 NINJA_GUN_JUMP_PRE NINJA_GUN_LEFT NINJA_GUN_LEFT_CYCLE NINJA_GUN_LEFT_POST NINJA_GUN_READY NINJA_GUN_READY_PRE NINJA_GUN_RIGHT NINJA_GUN_RIGHT_CYCLE NINJA_GUN_RIGHT_POST NINJA_HOP NINJA_HOP2 NINJA_HOP2_LEFT NINJA_HOP2_RIGHT NINJA_HOPAPEX NINJA_HOPAPEX_LEFT NINJA_HOPAPEX_RIGHT NINJA_HOPFALL NINJA_HOPFALL2_LEFT NINJA_HOPFALL2_RIGHT NINJA_HOPFALL_2 NINJA_HOPFALL_LEFT NINJA_HOPFALL_RIGHT NINJA_HOPPRE NINJA_HOPPRE_LEFT NINJA_HOP_LEFT NINJA_HOP_RIGHT NINJA_HOP_RIGHT_PRE NINJA_JUMP NINJA_JUMPTOHOP NINJA_JUMP_APEX NINJA_JUMP_APEX2 NINJA_JUMP_CYCLE NINJA_JUMP_FALL NINJA_JUMP_FALL2 NINJA_JUMP_FALL_CYCLE NINJA_JUMP_FALL_CYCLE2 NINJA_JUMP_POST NINJA_JUMP_POST2 NINJA_JUMP_POSTCYCLE NINJA_JUMP_PRE NINJA_LEFT NINJA_LEFTHANDWEP_APEX NINJA_LEFTHANDWEP_APEX2 NINJA_LEFTHANDWEP_BACK NINJA_LEFTHANDWEP_BACK_CYCLE NINJA_LEFTHANDWEP_BACK_POST NINJA_LEFTHANDWEP_FALL NINJA_LEFTHANDWEP_FALL2 NINJA_LEFTHANDWEP_FALL2_CYCLE NINJA_LEFTHANDWEP_FALL_CYCLE NINJA_LEFTHANDWEP_FORWARD NINJA_LEFTHANDWEP_FORWARD_CYCLE NINJA_LEFTHANDWEP_FORWARD_POST NINJA_LEFTHANDWEP_HOP NINJA_LEFTHANDWEP_HOP_APEX NINJA_LEFTHANDWEP_HOP_CYCLE NINJA_LEFTHANDWEP_HOP_FALL NINJA_LEFTHANDWEP_HOP_FALL_CYCLE NINJA_LEFTHANDWEP_HOP_LEFT NINJA_LEFTHANDWEP_HOP_LEFT_APEX NINJA_LEFTHANDWEP_HOP_LEFT_CYCLE NINJA_LEFTHANDWEP_HOP_LEFT_FALL NINJA_LEFTHANDWEP_HOP_LEFT_FALL_CYCLE NINJA_LEFTHANDWEP_HOP_LEFT_PRE NINJA_LEFTHANDWEP_HOP_PRE NINJA_LEFTHANDWEP_HOP_RIGHT NINJA_LEFTHANDWEP_HOP_RIGHT_APEX NINJA_LEFTHANDWEP_HOP_RIGHT_CYCLE NINJA_LEFTHANDWEP_HOP_RIGHT_FALL NINJA_LEFTHANDWEP_HOP_RIGHT_FALL_CYCLE NINJA_LEFTHANDWEP_HOP_RIGHT_PRE NINJA_LEFTHANDWEP_JUMP NINJA_LEFTHANDWEP_JUMP2_POST NINJA_LEFTHANDWEP_JUMPTOHOP NINJA_LEFTHANDWEP_JUMP_CYCLE NINJA_LEFTHANDWEP_JUMP_POST NINJA_LEFTHANDWEP_JUMP_POSTCYCLE NINJA_LEFTHANDWEP_JUMP_PRE NINJA_LEFTHANDWEP_LEFT NINJA_LEFTHANDWEP_LEFT_CYCLE NINJA_LEFTHANDWEP_LEFT_POST NINJA_LEFTHANDWEP_PRE NINJA_LEFTHANDWEP_READY NINJA_LEFTHANDWEP_RIGHT NINJA_LEFTHANDWEP_RIGHT_CYCLE NINJA_LEFTHANDWEP_RIGHT_POST NINJA_LEFT_CYCLE NINJA_LEFT_POST NINJA_READY NINJA_READY_PRE NINJA_RIGHT NINJA_RIGHTWEPCOMBAT_APEX NINJA_RIGHTWEPCOMBAT_APEX2 NINJA_RIGHTWEPCOMBAT_BACK NINJA_RIGHTWEPCOMBAT_BACK_CYCLE NINJA_RIGHTWEPCOMBAT_BACK_POST NINJA_RIGHTWEPCOMBAT_BACK_POSTCYCLE NINJA_RIGHTWEPCOMBAT_FALL NINJA_RIGHTWEPCOMBAT_FALL2 NINJA_RIGHTWEPCOMBAT_FALL2_CYCLE NINJA_RIGHTWEPCOMBAT_FALL_CYCLE NINJA_RIGHTWEPCOMBAT_FORWARD NINJA_RIGHTWEPCOMBAT_FORWARD_CYCLE NINJA_RIGHTWEPCOMBAT_FORWARD_POST NINJA_RIGHTWEPCOMBAT_HOP NINJA_RIGHTWEPCOMBAT_HOP_APEX NINJA_RIGHTWEPCOMBAT_HOP_CYCLE NINJA_RIGHTWEPCOMBAT_HOP_FALL NINJA_RIGHTWEPCOMBAT_HOP_FALL_CYCLE NINJA_RIGHTWEPCOMBAT_HOP_LEFT NINJA_RIGHTWEPCOMBAT_HOP_LEFT_APEX NINJA_RIGHTWEPCOMBAT_HOP_LEFT_CYCLE NINJA_RIGHTWEPCOMBAT_HOP_LEFT_FALL NINJA_RIGHTWEPCOMBAT_HOP_LEFT_FALL_CYCLE NINJA_RIGHTWEPCOMBAT_HOP_LEFT_PRE NINJA_RIGHTWEPCOMBAT_HOP_PRE NINJA_RIGHTWEPCOMBAT_HOP_RIGHT NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_APEX NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_CYCLE NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_FALL NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_FALL_CYCLE NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_PRE NINJA_RIGHTWEPCOMBAT_JUMP NINJA_RIGHTWEPCOMBAT_JUMP2_POST NINJA_RIGHTWEPCOMBAT_JUMPTOHOP NINJA_RIGHTWEPCOMBAT_JUMP_CYCLE NINJA_RIGHTWEPCOMBAT_JUMP_POST NINJA_RIGHTWEPCOMBAT_JUMP_POSTCYCLE NINJA_RIGHTWEPCOMBAT_JUMP_PRE NINJA_RIGHTWEPCOMBAT_LEFT NINJA_RIGHTWEPCOMBAT_LEFT_CYCLE NINJA_RIGHTWEPCOMBAT_LEFT_POST NINJA_RIGHTWEPCOMBAT_LEFT_POSTCYCLE NINJA_RIGHTWEPCOMBAT_PRE NINJA_RIGHTWEPCOMBAT_READY NINJA_RIGHTWEPCOMBAT_RIGHT NINJA_RIGHTWEPCOMBAT_RIGHT_CYCLE NINJA_RIGHTWEPCOMBAT_RIGHT_POST NINJA_RIGHTWEPCOMBAT_RIGHT_POSTCYCLE NINJA_RIGHT_CYCLE NINJA_RIGHT_POST NINJA_SHIELDCOMBAT_APEX NINJA_SHIELDCOMBAT_APEX2 NINJA_SHIELDCOMBAT_BACK NINJA_SHIELDCOMBAT_BACK_CYCLE NINJA_SHIELDCOMBAT_BACK_POST NINJA_SHIELDCOMBAT_FALL NINJA_SHIELDCOMBAT_FALL2 NINJA_SHIELDCOMBAT_FALL2_CYCLE NINJA_SHIELDCOMBAT_FALL_CYCLE NINJA_SHIELDCOMBAT_FORWARD NINJA_SHIELDCOMBAT_FORWARD_CYCLE NINJA_SHIELDCOMBAT_FORWARD_POST NINJA_SHIELDCOMBAT_HOP NINJA_SHIELDCOMBAT_HOP_APEX NINJA_SHIELDCOMBAT_HOP_CYCLE NINJA_SHIELDCOMBAT_HOP_FALL NINJA_SHIELDCOMBAT_HOP_FALL_CYCLE NINJA_SHIELDCOMBAT_HOP_LEFT NINJA_SHIELDCOMBAT_HOP_LEFT_APEX NINJA_SHIELDCOMBAT_HOP_LEFT_CYCLE NINJA_SHIELDCOMBAT_HOP_LEFT_FALL NINJA_SHIELDCOMBAT_HOP_LEFT_FALL_CYCLE NINJA_SHIELDCOMBAT_HOP_LEFT_PRE NINJA_SHIELDCOMBAT_HOP_PRE NINJA_SHIELDCOMBAT_HOP_RIGHT NINJA_SHIELDCOMBAT_HOP_RIGHT_APEX NINJA_SHIELDCOMBAT_HOP_RIGHT_CYCLE NINJA_SHIELDCOMBAT_HOP_RIGHT_FALL NINJA_SHIELDCOMBAT_HOP_RIGHT_FALL_CYCLE NINJA_SHIELDCOMBAT_HOP_RIGHT_PRE NINJA_SHIELDCOMBAT_JUMP NINJA_SHIELDCOMBAT_JUMP2_POST NINJA_SHIELDCOMBAT_JUMPTOHOP NINJA_SHIELDCOMBAT_JUMP_CYCLE NINJA_SHIELDCOMBAT_JUMP_POST NINJA_SHIELDCOMBAT_JUMP_PRE NINJA_SHIELDCOMBAT_LEFT NINJA_SHIELDCOMBAT_LEFT_CYCLE NINJA_SHIELDCOMBAT_LEFT_POST NINJA_SHIELDCOMBAT_PRE NINJA_SHIELDCOMBAT_READY NINJA_SHIELDCOMBAT_RIGHT NINJA_SHIELDCOMBAT_RIGHT_CYCLE NINJA_SHIELDCOMBAT_RIGHT_POST NINJA_SHIELDWEPCOMBAT_APEX NINJA_SHIELDWEPCOMBAT_APEX2 NINJA_SHIELDWEPCOMBAT_BACK NINJA_SHIELDWEPCOMBAT_BACK_CYCLE NINJA_SHIELDWEPCOMBAT_BACK_POST NINJA_SHIELDWEPCOMBAT_FALL NINJA_SHIELDWEPCOMBAT_FALL2 NINJA_SHIELDWEPCOMBAT_FALL2_CYCLE NINJA_SHIELDWEPCOMBAT_FALL_CYCLE NINJA_SHIELDWEPCOMBAT_FORWARD NINJA_SHIELDWEPCOMBAT_FORWARD_CYCLE NINJA_SHIELDWEPCOMBAT_FORWARD_POST NINJA_SHIELDWEPCOMBAT_HOP NINJA_SHIELDWEPCOMBAT_HOP_APEX NINJA_SHIELDWEPCOMBAT_HOP_CYCLE NINJA_SHIELDWEPCOMBAT_HOP_FALL NINJA_SHIELDWEPCOMBAT_HOP_FALL_CYCLE NINJA_SHIELDWEPCOMBAT_HOP_LEFT NINJA_SHIELDWEPCOMBAT_HOP_LEFT_APEX NINJA_SHIELDWEPCOMBAT_HOP_LEFT_CYCLE NINJA_SHIELDWEPCOMBAT_HOP_LEFT_FALL NINJA_SHIELDWEPCOMBAT_HOP_LEFT_FALL_CYCLE NINJA_SHIELDWEPCOMBAT_HOP_LEFT_PRE NINJA_SHIELDWEPCOMBAT_HOP_PRE NINJA_SHIELDWEPCOMBAT_HOP_RIGHT NINJA_SHIELDWEPCOMBAT_HOP_RIGHT_APEX NINJA_SHIELDWEPCOMBAT_HOP_RIGHT_CYCLE NINJA_SHIELDWEPCOMBAT_HOP_RIGHT_FALL NINJA_SHIELDWEPCOMBAT_HOP_RIGHT_FALL_CYCLE NINJA_SHIELDWEPCOMBAT_HOP_RIGHT_PRE NINJA_SHIELDWEPCOMBAT_JUMP NINJA_SHIELDWEPCOMBAT_JUMP2_POST NINJA_SHIELDWEPCOMBAT_JUMPTOHOP NINJA_SHIELDWEPCOMBAT_JUMP_CYCLE NINJA_SHIELDWEPCOMBAT_JUMP_POST NINJA_SHIELDWEPCOMBAT_JUMP_PRE NINJA_SHIELDWEPCOMBAT_LEFT NINJA_SHIELDWEPCOMBAT_LEFT_CYCLE NINJA_SHIELDWEPCOMBAT_LEFT_POST NINJA_SHIELDWEPCOMBAT_PRE NINJA_SHIELDWEPCOMBAT_READY NINJA_SHIELDWEPCOMBAT_RIGHT NINJA_SHIELDWEPCOMBAT_RIGHT_CYCLE NINJA_SHIELDWEPCOMBAT_RIGHT_POST NINJA_UPGRADE_RIN NINJA_UPGRADE_RIN2 NINJA_UPGRADE_RIN_POST NINJA_UPGRADE_ZEN NINJA_UPGRADE_ZEN2 NINJA_UPGRADE_ZEN_POST NOCARTVENDOR_POINT NOCARTVENDOR_SWEEP NOCARTVENDOR_YELLRIGHT OBSERVE OFF OILBLAZEIDLE_1 OILBLAZEIDLE_2 OILBLAZEIDLE_3 OILBLAZETOSS_1 OILBLAZETOSS_2 OILBLAZETOSS_3 OLYMPIAN_BEAM_SWEEP OLYMPIAN_BEAM_SWEEP_POST ONEHANDSMASH_LEFT ONEHANDSMASH_LEFT2 ONEHANDSMASH_LEFT_POST ONEHANDSMASH_RIGHT ONEHANDSMASH_RIGHT2 ONEHANDSMASH_RIGHT_POST OPEN2 OPEN_HOLIDAY_GIFT1 OPPRESSOR_MINDSIPHON OPPRESSOR_PSIONICBLAST OPPRESSOR_PSIONICSHOCKWAVE OPPRESSOR_PSIONICSHOCKWAVE_POST ORACLEFLOAT_CYCLE ORACLEFLOAT_IN ORACLEFLOAT_OUT ORACLEFLOAT_OUT_POSTCYCLE OUTCOLD01 OUTCOLD01_CUTSCENE OUTCOLD02 OUTCOLD03 OUTCOLD04 Open PARACHUTE_AMBUSH PARACHUTE_AMBUSH_CYCLE PARACHUTE_AMBUSH_SLEEP PARRY PARRY_DRAW PARRY_POST PEERIN_CYCLE PEERIN_LOOKQUICK PEERIN_START PENETRATEWINDUP PENETRATEWINDUP_POST PET_SUMMON_CAST PET_SUMMON_CAST_POST PET_SUMMON_LEVITATE PET_SUMMON_LEVITATE_POST PET_SUMMON_READY PET_SUMMON_WRISTBANDACTIVATE PET_SUMMON_WRISTBANDACTIVATE_POST PICKAXE PICKAXEWALK_CYCLE PICKAXEWALK_POST PICKAXEWALK_PRE PICKAXE_DIG PICKETMARCH_CYCLE PICKETMARCH_POST PICKETMARCH_PRE PICKET_STAND PICTURE_SNAP PIPELOOKOUT_A PIPELOOKOUT_B PIPELOOKOUT_C PIPEPATROL_CYCLE PIPEPATROL_CYCLE_02 PIPEPATROL_CYCLE_03 PIPEPATROL_POST PIPEPATROL_PRE PISTOLCHEER_A PISTOLCHEER_B PISTOLS_3SHOT PISTOLS_3SHOT_DRAW PISTOLS_3SHOT_POST PISTOLS_6SHOT PISTOLS_6SHOT_DRAW PISTOLS_6SHOT_POST PISTOLS_BIGSHOT PISTOLS_BIGSHOT_DRAW PISTOLS_BIGSHOT_POST PISTOLS_CONE PISTOLS_CONE_DRAW PISTOLS_CONE_POST PISTOLS_READY PISTOLS_READY_NOINTERPOLATE PISTOLS_SINGLE_DRAW PISTOLS_SINGLE_DRAW_GUNSLINGER PISTOLS_SINGLE_LEFT PISTOLS_SINGLE_LEFT_POST PISTOLS_SINGLE_RIGHT PISTOLS_SINGLE_RIGHT_POST PISTOLVANDAL_A PISTOL_3BURST PISTOL_3BURST_DRAW PISTOL_3BURST_POST PISTOL_3BURST_POSTCYCLE PISTOL_SHOOT1 PISTOL_SHOOT1_POST PISTOL_SHOOT2 PISTOL_SHOOT2_POST PISTOL_SHOOT2_POST2 PISTOL_SHOOT_DRAW PLACATE PLACATE2 PLACEBOOMBOX PLACEBOOMBOX_CYCLE PLACEBOOMBOX_PRE PLACE_TRAP PLACE_TRAP2 PLACE_TRAP_POST PLANTDEVICE_CYCLE PLANTDEVICE_POST PLANTDEVICE_PRE PLAYDICE_CAST PLAYDICE_PICKUP PLAYDICE_WINNER PLAYERKNOCKBACK PLAYERKNOCKBACK_APEX PLAYERKNOCKBACK_FALLCYCLE PLAYERKNOCKBACK_IMPACT PLAYERKNOCKBACK_TRAVEL PLAYER_DEFAULT_DEATH PLAYER_HITDEATH PLAYER_SWEEP_HIGH PLAYER_SWEEP_IMPACT PLAYER_SWEEP_LOW PLAYER_TPFRIEND PLAYER_VAPORIZE_DEATH PLAYER_VAPORIZE_POSTDEATH PLAYER_WALK_BACKWARD PLAYER_WALK_BACKWARD_CYCLE PLAYER_WALK_FORWARD PLAYER_WALK_FORWARD_CYCLE PLAYER_WALK_POST PL_FISHING PL_FISHINGLOW PL_FISHINGLOWIDLE PL_GUARDNODOFF_ALERT PL_GUARDNODOFF_IN PL_GUARDNODOFF_LOOP PL_GUARDNODOFF_OUT PL_LAPTOPDELETE PL_LAPTOPREST PL_LAPTOPTYPE PL_PAMPHLET PL_PRYBARBIG PL_PURSEMUG PL_PURSEMUGLEFT PL_PURSEMUGRIGHT PL_PURSEMUGTOSS PL_PURSESNATCHRUN PL_THREECARDMONTY_END PL_THREECARDMONTY_IDLE PL_THREECARDMONTY_LOOP PL_THREECARDMONTY_START PM_BOOSTUPAMMO PM_BOOSTUPEQUIP_READY PM_BOOSTUPSERUM PM_BOOSTUPSERUM_READY PM_SUMMONSOLDIER1 PM_SUMMONSOLDIER2 PM_SUMMONSOLDIER3 PM_SUMMONSOLDIER4 PM_TOSSSERUM PM_TOSSSERUM02 POINT_BUFF POINT_BUFF2 POISONCYCLE POISONCYCLE_15 POISONSTAB_R POISONSTAB_R2 POLICE_DRONE_MED_CYCLE POLICE_DRONE_MED_POST POLICE_DRONE_MED_PRE PORTABLE_LAPTOP PORTABLE_LAPTOP_DELETE PORTABLE_LAPTOP_REST POSEDEATH POSEDEATH_CYCLE POSSSESSED_CONDUIT_FLOAT_CYCLE POSSSESSED_CONDUIT_FLOAT_IN POSSSESSED_CONDUIT_FLOAT_OUT POSSSESSED_CONDUIT_FLOAT_OUT_POSTCYCLE POSTBEAMRIFLE POSTDEATH2 POSTDEATH_COLLAPSE POSTFORCERAM POSTLOOT POSTPSIONICS POSTRADATTACK POSTREADY POSTREADY_BACK POSTREADY_RIGHT POSTSHOTGUN POSTSPEECH POSTTELEKINE POSTWEPREADY POST_PUSH_CYCLE POST_TRANSFORM POWDER POWDER2 POWERANALYZE POWERANALYZE_PRE POWER_SIPHON_NOTROOTED POWER_SIPHON_POST PPD_GAUNTLET_COVER PPD_GAUNTLET_COVER_LOOK_LEFT PPD_GAUNTLET_COVER_LOOK_RIGHT PPD_GAUNTLET_CYCLE_STAND PPD_GAUNTLET_TYPE PPD_GAUNTLET_TYPE_CYCLE PPD_GAUNTLET_TYPE_CYCLE_CENTER_STANCE PPD_GAUNTLET_TYPE_POST PPD_GAUNTLET_TYPE_POST_STAND PPD_GAUNTLET_TYPE_PRE PPD_PATROL_FLASHLIGHT_CYCLE PPD_PATROL_FLASHLIGHT_POST PPD_PATROL_FLASHLIGHT_PRE PPD_PATROL_MEGAPHONE_CYCLE_ONE PPD_PATROL_MEGAPHONE_CYCLE_TWO PPD_PATROL_MEGAPHONE_POST PPD_PATROL_MEGAPHONE_PRE PPD_PATROL_TALK_CYCLE PPD_PATROL_TALK_POST PPD_PATROL_TALK_PRE PRACTICEDBRAWLER_PRE_NOROOT PRAETORIAN_BINOCULARS PRAETORIAN_CLIPBOARD_TALK PRAETORIAN_CLIPBOARD_TALK_CYCLE PRAETORIAN_CLIPBOARD_TALK_POST PRAETORIAN_CLIPBOARD_WRITE PRAETORIAN_ENRICHE_DRINK PRAETORIAN_ENRICHE_DRINK_CYCLE_A PRAETORIAN_ENRICHE_DRINK_CYCLE_B PRAETORIAN_ENRICHE_DRINK_CYCLE_C PRAETORIAN_NEWSIE_POINT PRAETORIAN_NEWSIE_SWEEP PRAETORIAN_NEWSIE_YELLRIGHT PRAETORIAN_PACE_TALK_CYCLE PRAETORIAN_PACE_TALK_POST PRAETORIAN_PACK_BOXES_CYCLE_FOUR PRAETORIAN_PACK_BOXES_CYCLE_ONE PRAETORIAN_PACK_BOXES_CYCLE_POST PRAETORIAN_PACK_BOXES_CYCLE_THREE PRAETORIAN_PACK_BOXES_CYCLE_TWO PRAETORIAN_PACK_BOXES_PRE PRAETORIAN_PACK_BOXES_PREPRE PRAETORIAN_PAMPHLET_SIFT_CYCLE PRAETORIAN_PAMPHLET_SIFT_CYCLE_POST PRAETORIAN_PAMPHLET_SIFT_CYCLE_PRE PRAETORIAN_PAMPHLET_SIFT_CYCLE_TWO PRAETORIAN_PAMPHLET_SIFT_CYCLE_TWO_POST PRAETORIAN_PAMPHLET_SIFT_PRE PRAETORIAN_PEACE_STAND_CYCLE PRAETORIAN_SECRET_OFFER_CYCLE_FOUR PRAETORIAN_SECRET_OFFER_CYCLE_ONE PRAETORIAN_SECRET_OFFER_CYCLE_THREE PRAETORIAN_SECRET_OFFER_CYCLE_TWO PRAETORIAN_SECRET_OFFER_CYCLE_TWO_VARIANT PRAETORIAN_SECRET_OFFER_CYCLE_VARIANT PRAETORIAN_SECRET_OFFER_CYCLE_VARIANT_TWO PRAETORIAN_SECRET_OFFER_PRE PRAETORIAN_TELEPORTIN PRAETORIAN_TELEPORTIN_LOOKQUICK PRAETORIAN_TELEPORTIN_POSTREADY PRAETORIAN_TELEPORTOUT PRAETORIAN_TELEPORTOUT_POST PRAETORIAN_WALKIETALKIE PRATORIANSALUTE PRATORIANSALUTE_ATEASE PRATORIANSALUTE_ATEASE_CYCLE PRATORIANSALUTE_ATEASE_POSTCYCLE PRATORIANSALUTE_POST PRATORIANSALUTE_POSTCYCLE PRECISE_STRIKE PRECISE_STRIKE_DRAW PRECISE_STRIKE_POST PRECOMBAT PREDICT_TELEPORT PREDICT_TELEPORT2 PREFALL PREFLYREADY PREPOISON PREPOISON2 PRESTIGE_SELFDESTRUCT PRESTIGE_SELFDESTRUCT_POST PRESTIGE_SELFDESTRUCT_POSTCYCLE PRESTIGE_SELFDESTRUCT_WINDUP PRESTIGE_TAROTCARD PRESTIGE_TAROTCARD_POST PRESTIGE_TAROTCARD_PRE PREWEP PREWINDUP_WRISTBAND PRE_DOJOKNEEL PRE_EYEWINDUP PRE_MA_BLAZINGBOLT PRE_MA_ENERGYBLAST PRE_MA_PROTONVOLLEY PRE_MA_PSIWINDUP PRE_MA_ZAPP PRE_MEDSELF PRE_MONSTER_READY PRE_PENETRATEWINDUP PRE_PSIWINDUP PRE_SKILLMODE PRE_SPEECH PRE_SPEECH_NOBOX PRE_SPIN PRE_TECHWINDUP PRE_WINDUP PROFILEREADY PROJECT_WILL PROJECT_WILL_POST PRONESLEEP PRONESLEEP2 PRONESLEEP3 PRONESLEEP_GETUP PRONESLEEP_GETUP_CYCLE PROP_READY_1 PROP_READY_2 PROP_READY_3 PROTEST_IDLE PROTEST_RALLY PROTEST_RALLY_POST PROTEST_SHAKEFIST_CYCLE PROTEST_SHAKEFIST_POST PROTEST_SHAKEFIST_PRE PROTEST_SIGN PROTEST_SIGN2 PROTEST_SIGN2_LOYALISTS PROTEST_SIGN2_RESISTANCE PROTEST_SIGN3 PROTEST_SIGN3_LOYALISTS PROTEST_SIGN3_RESISTANCE PROTEST_SIGN_ANGRY_A PROTEST_SIGN_ANGRY_ALT PROTEST_SIGN_ANGRY_B PROTEST_SIGN_ANGRY_C PROTEST_SIGN_LOYALISTS PROTEST_SIGN_RESISTANCE PROTEST_YELL_CYCLE PROTEST_YELL_POST PROTEST_YELL_PRE PSIBLAST PSIBLAST_POST PSIBLAST_PRE PSIBLAST_QUICK_PRE PSIONICLIGHTNING PSIONICS_NOROOT PSIONICS_SLOWCAST PSIQUICK PSIQUICK2 PSIWINDUP PSIWINDUP_POST PSI_BLADE PSI_BLADE_GREAT PSI_BLADE_GREAT_POST PSI_BLADE_POST PSI_BLADE_SWEEP PSI_BLADE_SWEEP_POST PSYCHICSCREAM_POST PUMPKIN_WHEELBARROW_FORWARD PUMPKIN_WHEELBARROW_READY PURSETUG PURSETUG_PICKUP PUSHAROUND PUSHAROUND_LAUGH PUSHAROUND_POST PUSHAROUND_REV PUSHAROUND_REV_POST PUSHAROUND_VICTIM PUSHAROUND_VICTIM_HIT PUSHAROUND_VICTIM_POST P_GETPUSHED P_LOOKAROUND P_PURSEPICKUP P_PURSEPICKUPPUSH P_PURSEPUMUG P_PUSHDOWN PsionicTornado Psionics PsychicScream QUICKBARF QUICKBARF2 QUICKBLINDING QUICK_GETUP_BACK QUICK_GETUP_BACK2 QUICK_MEDSELF QUICK_MEDSELF_POST QUICK_STRIKE_A QUICK_STRIKE_A_POST QUICK_STRIKE_B QUICK_STRIKE_B_POST QUICK_WRISTBAND_ACTIVATE Q_SNIPERBLAST Q_SNIPERBLAST2 RADIANT_BURST_POST RADIANT_BURST_PRE RADIUSATTACK RADIUSATTACK_NOROOT RADIUSATTACK_PRE_NOROOT RADIUSEFFECT RADIUSEFFECT_NOROOT RADIUSEFFECT_PRE RADIUSEFFECT_PRE_NOROOT RAGDOLL_BELLY RAISEDEAD RAISEDEAD_CRITTER RAISEDEAD_PRE RAPID_POST RAPID_QUICK RAPID_QUICK_POST RAPID_SLOW RAPID_SLOW_POST READBOOK_READBOOK01 READBOOK_READBOOK02 READBOOK_READBOOKTRANS01 READBOOK_READBOOKTRANS02 READBOOK_READBOOKTRANSALT01 READBOOK_READBOOKTRANSALT02 READY READY2 READY_2HIPS READY_2HIPS_BRI READY_2HIPS_LOOK READY_2HIPS_LOOK_BRI READY_2HIPS_POST READY_CHICKEN READY_LOOK READY_XARMS READY_XARMS_LOOK READY_XARMS_POST READ_BLUEPRINTS_BREAK1 READ_BLUEPRINTS_LOOP READ_BLUEPRINTS_LOOP2 RECEIVING_A RECLAIM RECLAIM2 RECLUSECOLLAPSE_CYCLE RECLUSECOLLAPSE_IN RECLUSE_KNOCKUP RECLUSE_KNOCKUP_POST RECLUSE_LOOKUP_CYCLE RECLUSE_LOOKUP_IN RECLUSE_MELEEPBAOE RECLUSE_MELEEPBAOE_POST RECLUSE_SLICE RECLUSE_SLICE_POST RECRUIT_CYCLE_FOUR RECRUIT_CYCLE_THREE RECRUIT_CYCLE_TWO RECRUIT_ONE RELICTUG RENDING_FLURRY RENDING_FLURRY_POST REPAIR_A1 REPAIR_A2 REPAIR_A3 REPAIR_A4 REPEL_AMBUSH REPEL_AMBUSH_CYCLE REPEL_AMBUSH_SLEEP REPULSING_TORRENT REPULSING_TORRENT_POST REPULSIONBOMB_02 REPULSIONBOMB_POST REPULSIONBOMB_PRE RESISTANCE_ENC_SNIPERRIFLE_POINT REVEALMAP REVEALMAP_PRE REVIVE_BACK REVIVE_BACK_PLAYER REVIVE_BELLY_POST REVIVE_BELLY_PRE REVIVE_BELLY_PRE_PLAYER REVIVE_BELLY_PRE_ROOTED REVIVE_POST REVIVE_PRE REVIVE_WINDUP_CYCLE REVIVE_WINDUP_PRE RFLY_PREFALL RIB_CRACKER RIB_CRACKER_POST RIFLE_BUTT RIFLE_BUTT_DRAW RIFLE_BUTT_POST RIFLE_MYSTIC_BURST RIFLE_MYSTIC_BURST_DRAW RIFLE_MYSTIC_BURST_POST RIGHTFLYCYCLE RIGHTFLYPOST RIGHTFLYPRE RIGID_ATTENTION_CYCLE_ONE RIGID_ATTENTION_CYCLE_TWO RIKTISHAPESHIFTTRANSFORM RIKTISHAPESHIFTTRANSFORM_FADE RINGBLADE_SLASH1 RINGBLADE_SLASH1_POST RINGBLADE_SLASH2 RINGBLADE_SLASH2_POST RINGBLADE_SLASH_DRAW RINGBLADE_TOSS RINGBLADE_TOSS_DRAW RINGBLADE_TOSS_POST RITCHETFIX_MID ROCKETREADY ROCKETREADY_15 ROGUE_NEWSPAPER ROLLDICE ROMULUSTRANSFORMATION ROMULUSTRANSFORMATION_POST ROMULUSTRANSFORMATION_POSTCYCLE ROOTING ROOTING_2 ROOTING_CYCLE RPS_PAPER RPS_PAPER_CAST RPS_PAPER_CYCLE RPS_PAPER_PRE RPS_ROCK RPS_ROCK_CAST RPS_ROCK_CYCLE RPS_ROCK_PRE RPS_SCISSOR RPS_SCISSOR_CAST RPS_SCISSOR_CYCLE RPS_SCISSOR_PRE RULARUU_ANGRY RULARUU_ANGRY2 RULARUU_ANGRY3 RUMBLE_A RUMBLE_B RUMBLE_BATSMASH_A RUMBLE_BATSMASH_B RUMBLE_DIZZY_A RUMBLE_DIZZY_B RUMBLE_KNIFE_A RUMBLE_KNIFE_B RUNCYCLE RUNFALL RUNFALL_2 RUNPOST RUNPRE RUN_BACK_CYCLE RUN_BACK_PRE RUN_LEFT_CYCLE RUN_LEFT_PRE RUN_RIGHT_CYCLE RUN_RIGHT_PRE R_VANISH_DEATH R_VANISH_POSTDEATH R_VANISH_POSTDEATH_APPARITIONS Rapid Revive SALUTE_FORMAL SAVAGEREADY SAVAGE_LEAP SAVAGE_LEAP_2 SAVAGE_LEAP_POST SAVAGE_STRIKE SAVAGE_STRIKE_B SAVAGE_STRIKE_B_POST SAVAGE_STRIKE_POST SCASTFALL SCHEME SCHEME_CYCLE SCIENTIFIC SCIENTIFIC_2 SCIENTIFIC_POST SCIENTIFIC_POST_CYCLE SCREAM SCREAM_CYCLE SCREAM_POST SCREENIDLELOOP SCROLL SC_POSTCYCLE SEER_CONTACT_LEVITATE_CYCLE SEER_CONTACT_LEVITATE_CYCLE_BOUND SEER_JUDGEMENT SEER_JUDGEMENT_CYCLE SEER_JUDGEMENT_POST SEER_TELEPORTING_IN SEER_TELEPORTING_INPOST SEER_TELEPORTING_OUT SEER_TELEPORTING_OUTPOST SERPENT_REACH SERPENT_REACH_DRAW SERPENT_REACH_POST SERUM_QUICK SERUM_QUICK_POST SERUM_QUICK_POSTCYCLE SG_CROUCH_CYCLE SG_C_INITIAL_STRIKE_HQ SG_C_SPINNING_STRIKE_HIT SG_C_VICIOUS_SLASH_HIT SG_DUCK SG_GROUND_T_AIR SG_GROUND_T_AIR_10 SG_GROUND_T_AIR_11 SG_GROUND_T_AIR_12 SG_GROUND_T_AIR_2 SG_GROUND_T_AIR_3 SG_GROUND_T_AIR_4 SG_GROUND_T_AIR_5 SG_GROUND_T_AIR_6 SG_GROUND_T_AIR_7 SG_GROUND_T_AIR_8 SG_GROUND_T_AIR_9 SG_HITQUICK SG_INITIAL_STRIKE_HQ SG_JUMPPOST SG_JUMPPOSTCYCLE SG_POPUP SG_POPUP_SNIPER_QUICK SG_ROLLBACK_L SG_ROLLBACK_R SG_ROLLOUT_LEFT SG_ROLLOUT_L_MACHINE_BURST SG_ROLLOUT_RIGHT SG_ROLLOUT_R_MACHINEGUN SG_ROLLOUT_R_MACHINE_BURST SG_RUNCYCLE SG_RUNLEFTCYCLE SG_RUNLEFTPRE SG_RUNPOST SG_RUNPRE SG_RUNRIGHTCYCLE SG_RUNRIGHTPRE SG_SPINNING_STRIKE_HIT SG_VICIOUS_SLASH_HIT SHAKE SHAKE_REACT SHALICE_CASTING_WALK_POST SHALICE_CASTING_WALK_PRE SHALICE_LEFT_CASTING_WALK_CYCLE SHALICE_RIGHT_CASTING_WALK_CYCLE SHALICE_TELEPORTIN SHALICE_TELEPORTIN_LOOKQUICK SHALICE_TELEPORTIN_POSTREADY SHATTER_ARMOR_FAST SHATTER_ARMOR_FAST_DRAW SHATTER_ARMOR_FAST_POST SHATTER_ARMOR_SLOW SHATTER_ARMOR_SLOW_DRAW SHATTER_ARMOR_SLOW_POST SHATTER_ARMOR_SLOW_PRE SHIELD_1HSMASH_LEFT SHIELD_1HSMASH_LEFT_POST SHIELD_1HSMASH_LEFT_PRE SHIELD_1HSMASH_RIGHT SHIELD_1HSMASH_RIGHT_POST SHIELD_1HSMASH_RIGHT_PRE SHIELD_2HANDCAST SHIELD_2HANDCAST_POST SHIELD_2HPOWERTHRUST SHIELD_2HPOWERTHRUST_POST SHIELD_2HPOWERTHRUST_PRE SHIELD_2H_SWIPE_RIGHT SHIELD_A_MA_TIER1_ALT1 SHIELD_A_MA_TIER1_ALT1_POST SHIELD_BACKFLYCYCLE SHIELD_BACKFLYPOST SHIELD_BACKFLYPRE SHIELD_BASEBALLPUNCH SHIELD_BASEBALLPUNCH_POST SHIELD_BASHBRAWL SHIELD_BASHBRAWL_POST SHIELD_BATON_ATTACK SHIELD_BATON_ATTACK_DRAW SHIELD_BATON_ATTACK_POST SHIELD_BATON_DRAW SHIELD_BEATCHEST SHIELD_BEATCHEST_CYCLE SHIELD_BLINDING SHIELD_BLINDING_POST SHIELD_BLOCK_L SHIELD_BLOCK_R SHIELD_BLOWCAST SHIELD_BLOWCAST_POST SHIELD_BODYBLOW SHIELD_BODYBLOW_POST SHIELD_BOOSTAURA SHIELD_BOOSTAURA_FASTCAST SHIELD_BOOSTAURA_NOROOT SHIELD_BOOSTAURA_NOROOT_POST SHIELD_BOOSTAURA_NOROOT_PRE SHIELD_BOOSTAURA_PRE SHIELD_BOOSTDOWN SHIELD_BOOSTUP SHIELD_BOUNCE_APEX SHIELD_BOUNCE_FALL SHIELD_BOUNCE_PRE SHIELD_BOUNCE_UP SHIELD_BRAWLCYCLE SHIELD_BRAWLCYCLE_HALF SHIELD_BRAWLLEFT SHIELD_BRAWLLEFT_POST SHIELD_BRAWLRIGHT SHIELD_BRAWLRIGHT_POST SHIELD_BULLRUSH SHIELD_BULLRUSH_POST SHIELD_BULLRUSH_PRE SHIELD_CAGE SHIELD_CAGE_POST SHIELD_CAST SHIELD_CAST_POST SHIELD_CHOP SHIELD_CHOP_DRAW SHIELD_CHOP_POST SHIELD_CLAWS_SPIN SHIELD_CLAWS_SPIN_LAND SHIELD_CLAWS_SPIN_POST SHIELD_CLOBBER SHIELD_CLOBBER_DRAW SHIELD_CLOBBER_POST SHIELD_COMBATFLY SHIELD_COMBATFLY_BLEND SHIELD_COMBATFLY_HALF SHIELD_COMBATFLY_HALFBLEND SHIELD_COMBATREADY SHIELD_COMBATREADY_BLEND SHIELD_COMBATREADY_HALF SHIELD_COMBATREADY_HALFBLEND SHIELD_DANGER_SENSE SHIELD_DANGER_SENSE_POSTCYCLE SHIELD_DESTINY_BULLRUSH SHIELD_DESTINY_BULLRUSH_POST SHIELD_DESTINY_BULLRUSH_PRE SHIELD_DODGE_L SHIELD_DODGE_R SHIELD_DOORKICK SHIELD_DOORKICK_POST SHIELD_FALL SHIELD_FALLFORWARD SHIELD_FALLFORWARD_CYCLE SHIELD_FALLFOWARD_PRE SHIELD_FALL_CYCLE SHIELD_FLIGHT2HOVER_BLEND SHIELD_FLIGHT2HOVER_TRANS SHIELD_FLURRY SHIELD_FLURRY_POST SHIELD_FLYFALL SHIELD_FLYINGCYCLE SHIELD_FLYING_POST SHIELD_FLYING_PRE SHIELD_FLYREADY SHIELD_FLYREADY_BLEND SHIELD_FLYUPCYCLE SHIELD_FLYUPPOST SHIELD_FLYUPPRE SHIELD_FOCUSED_BURST SHIELD_FOCUSED_BURST_POST SHIELD_FORCERAM SHIELD_FORCERAM_POST SHIELD_FORWARD_FLYFALL SHIELD_FORWARD_FLYFALL_CYCLE SHIELD_GETUP SHIELD_GHOSTAXE SHIELD_GHOSTAXE_DRAW SHIELD_GHOSTAXE_POST SHIELD_GRENADELOB SHIELD_GRENADELOB_POST SHIELD_GROUNDSUMMON SHIELD_GROUNDSUMMON_NOROOT SHIELD_GROUNDSUMMON_POST SHIELD_GUTPUNCH SHIELD_GUTPUNCH_POST SHIELD_HAMMER SHIELD_HAMMERSMASH SHIELD_HAMMERSMASH_POST SHIELD_HAMMERSMASH_PRE SHIELD_HAMMER_POST SHIELD_HAMMER_PRE SHIELD_HEADCAST_STRONG SHIELD_HEALCAST SHIELD_HEALCAST_POST SHIELD_HITQUICK SHIELD_HOBBLEKICK SHIELD_HOBBLEKICK_POST SHIELD_HOP_APEX SHIELD_HOP_CYCLE SHIELD_HOP_FALL SHIELD_HOP_FALL_CYCLE SHIELD_HOP_PRE SHIELD_HOVER_FORWARD_CYCLE SHIELD_HOVER_FORWARD_POST SHIELD_HOVER_FORWARD_PRE SHIELD_ICESLIDE_BACK SHIELD_ICESLIDE_BACK_PRE SHIELD_ICESLIDE_FORWARD SHIELD_ICESLIDE_FORWARD_PRE SHIELD_ICESLIDE_LEFT SHIELD_ICESLIDE_LEFT_PRE SHIELD_ICESLIDE_RIGHT SHIELD_ICESLIDE_RIGHT_PRE SHIELD_IRONKICK SHIELD_IRONKICK_POST SHIELD_JACOBSLADDER SHIELD_JACOBSLADDER_POST SHIELD_JUMPSMASH SHIELD_JUMPSMASH_POST SHIELD_JUMPSPIN SHIELD_JUMPSPIN_POST SHIELD_JUMPSPIN_PRE SHIELD_JUMPTOHOP SHIELD_JUMP_APEX SHIELD_JUMP_CYCLE SHIELD_JUMP_FALL SHIELD_JUMP_FALL_CYCLE SHIELD_JUMP_POST SHIELD_JUMP_PRE SHIELD_KICK SHIELD_KICKBRAWL SHIELD_KICKBRAWL_POST SHIELD_KICK_POST SHIELD_KINETIC_ASSASSINS_STRIKE SHIELD_KINETIC_ASSASSINS_STRIKE_POST SHIELD_KINETIC_ASSASSINS_WINDUP SHIELD_KINETIC_ASSASSINS_WINDUP_CYCLE SHIELD_KINETIC_BURST SHIELD_KINETIC_BURST_POST SHIELD_KNEEL SHIELD_KNEEL_PRE SHIELD_LEADERSHIP SHIELD_LEAPKICK SHIELD_LEAPKICK_POST SHIELD_LEAPKICK_PRE SHIELD_LEFTFLYCYCLE SHIELD_LEFTFLYPOST SHIELD_LEFTFLYPRE SHIELD_LEVITATE SHIELD_LEVITATE_POST SHIELD_LIGHTNINGTELEPORT SHIELD_LIGHTNINGTELEPORT_POST SHIELD_LIGHTNINGTELEPORT_PRE SHIELD_MACESUMMON SHIELD_MACESUMMON_DRAW SHIELD_MACESUMMON_POST SHIELD_MACE_SHOOT SHIELD_MACE_SHOOT_DRAW SHIELD_MACE_SHOOT_POST SHIELD_MAGICSTAFF SHIELD_MAGICSTAFF_DRAW SHIELD_MAGICSTAFF_POST SHIELD_MAGIC_CASTL SHIELD_MAGIC_CASTL_POST SHIELD_MAGIC_THROW SHIELD_MAGIC_THROW_POST SHIELD_MAGIC_WINDUP SHIELD_MAGIC_WINDUP_CYCLE SHIELD_MAGIC_WINDUP_POST SHIELD_MA_TIER1_ALT1 SHIELD_MA_TIER1_ALT1_POST SHIELD_MA_TIER5_ALT1 SHIELD_MA_TIER5_ALT1_POST SHIELD_MA_TIER8_ALT1 SHIELD_MA_TIER8_ALT1_POST SHIELD_MA_TIER9_ALT1 SHIELD_MA_TIER9_ALT1_2 SHIELD_MA_TIER9_ALT1_POST SHIELD_MEDOTHER SHIELD_MEDOTHER_POST SHIELD_MEDSELF SHIELD_MEDSELF_POST SHIELD_MOUTH SHIELD_MOUTHSFX SHIELD_MOUTH_POST SHIELD_ONETWO_PUNCH SHIELD_ONETWO_PUNCH_POST SHIELD_ONEWITHTHESHIELD SHIELD_PALMSTUN SHIELD_PALMSTUN_POST SHIELD_PARRY SHIELD_PARRY_DRAW SHIELD_PARRY_POST SHIELD_PREFLY SHIELD_QUICK_STRIKE_A SHIELD_QUICK_STRIKE_A_POST SHIELD_RADIUSATTACK SHIELD_RADIUSATTACK_POST SHIELD_RADIUSEFFECT SHIELD_READY SHIELD_REPULSING_TORRENT SHIELD_REPULSING_TORRENT_POST SHIELD_REVIVE SHIELD_REVIVE_WINDUP_CYCLE SHIELD_REVIVE_WINDUP_PRE SHIELD_RIGHTFLYCYCLE SHIELD_RIGHTFLYPOST SHIELD_RIGHTFLYPRE SHIELD_ROUNDHOUSE SHIELD_ROUNDHOUSE_POST SHIELD_ROUNDHOUSE_POSTCYCLE SHIELD_RSWEEP SHIELD_RSWEEP_DRAW SHIELD_RSWEEP_POST SHIELD_RUNBACKCYCLE SHIELD_RUNBACKPRE SHIELD_RUNCYCLE SHIELD_RUNLEFTCYCLE SHIELD_RUNLEFTPRE SHIELD_RUNPOST SHIELD_RUNPRE SHIELD_RUNRIGHTCYCLE SHIELD_RUNRIGHTPRE SHIELD_SCREAM SHIELD_SCREAM_POST SHIELD_SCREAM_POSTCYCLE SHIELD_SHORTTOSS_LIFT SHIELD_SHORTTOSS_POST SHIELD_SHORTTOSS_SQUAT SHIELD_SHORTTOSS_THROW SHIELD_SHOUTOFCOMMAND SHIELD_SHOUTOFCOMMAND_POST SHIELD_SHOUTOFCOMMAND_POSTCYCLE SHIELD_SKYSUMMON SHIELD_SKYSUMMON_POST SHIELD_SLASH SHIELD_SLASH_DRAW SHIELD_SLASH_POST SHIELD_SMASHCAST SHIELD_SMASHCAST_POST SHIELD_SMASHINGBLOW SHIELD_SMASHINGBLOW_POST SHIELD_SPIN SHIELD_SPIN_CYCLE SHIELD_SPIN_QUICK SHIELD_SPRINGATTACK SHIELD_SPRINGATTACK_HIDDEN SHIELD_SPRINGATTACK_POST SHIELD_SPRINGATTACK_PRE SHIELD_STEAL SHIELD_STEAL_POST SHIELD_STOMP SHIELD_STOMP_POST SHIELD_STOP SHIELD_STOP_POST SHIELD_STOP_PRE SHIELD_STUNKICK SHIELD_STUNKICK_POST SHIELD_SWEEPKICK SHIELD_SWEEPKICK_POST SHIELD_SWIMBACKCYCLE SHIELD_SWIMBACKPOST SHIELD_SWIMBACKPRE SHIELD_SWIMCYCLE SHIELD_SWIMLEFTCYCLE SHIELD_SWIMLEFTPOST SHIELD_SWIMLEFTPRE SHIELD_SWIMPOST SHIELD_SWIMPRE SHIELD_SWIMRIGHTCYCLE SHIELD_SWIMRIGHTPOST SHIELD_SWIMRIGHTPRE SHIELD_SWIM_JUMPPOST SHIELD_SWIM_READY SHIELD_SWIM_READYPRE SHIELD_SWOOP SHIELD_SWOOP_DRAW SHIELD_SWOOP_POST SHIELD_TAUNT_A SHIELD_TAUNT_A_POST SHIELD_TELEPORT SHIELD_TELEPORT_POST SHIELD_THROWBRAWL SHIELD_THROWBRAWL_POST SHIELD_THROWKNIFE SHIELD_THROWKNIFE_POST SHIELD_THROWKNIFE_PRE SHIELD_TOTAL_FOCUS SHIELD_TOTAL_FOCUS_POST SHIELD_TWIRL SHIELD_TWIRL_DRAW SHIELD_TWIRL_POST SHIELD_UPPERCUT SHIELD_UPPERCUT_DRAW SHIELD_UPPERCUT_POST SHIELD_WALL_POST SHIELD_WEAPONBASH SHIELD_WEAPONBASH_DRAW SHIELD_WEAPONBASH_POST SHIELD_WEAPONDRAW_BACK SHIELD_WEAPONGRENADELOB SHIELD_WEAPONGRENADELOB_DRAW SHIELD_WEAPONGRENADELOB_POST SHIELD_WEAPONTAUNT SHIELD_WEAPONTAUNT_DRAW SHIELD_WEAPONTAUNT_POSTCYCLE SHIELD_WEAPONTAUNT_PRE SHIELD_WEAPONUPPERCUT SHIELD_WEAPONUPPERCUT_POST SHIELD_WEAPON_HOP SHIELD_WEAPON_HOP_APEX SHIELD_WEAPON_HOP_CYCLE SHIELD_WEAPON_HOP_FALL SHIELD_WEAPON_HOP_FALL_CYCLE SHIELD_WEAPON_HOP_PRE SHIELD_WEAPON_JUMPAPEX SHIELD_WEAPON_JUMPSPIN SHIELD_WEAPON_JUMPSPIN_POST SHIELD_WEAPON_JUMPTOHOP SHIELD_WEAPON_JUMP_CYCLE SHIELD_WEAPON_JUMP_FALL SHIELD_WEAPON_JUMP_FALL_CYCLE SHIELD_WEAPON_JUMP_PRE SHIELD_WEAPON_THROWSPEAR SHIELD_WEAPON_THROWSPEAR_DRAW SHIELD_WEAPON_THROWSPEAR_POST SHIELD_WEAVE SHIELD_WEAVE_POSTCYCLE SHIELD_WEAVE_PRE SHIELD_WINDBLAST SHIELD_WINDBLAST_POST SHIELD_WINDUPUPPERCUT SHIELD_WINDUPUPPERCUT_POST SHIN_BREAKER SHIN_BREAKER_POST SHORTLIFT SHORTTOSS SHORTTOSS_POST SHORTTOSS_SQUAT SHOTGUNLOOKOUT SHOTGUNLOOKOUT2 SHOTGUNOBSERVE SHOTGUNOBSERVE2 SHOTGUNREADY SHOTGUNREADY_15 SHOTGUN_ALERT_A SHOTGUN_ALERT_B SHOTGUN_BLOCKCYCLE SHOTGUN_BLOCK_L SHOTGUN_BLOCK_R SHOTGUN_KNEEL SHOTGUN_KNEEL2 SHOTGUN_POINT SHOTPATROL_CYCLE SHOTPATROL_CYCLE_02 SHOTPATROL_CYCLE_03 SHOTPATROL_POST SHOTPATROL_PRE SHOULDERCOMBATTOREADY SHOULDER_READY_CYCLE SHOVEL_DIG SHOW SHOW2 SHRED SHRED_POST SIGNATURE_TELEPORT SIGNATURE_TELEPORT_POST SIGNATURE_TELEPORT_PRE SIMPLE_READY SIMPLE_READY_LOOK SINGCAST SINGCAST_POST SINGLEGUN_PISTOLWHIP SINGLEGUN_PISTOLWHIP2 SITTING_POSE1 SITTING_POSE10 SITTING_POSE11 SITTING_POSE2 SITTING_POSE3 SITTING_POSE4 SITTING_POSE5 SITTING_POSE6 SITTING_POSE7 SITTING_POSE8 SITTING_POSE9 SIT_HIGH_A SIT_HIGH_B SIT_HIGH_C SIT_LOW_A SIT_LOW_B SIT_LOW_C SIT_LOW_GETUP SIT_MEDITATE SKILLMODE SKILLMODE_NEUTRAL SKILLMODE_POST SKILL_WALKBACKCYCLE SKILL_WALKBACKPRE SKILL_WALKCYCLE SKILL_WALKPOST SKILL_WALKPRE SKYSUMMON_NOROOT SKYSUMMON_PRE_NOROOT SKY_SPLITTER SKY_SPLITTER_DRAW SKY_SPLITTER_POST SLEDGE_SMASH SLEDGE_SMASH_DRAW SLEDGE_SMASH_POST SLEDGE_UPCUT SLEDGE_UPCUT_DRAW SLEDGE_UPCUT_POST SLEEP SLEEP2 SLEEP_CYCLE SLIDE SLIDEJUMPAPEX SLIDEJUMPFALL SLIDEJUMPFALL2 SLIDEJUMPPOST SLIDEJUMPPRE SLIDEJUMPUP SLIDE_COMBAT_POST SLIDE_CYCLE SLIDE_DUAL SLIDE_DUAL_BACK SLIDE_DUAL_BACK_CYCLE SLIDE_DUAL_CYCLE SLIDE_DUAL_LEFT SLIDE_DUAL_LEFT_CYCLE SLIDE_DUAL_POST SLIDE_DUAL_RIGHT SLIDE_DUAL_RIGHT_CYCLE SLIDE_GUN_POST SLIDE_LEFT_CYCLE SLIDE_LEFT_PRE SLIDE_POST SLIDE_RIGHT_CYCLE SLIDE_RIGHT_PRE SLIDE_RUNFALL SLIDE_RUNFALL_2 SLIDE_SHIELD SLIDE_SHIELD_BACK SLIDE_SHIELD_BACK_CYCLE SLIDE_SHIELD_CYCLE SLIDE_SHIELD_LEFT SLIDE_SHIELD_LEFT_CYCLE SLIDE_SHIELD_POST SLIDE_SHIELD_RIGHT SLIDE_SHIELD_RIGHT_CYCLE SLIDE_WEAPON SLIDE_WEAPON_BACK_CYCLE SLIDE_WEAPON_BACK_PRE SLIDE_WEAPON_CYCLE SLIDE_WEAPON_LEFT_CYCLE SLIDE_WEAPON_LEFT_PRE SLIDE_WEAPON_POST SLIDE_WEAPON_RIGHT_CYCLE SLIDE_WEAPON_RIGHT_PRE SLUG_DRAW SLUG_POST SMASHCAST SMASHCASTPOST SMASHINGBLOW SMASHINGBLOW_POST SMASH_WALL_A SMASH_WALL_B SMASH_WALL_C SMOKEFLASH SMOKEFLASH_POST SMROCK SMROCK2 SNAKEHOLE_JUMP_IN SNAKEHOLE_JUMP_IN_POST SNAKEHOLE_JUMP_OUT SNAKEHOLE_POST_CYCLE SNEAKBACK SNEAKTURN SNEAK_PATROL_CYCLE SNEAK_PATROL_POST SNEAK_PATROL_PRE SNIPERBLAST SNIPERBLAST2 SNIPERQUICK SNIPERQUICK_DRAW SNIPERQUICK_POST SNIPERQUICK_SHOOT SNIPERSHOOT SNIPERSHOOT_POST SNIPERWINDUP SNIPERWINDUP_CYCLE SNIPERWINDUP_DRAW SONICBLOW SONICBOOSTUP SONICDEATH SONICDEATH2 SONICDEATH3 SONICENERGY_TORRENT SONICGUN SONICGUN_DRAW SONICGUN_POST SONICMOUTH SONICSCREAM SONICSINGCAST SONICSONICYELL SONICSPIT SONICSPIT_POST SONICSTUN_CYCLE SONICSTUN_HIT SONICSUMMON_NOROOT SONICSUMMON_PRE_NOROOT SONICYELL SONICYELL_POST SONIC_REACT SONIC_TELEQUICK SONIC_TELEQUICKPOST SOULGIVE_SLEEP SOULTAKE_ALT SOULTAKE_RIP SPAWN SPAWN2 SPAWNED_CYCLE SPAWNED_POST SPAWN_CYCLE SPAWN_CYCLE_HALF SPAWN_GHOST SPAWN_GHOST_POST SPAWN_PET SPAWN_RIKTITELEPORT SPAWN_RIKTITELEPORT_POST SPAWN_RIKTITELEPORT_POSTCYCLE SPAWN_RIKTITELEPORT_PRE SPEAR_THROW_L SPEAR_THROW_L_DRAW SPEAR_THROW_L_POST SPECTRUMCOLLAPSE_CYCLE SPECTRUMCOLLAPSE_IN SPECTRUM_COVER SPECTRUM_COVER_LOOK_LEFT SPECTRUM_COVER_LOOK_RIGHT SPEECH SPEECH_NOBOX SPEEDDEATH SPEEDDEATH2 SPEED_REACT SPELLCASTFEAR SPELLCAST_BALLCAST SPELLCAST_BLINDING SPELLCAST_CYCLE SPELLCAST_CYCLE2 SPELLCAST_CYCLE3 SPELLCAST_LEVITATE SPINCOCOON_IDLE SPINCOCOON_IDLE_PRE SPINCOCOON_POWER SPINNING_STRIKE SPINNING_STRIKE_HIT SPINNING_STRIKE_POST SPIN_CYCLE SPIN_QUICK SPIRIT_WARD SPIRIT_WARD_POST SPIT SPITPOST SPRAYPAINT_A SPRAYPAINT_A2 SPRAYPAINT_A3 SPRAYPAINT_A4 SPRAYPAINT_A5 SPRAY_A SPRAY_A2 SPRAY_A3 SPRAY_A4 SPRINGATTACK SPRINGATTACK_HIDDEN SPRINGATTACK_POST SPRINGATTACK_PRE SPUNCHCYCLE SS_TIER1_ALT1 SS_TIER1_ALT1_POST SS_TIER1_SHIELD_ALT1 SS_TIER1_SHIELD_ALT1_POST SS_TIER2_ALT1_LEFT SS_TIER2_ALT1_LEFT_POST SS_TIER2_ALT1_RIGHT SS_TIER2_ALT1_RIGHT_POST SS_TIER2_SHIELD_ALT1_LEFT SS_TIER2_SHIELD_ALT1_LEFT_POST SS_TIER2_SHIELD_ALT1_RIGHT SS_TIER2_SHIELD_ALT1_RIGHT_POST SS_TIER3_ALT1_RIGHT SS_TIER3_ALT1_RIGHT_POST SS_TIER3_SHIELD_ALT1_RIGHT SS_TIER3_SHIELD_ALT1_RIGHT_POST SS_TIER6_ALT1 SS_TIER6_ALT1_POST SS_TIER6_SHIELD_ALT1 SS_TIER6_SHIELD_ALT1_POST SS_TIER9_ALT1 SS_TIER9_ALT1_2 SS_TIER9_SHIELD_ALT1 SS_TIER9_SHIELD_ALT1_2 STAFFMASTERY_BODY STAFFMASTERY_BODY_POST STAFFMASTERY_MIND STAFFMASTERY_MIND_POST STAFFMASTERY_SOUL STAFFMASTERY_SOUL_POST STAFF_2HLARGE_BOOSTUP_DRAW STAFF_AIRSUMMON STAFF_AIRSUMMON_DRAW STAFF_AIRSUMMON_POST STAFF_ASSASSINS_DRAW STAFF_ASSASSINS_QUICK_DRAW STAFF_ASSASSINS_STRIKE STAFF_ASSASSINS_STRIKE_POST STAFF_ASSASSINS_WINDUP STAFF_ASSASSINS_WINDUP_CYCLE STAFF_DRAW STAFF_DRAW_POST STAFF_GROUNDSUMMON STAFF_GROUNDSUMMON_DRAW STAFF_GROUNDSUMMON_POST STAFF_KNOCKDOWN_REACT STAFF_PLACATE STAFF_PLACATE2 STAFF_PLACATE_DRAW STAFF_SPEEDHIT STAFF_TAUNT STAFF_TAUNT_DRAW STAFF_TAUNT_POST STANCE_GHOSTWIDOW STANCE_GHOSTWIDOW_CYCLE STAND_CYCLE STATESSHACKLE_A STATESSHACKLE_B STATES_DONE STATES_FALL STATES_LAND STATES_THANK STEAL STEALPOST STEAM_2HLARGE_JUMPJETPACKFORWARD_APEX STEAM_2HLARGE_JUMPJETPACKFORWARD_FALL STEAM_2HLARGE_JUMPJETPACKFORWARD_FALL2 STEAM_2HLARGE_JUMPJETPACKFORWARD_PRE STEAM_2HLARGE_JUMPJETPACKFORWARD_UP STEAM_2HLARGE_JUMPJETPACKFORWARD_UP2 STEAM_2HLARGE_JUMPJETPACKJUMPTOHOP STEAM_2HLARGE_JUMPJETPACK_APEX STEAM_2HLARGE_JUMPJETPACK_DAMAGE STEAM_2HLARGE_JUMPJETPACK_FALL STEAM_2HLARGE_JUMPJETPACK_FALL2 STEAM_2HLARGE_JUMPJETPACK_POST STEAM_2HLARGE_JUMPJETPACK_PRE STEAM_2HLARGE_JUMPJETPACK_UP STEAM_BEAST_JUMPJETPACKFORWARD_APEX STEAM_BEAST_JUMPJETPACKFORWARD_FALL STEAM_BEAST_JUMPJETPACKFORWARD_FALL2 STEAM_BEAST_JUMPJETPACKFORWARD_PRE STEAM_BEAST_JUMPJETPACKFORWARD_UP STEAM_BEAST_JUMPJETPACKFORWARD_UP2 STEAM_BEAST_JUMPJETPACKJUMPTOHOP STEAM_BEAST_JUMPJETPACK_APEX STEAM_BEAST_JUMPJETPACK_DAMAGE STEAM_BEAST_JUMPJETPACK_FALL STEAM_BEAST_JUMPJETPACK_FALL2 STEAM_BEAST_JUMPJETPACK_POST STEAM_BEAST_JUMPJETPACK_PRE STEAM_BEAST_JUMPJETPACK_UP STEAM_DUALPISTOLS_JUMPJETPACKFORWARD_APEX STEAM_DUALPISTOLS_JUMPJETPACKFORWARD_FALL STEAM_DUALPISTOLS_JUMPJETPACKFORWARD_FALL2 STEAM_DUALPISTOLS_JUMPJETPACKFORWARD_PRE STEAM_DUALPISTOLS_JUMPJETPACKFORWARD_UP STEAM_DUALPISTOLS_JUMPJETPACKFORWARD_UP2 STEAM_DUALPISTOLS_JUMPJETPACKJUMPTOHOP STEAM_DUALPISTOLS_JUMPJETPACK_APEX STEAM_DUALPISTOLS_JUMPJETPACK_DAMAGE STEAM_DUALPISTOLS_JUMPJETPACK_FALL STEAM_DUALPISTOLS_JUMPJETPACK_FALL2 STEAM_DUALPISTOLS_JUMPJETPACK_POST STEAM_DUALPISTOLS_JUMPJETPACK_PRE STEAM_DUALPISTOLS_JUMPJETPACK_UP STEAM_DUALWIELDCLAWS_JUMPJETPACKFORWARD_APEX STEAM_DUALWIELDCLAWS_JUMPJETPACKFORWARD_FALL STEAM_DUALWIELDCLAWS_JUMPJETPACKFORWARD_FALL2 STEAM_DUALWIELDCLAWS_JUMPJETPACKFORWARD_PRE STEAM_DUALWIELDCLAWS_JUMPJETPACKFORWARD_UP STEAM_DUALWIELDCLAWS_JUMPJETPACKFORWARD_UP2 STEAM_DUALWIELDCLAWS_JUMPJETPACKJUMPTOHOP STEAM_DUALWIELDCLAWS_JUMPJETPACK_APEX STEAM_DUALWIELDCLAWS_JUMPJETPACK_DAMAGE STEAM_DUALWIELDCLAWS_JUMPJETPACK_FALL STEAM_DUALWIELDCLAWS_JUMPJETPACK_FALL2 STEAM_DUALWIELDCLAWS_JUMPJETPACK_POST STEAM_DUALWIELDCLAWS_JUMPJETPACK_PRE STEAM_DUALWIELDCLAWS_JUMPJETPACK_UP STEAM_DUALWIELD_JUMPJETPACKFORWARD_APEX STEAM_DUALWIELD_JUMPJETPACKFORWARD_FALL STEAM_DUALWIELD_JUMPJETPACKFORWARD_FALL2 STEAM_DUALWIELD_JUMPJETPACKFORWARD_PRE STEAM_DUALWIELD_JUMPJETPACKFORWARD_UP STEAM_DUALWIELD_JUMPJETPACKFORWARD_UP2 STEAM_DUALWIELD_JUMPJETPACKJUMPTOHOP STEAM_DUALWIELD_JUMPJETPACK_APEX STEAM_DUALWIELD_JUMPJETPACK_DAMAGE STEAM_DUALWIELD_JUMPJETPACK_FALL STEAM_DUALWIELD_JUMPJETPACK_FALL2 STEAM_DUALWIELD_JUMPJETPACK_POST STEAM_DUALWIELD_JUMPJETPACK_PRE STEAM_DUALWIELD_JUMPJETPACK_UP STEAM_JUMPJETPACKFORWARD_APEX STEAM_JUMPJETPACKFORWARD_FALL STEAM_JUMPJETPACKFORWARD_FALL2 STEAM_JUMPJETPACKFORWARD_PRE STEAM_JUMPJETPACKFORWARD_UP STEAM_JUMPJETPACKFORWARD_UP2 STEAM_JUMPJETPACKHOPFROMJUMP STEAM_JUMPJETPACK_APEX STEAM_JUMPJETPACK_DAMAGE STEAM_JUMPJETPACK_FALL STEAM_JUMPJETPACK_FALL2 STEAM_JUMPJETPACK_POST STEAM_JUMPJETPACK_PRE STEAM_JUMPJETPACK_UP STEAM_LEFTHANDWEP_JUMPJETPACKFORWARD_APEX STEAM_LEFTHANDWEP_JUMPJETPACKFORWARD_FALL STEAM_LEFTHANDWEP_JUMPJETPACKFORWARD_FALL2 STEAM_LEFTHANDWEP_JUMPJETPACKFORWARD_PRE STEAM_LEFTHANDWEP_JUMPJETPACKFORWARD_UP STEAM_LEFTHANDWEP_JUMPJETPACKFORWARD_UP2 STEAM_LEFTHANDWEP_JUMPJETPACKJUMPTOHOP STEAM_LEFTHANDWEP_JUMPJETPACK_APEX STEAM_LEFTHANDWEP_JUMPJETPACK_DAMAGE STEAM_LEFTHANDWEP_JUMPJETPACK_FALL STEAM_LEFTHANDWEP_JUMPJETPACK_FALL2 STEAM_LEFTHANDWEP_JUMPJETPACK_POST STEAM_LEFTHANDWEP_JUMPJETPACK_PRE STEAM_LEFTHANDWEP_JUMPJETPACK_UP STEAM_NINJA_JUMPJETPACKFORWARD_APEX STEAM_NINJA_JUMPJETPACKFORWARD_FALL STEAM_NINJA_JUMPJETPACKFORWARD_FALL2 STEAM_NINJA_JUMPJETPACKFORWARD_PRE STEAM_NINJA_JUMPJETPACKFORWARD_UP STEAM_NINJA_JUMPJETPACKFORWARD_UP2 STEAM_NINJA_JUMPJETPACKJUMPTOHOP STEAM_NINJA_JUMPJETPACK_APEX STEAM_NINJA_JUMPJETPACK_DAMAGE STEAM_NINJA_JUMPJETPACK_FALL STEAM_NINJA_JUMPJETPACK_FALL2 STEAM_NINJA_JUMPJETPACK_POST STEAM_NINJA_JUMPJETPACK_PRE STEAM_NINJA_JUMPJETPACK_UP STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_APEX STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_FALL STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_FALL2 STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_PRE STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_UP STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_UP2 STEAM_RIGHTWEPCOMBAT_JUMPJETPACKJUMPTOHOP STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_APEX STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_DAMAGE STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_FALL STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_FALL2 STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_POST STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_PRE STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_UP STEAM_SHIELDWEP_JUMPJETPACKFORWARD_APEX STEAM_SHIELDWEP_JUMPJETPACKFORWARD_FALL STEAM_SHIELDWEP_JUMPJETPACKFORWARD_FALL2 STEAM_SHIELDWEP_JUMPJETPACKFORWARD_PRE STEAM_SHIELDWEP_JUMPJETPACKFORWARD_UP STEAM_SHIELDWEP_JUMPJETPACKFORWARD_UP2 STEAM_SHIELDWEP_JUMPJETPACKJUMPTOHOP STEAM_SHIELDWEP_JUMPJETPACK_APEX STEAM_SHIELDWEP_JUMPJETPACK_DAMAGE STEAM_SHIELDWEP_JUMPJETPACK_FALL STEAM_SHIELDWEP_JUMPJETPACK_FALL2 STEAM_SHIELDWEP_JUMPJETPACK_POST STEAM_SHIELDWEP_JUMPJETPACK_PRE STEAM_SHIELDWEP_JUMPJETPACK_UP STEAM_SHIELD_JUMPJETPACKFORWARD_APEX STEAM_SHIELD_JUMPJETPACKFORWARD_FALL STEAM_SHIELD_JUMPJETPACKFORWARD_FALL2 STEAM_SHIELD_JUMPJETPACKFORWARD_PRE STEAM_SHIELD_JUMPJETPACKFORWARD_UP STEAM_SHIELD_JUMPJETPACKFORWARD_UP2 STEAM_SHIELD_JUMPJETPACKHOPFROMJUMP STEAM_SHIELD_JUMPJETPACK_APEX STEAM_SHIELD_JUMPJETPACK_DAMAGE STEAM_SHIELD_JUMPJETPACK_FALL STEAM_SHIELD_JUMPJETPACK_FALL2 STEAM_SHIELD_JUMPJETPACK_POST STEAM_SHIELD_JUMPJETPACK_PRE STEAM_SHIELD_JUMPJETPACK_UP STEAM_SHOTGUN_JUMPJETPACKFORWARD_APEX STEAM_SHOTGUN_JUMPJETPACKFORWARD_FALL STEAM_SHOTGUN_JUMPJETPACKFORWARD_FALL2 STEAM_SHOTGUN_JUMPJETPACKFORWARD_PRE STEAM_SHOTGUN_JUMPJETPACKFORWARD_UP STEAM_SHOTGUN_JUMPJETPACKFORWARD_UP2 STEAM_SHOTGUN_JUMPJETPACKJUMPTOHOP STEAM_SHOTGUN_JUMPJETPACK_APEX STEAM_SHOTGUN_JUMPJETPACK_DAMAGE STEAM_SHOTGUN_JUMPJETPACK_FALL STEAM_SHOTGUN_JUMPJETPACK_FALL2 STEAM_SHOTGUN_JUMPJETPACK_POST STEAM_SHOTGUN_JUMPJETPACK_PRE STEAM_SHOTGUN_JUMPJETPACK_UP STEAM_SPRAY STEAM_SPRAY_POST STOMP2 STONEARMOR2 STOP_CYCLE STOP_POST STUMBLE STUN STUNNINGAURA_RADIUSEFFECT STUNNINGAURA_RADIUSEFFECT_PRE STUN_CYCLE SUBDUE_POST SUMMON_DIRE_WOLF SUMMON_DIRE_WOLF_POST SUMMON_LION SUMMON_LION_POST SUMMON_WOLVES SUMMON_WOLVES_POST SUPERFAST_WRISTBAND_ACTIVATE SUPERPUNCH_L SUPERPUNCH_R SURROUNDED_A SURROUNDED_A2 SURROUNDED_A3 SURROUNDED_A4 SWATSHIELDBLOCK SWEEPING_STRIKE_FAST SWEEPING_STRIKE_FAST_DRAW SWEEPING_STRIKE_FAST_POST SWEEPING_STRIKE_SLOW SWEEPING_STRIKE_SLOW_DRAW SWEEPING_STRIKE_SLOW_POST SWEEPING_STRIKE_SLOW_PRE SWEEP_CROSS SWEEP_CROSS_POST SWEEP_HIGH SWEEP_IMPACT SWEEP_LOW SWIMBACKCYCLE SWIMBACKPOST SWIMBACKPRE SWIMCYCLE SWIMLEFTCYCLE SWIMLEFTPOST SWIMLEFTPRE SWIMPOST SWIMPRE SWIMRIGHTCYCLE SWIMRIGHTPOST SWIMRIGHTPRE SWIM_JUMPPOST SWIM_READY SWIM_READYPRE SWORDRUMBLE_DIZZY_A SWORDRUMBLE_DIZZY_B SWORDTAUNT SWORDTAUNT_CYCLE SWORDTAUNT_DRAW SWORDTAUNT_POST SWORD_ALERT SWORD_ATTACK SWORD_ATTACK_DRAW SWORD_ATTACK_POST SWORD_OBSERVE_A SWORD_OBSERVE_B SWORD_POINT SWORD_SLASH SWORD_SLASH_DRAW SWORD_SLASH_POST SWORD_TORCHBLOW SWORD_TORCHBLOW_DRAW SWORD_TORCHBLOW_POST SWORD_TORCHSLASH1 SWORD_TORCHSLASH1_POST SWORD_TORCHSLASH2 SWORD_TORCHSLASH2_POST SWORD_TORCHSLASH_DRAW SYMBIOTICARMOR_DEFENSIVE_ADAPTATION SYMBIOTICARMOR_DEFENSIVE_ADAPTATION_POST SYMBIOTICRADIUSATTACK_NOROOT SYMBIOTICRADIUSATTACK_NOROOT_PRE SYNAPSE_SPIN S_PUNCHPOST_L S_PUNCHPOST_R S_SONICSUMMON S_SUMMON S_SUMMONPOST Slab Slug Stomp (Stomp) StoneArmor Stop (Stop) Subdue TALK TALK01 TALK02 TALK03 TALKIDLE TALK_PRE TAME_BEAST TAME_BEAST_POST TAUNTA TAUNTANOROOT_CYCLE TAUNTANOROOT_PRE TAUNTA_CYCLE TAUNTA_PRE TAUNTB TAUNTB_CYCLE TAUNTB_PRE TAUNTC TAUNTC_PRE TEABAG TEABAG_CYCLE TEABAG_PRE TECHSHIELD_ACTIVATE TECHSHIELD_BOOSTUP TECHWINDUP TECHWINDUP_POST TELEKINECYCLE TELEKINETIC_BLOW TELEKINETIC_BLOW_POST TELEPORT_HIDE TELEPORT_LOOKQUICK TELEPORT_SPAWN TELEPORT_SPAWNREADY TELEQUICK TELEQUICKPOST TELE_MAGIC TELE_MAGIC2 TELE_MAGIC_POST TERRIFY TERRIFY_POST THANK_A THANK_A2 THANK_B THANK_B2 THREATEN_CYCLE_FIVE THREATEN_CYCLE_FOUR THREATEN_CYCLE_ONE THREATEN_CYCLE_SIX THREATEN_CYCLE_THREE THREATEN_CYCLE_TWO THREAT_A THREAT_B THREAT_C THREAT_CYCLE THROWBRAWL THROWBRAWL_POST THROWKNIFE THROWKNIFE_POST THROWKNIFE_PRE THROWPROJECTILE THROWPROJECTILE_POST THROWPROJECTILE_PRE THROW_JUNK_A1 THROW_JUNK_A2 THUGSUPGRADE_2 THUGSUPGRADE_3 THUGSUPGRADE_CYCLE THUGSUPGRADE_HIT TIME_CRAWL TIME_CRAWL_POST TIME_CRAWL_PRE TNT_CRATEREADY TNT_CRATEWALK_CYCLE TNT_CRATEWALK_CYCLE_POST TNT_CRATEWALK_PRE TORCHWALK_CYCLE TORCHWALK_POST TORCHWALK_PRE TOSS_BODYBAG TOSS_BODYBAG_POST TOSS_CRATE_A1 TOSS_CRATE_A2 TOSS_CRATE_A3 TOTAL_FOCUS TOTAL_FOCUS_POST TOUCHSCREEN TOUCHSCREENHIT TRAIN_BEAST TRAIN_BEAST_POST TRANSFORM TRANSFORM_KHELDIAN TRANSFORM_KHELDIAN2 TRANSLOCATION TRANSLOCATION_POST TRIBALDANCE_A TRIBALDANCE_B TRIBALDANCE_C TRICK_SHOT TRICK_SHOT_POST TRUCK_JUMP_IN TRUCK_JUMP_IN_POST TRUCK_JUMP_OUT TRUCK_POST_CYCLE TV_WARP_IN TV_WARP_IN_POST TV_WARP_OUT TV_WARP_POST_CYCLE TWIRL TWIRL_DRAW TWIRL_POST TWOHANDEDLARGE_GETUP TWOHANDEDLARGE_KNEEL TWOHANDEDLARGE_KNEEL_PRE TWOHANDED_C_BRAWLING_HITQUICK TWOHANDED_C_SPINNING_STRIKE_HIT TWOHANDED_INITIAL_STRIKE_HQ TWOHANDED_SPINNING_STRIKE_HIT Telekinesis Torch UNDERHAND UNDERHAND2 UNYIELD UNYIELDING_CYCLE_NOROOT UNYIELDING_NOROOT UNYIELDING_PRE_NOROOT UNYIELD_POST VAMPIREBIRTH VAMPIRECROUCH VAMPIRESTAND VANDAL_A VANDAL_BAT VANDAL_JUMP_A1 VANDAL_KICK_A1 VANDAL_KICK_A2 VANGUARDWARP_RUNIN VANGUARDWARP_RUNIN_POST VANGUARDWARP_RUNOUT VANISH_DEATH VANISH_POSTDEATH VAPORIZE_DEATH VAPORIZE_POSTDEATH VENDOR_POINT VENDOR_SWEEP VENDOR_YELLRIGHT VICIOUS_SLASH VICIOUS_SLASH_HIT VICIOUS_SLASH_POST VORPAL_JUDGEMENT VORPAL_JUDGEMENT_POST WALKCYCLE WALKCYCLE_PRE WALKIETALKIE_IDLE WALKPOST WALK_JUNK WALK_LEFT_BACKWARD_CYCLE WALK_LEFT_BACKWARD_PRE WALK_LEFT_CYCLE WALK_LEFT_FORWARD_CYCLE WALK_LEFT_FORWARD_PRE WALK_LEFT_PRE WALK_RIGHT_BACKWARD_CYCLE WALK_RIGHT_BACKWARD_PRE WALK_RIGHT_CYCLE WALK_RIGHT_FORWARD_CYCLE WALK_RIGHT_FORWARD_PRE WALK_RIGHT_PRE WALLPEAK_LEFT WALLPEAK_RIGHT WALLPOST WALLSNEEK_CYCLE WALL_LEAN1 WALL_LEAN2 WALL_LEAN3 WALL_LEAN_CASUAL_1 WALL_OF_FORCE WALL_OF_FORCE_POST WARP_RUNIN WARP_RUNIN_POST WARP_RUNOUT WARWOLF WARWOLF_CYCLE WARWOLF_POST WATERBACKPACK_2 WATERJET WATERJET_LONG WATERJET_LONG_POST WATERJET_POST WATER_BURST WATER_BURST_POST WEAKEN_RESOLVE WEAKEN_RESOLVE_POST WEAK_POST WEAPONBLOCK_L WEAPONBLOCK_R WEAPONCHEER WEAPON_PLACATE WEAPON_PLACATE_DRAW WEAPON_PLACATE_POST WEAVE WEAVE_CYCLE WEAVE_PRE WELD_LOW WELD_MID WEPREADY WEP_BOOSTUP WEP_BOOSTUP_DRAW WEP_BOOSTUP_POST WEP_BOOSTUP_POSTCYCLE WEP_FLIGHT2HOVER_BLEND WEP_FLIGHT2HOVER_TRANS WEP_HALF WEP_HOVER_FORWARDCYCLE WEP_HOVER_FORWARD_POST WEP_HOVER_FORWARD_PRE WEP_PUNCH WEP_PUNCH2 WHEELBARROW_FORWARD WHEELBARROW_READY WHIP_ATTACK1 WHIP_ATTACK1_POST WHIP_ATTACK2 WHIP_ATTACK2_POST WHIP_ATTACK3 WHIP_ATTACK3_POST WHIP_BUFF WHIP_BUFF_POST WHIP_SUMMON WHIP_SUMMON_POST WHIP_UPGRADE WHIP_UPGRADE_POST WHIRLING_SLICE_FAST WHIRLING_SLICE_FAST_DRAW WHIRLING_SLICE_FAST_POST WIDOWSSNARESTUN WIDOWSSNARESTUN_CYCLE WIDOWSSNARESTUN_FALL WIDOWSSNARESTUN_GETUP WIDOWSSNARESTUN_IMPACT WIDOWS_ATTACK WIDOWS_ATTACK2 WIDOWS_ATTACK_CYCLE WINDBLAST WINDBLASTPOST WINDUP WINDUPCUT WINDUPCUT_POST WINDUP_POST WINDUP_WRISTBAND_CYCLE WING_AIR_T_AIRCOMBAT WING_BACKFLYCYCLE WING_BACKFLYPOST WING_BACKFLYPRE WING_BRAWL_R WING_BRAWL_RPOST WING_C_FALL_FREADY WING_C_FLYCYCLE WING_C_PREFLYREADY WING_DIVECYCLE WING_DIVEPRE WING_FALL_FREADY WING_FLYCYCLE WING_FLYPOST WING_FLYPRE WING_FLYREADY WING_FLYUPCYCLE WING_FLYUPPOST WING_FLYUPPRE WING_POSTAIR_C_W WING_PREFALL WING_PREFLYREADY WOUNDED WRISTBANDACTIVATE_QUICK_NONROOTED WRISTBAND_ACTIVATE WRISTBAND_POST WRISTCOMBATTOREADY WRIST_READY_CYCLE W_BACKFLYCYCLE W_BACKFLYPOST W_BACKFLYPRE W_C_INITIAL_STRIKE_HQ W_C_SPINNING_STRIKE_HIT W_C_VICIOUS_SLASH_HIT W_FALL_FREADY W_FFLY_PREFALL W_FFLY_PREFALL_2 W_FLYCYCLE W_FLYCYCLE_HALF W_FLYINGCYCLE W_FLYPOST W_FLYPRE W_FLYREADY W_FLYREADY_PRE W_FLYUPCYCLE W_FLYUPPOST W_FLYUPPRE W_HITBARF W_HITQUICK W_HIT_BARF_CYCLE W_HOP W_HOP2 W_HOPAPEX W_HOPFALL W_HOPFALL_2 W_HOPPRE W_ICESLIDECYCLE W_ICESLIDECYCLE_B W_ICESLIDECYCLE_L W_ICESLIDECYCLE_R W_ICESLIDEPRE W_ICESLIDEPRE_B W_ICESLIDEPRE_L W_ICESLIDEPRE_R W_INITIAL_STRIKE_HQ W_JUMPAPEX W_JUMPFALL W_JUMPFALL2 W_JUMPPOST W_JUMPPRE W_JUMPTOHOP W_JUMPUP W_KICKBRAWL_CYCLE W_KICKBRAWL_L W_KICKBRAWL_L_POST W_KICKBRAWL_R W_KICKBRAWL_R_POST W_LEFTFLYCYCLE W_LEFTFLYPOST W_LEFTFLYPRE W_PREFALL W_RIGHTFLYCYCLE W_RIGHTFLYPOST W_RIGHTFLYPRE W_RUNBACKCYCLE W_RUNBACKPRE W_RUNCYCLE W_RUNFALL W_RUNFALL_2 W_RUNLEFTCYCLE W_RUNLEFTPRE W_RUNPOST W_RUNPRE W_RUNRIGHTCYCLE W_RUNRIGHTPRE W_SPINNING_STRIKE_HIT W_THROWBRAWL W_THROWBRAWL_POST W_VICIOUS_SLASH_HIT Wall WaterBackPack XARMS_CYCLE ZEUS_LIGHTNING ZEUS_LIGHTNING_2 ZOMBIE_FORWARD ZOMBIE_FORWARD_POST ZOMBIE_READY shield_wall sledgehammer