Difference between revisions of "Demo Editing/List of MOVs"
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In demo files, the '''MOV''' command determines the animation performed by an ''entity''. | In demo files, the '''MOV''' command determines the animation performed by an ''entity''. | ||
− | {{ | + | {{TOCleft}} |
+ | {{clear}} | ||
− | == | + | == MOVs confirmed to work on player models == |
− | + | 1HSLAM | |
+ | 1H_POUND | ||
+ | 1H_POUND_B | ||
+ | 1H_SWIPE | ||
+ | 1H_SWIPE_L | ||
+ | 1H_THROW_JUNK_A1 | ||
+ | 1_2PUNCH | ||
+ | 1_2PUNCHPOST | ||
+ | 1_ROLLDICE_PRE | ||
+ | 2HANDCAST | ||
+ | 2HANDCASTPOST | ||
+ | 2HCLUB_RUNLEFT_CYCLE | ||
+ | 2HCLUB_RUNLEFT_PRE | ||
+ | 2HCLUB_RUNPRE | ||
+ | 2HCLUB_RUNRIGHT_CYCLE | ||
+ | 2HCLUB_RUNRIGHT_PRE | ||
+ | 2HCLUB_RUN_CYCLE | ||
+ | 2HLARGEKNOCKBACK | ||
+ | 2HLARGEKNOCKBACK_APEX | ||
+ | 2HLARGEKNOCKBACK_IMPACT | ||
+ | 2HLARGEREADY | ||
+ | 2HLARGE_BLOCK_L | ||
+ | 2HLARGE_BLOCK_R | ||
+ | 2HLARGE_BOOSTUP | ||
+ | 2HLARGE_BOOSTUP_DRAW | ||
+ | 2HLARGE_CAST | ||
+ | 2HLARGE_HEADCAST | ||
+ | 2HLARGE_HITQUICK | ||
+ | 2HLARGE_HOP | ||
+ | 2HLARGE_HOP2 | ||
+ | 2HLARGE_HOPAPEX | ||
+ | 2HLARGE_HOPFALL_2 | ||
+ | 2HLARGE_HOPPRE | ||
+ | 2HLARGE_JUMPAPEX | ||
+ | 2HLARGE_JUMPFALL2 | ||
+ | 2HLARGE_JUMPPOST | ||
+ | 2HLARGE_JUMPPOSTCYCLE | ||
+ | 2HLARGE_JUMPPRE | ||
+ | 2HLARGE_JUMPTOHOP | ||
+ | 2HLARGE_JUMPUP | ||
+ | 2HLARGE_RUNBACKCYCLE | ||
+ | 2HLARGE_RUNBACKPRE | ||
+ | 2HLARGE_RUNCYCLE | ||
+ | 2HLARGE_RUNLEFTCYCLE | ||
+ | 2HLARGE_RUNLEFTPRE | ||
+ | 2HLARGE_RUNPOST | ||
+ | 2HLARGE_RUNPRE | ||
+ | 2HLARGE_RUNRIGHTCYCLE | ||
+ | 2HLARGE_RUNRIGHTPRE | ||
+ | 2HLARGE_SLIDE_WEAPON | ||
+ | 2HLARGE_SLIDE_WEAPON_POST | ||
+ | 2HLARGE_SLIDE_WEAPON_RIGHT_PRE | ||
+ | 2HLARGE_TAUNT | ||
+ | 2HLARGE_TAUNT_DRAW | ||
+ | 2HPOWERTHRUST | ||
+ | 2HPOWERTHRUST_PRE | ||
+ | 2H_SWIPE | ||
+ | 2H_SWIPE_L | ||
+ | 2ND_IGNITE | ||
+ | 2ND_SLUG | ||
+ | 4_ROLLDICE_PRE | ||
+ | 7_ROLLDICE_PRE | ||
+ | ABOMINATION_FIST_GROUND_POUND_LOCK | ||
+ | ACTIVE_CYCLE | ||
+ | AFK_NEWSPAPER | ||
+ | AIDSELF_PRE | ||
+ | AIRBRAWLCYCLE | ||
+ | AIRCAGE | ||
+ | AIRCAST | ||
+ | AIRCASTPOST | ||
+ | AIRFORCERAM | ||
+ | AIRG_SUMMON | ||
+ | AIRHEAL | ||
+ | AIRMAGIC_L | ||
+ | AIRMAGIC_LPOST | ||
+ | AIRRADIUSATTACK | ||
+ | AIRS_SUMMON | ||
+ | AIRTELEQUICK | ||
+ | AIRTELEQUICKPOST | ||
+ | AIR_DEATH | ||
+ | AIR_DEATH2 | ||
+ | AIR_DEATH_CYCLE | ||
+ | AIR_DEATH_FALL | ||
+ | AIR_DEATH_IMPACT | ||
+ | AIR_PM_TOSSSERUM | ||
+ | AIR_T_AIRCOMBAT | ||
+ | ALIGNMENTPOWER_FRENZYNOROOT_PRE | ||
+ | ALIGNMENTPOWER_JUSTICE | ||
+ | ALTREADY_LOOK_L | ||
+ | ALTREADY_SHIFT | ||
+ | ALTREADY_TRANS_XARMS | ||
+ | ALTREADY_XARMS_COUGHTRANSOUT | ||
+ | ALTREADY_XARMS_LOOK | ||
+ | ALT_2HANDCAST | ||
+ | ALT_BOOSTUP | ||
+ | ALT_CAST | ||
+ | ALT_HEADCAST_PRE | ||
+ | ALT_MAGICTHROW | ||
+ | ALT_MOUTH_SLOW_PRE | ||
+ | ALT_PICKAXEWALK_CYCLE | ||
+ | ALT_PICKAXEWALK_PRE | ||
+ | ALT_PRE_PSIWINDUP | ||
+ | ALT_PRE_TECHWINDUP | ||
+ | ALT_PSIBLAST_QUICK_PRE | ||
+ | ALT_PSIWINDUP_POST | ||
+ | ALT_RADIUSATTACK | ||
+ | ALT_RAPIDBLAST | ||
+ | ALT_RAPID_QUICK | ||
+ | ALT_READY | ||
+ | ALT_READY_PAUSE2 | ||
+ | ALT_SNIPERBLAST | ||
+ | ALT_SONICBLOWPOST | ||
+ | ALT_SONICBLOW_PRE | ||
+ | ALT_SONICMOUTH_PRE | ||
+ | ALT_SONICSPIT_PRE | ||
+ | ALT_SONICYELL_PRE | ||
+ | ALT_STOP | ||
+ | ALT_TAUNTANOROOT_PRE | ||
+ | ALT_THROWKNIFE_PRE | ||
+ | ALT_THROWPROJECTILE_PRE | ||
+ | AMUSED_B | ||
+ | AMUSED_C | ||
+ | AMUSED_D | ||
+ | AMUSED_E | ||
+ | AMUSED_PRE | ||
+ | APPARITION_POSSESSOR | ||
+ | APPARITION_POSSESSOR_CYCLE | ||
+ | AQUA_BOLT_A | ||
+ | AQUA_BOLT_B | ||
+ | ARCHERY_BOOSTUP | ||
+ | ARC_OF_DESTRUCTION_FAST_DRAW | ||
+ | ARC_OF_DESTRUCTION_SLOW_DRAW | ||
+ | ARC_OF_DESTRUCTION_SLOW_PRE | ||
+ | ARGUE | ||
+ | ARGUE_CYCLE | ||
+ | ARGUE_DISAGREE | ||
+ | ARGUE_REASON | ||
+ | ARMGUN_BURST | ||
+ | ARMGUN_CONE | ||
+ | ARMS_ON_HIPS | ||
+ | ARMS_ON_HIPS_LOOK | ||
+ | ASSASSINS_STRIKE | ||
+ | ASSASSINS_STRIKE_B | ||
+ | ASSUME_POSITION_1 | ||
+ | ASSUME_POSITION_2 | ||
+ | ASSUME_POSITION_4 | ||
+ | ATEASE | ||
+ | AXE_CHOP | ||
+ | AXE_CHOP_DRAW | ||
+ | AXE_RSWEEP | ||
+ | AXE_RSWEEP_DRAW | ||
+ | AXE_RSWEEP_POST | ||
+ | AXE_SWOOP | ||
+ | AXE_SWOOP_DRAW | ||
+ | A_1HSLAM | ||
+ | A_1HSMASH_LEFT | ||
+ | A_1HSMASH_RIGHT | ||
+ | A_1HSMASH_RIGHT_POST | ||
+ | A_1_2PUNCH | ||
+ | A_1_2PUNCHPOST | ||
+ | A_2HANDCAST | ||
+ | A_2HANDCASTPOST | ||
+ | A_2HLARGEREADY | ||
+ | A_2HLARGE_BACKFLYPOST | ||
+ | A_2HLARGE_BACKFLYPRE | ||
+ | A_2HLARGE_BOOSTUP | ||
+ | A_2HLARGE_BOOSTUP_DRAW | ||
+ | A_2HLARGE_BRAWL | ||
+ | A_2HLARGE_FLYINGCYCLE | ||
+ | A_2HLARGE_FLYPOST | ||
+ | A_2HLARGE_FLYPRE | ||
+ | A_2HLARGE_FLYUPCYCLE | ||
+ | A_2HLARGE_FLYUPPOST | ||
+ | A_2HLARGE_FLYUPPRE | ||
+ | A_2HLARGE_HITQUICK | ||
+ | A_2HLARGE_LEFTFLYCYCLE | ||
+ | A_2HLARGE_LEFTFLYPOST | ||
+ | A_2HLARGE_LEFTFLYPRE | ||
+ | A_2HLARGE_RIGHTFLYCYCLE | ||
+ | A_2HLARGE_RIGHTFLYPOST | ||
+ | A_2HLARGE_RIGHTFLYPRE | ||
+ | A_2HLARGE_THROWBRAWL | ||
+ | A_2HPOWERTHRUST_POST | ||
+ | A_2HPOWERTHRUST_PRE | ||
+ | A_2H_SWIPE | ||
+ | A_AFTERBURNERNOROOT_PRE | ||
+ | A_AIDSELF_PRE | ||
+ | A_ALIGNMENTPOWER_FEAR_PRE | ||
+ | A_ALIGNMENTPOWER_JUSTICE | ||
+ | A_ALT_2HANDCAST | ||
+ | A_ALT_BLOW | ||
+ | A_ALT_BOOSTUP | ||
+ | A_ALT_CAST | ||
+ | A_ALT_CASTPOST | ||
+ | A_ALT_HEADCAST | ||
+ | A_ALT_MAGICTHROW | ||
+ | A_ALT_PRE_PSIWINDUP | ||
+ | A_ALT_PRE_TECHWINDUP | ||
+ | A_ALT_PSIBLAST_QUICK_PRE | ||
+ | A_ALT_PSIONICS_SLOWERCAST | ||
+ | A_ALT_PSIQUICK | ||
+ | A_ALT_PSIWINDUP_POST | ||
+ | A_ALT_RADIUSATTACK | ||
+ | A_ALT_RAPID | ||
+ | A_ALT_RAPID_MAIN | ||
+ | A_ALT_SNIPERBLAST | ||
+ | A_ALT_SONICMOUTH | ||
+ | A_ALT_SONICSPIT_PRE | ||
+ | A_ALT_STOP | ||
+ | A_ALT_STOP_CYCLE | ||
+ | A_ALT_STOP_POST | ||
+ | A_ALT_TAUNTANOROOT_PRE | ||
+ | A_ALT_TECHWINDUP_POST | ||
+ | A_ALT_THROWPROJECTILE_PRE | ||
+ | A_AQUA_BOLT_A | ||
+ | A_AQUA_BOLT_B | ||
+ | A_ARCHERY_BOOSTUP | ||
+ | A_ARGUE_REASON | ||
+ | A_ASSASSINS_STRIKE | ||
+ | A_ASSASSINS_STRIKE_B | ||
+ | A_ASSASSINS_STRIKE_WINDUP | ||
+ | A_ATEASE | ||
+ | A_AXE_CHOP | ||
+ | A_AXE_CHOP_DRAW | ||
+ | A_AXE_CHOP_POST | ||
+ | A_AXE_RSWEEP | ||
+ | A_AXE_RSWEEP_DRAW | ||
+ | A_AXE_SWOOP | ||
+ | A_BALLCAST | ||
+ | A_BALLCASTPOST | ||
+ | A_BBPUNCH | ||
+ | A_BEAMRIFLE_AIM | ||
+ | A_BEAMRIFLE_CHARGEDSHOT | ||
+ | A_BEAMRIFLE_CHARGEDSHOT_DRAW | ||
+ | A_BEAMRIFLE_CUTTINGBEAM | ||
+ | A_BEAMRIFLE_CUTTINGBEAM_DRAW | ||
+ | A_BEAMRIFLE_CUTTINGBEAM_POST | ||
+ | A_BEAMRIFLE_DISINTEGRATE | ||
+ | A_BEAMRIFLE_DISINTEGRATE_DRAW | ||
+ | A_BEAMRIFLE_LANCERSHOT | ||
+ | A_BEAMRIFLE_LANCERSHOT_DRAW | ||
+ | A_BEAMRIFLE_OVERCHARGE | ||
+ | A_BEAMRIFLE_OVERCHARGE_BLAST | ||
+ | A_BEAMRIFLE_OVERCHARGE_DRAW | ||
+ | A_BEAMRIFLE_PENETRATINGRAY | ||
+ | A_BEAMRIFLE_PENETRATINGRAY_SNIPERWINDUP | ||
+ | A_BEAMRIFLE_READY | ||
+ | A_BLINDING | ||
+ | A_BLINDINGPOST | ||
+ | A_BLOCK_R | ||
+ | A_BLOW | ||
+ | A_BODYBLOW | ||
+ | A_BOOSTAURA | ||
+ | A_BOOSTAURA_LONG | ||
+ | A_BOOSTAURA_PRE_NOROOT | ||
+ | A_BOOSTAURA_QUICK | ||
+ | A_BOOSTAURA_QUICK_PRE_NOROOT | ||
+ | A_BOOSTDOWN_PRE_ROOTED | ||
+ | A_BOOSTUP | ||
+ | A_BOOSTUPPOST | ||
+ | A_BOOSTUP_ATTACK | ||
+ | A_BOOSTUP_ROOTED | ||
+ | A_BOOST_D | ||
+ | A_BOWSNIPER_SHOOT | ||
+ | A_BOW_ARC | ||
+ | A_BOW_ARC_DRAW | ||
+ | A_BOW_CONE | ||
+ | A_BOW_CONE_DRAW | ||
+ | A_BOW_HEAVY | ||
+ | A_BOW_HEAVY_DRAW | ||
+ | A_BOW_HEAVY_POST | ||
+ | A_BOW_MID | ||
+ | A_BOW_MID_DRAW | ||
+ | A_BOW_QUICK | ||
+ | A_BOW_QUICK_DRAW | ||
+ | A_BOW_READY | ||
+ | A_BOW_REVERANT_CYCLE | ||
+ | A_BOW_SNIPERWINDUP_DRAW | ||
+ | A_BOW_SNIPERWINDUP_PRE | ||
+ | A_BRAWLCYCLE_15 | ||
+ | A_BRAWLLEFT | ||
+ | A_BRAWLRIGHT | ||
+ | A_BUCKSHOT | ||
+ | A_BUCKSHOT_DRAW | ||
+ | A_BUCKSHOT_POST | ||
+ | A_BURNSUMMON | ||
+ | A_BURNSUMMON_PRE | ||
+ | A_BURST | ||
+ | A_BURST_DRAW | ||
+ | A_CLAWL | ||
+ | A_CLAWR | ||
+ | A_CLAWSREADY | ||
+ | A_CLAWSREADY_15 | ||
+ | A_CLAWSTAB | ||
+ | A_CLAWSTAB_DRAW | ||
+ | A_CLAWS_BBPUNCH | ||
+ | A_CLAWS_BBPUNCH_DRAW | ||
+ | A_CLAWS_BOOSTUP | ||
+ | A_CLAWS_BOOSTUP_DRAW | ||
+ | A_CLAWS_BRAWLLEFT | ||
+ | A_CLAWS_BRAWLRIGHT | ||
+ | A_CLAWS_DRAW | ||
+ | A_CLAWS_DRAW_CYCLE | ||
+ | A_CLAWS_FRISBEE | ||
+ | A_CLAWS_FRISBEE_DRAW | ||
+ | A_CLAWS_GUTPUNCH | ||
+ | A_CLAWS_GUTPUNCH_DRAW | ||
+ | A_CLAWS_HIGH | ||
+ | A_CLAWS_HIGH_DRAW | ||
+ | A_CLAWS_HIGH_POST | ||
+ | A_CLAWS_JUMPAREA | ||
+ | A_CLAWS_JUMPAREA_DRAW | ||
+ | A_CLAWS_LOW | ||
+ | A_CLAWS_LOW_DRAW | ||
+ | A_CLAWS_LOW_PRE | ||
+ | A_CLAWS_ONETWO2PUNCH | ||
+ | A_CLAWS_ONETWO2PUNCH_DRAW | ||
+ | A_CLAWS_POISON | ||
+ | A_CLAWS_POISONSTABLEFT | ||
+ | A_CLAWS_POISONSTABRIGHT | ||
+ | A_CLAWS_POISONSTABRIGHT_DRAW | ||
+ | A_CLAWS_POISON_DRAW | ||
+ | A_CLAWS_POSTBLEND | ||
+ | A_CLAWS_SPEED | ||
+ | A_CLAWS_SPEED_DRAW | ||
+ | A_CLAWS_SPIN | ||
+ | A_CLAWS_SPIN_DRAW | ||
+ | A_CLAWS_SPIN_PRE | ||
+ | A_CLAWS_TAUNT | ||
+ | A_CLAWS_THROWKNIFE | ||
+ | A_CLAWS_THROWKNIFE_DRAW | ||
+ | A_COMBATBLOCK_L | ||
+ | A_COMBATBLOCK_R | ||
+ | A_COMMAND_SUMMON | ||
+ | A_CRABPACK_FIRERIGHT | ||
+ | A_CRABPACK_GRENADE | ||
+ | A_CRABPACK_RANGEBURST | ||
+ | A_CRABPACK_SPRAYRIGHT | ||
+ | A_CRUSHING_BLOW_FAST | ||
+ | A_CRUSHING_BLOW_FAST_DRAW | ||
+ | A_CRUSHING_BLOW_FAST_POST | ||
+ | A_CRUSHING_BLOW_SLOW | ||
+ | A_CRUSHING_BLOW_SLOW_PRE | ||
+ | A_CRUSHING_UPPERCUT | ||
+ | A_CRYSTALTHROW | ||
+ | A_C_HITQUICK | ||
+ | A_C_HITQUICK_L | ||
+ | A_DANCE1 | ||
+ | A_DANCE2 | ||
+ | A_DANCE3 | ||
+ | A_DANCE4 | ||
+ | A_DANCE5_CYCLE | ||
+ | A_DANCE6 | ||
+ | A_DANCE6_CYCLE | ||
+ | A_DANGERSENSE | ||
+ | A_DEFENSIVE_SWEEP_SLOW_PRE | ||
+ | A_DEHYDRATE | ||
+ | A_DESTINY_BULLRUSH_PRE | ||
+ | A_DOORKICK | ||
+ | A_DRAIN_REACT | ||
+ | A_DRAW_2HLARGE | ||
+ | A_DRAW_BOW | ||
+ | A_DRAW_DUALPISTOLS | ||
+ | A_DRAW_KATANA | ||
+ | A_DRAW_MAGICSTAFF | ||
+ | A_DRAW_PISTOL | ||
+ | A_DRAW_PISTOLS | ||
+ | A_DUALPISTOLS_AMMOSWAP | ||
+ | A_DUALPISTOLS_BULLETRAIN | ||
+ | A_DUALPISTOLS_BULLETRAIN_DRAW | ||
+ | A_DUALPISTOLS_DUALWIELD | ||
+ | A_DUALPISTOLS_DUALWIELD_DRAW | ||
+ | A_DUALPISTOLS_EMPTYCLIPS | ||
+ | A_DUALPISTOLS_EMPTYCLIPS_DRAW | ||
+ | A_DUALPISTOLS_EXECUTIONER | ||
+ | A_DUALPISTOLS_EXECUTIONER_DRAW | ||
+ | A_DUALPISTOLS_HAILBULLETS_DRAW | ||
+ | A_DUALPISTOLS_HAILBULLETS_PRE | ||
+ | A_DUALPISTOLS_PIERCINGROUNDS | ||
+ | A_DUALPISTOLS_PIERCINGROUNDS_DRAW | ||
+ | A_DUALPISTOLS_PISTOLSA | ||
+ | A_DUALPISTOLS_PISTOLSA_DRAW | ||
+ | A_DUALPISTOLS_PISTOLSB | ||
+ | A_DUALPISTOLS_PISTOLSC | ||
+ | A_DUALPISTOLS_PISTOLSD | ||
+ | A_DUALPISTOLS_SUPPRESSIVEFIRE | ||
+ | A_DUALPISTOLS_SUPPRESSIVEFIRE_B | ||
+ | A_DUALPISTOLS_SUPPRESSIVEFIRE_DRAW | ||
+ | A_DUALWIELD_AOEBRIDGE | ||
+ | A_DUALWIELD_AOEBRIDGE_POST | ||
+ | A_DUALWIELD_BLOCK_L | ||
+ | A_DUALWIELD_BLOCK_R | ||
+ | A_DUALWIELD_DRAW | ||
+ | A_DUALWIELD_FOLLOWUP | ||
+ | A_DUALWIELD_HIGHLOW | ||
+ | A_DUALWIELD_HIGHLOW_DRAW | ||
+ | A_DUALWIELD_HITQUICK | ||
+ | A_DUALWIELD_LIGHTOPENINGA | ||
+ | A_DUALWIELD_LIGHTOPENINGA_DRAW | ||
+ | A_DUALWIELD_LIGHTOPENINGB | ||
+ | A_DUALWIELD_MODERATEBRIDGE | ||
+ | A_DUALWIELD_MODERATEBRIDGE_DRAW | ||
+ | A_DUALWIELD_MODERATEOPENING | ||
+ | A_DUALWIELD_SPECIAL1 | ||
+ | A_DUALWIELD_SPECIAL1_DRAW | ||
+ | A_DUALWIELD_SPECIAL2 | ||
+ | A_DUFFELBAG_TOSS | ||
+ | A_D_ARMSUP | ||
+ | A_D_BASE | ||
+ | A_D_BLOCK | ||
+ | A_D_BOUNCE | ||
+ | A_D_MONKEY | ||
+ | A_D_SHOTGUN_CYCLE | ||
+ | A_D_THROWBRAWL | ||
+ | A_D_WASHER | ||
+ | A_EMOTE_AIR_GUITAR_CYCLE | ||
+ | A_EMOTE_AIR_GUITAR_PRE | ||
+ | A_EMOTE_ATTACK | ||
+ | A_EMOTE_BACKFLIP_PRE | ||
+ | A_EMOTE_CELLPHONE_PRE | ||
+ | A_EMOTE_COSTUMECHANGE_DRINKFORMULA_PRE | ||
+ | A_EMOTE_COSTUMECHANGE_INJECTSERUM_PRE | ||
+ | A_EMOTE_COSTUMECHANGE_MURDEROFCROWS | ||
+ | A_EMOTE_COSTUMECHANGE_OIL_STRIKE_PRE | ||
+ | A_EMOTE_COSTUMECHANGE_POD_PERSON_PRE | ||
+ | A_EMOTE_COSTUMECHANGE_PRESSURE_RELEASE_PRE | ||
+ | A_EMOTE_COSTUMECHANGE_RAPIDBOIL_PRE | ||
+ | A_EMOTE_COSTUMECHANGE_SPIN_PRE | ||
+ | A_EMOTE_DANCE_BILLYJEANS_PRE | ||
+ | A_EMOTE_DIMENSION_SHIFT_PRE | ||
+ | A_EMOTE_DISCO_DANCE_PRE | ||
+ | A_EMOTE_DRINK | ||
+ | A_EMOTE_DRUM | ||
+ | A_EMOTE_FACEPALM | ||
+ | A_EMOTE_FRUSTRATED | ||
+ | A_EMOTE_FRUSTRATED_CYCLE | ||
+ | A_EMOTE_HI | ||
+ | A_EMOTE_HOLD_TORCH | ||
+ | A_EMOTE_HOLD_TORCH_CYCLE | ||
+ | A_EMOTE_JUMPINGJACKS | ||
+ | A_EMOTE_KARATE_DANCE_PRE | ||
+ | A_EMOTE_KISSMYBUTT | ||
+ | A_EMOTE_KUNGFUTRAIN | ||
+ | A_EMOTE_POINT | ||
+ | A_EMOTE_SITTING_POSE10_INTRO | ||
+ | A_EMOTE_STANCE_HEROIC02 | ||
+ | A_EMOTE_STANCE_OMEGA | ||
+ | A_EMOTE_STANCE_OMEGA_CYCLE | ||
+ | A_EMOTE_STANCE_VILLAINOUS02 | ||
+ | A_EMOTE_STANCE_VILLAINOUS02_CYCLE | ||
+ | A_EMOTE_TRIBAL_DANCE | ||
+ | A_EMOTE_ULTIMATE_POWER | ||
+ | A_EMOTE_WALL_LEAN_3 | ||
+ | A_EMOTE_WHISTLE | ||
+ | A_ENERGY_TORRENT | ||
+ | A_EYE_OF_STORM | ||
+ | A_E_TORRENT_POST | ||
+ | A_FEARSTUN | ||
+ | A_FLAMETHROWER_MID | ||
+ | A_FLING | ||
+ | A_FLIPBOOST | ||
+ | A_FLURRY | ||
+ | A_FOCUSED_BURST | ||
+ | A_FOLLOW_THROUGH_FAST | ||
+ | A_FOLLOW_THROUGH_FAST_DRAW | ||
+ | A_FOLLOW_THROUGH_FAST_POST | ||
+ | A_FULLAUTOQUICK | ||
+ | A_FULLAUTOQUICK_DRAW | ||
+ | A_GEYSER | ||
+ | A_GLORY | ||
+ | A_GRENADELOB | ||
+ | A_GROUNDSUMMON_PRE_NOROOT | ||
+ | A_GUARD_SPIN | ||
+ | A_GUTPUNCH | ||
+ | A_GUTPUNCH_POST | ||
+ | A_HAMMERSMASH_PRE | ||
+ | A_HAMMER_UPCUT_PRE | ||
+ | A_HAUNT_PRE | ||
+ | A_HEAVYBLOW | ||
+ | A_HEAVYBLOW_B | ||
+ | A_HEAVYBLOW_B_POST | ||
+ | A_HEAVYBURST | ||
+ | A_HITQUICK | ||
+ | A_HYDRO_BLAST | ||
+ | A_HYPNOTIZE | ||
+ | A_INITIAL_STRIKE | ||
+ | A_INITIAL_STRIKE_B | ||
+ | A_INITIAL_STRIKE_C | ||
+ | A_INNOCUOUS_STRIKE | ||
+ | A_INNOCUOUS_STRIKE_DRAW | ||
+ | A_INVENTION_PRE | ||
+ | A_JACOBSLADDER | ||
+ | A_JACOBSLADDER_2 | ||
+ | A_JUMPNSMASH | ||
+ | A_KATANA_BOOSTUP | ||
+ | A_KATANA_HACK | ||
+ | A_KATANA_HACK_DRAW | ||
+ | A_KATANA_HEADSPLITTER | ||
+ | A_KATANA_HEADSPLITTER_DRAW | ||
+ | A_KATANA_HEADSPLITTER_POST | ||
+ | A_KATANA_PARRY | ||
+ | A_KATANA_PARRY_DRAW | ||
+ | A_KATANA_READY | ||
+ | A_KATANA_REVSWEEP | ||
+ | A_KATANA_REVSWEEP_DRAW | ||
+ | A_KATANA_REVSWEEP_POST | ||
+ | A_KATANA_SLASH | ||
+ | A_KATANA_SLASH_DRAW | ||
+ | A_KATANA_SLASH_POST | ||
+ | A_KATANA_SLICE | ||
+ | A_KATANA_SLICE_DRAW | ||
+ | A_KATANA_SPINJUMP | ||
+ | A_KATANA_SPINJUMP_DRAW | ||
+ | A_KHF | ||
+ | A_KINETIC_ASSASSINS_STRIKE | ||
+ | A_LAZYCLAWSREADY | ||
+ | A_LEADERSHIP_PRE | ||
+ | A_LEFTWRISTSHOOT | ||
+ | A_LEVITATE | ||
+ | A_LEVITATEPOST | ||
+ | A_LEVITATE_NOROOT | ||
+ | A_LEV_RAM | ||
+ | A_LIGHTNING_TELEPORT | ||
+ | A_LIGHTNING_TELEPORT_2 | ||
+ | A_LOTUS_PRE | ||
+ | A_MACESHOOT | ||
+ | A_MACESHOOT_DRAW | ||
+ | A_MACESHOOT_POSTCYCLE | ||
+ | A_MACE_CLOBBER | ||
+ | A_MACE_CLOBBER_DRAW | ||
+ | A_MACE_CLOBBER_POST | ||
+ | A_MACE_SUMMON_DRAW | ||
+ | A_MACE_UPCUT | ||
+ | A_MAGICSTAFF_CAST | ||
+ | A_MAGICSTAFF_CAST_DRAW | ||
+ | A_MAGICTHROW | ||
+ | A_MAGICTHROWPOST | ||
+ | A_MAGIC_WINDUP_POST | ||
+ | A_MAGIC_WINDUP_PRE | ||
+ | A_MA_HOBBLEKICK | ||
+ | A_MA_IRONKICK | ||
+ | A_MA_KICK | ||
+ | A_MA_PALMSTUN | ||
+ | A_MA_ROUNDHOUSE | ||
+ | A_MA_STUNKICK | ||
+ | A_MA_TIER7_ALT1_RIGHT | ||
+ | A_MEDOTHER_POST | ||
+ | A_MEDOTHER_PRE | ||
+ | A_MEDSELF2 | ||
+ | A_MEGA | ||
+ | A_MERCURIAL_BLOW_A | ||
+ | A_MERCURIAL_BLOW_B | ||
+ | A_MERCURIAL_BLOW_C | ||
+ | A_MERCURIAL_BLOW_D | ||
+ | A_MINDPROBE_QUICK | ||
+ | A_MOUTH | ||
+ | A_MOUTH_POST | ||
+ | A_MOUTH_SLOW | ||
+ | A_NINJA_UPGRADE_RIN | ||
+ | A_NINJA_UPGRADE_ZEN | ||
+ | A_PARRY | ||
+ | A_PARRY_DRAW | ||
+ | A_PARRY_POST | ||
+ | A_PISTOLS_6SHOT | ||
+ | A_PISTOLS_6SHOT_DRAW | ||
+ | A_PISTOLS_BIGSHOT | ||
+ | A_PISTOLS_BIGSHOT_DRAW | ||
+ | A_PISTOLS_READY | ||
+ | A_PISTOLS_SINGLE_DRAW | ||
+ | A_PISTOLS_SINGLE_LEFT | ||
+ | A_PISTOLS_SINGLE_RIGHT | ||
+ | A_PISTOL_HIPSHOOT_DRAW | ||
+ | A_PLACATE | ||
+ | A_PLACE_TRAP | ||
+ | A_PLANTDEVICE_POST | ||
+ | A_PLANTDEVICE_PRE | ||
+ | A_POINT_BUFF | ||
+ | A_POWER_SIPHON_NOTROOTED | ||
+ | A_PRACTICEDBRAWLER_NOROOT | ||
+ | A_PRACTICEDBRAWLER_PRE_NOROOT | ||
+ | A_PRECISE_STRIKE | ||
+ | A_PREDICT_TELEPORT | ||
+ | A_PREPOISON | ||
+ | A_PRESTIGE_SELFDESTRUCT_WINDUP | ||
+ | A_PRESTIGE_TAROTCARD_PRE | ||
+ | A_PRE_MEDSELF | ||
+ | A_PRE_PSIWINDUP | ||
+ | A_PRE_TECHWINDUP | ||
+ | A_PRE_WINDUP | ||
+ | A_PSIBLAST | ||
+ | A_PSIBLAST_QUICK_PRE | ||
+ | A_PSIONICS_NOROOT | ||
+ | A_PSIQUICK | ||
+ | A_PSIWINDUP_POST | ||
+ | A_QUICKBLINDING | ||
+ | A_QUICK_STRIKE_A | ||
+ | A_QUICK_STRIKE_B | ||
+ | A_QUICK_WRISTBAND_ACTIVATE | ||
+ | A_RADIUSATTACK_NOROOT | ||
+ | A_RADIUSATTACK_PRE_NOROOT | ||
+ | A_RADIUSEFFECT | ||
+ | A_RADIUSEFFECT_NOROOT | ||
+ | A_RADIUSEFFECT_PRE_NOROOT | ||
+ | A_RAPID | ||
+ | A_RAPIDPOST | ||
+ | A_RECLUSE_KNOCKUP | ||
+ | A_REPULSING_TORRENT | ||
+ | A_REPULSIONBOMB_PRE | ||
+ | A_REVEALMAP_PRE | ||
+ | A_REVIVE | ||
+ | A_REVIVE_WINDUP | ||
+ | A_ROUNDHOUSE_CYCLE | ||
+ | A_SCHEME | ||
+ | A_SCREAM | ||
+ | A_SERPENT_REACH | ||
+ | A_SERPENT_REACH_DRAW | ||
+ | A_SERUM_QUICK | ||
+ | A_SHATTER_ARMOR_FAST | ||
+ | A_SHATTER_ARMOR_FAST_DRAW | ||
+ | A_SHATTER_ARMOR_SLOW | ||
+ | A_SHATTER_ARMOR_SLOW_DRAW | ||
+ | A_SHATTER_ARMOR_SLOW_PRE | ||
+ | A_SHIELD_1HSMASH_LEFT_PRE | ||
+ | A_SHIELD_1HSMASH_RIGHT_PRE | ||
+ | A_SHIELD_2HANDCAST | ||
+ | A_SHIELD_BEATCHEST | ||
+ | A_SHIELD_BLINDING | ||
+ | A_SHIELD_BLOCK_R | ||
+ | A_SHIELD_BOOSTAURA | ||
+ | A_SHIELD_BOOSTAURA_PRE | ||
+ | A_SHIELD_BOOSTDOWN | ||
+ | A_SHIELD_BOOSTUP | ||
+ | A_SHIELD_BULLRUSH_PRE | ||
+ | A_SHIELD_CAST | ||
+ | A_SHIELD_CHOP | ||
+ | A_SHIELD_CLOBBER | ||
+ | A_SHIELD_CLOBBER_DRAW | ||
+ | A_SHIELD_GROUNDSUMMON_NOROOT | ||
+ | A_SHIELD_GUTPUNCH | ||
+ | A_SHIELD_JACOBSLADDER | ||
+ | A_SHIELD_JUMPSMASH | ||
+ | A_SHIELD_LEADERSHIP | ||
+ | A_SHIELD_LEVITATE | ||
+ | A_SHIELD_MAGIC_THROW | ||
+ | A_SHIELD_RSWEEP | ||
+ | A_SHIELD_SMASHCAST | ||
+ | A_SHIELD_STOMP | ||
+ | A_SHIELD_SWOOP | ||
+ | A_SHIELD_SWOOP_DRAW | ||
+ | A_SHIELD_THROWBRAWL | ||
+ | A_SHIELD_TWIRL | ||
+ | A_SHIELD_TWIRL_DRAW | ||
+ | A_SHIELD_UPPERCUT | ||
+ | A_SHIELD_WEAPONDRAW_BACK | ||
+ | A_SHIELD_WEAVE_PRE | ||
+ | A_SHIELD_WINDUPUPPERCUT | ||
+ | A_SHIN_BREAKER | ||
+ | A_SHOTGUNREADY | ||
+ | A_SINGCAST | ||
+ | A_SKY_SPLITTER | ||
+ | A_SKY_SPLITTER_DRAW | ||
+ | A_SLUG | ||
+ | A_SLUG_DRAW | ||
+ | A_SMASHCAST | ||
+ | A_SMASHCASTPOST | ||
+ | A_SMASHINGBLOW | ||
+ | A_SMOKEFLASH | ||
+ | A_SNIPERBLAST | ||
+ | A_SNIPER_SHOOT | ||
+ | A_SNIPER_WINDUP | ||
+ | A_SNIPER_WINDUP_DRAW | ||
+ | A_SONICGUN_STUN | ||
+ | A_SPINNING_STRIKE | ||
+ | A_SPIT | ||
+ | A_SPITPOST | ||
+ | A_SS_TIER1_ALT1 | ||
+ | A_SS_TIER2_ALT1_LEFT | ||
+ | A_SS_TIER2_ALT1_RIGHT | ||
+ | A_SS_TIER3_ALT1_RIGHT | ||
+ | A_SS_TIER6_ALT1 | ||
+ | A_STAFFMASTERY_BODY | ||
+ | A_STAFFMASTERY_SOUL | ||
+ | A_STAFF_DRAW | ||
+ | A_STEAL | ||
+ | A_STEAM_SPRAY | ||
+ | A_STOMP | ||
+ | A_STOMP2 | ||
+ | A_STOP | ||
+ | A_STOP_CYCLE | ||
+ | A_STOP_POST | ||
+ | A_SWEEPING_STRIKE_FAST_DRAW | ||
+ | A_SWEEPING_STRIKE_SLOW_PRE | ||
+ | A_SWEEP_CROSS | ||
+ | A_SWEEP_LOW | ||
+ | A_SWORDTAUNT | ||
+ | A_SWORD_MIDSLASH | ||
+ | A_SWORD_MIDSLASH_DRAW | ||
+ | A_TAUNTANOROOT_PRE | ||
+ | A_TAUNTA_PRE | ||
+ | A_TAUNTB_CYCLE | ||
+ | A_TAUNTB_PRE | ||
+ | A_TEABAG_PRE | ||
+ | A_TECHWINDUP | ||
+ | A_TECHWINDUP_POST | ||
+ | A_TERRIFY | ||
+ | A_THROWBRAWL | ||
+ | A_THROWKNIFE_PRE | ||
+ | A_THROWPROJECTILE_POST | ||
+ | A_THROWPROJECTILE_PRE | ||
+ | A_TIME_CRAWL_PRE | ||
+ | A_TOTAL_FOCUS | ||
+ | A_TWIRL | ||
+ | A_TWIRL_DRAW | ||
+ | A_UNDERHAND | ||
+ | A_WALL | ||
+ | A_WARWOLF | ||
+ | A_WATERBACKPACK | ||
+ | A_WATERBACKPACK2 | ||
+ | A_WATERJET | ||
+ | A_WATERJET_LONG | ||
+ | A_WATER_BURST | ||
+ | A_WEAPONBLOCK_L | ||
+ | A_WEAPONBLOCK_R | ||
+ | A_WEAPON_DRAW | ||
+ | A_WEAVE_PRE | ||
+ | A_WEP_FRISBEECAST | ||
+ | A_WEP_MAGICCAST_DRAW | ||
+ | A_WEP_TELEKINESIS | ||
+ | A_WEP_TELEKINESIS_DRAW | ||
+ | A_WHIRLING_SLICE_FAST | ||
+ | A_WHIRLING_SLICE_FAST_DRAW | ||
+ | A_WHIRLING_SLICE_FAST_POST | ||
+ | A_WIDOWS_ATTACK | ||
+ | A_WINDBLAST | ||
+ | A_WINDBLASTPOST | ||
+ | A_WINDUPCUT | ||
+ | A_WINDUPCUT_POST | ||
+ | A_WINDUP_POST | ||
+ | A_WISP_AOE | ||
+ | A_WRISTBANDACTIVATE_QUICK_NONROOTED | ||
+ | A_WRISTBAND_ACTIVATE | ||
+ | A_W_BOOSTUP | ||
+ | A_W_BOOSTUPPOST | ||
+ | A_W_HITQUICK | ||
+ | A_W_THROWBRAWL | ||
+ | A_ZEUS_LIGHTNING | ||
+ | BACKFLYCYCLE | ||
+ | BACKFLYPOST | ||
+ | BACKFLYPRE | ||
+ | BACKRUNPRE | ||
+ | BACKTONEUTRALREADY | ||
+ | BALLCAST | ||
+ | BARF_STUN | ||
+ | BASIC_RUNOUT | ||
+ | BASIC_SPAWN | ||
+ | BATCHEER_B | ||
+ | BATCHEER_B2 | ||
+ | BATLOOKOUT_A | ||
+ | BATLOOKOUT_B | ||
+ | BATLOOKOUT_B2 | ||
+ | BATOBSERVE | ||
+ | BATON_ATTACK | ||
+ | BATON_ATTACK_DRAW | ||
+ | BATT_RIFLE_A1 | ||
+ | BATT_RIFLE_HIGH_1 | ||
+ | BATT_RIFLE_LOW_1 | ||
+ | BATT_RIFLE_LOW_2 | ||
+ | BAT_ATTACK1 | ||
+ | BAT_ATTACK1_POST | ||
+ | BAT_ATTACK1_POSTCYCLE | ||
+ | BAT_ATTACK2 | ||
+ | BAT_ATTACK3 | ||
+ | BAT_ATTACK_DRAW | ||
+ | BAT_MENACE_A | ||
+ | BAT_MENACE_B | ||
+ | BAT_PUMMEL | ||
+ | BAT_PUMMEL_DRAW | ||
+ | BAYONETLUNGE | ||
+ | BAYONETLUNGE_DRAW | ||
+ | BAYONETLUNGE_POST | ||
+ | BBPUNCH | ||
+ | BEAMRIFLE_CHARGEDSHOT | ||
+ | BEAMRIFLE_CHARGEDSHOT_DRAW | ||
+ | BEAMRIFLE_CUTTINGBEAM | ||
+ | BEAMRIFLE_CUTTINGBEAM_DRAW | ||
+ | BEAMRIFLE_DISINTEGRATE | ||
+ | BEAMRIFLE_DISINTEGRATE_DRAW | ||
+ | BEAMRIFLE_LANCERSHOT | ||
+ | BEAMRIFLE_LANCERSHOT_DRAW | ||
+ | BEAMRIFLE_OVERCHARGE | ||
+ | BEAMRIFLE_OVERCHARGE_DRAW | ||
+ | BEAMRIFLE_READY | ||
+ | BEAMRIFLE_RUNCYCLE | ||
+ | BEAMRIFLE_RUNLEFTPRE | ||
+ | BEAMRIFLE_RUNPOST | ||
+ | BEAMRIFLE_RUNPRE | ||
+ | BEAMRIFLE_SINGLESHOT | ||
+ | BEAMRIFLE_SINGLESHOT_DRAW | ||
+ | BEAMUP_POST | ||
+ | BEAMUP_PRE | ||
+ | BEAST_BACK | ||
+ | BEAST_BACK_POST | ||
+ | BEAST_DUALPISTOLS_PRE | ||
+ | BEAST_FORWARD | ||
+ | BEAST_FORWARDPOST | ||
+ | BEAST_FORWARD_CYCLE | ||
+ | BEAST_GUN_FORWARDPOST | ||
+ | BEAST_GUN_READY_PRE | ||
+ | BEAST_LEFT | ||
+ | BEAST_LEFT_POST | ||
+ | BEAST_READY_PRE | ||
+ | BEAST_READY_SLOW | ||
+ | BEAST_RIGHT | ||
+ | BEAST_RIGHTWEPCOMBAT_APEX2 | ||
+ | BEAST_RIGHTWEPCOMBAT_BACK | ||
+ | BEAST_RIGHTWEPCOMBAT_BACK_POST | ||
+ | BEAST_RIGHTWEPCOMBAT_FORWARD | ||
+ | BEAST_RIGHTWEPCOMBAT_FORWARD_POST | ||
+ | BEAST_RIGHTWEPCOMBAT_HOP_APEX | ||
+ | BEAST_RIGHTWEPCOMBAT_HOP_CYCLE | ||
+ | BEAST_RIGHTWEPCOMBAT_HOP_FALL_CYCLE | ||
+ | BEAST_RIGHTWEPCOMBAT_HOP_PRE | ||
+ | BEAST_RIGHTWEPCOMBAT_JUMPTOHOP | ||
+ | BEAST_RIGHTWEPCOMBAT_JUMP_CYCLE | ||
+ | BEAST_RIGHTWEPCOMBAT_JUMP_POST | ||
+ | BEAST_RIGHTWEPCOMBAT_JUMP_PRE | ||
+ | BEAST_RIGHTWEPCOMBAT_LEFT_POST | ||
+ | BEAST_RIGHTWEPCOMBAT_PRE | ||
+ | BEAST_RIGHT_POST | ||
+ | BEAST_RUN_HOP | ||
+ | BEAST_RUN_HOPAPEX | ||
+ | BEAST_RUN_HOPFALL | ||
+ | BEAST_RUN_HOPFALL_CYCLE | ||
+ | BEAST_RUN_HOPPRE | ||
+ | BEAST_RUN_HOP_CYCLE | ||
+ | BEAST_RUN_JUMPAPEX | ||
+ | BEAST_RUN_JUMPFALL2 | ||
+ | BEAST_RUN_JUMPPOST | ||
+ | BEAST_RUN_JUMPPRE | ||
+ | BEAST_RUN_JUMPTOHOP | ||
+ | BFLY_PREFALL | ||
+ | BINOCULAR_IDLE | ||
+ | BITE | ||
+ | BLASTER_BURST | ||
+ | BLASTER_HEAVY | ||
+ | BLINDING | ||
+ | BLOCK | ||
+ | BLOCK_CYCLE | ||
+ | BLOCK_L | ||
+ | BLOCK_R | ||
+ | BLOW | ||
+ | BLOWPOST | ||
+ | BLUE_SPELLCAST_BLINDING | ||
+ | BLUE_SPELLCAST_CYCLE | ||
+ | BLUE_SPELLCAST_CYCLE2 | ||
+ | BLUE_SPELLCAST_LEVITATE | ||
+ | BOBCAT_ONCOUCH | ||
+ | BODYBAG_READY | ||
+ | BODYBAG_WALK_CYCLE | ||
+ | BODYBAG_WALK_POST | ||
+ | BODYBAG_WALK_PRE | ||
+ | BODYBLOW | ||
+ | BODY_COLLAPSE_CYCLE | ||
+ | BODY_COLLAPSE_IN | ||
+ | BODY_COLLAPSE_SHORT | ||
+ | BOOKIE_BASE | ||
+ | BOOKIE_LEFT | ||
+ | BOOKIE_RIGHT | ||
+ | BOOKWALK_A | ||
+ | BOOMBOX_1 | ||
+ | BOOMBOX_22 | ||
+ | BOOSTAURA | ||
+ | BOOSTAURA_FASTCAST_PRE_NOROOT | ||
+ | BOOSTAURA_LONG | ||
+ | BOOSTAURA_LONG2 | ||
+ | BOOSTAURA_PRE_NOROOT | ||
+ | BOOSTAURA_QUICK | ||
+ | BOOSTAURA_QUICK_PRE_NOROOT | ||
+ | BOOSTDNREADY | ||
+ | BOOSTDOWN_PRE_ROOTED | ||
+ | BOOSTUP | ||
+ | BOOSTUPPOST | ||
+ | BOOSTUPREADY | ||
+ | BOOSTUP_ATTACK | ||
+ | BOOSTUP_ROOTED | ||
+ | BOOST_D | ||
+ | BOOST_DPOST | ||
+ | BOW | ||
+ | BOWING_A | ||
+ | BOWING_B | ||
+ | BOWING_C | ||
+ | BOWING_C2 | ||
+ | BOWSNIPER_SHOOT | ||
+ | BOW_ARC | ||
+ | BOW_ARC_DRAW | ||
+ | BOW_CONE | ||
+ | BOW_CONE_DRAW | ||
+ | BOW_HEAVY | ||
+ | BOW_HEAVY_DRAW | ||
+ | BOW_LOOKOUT_A | ||
+ | BOW_MID | ||
+ | BOW_MID_DRAW | ||
+ | BOW_QUICK | ||
+ | BOW_QUICK_DRAW | ||
+ | BOW_READY | ||
+ | BOW_SNIPERWINDUP_PRE | ||
+ | BOXREADY | ||
+ | BRAWL2 | ||
+ | BRAWL2_POST | ||
+ | BRAWLCYCLE | ||
+ | BRAWLCYCLE_15 | ||
+ | BRAWLCYCLE_B | ||
+ | BRAWLPOST_L | ||
+ | BRAWLPOST_R | ||
+ | BRAWL_L | ||
+ | BRAWL_POST | ||
+ | BRAWL_R | ||
+ | BROADSWORD_PLACATE | ||
+ | BS_ARMBLAST | ||
+ | BS_TAILARC | ||
+ | BS_TAILBLAST | ||
+ | BUCKSHOT | ||
+ | BUCKSHOT_DRAW | ||
+ | BUCKSHOT_POST | ||
+ | BULLRUSH_PRE | ||
+ | BUM_CUP_BEG_L | ||
+ | BUM_CUP_BEG_R | ||
+ | BUM_CUP_JINGLE | ||
+ | BUM_SLEEP1 | ||
+ | BUM_SLEEP2 | ||
+ | BUM_SLEEP3 | ||
+ | BUM_SLEEP4 | ||
+ | BUM_SLEEP5 | ||
+ | BURNOUT_BOOSTUP_NOROOT | ||
+ | BURNSUMMON | ||
+ | BURNSUMMON_PRE | ||
+ | BURST | ||
+ | BURSTPOST | ||
+ | BURST_DRAW | ||
+ | BURST_POST | ||
+ | CAGE | ||
+ | CAGEPOST | ||
+ | CALL_HAWK_PRE | ||
+ | CAPTURED_APPARITIONS_CYCLE | ||
+ | CAPTURED_AWAKENED_CYCLE | ||
+ | CAPTURED_PENELOPE_CYCLE | ||
+ | CAPTURED_PENELOPE_FALL | ||
+ | CARNIVALOFLIGHT_TELEPORTOUT | ||
+ | CAST | ||
+ | CASTPOST | ||
+ | CEMENTWALKCYCLE | ||
+ | CEMENTWALKPOST | ||
+ | CEMENTWALKPRE | ||
+ | CHAIR_VAR1A | ||
+ | CHAIR_VAR1B | ||
+ | CHAIR_VAR1C | ||
+ | CHAIR_VAR3A | ||
+ | CHAIR_VAR3B | ||
+ | CHAIR_VAR3C | ||
+ | CHANT_A | ||
+ | CHANT_A2 | ||
+ | CHANT_B | ||
+ | CHANT_B2 | ||
+ | CHANT_B3 | ||
+ | CHANT_C | ||
+ | CHANT_C2 | ||
+ | CHANT_C3 | ||
+ | CHEERCHANT_C | ||
+ | CHEER_A | ||
+ | CHEER_B | ||
+ | CHEER_C | ||
+ | CHESTCOMBATTOREADY | ||
+ | CHILLING_HOWL | ||
+ | CHOKESTUN | ||
+ | CHOKE_REACT | ||
+ | CHRONO_SHIFT_PRE | ||
+ | CLAPPING | ||
+ | CLAWCYCLE_15 | ||
+ | CLAWRAKE | ||
+ | CLAWREADY | ||
+ | CLAWSBACKSTAB | ||
+ | CLAWSBACKSTAB_POSTCYCLE | ||
+ | CLAWSWIPE_LEFT | ||
+ | CLAWSWIPE_LEFT_POST | ||
+ | CLAWSWIPE_RIGHT | ||
+ | CLAWSWIPE_RIGHT_DRAW | ||
+ | CLAWS_BACKSTABWINDUP | ||
+ | CLAWS_BACKSTABWINDUP_DRAW | ||
+ | CLAWS_BBPUNCH | ||
+ | CLAWS_BBPUNCH_DRAW | ||
+ | CLAWS_BLOCK_L | ||
+ | CLAWS_BLOCK_R | ||
+ | CLAWS_BOOSTUP | ||
+ | CLAWS_BOOSTUP_DRAW | ||
+ | CLAWS_BOOSTUP_POSTCYCLE | ||
+ | CLAWS_BRAWLLEFT | ||
+ | CLAWS_BRAWLRIGHT | ||
+ | CLAWS_FRISBEE | ||
+ | CLAWS_FRISBEE_DRAW | ||
+ | CLAWS_FRISBEE_POST | ||
+ | CLAWS_GUTPUNCH | ||
+ | CLAWS_GUTPUNCH_DRAW | ||
+ | CLAWS_HIGH | ||
+ | CLAWS_HIGH_DRAW | ||
+ | CLAWS_HITQUICK | ||
+ | CLAWS_JUMPAREA | ||
+ | CLAWS_JUMPAREA_DRAW | ||
+ | CLAWS_JUMPAREA_POST | ||
+ | CLAWS_LOW_DRAW | ||
+ | CLAWS_LOW_PRE | ||
+ | CLAWS_MOUTH_SLOWCAST | ||
+ | CLAWS_ONETWOPUNCH | ||
+ | CLAWS_ONETWOPUNCH_DRAW | ||
+ | CLAWS_PLACATE | ||
+ | CLAWS_PLACATE_DRAW | ||
+ | CLAWS_POISON | ||
+ | CLAWS_POISONSTAB | ||
+ | CLAWS_POISONSTAB_DRAW | ||
+ | CLAWS_POISONSTAB_POST | ||
+ | CLAWS_POISON_DRAW | ||
+ | CLAWS_POSTBLEND | ||
+ | CLAWS_PSIBLAST_QUICK | ||
+ | CLAWS_PSIBLAST_QUICK_DRAW | ||
+ | CLAWS_RAPIDBLAST | ||
+ | CLAWS_SPEED | ||
+ | CLAWS_SPEED_DRAW | ||
+ | CLAWS_SPEED_POST | ||
+ | CLAWS_SPIN | ||
+ | CLAWS_SPIN_DRAW | ||
+ | CLAWS_SPIN_LAND | ||
+ | CLAWS_SPIN_POST | ||
+ | CLAWS_TAUNT | ||
+ | CLAWS_TAUNT_DRAW | ||
+ | CLAWS_THROWKNIFE | ||
+ | CLAWS_THROWKNIFE_DRAW | ||
+ | CLAWS_WRISTSHOOT | ||
+ | CLAW_HOP | ||
+ | CLAW_HOP2 | ||
+ | CLAW_HOPAPEX | ||
+ | CLAW_HOPFALL | ||
+ | CLAW_HOPFALL_2 | ||
+ | CLAW_HOPPRE | ||
+ | CLAW_JUMPAPEX | ||
+ | CLAW_JUMPFALL2 | ||
+ | CLAW_JUMPPOST | ||
+ | CLAW_JUMPPRE | ||
+ | CLAW_JUMPTOHOP | ||
+ | CLAW_JUMPUP | ||
+ | CLAW_RAKE | ||
+ | CLAW_RAKE_POST | ||
+ | CLAW_RUNBACKCYCLE | ||
+ | CLAW_RUNBACKPRE | ||
+ | CLAW_RUNCYCLE | ||
+ | CLAW_RUNLEFTCYCLE | ||
+ | CLAW_RUNLEFTPRE | ||
+ | CLAW_RUNPOST | ||
+ | CLAW_RUNPRE | ||
+ | CLAW_RUNRIGHTCYCLE | ||
+ | CLAW_RUNRIGHTPRE | ||
+ | CLAW_SWIPE | ||
+ | CLAW_SWIPE_POST | ||
+ | CLOCKWORKSIPHON | ||
+ | CLOCKWORKSIPHON_LOW | ||
+ | CLOCKWORK_CHESTCANNON | ||
+ | CLOCKWORK_CHESTCANNON_ENTERCOMBATSTANCE | ||
+ | CLOCKWORK_CHESTSPRAY | ||
+ | CLOCKWORK_DIAGNOSTIC | ||
+ | CLOCKWORK_NPC_MALFUNCTION_POST | ||
+ | CLOCKWORK_NPC_MALFUNCTION_POSTFOUR | ||
+ | CLOCKWORK_NPC_MALFUNCTION_POSTTHREE | ||
+ | CLOCKWORK_NPC_MALFUNCTION_POSTTWO | ||
+ | CLOCKWORK_NPC_MALFUNCTION_PRE | ||
+ | CLOCKWORK_NPC_PATROL_MALFUNCTION_CYCLE | ||
+ | CLOCKWORK_PLASMABLAST | ||
+ | CLOCKWORK_PLASMABLAST_ENTERCOMBATSTANCE | ||
+ | CLOCKWORK_PLASMARAY | ||
+ | CLOCKWORK_PLASMARAY_ENTERCOMBATSTANCE | ||
+ | CLOCKWORK_PLASMASPRAY | ||
+ | CLOCKWORK_PLASMASPRAY_ENTERCOMBATSTANCE | ||
+ | CLOCKWORK_SHOULDERBARRAGE | ||
+ | CLOCKWORK_SHOULDERBARRAGE_ENTERCOMBATSTANCE | ||
+ | CLOCKWORK_SHOULDERBLAST | ||
+ | CLOCKWORK_SHOULDERBLAST_ENTERCOMBATSTANCE | ||
+ | CLOCKWORK_SHOULDERBURST | ||
+ | CLOCKWORK_SHOULDERBURST_ENTERCOMBATSTANCE | ||
+ | CLOCKWORK_SHOULDERSPRAY | ||
+ | CLOCKWORK_SHOULDERSPRAY_ENTERCOMBATSTANCE | ||
+ | CLOCKWORK_STREETCLEAN | ||
+ | CLOCKWORK_STREETCLEAN_PRE | ||
+ | CLOCKWORK_STREETCLEAN_WALK | ||
+ | CLOCKWORK_STREETCLEAN_WALK_POST | ||
+ | CLOCKWORK_STREETCLEAN_WALK_PRE | ||
+ | CLOCKWORK_WASHWALL_PRE | ||
+ | CLOCKWORK_WASHWALL_RIGHT | ||
+ | CLOCKWORK_WELDING_LOW_PRE | ||
+ | CLOCKWORK_WELDING_PRE | ||
+ | COMBAT2FLYREADY | ||
+ | COMBATBLEND | ||
+ | COMBATBLOCK_L | ||
+ | COMBATBLOCK_R | ||
+ | COMBATREADY | ||
+ | COMBATREADY_15 | ||
+ | COMBAT_HALF | ||
+ | COMMAND_SUMMON_PRE | ||
+ | CONTEMPLATE_CYCLE_ONE | ||
+ | CONTEMPLATE_CYCLE_TWO | ||
+ | COSTUME_KATANA_READY | ||
+ | COSTUME_SWORD_ZOOMED | ||
+ | CRABPACK_FIRERIGHT | ||
+ | CRABPACK_GRENADE | ||
+ | CRABPACK_MELEEBURST | ||
+ | CRABPACK_MELEE_LEFT | ||
+ | CRABPACK_MELEE_RIGHT | ||
+ | CRABPACK_RANGEBURST | ||
+ | CRABPACK_SPRAYRIGHT | ||
+ | CRATEREADY | ||
+ | CRATEWALK_CYCLE | ||
+ | CRATEWALK_CYCLE_POST | ||
+ | CRATEWALK_PRE | ||
+ | CRAZYMENACE_A | ||
+ | CRAZYMENACE_A2 | ||
+ | CRAZYMENACE_A3 | ||
+ | CRAZYMENACE_A4 | ||
+ | CRAZYMENACE_AA | ||
+ | CROSSBOW_POINT | ||
+ | CROSS_ARMS | ||
+ | CROSS_ARMS_LOOK | ||
+ | CRUSHING_BLOW_FAST_DRAW | ||
+ | CRUSHING_BLOW_SLOW_PRE | ||
+ | CRUSHING_UPPERCUT | ||
+ | C_BACKFLYCYCLE | ||
+ | C_BACKFLYPOST | ||
+ | C_BACKFLYPRE | ||
+ | C_DODGE_L | ||
+ | C_DODGE_R | ||
+ | C_FALL_FREADY | ||
+ | C_FFLY_PREFALL | ||
+ | C_FFLY_PREFALL_2 | ||
+ | C_FLIGHT2HOVER_TRANS | ||
+ | C_FLYCYCLE | ||
+ | C_FLYCYCLE_HALF | ||
+ | C_FLYINGCYCLE | ||
+ | C_FLYPOST | ||
+ | C_FLYPRE | ||
+ | C_FLYREADY | ||
+ | C_FLYUPCYCLE | ||
+ | C_FLYUPPOST | ||
+ | C_FLYUPPRE | ||
+ | C_HITQUICK | ||
+ | C_HITQUICK_B | ||
+ | C_HITQUICK_MID | ||
+ | C_HOP | ||
+ | C_HOP2 | ||
+ | C_HOPAPEX | ||
+ | C_HOPFALL | ||
+ | C_HOPFALL_2 | ||
+ | C_HOPPRE | ||
+ | C_HOVERFORWARD_CYCLE | ||
+ | C_HOVERFORWARD_POST | ||
+ | C_HOVERFORWARD_PRE | ||
+ | C_JUMPAPEX | ||
+ | C_JUMPFALL2 | ||
+ | C_JUMPPOST | ||
+ | C_JUMPPRE | ||
+ | C_JUMPUP | ||
+ | C_LEFTFLYCYCLE | ||
+ | C_LEFTFLYPOST | ||
+ | C_LEFTFLYPRE | ||
+ | C_PREFALL | ||
+ | C_PREFLYREADY | ||
+ | C_RIGHTFLYCYCLE | ||
+ | C_RIGHTFLYPOST | ||
+ | C_RIGHTFLYPRE | ||
+ | C_RUNBACKCYCLE | ||
+ | C_RUNBACKPRE | ||
+ | C_RUNCYCLE | ||
+ | C_RUNFALL | ||
+ | C_RUNFALL_2 | ||
+ | C_RUNLEFTCYCLE | ||
+ | C_RUNLEFTPRE | ||
+ | C_RUNPOST | ||
+ | C_RUNPRE | ||
+ | C_RUNRIGHTCYCLE | ||
+ | C_RUNRIGHTPRE | ||
+ | DANCE1 | ||
+ | DANCE2 | ||
+ | DANCE3 | ||
+ | DANCE4 | ||
+ | DANCE5 | ||
+ | DANCE6 | ||
+ | DANCEROBOT_CYCLE | ||
+ | DANCEROBOT_PRE | ||
+ | DARKBLAST_GLOOM | ||
+ | DEACTIVATE_KHELDIAN | ||
+ | DEAD_GUARD_1 | ||
+ | DEAD_GUARD_2 | ||
+ | DEAD_GUARD_3 | ||
+ | DEAD_GUARD_4 | ||
+ | DEAD_GUARD_5 | ||
+ | DEAL_A | ||
+ | DEFAULT_DEATH | ||
+ | DEFAULT_POSTDEATH | ||
+ | DEFAULT_POSTDEATH_2 | ||
+ | DEFENSIVE_SWEEP_FAST_DRAW | ||
+ | DEFENSIVE_SWEEP_SLOW_DRAW | ||
+ | DEFENSIVE_SWEEP_SLOW_PRE | ||
+ | DEHYDRATE | ||
+ | DEMONSUMMONER_HIT_BOOSTUP | ||
+ | DESTINY_BULLRUSH_PRE | ||
+ | DIG_HOLE | ||
+ | DISMISS | ||
+ | DIZZY_BACKWARDS | ||
+ | DIZZY_FORWARD | ||
+ | DIZZY_LEFT | ||
+ | DIZZY_RIGHT | ||
+ | DOJOKNEEL | ||
+ | DOJOKNEEL_GETUP | ||
+ | DOJOKNEEL_LOW | ||
+ | DOJOMEDITATE | ||
+ | DOORKICK | ||
+ | DOORKICK_POST | ||
+ | DRAIN_REACT | ||
+ | DRAW_2HLARGE | ||
+ | DRAW_BOW | ||
+ | DRAW_CARNIVAL_STAFF | ||
+ | DRAW_CLAWS | ||
+ | DRAW_DUALPISTOLS | ||
+ | DRAW_KATANA | ||
+ | DRAW_MAGICSTAFF | ||
+ | DRAW_NINJATO | ||
+ | DRAW_PISTOL | ||
+ | DRAW_PISTOLS | ||
+ | DRAW_SABER | ||
+ | DRAW_WEAPONBACK | ||
+ | DRILL_YELL | ||
+ | DRINKER1_IDLE | ||
+ | DRINKER1_SIP | ||
+ | DRINKER1_SIPBIG | ||
+ | DRUM_HIGH | ||
+ | DRUM_LOW | ||
+ | DUALMGUNS_BURST | ||
+ | DUALMGUNS_BURST_DRAW | ||
+ | DUALMGUNS_BURST_POST | ||
+ | DUALMGUNS_CONE | ||
+ | DUALMGUNS_CONE_DRAW | ||
+ | DUALMGUNS_DUALCONE | ||
+ | DUALMGUNS_DUALCONE_DRAW | ||
+ | DUALMGUNS_HEAVYBURST | ||
+ | DUALMGUNS_HEAVYBURST_DRAW | ||
+ | DUALMGUNS_HEAVYBURST_POST | ||
+ | DUALMGUNS_SHOOTCLIP | ||
+ | DUALMGUNS_SHOOTCLIP_DRAW | ||
+ | DUALMGUNS_SHOOTCLIP_POST | ||
+ | DUALPISTOLS_AMMOSWAP | ||
+ | DUALPISTOLS_BULLETRAIN | ||
+ | DUALPISTOLS_BULLETRAIN_DRAW | ||
+ | DUALPISTOLS_DUALWIELD | ||
+ | DUALPISTOLS_DUALWIELD_DRAW | ||
+ | DUALPISTOLS_EMPTYCLIPS | ||
+ | DUALPISTOLS_EMPTYCLIPS_DRAW | ||
+ | DUALPISTOLS_EXECUTIONER | ||
+ | DUALPISTOLS_EXECUTIONER_DRAW | ||
+ | DUALPISTOLS_HAILBULLETS_DRAW | ||
+ | DUALPISTOLS_HAILBULLETS_PRE | ||
+ | DUALPISTOLS_PIERCINGROUNDS | ||
+ | DUALPISTOLS_PIERCINGROUNDS_DRAW | ||
+ | DUALPISTOLS_PISTOLSA | ||
+ | DUALPISTOLS_PISTOLSA_DRAW | ||
+ | DUALPISTOLS_PISTOLSB | ||
+ | DUALPISTOLS_PISTOLSC | ||
+ | DUALPISTOLS_PISTOLSD | ||
+ | DUALPISTOLS_SUPPRESSIVEFIRE | ||
+ | DUALPISTOLS_SUPPRESSIVEFIRE_B | ||
+ | DUALPISTOLS_SUPPRESSIVEFIRE_DRAW | ||
+ | DUALWIELD_AOEBRIDGE | ||
+ | DUALWIELD_AOEBRIDGE_DRAW | ||
+ | DUALWIELD_BACKFLYCYCLE | ||
+ | DUALWIELD_BACKFLYPOST | ||
+ | DUALWIELD_BACKFLYPRE | ||
+ | DUALWIELD_BLADES_THROWBRAWL | ||
+ | DUALWIELD_BLOCK_L | ||
+ | DUALWIELD_BLOCK_R | ||
+ | DUALWIELD_BOOSTDOWN | ||
+ | DUALWIELD_BOOSTUP | ||
+ | DUALWIELD_BRAWL | ||
+ | DUALWIELD_DRAW | ||
+ | DUALWIELD_FALL_FREADY | ||
+ | DUALWIELD_FLYCYCLE | ||
+ | DUALWIELD_FLYINGCYCLE | ||
+ | DUALWIELD_FLYING_POST | ||
+ | DUALWIELD_FLYING_PRE | ||
+ | DUALWIELD_FLYREADY | ||
+ | DUALWIELD_FLYUPCYCLE | ||
+ | DUALWIELD_FLYUPPOST | ||
+ | DUALWIELD_FLYUPPRE | ||
+ | DUALWIELD_FOLLOWUP | ||
+ | DUALWIELD_FOLLOWUP_DRAW | ||
+ | DUALWIELD_GETUP | ||
+ | DUALWIELD_GUNS_RUNBACKCYCLE | ||
+ | DUALWIELD_GUNS_RUNBACKPRE | ||
+ | DUALWIELD_GUNS_RUNLEFTCYCLE | ||
+ | DUALWIELD_GUNS_RUNLEFTPRE | ||
+ | DUALWIELD_GUNS_RUNRIGHTCYCLE | ||
+ | DUALWIELD_GUNS_RUNRIGHTPRE | ||
+ | DUALWIELD_HIGHLOW | ||
+ | DUALWIELD_HIGHLOW_DRAW | ||
+ | DUALWIELD_HIGHLOW_POST | ||
+ | DUALWIELD_HITQUICK | ||
+ | DUALWIELD_HOP | ||
+ | DUALWIELD_HOP2 | ||
+ | DUALWIELD_HOPAPEX | ||
+ | DUALWIELD_HOPFALL | ||
+ | DUALWIELD_HOPFALL_2 | ||
+ | DUALWIELD_HOPPRE | ||
+ | DUALWIELD_HOVER_FORWARDCYCLE | ||
+ | DUALWIELD_HOVER_FORWARD_POST | ||
+ | DUALWIELD_HOVER_FORWARD_PRE | ||
+ | DUALWIELD_JUMPAPEX | ||
+ | DUALWIELD_JUMPFALL2 | ||
+ | DUALWIELD_JUMPPOST | ||
+ | DUALWIELD_JUMPPRE | ||
+ | DUALWIELD_JUMPTOHOP | ||
+ | DUALWIELD_JUMPUP2 | ||
+ | DUALWIELD_KNEEL_PRE | ||
+ | DUALWIELD_LEFTFLYCYCLE | ||
+ | DUALWIELD_LEFTFLYPOST | ||
+ | DUALWIELD_LEFTFLYPRE | ||
+ | DUALWIELD_LIGHTOPENINGA | ||
+ | DUALWIELD_LIGHTOPENINGA_DRAW | ||
+ | DUALWIELD_LIGHTOPENINGA_POST | ||
+ | DUALWIELD_LIGHTOPENINGB | ||
+ | DUALWIELD_LIGHTOPENINGB_DRAW | ||
+ | DUALWIELD_MODERATEBRIDGE | ||
+ | DUALWIELD_MODERATEBRIDGE_DRAW | ||
+ | DUALWIELD_MODERATEBRIDGE_POST | ||
+ | DUALWIELD_MODERATEOPENING | ||
+ | DUALWIELD_MODERATEOPENING_DRAW | ||
+ | DUALWIELD_MODERATEOPENING_POST | ||
+ | DUALWIELD_PISTOLS_PISTOLWHIP2L | ||
+ | DUALWIELD_PISTOLS_PISTOLWHIPL_PRE | ||
+ | DUALWIELD_PISTOLS_PISTOLWHIPR_PRE | ||
+ | DUALWIELD_PREFALL | ||
+ | DUALWIELD_PREFLYREADY | ||
+ | DUALWIELD_READY | ||
+ | DUALWIELD_RIGHTFLYCYCLE | ||
+ | DUALWIELD_RIGHTFLYPOST | ||
+ | DUALWIELD_RIGHTFLYPRE | ||
+ | DUALWIELD_RUNBACKCYCLE | ||
+ | DUALWIELD_RUNBACKPRE | ||
+ | DUALWIELD_RUNCYCLE | ||
+ | DUALWIELD_RUNFALL | ||
+ | DUALWIELD_RUNFALL_2 | ||
+ | DUALWIELD_RUNLEFTCYCLE | ||
+ | DUALWIELD_RUNLEFTPRE | ||
+ | DUALWIELD_RUNPOST | ||
+ | DUALWIELD_RUNPRE | ||
+ | DUALWIELD_RUNRIGHTCYCLE | ||
+ | DUALWIELD_RUNRIGHTPRE | ||
+ | DUALWIELD_SPECIAL1 | ||
+ | DUALWIELD_SPECIAL1_DRAW | ||
+ | DUALWIELD_SPECIAL2 | ||
+ | DUALWIELD_TAUNT | ||
+ | DUALWIELD_TAUNT_DRAW | ||
+ | DUFFELBAG_TOSS | ||
+ | D_ARMSUP | ||
+ | D_ARMSUP_CYCLE | ||
+ | D_BASE | ||
+ | D_BASE_CYCLE | ||
+ | D_BLOCK | ||
+ | D_BLOCK_CYCLE | ||
+ | D_BOUNCE | ||
+ | D_MONKEY | ||
+ | D_MONKEY_CYCLE | ||
+ | D_SHOTGUN_CYCLE | ||
+ | D_THROWBRAWL | ||
+ | D_WASHER | ||
+ | EAT_DONUT_BITE1 | ||
+ | EAT_DONUT_LOOP1 | ||
+ | EAT_DONUT_LOOP2 | ||
+ | EAT_DONUT_WIPE | ||
+ | EAT_FOOD_LOOP1 | ||
+ | ELECTRODEATH | ||
+ | ELECTROSTUN_HIT | ||
+ | ELEVATOR_WAIT | ||
+ | EMOTE_AIR_GUITAR_CYCLE | ||
+ | EMOTE_AIR_GUITAR_PRE | ||
+ | EMOTE_ALAKAZAM | ||
+ | EMOTE_ALAKAZAM_REACT | ||
+ | EMOTE_ASSUME_POSITION3 | ||
+ | EMOTE_ATTACK | ||
+ | EMOTE_BACKFLIP | ||
+ | EMOTE_BASKETBALL_AROUND_WAIST_PRE | ||
+ | EMOTE_BAT_SMASH | ||
+ | EMOTE_BAT_SMASH_REACT | ||
+ | EMOTE_BEATCHEST | ||
+ | EMOTE_BOOK_RESEARCH | ||
+ | EMOTE_BOOK_RESEARCH_LOW | ||
+ | EMOTE_BOW_DOWN | ||
+ | EMOTE_BRING_IT | ||
+ | EMOTE_BURP | ||
+ | EMOTE_CAMERA_PRE | ||
+ | EMOTE_CATCH_BREATH | ||
+ | EMOTE_CHALKBOARD | ||
+ | EMOTE_CHICKEN | ||
+ | EMOTE_CITIZENS_DROP_TO_KNEES_REACT_POSTCYCLE | ||
+ | EMOTE_CITIZENS_STAND_TO_REACT | ||
+ | EMOTE_CITIZENS_STAND_TO_REACT_POSTCYCLE | ||
+ | EMOTE_CLIPBOARD | ||
+ | EMOTE_CLIPBOARD_PRE | ||
+ | EMOTE_COLLAPSE_PRE | ||
+ | EMOTE_COMEHERE | ||
+ | EMOTE_COSTUMECHANGE_DRINKFORMULA_PRE | ||
+ | EMOTE_COSTUMECHANGE_INJECTSERUM_PRE | ||
+ | EMOTE_COSTUMECHANGE_LIGHTNING | ||
+ | EMOTE_COSTUMECHANGE_MURDEROFCROWS | ||
+ | EMOTE_COSTUMECHANGE_NUKE_PRE | ||
+ | EMOTE_COSTUMECHANGE_OIL_STRIKE_PRE | ||
+ | EMOTE_COSTUMECHANGE_POD_PERSON_PRE | ||
+ | EMOTE_COSTUMECHANGE_PRESSURE_RELEASE_PRE | ||
+ | EMOTE_COSTUMECHANGE_RAPIDBOIL_PRE | ||
+ | EMOTE_CRACKKNUCKLES | ||
+ | EMOTE_CROUCH_PRE | ||
+ | EMOTE_CURSEYOU | ||
+ | EMOTE_DANCE_BILLYJEANS | ||
+ | EMOTE_DANCE_BILLYJEANS_PRE | ||
+ | EMOTE_DIGHOLE_PRE | ||
+ | EMOTE_DIMENSION_SHIFT_PRE | ||
+ | EMOTE_DISCO_DANCE_CYCLE | ||
+ | EMOTE_DISCO_DANCE_PRE | ||
+ | EMOTE_DONTATTACK | ||
+ | EMOTE_DRAT | ||
+ | EMOTE_DRINK | ||
+ | EMOTE_DRUM | ||
+ | EMOTE_DRUM_LOW | ||
+ | EMOTE_DUSTOFF | ||
+ | EMOTE_EAT_DONUT_PRE1 | ||
+ | EMOTE_EAT_FOOD_PRE1 | ||
+ | EMOTE_FACEPALM | ||
+ | EMOTE_FANCY_BOW | ||
+ | EMOTE_FEAR | ||
+ | EMOTE_FEM_FLOAT_TO_DEATH | ||
+ | EMOTE_FEM_FLOAT_TO_DEATH_POSTCYCLE | ||
+ | EMOTE_FEM_HIT_TO_FLOAT | ||
+ | EMOTE_FEM_STAND_TO_REACT_POSTCYCLE | ||
+ | EMOTE_FIREWORK_BLOOM | ||
+ | EMOTE_FIREWORK_ROCKET | ||
+ | EMOTE_FIREWORK_SPARKLE | ||
+ | EMOTE_FISHING_PRE | ||
+ | EMOTE_FLASHLIGHT_UP_PRE | ||
+ | EMOTE_FLIPPINGCOIN_PRE | ||
+ | EMOTE_FLOAT_BOOKS | ||
+ | EMOTE_FRUSTRATED | ||
+ | EMOTE_GHOUL_TEMPER_TANTRUM_PRE | ||
+ | EMOTE_GOAWAY | ||
+ | EMOTE_GREEDY | ||
+ | EMOTE_GRIEF | ||
+ | EMOTE_GRIEF_CYCLE | ||
+ | EMOTE_GROWL | ||
+ | EMOTE_GROWL_2 | ||
+ | EMOTE_GROWL_3 | ||
+ | EMOTE_HANDSONHIPS | ||
+ | EMOTE_HANDSUP | ||
+ | EMOTE_HANDSUP_KNEEL | ||
+ | EMOTE_HERO_LOYALTY | ||
+ | EMOTE_HI | ||
+ | EMOTE_HI2 | ||
+ | EMOTE_HISS | ||
+ | EMOTE_HOLD_TORCH | ||
+ | EMOTE_HOLD_TORCH_CYCLE | ||
+ | EMOTE_HOT_TEMPER_PRE | ||
+ | EMOTE_HOWL | ||
+ | EMOTE_IDLE1 | ||
+ | EMOTE_IDLE2 | ||
+ | EMOTE_JACKHAMMER | ||
+ | EMOTE_JUDGE_1 | ||
+ | EMOTE_JUDGE_10 | ||
+ | EMOTE_JUGGLE_MAGIC | ||
+ | EMOTE_KARATE_DANCE_CYCLE_POST | ||
+ | EMOTE_KARATE_DANCE_CYCLE_TWO | ||
+ | EMOTE_KARATE_DANCE_PRE | ||
+ | EMOTE_KISSMYBUTT | ||
+ | EMOTE_KUNGFUTRAIN | ||
+ | EMOTE_KUNGFUTRAIN_CYCLE | ||
+ | EMOTE_LAUGH | ||
+ | EMOTE_LEDGE_SIT1 | ||
+ | EMOTE_LEDGE_SIT2 | ||
+ | EMOTE_LEDGE_SIT3 | ||
+ | EMOTE_LEDGE_SIT4 | ||
+ | EMOTE_MAD | ||
+ | EMOTE_MALE_ABSORB_CYCLE | ||
+ | EMOTE_MALE_ABSORB_TO_HOVER | ||
+ | EMOTE_MALE_COMBATREADY_TO_ABSORB | ||
+ | EMOTE_MALE_FLOAT_TO_DEATH | ||
+ | EMOTE_MALE_FLOAT_TO_DEATH_POSTCYCLE | ||
+ | EMOTE_MALE_HOLDING_FEM | ||
+ | EMOTE_MALE_HOVER_TO_READY | ||
+ | EMOTE_MALE_ONE_KNEE_TO_FLOAT_POSTPOST | ||
+ | EMOTE_MALE_ONE_KNEE_TO_FLOAT_PRE | ||
+ | EMOTE_MALE_REACT_TO_ONE_KNEE | ||
+ | EMOTE_MALE_READY_TO_REACT | ||
+ | EMOTE_MALE_STAND_TO_LEVITATE | ||
+ | EMOTE_MIXFORMULA | ||
+ | EMOTE_MONKEY_DANCE | ||
+ | EMOTE_MUTANT_GROWL_PRE | ||
+ | EMOTE_NOD | ||
+ | EMOTE_PAMPHLET_CYCLE | ||
+ | EMOTE_PAMPHLET_PRE | ||
+ | EMOTE_PLOTTING | ||
+ | EMOTE_POINT | ||
+ | EMOTE_PRAETORIAN_ENRICHE_DRINK | ||
+ | EMOTE_PRAISE_BOW | ||
+ | EMOTE_PRATORIANSALUTE | ||
+ | EMOTE_PRATORIANSALUTE_POSTCYCLE | ||
+ | EMOTE_PROTEST | ||
+ | EMOTE_PROTEST_CYCLE | ||
+ | EMOTE_PUSHUP_INTRO | ||
+ | EMOTE_RAISEHAND | ||
+ | EMOTE_READBOOK01_INTRO | ||
+ | EMOTE_ROGUE_LOYALTY | ||
+ | EMOTE_SALUTE | ||
+ | EMOTE_SHUCKS | ||
+ | EMOTE_SITTING_POSE10_INTRO | ||
+ | EMOTE_SITTING_POSE10_LOOP | ||
+ | EMOTE_SITTING_POSE1_PRE | ||
+ | EMOTE_SITTING_POSE4_INTRO | ||
+ | EMOTE_SITTING_POSE5_INTRO | ||
+ | EMOTE_SITTING_POSE6_INTRO | ||
+ | EMOTE_SITTING_POSE7_INTRO | ||
+ | EMOTE_SITTING_POSE8_INTRO | ||
+ | EMOTE_SIT_LISTEN_01 | ||
+ | EMOTE_SIT_LISTEN_01_BREAK_01 | ||
+ | EMOTE_SIT_LISTEN_01_BREAK_02 | ||
+ | EMOTE_SIT_LISTEN_02 | ||
+ | EMOTE_SIT_LISTEN_02_BREAK_01 | ||
+ | EMOTE_SIT_LISTEN_02_BREAK_02 | ||
+ | EMOTE_SIT_LISTEN_LEFT_01 | ||
+ | EMOTE_SIT_LISTEN_LEFT_TRANS_01 | ||
+ | EMOTE_SIT_LISTEN_RIGHT_01 | ||
+ | EMOTE_SIT_LISTEN_RIGHT_01_BREAK_02 | ||
+ | EMOTE_SIT_LISTEN_TRANS_01 | ||
+ | EMOTE_SIT_LISTEN_TRANS_02 | ||
+ | EMOTE_SIT_TALK_01 | ||
+ | EMOTE_SIT_TALK_01_BREAK_01 | ||
+ | EMOTE_SIT_TALK_01_BREAK_02 | ||
+ | EMOTE_SIT_TALK_01_INTRO | ||
+ | EMOTE_SIT_TALK_02 | ||
+ | EMOTE_SIT_TALK_02_BREAK_01 | ||
+ | EMOTE_SIT_TALK_LEFT_01 | ||
+ | EMOTE_SIT_TALK_LEFT_01_BREAK_02 | ||
+ | EMOTE_SIT_TALK_LEFT_02 | ||
+ | EMOTE_SIT_TALK_RIGHT_01 | ||
+ | EMOTE_SIT_TALK_RIGHT_01_BREAK_02 | ||
+ | EMOTE_SIT_TALK_RIGHT_02 | ||
+ | EMOTE_SIT_TALK_TRANS_01 | ||
+ | EMOTE_SIT_TALK_TRANS_02 | ||
+ | EMOTE_SLAP | ||
+ | EMOTE_SLAP_REACT | ||
+ | EMOTE_SLEEP | ||
+ | EMOTE_SLEEPLOOP | ||
+ | EMOTE_SMACK | ||
+ | EMOTE_SMACKTHREAT | ||
+ | EMOTE_SMARTPHONE_PRE | ||
+ | EMOTE_SNIFF | ||
+ | EMOTE_SOCCER_FOOT_JUGGLE_PRE | ||
+ | EMOTE_STANCE_HEROIC01 | ||
+ | EMOTE_STANCE_HEROIC02 | ||
+ | EMOTE_STANCE_VILLAINOUS01 | ||
+ | EMOTE_STANCE_VILLAINOUS02 | ||
+ | EMOTE_STANCE_VILLAINOUS02_CYCLE | ||
+ | EMOTE_SWOON_PRE | ||
+ | EMOTE_TALKTOHAND | ||
+ | EMOTE_TALK_PRE | ||
+ | EMOTE_THANKYOU_SM | ||
+ | EMOTE_THEWAVE | ||
+ | EMOTE_THROWCONFETTI | ||
+ | EMOTE_THROWSNOWFLAKES | ||
+ | EMOTE_THUMBSUP | ||
+ | EMOTE_TRAIN_WHISTLE | ||
+ | EMOTE_TRIBAL_DANCE | ||
+ | EMOTE_ULTIMATE_POWER | ||
+ | EMOTE_VANDALIZE | ||
+ | EMOTE_VICTORY | ||
+ | EMOTE_VIGILANTE_LOYALTY | ||
+ | EMOTE_VILLAIN_LOYALTY | ||
+ | EMOTE_WAITING_PRE | ||
+ | EMOTE_WALL_LEAN_1 | ||
+ | EMOTE_WALL_LEAN_3 | ||
+ | EMOTE_WALL_LEAN_CYCLE_1 | ||
+ | EMOTE_WALL_LEAN_CYCLE_3 | ||
+ | EMOTE_WELCOME | ||
+ | EMOTE_WHAT | ||
+ | EMOTE_WHAT_CYCLE | ||
+ | EMOTE_XARMS | ||
+ | EMOTE_YATAYATA | ||
+ | EMOTE_YOURWELCOME | ||
+ | EMOTE_YOURWELCOME_CYCLE | ||
+ | ENCOUNTER_APE_CROUCH_CYCLE | ||
+ | ENCOUNTER_BIGWAVE | ||
+ | ENCOUNTER_BIGWAVE_YELL | ||
+ | ENCOUNTER_CASTING_HEAL_KNEEL_CYCLE | ||
+ | ENCOUNTER_CDEC_PRAETORIAN_PAMPHLET | ||
+ | ENCOUNTER_DANCE1 | ||
+ | ENCOUNTER_DANCE2 | ||
+ | ENCOUNTER_DANCE3 | ||
+ | ENCOUNTER_DANCE4 | ||
+ | ENCOUNTER_DANCE5 | ||
+ | ENCOUNTER_DANCE6 | ||
+ | ENCOUNTER_DANCEROBOT_PRE | ||
+ | ENCOUNTER_DRAT | ||
+ | ENCOUNTER_DRAT2 | ||
+ | ENCOUNTER_EXAMINEGROUND | ||
+ | ENCOUNTER_FLIPPINGCOIN | ||
+ | ENCOUNTER_HOWL | ||
+ | ENCOUNTER_HOWL_BEATCHEST | ||
+ | ENCOUNTER_KNEEL | ||
+ | ENCOUNTER_PLOTTING | ||
+ | ENCOUNTER_PLOTTING_CYCLE | ||
+ | ENCOUNTER_PRAETORIAN_PAMPHLET | ||
+ | ENCOUNTER_RIFLE_ALERT_KNEELING | ||
+ | ENCOUNTER_RIFLE_ALERT_KNEELING_BREAK01 | ||
+ | ENCOUNTER_SOCCER_PRE | ||
+ | ENCOUNTER_SOCCER_TALK_PRE | ||
+ | ENCOUNTER_STUDIO55_PRAETORIAN_PAMPHLET | ||
+ | ENCOUNTER_WAITING_BREAK1 | ||
+ | ENCOUNTER_WAITING_CYCLE | ||
+ | ENCOUNTER_YATAYATA | ||
+ | ENC_ATEASE | ||
+ | ENC_BARF_A | ||
+ | ENC_BARF_C | ||
+ | ENC_BOOMBOX | ||
+ | ENC_BRIEFCASE | ||
+ | ENC_CELLPHONE | ||
+ | ENC_CLIPBOARD | ||
+ | ENC_CUSTOMDUALWEAPON_OBSERVE_CYCLE1 | ||
+ | ENC_CUSTOMDUALWEAPON_OBSERVE_CYCLE2 | ||
+ | ENC_CUSTOMRIFLE_ALERTA | ||
+ | ENC_CUSTOMRIFLE_ALERTB | ||
+ | ENC_CUSTOMRIFLE_LOOKOUTA | ||
+ | ENC_CUSTOMRIFLE_LOOKOUTB | ||
+ | ENC_CUSTOMRIFLE_POINT | ||
+ | ENC_CUSTOMRIGHTHANDWEAPON_ALERT | ||
+ | ENC_CUSTOMRIGHTHANDWEAPON_GUARD | ||
+ | ENC_CUSTOM_KATANA_LOOKOUTB | ||
+ | ENC_CUSTOM_KATANA_OBSERVEA | ||
+ | ENC_CUSTOM_KATANA_OBSERVEB | ||
+ | ENC_CUSTOM_KATANA_POINT | ||
+ | ENC_FLOATLOTUS | ||
+ | ENC_MOLOTOV_A | ||
+ | ENC_MOLOTOV_B | ||
+ | ENC_MOLOTOV_C | ||
+ | ENC_MOLOTOV_D | ||
+ | ENC_MOLOTOV_E | ||
+ | ENC_NEWSPAPER | ||
+ | ENC_PRAETORIAN_NEWSPAPER | ||
+ | ENC_REICHSMAN_CAPTURED_CYCLE | ||
+ | ENC_REICHSMAN_CAPTURED_OUT | ||
+ | ENC_REICHSMAN_CAPTURED_PRE | ||
+ | ENERGY_TORRENT | ||
+ | EYE_OF_STORM | ||
+ | EYE_OF_STORM_DRAW | ||
+ | E_TORRENT_POST | ||
+ | FAERIEWARP_RUNIN | ||
+ | FAERIEWARP_RUNOUT | ||
+ | FAKE_COMBATCYCLE | ||
+ | FAKE_COMBATCYCLE_HALF | ||
+ | FAKE_C_FLYCYCLE | ||
+ | FAKE_C_FLYCYCLE_HALF | ||
+ | FALLOUT | ||
+ | FALL_FREADY | ||
+ | FEARSTUN | ||
+ | FEARSTUN_CYCLE | ||
+ | FFLY_PREFALL | ||
+ | FFLY_PREFALL_2 | ||
+ | FIREMARSHALL_A | ||
+ | FIREMARSHALL_B | ||
+ | FIREMARSHALL_D | ||
+ | FIRESWORD_SLASH | ||
+ | FIRESWORD_SLASH_POST | ||
+ | FIRESWORD_UPCUT | ||
+ | FLAMETHROWER | ||
+ | FLAMETHROWER_MID | ||
+ | FLAMETHROWER_MID_DRAW | ||
+ | FLAMETHROWER_MID_POST | ||
+ | FLASHLIGHT | ||
+ | FLASHLIGHT_DOWN | ||
+ | FLASHLIGHT_UP | ||
+ | FLEX_A | ||
+ | FLEX_B | ||
+ | FLEX_C | ||
+ | FLIGHT_TO_HOVER_TRANS | ||
+ | FLING_R | ||
+ | FLIPBOOST_PRE | ||
+ | FLOATBOOKS | ||
+ | FLURRY | ||
+ | FLY | ||
+ | FLYPOST | ||
+ | FLYPRE | ||
+ | FLYPRE_LAUNCH | ||
+ | FLYREADY | ||
+ | FLYUPCYCLE | ||
+ | FLYUPPOST | ||
+ | FLYUPPRE | ||
+ | FLY_BASIC_SPAWN | ||
+ | FLY_SPAWNED_POST | ||
+ | FOCUSED_BURST | ||
+ | FOLLOW_THROUGH_FAST | ||
+ | FOLLOW_THROUGH_FAST_DRAW | ||
+ | FORCERAM | ||
+ | FREEZESTUN_CYCLE | ||
+ | FREEZESTUN_HIT | ||
+ | FULLAUTOQUICK | ||
+ | FULLAUTOQUICK_DRAW | ||
+ | F_RUNCYCLE | ||
+ | GADGET_FIX | ||
+ | GADGET_FIX_LOOK | ||
+ | GENERIC_SHOOT | ||
+ | GENERIC_SHOOT_DRAW | ||
+ | GENERIC_SHOOT_POST | ||
+ | GENERIC_SHOOT_POSTCYCLE | ||
+ | GETUP_BACK | ||
+ | GETUP_BACK2 | ||
+ | GEYSER | ||
+ | GLORY | ||
+ | GREEDY | ||
+ | GRENADELOB | ||
+ | GRENADELOBPOST | ||
+ | GROUNDSIT | ||
+ | GROUNDSUMMON_PRE_NOROOT | ||
+ | GROUND_KICK_CYCLE_KICK_FOUR | ||
+ | GROUND_KICK_CYCLE_KICK_ONE | ||
+ | GROUND_KICK_CYCLE_KICK_THREE | ||
+ | GROUND_KICK_CYCLE_KICK_TWO | ||
+ | GROUND_KICK_CYCLE_PRE | ||
+ | GROUND_KICK_CYCLE_STAND_ONE | ||
+ | GROUND_KICK_CYCLE_STAND_THREE | ||
+ | GROUND_KICK_CYCLE_STAND_TWO | ||
+ | GROUND_KICK_CYCLE_STOMP_ONE | ||
+ | GROUND_KICK_CYCLE_STOMP_TWO | ||
+ | GROUND_KICK_RECEIVE_CYCLE_KICK_FOUR | ||
+ | GROUND_KICK_RECEIVE_CYCLE_KICK_ONE | ||
+ | GROUND_KICK_RECEIVE_CYCLE_KICK_THREE | ||
+ | GROUND_KICK_RECEIVE_CYCLE_KICK_TWO | ||
+ | GROUND_KICK_RECEIVE_CYCLE_PRE | ||
+ | GROUND_KICK_RECEIVE_CYCLE_STAND_ONE | ||
+ | GROUND_KICK_RECEIVE_CYCLE_STAND_THREE | ||
+ | GROUND_KICK_RECEIVE_CYCLE_STAND_TWO | ||
+ | GROUND_KICK_RECEIVE_CYCLE_STOMP_ONE | ||
+ | GROUND_KICK_RECEIVE_CYCLE_STOMP_TWO | ||
+ | GROUND_PUNCH | ||
+ | GROUND_PUNCH_HIT | ||
+ | GUARD_SPIN | ||
+ | GUARD_SPIN_DRAW | ||
+ | GUNLOOKOUT_A | ||
+ | GUNLOOKOUT_A2 | ||
+ | GUNLOOKOUT_B | ||
+ | GUNLOOKOUT_B2 | ||
+ | GUNLOOKOUT_B3 | ||
+ | GUNOBSERVE | ||
+ | GUNOBSERVE2 | ||
+ | GUNPUNCH | ||
+ | GUNPUNCH2 | ||
+ | GUNSLINGERDUAL_6SHOT_DRAW | ||
+ | GUN_MENACE_B | ||
+ | GUN_MENACE_B6 | ||
+ | GUN_MENACE_C | ||
+ | GUN_MENACE_C2 | ||
+ | GUN_THREAT_A | ||
+ | GUTPUNCH | ||
+ | GUTPUNCH_POST | ||
+ | G_SUMMON | ||
+ | HAMMERREADY_15 | ||
+ | HAMMERSMASH_POST | ||
+ | HAMMERSMASH_PRE | ||
+ | HAMMER_UPPERCUT_PRE | ||
+ | HANDCART_READY | ||
+ | HANDCART_WALK | ||
+ | HANDSONHEAD | ||
+ | HANDSONHEAD_02 | ||
+ | HANDSONHEAD_03 | ||
+ | HANDSONHEAD_KNEES | ||
+ | HANDSONHEAD_KNEES_02 | ||
+ | HANDSONHEAD_KNEES_03 | ||
+ | HANDSUP | ||
+ | HANDSUP_02 | ||
+ | HANDSUP_03 | ||
+ | HANDSUP_04 | ||
+ | HANDSUP_05 | ||
+ | HANDSUP_06 | ||
+ | HANDSUP_KNEES | ||
+ | HANDSUP_KNEES_02 | ||
+ | HAUNT_PRE | ||
+ | HEAL | ||
+ | HEARTOFDARKNESS | ||
+ | HEAVYBLOW | ||
+ | HEAVYBLOW_B | ||
+ | HEAVYBLOW_POST | ||
+ | HEAVYBURST | ||
+ | HEAVYBURST_DRAW | ||
+ | HEAVYBURST_POST | ||
+ | HIBERNATE | ||
+ | HIBERNATE_POST | ||
+ | HIPSHOOT | ||
+ | HIPSHOOT_POST | ||
+ | HIPSHOOT_POSTCYCLE | ||
+ | HITDEATH | ||
+ | HITDEATH_COLLAPSE | ||
+ | HITQUICK | ||
+ | HIT_BOOSTUP | ||
+ | HIT_BOOST_D | ||
+ | HOP | ||
+ | HOP2 | ||
+ | HOPAPEX | ||
+ | HOPFALL | ||
+ | HOPFALL_2 | ||
+ | HOPPRE | ||
+ | HOSTAGE | ||
+ | HOVERBOARD_BACKFLYCYCLE | ||
+ | HOVERBOARD_BACKFLYPOST | ||
+ | HOVERBOARD_BACKFLYPRE | ||
+ | HOVERBOARD_FLY | ||
+ | HOVERBOARD_FLYPOST | ||
+ | HOVERBOARD_FLYPRE | ||
+ | HOVERBOARD_FLYPRE_LAUNCH | ||
+ | HOVERBOARD_FLYREADY | ||
+ | HOVERBOARD_FLYUPCYCLE | ||
+ | HOVERBOARD_FLYUPPOST | ||
+ | HOVERBOARD_FLYUPPRE | ||
+ | HOVERBOARD_LEFTFLYCYCLE | ||
+ | HOVERBOARD_LEFTFLYPOST | ||
+ | HOVERBOARD_LEFTFLYPRE | ||
+ | HOVERBOARD_PREFALL | ||
+ | HOVERBOARD_PREFLYREADY | ||
+ | HOVERBOARD_RIGHTFLYCYCLE | ||
+ | HOVERBOARD_RIGHTFLYPOST | ||
+ | HOVERBOARD_RIGHTFLYPRE | ||
+ | HOVER_FORWARDCYCLE | ||
+ | HOVER_FORWARD_POST | ||
+ | HOVER_FORWARD_PRE | ||
+ | HOVER_UP_CYCLE | ||
+ | HOVER_UP_POST | ||
+ | HOVER_UP_PRE | ||
+ | HYDRO_BLAST | ||
+ | HYPNOTIZE | ||
+ | HYPNOTIZE_POST | ||
+ | ICESLIDECYCLE_L | ||
+ | ICESLIDECYCLE_R | ||
+ | ICESLIDEPRE | ||
+ | ICESLIDEPRE_B | ||
+ | ICESLIDEPRE_L | ||
+ | ICESLIDEPRE_R | ||
+ | IDF_BURST_PRE | ||
+ | IDF_EMP_ROCKETS_PRE | ||
+ | IDF_MISSILE_BARRAGE_POST | ||
+ | IDF_MISSILE_BARRAGE_PRE | ||
+ | IDF_MISSILE_VOLLEY_PRE | ||
+ | IDF_NERVE_GAS_PRE | ||
+ | IDF_PENETRATE_TIER03_PRE | ||
+ | IDF_PLASMA_STRAFE_PRE | ||
+ | IDLE_CYCLE | ||
+ | IDLE_WALK_CYCLE | ||
+ | IDLE_WALK_POST | ||
+ | IDLE_WALK_PRE | ||
+ | IGNITE_DRAW | ||
+ | IMPACT_DEATH | ||
+ | IMPACT_POSTDEATH | ||
+ | INDOCTRINATE_A | ||
+ | INDOCTRINATE_B | ||
+ | INDOCTRINATE_C | ||
+ | INITIAL_STRIKE | ||
+ | INITIAL_STRIKE_B | ||
+ | INITIAL_STRIKE_C | ||
+ | INNOCUOUS_STRIKE | ||
+ | INNOCUOUS_STRIKE_DRAW | ||
+ | INSCRIPTION_NOPROP | ||
+ | INSCRIPTION_NOPROP_LOW | ||
+ | INVENTION | ||
+ | JACOBSLADDER | ||
+ | JACOBSLADDER_2 | ||
+ | JEERING_A | ||
+ | JEERING_B | ||
+ | JEERING_C | ||
+ | JEERING_E | ||
+ | JEERING_F | ||
+ | JUDGMENT_RECEIVE | ||
+ | JUMPAPEX | ||
+ | JUMPEND | ||
+ | JUMPFALL | ||
+ | JUMPFALL2 | ||
+ | JUMPJETPACKFORWARD_APEX | ||
+ | JUMPJETPACKFORWARD_PRE | ||
+ | JUMPJETPACKFORWARD_UP2 | ||
+ | JUMPJETPACKHOPFROMJUMP | ||
+ | JUMPJETPACK_APEX | ||
+ | JUMPJETPACK_POST | ||
+ | JUMPJETPACK_PRE | ||
+ | JUMPNSMASH | ||
+ | JUMPNSMASH_CYCLE_15 | ||
+ | JUMPNSMASH_POST | ||
+ | JUMPPOST | ||
+ | JUMPPRE | ||
+ | JUMPTOHOP | ||
+ | JUMPUP | ||
+ | JUMP_DOWN_AMBUSH | ||
+ | JUMP_UP_ESCAPE_PRE | ||
+ | KATANA_BOOSTUP | ||
+ | KATANA_BRAWL | ||
+ | KATANA_HACK | ||
+ | KATANA_HACK_DRAW | ||
+ | KATANA_HACK_POST | ||
+ | KATANA_HALF | ||
+ | KATANA_HEADSPLIT | ||
+ | KATANA_HEADSPLIT_DRAW | ||
+ | KATANA_HEADSPLIT_POST | ||
+ | KATANA_PARRY | ||
+ | KATANA_PARRY_DRAW | ||
+ | KATANA_PLACATE | ||
+ | KATANA_PLACATE_DRAW | ||
+ | KATANA_READY | ||
+ | KATANA_REVSWEEP | ||
+ | KATANA_REVSWEEP_DRAW | ||
+ | KATANA_SLASH | ||
+ | KATANA_SLASH_DRAW | ||
+ | KATANA_SLICE | ||
+ | KATANA_SLICE_DRAW | ||
+ | KATANA_SPINJUMP | ||
+ | KATANA_SPINJUMP_DRAW | ||
+ | KATANA_TAUNT | ||
+ | KHF | ||
+ | KHF_APEX | ||
+ | KHF_DEATHCYCLE | ||
+ | KHF_FALLCYCLE | ||
+ | KHF_IMPACT | ||
+ | KHF_TRAVEL | ||
+ | KINETIC_ASSASSINS_STRIKE | ||
+ | KINETIC_ASSASSINS_WINDUP | ||
+ | KINETIC_BURST | ||
+ | KNEEL | ||
+ | KNEEL_GETUP | ||
+ | KNIFECHEER_A | ||
+ | KNIFE_ATTACK | ||
+ | KNIFE_ATTACK_DRAW | ||
+ | KNIFE_ATTACK_POST | ||
+ | KNIFE_MENACE_A | ||
+ | KNIFE_MENACE_A3 | ||
+ | KNIFE_MENACE_A4 | ||
+ | KNIFE_MENACE_B | ||
+ | KNIFE_MENACE_B2 | ||
+ | KNIFE_MENACE_B3 | ||
+ | KNIFE_MENACE_B4 | ||
+ | KNIFE_MENACE_C | ||
+ | KNIFE_MENACE_C2 | ||
+ | KNIFE_MENACE_C3 | ||
+ | KNIFE_MENACE_C4 | ||
+ | KNIFE_MENACE_C5 | ||
+ | KNOCKDOWN_CYCLE | ||
+ | KUJI_RIN | ||
+ | KUJI_SHA | ||
+ | LASSOSTUN_CYCLE | ||
+ | LASSOSTUN_HIT | ||
+ | LAZY_CLAWCYCLE | ||
+ | LAZY_CLAWCYCLE_15 | ||
+ | LAZY_COMBATREADY | ||
+ | LAZY_C_FLYCYCLE | ||
+ | LAZY_C_FLYCYCLE_BLEND | ||
+ | LAZY_W_FLYCYCLE | ||
+ | LAZY_W_FLYCYCLE_HALFBLEND | ||
+ | LEADERSHIP_PRE | ||
+ | LEAPKICK | ||
+ | LEDGESIT_VAR1A | ||
+ | LEDGESIT_VAR1B | ||
+ | LEDGESIT_VAR1C | ||
+ | LEDGESIT_VAR2A | ||
+ | LEDGESIT_VAR2B | ||
+ | LEDGESIT_VAR3A | ||
+ | LEDGESIT_VAR3B | ||
+ | LEDGESIT_VAR4A | ||
+ | LEFTFLYCYCLE | ||
+ | LEFTFLYPOST | ||
+ | LEFTFLYPRE | ||
+ | LEFTHAND_RUNLEFT_CYCLE | ||
+ | LEFTHAND_RUNLEFT_PRE | ||
+ | LEFTHAND_RUNRIGHT_CYCLE | ||
+ | LEFTHAND_RUNRIGHT_PRE | ||
+ | LEFTHAND_RUN_CYCLE | ||
+ | LEFTHAND_RUN_PRE | ||
+ | LEFTWRISTSHOOT | ||
+ | LEFTWRISTSHOOT_POST | ||
+ | LEVITATE | ||
+ | LEVITATEPOST | ||
+ | LEVITATE_NOROOT | ||
+ | LEV_RAM | ||
+ | LEV_STUN | ||
+ | LEV_STUN_CYCLE | ||
+ | LEV_STUN_HITQUICK | ||
+ | LFLY_PREFALL | ||
+ | LIGHSTAFF_UPCUT | ||
+ | LIGHTER_BLOW | ||
+ | LIGHTER_BLOW_2 | ||
+ | LIGHTNING_TELEPORT | ||
+ | LIGHT_MAGICSTAFF_CAST | ||
+ | LISTENPOLICEBAND_INTRO | ||
+ | LISTEN_SPEECH | ||
+ | LISTEN_SPEECH_B | ||
+ | LISTEN_SPEECH_B2 | ||
+ | LISTEN_SPEECH_C | ||
+ | LISTEN_SPEECH_HIGH | ||
+ | LISTEN_SPEECH_HIGHB | ||
+ | LISTEN_SPEECH_HIGHB2 | ||
+ | LISTEN_SPEECH_HIGHC | ||
+ | LISTEN_SPEECH_HIGHC2 | ||
+ | LISTEN_SPEECH_HIGHC3 | ||
+ | LOITER_A1 | ||
+ | LOITER_A2 | ||
+ | LOITER_A3 | ||
+ | LOITER_B1 | ||
+ | LOITER_C1 | ||
+ | LOITER_READYA | ||
+ | LOITER_READYB | ||
+ | LOITER_READYC | ||
+ | LOITER_SNEAK_FORWARD | ||
+ | LOOKOUT_A | ||
+ | LOOKOUT_A2 | ||
+ | LOOT_A | ||
+ | LOOT_A2 | ||
+ | LOOT_A3 | ||
+ | LOOT_A4 | ||
+ | LORDRECLUSEPTTBUFF_1 | ||
+ | LOTUS_PRE | ||
+ | LURING | ||
+ | MACE_CLOBBER | ||
+ | MACE_CLOBBER_DRAW | ||
+ | MACE_SHOOT | ||
+ | MACE_SHOOT_DRAW | ||
+ | MACE_SUMMON | ||
+ | MACE_SUMMON_DRAW | ||
+ | MACE_UPCUT | ||
+ | MACE_UPCUT_DRAW | ||
+ | MACE_UPCUT_POST | ||
+ | MAGICCARPET_BACKFLYCYCLE | ||
+ | MAGICCARPET_BACKFLYPOST | ||
+ | MAGICCARPET_BACKFLYPRE | ||
+ | MAGICCARPET_FLY | ||
+ | MAGICCARPET_FLYPOST | ||
+ | MAGICCARPET_FLYPRE | ||
+ | MAGICCARPET_FLYREADY | ||
+ | MAGICCARPET_FLYUPPOST | ||
+ | MAGICCARPET_FLYUPPRE | ||
+ | MAGICCARPET_LEFTFLYCYCLE | ||
+ | MAGICCARPET_LEFTFLYPOST | ||
+ | MAGICCARPET_LEFTFLYPRE | ||
+ | MAGICCARPET_PREFLYREADY | ||
+ | MAGICCARPET_RIGHTFLYCYCLE | ||
+ | MAGICCARPET_RIGHTFLYPOST | ||
+ | MAGICCARPET_RIGHTFLYPRE | ||
+ | MAGICSTAFF_CAST | ||
+ | MAGICSTAFF_CAST_DRAW | ||
+ | MAGICSTAFF_MELEE_DRAW | ||
+ | MAGICTHROW | ||
+ | MAGICTHROWPOST | ||
+ | MAGICWALK_A | ||
+ | MAGIC_L | ||
+ | MAGIC_LPOST | ||
+ | MAGIC_SHIELD_A | ||
+ | MAGIC_SHIELD_B | ||
+ | MAGIC_SHIELD_C | ||
+ | MAGIC_WINDUP_CYCLE | ||
+ | MAGIC_WINDUP_POST | ||
+ | MAGIC_WINDUP_PRE | ||
+ | MARTBACKSTAB | ||
+ | MARTWINDUP | ||
+ | MA_ASSASSINS_BLOW_ALT1 | ||
+ | MA_ASSASSINS_BLOW_ALT1_WINDUP | ||
+ | MA_HOBBLEKICK | ||
+ | MA_IRONKICK | ||
+ | MA_IRONKICK_POST | ||
+ | MA_KICK | ||
+ | MA_KICK_POST | ||
+ | MA_PALMSTUN | ||
+ | MA_ROUNDHOUSE | ||
+ | MA_ROUNDHOUSE_POSTCYCLE | ||
+ | MA_STUNKICK | ||
+ | MA_SWEEPKICK | ||
+ | MA_TIER2_ALT1 | ||
+ | MA_TIER3_ALT1 | ||
+ | MA_TIER7_ALT1_RIGHT | ||
+ | MA_TIER9_ALT1 | ||
+ | MEDITATE_A | ||
+ | MEDOTHER_POST | ||
+ | MEDOTHER_PRE | ||
+ | MED_BEAM | ||
+ | MEGA | ||
+ | MEGAPOST | ||
+ | MENACE_A | ||
+ | MENACE_A2 | ||
+ | MENACE_A3 | ||
+ | MERCURIAL_BLOW_A | ||
+ | MERCURIAL_BLOW_A_DRAW | ||
+ | MERCURIAL_BLOW_B | ||
+ | MERCURIAL_BLOW_C | ||
+ | MERCURIAL_BLOW_D | ||
+ | MILITARYSALUTE | ||
+ | MINDPROBE_QUICK | ||
+ | MONSTER_READY | ||
+ | MON_IWALK_CYCLE | ||
+ | MON_IWALK_POST | ||
+ | MON_IWALK_PRE | ||
+ | MON_JUMPAPEX | ||
+ | MON_JUMPPOST | ||
+ | MON_JUMPPRE | ||
+ | MON_RUNPRE | ||
+ | MON__RUNCYCLE | ||
+ | MON__RUNPOST | ||
+ | MOPUP_FREEZESTUN_CYCLE | ||
+ | MOUTH | ||
+ | MOUTH_POST | ||
+ | MOUTH_SLOW | ||
+ | MUTATION_BOOSTUP | ||
+ | NEWSIE_POINT | ||
+ | NEWSIE_SWEEP | ||
+ | NEWSIE_YELLRIGHT | ||
+ | NINJATO_HACK_DRAW | ||
+ | NINJATO_HEADSPLIT_DRAW | ||
+ | NINJATO_SLASH_DRAW | ||
+ | NINJA_2HLARGE_BACK | ||
+ | NINJA_2HLARGE_BACK_POST | ||
+ | NINJA_2HLARGE_FORWARD | ||
+ | NINJA_2HLARGE_FORWARDPOST | ||
+ | NINJA_2HLARGE_HOP | ||
+ | NINJA_2HLARGE_HOPAPEX | ||
+ | NINJA_2HLARGE_HOPAPEX_LEFT | ||
+ | NINJA_2HLARGE_HOPAPEX_RIGHT | ||
+ | NINJA_2HLARGE_HOPPRE | ||
+ | NINJA_2HLARGE_JUMPTOHOP | ||
+ | NINJA_2HLARGE_JUMP_APEX2 | ||
+ | NINJA_2HLARGE_JUMP_POST2 | ||
+ | NINJA_2HLARGE_JUMP_PRE | ||
+ | NINJA_2HLARGE_LEFT | ||
+ | NINJA_2HLARGE_LEFT_POST | ||
+ | NINJA_2HLARGE_READY_PRE | ||
+ | NINJA_2HLARGE_RIGHT | ||
+ | NINJA_2HLARGE_RIGHT_POST | ||
+ | NINJA_BACK | ||
+ | NINJA_BACK_POST | ||
+ | NINJA_CLAWS_APEX | ||
+ | NINJA_CLAWS_APEX2 | ||
+ | NINJA_CLAWS_BACK | ||
+ | NINJA_CLAWS_BACK_POST | ||
+ | NINJA_CLAWS_FORWARD | ||
+ | NINJA_CLAWS_FORWARD_POST | ||
+ | NINJA_CLAWS_HOP | ||
+ | NINJA_CLAWS_HOP_APEX | ||
+ | NINJA_CLAWS_HOP_CYCLE | ||
+ | NINJA_CLAWS_HOP_LEFT_PRE | ||
+ | NINJA_CLAWS_HOP_PRE | ||
+ | NINJA_CLAWS_JUMP2_POST | ||
+ | NINJA_CLAWS_JUMPTOHOP | ||
+ | NINJA_CLAWS_JUMP_POST | ||
+ | NINJA_CLAWS_JUMP_PRE | ||
+ | NINJA_CLAWS_LEFT | ||
+ | NINJA_CLAWS_LEFT_CYCLE | ||
+ | NINJA_CLAWS_LEFT_POST | ||
+ | NINJA_CLAWS_PRE | ||
+ | NINJA_CLAWS_RIGHT | ||
+ | NINJA_CLAWS_RIGHT_POST | ||
+ | NINJA_DUALPISTOLS_APEX | ||
+ | NINJA_DUALPISTOLS_BACK_POST | ||
+ | NINJA_DUALPISTOLS_FORWARD | ||
+ | NINJA_DUALPISTOLS_FORWARD_POST | ||
+ | NINJA_DUALPISTOLS_HOP_APEX | ||
+ | NINJA_DUALPISTOLS_HOP_CYCLE | ||
+ | NINJA_DUALPISTOLS_HOP_PRE | ||
+ | NINJA_DUALPISTOLS_JUMP2_POST | ||
+ | NINJA_DUALPISTOLS_JUMP_POST | ||
+ | NINJA_DUALPISTOLS_JUMP_PRE | ||
+ | NINJA_DUALPISTOLS_PRE | ||
+ | NINJA_DUALWIELD_APEX2 | ||
+ | NINJA_DUALWIELD_BACK | ||
+ | NINJA_DUALWIELD_BACK_POST | ||
+ | NINJA_DUALWIELD_FORWARD | ||
+ | NINJA_DUALWIELD_FORWARD_POST | ||
+ | NINJA_DUALWIELD_HOP_APEX | ||
+ | NINJA_DUALWIELD_HOP_CYCLE | ||
+ | NINJA_DUALWIELD_HOP_FALL_CYCLE | ||
+ | NINJA_DUALWIELD_HOP_PRE | ||
+ | NINJA_DUALWIELD_JUMP2_POST | ||
+ | NINJA_DUALWIELD_JUMP_PRE | ||
+ | NINJA_DUALWIELD_LEFT | ||
+ | NINJA_DUALWIELD_LEFT_CYCLE | ||
+ | NINJA_DUALWIELD_LEFT_POST | ||
+ | NINJA_DUALWIELD_PRE | ||
+ | NINJA_DUALWIELD_RIGHT | ||
+ | NINJA_DUALWIELD_RIGHT_CYCLE | ||
+ | NINJA_DUALWIELD_RIGHT_POST | ||
+ | NINJA_FORWARD | ||
+ | NINJA_FORWARDPOST | ||
+ | NINJA_FORWARD_CYCLE | ||
+ | NINJA_GUN_BACK | ||
+ | NINJA_GUN_BACK_POST | ||
+ | NINJA_GUN_FORWARD | ||
+ | NINJA_GUN_FORWARDPOST | ||
+ | NINJA_GUN_HOP2 | ||
+ | NINJA_GUN_HOPAPEX | ||
+ | NINJA_GUN_HOPPRE | ||
+ | NINJA_GUN_JUMP_POST2 | ||
+ | NINJA_GUN_LEFT | ||
+ | NINJA_GUN_LEFT_POST | ||
+ | NINJA_GUN_READY_PRE | ||
+ | NINJA_GUN_RIGHT | ||
+ | NINJA_GUN_RIGHT_POST | ||
+ | NINJA_HOP | ||
+ | NINJA_HOP2 | ||
+ | NINJA_HOP2_RIGHT | ||
+ | NINJA_HOPAPEX | ||
+ | NINJA_HOPAPEX_LEFT | ||
+ | NINJA_HOPAPEX_RIGHT | ||
+ | NINJA_HOPFALL | ||
+ | NINJA_HOPFALL_2 | ||
+ | NINJA_HOPPRE | ||
+ | NINJA_HOPPRE_LEFT | ||
+ | NINJA_HOP_LEFT | ||
+ | NINJA_HOP_RIGHT_PRE | ||
+ | NINJA_JUMPTOHOP | ||
+ | NINJA_JUMP_APEX | ||
+ | NINJA_JUMP_APEX2 | ||
+ | NINJA_JUMP_FALL_CYCLE2 | ||
+ | NINJA_JUMP_POST | ||
+ | NINJA_JUMP_POST2 | ||
+ | NINJA_JUMP_PRE | ||
+ | NINJA_LEFT | ||
+ | NINJA_LEFTHANDWEP_APEX2 | ||
+ | NINJA_LEFTHANDWEP_BACK | ||
+ | NINJA_LEFTHANDWEP_BACK_POST | ||
+ | NINJA_LEFTHANDWEP_FORWARD | ||
+ | NINJA_LEFTHANDWEP_FORWARD_CYCLE | ||
+ | NINJA_LEFTHANDWEP_FORWARD_POST | ||
+ | NINJA_LEFTHANDWEP_HOP_APEX | ||
+ | NINJA_LEFTHANDWEP_HOP_CYCLE | ||
+ | NINJA_LEFTHANDWEP_HOP_FALL_CYCLE | ||
+ | NINJA_LEFTHANDWEP_HOP_PRE | ||
+ | NINJA_LEFTHANDWEP_JUMP2_POST | ||
+ | NINJA_LEFTHANDWEP_JUMPTOHOP | ||
+ | NINJA_LEFTHANDWEP_JUMP_PRE | ||
+ | NINJA_LEFTHANDWEP_LEFT | ||
+ | NINJA_LEFTHANDWEP_LEFT_CYCLE | ||
+ | NINJA_LEFTHANDWEP_LEFT_POST | ||
+ | NINJA_LEFTHANDWEP_PRE | ||
+ | NINJA_LEFTHANDWEP_READY | ||
+ | NINJA_LEFTHANDWEP_RIGHT | ||
+ | NINJA_LEFTHANDWEP_RIGHT_CYCLE | ||
+ | NINJA_LEFTHANDWEP_RIGHT_POST | ||
+ | NINJA_LEFT_CYCLE | ||
+ | NINJA_LEFT_POST | ||
+ | NINJA_READY | ||
+ | NINJA_READY_PRE | ||
+ | NINJA_RIGHT | ||
+ | NINJA_RIGHTWEPCOMBAT_APEX | ||
+ | NINJA_RIGHTWEPCOMBAT_APEX2 | ||
+ | NINJA_RIGHTWEPCOMBAT_BACK | ||
+ | NINJA_RIGHTWEPCOMBAT_BACK_CYCLE | ||
+ | NINJA_RIGHTWEPCOMBAT_BACK_POST | ||
+ | NINJA_RIGHTWEPCOMBAT_FORWARD | ||
+ | NINJA_RIGHTWEPCOMBAT_FORWARD_CYCLE | ||
+ | NINJA_RIGHTWEPCOMBAT_FORWARD_POST | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP_APEX | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP_CYCLE | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP_FALL_CYCLE | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP_LEFT_APEX | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP_LEFT_PRE | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP_PRE | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_APEX | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_CYCLE | ||
+ | NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_PRE | ||
+ | NINJA_RIGHTWEPCOMBAT_JUMP2_POST | ||
+ | NINJA_RIGHTWEPCOMBAT_JUMPTOHOP | ||
+ | NINJA_RIGHTWEPCOMBAT_JUMP_POST | ||
+ | NINJA_RIGHTWEPCOMBAT_JUMP_PRE | ||
+ | NINJA_RIGHTWEPCOMBAT_LEFT | ||
+ | NINJA_RIGHTWEPCOMBAT_LEFT_POST | ||
+ | NINJA_RIGHTWEPCOMBAT_PRE | ||
+ | NINJA_RIGHTWEPCOMBAT_RIGHT | ||
+ | NINJA_RIGHTWEPCOMBAT_RIGHT_CYCLE | ||
+ | NINJA_RIGHTWEPCOMBAT_RIGHT_POST | ||
+ | NINJA_RIGHT_POST | ||
+ | NINJA_SHIELDCOMBAT_APEX2 | ||
+ | NINJA_SHIELDCOMBAT_BACK | ||
+ | NINJA_SHIELDCOMBAT_BACK_POST | ||
+ | NINJA_SHIELDCOMBAT_FORWARD | ||
+ | NINJA_SHIELDCOMBAT_FORWARD_POST | ||
+ | NINJA_SHIELDCOMBAT_HOP | ||
+ | NINJA_SHIELDCOMBAT_HOP_APEX | ||
+ | NINJA_SHIELDCOMBAT_HOP_CYCLE | ||
+ | NINJA_SHIELDCOMBAT_HOP_FALL_CYCLE | ||
+ | NINJA_SHIELDCOMBAT_HOP_PRE | ||
+ | NINJA_SHIELDCOMBAT_HOP_RIGHT_APEX | ||
+ | NINJA_SHIELDCOMBAT_HOP_RIGHT_PRE | ||
+ | NINJA_SHIELDCOMBAT_JUMP2_POST | ||
+ | NINJA_SHIELDCOMBAT_JUMPTOHOP | ||
+ | NINJA_SHIELDCOMBAT_JUMP_PRE | ||
+ | NINJA_SHIELDCOMBAT_LEFT | ||
+ | NINJA_SHIELDCOMBAT_LEFT_POST | ||
+ | NINJA_SHIELDCOMBAT_PRE | ||
+ | NINJA_SHIELDCOMBAT_RIGHT | ||
+ | NINJA_SHIELDCOMBAT_RIGHT_CYCLE | ||
+ | NINJA_SHIELDCOMBAT_RIGHT_POST | ||
+ | NINJA_SHIELDWEPCOMBAT_APEX | ||
+ | NINJA_SHIELDWEPCOMBAT_BACK | ||
+ | NINJA_SHIELDWEPCOMBAT_BACK_POST | ||
+ | NINJA_SHIELDWEPCOMBAT_FORWARD | ||
+ | NINJA_SHIELDWEPCOMBAT_FORWARD_POST | ||
+ | NINJA_SHIELDWEPCOMBAT_HOP | ||
+ | NINJA_SHIELDWEPCOMBAT_HOP_APEX | ||
+ | NINJA_SHIELDWEPCOMBAT_HOP_CYCLE | ||
+ | NINJA_SHIELDWEPCOMBAT_HOP_FALL_CYCLE | ||
+ | NINJA_SHIELDWEPCOMBAT_HOP_PRE | ||
+ | NINJA_SHIELDWEPCOMBAT_JUMP2_POST | ||
+ | NINJA_SHIELDWEPCOMBAT_JUMPTOHOP | ||
+ | NINJA_SHIELDWEPCOMBAT_JUMP_POST | ||
+ | NINJA_SHIELDWEPCOMBAT_JUMP_PRE | ||
+ | NINJA_SHIELDWEPCOMBAT_LEFT_POST | ||
+ | NINJA_SHIELDWEPCOMBAT_PRE | ||
+ | NINJA_SHIELDWEPCOMBAT_RIGHT | ||
+ | NINJA_SHIELDWEPCOMBAT_RIGHT_CYCLE | ||
+ | NINJA_SHIELDWEPCOMBAT_RIGHT_POST | ||
+ | NINJA_UPGRADE_RIN | ||
+ | NINJA_UPGRADE_ZEN | ||
+ | NOCARTVENDOR_POINT | ||
+ | NOCARTVENDOR_SWEEP | ||
+ | NOCARTVENDOR_YELLRIGHT | ||
+ | OBSERVE | ||
+ | OLYMPIAN_BEAM_SWEEP | ||
+ | ONEHANDSMASH_LEFT | ||
+ | ONEHANDSMASH_LEFT2 | ||
+ | ONEHANDSMASH_LEFT_POST | ||
+ | ONEHANDSMASH_RIGHT | ||
+ | ONEHANDSMASH_RIGHT_POST | ||
+ | OPEN | ||
+ | OPEN2 | ||
+ | OPEN_HOLIDAY_GIFT1 | ||
+ | OPPRESSOR_PSIONICBLAST | ||
+ | OUTCOLD01 | ||
+ | OUTCOLD02 | ||
+ | OUTCOLD03 | ||
+ | OUTCOLD04 | ||
+ | PARRY | ||
+ | PARRY_DRAW | ||
+ | PEERIN_CYCLE | ||
+ | PEERIN_START | ||
+ | PET_SUMMON_CAST | ||
+ | PET_SUMMON_CAST_POST | ||
+ | PET_SUMMON_READY | ||
+ | PET_SUMMON_WRISTBANDACTIVATE | ||
+ | PICKAXEWALK_CYCLE | ||
+ | PICKAXEWALK_POST | ||
+ | PICKAXEWALK_PRE | ||
+ | PICKAXE_DIG | ||
+ | PICTURE_SNAP | ||
+ | PIPELOOKOUT_A | ||
+ | PIPELOOKOUT_B | ||
+ | PIPELOOKOUT_C | ||
+ | PISTOLCHEER_A | ||
+ | PISTOLCHEER_B | ||
+ | PISTOLS_3SHOT | ||
+ | PISTOLS_3SHOT_DRAW | ||
+ | PISTOLS_3SHOT_POST | ||
+ | PISTOLS_6SHOT | ||
+ | PISTOLS_6SHOT_DRAW | ||
+ | PISTOLS_6SHOT_POST | ||
+ | PISTOLS_BIGSHOT | ||
+ | PISTOLS_BIGSHOT_DRAW | ||
+ | PISTOLS_BIGSHOT_POST | ||
+ | PISTOLS_CONE | ||
+ | PISTOLS_CONE_DRAW | ||
+ | PISTOLS_CONE_POST | ||
+ | PISTOLS_READY | ||
+ | PISTOLS_SINGLE_DRAW | ||
+ | PISTOLS_SINGLE_DRAW_GUNSLINGER | ||
+ | PISTOLS_SINGLE_LEFT | ||
+ | PISTOLS_SINGLE_LEFT_POST | ||
+ | PISTOLS_SINGLE_RIGHT | ||
+ | PISTOLS_SINGLE_RIGHT_POST | ||
+ | PISTOL_3BURST | ||
+ | PISTOL_3BURST_DRAW | ||
+ | PISTOL_SHOOT1 | ||
+ | PISTOL_SHOOT1_POST | ||
+ | PISTOL_SHOOT2 | ||
+ | PISTOL_SHOOT_DRAW | ||
+ | PLACATE | ||
+ | PLACEBOOMBOX_PRE | ||
+ | PLACE_TRAP | ||
+ | PLANTDEVICE_POST | ||
+ | PLANTDEVICE_PRE | ||
+ | PLAYERKNOCKBACK | ||
+ | PLAYERKNOCKBACK_APEX | ||
+ | PLAYERKNOCKBACK_IMPACT | ||
+ | PLAYER_DEFAULT_DEATH | ||
+ | PLAYER_HITDEATH | ||
+ | PLAYER_SWEEP_HIGH | ||
+ | PLAYER_SWEEP_LOW | ||
+ | PLAYER_TPFRIEND | ||
+ | PLAYER_WALK_BACKWARD | ||
+ | PLAYER_WALK_BACKWARD_CYCLE | ||
+ | PLAYER_WALK_FORWARD | ||
+ | PLAYER_WALK_FORWARD_CYCLE | ||
+ | PL_LAPTOPREST | ||
+ | PL_LAPTOPTYPE | ||
+ | PL_PAMPHLET | ||
+ | PL_PRYBARBIG | ||
+ | PL_PURSEMUGLEFT | ||
+ | PL_PURSEMUGRIGHT | ||
+ | PL_PURSEMUGTOSS | ||
+ | PL_THREECARDMONTY_END | ||
+ | PL_THREECARDMONTY_IDLE | ||
+ | PL_THREECARDMONTY_LOOP | ||
+ | PM_SUMMONSOLDIER1 | ||
+ | PM_TOSSSERUM | ||
+ | POLICE_DRONE_MED_PRE | ||
+ | PORTABLE_LAPTOP | ||
+ | PORTABLE_LAPTOP_REST | ||
+ | POSSSESSED_CONDUIT_FLOAT_CYCLE | ||
+ | POSSSESSED_CONDUIT_FLOAT_IN | ||
+ | POSTBEAMRIFLE | ||
+ | POSTDEATH2 | ||
+ | POSTDEATH_COLLAPSE | ||
+ | POSTFORCERAM | ||
+ | POSTLOOT | ||
+ | POSTREADY | ||
+ | POSTREADY_BACK | ||
+ | POSTSHOTGUN | ||
+ | POSTTELEKINE | ||
+ | POWERANALYZE_PRE | ||
+ | POWER_SIPHON_NOTROOTED | ||
+ | PPD_GAUNTLET_COVER | ||
+ | PPD_GAUNTLET_CYCLE_STAND | ||
+ | PPD_GAUNTLET_TYPE | ||
+ | PPD_GAUNTLET_TYPE_CYCLE | ||
+ | PPD_GAUNTLET_TYPE_CYCLE_CENTER_STANCE | ||
+ | PPD_GAUNTLET_TYPE_POST | ||
+ | PPD_GAUNTLET_TYPE_POST_STAND | ||
+ | PPD_GAUNTLET_TYPE_PRE | ||
+ | PRACTICEDBRAWLER_PRE_NOROOT | ||
+ | PRAETORIAN_CLIPBOARD_WRITE | ||
+ | PRAETORIAN_ENRICHE_DRINK | ||
+ | PRAETORIAN_ENRICHE_DRINK_CYCLE_A | ||
+ | PRAETORIAN_ENRICHE_DRINK_CYCLE_B | ||
+ | PRAETORIAN_ENRICHE_DRINK_CYCLE_C | ||
+ | PRAETORIAN_NEWSIE_POINT | ||
+ | PRAETORIAN_PACE_TALK_CYCLE | ||
+ | PRAETORIAN_PEACE_STAND_CYCLE | ||
+ | PRAETORIAN_TELEPORTIN | ||
+ | PRAETORIAN_TELEPORTOUT | ||
+ | PRAETORIAN_WALKIETALKIE | ||
+ | PRATORIANSALUTE | ||
+ | PRATORIANSALUTE_ATEASE | ||
+ | PRATORIANSALUTE_ATEASE_CYCLE | ||
+ | PRATORIANSALUTE_ATEASE_POSTCYCLE | ||
+ | PRATORIANSALUTE_POST | ||
+ | PRATORIANSALUTE_POSTCYCLE | ||
+ | PRECISE_STRIKE | ||
+ | PRECISE_STRIKE_DRAW | ||
+ | PRECOMBAT | ||
+ | PREDICT_TELEPORT | ||
+ | PREFALL | ||
+ | PREFLYREADY | ||
+ | PREPOISON | ||
+ | PRESTIGE_SELFDESTRUCT_WINDUP | ||
+ | PRESTIGE_TAROTCARD_PRE | ||
+ | PREWEP | ||
+ | PRE_MONSTER_READY | ||
+ | PRE_PENETRATEWINDUP | ||
+ | PRE_PSIWINDUP | ||
+ | PRE_SPEECH | ||
+ | PRE_SPEECH_NOBOX | ||
+ | PRE_TECHWINDUP | ||
+ | PRE_WINDUP | ||
+ | PRONESLEEP | ||
+ | PRONESLEEP2 | ||
+ | PRONESLEEP3 | ||
+ | PRONESLEEP_GETUP | ||
+ | PROP_READY_1 | ||
+ | PROP_READY_2 | ||
+ | PROP_READY_3 | ||
+ | PROTEST_IDLE | ||
+ | PROTEST_SIGN | ||
+ | PROTEST_SIGN2 | ||
+ | PROTEST_SIGN2_LOYALISTS | ||
+ | PROTEST_SIGN3 | ||
+ | PROTEST_SIGN3_LOYALISTS | ||
+ | PROTEST_SIGN_ANGRY_A | ||
+ | PROTEST_SIGN_ANGRY_ALT | ||
+ | PROTEST_SIGN_ANGRY_B | ||
+ | PROTEST_SIGN_ANGRY_C | ||
+ | PROTEST_SIGN_LOYALISTS | ||
+ | PSIBLAST | ||
+ | PSIBLAST_POST | ||
+ | PSIBLAST_QUICK_PRE | ||
+ | PSIONICS | ||
+ | PSIONICS_NOROOT | ||
+ | PSIONICS_SLOWCAST | ||
+ | PSIQUICK | ||
+ | PSIWINDUP_POST | ||
+ | PURSETUG | ||
+ | PURSETUG_PICKUP | ||
+ | PUSHAROUND | ||
+ | PUSHAROUND_REV | ||
+ | PUSHAROUND_VICTIM | ||
+ | P_PURSEPICKUPPUSH | ||
+ | P_PUSHDOWN | ||
+ | QUICKBLINDING | ||
+ | QUICK_GETUP_BACK | ||
+ | QUICK_GETUP_BACK2 | ||
+ | QUICK_STRIKE_A | ||
+ | QUICK_STRIKE_B | ||
+ | QUICK_WRISTBAND_ACTIVATE | ||
+ | RADIUSATTACK | ||
+ | RADIUSATTACK_PRE_NOROOT | ||
+ | RADIUSEFFECT | ||
+ | RADIUSEFFECT_NOROOT | ||
+ | RADIUSEFFECT_PRE | ||
+ | RADIUSEFFECT_PRE_NOROOT | ||
+ | RAGDOLL_BELLY | ||
+ | RAISEDEAD_CRITTER | ||
+ | RAISEDEAD_PRE | ||
+ | RAPID | ||
+ | RAPID_POST | ||
+ | RAPID_QUICK | ||
+ | RAPID_QUICK_POST | ||
+ | RAPID_SLOW | ||
+ | READBOOK_READBOOK01 | ||
+ | READBOOK_READBOOK02 | ||
+ | READY | ||
+ | READYUNLOCKED | ||
+ | READYUNLOCKEDPRE | ||
+ | READY_2HIPS | ||
+ | READY_2HIPS_LOOK | ||
+ | READY_2HIPS_POST | ||
+ | READY_A | ||
+ | READY_LOOK | ||
+ | READY_LOOK_L | ||
+ | READY_XARMS | ||
+ | READY_XARMS_COUGHTRANSOUT | ||
+ | READY_XARMS_LOOK | ||
+ | READY_XARMS_POST | ||
+ | READ_BLUEPRINTS_LOOP | ||
+ | RECEIVING_A | ||
+ | RECLAIM | ||
+ | RECLUSECOLLAPSE_CYCLE | ||
+ | RECLUSECOLLAPSE_IN | ||
+ | RECLUSE_KNOCKUP | ||
+ | RECLUSE_MELEEPBAOE | ||
+ | RECLUSE_SLICE | ||
+ | RECRUIT_ONE | ||
+ | RELICTUG | ||
+ | REPAIR_A1 | ||
+ | REPAIR_A2 | ||
+ | REPAIR_A4 | ||
+ | REPULSING_TORRENT | ||
+ | REPULSIONBOMB_PRE | ||
+ | RESISTANCE_ENC_SNIPERRIFLE_POINT | ||
+ | REVEALMAP_PRE | ||
+ | REVIVE_BELLY_PRE_PLAYER | ||
+ | REVIVE_BELLY_PRE_ROOTED | ||
+ | REVIVE_POST | ||
+ | REVIVE_WINDUP_PRE | ||
+ | RFLY_PREFALL | ||
+ | RIB_CRACKER | ||
+ | RIFLE_BUTT | ||
+ | RIFLE_BUTT_DRAW | ||
+ | RIGHTFLYCYCLE | ||
+ | RIGHTFLYPOST | ||
+ | RIGHTFLYPRE | ||
+ | RIGID_ATTENTION_CYCLE_ONE | ||
+ | RIGID_ATTENTION_CYCLE_TWO | ||
+ | ROGUE_NEWSPAPER | ||
+ | RULARUU_ANGRY | ||
+ | RULARUU_ANGRY3 | ||
+ | RUMBLE_A | ||
+ | RUMBLE_B | ||
+ | RUMBLE_BATSMASH_A | ||
+ | RUMBLE_BATSMASH_B | ||
+ | RUMBLE_DIZZY_A | ||
+ | RUMBLE_DIZZY_B | ||
+ | RUMBLE_KNIFE_A | ||
+ | RUMBLE_KNIFE_B | ||
+ | RUNCYCLE | ||
+ | RUNFALL | ||
+ | RUNFALL_2 | ||
+ | RUNPOST | ||
+ | RUNPRE | ||
+ | RUN_BACK_CYCLE | ||
+ | RUN_BACK_PRE | ||
+ | RUN_LEFT_CYCLE | ||
+ | RUN_LEFT_PRE | ||
+ | RUN_RIGHT_CYCLE | ||
+ | RUN_RIGHT_PRE | ||
+ | R_VANISH_DEATH | ||
+ | SCASTFALL | ||
+ | SCHEME | ||
+ | SCREAM | ||
+ | SCREAM_CYCLE | ||
+ | SCREENIDLELOOP | ||
+ | SCROLL | ||
+ | SEER_CONTACT_LEVITATE_CYCLE | ||
+ | SEER_JUDGEMENT_CYCLE | ||
+ | SERPENT_REACH | ||
+ | SERPENT_REACH_DRAW | ||
+ | SERUM_QUICK | ||
+ | SG_HITQUICK | ||
+ | SG_JUMPPOST | ||
+ | SG_ROLLOUT_LEFT | ||
+ | SG_ROLLOUT_RIGHT | ||
+ | SG_RUNCYCLE | ||
+ | SG_RUNLEFTCYCLE | ||
+ | SG_RUNLEFTPRE | ||
+ | SG_RUNPOST | ||
+ | SG_RUNPRE | ||
+ | SG_RUNRIGHTCYCLE | ||
+ | SG_RUNRIGHTPRE | ||
+ | SHATTER_ARMOR_FAST_DRAW | ||
+ | SHATTER_ARMOR_SLOW_DRAW | ||
+ | SHATTER_ARMOR_SLOW_PRE | ||
+ | SHIELD_1HSMASH_LEFT_POST | ||
+ | SHIELD_1HSMASH_LEFT_PRE | ||
+ | SHIELD_1HSMASH_RIGHT_PRE | ||
+ | SHIELD_2HANDCAST | ||
+ | SHIELD_2H_SWIPE_RIGHT | ||
+ | SHIELD_BACKFLYCYCLE | ||
+ | SHIELD_BACKFLYPOST | ||
+ | SHIELD_BACKFLYPRE | ||
+ | SHIELD_BASEBALLPUNCH | ||
+ | SHIELD_BASHBRAWL | ||
+ | SHIELD_BEATCHEST | ||
+ | SHIELD_BLINDING | ||
+ | SHIELD_BLOCK_L | ||
+ | SHIELD_BLOCK_R | ||
+ | SHIELD_BOOSTAURA | ||
+ | SHIELD_BOOSTAURA_NOROOT_PRE | ||
+ | SHIELD_BOOSTAURA_PRE | ||
+ | SHIELD_BOOSTDOWN | ||
+ | SHIELD_BOOSTUP | ||
+ | SHIELD_BRAWLLEFT | ||
+ | SHIELD_BRAWLRIGHT | ||
+ | SHIELD_BRAWLRIGHT_POST | ||
+ | SHIELD_BULLRUSH_PRE | ||
+ | SHIELD_CAST | ||
+ | SHIELD_CHOP | ||
+ | SHIELD_CHOP_DRAW | ||
+ | SHIELD_CHOP_POST | ||
+ | SHIELD_CLAWS_SPIN | ||
+ | SHIELD_CLOBBER | ||
+ | SHIELD_CLOBBER_DRAW | ||
+ | SHIELD_CLOBBER_POST | ||
+ | SHIELD_COMBATFLY_BLEND | ||
+ | SHIELD_COMBATREADY | ||
+ | SHIELD_COMBATREADY_BLEND | ||
+ | SHIELD_COMBATREADY_HALF | ||
+ | SHIELD_COMBATREADY_HALFBLEND | ||
+ | SHIELD_DESTINY_BULLRUSH_PRE | ||
+ | SHIELD_DODGE_L | ||
+ | SHIELD_DODGE_R | ||
+ | SHIELD_DOORKICK | ||
+ | SHIELD_FALL | ||
+ | SHIELD_FALLFORWARD | ||
+ | SHIELD_FALLFORWARD_CYCLE | ||
+ | SHIELD_FALLFOWARD_PRE | ||
+ | SHIELD_FALL_CYCLE | ||
+ | SHIELD_FLURRY | ||
+ | SHIELD_FLYINGCYCLE | ||
+ | SHIELD_FLYING_POST | ||
+ | SHIELD_FLYING_PRE | ||
+ | SHIELD_FLYREADY | ||
+ | SHIELD_FLYUPCYCLE | ||
+ | SHIELD_FLYUPPOST | ||
+ | SHIELD_FLYUPPRE | ||
+ | SHIELD_FORWARD_FLYFALL_CYCLE | ||
+ | SHIELD_GROUNDSUMMON_NOROOT | ||
+ | SHIELD_GUTPUNCH | ||
+ | SHIELD_HITQUICK | ||
+ | SHIELD_HOP_APEX | ||
+ | SHIELD_HOP_CYCLE | ||
+ | SHIELD_HOP_FALL | ||
+ | SHIELD_HOP_FALL_CYCLE | ||
+ | SHIELD_HOP_PRE | ||
+ | SHIELD_HOVER_FORWARD_CYCLE | ||
+ | SHIELD_HOVER_FORWARD_POST | ||
+ | SHIELD_HOVER_FORWARD_PRE | ||
+ | SHIELD_IDLE | ||
+ | SHIELD_IDLE_B | ||
+ | SHIELD_IDLE_C | ||
+ | SHIELD_JACOBSLADDER | ||
+ | SHIELD_JUMPSMASH | ||
+ | SHIELD_JUMPTOHOP | ||
+ | SHIELD_JUMP_APEX | ||
+ | SHIELD_JUMP_FALL | ||
+ | SHIELD_JUMP_FALL_CYCLE | ||
+ | SHIELD_JUMP_POST | ||
+ | SHIELD_JUMP_PRE | ||
+ | SHIELD_KICKBRAWL | ||
+ | SHIELD_LEADERSHIP | ||
+ | SHIELD_LEFTFLYCYCLE | ||
+ | SHIELD_LEFTFLYPOST | ||
+ | SHIELD_LEFTFLYPRE | ||
+ | SHIELD_LEVITATE | ||
+ | SHIELD_LIGHTNINGTELEPORT_PRE | ||
+ | SHIELD_MAGICSTAFF_DRAW | ||
+ | SHIELD_MAGIC_CASTL | ||
+ | SHIELD_MAGIC_THROW | ||
+ | SHIELD_MEDSELF | ||
+ | SHIELD_MOUTH | ||
+ | SHIELD_ONETWO_PUNCH | ||
+ | SHIELD_ONEWITHTHESHIELD | ||
+ | SHIELD_PARRY | ||
+ | SHIELD_PARRY_DRAW | ||
+ | SHIELD_PREFLY | ||
+ | SHIELD_RADIUSEFFECT | ||
+ | SHIELD_READY | ||
+ | SHIELD_RIGHTFLYCYCLE | ||
+ | SHIELD_RIGHTFLYPOST | ||
+ | SHIELD_RIGHTFLYPRE | ||
+ | SHIELD_RSWEEP | ||
+ | SHIELD_RSWEEP_DRAW | ||
+ | SHIELD_RSWEEP_POST | ||
+ | SHIELD_RUNBACKCYCLE | ||
+ | SHIELD_RUNBACKPRE | ||
+ | SHIELD_RUNCYCLE | ||
+ | SHIELD_RUNLEFTCYCLE | ||
+ | SHIELD_RUNLEFTPRE | ||
+ | SHIELD_RUNPOST | ||
+ | SHIELD_RUNPRE | ||
+ | SHIELD_RUNRIGHTCYCLE | ||
+ | SHIELD_RUNRIGHTPRE | ||
+ | SHIELD_SKYSUMMON | ||
+ | SHIELD_SLASH | ||
+ | SHIELD_SLASH_DRAW | ||
+ | SHIELD_SLASH_POST | ||
+ | SHIELD_SMASHCAST | ||
+ | SHIELD_STEAL | ||
+ | SHIELD_STOMP | ||
+ | SHIELD_SWOOP | ||
+ | SHIELD_SWOOP_DRAW | ||
+ | SHIELD_THROWBRAWL | ||
+ | SHIELD_THROWKNIFE_PRE | ||
+ | SHIELD_TWIRL | ||
+ | SHIELD_TWIRL_DRAW | ||
+ | SHIELD_UPPERCUT | ||
+ | SHIELD_UPPERCUT_DRAW | ||
+ | SHIELD_WEAPONBASH | ||
+ | SHIELD_WEAPONBASH_DRAW | ||
+ | SHIELD_WEAPONDRAW_BACK | ||
+ | SHIELD_WEAPONTAUNT_DRAW | ||
+ | SHIELD_WEAPONTAUNT_PRE | ||
+ | SHIELD_WEAPON_HOP | ||
+ | SHIELD_WEAPON_HOP_APEX | ||
+ | SHIELD_WEAPON_HOP_CYCLE | ||
+ | SHIELD_WEAPON_HOP_FALL_CYCLE | ||
+ | SHIELD_WEAPON_HOP_PRE | ||
+ | SHIELD_WEAPON_JUMPAPEX | ||
+ | SHIELD_WEAPON_JUMPTOHOP | ||
+ | SHIELD_WEAPON_JUMP_FALL_CYCLE | ||
+ | SHIELD_WEAPON_JUMP_PRE | ||
+ | SHIELD_WEAPON_THROWSPEAR | ||
+ | SHIELD_WEAPON_THROWSPEAR_DRAW | ||
+ | SHIELD_WEAPON_THROWSPEAR_POST | ||
+ | SHIELD_WEAVE | ||
+ | SHIELD_WEAVE_PRE | ||
+ | SHIELD_WINDUPUPPERCUT | ||
+ | SHIN_BREAKER | ||
+ | SHORTLIFT | ||
+ | SHORTTOSS | ||
+ | SHORTTOSS_POST | ||
+ | SHORTTOSS_SQUAT | ||
+ | SHOTGUNLOOKOUT | ||
+ | SHOTGUNLOOKOUT2 | ||
+ | SHOTGUNOBSERVE | ||
+ | SHOTGUNOBSERVE2 | ||
+ | SHOTGUNREADY | ||
+ | SHOTGUN_ALERT_A | ||
+ | SHOTGUN_ALERT_B | ||
+ | SHOTGUN_BLOCK_L | ||
+ | SHOTGUN_BLOCK_R | ||
+ | SHOTGUN_POINT | ||
+ | SHOULDERCOMBATTOREADY | ||
+ | SHOVEL_DIG | ||
+ | SIMPLE_READY | ||
+ | SINGLEGUN_PISTOLWHIP | ||
+ | SITTING_POSE1 | ||
+ | SITTING_POSE10 | ||
+ | SITTING_POSE3 | ||
+ | SITTING_POSE5 | ||
+ | SIT_HIGH_A | ||
+ | SIT_HIGH_B | ||
+ | SIT_HIGH_C | ||
+ | SIT_LOW_A | ||
+ | SIT_LOW_C | ||
+ | SIT_LOW_GETUP | ||
+ | SIT_MEDITATE | ||
+ | SKYSUMMON_PRE_NOROOT | ||
+ | SKY_SPLITTER | ||
+ | SKY_SPLITTER_DRAW | ||
+ | SLEDGE_SMASH | ||
+ | SLEDGE_SMASH_DRAW | ||
+ | SLEEP | ||
+ | SLEEP2 | ||
+ | SLEEP_CYCLE | ||
+ | SLIDE | ||
+ | SLIDE_CYCLE | ||
+ | SLIDE_DUAL | ||
+ | SLIDE_DUAL_BACK | ||
+ | SLIDE_DUAL_LEFT | ||
+ | SLIDE_DUAL_LEFT_CYCLE | ||
+ | SLIDE_DUAL_POST | ||
+ | SLIDE_DUAL_RIGHT | ||
+ | SLIDE_GUN_POST | ||
+ | SLIDE_LEFT_CYCLE | ||
+ | SLIDE_LEFT_PRE | ||
+ | SLIDE_POST | ||
+ | SLIDE_RIGHT_CYCLE | ||
+ | SLIDE_RIGHT_PRE | ||
+ | SLIDE_RUNFALL | ||
+ | SLIDE_RUNFALL_2 | ||
+ | SLIDE_SHIELD | ||
+ | SLIDE_SHIELD_BACK | ||
+ | SLIDE_SHIELD_LEFT | ||
+ | SLIDE_SHIELD_POST | ||
+ | SLIDE_WEAPON | ||
+ | SLIDE_WEAPON_BACK_PRE | ||
+ | SLIDE_WEAPON_CYCLE | ||
+ | SLIDE_WEAPON_LEFT_PRE | ||
+ | SLIDE_WEAPON_POST | ||
+ | SLIDE_WEAPON_RIGHT_PRE | ||
+ | SLUG_DRAW | ||
+ | SMASHCAST | ||
+ | SMASHCASTPOST | ||
+ | SMASHINGBLOW | ||
+ | SMOKEFLASH | ||
+ | SMROCK | ||
+ | SNAKEHOLE_JUMP_IN | ||
+ | SNAKEHOLE_JUMP_OUT | ||
+ | SNEAK_PATROL_CYCLE | ||
+ | SNEAK_PATROL_PRE | ||
+ | SNIPERBLAST | ||
+ | SNIPERQUICK | ||
+ | SNIPERQUICK_DRAW | ||
+ | SNIPERQUICK_POST | ||
+ | SNIPERSHOOT | ||
+ | SNIPERWINDUP | ||
+ | SNIPERWINDUP_DRAW | ||
+ | SONICBLOW | ||
+ | SONICENERGY_TORRENT | ||
+ | SONICMOUTH | ||
+ | SONICSCREAM | ||
+ | SONICSINGCAST | ||
+ | SONICSONICYELL | ||
+ | SONICSPIT | ||
+ | SONICSTUN_CYCLE | ||
+ | SONICSTUN_HIT | ||
+ | SOULGIVE_SLEEP | ||
+ | SOULTAKE_ALT | ||
+ | SOULTAKE_RIP | ||
+ | SPAWN | ||
+ | SPAWNED_CYCLE | ||
+ | SPAWNED_POST | ||
+ | SPAWN_RIKTITELEPORT_PRE | ||
+ | SPECTRUMCOLLAPSE_CYCLE | ||
+ | SPECTRUM_COVER | ||
+ | SPEECH | ||
+ | SPEECH_NOBOX | ||
+ | SPEED_REACT | ||
+ | SPELLCASTFEAR | ||
+ | SPELLCAST_BALLCAST | ||
+ | SPELLCAST_BLINDING | ||
+ | SPELLCAST_CYCLE | ||
+ | SPELLCAST_LEVITATE | ||
+ | SPINNING_STRIKE | ||
+ | SPINNING_STRIKE_POST | ||
+ | SPIN_QUICK | ||
+ | SPIT | ||
+ | SPITCYCLE | ||
+ | SPRAYPAINT_A | ||
+ | SPRAYPAINT_A4 | ||
+ | SPRAY_A | ||
+ | SPRAY_A2 | ||
+ | SPRAY_A4 | ||
+ | SPRINGATTACK | ||
+ | SPRINGATTACK_PRE | ||
+ | SS_TIER1_ALT1 | ||
+ | SS_TIER2_ALT1_LEFT | ||
+ | SS_TIER2_ALT1_LEFT_POST | ||
+ | SS_TIER2_ALT1_RIGHT | ||
+ | SS_TIER3_ALT1_RIGHT | ||
+ | SS_TIER6_ALT1 | ||
+ | SS_TIER9_ALT1 | ||
+ | STAFFMASTERY_BODY | ||
+ | STAFFMASTERY_SOUL | ||
+ | STAFF_2HLARGE_BOOSTUP_DRAW | ||
+ | STAFF_AIRSUMMON | ||
+ | STAFF_AIRSUMMON_POST | ||
+ | STAFF_ASSASSINS_QUICK_DRAW | ||
+ | STAFF_ASSASSINS_STRIKE | ||
+ | STAFF_ASSASSINS_WINDUP | ||
+ | STAFF_ASSASSINS_WINDUP_CYCLE | ||
+ | STAFF_TAUNT | ||
+ | STATESSHACKLE_A | ||
+ | STATES_FALL | ||
+ | STEAL | ||
+ | STEALPOST | ||
+ | STEAM_JUMPJETPACKFORWARD_APEX | ||
+ | STEAM_JUMPJETPACKFORWARD_PRE | ||
+ | STEAM_JUMPJETPACKHOPFROMJUMP | ||
+ | STEAM_JUMPJETPACK_APEX | ||
+ | STEAM_JUMPJETPACK_PRE | ||
+ | STEAM_NINJA_JUMPJETPACKFORWARD_APEX | ||
+ | STEAM_NINJA_JUMPJETPACKFORWARD_FALL | ||
+ | STEAM_NINJA_JUMPJETPACKFORWARD_UP | ||
+ | STEAM_NINJA_JUMPJETPACKFORWARD_UP2 | ||
+ | STEAM_NINJA_JUMPJETPACKJUMPTOHOP | ||
+ | STEAM_NINJA_JUMPJETPACK_POST | ||
+ | STEAM_NINJA_JUMPJETPACK_PRE | ||
+ | STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_APEX | ||
+ | STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_UP2 | ||
+ | STEAM_RIGHTWEPCOMBAT_JUMPJETPACKJUMPTOHOP | ||
+ | STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_APEX | ||
+ | STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_POST | ||
+ | STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_PRE | ||
+ | STEAM_SPRAY | ||
+ | STOMP | ||
+ | STOP | ||
+ | STOP_CYCLE | ||
+ | STOP_POST | ||
+ | STUN | ||
+ | STUNNINGAURA_RADIUSEFFECT_PRE | ||
+ | STUN_CYCLE | ||
+ | SUMMON_DIRE_WOLF | ||
+ | SUMMON_LION | ||
+ | SUMMON_WOLVES | ||
+ | SURROUNDED_A | ||
+ | SURROUNDED_A3 | ||
+ | SURROUNDED_A4 | ||
+ | SWEEPING_STRIKE_FAST_DRAW | ||
+ | SWEEPING_STRIKE_SLOW_PRE | ||
+ | SWEEP_CROSS | ||
+ | SWEEP_CROSS_POST | ||
+ | SWEEP_HIGH | ||
+ | SWEEP_IMPACT | ||
+ | SWEEP_LOW | ||
+ | SWIMBACKPOST | ||
+ | SWIMBACKPRE | ||
+ | SWIMCYCLE | ||
+ | SWIMLEFTCYCLE | ||
+ | SWIMLEFTPOST | ||
+ | SWIMLEFTPRE | ||
+ | SWIMPOST | ||
+ | SWIMPRE | ||
+ | SWIMRIGHTCYCLE | ||
+ | SWIMRIGHTPOST | ||
+ | SWIMRIGHTPRE | ||
+ | SWIM_JUMPPOST | ||
+ | SWIM_READY | ||
+ | SWIM_READYPRE | ||
+ | SWORDTAUNT | ||
+ | SWORD_SLASH | ||
+ | SWORD_SLASH_DRAW | ||
+ | SWORD_SLASH_POST | ||
+ | S_SUMMON | ||
+ | TALK01 | ||
+ | TALK02 | ||
+ | TALK03 | ||
+ | TALKIDLE | ||
+ | TAME_BEAST | ||
+ | TAUNTANOROOT_CYCLE | ||
+ | TAUNTANOROOT_PRE | ||
+ | TAUNTA_PRE | ||
+ | TAUNTB | ||
+ | TAUNTB_PRE | ||
+ | TAUNT_C | ||
+ | TEABAG_PRE | ||
+ | TECHWINDUP_POST | ||
+ | TELEKINESIS | ||
+ | TELEPORTIN_PRE | ||
+ | TELEQUICK | ||
+ | TELEQUICKPOST | ||
+ | TERRIFY | ||
+ | TERRIFY_POST | ||
+ | THREATEN_CYCLE_FOUR | ||
+ | THREATEN_CYCLE_ONE | ||
+ | THREATEN_CYCLE_SIX | ||
+ | THREATEN_CYCLE_THREE | ||
+ | THREAT_A | ||
+ | THREAT_B | ||
+ | THREAT_C | ||
+ | THROWBRAWL | ||
+ | THROWKNIFE | ||
+ | THROWKNIFE_POST | ||
+ | THROWKNIFE_PRE | ||
+ | THROWPROJECTILE | ||
+ | THROWPROJECTILE_POST | ||
+ | THROWPROJECTILE_PRE | ||
+ | THROW_JUNK_A1 | ||
+ | THROW_JUNK_A2 | ||
+ | TIME_CRAWL_PRE | ||
+ | TNT_CRATEWALK_CYCLE | ||
+ | TNT_CRATEWALK_CYCLE_POST | ||
+ | TNT_CRATEWALK_PRE | ||
+ | TORCH | ||
+ | TORCHWALK_CYCLE | ||
+ | TORCHWALK_POST | ||
+ | TORCHWALK_PRE | ||
+ | TOSS_CRATE_A1 | ||
+ | TOTAL_FOCUS | ||
+ | TOUCHSCREEN | ||
+ | TOUCHSCREENHIT | ||
+ | TRAIN_BEAST | ||
+ | TRIBALDANCE_A | ||
+ | TRIBALDANCE_B | ||
+ | TRIBALDANCE_C | ||
+ | TRUCK_JUMP_IN | ||
+ | TRUCK_JUMP_OUT | ||
+ | TWIRL | ||
+ | TWIRL_DRAW | ||
+ | TWIRL_POST | ||
+ | TWOHANDEDLARGE_KNEEL_PRE | ||
+ | UNDERHAND | ||
+ | UNYIELDING_PRE_NOROOT | ||
+ | VAMPIRECROUCH | ||
+ | VANDAL_A | ||
+ | VANISH_DEATH | ||
+ | VENDOR_POINT | ||
+ | VENDOR_SWEEP | ||
+ | VENDOR_YELLRIGHT | ||
+ | VORPAL_JUDGEMENT | ||
+ | WALKCYCLE | ||
+ | WALKCYCLEREADY | ||
+ | WALKCYCLE_BREAK2 | ||
+ | WALKCYCLE_PRE | ||
+ | WALKIETALKIE_IDLE | ||
+ | WALK_LEFT_BACKWARD_CYCLE | ||
+ | WALK_LEFT_BACKWARD_PRE | ||
+ | WALK_LEFT_FORWARD_CYCLE | ||
+ | WALK_LEFT_FORWARD_PRE | ||
+ | WALK_LEFT_PRE | ||
+ | WALK_RIGHT_BACKWARD_PRE | ||
+ | WALK_RIGHT_CYCLE | ||
+ | WALK_RIGHT_FORWARD_CYCLE | ||
+ | WALK_RIGHT_FORWARD_PRE | ||
+ | WALK_RIGHT_PRE | ||
+ | WALL | ||
+ | WALLPOST | ||
+ | WALL_LEAN1 | ||
+ | WALL_LEAN_CASUAL_1 | ||
+ | WARP_RUNIN | ||
+ | WARWOLF | ||
+ | WARWOLF_CYCLE | ||
+ | WATERBACKPACK | ||
+ | WATERJET | ||
+ | WATERJET_LONG | ||
+ | WATER_BURST | ||
+ | WEAK_POST | ||
+ | WEAPONBLOCK_L | ||
+ | WEAPONBLOCK_R | ||
+ | WEAPONCHEER | ||
+ | WEAPON_PLACATE | ||
+ | WEAPON_PLACATE_DRAW | ||
+ | WEAVE_CYCLE | ||
+ | WEAVE_PRE | ||
+ | WELD_LOW | ||
+ | WEPREADY | ||
+ | WEP_HALF | ||
+ | WEP_HOVER_FORWARDCYCLE | ||
+ | WEP_HOVER_FORWARD_POST | ||
+ | WEP_HOVER_FORWARD_PRE | ||
+ | WEP_PUNCH | ||
+ | WHIP_ATTACK1 | ||
+ | WHIP_ATTACK2 | ||
+ | WHIP_ATTACK3 | ||
+ | WHIP_SUMMON | ||
+ | WHIRLING_SLICE_FAST_DRAW | ||
+ | WIDOWSSNARESTUN | ||
+ | WIDOWSSNARESTUN_CYCLE | ||
+ | WIDOWSSNARESTUN_FALL | ||
+ | WIDOWS_ATTACK | ||
+ | WINDBLAST | ||
+ | WINDBLASTPOST | ||
+ | WINDUPCUT | ||
+ | WINDUPCUT_POST | ||
+ | WINDUP_POST | ||
+ | WOUNDED | ||
+ | WRISTBANDACTIVATE_QUICK_NONROOTED | ||
+ | WRISTBAND_ACTIVATE | ||
+ | WRISTCOMBATTOREADY | ||
+ | WRIST_READY_CYCLE | ||
+ | W_BACKFLYCYCLE | ||
+ | W_BACKFLYPOST | ||
+ | W_BACKFLYPRE | ||
+ | W_FALL_FREADY | ||
+ | W_FFLY_PREFALL | ||
+ | W_FFLY_PREFALL_2 | ||
+ | W_FLYCYCLE | ||
+ | W_FLYINGCYCLE | ||
+ | W_FLYPOST | ||
+ | W_FLYPRE | ||
+ | W_FLYREADY | ||
+ | W_FLYREADY_PRE | ||
+ | W_FLYUPCYCLE | ||
+ | W_FLYUPPOST | ||
+ | W_FLYUPPRE | ||
+ | W_HITQUICK | ||
+ | W_HOP | ||
+ | W_HOP2 | ||
+ | W_HOPAPEX | ||
+ | W_HOPFALL | ||
+ | W_HOPFALL_2 | ||
+ | W_HOPPRE | ||
+ | W_JUMPAPEX | ||
+ | W_JUMPFALL2 | ||
+ | W_JUMPPOST | ||
+ | W_JUMPPRE | ||
+ | W_JUMPTOHOP | ||
+ | W_JUMPUP | ||
+ | W_LEFTFLYCYCLE | ||
+ | W_LEFTFLYPOST | ||
+ | W_LEFTFLYPRE | ||
+ | W_PREFALL | ||
+ | W_RIGHTFLYCYCLE | ||
+ | W_RIGHTFLYPOST | ||
+ | W_RIGHTFLYPRE | ||
+ | W_RUNBACKCYCLE | ||
+ | W_RUNBACKPRE | ||
+ | W_RUNCYCLE | ||
+ | W_RUNFALL | ||
+ | W_RUNFALL_2 | ||
+ | W_RUNLEFTCYCLE | ||
+ | W_RUNLEFTPRE | ||
+ | W_RUNPOST | ||
+ | W_RUNPRE | ||
+ | W_RUNRIGHTCYCLE | ||
+ | W_RUNRIGHTPRE | ||
+ | W_THROWBRAWL | ||
+ | ZEUS_LIGHTNING | ||
− | + | == MOVs that don't do anything on player entities == | |
− | + | 1HSMASH_L | |
+ | 1HSMASH_R | ||
+ | 1ST_AXE_RSWEEP2 | ||
+ | 1ST_DAGGERS_JUMPSTAB | ||
+ | 1ST_DAGGERS_REVERSESTAB | ||
+ | 1ST_HEADCAST | ||
+ | 1ST_HEADCAST2 | ||
+ | 1ST_SWORDSLASH | ||
+ | 2ND_DAGGERS_JUMPSTAB | ||
+ | 2ND_DAGGERS_REVERSESTAB | ||
+ | 2ND_FSWORD | ||
+ | 2ND_MSTAFF_TORRENT | ||
+ | 2ND_STAFF_SPRAY | ||
+ | 2ND_SWORDCHOP | ||
+ | AIRBRAWL_L | ||
+ | AIRBRAWL_R | ||
+ | ARMBLAST | ||
+ | ARMBLAST_POST | ||
+ | ARMBURST | ||
+ | ARMBURST_POST | ||
+ | ATTACK1_CYCLE | ||
+ | ATTACK1_PRE | ||
+ | ATTACK_BACKL | ||
+ | ATTACK_BACKR | ||
+ | ATTACK_BURST | ||
+ | ATTACK_BURST_POST | ||
+ | ATTACK_FOURPULSE | ||
+ | ATTACK_LIGHTNING | ||
+ | ATTACK_TESLA_CAGE | ||
+ | ATTACK_TESLA_CAGE_POST | ||
+ | ATTACK_WINDUP_PRE | ||
+ | A_ARMBURST | ||
+ | A_JUMPNSMASH_CYCLE | ||
+ | A_JUMPNSMASH_CYCLE_15 | ||
+ | A_KHF_POST | ||
+ | A_KHF_POSTCYCLE | ||
+ | A_LAZYCLAWSREADY_15 | ||
+ | A_SNIPER_QUICK_DRAW | ||
+ | BIG_WAVE | ||
+ | BIG_WAVE_YELL | ||
+ | BM_RELICTUG | ||
+ | BOOKWALK_B | ||
+ | BRAWL | ||
+ | BRAWLCYCLE_A | ||
+ | BURR_HITDEATH | ||
+ | B_IWALKCYCLE | ||
+ | B_IWALKCYCLEREADY | ||
+ | B_IWALKPOST | ||
+ | B_IWALKPOSTREADY | ||
+ | B_IWALKPRE | ||
+ | B_IWALKPREREADY | ||
+ | B_SPAWN_PET | ||
+ | CAM_AIR_DEATH_CYCLE | ||
+ | CAM_AIR_DEATH_FALL | ||
+ | CAM_AIR_DEATH_IMPACT | ||
+ | CAM_PRE_AIR_DEATH | ||
+ | CANNON | ||
+ | CANNONPOST | ||
+ | CAT_BACK_FLY_POST | ||
+ | CAT_BACK_FLY_PRE | ||
+ | CAT_COMBATREADY | ||
+ | CAT_FLYREADY_PRE | ||
+ | CAT_FLY_FORWARD_CYCLE | ||
+ | CAT_FLY_FORWARD_POST | ||
+ | CAT_FLY_FORWARD_PRE | ||
+ | CAT_FLY_LEFT_CYCLE | ||
+ | CAT_FLY_LEFT_POST | ||
+ | CAT_FLY_LEFT_PRE | ||
+ | CAT_FLY_RIGHT_CYCLE | ||
+ | CAT_FLY_RIGHT_POST | ||
+ | CAT_FLY_RIGHT_PRE | ||
+ | CAT_FLY_UP_POST | ||
+ | CAT_FLY_UP_PRE | ||
+ | CAT_HOP | ||
+ | CAT_HOPAPEX | ||
+ | CAT_HOPPOST | ||
+ | CAT_HOPPRE | ||
+ | CAT_HOP_BACK_APEX | ||
+ | CAT_HOP_BACK_POST | ||
+ | CAT_HOP_BACK_PRE | ||
+ | CAT_HOP_LEFT_APEX | ||
+ | CAT_HOP_LEFT_POST | ||
+ | CAT_HOP_LEFT_PRE | ||
+ | CAT_HOP_RIGHT_APEX | ||
+ | CAT_HOP_RIGHT_PRE | ||
+ | CAT_IDLEBREAK_HEADTURN | ||
+ | CAT_JUMPAPEX | ||
+ | CAT_JUMPFALL_CYCLE | ||
+ | CAT_JUMPPOST | ||
+ | CAT_JUMPPRE | ||
+ | CAT_JUMPTOHOP | ||
+ | CAT_POSTREADY_BACK | ||
+ | CAT_PRECOMBAT | ||
+ | CAT_PRE_FALL | ||
+ | CAT_RUNCYCLE | ||
+ | CAT_RUNFALL | ||
+ | CAT_RUNFALL_2 | ||
+ | CAT_RUNPOST | ||
+ | CAT_RUNPRE | ||
+ | CAT_RUN_BACK_CYCLE | ||
+ | CAT_RUN_BACK_POST | ||
+ | CAT_RUN_BACK_PRE | ||
+ | CAT_RUN_LEFT_CYCLE | ||
+ | CAT_RUN_LEFT_POST | ||
+ | CAT_RUN_LEFT_PRE | ||
+ | CAT_RUN_RIGHT_CYCLE | ||
+ | CAT_RUN_RIGHT_POST | ||
+ | CAT_RUN_RIGHT_PRE | ||
+ | CAT_SIT_CYCLE | ||
+ | CAT_SLIDECYCLE | ||
+ | CAT_SLIDECYCLE_POST | ||
+ | CAT_SLIDEPRE | ||
+ | CAT_SWIMLEFTCYCLE | ||
+ | CAT_SWIMRIGHTPRE | ||
+ | CAT_WALKCYCLE_PRE | ||
+ | CAT_WALKPOST | ||
+ | CHAINGUN_COMBATTOREADY | ||
+ | CHAINGUN_READY_CYCLE | ||
+ | CHESTCANNON | ||
+ | CHESTCANNON_POST | ||
+ | CHOMP | ||
+ | CLOCKWORKDEATH1_PRE | ||
+ | CLOCKWORKDEATH2 | ||
+ | CLOCKWORKDEATH3 | ||
+ | CLOCKWORKDEATH_DEAD | ||
+ | CLOCKWORK_2HANDCAST | ||
+ | CLOCKWORK_CHAINGUN_BURST | ||
+ | CLOCKWORK_CHAINGUN_BURST_ENTERCOMBATSTANCE | ||
+ | CLOCKWORK_CHAINGUN_BURST_POST | ||
+ | CLOCKWORK_CHAINGUN_FULLAUTO_ENTERCOMBATSTANCE | ||
+ | CLOCKWORK_CHAINGUN_FULL_AUTO | ||
+ | CLOCKWORK_CHAINGUN_GRENADE | ||
+ | CLOCKWORK_CHAINGUN_GRENADE_ENTERCOMBATSTANCE | ||
+ | CLOCKWORK_CHAINGUN_SHOTGUN_ENTERCOMBATSTANCE | ||
+ | CLOCKWORK_CHAINGUN_SINGLE_SHOT | ||
+ | CLOCKWORK_CHAINGUN_SINGLE_SHOT_POST | ||
+ | CLOCKWORK_MAGICTHROW | ||
+ | CLOCKWORK_PREPOISON | ||
+ | CLOCKWORK_RAPID | ||
+ | CLOCKWORK_RAPID_SLOW | ||
+ | CRATEWALK_CYCLE_PRE | ||
+ | C_BLOCK_L | ||
+ | C_BLOCK_R | ||
+ | DEATH | ||
+ | DEATHCYCLE | ||
+ | DEATHPRE | ||
+ | DEATH_FRENZY | ||
+ | DEATH_POSTCYCLE | ||
+ | DEATH_POSTCYCLE2 | ||
+ | DEFAULT | ||
+ | DEFAULT_DEATH2 | ||
+ | DEFAULT_DEATH_2 | ||
+ | DEMONCAST | ||
+ | DEMON_THROWKNIFE | ||
+ | DISMISSDEATH | ||
+ | DIVE_N_TRANSFORM | ||
+ | DOG_COMBATREADY | ||
+ | DOG_FLYREADY | ||
+ | DOG_HOP | ||
+ | DOG_HOPAPEX | ||
+ | DOG_HOPPOST | ||
+ | DOG_HOPPRE | ||
+ | DOG_JUMPPOST | ||
+ | DOG_JUMPPRE | ||
+ | DOG_JUMPTOHOP | ||
+ | DOG_POSTREADY_BACK | ||
+ | DOG_PRECOMBAT | ||
+ | DOG_READY | ||
+ | DOG_RUNCYCLE | ||
+ | DOG_RUNFALL | ||
+ | DOG_RUNFALL_2 | ||
+ | DOG_RUNPOST | ||
+ | DOG_RUNPRE | ||
+ | DOG_SLIDEPRE | ||
+ | DOG_STRETCH | ||
+ | DOG_SWIMPRE | ||
+ | DOG_WALKCYCLE_PRE | ||
+ | DOG_WALKPOST | ||
+ | DOMINATE | ||
+ | DOMINATE_MIND | ||
+ | DOMINATE_POST | ||
+ | DOORCLOSE | ||
+ | DRAIN_PSYCHE | ||
+ | DRAW_DEAD | ||
+ | EMCOUNTER_WAITING_CYCLE | ||
+ | EMOTE_TALK | ||
+ | EYECAST | ||
+ | FADEIN_RUNOUT | ||
+ | FEARRUN_RUNCYCLE | ||
+ | FEAR_RUNCYCLE | ||
+ | FERAL_CHARGE | ||
+ | FEROCIOUS_GROWL | ||
+ | FLAME | ||
+ | FLAMETHROWER2 | ||
+ | FLAME_POST | ||
+ | FLYCYCLE | ||
+ | FORTITUDE | ||
+ | FORTITUDE_POST | ||
+ | FORTUNE | ||
+ | FORTUNE_POST | ||
+ | FORWARD_CYCLE | ||
+ | FORWARD_POST | ||
+ | FORWARD_PRE | ||
+ | FREEZING_ROAR | ||
+ | GHOULS_IDLE_BREAK_A | ||
+ | GHOULS_READY_A | ||
+ | GHOULS_READY_B | ||
+ | GHOUL_HAYMAKER | ||
+ | GHOUL_THROW | ||
+ | GOLIATH_PUMMEL_PRE | ||
+ | GOLIATH_SMASH_L | ||
+ | GOLIATH_SMASH_R | ||
+ | GOLIATH_WEPREADY | ||
+ | GRENADE | ||
+ | GROWL | ||
+ | G_CLUB_BIGSWING | ||
+ | G_CLUB_SMASH | ||
+ | G_DEFAULT_DEATH | ||
+ | G_DEFAULT_POSTDEATH | ||
+ | G_FAKE_COMBAT_CYCLE | ||
+ | G_GETUP_BACK | ||
+ | G_HITDEATH4 | ||
+ | G_HITQUICK | ||
+ | G_JUMPAPEX | ||
+ | G_JUMPFALL2 | ||
+ | G_JUMPPOST | ||
+ | G_JUMPPRE | ||
+ | G_JUMPUP | ||
+ | G_KHF | ||
+ | G_KHF_DEATHCYCLE | ||
+ | G_KHF_IMPACT | ||
+ | G_KHF_TRAVEL | ||
+ | G_POSTDEATH4 | ||
+ | G_RAGDOLL_BELLY | ||
+ | G_RUNCYCLE | ||
+ | G_RUNCYCLE_ALT2 | ||
+ | G_RUNCYCLE_FLIP | ||
+ | G_RUNPOST | ||
+ | G_RUNPRE | ||
+ | G_STOP | ||
+ | G_STOP_CYCLE | ||
+ | G_STOP_POST | ||
+ | G_SWEEP_LOW | ||
+ | HIPSHOOT2 | ||
+ | HITDEATH4 | ||
+ | HITDEATH5 | ||
+ | HITDEATH_L | ||
+ | HITQUICK2 | ||
+ | HITQUICK3 | ||
+ | HITQUICK4 | ||
+ | HITQUICK_L | ||
+ | HITQUICK_MID | ||
+ | HITQUICK_R | ||
+ | HITQUICK_STRONG | ||
+ | HIT_BOOSTUP_WARWALKER | ||
+ | HOP_PRE | ||
+ | HORNRAM | ||
+ | HOWL | ||
+ | IDF_MARK_SHOOT_L | ||
+ | IDF_MARK_SHOOT_R | ||
+ | IDF_MARK_SHOOT_R_POST | ||
+ | IDLEPISTOL_WALKCYCLE | ||
+ | IDLEWALKCYCLE | ||
+ | IDLEWALKPOST | ||
+ | IDLEWALKPRE | ||
+ | IDLE_BREAKCYCLE | ||
+ | IDLE_BREAK_COMMON | ||
+ | IDLE_BREAK_RARE | ||
+ | INSTANT_DEATH | ||
+ | INTUNNEL | ||
+ | IWALKCYCLEREADY | ||
+ | IWALKPOSTREADY | ||
+ | IWALKPREREADY | ||
+ | JUNK_LOOKQUICK_SLOW | ||
+ | KHF_DEATH | ||
+ | KNOCKBACK | ||
+ | KNOCKBACK_APEX | ||
+ | KNOCKBACK_IMPACT | ||
+ | LAMBDA_SECTOR_BARRAGE | ||
+ | LAMBDA_SECTOR_SHELL | ||
+ | LEVITATE_CYCLE | ||
+ | LICK_WOUND | ||
+ | LION_ROAR | ||
+ | LOITERWALK | ||
+ | LOITERWALK_B | ||
+ | LOITERWALK_C | ||
+ | LOITERWALK_D | ||
+ | LOOKOUT_B | ||
+ | LOOKOUT_B2 | ||
+ | LOOKOUT_B3 | ||
+ | MAELSTROM_PREDEATH | ||
+ | MAIMING_BITE | ||
+ | MENTAL_BLAST | ||
+ | MENTAL_BLAST_POST | ||
+ | MISSLES | ||
+ | MISSLES2 | ||
+ | MUTATION_BOOSTUPREADY | ||
+ | NEMESIS_GATLINGGUNBURST | ||
+ | NEMESIS_PANDORABEAM_ATTACK | ||
+ | OPENED | ||
+ | OPPRESSED_WALK | ||
+ | OPPRESSED_WALK_BRIEFCASE_BOTH | ||
+ | OPPRESSED_WALK_BRIEFCASE_LEFT | ||
+ | OPPRESSED_WALK_BRIEFCASE_RIGHT | ||
+ | PISTOL_WALKCYCLE | ||
+ | PLAYER_WALK_POST | ||
+ | POSITRON_NOHELMET_IDLE | ||
+ | POSTAIR_C_W | ||
+ | POSTCOMBATREADY | ||
+ | POSTDEATH4 | ||
+ | POST_BACKWARD | ||
+ | POST_FORWARD | ||
+ | POST_UP | ||
+ | PREBURST | ||
+ | PRE_BACKWARD | ||
+ | PRE_FORWARD | ||
+ | PRE_UP | ||
+ | PRONE_WALK | ||
+ | PRONE_WALKPOST | ||
+ | PSIONICDART | ||
+ | PSIONICROAR | ||
+ | PSIONIC_DART | ||
+ | PSIONIC_DART_POST | ||
+ | PSIONIC_SHORT | ||
+ | PSIONIC_SLASH_LEFT | ||
+ | PSIONIC_SLASH_RIGHT | ||
+ | PSIONIC_TORNADO | ||
+ | PUMMEL_PRE | ||
+ | QUADGUNS | ||
+ | QUADGUNS2 | ||
+ | READY2 | ||
+ | READYA | ||
+ | READYB | ||
+ | READYC | ||
+ | READYD | ||
+ | READY_B | ||
+ | READY_BREAK | ||
+ | READY_BREAK1 | ||
+ | READY_BREAK2 | ||
+ | READY_BREAK3 | ||
+ | READY_C | ||
+ | READY_COUGH | ||
+ | READY_D | ||
+ | READY_E | ||
+ | READY_F | ||
+ | READY_G | ||
+ | READY_H | ||
+ | READY_SCRATCHNECK | ||
+ | READY_SHIFT | ||
+ | READY_SPAWNED | ||
+ | READY_TRANSMITCYCLE | ||
+ | READY_TRANSMITLEFT | ||
+ | READY_TRANSMITRIGHT | ||
+ | REVEAL_WEAKNESS | ||
+ | RIKTI_SWORDGUN | ||
+ | RIKTI_SWORDGUN_POST | ||
+ | RIKTI_SWORDGUN_READY | ||
+ | RINGSDOWN | ||
+ | RUNBACKPOSTREADY | ||
+ | RUNBACKPREREADY | ||
+ | RUNCYCLEREADY | ||
+ | RUNPOSTREADY | ||
+ | RUNPREREADY | ||
+ | RUNPREREADY2 | ||
+ | SCARE | ||
+ | SHADOWY_BINDS | ||
+ | SHIVAN_ATTACK_LEFT | ||
+ | SHIVAN_ATTACK_RIGHT | ||
+ | SHIVAN_GROUNDBURST_SPAWN | ||
+ | SHIVAN_GROUNDBURST_SPAWN_CYCLE | ||
+ | SHIVAN_HITQUICK | ||
+ | SHIVAN_ORBITAL_BLAST_LOCK | ||
+ | SHIVAN_SPAWN_AMBUSH | ||
+ | SHIVAN_SPAWN_SLEEP | ||
+ | SHOOT_L | ||
+ | SHOOT_L_POST | ||
+ | SHOOT_R | ||
+ | SHOOT_R_POST | ||
+ | SHOTGUN_WALKCYCLE | ||
+ | SHUT | ||
+ | SHUT2 | ||
+ | SLASH_CONE | ||
+ | SLASH_L | ||
+ | SLASH_R | ||
+ | SNAP_L | ||
+ | SNAP_R | ||
+ | SOOTHE_MIND | ||
+ | SOOTHE_MIND_POST | ||
+ | SPAWN1 | ||
+ | SPAWN3 | ||
+ | SPAWNEDASPET | ||
+ | SPAWN_AMBUSH | ||
+ | SPAWN_AMBUSH_SLEEP | ||
+ | SPAWN_AMBUSH_SLEEP_B | ||
+ | SPAWN_PRE | ||
+ | SPAWN_SLEEP | ||
+ | SPIKECAST | ||
+ | STOMPED | ||
+ | STOPCAST | ||
+ | STROLLCYCLE | ||
+ | STUN_FORWARD | ||
+ | SUBDUAL | ||
+ | SUMMON | ||
+ | SWIPEPOST_A | ||
+ | SWIPE_A | ||
+ | SWIPE_L | ||
+ | SWIPE_R | ||
+ | SWORD_WALKCYCLE | ||
+ | TAILCAST | ||
+ | TERRIFYING_ROAR | ||
+ | THORN_CONE | ||
+ | THORN_CONE_POST | ||
+ | THORN_SWIPE | ||
+ | THORN_SWIPE_POST | ||
+ | TOSSGNOME | ||
+ | TOSSROOT | ||
+ | TOUNGSTRIKE | ||
+ | TRAINBOW_MID | ||
+ | TRAIN_COMES | ||
+ | TRANSFORM_SPAWN | ||
+ | T_SPAWN_PET | ||
+ | T_SPAWN_ROOTED | ||
+ | UMBRA_BITE | ||
+ | VICIOUS_BITE | ||
+ | VINE | ||
+ | WAIT | ||
+ | WALK | ||
+ | WALKBACKCYCLE | ||
+ | WALKBACKPOST | ||
+ | WALKBACKPRE | ||
+ | WALKCYCLE_BREAK | ||
+ | WALKCYCLE_BREAK1 | ||
+ | WALKPOST | ||
+ | WALKPOSTREADY | ||
+ | WALKPRE | ||
+ | WALKPREREADY | ||
+ | WALKSTUNCYCLE | ||
+ | WALKSTUNPOST | ||
+ | WALKSTUNPRE | ||
+ | WALK_BOOK_LOW | ||
+ | WALK_BOOK_MID | ||
+ | WALK_CASUAL | ||
+ | WALK_GARBAGEBAG | ||
+ | WALK_GROCERIES_2HANDED | ||
+ | WALK_GROCERIES_LEFT | ||
+ | WALK_GROCERIES_LEFT_RIGHT | ||
+ | WALK_GROCERIES_RIGHT | ||
+ | WALK_NERVOUS | ||
+ | WALK_NERVOUSCASE | ||
+ | WALK_NERVOUSCASELEFT | ||
+ | WALK_NERVOUSCASERIGHT | ||
+ | WALK_NERVOUS_BUM | ||
+ | WALK_PARANOID | ||
+ | WALK_PARANOID_LEFTIN | ||
+ | WALK_PARANOID_LEFTLOOP | ||
+ | WALK_PARANOID_LEFTOUT | ||
+ | WALK_PARANOID_RIGHTIN | ||
+ | WALK_PARANOID_RIGHTLOOP | ||
+ | WALK_PARANOID_RIGHTOUT | ||
+ | WALK_SCHIZO1 | ||
+ | WALK_SCHIZO2 | ||
+ | WALK_SCHIZO3 | ||
+ | WALK_SHOPPINGCART7 | ||
+ | WALK_SULLEN | ||
+ | WARWALKER_FREEZESTUN_HIT | ||
+ | WARWALKER_GROUND_SLAM | ||
+ | WARWALKER_HITDEATH | ||
+ | WARWALKER_ORBITAL_LANCE_ATTACK | ||
+ | WARWALKER_ORBITAL_LANCE_LOCK | ||
+ | WARWALKER_ORBITAL_LANCE_TELL | ||
+ | WARWALKER_STOMP | ||
+ | WARWALKER_SWEEPING_RAY | ||
+ | WARWORKS_CHARGEDSHOT | ||
+ | WARWORKS_PARTICLEBURST | ||
+ | WARWORKS_PARTICLEBURST2 | ||
+ | WARWORKS_PARTICLEHEAVY | ||
+ | WARWORKS_PARTICLE_LANCE | ||
+ | WAR_WALKER_SMASH_L | ||
+ | WAR_WALKER_SMASH_R | ||
+ | WAVEWALKCYCLE | ||
+ | WILD_CHARGE | ||
+ | WILD_CHARGE_POST | ||
+ | Z_BASIC_SPAWN | ||
+ | Z_SPAWNED_POST | ||
+ | Z_WALKCYCLE | ||
+ | Z_WALKPOST | ||
+ | Z_WALKPRE | ||
− | + | == Untested MOVs == | |
− | + | 1HBURST | |
− | + | 1HDIG | |
− | + | 1HSMASH2_L | |
− | + | 1HSMASH2_R | |
− | 1HSMASHPOST_R | + | 1HSMASHPOST_L |
− | + | 1HSMASHPOST_R | |
− | + | 1H_CYCLE | |
− | + | 1H_POUND_B_POST | |
− | + | 1H_POUND_POST | |
− | + | 1STCLAWS_PLACATE | |
− | 1H_CYCLE | + | 1ST_AXE |
− | + | 1ST_AXE2 | |
− | + | 1ST_AXESWOOP | |
− | + | 1ST_AXESWOOP_POST | |
− | + | 1ST_AXE_POST | |
− | + | 1ST_AXE_RSWEEP | |
− | 1H_POUND_B_POST | + | 1ST_AXE_RSWEEP_POST |
− | + | 1ST_BAT | |
− | 1H_POUND_POST | + | 1ST_BAT2 |
− | + | 1ST_BATON_ATTACK | |
− | + | 1ST_BAT_POST | |
− | + | 1ST_BAT_PUMMEL | |
− | + | 1ST_BAT_SHOOT | |
− | + | 1ST_BAT_SHOOT2 | |
− | + | 1ST_BAT_SHOOT_POST | |
− | + | 1ST_BAYONETLUNGE | |
− | 1STCLAWS_PLACATE | + | 1ST_BAYONETLUNGE_POST |
− | + | 1ST_BOWSNIPER_SHOOT | |
− | 1ST_AXE | + | 1ST_BOWSNIPER_SHOOT2 |
− | + | 1ST_BOW_ARC | |
− | 1ST_AXE2 | + | 1ST_BOW_ARC2 |
− | + | 1ST_BOW_ARC_POST | |
− | 1ST_AXESWOOP | + | 1ST_BOW_BITE |
− | + | 1ST_BOW_CONE | |
− | 1ST_AXESWOOP_POST | + | 1ST_BOW_CONE_POST |
− | + | 1ST_BOW_HEAVY | |
− | 1ST_AXE_POST | + | 1ST_BOW_HEAVY2 |
− | + | 1ST_BOW_HEAVY_POST | |
− | 1ST_AXE_RSWEEP | + | 1ST_BOW_MID |
− | + | 1ST_BOW_MID2 | |
− | + | 1ST_BOW_MID_POST | |
− | + | 1ST_BOW_QUICK | |
− | 1ST_AXE_RSWEEP_POST | + | 1ST_BOW_QUICK_POST |
− | + | 1ST_BOW_SNIPERWINDUP | |
− | 1ST_BAT | + | 1ST_BOW_SNIPERWINDUP_PRE |
− | + | 1ST_BUCKSHOT | |
− | 1ST_BAT2 | + | 1ST_BUCKSHOT2 |
− | + | 1ST_BUCKSHOT_DRAW | |
− | 1ST_BATON_ATTACK | + | 1ST_BUCKSHOT_POST |
− | + | 1ST_BURST | |
− | 1ST_BAT_POST | + | 1ST_BURST2 |
− | + | 1ST_BURST_2 | |
− | 1ST_BAT_PUMMEL | + | 1ST_BURST_DRAW |
− | + | 1ST_BURST_POST | |
− | 1ST_BAT_SHOOT | + | 1ST_CBBPUNCH |
− | + | 1ST_CBBPUNCH2 | |
− | 1ST_BAT_SHOOT2 | + | 1ST_CBBPUNCH_POST |
− | + | 1ST_CLAWFLURRY | |
− | 1ST_BAT_SHOOT_POST | + | 1ST_CLAWFRISBEE |
− | + | 1ST_CLAWFRISBEE_POST | |
− | 1ST_BAYONETLUNGE | + | 1ST_CLAWGUTPUNCH |
− | + | 1ST_CLAWGUTPUNCH2 | |
− | 1ST_BAYONETLUNGE_POST | + | 1ST_CLAWGUTPUNCH_POST |
− | + | 1ST_CLAWSPEED | |
− | 1ST_BOWSNIPER_SHOOT | + | 1ST_CLAWSPEED_POST |
− | + | 1ST_CLAWSPIN | |
− | 1ST_BOWSNIPER_SHOOT2 | + | 1ST_CLAWSPIN3 |
− | + | 1ST_CLAWSPIN_DRAW | |
− | 1ST_BOW_ARC | + | 1ST_CLAWSPIN_POST |
− | + | 1ST_CLAWSTAB | |
− | 1ST_BOW_ARC2 | + | 1ST_CLAWSTAB_POST |
− | + | 1ST_CLAWTAUNT | |
− | 1ST_BOW_ARC_POST | + | 1ST_CLAWTAUNT_POST |
− | + | 1ST_CLAW_1_2PUNCH | |
− | 1ST_BOW_BITE | + | 1ST_CLAW_HIGH |
− | + | 1ST_CLAW_HIGH_POST | |
− | 1ST_BOW_CONE | + | 1ST_CLAW_LOW |
− | + | 1ST_CLAW_LOW2 | |
− | 1ST_BOW_CONE_POST | + | 1ST_CLAW_LOW_DRAW |
− | + | 1ST_CLAW_LOW_POST | |
− | 1ST_BOW_HEAVY | + | 1ST_CLAW_R |
− | + | 1ST_CLAW_RAPIDBLAST | |
− | 1ST_BOW_HEAVY2 | + | 1ST_CLAW_R_POST |
− | + | 1ST_CLAW_THROWKNIFE | |
− | 1ST_BOW_HEAVY_POST | + | 1ST_CLAW_THROWKNIFE2 |
− | + | 1ST_CLAW_THROWKNIFE_POST | |
− | 1ST_BOW_MID | + | 1ST_CLOBBER_DRAW |
− | + | 1ST_CLUBSMASH | |
− | 1ST_BOW_MID2 | + | 1ST_CLUBSWING |
− | + | 1ST_DAGGERS_BITE | |
− | 1ST_BOW_MID_POST | + | 1ST_DAGGERS_REVERSESTAB_POST |
− | + | 1ST_DAGGERS_SLASH | |
− | 1ST_BOW_QUICK | + | 1ST_DAGGERS_SLASH_POST |
− | + | 1ST_DAGGERS_SPIT | |
− | 1ST_BOW_QUICK_POST | + | 1ST_DUALGUNS_6SHOT |
− | + | 1ST_DUALGUNS_6SHOT2 | |
− | 1ST_BOW_SNIPERWINDUP | + | 1ST_DUALGUNS_6SHOT_POST |
− | + | 1ST_DUALGUNS_BIGSHOT | |
− | 1ST_BOW_SNIPERWINDUP_PRE | + | 1ST_DUALGUNS_BIGSHOT_POST |
− | + | 1ST_DUALGUNS_SINGLE | |
− | 1ST_BUCKSHOT | + | 1ST_DUALGUNS_SINGLE_POST |
− | + | 1ST_DUALMGUNS_BURST | |
− | 1ST_BUCKSHOT2 | + | 1ST_DUALMGUNS_BURST_POST |
− | + | 1ST_DUALMGUNS_CONE | |
− | 1ST_BUCKSHOT_DRAW | + | 1ST_DUALMGUNS_CONE_POST |
− | + | 1ST_DUALMGUNS_DUALCONE | |
− | 1ST_BUCKSHOT_POST | + | 1ST_DUALMGUNS_DUALCONE_POST |
− | + | 1ST_DUALMGUNS_HEAVYBURST | |
− | 1ST_BURST | + | 1ST_DUALMGUNS_HEAVYBURST_POST |
− | + | 1ST_DUALMGUNS_SHOOTCLIP | |
− | 1ST_BURST2 | + | 1ST_DUALMGUNS__SHOOTCLIP_POST |
− | + | 1ST_DUALWIELD_AOEBRIDGE_DRAW | |
− | 1ST_BURST_2 | + | 1ST_DUALWIELD_HIGHLOW_DRAW |
− | + | 1ST_DUALWIELD_LIGHTOPENINGA_DRAW | |
− | 1ST_BURST_DRAW | + | 1ST_DUALWIELD_LIGHTOPENINGB_DRAW |
− | + | 1ST_DUALWIELD_MODERATEBRIDGE_DRAW | |
− | 1ST_BURST_POST | + | 1ST_DUALWIELD_MODERATEOPENING_DRAW |
− | + | 1ST_DUALWIELD_SPECIAL1_DRAW | |
− | 1ST_CBBPUNCH | + | 1ST_FASTMAGICSTAFF |
− | + | 1ST_FLAME | |
− | 1ST_CBBPUNCH2 | + | 1ST_FLAME2 |
− | + | 1ST_FULLAUTO | |
− | 1ST_CBBPUNCH_POST | + | 1ST_FULLAUTO2 |
− | + | 1ST_GHOSTAXE | |
− | 1ST_CLAWFLURRY | + | 1ST_GHOSTAXE2 |
− | + | 1ST_GHOSTAXE_POST | |
− | 1ST_CLAWFRISBEE | + | 1ST_GUNSLINGERDUAL_6SHOT |
− | + | 1ST_GUNSLINGERDUAL_BIGSHOT | |
− | 1ST_CLAWFRISBEE_POST | + | 1ST_GUNSLINGERDUAL_SINGLE |
− | + | 1ST_GUNSLINGER_CONE | |
− | 1ST_CLAWGUTPUNCH | + | 1ST_GUNSLINGER_SHOOT |
− | + | 1ST_HAMMERSMASH_POST | |
− | 1ST_CLAWGUTPUNCH2 | + | 1ST_HAMMER_POST |
− | + | 1ST_HEAVYBURST | |
− | 1ST_CLAWGUTPUNCH_POST | + | 1ST_HEAVYBURST2 |
− | + | 1ST_HEAVYBURST_POST | |
− | 1ST_CLAWSPEED | + | 1ST_IGNITE |
− | + | 1ST_IGNITE_POST | |
− | 1ST_CLAWSPEED_POST | + | 1ST_JACKHAMMER |
− | + | 1ST_JACKHAMMER_POST | |
− | 1ST_CLAWSPIN | + | 1ST_JUMPAREA |
− | + | 1ST_JUMPAREA2 | |
− | 1ST_CLAWSPIN3 | + | 1ST_JUMPAREA_POST |
− | + | 1ST_KATANA_HACK | |
− | 1ST_CLAWSPIN_DRAW | + | 1ST_KATANA_HACK2 |
− | + | 1ST_KATANA_HACK_POST | |
− | 1ST_CLAWSPIN_POST | + | 1ST_KATANA_HEADSPLIT |
− | + | 1ST_KATANA_HEADSPLIT2 | |
− | 1ST_CLAWSTAB | + | 1ST_KATANA_HEADSPLIT_POST |
− | + | 1ST_KATANA_PARRY | |
− | 1ST_CLAWSTAB_POST | + | 1ST_KATANA_REVSWEEP |
− | + | 1ST_KATANA_REVSWEEP_POST | |
− | 1ST_CLAWTAUNT | + | 1ST_KATANA_SLASH |
− | + | 1ST_KATANA_SLICE | |
− | 1ST_CLAWTAUNT_POST | + | 1ST_KATANA_SLICE2 |
− | + | 1ST_KATANA_SLICE_POST | |
− | 1ST_CLAW_1_2PUNCH | + | 1ST_KATANA_SPINJUMP |
− | + | 1ST_KATANA_SPINJUMP_POST | |
− | 1ST_CLAW_HIGH | + | 1ST_KATANA_TAUNT |
− | + | 1ST_KNIFEPARRY | |
− | 1ST_CLAW_HIGH_POST | + | 1ST_KNIFE_ATTACK |
− | + | 1ST_KNIFE_ATTACK2 | |
− | 1ST_CLAW_LOW | + | 1ST_KNIFE_ATTACK_POST |
− | + | 1ST_KNIFE_STAB | |
− | 1ST_CLAW_LOW2 | + | 1ST_KNIFE_STAB_POST |
− | + | 1ST_MACE_PLACATE | |
− | 1ST_CLAW_LOW_DRAW | + | 1ST_MACE_SHOOT |
− | + | 1ST_MACE_SHOOT2 | |
− | 1ST_CLAW_LOW_POST | + | 1ST_MACE_SHOOT_POST |
− | + | 1ST_MACE_SUMMON | |
− | 1ST_CLAW_R | + | 1ST_MACE_UPCUT |
− | + | 1ST_MACE_UPCUT_PRE | |
− | 1ST_CLAW_RAPIDBLAST | + | 1ST_MAGICSTAFF |
− | + | 1ST_MAGICSTAFF2 | |
− | 1ST_CLAW_R_POST | + | 1ST_MAGICSTAFF_POST |
− | + | 1ST_MFLAME | |
− | 1ST_CLAW_THROWKNIFE | + | 1ST_MFLAME2 |
− | + | 1ST_MSTAFF_MELEE | |
− | 1ST_CLAW_THROWKNIFE2 | + | 1ST_NINJATOBACKSTABWINDUP |
− | + | 1ST_NINJATO_HACK | |
− | 1ST_CLAW_THROWKNIFE_POST | + | 1ST_NINJATO_HEADSPLIT |
− | + | 1ST_NINJATO_PARRY | |
− | 1ST_CLOBBER_DRAW | + | 1ST_NINJATO_REVSWEEP |
− | + | 1ST_NINJATO_SLASH | |
− | 1ST_CLUBSMASH | + | 1ST_NINJATO_SLICE |
− | + | 1ST_NINJATO_SPINJUMP | |
− | 1ST_CLUBSWING | + | 1ST_PARRY |
− | + | 1ST_PARRY_POST | |
− | 1ST_DAGGERS_BITE | + | 1ST_PISTOLS_3SHOT |
− | + | 1ST_PISTOLS_6SHOT | |
− | + | 1ST_PISTOLS_BIGSHOT | |
− | + | 1ST_PISTOLS_CONE | |
− | + | 1ST_PISTOLS_SINGLE | |
− | + | 1ST_PISTOL_3BURST | |
− | 1ST_DAGGERS_REVERSESTAB_POST | + | 1ST_PISTOL_3BURST_CYCLE |
− | + | 1ST_PISTOL_SHOOT | |
− | 1ST_DAGGERS_SLASH | + | 1ST_PISTOL_SHOOT2 |
− | + | 1ST_PISTOL_SHOOT_POST | |
− | 1ST_DAGGERS_SLASH_POST | + | 1ST_RIFELBUTT |
− | + | 1ST_RIFELBUTT2 | |
− | 1ST_DAGGERS_SPIT | + | 1ST_RIFELBUTT_POST |
− | + | 1ST_RIKTI_SWORDGUN | |
− | 1ST_DUALGUNS_6SHOT | + | 1ST_RINGBLADE_SLASH |
− | + | 1ST_RINGBLADE_TOSS | |
− | 1ST_DUALGUNS_6SHOT2 | + | 1ST_RINGBLADE_TOSS_POST |
− | + | 1ST_SLASH | |
− | 1ST_DUALGUNS_6SHOT_POST | + | 1ST_SLASH_POST |
− | + | 1ST_SLEDGEHAMMER | |
− | 1ST_DUALGUNS_BIGSHOT | + | 1ST_SLEDGEHAMMER_POST |
− | + | 1ST_SLEDGESMASH | |
− | 1ST_DUALGUNS_BIGSHOT_POST | + | 1ST_SLEDGESMASH2 |
− | + | 1ST_SLEDGESMASH_POST | |
− | 1ST_DUALGUNS_SINGLE | + | 1ST_SNIPERQUICK |
− | + | 1ST_SNIPERQUICK2 | |
− | 1ST_DUALGUNS_SINGLE_POST | + | 1ST_SNIPERQUICK_POST |
− | + | 1ST_SNIPERSHOT | |
− | 1ST_DUALMGUNS_BURST | + | 1ST_SNIPERWINDUP |
− | + | 1ST_SNIPERWINDUP_CYCLE | |
− | 1ST_DUALMGUNS_BURST_POST | + | 1ST_SONICGUN |
− | + | 1ST_SPEARTHROW_L | |
− | 1ST_DUALMGUNS_CONE | + | 1ST_STAFF_AIRSUMMON |
− | + | 1ST_STAFF_AIRSUMMON_POST | |
− | 1ST_DUALMGUNS_CONE_POST | + | 1ST_STAFF_BITE |
− | + | 1ST_SWORD | |
− | 1ST_DUALMGUNS_DUALCONE | + | 1ST_SWORD2 |
− | + | 1ST_SWORDCHOP | |
− | 1ST_DUALMGUNS_DUALCONE_POST | + | 1ST_SWORDCHOP_POST |
− | + | 1ST_SWORDREV | |
− | 1ST_DUALMGUNS_HEAVYBURST | + | 1ST_SWORDTAUNT |
− | + | 1ST_SWORDTAUNT_POST | |
− | 1ST_DUALMGUNS_HEAVYBURST_POST | + | 1ST_SWORD_POST |
− | + | 1ST_TORCHBLOW | |
− | 1ST_DUALMGUNS_SHOOTCLIP | + | 1ST_TORCHSLASH |
− | + | 1ST_TWIRL | |
− | 1ST_DUALMGUNS__SHOOTCLIP_POST | + | 1ST_TWIRL2 |
− | + | 1ST_TWIRL_POST | |
− | 1ST_DUALWIELD_AOEBRIDGE_DRAW | + | 1ST_WEP_ENERGYTORRENT |
− | + | 1ST_WEP_FRISBEE | |
− | 1ST_DUALWIELD_HIGHLOW_DRAW | + | 1ST_WEP_MAGIC |
− | + | 1ST_WEP_TELEKIN | |
− | 1ST_DUALWIELD_LIGHTOPENINGA_DRAW | + | 1ST_ZOMBAXE |
− | + | 1ST_ZOMBAXE_POST | |
− | 1ST_DUALWIELD_LIGHTOPENINGB_DRAW | + | 1ST_ZOMBGUN |
− | + | 1ST_ZOMBGUN2 | |
− | 1ST_DUALWIELD_MODERATEBRIDGE_DRAW | + | 1ST_ZOMBGUN_POST |
− | + | 2HCLUB_RUNCYCLE | |
− | 1ST_DUALWIELD_MODERATEOPENING_DRAW | + | 2HDIG |
− | + | 2HPOWER_THRUST | |
− | 1ST_DUALWIELD_SPECIAL1_DRAW | + | 2H_CYCLE |
− | + | 2ND_AXE | |
− | 1ST_FASTMAGICSTAFF | + | 2ND_AXESWOOP |
− | + | 2ND_AXEUPCUT | |
− | 1ST_FLAME | + | 2ND_AXEUPCUT2 |
− | + | 2ND_AXE_RSWEEP | |
− | 1ST_FLAME2 | + | 2ND_BAT |
− | + | 2ND_BATON_ATTACK | |
− | 1ST_FULLAUTO | + | 2ND_BAT_ALT |
− | + | 2ND_BAT_ALT_POST | |
− | 1ST_FULLAUTO2 | + | 2ND_BAT_PUMMEL |
− | + | 2ND_BAT_SHOOT | |
− | 1ST_GHOSTAXE | + | 2ND_BAYONETLUNGE |
− | + | 2ND_BELLOW | |
− | 1ST_GHOSTAXE2 | + | 2ND_BOWSNIPER_SHOOT |
− | + | 2ND_BOW_ARC | |
− | 1ST_GHOSTAXE_POST | + | 2ND_BOW_BITE |
− | + | 2ND_BOW_CONE | |
− | 1ST_GUNSLINGERDUAL_6SHOT | + | 2ND_BOW_HEAVY |
− | + | 2ND_BOW_MID | |
− | 1ST_GUNSLINGERDUAL_BIGSHOT | + | 2ND_BOW_QUICK |
− | + | 2ND_BOW_SNIPERWINDUP | |
− | 1ST_GUNSLINGERDUAL_SINGLE | + | 2ND_BUCKSHOT |
− | + | 2ND_BURST | |
− | 1ST_GUNSLINGER_CONE | + | 2ND_BURST2 |
− | + | 2ND_CBBPUNCH | |
− | 1ST_GUNSLINGER_SHOOT | + | 2ND_CLAWFLURRY |
− | + | 2ND_CLAWFRISBEE | |
− | 1ST_HAMMERSMASH_POST | + | 2ND_CLAWGUTPUNCH |
− | + | 2ND_CLAWPOST_L | |
− | 1ST_HAMMER_POST | + | 2ND_CLAWSBACKSTABWINDUP |
− | + | 2ND_CLAWSPEED | |
− | + | 2ND_CLAWSPIN | |
− | + | 2ND_CLAWSTAB2 | |
− | + | 2ND_CLAWSTABB2 | |
− | + | 2ND_CLAWTAUNT | |
− | 1ST_HEAVYBURST | + | 2ND_CLAW_1_2PUNCH |
− | + | 2ND_CLAW_HIGH | |
− | 1ST_HEAVYBURST2 | + | 2ND_CLAW_L |
− | + | 2ND_CLAW_LOW | |
− | 1ST_HEAVYBURST_POST | + | 2ND_CLAW_R |
− | + | 2ND_CLAW_THROWKNIFE | |
− | 1ST_IGNITE | + | 2ND_CLOBBER |
− | + | 2ND_CLUBSMASH | |
− | 1ST_IGNITE_POST | + | 2ND_CLUBSWING |
− | + | 2ND_DAGGERS_BITE | |
− | 1ST_JACKHAMMER | + | 2ND_DAGGERS_SLASH |
− | + | 2ND_DAGGERS_SLASH_POST | |
− | 1ST_JACKHAMMER_POST | + | 2ND_DAGGERS_SPIT |
− | + | 2ND_DUALGUNS_6SHOT | |
− | 1ST_JUMPAREA | + | 2ND_DUALGUNS_BIGSHOT |
− | + | 2ND_DUALGUNS_SINGLE | |
− | 1ST_JUMPAREA2 | + | 2ND_DUALGUNS_SINGLE_POST |
− | + | 2ND_DUALMGUNS_BURST | |
− | 1ST_JUMPAREA_POST | + | 2ND_DUALMGUNS_CONE |
− | + | 2ND_DUALMGUNS_DUALCONE | |
− | 1ST_KATANA_HACK | + | 2ND_DUALMGUNS_HEAVYBURST |
− | + | 2ND_DUALMGUNS__SHOOTCLIP | |
− | 1ST_KATANA_HACK2 | + | 2ND_DUALWIELD_AOEBRIDGE_PRE |
− | + | 2ND_DUALWIELD_FOLLOWUP_PRE | |
− | 1ST_KATANA_HACK_POST | + | 2ND_DUALWIELD_HIGHLOW_PRE |
− | + | 2ND_DUALWIELD_LIGHTOPENINGA_PRE | |
− | 1ST_KATANA_HEADSPLIT | + | 2ND_DUALWIELD_LIGHTOPENINGB_PRE |
− | + | 2ND_DUALWIELD_MODERATEBRIDGE_PRE | |
− | 1ST_KATANA_HEADSPLIT2 | + | 2ND_DUALWIELD_MODERATEOPENING_PRE |
− | + | 2ND_DUALWIELD_SPECIAL1_PRE | |
− | 1ST_KATANA_HEADSPLIT_POST | + | 2ND_DUALWIELD_SPECIAL2_PRE |
− | + | 2ND_DUALWIELD_TAUNT_PRE | |
− | 1ST_KATANA_PARRY | + | 2ND_FASTMAGICSTAFF |
− | + | 2ND_FLAME | |
− | 1ST_KATANA_REVSWEEP | + | 2ND_FSWORD2 |
− | + | 2ND_FULLAUTO | |
− | 1ST_KATANA_REVSWEEP_POST | + | 2ND_FULLAUTO2 |
− | + | 2ND_GHOSTAXE | |
− | 1ST_KATANA_SLASH | + | 2ND_GUNSLINGER_CONE |
− | + | 2ND_GUNSLINGER_SHOOT | |
− | 1ST_KATANA_SLICE | + | 2ND_HAMMER |
− | + | 2ND_HAMMERSMASH | |
− | 1ST_KATANA_SLICE2 | + | 2ND_HEADCAST |
− | + | 2ND_HEAVYBURST | |
− | 1ST_KATANA_SLICE_POST | + | 2ND_JACKHAMMER |
− | + | 2ND_JUMPAREA | |
− | 1ST_KATANA_SPINJUMP | + | 2ND_KATANA_HACK |
− | + | 2ND_KATANA_HEADSPLIT | |
− | 1ST_KATANA_SPINJUMP_POST | + | 2ND_KATANA_PARRY |
− | + | 2ND_KATANA_PLACATE | |
− | 1ST_KATANA_TAUNT | + | 2ND_KATANA_REVSWEEP |
− | + | 2ND_KATANA_SLASH | |
− | 1ST_KNIFEPARRY | + | 2ND_KATANA_SLICE |
− | + | 2ND_KATANA_SPINJUMP | |
− | 1ST_KNIFE_ATTACK | + | 2ND_KATANA_TAUNT |
− | + | 2ND_KNIFEPARRY | |
− | 1ST_KNIFE_ATTACK2 | + | 2ND_KNIFE_ATTACK |
− | + | 2ND_KNIFE_STAB | |
− | 1ST_KNIFE_ATTACK_POST | + | 2ND_MACE |
− | + | 2ND_MACE_PLACATE | |
− | 1ST_KNIFE_STAB | + | 2ND_MACE_SHOOT |
− | + | 2ND_MACE_UPCUT | |
− | 1ST_KNIFE_STAB_POST | + | 2ND_MAGICSTAFF |
− | + | 2ND_MFLAME | |
− | 1ST_MACE_PLACATE | + | 2ND_MFLAME2 |
− | + | 2ND_MSTAFF_MELEE | |
− | 1ST_MACE_SHOOT | + | 2ND_NINJATOBACKSTABWINDUP |
− | + | 2ND_PARRY | |
− | 1ST_MACE_SHOOT2 | + | 2ND_PISTOLS_3SHOT |
− | + | 2ND_PISTOLS_6SHOT | |
− | 1ST_MACE_SHOOT_POST | + | 2ND_PISTOLS_BIGSHOT |
− | + | 2ND_PISTOLS_CONE | |
− | 1ST_MACE_SUMMON | + | 2ND_PISTOLS_SINGLE |
− | + | 2ND_PISTOL_3BURST | |
− | 1ST_MACE_UPCUT | + | 2ND_PISTOL_SHOOT |
− | + | 2ND_PISTOL_SHOOT_POST | |
− | 1ST_MACE_UPCUT_PRE | + | 2ND_PISTOL_SHOOT_POST2 |
− | + | 2ND_RIFELBUTT | |
− | 1ST_MAGICSTAFF | + | 2ND_RIKTI_SWORDGUN |
− | + | 2ND_RIKTI_SWORDGUN_POST | |
− | 1ST_MAGICSTAFF2 | + | 2ND_RINGBLADE_SLASH |
− | + | 2ND_RINGBLADE_TOSS | |
− | 1ST_MAGICSTAFF_POST | + | 2ND_SHIELD_WEAPONBASH |
− | + | 2ND_SHIELD_WEAPONGRENADELOB | |
− | 1ST_MFLAME | + | 2ND_SHIELD_WEAPON_THROWSPEAR |
− | + | 2ND_SHOTGUNSHOOT | |
− | 1ST_MFLAME2 | + | 2ND_SHOTGUNSHOOT2 |
− | + | 2ND_SLASH | |
− | 1ST_MSTAFF_MELEE | + | 2ND_SLEDGEHAMMER |
− | + | 2ND_SLEDGESMASH | |
− | 1ST_NINJATOBACKSTABWINDUP | + | 2ND_SNIPERQUICK |
− | + | 2ND_SNIPERSHOT | |
− | 1ST_NINJATO_HACK | + | 2ND_SNIPERSHOT_2 |
− | + | 2ND_SNIPERWINDUP | |
− | 1ST_NINJATO_HEADSPLIT | + | 2ND_SONICGUN |
− | + | 2ND_SPEARTHROW_L | |
− | 1ST_NINJATO_PARRY | + | 2ND_STAFF_AIRSUMMON |
− | + | 2ND_STAFF_BITE | |
− | 1ST_NINJATO_REVSWEEP | + | 2ND_SWORD |
− | + | 2ND_SWORDREV | |
− | 1ST_NINJATO_SLASH | + | 2ND_SWORDSLASH |
− | + | 2ND_SWORDTAUNT | |
− | 1ST_NINJATO_SLICE | + | 2ND_SWORD_ALT |
− | + | 2ND_SW_JUMPSPIN | |
− | 1ST_NINJATO_SPINJUMP | + | 2ND_SW_JUMPSPIN2 |
− | + | 2ND_TORCHBLOW | |
− | 1ST_PARRY | + | 2ND_TORCHSLASH |
− | + | 2ND_TWIRL | |
− | 1ST_PARRY_POST | + | 2ND_WEP_ENERGYTORREN |
− | + | 2ND_WEP_FRISBEE | |
− | 1ST_PISTOLS_3SHOT | + | 2ND_WEP_MAGIC |
− | + | 2ND_WEP_STOP | |
− | 1ST_PISTOLS_6SHOT | + | 2ND_WEP_TELEKIN |
− | + | 2ND_ZOMBAXE | |
− | 1ST_PISTOLS_BIGSHOT | + | 2ND_ZOMBGUN |
− | + | 2NS_CLAW_R_POST | |
− | 1ST_PISTOLS_CONE | + | 2SWORDCYCLE |
− | + | 2_ROLLDICE_PRE | |
− | 1ST_PISTOLS_SINGLE | + | 3RD_BAT |
− | + | 3RD_DAGGERS_SLASH_STABBIE | |
− | 1ST_PISTOL_3BURST | + | 3RD_DUALGUNS_SINGLE |
− | + | 3RD_PISTOLS_SINGLE | |
− | 1ST_PISTOL_3BURST_CYCLE | + | 3RD_RINGBLADE_SLASH |
− | + | 3RD_TORCHSLASH | |
− | 1ST_PISTOL_SHOOT | + | 3RD_ZOMBAXE |
− | + | 3RD_ZOMBAXE_POST | |
− | 1ST_PISTOL_SHOOT2 | + | 3_ROLLDICE_PRE |
− | + | 5_ROLLDICE_PRE | |
− | 1ST_PISTOL_SHOOT_POST | + | 6_ROLLDICE_PRE |
− | + | ACTIVATE | |
− | 1ST_RIFELBUTT | + | ACTIVE_MODE |
− | + | ACTIVE_READY | |
− | 1ST_RIFELBUTT2 | + | AFK_NEWSPAPER_CYCLE |
− | + | AFRAID_PLACE_TRAP | |
− | 1ST_RIFELBUTT_POST | + | AIR2GROUND |
− | + | AIR2GROUND_2 | |
− | 1ST_RIKTI_SWORDGUN | + | AIR2GROUND_3 |
− | + | AIR2GROUND_A1 | |
− | 1ST_RINGBLADE_SLASH | + | AIR2GROUND_A2 |
− | + | AIR2GROUND_B1 | |
− | 1ST_RINGBLADE_TOSS | + | AIR2GROUND_B2 |
− | + | AIR2GROUND_C | |
− | 1ST_RINGBLADE_TOSS_POST | + | AIRBRAWL_RPOST |
− | + | AIRC_BLOCK_L | |
− | 1ST_SLASH | + | AIRC_BLOCK_R |
− | + | AIRHEALPOST | |
− | 1ST_SLASH_POST | + | AIRMOUTH |
− | + | AIRMOUTH_LONG | |
− | 1ST_SLEDGEHAMMER | + | AIRMOUTH_SLOWCAST |
− | + | AIRPOSTFORCERAM | |
− | 1ST_SLEDGEHAMMER_POST | + | AIRPOSTMOUTH |
− | + | AIRPOSTRADATTACK | |
− | 1ST_SLEDGESMASH | + | AIRPSIBLAST |
− | + | AIRPSIBLAST2 | |
− | 1ST_SLEDGESMASH2 | + | AIRPSIBLAST_SLOWERCAST |
− | + | AIRPSIONICS | |
− | 1ST_SLEDGESMASH_POST | + | AIRPSIONICS_SLOWERCAST |
− | + | AIRS_SUMMONPOST | |
− | 1ST_SNIPERQUICK | + | AIR_BLOCK_R |
− | + | AIR_PM_SUMMONSOLDIER | |
− | 1ST_SNIPERQUICK2 | + | AIR_TO_DUALWIELD_COMBAT |
− | + | AIR_T_DUALCOMBAT | |
− | 1ST_SNIPERQUICK_POST | + | AIR_T_WEPCOMBAT |
− | + | ALTREADY_COUGH | |
− | 1ST_SNIPERSHOT | + | ALT_KHF_APEX |
− | + | ALT_KHF_IMPACT | |
− | 1ST_SNIPERWINDUP | + | ALT_READY_PAUSE |
− | + | APECROUCH | |
− | 1ST_SNIPERWINDUP_CYCLE | + | ARACHNOID_HANG |
− | + | ARACHNOID_HANG_PRE | |
− | 1ST_SONICGUN | + | ARCHERY_BOOSTUP2 |
− | + | ARCHERY_BOOSTUP_PRE | |
− | 1ST_SPEARTHROW_L | + | ARCHERY_BRAWL |
− | + | ARCHERY_KICKBRAWL | |
− | 1ST_STAFF_AIRSUMMON | + | ARGUE_DISAGREE_CYCLE |
− | + | ARGUE_REASON_CYCLE | |
− | 1ST_STAFF_AIRSUMMON_POST | + | ARMGUN_BLAST |
− | + | ARMGUN_HEAVY | |
− | 1ST_STAFF_BITE | + | ARMGUN_SHOULDERBLAST |
− | + | ARMORPOSE01 | |
− | 1ST_SWORD | + | ASCENDANT |
− | + | ASSUME_POSITION_3 | |
− | 1ST_SWORD2 | + | ATEASE_2 |
− | + | ATEASE_CYCLE | |
− | 1ST_SWORDCHOP | + | ATEASE_FROMMILITARYSALUTE |
− | + | ATTACK | |
− | 1ST_SWORDCHOP_POST | + | ATTACK_BACKL_POST |
− | + | ATTACK_FOURPULSE_POST | |
− | 1ST_SWORDREV | + | ATTACK_FOURPULSE_POSTCYCLE |
− | + | AWAKEN | |
− | + | AXEUPCUT2 | |
− | + | A_1ST_AXE | |
− | 1ST_SWORDTAUNT | + | A_1ST_AXESWOOP |
− | + | A_1ST_AXE_RSWEEP | |
− | 1ST_SWORDTAUNT_POST | + | A_1ST_BAYONETLUNGE |
− | + | A_1ST_BOWSNIPER_SHOOT | |
− | 1ST_SWORD_POST | + | A_1ST_BOW_ARC |
− | + | A_1ST_BOW_CONE | |
− | 1ST_TORCHBLOW | + | A_1ST_BOW_HEAVY |
− | + | A_1ST_BOW_MID | |
− | 1ST_TORCHSLASH | + | A_1ST_BOW_MID_POST |
− | + | A_1ST_BOW_QUICK | |
− | 1ST_TWIRL | + | A_1ST_BOW_SNIPERWINDUP |
− | + | A_1ST_BUCKSHOT | |
− | 1ST_TWIRL2 | + | A_1ST_BUCKSHOT2 |
− | + | A_1ST_BUCKSHOT_DRAW | |
− | 1ST_TWIRL_POST | + | A_1ST_BUCKSHOT_POST |
− | + | A_1ST_BURST | |
− | 1ST_WEP_ENERGYTORRENT | + | A_1ST_BURST2 |
− | + | A_1ST_BURST_DRAW | |
− | 1ST_WEP_FRISBEE | + | A_1ST_CBBPUNCH |
− | + | A_1ST_CBBPUNCH_POST | |
− | 1ST_WEP_MAGIC | + | A_1ST_CLAWFRISBEE |
− | + | A_1ST_CLAWGUTPUNCH | |
− | 1ST_WEP_TELEKIN | + | A_1ST_CLAWSPIN |
− | + | A_1ST_CLAWSTAB | |
− | 1ST_ZOMBAXE | + | A_1ST_CLAW_HIGH |
− | + | A_1ST_CLAW_LOW | |
− | 1ST_ZOMBAXE_POST | + | A_1ST_CLAW_LOW2 |
− | + | A_1ST_CLAW_R | |
− | 1ST_ZOMBGUN | + | A_1ST_CLAW_THROWKNIFE |
− | + | A_1ST_DUALWIELD_HIGHLOW_DRAW | |
− | 1ST_ZOMBGUN2 | + | A_1ST_DUALWIELD_MODERATEBRIDGE_DRAW |
− | + | A_1ST_FULLAUTO | |
− | 1ST_ZOMBGUN_POST | + | A_1ST_HEAVYBURST |
− | + | A_1ST_HEAVYBURST_POST | |
− | + | A_1ST_IGNITE | |
− | + | A_1ST_JUMPAREA | |
− | + | A_1ST_JUMPAREA_POST | |
− | + | A_1ST_KATANA_HACK | |
− | + | A_1ST_KATANA_HEADSPLIT | |
− | + | A_1ST_KATANA_REVSWEEP | |
− | + | A_1ST_KATANA_REVSWEEP2 | |
− | + | A_1ST_KATANA_SLASH | |
− | + | A_1ST_KNIFEPARRY | |
− | + | A_1ST_KNIFE_STAB | |
− | 2HCLUB_RUNCYCLE | + | A_1ST_MACE_SHOOT |
− | + | A_1ST_MAGICSTAFF | |
− | + | A_1ST_MAGICSTAFF2 | |
− | + | A_1ST_MAGICSTAFF_POST | |
− | + | A_1ST_MFLAME | |
− | + | A_1ST_PARRY | |
− | + | A_1ST_PARRY_POST | |
− | + | A_1ST_PISTOL_SHOOT | |
− | + | A_1ST_RIFELBUTT | |
− | + | A_1ST_SNIPERQUICK | |
− | + | A_1ST_SNIPERQUICK2 | |
− | + | A_1ST_SNIPERQUICK_POST | |
− | + | A_1ST_SNIPERSHOT | |
− | + | A_1ST_SNIPERSHOT_2 | |
− | 2HDIG | + | A_1ST_SNIPERWINDUP |
− | + | A_1ST_SNIPERWINDUP_CYCLE | |
− | + | A_1ST_SONICGUN | |
− | + | A_1ST_STAFF_AIRSUMMON | |
− | + | A_1ST_SWORD | |
− | + | A_1ST_SWORDTAUNT | |
− | + | A_1ST_TWIRL | |
− | + | A_1ST_WEP_MAGIC | |
− | + | A_2ND_AXE | |
− | + | A_2ND_AXESWOOP | |
− | + | A_2ND_AXEUPCUT | |
− | + | A_2ND_AXE_RSWEEP | |
− | + | A_2ND_BAYONETLUNGE | |
− | + | A_2ND_BOWSNIPERWINDUP_CYCLE | |
− | + | A_2ND_BOWSNIPER_SHOOT | |
− | + | A_2ND_BOW_ARC | |
− | + | A_2ND_BOW_CONE | |
− | + | A_2ND_BOW_HEAVY | |
− | + | A_2ND_BOW_MID | |
− | + | A_2ND_BOW_QUICK | |
− | + | A_2ND_BOW_SNIPERWINDUP | |
− | + | A_2ND_BURST | |
− | + | A_2ND_BURST2 | |
− | + | A_2ND_CBBPUNCH | |
− | + | A_2ND_CLAWFRISBEE | |
− | + | A_2ND_CLAWGUTPUNCH | |
− | + | A_2ND_CLAWSPEED | |
− | + | A_2ND_CLAWSPIN | |
− | + | A_2ND_CLAWSTAB2 | |
− | + | A_2ND_CLAWTAUNT | |
− | + | A_2ND_CLAW_1_2PUNCH | |
− | + | A_2ND_CLAW_HIGH | |
− | + | A_2ND_CLAW_L | |
− | + | A_2ND_CLAW_LOW | |
− | + | A_2ND_CLAW_THROWKNIFE | |
− | + | A_2ND_CLOBBER | |
− | + | A_2ND_DUALGUNS_BIGSHOT | |
− | + | A_2ND_DUALWIELD_AOEBRIDGE_PRE | |
− | + | A_2ND_DUALWIELD_FOLLOWUP_PRE | |
− | + | A_2ND_DUALWIELD_HIGHLOW_PRE | |
− | + | A_2ND_DUALWIELD_LIGHTOPENINGA_PRE | |
− | + | A_2ND_DUALWIELD_LIGHTOPENINGB_PRE | |
− | + | A_2ND_DUALWIELD_MODERATEBRIDGE_PRE | |
− | + | A_2ND_DUALWIELD_MODERATEOPENING_PRE | |
− | + | A_2ND_DUALWIELD_SPECIAL1_PRE | |
− | + | A_2ND_DUALWIELD_SPECIAL2_PRE | |
− | + | A_2ND_DUALWIELD_TAUNT_PRE | |
− | + | A_2ND_FSWORD | |
− | + | A_2ND_FULLAUTO | |
− | + | A_2ND_FULLAUTO2 | |
− | + | A_2ND_GHOSTAXE | |
− | + | A_2ND_HAMMER | |
− | + | A_2ND_HAMMERSMASH | |
− | + | A_2ND_HEAVYBURST | |
− | + | A_2ND_IGNITE | |
− | + | A_2ND_JUMPAREA | |
− | + | A_2ND_KATANA_HACK | |
− | + | A_2ND_KATANA_HEADSPLIT | |
− | + | A_2ND_KATANA_PARRY | |
− | + | A_2ND_KATANA_REVSWEEP | |
− | + | A_2ND_KATANA_SLASH | |
− | + | A_2ND_KATANA_SLICE | |
− | + | A_2ND_KATANA_SPINJUMP | |
− | + | A_2ND_KATANA_TAUNT | |
− | + | A_2ND_KNIFEPARRY | |
− | + | A_2ND_KNIFE_STAB | |
− | + | A_2ND_MACESNIPERSHOT | |
− | + | A_2ND_MAGICSTAFF | |
− | + | A_2ND_MFLAME | |
− | + | A_2ND_PARRY | |
− | + | A_2ND_PISTOL_SHOOT | |
− | + | A_2ND_RIFELBUTT | |
− | + | A_2ND_SHOTGUNSHOOT | |
− | + | A_2ND_SHOTGUNSHOOT2 | |
− | + | A_2ND_SLASH | |
− | + | A_2ND_SNIPERQUICK | |
− | + | A_2ND_SNIPERSHOT | |
− | + | A_2ND_SNIPERWINDUP | |
− | + | A_2ND_SNIPERWINDUP_CYCLE | |
− | + | A_2ND_SONICGUN | |
− | 2HPOWER_THRUST | + | A_2ND_STAFF_AIRSUMMON |
− | + | A_2ND_SWORD | |
− | 2H_CYCLE | + | A_2ND_SW_JUMPSPIN |
− | + | A_2ND_SW_JUMPSPIN2 | |
− | + | A_2ND_TWIRL | |
− | + | A_2ND_WEP_FRISBEE | |
− | + | A_2ND_WEP_STOP | |
− | + | A_2ND_WEP_TELEKIN | |
− | 2ND_AXE | + | A_3RD_DUALGUNS_SINGLE |
− | + | A_AFK_NEWSPAPER_PRE | |
− | 2ND_AXESWOOP | + | A_ARCHERY_BOOSTUP_PRE |
− | + | A_ARCHERY_BRAWL | |
− | 2ND_AXEUPCUT | + | A_ARMGUN_BURST |
− | + | A_ARMGUN_CONE | |
− | 2ND_AXEUPCUT2 | + | A_ATEASE_FROMMILITARYSALUTE |
− | + | A_BAT | |
− | 2ND_AXE_RSWEEP | + | A_BLOWPOST |
− | + | A_BOOSTAURA2 | |
− | 2ND_BAT | + | A_BOOSTAURA_FASTCAST_PRE_NOROOT |
− | + | A_BOOSTAURA_LONG2 | |
− | 2ND_BATON_ATTACK | + | A_BOOSTAURA_LONG3 |
− | + | A_BOOSTAURA_NOROOT | |
− | 2ND_BAT_ALT | + | A_BOOSTAURA_QUICK2 |
− | + | A_BOOST_DPOST | |
− | 2ND_BAT_ALT_POST | + | A_BOW |
− | + | A_BURST_POST | |
− | 2ND_BAT_PUMMEL | + | A_CLAPPING |
− | + | A_CLAWL_DRAW | |
− | 2ND_BAT_SHOOT | + | A_CLAW_BOOSTUP |
− | + | A_CLAW_POISONSTABLEFT | |
− | 2ND_BAYONETLUNGE | + | A_CLAW_PREPOISON |
− | + | A_CRABPACK_GRENADE_POST | |
− | 2ND_BELLOW | + | A_DANCE2_CYCLE |
− | + | A_DANCE5 | |
− | 2ND_BOWSNIPER_SHOOT | + | A_DEATH |
− | + | A_DEATH_CYCLE | |
− | 2ND_BOW_ARC | + | A_DEATH_IMPACT |
− | + | A_DISMISS | |
− | 2ND_BOW_BITE | + | A_DRAW_AXE |
− | + | A_DRAW_CLAW | |
− | 2ND_BOW_CONE | + | A_DRAW_MACE |
− | + | A_DRAW_MAGICSTAFF_POST | |
− | 2ND_BOW_HEAVY | + | A_DRAW_NINJATO |
− | + | A_DRAW_SABER | |
− | 2ND_BOW_MID | + | A_DRAW_SHOTGUN |
− | + | A_DRAW_SHOTGUN_POST | |
− | 2ND_BOW_QUICK | + | A_DUALWIELD_READY |
− | + | A_D_BLOCK_L | |
− | 2ND_BOW_SNIPERWINDUP | + | A_D_BLOCK_R |
− | + | A_D_HITQUICK | |
− | 2ND_BUCKSHOT | + | A_ELECTRO_REACT |
− | + | A_EMOTE_CAMERA_PRE | |
− | 2ND_BURST | + | A_EMOTE_COMEHERE |
− | + | A_EMOTE_COSTUMECHANGE_BACKFLIP | |
− | 2ND_BURST2 | + | A_EMOTE_COSTUMECHANGE_CAST_ONE |
− | + | A_EMOTE_COSTUMECHANGE_FEATHER_EXPLODE | |
− | 2ND_CBBPUNCH | + | A_EMOTE_COSTUMECHANGE_FEATHER_SPIN_PRE |
− | + | A_EMOTE_COSTUMECHANGE_FIREWORKS | |
− | 2ND_CLAWFLURRY | + | A_EMOTE_COSTUMECHANGE_FUR_EXPLODE_PRE |
− | + | A_EMOTE_COSTUMECHANGE_FUR_SPIN_PRE | |
− | 2ND_CLAWFRISBEE | + | A_EMOTE_COSTUMECHANGE_HOWL |
− | + | A_EMOTE_COSTUMECHANGE_ICEBLOCK_PRE | |
− | 2ND_CLAWGUTPUNCH | + | A_EMOTE_COSTUMECHANGE_INNERWILL |
− | + | A_EMOTE_COSTUMECHANGE_LIGHTNING | |
− | 2ND_CLAWPOST_L | + | A_EMOTE_COSTUMECHANGE_NINJA_JUMP |
− | + | A_EMOTE_COSTUMECHANGE_NUKE_PRE | |
− | 2ND_CLAWSBACKSTABWINDUP | + | A_EMOTE_COSTUMECHANGE_PRESTOCHANGO |
− | + | A_EMOTE_COSTUMECHANGE_ROCKBLOCK_PRE | |
− | 2ND_CLAWSPEED | + | A_EMOTE_COSTUMECHANGE_SALUTE |
− | + | A_EMOTE_COSTUMECHANGE_SMOKEFLASH | |
− | 2ND_CLAWSPIN | + | A_EMOTE_COSTUMECHANGE_VANGUARDSIGIL |
− | + | A_EMOTE_COSTUMECHANGE_VILLAINLAUGH | |
− | 2ND_CLAWSTAB2 | + | A_EMOTE_DRUM_LOW |
− | + | A_EMOTE_DUSTOFF | |
− | 2ND_CLAWSTABB2 | + | A_EMOTE_ENERGY_PRE |
− | + | A_EMOTE_FISHING_PRE | |
− | 2ND_CLAWTAUNT | + | A_EMOTE_FLIPPINGCOIN_PRE |
− | + | A_EMOTE_FLOAT_BOOKS | |
− | 2ND_CLAW_1_2PUNCH | + | A_EMOTE_GOAWAY |
− | + | A_EMOTE_GRIEF | |
− | 2ND_CLAW_HIGH | + | A_EMOTE_HOWL |
− | + | A_EMOTE_LAPTOP | |
− | 2ND_CLAW_L | + | A_EMOTE_LAUGH |
− | + | A_EMOTE_MATABLET_PRE | |
− | 2ND_CLAW_LOW | + | A_EMOTE_OVERHERE |
− | + | A_EMOTE_PLOTTING | |
− | 2ND_CLAW_R | + | A_EMOTE_SALUTE |
− | + | A_EMOTE_SITTING_POSE5_INTRO | |
− | 2ND_CLAW_THROWKNIFE | + | A_EMOTE_SLAP |
− | + | A_EMOTE_SMACK | |
− | 2ND_CLOBBER | + | A_EMOTE_THANKYOU_SM |
− | + | A_EMOTE_THROWCONFETTI | |
− | 2ND_CLUBSMASH | + | A_EMOTE_THROWRICE |
− | + | A_EMOTE_THROWROSEPETALS | |
− | 2ND_CLUBSWING | + | A_EMOTE_THUMBSUP |
− | + | A_EMOTE_VICTORY | |
− | 2ND_DAGGERS_BITE | + | A_EMOTE_VILLAINLAUGH |
− | + | A_EMOTE_WAITING_PRE | |
− | + | A_EMOTE_WALL_LEAN_1 | |
− | + | A_EMOTE_WHAT | |
− | + | A_FEARSTUN_CYCLE | |
− | + | A_FLURRYPOST | |
− | 2ND_DAGGERS_SLASH | + | A_FLYPOSE1 |
− | + | A_FLYPOSE1_POST | |
− | 2ND_DAGGERS_SLASH_POST | + | A_FLYPOSE1_PRE |
− | + | A_FLYPOSE2 | |
− | 2ND_DAGGERS_SPIT | + | A_FLYPOSE2_POST |
− | + | A_FLYPOSE2_PRE | |
− | 2ND_DUALGUNS_6SHOT | + | A_FLYPOSE3 |
− | + | A_FLYPOSE3_POST | |
− | 2ND_DUALGUNS_BIGSHOT | + | A_FLYPOSE3_PRE |
− | + | A_FLYPOSE4 | |
− | 2ND_DUALGUNS_SINGLE | + | A_FLYPOSE4_POST |
− | + | A_FLYPOSE4_PRE | |
− | 2ND_DUALGUNS_SINGLE_POST | + | A_GRENADELOBPOST |
− | + | A_GROUNDSIT | |
− | 2ND_DUALMGUNS_BURST | + | A_HIT_BOOSTUP |
− | + | A_INVENTION_CYCLE | |
− | 2ND_DUALMGUNS_CONE | + | A_INVENTION_EXAMINE |
− | + | A_JUMPSPIN | |
− | 2ND_DUALMGUNS_DUALCONE | + | A_KATANA_PLACATE |
− | + | A_KNIFE_ATACK | |
− | 2ND_DUALMGUNS_HEAVYBURST | + | A_KNIFE_ATACK_DRAW |
− | + | A_KUJI_RIN | |
− | 2ND_DUALMGUNS__SHOOTCLIP | + | A_KUJI_SHA |
− | + | A_KUJI_ZEN | |
− | 2ND_DUALWIELD_AOEBRIDGE_PRE | + | A_LEADERSHIP |
− | + | A_LEVITATE_CYCLE | |
− | 2ND_DUALWIELD_FOLLOWUP_PRE | + | A_LEV_RAM2 |
− | + | A_LISTENPOLICEBAND_PRE | |
− | 2ND_DUALWIELD_HIGHLOW_PRE | + | A_LOTUS_CYCLE |
− | + | A_MACE_CLOBBER2 | |
− | 2ND_DUALWIELD_LIGHTOPENINGA_PRE | + | A_MARTBACKSTAB |
− | + | A_MARTWINDUP | |
− | 2ND_DUALWIELD_LIGHTOPENINGB_PRE | + | A_MA_KICK2 |
− | + | A_MA_STUNKICK2 | |
− | 2ND_DUALWIELD_MODERATEBRIDGE_PRE | + | A_MA_SWEEPKKICK |
− | + | A_MA_SWEEPKKICK2 | |
− | 2ND_DUALWIELD_MODERATEOPENING_PRE | + | A_MA_TAUNT |
− | + | A_MA_TAUNT2 | |
− | 2ND_DUALWIELD_SPECIAL1_PRE | + | A_MEDSELF_POST |
− | + | A_MEGAPOST | |
− | 2ND_DUALWIELD_SPECIAL2_PRE | + | A_MILITARYSALUTE_CYCLE |
− | + | A_PISTOL_HIPSHOOT | |
− | 2ND_DUALWIELD_TAUNT_PRE | + | A_PLACE_TRAP2 |
− | + | A_POWERANALYZE_PRE | |
− | 2ND_FASTMAGICSTAFF | + | A_PREDICT_TELEPORT2 |
− | + | A_PREPOISON2 | |
− | 2ND_FLAME | + | A_PRE_DOJOKNEEL |
− | + | A_PRE_MAGIC_WINDUP | |
− | + | A_PRE_MEDOTHER | |
− | + | A_Q_SNIPERBLAST | |
− | 2ND_FSWORD2 | + | A_RADIUSEFFECTMOBILE |
− | + | A_RADIUSEFFECTMOBILEPOST | |
− | 2ND_FULLAUTO | + | A_RADIUSEFFECTPOST |
− | + | A_RADIUSEFFEPOST | |
− | 2ND_FULLAUTO2 | + | A_SITTING_POSE1_PRE |
− | + | A_SNIPERBLAST2 | |
− | 2ND_GHOSTAXE | + | A_SONICBLOW |
− | + | A_SONICENERGY_TORRENT | |
− | 2ND_GUNSLINGER_CONE | + | A_SONICMOUTH |
− | + | A_SONICSCREAM | |
− | 2ND_GUNSLINGER_SHOOT | + | A_SONICSINGCAST |
− | + | A_SONICSONICYELL | |
− | 2ND_HAMMER | + | A_SONICSPIT |
− | + | A_SONICSUMMON_PRE_NOROOT | |
− | 2ND_HAMMERSMASH | + | A_STANCE_GHOSTWIDOW |
− | + | A_STANCE_GHOSTWIDOW_CYCLE | |
− | 2ND_HEADCAST | + | A_SWEEP_HIGH |
− | + | A_TAUNTA | |
− | 2ND_HEAVYBURST | + | A_TAUNT_A |
− | + | A_TAUNT_B | |
− | + | A_TELEQUICK | |
− | + | A_TELE_MAGIC | |
− | 2ND_JACKHAMMER | + | A_TERRIFY_POST |
− | + | A_THROWKINFE | |
− | 2ND_JUMPAREA | + | A_THROWKINFEPOST |
− | + | A_THROWKNIFE | |
− | 2ND_KATANA_HACK | + | A_TRANSFORM_KHELDIAN |
− | + | A_WALLPOST | |
− | 2ND_KATANA_HEADSPLIT | + | A_WATERBACKPACK_CYCLE |
− | + | A_WEAVE | |
− | 2ND_KATANA_PARRY | + | A_WINDUP |
− | + | A_WISP_AOE_POST | |
− | 2ND_KATANA_PLACATE | + | A_WRISTBAND_POST |
− | + | A_W_BLOCK_L | |
− | 2ND_KATANA_REVSWEEP | + | A_W_BLOCK_R |
− | + | BACKRUNCYCLE | |
− | 2ND_KATANA_SLASH | + | BANESPIDERTP |
− | + | BANE_BOMB_POST | |
− | 2ND_KATANA_SLICE | + | BANE_BOMB_PRE |
− | + | BANE_IDLE | |
− | 2ND_KATANA_SPINJUMP | + | BANE_MACESCAN |
− | + | BANE_MACESCANDOWN | |
− | 2ND_KATANA_TAUNT | + | BARF |
− | + | BARF_STUN_CYCLE_A | |
− | 2ND_KNIFEPARRY | + | BARRELROLL_READY |
− | + | BARREL_ROLL_CYCLE | |
− | 2ND_KNIFE_ATTACK | + | BARREL_ROLL_POST |
− | + | BARREL_ROLL_PRE | |
− | 2ND_KNIFE_STAB | + | BASICSWORD |
− | + | BASICSWORD2 | |
− | 2ND_MACE | + | BATCHEER_A |
− | + | BATCHEER_B3 | |
− | 2ND_MACE_PLACATE | + | BATT_RIFLE_A2 |
− | + | BATT_RIFLE_A3 | |
− | 2ND_MACE_SHOOT | + | BATT_RIFLE_HIGH_2 |
− | + | BATT_RIFLE_HIGH_3 | |
− | 2ND_MACE_UPCUT | + | BATT_RIFLE_HIGH_3B |
− | + | BATT_RIFLE_HIGH_4 | |
− | 2ND_MAGICSTAFF | + | BATT_RIFLE_HIGH_5 |
− | + | BAT_PUMMEL_POST | |
− | 2ND_MFLAME | + | BAT_SHOOT_CYCLE |
− | + | BAT_THREAT_B | |
− | 2ND_MFLAME2 | + | BAZUL_ANGRY_A |
− | + | BAZUL_ANGRY_B | |
− | 2ND_MSTAFF_MELEE | + | BAZUL_SLEEP |
− | + | BAZUL_WAKE | |
− | + | BBPUNCHPOST | |
− | + | BEATCHEST_CYCLE | |
− | 2ND_NINJATOBACKSTABWINDUP | + | BELLOW_DRAW |
− | + | BERSERKER | |
− | 2ND_PARRY | + | BF_PURSETUG |
− | + | BF_P_GETPUSHED | |
− | 2ND_PISTOLS_3SHOT | + | BIGSTEAL |
− | + | BLADECLAW_DUAL | |
− | 2ND_PISTOLS_6SHOT | + | BLADECLAW_DUAL_POST |
− | + | BLADECLAW_L | |
− | 2ND_PISTOLS_BIGSHOT | + | BLADECLAW_R |
− | + | BLADESPIN | |
− | 2ND_PISTOLS_CONE | + | BLASTER_BURST_POST |
− | + | BLEND_READY | |
− | 2ND_PISTOLS_SINGLE | + | BLEND_READY_HALF |
− | + | BLINDINGPOST | |
− | 2ND_PISTOL_3BURST | + | BODYCHUNK_TOSS |
− | + | BODYCHUNK_TOSS2 | |
− | 2ND_PISTOL_SHOOT | + | BODYCHUNK_TOSS_CYCLE |
− | + | BODYREADY | |
− | 2ND_PISTOL_SHOOT_POST | + | BOMBLOOT |
− | + | BOMBLOOT_PRE | |
− | 2ND_PISTOL_SHOOT_POST2 | + | BOOMBOX_10 |
− | + | BOOMBOX_11 | |
− | 2ND_RIFELBUTT | + | BOOMBOX_12 |
− | + | BOOMBOX_13 | |
− | 2ND_RIKTI_SWORDGUN | + | BOOMBOX_14 |
− | + | BOOMBOX_15 | |
− | 2ND_RIKTI_SWORDGUN_POST | + | BOOMBOX_16 |
− | + | BOOMBOX_17 | |
− | 2ND_RINGBLADE_SLASH | + | BOOMBOX_18 |
− | + | BOOMBOX_19 | |
− | 2ND_RINGBLADE_TOSS | + | BOOMBOX_2 |
− | + | BOOMBOX_20 | |
− | 2ND_SHIELD_WEAPONBASH | + | BOOMBOX_21 |
− | + | BOOMBOX_23 | |
− | 2ND_SHIELD_WEAPONGRENADELOB | + | BOOMBOX_24 |
− | + | BOOMBOX_25 | |
− | 2ND_SHIELD_WEAPON_THROWSPEAR | + | BOOMBOX_3 |
− | + | BOOMBOX_4 | |
− | 2ND_SHOTGUNSHOOT | + | BOOMBOX_5 |
− | + | BOOMBOX_6 | |
− | 2ND_SHOTGUNSHOOT2 | + | BOOMBOX_7 |
− | + | BOOMBOX_8 | |
− | 2ND_SLASH | + | BOOMBOX_9 |
− | + | BOOMBOX_CYCLE_10 | |
− | 2ND_SLEDGEHAMMER | + | BOOMBOX_CYCLE_11 |
− | + | BOOMBOX_CYCLE_16 | |
− | 2ND_SLEDGESMASH | + | BOOMBOX_CYCLE_17 |
− | + | BOOMBOX_CYCLE_20 | |
− | + | BOOMBOX_CYCLE_22 | |
− | + | BOOMBOX_CYCLE_24 | |
− | 2ND_SNIPERQUICK | + | BOOSTAURA2 |
− | + | BOOSTAURA2_NOROOT | |
− | 2ND_SNIPERSHOT | + | BOOSTAURA3 |
− | + | BOOSTAURA3_NOROOT | |
− | 2ND_SNIPERSHOT_2 | + | BOOSTAURA_FASTCAST |
− | + | BOOSTAURA_LONG3 | |
− | 2ND_SNIPERWINDUP | + | BOOSTAURA_NOROOT |
− | + | BOOSTAURA_QUICK2 | |
− | 2ND_SONICGUN | + | BOUNCE_APEX |
− | + | BOUNCE_FALL | |
− | 2ND_SPEARTHROW_L | + | BOUNCE_PRE |
− | + | BOUNCE_UP | |
− | 2ND_STAFF_AIRSUMMON | + | BOWPOST |
− | + | BOW_BITE | |
− | 2ND_STAFF_BITE | + | BOW_BITE_DRAW |
− | + | BOW_CYCLE | |
− | + | BOW_HEAVY_POST | |
− | + | BOW_LOOKOUT_B | |
− | 2ND_SWORD | + | BOW_LOOKOUT_C |
− | + | BOW_REVERANT | |
− | + | BOXSNEAK_CYCLE | |
− | + | BOXSNEAK_POST | |
− | 2ND_SWORDREV | + | BOXSNEAK_PRE |
− | + | BOX_READY | |
− | 2ND_SWORDSLASH | + | BRAWLPOST |
− | + | BRIEFCASECYCLE | |
− | 2ND_SWORDTAUNT | + | BRUTE_EYEBEAM |
− | + | BRUTE_SHORTEYEATTACK | |
− | 2ND_SWORD_ALT | + | BS_STING |
− | + | BUM_CUP_BEG_L_POST | |
− | 2ND_SW_JUMPSPIN | + | BUM_CUP_BEG_L_PRE |
− | + | BUM_CUP_BEG_R_POST | |
− | 2ND_SW_JUMPSPIN2 | + | BUM_CUP_BEG_R_PRE |
− | + | BUM_CUP_CYCLE | |
− | 2ND_TORCHBLOW | + | BURN_SUMMON |
− | + | B_BLOCK_R | |
− | 2ND_TORCHSLASH | + | B_IDLEREADY |
− | + | B_SPAWN | |
− | 2ND_TWIRL | + | B_SURROUNDED_A |
− | + | B_SURROUNDED_A2 | |
− | 2ND_WEP_ENERGYTORREN | + | B_SURROUNDED_A5 |
− | + | CAMERAALERTED | |
− | 2ND_WEP_FRISBEE | + | CELLPHONECYCLE |
− | + | CEMENTIDLEBASE | |
− | 2ND_WEP_MAGIC | + | CEMENT_DEATH |
− | + | CHEERCHANT_A | |
− | 2ND_WEP_STOP | + | CHEERCHANT_A_CYCLE |
− | + | CHEERCHANT_B | |
− | 2ND_WEP_TELEKIN | + | CHEERCHANT_B_CYCLE |
− | + | CHEERCHANT_C_CYCLE | |
− | 2ND_ZOMBAXE | + | CHI_FORCE |
− | + | CHOKEDEATH | |
− | 2ND_ZOMBGUN | + | CHOKESTUN_CYCLE |
− | + | CLAPPING_CYCLE | |
− | 2NS_CLAW_R_POST | + | CLAWCYCLE |
− | + | CLAWSWIPE_LEFT_DRAW | |
− | 2SWORDCYCLE | + | CLAWS_FLURRY |
− | + | CLAWS_FLURRY_DRAW | |
− | 2_ROLLDICE_PRE | + | CLAWS_LOW |
− | + | CLAWS_PREPOISON | |
− | 3RD_BAT | + | CLAWS_RAPIDBLAST_DRAW |
− | + | CLAWS_WRISTSHOOT_DRAW | |
− | 3RD_DAGGERS_SLASH_STABBIE | + | CLAW_BLOCK_L |
− | + | CLAW_BLOCK_R | |
− | 3RD_DUALGUNS_SINGLE | + | CLAW_BOOSTUP |
− | + | CLAW_HITQUICK | |
− | 3RD_PISTOLS_SINGLE | + | CLAW_ONETWOPUNCH |
− | + | CLAW_ONETWOPUNCH_DRAW | |
− | 3RD_RINGBLADE_SLASH | + | CLAW_ONETWOPUNCH_POST |
− | + | CLAW_POSTBLEND | |
− | 3RD_TORCHSLASH | + | CLAW_PREPOISON |
− | + | CLIPBOARDCYCLE | |
− | 3RD_ZOMBAXE | + | CLIPBOARD_TALK |
− | + | CLIPBOARD_TALK_PRE | |
− | 3RD_ZOMBAXE_POST | + | CLOCKWORKSIPHON_HIGH |
− | + | COCOON_AWAKE | |
− | 3_ROLLDICE_PRE | + | COCOON_SLEEP |
− | + | COMBATREADY_ALT_A | |
− | + | COMBATREADY_ALT_B | |
− | + | COMBATREADY_HALF | |
− | 5_ROLLDICE_PRE | + | COMBAT_FINGERS |
− | + | COMBAT_HALF_FINGERS | |
− | 6_ROLLDICE_PRE | + | COMMAND_SUMMON |
− | + | COSTUMEREADY_LOOK | |
− | + | COUNTER | |
− | + | CRABPACK_FIRERIGHT2 | |
− | + | CRABPACK_MELE | |
− | + | CRABPACK_MELE2 | |
− | ACTIVATE | + | CRABPACK_MELEBURST |
− | + | CRABPACK_MELEE_RIGHT_POST | |
− | + | CRABPACK_MELELEFT | |
− | + | CRABPACK_MELELEFT2 | |
− | ACTIVE_MODE | + | CRABPACK_RANGEBURST2 |
− | + | CRABPACK_WEBGRENADE | |
− | ACTIVE_READY | + | CRAZYMENACE_A5 |
− | + | CRAZYMENACE_AB | |
− | + | CREATEWEP | |
− | + | CROSS_KATANA_L | |
− | AFK_NEWSPAPER_CYCLE | + | C_HOVERCYCLE |
− | + | C_HOVERPOST | |
− | AFRAID_PLACE_TRAP | + | C_HOVERPRE |
− | + | C_ICESLIDEPOST | |
− | + | C_JUMPFALL | |
− | + | C_JUMPPOST_CYCLE | |
− | AIR2GROUND | + | C_JUMPRE |
− | + | C_JUMUP | |
− | AIR2GROUND_2 | + | DAGGERS_SLASH_A_DRAW |
− | + | DAGGERS_SLASH_B | |
− | AIR2GROUND_3 | + | DAGGERS_SLASH_C |
− | + | DANGER_SENSE | |
− | AIR2GROUND_A1 | + | DANGER_SENSE_CYCLE |
− | + | DEATH_CYCLE | |
− | AIR2GROUND_A2 | + | DEATH_KHF |
− | + | DEATH_TELEPORT | |
− | AIR2GROUND_B1 | + | DEMUTATE |
− | + | DEMUTATED_SPAWN | |
− | AIR2GROUND_B2 | + | DEMUTATE_POSTCYCLE |
− | + | DETONATE | |
− | AIR2GROUND_C | + | DGUNS_RUNBACKCYCLE |
− | + | DGUNS_RUNBACKPRE | |
− | + | DGUNS_RUNCYCLE | |
− | + | DGUNS_RUNLEFTCYCLE | |
− | + | DGUNS_RUNLEFTPRE | |
− | + | DGUNS_RUNPRE | |
− | + | DGUNS_RUNRIGHTCYCLE | |
− | + | DGUNS_RUNRIGHTPRE | |
− | AIRBRAWL_RPOST | + | DISMISSDEATH_CYCLE |
− | + | DISMISS_CYCLE | |
− | + | DOGFIGHT | |
− | + | DOJOKNEEL_CYCLE | |
− | + | DOOROPEN | |
− | + | DRAW_AXE | |
− | + | DRAW_BAT | |
− | + | DRAW_BATON | |
− | AIRC_BLOCK_L | + | DRAW_BATON_POST |
− | + | DRAW_BAT_POST | |
− | AIRC_BLOCK_R | + | DRAW_CLAW |
− | + | DRAW_CLAWSBACKSTABWINDUP | |
− | + | DRAW_CLAW_CYCLE | |
− | + | DRAW_CLAW_POST | |
− | + | DRAW_DAGGERS | |
− | + | DRAW_DUALGUNS | |
− | + | DRAW_DUALGUNS_POST | |
− | + | DRAW_EARTHHAMMER | |
− | AIRHEALPOST | + | DRAW_EARTHHAMMER_POST |
− | + | DRAW_GUNSLINGER | |
− | + | DRAW_GUNSLINGERDUAL | |
− | + | DRAW_GUNSLINGER_CONE | |
− | + | DRAW_KATANA_POST | |
− | + | DRAW_KNIFE | |
− | AIRMOUTH | + | DRAW_KNIFE_POST |
− | + | DRAW_MAGICSTAFF_POST | |
− | AIRMOUTH_LONG | + | DRAW_NINJATOBACKSTABWINDUP |
− | + | DRAW_NINJATO_POST | |
− | AIRMOUTH_SLOWCAST | + | DRAW_PISTOL_HALF |
− | + | DRAW_PISTOL_POST | |
− | AIRPOSTFORCERAM | + | DRAW_SABER_POST |
− | + | DRAW_SHIELD | |
− | AIRPOSTMOUTH | + | DRAW_SHOTGUN |
− | + | DRAW_SHOTGUN_POST | |
− | AIRPOSTRADATTACK | + | DRAW_SLEDGEHAMMER |
− | + | DRAW_SLEDGEHAMMER_POST | |
− | AIRPSIBLAST | + | DRAW_SWORD |
− | + | DRAW_SWORD_CYCLE | |
− | AIRPSIBLAST2 | + | DRAW_SWORD_POST |
− | + | DRAW_ZOMBAXE | |
− | AIRPSIBLAST_SLOWERCAST | + | DRAW_ZOMBAXE_CYCLE |
− | + | DRIFTDOWN | |
− | AIRPSIONICS | + | DRILL_MARCH |
− | + | DRINKER2_IDLE | |
− | AIRPSIONICS_SLOWERCAST | + | DRINKER2_SIP |
− | + | DRINKER2_SIPBIG | |
− | + | DRINKER_IDLE | |
− | + | DRINKER_SIP | |
− | + | DRINKER_SIPBIG | |
− | + | DUALGUNS_READY | |
− | AIRS_SUMMONPOST | + | DUALKNEEL_GETUP |
− | + | DUALMGUNS_PISTOLWHIP | |
− | + | DUALMGUNS_PISTOLWHIP2 | |
− | + | DUALMGUNS_PISTOLWHIP2_L | |
− | + | DUALMGUNS_PISTOLWHIP_L | |
− | + | DUALREADY | |
− | AIR_BLOCK_R | + | DUALWIELD_BLADES_KICKBRAWL_PRE |
− | + | DUALWIELD_BOOSTDOWN_PRE | |
− | + | DUALWIELD_BOOSTUP_PRE | |
− | + | DUALWIELD_BOOSTUP_READY | |
− | + | DUALWIELD_FLIGHT2HOVER_TRANS | |
− | + | DUALWIELD_GUNS_RUNCYCLE | |
− | + | DUALWIELD_GUNS_RUNPRE | |
− | + | DUALWIELD_JUMPUP | |
− | + | DUALWIELD_SLASH | |
− | + | DUALWIELD_SPECIAL2_DRAW | |
− | + | DUALWIELD_SPECIAL2_POST | |
− | + | DUAL_ICESLIDEPOST | |
− | AIR_PM_SUMMONSOLDIER | + | DUFFELBAG_TOSS2 |
− | + | DYNAMITE_POST_CYCLE | |
− | + | DYNAMITE_THROW | |
− | + | DYNAMITE_THROW2 | |
− | AIR_TO_DUALWIELD_COMBAT | + | DYNAMITE_THROW_POST |
− | + | D_BACKFLYCYCLE | |
− | + | D_BACKFLYPOST | |
− | + | D_BACKFLYPRE | |
− | AIR_T_DUALCOMBAT | + | D_BLOCK_L |
− | + | D_BLOCK_R | |
− | AIR_T_WEPCOMBAT | + | D_BOUNCE_CYCLE |
− | + | D_FALL_FREADY | |
− | + | D_FFLY_PREFALL | |
− | + | D_FLYINGCYCLE | |
− | + | D_FLYPOST | |
− | + | D_FLYPRE | |
− | ALTREADY_COUGH | + | D_FLYREADY |
− | + | D_FLYUPCYCLE | |
− | + | D_FLYUPPOST | |
− | + | D_FLYUPPRE | |
− | + | D_HITQUICK | |
− | + | D_HOP | |
− | + | D_HOP2 | |
− | + | D_HOPAPEX | |
− | + | D_HOPFALL | |
− | + | D_HOPFALL_2 | |
− | + | D_HOPPRE | |
− | + | D_JUMPAPEX | |
− | + | D_JUMPFALL | |
− | + | D_JUMPFALL2 | |
− | + | D_JUMPPOST | |
− | + | D_JUMPPRE | |
− | + | D_JUMPUP | |
− | + | D_KHF_APEX | |
− | + | D_KHF_IMPACT | |
− | + | D_LEFTFLYCYCLE | |
− | ALT_KHF_APEX | + | D_LEFTFLYPOST |
− | + | D_LEFTFLYPRE | |
− | ALT_KHF_IMPACT | + | D_PREFALL |
− | + | D_PREFLYREADY | |
− | + | D_RIGHTFLYCYCLE | |
− | + | D_RIGHTFLYPOST | |
− | + | D_RIGHTFLYPRE | |
− | + | D_RUNBACKCYCLE | |
− | + | D_RUNBACKPRE | |
− | + | D_RUNCYCLE | |
− | + | D_RUNFALL | |
− | + | D_RUNFALL_2 | |
− | + | D_RUNLEFTCYCLE | |
− | + | D_RUNLEFTPRE | |
− | + | D_RUNPOST | |
− | + | D_RUNPRE | |
− | + | D_RUNRIGHTCYCLE | |
− | + | D_RUNRIGHTPRE | |
− | + | D_THROWBRAWL_POST | |
− | + | D_WASHER_CYCLE | |
− | + | EAT_DONUT_INTRO | |
− | + | EAT_FOOD_BITE1 | |
− | + | EAT_FOOD_INTRO | |
− | + | EAT_FOOD_LOOP2 | |
− | + | EAT_FOOD_WIPE | |
− | + | EGG_SLEEP | |
− | + | ELECTRODEATH2 | |
− | + | ELECTRODEATH3 | |
− | ALT_READY_PAUSE | + | ELECTROSTUN_CYCLE |
− | + | ELECTRO_REACT | |
− | + | ELEVATOR_RUNOUT | |
− | + | EMERGE | |
− | + | EMOTE_ASSUME_POSITION | |
− | + | EMOTE_ASSUME_POSITION1 | |
− | + | EMOTE_ATTACK2 | |
− | + | EMOTE_BAT_SMASH_CYCLE | |
− | + | EMOTE_BAT_SMASH_REACT_CYCLE | |
− | + | EMOTE_BINOCULARS_PRE | |
− | + | EMOTE_BOOK_RESEARCH_CYCLE | |
− | + | EMOTE_CAMERA | |
− | + | EMOTE_CELLPHONE_CYCLE | |
− | + | EMOTE_CELLPHONE_PRE | |
− | + | EMOTE_CHAMPION | |
− | + | EMOTE_COMEHERE_CYCLE | |
− | + | EMOTE_COMEON | |
− | + | EMOTE_COMEON_CYCLE | |
− | + | EMOTE_COSTUMECHANGE_BACKFLIP | |
− | + | EMOTE_COSTUMECHANGE_CAST_ONE | |
− | + | EMOTE_COSTUMECHANGE_FEATHER_EXPLODE_PRE | |
− | + | EMOTE_COSTUMECHANGE_FEATHER_SPIN_PRE | |
− | + | EMOTE_COSTUMECHANGE_FIREWORKS | |
− | + | EMOTE_COSTUMECHANGE_FUR_EXPLODE_PRE | |
− | + | EMOTE_COSTUMECHANGE_FUR_SPIN_PRE | |
− | + | EMOTE_COSTUMECHANGE_HOWL | |
− | + | EMOTE_COSTUMECHANGE_ICEBLOCK_PRE | |
− | + | EMOTE_COSTUMECHANGE_INNERWILL | |
− | + | EMOTE_COSTUMECHANGE_NINJA_JUMP | |
− | + | EMOTE_COSTUMECHANGE_PRESTOCHANGO | |
− | + | EMOTE_COSTUMECHANGE_ROCKBLOCK_PRE | |
− | + | EMOTE_COSTUMECHANGE_SALUTE | |
− | + | EMOTE_COSTUMECHANGE_SMOKEFLASH | |
− | + | EMOTE_COSTUMECHANGE_SPIN_PRE | |
− | APECROUCH | + | EMOTE_COSTUMECHANGE_VANGUARDSIGIL |
− | + | EMOTE_COSTUMECHANGE_VILLAINLAUGH | |
− | + | EMOTE_CRAP | |
− | + | EMOTE_CROUCH | |
− | + | EMOTE_DRINK_CYCLE_A | |
− | + | EMOTE_DRINK_CYCLE_B | |
− | + | EMOTE_DRINK_CYCLE_C | |
− | + | EMOTE_DRUM_CYCLE | |
− | + | EMOTE_DRUM_LOW_CYCLE | |
− | + | EMOTE_EAT_FOOD_BITE1 | |
− | ARACHNOID_HANG | + | EMOTE_EAT_FOOD_LOOP1 |
− | + | EMOTE_EAT_FOOD_LOOP2 | |
− | ARACHNOID_HANG_PRE | + | EMOTE_EAT_FOOD_PRE |
− | + | EMOTE_EAT_FOOD_PRE2 | |
− | + | EMOTE_ENERGY_PRE | |
− | + | EMOTE_FANCY_BOW_CYCLE | |
− | ARCHERY_BOOSTUP2 | + | EMOTE_FAREWELL |
− | + | EMOTE_FEAR_CYCLE | |
− | ARCHERY_BOOSTUP_PRE | + | EMOTE_FISHING |
− | + | EMOTE_FLASHLIGHT1 | |
− | ARCHERY_BRAWL | + | EMOTE_FLASHLIGHT_1 |
− | + | EMOTE_FLASHLIGHT_2 | |
− | ARCHERY_KICKBRAWL | + | EMOTE_FLASHLIGHT_CYCLE_1 |
− | + | EMOTE_FLASHLIGHT_CYCLE_2 | |
− | + | EMOTE_FLASHLIGHT_DOWN_PRE | |
− | + | EMOTE_FLIPPINGCOIN_CYCLE | |
− | + | EMOTE_FLOAT_BOOKS_CYCLE | |
− | + | EMOTE_GROWL_CYCLE | |
− | + | EMOTE_HANDSONHIPS_CYCLE | |
− | + | EMOTE_JUDGE_2 | |
− | + | EMOTE_JUDGE_3 | |
− | + | EMOTE_JUDGE_4 | |
− | + | EMOTE_JUDGE_5 | |
− | + | EMOTE_JUDGE_6 | |
− | + | EMOTE_JUDGE_7 | |
− | + | EMOTE_JUDGE_8 | |
− | ARGUE_DISAGREE_CYCLE | + | EMOTE_JUDGE_9 |
− | + | EMOTE_JUMPINGJACKS | |
− | + | EMOTE_JUMPINGJAX | |
− | + | EMOTE_LAPTOP | |
− | ARGUE_REASON_CYCLE | + | EMOTE_LAPTOPTYPE |
− | + | EMOTE_LAPTOP_CYCLE_1 | |
− | + | EMOTE_LAPTOP_CYCLE_2 | |
− | + | EMOTE_LAUGHTWO | |
− | + | EMOTE_LAUGH_CYCLE | |
− | + | EMOTE_LEDGE_SIT1_CYCLE | |
− | + | EMOTE_LEDGE_SIT2_CYCLE | |
− | + | EMOTE_LEDGE_SIT3_CYCLE | |
− | + | EMOTE_LEDGE_SIT4_CYCLE | |
− | + | EMOTE_LEDGE_SIT_1 | |
− | ARMGUN_BLAST | + | EMOTE_LEDGE_SIT_2 |
− | + | EMOTE_LEDGE_SIT_CYCLE_1 | |
− | + | EMOTE_LEDGE_SIT_CYCLE_2 | |
− | + | EMOTE_LOTUS_FLOAT | |
− | + | EMOTE_LOTUS_FLOAT_CYCLE | |
− | + | EMOTE_MAD_CYCLE | |
− | ARMGUN_HEAVY | + | EMOTE_MARRIAGEPROPOSAL_PRE |
− | + | EMOTE_MATABLET_PRE | |
− | ARMGUN_SHOULDERBLAST | + | EMOTE_NO |
− | + | EMOTE_NOD_CYCLE | |
− | ARMORPOSE01 | + | EMOTE_NO_CYCLE |
− | + | EMOTE_OVERHERE | |
− | + | EMOTE_PANHANDLE | |
− | + | EMOTE_PANHANDLE_CYCLE_1 | |
− | + | EMOTE_PANHANDLE_CYCLE_2 | |
− | + | EMOTE_PANHANDLE_CYCLE_3 | |
− | ASCENDANT | + | EMOTE_PANHANDLE_CYCLE_5 |
− | + | EMOTE_PANHANDLE_CYCLE_7 | |
− | + | EMOTE_PEER_IN | |
− | + | EMOTE_POINT_CYCLE | |
− | + | EMOTE_PRAISE_BOW_CYCLE | |
− | + | EMOTE_READBOOK01 | |
− | + | EMOTE_READBOOK02 | |
− | + | EMOTE_ROBOPOWERDOWN | |
− | + | EMOTE_ROBOPOWERUP | |
− | + | EMOTE_SALUTE_CYCLE | |
− | ASSUME_POSITION_3 | + | EMOTE_SCREENIDLE |
− | + | EMOTE_SCREENIDLELOOP | |
− | + | EMOTE_SITTING_POSE11_INTRO | |
− | + | EMOTE_SITTING_POSE11_LOOP | |
− | + | EMOTE_SITTING_POSE1_CYCLE | |
− | + | EMOTE_SITTING_POSE1_INTRO | |
− | ATEASE_2 | + | EMOTE_SITTING_POSE1_LOOP |
− | + | EMOTE_SITTING_POSE2_INTRO | |
− | ATEASE_CYCLE | + | EMOTE_SITTING_POSE2_LOOP |
− | + | EMOTE_SITTING_POSE3_INTRO | |
− | ATEASE_FROMMILITARYSALUTE | + | EMOTE_SITTING_POSE3_LOOP |
− | + | EMOTE_SITTING_POSE4_LOOP | |
− | ATTACK | + | EMOTE_SITTING_POSE5_LOOP |
− | + | EMOTE_SITTING_POSE6_LOOP | |
− | + | EMOTE_SITTING_POSE7_LOOP | |
− | + | EMOTE_SITTING_POSE8_LOOP | |
− | + | EMOTE_SITTING_POSE9_INTRO | |
− | + | EMOTE_SIT_LISTEN_LEFT_TRANS_02 | |
− | + | EMOTE_SIT_LISTEN_RIGHT_02 | |
− | + | EMOTE_SLAP_REACT_CYCLE | |
− | ATTACK_BACKL_POST | + | EMOTE_SLASHTHROAT |
− | + | EMOTE_TALKER | |
− | + | EMOTE_TALKER_CYCLE_A | |
− | + | EMOTE_TALKER_CYCLE_D | |
− | + | EMOTE_THANKYOU_SM_CYCLE | |
− | + | EMOTE_THEWAVE_CYCLE | |
− | + | EMOTE_THROWRICE | |
− | + | EMOTE_THROWROSEPETALS | |
− | + | EMOTE_TRIBAL_DANCE_CYCLE_1 | |
− | + | EMOTE_VICTORY_CYCLE | |
− | ATTACK_FOURPULSE_POST | + | EMOTE_VILLAINLAUGH |
− | + | EMOTE_WELCOME_CYCLE | |
− | ATTACK_FOURPULSE_POSTCYCLE | + | EMOTE_WHISTLE |
− | + | EMOTE_WOUNDED | |
− | + | EMOTE_WOUNDED_PRE | |
− | + | EMOTE_XARMS_CYCLE | |
− | + | EMOTE_YES | |
− | + | ENCOUNTER_DEATH1_PRE | |
− | + | ENCOUNTER_LEDGESIT5 | |
− | + | ENCOUNTER_LEDGESIT6 | |
− | + | ENCOUNTER_SIT_CHAIR_TEABAG_INTRO | |
− | + | ENCOUNTER_SIT_SOFA_TEABAG_INTRO | |
− | AWAKEN | + | ENCOUNTER_SOCCER_TALK_CYCLE |
− | + | ENCOUNTER_SOCCER_TALK_CYCLEBREAK_B | |
− | AXEUPCUT2 | + | ENC_BARF_B |
− | + | ENC_CLIPBOARD_WRITE | |
− | + | ENC_FLIPCOIN_A | |
− | + | ENC_PLANTTRAP_A | |
− | + | ENC_PLANTTRAP_B | |
− | + | ENC_PLANTTRAP_C | |
− | + | EXERCISE | |
− | + | FAATHIM_IMPRISON_FREE | |
− | + | FAERIEWARP_RUNIN_POST | |
− | + | FAKE_DUALREADY | |
− | + | FEAR_A | |
− | + | FEAR_B | |
− | + | FEAR_C | |
− | + | FIREMARSHALL_C | |
− | + | FISHMAN_LEAP | |
− | + | FISHMAN_LEAP_CYCLE | |
− | + | FISHMAN_SLEEP | |
− | + | FLAME_2 | |
− | + | FLAME_CYCLE | |
− | + | FLEX_A_CYCLE | |
− | + | FLEX_B_CYCLE | |
− | + | FLEX_C_CYCLE | |
− | + | FLIPBOOST | |
− | + | FLIPCOIN_HEADS | |
− | A_1ST_AXE | + | FLIPCOIN_TAIL |
− | + | FLURRYPOST | |
− | A_1ST_AXESWOOP | + | FLYFORWARDLEFT_LOOP |
− | + | FLYFORWARDLEFT_POST | |
− | A_1ST_AXE_RSWEEP | + | FLYFORWARDLEFT_PRE |
− | + | FLYFORWARDRIGHT_LOOP | |
− | A_1ST_BAYONETLUNGE | + | FLYFORWARDRIGHT_POST |
− | + | FLYFORWARDRIGHT_PRE | |
− | A_1ST_BOWSNIPER_SHOOT | + | FLYFORWARD_ALT1_INTRO |
− | + | FLYFORWARD_ALT1_LOOP | |
− | A_1ST_BOW_ARC | + | FLYFORWARD_ALT1_POST |
− | + | FLYFORWARD_ALT1_PRE | |
− | A_1ST_BOW_CONE | + | FLYFORWARD_ALT1_TRANSITION |
− | + | FLYFORWARD_ALT2_INTRO | |
− | A_1ST_BOW_HEAVY | + | FLYFORWARD_ALT2_LOOP |
− | + | FLYFORWARD_ALT2_POST | |
− | A_1ST_BOW_MID | + | FLYFORWARD_ALT2_PRE |
− | + | FLYFORWARD_ALT2_TRANSITION | |
− | A_1ST_BOW_MID_POST | + | FLYFORWARD_ALT3_INTRO |
− | + | FLYFORWARD_ALT3_LOOP | |
− | A_1ST_BOW_QUICK | + | FLYFORWARD_ALT3_POST |
− | + | FLYFORWARD_ALT3_PRE | |
− | A_1ST_BOW_SNIPERWINDUP | + | FLYFORWARD_ALT3_TRANSITION |
− | + | FLYFORWARD_ALT4_INTRO | |
− | A_1ST_BUCKSHOT | + | FLYFORWARD_ALT4_LOOP |
− | + | FLYFORWARD_ALT4_POST | |
− | A_1ST_BUCKSHOT2 | + | FLYFORWARD_ALT4_PRE |
− | + | FLYFORWARD_ALT4_TRANSITION | |
− | A_1ST_BUCKSHOT_DRAW | + | FLY_MID_POST |
− | + | FLY_SPAWNED_CYCLE | |
− | A_1ST_BUCKSHOT_POST | + | FORWARD |
− | + | FREAKSIGN | |
− | A_1ST_BURST | + | FULLAUTO_CYCLE1 |
− | + | FULLAUTO_CYCLE2 | |
− | A_1ST_BURST2 | + | FULLAUTO_CYCLE3 |
− | + | FULLAUTO_CYCLE4 | |
− | A_1ST_BURST_DRAW | + | FULLAUTO_POST |
− | + | FULLAUTO_PRE | |
− | A_1ST_CBBPUNCH | + | F_RUNCYCLE_B |
− | + | F_RUNCYCLE_C | |
− | A_1ST_CBBPUNCH_POST | + | F_RUNPRE |
− | + | GHOSTAXE_DRAW | |
− | A_1ST_CLAWFRISBEE | + | GHOSTAXE_READY_15 |
− | + | GHOSTESCAPE | |
− | A_1ST_CLAWGUTPUNCH | + | GOTOACTIVEREADY |
− | + | GOTOACTIVEREADY2 | |
− | A_1ST_CLAWSPIN | + | GROUNDBURST_CYCLE |
− | + | GROUNDBURST_SLEEP | |
− | A_1ST_CLAWSTAB | + | GROUNDBURST_SPAWN |
− | + | GROUNDSIT_CYCLE | |
− | A_1ST_CLAW_HIGH | + | GUARD_KATANA_L |
− | + | GUARD_SWORD_L | |
− | A_1ST_CLAW_LOW | + | GUNFIX_1LEG |
− | + | GUNFIX_SIT | |
− | A_1ST_CLAW_LOW2 | + | GUNLOOKOUT_B4 |
− | + | GUNSLINGERDUAL_CYCLE | |
− | A_1ST_CLAW_R | + | GUN_CROUCH_CYCLE |
− | + | GUN_MENACE_A | |
− | A_1ST_CLAW_THROWKNIFE | + | GUN_MENACE_B2 |
− | + | GUN_MENACE_B3 | |
− | A_1ST_DUALWIELD_HIGHLOW_DRAW | + | GUN_MENACE_B4 |
− | + | GUN_MENACE_C3 | |
− | A_1ST_DUALWIELD_MODERATEBRIDGE_DRAW | + | GUN_MENACE_C4 |
− | + | GUN_MENACE_C5 | |
− | A_1ST_FULLAUTO | + | G_BLOW |
− | + | G_BOOSTUP | |
− | A_1ST_HEAVYBURST | + | G_CAST |
− | + | G_CLUB_BIGSWING_POST | |
− | A_1ST_HEAVYBURST_POST | + | G_HYPNOTIZE |
− | + | G_IMPACT_DEATH | |
− | A_1ST_IGNITE | + | G_MOUTH |
− | + | G_RAISEDEAD | |
− | A_1ST_JUMPAREA | + | G_SONICSUMMON |
− | + | G_SPIT | |
− | A_1ST_JUMPAREA_POST | + | G_SUMMONPOST |
− | + | G_SWEEP_HIGH | |
− | A_1ST_KATANA_HACK | + | G_SWEEP_IMPACT |
− | + | G_S_SUMMON | |
− | A_1ST_KATANA_HEADSPLIT | + | G_THROWKINFE |
− | + | HAMMERREADY | |
− | A_1ST_KATANA_REVSWEEP | + | HAMMER_PRE |
− | + | HBURST | |
− | A_1ST_KATANA_REVSWEEP2 | + | HDIG |
− | + | HEALPOST | |
− | A_1ST_KATANA_SLASH | + | HERO_SCASTFALL |
− | + | HERO_SPELLCASTFEAR | |
− | A_1ST_KNIFEPARRY | + | HIBERNATE_CYCLE |
− | + | HIPSHOOTCYCLE | |
− | A_1ST_KNIFE_STAB | + | HIPS_CYCLE |
− | + | HITDEATH_FRONT | |
− | A_1ST_MACE_SHOOT | + | HITDEATH_KB |
− | + | HITQUICK1 | |
− | A_1ST_MAGICSTAFF | + | HIT_UPGRADE |
− | + | HIT_UPGRADE_QUICK | |
− | A_1ST_MAGICSTAFF2 | + | HIT_UPGRADE_QUICK_POST |
− | + | HOOF_L | |
− | A_1ST_MAGICSTAFF_POST | + | HOOF_R |
− | + | HOOF_R_POST | |
− | A_1ST_MFLAME | + | HOPFROMJUMP |
− | + | HORNBLOW | |
− | A_1ST_PARRY | + | HORNRAM_POST |
− | + | HOVERCYCLE | |
− | A_1ST_PARRY_POST | + | HOVERPOST |
− | + | HOVERPRE | |
− | A_1ST_PISTOL_SHOOT | + | HOVER_A |
− | + | HOVER_B | |
− | A_1ST_RIFELBUTT | + | HOVER_C |
− | + | HOWL_BEATCHEST | |
− | A_1ST_SNIPERQUICK | + | HOWL_CAST |
− | + | HOWL_GROWL | |
− | A_1ST_SNIPERQUICK2 | + | HSLAM |
− | + | HSMASH2_L | |
− | A_1ST_SNIPERQUICK_POST | + | HSMASH2_R |
− | + | HSMASHPOST_L | |
− | A_1ST_SNIPERSHOT | + | HSMASHPOST_R |
− | + | HSMASH_L | |
− | A_1ST_SNIPERSHOT_2 | + | HSMASH_R |
− | + | HYBERNATE | |
− | A_1ST_SNIPERWINDUP | + | HYBERNATE2 |
− | + | HYBERNATE_POST | |
− | A_1ST_SNIPERWINDUP_CYCLE | + | HYPNOTIZE2 |
− | + | H_CYCLE | |
− | A_1ST_SONICGUN | + | H_POUND |
− | + | H_POUND_B | |
− | A_1ST_STAFF_AIRSUMMON | + | H_POUND_B_POST |
− | + | H_POUND_POST | |
− | A_1ST_SWORD | + | H_SWIPE |
− | + | H_SWIPE_L | |
− | A_1ST_SWORDTAUNT | + | H_THROW_JUNK_A1 |
− | + | ICESLIDECYCLE | |
− | A_1ST_TWIRL | + | ICESLIDECYCLE_B |
− | + | ICESLIDEPOST | |
− | A_1ST_WEP_MAGIC | + | IDLEREADY |
− | + | IDLE_READY | |
− | + | INSCRIPTION | |
− | + | INVENTION_CYCLE | |
− | + | INVENTION_EXAMINE | |
− | + | INVENTION_FLIGHT | |
− | + | INVENTION_PONDER | |
− | + | IRGOGGL_ACTIVATE | |
− | + | IRGOGGL_AIRACTIVATE | |
− | + | JACKHAMMER_HORIZONTAL | |
− | + | JACKHAMMER_VERTICAL | |
− | + | JACKHAMMER_WIPE | |
− | + | JEERING_D | |
− | + | JUMPJETPACKFORWARD_FALL | |
− | + | JUMPJETPACKFORWARD_FALL2 | |
− | + | JUMPJETPACKFORWARD_UP | |
− | + | JUMPJETPACK_FALL2 | |
− | + | JUMPNSMASH_CYCLE | |
− | + | JUMPPOST_CYCLE | |
− | + | JUMPPREJUMPPACK | |
− | + | JUMPSPIN | |
− | + | JUMPUPJUMPPACK | |
− | + | JUNK_EAT | |
− | + | JUNK_LOOKQUICK | |
− | + | KAMIKAZE | |
− | + | KATANA_BOOSTUP2 | |
− | + | KATANA_BRAWL_POST | |
− | + | KATANA_LOOKOUT_A | |
− | + | KATANA_LOOKOUT_B | |
− | + | KATANA_OBSERVE_A | |
− | + | KATANA_OBSERVE_B | |
− | + | KATANA_RUMBLE_A | |
− | + | KATANA_RUMBLE_B | |
− | + | KICK_RUMBLE_A | |
− | + | KNEEL_LOW | |
− | + | KNIFELOOKOUT_A2 | |
− | + | KNIFEVANDAL_A | |
− | + | KNIFE_MENACE_A2 | |
− | + | KUJI_ZEN | |
− | + | LANDCYCLE | |
− | + | LAUNCH | |
− | + | LAVA_POPUP_STATIC | |
− | + | LAVA_POPUP_STATIC_SLEEP | |
− | + | LAZY_COMBAT_HALF | |
− | + | LEADERSHIP | |
− | + | LEADERSHIP2 | |
− | + | LEDGESIT_VAR2C | |
− | + | LEDGESIT_VAR3C | |
− | + | LEDGESIT_VAR4B | |
− | + | LEDGESIT_VAR4C | |
− | + | LEFTCYCLE | |
− | + | LEFTPRE | |
− | + | LIBERTY_BELT | |
− | + | LIGHTNING_TELEPORT_2 | |
− | + | LIGHTTEST | |
− | + | LISTENPOLICEBAND_CYCLE | |
− | A_2ND_AXE | + | LISTEN_INTRO |
− | + | LISTEN_SPEECH_HIGHC4 | |
− | A_2ND_AXESWOOP | + | LISTEN_SPEECH_HIGHC5 |
− | + | LISTEN_SPEECH_LOW | |
− | A_2ND_AXEUPCUT | + | LISTEN_SPEECH_LOWB |
− | + | LISTEN_SPEECH_LOWC4 | |
− | A_2ND_AXE_RSWEEP | + | LOITER |
− | + | LOITERSNEAK | |
− | A_2ND_BAYONETLUNGE | + | LOITER_B |
− | + | LOITER_C | |
− | A_2ND_BOWSNIPERWINDUP_CYCLE | + | LOOTDEATH |
− | + | LOOT_A1 | |
− | A_2ND_BOWSNIPER_SHOOT | + | LOOT_POST |
− | + | LOOT_READY | |
− | A_2ND_BOW_ARC | + | LOOT_READYPRE |
− | + | LOTUS_CYCLE | |
− | A_2ND_BOW_CONE | + | MACELOOKOUT_A |
− | + | MACELOOKOUT_B | |
− | A_2ND_BOW_HEAVY | + | MACELOOKOUT_C |
− | + | MACEPOST_R | |
− | A_2ND_BOW_MID | + | MACESHOOT |
− | + | MACESHOOT_DRAW | |
− | A_2ND_BOW_QUICK | + | MACE_ALEART |
− | + | MACE_CLOBBER2 | |
− | A_2ND_BOW_SNIPERWINDUP | + | MACE_CLOBBER_POST |
− | + | MACE_L | |
− | A_2ND_BURST | + | MACE_MENACE_B |
− | + | MACE_MENACE_B2 | |
− | A_2ND_BURST2 | + | MACE_MENACE_B3 |
− | + | MACE_MENACE_B4 | |
− | A_2ND_CBBPUNCH | + | MACE_MENACE_C |
− | + | MACE_MENACE_C2 | |
− | A_2ND_CLAWFRISBEE | + | MACE_MENACE_C3 |
− | + | MACE_MENACE_C4 | |
− | A_2ND_CLAWGUTPUNCH | + | MACE_R |
− | + | MACE_SHOOT_CYCLE | |
− | A_2ND_CLAWSPEED | + | MACE_UPCUT2 |
− | + | MAGIC_RUMBLE_A | |
− | A_2ND_CLAWSPIN | + | MAGIC_RUMBLE_B |
− | + | MAGIC_RUMBLE_B222 | |
− | A_2ND_CLAWSTAB2 | + | MAGIC_WINDUP |
− | + | MAKE_VAMP | |
− | A_2ND_CLAWTAUNT | + | MALTA_TRANSFORMED_CYCLE |
− | + | MALTA_TRANSFORM_DEATH | |
− | A_2ND_CLAW_1_2PUNCH | + | MALTA_TRANSFORM_HEAL |
− | + | MANACLES_POSE1 | |
− | A_2ND_CLAW_HIGH | + | MANACLES_POSE2 |
− | + | MANACLES_POSE3 | |
− | A_2ND_CLAW_L | + | MA_HOBBLEKICK2 |
− | + | MA_IRONKICK2 | |
− | A_2ND_CLAW_LOW | + | MA_KICK2 |
− | + | MA_ROUNDHOUSE2 | |
− | A_2ND_CLAW_THROWKNIFE | + | MA_SHADOWKICK |
− | + | MA_STUNKICK2 | |
− | A_2ND_CLOBBER | + | MA_SWEEPKKICK |
− | + | MA_SWEEPKKICK2 | |
− | A_2ND_DUALGUNS_BIGSHOT | + | MA_TAUNT |
− | + | MA_TAUNT2 | |
− | A_2ND_DUALWIELD_AOEBRIDGE_PRE | + | MEDITATE_A2 |
− | + | MEDOTHER | |
− | A_2ND_DUALWIELD_FOLLOWUP_PRE | + | MEDSELF_POST |
− | + | MED_BEAM_POST | |
− | A_2ND_DUALWIELD_HIGHLOW_PRE | + | MENACEFIRE_IDLE_1 |
− | + | MENACEFIRE_IDLE_2 | |
− | A_2ND_DUALWIELD_LIGHTOPENINGA_PRE | + | MENACEFIRE_IDLE_3 |
− | + | MENACEFIRE_IDLE_4 | |
− | A_2ND_DUALWIELD_LIGHTOPENINGB_PRE | + | MENACEFIRE_TOSS |
− | + | MENACE_A4 | |
− | A_2ND_DUALWIELD_MODERATEBRIDGE_PRE | + | MENACE_B |
− | + | MENACE_C | |
− | A_2ND_DUALWIELD_MODERATEOPENING_PRE | + | MENACE_EAT |
− | + | MENACE_LOOKQUICK | |
− | A_2ND_DUALWIELD_SPECIAL1_PRE | + | MENACE_LOOKQUICK_SLOW |
− | + | MENACE_NIBBLE | |
− | A_2ND_DUALWIELD_SPECIAL2_PRE | + | MENACE_NIBBLE_BLEND |
− | + | MILITARYSALUTE_CYCLE | |
− | A_2ND_DUALWIELD_TAUNT_PRE | + | MILLITARYUPGRADE2_HIT |
− | + | MILLITARYUPGRADE4_CYCLE | |
− | A_2ND_FSWORD | + | MIRRIOR_HOLD |
− | + | MIRRORSPIRIT_TELEPORT | |
− | A_2ND_FULLAUTO | + | MON_JUMPFALL2 |
− | + | MON_JUMPUP | |
− | A_2ND_FULLAUTO2 | + | MOUTH_HEADCAST_FAST |
− | + | MOUTH_LONG | |
− | A_2ND_GHOSTAXE | + | MOUTH_SFX |
− | + | M_1HDIG | |
− | A_2ND_HAMMER | + | M_2HDIG |
− | + | M_TRAINBOW_CONE | |
− | A_2ND_HAMMERSMASH | + | M_TRAINBOW_HEAVY |
− | + | M_TRAINBOW_MID | |
− | A_2ND_HEAVYBURST | + | NATTERLING_BREAKIN_A |
− | + | NATTERLING_BREAKIN_B | |
− | A_2ND_IGNITE | + | NATTERLING_BREAKIN_C |
− | + | NIGHT_PATROL | |
− | A_2ND_JUMPAREA | + | NINJASTEALTH_HIT |
− | + | NINJATOBACKSTAB | |
− | A_2ND_KATANA_HACK | + | NINJATOBACKSTAB2 |
− | + | NINJATOBACKSTAB_POSTCYCLE | |
− | A_2ND_KATANA_HEADSPLIT | + | NINJATO_PARRY_DRAW |
− | + | NINJATO_REVSWEEP_DRAW | |
− | A_2ND_KATANA_PARRY | + | NINJATO_SLICE_DRAW |
− | + | NINJAUPGRADE2_HIT | |
− | A_2ND_KATANA_REVSWEEP | + | NINJAUPGRADE_HIT |
− | + | NINJAUPGRADE_POST | |
− | A_2ND_KATANA_SLASH | + | NINJAUPGRADE_POST_CYCLE |
− | + | NINJA_HOP2_LEFT | |
− | A_2ND_KATANA_SLICE | + | NINJA_UPGRADE_RIN2 |
− | + | NINJA_UPGRADE_RIN_POST | |
− | A_2ND_KATANA_SPINJUMP | + | OFF |
− | + | OPEN_HOLIDAY_GIFT2 | |
− | A_2ND_KATANA_TAUNT | + | OPEN_HOLIDAY_GIFT3 |
− | + | ORACLEFLOAT_IN | |
− | A_2ND_KNIFEPARRY | + | ORACLEFLOAT_OUT |
− | + | PAIN2 | |
− | A_2ND_KNIFE_STAB | + | PEERIN_LOOKQUICK |
− | + | PET | |
− | A_2ND_MACESNIPERSHOT | + | PICKAXE |
− | + | PICKETMARCH_CYCLE | |
− | A_2ND_MAGICSTAFF | + | PICKETMARCH_POST |
− | + | PICKETMARCH_PRE | |
− | A_2ND_MFLAME | + | PICKET_STAND |
− | + | PIPEPATROL_CYCLE | |
− | A_2ND_PARRY | + | PIPEPATROL_CYCLE_02 |
− | + | PIPEPATROL_CYCLE_03 | |
− | A_2ND_PISTOL_SHOOT | + | PIPEPATROL_POST |
− | + | PIPEPATROL_PRE | |
− | A_2ND_RIFELBUTT | + | PISTOLREADY |
− | + | PISTOL_SPAWN | |
− | A_2ND_SHOTGUNSHOOT | + | PLACEBOOMBOX |
− | + | PLACEBOOMBOX_CYCLE | |
− | A_2ND_SHOTGUNSHOOT2 | + | PLACE_TRAP2 |
− | + | PLACE_TRAP_POST_CYCLE | |
− | A_2ND_SLASH | + | PLAYDICE_CAST |
− | + | PLAYDICE_PICKUP | |
− | A_2ND_SNIPERQUICK | + | PLAYDICE_WINNER |
− | + | PL_FISHING | |
− | A_2ND_SNIPERSHOT | + | PL_GUARDNODOFF_IN |
− | + | PL_PURSEMUG | |
− | A_2ND_SNIPERWINDUP | + | PM_BOOSTUPAMMO |
− | + | PM_BOOSTUPEQUIP_READY | |
− | A_2ND_SNIPERWINDUP_CYCLE | + | PM_BOOSTUPSERUM |
− | + | PM_SUMMONSOLDIER | |
− | A_2ND_SONICGUN | + | PM_SUMMONSOLDIER2 |
− | + | PM_TOSSSERUM02 | |
− | A_2ND_STAFF_AIRSUMMON | + | POINT_BUFF |
− | + | PORTABLE_LAPTOP_DELETE | |
− | A_2ND_SWORD | + | POSEDEATH |
− | + | POSTCLAWREADY | |
− | A_2ND_SW_JUMPSPIN | + | POSTDEATHL |
− | + | POSTDEATH_KB2 | |
− | A_2ND_SW_JUMPSPIN2 | + | POSTGLORYCYCLE |
− | + | POSTMOUTH | |
− | A_2ND_TWIRL | + | POSTRADATTACK |
− | + | POSTREADY_RIGHT | |
− | A_2ND_WEP_FRISBEE | + | POSTSPEECH |
− | + | POWDER | |
− | A_2ND_WEP_STOP | + | PRACTICEDBRAWLER_NOROOT |
− | + | PRAISE_BOW | |
− | A_2ND_WEP_TELEKIN | + | PRAISE_BOW2 |
− | + | PRAISE_BOW3 | |
− | A_3RD_DUALGUNS_SINGLE | + | PREDICT_TELEPORT2 |
− | + | PREPISTOL | |
− | A_AFK_NEWSPAPER_PRE | + | PREPOISON2 |
− | + | PRESHOTGUN | |
− | + | PRESPAWN | |
− | + | PRESTIGE_SELFDESTRUCT | |
− | + | PRE_AIR_DEATH | |
− | + | PRE_DOJOKNEEL | |
− | + | PRE_DUALKNEEL | |
− | + | PRE_KNEEL | |
− | + | PRE_MAGIC_WINDUP | |
− | + | PRE_MALTA_TRANSFORMED | |
− | + | PRE_MEDOTHER | |
− | + | PRE_MEDSELF | |
− | + | PRE_SPIN | |
− | + | PROFILEREADY | |
− | + | PRONESLEEP_GETUP_CYCLE | |
− | + | PRONE_CYCLE | |
− | + | PROTEST_RALLY | |
− | + | PROTEST_RALLY_POST | |
− | + | PROTEST_SHAKEFIST_CYCLE | |
− | + | PROTEST_SHAKEFIST_POST | |
− | + | PROTEST_SHAKEFIST_PRE | |
− | + | PROTEST_YELL_CYCLE | |
− | + | PROTEST_YELL_POST | |
− | + | PROTEST_YELL_PRE | |
− | + | PSIBLAST2 | |
− | + | PSIBLAST3 | |
− | + | PSIBLASTPOST | |
− | + | PSIBLAST_FAST | |
− | + | PSIONIC_LONG | |
− | + | PSIONIC_LONG_POST | |
− | + | PSIONIC_PBAOE | |
− | + | PSIONIC_PBAOE_POST | |
− | + | PSIONIC_SHORT_POST | |
− | + | PSIWINDUP | |
− | + | PULL_GUN | |
− | + | PULL_GUN2 | |
− | + | PULL_SHOTGUN | |
− | + | PULL_SWORD | |
− | + | PUMPKIN_SLEEP | |
− | + | PUMPKIN_SLEEP_2 | |
− | + | PUMPKIN_SPAWN | |
− | + | PUSHAROUND_POST | |
− | + | PUSHAROUND_REV_POST | |
− | + | PUSHAROUND_VICTIM_POST | |
− | + | P_DODGE_L | |
− | + | P_DODGE_R | |
− | + | P_GETPUSHED | |
− | + | P_HITQUICK | |
− | + | P_HITQUICK2 | |
− | + | P_LOOKAROUND | |
− | + | P_RUNCYCLE | |
− | + | P_RUNPOST | |
− | + | P_RUNPRE | |
− | + | Q_SNIPERBLAST | |
− | + | RADATTACKCYCLE | |
− | + | RADEFFECYCLE | |
− | + | RADIUSEFFECTMOBILE | |
− | + | RADIUSEFFECTMOBILECYCLE | |
− | + | RADIUSEFFECTMOBILEPOST | |
− | + | RADIUSEFFECT_CYCLE | |
− | + | RADIUSEFFEPOST | |
− | + | RAISEDEAD | |
− | + | RAISEDEAD_POST | |
− | + | RAPIDPOST | |
− | + | RAPID_SLOW_POST | |
− | + | RAVE_D_ARMSUP | |
− | A_ARCHERY_BOOSTUP_PRE | + | RAVE_D_BASE |
− | + | RAVE_D_BLOCK | |
− | A_ARCHERY_BRAWL | + | RAVE_D_BOUNCE |
− | + | RAVE_D_MONKEY | |
− | + | RAVE_D_WASHER | |
− | + | READY_2HIPS_LOOK_BRI | |
− | + | READY_CHICKEN | |
− | + | READY_TRANS_XARMS | |
− | A_ARMGUN_BURST | + | READ_BLUEPRINTS_BREAK1 |
− | + | READ_BLUEPRINTS_INTRO | |
− | A_ARMGUN_CONE | + | READ_BLUEPRINTS_LOOP2 |
− | + | RECLAIM2 | |
− | + | RECLUSE_MELEPBAOE | |
− | + | RELOAD | |
− | + | RELOAD_CYCLE | |
− | + | REPAIR_A3 | |
− | + | REVIVE_BACK | |
− | + | REVIVE_BELLY | |
− | + | REVIVE_BELLY_PRE | |
− | + | RH_RUNCYCLE | |
− | A_ATEASE_FROMMILITARYSALUTE | + | RH_RUNPRE |
− | + | RIGHTCYCLE | |
− | + | RIGHTHANDSHIELD_OBSERVE_A | |
− | + | RIGHTHANDSHIELD_OBSERVE_B | |
− | + | RIGHTHAND_OBSERVE_A | |
− | + | RIGHTHAND_OBSERVE_B | |
− | + | RIGHTPRE | |
− | + | RINGSDOWN_PAUSE | |
− | + | RINGSUP | |
− | + | RITCHETFIX_MID | |
− | + | ROMULUSTRANSFORMATION | |
− | + | ROOTING | |
− | + | ROOTING_CYCLE | |
− | + | ROUNDHOUSE_CYCLE | |
− | + | RPS_PAPER_PRE | |
− | + | RPS_ROCK_PRE | |
− | + | RPS_SCISSOR_PRE | |
− | + | RUMBLE_CLAWL | |
− | A_BAT | + | RUMBLE_GROWL |
− | + | RUMBLE_GROWL_SWORD | |
− | + | RUMBLE_GROWL_SWORD1 | |
− | + | RUMBLE_HQ | |
− | + | RUMBLE_HQ_SWORD | |
− | + | RUMBLE_HQ_SWORD1 | |
− | + | RUMBLE_IDLE_SWORD1 | |
− | + | RUMBLE_SWORD_CHOP | |
− | + | RUMBLE_SWORD_CHOP1 | |
− | + | RUMBLE_SWORD_SLASHBACK | |
− | + | RUMBLE_SWORD_SLASHBACK1 | |
− | + | SALUTE_FORMAL | |
− | + | SCARECROW_CYCLE | |
− | + | SCARECROW_SLEEP | |
− | + | SCARECROW_SPAWN | |
− | + | SCHEME_CYCLE | |
− | + | SCREENIDLE | |
− | + | SG_BLOCK | |
− | + | SG_BLOCK_L | |
− | + | SG_BLOCK_R | |
− | + | SG_CROUCH_CYCLE | |
− | + | SG_DUCK | |
− | + | SG_GROUND_T_AIR | |
− | + | SG_GROUND_T_AIR_10 | |
− | + | SG_GROUND_T_AIR_11 | |
− | + | SG_GROUND_T_AIR_12 | |
− | + | SG_GROUND_T_AIR_2 | |
− | + | SG_GROUND_T_AIR_3 | |
− | + | SG_GROUND_T_AIR_4 | |
− | + | SG_GROUND_T_AIR_5 | |
− | + | SG_GROUND_T_AIR_6 | |
− | + | SG_GROUND_T_AIR_7 | |
− | + | SG_GROUND_T_AIR_8 | |
− | + | SG_ICESLIDEPOST | |
− | + | SG_JUMPPOSTCYCLE | |
− | + | SG_POPUP | |
− | + | SG_POPUP_SNIPER_QUICK | |
− | + | SG_ROLLBACK_L | |
− | + | SG_ROLLBACK_R | |
− | + | SG_ROLLOUT_L_MACHINE_BURST | |
− | + | SG_ROLLOUT_R_MACHINEGUN | |
− | + | SG_ROLLOUT_R_MACHINE_BURST | |
− | + | SG_RUN | |
− | + | SG_RUNPOST_BLR | |
− | A_BLOWPOST | + | SHAKE |
− | + | SHAKE_REACT | |
− | + | SHIELD_2ND_CHOP | |
− | + | SHIELD_2ND_RSWEEP | |
− | + | SHIELD_2ND_SLASH | |
− | + | SHIELD_2ND_TWIRL | |
− | A_BOOSTAURA2 | + | SHIELD_FLYFALL |
− | + | SHIELD_FORWARD_FLYFALL | |
− | A_BOOSTAURA_FASTCAST_PRE_NOROOT | + | SHIELD_HOP |
− | + | SHIELD_HOP2 | |
− | + | SHIELD_HOPAPEX | |
− | + | SHIELD_HOPFALL | |
− | A_BOOSTAURA_LONG2 | + | SHIELD_HOPFALL_2 |
− | + | SHIELD_HOPPRE | |
− | A_BOOSTAURA_LONG3 | + | SHIELD_JUMPPOST |
− | + | SHIELD_MOUTH_POST | |
− | A_BOOSTAURA_NOROOT | + | SHIELD_OBSERVE_A |
− | + | SHIELD_OBSERVE_B | |
− | + | SHIELD_SHOUTOFCOMMAND | |
− | + | SHIELD_WEAPONBASH_POST | |
− | + | SHIELD_WEAPONGRENADELOB | |
− | + | SHIELD_WEAPONGRENADELOB_DRAW | |
− | A_BOOSTAURA_QUICK2 | + | SHIELD_WEAPON_THROWSPEAR_PRE |
− | + | SHIELD_WINDBLAST | |
− | + | SHOOT | |
− | + | SHOOTHEAVY | |
− | + | SHOTGUNCYCLE | |
− | + | SHOTGUNREADY_15 | |
− | + | SHOTGUN_ALEART_A | |
− | + | SHOTGUN_ALEART_B | |
− | + | SHOTGUN_KNEEL | |
− | + | SHOTGUN_KNEEL2 | |
− | + | SHOTGUN_SPAWN | |
− | + | SHOTPATROL_CYCLE | |
− | + | SHOTPATROL_CYCLE_02 | |
− | + | SHOTPATROL_POST | |
− | + | SHOTPATROL_PRE | |
− | + | SHOW | |
− | A_BOOST_DPOST | + | SIDECLIPBOARDCYCLE |
− | + | SIGNATURE_TELEPORT_PRE | |
− | A_BOW | + | SIMPLE_READY_LOOK |
− | + | SINGCAST | |
− | + | SINGCAST_POST | |
− | + | SINGLEGUN_PISTOLWHIP2 | |
− | + | SITTING_POSE10_INTRO | |
− | + | SITTING_POSE10_LOOP | |
− | + | SITTING_POSE11_INTRO | |
− | + | SITTING_POSE11_LOOP | |
− | + | SITTING_POSE1_INTRO | |
− | + | SITTING_POSE1_LOOP | |
− | + | SITTING_POSE2_INTRO | |
− | + | SITTING_POSE2_LOOP | |
− | + | SITTING_POSE3_INTRO | |
− | + | SITTING_POSE3_LOOP | |
− | + | SITTING_POSE4_INTRO | |
− | + | SITTING_POSE5_INTRO | |
− | + | SITTING_POSE6_INTRO | |
− | + | SITTING_POSE6_LOOP | |
− | + | SITTING_POSE7_INTRO | |
− | + | SITTING_POSE7_LOOP | |
− | + | SITTING_POSE8_INTRO | |
− | + | SITTING_POSE9_INTRO | |
− | + | SIT_LOW_B | |
− | + | SIT_LOW_B_CYCLE | |
− | + | SLAB | |
− | + | SLASHPOST_L | |
− | + | SLASHPOST_R | |
− | + | SLEDGEHAMMER | |
− | + | SLIDECYCLE | |
− | + | SLIDECYCLE_LEFT | |
− | + | SLIDECYCLE_RIGHT | |
− | + | SLIDEJUMPAPEX | |
− | + | SLIDEJUMPFALL | |
− | + | SLIDEJUMPFALL2 | |
− | + | SLIDEJUMPPOST | |
− | + | SLIDEJUMPPRE | |
− | + | SLIDEJUMPUP | |
− | + | SLIDEPRE | |
− | + | SLIDEPRE_LEFT | |
− | + | SLIDEPRE_RIGHT | |
− | + | SMASH_WALL_A | |
− | + | SMASH_WALL_B | |
− | + | SMASH_WALL_C | |
− | + | SMROCK2 | |
− | + | SNEAKBACK | |
− | + | SNEAKTURN | |
− | + | SNIPERBLAST2 | |
− | + | SONICDEATH | |
− | + | SONICSUMMON_PRE_NOROOT | |
− | + | SONICYELL | |
− | + | SONIC_REACT | |
− | + | SPAWNED_CYCLE_LOOP | |
− | + | SPAWN_AMBUSH_B | |
− | + | SPAWN_AMBUSH_CYCLE | |
− | A_BURST_POST | + | SPAWN_CYCLE |
− | + | SPAWN_PET | |
− | A_CLAPPING | + | SPAWN_PET_ALT |
− | + | SPAWN_ROOTED | |
− | + | SPELLCAST_CYCLE2 | |
− | + | SPELLCAST_CYCLE3 | |
− | A_CLAWL_DRAW | + | SPIDERLING_BURROW |
− | + | SPINCOCOON_POWER | |
− | + | SPIN_CYCLE | |
− | + | SPITPOST | |
− | + | SPITPOST_A | |
− | + | SPRAY | |
− | + | SPRAY_A3 | |
− | + | STANCE_GHOSTWIDOW | |
− | + | STANCE_GHOSTWIDOW_CYCLE | |
− | + | STATESSHACKLE_B | |
− | + | STOMP2 | |
− | + | STOMP_POST | |
− | + | STOP_POST_HALF | |
− | + | STUN_POST | |
− | + | SUBMERGE | |
− | + | SUMMON_SPIDERLINGS | |
− | + | SUNNING | |
− | + | SURROUNDED_A2 | |
− | + | SWATSHIELDBLOCK | |
− | + | SWIMBACKCYCLE | |
− | + | SWIM_JUMPOST | |
− | + | SWIPE_BLEND | |
− | + | SWORDBLOCK | |
− | + | SWORDBLOCK_L | |
− | + | SWORDRUMBLE_DIZZY_B | |
− | + | SWORDTAUNT_CYCLE | |
− | + | SWORDTAUNT_DRAW | |
− | + | SWORDVANDAL_A | |
− | + | SWORDVANDAL_B | |
− | + | SWORD_ATTACK_DRAW | |
− | + | SWORD_OBSERVE_A | |
− | + | SWORD_OBSERVE_B | |
− | + | SWORD_SPAWN | |
− | + | SYNAPSE_SPIN | |
− | + | S_SONICSUMMON | |
− | + | S_SUMMONPOST | |
− | + | TAILCAST_POST | |
− | + | TAUNTB_CYCLE | |
− | + | TAUNT_A | |
− | + | TAUNT_A_CYCLE | |
− | + | TAUNT_B | |
− | + | TAUNT_B2 | |
− | + | TAUNT_B_CYCLE | |
− | + | TEABAG | |
− | + | TEABAG_CYCLE | |
− | + | TECHWINDUP | |
− | + | TELEPORT_SPAWN | |
− | + | TELEPORT_SPAWNREADY | |
− | + | TELE_CYCLE | |
− | + | TELE_MAGIC | |
− | + | TELE_MAGIC2 | |
− | + | TELE_MAGIC_POST | |
− | + | THANK_A | |
− | + | THANK_A2 | |
− | + | THANK_B | |
− | + | THANK_B2 | |
− | + | THREAT_CYCLE | |
− | + | THREEDAGGER | |
− | + | THROWBRAWL_POST | |
− | + | THROWKINFE | |
− | + | THROWKINFEPOST | |
− | + | THROWKINFE_PRE | |
− | + | THUGSUPGRADE_2 | |
− | + | THUGSUPGRADE_3 | |
− | + | THUGSUPGRADE_CYCLE | |
− | + | THUGSUPGRADE_HIT | |
− | + | TNT_CRATEREADY | |
− | + | TOSSROOT_POST | |
− | + | TOSS_BODYBAG | |
− | + | TOSS_CRATE_A3 | |
− | + | TOTEM_LIFT | |
− | + | TOTEM_LIFT_DROP | |
− | + | TOTEM_LIFT_SIDE | |
− | + | TOTEM_LIFT_TOSS | |
− | + | TRAIN | |
− | + | TRAINBOW_CONE | |
− | + | TRAINBOW_HEAVY | |
− | + | TRAIN_LEAVE | |
− | + | TRANSFORM | |
− | + | TRANSFORM_KHELDIAN | |
− | + | TRANSFORM_KHELDIAN2 | |
− | + | TRUCK_JUMP_IN_POST | |
− | + | TRUCK_POST_CYCLE | |
− | + | TV_WARP_IN | |
− | A_CLAW_BOOSTUP | + | T_SPAWN |
− | + | T_SPAWN_CYCLE | |
− | A_CLAW_POISONSTABLEFT | + | T_SPAWN_SLEEP |
− | + | T_SPAWN_UPROOT | |
− | A_CLAW_PREPOISON | + | T_SPAWN_UPROOT_CYCLE |
− | + | UFLY_PREFALL | |
− | + | UNDERHAND2 | |
− | + | UNYIELD | |
− | + | UNYIELDATTACK | |
− | + | UNYIELDING_CYCLE_NOROOT | |
− | + | UNYIELD_POST | |
− | + | UP_CYCLE | |
− | + | VAMPIREBIRTH | |
− | + | VAMPIRESTAND | |
− | + | VANGUARD_SITPOSE1 | |
− | + | VANGUARD_SITPOSE1A | |
− | A_CRABPACK_GRENADE_POST | + | VANGUARD_SITPOSE2 |
− | + | VANGUARD_SITPOSE2B | |
− | + | VANGUARD_SITPOSE3 | |
− | + | VANGUARD_SITPOSE3C | |
− | + | VANISH_POSTDEATH | |
− | + | WALLSNEEK_CYCLE | |
− | + | WALL_LEAN2 | |
− | + | WALL_LEAN3 | |
− | + | WALL_LEAN4 | |
− | + | WALL_PERCH | |
− | + | WARP_RUNIN_POST | |
− | + | WARP_RUNOUT | |
− | + | WATERBURST_SLEEP | |
− | + | WATERBURST_SPAWN | |
− | + | WEAVE | |
− | + | WEAVE_POST | |
− | + | WELD_MID | |
− | + | WEP_PUNCH2 | |
− | + | WHEELBARREL_READY | |
− | + | WHEELBARREL_ROLL | |
− | + | WHEELBARROW_FORWARD | |
− | + | WHEELBARROW_READY | |
− | + | WINDUP | |
− | + | WRISTBANDACTIVATE_QUICK | |
− | + | WRISTBANDACTIVATE_QUICK_TWO | |
− | + | WRISTBAND_POST | |
− | + | W_BLOCK_L | |
− | + | W_BLOCK_R | |
− | A_DANCE2_CYCLE | + | W_BOOSTUP |
− | + | W_BOOSTUP2 | |
− | + | W_BOOSTUP_POST | |
− | + | W_FLYCYCLE_HALF | |
− | + | W_HOVERCYCLE | |
− | + | W_HOVERPOST | |
− | A_DANCE5 | + | W_HOVERPRE |
− | + | W_ICESLIDECYCLE | |
− | + | W_ICESLIDECYCLE_B | |
− | + | W_ICESLIDEPOST | |
− | + | W_ICESLIDEPRE | |
− | + | W_ICESLIDEPRE_B | |
− | + | W_ICESLIDEPRE_L | |
− | + | W_ICESLIDEPRE_R | |
− | + | W_JUMPFALL | |
− | + | W_PREFLYREADY | |
− | A_DEATH | + | W_THROWBRAWL_POST |
− | + | XARMS_CYCLE | |
− | A_DEATH_CYCLE | + | ZOMBAXE_CYCLE_STAND |
− | + | ZOMBIE_READY | |
− | A_DEATH_IMPACT | + | Z_SPAWNED_CYCLE |
− | + | Z_SPAWN_AMBUSH_SLEEP | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_DISMISS | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_DRAW_AXE | + | |
− | + | ||
− | + | ||
− | + | ||
− | A_DRAW_CLAW | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_DRAW_MACE | + | |
− | + | ||
− | + | ||
− | + | ||
− | A_DRAW_MAGICSTAFF_POST | + | |
− | + | ||
− | A_DRAW_NINJATO | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_DRAW_SABER | + | |
− | + | ||
− | A_DRAW_SHOTGUN | + | |
− | + | ||
− | A_DRAW_SHOTGUN_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_DUALWIELD_READY | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_D_BLOCK_L | + | |
− | + | ||
− | A_D_BLOCK_R | + | |
− | + | ||
− | + | ||
− | + | ||
− | A_D_HITQUICK | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_ELECTRO_REACT | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_EMOTE_CAMERA_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | A_EMOTE_COMEHERE | + | |
− | + | ||
− | A_EMOTE_COSTUMECHANGE_BACKFLIP | + | |
− | + | ||
− | A_EMOTE_COSTUMECHANGE_CAST_ONE | + | |
− | + | ||
− | + | ||
− | + | ||
− | A_EMOTE_COSTUMECHANGE_FEATHER_EXPLODE | + | |
− | + | ||
− | A_EMOTE_COSTUMECHANGE_FEATHER_SPIN_PRE | + | |
− | + | ||
− | A_EMOTE_COSTUMECHANGE_FIREWORKS | + | |
− | + | ||
− | A_EMOTE_COSTUMECHANGE_FUR_EXPLODE_PRE | + | |
− | + | ||
− | A_EMOTE_COSTUMECHANGE_FUR_SPIN_PRE | + | |
− | + | ||
− | A_EMOTE_COSTUMECHANGE_HOWL | + | |
− | + | ||
− | A_EMOTE_COSTUMECHANGE_ICEBLOCK_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | A_EMOTE_COSTUMECHANGE_INNERWILL | + | |
− | + | ||
− | A_EMOTE_COSTUMECHANGE_LIGHTNING | + | |
− | + | ||
− | + | ||
− | + | ||
− | A_EMOTE_COSTUMECHANGE_NINJA_JUMP | + | |
− | + | ||
− | A_EMOTE_COSTUMECHANGE_NUKE_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_EMOTE_COSTUMECHANGE_PRESTOCHANGO | + | |
− | + | ||
− | + | ||
− | + | ||
− | A_EMOTE_COSTUMECHANGE_ROCKBLOCK_PRE | + | |
− | + | ||
− | A_EMOTE_COSTUMECHANGE_SALUTE | + | |
− | + | ||
− | A_EMOTE_COSTUMECHANGE_SMOKEFLASH | + | |
− | + | ||
− | + | ||
− | + | ||
− | A_EMOTE_COSTUMECHANGE_VANGUARDSIGIL | + | |
− | + | ||
− | A_EMOTE_COSTUMECHANGE_VILLAINLAUGH | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_EMOTE_DRUM_LOW | + | |
− | + | ||
− | A_EMOTE_DUSTOFF | + | |
− | + | ||
− | A_EMOTE_ENERGY_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | A_EMOTE_FISHING_PRE | + | |
− | + | ||
− | A_EMOTE_FLIPPINGCOIN_PRE | + | |
− | + | ||
− | A_EMOTE_FLOAT_BOOKS | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_EMOTE_GOAWAY | + | |
− | + | ||
− | A_EMOTE_GRIEF | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_EMOTE_HOWL | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_EMOTE_LAPTOP | + | |
− | + | ||
− | A_EMOTE_LAUGH | + | |
− | + | ||
− | A_EMOTE_MATABLET_PRE | + | |
− | + | ||
− | A_EMOTE_OVERHERE | + | |
− | + | ||
− | A_EMOTE_PLOTTING | + | |
− | + | ||
− | + | ||
− | + | ||
− | A_EMOTE_SALUTE | + | |
− | + | ||
− | + | ||
− | + | ||
− | A_EMOTE_SITTING_POSE5_INTRO | + | |
− | + | ||
− | A_EMOTE_SLAP | + | |
− | + | ||
− | A_EMOTE_SMACK | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_EMOTE_THANKYOU_SM | + | |
− | + | ||
− | A_EMOTE_THROWCONFETTI | + | |
− | + | ||
− | A_EMOTE_THROWRICE | + | |
− | + | ||
− | A_EMOTE_THROWROSEPETALS | + | |
− | + | ||
− | A_EMOTE_THUMBSUP | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_EMOTE_VICTORY | + | |
− | + | ||
− | A_EMOTE_VILLAINLAUGH | + | |
− | + | ||
− | A_EMOTE_WAITING_PRE | + | |
− | + | ||
− | A_EMOTE_WALL_LEAN_1 | + | |
− | + | ||
− | + | ||
− | + | ||
− | A_EMOTE_WHAT | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_FEARSTUN_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_FLURRYPOST | + | |
− | + | ||
− | A_FLYPOSE1 | + | |
− | + | ||
− | A_FLYPOSE1_POST | + | |
− | + | ||
− | A_FLYPOSE1_PRE | + | |
− | + | ||
− | A_FLYPOSE2 | + | |
− | + | ||
− | A_FLYPOSE2_POST | + | |
− | + | ||
− | A_FLYPOSE2_PRE | + | |
− | + | ||
− | A_FLYPOSE3 | + | |
− | + | ||
− | A_FLYPOSE3_POST | + | |
− | + | ||
− | A_FLYPOSE3_PRE | + | |
− | + | ||
− | A_FLYPOSE4 | + | |
− | + | ||
− | A_FLYPOSE4_POST | + | |
− | + | ||
− | A_FLYPOSE4_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_GRENADELOBPOST | + | |
− | + | ||
− | A_GROUNDSIT | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_HIT_BOOSTUP | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_INVENTION_CYCLE | + | |
− | + | ||
− | A_INVENTION_EXAMINE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_JUMPSPIN | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_KATANA_PLACATE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_KNIFE_ATACK | + | |
− | + | ||
− | A_KNIFE_ATACK_DRAW | + | |
− | + | ||
− | A_KUJI_RIN | + | |
− | + | ||
− | A_KUJI_SHA | + | |
− | + | ||
− | A_KUJI_ZEN | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_LEADERSHIP | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_LEVITATE_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_LEV_RAM2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_LISTENPOLICEBAND_PRE | + | |
− | + | ||
− | A_LOTUS_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_MACE_CLOBBER2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_MARTBACKSTAB | + | |
− | + | ||
− | A_MARTWINDUP | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_MA_KICK2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_MA_STUNKICK2 | + | |
− | + | ||
− | A_MA_SWEEPKKICK | + | |
− | + | ||
− | A_MA_SWEEPKKICK2 | + | |
− | + | ||
− | A_MA_TAUNT | + | |
− | + | ||
− | A_MA_TAUNT2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_MEDSELF_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | A_MEGAPOST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_MILITARYSALUTE_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_PISTOL_HIPSHOOT | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_PLACE_TRAP2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_POWERANALYZE_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_PREDICT_TELEPORT2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | A_PREPOISON2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_PRE_DOJOKNEEL | + | |
− | + | ||
− | A_PRE_MAGIC_WINDUP | + | |
− | + | ||
− | A_PRE_MEDOTHER | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_Q_SNIPERBLAST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_RADIUSEFFECTMOBILE | + | |
− | + | ||
− | A_RADIUSEFFECTMOBILEPOST | + | |
− | + | ||
− | A_RADIUSEFFECTPOST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_RADIUSEFFEPOST | + | |
− | + | ||
− | + | ||
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− | + | ||
− | + | ||
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− | + | ||
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− | + | ||
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− | + | ||
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− | + | ||
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− | + | ||
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− | + | ||
− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_SITTING_POSE1_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_SNIPERBLAST2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_SONICBLOW | + | |
− | + | ||
− | A_SONICENERGY_TORRENT | + | |
− | + | ||
− | + | ||
− | + | ||
− | A_SONICMOUTH | + | |
− | + | ||
− | A_SONICSCREAM | + | |
− | + | ||
− | A_SONICSINGCAST | + | |
− | + | ||
− | A_SONICSONICYELL | + | |
− | + | ||
− | A_SONICSPIT | + | |
− | + | ||
− | A_SONICSUMMON_PRE_NOROOT | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_STANCE_GHOSTWIDOW | + | |
− | + | ||
− | A_STANCE_GHOSTWIDOW_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_SWEEP_HIGH | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_TAUNTA | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_TAUNT_A | + | |
− | + | ||
− | A_TAUNT_B | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_TELEQUICK | + | |
− | + | ||
− | A_TELE_MAGIC | + | |
− | + | ||
− | + | ||
− | + | ||
− | A_TERRIFY_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | A_THROWKINFE | + | |
− | + | ||
− | A_THROWKINFEPOST | + | |
− | + | ||
− | A_THROWKNIFE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_TRANSFORM_KHELDIAN | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_WALLPOST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_WATERBACKPACK_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_WEAVE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_WINDUP | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_WISP_AOE_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | A_WRISTBAND_POST | + | |
− | + | ||
− | A_W_BLOCK_L | + | |
− | + | ||
− | A_W_BLOCK_R | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | BACKRUNCYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | BANESPIDERTP | + | |
− | + | ||
− | BANE_BOMB_POST | + | |
− | + | ||
− | BANE_BOMB_PRE | + | |
− | + | ||
− | BANE_IDLE | + | |
− | + | ||
− | BANE_MACESCAN | + | |
− | + | ||
− | BANE_MACESCANDOWN | + | |
− | + | ||
− | BARF | + | |
− | + | ||
− | + | ||
− | + | ||
− | BARF_STUN_CYCLE_A | + | |
− | + | ||
− | BARRELROLL_READY | + | |
− | + | ||
− | BARREL_ROLL_CYCLE | + | |
− | + | ||
− | BARREL_ROLL_POST | + | |
− | + | ||
− | BARREL_ROLL_PRE | + | |
− | + | ||
− | BASICSWORD | + | |
− | + | ||
− | BASICSWORD2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | BATCHEER_A | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | BATCHEER_B3 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | BATT_RIFLE_A2 | + | |
− | + | ||
− | BATT_RIFLE_A3 | + | |
− | + | ||
− | + | ||
− | + | ||
− | BATT_RIFLE_HIGH_2 | + | |
− | + | ||
− | BATT_RIFLE_HIGH_3 | + | |
− | + | ||
− | BATT_RIFLE_HIGH_3B | + | |
− | + | ||
− | BATT_RIFLE_HIGH_4 | + | |
− | + | ||
− | BATT_RIFLE_HIGH_5 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | BAT_PUMMEL_POST | + | |
− | + | ||
− | BAT_SHOOT_CYCLE | + | |
− | + | ||
− | BAT_THREAT_B | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | BAZUL_ANGRY_A | + | |
− | + | ||
− | BAZUL_ANGRY_B | + | |
− | + | ||
− | BAZUL_SLEEP | + | |
− | + | ||
− | BAZUL_WAKE | + | |
− | + | ||
− | + | ||
− | + | ||
− | BBPUNCHPOST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
− | + | ||
− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | BEATCHEST_CYCLE | + | |
− | + | ||
− | BELLOW_DRAW | + | |
− | + | ||
− | BERSERKER | + | |
− | + | ||
− | + | ||
− | + | ||
− | BF_PURSETUG | + | |
− | + | ||
− | BF_P_GETPUSHED | + | |
− | + | ||
− | BIGSTEAL | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | BLADECLAW_DUAL | + | |
− | + | ||
− | BLADECLAW_DUAL_POST | + | |
− | + | ||
− | BLADECLAW_L | + | |
− | + | ||
− | BLADECLAW_R | + | |
− | + | ||
− | BLADESPIN | + | |
− | + | ||
− | + | ||
− | + | ||
− | BLASTER_BURST_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | BLEND_READY | + | |
− | + | ||
− | BLEND_READY_HALF | + | |
− | + | ||
− | + | ||
− | + | ||
− | BLINDINGPOST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | BODYCHUNK_TOSS | + | |
− | + | ||
− | BODYCHUNK_TOSS2 | + | |
− | + | ||
− | BODYCHUNK_TOSS_CYCLE | + | |
− | + | ||
− | BODYREADY | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | BOMBLOOT | + | |
− | + | ||
− | BOMBLOOT_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | BOOMBOX_10 | + | |
− | + | ||
− | BOOMBOX_11 | + | |
− | + | ||
− | BOOMBOX_12 | + | |
− | + | ||
− | BOOMBOX_13 | + | |
− | + | ||
− | BOOMBOX_14 | + | |
− | + | ||
− | BOOMBOX_15 | + | |
− | + | ||
− | BOOMBOX_16 | + | |
− | + | ||
− | BOOMBOX_17 | + | |
− | + | ||
− | BOOMBOX_18 | + | |
− | + | ||
− | BOOMBOX_19 | + | |
− | + | ||
− | BOOMBOX_2 | + | |
− | + | ||
− | BOOMBOX_20 | + | |
− | + | ||
− | BOOMBOX_21 | + | |
− | + | ||
− | + | ||
− | + | ||
− | BOOMBOX_23 | + | |
− | + | ||
− | BOOMBOX_24 | + | |
− | + | ||
− | BOOMBOX_25 | + | |
− | + | ||
− | BOOMBOX_3 | + | |
− | + | ||
− | BOOMBOX_4 | + | |
− | + | ||
− | BOOMBOX_5 | + | |
− | + | ||
− | BOOMBOX_6 | + | |
− | + | ||
− | BOOMBOX_7 | + | |
− | + | ||
− | BOOMBOX_8 | + | |
− | + | ||
− | BOOMBOX_9 | + | |
− | + | ||
− | BOOMBOX_CYCLE_10 | + | |
− | + | ||
− | BOOMBOX_CYCLE_11 | + | |
− | + | ||
− | BOOMBOX_CYCLE_16 | + | |
− | + | ||
− | BOOMBOX_CYCLE_17 | + | |
− | + | ||
− | BOOMBOX_CYCLE_20 | + | |
− | + | ||
− | BOOMBOX_CYCLE_22 | + | |
− | + | ||
− | BOOMBOX_CYCLE_24 | + | |
− | + | ||
− | + | ||
− | + | ||
− | BOOSTAURA2 | + | |
− | + | ||
− | BOOSTAURA2_NOROOT | + | |
− | + | ||
− | BOOSTAURA3 | + | |
− | + | ||
− | BOOSTAURA3_NOROOT | + | |
− | + | ||
− | BOOSTAURA_FASTCAST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | BOOSTAURA_LONG3 | + | |
− | + | ||
− | BOOSTAURA_NOROOT | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | BOOSTAURA_QUICK2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | BOUNCE_APEX | + | |
− | + | ||
− | BOUNCE_FALL | + | |
− | + | ||
− | BOUNCE_PRE | + | |
− | + | ||
− | BOUNCE_UP | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | BOWPOST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | BOW_BITE | + | |
− | + | ||
− | BOW_BITE_DRAW | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | BOW_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | BOW_HEAVY_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | BOW_LOOKOUT_B | + | |
− | + | ||
− | BOW_LOOKOUT_C | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | BOW_REVERANT | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | BOXSNEAK_CYCLE | + | |
− | + | ||
− | BOXSNEAK_POST | + | |
− | + | ||
− | BOXSNEAK_PRE | + | |
− | + | ||
− | BOX_READY | + | |
− | + | ||
− | + | ||
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− | BRAWLPOST | + | |
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− | BRIEFCASECYCLE | + | |
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− | BRUTE_EYEBEAM | + | |
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− | BRUTE_SHORTEYEATTACK | + | |
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− | BS_STING | + | |
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− | BUM_CUP_BEG_L_POST | + | |
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− | BUM_CUP_BEG_L_PRE | + | |
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− | BUM_CUP_BEG_R_POST | + | |
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− | BUM_CUP_BEG_R_PRE | + | |
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− | BUM_CUP_CYCLE | + | |
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− | BURN_SUMMON | + | |
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− | B_BLOCK_R | + | |
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− | B_IDLEREADY | + | |
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− | B_SPAWN | + | |
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− | B_SURROUNDED_A | + | |
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− | B_SURROUNDED_A2 | + | |
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− | B_SURROUNDED_A5 | + | |
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− | CAMERAALERTED | + | |
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− | CELLPHONECYCLE | + | |
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− | CEMENTIDLEBASE | + | |
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− | CEMENT_DEATH | + | |
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− | CHEERCHANT_A | + | |
− | + | ||
− | CHEERCHANT_A_CYCLE | + | |
− | + | ||
− | CHEERCHANT_B | + | |
− | + | ||
− | CHEERCHANT_B_CYCLE | + | |
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− | CHEERCHANT_C_CYCLE | + | |
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− | CHI_FORCE | + | |
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− | CHOKEDEATH | + | |
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− | CHOKESTUN_CYCLE | + | |
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− | CLAPPING_CYCLE | + | |
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− | CLAWCYCLE | + | |
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− | CLAWSWIPE_LEFT_DRAW | + | |
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− | CLAWS_FLURRY | + | |
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− | CLAWS_FLURRY_DRAW | + | |
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− | CLAWS_LOW | + | |
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− | CLAWS_PREPOISON | + | |
− | + | ||
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− | + | ||
− | CLAWS_RAPIDBLAST_DRAW | + | |
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− | + | ||
− | CLAWS_WRISTSHOOT_DRAW | + | |
− | + | ||
− | CLAW_BLOCK_L | + | |
− | + | ||
− | CLAW_BLOCK_R | + | |
− | + | ||
− | CLAW_BOOSTUP | + | |
− | + | ||
− | CLAW_HITQUICK | + | |
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− | CLAW_ONETWOPUNCH | + | |
− | + | ||
− | CLAW_ONETWOPUNCH_DRAW | + | |
− | + | ||
− | CLAW_ONETWOPUNCH_POST | + | |
− | + | ||
− | CLAW_POSTBLEND | + | |
− | + | ||
− | CLAW_PREPOISON | + | |
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− | CLIPBOARDCYCLE | + | |
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− | CLIPBOARD_TALK | + | |
− | + | ||
− | CLIPBOARD_TALK_PRE | + | |
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− | CLOCKWORKSIPHON_HIGH | + | |
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− | COCOON_AWAKE | + | |
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− | COCOON_SLEEP | + | |
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− | COMBATREADY_ALT_A | + | |
− | + | ||
− | COMBATREADY_ALT_B | + | |
− | + | ||
− | COMBATREADY_HALF | + | |
− | + | ||
− | COMBAT_FINGERS | + | |
− | + | ||
− | + | ||
− | + | ||
− | COMBAT_HALF_FINGERS | + | |
− | + | ||
− | COMMAND_SUMMON | + | |
− | + | ||
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− | COSTUMEREADY_LOOK | + | |
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− | + | ||
− | COUNTER | + | |
− | + | ||
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− | + | ||
− | CRABPACK_FIRERIGHT2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | CRABPACK_MELE | + | |
− | + | ||
− | CRABPACK_MELE2 | + | |
− | + | ||
− | CRABPACK_MELEBURST | + | |
− | + | ||
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− | + | ||
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− | + | ||
− | + | ||
− | CRABPACK_MELEE_RIGHT_POST | + | |
− | + | ||
− | CRABPACK_MELELEFT | + | |
− | + | ||
− | CRABPACK_MELELEFT2 | + | |
− | + | ||
− | + | ||
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− | CRABPACK_RANGEBURST2 | + | |
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− | CRABPACK_WEBGRENADE | + | |
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− | CRAZYMENACE_A5 | + | |
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− | CRAZYMENACE_AB | + | |
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− | CREATEWEP | + | |
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− | CROSS_KATANA_L | + | |
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− | C_HOVERCYCLE | + | |
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− | + | ||
− | + | ||
− | C_HOVERPOST | + | |
− | + | ||
− | C_HOVERPRE | + | |
− | + | ||
− | C_ICESLIDEPOST | + | |
− | + | ||
− | + | ||
− | + | ||
− | C_JUMPFALL | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | C_JUMPPOST_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | C_JUMPRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | C_JUMUP | + | |
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− | DAGGERS_SLASH_A_DRAW | + | |
− | + | ||
− | DAGGERS_SLASH_B | + | |
− | + | ||
− | DAGGERS_SLASH_C | + | |
− | + | ||
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− | + | ||
− | DANGER_SENSE | + | |
− | + | ||
− | DANGER_SENSE_CYCLE | + | |
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− | DEATH_CYCLE | + | |
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− | DEATH_KHF | + | |
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− | DEATH_TELEPORT | + | |
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− | DEMUTATE | + | |
− | + | ||
− | DEMUTATED_SPAWN | + | |
− | + | ||
− | DEMUTATE_POSTCYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | DETONATE | + | |
− | + | ||
− | DGUNS_RUNBACKCYCLE | + | |
− | + | ||
− | DGUNS_RUNBACKPRE | + | |
− | + | ||
− | DGUNS_RUNCYCLE | + | |
− | + | ||
− | DGUNS_RUNLEFTCYCLE | + | |
− | + | ||
− | DGUNS_RUNLEFTPRE | + | |
− | + | ||
− | DGUNS_RUNPRE | + | |
− | + | ||
− | DGUNS_RUNRIGHTCYCLE | + | |
− | + | ||
− | DGUNS_RUNRIGHTPRE | + | |
− | + | ||
− | + | ||
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− | + | ||
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− | + | ||
− | DISMISSDEATH_CYCLE | + | |
− | + | ||
− | DISMISS_CYCLE | + | |
− | + | ||
− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | DOGFIGHT | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | DOJOKNEEL_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | DOOROPEN | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | DRAW_AXE | + | |
− | + | ||
− | DRAW_BAT | + | |
− | + | ||
− | DRAW_BATON | + | |
− | + | ||
− | DRAW_BATON_POST | + | |
− | + | ||
− | DRAW_BAT_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | DRAW_CLAW | + | |
− | + | ||
− | + | ||
− | + | ||
− | DRAW_CLAWSBACKSTABWINDUP | + | |
− | + | ||
− | DRAW_CLAW_CYCLE | + | |
− | + | ||
− | DRAW_CLAW_POST | + | |
− | + | ||
− | DRAW_DAGGERS | + | |
− | + | ||
− | + | ||
− | + | ||
− | DRAW_DUALGUNS | + | |
− | + | ||
− | DRAW_DUALGUNS_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | DRAW_EARTHHAMMER | + | |
− | + | ||
− | DRAW_EARTHHAMMER_POST | + | |
− | + | ||
− | DRAW_GUNSLINGER | + | |
− | + | ||
− | DRAW_GUNSLINGERDUAL | + | |
− | + | ||
− | DRAW_GUNSLINGER_CONE | + | |
− | + | ||
− | + | ||
− | + | ||
− | DRAW_KATANA_POST | + | |
− | + | ||
− | DRAW_KNIFE | + | |
− | + | ||
− | DRAW_KNIFE_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | DRAW_MAGICSTAFF_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | DRAW_NINJATOBACKSTABWINDUP | + | |
− | + | ||
− | DRAW_NINJATO_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | DRAW_PISTOL_HALF | + | |
− | + | ||
− | DRAW_PISTOL_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | DRAW_SABER_POST | + | |
− | + | ||
− | DRAW_SHIELD | + | |
− | + | ||
− | DRAW_SHOTGUN | + | |
− | + | ||
− | DRAW_SHOTGUN_POST | + | |
− | + | ||
− | DRAW_SLEDGEHAMMER | + | |
− | + | ||
− | DRAW_SLEDGEHAMMER_POST | + | |
− | + | ||
− | DRAW_SWORD | + | |
− | + | ||
− | DRAW_SWORD_CYCLE | + | |
− | + | ||
− | DRAW_SWORD_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | DRAW_ZOMBAXE | + | |
− | + | ||
− | DRAW_ZOMBAXE_CYCLE | + | |
− | + | ||
− | DRIFTDOWN | + | |
− | + | ||
− | DRILL_MARCH | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | DRINKER2_IDLE | + | |
− | + | ||
− | DRINKER2_SIP | + | |
− | + | ||
− | DRINKER2_SIPBIG | + | |
− | + | ||
− | DRINKER_IDLE | + | |
− | + | ||
− | DRINKER_SIP | + | |
− | + | ||
− | DRINKER_SIPBIG | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | DUALGUNS_READY | + | |
− | + | ||
− | DUALKNEEL_GETUP | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | DUALMGUNS_PISTOLWHIP | + | |
− | + | ||
− | DUALMGUNS_PISTOLWHIP2 | + | |
− | + | ||
− | DUALMGUNS_PISTOLWHIP2_L | + | |
− | + | ||
− | DUALMGUNS_PISTOLWHIP_L | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | DUALREADY | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | DUALWIELD_BLADES_KICKBRAWL_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | DUALWIELD_BOOSTDOWN_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | DUALWIELD_BOOSTUP_PRE | + | |
− | + | ||
− | DUALWIELD_BOOSTUP_READY | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | DUALWIELD_FLIGHT2HOVER_TRANS | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | DUALWIELD_GUNS_RUNCYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | DUALWIELD_GUNS_RUNPRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | DUALWIELD_JUMPUP | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | DUALWIELD_SLASH | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | DUALWIELD_SPECIAL2_DRAW | + | |
− | + | ||
− | DUALWIELD_SPECIAL2_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | DUAL_ICESLIDEPOST | + | |
− | + | ||
− | + | ||
− | + | ||
− | DUFFELBAG_TOSS2 | + | |
− | + | ||
− | DYNAMITE_POST_CYCLE | + | |
− | + | ||
− | DYNAMITE_THROW | + | |
− | + | ||
− | DYNAMITE_THROW2 | + | |
− | + | ||
− | DYNAMITE_THROW_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | D_BACKFLYCYCLE | + | |
− | + | ||
− | D_BACKFLYPOST | + | |
− | + | ||
− | D_BACKFLYPRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | D_BLOCK_L | + | |
− | + | ||
− | D_BLOCK_R | + | |
− | + | ||
− | + | ||
− | + | ||
− | D_BOUNCE_CYCLE | + | |
− | + | ||
− | D_FALL_FREADY | + | |
− | + | ||
− | D_FFLY_PREFALL | + | |
− | + | ||
− | D_FLYINGCYCLE | + | |
− | + | ||
− | D_FLYPOST | + | |
− | + | ||
− | D_FLYPRE | + | |
− | + | ||
− | D_FLYREADY | + | |
− | + | ||
− | D_FLYUPCYCLE | + | |
− | + | ||
− | D_FLYUPPOST | + | |
− | + | ||
− | D_FLYUPPRE | + | |
− | + | ||
− | D_HITQUICK | + | |
− | + | ||
− | D_HOP | + | |
− | + | ||
− | D_HOP2 | + | |
− | + | ||
− | D_HOPAPEX | + | |
− | + | ||
− | D_HOPFALL | + | |
− | + | ||
− | D_HOPFALL_2 | + | |
− | + | ||
− | D_HOPPRE | + | |
− | + | ||
− | D_JUMPAPEX | + | |
− | + | ||
− | D_JUMPFALL | + | |
− | + | ||
− | D_JUMPFALL2 | + | |
− | + | ||
− | D_JUMPPOST | + | |
− | + | ||
− | D_JUMPPRE | + | |
− | + | ||
− | D_JUMPUP | + | |
− | + | ||
− | D_KHF_APEX | + | |
− | + | ||
− | D_KHF_IMPACT | + | |
− | + | ||
− | D_LEFTFLYCYCLE | + | |
− | + | ||
− | D_LEFTFLYPOST | + | |
− | + | ||
− | D_LEFTFLYPRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | D_PREFALL | + | |
− | + | ||
− | D_PREFLYREADY | + | |
− | + | ||
− | D_RIGHTFLYCYCLE | + | |
− | + | ||
− | D_RIGHTFLYPOST | + | |
− | + | ||
− | D_RIGHTFLYPRE | + | |
− | + | ||
− | D_RUNBACKCYCLE | + | |
− | + | ||
− | D_RUNBACKPRE | + | |
− | + | ||
− | D_RUNCYCLE | + | |
− | + | ||
− | D_RUNFALL | + | |
− | + | ||
− | D_RUNFALL_2 | + | |
− | + | ||
− | D_RUNLEFTCYCLE | + | |
− | + | ||
− | D_RUNLEFTPRE | + | |
− | + | ||
− | D_RUNPOST | + | |
− | + | ||
− | D_RUNPRE | + | |
− | + | ||
− | D_RUNRIGHTCYCLE | + | |
− | + | ||
− | D_RUNRIGHTPRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | D_THROWBRAWL_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | D_WASHER_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | EAT_DONUT_INTRO | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EAT_FOOD_BITE1 | + | |
− | + | ||
− | EAT_FOOD_INTRO | + | |
− | + | ||
− | + | ||
− | + | ||
− | EAT_FOOD_LOOP2 | + | |
− | + | ||
− | EAT_FOOD_WIPE | + | |
− | + | ||
− | EGG_SLEEP | + | |
− | + | ||
− | + | ||
− | + | ||
− | ELECTRODEATH2 | + | |
− | + | ||
− | ELECTRODEATH3 | + | |
− | + | ||
− | ELECTROSTUN_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | ELECTRO_REACT | + | |
− | + | ||
− | ELEVATOR_RUNOUT | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMERGE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_ASSUME_POSITION | + | |
− | + | ||
− | EMOTE_ASSUME_POSITION1 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_ATTACK2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_BAT_SMASH_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_BAT_SMASH_REACT_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_BINOCULARS_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_BOOK_RESEARCH_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_CAMERA | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_CELLPHONE_CYCLE | + | |
− | + | ||
− | EMOTE_CELLPHONE_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_CHAMPION | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_COMEHERE_CYCLE | + | |
− | + | ||
− | EMOTE_COMEON | + | |
− | + | ||
− | EMOTE_COMEON_CYCLE | + | |
− | + | ||
− | EMOTE_COSTUMECHANGE_BACKFLIP | + | |
− | + | ||
− | EMOTE_COSTUMECHANGE_CAST_ONE | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_COSTUMECHANGE_FEATHER_EXPLODE_PRE | + | |
− | + | ||
− | EMOTE_COSTUMECHANGE_FEATHER_SPIN_PRE | + | |
− | + | ||
− | EMOTE_COSTUMECHANGE_FIREWORKS | + | |
− | + | ||
− | EMOTE_COSTUMECHANGE_FUR_EXPLODE_PRE | + | |
− | + | ||
− | EMOTE_COSTUMECHANGE_FUR_SPIN_PRE | + | |
− | + | ||
− | EMOTE_COSTUMECHANGE_HOWL | + | |
− | + | ||
− | EMOTE_COSTUMECHANGE_ICEBLOCK_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_COSTUMECHANGE_INNERWILL | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_COSTUMECHANGE_NINJA_JUMP | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_COSTUMECHANGE_PRESTOCHANGO | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_COSTUMECHANGE_ROCKBLOCK_PRE | + | |
− | + | ||
− | EMOTE_COSTUMECHANGE_SALUTE | + | |
− | + | ||
− | EMOTE_COSTUMECHANGE_SMOKEFLASH | + | |
− | + | ||
− | EMOTE_COSTUMECHANGE_SPIN_PRE | + | |
− | + | ||
− | EMOTE_COSTUMECHANGE_VANGUARDSIGIL | + | |
− | + | ||
− | EMOTE_COSTUMECHANGE_VILLAINLAUGH | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_CRAP | + | |
− | + | ||
− | EMOTE_CROUCH | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_DRINK_CYCLE_A | + | |
− | + | ||
− | EMOTE_DRINK_CYCLE_B | + | |
− | + | ||
− | EMOTE_DRINK_CYCLE_C | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_DRUM_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_DRUM_LOW_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_EAT_FOOD_BITE1 | + | |
− | + | ||
− | EMOTE_EAT_FOOD_LOOP1 | + | |
− | + | ||
− | EMOTE_EAT_FOOD_LOOP2 | + | |
− | + | ||
− | EMOTE_EAT_FOOD_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_EAT_FOOD_PRE2 | + | |
− | + | ||
− | EMOTE_ENERGY_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_FANCY_BOW_CYCLE | + | |
− | + | ||
− | EMOTE_FAREWELL | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_FEAR_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_FISHING | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_FLASHLIGHT1 | + | |
− | + | ||
− | EMOTE_FLASHLIGHT_1 | + | |
− | + | ||
− | EMOTE_FLASHLIGHT_2 | + | |
− | + | ||
− | EMOTE_FLASHLIGHT_CYCLE_1 | + | |
− | + | ||
− | EMOTE_FLASHLIGHT_CYCLE_2 | + | |
− | + | ||
− | EMOTE_FLASHLIGHT_DOWN_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_FLIPPINGCOIN_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_FLOAT_BOOKS_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_GROWL_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_HANDSONHIPS_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
− | + | ||
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− | + | ||
− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_JUDGE_2 | + | |
− | + | ||
− | EMOTE_JUDGE_3 | + | |
− | + | ||
− | EMOTE_JUDGE_4 | + | |
− | + | ||
− | EMOTE_JUDGE_5 | + | |
− | + | ||
− | EMOTE_JUDGE_6 | + | |
− | + | ||
− | EMOTE_JUDGE_7 | + | |
− | + | ||
− | EMOTE_JUDGE_8 | + | |
− | + | ||
− | EMOTE_JUDGE_9 | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_JUMPINGJACKS | + | |
− | + | ||
− | EMOTE_JUMPINGJAX | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_LAPTOP | + | |
− | + | ||
− | EMOTE_LAPTOPTYPE | + | |
− | + | ||
− | EMOTE_LAPTOP_CYCLE_1 | + | |
− | + | ||
− | EMOTE_LAPTOP_CYCLE_2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_LAUGHTWO | + | |
− | + | ||
− | EMOTE_LAUGH_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_LEDGE_SIT1_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_LEDGE_SIT2_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_LEDGE_SIT3_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_LEDGE_SIT4_CYCLE | + | |
− | + | ||
− | EMOTE_LEDGE_SIT_1 | + | |
− | + | ||
− | EMOTE_LEDGE_SIT_2 | + | |
− | + | ||
− | EMOTE_LEDGE_SIT_CYCLE_1 | + | |
− | + | ||
− | EMOTE_LEDGE_SIT_CYCLE_2 | + | |
− | + | ||
− | EMOTE_LOTUS_FLOAT | + | |
− | + | ||
− | EMOTE_LOTUS_FLOAT_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_MAD_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_MARRIAGEPROPOSAL_PRE | + | |
− | + | ||
− | EMOTE_MATABLET_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_NO | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_NOD_CYCLE | + | |
− | + | ||
− | EMOTE_NO_CYCLE | + | |
− | + | ||
− | EMOTE_OVERHERE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_PANHANDLE | + | |
− | + | ||
− | EMOTE_PANHANDLE_CYCLE_1 | + | |
− | + | ||
− | EMOTE_PANHANDLE_CYCLE_2 | + | |
− | + | ||
− | EMOTE_PANHANDLE_CYCLE_3 | + | |
− | + | ||
− | EMOTE_PANHANDLE_CYCLE_5 | + | |
− | + | ||
− | EMOTE_PANHANDLE_CYCLE_7 | + | |
− | + | ||
− | EMOTE_PEER_IN | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_POINT_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_PRAISE_BOW_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_READBOOK01 | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_READBOOK02 | + | |
− | + | ||
− | EMOTE_ROBOPOWERDOWN | + | |
− | + | ||
− | EMOTE_ROBOPOWERUP | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_SALUTE_CYCLE | + | |
− | + | ||
− | EMOTE_SCREENIDLE | + | |
− | + | ||
− | EMOTE_SCREENIDLELOOP | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_SITTING_POSE11_INTRO | + | |
− | + | ||
− | EMOTE_SITTING_POSE11_LOOP | + | |
− | + | ||
− | EMOTE_SITTING_POSE1_CYCLE | + | |
− | + | ||
− | EMOTE_SITTING_POSE1_INTRO | + | |
− | + | ||
− | EMOTE_SITTING_POSE1_LOOP | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_SITTING_POSE2_INTRO | + | |
− | + | ||
− | EMOTE_SITTING_POSE2_LOOP | + | |
− | + | ||
− | EMOTE_SITTING_POSE3_INTRO | + | |
− | + | ||
− | EMOTE_SITTING_POSE3_LOOP | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_SITTING_POSE4_LOOP | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_SITTING_POSE5_LOOP | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_SITTING_POSE6_LOOP | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_SITTING_POSE7_LOOP | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_SITTING_POSE8_LOOP | + | |
− | + | ||
− | EMOTE_SITTING_POSE9_INTRO | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_SIT_LISTEN_LEFT_TRANS_02 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_SIT_LISTEN_RIGHT_02 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_SLAP_REACT_CYCLE | + | |
− | + | ||
− | EMOTE_SLASHTHROAT | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_TALKER | + | |
− | + | ||
− | EMOTE_TALKER_CYCLE_A | + | |
− | + | ||
− | EMOTE_TALKER_CYCLE_D | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_THANKYOU_SM_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_THEWAVE_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_THROWRICE | + | |
− | + | ||
− | EMOTE_THROWROSEPETALS | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_TRIBAL_DANCE_CYCLE_1 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_VICTORY_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_VILLAINLAUGH | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_WELCOME_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_WHISTLE | + | |
− | + | ||
− | EMOTE_WOUNDED | + | |
− | + | ||
− | EMOTE_WOUNDED_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_XARMS_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | EMOTE_YES | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | ENCOUNTER_DEATH1_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | ENCOUNTER_LEDGESIT5 | + | |
− | + | ||
− | ENCOUNTER_LEDGESIT6 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | ENCOUNTER_SIT_CHAIR_TEABAG_INTRO | + | |
− | + | ||
− | ENCOUNTER_SIT_SOFA_TEABAG_INTRO | + | |
− | + | ||
− | + | ||
− | + | ||
− | ENCOUNTER_SOCCER_TALK_CYCLE | + | |
− | + | ||
− | ENCOUNTER_SOCCER_TALK_CYCLEBREAK_B | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | ENC_BARF_B | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | ENC_CLIPBOARD_WRITE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | ENC_FLIPCOIN_A | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | ENC_PLANTTRAP_A | + | |
− | + | ||
− | ENC_PLANTTRAP_B | + | |
− | + | ||
− | ENC_PLANTTRAP_C | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | EXERCISE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | FAATHIM_IMPRISON_FREE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | FAERIEWARP_RUNIN_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | FAKE_DUALREADY | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | FEAR_A | + | |
− | + | ||
− | FEAR_B | + | |
− | + | ||
− | FEAR_C | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | FIREMARSHALL_C | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | FISHMAN_LEAP | + | |
− | + | ||
− | FISHMAN_LEAP_CYCLE | + | |
− | + | ||
− | FISHMAN_SLEEP | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | FLAME_2 | + | |
− | + | ||
− | FLAME_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | FLEX_A_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | FLEX_B_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | FLEX_C_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | FLIPBOOST | + | |
− | + | ||
− | + | ||
− | + | ||
− | FLIPCOIN_HEADS | + | |
− | + | ||
− | FLIPCOIN_TAIL | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | FLURRYPOST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | FLYFORWARDLEFT_LOOP | + | |
− | + | ||
− | FLYFORWARDLEFT_POST | + | |
− | + | ||
− | FLYFORWARDLEFT_PRE | + | |
− | + | ||
− | FLYFORWARDRIGHT_LOOP | + | |
− | + | ||
− | FLYFORWARDRIGHT_POST | + | |
− | + | ||
− | FLYFORWARDRIGHT_PRE | + | |
− | + | ||
− | FLYFORWARD_ALT1_INTRO | + | |
− | + | ||
− | FLYFORWARD_ALT1_LOOP | + | |
− | + | ||
− | FLYFORWARD_ALT1_POST | + | |
− | + | ||
− | FLYFORWARD_ALT1_PRE | + | |
− | + | ||
− | FLYFORWARD_ALT1_TRANSITION | + | |
− | + | ||
− | FLYFORWARD_ALT2_INTRO | + | |
− | + | ||
− | FLYFORWARD_ALT2_LOOP | + | |
− | + | ||
− | FLYFORWARD_ALT2_POST | + | |
− | + | ||
− | FLYFORWARD_ALT2_PRE | + | |
− | + | ||
− | FLYFORWARD_ALT2_TRANSITION | + | |
− | + | ||
− | FLYFORWARD_ALT3_INTRO | + | |
− | + | ||
− | FLYFORWARD_ALT3_LOOP | + | |
− | + | ||
− | FLYFORWARD_ALT3_POST | + | |
− | + | ||
− | FLYFORWARD_ALT3_PRE | + | |
− | + | ||
− | FLYFORWARD_ALT3_TRANSITION | + | |
− | + | ||
− | FLYFORWARD_ALT4_INTRO | + | |
− | + | ||
− | FLYFORWARD_ALT4_LOOP | + | |
− | + | ||
− | FLYFORWARD_ALT4_POST | + | |
− | + | ||
− | FLYFORWARD_ALT4_PRE | + | |
− | + | ||
− | FLYFORWARD_ALT4_TRANSITION | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | FLY_MID_POST | + | |
− | + | ||
− | FLY_SPAWNED_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | FORWARD | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | FREAKSIGN | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | FULLAUTO_CYCLE1 | + | |
− | + | ||
− | FULLAUTO_CYCLE2 | + | |
− | + | ||
− | FULLAUTO_CYCLE3 | + | |
− | + | ||
− | FULLAUTO_CYCLE4 | + | |
− | + | ||
− | FULLAUTO_POST | + | |
− | + | ||
− | FULLAUTO_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | F_RUNCYCLE_B | + | |
− | + | ||
− | F_RUNCYCLE_C | + | |
− | + | ||
− | F_RUNPRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | GHOSTAXE_DRAW | + | |
− | + | ||
− | GHOSTAXE_READY_15 | + | |
− | + | ||
− | GHOSTESCAPE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | GOTOACTIVEREADY | + | |
− | + | ||
− | GOTOACTIVEREADY2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | GROUNDBURST_CYCLE | + | |
− | + | ||
− | GROUNDBURST_SLEEP | + | |
− | + | ||
− | GROUNDBURST_SPAWN | + | |
− | + | ||
− | + | ||
− | + | ||
− | GROUNDSIT_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | GUARD_KATANA_L | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | GUARD_SWORD_L | + | |
− | + | ||
− | GUNFIX_1LEG | + | |
− | + | ||
− | GUNFIX_SIT | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | GUNLOOKOUT_B4 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | GUNSLINGERDUAL_CYCLE | + | |
− | + | ||
− | GUN_CROUCH_CYCLE | + | |
− | + | ||
− | GUN_MENACE_A | + | |
− | + | ||
− | + | ||
− | + | ||
− | GUN_MENACE_B2 | + | |
− | + | ||
− | GUN_MENACE_B3 | + | |
− | + | ||
− | GUN_MENACE_B4 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | GUN_MENACE_C3 | + | |
− | + | ||
− | GUN_MENACE_C4 | + | |
− | + | ||
− | GUN_MENACE_C5 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | G_BLOW | + | |
− | + | ||
− | G_BOOSTUP | + | |
− | + | ||
− | G_CAST | + | |
− | + | ||
− | + | ||
− | + | ||
− | G_CLUB_BIGSWING_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | G_HYPNOTIZE | + | |
− | + | ||
− | G_IMPACT_DEATH | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | G_MOUTH | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | G_RAISEDEAD | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | G_SONICSUMMON | + | |
− | + | ||
− | G_SPIT | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | G_SUMMONPOST | + | |
− | + | ||
− | G_SWEEP_HIGH | + | |
− | + | ||
− | G_SWEEP_IMPACT | + | |
− | + | ||
− | + | ||
− | + | ||
− | G_S_SUMMON | + | |
− | + | ||
− | G_THROWKINFE | + | |
− | + | ||
− | HAMMERREADY | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | HAMMER_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | HBURST | + | |
− | + | ||
− | HDIG | + | |
− | + | ||
− | + | ||
− | + | ||
− | HEALPOST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | HERO_SCASTFALL | + | |
− | + | ||
− | HERO_SPELLCASTFEAR | + | |
− | + | ||
− | + | ||
− | + | ||
− | HIBERNATE_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | HIPSHOOTCYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | HIPS_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | HITDEATH_FRONT | + | |
− | + | ||
− | HITDEATH_KB | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | HITQUICK1 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | HIT_UPGRADE | + | |
− | + | ||
− | HIT_UPGRADE_QUICK | + | |
− | + | ||
− | HIT_UPGRADE_QUICK_POST | + | |
− | + | ||
− | HOOF_L | + | |
− | + | ||
− | HOOF_R | + | |
− | + | ||
− | HOOF_R_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | HOPFROMJUMP | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | HORNBLOW | + | |
− | + | ||
− | + | ||
− | + | ||
− | HORNRAM_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | HOVERCYCLE | + | |
− | + | ||
− | HOVERPOST | + | |
− | + | ||
− | HOVERPRE | + | |
− | + | ||
− | HOVER_A | + | |
− | + | ||
− | HOVER_B | + | |
− | + | ||
− | HOVER_C | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | HOWL_BEATCHEST | + | |
− | + | ||
− | HOWL_CAST | + | |
− | + | ||
− | HOWL_GROWL | + | |
− | + | ||
− | HSLAM | + | |
− | + | ||
− | HSMASH2_L | + | |
− | + | ||
− | HSMASH2_R | + | |
− | + | ||
− | HSMASHPOST_L | + | |
− | + | ||
− | HSMASHPOST_R | + | |
− | + | ||
− | HSMASH_L | + | |
− | + | ||
− | HSMASH_R | + | |
− | + | ||
− | HYBERNATE | + | |
− | + | ||
− | HYBERNATE2 | + | |
− | + | ||
− | HYBERNATE_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | HYPNOTIZE2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | H_CYCLE | + | |
− | + | ||
− | H_POUND | + | |
− | + | ||
− | H_POUND_B | + | |
− | + | ||
− | H_POUND_B_POST | + | |
− | + | ||
− | H_POUND_POST | + | |
− | + | ||
− | H_SWIPE | + | |
− | + | ||
− | H_SWIPE_L | + | |
− | + | ||
− | H_THROW_JUNK_A1 | + | |
− | + | ||
− | ICESLIDECYCLE | + | |
− | + | ||
− | ICESLIDECYCLE_B | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | ICESLIDEPOST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | IDLEREADY | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | IDLE_READY | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | INSCRIPTION | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | INVENTION_CYCLE | + | |
− | + | ||
− | INVENTION_EXAMINE | + | |
− | + | ||
− | INVENTION_FLIGHT | + | |
− | + | ||
− | INVENTION_PONDER | + | |
− | + | ||
− | IRGOGGL_ACTIVATE | + | |
− | + | ||
− | IRGOGGL_AIRACTIVATE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | JACKHAMMER_HORIZONTAL | + | |
− | + | ||
− | JACKHAMMER_VERTICAL | + | |
− | + | ||
− | JACKHAMMER_WIPE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | JEERING_D | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | JUMPJETPACKFORWARD_FALL | + | |
− | + | ||
− | JUMPJETPACKFORWARD_FALL2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | JUMPJETPACKFORWARD_UP | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | JUMPJETPACK_FALL2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | JUMPNSMASH_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | JUMPPOST_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | JUMPPREJUMPPACK | + | |
− | + | ||
− | JUMPSPIN | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | JUMPUPJUMPPACK | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | JUNK_EAT | + | |
− | + | ||
− | JUNK_LOOKQUICK | + | |
− | + | ||
− | + | ||
− | + | ||
− | KAMIKAZE | + | |
− | + | ||
− | + | ||
− | + | ||
− | KATANA_BOOSTUP2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | KATANA_BRAWL_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | KATANA_LOOKOUT_A | + | |
− | + | ||
− | KATANA_LOOKOUT_B | + | |
− | + | ||
− | KATANA_OBSERVE_A | + | |
− | + | ||
− | KATANA_OBSERVE_B | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | KATANA_RUMBLE_A | + | |
− | + | ||
− | KATANA_RUMBLE_B | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | KICK_RUMBLE_A | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | KNEEL_LOW | + | |
− | + | ||
− | + | ||
− | + | ||
− | KNIFELOOKOUT_A2 | + | |
− | + | ||
− | KNIFEVANDAL_A | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | KNIFE_MENACE_A2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | KUJI_ZEN | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | LANDCYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | LAUNCH | + | |
− | + | ||
− | LAVA_POPUP_STATIC | + | |
− | + | ||
− | LAVA_POPUP_STATIC_SLEEP | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | LAZY_COMBAT_HALF | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | LEADERSHIP | + | |
− | + | ||
− | LEADERSHIP2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | LEDGESIT_VAR2C | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | LEDGESIT_VAR3C | + | |
− | + | ||
− | + | ||
− | + | ||
− | LEDGESIT_VAR4B | + | |
− | + | ||
− | LEDGESIT_VAR4C | + | |
− | + | ||
− | LEFTCYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | LEFTPRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | LIBERTY_BELT | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | LIGHTNING_TELEPORT_2 | + | |
− | + | ||
− | LIGHTTEST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | LISTENPOLICEBAND_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | LISTEN_INTRO | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | LISTEN_SPEECH_HIGHC4 | + | |
− | + | ||
− | LISTEN_SPEECH_HIGHC5 | + | |
− | + | ||
− | LISTEN_SPEECH_LOW | + | |
− | + | ||
− | LISTEN_SPEECH_LOWB | + | |
− | + | ||
− | LISTEN_SPEECH_LOWC4 | + | |
− | + | ||
− | LOITER | + | |
− | + | ||
− | LOITERSNEAK | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | LOITER_B | + | |
− | + | ||
− | + | ||
− | + | ||
− | LOITER_C | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | LOOTDEATH | + | |
− | + | ||
− | + | ||
− | + | ||
− | LOOT_A1 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | LOOT_POST | + | |
− | + | ||
− | LOOT_READY | + | |
− | + | ||
− | LOOT_READYPRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | LOTUS_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | MACELOOKOUT_A | + | |
− | + | ||
− | MACELOOKOUT_B | + | |
− | + | ||
− | MACELOOKOUT_C | + | |
− | + | ||
− | MACEPOST_R | + | |
− | + | ||
− | MACESHOOT | + | |
− | + | ||
− | MACESHOOT_DRAW | + | |
− | + | ||
− | MACE_ALEART | + | |
− | + | ||
− | + | ||
− | + | ||
− | MACE_CLOBBER2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | MACE_CLOBBER_POST | + | |
− | + | ||
− | MACE_L | + | |
− | + | ||
− | MACE_MENACE_B | + | |
− | + | ||
− | MACE_MENACE_B2 | + | |
− | + | ||
− | MACE_MENACE_B3 | + | |
− | + | ||
− | MACE_MENACE_B4 | + | |
− | + | ||
− | MACE_MENACE_C | + | |
− | + | ||
− | MACE_MENACE_C2 | + | |
− | + | ||
− | MACE_MENACE_C3 | + | |
− | + | ||
− | MACE_MENACE_C4 | + | |
− | + | ||
− | MACE_R | + | |
− | + | ||
− | + | ||
− | + | ||
− | MACE_SHOOT_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | MACE_UPCUT2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | MAGIC_RUMBLE_A | + | |
− | + | ||
− | MAGIC_RUMBLE_B | + | |
− | + | ||
− | MAGIC_RUMBLE_B222 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | MAGIC_WINDUP | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | MAKE_VAMP | + | |
− | + | ||
− | MALTA_TRANSFORMED_CYCLE | + | |
− | + | ||
− | MALTA_TRANSFORM_DEATH | + | |
− | + | ||
− | MALTA_TRANSFORM_HEAL | + | |
− | + | ||
− | MANACLES_POSE1 | + | |
− | + | ||
− | MANACLES_POSE2 | + | |
− | + | ||
− | MANACLES_POSE3 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | MA_HOBBLEKICK2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | MA_IRONKICK2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | MA_KICK2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | MA_ROUNDHOUSE2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | MA_SHADOWKICK | + | |
− | + | ||
− | + | ||
− | + | ||
− | MA_STUNKICK2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | MA_SWEEPKKICK | + | |
− | + | ||
− | MA_SWEEPKKICK2 | + | |
− | + | ||
− | MA_TAUNT | + | |
− | + | ||
− | MA_TAUNT2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | MEDITATE_A2 | + | |
− | + | ||
− | MEDOTHER | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | MEDSELF_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | MED_BEAM_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | MENACEFIRE_IDLE_1 | + | |
− | + | ||
− | MENACEFIRE_IDLE_2 | + | |
− | + | ||
− | MENACEFIRE_IDLE_3 | + | |
− | + | ||
− | MENACEFIRE_IDLE_4 | + | |
− | + | ||
− | MENACEFIRE_TOSS | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | MENACE_A4 | + | |
− | + | ||
− | MENACE_B | + | |
− | + | ||
− | MENACE_C | + | |
− | + | ||
− | MENACE_EAT | + | |
− | + | ||
− | MENACE_LOOKQUICK | + | |
− | + | ||
− | MENACE_LOOKQUICK_SLOW | + | |
− | + | ||
− | MENACE_NIBBLE | + | |
− | + | ||
− | MENACE_NIBBLE_BLEND | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | MILITARYSALUTE_CYCLE | + | |
− | + | ||
− | MILLITARYUPGRADE2_HIT | + | |
− | + | ||
− | MILLITARYUPGRADE4_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | MIRRIOR_HOLD | + | |
− | + | ||
− | MIRRORSPIRIT_TELEPORT | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | MON_JUMPFALL2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | MON_JUMPUP | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | MOUTH_HEADCAST_FAST | + | |
− | + | ||
− | MOUTH_LONG | + | |
− | + | ||
− | + | ||
− | + | ||
− | MOUTH_SFX | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | M_1HDIG | + | |
− | + | ||
− | M_2HDIG | + | |
− | + | ||
− | M_TRAINBOW_CONE | + | |
− | + | ||
− | M_TRAINBOW_HEAVY | + | |
− | + | ||
− | M_TRAINBOW_MID | + | |
− | + | ||
− | NATTERLING_BREAKIN_A | + | |
− | + | ||
− | NATTERLING_BREAKIN_B | + | |
− | + | ||
− | NATTERLING_BREAKIN_C | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | NIGHT_PATROL | + | |
− | + | ||
− | NINJASTEALTH_HIT | + | |
− | + | ||
− | NINJATOBACKSTAB | + | |
− | + | ||
− | NINJATOBACKSTAB2 | + | |
− | + | ||
− | NINJATOBACKSTAB_POSTCYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | NINJATO_PARRY_DRAW | + | |
− | + | ||
− | NINJATO_REVSWEEP_DRAW | + | |
− | + | ||
− | + | ||
− | + | ||
− | NINJATO_SLICE_DRAW | + | |
− | + | ||
− | NINJAUPGRADE2_HIT | + | |
− | + | ||
− | NINJAUPGRADE_HIT | + | |
− | + | ||
− | NINJAUPGRADE_POST | + | |
− | + | ||
− | NINJAUPGRADE_POST_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
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− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | NINJA_HOP2_LEFT | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | NINJA_UPGRADE_RIN2 | + | |
− | + | ||
− | NINJA_UPGRADE_RIN_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | OFF | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | OPEN_HOLIDAY_GIFT2 | + | |
− | + | ||
− | OPEN_HOLIDAY_GIFT3 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | ORACLEFLOAT_IN | + | |
− | + | ||
− | ORACLEFLOAT_OUT | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PAIN2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PEERIN_LOOKQUICK | + | |
− | + | ||
− | + | ||
− | + | ||
− | PET | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PICKAXE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PICKETMARCH_CYCLE | + | |
− | + | ||
− | PICKETMARCH_POST | + | |
− | + | ||
− | PICKETMARCH_PRE | + | |
− | + | ||
− | PICKET_STAND | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PIPEPATROL_CYCLE | + | |
− | + | ||
− | PIPEPATROL_CYCLE_02 | + | |
− | + | ||
− | PIPEPATROL_CYCLE_03 | + | |
− | + | ||
− | PIPEPATROL_POST | + | |
− | + | ||
− | PIPEPATROL_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PISTOLREADY | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
− | + | ||
− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PISTOL_SPAWN | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PLACEBOOMBOX | + | |
− | + | ||
− | PLACEBOOMBOX_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PLACE_TRAP2 | + | |
− | + | ||
− | PLACE_TRAP_POST_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PLAYDICE_CAST | + | |
− | + | ||
− | PLAYDICE_PICKUP | + | |
− | + | ||
− | PLAYDICE_WINNER | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PL_FISHING | + | |
− | + | ||
− | PL_GUARDNODOFF_IN | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PL_PURSEMUG | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PM_BOOSTUPAMMO | + | |
− | + | ||
− | PM_BOOSTUPEQUIP_READY | + | |
− | + | ||
− | PM_BOOSTUPSERUM | + | |
− | + | ||
− | PM_SUMMONSOLDIER | + | |
− | + | ||
− | + | ||
− | + | ||
− | PM_SUMMONSOLDIER2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | PM_TOSSSERUM02 | + | |
− | + | ||
− | POINT_BUFF | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PORTABLE_LAPTOP_DELETE | + | |
− | + | ||
− | + | ||
− | + | ||
− | POSEDEATH | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | POSTCLAWREADY | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | POSTDEATHL | + | |
− | + | ||
− | + | ||
− | + | ||
− | POSTDEATH_KB2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | POSTGLORYCYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | POSTMOUTH | + | |
− | + | ||
− | POSTRADATTACK | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | POSTREADY_RIGHT | + | |
− | + | ||
− | + | ||
− | + | ||
− | POSTSPEECH | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | POWDER | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PRACTICEDBRAWLER_NOROOT | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PRAISE_BOW | + | |
− | + | ||
− | PRAISE_BOW2 | + | |
− | + | ||
− | PRAISE_BOW3 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PREDICT_TELEPORT2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PREPISTOL | + | |
− | + | ||
− | + | ||
− | + | ||
− | PREPOISON2 | + | |
− | + | ||
− | PRESHOTGUN | + | |
− | + | ||
− | PRESPAWN | + | |
− | + | ||
− | PRESTIGE_SELFDESTRUCT | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PRE_AIR_DEATH | + | |
− | + | ||
− | + | ||
− | + | ||
− | PRE_DOJOKNEEL | + | |
− | + | ||
− | PRE_DUALKNEEL | + | |
− | + | ||
− | + | ||
− | + | ||
− | PRE_KNEEL | + | |
− | + | ||
− | PRE_MAGIC_WINDUP | + | |
− | + | ||
− | PRE_MALTA_TRANSFORMED | + | |
− | + | ||
− | PRE_MEDOTHER | + | |
− | + | ||
− | PRE_MEDSELF | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PRE_SPIN | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PROFILEREADY | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PRONESLEEP_GETUP_CYCLE | + | |
− | + | ||
− | PRONE_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PROTEST_RALLY | + | |
− | + | ||
− | PROTEST_RALLY_POST | + | |
− | + | ||
− | PROTEST_SHAKEFIST_CYCLE | + | |
− | + | ||
− | PROTEST_SHAKEFIST_POST | + | |
− | + | ||
− | PROTEST_SHAKEFIST_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PROTEST_YELL_CYCLE | + | |
− | + | ||
− | PROTEST_YELL_POST | + | |
− | + | ||
− | PROTEST_YELL_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | PSIBLAST2 | + | |
− | + | ||
− | PSIBLAST3 | + | |
− | + | ||
− | PSIBLASTPOST | + | |
− | + | ||
− | PSIBLAST_FAST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PSIONIC_LONG | + | |
− | + | ||
− | PSIONIC_LONG_POST | + | |
− | + | ||
− | PSIONIC_PBAOE | + | |
− | + | ||
− | PSIONIC_PBAOE_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | PSIONIC_SHORT_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PSIWINDUP | + | |
− | + | ||
− | + | ||
− | + | ||
− | PULL_GUN | + | |
− | + | ||
− | PULL_GUN2 | + | |
− | + | ||
− | PULL_SHOTGUN | + | |
− | + | ||
− | PULL_SWORD | + | |
− | + | ||
− | + | ||
− | + | ||
− | PUMPKIN_SLEEP | + | |
− | + | ||
− | PUMPKIN_SLEEP_2 | + | |
− | + | ||
− | PUMPKIN_SPAWN | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | PUSHAROUND_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | PUSHAROUND_REV_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | PUSHAROUND_VICTIM_POST | + | |
− | + | ||
− | P_DODGE_L | + | |
− | + | ||
− | P_DODGE_R | + | |
− | + | ||
− | P_GETPUSHED | + | |
− | + | ||
− | P_HITQUICK | + | |
− | + | ||
− | P_HITQUICK2 | + | |
− | + | ||
− | P_LOOKAROUND | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | P_RUNCYCLE | + | |
− | + | ||
− | P_RUNPOST | + | |
− | + | ||
− | P_RUNPRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | Q_SNIPERBLAST | + | |
− | + | ||
− | RADATTACKCYCLE | + | |
− | + | ||
− | RADEFFECYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | RADIUSEFFECTMOBILE | + | |
− | + | ||
− | RADIUSEFFECTMOBILECYCLE | + | |
− | + | ||
− | RADIUSEFFECTMOBILEPOST | + | |
− | + | ||
− | RADIUSEFFECT_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | RADIUSEFFEPOST | + | |
− | + | ||
− | + | ||
− | + | ||
− | RAISEDEAD | + | |
− | + | ||
− | + | ||
− | + | ||
− | RAISEDEAD_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | RAPIDPOST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | RAPID_SLOW_POST | + | |
− | + | ||
− | RAVE_D_ARMSUP | + | |
− | + | ||
− | RAVE_D_BASE | + | |
− | + | ||
− | RAVE_D_BLOCK | + | |
− | + | ||
− | RAVE_D_BOUNCE | + | |
− | + | ||
− | RAVE_D_MONKEY | + | |
− | + | ||
− | RAVE_D_WASHER | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | READY_2HIPS_LOOK_BRI | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | READY_CHICKEN | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | READY_TRANS_XARMS | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | READ_BLUEPRINTS_BREAK1 | + | |
− | + | ||
− | READ_BLUEPRINTS_INTRO | + | |
− | + | ||
− | + | ||
− | + | ||
− | READ_BLUEPRINTS_LOOP2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | RECLAIM2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | RECLUSE_MELEPBAOE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | RELOAD | + | |
− | + | ||
− | RELOAD_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | REPAIR_A3 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | REVIVE_BACK | + | |
− | + | ||
− | REVIVE_BELLY | + | |
− | + | ||
− | REVIVE_BELLY_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | RH_RUNCYCLE | + | |
− | + | ||
− | RH_RUNPRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | RIGHTCYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | RIGHTHANDSHIELD_OBSERVE_A | + | |
− | + | ||
− | RIGHTHANDSHIELD_OBSERVE_B | + | |
− | + | ||
− | RIGHTHAND_OBSERVE_A | + | |
− | + | ||
− | RIGHTHAND_OBSERVE_B | + | |
− | + | ||
− | RIGHTPRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | RINGSDOWN_PAUSE | + | |
− | + | ||
− | RINGSUP | + | |
− | + | ||
− | RITCHETFIX_MID | + | |
− | + | ||
− | + | ||
− | + | ||
− | ROMULUSTRANSFORMATION | + | |
− | + | ||
− | ROOTING | + | |
− | + | ||
− | ROOTING_CYCLE | + | |
− | + | ||
− | ROUNDHOUSE_CYCLE | + | |
− | + | ||
− | RPS_PAPER_PRE | + | |
− | + | ||
− | RPS_ROCK_PRE | + | |
− | + | ||
− | RPS_SCISSOR_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | RUMBLE_CLAWL | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | RUMBLE_GROWL | + | |
− | + | ||
− | RUMBLE_GROWL_SWORD | + | |
− | + | ||
− | RUMBLE_GROWL_SWORD1 | + | |
− | + | ||
− | RUMBLE_HQ | + | |
− | + | ||
− | RUMBLE_HQ_SWORD | + | |
− | + | ||
− | RUMBLE_HQ_SWORD1 | + | |
− | + | ||
− | RUMBLE_IDLE_SWORD1 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | RUMBLE_SWORD_CHOP | + | |
− | + | ||
− | RUMBLE_SWORD_CHOP1 | + | |
− | + | ||
− | RUMBLE_SWORD_SLASHBACK | + | |
− | + | ||
− | RUMBLE_SWORD_SLASHBACK1 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SALUTE_FORMAL | + | |
− | + | ||
− | + | ||
− | + | ||
− | SCARECROW_CYCLE | + | |
− | + | ||
− | SCARECROW_SLEEP | + | |
− | + | ||
− | SCARECROW_SPAWN | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SCHEME_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SCREENIDLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SG_BLOCK | + | |
− | + | ||
− | SG_BLOCK_L | + | |
− | + | ||
− | SG_BLOCK_R | + | |
− | + | ||
− | SG_CROUCH_CYCLE | + | |
− | + | ||
− | SG_DUCK | + | |
− | + | ||
− | SG_GROUND_T_AIR | + | |
− | + | ||
− | SG_GROUND_T_AIR_10 | + | |
− | + | ||
− | SG_GROUND_T_AIR_11 | + | |
− | + | ||
− | SG_GROUND_T_AIR_12 | + | |
− | + | ||
− | SG_GROUND_T_AIR_2 | + | |
− | + | ||
− | SG_GROUND_T_AIR_3 | + | |
− | + | ||
− | SG_GROUND_T_AIR_4 | + | |
− | + | ||
− | SG_GROUND_T_AIR_5 | + | |
− | + | ||
− | SG_GROUND_T_AIR_6 | + | |
− | + | ||
− | SG_GROUND_T_AIR_7 | + | |
− | + | ||
− | SG_GROUND_T_AIR_8 | + | |
− | + | ||
− | + | ||
− | + | ||
− | SG_ICESLIDEPOST | + | |
− | + | ||
− | + | ||
− | + | ||
− | SG_JUMPPOSTCYCLE | + | |
− | + | ||
− | SG_POPUP | + | |
− | + | ||
− | SG_POPUP_SNIPER_QUICK | + | |
− | + | ||
− | SG_ROLLBACK_L | + | |
− | + | ||
− | SG_ROLLBACK_R | + | |
− | + | ||
− | + | ||
− | + | ||
− | SG_ROLLOUT_L_MACHINE_BURST | + | |
− | + | ||
− | + | ||
− | + | ||
− | SG_ROLLOUT_R_MACHINEGUN | + | |
− | + | ||
− | SG_ROLLOUT_R_MACHINE_BURST | + | |
− | + | ||
− | SG_RUN | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SG_RUNPOST_BLR | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SHAKE | + | |
− | + | ||
− | SHAKE_REACT | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SHIELD_2ND_CHOP | + | |
− | + | ||
− | SHIELD_2ND_RSWEEP | + | |
− | + | ||
− | SHIELD_2ND_SLASH | + | |
− | + | ||
− | SHIELD_2ND_TWIRL | + | |
− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SHIELD_FLYFALL | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SHIELD_FORWARD_FLYFALL | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SHIELD_HOP | + | |
− | + | ||
− | SHIELD_HOP2 | + | |
− | + | ||
− | SHIELD_HOPAPEX | + | |
− | + | ||
− | SHIELD_HOPFALL | + | |
− | + | ||
− | SHIELD_HOPFALL_2 | + | |
− | + | ||
− | SHIELD_HOPPRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
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− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SHIELD_JUMPPOST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SHIELD_MOUTH_POST | + | |
− | + | ||
− | SHIELD_OBSERVE_A | + | |
− | + | ||
− | SHIELD_OBSERVE_B | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SHIELD_SHOUTOFCOMMAND | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SHIELD_WEAPONBASH_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | SHIELD_WEAPONGRENADELOB | + | |
− | + | ||
− | SHIELD_WEAPONGRENADELOB_DRAW | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
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− | + | ||
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− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SHIELD_WEAPON_THROWSPEAR_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SHIELD_WINDBLAST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SHOOT | + | |
− | + | ||
− | SHOOTHEAVY | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SHOTGUNCYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SHOTGUNREADY_15 | + | |
− | + | ||
− | SHOTGUN_ALEART_A | + | |
− | + | ||
− | SHOTGUN_ALEART_B | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SHOTGUN_KNEEL | + | |
− | + | ||
− | SHOTGUN_KNEEL2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | SHOTGUN_SPAWN | + | |
− | + | ||
− | + | ||
− | + | ||
− | SHOTPATROL_CYCLE | + | |
− | + | ||
− | SHOTPATROL_CYCLE_02 | + | |
− | + | ||
− | SHOTPATROL_POST | + | |
− | + | ||
− | SHOTPATROL_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SHOW | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SIDECLIPBOARDCYCLE | + | |
− | + | ||
− | SIGNATURE_TELEPORT_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | SIMPLE_READY_LOOK | + | |
− | + | ||
− | SINGCAST | + | |
− | + | ||
− | SINGCAST_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | SINGLEGUN_PISTOLWHIP2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SITTING_POSE10_INTRO | + | |
− | + | ||
− | SITTING_POSE10_LOOP | + | |
− | + | ||
− | SITTING_POSE11_INTRO | + | |
− | + | ||
− | SITTING_POSE11_LOOP | + | |
− | + | ||
− | SITTING_POSE1_INTRO | + | |
− | + | ||
− | SITTING_POSE1_LOOP | + | |
− | + | ||
− | SITTING_POSE2_INTRO | + | |
− | + | ||
− | SITTING_POSE2_LOOP | + | |
− | + | ||
− | + | ||
− | + | ||
− | SITTING_POSE3_INTRO | + | |
− | + | ||
− | SITTING_POSE3_LOOP | + | |
− | + | ||
− | SITTING_POSE4_INTRO | + | |
− | + | ||
− | + | ||
− | + | ||
− | SITTING_POSE5_INTRO | + | |
− | + | ||
− | SITTING_POSE6_INTRO | + | |
− | + | ||
− | SITTING_POSE6_LOOP | + | |
− | + | ||
− | SITTING_POSE7_INTRO | + | |
− | + | ||
− | SITTING_POSE7_LOOP | + | |
− | + | ||
− | SITTING_POSE8_INTRO | + | |
− | + | ||
− | SITTING_POSE9_INTRO | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SIT_LOW_B | + | |
− | + | ||
− | SIT_LOW_B_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SLAB | + | |
− | + | ||
− | SLASHPOST_L | + | |
− | + | ||
− | SLASHPOST_R | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SLEDGEHAMMER | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SLIDECYCLE | + | |
− | + | ||
− | SLIDECYCLE_LEFT | + | |
− | + | ||
− | SLIDECYCLE_RIGHT | + | |
− | + | ||
− | SLIDEJUMPAPEX | + | |
− | + | ||
− | SLIDEJUMPFALL | + | |
− | + | ||
− | SLIDEJUMPFALL2 | + | |
− | + | ||
− | SLIDEJUMPPOST | + | |
− | + | ||
− | SLIDEJUMPPRE | + | |
− | + | ||
− | SLIDEJUMPUP | + | |
− | + | ||
− | SLIDEPRE | + | |
− | + | ||
− | SLIDEPRE_LEFT | + | |
− | + | ||
− | SLIDEPRE_RIGHT | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SMASH_WALL_A | + | |
− | + | ||
− | SMASH_WALL_B | + | |
− | + | ||
− | SMASH_WALL_C | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SMROCK2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SNEAKBACK | + | |
− | + | ||
− | SNEAKTURN | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SNIPERBLAST2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SONICDEATH | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SONICSUMMON_PRE_NOROOT | + | |
− | + | ||
− | SONICYELL | + | |
− | + | ||
− | SONIC_REACT | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SPAWNED_CYCLE_LOOP | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SPAWN_AMBUSH_B | + | |
− | + | ||
− | SPAWN_AMBUSH_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SPAWN_CYCLE | + | |
− | + | ||
− | SPAWN_PET | + | |
− | + | ||
− | SPAWN_PET_ALT | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SPAWN_ROOTED | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SPELLCAST_CYCLE2 | + | |
− | + | ||
− | SPELLCAST_CYCLE3 | + | |
− | + | ||
− | + | ||
− | + | ||
− | SPIDERLING_BURROW | + | |
− | + | ||
− | + | ||
− | + | ||
− | SPINCOCOON_POWER | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SPIN_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SPITPOST | + | |
− | + | ||
− | SPITPOST_A | + | |
− | + | ||
− | SPRAY | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SPRAY_A3 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | STANCE_GHOSTWIDOW | + | |
− | + | ||
− | STANCE_GHOSTWIDOW_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | STATESSHACKLE_B | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | STOMP2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | STOMP_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | STOP_POST_HALF | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | STUN_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | SUBMERGE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SUMMON_SPIDERLINGS | + | |
− | + | ||
− | + | ||
− | + | ||
− | SUNNING | + | |
− | + | ||
− | + | ||
− | + | ||
− | SURROUNDED_A2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SWATSHIELDBLOCK | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SWIMBACKCYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SWIM_JUMPOST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SWIPE_BLEND | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SWORDBLOCK | + | |
− | + | ||
− | SWORDBLOCK_L | + | |
− | + | ||
− | SWORDRUMBLE_DIZZY_B | + | |
− | + | ||
− | + | ||
− | + | ||
− | SWORDTAUNT_CYCLE | + | |
− | + | ||
− | SWORDTAUNT_DRAW | + | |
− | + | ||
− | SWORDVANDAL_A | + | |
− | + | ||
− | SWORDVANDAL_B | + | |
− | + | ||
− | SWORD_ATTACK_DRAW | + | |
− | + | ||
− | SWORD_OBSERVE_A | + | |
− | + | ||
− | SWORD_OBSERVE_B | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | SWORD_SPAWN | + | |
− | + | ||
− | + | ||
− | + | ||
− | SYNAPSE_SPIN | + | |
− | + | ||
− | S_SONICSUMMON | + | |
− | + | ||
− | + | ||
− | + | ||
− | S_SUMMONPOST | + | |
− | + | ||
− | + | ||
− | + | ||
− | TAILCAST_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | TAUNTB_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | TAUNT_A | + | |
− | + | ||
− | TAUNT_A_CYCLE | + | |
− | + | ||
− | TAUNT_B | + | |
− | + | ||
− | TAUNT_B2 | + | |
− | + | ||
− | TAUNT_B_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | TEABAG | + | |
− | + | ||
− | TEABAG_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | TECHWINDUP | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | TELEPORT_SPAWN | + | |
− | + | ||
− | TELEPORT_SPAWNREADY | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | TELE_CYCLE | + | |
− | + | ||
− | TELE_MAGIC | + | |
− | + | ||
− | TELE_MAGIC2 | + | |
− | + | ||
− | TELE_MAGIC_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | THANK_A | + | |
− | + | ||
− | THANK_A2 | + | |
− | + | ||
− | THANK_B | + | |
− | + | ||
− | THANK_B2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | THREAT_CYCLE | + | |
− | + | ||
− | THREEDAGGER | + | |
− | + | ||
− | + | ||
− | + | ||
− | THROWBRAWL_POST | + | |
− | + | ||
− | THROWKINFE | + | |
− | + | ||
− | THROWKINFEPOST | + | |
− | + | ||
− | THROWKINFE_PRE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | THUGSUPGRADE_2 | + | |
− | + | ||
− | THUGSUPGRADE_3 | + | |
− | + | ||
− | THUGSUPGRADE_CYCLE | + | |
− | + | ||
− | THUGSUPGRADE_HIT | + | |
− | + | ||
− | + | ||
− | + | ||
− | TNT_CRATEREADY | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | TOSSROOT_POST | + | |
− | + | ||
− | TOSS_BODYBAG | + | |
− | + | ||
− | + | ||
− | + | ||
− | TOSS_CRATE_A3 | + | |
− | + | ||
− | + | ||
− | + | ||
− | TOTEM_LIFT | + | |
− | + | ||
− | TOTEM_LIFT_DROP | + | |
− | + | ||
− | TOTEM_LIFT_SIDE | + | |
− | + | ||
− | TOTEM_LIFT_TOSS | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | TRAIN | + | |
− | + | ||
− | TRAINBOW_CONE | + | |
− | + | ||
− | TRAINBOW_HEAVY | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | TRAIN_LEAVE | + | |
− | + | ||
− | TRANSFORM | + | |
− | + | ||
− | TRANSFORM_KHELDIAN | + | |
− | + | ||
− | TRANSFORM_KHELDIAN2 | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | TRUCK_JUMP_IN_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | TRUCK_POST_CYCLE | + | |
− | + | ||
− | TV_WARP_IN | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | T_SPAWN | + | |
− | + | ||
− | T_SPAWN_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | T_SPAWN_SLEEP | + | |
− | + | ||
− | T_SPAWN_UPROOT | + | |
− | + | ||
− | T_SPAWN_UPROOT_CYCLE | + | |
− | + | ||
− | UFLY_PREFALL | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | UNDERHAND2 | + | |
− | + | ||
− | UNYIELD | + | |
− | + | ||
− | UNYIELDATTACK | + | |
− | + | ||
− | UNYIELDING_CYCLE_NOROOT | + | |
− | + | ||
− | + | ||
− | + | ||
− | UNYIELD_POST | + | |
− | + | ||
− | UP_CYCLE | + | |
− | + | ||
− | VAMPIREBIRTH | + | |
− | + | ||
− | + | ||
− | + | ||
− | VAMPIRESTAND | + | |
− | + | ||
− | + | ||
− | + | ||
− | VANGUARD_SITPOSE1 | + | |
− | + | ||
− | VANGUARD_SITPOSE1A | + | |
− | + | ||
− | VANGUARD_SITPOSE2 | + | |
− | + | ||
− | VANGUARD_SITPOSE2B | + | |
− | + | ||
− | VANGUARD_SITPOSE3 | + | |
− | + | ||
− | VANGUARD_SITPOSE3C | + | |
− | + | ||
− | + | ||
− | + | ||
− | VANISH_POSTDEATH | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | WALLSNEEK_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | WALL_LEAN2 | + | |
− | + | ||
− | WALL_LEAN3 | + | |
− | + | ||
− | WALL_LEAN4 | + | |
− | + | ||
− | + | ||
− | + | ||
− | WALL_PERCH | + | |
− | + | ||
− | + | ||
− | + | ||
− | WARP_RUNIN_POST | + | |
− | + | ||
− | WARP_RUNOUT | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | WATERBURST_SLEEP | + | |
− | + | ||
− | WATERBURST_SPAWN | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | WEAVE | + | |
− | + | ||
− | + | ||
− | + | ||
− | WEAVE_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | WELD_MID | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | WEP_PUNCH2 | + | |
− | + | ||
− | WHEELBARREL_READY | + | |
− | + | ||
− | WHEELBARREL_ROLL | + | |
− | + | ||
− | WHEELBARROW_FORWARD | + | |
− | + | ||
− | WHEELBARROW_READY | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | WINDUP | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | WRISTBANDACTIVATE_QUICK | + | |
− | + | ||
− | + | ||
− | + | ||
− | WRISTBANDACTIVATE_QUICK_TWO | + | |
− | + | ||
− | + | ||
− | + | ||
− | WRISTBAND_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | W_BLOCK_L | + | |
− | + | ||
− | W_BLOCK_R | + | |
− | + | ||
− | W_BOOSTUP | + | |
− | + | ||
− | W_BOOSTUP2 | + | |
− | + | ||
− | W_BOOSTUP_POST | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | W_FLYCYCLE_HALF | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | W_HOVERCYCLE | + | |
− | + | ||
− | W_HOVERPOST | + | |
− | + | ||
− | W_HOVERPRE | + | |
− | + | ||
− | W_ICESLIDECYCLE | + | |
− | + | ||
− | W_ICESLIDECYCLE_B | + | |
− | + | ||
− | W_ICESLIDEPOST | + | |
− | + | ||
− | W_ICESLIDEPRE | + | |
− | + | ||
− | W_ICESLIDEPRE_B | + | |
− | + | ||
− | W_ICESLIDEPRE_L | + | |
− | + | ||
− | W_ICESLIDEPRE_R | + | |
− | + | ||
− | + | ||
− | + | ||
− | W_JUMPFALL | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | W_PREFLYREADY | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
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− | + | ||
− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | W_THROWBRAWL_POST | + | |
− | + | ||
− | XARMS_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | ZOMBAXE_CYCLE_STAND | + | |
− | + | ||
− | ZOMBIE_READY | + | |
− | + | ||
− | + | ||
− | + | ||
− | Z_SPAWNED_CYCLE | + | |
− | + | ||
− | + | ||
− | + | ||
− | Z_SPAWN_AMBUSH_SLEEP | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + |
Revision as of 01:28, 1 November 2012
In demo files, the MOV command determines the animation performed by an entity.
MOVs confirmed to work on player models
1HSLAM 1H_POUND 1H_POUND_B 1H_SWIPE 1H_SWIPE_L 1H_THROW_JUNK_A1 1_2PUNCH 1_2PUNCHPOST 1_ROLLDICE_PRE 2HANDCAST 2HANDCASTPOST 2HCLUB_RUNLEFT_CYCLE 2HCLUB_RUNLEFT_PRE 2HCLUB_RUNPRE 2HCLUB_RUNRIGHT_CYCLE 2HCLUB_RUNRIGHT_PRE 2HCLUB_RUN_CYCLE 2HLARGEKNOCKBACK 2HLARGEKNOCKBACK_APEX 2HLARGEKNOCKBACK_IMPACT 2HLARGEREADY 2HLARGE_BLOCK_L 2HLARGE_BLOCK_R 2HLARGE_BOOSTUP 2HLARGE_BOOSTUP_DRAW 2HLARGE_CAST 2HLARGE_HEADCAST 2HLARGE_HITQUICK 2HLARGE_HOP 2HLARGE_HOP2 2HLARGE_HOPAPEX 2HLARGE_HOPFALL_2 2HLARGE_HOPPRE 2HLARGE_JUMPAPEX 2HLARGE_JUMPFALL2 2HLARGE_JUMPPOST 2HLARGE_JUMPPOSTCYCLE 2HLARGE_JUMPPRE 2HLARGE_JUMPTOHOP 2HLARGE_JUMPUP 2HLARGE_RUNBACKCYCLE 2HLARGE_RUNBACKPRE 2HLARGE_RUNCYCLE 2HLARGE_RUNLEFTCYCLE 2HLARGE_RUNLEFTPRE 2HLARGE_RUNPOST 2HLARGE_RUNPRE 2HLARGE_RUNRIGHTCYCLE 2HLARGE_RUNRIGHTPRE 2HLARGE_SLIDE_WEAPON 2HLARGE_SLIDE_WEAPON_POST 2HLARGE_SLIDE_WEAPON_RIGHT_PRE 2HLARGE_TAUNT 2HLARGE_TAUNT_DRAW 2HPOWERTHRUST 2HPOWERTHRUST_PRE 2H_SWIPE 2H_SWIPE_L 2ND_IGNITE 2ND_SLUG 4_ROLLDICE_PRE 7_ROLLDICE_PRE ABOMINATION_FIST_GROUND_POUND_LOCK ACTIVE_CYCLE AFK_NEWSPAPER AIDSELF_PRE AIRBRAWLCYCLE AIRCAGE AIRCAST AIRCASTPOST AIRFORCERAM AIRG_SUMMON AIRHEAL AIRMAGIC_L AIRMAGIC_LPOST AIRRADIUSATTACK AIRS_SUMMON AIRTELEQUICK AIRTELEQUICKPOST AIR_DEATH AIR_DEATH2 AIR_DEATH_CYCLE AIR_DEATH_FALL AIR_DEATH_IMPACT AIR_PM_TOSSSERUM AIR_T_AIRCOMBAT ALIGNMENTPOWER_FRENZYNOROOT_PRE ALIGNMENTPOWER_JUSTICE ALTREADY_LOOK_L ALTREADY_SHIFT ALTREADY_TRANS_XARMS ALTREADY_XARMS_COUGHTRANSOUT ALTREADY_XARMS_LOOK ALT_2HANDCAST ALT_BOOSTUP ALT_CAST ALT_HEADCAST_PRE ALT_MAGICTHROW ALT_MOUTH_SLOW_PRE ALT_PICKAXEWALK_CYCLE ALT_PICKAXEWALK_PRE ALT_PRE_PSIWINDUP ALT_PRE_TECHWINDUP ALT_PSIBLAST_QUICK_PRE ALT_PSIWINDUP_POST ALT_RADIUSATTACK ALT_RAPIDBLAST ALT_RAPID_QUICK ALT_READY ALT_READY_PAUSE2 ALT_SNIPERBLAST ALT_SONICBLOWPOST ALT_SONICBLOW_PRE ALT_SONICMOUTH_PRE ALT_SONICSPIT_PRE ALT_SONICYELL_PRE ALT_STOP ALT_TAUNTANOROOT_PRE ALT_THROWKNIFE_PRE ALT_THROWPROJECTILE_PRE AMUSED_B AMUSED_C AMUSED_D AMUSED_E AMUSED_PRE APPARITION_POSSESSOR APPARITION_POSSESSOR_CYCLE AQUA_BOLT_A AQUA_BOLT_B ARCHERY_BOOSTUP ARC_OF_DESTRUCTION_FAST_DRAW ARC_OF_DESTRUCTION_SLOW_DRAW ARC_OF_DESTRUCTION_SLOW_PRE ARGUE ARGUE_CYCLE ARGUE_DISAGREE ARGUE_REASON ARMGUN_BURST ARMGUN_CONE ARMS_ON_HIPS ARMS_ON_HIPS_LOOK ASSASSINS_STRIKE ASSASSINS_STRIKE_B ASSUME_POSITION_1 ASSUME_POSITION_2 ASSUME_POSITION_4 ATEASE AXE_CHOP AXE_CHOP_DRAW AXE_RSWEEP AXE_RSWEEP_DRAW AXE_RSWEEP_POST AXE_SWOOP AXE_SWOOP_DRAW A_1HSLAM A_1HSMASH_LEFT A_1HSMASH_RIGHT A_1HSMASH_RIGHT_POST A_1_2PUNCH A_1_2PUNCHPOST A_2HANDCAST A_2HANDCASTPOST A_2HLARGEREADY A_2HLARGE_BACKFLYPOST A_2HLARGE_BACKFLYPRE A_2HLARGE_BOOSTUP A_2HLARGE_BOOSTUP_DRAW A_2HLARGE_BRAWL A_2HLARGE_FLYINGCYCLE A_2HLARGE_FLYPOST A_2HLARGE_FLYPRE A_2HLARGE_FLYUPCYCLE A_2HLARGE_FLYUPPOST A_2HLARGE_FLYUPPRE A_2HLARGE_HITQUICK A_2HLARGE_LEFTFLYCYCLE A_2HLARGE_LEFTFLYPOST A_2HLARGE_LEFTFLYPRE A_2HLARGE_RIGHTFLYCYCLE A_2HLARGE_RIGHTFLYPOST A_2HLARGE_RIGHTFLYPRE A_2HLARGE_THROWBRAWL A_2HPOWERTHRUST_POST A_2HPOWERTHRUST_PRE A_2H_SWIPE A_AFTERBURNERNOROOT_PRE A_AIDSELF_PRE A_ALIGNMENTPOWER_FEAR_PRE A_ALIGNMENTPOWER_JUSTICE A_ALT_2HANDCAST A_ALT_BLOW A_ALT_BOOSTUP A_ALT_CAST A_ALT_CASTPOST A_ALT_HEADCAST A_ALT_MAGICTHROW A_ALT_PRE_PSIWINDUP A_ALT_PRE_TECHWINDUP A_ALT_PSIBLAST_QUICK_PRE A_ALT_PSIONICS_SLOWERCAST A_ALT_PSIQUICK A_ALT_PSIWINDUP_POST A_ALT_RADIUSATTACK A_ALT_RAPID A_ALT_RAPID_MAIN A_ALT_SNIPERBLAST A_ALT_SONICMOUTH A_ALT_SONICSPIT_PRE A_ALT_STOP A_ALT_STOP_CYCLE A_ALT_STOP_POST A_ALT_TAUNTANOROOT_PRE A_ALT_TECHWINDUP_POST A_ALT_THROWPROJECTILE_PRE A_AQUA_BOLT_A A_AQUA_BOLT_B A_ARCHERY_BOOSTUP A_ARGUE_REASON A_ASSASSINS_STRIKE A_ASSASSINS_STRIKE_B A_ASSASSINS_STRIKE_WINDUP A_ATEASE A_AXE_CHOP A_AXE_CHOP_DRAW A_AXE_CHOP_POST A_AXE_RSWEEP A_AXE_RSWEEP_DRAW A_AXE_SWOOP A_BALLCAST A_BALLCASTPOST A_BBPUNCH A_BEAMRIFLE_AIM A_BEAMRIFLE_CHARGEDSHOT A_BEAMRIFLE_CHARGEDSHOT_DRAW A_BEAMRIFLE_CUTTINGBEAM A_BEAMRIFLE_CUTTINGBEAM_DRAW A_BEAMRIFLE_CUTTINGBEAM_POST A_BEAMRIFLE_DISINTEGRATE A_BEAMRIFLE_DISINTEGRATE_DRAW A_BEAMRIFLE_LANCERSHOT A_BEAMRIFLE_LANCERSHOT_DRAW A_BEAMRIFLE_OVERCHARGE A_BEAMRIFLE_OVERCHARGE_BLAST A_BEAMRIFLE_OVERCHARGE_DRAW A_BEAMRIFLE_PENETRATINGRAY A_BEAMRIFLE_PENETRATINGRAY_SNIPERWINDUP A_BEAMRIFLE_READY A_BLINDING A_BLINDINGPOST A_BLOCK_R A_BLOW A_BODYBLOW A_BOOSTAURA A_BOOSTAURA_LONG A_BOOSTAURA_PRE_NOROOT A_BOOSTAURA_QUICK A_BOOSTAURA_QUICK_PRE_NOROOT A_BOOSTDOWN_PRE_ROOTED A_BOOSTUP A_BOOSTUPPOST A_BOOSTUP_ATTACK A_BOOSTUP_ROOTED A_BOOST_D A_BOWSNIPER_SHOOT A_BOW_ARC A_BOW_ARC_DRAW A_BOW_CONE A_BOW_CONE_DRAW A_BOW_HEAVY A_BOW_HEAVY_DRAW A_BOW_HEAVY_POST A_BOW_MID A_BOW_MID_DRAW A_BOW_QUICK A_BOW_QUICK_DRAW A_BOW_READY A_BOW_REVERANT_CYCLE A_BOW_SNIPERWINDUP_DRAW A_BOW_SNIPERWINDUP_PRE A_BRAWLCYCLE_15 A_BRAWLLEFT A_BRAWLRIGHT A_BUCKSHOT A_BUCKSHOT_DRAW A_BUCKSHOT_POST A_BURNSUMMON A_BURNSUMMON_PRE A_BURST A_BURST_DRAW A_CLAWL A_CLAWR A_CLAWSREADY A_CLAWSREADY_15 A_CLAWSTAB A_CLAWSTAB_DRAW A_CLAWS_BBPUNCH A_CLAWS_BBPUNCH_DRAW A_CLAWS_BOOSTUP A_CLAWS_BOOSTUP_DRAW A_CLAWS_BRAWLLEFT A_CLAWS_BRAWLRIGHT A_CLAWS_DRAW A_CLAWS_DRAW_CYCLE A_CLAWS_FRISBEE A_CLAWS_FRISBEE_DRAW A_CLAWS_GUTPUNCH A_CLAWS_GUTPUNCH_DRAW A_CLAWS_HIGH A_CLAWS_HIGH_DRAW A_CLAWS_HIGH_POST A_CLAWS_JUMPAREA A_CLAWS_JUMPAREA_DRAW A_CLAWS_LOW A_CLAWS_LOW_DRAW A_CLAWS_LOW_PRE A_CLAWS_ONETWO2PUNCH A_CLAWS_ONETWO2PUNCH_DRAW A_CLAWS_POISON A_CLAWS_POISONSTABLEFT A_CLAWS_POISONSTABRIGHT A_CLAWS_POISONSTABRIGHT_DRAW A_CLAWS_POISON_DRAW A_CLAWS_POSTBLEND A_CLAWS_SPEED A_CLAWS_SPEED_DRAW A_CLAWS_SPIN A_CLAWS_SPIN_DRAW A_CLAWS_SPIN_PRE A_CLAWS_TAUNT A_CLAWS_THROWKNIFE A_CLAWS_THROWKNIFE_DRAW A_COMBATBLOCK_L A_COMBATBLOCK_R A_COMMAND_SUMMON A_CRABPACK_FIRERIGHT A_CRABPACK_GRENADE A_CRABPACK_RANGEBURST A_CRABPACK_SPRAYRIGHT A_CRUSHING_BLOW_FAST A_CRUSHING_BLOW_FAST_DRAW A_CRUSHING_BLOW_FAST_POST A_CRUSHING_BLOW_SLOW A_CRUSHING_BLOW_SLOW_PRE A_CRUSHING_UPPERCUT A_CRYSTALTHROW A_C_HITQUICK A_C_HITQUICK_L A_DANCE1 A_DANCE2 A_DANCE3 A_DANCE4 A_DANCE5_CYCLE A_DANCE6 A_DANCE6_CYCLE A_DANGERSENSE A_DEFENSIVE_SWEEP_SLOW_PRE A_DEHYDRATE A_DESTINY_BULLRUSH_PRE A_DOORKICK A_DRAIN_REACT A_DRAW_2HLARGE A_DRAW_BOW A_DRAW_DUALPISTOLS A_DRAW_KATANA A_DRAW_MAGICSTAFF A_DRAW_PISTOL A_DRAW_PISTOLS A_DUALPISTOLS_AMMOSWAP A_DUALPISTOLS_BULLETRAIN A_DUALPISTOLS_BULLETRAIN_DRAW A_DUALPISTOLS_DUALWIELD A_DUALPISTOLS_DUALWIELD_DRAW A_DUALPISTOLS_EMPTYCLIPS A_DUALPISTOLS_EMPTYCLIPS_DRAW A_DUALPISTOLS_EXECUTIONER A_DUALPISTOLS_EXECUTIONER_DRAW A_DUALPISTOLS_HAILBULLETS_DRAW A_DUALPISTOLS_HAILBULLETS_PRE A_DUALPISTOLS_PIERCINGROUNDS A_DUALPISTOLS_PIERCINGROUNDS_DRAW A_DUALPISTOLS_PISTOLSA A_DUALPISTOLS_PISTOLSA_DRAW A_DUALPISTOLS_PISTOLSB A_DUALPISTOLS_PISTOLSC A_DUALPISTOLS_PISTOLSD A_DUALPISTOLS_SUPPRESSIVEFIRE A_DUALPISTOLS_SUPPRESSIVEFIRE_B A_DUALPISTOLS_SUPPRESSIVEFIRE_DRAW A_DUALWIELD_AOEBRIDGE A_DUALWIELD_AOEBRIDGE_POST A_DUALWIELD_BLOCK_L A_DUALWIELD_BLOCK_R A_DUALWIELD_DRAW A_DUALWIELD_FOLLOWUP A_DUALWIELD_HIGHLOW A_DUALWIELD_HIGHLOW_DRAW A_DUALWIELD_HITQUICK A_DUALWIELD_LIGHTOPENINGA A_DUALWIELD_LIGHTOPENINGA_DRAW A_DUALWIELD_LIGHTOPENINGB A_DUALWIELD_MODERATEBRIDGE A_DUALWIELD_MODERATEBRIDGE_DRAW A_DUALWIELD_MODERATEOPENING A_DUALWIELD_SPECIAL1 A_DUALWIELD_SPECIAL1_DRAW A_DUALWIELD_SPECIAL2 A_DUFFELBAG_TOSS A_D_ARMSUP A_D_BASE A_D_BLOCK A_D_BOUNCE A_D_MONKEY A_D_SHOTGUN_CYCLE A_D_THROWBRAWL A_D_WASHER A_EMOTE_AIR_GUITAR_CYCLE A_EMOTE_AIR_GUITAR_PRE A_EMOTE_ATTACK A_EMOTE_BACKFLIP_PRE A_EMOTE_CELLPHONE_PRE A_EMOTE_COSTUMECHANGE_DRINKFORMULA_PRE A_EMOTE_COSTUMECHANGE_INJECTSERUM_PRE A_EMOTE_COSTUMECHANGE_MURDEROFCROWS A_EMOTE_COSTUMECHANGE_OIL_STRIKE_PRE A_EMOTE_COSTUMECHANGE_POD_PERSON_PRE A_EMOTE_COSTUMECHANGE_PRESSURE_RELEASE_PRE A_EMOTE_COSTUMECHANGE_RAPIDBOIL_PRE A_EMOTE_COSTUMECHANGE_SPIN_PRE A_EMOTE_DANCE_BILLYJEANS_PRE A_EMOTE_DIMENSION_SHIFT_PRE A_EMOTE_DISCO_DANCE_PRE A_EMOTE_DRINK A_EMOTE_DRUM A_EMOTE_FACEPALM A_EMOTE_FRUSTRATED A_EMOTE_FRUSTRATED_CYCLE A_EMOTE_HI A_EMOTE_HOLD_TORCH A_EMOTE_HOLD_TORCH_CYCLE A_EMOTE_JUMPINGJACKS A_EMOTE_KARATE_DANCE_PRE A_EMOTE_KISSMYBUTT A_EMOTE_KUNGFUTRAIN A_EMOTE_POINT A_EMOTE_SITTING_POSE10_INTRO A_EMOTE_STANCE_HEROIC02 A_EMOTE_STANCE_OMEGA A_EMOTE_STANCE_OMEGA_CYCLE A_EMOTE_STANCE_VILLAINOUS02 A_EMOTE_STANCE_VILLAINOUS02_CYCLE A_EMOTE_TRIBAL_DANCE A_EMOTE_ULTIMATE_POWER A_EMOTE_WALL_LEAN_3 A_EMOTE_WHISTLE A_ENERGY_TORRENT A_EYE_OF_STORM A_E_TORRENT_POST A_FEARSTUN A_FLAMETHROWER_MID A_FLING A_FLIPBOOST A_FLURRY A_FOCUSED_BURST A_FOLLOW_THROUGH_FAST A_FOLLOW_THROUGH_FAST_DRAW A_FOLLOW_THROUGH_FAST_POST A_FULLAUTOQUICK A_FULLAUTOQUICK_DRAW A_GEYSER A_GLORY A_GRENADELOB A_GROUNDSUMMON_PRE_NOROOT A_GUARD_SPIN A_GUTPUNCH A_GUTPUNCH_POST A_HAMMERSMASH_PRE A_HAMMER_UPCUT_PRE A_HAUNT_PRE A_HEAVYBLOW A_HEAVYBLOW_B A_HEAVYBLOW_B_POST A_HEAVYBURST A_HITQUICK A_HYDRO_BLAST A_HYPNOTIZE A_INITIAL_STRIKE A_INITIAL_STRIKE_B A_INITIAL_STRIKE_C A_INNOCUOUS_STRIKE A_INNOCUOUS_STRIKE_DRAW A_INVENTION_PRE A_JACOBSLADDER A_JACOBSLADDER_2 A_JUMPNSMASH A_KATANA_BOOSTUP A_KATANA_HACK A_KATANA_HACK_DRAW A_KATANA_HEADSPLITTER A_KATANA_HEADSPLITTER_DRAW A_KATANA_HEADSPLITTER_POST A_KATANA_PARRY A_KATANA_PARRY_DRAW A_KATANA_READY A_KATANA_REVSWEEP A_KATANA_REVSWEEP_DRAW A_KATANA_REVSWEEP_POST A_KATANA_SLASH A_KATANA_SLASH_DRAW A_KATANA_SLASH_POST A_KATANA_SLICE A_KATANA_SLICE_DRAW A_KATANA_SPINJUMP A_KATANA_SPINJUMP_DRAW A_KHF A_KINETIC_ASSASSINS_STRIKE A_LAZYCLAWSREADY A_LEADERSHIP_PRE A_LEFTWRISTSHOOT A_LEVITATE A_LEVITATEPOST A_LEVITATE_NOROOT A_LEV_RAM A_LIGHTNING_TELEPORT A_LIGHTNING_TELEPORT_2 A_LOTUS_PRE A_MACESHOOT A_MACESHOOT_DRAW A_MACESHOOT_POSTCYCLE A_MACE_CLOBBER A_MACE_CLOBBER_DRAW A_MACE_CLOBBER_POST A_MACE_SUMMON_DRAW A_MACE_UPCUT A_MAGICSTAFF_CAST A_MAGICSTAFF_CAST_DRAW A_MAGICTHROW A_MAGICTHROWPOST A_MAGIC_WINDUP_POST A_MAGIC_WINDUP_PRE A_MA_HOBBLEKICK A_MA_IRONKICK A_MA_KICK A_MA_PALMSTUN A_MA_ROUNDHOUSE A_MA_STUNKICK A_MA_TIER7_ALT1_RIGHT A_MEDOTHER_POST A_MEDOTHER_PRE A_MEDSELF2 A_MEGA A_MERCURIAL_BLOW_A A_MERCURIAL_BLOW_B A_MERCURIAL_BLOW_C A_MERCURIAL_BLOW_D A_MINDPROBE_QUICK A_MOUTH A_MOUTH_POST A_MOUTH_SLOW A_NINJA_UPGRADE_RIN A_NINJA_UPGRADE_ZEN A_PARRY A_PARRY_DRAW A_PARRY_POST A_PISTOLS_6SHOT A_PISTOLS_6SHOT_DRAW A_PISTOLS_BIGSHOT A_PISTOLS_BIGSHOT_DRAW A_PISTOLS_READY A_PISTOLS_SINGLE_DRAW A_PISTOLS_SINGLE_LEFT A_PISTOLS_SINGLE_RIGHT A_PISTOL_HIPSHOOT_DRAW A_PLACATE A_PLACE_TRAP A_PLANTDEVICE_POST A_PLANTDEVICE_PRE A_POINT_BUFF A_POWER_SIPHON_NOTROOTED A_PRACTICEDBRAWLER_NOROOT A_PRACTICEDBRAWLER_PRE_NOROOT A_PRECISE_STRIKE A_PREDICT_TELEPORT A_PREPOISON A_PRESTIGE_SELFDESTRUCT_WINDUP A_PRESTIGE_TAROTCARD_PRE A_PRE_MEDSELF A_PRE_PSIWINDUP A_PRE_TECHWINDUP A_PRE_WINDUP A_PSIBLAST A_PSIBLAST_QUICK_PRE A_PSIONICS_NOROOT A_PSIQUICK A_PSIWINDUP_POST A_QUICKBLINDING A_QUICK_STRIKE_A A_QUICK_STRIKE_B A_QUICK_WRISTBAND_ACTIVATE A_RADIUSATTACK_NOROOT A_RADIUSATTACK_PRE_NOROOT A_RADIUSEFFECT A_RADIUSEFFECT_NOROOT A_RADIUSEFFECT_PRE_NOROOT A_RAPID A_RAPIDPOST A_RECLUSE_KNOCKUP A_REPULSING_TORRENT A_REPULSIONBOMB_PRE A_REVEALMAP_PRE A_REVIVE A_REVIVE_WINDUP A_ROUNDHOUSE_CYCLE A_SCHEME A_SCREAM A_SERPENT_REACH A_SERPENT_REACH_DRAW A_SERUM_QUICK A_SHATTER_ARMOR_FAST A_SHATTER_ARMOR_FAST_DRAW A_SHATTER_ARMOR_SLOW A_SHATTER_ARMOR_SLOW_DRAW A_SHATTER_ARMOR_SLOW_PRE A_SHIELD_1HSMASH_LEFT_PRE A_SHIELD_1HSMASH_RIGHT_PRE A_SHIELD_2HANDCAST A_SHIELD_BEATCHEST A_SHIELD_BLINDING A_SHIELD_BLOCK_R A_SHIELD_BOOSTAURA A_SHIELD_BOOSTAURA_PRE A_SHIELD_BOOSTDOWN A_SHIELD_BOOSTUP A_SHIELD_BULLRUSH_PRE A_SHIELD_CAST A_SHIELD_CHOP A_SHIELD_CLOBBER A_SHIELD_CLOBBER_DRAW A_SHIELD_GROUNDSUMMON_NOROOT A_SHIELD_GUTPUNCH A_SHIELD_JACOBSLADDER A_SHIELD_JUMPSMASH A_SHIELD_LEADERSHIP A_SHIELD_LEVITATE A_SHIELD_MAGIC_THROW A_SHIELD_RSWEEP A_SHIELD_SMASHCAST A_SHIELD_STOMP A_SHIELD_SWOOP A_SHIELD_SWOOP_DRAW A_SHIELD_THROWBRAWL A_SHIELD_TWIRL A_SHIELD_TWIRL_DRAW A_SHIELD_UPPERCUT A_SHIELD_WEAPONDRAW_BACK A_SHIELD_WEAVE_PRE A_SHIELD_WINDUPUPPERCUT A_SHIN_BREAKER A_SHOTGUNREADY A_SINGCAST A_SKY_SPLITTER A_SKY_SPLITTER_DRAW A_SLUG A_SLUG_DRAW A_SMASHCAST A_SMASHCASTPOST A_SMASHINGBLOW A_SMOKEFLASH A_SNIPERBLAST A_SNIPER_SHOOT A_SNIPER_WINDUP A_SNIPER_WINDUP_DRAW A_SONICGUN_STUN A_SPINNING_STRIKE A_SPIT A_SPITPOST A_SS_TIER1_ALT1 A_SS_TIER2_ALT1_LEFT A_SS_TIER2_ALT1_RIGHT A_SS_TIER3_ALT1_RIGHT A_SS_TIER6_ALT1 A_STAFFMASTERY_BODY A_STAFFMASTERY_SOUL A_STAFF_DRAW A_STEAL A_STEAM_SPRAY A_STOMP A_STOMP2 A_STOP A_STOP_CYCLE A_STOP_POST A_SWEEPING_STRIKE_FAST_DRAW A_SWEEPING_STRIKE_SLOW_PRE A_SWEEP_CROSS A_SWEEP_LOW A_SWORDTAUNT A_SWORD_MIDSLASH A_SWORD_MIDSLASH_DRAW A_TAUNTANOROOT_PRE A_TAUNTA_PRE A_TAUNTB_CYCLE A_TAUNTB_PRE A_TEABAG_PRE A_TECHWINDUP A_TECHWINDUP_POST A_TERRIFY A_THROWBRAWL A_THROWKNIFE_PRE A_THROWPROJECTILE_POST A_THROWPROJECTILE_PRE A_TIME_CRAWL_PRE A_TOTAL_FOCUS A_TWIRL A_TWIRL_DRAW A_UNDERHAND A_WALL A_WARWOLF A_WATERBACKPACK A_WATERBACKPACK2 A_WATERJET A_WATERJET_LONG A_WATER_BURST A_WEAPONBLOCK_L A_WEAPONBLOCK_R A_WEAPON_DRAW A_WEAVE_PRE A_WEP_FRISBEECAST A_WEP_MAGICCAST_DRAW A_WEP_TELEKINESIS A_WEP_TELEKINESIS_DRAW A_WHIRLING_SLICE_FAST A_WHIRLING_SLICE_FAST_DRAW A_WHIRLING_SLICE_FAST_POST A_WIDOWS_ATTACK A_WINDBLAST A_WINDBLASTPOST A_WINDUPCUT A_WINDUPCUT_POST A_WINDUP_POST A_WISP_AOE A_WRISTBANDACTIVATE_QUICK_NONROOTED A_WRISTBAND_ACTIVATE A_W_BOOSTUP A_W_BOOSTUPPOST A_W_HITQUICK A_W_THROWBRAWL A_ZEUS_LIGHTNING BACKFLYCYCLE BACKFLYPOST BACKFLYPRE BACKRUNPRE BACKTONEUTRALREADY BALLCAST BARF_STUN BASIC_RUNOUT BASIC_SPAWN BATCHEER_B BATCHEER_B2 BATLOOKOUT_A BATLOOKOUT_B BATLOOKOUT_B2 BATOBSERVE BATON_ATTACK BATON_ATTACK_DRAW BATT_RIFLE_A1 BATT_RIFLE_HIGH_1 BATT_RIFLE_LOW_1 BATT_RIFLE_LOW_2 BAT_ATTACK1 BAT_ATTACK1_POST BAT_ATTACK1_POSTCYCLE BAT_ATTACK2 BAT_ATTACK3 BAT_ATTACK_DRAW BAT_MENACE_A BAT_MENACE_B BAT_PUMMEL BAT_PUMMEL_DRAW BAYONETLUNGE BAYONETLUNGE_DRAW BAYONETLUNGE_POST BBPUNCH BEAMRIFLE_CHARGEDSHOT BEAMRIFLE_CHARGEDSHOT_DRAW BEAMRIFLE_CUTTINGBEAM BEAMRIFLE_CUTTINGBEAM_DRAW BEAMRIFLE_DISINTEGRATE BEAMRIFLE_DISINTEGRATE_DRAW BEAMRIFLE_LANCERSHOT BEAMRIFLE_LANCERSHOT_DRAW BEAMRIFLE_OVERCHARGE BEAMRIFLE_OVERCHARGE_DRAW BEAMRIFLE_READY BEAMRIFLE_RUNCYCLE BEAMRIFLE_RUNLEFTPRE BEAMRIFLE_RUNPOST BEAMRIFLE_RUNPRE BEAMRIFLE_SINGLESHOT BEAMRIFLE_SINGLESHOT_DRAW BEAMUP_POST BEAMUP_PRE BEAST_BACK BEAST_BACK_POST BEAST_DUALPISTOLS_PRE BEAST_FORWARD BEAST_FORWARDPOST BEAST_FORWARD_CYCLE BEAST_GUN_FORWARDPOST BEAST_GUN_READY_PRE BEAST_LEFT BEAST_LEFT_POST BEAST_READY_PRE BEAST_READY_SLOW BEAST_RIGHT BEAST_RIGHTWEPCOMBAT_APEX2 BEAST_RIGHTWEPCOMBAT_BACK BEAST_RIGHTWEPCOMBAT_BACK_POST BEAST_RIGHTWEPCOMBAT_FORWARD BEAST_RIGHTWEPCOMBAT_FORWARD_POST BEAST_RIGHTWEPCOMBAT_HOP_APEX BEAST_RIGHTWEPCOMBAT_HOP_CYCLE BEAST_RIGHTWEPCOMBAT_HOP_FALL_CYCLE BEAST_RIGHTWEPCOMBAT_HOP_PRE BEAST_RIGHTWEPCOMBAT_JUMPTOHOP BEAST_RIGHTWEPCOMBAT_JUMP_CYCLE BEAST_RIGHTWEPCOMBAT_JUMP_POST BEAST_RIGHTWEPCOMBAT_JUMP_PRE BEAST_RIGHTWEPCOMBAT_LEFT_POST BEAST_RIGHTWEPCOMBAT_PRE BEAST_RIGHT_POST BEAST_RUN_HOP BEAST_RUN_HOPAPEX BEAST_RUN_HOPFALL BEAST_RUN_HOPFALL_CYCLE BEAST_RUN_HOPPRE BEAST_RUN_HOP_CYCLE BEAST_RUN_JUMPAPEX BEAST_RUN_JUMPFALL2 BEAST_RUN_JUMPPOST BEAST_RUN_JUMPPRE BEAST_RUN_JUMPTOHOP BFLY_PREFALL BINOCULAR_IDLE BITE BLASTER_BURST BLASTER_HEAVY BLINDING BLOCK BLOCK_CYCLE BLOCK_L BLOCK_R BLOW BLOWPOST BLUE_SPELLCAST_BLINDING BLUE_SPELLCAST_CYCLE BLUE_SPELLCAST_CYCLE2 BLUE_SPELLCAST_LEVITATE BOBCAT_ONCOUCH BODYBAG_READY BODYBAG_WALK_CYCLE BODYBAG_WALK_POST BODYBAG_WALK_PRE BODYBLOW BODY_COLLAPSE_CYCLE BODY_COLLAPSE_IN BODY_COLLAPSE_SHORT BOOKIE_BASE BOOKIE_LEFT BOOKIE_RIGHT BOOKWALK_A BOOMBOX_1 BOOMBOX_22 BOOSTAURA BOOSTAURA_FASTCAST_PRE_NOROOT BOOSTAURA_LONG BOOSTAURA_LONG2 BOOSTAURA_PRE_NOROOT BOOSTAURA_QUICK BOOSTAURA_QUICK_PRE_NOROOT BOOSTDNREADY BOOSTDOWN_PRE_ROOTED BOOSTUP BOOSTUPPOST BOOSTUPREADY BOOSTUP_ATTACK BOOSTUP_ROOTED BOOST_D BOOST_DPOST BOW BOWING_A BOWING_B BOWING_C BOWING_C2 BOWSNIPER_SHOOT BOW_ARC BOW_ARC_DRAW BOW_CONE BOW_CONE_DRAW BOW_HEAVY BOW_HEAVY_DRAW BOW_LOOKOUT_A BOW_MID BOW_MID_DRAW BOW_QUICK BOW_QUICK_DRAW BOW_READY BOW_SNIPERWINDUP_PRE BOXREADY BRAWL2 BRAWL2_POST BRAWLCYCLE BRAWLCYCLE_15 BRAWLCYCLE_B BRAWLPOST_L BRAWLPOST_R BRAWL_L BRAWL_POST BRAWL_R BROADSWORD_PLACATE BS_ARMBLAST BS_TAILARC BS_TAILBLAST BUCKSHOT BUCKSHOT_DRAW BUCKSHOT_POST BULLRUSH_PRE BUM_CUP_BEG_L BUM_CUP_BEG_R BUM_CUP_JINGLE BUM_SLEEP1 BUM_SLEEP2 BUM_SLEEP3 BUM_SLEEP4 BUM_SLEEP5 BURNOUT_BOOSTUP_NOROOT BURNSUMMON BURNSUMMON_PRE BURST BURSTPOST BURST_DRAW BURST_POST CAGE CAGEPOST CALL_HAWK_PRE CAPTURED_APPARITIONS_CYCLE CAPTURED_AWAKENED_CYCLE CAPTURED_PENELOPE_CYCLE CAPTURED_PENELOPE_FALL CARNIVALOFLIGHT_TELEPORTOUT CAST CASTPOST CEMENTWALKCYCLE CEMENTWALKPOST CEMENTWALKPRE CHAIR_VAR1A CHAIR_VAR1B CHAIR_VAR1C CHAIR_VAR3A CHAIR_VAR3B CHAIR_VAR3C CHANT_A CHANT_A2 CHANT_B CHANT_B2 CHANT_B3 CHANT_C CHANT_C2 CHANT_C3 CHEERCHANT_C CHEER_A CHEER_B CHEER_C CHESTCOMBATTOREADY CHILLING_HOWL CHOKESTUN CHOKE_REACT CHRONO_SHIFT_PRE CLAPPING CLAWCYCLE_15 CLAWRAKE CLAWREADY CLAWSBACKSTAB CLAWSBACKSTAB_POSTCYCLE CLAWSWIPE_LEFT CLAWSWIPE_LEFT_POST CLAWSWIPE_RIGHT CLAWSWIPE_RIGHT_DRAW CLAWS_BACKSTABWINDUP CLAWS_BACKSTABWINDUP_DRAW CLAWS_BBPUNCH CLAWS_BBPUNCH_DRAW CLAWS_BLOCK_L CLAWS_BLOCK_R CLAWS_BOOSTUP CLAWS_BOOSTUP_DRAW CLAWS_BOOSTUP_POSTCYCLE CLAWS_BRAWLLEFT CLAWS_BRAWLRIGHT CLAWS_FRISBEE CLAWS_FRISBEE_DRAW CLAWS_FRISBEE_POST CLAWS_GUTPUNCH CLAWS_GUTPUNCH_DRAW CLAWS_HIGH CLAWS_HIGH_DRAW CLAWS_HITQUICK CLAWS_JUMPAREA CLAWS_JUMPAREA_DRAW CLAWS_JUMPAREA_POST CLAWS_LOW_DRAW CLAWS_LOW_PRE CLAWS_MOUTH_SLOWCAST CLAWS_ONETWOPUNCH CLAWS_ONETWOPUNCH_DRAW CLAWS_PLACATE CLAWS_PLACATE_DRAW CLAWS_POISON CLAWS_POISONSTAB CLAWS_POISONSTAB_DRAW CLAWS_POISONSTAB_POST CLAWS_POISON_DRAW CLAWS_POSTBLEND CLAWS_PSIBLAST_QUICK CLAWS_PSIBLAST_QUICK_DRAW CLAWS_RAPIDBLAST CLAWS_SPEED CLAWS_SPEED_DRAW CLAWS_SPEED_POST CLAWS_SPIN CLAWS_SPIN_DRAW CLAWS_SPIN_LAND CLAWS_SPIN_POST CLAWS_TAUNT CLAWS_TAUNT_DRAW CLAWS_THROWKNIFE CLAWS_THROWKNIFE_DRAW CLAWS_WRISTSHOOT CLAW_HOP CLAW_HOP2 CLAW_HOPAPEX CLAW_HOPFALL CLAW_HOPFALL_2 CLAW_HOPPRE CLAW_JUMPAPEX CLAW_JUMPFALL2 CLAW_JUMPPOST CLAW_JUMPPRE CLAW_JUMPTOHOP CLAW_JUMPUP CLAW_RAKE CLAW_RAKE_POST CLAW_RUNBACKCYCLE CLAW_RUNBACKPRE CLAW_RUNCYCLE CLAW_RUNLEFTCYCLE CLAW_RUNLEFTPRE CLAW_RUNPOST CLAW_RUNPRE CLAW_RUNRIGHTCYCLE CLAW_RUNRIGHTPRE CLAW_SWIPE CLAW_SWIPE_POST CLOCKWORKSIPHON CLOCKWORKSIPHON_LOW CLOCKWORK_CHESTCANNON CLOCKWORK_CHESTCANNON_ENTERCOMBATSTANCE CLOCKWORK_CHESTSPRAY CLOCKWORK_DIAGNOSTIC CLOCKWORK_NPC_MALFUNCTION_POST CLOCKWORK_NPC_MALFUNCTION_POSTFOUR CLOCKWORK_NPC_MALFUNCTION_POSTTHREE CLOCKWORK_NPC_MALFUNCTION_POSTTWO CLOCKWORK_NPC_MALFUNCTION_PRE CLOCKWORK_NPC_PATROL_MALFUNCTION_CYCLE CLOCKWORK_PLASMABLAST CLOCKWORK_PLASMABLAST_ENTERCOMBATSTANCE CLOCKWORK_PLASMARAY CLOCKWORK_PLASMARAY_ENTERCOMBATSTANCE CLOCKWORK_PLASMASPRAY CLOCKWORK_PLASMASPRAY_ENTERCOMBATSTANCE CLOCKWORK_SHOULDERBARRAGE CLOCKWORK_SHOULDERBARRAGE_ENTERCOMBATSTANCE CLOCKWORK_SHOULDERBLAST CLOCKWORK_SHOULDERBLAST_ENTERCOMBATSTANCE CLOCKWORK_SHOULDERBURST CLOCKWORK_SHOULDERBURST_ENTERCOMBATSTANCE CLOCKWORK_SHOULDERSPRAY CLOCKWORK_SHOULDERSPRAY_ENTERCOMBATSTANCE CLOCKWORK_STREETCLEAN CLOCKWORK_STREETCLEAN_PRE CLOCKWORK_STREETCLEAN_WALK CLOCKWORK_STREETCLEAN_WALK_POST CLOCKWORK_STREETCLEAN_WALK_PRE CLOCKWORK_WASHWALL_PRE CLOCKWORK_WASHWALL_RIGHT CLOCKWORK_WELDING_LOW_PRE CLOCKWORK_WELDING_PRE COMBAT2FLYREADY COMBATBLEND COMBATBLOCK_L COMBATBLOCK_R COMBATREADY COMBATREADY_15 COMBAT_HALF COMMAND_SUMMON_PRE CONTEMPLATE_CYCLE_ONE CONTEMPLATE_CYCLE_TWO COSTUME_KATANA_READY COSTUME_SWORD_ZOOMED CRABPACK_FIRERIGHT CRABPACK_GRENADE CRABPACK_MELEEBURST CRABPACK_MELEE_LEFT CRABPACK_MELEE_RIGHT CRABPACK_RANGEBURST CRABPACK_SPRAYRIGHT CRATEREADY CRATEWALK_CYCLE CRATEWALK_CYCLE_POST CRATEWALK_PRE CRAZYMENACE_A CRAZYMENACE_A2 CRAZYMENACE_A3 CRAZYMENACE_A4 CRAZYMENACE_AA CROSSBOW_POINT CROSS_ARMS CROSS_ARMS_LOOK CRUSHING_BLOW_FAST_DRAW CRUSHING_BLOW_SLOW_PRE CRUSHING_UPPERCUT C_BACKFLYCYCLE C_BACKFLYPOST C_BACKFLYPRE C_DODGE_L C_DODGE_R C_FALL_FREADY C_FFLY_PREFALL C_FFLY_PREFALL_2 C_FLIGHT2HOVER_TRANS C_FLYCYCLE C_FLYCYCLE_HALF C_FLYINGCYCLE C_FLYPOST C_FLYPRE C_FLYREADY C_FLYUPCYCLE C_FLYUPPOST C_FLYUPPRE C_HITQUICK C_HITQUICK_B C_HITQUICK_MID C_HOP C_HOP2 C_HOPAPEX C_HOPFALL C_HOPFALL_2 C_HOPPRE C_HOVERFORWARD_CYCLE C_HOVERFORWARD_POST C_HOVERFORWARD_PRE C_JUMPAPEX C_JUMPFALL2 C_JUMPPOST C_JUMPPRE C_JUMPUP C_LEFTFLYCYCLE C_LEFTFLYPOST C_LEFTFLYPRE C_PREFALL C_PREFLYREADY C_RIGHTFLYCYCLE C_RIGHTFLYPOST C_RIGHTFLYPRE C_RUNBACKCYCLE C_RUNBACKPRE C_RUNCYCLE C_RUNFALL C_RUNFALL_2 C_RUNLEFTCYCLE C_RUNLEFTPRE C_RUNPOST C_RUNPRE C_RUNRIGHTCYCLE C_RUNRIGHTPRE DANCE1 DANCE2 DANCE3 DANCE4 DANCE5 DANCE6 DANCEROBOT_CYCLE DANCEROBOT_PRE DARKBLAST_GLOOM DEACTIVATE_KHELDIAN DEAD_GUARD_1 DEAD_GUARD_2 DEAD_GUARD_3 DEAD_GUARD_4 DEAD_GUARD_5 DEAL_A DEFAULT_DEATH DEFAULT_POSTDEATH DEFAULT_POSTDEATH_2 DEFENSIVE_SWEEP_FAST_DRAW DEFENSIVE_SWEEP_SLOW_DRAW DEFENSIVE_SWEEP_SLOW_PRE DEHYDRATE DEMONSUMMONER_HIT_BOOSTUP DESTINY_BULLRUSH_PRE DIG_HOLE DISMISS DIZZY_BACKWARDS DIZZY_FORWARD DIZZY_LEFT DIZZY_RIGHT DOJOKNEEL DOJOKNEEL_GETUP DOJOKNEEL_LOW DOJOMEDITATE DOORKICK DOORKICK_POST DRAIN_REACT DRAW_2HLARGE DRAW_BOW DRAW_CARNIVAL_STAFF DRAW_CLAWS DRAW_DUALPISTOLS DRAW_KATANA DRAW_MAGICSTAFF DRAW_NINJATO DRAW_PISTOL DRAW_PISTOLS DRAW_SABER DRAW_WEAPONBACK DRILL_YELL DRINKER1_IDLE DRINKER1_SIP DRINKER1_SIPBIG DRUM_HIGH DRUM_LOW DUALMGUNS_BURST DUALMGUNS_BURST_DRAW DUALMGUNS_BURST_POST DUALMGUNS_CONE DUALMGUNS_CONE_DRAW DUALMGUNS_DUALCONE DUALMGUNS_DUALCONE_DRAW DUALMGUNS_HEAVYBURST DUALMGUNS_HEAVYBURST_DRAW DUALMGUNS_HEAVYBURST_POST DUALMGUNS_SHOOTCLIP DUALMGUNS_SHOOTCLIP_DRAW DUALMGUNS_SHOOTCLIP_POST DUALPISTOLS_AMMOSWAP DUALPISTOLS_BULLETRAIN DUALPISTOLS_BULLETRAIN_DRAW DUALPISTOLS_DUALWIELD DUALPISTOLS_DUALWIELD_DRAW DUALPISTOLS_EMPTYCLIPS DUALPISTOLS_EMPTYCLIPS_DRAW DUALPISTOLS_EXECUTIONER DUALPISTOLS_EXECUTIONER_DRAW DUALPISTOLS_HAILBULLETS_DRAW DUALPISTOLS_HAILBULLETS_PRE DUALPISTOLS_PIERCINGROUNDS DUALPISTOLS_PIERCINGROUNDS_DRAW DUALPISTOLS_PISTOLSA DUALPISTOLS_PISTOLSA_DRAW DUALPISTOLS_PISTOLSB DUALPISTOLS_PISTOLSC DUALPISTOLS_PISTOLSD DUALPISTOLS_SUPPRESSIVEFIRE DUALPISTOLS_SUPPRESSIVEFIRE_B DUALPISTOLS_SUPPRESSIVEFIRE_DRAW DUALWIELD_AOEBRIDGE DUALWIELD_AOEBRIDGE_DRAW DUALWIELD_BACKFLYCYCLE DUALWIELD_BACKFLYPOST DUALWIELD_BACKFLYPRE DUALWIELD_BLADES_THROWBRAWL DUALWIELD_BLOCK_L DUALWIELD_BLOCK_R DUALWIELD_BOOSTDOWN DUALWIELD_BOOSTUP DUALWIELD_BRAWL DUALWIELD_DRAW DUALWIELD_FALL_FREADY DUALWIELD_FLYCYCLE DUALWIELD_FLYINGCYCLE DUALWIELD_FLYING_POST DUALWIELD_FLYING_PRE DUALWIELD_FLYREADY DUALWIELD_FLYUPCYCLE DUALWIELD_FLYUPPOST DUALWIELD_FLYUPPRE DUALWIELD_FOLLOWUP DUALWIELD_FOLLOWUP_DRAW DUALWIELD_GETUP DUALWIELD_GUNS_RUNBACKCYCLE DUALWIELD_GUNS_RUNBACKPRE DUALWIELD_GUNS_RUNLEFTCYCLE DUALWIELD_GUNS_RUNLEFTPRE DUALWIELD_GUNS_RUNRIGHTCYCLE DUALWIELD_GUNS_RUNRIGHTPRE DUALWIELD_HIGHLOW DUALWIELD_HIGHLOW_DRAW DUALWIELD_HIGHLOW_POST DUALWIELD_HITQUICK DUALWIELD_HOP DUALWIELD_HOP2 DUALWIELD_HOPAPEX DUALWIELD_HOPFALL DUALWIELD_HOPFALL_2 DUALWIELD_HOPPRE DUALWIELD_HOVER_FORWARDCYCLE DUALWIELD_HOVER_FORWARD_POST DUALWIELD_HOVER_FORWARD_PRE DUALWIELD_JUMPAPEX DUALWIELD_JUMPFALL2 DUALWIELD_JUMPPOST DUALWIELD_JUMPPRE DUALWIELD_JUMPTOHOP DUALWIELD_JUMPUP2 DUALWIELD_KNEEL_PRE DUALWIELD_LEFTFLYCYCLE DUALWIELD_LEFTFLYPOST DUALWIELD_LEFTFLYPRE DUALWIELD_LIGHTOPENINGA DUALWIELD_LIGHTOPENINGA_DRAW DUALWIELD_LIGHTOPENINGA_POST DUALWIELD_LIGHTOPENINGB DUALWIELD_LIGHTOPENINGB_DRAW DUALWIELD_MODERATEBRIDGE DUALWIELD_MODERATEBRIDGE_DRAW DUALWIELD_MODERATEBRIDGE_POST DUALWIELD_MODERATEOPENING DUALWIELD_MODERATEOPENING_DRAW DUALWIELD_MODERATEOPENING_POST DUALWIELD_PISTOLS_PISTOLWHIP2L DUALWIELD_PISTOLS_PISTOLWHIPL_PRE DUALWIELD_PISTOLS_PISTOLWHIPR_PRE DUALWIELD_PREFALL DUALWIELD_PREFLYREADY DUALWIELD_READY DUALWIELD_RIGHTFLYCYCLE DUALWIELD_RIGHTFLYPOST DUALWIELD_RIGHTFLYPRE DUALWIELD_RUNBACKCYCLE DUALWIELD_RUNBACKPRE DUALWIELD_RUNCYCLE DUALWIELD_RUNFALL DUALWIELD_RUNFALL_2 DUALWIELD_RUNLEFTCYCLE DUALWIELD_RUNLEFTPRE DUALWIELD_RUNPOST DUALWIELD_RUNPRE DUALWIELD_RUNRIGHTCYCLE DUALWIELD_RUNRIGHTPRE DUALWIELD_SPECIAL1 DUALWIELD_SPECIAL1_DRAW DUALWIELD_SPECIAL2 DUALWIELD_TAUNT DUALWIELD_TAUNT_DRAW DUFFELBAG_TOSS D_ARMSUP D_ARMSUP_CYCLE D_BASE D_BASE_CYCLE D_BLOCK D_BLOCK_CYCLE D_BOUNCE D_MONKEY D_MONKEY_CYCLE D_SHOTGUN_CYCLE D_THROWBRAWL D_WASHER EAT_DONUT_BITE1 EAT_DONUT_LOOP1 EAT_DONUT_LOOP2 EAT_DONUT_WIPE EAT_FOOD_LOOP1 ELECTRODEATH ELECTROSTUN_HIT ELEVATOR_WAIT EMOTE_AIR_GUITAR_CYCLE EMOTE_AIR_GUITAR_PRE EMOTE_ALAKAZAM EMOTE_ALAKAZAM_REACT EMOTE_ASSUME_POSITION3 EMOTE_ATTACK EMOTE_BACKFLIP EMOTE_BASKETBALL_AROUND_WAIST_PRE EMOTE_BAT_SMASH EMOTE_BAT_SMASH_REACT EMOTE_BEATCHEST EMOTE_BOOK_RESEARCH EMOTE_BOOK_RESEARCH_LOW EMOTE_BOW_DOWN EMOTE_BRING_IT EMOTE_BURP EMOTE_CAMERA_PRE EMOTE_CATCH_BREATH EMOTE_CHALKBOARD EMOTE_CHICKEN EMOTE_CITIZENS_DROP_TO_KNEES_REACT_POSTCYCLE EMOTE_CITIZENS_STAND_TO_REACT EMOTE_CITIZENS_STAND_TO_REACT_POSTCYCLE EMOTE_CLIPBOARD EMOTE_CLIPBOARD_PRE EMOTE_COLLAPSE_PRE EMOTE_COMEHERE EMOTE_COSTUMECHANGE_DRINKFORMULA_PRE EMOTE_COSTUMECHANGE_INJECTSERUM_PRE EMOTE_COSTUMECHANGE_LIGHTNING EMOTE_COSTUMECHANGE_MURDEROFCROWS EMOTE_COSTUMECHANGE_NUKE_PRE EMOTE_COSTUMECHANGE_OIL_STRIKE_PRE EMOTE_COSTUMECHANGE_POD_PERSON_PRE EMOTE_COSTUMECHANGE_PRESSURE_RELEASE_PRE EMOTE_COSTUMECHANGE_RAPIDBOIL_PRE EMOTE_CRACKKNUCKLES EMOTE_CROUCH_PRE EMOTE_CURSEYOU EMOTE_DANCE_BILLYJEANS EMOTE_DANCE_BILLYJEANS_PRE EMOTE_DIGHOLE_PRE EMOTE_DIMENSION_SHIFT_PRE EMOTE_DISCO_DANCE_CYCLE EMOTE_DISCO_DANCE_PRE EMOTE_DONTATTACK EMOTE_DRAT EMOTE_DRINK EMOTE_DRUM EMOTE_DRUM_LOW EMOTE_DUSTOFF EMOTE_EAT_DONUT_PRE1 EMOTE_EAT_FOOD_PRE1 EMOTE_FACEPALM EMOTE_FANCY_BOW EMOTE_FEAR EMOTE_FEM_FLOAT_TO_DEATH EMOTE_FEM_FLOAT_TO_DEATH_POSTCYCLE EMOTE_FEM_HIT_TO_FLOAT EMOTE_FEM_STAND_TO_REACT_POSTCYCLE EMOTE_FIREWORK_BLOOM EMOTE_FIREWORK_ROCKET EMOTE_FIREWORK_SPARKLE EMOTE_FISHING_PRE EMOTE_FLASHLIGHT_UP_PRE EMOTE_FLIPPINGCOIN_PRE EMOTE_FLOAT_BOOKS EMOTE_FRUSTRATED EMOTE_GHOUL_TEMPER_TANTRUM_PRE EMOTE_GOAWAY EMOTE_GREEDY EMOTE_GRIEF EMOTE_GRIEF_CYCLE EMOTE_GROWL EMOTE_GROWL_2 EMOTE_GROWL_3 EMOTE_HANDSONHIPS EMOTE_HANDSUP EMOTE_HANDSUP_KNEEL EMOTE_HERO_LOYALTY EMOTE_HI EMOTE_HI2 EMOTE_HISS EMOTE_HOLD_TORCH EMOTE_HOLD_TORCH_CYCLE EMOTE_HOT_TEMPER_PRE EMOTE_HOWL EMOTE_IDLE1 EMOTE_IDLE2 EMOTE_JACKHAMMER EMOTE_JUDGE_1 EMOTE_JUDGE_10 EMOTE_JUGGLE_MAGIC EMOTE_KARATE_DANCE_CYCLE_POST EMOTE_KARATE_DANCE_CYCLE_TWO EMOTE_KARATE_DANCE_PRE EMOTE_KISSMYBUTT EMOTE_KUNGFUTRAIN EMOTE_KUNGFUTRAIN_CYCLE EMOTE_LAUGH EMOTE_LEDGE_SIT1 EMOTE_LEDGE_SIT2 EMOTE_LEDGE_SIT3 EMOTE_LEDGE_SIT4 EMOTE_MAD EMOTE_MALE_ABSORB_CYCLE EMOTE_MALE_ABSORB_TO_HOVER EMOTE_MALE_COMBATREADY_TO_ABSORB EMOTE_MALE_FLOAT_TO_DEATH EMOTE_MALE_FLOAT_TO_DEATH_POSTCYCLE EMOTE_MALE_HOLDING_FEM EMOTE_MALE_HOVER_TO_READY EMOTE_MALE_ONE_KNEE_TO_FLOAT_POSTPOST EMOTE_MALE_ONE_KNEE_TO_FLOAT_PRE EMOTE_MALE_REACT_TO_ONE_KNEE EMOTE_MALE_READY_TO_REACT EMOTE_MALE_STAND_TO_LEVITATE EMOTE_MIXFORMULA EMOTE_MONKEY_DANCE EMOTE_MUTANT_GROWL_PRE EMOTE_NOD EMOTE_PAMPHLET_CYCLE EMOTE_PAMPHLET_PRE EMOTE_PLOTTING EMOTE_POINT EMOTE_PRAETORIAN_ENRICHE_DRINK EMOTE_PRAISE_BOW EMOTE_PRATORIANSALUTE EMOTE_PRATORIANSALUTE_POSTCYCLE EMOTE_PROTEST EMOTE_PROTEST_CYCLE EMOTE_PUSHUP_INTRO EMOTE_RAISEHAND EMOTE_READBOOK01_INTRO EMOTE_ROGUE_LOYALTY EMOTE_SALUTE EMOTE_SHUCKS EMOTE_SITTING_POSE10_INTRO EMOTE_SITTING_POSE10_LOOP EMOTE_SITTING_POSE1_PRE EMOTE_SITTING_POSE4_INTRO EMOTE_SITTING_POSE5_INTRO EMOTE_SITTING_POSE6_INTRO EMOTE_SITTING_POSE7_INTRO EMOTE_SITTING_POSE8_INTRO EMOTE_SIT_LISTEN_01 EMOTE_SIT_LISTEN_01_BREAK_01 EMOTE_SIT_LISTEN_01_BREAK_02 EMOTE_SIT_LISTEN_02 EMOTE_SIT_LISTEN_02_BREAK_01 EMOTE_SIT_LISTEN_02_BREAK_02 EMOTE_SIT_LISTEN_LEFT_01 EMOTE_SIT_LISTEN_LEFT_TRANS_01 EMOTE_SIT_LISTEN_RIGHT_01 EMOTE_SIT_LISTEN_RIGHT_01_BREAK_02 EMOTE_SIT_LISTEN_TRANS_01 EMOTE_SIT_LISTEN_TRANS_02 EMOTE_SIT_TALK_01 EMOTE_SIT_TALK_01_BREAK_01 EMOTE_SIT_TALK_01_BREAK_02 EMOTE_SIT_TALK_01_INTRO EMOTE_SIT_TALK_02 EMOTE_SIT_TALK_02_BREAK_01 EMOTE_SIT_TALK_LEFT_01 EMOTE_SIT_TALK_LEFT_01_BREAK_02 EMOTE_SIT_TALK_LEFT_02 EMOTE_SIT_TALK_RIGHT_01 EMOTE_SIT_TALK_RIGHT_01_BREAK_02 EMOTE_SIT_TALK_RIGHT_02 EMOTE_SIT_TALK_TRANS_01 EMOTE_SIT_TALK_TRANS_02 EMOTE_SLAP EMOTE_SLAP_REACT EMOTE_SLEEP EMOTE_SLEEPLOOP EMOTE_SMACK EMOTE_SMACKTHREAT EMOTE_SMARTPHONE_PRE EMOTE_SNIFF EMOTE_SOCCER_FOOT_JUGGLE_PRE EMOTE_STANCE_HEROIC01 EMOTE_STANCE_HEROIC02 EMOTE_STANCE_VILLAINOUS01 EMOTE_STANCE_VILLAINOUS02 EMOTE_STANCE_VILLAINOUS02_CYCLE EMOTE_SWOON_PRE EMOTE_TALKTOHAND EMOTE_TALK_PRE EMOTE_THANKYOU_SM EMOTE_THEWAVE EMOTE_THROWCONFETTI EMOTE_THROWSNOWFLAKES EMOTE_THUMBSUP EMOTE_TRAIN_WHISTLE EMOTE_TRIBAL_DANCE EMOTE_ULTIMATE_POWER EMOTE_VANDALIZE EMOTE_VICTORY EMOTE_VIGILANTE_LOYALTY EMOTE_VILLAIN_LOYALTY EMOTE_WAITING_PRE EMOTE_WALL_LEAN_1 EMOTE_WALL_LEAN_3 EMOTE_WALL_LEAN_CYCLE_1 EMOTE_WALL_LEAN_CYCLE_3 EMOTE_WELCOME EMOTE_WHAT EMOTE_WHAT_CYCLE EMOTE_XARMS EMOTE_YATAYATA EMOTE_YOURWELCOME EMOTE_YOURWELCOME_CYCLE ENCOUNTER_APE_CROUCH_CYCLE ENCOUNTER_BIGWAVE ENCOUNTER_BIGWAVE_YELL ENCOUNTER_CASTING_HEAL_KNEEL_CYCLE ENCOUNTER_CDEC_PRAETORIAN_PAMPHLET ENCOUNTER_DANCE1 ENCOUNTER_DANCE2 ENCOUNTER_DANCE3 ENCOUNTER_DANCE4 ENCOUNTER_DANCE5 ENCOUNTER_DANCE6 ENCOUNTER_DANCEROBOT_PRE ENCOUNTER_DRAT ENCOUNTER_DRAT2 ENCOUNTER_EXAMINEGROUND ENCOUNTER_FLIPPINGCOIN ENCOUNTER_HOWL ENCOUNTER_HOWL_BEATCHEST ENCOUNTER_KNEEL ENCOUNTER_PLOTTING ENCOUNTER_PLOTTING_CYCLE ENCOUNTER_PRAETORIAN_PAMPHLET ENCOUNTER_RIFLE_ALERT_KNEELING ENCOUNTER_RIFLE_ALERT_KNEELING_BREAK01 ENCOUNTER_SOCCER_PRE ENCOUNTER_SOCCER_TALK_PRE ENCOUNTER_STUDIO55_PRAETORIAN_PAMPHLET ENCOUNTER_WAITING_BREAK1 ENCOUNTER_WAITING_CYCLE ENCOUNTER_YATAYATA ENC_ATEASE ENC_BARF_A ENC_BARF_C ENC_BOOMBOX ENC_BRIEFCASE ENC_CELLPHONE ENC_CLIPBOARD ENC_CUSTOMDUALWEAPON_OBSERVE_CYCLE1 ENC_CUSTOMDUALWEAPON_OBSERVE_CYCLE2 ENC_CUSTOMRIFLE_ALERTA ENC_CUSTOMRIFLE_ALERTB ENC_CUSTOMRIFLE_LOOKOUTA ENC_CUSTOMRIFLE_LOOKOUTB ENC_CUSTOMRIFLE_POINT ENC_CUSTOMRIGHTHANDWEAPON_ALERT ENC_CUSTOMRIGHTHANDWEAPON_GUARD ENC_CUSTOM_KATANA_LOOKOUTB ENC_CUSTOM_KATANA_OBSERVEA ENC_CUSTOM_KATANA_OBSERVEB ENC_CUSTOM_KATANA_POINT ENC_FLOATLOTUS ENC_MOLOTOV_A ENC_MOLOTOV_B ENC_MOLOTOV_C ENC_MOLOTOV_D ENC_MOLOTOV_E ENC_NEWSPAPER ENC_PRAETORIAN_NEWSPAPER ENC_REICHSMAN_CAPTURED_CYCLE ENC_REICHSMAN_CAPTURED_OUT ENC_REICHSMAN_CAPTURED_PRE ENERGY_TORRENT EYE_OF_STORM EYE_OF_STORM_DRAW E_TORRENT_POST FAERIEWARP_RUNIN FAERIEWARP_RUNOUT FAKE_COMBATCYCLE FAKE_COMBATCYCLE_HALF FAKE_C_FLYCYCLE FAKE_C_FLYCYCLE_HALF FALLOUT FALL_FREADY FEARSTUN FEARSTUN_CYCLE FFLY_PREFALL FFLY_PREFALL_2 FIREMARSHALL_A FIREMARSHALL_B FIREMARSHALL_D FIRESWORD_SLASH FIRESWORD_SLASH_POST FIRESWORD_UPCUT FLAMETHROWER FLAMETHROWER_MID FLAMETHROWER_MID_DRAW FLAMETHROWER_MID_POST FLASHLIGHT FLASHLIGHT_DOWN FLASHLIGHT_UP FLEX_A FLEX_B FLEX_C FLIGHT_TO_HOVER_TRANS FLING_R FLIPBOOST_PRE FLOATBOOKS FLURRY FLY FLYPOST FLYPRE FLYPRE_LAUNCH FLYREADY FLYUPCYCLE FLYUPPOST FLYUPPRE FLY_BASIC_SPAWN FLY_SPAWNED_POST FOCUSED_BURST FOLLOW_THROUGH_FAST FOLLOW_THROUGH_FAST_DRAW FORCERAM FREEZESTUN_CYCLE FREEZESTUN_HIT FULLAUTOQUICK FULLAUTOQUICK_DRAW F_RUNCYCLE GADGET_FIX GADGET_FIX_LOOK GENERIC_SHOOT GENERIC_SHOOT_DRAW GENERIC_SHOOT_POST GENERIC_SHOOT_POSTCYCLE GETUP_BACK GETUP_BACK2 GEYSER GLORY GREEDY GRENADELOB GRENADELOBPOST GROUNDSIT GROUNDSUMMON_PRE_NOROOT GROUND_KICK_CYCLE_KICK_FOUR GROUND_KICK_CYCLE_KICK_ONE GROUND_KICK_CYCLE_KICK_THREE GROUND_KICK_CYCLE_KICK_TWO GROUND_KICK_CYCLE_PRE GROUND_KICK_CYCLE_STAND_ONE GROUND_KICK_CYCLE_STAND_THREE GROUND_KICK_CYCLE_STAND_TWO GROUND_KICK_CYCLE_STOMP_ONE GROUND_KICK_CYCLE_STOMP_TWO GROUND_KICK_RECEIVE_CYCLE_KICK_FOUR GROUND_KICK_RECEIVE_CYCLE_KICK_ONE GROUND_KICK_RECEIVE_CYCLE_KICK_THREE GROUND_KICK_RECEIVE_CYCLE_KICK_TWO GROUND_KICK_RECEIVE_CYCLE_PRE GROUND_KICK_RECEIVE_CYCLE_STAND_ONE GROUND_KICK_RECEIVE_CYCLE_STAND_THREE GROUND_KICK_RECEIVE_CYCLE_STAND_TWO GROUND_KICK_RECEIVE_CYCLE_STOMP_ONE GROUND_KICK_RECEIVE_CYCLE_STOMP_TWO GROUND_PUNCH GROUND_PUNCH_HIT GUARD_SPIN GUARD_SPIN_DRAW GUNLOOKOUT_A GUNLOOKOUT_A2 GUNLOOKOUT_B GUNLOOKOUT_B2 GUNLOOKOUT_B3 GUNOBSERVE GUNOBSERVE2 GUNPUNCH GUNPUNCH2 GUNSLINGERDUAL_6SHOT_DRAW GUN_MENACE_B GUN_MENACE_B6 GUN_MENACE_C GUN_MENACE_C2 GUN_THREAT_A GUTPUNCH GUTPUNCH_POST G_SUMMON HAMMERREADY_15 HAMMERSMASH_POST HAMMERSMASH_PRE HAMMER_UPPERCUT_PRE HANDCART_READY HANDCART_WALK HANDSONHEAD HANDSONHEAD_02 HANDSONHEAD_03 HANDSONHEAD_KNEES HANDSONHEAD_KNEES_02 HANDSONHEAD_KNEES_03 HANDSUP HANDSUP_02 HANDSUP_03 HANDSUP_04 HANDSUP_05 HANDSUP_06 HANDSUP_KNEES HANDSUP_KNEES_02 HAUNT_PRE HEAL HEARTOFDARKNESS HEAVYBLOW HEAVYBLOW_B HEAVYBLOW_POST HEAVYBURST HEAVYBURST_DRAW HEAVYBURST_POST HIBERNATE HIBERNATE_POST HIPSHOOT HIPSHOOT_POST HIPSHOOT_POSTCYCLE HITDEATH HITDEATH_COLLAPSE HITQUICK HIT_BOOSTUP HIT_BOOST_D HOP HOP2 HOPAPEX HOPFALL HOPFALL_2 HOPPRE HOSTAGE HOVERBOARD_BACKFLYCYCLE HOVERBOARD_BACKFLYPOST HOVERBOARD_BACKFLYPRE HOVERBOARD_FLY HOVERBOARD_FLYPOST HOVERBOARD_FLYPRE HOVERBOARD_FLYPRE_LAUNCH HOVERBOARD_FLYREADY HOVERBOARD_FLYUPCYCLE HOVERBOARD_FLYUPPOST HOVERBOARD_FLYUPPRE HOVERBOARD_LEFTFLYCYCLE HOVERBOARD_LEFTFLYPOST HOVERBOARD_LEFTFLYPRE HOVERBOARD_PREFALL HOVERBOARD_PREFLYREADY HOVERBOARD_RIGHTFLYCYCLE HOVERBOARD_RIGHTFLYPOST HOVERBOARD_RIGHTFLYPRE HOVER_FORWARDCYCLE HOVER_FORWARD_POST HOVER_FORWARD_PRE HOVER_UP_CYCLE HOVER_UP_POST HOVER_UP_PRE HYDRO_BLAST HYPNOTIZE HYPNOTIZE_POST ICESLIDECYCLE_L ICESLIDECYCLE_R ICESLIDEPRE ICESLIDEPRE_B ICESLIDEPRE_L ICESLIDEPRE_R IDF_BURST_PRE IDF_EMP_ROCKETS_PRE IDF_MISSILE_BARRAGE_POST IDF_MISSILE_BARRAGE_PRE IDF_MISSILE_VOLLEY_PRE IDF_NERVE_GAS_PRE IDF_PENETRATE_TIER03_PRE IDF_PLASMA_STRAFE_PRE IDLE_CYCLE IDLE_WALK_CYCLE IDLE_WALK_POST IDLE_WALK_PRE IGNITE_DRAW IMPACT_DEATH IMPACT_POSTDEATH INDOCTRINATE_A INDOCTRINATE_B INDOCTRINATE_C INITIAL_STRIKE INITIAL_STRIKE_B INITIAL_STRIKE_C INNOCUOUS_STRIKE INNOCUOUS_STRIKE_DRAW INSCRIPTION_NOPROP INSCRIPTION_NOPROP_LOW INVENTION JACOBSLADDER JACOBSLADDER_2 JEERING_A JEERING_B JEERING_C JEERING_E JEERING_F JUDGMENT_RECEIVE JUMPAPEX JUMPEND JUMPFALL JUMPFALL2 JUMPJETPACKFORWARD_APEX JUMPJETPACKFORWARD_PRE JUMPJETPACKFORWARD_UP2 JUMPJETPACKHOPFROMJUMP JUMPJETPACK_APEX JUMPJETPACK_POST JUMPJETPACK_PRE JUMPNSMASH JUMPNSMASH_CYCLE_15 JUMPNSMASH_POST JUMPPOST JUMPPRE JUMPTOHOP JUMPUP JUMP_DOWN_AMBUSH JUMP_UP_ESCAPE_PRE KATANA_BOOSTUP KATANA_BRAWL KATANA_HACK KATANA_HACK_DRAW KATANA_HACK_POST KATANA_HALF KATANA_HEADSPLIT KATANA_HEADSPLIT_DRAW KATANA_HEADSPLIT_POST KATANA_PARRY KATANA_PARRY_DRAW KATANA_PLACATE KATANA_PLACATE_DRAW KATANA_READY KATANA_REVSWEEP KATANA_REVSWEEP_DRAW KATANA_SLASH KATANA_SLASH_DRAW KATANA_SLICE KATANA_SLICE_DRAW KATANA_SPINJUMP KATANA_SPINJUMP_DRAW KATANA_TAUNT KHF KHF_APEX KHF_DEATHCYCLE KHF_FALLCYCLE KHF_IMPACT KHF_TRAVEL KINETIC_ASSASSINS_STRIKE KINETIC_ASSASSINS_WINDUP KINETIC_BURST KNEEL KNEEL_GETUP KNIFECHEER_A KNIFE_ATTACK KNIFE_ATTACK_DRAW KNIFE_ATTACK_POST KNIFE_MENACE_A KNIFE_MENACE_A3 KNIFE_MENACE_A4 KNIFE_MENACE_B KNIFE_MENACE_B2 KNIFE_MENACE_B3 KNIFE_MENACE_B4 KNIFE_MENACE_C KNIFE_MENACE_C2 KNIFE_MENACE_C3 KNIFE_MENACE_C4 KNIFE_MENACE_C5 KNOCKDOWN_CYCLE KUJI_RIN KUJI_SHA LASSOSTUN_CYCLE LASSOSTUN_HIT LAZY_CLAWCYCLE LAZY_CLAWCYCLE_15 LAZY_COMBATREADY LAZY_C_FLYCYCLE LAZY_C_FLYCYCLE_BLEND LAZY_W_FLYCYCLE LAZY_W_FLYCYCLE_HALFBLEND LEADERSHIP_PRE LEAPKICK LEDGESIT_VAR1A LEDGESIT_VAR1B LEDGESIT_VAR1C LEDGESIT_VAR2A LEDGESIT_VAR2B LEDGESIT_VAR3A LEDGESIT_VAR3B LEDGESIT_VAR4A LEFTFLYCYCLE LEFTFLYPOST LEFTFLYPRE LEFTHAND_RUNLEFT_CYCLE LEFTHAND_RUNLEFT_PRE LEFTHAND_RUNRIGHT_CYCLE LEFTHAND_RUNRIGHT_PRE LEFTHAND_RUN_CYCLE LEFTHAND_RUN_PRE LEFTWRISTSHOOT LEFTWRISTSHOOT_POST LEVITATE LEVITATEPOST LEVITATE_NOROOT LEV_RAM LEV_STUN LEV_STUN_CYCLE LEV_STUN_HITQUICK LFLY_PREFALL LIGHSTAFF_UPCUT LIGHTER_BLOW LIGHTER_BLOW_2 LIGHTNING_TELEPORT LIGHT_MAGICSTAFF_CAST LISTENPOLICEBAND_INTRO LISTEN_SPEECH LISTEN_SPEECH_B LISTEN_SPEECH_B2 LISTEN_SPEECH_C LISTEN_SPEECH_HIGH LISTEN_SPEECH_HIGHB LISTEN_SPEECH_HIGHB2 LISTEN_SPEECH_HIGHC LISTEN_SPEECH_HIGHC2 LISTEN_SPEECH_HIGHC3 LOITER_A1 LOITER_A2 LOITER_A3 LOITER_B1 LOITER_C1 LOITER_READYA LOITER_READYB LOITER_READYC LOITER_SNEAK_FORWARD LOOKOUT_A LOOKOUT_A2 LOOT_A LOOT_A2 LOOT_A3 LOOT_A4 LORDRECLUSEPTTBUFF_1 LOTUS_PRE LURING MACE_CLOBBER MACE_CLOBBER_DRAW MACE_SHOOT MACE_SHOOT_DRAW MACE_SUMMON MACE_SUMMON_DRAW MACE_UPCUT MACE_UPCUT_DRAW MACE_UPCUT_POST MAGICCARPET_BACKFLYCYCLE MAGICCARPET_BACKFLYPOST MAGICCARPET_BACKFLYPRE MAGICCARPET_FLY MAGICCARPET_FLYPOST MAGICCARPET_FLYPRE MAGICCARPET_FLYREADY MAGICCARPET_FLYUPPOST MAGICCARPET_FLYUPPRE MAGICCARPET_LEFTFLYCYCLE MAGICCARPET_LEFTFLYPOST MAGICCARPET_LEFTFLYPRE MAGICCARPET_PREFLYREADY MAGICCARPET_RIGHTFLYCYCLE MAGICCARPET_RIGHTFLYPOST MAGICCARPET_RIGHTFLYPRE MAGICSTAFF_CAST MAGICSTAFF_CAST_DRAW MAGICSTAFF_MELEE_DRAW MAGICTHROW MAGICTHROWPOST MAGICWALK_A MAGIC_L MAGIC_LPOST MAGIC_SHIELD_A MAGIC_SHIELD_B MAGIC_SHIELD_C MAGIC_WINDUP_CYCLE MAGIC_WINDUP_POST MAGIC_WINDUP_PRE MARTBACKSTAB MARTWINDUP MA_ASSASSINS_BLOW_ALT1 MA_ASSASSINS_BLOW_ALT1_WINDUP MA_HOBBLEKICK MA_IRONKICK MA_IRONKICK_POST MA_KICK MA_KICK_POST MA_PALMSTUN MA_ROUNDHOUSE MA_ROUNDHOUSE_POSTCYCLE MA_STUNKICK MA_SWEEPKICK MA_TIER2_ALT1 MA_TIER3_ALT1 MA_TIER7_ALT1_RIGHT MA_TIER9_ALT1 MEDITATE_A MEDOTHER_POST MEDOTHER_PRE MED_BEAM MEGA MEGAPOST MENACE_A MENACE_A2 MENACE_A3 MERCURIAL_BLOW_A MERCURIAL_BLOW_A_DRAW MERCURIAL_BLOW_B MERCURIAL_BLOW_C MERCURIAL_BLOW_D MILITARYSALUTE MINDPROBE_QUICK MONSTER_READY MON_IWALK_CYCLE MON_IWALK_POST MON_IWALK_PRE MON_JUMPAPEX MON_JUMPPOST MON_JUMPPRE MON_RUNPRE MON__RUNCYCLE MON__RUNPOST MOPUP_FREEZESTUN_CYCLE MOUTH MOUTH_POST MOUTH_SLOW MUTATION_BOOSTUP NEWSIE_POINT NEWSIE_SWEEP NEWSIE_YELLRIGHT NINJATO_HACK_DRAW NINJATO_HEADSPLIT_DRAW NINJATO_SLASH_DRAW NINJA_2HLARGE_BACK NINJA_2HLARGE_BACK_POST NINJA_2HLARGE_FORWARD NINJA_2HLARGE_FORWARDPOST NINJA_2HLARGE_HOP NINJA_2HLARGE_HOPAPEX NINJA_2HLARGE_HOPAPEX_LEFT NINJA_2HLARGE_HOPAPEX_RIGHT NINJA_2HLARGE_HOPPRE NINJA_2HLARGE_JUMPTOHOP NINJA_2HLARGE_JUMP_APEX2 NINJA_2HLARGE_JUMP_POST2 NINJA_2HLARGE_JUMP_PRE NINJA_2HLARGE_LEFT NINJA_2HLARGE_LEFT_POST NINJA_2HLARGE_READY_PRE NINJA_2HLARGE_RIGHT NINJA_2HLARGE_RIGHT_POST NINJA_BACK NINJA_BACK_POST NINJA_CLAWS_APEX NINJA_CLAWS_APEX2 NINJA_CLAWS_BACK NINJA_CLAWS_BACK_POST NINJA_CLAWS_FORWARD NINJA_CLAWS_FORWARD_POST NINJA_CLAWS_HOP NINJA_CLAWS_HOP_APEX NINJA_CLAWS_HOP_CYCLE NINJA_CLAWS_HOP_LEFT_PRE NINJA_CLAWS_HOP_PRE NINJA_CLAWS_JUMP2_POST NINJA_CLAWS_JUMPTOHOP NINJA_CLAWS_JUMP_POST NINJA_CLAWS_JUMP_PRE NINJA_CLAWS_LEFT NINJA_CLAWS_LEFT_CYCLE NINJA_CLAWS_LEFT_POST NINJA_CLAWS_PRE NINJA_CLAWS_RIGHT NINJA_CLAWS_RIGHT_POST NINJA_DUALPISTOLS_APEX NINJA_DUALPISTOLS_BACK_POST NINJA_DUALPISTOLS_FORWARD NINJA_DUALPISTOLS_FORWARD_POST NINJA_DUALPISTOLS_HOP_APEX NINJA_DUALPISTOLS_HOP_CYCLE NINJA_DUALPISTOLS_HOP_PRE NINJA_DUALPISTOLS_JUMP2_POST NINJA_DUALPISTOLS_JUMP_POST NINJA_DUALPISTOLS_JUMP_PRE NINJA_DUALPISTOLS_PRE NINJA_DUALWIELD_APEX2 NINJA_DUALWIELD_BACK NINJA_DUALWIELD_BACK_POST NINJA_DUALWIELD_FORWARD NINJA_DUALWIELD_FORWARD_POST NINJA_DUALWIELD_HOP_APEX NINJA_DUALWIELD_HOP_CYCLE NINJA_DUALWIELD_HOP_FALL_CYCLE NINJA_DUALWIELD_HOP_PRE NINJA_DUALWIELD_JUMP2_POST NINJA_DUALWIELD_JUMP_PRE NINJA_DUALWIELD_LEFT NINJA_DUALWIELD_LEFT_CYCLE NINJA_DUALWIELD_LEFT_POST NINJA_DUALWIELD_PRE NINJA_DUALWIELD_RIGHT NINJA_DUALWIELD_RIGHT_CYCLE NINJA_DUALWIELD_RIGHT_POST NINJA_FORWARD NINJA_FORWARDPOST NINJA_FORWARD_CYCLE NINJA_GUN_BACK NINJA_GUN_BACK_POST NINJA_GUN_FORWARD NINJA_GUN_FORWARDPOST NINJA_GUN_HOP2 NINJA_GUN_HOPAPEX NINJA_GUN_HOPPRE NINJA_GUN_JUMP_POST2 NINJA_GUN_LEFT NINJA_GUN_LEFT_POST NINJA_GUN_READY_PRE NINJA_GUN_RIGHT NINJA_GUN_RIGHT_POST NINJA_HOP NINJA_HOP2 NINJA_HOP2_RIGHT NINJA_HOPAPEX NINJA_HOPAPEX_LEFT NINJA_HOPAPEX_RIGHT NINJA_HOPFALL NINJA_HOPFALL_2 NINJA_HOPPRE NINJA_HOPPRE_LEFT NINJA_HOP_LEFT NINJA_HOP_RIGHT_PRE NINJA_JUMPTOHOP NINJA_JUMP_APEX NINJA_JUMP_APEX2 NINJA_JUMP_FALL_CYCLE2 NINJA_JUMP_POST NINJA_JUMP_POST2 NINJA_JUMP_PRE NINJA_LEFT NINJA_LEFTHANDWEP_APEX2 NINJA_LEFTHANDWEP_BACK NINJA_LEFTHANDWEP_BACK_POST NINJA_LEFTHANDWEP_FORWARD NINJA_LEFTHANDWEP_FORWARD_CYCLE NINJA_LEFTHANDWEP_FORWARD_POST NINJA_LEFTHANDWEP_HOP_APEX NINJA_LEFTHANDWEP_HOP_CYCLE NINJA_LEFTHANDWEP_HOP_FALL_CYCLE NINJA_LEFTHANDWEP_HOP_PRE NINJA_LEFTHANDWEP_JUMP2_POST NINJA_LEFTHANDWEP_JUMPTOHOP NINJA_LEFTHANDWEP_JUMP_PRE NINJA_LEFTHANDWEP_LEFT NINJA_LEFTHANDWEP_LEFT_CYCLE NINJA_LEFTHANDWEP_LEFT_POST NINJA_LEFTHANDWEP_PRE NINJA_LEFTHANDWEP_READY NINJA_LEFTHANDWEP_RIGHT NINJA_LEFTHANDWEP_RIGHT_CYCLE NINJA_LEFTHANDWEP_RIGHT_POST NINJA_LEFT_CYCLE NINJA_LEFT_POST NINJA_READY NINJA_READY_PRE NINJA_RIGHT NINJA_RIGHTWEPCOMBAT_APEX NINJA_RIGHTWEPCOMBAT_APEX2 NINJA_RIGHTWEPCOMBAT_BACK NINJA_RIGHTWEPCOMBAT_BACK_CYCLE NINJA_RIGHTWEPCOMBAT_BACK_POST NINJA_RIGHTWEPCOMBAT_FORWARD NINJA_RIGHTWEPCOMBAT_FORWARD_CYCLE NINJA_RIGHTWEPCOMBAT_FORWARD_POST NINJA_RIGHTWEPCOMBAT_HOP NINJA_RIGHTWEPCOMBAT_HOP_APEX NINJA_RIGHTWEPCOMBAT_HOP_CYCLE NINJA_RIGHTWEPCOMBAT_HOP_FALL_CYCLE NINJA_RIGHTWEPCOMBAT_HOP_LEFT_APEX NINJA_RIGHTWEPCOMBAT_HOP_LEFT_PRE NINJA_RIGHTWEPCOMBAT_HOP_PRE NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_APEX NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_CYCLE NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_PRE NINJA_RIGHTWEPCOMBAT_JUMP2_POST NINJA_RIGHTWEPCOMBAT_JUMPTOHOP NINJA_RIGHTWEPCOMBAT_JUMP_POST NINJA_RIGHTWEPCOMBAT_JUMP_PRE NINJA_RIGHTWEPCOMBAT_LEFT NINJA_RIGHTWEPCOMBAT_LEFT_POST NINJA_RIGHTWEPCOMBAT_PRE NINJA_RIGHTWEPCOMBAT_RIGHT NINJA_RIGHTWEPCOMBAT_RIGHT_CYCLE NINJA_RIGHTWEPCOMBAT_RIGHT_POST NINJA_RIGHT_POST NINJA_SHIELDCOMBAT_APEX2 NINJA_SHIELDCOMBAT_BACK NINJA_SHIELDCOMBAT_BACK_POST NINJA_SHIELDCOMBAT_FORWARD NINJA_SHIELDCOMBAT_FORWARD_POST NINJA_SHIELDCOMBAT_HOP NINJA_SHIELDCOMBAT_HOP_APEX NINJA_SHIELDCOMBAT_HOP_CYCLE NINJA_SHIELDCOMBAT_HOP_FALL_CYCLE NINJA_SHIELDCOMBAT_HOP_PRE NINJA_SHIELDCOMBAT_HOP_RIGHT_APEX NINJA_SHIELDCOMBAT_HOP_RIGHT_PRE NINJA_SHIELDCOMBAT_JUMP2_POST NINJA_SHIELDCOMBAT_JUMPTOHOP NINJA_SHIELDCOMBAT_JUMP_PRE NINJA_SHIELDCOMBAT_LEFT NINJA_SHIELDCOMBAT_LEFT_POST NINJA_SHIELDCOMBAT_PRE NINJA_SHIELDCOMBAT_RIGHT NINJA_SHIELDCOMBAT_RIGHT_CYCLE NINJA_SHIELDCOMBAT_RIGHT_POST NINJA_SHIELDWEPCOMBAT_APEX NINJA_SHIELDWEPCOMBAT_BACK NINJA_SHIELDWEPCOMBAT_BACK_POST NINJA_SHIELDWEPCOMBAT_FORWARD NINJA_SHIELDWEPCOMBAT_FORWARD_POST NINJA_SHIELDWEPCOMBAT_HOP NINJA_SHIELDWEPCOMBAT_HOP_APEX NINJA_SHIELDWEPCOMBAT_HOP_CYCLE NINJA_SHIELDWEPCOMBAT_HOP_FALL_CYCLE NINJA_SHIELDWEPCOMBAT_HOP_PRE NINJA_SHIELDWEPCOMBAT_JUMP2_POST NINJA_SHIELDWEPCOMBAT_JUMPTOHOP NINJA_SHIELDWEPCOMBAT_JUMP_POST NINJA_SHIELDWEPCOMBAT_JUMP_PRE NINJA_SHIELDWEPCOMBAT_LEFT_POST NINJA_SHIELDWEPCOMBAT_PRE NINJA_SHIELDWEPCOMBAT_RIGHT NINJA_SHIELDWEPCOMBAT_RIGHT_CYCLE NINJA_SHIELDWEPCOMBAT_RIGHT_POST NINJA_UPGRADE_RIN NINJA_UPGRADE_ZEN NOCARTVENDOR_POINT NOCARTVENDOR_SWEEP NOCARTVENDOR_YELLRIGHT OBSERVE OLYMPIAN_BEAM_SWEEP ONEHANDSMASH_LEFT ONEHANDSMASH_LEFT2 ONEHANDSMASH_LEFT_POST ONEHANDSMASH_RIGHT ONEHANDSMASH_RIGHT_POST OPEN OPEN2 OPEN_HOLIDAY_GIFT1 OPPRESSOR_PSIONICBLAST OUTCOLD01 OUTCOLD02 OUTCOLD03 OUTCOLD04 PARRY PARRY_DRAW PEERIN_CYCLE PEERIN_START PET_SUMMON_CAST PET_SUMMON_CAST_POST PET_SUMMON_READY PET_SUMMON_WRISTBANDACTIVATE PICKAXEWALK_CYCLE PICKAXEWALK_POST PICKAXEWALK_PRE PICKAXE_DIG PICTURE_SNAP PIPELOOKOUT_A PIPELOOKOUT_B PIPELOOKOUT_C PISTOLCHEER_A PISTOLCHEER_B PISTOLS_3SHOT PISTOLS_3SHOT_DRAW PISTOLS_3SHOT_POST PISTOLS_6SHOT PISTOLS_6SHOT_DRAW PISTOLS_6SHOT_POST PISTOLS_BIGSHOT PISTOLS_BIGSHOT_DRAW PISTOLS_BIGSHOT_POST PISTOLS_CONE PISTOLS_CONE_DRAW PISTOLS_CONE_POST PISTOLS_READY PISTOLS_SINGLE_DRAW PISTOLS_SINGLE_DRAW_GUNSLINGER PISTOLS_SINGLE_LEFT PISTOLS_SINGLE_LEFT_POST PISTOLS_SINGLE_RIGHT PISTOLS_SINGLE_RIGHT_POST PISTOL_3BURST PISTOL_3BURST_DRAW PISTOL_SHOOT1 PISTOL_SHOOT1_POST PISTOL_SHOOT2 PISTOL_SHOOT_DRAW PLACATE PLACEBOOMBOX_PRE PLACE_TRAP PLANTDEVICE_POST PLANTDEVICE_PRE PLAYERKNOCKBACK PLAYERKNOCKBACK_APEX PLAYERKNOCKBACK_IMPACT PLAYER_DEFAULT_DEATH PLAYER_HITDEATH PLAYER_SWEEP_HIGH PLAYER_SWEEP_LOW PLAYER_TPFRIEND PLAYER_WALK_BACKWARD PLAYER_WALK_BACKWARD_CYCLE PLAYER_WALK_FORWARD PLAYER_WALK_FORWARD_CYCLE PL_LAPTOPREST PL_LAPTOPTYPE PL_PAMPHLET PL_PRYBARBIG PL_PURSEMUGLEFT PL_PURSEMUGRIGHT PL_PURSEMUGTOSS PL_THREECARDMONTY_END PL_THREECARDMONTY_IDLE PL_THREECARDMONTY_LOOP PM_SUMMONSOLDIER1 PM_TOSSSERUM POLICE_DRONE_MED_PRE PORTABLE_LAPTOP PORTABLE_LAPTOP_REST POSSSESSED_CONDUIT_FLOAT_CYCLE POSSSESSED_CONDUIT_FLOAT_IN POSTBEAMRIFLE POSTDEATH2 POSTDEATH_COLLAPSE POSTFORCERAM POSTLOOT POSTREADY POSTREADY_BACK POSTSHOTGUN POSTTELEKINE POWERANALYZE_PRE POWER_SIPHON_NOTROOTED PPD_GAUNTLET_COVER PPD_GAUNTLET_CYCLE_STAND PPD_GAUNTLET_TYPE PPD_GAUNTLET_TYPE_CYCLE PPD_GAUNTLET_TYPE_CYCLE_CENTER_STANCE PPD_GAUNTLET_TYPE_POST PPD_GAUNTLET_TYPE_POST_STAND PPD_GAUNTLET_TYPE_PRE PRACTICEDBRAWLER_PRE_NOROOT PRAETORIAN_CLIPBOARD_WRITE PRAETORIAN_ENRICHE_DRINK PRAETORIAN_ENRICHE_DRINK_CYCLE_A PRAETORIAN_ENRICHE_DRINK_CYCLE_B PRAETORIAN_ENRICHE_DRINK_CYCLE_C PRAETORIAN_NEWSIE_POINT PRAETORIAN_PACE_TALK_CYCLE PRAETORIAN_PEACE_STAND_CYCLE PRAETORIAN_TELEPORTIN PRAETORIAN_TELEPORTOUT PRAETORIAN_WALKIETALKIE PRATORIANSALUTE PRATORIANSALUTE_ATEASE PRATORIANSALUTE_ATEASE_CYCLE PRATORIANSALUTE_ATEASE_POSTCYCLE PRATORIANSALUTE_POST PRATORIANSALUTE_POSTCYCLE PRECISE_STRIKE PRECISE_STRIKE_DRAW PRECOMBAT PREDICT_TELEPORT PREFALL PREFLYREADY PREPOISON PRESTIGE_SELFDESTRUCT_WINDUP PRESTIGE_TAROTCARD_PRE PREWEP PRE_MONSTER_READY PRE_PENETRATEWINDUP PRE_PSIWINDUP PRE_SPEECH PRE_SPEECH_NOBOX PRE_TECHWINDUP PRE_WINDUP PRONESLEEP PRONESLEEP2 PRONESLEEP3 PRONESLEEP_GETUP PROP_READY_1 PROP_READY_2 PROP_READY_3 PROTEST_IDLE PROTEST_SIGN PROTEST_SIGN2 PROTEST_SIGN2_LOYALISTS PROTEST_SIGN3 PROTEST_SIGN3_LOYALISTS PROTEST_SIGN_ANGRY_A PROTEST_SIGN_ANGRY_ALT PROTEST_SIGN_ANGRY_B PROTEST_SIGN_ANGRY_C PROTEST_SIGN_LOYALISTS PSIBLAST PSIBLAST_POST PSIBLAST_QUICK_PRE PSIONICS PSIONICS_NOROOT PSIONICS_SLOWCAST PSIQUICK PSIWINDUP_POST PURSETUG PURSETUG_PICKUP PUSHAROUND PUSHAROUND_REV PUSHAROUND_VICTIM P_PURSEPICKUPPUSH P_PUSHDOWN QUICKBLINDING QUICK_GETUP_BACK QUICK_GETUP_BACK2 QUICK_STRIKE_A QUICK_STRIKE_B QUICK_WRISTBAND_ACTIVATE RADIUSATTACK RADIUSATTACK_PRE_NOROOT RADIUSEFFECT RADIUSEFFECT_NOROOT RADIUSEFFECT_PRE RADIUSEFFECT_PRE_NOROOT RAGDOLL_BELLY RAISEDEAD_CRITTER RAISEDEAD_PRE RAPID RAPID_POST RAPID_QUICK RAPID_QUICK_POST RAPID_SLOW READBOOK_READBOOK01 READBOOK_READBOOK02 READY READYUNLOCKED READYUNLOCKEDPRE READY_2HIPS READY_2HIPS_LOOK READY_2HIPS_POST READY_A READY_LOOK READY_LOOK_L READY_XARMS READY_XARMS_COUGHTRANSOUT READY_XARMS_LOOK READY_XARMS_POST READ_BLUEPRINTS_LOOP RECEIVING_A RECLAIM RECLUSECOLLAPSE_CYCLE RECLUSECOLLAPSE_IN RECLUSE_KNOCKUP RECLUSE_MELEEPBAOE RECLUSE_SLICE RECRUIT_ONE RELICTUG REPAIR_A1 REPAIR_A2 REPAIR_A4 REPULSING_TORRENT REPULSIONBOMB_PRE RESISTANCE_ENC_SNIPERRIFLE_POINT REVEALMAP_PRE REVIVE_BELLY_PRE_PLAYER REVIVE_BELLY_PRE_ROOTED REVIVE_POST REVIVE_WINDUP_PRE RFLY_PREFALL RIB_CRACKER RIFLE_BUTT RIFLE_BUTT_DRAW RIGHTFLYCYCLE RIGHTFLYPOST RIGHTFLYPRE RIGID_ATTENTION_CYCLE_ONE RIGID_ATTENTION_CYCLE_TWO ROGUE_NEWSPAPER RULARUU_ANGRY RULARUU_ANGRY3 RUMBLE_A RUMBLE_B RUMBLE_BATSMASH_A RUMBLE_BATSMASH_B RUMBLE_DIZZY_A RUMBLE_DIZZY_B RUMBLE_KNIFE_A RUMBLE_KNIFE_B RUNCYCLE RUNFALL RUNFALL_2 RUNPOST RUNPRE RUN_BACK_CYCLE RUN_BACK_PRE RUN_LEFT_CYCLE RUN_LEFT_PRE RUN_RIGHT_CYCLE RUN_RIGHT_PRE R_VANISH_DEATH SCASTFALL SCHEME SCREAM SCREAM_CYCLE SCREENIDLELOOP SCROLL SEER_CONTACT_LEVITATE_CYCLE SEER_JUDGEMENT_CYCLE SERPENT_REACH SERPENT_REACH_DRAW SERUM_QUICK SG_HITQUICK SG_JUMPPOST SG_ROLLOUT_LEFT SG_ROLLOUT_RIGHT SG_RUNCYCLE SG_RUNLEFTCYCLE SG_RUNLEFTPRE SG_RUNPOST SG_RUNPRE SG_RUNRIGHTCYCLE SG_RUNRIGHTPRE SHATTER_ARMOR_FAST_DRAW SHATTER_ARMOR_SLOW_DRAW SHATTER_ARMOR_SLOW_PRE SHIELD_1HSMASH_LEFT_POST SHIELD_1HSMASH_LEFT_PRE SHIELD_1HSMASH_RIGHT_PRE SHIELD_2HANDCAST SHIELD_2H_SWIPE_RIGHT SHIELD_BACKFLYCYCLE SHIELD_BACKFLYPOST SHIELD_BACKFLYPRE SHIELD_BASEBALLPUNCH SHIELD_BASHBRAWL SHIELD_BEATCHEST SHIELD_BLINDING SHIELD_BLOCK_L SHIELD_BLOCK_R SHIELD_BOOSTAURA SHIELD_BOOSTAURA_NOROOT_PRE SHIELD_BOOSTAURA_PRE SHIELD_BOOSTDOWN SHIELD_BOOSTUP SHIELD_BRAWLLEFT SHIELD_BRAWLRIGHT SHIELD_BRAWLRIGHT_POST SHIELD_BULLRUSH_PRE SHIELD_CAST SHIELD_CHOP SHIELD_CHOP_DRAW SHIELD_CHOP_POST SHIELD_CLAWS_SPIN SHIELD_CLOBBER SHIELD_CLOBBER_DRAW SHIELD_CLOBBER_POST SHIELD_COMBATFLY_BLEND SHIELD_COMBATREADY SHIELD_COMBATREADY_BLEND SHIELD_COMBATREADY_HALF SHIELD_COMBATREADY_HALFBLEND SHIELD_DESTINY_BULLRUSH_PRE SHIELD_DODGE_L SHIELD_DODGE_R SHIELD_DOORKICK SHIELD_FALL SHIELD_FALLFORWARD SHIELD_FALLFORWARD_CYCLE SHIELD_FALLFOWARD_PRE SHIELD_FALL_CYCLE SHIELD_FLURRY SHIELD_FLYINGCYCLE SHIELD_FLYING_POST SHIELD_FLYING_PRE SHIELD_FLYREADY SHIELD_FLYUPCYCLE SHIELD_FLYUPPOST SHIELD_FLYUPPRE SHIELD_FORWARD_FLYFALL_CYCLE SHIELD_GROUNDSUMMON_NOROOT SHIELD_GUTPUNCH SHIELD_HITQUICK SHIELD_HOP_APEX SHIELD_HOP_CYCLE SHIELD_HOP_FALL SHIELD_HOP_FALL_CYCLE SHIELD_HOP_PRE SHIELD_HOVER_FORWARD_CYCLE SHIELD_HOVER_FORWARD_POST SHIELD_HOVER_FORWARD_PRE SHIELD_IDLE SHIELD_IDLE_B SHIELD_IDLE_C SHIELD_JACOBSLADDER SHIELD_JUMPSMASH SHIELD_JUMPTOHOP SHIELD_JUMP_APEX SHIELD_JUMP_FALL SHIELD_JUMP_FALL_CYCLE SHIELD_JUMP_POST SHIELD_JUMP_PRE SHIELD_KICKBRAWL SHIELD_LEADERSHIP SHIELD_LEFTFLYCYCLE SHIELD_LEFTFLYPOST SHIELD_LEFTFLYPRE SHIELD_LEVITATE SHIELD_LIGHTNINGTELEPORT_PRE SHIELD_MAGICSTAFF_DRAW SHIELD_MAGIC_CASTL SHIELD_MAGIC_THROW SHIELD_MEDSELF SHIELD_MOUTH SHIELD_ONETWO_PUNCH SHIELD_ONEWITHTHESHIELD SHIELD_PARRY SHIELD_PARRY_DRAW SHIELD_PREFLY SHIELD_RADIUSEFFECT SHIELD_READY SHIELD_RIGHTFLYCYCLE SHIELD_RIGHTFLYPOST SHIELD_RIGHTFLYPRE SHIELD_RSWEEP SHIELD_RSWEEP_DRAW SHIELD_RSWEEP_POST SHIELD_RUNBACKCYCLE SHIELD_RUNBACKPRE SHIELD_RUNCYCLE SHIELD_RUNLEFTCYCLE SHIELD_RUNLEFTPRE SHIELD_RUNPOST SHIELD_RUNPRE SHIELD_RUNRIGHTCYCLE SHIELD_RUNRIGHTPRE SHIELD_SKYSUMMON SHIELD_SLASH SHIELD_SLASH_DRAW SHIELD_SLASH_POST SHIELD_SMASHCAST SHIELD_STEAL SHIELD_STOMP SHIELD_SWOOP SHIELD_SWOOP_DRAW SHIELD_THROWBRAWL SHIELD_THROWKNIFE_PRE SHIELD_TWIRL SHIELD_TWIRL_DRAW SHIELD_UPPERCUT SHIELD_UPPERCUT_DRAW SHIELD_WEAPONBASH SHIELD_WEAPONBASH_DRAW SHIELD_WEAPONDRAW_BACK SHIELD_WEAPONTAUNT_DRAW SHIELD_WEAPONTAUNT_PRE SHIELD_WEAPON_HOP SHIELD_WEAPON_HOP_APEX SHIELD_WEAPON_HOP_CYCLE SHIELD_WEAPON_HOP_FALL_CYCLE SHIELD_WEAPON_HOP_PRE SHIELD_WEAPON_JUMPAPEX SHIELD_WEAPON_JUMPTOHOP SHIELD_WEAPON_JUMP_FALL_CYCLE SHIELD_WEAPON_JUMP_PRE SHIELD_WEAPON_THROWSPEAR SHIELD_WEAPON_THROWSPEAR_DRAW SHIELD_WEAPON_THROWSPEAR_POST SHIELD_WEAVE SHIELD_WEAVE_PRE SHIELD_WINDUPUPPERCUT SHIN_BREAKER SHORTLIFT SHORTTOSS SHORTTOSS_POST SHORTTOSS_SQUAT SHOTGUNLOOKOUT SHOTGUNLOOKOUT2 SHOTGUNOBSERVE SHOTGUNOBSERVE2 SHOTGUNREADY SHOTGUN_ALERT_A SHOTGUN_ALERT_B SHOTGUN_BLOCK_L SHOTGUN_BLOCK_R SHOTGUN_POINT SHOULDERCOMBATTOREADY SHOVEL_DIG SIMPLE_READY SINGLEGUN_PISTOLWHIP SITTING_POSE1 SITTING_POSE10 SITTING_POSE3 SITTING_POSE5 SIT_HIGH_A SIT_HIGH_B SIT_HIGH_C SIT_LOW_A SIT_LOW_C SIT_LOW_GETUP SIT_MEDITATE SKYSUMMON_PRE_NOROOT SKY_SPLITTER SKY_SPLITTER_DRAW SLEDGE_SMASH SLEDGE_SMASH_DRAW SLEEP SLEEP2 SLEEP_CYCLE SLIDE SLIDE_CYCLE SLIDE_DUAL SLIDE_DUAL_BACK SLIDE_DUAL_LEFT SLIDE_DUAL_LEFT_CYCLE SLIDE_DUAL_POST SLIDE_DUAL_RIGHT SLIDE_GUN_POST SLIDE_LEFT_CYCLE SLIDE_LEFT_PRE SLIDE_POST SLIDE_RIGHT_CYCLE SLIDE_RIGHT_PRE SLIDE_RUNFALL SLIDE_RUNFALL_2 SLIDE_SHIELD SLIDE_SHIELD_BACK SLIDE_SHIELD_LEFT SLIDE_SHIELD_POST SLIDE_WEAPON SLIDE_WEAPON_BACK_PRE SLIDE_WEAPON_CYCLE SLIDE_WEAPON_LEFT_PRE SLIDE_WEAPON_POST SLIDE_WEAPON_RIGHT_PRE SLUG_DRAW SMASHCAST SMASHCASTPOST SMASHINGBLOW SMOKEFLASH SMROCK SNAKEHOLE_JUMP_IN SNAKEHOLE_JUMP_OUT SNEAK_PATROL_CYCLE SNEAK_PATROL_PRE SNIPERBLAST SNIPERQUICK SNIPERQUICK_DRAW SNIPERQUICK_POST SNIPERSHOOT SNIPERWINDUP SNIPERWINDUP_DRAW SONICBLOW SONICENERGY_TORRENT SONICMOUTH SONICSCREAM SONICSINGCAST SONICSONICYELL SONICSPIT SONICSTUN_CYCLE SONICSTUN_HIT SOULGIVE_SLEEP SOULTAKE_ALT SOULTAKE_RIP SPAWN SPAWNED_CYCLE SPAWNED_POST SPAWN_RIKTITELEPORT_PRE SPECTRUMCOLLAPSE_CYCLE SPECTRUM_COVER SPEECH SPEECH_NOBOX SPEED_REACT SPELLCASTFEAR SPELLCAST_BALLCAST SPELLCAST_BLINDING SPELLCAST_CYCLE SPELLCAST_LEVITATE SPINNING_STRIKE SPINNING_STRIKE_POST SPIN_QUICK SPIT SPITCYCLE SPRAYPAINT_A SPRAYPAINT_A4 SPRAY_A SPRAY_A2 SPRAY_A4 SPRINGATTACK SPRINGATTACK_PRE SS_TIER1_ALT1 SS_TIER2_ALT1_LEFT SS_TIER2_ALT1_LEFT_POST SS_TIER2_ALT1_RIGHT SS_TIER3_ALT1_RIGHT SS_TIER6_ALT1 SS_TIER9_ALT1 STAFFMASTERY_BODY STAFFMASTERY_SOUL STAFF_2HLARGE_BOOSTUP_DRAW STAFF_AIRSUMMON STAFF_AIRSUMMON_POST STAFF_ASSASSINS_QUICK_DRAW STAFF_ASSASSINS_STRIKE STAFF_ASSASSINS_WINDUP STAFF_ASSASSINS_WINDUP_CYCLE STAFF_TAUNT STATESSHACKLE_A STATES_FALL STEAL STEALPOST STEAM_JUMPJETPACKFORWARD_APEX STEAM_JUMPJETPACKFORWARD_PRE STEAM_JUMPJETPACKHOPFROMJUMP STEAM_JUMPJETPACK_APEX STEAM_JUMPJETPACK_PRE STEAM_NINJA_JUMPJETPACKFORWARD_APEX STEAM_NINJA_JUMPJETPACKFORWARD_FALL STEAM_NINJA_JUMPJETPACKFORWARD_UP STEAM_NINJA_JUMPJETPACKFORWARD_UP2 STEAM_NINJA_JUMPJETPACKJUMPTOHOP STEAM_NINJA_JUMPJETPACK_POST STEAM_NINJA_JUMPJETPACK_PRE STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_APEX STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_UP2 STEAM_RIGHTWEPCOMBAT_JUMPJETPACKJUMPTOHOP STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_APEX STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_POST STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_PRE STEAM_SPRAY STOMP STOP STOP_CYCLE STOP_POST STUN STUNNINGAURA_RADIUSEFFECT_PRE STUN_CYCLE SUMMON_DIRE_WOLF SUMMON_LION SUMMON_WOLVES SURROUNDED_A SURROUNDED_A3 SURROUNDED_A4 SWEEPING_STRIKE_FAST_DRAW SWEEPING_STRIKE_SLOW_PRE SWEEP_CROSS SWEEP_CROSS_POST SWEEP_HIGH SWEEP_IMPACT SWEEP_LOW SWIMBACKPOST SWIMBACKPRE SWIMCYCLE SWIMLEFTCYCLE SWIMLEFTPOST SWIMLEFTPRE SWIMPOST SWIMPRE SWIMRIGHTCYCLE SWIMRIGHTPOST SWIMRIGHTPRE SWIM_JUMPPOST SWIM_READY SWIM_READYPRE SWORDTAUNT SWORD_SLASH SWORD_SLASH_DRAW SWORD_SLASH_POST S_SUMMON TALK01 TALK02 TALK03 TALKIDLE TAME_BEAST TAUNTANOROOT_CYCLE TAUNTANOROOT_PRE TAUNTA_PRE TAUNTB TAUNTB_PRE TAUNT_C TEABAG_PRE TECHWINDUP_POST TELEKINESIS TELEPORTIN_PRE TELEQUICK TELEQUICKPOST TERRIFY TERRIFY_POST THREATEN_CYCLE_FOUR THREATEN_CYCLE_ONE THREATEN_CYCLE_SIX THREATEN_CYCLE_THREE THREAT_A THREAT_B THREAT_C THROWBRAWL THROWKNIFE THROWKNIFE_POST THROWKNIFE_PRE THROWPROJECTILE THROWPROJECTILE_POST THROWPROJECTILE_PRE THROW_JUNK_A1 THROW_JUNK_A2 TIME_CRAWL_PRE TNT_CRATEWALK_CYCLE TNT_CRATEWALK_CYCLE_POST TNT_CRATEWALK_PRE TORCH TORCHWALK_CYCLE TORCHWALK_POST TORCHWALK_PRE TOSS_CRATE_A1 TOTAL_FOCUS TOUCHSCREEN TOUCHSCREENHIT TRAIN_BEAST TRIBALDANCE_A TRIBALDANCE_B TRIBALDANCE_C TRUCK_JUMP_IN TRUCK_JUMP_OUT TWIRL TWIRL_DRAW TWIRL_POST TWOHANDEDLARGE_KNEEL_PRE UNDERHAND UNYIELDING_PRE_NOROOT VAMPIRECROUCH VANDAL_A VANISH_DEATH VENDOR_POINT VENDOR_SWEEP VENDOR_YELLRIGHT VORPAL_JUDGEMENT WALKCYCLE WALKCYCLEREADY WALKCYCLE_BREAK2 WALKCYCLE_PRE WALKIETALKIE_IDLE WALK_LEFT_BACKWARD_CYCLE WALK_LEFT_BACKWARD_PRE WALK_LEFT_FORWARD_CYCLE WALK_LEFT_FORWARD_PRE WALK_LEFT_PRE WALK_RIGHT_BACKWARD_PRE WALK_RIGHT_CYCLE WALK_RIGHT_FORWARD_CYCLE WALK_RIGHT_FORWARD_PRE WALK_RIGHT_PRE WALL WALLPOST WALL_LEAN1 WALL_LEAN_CASUAL_1 WARP_RUNIN WARWOLF WARWOLF_CYCLE WATERBACKPACK WATERJET WATERJET_LONG WATER_BURST WEAK_POST WEAPONBLOCK_L WEAPONBLOCK_R WEAPONCHEER WEAPON_PLACATE WEAPON_PLACATE_DRAW WEAVE_CYCLE WEAVE_PRE WELD_LOW WEPREADY WEP_HALF WEP_HOVER_FORWARDCYCLE WEP_HOVER_FORWARD_POST WEP_HOVER_FORWARD_PRE WEP_PUNCH WHIP_ATTACK1 WHIP_ATTACK2 WHIP_ATTACK3 WHIP_SUMMON WHIRLING_SLICE_FAST_DRAW WIDOWSSNARESTUN WIDOWSSNARESTUN_CYCLE WIDOWSSNARESTUN_FALL WIDOWS_ATTACK WINDBLAST WINDBLASTPOST WINDUPCUT WINDUPCUT_POST WINDUP_POST WOUNDED WRISTBANDACTIVATE_QUICK_NONROOTED WRISTBAND_ACTIVATE WRISTCOMBATTOREADY WRIST_READY_CYCLE W_BACKFLYCYCLE W_BACKFLYPOST W_BACKFLYPRE W_FALL_FREADY W_FFLY_PREFALL W_FFLY_PREFALL_2 W_FLYCYCLE W_FLYINGCYCLE W_FLYPOST W_FLYPRE W_FLYREADY W_FLYREADY_PRE W_FLYUPCYCLE W_FLYUPPOST W_FLYUPPRE W_HITQUICK W_HOP W_HOP2 W_HOPAPEX W_HOPFALL W_HOPFALL_2 W_HOPPRE W_JUMPAPEX W_JUMPFALL2 W_JUMPPOST W_JUMPPRE W_JUMPTOHOP W_JUMPUP W_LEFTFLYCYCLE W_LEFTFLYPOST W_LEFTFLYPRE W_PREFALL W_RIGHTFLYCYCLE W_RIGHTFLYPOST W_RIGHTFLYPRE W_RUNBACKCYCLE W_RUNBACKPRE W_RUNCYCLE W_RUNFALL W_RUNFALL_2 W_RUNLEFTCYCLE W_RUNLEFTPRE W_RUNPOST W_RUNPRE W_RUNRIGHTCYCLE W_RUNRIGHTPRE W_THROWBRAWL ZEUS_LIGHTNING
MOVs that don't do anything on player entities
1HSMASH_L 1HSMASH_R 1ST_AXE_RSWEEP2 1ST_DAGGERS_JUMPSTAB 1ST_DAGGERS_REVERSESTAB 1ST_HEADCAST 1ST_HEADCAST2 1ST_SWORDSLASH 2ND_DAGGERS_JUMPSTAB 2ND_DAGGERS_REVERSESTAB 2ND_FSWORD 2ND_MSTAFF_TORRENT 2ND_STAFF_SPRAY 2ND_SWORDCHOP AIRBRAWL_L AIRBRAWL_R ARMBLAST ARMBLAST_POST ARMBURST ARMBURST_POST ATTACK1_CYCLE ATTACK1_PRE ATTACK_BACKL ATTACK_BACKR ATTACK_BURST ATTACK_BURST_POST ATTACK_FOURPULSE ATTACK_LIGHTNING ATTACK_TESLA_CAGE ATTACK_TESLA_CAGE_POST ATTACK_WINDUP_PRE A_ARMBURST A_JUMPNSMASH_CYCLE A_JUMPNSMASH_CYCLE_15 A_KHF_POST A_KHF_POSTCYCLE A_LAZYCLAWSREADY_15 A_SNIPER_QUICK_DRAW BIG_WAVE BIG_WAVE_YELL BM_RELICTUG BOOKWALK_B BRAWL BRAWLCYCLE_A BURR_HITDEATH B_IWALKCYCLE B_IWALKCYCLEREADY B_IWALKPOST B_IWALKPOSTREADY B_IWALKPRE B_IWALKPREREADY B_SPAWN_PET CAM_AIR_DEATH_CYCLE CAM_AIR_DEATH_FALL CAM_AIR_DEATH_IMPACT CAM_PRE_AIR_DEATH CANNON CANNONPOST CAT_BACK_FLY_POST CAT_BACK_FLY_PRE CAT_COMBATREADY CAT_FLYREADY_PRE CAT_FLY_FORWARD_CYCLE CAT_FLY_FORWARD_POST CAT_FLY_FORWARD_PRE CAT_FLY_LEFT_CYCLE CAT_FLY_LEFT_POST CAT_FLY_LEFT_PRE CAT_FLY_RIGHT_CYCLE CAT_FLY_RIGHT_POST CAT_FLY_RIGHT_PRE CAT_FLY_UP_POST CAT_FLY_UP_PRE CAT_HOP CAT_HOPAPEX CAT_HOPPOST CAT_HOPPRE CAT_HOP_BACK_APEX CAT_HOP_BACK_POST CAT_HOP_BACK_PRE CAT_HOP_LEFT_APEX CAT_HOP_LEFT_POST CAT_HOP_LEFT_PRE CAT_HOP_RIGHT_APEX CAT_HOP_RIGHT_PRE CAT_IDLEBREAK_HEADTURN CAT_JUMPAPEX CAT_JUMPFALL_CYCLE CAT_JUMPPOST CAT_JUMPPRE CAT_JUMPTOHOP CAT_POSTREADY_BACK CAT_PRECOMBAT CAT_PRE_FALL CAT_RUNCYCLE CAT_RUNFALL CAT_RUNFALL_2 CAT_RUNPOST CAT_RUNPRE CAT_RUN_BACK_CYCLE CAT_RUN_BACK_POST CAT_RUN_BACK_PRE CAT_RUN_LEFT_CYCLE CAT_RUN_LEFT_POST CAT_RUN_LEFT_PRE CAT_RUN_RIGHT_CYCLE CAT_RUN_RIGHT_POST CAT_RUN_RIGHT_PRE CAT_SIT_CYCLE CAT_SLIDECYCLE CAT_SLIDECYCLE_POST CAT_SLIDEPRE CAT_SWIMLEFTCYCLE CAT_SWIMRIGHTPRE CAT_WALKCYCLE_PRE CAT_WALKPOST CHAINGUN_COMBATTOREADY CHAINGUN_READY_CYCLE CHESTCANNON CHESTCANNON_POST CHOMP CLOCKWORKDEATH1_PRE CLOCKWORKDEATH2 CLOCKWORKDEATH3 CLOCKWORKDEATH_DEAD CLOCKWORK_2HANDCAST CLOCKWORK_CHAINGUN_BURST CLOCKWORK_CHAINGUN_BURST_ENTERCOMBATSTANCE CLOCKWORK_CHAINGUN_BURST_POST CLOCKWORK_CHAINGUN_FULLAUTO_ENTERCOMBATSTANCE CLOCKWORK_CHAINGUN_FULL_AUTO CLOCKWORK_CHAINGUN_GRENADE CLOCKWORK_CHAINGUN_GRENADE_ENTERCOMBATSTANCE CLOCKWORK_CHAINGUN_SHOTGUN_ENTERCOMBATSTANCE CLOCKWORK_CHAINGUN_SINGLE_SHOT CLOCKWORK_CHAINGUN_SINGLE_SHOT_POST CLOCKWORK_MAGICTHROW CLOCKWORK_PREPOISON CLOCKWORK_RAPID CLOCKWORK_RAPID_SLOW CRATEWALK_CYCLE_PRE C_BLOCK_L C_BLOCK_R DEATH DEATHCYCLE DEATHPRE DEATH_FRENZY DEATH_POSTCYCLE DEATH_POSTCYCLE2 DEFAULT DEFAULT_DEATH2 DEFAULT_DEATH_2 DEMONCAST DEMON_THROWKNIFE DISMISSDEATH DIVE_N_TRANSFORM DOG_COMBATREADY DOG_FLYREADY DOG_HOP DOG_HOPAPEX DOG_HOPPOST DOG_HOPPRE DOG_JUMPPOST DOG_JUMPPRE DOG_JUMPTOHOP DOG_POSTREADY_BACK DOG_PRECOMBAT DOG_READY DOG_RUNCYCLE DOG_RUNFALL DOG_RUNFALL_2 DOG_RUNPOST DOG_RUNPRE DOG_SLIDEPRE DOG_STRETCH DOG_SWIMPRE DOG_WALKCYCLE_PRE DOG_WALKPOST DOMINATE DOMINATE_MIND DOMINATE_POST DOORCLOSE DRAIN_PSYCHE DRAW_DEAD EMCOUNTER_WAITING_CYCLE EMOTE_TALK EYECAST FADEIN_RUNOUT FEARRUN_RUNCYCLE FEAR_RUNCYCLE FERAL_CHARGE FEROCIOUS_GROWL FLAME FLAMETHROWER2 FLAME_POST FLYCYCLE FORTITUDE FORTITUDE_POST FORTUNE FORTUNE_POST FORWARD_CYCLE FORWARD_POST FORWARD_PRE FREEZING_ROAR GHOULS_IDLE_BREAK_A GHOULS_READY_A GHOULS_READY_B GHOUL_HAYMAKER GHOUL_THROW GOLIATH_PUMMEL_PRE GOLIATH_SMASH_L GOLIATH_SMASH_R GOLIATH_WEPREADY GRENADE GROWL G_CLUB_BIGSWING G_CLUB_SMASH G_DEFAULT_DEATH G_DEFAULT_POSTDEATH G_FAKE_COMBAT_CYCLE G_GETUP_BACK G_HITDEATH4 G_HITQUICK G_JUMPAPEX G_JUMPFALL2 G_JUMPPOST G_JUMPPRE G_JUMPUP G_KHF G_KHF_DEATHCYCLE G_KHF_IMPACT G_KHF_TRAVEL G_POSTDEATH4 G_RAGDOLL_BELLY G_RUNCYCLE G_RUNCYCLE_ALT2 G_RUNCYCLE_FLIP G_RUNPOST G_RUNPRE G_STOP G_STOP_CYCLE G_STOP_POST G_SWEEP_LOW HIPSHOOT2 HITDEATH4 HITDEATH5 HITDEATH_L HITQUICK2 HITQUICK3 HITQUICK4 HITQUICK_L HITQUICK_MID HITQUICK_R HITQUICK_STRONG HIT_BOOSTUP_WARWALKER HOP_PRE HORNRAM HOWL IDF_MARK_SHOOT_L IDF_MARK_SHOOT_R IDF_MARK_SHOOT_R_POST IDLEPISTOL_WALKCYCLE IDLEWALKCYCLE IDLEWALKPOST IDLEWALKPRE IDLE_BREAKCYCLE IDLE_BREAK_COMMON IDLE_BREAK_RARE INSTANT_DEATH INTUNNEL IWALKCYCLEREADY IWALKPOSTREADY IWALKPREREADY JUNK_LOOKQUICK_SLOW KHF_DEATH KNOCKBACK KNOCKBACK_APEX KNOCKBACK_IMPACT LAMBDA_SECTOR_BARRAGE LAMBDA_SECTOR_SHELL LEVITATE_CYCLE LICK_WOUND LION_ROAR LOITERWALK LOITERWALK_B LOITERWALK_C LOITERWALK_D LOOKOUT_B LOOKOUT_B2 LOOKOUT_B3 MAELSTROM_PREDEATH MAIMING_BITE MENTAL_BLAST MENTAL_BLAST_POST MISSLES MISSLES2 MUTATION_BOOSTUPREADY NEMESIS_GATLINGGUNBURST NEMESIS_PANDORABEAM_ATTACK OPENED OPPRESSED_WALK OPPRESSED_WALK_BRIEFCASE_BOTH OPPRESSED_WALK_BRIEFCASE_LEFT OPPRESSED_WALK_BRIEFCASE_RIGHT PISTOL_WALKCYCLE PLAYER_WALK_POST POSITRON_NOHELMET_IDLE POSTAIR_C_W POSTCOMBATREADY POSTDEATH4 POST_BACKWARD POST_FORWARD POST_UP PREBURST PRE_BACKWARD PRE_FORWARD PRE_UP PRONE_WALK PRONE_WALKPOST PSIONICDART PSIONICROAR PSIONIC_DART PSIONIC_DART_POST PSIONIC_SHORT PSIONIC_SLASH_LEFT PSIONIC_SLASH_RIGHT PSIONIC_TORNADO PUMMEL_PRE QUADGUNS QUADGUNS2 READY2 READYA READYB READYC READYD READY_B READY_BREAK READY_BREAK1 READY_BREAK2 READY_BREAK3 READY_C READY_COUGH READY_D READY_E READY_F READY_G READY_H READY_SCRATCHNECK READY_SHIFT READY_SPAWNED READY_TRANSMITCYCLE READY_TRANSMITLEFT READY_TRANSMITRIGHT REVEAL_WEAKNESS RIKTI_SWORDGUN RIKTI_SWORDGUN_POST RIKTI_SWORDGUN_READY RINGSDOWN RUNBACKPOSTREADY RUNBACKPREREADY RUNCYCLEREADY RUNPOSTREADY RUNPREREADY RUNPREREADY2 SCARE SHADOWY_BINDS SHIVAN_ATTACK_LEFT SHIVAN_ATTACK_RIGHT SHIVAN_GROUNDBURST_SPAWN SHIVAN_GROUNDBURST_SPAWN_CYCLE SHIVAN_HITQUICK SHIVAN_ORBITAL_BLAST_LOCK SHIVAN_SPAWN_AMBUSH SHIVAN_SPAWN_SLEEP SHOOT_L SHOOT_L_POST SHOOT_R SHOOT_R_POST SHOTGUN_WALKCYCLE SHUT SHUT2 SLASH_CONE SLASH_L SLASH_R SNAP_L SNAP_R SOOTHE_MIND SOOTHE_MIND_POST SPAWN1 SPAWN3 SPAWNEDASPET SPAWN_AMBUSH SPAWN_AMBUSH_SLEEP SPAWN_AMBUSH_SLEEP_B SPAWN_PRE SPAWN_SLEEP SPIKECAST STOMPED STOPCAST STROLLCYCLE STUN_FORWARD SUBDUAL SUMMON SWIPEPOST_A SWIPE_A SWIPE_L SWIPE_R SWORD_WALKCYCLE TAILCAST TERRIFYING_ROAR THORN_CONE THORN_CONE_POST THORN_SWIPE THORN_SWIPE_POST TOSSGNOME TOSSROOT TOUNGSTRIKE TRAINBOW_MID TRAIN_COMES TRANSFORM_SPAWN T_SPAWN_PET T_SPAWN_ROOTED UMBRA_BITE VICIOUS_BITE VINE WAIT WALK WALKBACKCYCLE WALKBACKPOST WALKBACKPRE WALKCYCLE_BREAK WALKCYCLE_BREAK1 WALKPOST WALKPOSTREADY WALKPRE WALKPREREADY WALKSTUNCYCLE WALKSTUNPOST WALKSTUNPRE WALK_BOOK_LOW WALK_BOOK_MID WALK_CASUAL WALK_GARBAGEBAG WALK_GROCERIES_2HANDED WALK_GROCERIES_LEFT WALK_GROCERIES_LEFT_RIGHT WALK_GROCERIES_RIGHT WALK_NERVOUS WALK_NERVOUSCASE WALK_NERVOUSCASELEFT WALK_NERVOUSCASERIGHT WALK_NERVOUS_BUM WALK_PARANOID WALK_PARANOID_LEFTIN WALK_PARANOID_LEFTLOOP WALK_PARANOID_LEFTOUT WALK_PARANOID_RIGHTIN WALK_PARANOID_RIGHTLOOP WALK_PARANOID_RIGHTOUT WALK_SCHIZO1 WALK_SCHIZO2 WALK_SCHIZO3 WALK_SHOPPINGCART7 WALK_SULLEN WARWALKER_FREEZESTUN_HIT WARWALKER_GROUND_SLAM WARWALKER_HITDEATH WARWALKER_ORBITAL_LANCE_ATTACK WARWALKER_ORBITAL_LANCE_LOCK WARWALKER_ORBITAL_LANCE_TELL WARWALKER_STOMP WARWALKER_SWEEPING_RAY WARWORKS_CHARGEDSHOT WARWORKS_PARTICLEBURST WARWORKS_PARTICLEBURST2 WARWORKS_PARTICLEHEAVY WARWORKS_PARTICLE_LANCE WAR_WALKER_SMASH_L WAR_WALKER_SMASH_R WAVEWALKCYCLE WILD_CHARGE WILD_CHARGE_POST Z_BASIC_SPAWN Z_SPAWNED_POST Z_WALKCYCLE Z_WALKPOST Z_WALKPRE
Untested MOVs
1HBURST 1HDIG 1HSMASH2_L 1HSMASH2_R 1HSMASHPOST_L 1HSMASHPOST_R 1H_CYCLE 1H_POUND_B_POST 1H_POUND_POST 1STCLAWS_PLACATE 1ST_AXE 1ST_AXE2 1ST_AXESWOOP 1ST_AXESWOOP_POST 1ST_AXE_POST 1ST_AXE_RSWEEP 1ST_AXE_RSWEEP_POST 1ST_BAT 1ST_BAT2 1ST_BATON_ATTACK 1ST_BAT_POST 1ST_BAT_PUMMEL 1ST_BAT_SHOOT 1ST_BAT_SHOOT2 1ST_BAT_SHOOT_POST 1ST_BAYONETLUNGE 1ST_BAYONETLUNGE_POST 1ST_BOWSNIPER_SHOOT 1ST_BOWSNIPER_SHOOT2 1ST_BOW_ARC 1ST_BOW_ARC2 1ST_BOW_ARC_POST 1ST_BOW_BITE 1ST_BOW_CONE 1ST_BOW_CONE_POST 1ST_BOW_HEAVY 1ST_BOW_HEAVY2 1ST_BOW_HEAVY_POST 1ST_BOW_MID 1ST_BOW_MID2 1ST_BOW_MID_POST 1ST_BOW_QUICK 1ST_BOW_QUICK_POST 1ST_BOW_SNIPERWINDUP 1ST_BOW_SNIPERWINDUP_PRE 1ST_BUCKSHOT 1ST_BUCKSHOT2 1ST_BUCKSHOT_DRAW 1ST_BUCKSHOT_POST 1ST_BURST 1ST_BURST2 1ST_BURST_2 1ST_BURST_DRAW 1ST_BURST_POST 1ST_CBBPUNCH 1ST_CBBPUNCH2 1ST_CBBPUNCH_POST 1ST_CLAWFLURRY 1ST_CLAWFRISBEE 1ST_CLAWFRISBEE_POST 1ST_CLAWGUTPUNCH 1ST_CLAWGUTPUNCH2 1ST_CLAWGUTPUNCH_POST 1ST_CLAWSPEED 1ST_CLAWSPEED_POST 1ST_CLAWSPIN 1ST_CLAWSPIN3 1ST_CLAWSPIN_DRAW 1ST_CLAWSPIN_POST 1ST_CLAWSTAB 1ST_CLAWSTAB_POST 1ST_CLAWTAUNT 1ST_CLAWTAUNT_POST 1ST_CLAW_1_2PUNCH 1ST_CLAW_HIGH 1ST_CLAW_HIGH_POST 1ST_CLAW_LOW 1ST_CLAW_LOW2 1ST_CLAW_LOW_DRAW 1ST_CLAW_LOW_POST 1ST_CLAW_R 1ST_CLAW_RAPIDBLAST 1ST_CLAW_R_POST 1ST_CLAW_THROWKNIFE 1ST_CLAW_THROWKNIFE2 1ST_CLAW_THROWKNIFE_POST 1ST_CLOBBER_DRAW 1ST_CLUBSMASH 1ST_CLUBSWING 1ST_DAGGERS_BITE 1ST_DAGGERS_REVERSESTAB_POST 1ST_DAGGERS_SLASH 1ST_DAGGERS_SLASH_POST 1ST_DAGGERS_SPIT 1ST_DUALGUNS_6SHOT 1ST_DUALGUNS_6SHOT2 1ST_DUALGUNS_6SHOT_POST 1ST_DUALGUNS_BIGSHOT 1ST_DUALGUNS_BIGSHOT_POST 1ST_DUALGUNS_SINGLE 1ST_DUALGUNS_SINGLE_POST 1ST_DUALMGUNS_BURST 1ST_DUALMGUNS_BURST_POST 1ST_DUALMGUNS_CONE 1ST_DUALMGUNS_CONE_POST 1ST_DUALMGUNS_DUALCONE 1ST_DUALMGUNS_DUALCONE_POST 1ST_DUALMGUNS_HEAVYBURST 1ST_DUALMGUNS_HEAVYBURST_POST 1ST_DUALMGUNS_SHOOTCLIP 1ST_DUALMGUNS__SHOOTCLIP_POST 1ST_DUALWIELD_AOEBRIDGE_DRAW 1ST_DUALWIELD_HIGHLOW_DRAW 1ST_DUALWIELD_LIGHTOPENINGA_DRAW 1ST_DUALWIELD_LIGHTOPENINGB_DRAW 1ST_DUALWIELD_MODERATEBRIDGE_DRAW 1ST_DUALWIELD_MODERATEOPENING_DRAW 1ST_DUALWIELD_SPECIAL1_DRAW 1ST_FASTMAGICSTAFF 1ST_FLAME 1ST_FLAME2 1ST_FULLAUTO 1ST_FULLAUTO2 1ST_GHOSTAXE 1ST_GHOSTAXE2 1ST_GHOSTAXE_POST 1ST_GUNSLINGERDUAL_6SHOT 1ST_GUNSLINGERDUAL_BIGSHOT 1ST_GUNSLINGERDUAL_SINGLE 1ST_GUNSLINGER_CONE 1ST_GUNSLINGER_SHOOT 1ST_HAMMERSMASH_POST 1ST_HAMMER_POST 1ST_HEAVYBURST 1ST_HEAVYBURST2 1ST_HEAVYBURST_POST 1ST_IGNITE 1ST_IGNITE_POST 1ST_JACKHAMMER 1ST_JACKHAMMER_POST 1ST_JUMPAREA 1ST_JUMPAREA2 1ST_JUMPAREA_POST 1ST_KATANA_HACK 1ST_KATANA_HACK2 1ST_KATANA_HACK_POST 1ST_KATANA_HEADSPLIT 1ST_KATANA_HEADSPLIT2 1ST_KATANA_HEADSPLIT_POST 1ST_KATANA_PARRY 1ST_KATANA_REVSWEEP 1ST_KATANA_REVSWEEP_POST 1ST_KATANA_SLASH 1ST_KATANA_SLICE 1ST_KATANA_SLICE2 1ST_KATANA_SLICE_POST 1ST_KATANA_SPINJUMP 1ST_KATANA_SPINJUMP_POST 1ST_KATANA_TAUNT 1ST_KNIFEPARRY 1ST_KNIFE_ATTACK 1ST_KNIFE_ATTACK2 1ST_KNIFE_ATTACK_POST 1ST_KNIFE_STAB 1ST_KNIFE_STAB_POST 1ST_MACE_PLACATE 1ST_MACE_SHOOT 1ST_MACE_SHOOT2 1ST_MACE_SHOOT_POST 1ST_MACE_SUMMON 1ST_MACE_UPCUT 1ST_MACE_UPCUT_PRE 1ST_MAGICSTAFF 1ST_MAGICSTAFF2 1ST_MAGICSTAFF_POST 1ST_MFLAME 1ST_MFLAME2 1ST_MSTAFF_MELEE 1ST_NINJATOBACKSTABWINDUP 1ST_NINJATO_HACK 1ST_NINJATO_HEADSPLIT 1ST_NINJATO_PARRY 1ST_NINJATO_REVSWEEP 1ST_NINJATO_SLASH 1ST_NINJATO_SLICE 1ST_NINJATO_SPINJUMP 1ST_PARRY 1ST_PARRY_POST 1ST_PISTOLS_3SHOT 1ST_PISTOLS_6SHOT 1ST_PISTOLS_BIGSHOT 1ST_PISTOLS_CONE 1ST_PISTOLS_SINGLE 1ST_PISTOL_3BURST 1ST_PISTOL_3BURST_CYCLE 1ST_PISTOL_SHOOT 1ST_PISTOL_SHOOT2 1ST_PISTOL_SHOOT_POST 1ST_RIFELBUTT 1ST_RIFELBUTT2 1ST_RIFELBUTT_POST 1ST_RIKTI_SWORDGUN 1ST_RINGBLADE_SLASH 1ST_RINGBLADE_TOSS 1ST_RINGBLADE_TOSS_POST 1ST_SLASH 1ST_SLASH_POST 1ST_SLEDGEHAMMER 1ST_SLEDGEHAMMER_POST 1ST_SLEDGESMASH 1ST_SLEDGESMASH2 1ST_SLEDGESMASH_POST 1ST_SNIPERQUICK 1ST_SNIPERQUICK2 1ST_SNIPERQUICK_POST 1ST_SNIPERSHOT 1ST_SNIPERWINDUP 1ST_SNIPERWINDUP_CYCLE 1ST_SONICGUN 1ST_SPEARTHROW_L 1ST_STAFF_AIRSUMMON 1ST_STAFF_AIRSUMMON_POST 1ST_STAFF_BITE 1ST_SWORD 1ST_SWORD2 1ST_SWORDCHOP 1ST_SWORDCHOP_POST 1ST_SWORDREV 1ST_SWORDTAUNT 1ST_SWORDTAUNT_POST 1ST_SWORD_POST 1ST_TORCHBLOW 1ST_TORCHSLASH 1ST_TWIRL 1ST_TWIRL2 1ST_TWIRL_POST 1ST_WEP_ENERGYTORRENT 1ST_WEP_FRISBEE 1ST_WEP_MAGIC 1ST_WEP_TELEKIN 1ST_ZOMBAXE 1ST_ZOMBAXE_POST 1ST_ZOMBGUN 1ST_ZOMBGUN2 1ST_ZOMBGUN_POST 2HCLUB_RUNCYCLE 2HDIG 2HPOWER_THRUST 2H_CYCLE 2ND_AXE 2ND_AXESWOOP 2ND_AXEUPCUT 2ND_AXEUPCUT2 2ND_AXE_RSWEEP 2ND_BAT 2ND_BATON_ATTACK 2ND_BAT_ALT 2ND_BAT_ALT_POST 2ND_BAT_PUMMEL 2ND_BAT_SHOOT 2ND_BAYONETLUNGE 2ND_BELLOW 2ND_BOWSNIPER_SHOOT 2ND_BOW_ARC 2ND_BOW_BITE 2ND_BOW_CONE 2ND_BOW_HEAVY 2ND_BOW_MID 2ND_BOW_QUICK 2ND_BOW_SNIPERWINDUP 2ND_BUCKSHOT 2ND_BURST 2ND_BURST2 2ND_CBBPUNCH 2ND_CLAWFLURRY 2ND_CLAWFRISBEE 2ND_CLAWGUTPUNCH 2ND_CLAWPOST_L 2ND_CLAWSBACKSTABWINDUP 2ND_CLAWSPEED 2ND_CLAWSPIN 2ND_CLAWSTAB2 2ND_CLAWSTABB2 2ND_CLAWTAUNT 2ND_CLAW_1_2PUNCH 2ND_CLAW_HIGH 2ND_CLAW_L 2ND_CLAW_LOW 2ND_CLAW_R 2ND_CLAW_THROWKNIFE 2ND_CLOBBER 2ND_CLUBSMASH 2ND_CLUBSWING 2ND_DAGGERS_BITE 2ND_DAGGERS_SLASH 2ND_DAGGERS_SLASH_POST 2ND_DAGGERS_SPIT 2ND_DUALGUNS_6SHOT 2ND_DUALGUNS_BIGSHOT 2ND_DUALGUNS_SINGLE 2ND_DUALGUNS_SINGLE_POST 2ND_DUALMGUNS_BURST 2ND_DUALMGUNS_CONE 2ND_DUALMGUNS_DUALCONE 2ND_DUALMGUNS_HEAVYBURST 2ND_DUALMGUNS__SHOOTCLIP 2ND_DUALWIELD_AOEBRIDGE_PRE 2ND_DUALWIELD_FOLLOWUP_PRE 2ND_DUALWIELD_HIGHLOW_PRE 2ND_DUALWIELD_LIGHTOPENINGA_PRE 2ND_DUALWIELD_LIGHTOPENINGB_PRE 2ND_DUALWIELD_MODERATEBRIDGE_PRE 2ND_DUALWIELD_MODERATEOPENING_PRE 2ND_DUALWIELD_SPECIAL1_PRE 2ND_DUALWIELD_SPECIAL2_PRE 2ND_DUALWIELD_TAUNT_PRE 2ND_FASTMAGICSTAFF 2ND_FLAME 2ND_FSWORD2 2ND_FULLAUTO 2ND_FULLAUTO2 2ND_GHOSTAXE 2ND_GUNSLINGER_CONE 2ND_GUNSLINGER_SHOOT 2ND_HAMMER 2ND_HAMMERSMASH 2ND_HEADCAST 2ND_HEAVYBURST 2ND_JACKHAMMER 2ND_JUMPAREA 2ND_KATANA_HACK 2ND_KATANA_HEADSPLIT 2ND_KATANA_PARRY 2ND_KATANA_PLACATE 2ND_KATANA_REVSWEEP 2ND_KATANA_SLASH 2ND_KATANA_SLICE 2ND_KATANA_SPINJUMP 2ND_KATANA_TAUNT 2ND_KNIFEPARRY 2ND_KNIFE_ATTACK 2ND_KNIFE_STAB 2ND_MACE 2ND_MACE_PLACATE 2ND_MACE_SHOOT 2ND_MACE_UPCUT 2ND_MAGICSTAFF 2ND_MFLAME 2ND_MFLAME2 2ND_MSTAFF_MELEE 2ND_NINJATOBACKSTABWINDUP 2ND_PARRY 2ND_PISTOLS_3SHOT 2ND_PISTOLS_6SHOT 2ND_PISTOLS_BIGSHOT 2ND_PISTOLS_CONE 2ND_PISTOLS_SINGLE 2ND_PISTOL_3BURST 2ND_PISTOL_SHOOT 2ND_PISTOL_SHOOT_POST 2ND_PISTOL_SHOOT_POST2 2ND_RIFELBUTT 2ND_RIKTI_SWORDGUN 2ND_RIKTI_SWORDGUN_POST 2ND_RINGBLADE_SLASH 2ND_RINGBLADE_TOSS 2ND_SHIELD_WEAPONBASH 2ND_SHIELD_WEAPONGRENADELOB 2ND_SHIELD_WEAPON_THROWSPEAR 2ND_SHOTGUNSHOOT 2ND_SHOTGUNSHOOT2 2ND_SLASH 2ND_SLEDGEHAMMER 2ND_SLEDGESMASH 2ND_SNIPERQUICK 2ND_SNIPERSHOT 2ND_SNIPERSHOT_2 2ND_SNIPERWINDUP 2ND_SONICGUN 2ND_SPEARTHROW_L 2ND_STAFF_AIRSUMMON 2ND_STAFF_BITE 2ND_SWORD 2ND_SWORDREV 2ND_SWORDSLASH 2ND_SWORDTAUNT 2ND_SWORD_ALT 2ND_SW_JUMPSPIN 2ND_SW_JUMPSPIN2 2ND_TORCHBLOW 2ND_TORCHSLASH 2ND_TWIRL 2ND_WEP_ENERGYTORREN 2ND_WEP_FRISBEE 2ND_WEP_MAGIC 2ND_WEP_STOP 2ND_WEP_TELEKIN 2ND_ZOMBAXE 2ND_ZOMBGUN 2NS_CLAW_R_POST 2SWORDCYCLE 2_ROLLDICE_PRE 3RD_BAT 3RD_DAGGERS_SLASH_STABBIE 3RD_DUALGUNS_SINGLE 3RD_PISTOLS_SINGLE 3RD_RINGBLADE_SLASH 3RD_TORCHSLASH 3RD_ZOMBAXE 3RD_ZOMBAXE_POST 3_ROLLDICE_PRE 5_ROLLDICE_PRE 6_ROLLDICE_PRE ACTIVATE ACTIVE_MODE ACTIVE_READY AFK_NEWSPAPER_CYCLE AFRAID_PLACE_TRAP AIR2GROUND AIR2GROUND_2 AIR2GROUND_3 AIR2GROUND_A1 AIR2GROUND_A2 AIR2GROUND_B1 AIR2GROUND_B2 AIR2GROUND_C AIRBRAWL_RPOST AIRC_BLOCK_L AIRC_BLOCK_R AIRHEALPOST AIRMOUTH AIRMOUTH_LONG AIRMOUTH_SLOWCAST AIRPOSTFORCERAM AIRPOSTMOUTH AIRPOSTRADATTACK AIRPSIBLAST AIRPSIBLAST2 AIRPSIBLAST_SLOWERCAST AIRPSIONICS AIRPSIONICS_SLOWERCAST AIRS_SUMMONPOST AIR_BLOCK_R AIR_PM_SUMMONSOLDIER AIR_TO_DUALWIELD_COMBAT AIR_T_DUALCOMBAT AIR_T_WEPCOMBAT ALTREADY_COUGH ALT_KHF_APEX ALT_KHF_IMPACT ALT_READY_PAUSE APECROUCH ARACHNOID_HANG ARACHNOID_HANG_PRE ARCHERY_BOOSTUP2 ARCHERY_BOOSTUP_PRE ARCHERY_BRAWL ARCHERY_KICKBRAWL ARGUE_DISAGREE_CYCLE ARGUE_REASON_CYCLE ARMGUN_BLAST ARMGUN_HEAVY ARMGUN_SHOULDERBLAST ARMORPOSE01 ASCENDANT ASSUME_POSITION_3 ATEASE_2 ATEASE_CYCLE ATEASE_FROMMILITARYSALUTE ATTACK ATTACK_BACKL_POST ATTACK_FOURPULSE_POST ATTACK_FOURPULSE_POSTCYCLE AWAKEN AXEUPCUT2 A_1ST_AXE A_1ST_AXESWOOP A_1ST_AXE_RSWEEP A_1ST_BAYONETLUNGE A_1ST_BOWSNIPER_SHOOT A_1ST_BOW_ARC A_1ST_BOW_CONE A_1ST_BOW_HEAVY A_1ST_BOW_MID A_1ST_BOW_MID_POST A_1ST_BOW_QUICK A_1ST_BOW_SNIPERWINDUP A_1ST_BUCKSHOT A_1ST_BUCKSHOT2 A_1ST_BUCKSHOT_DRAW A_1ST_BUCKSHOT_POST A_1ST_BURST A_1ST_BURST2 A_1ST_BURST_DRAW A_1ST_CBBPUNCH A_1ST_CBBPUNCH_POST A_1ST_CLAWFRISBEE A_1ST_CLAWGUTPUNCH A_1ST_CLAWSPIN A_1ST_CLAWSTAB A_1ST_CLAW_HIGH A_1ST_CLAW_LOW A_1ST_CLAW_LOW2 A_1ST_CLAW_R A_1ST_CLAW_THROWKNIFE A_1ST_DUALWIELD_HIGHLOW_DRAW A_1ST_DUALWIELD_MODERATEBRIDGE_DRAW A_1ST_FULLAUTO A_1ST_HEAVYBURST A_1ST_HEAVYBURST_POST A_1ST_IGNITE A_1ST_JUMPAREA A_1ST_JUMPAREA_POST A_1ST_KATANA_HACK A_1ST_KATANA_HEADSPLIT A_1ST_KATANA_REVSWEEP A_1ST_KATANA_REVSWEEP2 A_1ST_KATANA_SLASH A_1ST_KNIFEPARRY A_1ST_KNIFE_STAB A_1ST_MACE_SHOOT A_1ST_MAGICSTAFF A_1ST_MAGICSTAFF2 A_1ST_MAGICSTAFF_POST A_1ST_MFLAME A_1ST_PARRY A_1ST_PARRY_POST A_1ST_PISTOL_SHOOT A_1ST_RIFELBUTT A_1ST_SNIPERQUICK A_1ST_SNIPERQUICK2 A_1ST_SNIPERQUICK_POST A_1ST_SNIPERSHOT A_1ST_SNIPERSHOT_2 A_1ST_SNIPERWINDUP A_1ST_SNIPERWINDUP_CYCLE A_1ST_SONICGUN A_1ST_STAFF_AIRSUMMON A_1ST_SWORD A_1ST_SWORDTAUNT A_1ST_TWIRL A_1ST_WEP_MAGIC A_2ND_AXE A_2ND_AXESWOOP A_2ND_AXEUPCUT A_2ND_AXE_RSWEEP A_2ND_BAYONETLUNGE A_2ND_BOWSNIPERWINDUP_CYCLE A_2ND_BOWSNIPER_SHOOT A_2ND_BOW_ARC A_2ND_BOW_CONE A_2ND_BOW_HEAVY A_2ND_BOW_MID A_2ND_BOW_QUICK A_2ND_BOW_SNIPERWINDUP A_2ND_BURST A_2ND_BURST2 A_2ND_CBBPUNCH A_2ND_CLAWFRISBEE A_2ND_CLAWGUTPUNCH A_2ND_CLAWSPEED A_2ND_CLAWSPIN A_2ND_CLAWSTAB2 A_2ND_CLAWTAUNT A_2ND_CLAW_1_2PUNCH A_2ND_CLAW_HIGH A_2ND_CLAW_L A_2ND_CLAW_LOW A_2ND_CLAW_THROWKNIFE A_2ND_CLOBBER A_2ND_DUALGUNS_BIGSHOT A_2ND_DUALWIELD_AOEBRIDGE_PRE A_2ND_DUALWIELD_FOLLOWUP_PRE A_2ND_DUALWIELD_HIGHLOW_PRE A_2ND_DUALWIELD_LIGHTOPENINGA_PRE A_2ND_DUALWIELD_LIGHTOPENINGB_PRE A_2ND_DUALWIELD_MODERATEBRIDGE_PRE A_2ND_DUALWIELD_MODERATEOPENING_PRE A_2ND_DUALWIELD_SPECIAL1_PRE A_2ND_DUALWIELD_SPECIAL2_PRE A_2ND_DUALWIELD_TAUNT_PRE A_2ND_FSWORD A_2ND_FULLAUTO A_2ND_FULLAUTO2 A_2ND_GHOSTAXE A_2ND_HAMMER A_2ND_HAMMERSMASH A_2ND_HEAVYBURST A_2ND_IGNITE A_2ND_JUMPAREA A_2ND_KATANA_HACK A_2ND_KATANA_HEADSPLIT A_2ND_KATANA_PARRY A_2ND_KATANA_REVSWEEP A_2ND_KATANA_SLASH A_2ND_KATANA_SLICE A_2ND_KATANA_SPINJUMP A_2ND_KATANA_TAUNT A_2ND_KNIFEPARRY A_2ND_KNIFE_STAB A_2ND_MACESNIPERSHOT A_2ND_MAGICSTAFF A_2ND_MFLAME A_2ND_PARRY A_2ND_PISTOL_SHOOT A_2ND_RIFELBUTT A_2ND_SHOTGUNSHOOT A_2ND_SHOTGUNSHOOT2 A_2ND_SLASH A_2ND_SNIPERQUICK A_2ND_SNIPERSHOT A_2ND_SNIPERWINDUP A_2ND_SNIPERWINDUP_CYCLE A_2ND_SONICGUN A_2ND_STAFF_AIRSUMMON A_2ND_SWORD A_2ND_SW_JUMPSPIN A_2ND_SW_JUMPSPIN2 A_2ND_TWIRL A_2ND_WEP_FRISBEE A_2ND_WEP_STOP A_2ND_WEP_TELEKIN A_3RD_DUALGUNS_SINGLE A_AFK_NEWSPAPER_PRE A_ARCHERY_BOOSTUP_PRE A_ARCHERY_BRAWL A_ARMGUN_BURST A_ARMGUN_CONE A_ATEASE_FROMMILITARYSALUTE A_BAT A_BLOWPOST A_BOOSTAURA2 A_BOOSTAURA_FASTCAST_PRE_NOROOT A_BOOSTAURA_LONG2 A_BOOSTAURA_LONG3 A_BOOSTAURA_NOROOT A_BOOSTAURA_QUICK2 A_BOOST_DPOST A_BOW A_BURST_POST A_CLAPPING A_CLAWL_DRAW A_CLAW_BOOSTUP A_CLAW_POISONSTABLEFT A_CLAW_PREPOISON A_CRABPACK_GRENADE_POST A_DANCE2_CYCLE A_DANCE5 A_DEATH A_DEATH_CYCLE A_DEATH_IMPACT A_DISMISS A_DRAW_AXE A_DRAW_CLAW A_DRAW_MACE A_DRAW_MAGICSTAFF_POST A_DRAW_NINJATO A_DRAW_SABER A_DRAW_SHOTGUN A_DRAW_SHOTGUN_POST A_DUALWIELD_READY A_D_BLOCK_L A_D_BLOCK_R A_D_HITQUICK A_ELECTRO_REACT A_EMOTE_CAMERA_PRE A_EMOTE_COMEHERE A_EMOTE_COSTUMECHANGE_BACKFLIP A_EMOTE_COSTUMECHANGE_CAST_ONE A_EMOTE_COSTUMECHANGE_FEATHER_EXPLODE A_EMOTE_COSTUMECHANGE_FEATHER_SPIN_PRE A_EMOTE_COSTUMECHANGE_FIREWORKS A_EMOTE_COSTUMECHANGE_FUR_EXPLODE_PRE A_EMOTE_COSTUMECHANGE_FUR_SPIN_PRE A_EMOTE_COSTUMECHANGE_HOWL A_EMOTE_COSTUMECHANGE_ICEBLOCK_PRE A_EMOTE_COSTUMECHANGE_INNERWILL A_EMOTE_COSTUMECHANGE_LIGHTNING A_EMOTE_COSTUMECHANGE_NINJA_JUMP A_EMOTE_COSTUMECHANGE_NUKE_PRE A_EMOTE_COSTUMECHANGE_PRESTOCHANGO A_EMOTE_COSTUMECHANGE_ROCKBLOCK_PRE A_EMOTE_COSTUMECHANGE_SALUTE A_EMOTE_COSTUMECHANGE_SMOKEFLASH A_EMOTE_COSTUMECHANGE_VANGUARDSIGIL A_EMOTE_COSTUMECHANGE_VILLAINLAUGH A_EMOTE_DRUM_LOW A_EMOTE_DUSTOFF A_EMOTE_ENERGY_PRE A_EMOTE_FISHING_PRE A_EMOTE_FLIPPINGCOIN_PRE A_EMOTE_FLOAT_BOOKS A_EMOTE_GOAWAY A_EMOTE_GRIEF A_EMOTE_HOWL A_EMOTE_LAPTOP A_EMOTE_LAUGH A_EMOTE_MATABLET_PRE A_EMOTE_OVERHERE A_EMOTE_PLOTTING A_EMOTE_SALUTE A_EMOTE_SITTING_POSE5_INTRO A_EMOTE_SLAP A_EMOTE_SMACK A_EMOTE_THANKYOU_SM A_EMOTE_THROWCONFETTI A_EMOTE_THROWRICE A_EMOTE_THROWROSEPETALS A_EMOTE_THUMBSUP A_EMOTE_VICTORY A_EMOTE_VILLAINLAUGH A_EMOTE_WAITING_PRE A_EMOTE_WALL_LEAN_1 A_EMOTE_WHAT A_FEARSTUN_CYCLE A_FLURRYPOST A_FLYPOSE1 A_FLYPOSE1_POST A_FLYPOSE1_PRE A_FLYPOSE2 A_FLYPOSE2_POST A_FLYPOSE2_PRE A_FLYPOSE3 A_FLYPOSE3_POST A_FLYPOSE3_PRE A_FLYPOSE4 A_FLYPOSE4_POST A_FLYPOSE4_PRE A_GRENADELOBPOST A_GROUNDSIT A_HIT_BOOSTUP A_INVENTION_CYCLE A_INVENTION_EXAMINE A_JUMPSPIN A_KATANA_PLACATE A_KNIFE_ATACK A_KNIFE_ATACK_DRAW A_KUJI_RIN A_KUJI_SHA A_KUJI_ZEN A_LEADERSHIP A_LEVITATE_CYCLE A_LEV_RAM2 A_LISTENPOLICEBAND_PRE A_LOTUS_CYCLE A_MACE_CLOBBER2 A_MARTBACKSTAB A_MARTWINDUP A_MA_KICK2 A_MA_STUNKICK2 A_MA_SWEEPKKICK A_MA_SWEEPKKICK2 A_MA_TAUNT A_MA_TAUNT2 A_MEDSELF_POST A_MEGAPOST A_MILITARYSALUTE_CYCLE A_PISTOL_HIPSHOOT A_PLACE_TRAP2 A_POWERANALYZE_PRE A_PREDICT_TELEPORT2 A_PREPOISON2 A_PRE_DOJOKNEEL A_PRE_MAGIC_WINDUP A_PRE_MEDOTHER A_Q_SNIPERBLAST A_RADIUSEFFECTMOBILE A_RADIUSEFFECTMOBILEPOST A_RADIUSEFFECTPOST A_RADIUSEFFEPOST A_SITTING_POSE1_PRE A_SNIPERBLAST2 A_SONICBLOW A_SONICENERGY_TORRENT A_SONICMOUTH A_SONICSCREAM A_SONICSINGCAST A_SONICSONICYELL A_SONICSPIT A_SONICSUMMON_PRE_NOROOT A_STANCE_GHOSTWIDOW A_STANCE_GHOSTWIDOW_CYCLE A_SWEEP_HIGH A_TAUNTA A_TAUNT_A A_TAUNT_B A_TELEQUICK A_TELE_MAGIC A_TERRIFY_POST A_THROWKINFE A_THROWKINFEPOST A_THROWKNIFE A_TRANSFORM_KHELDIAN A_WALLPOST A_WATERBACKPACK_CYCLE A_WEAVE A_WINDUP A_WISP_AOE_POST A_WRISTBAND_POST A_W_BLOCK_L A_W_BLOCK_R BACKRUNCYCLE BANESPIDERTP BANE_BOMB_POST BANE_BOMB_PRE BANE_IDLE BANE_MACESCAN BANE_MACESCANDOWN BARF BARF_STUN_CYCLE_A BARRELROLL_READY BARREL_ROLL_CYCLE BARREL_ROLL_POST BARREL_ROLL_PRE BASICSWORD BASICSWORD2 BATCHEER_A BATCHEER_B3 BATT_RIFLE_A2 BATT_RIFLE_A3 BATT_RIFLE_HIGH_2 BATT_RIFLE_HIGH_3 BATT_RIFLE_HIGH_3B BATT_RIFLE_HIGH_4 BATT_RIFLE_HIGH_5 BAT_PUMMEL_POST BAT_SHOOT_CYCLE BAT_THREAT_B BAZUL_ANGRY_A BAZUL_ANGRY_B BAZUL_SLEEP BAZUL_WAKE BBPUNCHPOST BEATCHEST_CYCLE BELLOW_DRAW BERSERKER BF_PURSETUG BF_P_GETPUSHED BIGSTEAL BLADECLAW_DUAL BLADECLAW_DUAL_POST BLADECLAW_L BLADECLAW_R BLADESPIN BLASTER_BURST_POST BLEND_READY BLEND_READY_HALF BLINDINGPOST BODYCHUNK_TOSS BODYCHUNK_TOSS2 BODYCHUNK_TOSS_CYCLE BODYREADY BOMBLOOT BOMBLOOT_PRE BOOMBOX_10 BOOMBOX_11 BOOMBOX_12 BOOMBOX_13 BOOMBOX_14 BOOMBOX_15 BOOMBOX_16 BOOMBOX_17 BOOMBOX_18 BOOMBOX_19 BOOMBOX_2 BOOMBOX_20 BOOMBOX_21 BOOMBOX_23 BOOMBOX_24 BOOMBOX_25 BOOMBOX_3 BOOMBOX_4 BOOMBOX_5 BOOMBOX_6 BOOMBOX_7 BOOMBOX_8 BOOMBOX_9 BOOMBOX_CYCLE_10 BOOMBOX_CYCLE_11 BOOMBOX_CYCLE_16 BOOMBOX_CYCLE_17 BOOMBOX_CYCLE_20 BOOMBOX_CYCLE_22 BOOMBOX_CYCLE_24 BOOSTAURA2 BOOSTAURA2_NOROOT BOOSTAURA3 BOOSTAURA3_NOROOT BOOSTAURA_FASTCAST BOOSTAURA_LONG3 BOOSTAURA_NOROOT BOOSTAURA_QUICK2 BOUNCE_APEX BOUNCE_FALL BOUNCE_PRE BOUNCE_UP BOWPOST BOW_BITE BOW_BITE_DRAW BOW_CYCLE BOW_HEAVY_POST BOW_LOOKOUT_B BOW_LOOKOUT_C BOW_REVERANT BOXSNEAK_CYCLE BOXSNEAK_POST BOXSNEAK_PRE BOX_READY BRAWLPOST BRIEFCASECYCLE BRUTE_EYEBEAM BRUTE_SHORTEYEATTACK BS_STING BUM_CUP_BEG_L_POST BUM_CUP_BEG_L_PRE BUM_CUP_BEG_R_POST BUM_CUP_BEG_R_PRE BUM_CUP_CYCLE BURN_SUMMON B_BLOCK_R B_IDLEREADY B_SPAWN B_SURROUNDED_A B_SURROUNDED_A2 B_SURROUNDED_A5 CAMERAALERTED CELLPHONECYCLE CEMENTIDLEBASE CEMENT_DEATH CHEERCHANT_A CHEERCHANT_A_CYCLE CHEERCHANT_B CHEERCHANT_B_CYCLE CHEERCHANT_C_CYCLE CHI_FORCE CHOKEDEATH CHOKESTUN_CYCLE CLAPPING_CYCLE CLAWCYCLE CLAWSWIPE_LEFT_DRAW CLAWS_FLURRY CLAWS_FLURRY_DRAW CLAWS_LOW CLAWS_PREPOISON CLAWS_RAPIDBLAST_DRAW CLAWS_WRISTSHOOT_DRAW CLAW_BLOCK_L CLAW_BLOCK_R CLAW_BOOSTUP CLAW_HITQUICK CLAW_ONETWOPUNCH CLAW_ONETWOPUNCH_DRAW CLAW_ONETWOPUNCH_POST CLAW_POSTBLEND CLAW_PREPOISON CLIPBOARDCYCLE CLIPBOARD_TALK CLIPBOARD_TALK_PRE CLOCKWORKSIPHON_HIGH COCOON_AWAKE COCOON_SLEEP COMBATREADY_ALT_A COMBATREADY_ALT_B COMBATREADY_HALF COMBAT_FINGERS COMBAT_HALF_FINGERS COMMAND_SUMMON COSTUMEREADY_LOOK COUNTER CRABPACK_FIRERIGHT2 CRABPACK_MELE CRABPACK_MELE2 CRABPACK_MELEBURST CRABPACK_MELEE_RIGHT_POST CRABPACK_MELELEFT CRABPACK_MELELEFT2 CRABPACK_RANGEBURST2 CRABPACK_WEBGRENADE CRAZYMENACE_A5 CRAZYMENACE_AB CREATEWEP CROSS_KATANA_L C_HOVERCYCLE C_HOVERPOST C_HOVERPRE C_ICESLIDEPOST C_JUMPFALL C_JUMPPOST_CYCLE C_JUMPRE C_JUMUP DAGGERS_SLASH_A_DRAW DAGGERS_SLASH_B DAGGERS_SLASH_C DANGER_SENSE DANGER_SENSE_CYCLE DEATH_CYCLE DEATH_KHF DEATH_TELEPORT DEMUTATE DEMUTATED_SPAWN DEMUTATE_POSTCYCLE DETONATE DGUNS_RUNBACKCYCLE DGUNS_RUNBACKPRE DGUNS_RUNCYCLE DGUNS_RUNLEFTCYCLE DGUNS_RUNLEFTPRE DGUNS_RUNPRE DGUNS_RUNRIGHTCYCLE DGUNS_RUNRIGHTPRE DISMISSDEATH_CYCLE DISMISS_CYCLE DOGFIGHT DOJOKNEEL_CYCLE DOOROPEN DRAW_AXE DRAW_BAT DRAW_BATON DRAW_BATON_POST DRAW_BAT_POST DRAW_CLAW DRAW_CLAWSBACKSTABWINDUP DRAW_CLAW_CYCLE DRAW_CLAW_POST DRAW_DAGGERS DRAW_DUALGUNS DRAW_DUALGUNS_POST DRAW_EARTHHAMMER DRAW_EARTHHAMMER_POST DRAW_GUNSLINGER DRAW_GUNSLINGERDUAL DRAW_GUNSLINGER_CONE DRAW_KATANA_POST DRAW_KNIFE DRAW_KNIFE_POST DRAW_MAGICSTAFF_POST DRAW_NINJATOBACKSTABWINDUP DRAW_NINJATO_POST DRAW_PISTOL_HALF DRAW_PISTOL_POST DRAW_SABER_POST DRAW_SHIELD DRAW_SHOTGUN DRAW_SHOTGUN_POST DRAW_SLEDGEHAMMER DRAW_SLEDGEHAMMER_POST DRAW_SWORD DRAW_SWORD_CYCLE DRAW_SWORD_POST DRAW_ZOMBAXE DRAW_ZOMBAXE_CYCLE DRIFTDOWN DRILL_MARCH DRINKER2_IDLE DRINKER2_SIP DRINKER2_SIPBIG DRINKER_IDLE DRINKER_SIP DRINKER_SIPBIG DUALGUNS_READY DUALKNEEL_GETUP DUALMGUNS_PISTOLWHIP DUALMGUNS_PISTOLWHIP2 DUALMGUNS_PISTOLWHIP2_L DUALMGUNS_PISTOLWHIP_L DUALREADY DUALWIELD_BLADES_KICKBRAWL_PRE DUALWIELD_BOOSTDOWN_PRE DUALWIELD_BOOSTUP_PRE DUALWIELD_BOOSTUP_READY DUALWIELD_FLIGHT2HOVER_TRANS DUALWIELD_GUNS_RUNCYCLE DUALWIELD_GUNS_RUNPRE DUALWIELD_JUMPUP DUALWIELD_SLASH DUALWIELD_SPECIAL2_DRAW DUALWIELD_SPECIAL2_POST DUAL_ICESLIDEPOST DUFFELBAG_TOSS2 DYNAMITE_POST_CYCLE DYNAMITE_THROW DYNAMITE_THROW2 DYNAMITE_THROW_POST D_BACKFLYCYCLE D_BACKFLYPOST D_BACKFLYPRE D_BLOCK_L D_BLOCK_R D_BOUNCE_CYCLE D_FALL_FREADY D_FFLY_PREFALL D_FLYINGCYCLE D_FLYPOST D_FLYPRE D_FLYREADY D_FLYUPCYCLE D_FLYUPPOST D_FLYUPPRE D_HITQUICK D_HOP D_HOP2 D_HOPAPEX D_HOPFALL D_HOPFALL_2 D_HOPPRE D_JUMPAPEX D_JUMPFALL D_JUMPFALL2 D_JUMPPOST D_JUMPPRE D_JUMPUP D_KHF_APEX D_KHF_IMPACT D_LEFTFLYCYCLE D_LEFTFLYPOST D_LEFTFLYPRE D_PREFALL D_PREFLYREADY D_RIGHTFLYCYCLE D_RIGHTFLYPOST D_RIGHTFLYPRE D_RUNBACKCYCLE D_RUNBACKPRE D_RUNCYCLE D_RUNFALL D_RUNFALL_2 D_RUNLEFTCYCLE D_RUNLEFTPRE D_RUNPOST D_RUNPRE D_RUNRIGHTCYCLE D_RUNRIGHTPRE D_THROWBRAWL_POST D_WASHER_CYCLE EAT_DONUT_INTRO EAT_FOOD_BITE1 EAT_FOOD_INTRO EAT_FOOD_LOOP2 EAT_FOOD_WIPE EGG_SLEEP ELECTRODEATH2 ELECTRODEATH3 ELECTROSTUN_CYCLE ELECTRO_REACT ELEVATOR_RUNOUT EMERGE EMOTE_ASSUME_POSITION EMOTE_ASSUME_POSITION1 EMOTE_ATTACK2 EMOTE_BAT_SMASH_CYCLE EMOTE_BAT_SMASH_REACT_CYCLE EMOTE_BINOCULARS_PRE EMOTE_BOOK_RESEARCH_CYCLE EMOTE_CAMERA EMOTE_CELLPHONE_CYCLE EMOTE_CELLPHONE_PRE EMOTE_CHAMPION EMOTE_COMEHERE_CYCLE EMOTE_COMEON EMOTE_COMEON_CYCLE EMOTE_COSTUMECHANGE_BACKFLIP EMOTE_COSTUMECHANGE_CAST_ONE EMOTE_COSTUMECHANGE_FEATHER_EXPLODE_PRE EMOTE_COSTUMECHANGE_FEATHER_SPIN_PRE EMOTE_COSTUMECHANGE_FIREWORKS EMOTE_COSTUMECHANGE_FUR_EXPLODE_PRE EMOTE_COSTUMECHANGE_FUR_SPIN_PRE EMOTE_COSTUMECHANGE_HOWL EMOTE_COSTUMECHANGE_ICEBLOCK_PRE EMOTE_COSTUMECHANGE_INNERWILL EMOTE_COSTUMECHANGE_NINJA_JUMP EMOTE_COSTUMECHANGE_PRESTOCHANGO EMOTE_COSTUMECHANGE_ROCKBLOCK_PRE EMOTE_COSTUMECHANGE_SALUTE EMOTE_COSTUMECHANGE_SMOKEFLASH EMOTE_COSTUMECHANGE_SPIN_PRE EMOTE_COSTUMECHANGE_VANGUARDSIGIL EMOTE_COSTUMECHANGE_VILLAINLAUGH EMOTE_CRAP EMOTE_CROUCH EMOTE_DRINK_CYCLE_A EMOTE_DRINK_CYCLE_B EMOTE_DRINK_CYCLE_C EMOTE_DRUM_CYCLE EMOTE_DRUM_LOW_CYCLE EMOTE_EAT_FOOD_BITE1 EMOTE_EAT_FOOD_LOOP1 EMOTE_EAT_FOOD_LOOP2 EMOTE_EAT_FOOD_PRE EMOTE_EAT_FOOD_PRE2 EMOTE_ENERGY_PRE EMOTE_FANCY_BOW_CYCLE EMOTE_FAREWELL EMOTE_FEAR_CYCLE EMOTE_FISHING EMOTE_FLASHLIGHT1 EMOTE_FLASHLIGHT_1 EMOTE_FLASHLIGHT_2 EMOTE_FLASHLIGHT_CYCLE_1 EMOTE_FLASHLIGHT_CYCLE_2 EMOTE_FLASHLIGHT_DOWN_PRE EMOTE_FLIPPINGCOIN_CYCLE EMOTE_FLOAT_BOOKS_CYCLE EMOTE_GROWL_CYCLE EMOTE_HANDSONHIPS_CYCLE EMOTE_JUDGE_2 EMOTE_JUDGE_3 EMOTE_JUDGE_4 EMOTE_JUDGE_5 EMOTE_JUDGE_6 EMOTE_JUDGE_7 EMOTE_JUDGE_8 EMOTE_JUDGE_9 EMOTE_JUMPINGJACKS EMOTE_JUMPINGJAX EMOTE_LAPTOP EMOTE_LAPTOPTYPE EMOTE_LAPTOP_CYCLE_1 EMOTE_LAPTOP_CYCLE_2 EMOTE_LAUGHTWO EMOTE_LAUGH_CYCLE EMOTE_LEDGE_SIT1_CYCLE EMOTE_LEDGE_SIT2_CYCLE EMOTE_LEDGE_SIT3_CYCLE EMOTE_LEDGE_SIT4_CYCLE EMOTE_LEDGE_SIT_1 EMOTE_LEDGE_SIT_2 EMOTE_LEDGE_SIT_CYCLE_1 EMOTE_LEDGE_SIT_CYCLE_2 EMOTE_LOTUS_FLOAT EMOTE_LOTUS_FLOAT_CYCLE EMOTE_MAD_CYCLE EMOTE_MARRIAGEPROPOSAL_PRE EMOTE_MATABLET_PRE EMOTE_NO EMOTE_NOD_CYCLE EMOTE_NO_CYCLE EMOTE_OVERHERE EMOTE_PANHANDLE EMOTE_PANHANDLE_CYCLE_1 EMOTE_PANHANDLE_CYCLE_2 EMOTE_PANHANDLE_CYCLE_3 EMOTE_PANHANDLE_CYCLE_5 EMOTE_PANHANDLE_CYCLE_7 EMOTE_PEER_IN EMOTE_POINT_CYCLE EMOTE_PRAISE_BOW_CYCLE EMOTE_READBOOK01 EMOTE_READBOOK02 EMOTE_ROBOPOWERDOWN EMOTE_ROBOPOWERUP EMOTE_SALUTE_CYCLE EMOTE_SCREENIDLE EMOTE_SCREENIDLELOOP EMOTE_SITTING_POSE11_INTRO EMOTE_SITTING_POSE11_LOOP EMOTE_SITTING_POSE1_CYCLE EMOTE_SITTING_POSE1_INTRO EMOTE_SITTING_POSE1_LOOP EMOTE_SITTING_POSE2_INTRO EMOTE_SITTING_POSE2_LOOP EMOTE_SITTING_POSE3_INTRO EMOTE_SITTING_POSE3_LOOP EMOTE_SITTING_POSE4_LOOP EMOTE_SITTING_POSE5_LOOP EMOTE_SITTING_POSE6_LOOP EMOTE_SITTING_POSE7_LOOP EMOTE_SITTING_POSE8_LOOP EMOTE_SITTING_POSE9_INTRO EMOTE_SIT_LISTEN_LEFT_TRANS_02 EMOTE_SIT_LISTEN_RIGHT_02 EMOTE_SLAP_REACT_CYCLE EMOTE_SLASHTHROAT EMOTE_TALKER EMOTE_TALKER_CYCLE_A EMOTE_TALKER_CYCLE_D EMOTE_THANKYOU_SM_CYCLE EMOTE_THEWAVE_CYCLE EMOTE_THROWRICE EMOTE_THROWROSEPETALS EMOTE_TRIBAL_DANCE_CYCLE_1 EMOTE_VICTORY_CYCLE EMOTE_VILLAINLAUGH EMOTE_WELCOME_CYCLE EMOTE_WHISTLE EMOTE_WOUNDED EMOTE_WOUNDED_PRE EMOTE_XARMS_CYCLE EMOTE_YES ENCOUNTER_DEATH1_PRE ENCOUNTER_LEDGESIT5 ENCOUNTER_LEDGESIT6 ENCOUNTER_SIT_CHAIR_TEABAG_INTRO ENCOUNTER_SIT_SOFA_TEABAG_INTRO ENCOUNTER_SOCCER_TALK_CYCLE ENCOUNTER_SOCCER_TALK_CYCLEBREAK_B ENC_BARF_B ENC_CLIPBOARD_WRITE ENC_FLIPCOIN_A ENC_PLANTTRAP_A ENC_PLANTTRAP_B ENC_PLANTTRAP_C EXERCISE FAATHIM_IMPRISON_FREE FAERIEWARP_RUNIN_POST FAKE_DUALREADY FEAR_A FEAR_B FEAR_C FIREMARSHALL_C FISHMAN_LEAP FISHMAN_LEAP_CYCLE FISHMAN_SLEEP FLAME_2 FLAME_CYCLE FLEX_A_CYCLE FLEX_B_CYCLE FLEX_C_CYCLE FLIPBOOST FLIPCOIN_HEADS FLIPCOIN_TAIL FLURRYPOST FLYFORWARDLEFT_LOOP FLYFORWARDLEFT_POST FLYFORWARDLEFT_PRE FLYFORWARDRIGHT_LOOP FLYFORWARDRIGHT_POST FLYFORWARDRIGHT_PRE FLYFORWARD_ALT1_INTRO FLYFORWARD_ALT1_LOOP FLYFORWARD_ALT1_POST FLYFORWARD_ALT1_PRE FLYFORWARD_ALT1_TRANSITION FLYFORWARD_ALT2_INTRO FLYFORWARD_ALT2_LOOP FLYFORWARD_ALT2_POST FLYFORWARD_ALT2_PRE FLYFORWARD_ALT2_TRANSITION FLYFORWARD_ALT3_INTRO FLYFORWARD_ALT3_LOOP FLYFORWARD_ALT3_POST FLYFORWARD_ALT3_PRE FLYFORWARD_ALT3_TRANSITION FLYFORWARD_ALT4_INTRO FLYFORWARD_ALT4_LOOP FLYFORWARD_ALT4_POST FLYFORWARD_ALT4_PRE FLYFORWARD_ALT4_TRANSITION FLY_MID_POST FLY_SPAWNED_CYCLE FORWARD FREAKSIGN FULLAUTO_CYCLE1 FULLAUTO_CYCLE2 FULLAUTO_CYCLE3 FULLAUTO_CYCLE4 FULLAUTO_POST FULLAUTO_PRE F_RUNCYCLE_B F_RUNCYCLE_C F_RUNPRE GHOSTAXE_DRAW GHOSTAXE_READY_15 GHOSTESCAPE GOTOACTIVEREADY GOTOACTIVEREADY2 GROUNDBURST_CYCLE GROUNDBURST_SLEEP GROUNDBURST_SPAWN GROUNDSIT_CYCLE GUARD_KATANA_L GUARD_SWORD_L GUNFIX_1LEG GUNFIX_SIT GUNLOOKOUT_B4 GUNSLINGERDUAL_CYCLE GUN_CROUCH_CYCLE GUN_MENACE_A GUN_MENACE_B2 GUN_MENACE_B3 GUN_MENACE_B4 GUN_MENACE_C3 GUN_MENACE_C4 GUN_MENACE_C5 G_BLOW G_BOOSTUP G_CAST G_CLUB_BIGSWING_POST G_HYPNOTIZE G_IMPACT_DEATH G_MOUTH G_RAISEDEAD G_SONICSUMMON G_SPIT G_SUMMONPOST G_SWEEP_HIGH G_SWEEP_IMPACT G_S_SUMMON G_THROWKINFE HAMMERREADY HAMMER_PRE HBURST HDIG HEALPOST HERO_SCASTFALL HERO_SPELLCASTFEAR HIBERNATE_CYCLE HIPSHOOTCYCLE HIPS_CYCLE HITDEATH_FRONT HITDEATH_KB HITQUICK1 HIT_UPGRADE HIT_UPGRADE_QUICK HIT_UPGRADE_QUICK_POST HOOF_L HOOF_R HOOF_R_POST HOPFROMJUMP HORNBLOW HORNRAM_POST HOVERCYCLE HOVERPOST HOVERPRE HOVER_A HOVER_B HOVER_C HOWL_BEATCHEST HOWL_CAST HOWL_GROWL HSLAM HSMASH2_L HSMASH2_R HSMASHPOST_L HSMASHPOST_R HSMASH_L HSMASH_R HYBERNATE HYBERNATE2 HYBERNATE_POST HYPNOTIZE2 H_CYCLE H_POUND H_POUND_B H_POUND_B_POST H_POUND_POST H_SWIPE H_SWIPE_L H_THROW_JUNK_A1 ICESLIDECYCLE ICESLIDECYCLE_B ICESLIDEPOST IDLEREADY IDLE_READY INSCRIPTION INVENTION_CYCLE INVENTION_EXAMINE INVENTION_FLIGHT INVENTION_PONDER IRGOGGL_ACTIVATE IRGOGGL_AIRACTIVATE JACKHAMMER_HORIZONTAL JACKHAMMER_VERTICAL JACKHAMMER_WIPE JEERING_D JUMPJETPACKFORWARD_FALL JUMPJETPACKFORWARD_FALL2 JUMPJETPACKFORWARD_UP JUMPJETPACK_FALL2 JUMPNSMASH_CYCLE JUMPPOST_CYCLE JUMPPREJUMPPACK JUMPSPIN JUMPUPJUMPPACK JUNK_EAT JUNK_LOOKQUICK KAMIKAZE KATANA_BOOSTUP2 KATANA_BRAWL_POST KATANA_LOOKOUT_A KATANA_LOOKOUT_B KATANA_OBSERVE_A KATANA_OBSERVE_B KATANA_RUMBLE_A KATANA_RUMBLE_B KICK_RUMBLE_A KNEEL_LOW KNIFELOOKOUT_A2 KNIFEVANDAL_A KNIFE_MENACE_A2 KUJI_ZEN LANDCYCLE LAUNCH LAVA_POPUP_STATIC LAVA_POPUP_STATIC_SLEEP LAZY_COMBAT_HALF LEADERSHIP LEADERSHIP2 LEDGESIT_VAR2C LEDGESIT_VAR3C LEDGESIT_VAR4B LEDGESIT_VAR4C LEFTCYCLE LEFTPRE LIBERTY_BELT LIGHTNING_TELEPORT_2 LIGHTTEST LISTENPOLICEBAND_CYCLE LISTEN_INTRO LISTEN_SPEECH_HIGHC4 LISTEN_SPEECH_HIGHC5 LISTEN_SPEECH_LOW LISTEN_SPEECH_LOWB LISTEN_SPEECH_LOWC4 LOITER LOITERSNEAK LOITER_B LOITER_C LOOTDEATH LOOT_A1 LOOT_POST LOOT_READY LOOT_READYPRE LOTUS_CYCLE MACELOOKOUT_A MACELOOKOUT_B MACELOOKOUT_C MACEPOST_R MACESHOOT MACESHOOT_DRAW MACE_ALEART MACE_CLOBBER2 MACE_CLOBBER_POST MACE_L MACE_MENACE_B MACE_MENACE_B2 MACE_MENACE_B3 MACE_MENACE_B4 MACE_MENACE_C MACE_MENACE_C2 MACE_MENACE_C3 MACE_MENACE_C4 MACE_R MACE_SHOOT_CYCLE MACE_UPCUT2 MAGIC_RUMBLE_A MAGIC_RUMBLE_B MAGIC_RUMBLE_B222 MAGIC_WINDUP MAKE_VAMP MALTA_TRANSFORMED_CYCLE MALTA_TRANSFORM_DEATH MALTA_TRANSFORM_HEAL MANACLES_POSE1 MANACLES_POSE2 MANACLES_POSE3 MA_HOBBLEKICK2 MA_IRONKICK2 MA_KICK2 MA_ROUNDHOUSE2 MA_SHADOWKICK MA_STUNKICK2 MA_SWEEPKKICK MA_SWEEPKKICK2 MA_TAUNT MA_TAUNT2 MEDITATE_A2 MEDOTHER MEDSELF_POST MED_BEAM_POST MENACEFIRE_IDLE_1 MENACEFIRE_IDLE_2 MENACEFIRE_IDLE_3 MENACEFIRE_IDLE_4 MENACEFIRE_TOSS MENACE_A4 MENACE_B MENACE_C MENACE_EAT MENACE_LOOKQUICK MENACE_LOOKQUICK_SLOW MENACE_NIBBLE MENACE_NIBBLE_BLEND MILITARYSALUTE_CYCLE MILLITARYUPGRADE2_HIT MILLITARYUPGRADE4_CYCLE MIRRIOR_HOLD MIRRORSPIRIT_TELEPORT MON_JUMPFALL2 MON_JUMPUP MOUTH_HEADCAST_FAST MOUTH_LONG MOUTH_SFX M_1HDIG M_2HDIG M_TRAINBOW_CONE M_TRAINBOW_HEAVY M_TRAINBOW_MID NATTERLING_BREAKIN_A NATTERLING_BREAKIN_B NATTERLING_BREAKIN_C NIGHT_PATROL NINJASTEALTH_HIT NINJATOBACKSTAB NINJATOBACKSTAB2 NINJATOBACKSTAB_POSTCYCLE NINJATO_PARRY_DRAW NINJATO_REVSWEEP_DRAW NINJATO_SLICE_DRAW NINJAUPGRADE2_HIT NINJAUPGRADE_HIT NINJAUPGRADE_POST NINJAUPGRADE_POST_CYCLE NINJA_HOP2_LEFT NINJA_UPGRADE_RIN2 NINJA_UPGRADE_RIN_POST OFF OPEN_HOLIDAY_GIFT2 OPEN_HOLIDAY_GIFT3 ORACLEFLOAT_IN ORACLEFLOAT_OUT PAIN2 PEERIN_LOOKQUICK PET PICKAXE PICKETMARCH_CYCLE PICKETMARCH_POST PICKETMARCH_PRE PICKET_STAND PIPEPATROL_CYCLE PIPEPATROL_CYCLE_02 PIPEPATROL_CYCLE_03 PIPEPATROL_POST PIPEPATROL_PRE PISTOLREADY PISTOL_SPAWN PLACEBOOMBOX PLACEBOOMBOX_CYCLE PLACE_TRAP2 PLACE_TRAP_POST_CYCLE PLAYDICE_CAST PLAYDICE_PICKUP PLAYDICE_WINNER PL_FISHING PL_GUARDNODOFF_IN PL_PURSEMUG PM_BOOSTUPAMMO PM_BOOSTUPEQUIP_READY PM_BOOSTUPSERUM PM_SUMMONSOLDIER PM_SUMMONSOLDIER2 PM_TOSSSERUM02 POINT_BUFF PORTABLE_LAPTOP_DELETE POSEDEATH POSTCLAWREADY POSTDEATHL POSTDEATH_KB2 POSTGLORYCYCLE POSTMOUTH POSTRADATTACK POSTREADY_RIGHT POSTSPEECH POWDER PRACTICEDBRAWLER_NOROOT PRAISE_BOW PRAISE_BOW2 PRAISE_BOW3 PREDICT_TELEPORT2 PREPISTOL PREPOISON2 PRESHOTGUN PRESPAWN PRESTIGE_SELFDESTRUCT PRE_AIR_DEATH PRE_DOJOKNEEL PRE_DUALKNEEL PRE_KNEEL PRE_MAGIC_WINDUP PRE_MALTA_TRANSFORMED PRE_MEDOTHER PRE_MEDSELF PRE_SPIN PROFILEREADY PRONESLEEP_GETUP_CYCLE PRONE_CYCLE PROTEST_RALLY PROTEST_RALLY_POST PROTEST_SHAKEFIST_CYCLE PROTEST_SHAKEFIST_POST PROTEST_SHAKEFIST_PRE PROTEST_YELL_CYCLE PROTEST_YELL_POST PROTEST_YELL_PRE PSIBLAST2 PSIBLAST3 PSIBLASTPOST PSIBLAST_FAST PSIONIC_LONG PSIONIC_LONG_POST PSIONIC_PBAOE PSIONIC_PBAOE_POST PSIONIC_SHORT_POST PSIWINDUP PULL_GUN PULL_GUN2 PULL_SHOTGUN PULL_SWORD PUMPKIN_SLEEP PUMPKIN_SLEEP_2 PUMPKIN_SPAWN PUSHAROUND_POST PUSHAROUND_REV_POST PUSHAROUND_VICTIM_POST P_DODGE_L P_DODGE_R P_GETPUSHED P_HITQUICK P_HITQUICK2 P_LOOKAROUND P_RUNCYCLE P_RUNPOST P_RUNPRE Q_SNIPERBLAST RADATTACKCYCLE RADEFFECYCLE RADIUSEFFECTMOBILE RADIUSEFFECTMOBILECYCLE RADIUSEFFECTMOBILEPOST RADIUSEFFECT_CYCLE RADIUSEFFEPOST RAISEDEAD RAISEDEAD_POST RAPIDPOST RAPID_SLOW_POST RAVE_D_ARMSUP RAVE_D_BASE RAVE_D_BLOCK RAVE_D_BOUNCE RAVE_D_MONKEY RAVE_D_WASHER READY_2HIPS_LOOK_BRI READY_CHICKEN READY_TRANS_XARMS READ_BLUEPRINTS_BREAK1 READ_BLUEPRINTS_INTRO READ_BLUEPRINTS_LOOP2 RECLAIM2 RECLUSE_MELEPBAOE RELOAD RELOAD_CYCLE REPAIR_A3 REVIVE_BACK REVIVE_BELLY REVIVE_BELLY_PRE RH_RUNCYCLE RH_RUNPRE RIGHTCYCLE RIGHTHANDSHIELD_OBSERVE_A RIGHTHANDSHIELD_OBSERVE_B RIGHTHAND_OBSERVE_A RIGHTHAND_OBSERVE_B RIGHTPRE RINGSDOWN_PAUSE RINGSUP RITCHETFIX_MID ROMULUSTRANSFORMATION ROOTING ROOTING_CYCLE ROUNDHOUSE_CYCLE RPS_PAPER_PRE RPS_ROCK_PRE RPS_SCISSOR_PRE RUMBLE_CLAWL RUMBLE_GROWL RUMBLE_GROWL_SWORD RUMBLE_GROWL_SWORD1 RUMBLE_HQ RUMBLE_HQ_SWORD RUMBLE_HQ_SWORD1 RUMBLE_IDLE_SWORD1 RUMBLE_SWORD_CHOP RUMBLE_SWORD_CHOP1 RUMBLE_SWORD_SLASHBACK RUMBLE_SWORD_SLASHBACK1 SALUTE_FORMAL SCARECROW_CYCLE SCARECROW_SLEEP SCARECROW_SPAWN SCHEME_CYCLE SCREENIDLE SG_BLOCK SG_BLOCK_L SG_BLOCK_R SG_CROUCH_CYCLE SG_DUCK SG_GROUND_T_AIR SG_GROUND_T_AIR_10 SG_GROUND_T_AIR_11 SG_GROUND_T_AIR_12 SG_GROUND_T_AIR_2 SG_GROUND_T_AIR_3 SG_GROUND_T_AIR_4 SG_GROUND_T_AIR_5 SG_GROUND_T_AIR_6 SG_GROUND_T_AIR_7 SG_GROUND_T_AIR_8 SG_ICESLIDEPOST SG_JUMPPOSTCYCLE SG_POPUP SG_POPUP_SNIPER_QUICK SG_ROLLBACK_L SG_ROLLBACK_R SG_ROLLOUT_L_MACHINE_BURST SG_ROLLOUT_R_MACHINEGUN SG_ROLLOUT_R_MACHINE_BURST SG_RUN SG_RUNPOST_BLR SHAKE SHAKE_REACT SHIELD_2ND_CHOP SHIELD_2ND_RSWEEP SHIELD_2ND_SLASH SHIELD_2ND_TWIRL SHIELD_FLYFALL SHIELD_FORWARD_FLYFALL SHIELD_HOP SHIELD_HOP2 SHIELD_HOPAPEX SHIELD_HOPFALL SHIELD_HOPFALL_2 SHIELD_HOPPRE SHIELD_JUMPPOST SHIELD_MOUTH_POST SHIELD_OBSERVE_A SHIELD_OBSERVE_B SHIELD_SHOUTOFCOMMAND SHIELD_WEAPONBASH_POST SHIELD_WEAPONGRENADELOB SHIELD_WEAPONGRENADELOB_DRAW SHIELD_WEAPON_THROWSPEAR_PRE SHIELD_WINDBLAST SHOOT SHOOTHEAVY SHOTGUNCYCLE SHOTGUNREADY_15 SHOTGUN_ALEART_A SHOTGUN_ALEART_B SHOTGUN_KNEEL SHOTGUN_KNEEL2 SHOTGUN_SPAWN SHOTPATROL_CYCLE SHOTPATROL_CYCLE_02 SHOTPATROL_POST SHOTPATROL_PRE SHOW SIDECLIPBOARDCYCLE SIGNATURE_TELEPORT_PRE SIMPLE_READY_LOOK SINGCAST SINGCAST_POST SINGLEGUN_PISTOLWHIP2 SITTING_POSE10_INTRO SITTING_POSE10_LOOP SITTING_POSE11_INTRO SITTING_POSE11_LOOP SITTING_POSE1_INTRO SITTING_POSE1_LOOP SITTING_POSE2_INTRO SITTING_POSE2_LOOP SITTING_POSE3_INTRO SITTING_POSE3_LOOP SITTING_POSE4_INTRO SITTING_POSE5_INTRO SITTING_POSE6_INTRO SITTING_POSE6_LOOP SITTING_POSE7_INTRO SITTING_POSE7_LOOP SITTING_POSE8_INTRO SITTING_POSE9_INTRO SIT_LOW_B SIT_LOW_B_CYCLE SLAB SLASHPOST_L SLASHPOST_R SLEDGEHAMMER SLIDECYCLE SLIDECYCLE_LEFT SLIDECYCLE_RIGHT SLIDEJUMPAPEX SLIDEJUMPFALL SLIDEJUMPFALL2 SLIDEJUMPPOST SLIDEJUMPPRE SLIDEJUMPUP SLIDEPRE SLIDEPRE_LEFT SLIDEPRE_RIGHT SMASH_WALL_A SMASH_WALL_B SMASH_WALL_C SMROCK2 SNEAKBACK SNEAKTURN SNIPERBLAST2 SONICDEATH SONICSUMMON_PRE_NOROOT SONICYELL SONIC_REACT SPAWNED_CYCLE_LOOP SPAWN_AMBUSH_B SPAWN_AMBUSH_CYCLE SPAWN_CYCLE SPAWN_PET SPAWN_PET_ALT SPAWN_ROOTED SPELLCAST_CYCLE2 SPELLCAST_CYCLE3 SPIDERLING_BURROW SPINCOCOON_POWER SPIN_CYCLE SPITPOST SPITPOST_A SPRAY SPRAY_A3 STANCE_GHOSTWIDOW STANCE_GHOSTWIDOW_CYCLE STATESSHACKLE_B STOMP2 STOMP_POST STOP_POST_HALF STUN_POST SUBMERGE SUMMON_SPIDERLINGS SUNNING SURROUNDED_A2 SWATSHIELDBLOCK SWIMBACKCYCLE SWIM_JUMPOST SWIPE_BLEND SWORDBLOCK SWORDBLOCK_L SWORDRUMBLE_DIZZY_B SWORDTAUNT_CYCLE SWORDTAUNT_DRAW SWORDVANDAL_A SWORDVANDAL_B SWORD_ATTACK_DRAW SWORD_OBSERVE_A SWORD_OBSERVE_B SWORD_SPAWN SYNAPSE_SPIN S_SONICSUMMON S_SUMMONPOST TAILCAST_POST TAUNTB_CYCLE TAUNT_A TAUNT_A_CYCLE TAUNT_B TAUNT_B2 TAUNT_B_CYCLE TEABAG TEABAG_CYCLE TECHWINDUP TELEPORT_SPAWN TELEPORT_SPAWNREADY TELE_CYCLE TELE_MAGIC TELE_MAGIC2 TELE_MAGIC_POST THANK_A THANK_A2 THANK_B THANK_B2 THREAT_CYCLE THREEDAGGER THROWBRAWL_POST THROWKINFE THROWKINFEPOST THROWKINFE_PRE THUGSUPGRADE_2 THUGSUPGRADE_3 THUGSUPGRADE_CYCLE THUGSUPGRADE_HIT TNT_CRATEREADY TOSSROOT_POST TOSS_BODYBAG TOSS_CRATE_A3 TOTEM_LIFT TOTEM_LIFT_DROP TOTEM_LIFT_SIDE TOTEM_LIFT_TOSS TRAIN TRAINBOW_CONE TRAINBOW_HEAVY TRAIN_LEAVE TRANSFORM TRANSFORM_KHELDIAN TRANSFORM_KHELDIAN2 TRUCK_JUMP_IN_POST TRUCK_POST_CYCLE TV_WARP_IN T_SPAWN T_SPAWN_CYCLE T_SPAWN_SLEEP T_SPAWN_UPROOT T_SPAWN_UPROOT_CYCLE UFLY_PREFALL UNDERHAND2 UNYIELD UNYIELDATTACK UNYIELDING_CYCLE_NOROOT UNYIELD_POST UP_CYCLE VAMPIREBIRTH VAMPIRESTAND VANGUARD_SITPOSE1 VANGUARD_SITPOSE1A VANGUARD_SITPOSE2 VANGUARD_SITPOSE2B VANGUARD_SITPOSE3 VANGUARD_SITPOSE3C VANISH_POSTDEATH WALLSNEEK_CYCLE WALL_LEAN2 WALL_LEAN3 WALL_LEAN4 WALL_PERCH WARP_RUNIN_POST WARP_RUNOUT WATERBURST_SLEEP WATERBURST_SPAWN WEAVE WEAVE_POST WELD_MID WEP_PUNCH2 WHEELBARREL_READY WHEELBARREL_ROLL WHEELBARROW_FORWARD WHEELBARROW_READY WINDUP WRISTBANDACTIVATE_QUICK WRISTBANDACTIVATE_QUICK_TWO WRISTBAND_POST W_BLOCK_L W_BLOCK_R W_BOOSTUP W_BOOSTUP2 W_BOOSTUP_POST W_FLYCYCLE_HALF W_HOVERCYCLE W_HOVERPOST W_HOVERPRE W_ICESLIDECYCLE W_ICESLIDECYCLE_B W_ICESLIDEPOST W_ICESLIDEPRE W_ICESLIDEPRE_B W_ICESLIDEPRE_L W_ICESLIDEPRE_R W_JUMPFALL W_PREFLYREADY W_THROWBRAWL_POST XARMS_CYCLE ZOMBAXE_CYCLE_STAND ZOMBIE_READY Z_SPAWNED_CYCLE Z_SPAWN_AMBUSH_SLEEP