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Difference between revisions of "Demo Editing/List of MOVs"

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(Alphabetical list of all MOVs)
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In demo files, the '''MOV''' command determines the animation performed by an ''entity''.
 
In demo files, the '''MOV''' command determines the animation performed by an ''entity''.
  
{{wip}}
+
{{TOCleft}}
 +
{{clear}}
  
== Alphabetical list of all MOVs ==
+
== MOVs confirmed to work on player models ==
  
1HBURST
+
1HSLAM
 +
1H_POUND
 +
1H_POUND_B
 +
1H_SWIPE
 +
1H_SWIPE_L
 +
1H_THROW_JUNK_A1
 +
1_2PUNCH
 +
1_2PUNCHPOST
 +
1_ROLLDICE_PRE
 +
2HANDCAST
 +
2HANDCASTPOST
 +
2HCLUB_RUNLEFT_CYCLE
 +
2HCLUB_RUNLEFT_PRE
 +
2HCLUB_RUNPRE
 +
2HCLUB_RUNRIGHT_CYCLE
 +
2HCLUB_RUNRIGHT_PRE
 +
2HCLUB_RUN_CYCLE
 +
2HLARGEKNOCKBACK
 +
2HLARGEKNOCKBACK_APEX
 +
2HLARGEKNOCKBACK_IMPACT
 +
2HLARGEREADY
 +
2HLARGE_BLOCK_L
 +
2HLARGE_BLOCK_R
 +
2HLARGE_BOOSTUP
 +
2HLARGE_BOOSTUP_DRAW
 +
2HLARGE_CAST
 +
2HLARGE_HEADCAST
 +
2HLARGE_HITQUICK
 +
2HLARGE_HOP
 +
2HLARGE_HOP2
 +
2HLARGE_HOPAPEX
 +
2HLARGE_HOPFALL_2
 +
2HLARGE_HOPPRE
 +
2HLARGE_JUMPAPEX
 +
2HLARGE_JUMPFALL2
 +
2HLARGE_JUMPPOST
 +
2HLARGE_JUMPPOSTCYCLE
 +
2HLARGE_JUMPPRE
 +
2HLARGE_JUMPTOHOP
 +
2HLARGE_JUMPUP
 +
2HLARGE_RUNBACKCYCLE
 +
2HLARGE_RUNBACKPRE
 +
2HLARGE_RUNCYCLE
 +
2HLARGE_RUNLEFTCYCLE
 +
2HLARGE_RUNLEFTPRE
 +
2HLARGE_RUNPOST
 +
2HLARGE_RUNPRE
 +
2HLARGE_RUNRIGHTCYCLE
 +
2HLARGE_RUNRIGHTPRE
 +
2HLARGE_SLIDE_WEAPON
 +
2HLARGE_SLIDE_WEAPON_POST
 +
2HLARGE_SLIDE_WEAPON_RIGHT_PRE
 +
2HLARGE_TAUNT
 +
2HLARGE_TAUNT_DRAW
 +
2HPOWERTHRUST
 +
2HPOWERTHRUST_PRE
 +
2H_SWIPE
 +
2H_SWIPE_L
 +
2ND_IGNITE
 +
2ND_SLUG
 +
4_ROLLDICE_PRE
 +
7_ROLLDICE_PRE
 +
ABOMINATION_FIST_GROUND_POUND_LOCK
 +
ACTIVE_CYCLE
 +
AFK_NEWSPAPER
 +
AIDSELF_PRE
 +
AIRBRAWLCYCLE
 +
AIRCAGE
 +
AIRCAST
 +
AIRCASTPOST
 +
AIRFORCERAM
 +
AIRG_SUMMON
 +
AIRHEAL
 +
AIRMAGIC_L
 +
AIRMAGIC_LPOST
 +
AIRRADIUSATTACK
 +
AIRS_SUMMON
 +
AIRTELEQUICK
 +
AIRTELEQUICKPOST
 +
AIR_DEATH
 +
AIR_DEATH2
 +
AIR_DEATH_CYCLE
 +
AIR_DEATH_FALL
 +
AIR_DEATH_IMPACT
 +
AIR_PM_TOSSSERUM
 +
AIR_T_AIRCOMBAT
 +
ALIGNMENTPOWER_FRENZYNOROOT_PRE
 +
ALIGNMENTPOWER_JUSTICE
 +
ALTREADY_LOOK_L
 +
ALTREADY_SHIFT
 +
ALTREADY_TRANS_XARMS
 +
ALTREADY_XARMS_COUGHTRANSOUT
 +
ALTREADY_XARMS_LOOK
 +
ALT_2HANDCAST
 +
ALT_BOOSTUP
 +
ALT_CAST
 +
ALT_HEADCAST_PRE
 +
ALT_MAGICTHROW
 +
ALT_MOUTH_SLOW_PRE
 +
ALT_PICKAXEWALK_CYCLE
 +
ALT_PICKAXEWALK_PRE
 +
ALT_PRE_PSIWINDUP
 +
ALT_PRE_TECHWINDUP
 +
ALT_PSIBLAST_QUICK_PRE
 +
ALT_PSIWINDUP_POST
 +
ALT_RADIUSATTACK
 +
ALT_RAPIDBLAST
 +
ALT_RAPID_QUICK
 +
ALT_READY
 +
ALT_READY_PAUSE2
 +
ALT_SNIPERBLAST
 +
ALT_SONICBLOWPOST
 +
ALT_SONICBLOW_PRE
 +
ALT_SONICMOUTH_PRE
 +
ALT_SONICSPIT_PRE
 +
ALT_SONICYELL_PRE
 +
ALT_STOP
 +
ALT_TAUNTANOROOT_PRE
 +
ALT_THROWKNIFE_PRE
 +
ALT_THROWPROJECTILE_PRE
 +
AMUSED_B
 +
AMUSED_C
 +
AMUSED_D
 +
AMUSED_E
 +
AMUSED_PRE
 +
APPARITION_POSSESSOR
 +
APPARITION_POSSESSOR_CYCLE
 +
AQUA_BOLT_A
 +
AQUA_BOLT_B
 +
ARCHERY_BOOSTUP
 +
ARC_OF_DESTRUCTION_FAST_DRAW
 +
ARC_OF_DESTRUCTION_SLOW_DRAW
 +
ARC_OF_DESTRUCTION_SLOW_PRE
 +
ARGUE
 +
ARGUE_CYCLE
 +
ARGUE_DISAGREE
 +
ARGUE_REASON
 +
ARMGUN_BURST
 +
ARMGUN_CONE
 +
ARMS_ON_HIPS
 +
ARMS_ON_HIPS_LOOK
 +
ASSASSINS_STRIKE
 +
ASSASSINS_STRIKE_B
 +
ASSUME_POSITION_1
 +
ASSUME_POSITION_2
 +
ASSUME_POSITION_4
 +
ATEASE
 +
AXE_CHOP
 +
AXE_CHOP_DRAW
 +
AXE_RSWEEP
 +
AXE_RSWEEP_DRAW
 +
AXE_RSWEEP_POST
 +
AXE_SWOOP
 +
AXE_SWOOP_DRAW
 +
A_1HSLAM
 +
A_1HSMASH_LEFT
 +
A_1HSMASH_RIGHT
 +
A_1HSMASH_RIGHT_POST
 +
A_1_2PUNCH
 +
A_1_2PUNCHPOST
 +
A_2HANDCAST
 +
A_2HANDCASTPOST
 +
A_2HLARGEREADY
 +
A_2HLARGE_BACKFLYPOST
 +
A_2HLARGE_BACKFLYPRE
 +
A_2HLARGE_BOOSTUP
 +
A_2HLARGE_BOOSTUP_DRAW
 +
A_2HLARGE_BRAWL
 +
A_2HLARGE_FLYINGCYCLE
 +
A_2HLARGE_FLYPOST
 +
A_2HLARGE_FLYPRE
 +
A_2HLARGE_FLYUPCYCLE
 +
A_2HLARGE_FLYUPPOST
 +
A_2HLARGE_FLYUPPRE
 +
A_2HLARGE_HITQUICK
 +
A_2HLARGE_LEFTFLYCYCLE
 +
A_2HLARGE_LEFTFLYPOST
 +
A_2HLARGE_LEFTFLYPRE
 +
A_2HLARGE_RIGHTFLYCYCLE
 +
A_2HLARGE_RIGHTFLYPOST
 +
A_2HLARGE_RIGHTFLYPRE
 +
A_2HLARGE_THROWBRAWL
 +
A_2HPOWERTHRUST_POST
 +
A_2HPOWERTHRUST_PRE
 +
A_2H_SWIPE
 +
A_AFTERBURNERNOROOT_PRE
 +
A_AIDSELF_PRE
 +
A_ALIGNMENTPOWER_FEAR_PRE
 +
A_ALIGNMENTPOWER_JUSTICE
 +
A_ALT_2HANDCAST
 +
A_ALT_BLOW
 +
A_ALT_BOOSTUP
 +
A_ALT_CAST
 +
A_ALT_CASTPOST
 +
A_ALT_HEADCAST
 +
A_ALT_MAGICTHROW
 +
A_ALT_PRE_PSIWINDUP
 +
A_ALT_PRE_TECHWINDUP
 +
A_ALT_PSIBLAST_QUICK_PRE
 +
A_ALT_PSIONICS_SLOWERCAST
 +
A_ALT_PSIQUICK
 +
A_ALT_PSIWINDUP_POST
 +
A_ALT_RADIUSATTACK
 +
A_ALT_RAPID
 +
A_ALT_RAPID_MAIN
 +
A_ALT_SNIPERBLAST
 +
A_ALT_SONICMOUTH
 +
A_ALT_SONICSPIT_PRE
 +
A_ALT_STOP
 +
A_ALT_STOP_CYCLE
 +
A_ALT_STOP_POST
 +
A_ALT_TAUNTANOROOT_PRE
 +
A_ALT_TECHWINDUP_POST
 +
A_ALT_THROWPROJECTILE_PRE
 +
A_AQUA_BOLT_A
 +
A_AQUA_BOLT_B
 +
A_ARCHERY_BOOSTUP
 +
A_ARGUE_REASON
 +
A_ASSASSINS_STRIKE
 +
A_ASSASSINS_STRIKE_B
 +
A_ASSASSINS_STRIKE_WINDUP
 +
A_ATEASE
 +
A_AXE_CHOP
 +
A_AXE_CHOP_DRAW
 +
A_AXE_CHOP_POST
 +
A_AXE_RSWEEP
 +
A_AXE_RSWEEP_DRAW
 +
A_AXE_SWOOP
 +
A_BALLCAST
 +
A_BALLCASTPOST
 +
A_BBPUNCH
 +
A_BEAMRIFLE_AIM
 +
A_BEAMRIFLE_CHARGEDSHOT
 +
A_BEAMRIFLE_CHARGEDSHOT_DRAW
 +
A_BEAMRIFLE_CUTTINGBEAM
 +
A_BEAMRIFLE_CUTTINGBEAM_DRAW
 +
A_BEAMRIFLE_CUTTINGBEAM_POST
 +
A_BEAMRIFLE_DISINTEGRATE
 +
A_BEAMRIFLE_DISINTEGRATE_DRAW
 +
A_BEAMRIFLE_LANCERSHOT
 +
A_BEAMRIFLE_LANCERSHOT_DRAW
 +
A_BEAMRIFLE_OVERCHARGE
 +
A_BEAMRIFLE_OVERCHARGE_BLAST
 +
A_BEAMRIFLE_OVERCHARGE_DRAW
 +
A_BEAMRIFLE_PENETRATINGRAY
 +
A_BEAMRIFLE_PENETRATINGRAY_SNIPERWINDUP
 +
A_BEAMRIFLE_READY
 +
A_BLINDING
 +
A_BLINDINGPOST
 +
A_BLOCK_R
 +
A_BLOW
 +
A_BODYBLOW
 +
A_BOOSTAURA
 +
A_BOOSTAURA_LONG
 +
A_BOOSTAURA_PRE_NOROOT
 +
A_BOOSTAURA_QUICK
 +
A_BOOSTAURA_QUICK_PRE_NOROOT
 +
A_BOOSTDOWN_PRE_ROOTED
 +
A_BOOSTUP
 +
A_BOOSTUPPOST
 +
A_BOOSTUP_ATTACK
 +
A_BOOSTUP_ROOTED
 +
A_BOOST_D
 +
A_BOWSNIPER_SHOOT
 +
A_BOW_ARC
 +
A_BOW_ARC_DRAW
 +
A_BOW_CONE
 +
A_BOW_CONE_DRAW
 +
A_BOW_HEAVY
 +
A_BOW_HEAVY_DRAW
 +
A_BOW_HEAVY_POST
 +
A_BOW_MID
 +
A_BOW_MID_DRAW
 +
A_BOW_QUICK
 +
A_BOW_QUICK_DRAW
 +
A_BOW_READY
 +
A_BOW_REVERANT_CYCLE
 +
A_BOW_SNIPERWINDUP_DRAW
 +
A_BOW_SNIPERWINDUP_PRE
 +
A_BRAWLCYCLE_15
 +
A_BRAWLLEFT
 +
A_BRAWLRIGHT
 +
A_BUCKSHOT
 +
A_BUCKSHOT_DRAW
 +
A_BUCKSHOT_POST
 +
A_BURNSUMMON
 +
A_BURNSUMMON_PRE
 +
A_BURST
 +
A_BURST_DRAW
 +
A_CLAWL
 +
A_CLAWR
 +
A_CLAWSREADY
 +
A_CLAWSREADY_15
 +
A_CLAWSTAB
 +
A_CLAWSTAB_DRAW
 +
A_CLAWS_BBPUNCH
 +
A_CLAWS_BBPUNCH_DRAW
 +
A_CLAWS_BOOSTUP
 +
A_CLAWS_BOOSTUP_DRAW
 +
A_CLAWS_BRAWLLEFT
 +
A_CLAWS_BRAWLRIGHT
 +
A_CLAWS_DRAW
 +
A_CLAWS_DRAW_CYCLE
 +
A_CLAWS_FRISBEE
 +
A_CLAWS_FRISBEE_DRAW
 +
A_CLAWS_GUTPUNCH
 +
A_CLAWS_GUTPUNCH_DRAW
 +
A_CLAWS_HIGH
 +
A_CLAWS_HIGH_DRAW
 +
A_CLAWS_HIGH_POST
 +
A_CLAWS_JUMPAREA
 +
A_CLAWS_JUMPAREA_DRAW
 +
A_CLAWS_LOW
 +
A_CLAWS_LOW_DRAW
 +
A_CLAWS_LOW_PRE
 +
A_CLAWS_ONETWO2PUNCH
 +
A_CLAWS_ONETWO2PUNCH_DRAW
 +
A_CLAWS_POISON
 +
A_CLAWS_POISONSTABLEFT
 +
A_CLAWS_POISONSTABRIGHT
 +
A_CLAWS_POISONSTABRIGHT_DRAW
 +
A_CLAWS_POISON_DRAW
 +
A_CLAWS_POSTBLEND
 +
A_CLAWS_SPEED
 +
A_CLAWS_SPEED_DRAW
 +
A_CLAWS_SPIN
 +
A_CLAWS_SPIN_DRAW
 +
A_CLAWS_SPIN_PRE
 +
A_CLAWS_TAUNT
 +
A_CLAWS_THROWKNIFE
 +
A_CLAWS_THROWKNIFE_DRAW
 +
A_COMBATBLOCK_L
 +
A_COMBATBLOCK_R
 +
A_COMMAND_SUMMON
 +
A_CRABPACK_FIRERIGHT
 +
A_CRABPACK_GRENADE
 +
A_CRABPACK_RANGEBURST
 +
A_CRABPACK_SPRAYRIGHT
 +
A_CRUSHING_BLOW_FAST
 +
A_CRUSHING_BLOW_FAST_DRAW
 +
A_CRUSHING_BLOW_FAST_POST
 +
A_CRUSHING_BLOW_SLOW
 +
A_CRUSHING_BLOW_SLOW_PRE
 +
A_CRUSHING_UPPERCUT
 +
A_CRYSTALTHROW
 +
A_C_HITQUICK
 +
A_C_HITQUICK_L
 +
A_DANCE1
 +
A_DANCE2
 +
A_DANCE3
 +
A_DANCE4
 +
A_DANCE5_CYCLE
 +
A_DANCE6
 +
A_DANCE6_CYCLE
 +
A_DANGERSENSE
 +
A_DEFENSIVE_SWEEP_SLOW_PRE
 +
A_DEHYDRATE
 +
A_DESTINY_BULLRUSH_PRE
 +
A_DOORKICK
 +
A_DRAIN_REACT
 +
A_DRAW_2HLARGE
 +
A_DRAW_BOW
 +
A_DRAW_DUALPISTOLS
 +
A_DRAW_KATANA
 +
A_DRAW_MAGICSTAFF
 +
A_DRAW_PISTOL
 +
A_DRAW_PISTOLS
 +
A_DUALPISTOLS_AMMOSWAP
 +
A_DUALPISTOLS_BULLETRAIN
 +
A_DUALPISTOLS_BULLETRAIN_DRAW
 +
A_DUALPISTOLS_DUALWIELD
 +
A_DUALPISTOLS_DUALWIELD_DRAW
 +
A_DUALPISTOLS_EMPTYCLIPS
 +
A_DUALPISTOLS_EMPTYCLIPS_DRAW
 +
A_DUALPISTOLS_EXECUTIONER
 +
A_DUALPISTOLS_EXECUTIONER_DRAW
 +
A_DUALPISTOLS_HAILBULLETS_DRAW
 +
A_DUALPISTOLS_HAILBULLETS_PRE
 +
A_DUALPISTOLS_PIERCINGROUNDS
 +
A_DUALPISTOLS_PIERCINGROUNDS_DRAW
 +
A_DUALPISTOLS_PISTOLSA
 +
A_DUALPISTOLS_PISTOLSA_DRAW
 +
A_DUALPISTOLS_PISTOLSB
 +
A_DUALPISTOLS_PISTOLSC
 +
A_DUALPISTOLS_PISTOLSD
 +
A_DUALPISTOLS_SUPPRESSIVEFIRE
 +
A_DUALPISTOLS_SUPPRESSIVEFIRE_B
 +
A_DUALPISTOLS_SUPPRESSIVEFIRE_DRAW
 +
A_DUALWIELD_AOEBRIDGE
 +
A_DUALWIELD_AOEBRIDGE_POST
 +
A_DUALWIELD_BLOCK_L
 +
A_DUALWIELD_BLOCK_R
 +
A_DUALWIELD_DRAW
 +
A_DUALWIELD_FOLLOWUP
 +
A_DUALWIELD_HIGHLOW
 +
A_DUALWIELD_HIGHLOW_DRAW
 +
A_DUALWIELD_HITQUICK
 +
A_DUALWIELD_LIGHTOPENINGA
 +
A_DUALWIELD_LIGHTOPENINGA_DRAW
 +
A_DUALWIELD_LIGHTOPENINGB
 +
A_DUALWIELD_MODERATEBRIDGE
 +
A_DUALWIELD_MODERATEBRIDGE_DRAW
 +
A_DUALWIELD_MODERATEOPENING
 +
A_DUALWIELD_SPECIAL1
 +
A_DUALWIELD_SPECIAL1_DRAW
 +
A_DUALWIELD_SPECIAL2
 +
A_DUFFELBAG_TOSS
 +
A_D_ARMSUP
 +
A_D_BASE
 +
A_D_BLOCK
 +
A_D_BOUNCE
 +
A_D_MONKEY
 +
A_D_SHOTGUN_CYCLE
 +
A_D_THROWBRAWL
 +
A_D_WASHER
 +
A_EMOTE_AIR_GUITAR_CYCLE
 +
A_EMOTE_AIR_GUITAR_PRE
 +
A_EMOTE_ATTACK
 +
A_EMOTE_BACKFLIP_PRE
 +
A_EMOTE_CELLPHONE_PRE
 +
A_EMOTE_COSTUMECHANGE_DRINKFORMULA_PRE
 +
A_EMOTE_COSTUMECHANGE_INJECTSERUM_PRE
 +
A_EMOTE_COSTUMECHANGE_MURDEROFCROWS
 +
A_EMOTE_COSTUMECHANGE_OIL_STRIKE_PRE
 +
A_EMOTE_COSTUMECHANGE_POD_PERSON_PRE
 +
A_EMOTE_COSTUMECHANGE_PRESSURE_RELEASE_PRE
 +
A_EMOTE_COSTUMECHANGE_RAPIDBOIL_PRE
 +
A_EMOTE_COSTUMECHANGE_SPIN_PRE
 +
A_EMOTE_DANCE_BILLYJEANS_PRE
 +
A_EMOTE_DIMENSION_SHIFT_PRE
 +
A_EMOTE_DISCO_DANCE_PRE
 +
A_EMOTE_DRINK
 +
A_EMOTE_DRUM
 +
A_EMOTE_FACEPALM
 +
A_EMOTE_FRUSTRATED
 +
A_EMOTE_FRUSTRATED_CYCLE
 +
A_EMOTE_HI
 +
A_EMOTE_HOLD_TORCH
 +
A_EMOTE_HOLD_TORCH_CYCLE
 +
A_EMOTE_JUMPINGJACKS
 +
A_EMOTE_KARATE_DANCE_PRE
 +
A_EMOTE_KISSMYBUTT
 +
A_EMOTE_KUNGFUTRAIN
 +
A_EMOTE_POINT
 +
A_EMOTE_SITTING_POSE10_INTRO
 +
A_EMOTE_STANCE_HEROIC02
 +
A_EMOTE_STANCE_OMEGA
 +
A_EMOTE_STANCE_OMEGA_CYCLE
 +
A_EMOTE_STANCE_VILLAINOUS02
 +
A_EMOTE_STANCE_VILLAINOUS02_CYCLE
 +
A_EMOTE_TRIBAL_DANCE
 +
A_EMOTE_ULTIMATE_POWER
 +
A_EMOTE_WALL_LEAN_3
 +
A_EMOTE_WHISTLE
 +
A_ENERGY_TORRENT
 +
A_EYE_OF_STORM
 +
A_E_TORRENT_POST
 +
A_FEARSTUN
 +
A_FLAMETHROWER_MID
 +
A_FLING
 +
A_FLIPBOOST
 +
A_FLURRY
 +
A_FOCUSED_BURST
 +
A_FOLLOW_THROUGH_FAST
 +
A_FOLLOW_THROUGH_FAST_DRAW
 +
A_FOLLOW_THROUGH_FAST_POST
 +
A_FULLAUTOQUICK
 +
A_FULLAUTOQUICK_DRAW
 +
A_GEYSER
 +
A_GLORY
 +
A_GRENADELOB
 +
A_GROUNDSUMMON_PRE_NOROOT
 +
A_GUARD_SPIN
 +
A_GUTPUNCH
 +
A_GUTPUNCH_POST
 +
A_HAMMERSMASH_PRE
 +
A_HAMMER_UPCUT_PRE
 +
A_HAUNT_PRE
 +
A_HEAVYBLOW
 +
A_HEAVYBLOW_B
 +
A_HEAVYBLOW_B_POST
 +
A_HEAVYBURST
 +
A_HITQUICK
 +
A_HYDRO_BLAST
 +
A_HYPNOTIZE
 +
A_INITIAL_STRIKE
 +
A_INITIAL_STRIKE_B
 +
A_INITIAL_STRIKE_C
 +
A_INNOCUOUS_STRIKE
 +
A_INNOCUOUS_STRIKE_DRAW
 +
A_INVENTION_PRE
 +
A_JACOBSLADDER
 +
A_JACOBSLADDER_2
 +
A_JUMPNSMASH
 +
A_KATANA_BOOSTUP
 +
A_KATANA_HACK
 +
A_KATANA_HACK_DRAW
 +
A_KATANA_HEADSPLITTER
 +
A_KATANA_HEADSPLITTER_DRAW
 +
A_KATANA_HEADSPLITTER_POST
 +
A_KATANA_PARRY
 +
A_KATANA_PARRY_DRAW
 +
A_KATANA_READY
 +
A_KATANA_REVSWEEP
 +
A_KATANA_REVSWEEP_DRAW
 +
A_KATANA_REVSWEEP_POST
 +
A_KATANA_SLASH
 +
A_KATANA_SLASH_DRAW
 +
A_KATANA_SLASH_POST
 +
A_KATANA_SLICE
 +
A_KATANA_SLICE_DRAW
 +
A_KATANA_SPINJUMP
 +
A_KATANA_SPINJUMP_DRAW
 +
A_KHF
 +
A_KINETIC_ASSASSINS_STRIKE
 +
A_LAZYCLAWSREADY
 +
A_LEADERSHIP_PRE
 +
A_LEFTWRISTSHOOT
 +
A_LEVITATE
 +
A_LEVITATEPOST
 +
A_LEVITATE_NOROOT
 +
A_LEV_RAM
 +
A_LIGHTNING_TELEPORT
 +
A_LIGHTNING_TELEPORT_2
 +
A_LOTUS_PRE
 +
A_MACESHOOT
 +
A_MACESHOOT_DRAW
 +
A_MACESHOOT_POSTCYCLE
 +
A_MACE_CLOBBER
 +
A_MACE_CLOBBER_DRAW
 +
A_MACE_CLOBBER_POST
 +
A_MACE_SUMMON_DRAW
 +
A_MACE_UPCUT
 +
A_MAGICSTAFF_CAST
 +
A_MAGICSTAFF_CAST_DRAW
 +
A_MAGICTHROW
 +
A_MAGICTHROWPOST
 +
A_MAGIC_WINDUP_POST
 +
A_MAGIC_WINDUP_PRE
 +
A_MA_HOBBLEKICK
 +
A_MA_IRONKICK
 +
A_MA_KICK
 +
A_MA_PALMSTUN
 +
A_MA_ROUNDHOUSE
 +
A_MA_STUNKICK
 +
A_MA_TIER7_ALT1_RIGHT
 +
A_MEDOTHER_POST
 +
A_MEDOTHER_PRE
 +
A_MEDSELF2
 +
A_MEGA
 +
A_MERCURIAL_BLOW_A
 +
A_MERCURIAL_BLOW_B
 +
A_MERCURIAL_BLOW_C
 +
A_MERCURIAL_BLOW_D
 +
A_MINDPROBE_QUICK
 +
A_MOUTH
 +
A_MOUTH_POST
 +
A_MOUTH_SLOW
 +
A_NINJA_UPGRADE_RIN
 +
A_NINJA_UPGRADE_ZEN
 +
A_PARRY
 +
A_PARRY_DRAW
 +
A_PARRY_POST
 +
A_PISTOLS_6SHOT
 +
A_PISTOLS_6SHOT_DRAW
 +
A_PISTOLS_BIGSHOT
 +
A_PISTOLS_BIGSHOT_DRAW
 +
A_PISTOLS_READY
 +
A_PISTOLS_SINGLE_DRAW
 +
A_PISTOLS_SINGLE_LEFT
 +
A_PISTOLS_SINGLE_RIGHT
 +
A_PISTOL_HIPSHOOT_DRAW
 +
A_PLACATE
 +
A_PLACE_TRAP
 +
A_PLANTDEVICE_POST
 +
A_PLANTDEVICE_PRE
 +
A_POINT_BUFF
 +
A_POWER_SIPHON_NOTROOTED
 +
A_PRACTICEDBRAWLER_NOROOT
 +
A_PRACTICEDBRAWLER_PRE_NOROOT
 +
A_PRECISE_STRIKE
 +
A_PREDICT_TELEPORT
 +
A_PREPOISON
 +
A_PRESTIGE_SELFDESTRUCT_WINDUP
 +
A_PRESTIGE_TAROTCARD_PRE
 +
A_PRE_MEDSELF
 +
A_PRE_PSIWINDUP
 +
A_PRE_TECHWINDUP
 +
A_PRE_WINDUP
 +
A_PSIBLAST
 +
A_PSIBLAST_QUICK_PRE
 +
A_PSIONICS_NOROOT
 +
A_PSIQUICK
 +
A_PSIWINDUP_POST
 +
A_QUICKBLINDING
 +
A_QUICK_STRIKE_A
 +
A_QUICK_STRIKE_B
 +
A_QUICK_WRISTBAND_ACTIVATE
 +
A_RADIUSATTACK_NOROOT
 +
A_RADIUSATTACK_PRE_NOROOT
 +
A_RADIUSEFFECT
 +
A_RADIUSEFFECT_NOROOT
 +
A_RADIUSEFFECT_PRE_NOROOT
 +
A_RAPID
 +
A_RAPIDPOST
 +
A_RECLUSE_KNOCKUP
 +
A_REPULSING_TORRENT
 +
A_REPULSIONBOMB_PRE
 +
A_REVEALMAP_PRE
 +
A_REVIVE
 +
A_REVIVE_WINDUP
 +
A_ROUNDHOUSE_CYCLE
 +
A_SCHEME
 +
A_SCREAM
 +
A_SERPENT_REACH
 +
A_SERPENT_REACH_DRAW
 +
A_SERUM_QUICK
 +
A_SHATTER_ARMOR_FAST
 +
A_SHATTER_ARMOR_FAST_DRAW
 +
A_SHATTER_ARMOR_SLOW
 +
A_SHATTER_ARMOR_SLOW_DRAW
 +
A_SHATTER_ARMOR_SLOW_PRE
 +
A_SHIELD_1HSMASH_LEFT_PRE
 +
A_SHIELD_1HSMASH_RIGHT_PRE
 +
A_SHIELD_2HANDCAST
 +
A_SHIELD_BEATCHEST
 +
A_SHIELD_BLINDING
 +
A_SHIELD_BLOCK_R
 +
A_SHIELD_BOOSTAURA
 +
A_SHIELD_BOOSTAURA_PRE
 +
A_SHIELD_BOOSTDOWN
 +
A_SHIELD_BOOSTUP
 +
A_SHIELD_BULLRUSH_PRE
 +
A_SHIELD_CAST
 +
A_SHIELD_CHOP
 +
A_SHIELD_CLOBBER
 +
A_SHIELD_CLOBBER_DRAW
 +
A_SHIELD_GROUNDSUMMON_NOROOT
 +
A_SHIELD_GUTPUNCH
 +
A_SHIELD_JACOBSLADDER
 +
A_SHIELD_JUMPSMASH
 +
A_SHIELD_LEADERSHIP
 +
A_SHIELD_LEVITATE
 +
A_SHIELD_MAGIC_THROW
 +
A_SHIELD_RSWEEP
 +
A_SHIELD_SMASHCAST
 +
A_SHIELD_STOMP
 +
A_SHIELD_SWOOP
 +
A_SHIELD_SWOOP_DRAW
 +
A_SHIELD_THROWBRAWL
 +
A_SHIELD_TWIRL
 +
A_SHIELD_TWIRL_DRAW
 +
A_SHIELD_UPPERCUT
 +
A_SHIELD_WEAPONDRAW_BACK
 +
A_SHIELD_WEAVE_PRE
 +
A_SHIELD_WINDUPUPPERCUT
 +
A_SHIN_BREAKER
 +
A_SHOTGUNREADY
 +
A_SINGCAST
 +
A_SKY_SPLITTER
 +
A_SKY_SPLITTER_DRAW
 +
A_SLUG
 +
A_SLUG_DRAW
 +
A_SMASHCAST
 +
A_SMASHCASTPOST
 +
A_SMASHINGBLOW
 +
A_SMOKEFLASH
 +
A_SNIPERBLAST
 +
A_SNIPER_SHOOT
 +
A_SNIPER_WINDUP
 +
A_SNIPER_WINDUP_DRAW
 +
A_SONICGUN_STUN
 +
A_SPINNING_STRIKE
 +
A_SPIT
 +
A_SPITPOST
 +
A_SS_TIER1_ALT1
 +
A_SS_TIER2_ALT1_LEFT
 +
A_SS_TIER2_ALT1_RIGHT
 +
A_SS_TIER3_ALT1_RIGHT
 +
A_SS_TIER6_ALT1
 +
A_STAFFMASTERY_BODY
 +
A_STAFFMASTERY_SOUL
 +
A_STAFF_DRAW
 +
A_STEAL
 +
A_STEAM_SPRAY
 +
A_STOMP
 +
A_STOMP2
 +
A_STOP
 +
A_STOP_CYCLE
 +
A_STOP_POST
 +
A_SWEEPING_STRIKE_FAST_DRAW
 +
A_SWEEPING_STRIKE_SLOW_PRE
 +
A_SWEEP_CROSS
 +
A_SWEEP_LOW
 +
A_SWORDTAUNT
 +
A_SWORD_MIDSLASH
 +
A_SWORD_MIDSLASH_DRAW
 +
A_TAUNTANOROOT_PRE
 +
A_TAUNTA_PRE
 +
A_TAUNTB_CYCLE
 +
A_TAUNTB_PRE
 +
A_TEABAG_PRE
 +
A_TECHWINDUP
 +
A_TECHWINDUP_POST
 +
A_TERRIFY
 +
A_THROWBRAWL
 +
A_THROWKNIFE_PRE
 +
A_THROWPROJECTILE_POST
 +
A_THROWPROJECTILE_PRE
 +
A_TIME_CRAWL_PRE
 +
A_TOTAL_FOCUS
 +
A_TWIRL
 +
A_TWIRL_DRAW
 +
A_UNDERHAND
 +
A_WALL
 +
A_WARWOLF
 +
A_WATERBACKPACK
 +
A_WATERBACKPACK2
 +
A_WATERJET
 +
A_WATERJET_LONG
 +
A_WATER_BURST
 +
A_WEAPONBLOCK_L
 +
A_WEAPONBLOCK_R
 +
A_WEAPON_DRAW
 +
A_WEAVE_PRE
 +
A_WEP_FRISBEECAST
 +
A_WEP_MAGICCAST_DRAW
 +
A_WEP_TELEKINESIS
 +
A_WEP_TELEKINESIS_DRAW
 +
A_WHIRLING_SLICE_FAST
 +
A_WHIRLING_SLICE_FAST_DRAW
 +
A_WHIRLING_SLICE_FAST_POST
 +
A_WIDOWS_ATTACK
 +
A_WINDBLAST
 +
A_WINDBLASTPOST
 +
A_WINDUPCUT
 +
A_WINDUPCUT_POST
 +
A_WINDUP_POST
 +
A_WISP_AOE
 +
A_WRISTBANDACTIVATE_QUICK_NONROOTED
 +
A_WRISTBAND_ACTIVATE
 +
A_W_BOOSTUP
 +
A_W_BOOSTUPPOST
 +
A_W_HITQUICK
 +
A_W_THROWBRAWL
 +
A_ZEUS_LIGHTNING
 +
BACKFLYCYCLE
 +
BACKFLYPOST
 +
BACKFLYPRE
 +
BACKRUNPRE
 +
BACKTONEUTRALREADY
 +
BALLCAST
 +
BARF_STUN
 +
BASIC_RUNOUT
 +
BASIC_SPAWN
 +
BATCHEER_B
 +
BATCHEER_B2
 +
BATLOOKOUT_A
 +
BATLOOKOUT_B
 +
BATLOOKOUT_B2
 +
BATOBSERVE
 +
BATON_ATTACK
 +
BATON_ATTACK_DRAW
 +
BATT_RIFLE_A1
 +
BATT_RIFLE_HIGH_1
 +
BATT_RIFLE_LOW_1
 +
BATT_RIFLE_LOW_2
 +
BAT_ATTACK1
 +
BAT_ATTACK1_POST
 +
BAT_ATTACK1_POSTCYCLE
 +
BAT_ATTACK2
 +
BAT_ATTACK3
 +
BAT_ATTACK_DRAW
 +
BAT_MENACE_A
 +
BAT_MENACE_B
 +
BAT_PUMMEL
 +
BAT_PUMMEL_DRAW
 +
BAYONETLUNGE
 +
BAYONETLUNGE_DRAW
 +
BAYONETLUNGE_POST
 +
BBPUNCH
 +
BEAMRIFLE_CHARGEDSHOT
 +
BEAMRIFLE_CHARGEDSHOT_DRAW
 +
BEAMRIFLE_CUTTINGBEAM
 +
BEAMRIFLE_CUTTINGBEAM_DRAW
 +
BEAMRIFLE_DISINTEGRATE
 +
BEAMRIFLE_DISINTEGRATE_DRAW
 +
BEAMRIFLE_LANCERSHOT
 +
BEAMRIFLE_LANCERSHOT_DRAW
 +
BEAMRIFLE_OVERCHARGE
 +
BEAMRIFLE_OVERCHARGE_DRAW
 +
BEAMRIFLE_READY
 +
BEAMRIFLE_RUNCYCLE
 +
BEAMRIFLE_RUNLEFTPRE
 +
BEAMRIFLE_RUNPOST
 +
BEAMRIFLE_RUNPRE
 +
BEAMRIFLE_SINGLESHOT
 +
BEAMRIFLE_SINGLESHOT_DRAW
 +
BEAMUP_POST
 +
BEAMUP_PRE
 +
BEAST_BACK
 +
BEAST_BACK_POST
 +
BEAST_DUALPISTOLS_PRE
 +
BEAST_FORWARD
 +
BEAST_FORWARDPOST
 +
BEAST_FORWARD_CYCLE
 +
BEAST_GUN_FORWARDPOST
 +
BEAST_GUN_READY_PRE
 +
BEAST_LEFT
 +
BEAST_LEFT_POST
 +
BEAST_READY_PRE
 +
BEAST_READY_SLOW
 +
BEAST_RIGHT
 +
BEAST_RIGHTWEPCOMBAT_APEX2
 +
BEAST_RIGHTWEPCOMBAT_BACK
 +
BEAST_RIGHTWEPCOMBAT_BACK_POST
 +
BEAST_RIGHTWEPCOMBAT_FORWARD
 +
BEAST_RIGHTWEPCOMBAT_FORWARD_POST
 +
BEAST_RIGHTWEPCOMBAT_HOP_APEX
 +
BEAST_RIGHTWEPCOMBAT_HOP_CYCLE
 +
BEAST_RIGHTWEPCOMBAT_HOP_FALL_CYCLE
 +
BEAST_RIGHTWEPCOMBAT_HOP_PRE
 +
BEAST_RIGHTWEPCOMBAT_JUMPTOHOP
 +
BEAST_RIGHTWEPCOMBAT_JUMP_CYCLE
 +
BEAST_RIGHTWEPCOMBAT_JUMP_POST
 +
BEAST_RIGHTWEPCOMBAT_JUMP_PRE
 +
BEAST_RIGHTWEPCOMBAT_LEFT_POST
 +
BEAST_RIGHTWEPCOMBAT_PRE
 +
BEAST_RIGHT_POST
 +
BEAST_RUN_HOP
 +
BEAST_RUN_HOPAPEX
 +
BEAST_RUN_HOPFALL
 +
BEAST_RUN_HOPFALL_CYCLE
 +
BEAST_RUN_HOPPRE
 +
BEAST_RUN_HOP_CYCLE
 +
BEAST_RUN_JUMPAPEX
 +
BEAST_RUN_JUMPFALL2
 +
BEAST_RUN_JUMPPOST
 +
BEAST_RUN_JUMPPRE
 +
BEAST_RUN_JUMPTOHOP
 +
BFLY_PREFALL
 +
BINOCULAR_IDLE
 +
BITE
 +
BLASTER_BURST
 +
BLASTER_HEAVY
 +
BLINDING
 +
BLOCK
 +
BLOCK_CYCLE
 +
BLOCK_L
 +
BLOCK_R
 +
BLOW
 +
BLOWPOST
 +
BLUE_SPELLCAST_BLINDING
 +
BLUE_SPELLCAST_CYCLE
 +
BLUE_SPELLCAST_CYCLE2
 +
BLUE_SPELLCAST_LEVITATE
 +
BOBCAT_ONCOUCH
 +
BODYBAG_READY
 +
BODYBAG_WALK_CYCLE
 +
BODYBAG_WALK_POST
 +
BODYBAG_WALK_PRE
 +
BODYBLOW
 +
BODY_COLLAPSE_CYCLE
 +
BODY_COLLAPSE_IN
 +
BODY_COLLAPSE_SHORT
 +
BOOKIE_BASE
 +
BOOKIE_LEFT
 +
BOOKIE_RIGHT
 +
BOOKWALK_A
 +
BOOMBOX_1
 +
BOOMBOX_22
 +
BOOSTAURA
 +
BOOSTAURA_FASTCAST_PRE_NOROOT
 +
BOOSTAURA_LONG
 +
BOOSTAURA_LONG2
 +
BOOSTAURA_PRE_NOROOT
 +
BOOSTAURA_QUICK
 +
BOOSTAURA_QUICK_PRE_NOROOT
 +
BOOSTDNREADY
 +
BOOSTDOWN_PRE_ROOTED
 +
BOOSTUP
 +
BOOSTUPPOST
 +
BOOSTUPREADY
 +
BOOSTUP_ATTACK
 +
BOOSTUP_ROOTED
 +
BOOST_D
 +
BOOST_DPOST
 +
BOW
 +
BOWING_A
 +
BOWING_B
 +
BOWING_C
 +
BOWING_C2
 +
BOWSNIPER_SHOOT
 +
BOW_ARC
 +
BOW_ARC_DRAW
 +
BOW_CONE
 +
BOW_CONE_DRAW
 +
BOW_HEAVY
 +
BOW_HEAVY_DRAW
 +
BOW_LOOKOUT_A
 +
BOW_MID
 +
BOW_MID_DRAW
 +
BOW_QUICK
 +
BOW_QUICK_DRAW
 +
BOW_READY
 +
BOW_SNIPERWINDUP_PRE
 +
BOXREADY
 +
BRAWL2
 +
BRAWL2_POST
 +
BRAWLCYCLE
 +
BRAWLCYCLE_15
 +
BRAWLCYCLE_B
 +
BRAWLPOST_L
 +
BRAWLPOST_R
 +
BRAWL_L
 +
BRAWL_POST
 +
BRAWL_R
 +
BROADSWORD_PLACATE
 +
BS_ARMBLAST
 +
BS_TAILARC
 +
BS_TAILBLAST
 +
BUCKSHOT
 +
BUCKSHOT_DRAW
 +
BUCKSHOT_POST
 +
BULLRUSH_PRE
 +
BUM_CUP_BEG_L
 +
BUM_CUP_BEG_R
 +
BUM_CUP_JINGLE
 +
BUM_SLEEP1
 +
BUM_SLEEP2
 +
BUM_SLEEP3
 +
BUM_SLEEP4
 +
BUM_SLEEP5
 +
BURNOUT_BOOSTUP_NOROOT
 +
BURNSUMMON
 +
BURNSUMMON_PRE
 +
BURST
 +
BURSTPOST
 +
BURST_DRAW
 +
BURST_POST
 +
CAGE
 +
CAGEPOST
 +
CALL_HAWK_PRE
 +
CAPTURED_APPARITIONS_CYCLE
 +
CAPTURED_AWAKENED_CYCLE
 +
CAPTURED_PENELOPE_CYCLE
 +
CAPTURED_PENELOPE_FALL
 +
CARNIVALOFLIGHT_TELEPORTOUT
 +
CAST
 +
CASTPOST
 +
CEMENTWALKCYCLE
 +
CEMENTWALKPOST
 +
CEMENTWALKPRE
 +
CHAIR_VAR1A
 +
CHAIR_VAR1B
 +
CHAIR_VAR1C
 +
CHAIR_VAR3A
 +
CHAIR_VAR3B
 +
CHAIR_VAR3C
 +
CHANT_A
 +
CHANT_A2
 +
CHANT_B
 +
CHANT_B2
 +
CHANT_B3
 +
CHANT_C
 +
CHANT_C2
 +
CHANT_C3
 +
CHEERCHANT_C
 +
CHEER_A
 +
CHEER_B
 +
CHEER_C
 +
CHESTCOMBATTOREADY
 +
CHILLING_HOWL
 +
CHOKESTUN
 +
CHOKE_REACT
 +
CHRONO_SHIFT_PRE
 +
CLAPPING
 +
CLAWCYCLE_15
 +
CLAWRAKE
 +
CLAWREADY
 +
CLAWSBACKSTAB
 +
CLAWSBACKSTAB_POSTCYCLE
 +
CLAWSWIPE_LEFT
 +
CLAWSWIPE_LEFT_POST
 +
CLAWSWIPE_RIGHT
 +
CLAWSWIPE_RIGHT_DRAW
 +
CLAWS_BACKSTABWINDUP
 +
CLAWS_BACKSTABWINDUP_DRAW
 +
CLAWS_BBPUNCH
 +
CLAWS_BBPUNCH_DRAW
 +
CLAWS_BLOCK_L
 +
CLAWS_BLOCK_R
 +
CLAWS_BOOSTUP
 +
CLAWS_BOOSTUP_DRAW
 +
CLAWS_BOOSTUP_POSTCYCLE
 +
CLAWS_BRAWLLEFT
 +
CLAWS_BRAWLRIGHT
 +
CLAWS_FRISBEE
 +
CLAWS_FRISBEE_DRAW
 +
CLAWS_FRISBEE_POST
 +
CLAWS_GUTPUNCH
 +
CLAWS_GUTPUNCH_DRAW
 +
CLAWS_HIGH
 +
CLAWS_HIGH_DRAW
 +
CLAWS_HITQUICK
 +
CLAWS_JUMPAREA
 +
CLAWS_JUMPAREA_DRAW
 +
CLAWS_JUMPAREA_POST
 +
CLAWS_LOW_DRAW
 +
CLAWS_LOW_PRE
 +
CLAWS_MOUTH_SLOWCAST
 +
CLAWS_ONETWOPUNCH
 +
CLAWS_ONETWOPUNCH_DRAW
 +
CLAWS_PLACATE
 +
CLAWS_PLACATE_DRAW
 +
CLAWS_POISON
 +
CLAWS_POISONSTAB
 +
CLAWS_POISONSTAB_DRAW
 +
CLAWS_POISONSTAB_POST
 +
CLAWS_POISON_DRAW
 +
CLAWS_POSTBLEND
 +
CLAWS_PSIBLAST_QUICK
 +
CLAWS_PSIBLAST_QUICK_DRAW
 +
CLAWS_RAPIDBLAST
 +
CLAWS_SPEED
 +
CLAWS_SPEED_DRAW
 +
CLAWS_SPEED_POST
 +
CLAWS_SPIN
 +
CLAWS_SPIN_DRAW
 +
CLAWS_SPIN_LAND
 +
CLAWS_SPIN_POST
 +
CLAWS_TAUNT
 +
CLAWS_TAUNT_DRAW
 +
CLAWS_THROWKNIFE
 +
CLAWS_THROWKNIFE_DRAW
 +
CLAWS_WRISTSHOOT
 +
CLAW_HOP
 +
CLAW_HOP2
 +
CLAW_HOPAPEX
 +
CLAW_HOPFALL
 +
CLAW_HOPFALL_2
 +
CLAW_HOPPRE
 +
CLAW_JUMPAPEX
 +
CLAW_JUMPFALL2
 +
CLAW_JUMPPOST
 +
CLAW_JUMPPRE
 +
CLAW_JUMPTOHOP
 +
CLAW_JUMPUP
 +
CLAW_RAKE
 +
CLAW_RAKE_POST
 +
CLAW_RUNBACKCYCLE
 +
CLAW_RUNBACKPRE
 +
CLAW_RUNCYCLE
 +
CLAW_RUNLEFTCYCLE
 +
CLAW_RUNLEFTPRE
 +
CLAW_RUNPOST
 +
CLAW_RUNPRE
 +
CLAW_RUNRIGHTCYCLE
 +
CLAW_RUNRIGHTPRE
 +
CLAW_SWIPE
 +
CLAW_SWIPE_POST
 +
CLOCKWORKSIPHON
 +
CLOCKWORKSIPHON_LOW
 +
CLOCKWORK_CHESTCANNON
 +
CLOCKWORK_CHESTCANNON_ENTERCOMBATSTANCE
 +
CLOCKWORK_CHESTSPRAY
 +
CLOCKWORK_DIAGNOSTIC
 +
CLOCKWORK_NPC_MALFUNCTION_POST
 +
CLOCKWORK_NPC_MALFUNCTION_POSTFOUR
 +
CLOCKWORK_NPC_MALFUNCTION_POSTTHREE
 +
CLOCKWORK_NPC_MALFUNCTION_POSTTWO
 +
CLOCKWORK_NPC_MALFUNCTION_PRE
 +
CLOCKWORK_NPC_PATROL_MALFUNCTION_CYCLE
 +
CLOCKWORK_PLASMABLAST
 +
CLOCKWORK_PLASMABLAST_ENTERCOMBATSTANCE
 +
CLOCKWORK_PLASMARAY
 +
CLOCKWORK_PLASMARAY_ENTERCOMBATSTANCE
 +
CLOCKWORK_PLASMASPRAY
 +
CLOCKWORK_PLASMASPRAY_ENTERCOMBATSTANCE
 +
CLOCKWORK_SHOULDERBARRAGE
 +
CLOCKWORK_SHOULDERBARRAGE_ENTERCOMBATSTANCE
 +
CLOCKWORK_SHOULDERBLAST
 +
CLOCKWORK_SHOULDERBLAST_ENTERCOMBATSTANCE
 +
CLOCKWORK_SHOULDERBURST
 +
CLOCKWORK_SHOULDERBURST_ENTERCOMBATSTANCE
 +
CLOCKWORK_SHOULDERSPRAY
 +
CLOCKWORK_SHOULDERSPRAY_ENTERCOMBATSTANCE
 +
CLOCKWORK_STREETCLEAN
 +
CLOCKWORK_STREETCLEAN_PRE
 +
CLOCKWORK_STREETCLEAN_WALK
 +
CLOCKWORK_STREETCLEAN_WALK_POST
 +
CLOCKWORK_STREETCLEAN_WALK_PRE
 +
CLOCKWORK_WASHWALL_PRE
 +
CLOCKWORK_WASHWALL_RIGHT
 +
CLOCKWORK_WELDING_LOW_PRE
 +
CLOCKWORK_WELDING_PRE
 +
COMBAT2FLYREADY
 +
COMBATBLEND
 +
COMBATBLOCK_L
 +
COMBATBLOCK_R
 +
COMBATREADY
 +
COMBATREADY_15
 +
COMBAT_HALF
 +
COMMAND_SUMMON_PRE
 +
CONTEMPLATE_CYCLE_ONE
 +
CONTEMPLATE_CYCLE_TWO
 +
COSTUME_KATANA_READY
 +
COSTUME_SWORD_ZOOMED
 +
CRABPACK_FIRERIGHT
 +
CRABPACK_GRENADE
 +
CRABPACK_MELEEBURST
 +
CRABPACK_MELEE_LEFT
 +
CRABPACK_MELEE_RIGHT
 +
CRABPACK_RANGEBURST
 +
CRABPACK_SPRAYRIGHT
 +
CRATEREADY
 +
CRATEWALK_CYCLE
 +
CRATEWALK_CYCLE_POST
 +
CRATEWALK_PRE
 +
CRAZYMENACE_A
 +
CRAZYMENACE_A2
 +
CRAZYMENACE_A3
 +
CRAZYMENACE_A4
 +
CRAZYMENACE_AA
 +
CROSSBOW_POINT
 +
CROSS_ARMS
 +
CROSS_ARMS_LOOK
 +
CRUSHING_BLOW_FAST_DRAW
 +
CRUSHING_BLOW_SLOW_PRE
 +
CRUSHING_UPPERCUT
 +
C_BACKFLYCYCLE
 +
C_BACKFLYPOST
 +
C_BACKFLYPRE
 +
C_DODGE_L
 +
C_DODGE_R
 +
C_FALL_FREADY
 +
C_FFLY_PREFALL
 +
C_FFLY_PREFALL_2
 +
C_FLIGHT2HOVER_TRANS
 +
C_FLYCYCLE
 +
C_FLYCYCLE_HALF
 +
C_FLYINGCYCLE
 +
C_FLYPOST
 +
C_FLYPRE
 +
C_FLYREADY
 +
C_FLYUPCYCLE
 +
C_FLYUPPOST
 +
C_FLYUPPRE
 +
C_HITQUICK
 +
C_HITQUICK_B
 +
C_HITQUICK_MID
 +
C_HOP
 +
C_HOP2
 +
C_HOPAPEX
 +
C_HOPFALL
 +
C_HOPFALL_2
 +
C_HOPPRE
 +
C_HOVERFORWARD_CYCLE
 +
C_HOVERFORWARD_POST
 +
C_HOVERFORWARD_PRE
 +
C_JUMPAPEX
 +
C_JUMPFALL2
 +
C_JUMPPOST
 +
C_JUMPPRE
 +
C_JUMPUP
 +
C_LEFTFLYCYCLE
 +
C_LEFTFLYPOST
 +
C_LEFTFLYPRE
 +
C_PREFALL
 +
C_PREFLYREADY
 +
C_RIGHTFLYCYCLE
 +
C_RIGHTFLYPOST
 +
C_RIGHTFLYPRE
 +
C_RUNBACKCYCLE
 +
C_RUNBACKPRE
 +
C_RUNCYCLE
 +
C_RUNFALL
 +
C_RUNFALL_2
 +
C_RUNLEFTCYCLE
 +
C_RUNLEFTPRE
 +
C_RUNPOST
 +
C_RUNPRE
 +
C_RUNRIGHTCYCLE
 +
C_RUNRIGHTPRE
 +
DANCE1
 +
DANCE2
 +
DANCE3
 +
DANCE4
 +
DANCE5
 +
DANCE6
 +
DANCEROBOT_CYCLE
 +
DANCEROBOT_PRE
 +
DARKBLAST_GLOOM
 +
DEACTIVATE_KHELDIAN
 +
DEAD_GUARD_1
 +
DEAD_GUARD_2
 +
DEAD_GUARD_3
 +
DEAD_GUARD_4
 +
DEAD_GUARD_5
 +
DEAL_A
 +
DEFAULT_DEATH
 +
DEFAULT_POSTDEATH
 +
DEFAULT_POSTDEATH_2
 +
DEFENSIVE_SWEEP_FAST_DRAW
 +
DEFENSIVE_SWEEP_SLOW_DRAW
 +
DEFENSIVE_SWEEP_SLOW_PRE
 +
DEHYDRATE
 +
DEMONSUMMONER_HIT_BOOSTUP
 +
DESTINY_BULLRUSH_PRE
 +
DIG_HOLE
 +
DISMISS
 +
DIZZY_BACKWARDS
 +
DIZZY_FORWARD
 +
DIZZY_LEFT
 +
DIZZY_RIGHT
 +
DOJOKNEEL
 +
DOJOKNEEL_GETUP
 +
DOJOKNEEL_LOW
 +
DOJOMEDITATE
 +
DOORKICK
 +
DOORKICK_POST
 +
DRAIN_REACT
 +
DRAW_2HLARGE
 +
DRAW_BOW
 +
DRAW_CARNIVAL_STAFF
 +
DRAW_CLAWS
 +
DRAW_DUALPISTOLS
 +
DRAW_KATANA
 +
DRAW_MAGICSTAFF
 +
DRAW_NINJATO
 +
DRAW_PISTOL
 +
DRAW_PISTOLS
 +
DRAW_SABER
 +
DRAW_WEAPONBACK
 +
DRILL_YELL
 +
DRINKER1_IDLE
 +
DRINKER1_SIP
 +
DRINKER1_SIPBIG
 +
DRUM_HIGH
 +
DRUM_LOW
 +
DUALMGUNS_BURST
 +
DUALMGUNS_BURST_DRAW
 +
DUALMGUNS_BURST_POST
 +
DUALMGUNS_CONE
 +
DUALMGUNS_CONE_DRAW
 +
DUALMGUNS_DUALCONE
 +
DUALMGUNS_DUALCONE_DRAW
 +
DUALMGUNS_HEAVYBURST
 +
DUALMGUNS_HEAVYBURST_DRAW
 +
DUALMGUNS_HEAVYBURST_POST
 +
DUALMGUNS_SHOOTCLIP
 +
DUALMGUNS_SHOOTCLIP_DRAW
 +
DUALMGUNS_SHOOTCLIP_POST
 +
DUALPISTOLS_AMMOSWAP
 +
DUALPISTOLS_BULLETRAIN
 +
DUALPISTOLS_BULLETRAIN_DRAW
 +
DUALPISTOLS_DUALWIELD
 +
DUALPISTOLS_DUALWIELD_DRAW
 +
DUALPISTOLS_EMPTYCLIPS
 +
DUALPISTOLS_EMPTYCLIPS_DRAW
 +
DUALPISTOLS_EXECUTIONER
 +
DUALPISTOLS_EXECUTIONER_DRAW
 +
DUALPISTOLS_HAILBULLETS_DRAW
 +
DUALPISTOLS_HAILBULLETS_PRE
 +
DUALPISTOLS_PIERCINGROUNDS
 +
DUALPISTOLS_PIERCINGROUNDS_DRAW
 +
DUALPISTOLS_PISTOLSA
 +
DUALPISTOLS_PISTOLSA_DRAW
 +
DUALPISTOLS_PISTOLSB
 +
DUALPISTOLS_PISTOLSC
 +
DUALPISTOLS_PISTOLSD
 +
DUALPISTOLS_SUPPRESSIVEFIRE
 +
DUALPISTOLS_SUPPRESSIVEFIRE_B
 +
DUALPISTOLS_SUPPRESSIVEFIRE_DRAW
 +
DUALWIELD_AOEBRIDGE
 +
DUALWIELD_AOEBRIDGE_DRAW
 +
DUALWIELD_BACKFLYCYCLE
 +
DUALWIELD_BACKFLYPOST
 +
DUALWIELD_BACKFLYPRE
 +
DUALWIELD_BLADES_THROWBRAWL
 +
DUALWIELD_BLOCK_L
 +
DUALWIELD_BLOCK_R
 +
DUALWIELD_BOOSTDOWN
 +
DUALWIELD_BOOSTUP
 +
DUALWIELD_BRAWL
 +
DUALWIELD_DRAW
 +
DUALWIELD_FALL_FREADY
 +
DUALWIELD_FLYCYCLE
 +
DUALWIELD_FLYINGCYCLE
 +
DUALWIELD_FLYING_POST
 +
DUALWIELD_FLYING_PRE
 +
DUALWIELD_FLYREADY
 +
DUALWIELD_FLYUPCYCLE
 +
DUALWIELD_FLYUPPOST
 +
DUALWIELD_FLYUPPRE
 +
DUALWIELD_FOLLOWUP
 +
DUALWIELD_FOLLOWUP_DRAW
 +
DUALWIELD_GETUP
 +
DUALWIELD_GUNS_RUNBACKCYCLE
 +
DUALWIELD_GUNS_RUNBACKPRE
 +
DUALWIELD_GUNS_RUNLEFTCYCLE
 +
DUALWIELD_GUNS_RUNLEFTPRE
 +
DUALWIELD_GUNS_RUNRIGHTCYCLE
 +
DUALWIELD_GUNS_RUNRIGHTPRE
 +
DUALWIELD_HIGHLOW
 +
DUALWIELD_HIGHLOW_DRAW
 +
DUALWIELD_HIGHLOW_POST
 +
DUALWIELD_HITQUICK
 +
DUALWIELD_HOP
 +
DUALWIELD_HOP2
 +
DUALWIELD_HOPAPEX
 +
DUALWIELD_HOPFALL
 +
DUALWIELD_HOPFALL_2
 +
DUALWIELD_HOPPRE
 +
DUALWIELD_HOVER_FORWARDCYCLE
 +
DUALWIELD_HOVER_FORWARD_POST
 +
DUALWIELD_HOVER_FORWARD_PRE
 +
DUALWIELD_JUMPAPEX
 +
DUALWIELD_JUMPFALL2
 +
DUALWIELD_JUMPPOST
 +
DUALWIELD_JUMPPRE
 +
DUALWIELD_JUMPTOHOP
 +
DUALWIELD_JUMPUP2
 +
DUALWIELD_KNEEL_PRE
 +
DUALWIELD_LEFTFLYCYCLE
 +
DUALWIELD_LEFTFLYPOST
 +
DUALWIELD_LEFTFLYPRE
 +
DUALWIELD_LIGHTOPENINGA
 +
DUALWIELD_LIGHTOPENINGA_DRAW
 +
DUALWIELD_LIGHTOPENINGA_POST
 +
DUALWIELD_LIGHTOPENINGB
 +
DUALWIELD_LIGHTOPENINGB_DRAW
 +
DUALWIELD_MODERATEBRIDGE
 +
DUALWIELD_MODERATEBRIDGE_DRAW
 +
DUALWIELD_MODERATEBRIDGE_POST
 +
DUALWIELD_MODERATEOPENING
 +
DUALWIELD_MODERATEOPENING_DRAW
 +
DUALWIELD_MODERATEOPENING_POST
 +
DUALWIELD_PISTOLS_PISTOLWHIP2L
 +
DUALWIELD_PISTOLS_PISTOLWHIPL_PRE
 +
DUALWIELD_PISTOLS_PISTOLWHIPR_PRE
 +
DUALWIELD_PREFALL
 +
DUALWIELD_PREFLYREADY
 +
DUALWIELD_READY
 +
DUALWIELD_RIGHTFLYCYCLE
 +
DUALWIELD_RIGHTFLYPOST
 +
DUALWIELD_RIGHTFLYPRE
 +
DUALWIELD_RUNBACKCYCLE
 +
DUALWIELD_RUNBACKPRE
 +
DUALWIELD_RUNCYCLE
 +
DUALWIELD_RUNFALL
 +
DUALWIELD_RUNFALL_2
 +
DUALWIELD_RUNLEFTCYCLE
 +
DUALWIELD_RUNLEFTPRE
 +
DUALWIELD_RUNPOST
 +
DUALWIELD_RUNPRE
 +
DUALWIELD_RUNRIGHTCYCLE
 +
DUALWIELD_RUNRIGHTPRE
 +
DUALWIELD_SPECIAL1
 +
DUALWIELD_SPECIAL1_DRAW
 +
DUALWIELD_SPECIAL2
 +
DUALWIELD_TAUNT
 +
DUALWIELD_TAUNT_DRAW
 +
DUFFELBAG_TOSS
 +
D_ARMSUP
 +
D_ARMSUP_CYCLE
 +
D_BASE
 +
D_BASE_CYCLE
 +
D_BLOCK
 +
D_BLOCK_CYCLE
 +
D_BOUNCE
 +
D_MONKEY
 +
D_MONKEY_CYCLE
 +
D_SHOTGUN_CYCLE
 +
D_THROWBRAWL
 +
D_WASHER
 +
EAT_DONUT_BITE1
 +
EAT_DONUT_LOOP1
 +
EAT_DONUT_LOOP2
 +
EAT_DONUT_WIPE
 +
EAT_FOOD_LOOP1
 +
ELECTRODEATH
 +
ELECTROSTUN_HIT
 +
ELEVATOR_WAIT
 +
EMOTE_AIR_GUITAR_CYCLE
 +
EMOTE_AIR_GUITAR_PRE
 +
EMOTE_ALAKAZAM
 +
EMOTE_ALAKAZAM_REACT
 +
EMOTE_ASSUME_POSITION3
 +
EMOTE_ATTACK
 +
EMOTE_BACKFLIP
 +
EMOTE_BASKETBALL_AROUND_WAIST_PRE
 +
EMOTE_BAT_SMASH
 +
EMOTE_BAT_SMASH_REACT
 +
EMOTE_BEATCHEST
 +
EMOTE_BOOK_RESEARCH
 +
EMOTE_BOOK_RESEARCH_LOW
 +
EMOTE_BOW_DOWN
 +
EMOTE_BRING_IT
 +
EMOTE_BURP
 +
EMOTE_CAMERA_PRE
 +
EMOTE_CATCH_BREATH
 +
EMOTE_CHALKBOARD
 +
EMOTE_CHICKEN
 +
EMOTE_CITIZENS_DROP_TO_KNEES_REACT_POSTCYCLE
 +
EMOTE_CITIZENS_STAND_TO_REACT
 +
EMOTE_CITIZENS_STAND_TO_REACT_POSTCYCLE
 +
EMOTE_CLIPBOARD
 +
EMOTE_CLIPBOARD_PRE
 +
EMOTE_COLLAPSE_PRE
 +
EMOTE_COMEHERE
 +
EMOTE_COSTUMECHANGE_DRINKFORMULA_PRE
 +
EMOTE_COSTUMECHANGE_INJECTSERUM_PRE
 +
EMOTE_COSTUMECHANGE_LIGHTNING
 +
EMOTE_COSTUMECHANGE_MURDEROFCROWS
 +
EMOTE_COSTUMECHANGE_NUKE_PRE
 +
EMOTE_COSTUMECHANGE_OIL_STRIKE_PRE
 +
EMOTE_COSTUMECHANGE_POD_PERSON_PRE
 +
EMOTE_COSTUMECHANGE_PRESSURE_RELEASE_PRE
 +
EMOTE_COSTUMECHANGE_RAPIDBOIL_PRE
 +
EMOTE_CRACKKNUCKLES
 +
EMOTE_CROUCH_PRE
 +
EMOTE_CURSEYOU
 +
EMOTE_DANCE_BILLYJEANS
 +
EMOTE_DANCE_BILLYJEANS_PRE
 +
EMOTE_DIGHOLE_PRE
 +
EMOTE_DIMENSION_SHIFT_PRE
 +
EMOTE_DISCO_DANCE_CYCLE
 +
EMOTE_DISCO_DANCE_PRE
 +
EMOTE_DONTATTACK
 +
EMOTE_DRAT
 +
EMOTE_DRINK
 +
EMOTE_DRUM
 +
EMOTE_DRUM_LOW
 +
EMOTE_DUSTOFF
 +
EMOTE_EAT_DONUT_PRE1
 +
EMOTE_EAT_FOOD_PRE1
 +
EMOTE_FACEPALM
 +
EMOTE_FANCY_BOW
 +
EMOTE_FEAR
 +
EMOTE_FEM_FLOAT_TO_DEATH
 +
EMOTE_FEM_FLOAT_TO_DEATH_POSTCYCLE
 +
EMOTE_FEM_HIT_TO_FLOAT
 +
EMOTE_FEM_STAND_TO_REACT_POSTCYCLE
 +
EMOTE_FIREWORK_BLOOM
 +
EMOTE_FIREWORK_ROCKET
 +
EMOTE_FIREWORK_SPARKLE
 +
EMOTE_FISHING_PRE
 +
EMOTE_FLASHLIGHT_UP_PRE
 +
EMOTE_FLIPPINGCOIN_PRE
 +
EMOTE_FLOAT_BOOKS
 +
EMOTE_FRUSTRATED
 +
EMOTE_GHOUL_TEMPER_TANTRUM_PRE
 +
EMOTE_GOAWAY
 +
EMOTE_GREEDY
 +
EMOTE_GRIEF
 +
EMOTE_GRIEF_CYCLE
 +
EMOTE_GROWL
 +
EMOTE_GROWL_2
 +
EMOTE_GROWL_3
 +
EMOTE_HANDSONHIPS
 +
EMOTE_HANDSUP
 +
EMOTE_HANDSUP_KNEEL
 +
EMOTE_HERO_LOYALTY
 +
EMOTE_HI
 +
EMOTE_HI2
 +
EMOTE_HISS
 +
EMOTE_HOLD_TORCH
 +
EMOTE_HOLD_TORCH_CYCLE
 +
EMOTE_HOT_TEMPER_PRE
 +
EMOTE_HOWL
 +
EMOTE_IDLE1
 +
EMOTE_IDLE2
 +
EMOTE_JACKHAMMER
 +
EMOTE_JUDGE_1
 +
EMOTE_JUDGE_10
 +
EMOTE_JUGGLE_MAGIC
 +
EMOTE_KARATE_DANCE_CYCLE_POST
 +
EMOTE_KARATE_DANCE_CYCLE_TWO
 +
EMOTE_KARATE_DANCE_PRE
 +
EMOTE_KISSMYBUTT
 +
EMOTE_KUNGFUTRAIN
 +
EMOTE_KUNGFUTRAIN_CYCLE
 +
EMOTE_LAUGH
 +
EMOTE_LEDGE_SIT1
 +
EMOTE_LEDGE_SIT2
 +
EMOTE_LEDGE_SIT3
 +
EMOTE_LEDGE_SIT4
 +
EMOTE_MAD
 +
EMOTE_MALE_ABSORB_CYCLE
 +
EMOTE_MALE_ABSORB_TO_HOVER
 +
EMOTE_MALE_COMBATREADY_TO_ABSORB
 +
EMOTE_MALE_FLOAT_TO_DEATH
 +
EMOTE_MALE_FLOAT_TO_DEATH_POSTCYCLE
 +
EMOTE_MALE_HOLDING_FEM
 +
EMOTE_MALE_HOVER_TO_READY
 +
EMOTE_MALE_ONE_KNEE_TO_FLOAT_POSTPOST
 +
EMOTE_MALE_ONE_KNEE_TO_FLOAT_PRE
 +
EMOTE_MALE_REACT_TO_ONE_KNEE
 +
EMOTE_MALE_READY_TO_REACT
 +
EMOTE_MALE_STAND_TO_LEVITATE
 +
EMOTE_MIXFORMULA
 +
EMOTE_MONKEY_DANCE
 +
EMOTE_MUTANT_GROWL_PRE
 +
EMOTE_NOD
 +
EMOTE_PAMPHLET_CYCLE
 +
EMOTE_PAMPHLET_PRE
 +
EMOTE_PLOTTING
 +
EMOTE_POINT
 +
EMOTE_PRAETORIAN_ENRICHE_DRINK
 +
EMOTE_PRAISE_BOW
 +
EMOTE_PRATORIANSALUTE
 +
EMOTE_PRATORIANSALUTE_POSTCYCLE
 +
EMOTE_PROTEST
 +
EMOTE_PROTEST_CYCLE
 +
EMOTE_PUSHUP_INTRO
 +
EMOTE_RAISEHAND
 +
EMOTE_READBOOK01_INTRO
 +
EMOTE_ROGUE_LOYALTY
 +
EMOTE_SALUTE
 +
EMOTE_SHUCKS
 +
EMOTE_SITTING_POSE10_INTRO
 +
EMOTE_SITTING_POSE10_LOOP
 +
EMOTE_SITTING_POSE1_PRE
 +
EMOTE_SITTING_POSE4_INTRO
 +
EMOTE_SITTING_POSE5_INTRO
 +
EMOTE_SITTING_POSE6_INTRO
 +
EMOTE_SITTING_POSE7_INTRO
 +
EMOTE_SITTING_POSE8_INTRO
 +
EMOTE_SIT_LISTEN_01
 +
EMOTE_SIT_LISTEN_01_BREAK_01
 +
EMOTE_SIT_LISTEN_01_BREAK_02
 +
EMOTE_SIT_LISTEN_02
 +
EMOTE_SIT_LISTEN_02_BREAK_01
 +
EMOTE_SIT_LISTEN_02_BREAK_02
 +
EMOTE_SIT_LISTEN_LEFT_01
 +
EMOTE_SIT_LISTEN_LEFT_TRANS_01
 +
EMOTE_SIT_LISTEN_RIGHT_01
 +
EMOTE_SIT_LISTEN_RIGHT_01_BREAK_02
 +
EMOTE_SIT_LISTEN_TRANS_01
 +
EMOTE_SIT_LISTEN_TRANS_02
 +
EMOTE_SIT_TALK_01
 +
EMOTE_SIT_TALK_01_BREAK_01
 +
EMOTE_SIT_TALK_01_BREAK_02
 +
EMOTE_SIT_TALK_01_INTRO
 +
EMOTE_SIT_TALK_02
 +
EMOTE_SIT_TALK_02_BREAK_01
 +
EMOTE_SIT_TALK_LEFT_01
 +
EMOTE_SIT_TALK_LEFT_01_BREAK_02
 +
EMOTE_SIT_TALK_LEFT_02
 +
EMOTE_SIT_TALK_RIGHT_01
 +
EMOTE_SIT_TALK_RIGHT_01_BREAK_02
 +
EMOTE_SIT_TALK_RIGHT_02
 +
EMOTE_SIT_TALK_TRANS_01
 +
EMOTE_SIT_TALK_TRANS_02
 +
EMOTE_SLAP
 +
EMOTE_SLAP_REACT
 +
EMOTE_SLEEP
 +
EMOTE_SLEEPLOOP
 +
EMOTE_SMACK
 +
EMOTE_SMACKTHREAT
 +
EMOTE_SMARTPHONE_PRE
 +
EMOTE_SNIFF
 +
EMOTE_SOCCER_FOOT_JUGGLE_PRE
 +
EMOTE_STANCE_HEROIC01
 +
EMOTE_STANCE_HEROIC02
 +
EMOTE_STANCE_VILLAINOUS01
 +
EMOTE_STANCE_VILLAINOUS02
 +
EMOTE_STANCE_VILLAINOUS02_CYCLE
 +
EMOTE_SWOON_PRE
 +
EMOTE_TALKTOHAND
 +
EMOTE_TALK_PRE
 +
EMOTE_THANKYOU_SM
 +
EMOTE_THEWAVE
 +
EMOTE_THROWCONFETTI
 +
EMOTE_THROWSNOWFLAKES
 +
EMOTE_THUMBSUP
 +
EMOTE_TRAIN_WHISTLE
 +
EMOTE_TRIBAL_DANCE
 +
EMOTE_ULTIMATE_POWER
 +
EMOTE_VANDALIZE
 +
EMOTE_VICTORY
 +
EMOTE_VIGILANTE_LOYALTY
 +
EMOTE_VILLAIN_LOYALTY
 +
EMOTE_WAITING_PRE
 +
EMOTE_WALL_LEAN_1
 +
EMOTE_WALL_LEAN_3
 +
EMOTE_WALL_LEAN_CYCLE_1
 +
EMOTE_WALL_LEAN_CYCLE_3
 +
EMOTE_WELCOME
 +
EMOTE_WHAT
 +
EMOTE_WHAT_CYCLE
 +
EMOTE_XARMS
 +
EMOTE_YATAYATA
 +
EMOTE_YOURWELCOME
 +
EMOTE_YOURWELCOME_CYCLE
 +
ENCOUNTER_APE_CROUCH_CYCLE
 +
ENCOUNTER_BIGWAVE
 +
ENCOUNTER_BIGWAVE_YELL
 +
ENCOUNTER_CASTING_HEAL_KNEEL_CYCLE
 +
ENCOUNTER_CDEC_PRAETORIAN_PAMPHLET
 +
ENCOUNTER_DANCE1
 +
ENCOUNTER_DANCE2
 +
ENCOUNTER_DANCE3
 +
ENCOUNTER_DANCE4
 +
ENCOUNTER_DANCE5
 +
ENCOUNTER_DANCE6
 +
ENCOUNTER_DANCEROBOT_PRE
 +
ENCOUNTER_DRAT
 +
ENCOUNTER_DRAT2
 +
ENCOUNTER_EXAMINEGROUND
 +
ENCOUNTER_FLIPPINGCOIN
 +
ENCOUNTER_HOWL
 +
ENCOUNTER_HOWL_BEATCHEST
 +
ENCOUNTER_KNEEL
 +
ENCOUNTER_PLOTTING
 +
ENCOUNTER_PLOTTING_CYCLE
 +
ENCOUNTER_PRAETORIAN_PAMPHLET
 +
ENCOUNTER_RIFLE_ALERT_KNEELING
 +
ENCOUNTER_RIFLE_ALERT_KNEELING_BREAK01
 +
ENCOUNTER_SOCCER_PRE
 +
ENCOUNTER_SOCCER_TALK_PRE
 +
ENCOUNTER_STUDIO55_PRAETORIAN_PAMPHLET
 +
ENCOUNTER_WAITING_BREAK1
 +
ENCOUNTER_WAITING_CYCLE
 +
ENCOUNTER_YATAYATA
 +
ENC_ATEASE
 +
ENC_BARF_A
 +
ENC_BARF_C
 +
ENC_BOOMBOX
 +
ENC_BRIEFCASE
 +
ENC_CELLPHONE
 +
ENC_CLIPBOARD
 +
ENC_CUSTOMDUALWEAPON_OBSERVE_CYCLE1
 +
ENC_CUSTOMDUALWEAPON_OBSERVE_CYCLE2
 +
ENC_CUSTOMRIFLE_ALERTA
 +
ENC_CUSTOMRIFLE_ALERTB
 +
ENC_CUSTOMRIFLE_LOOKOUTA
 +
ENC_CUSTOMRIFLE_LOOKOUTB
 +
ENC_CUSTOMRIFLE_POINT
 +
ENC_CUSTOMRIGHTHANDWEAPON_ALERT
 +
ENC_CUSTOMRIGHTHANDWEAPON_GUARD
 +
ENC_CUSTOM_KATANA_LOOKOUTB
 +
ENC_CUSTOM_KATANA_OBSERVEA
 +
ENC_CUSTOM_KATANA_OBSERVEB
 +
ENC_CUSTOM_KATANA_POINT
 +
ENC_FLOATLOTUS
 +
ENC_MOLOTOV_A
 +
ENC_MOLOTOV_B
 +
ENC_MOLOTOV_C
 +
ENC_MOLOTOV_D
 +
ENC_MOLOTOV_E
 +
ENC_NEWSPAPER
 +
ENC_PRAETORIAN_NEWSPAPER
 +
ENC_REICHSMAN_CAPTURED_CYCLE
 +
ENC_REICHSMAN_CAPTURED_OUT
 +
ENC_REICHSMAN_CAPTURED_PRE
 +
ENERGY_TORRENT
 +
EYE_OF_STORM
 +
EYE_OF_STORM_DRAW
 +
E_TORRENT_POST
 +
FAERIEWARP_RUNIN
 +
FAERIEWARP_RUNOUT
 +
FAKE_COMBATCYCLE
 +
FAKE_COMBATCYCLE_HALF
 +
FAKE_C_FLYCYCLE
 +
FAKE_C_FLYCYCLE_HALF
 +
FALLOUT
 +
FALL_FREADY
 +
FEARSTUN
 +
FEARSTUN_CYCLE
 +
FFLY_PREFALL
 +
FFLY_PREFALL_2
 +
FIREMARSHALL_A
 +
FIREMARSHALL_B
 +
FIREMARSHALL_D
 +
FIRESWORD_SLASH
 +
FIRESWORD_SLASH_POST
 +
FIRESWORD_UPCUT
 +
FLAMETHROWER
 +
FLAMETHROWER_MID
 +
FLAMETHROWER_MID_DRAW
 +
FLAMETHROWER_MID_POST
 +
FLASHLIGHT
 +
FLASHLIGHT_DOWN
 +
FLASHLIGHT_UP
 +
FLEX_A
 +
FLEX_B
 +
FLEX_C
 +
FLIGHT_TO_HOVER_TRANS
 +
FLING_R
 +
FLIPBOOST_PRE
 +
FLOATBOOKS
 +
FLURRY
 +
FLY
 +
FLYPOST
 +
FLYPRE
 +
FLYPRE_LAUNCH
 +
FLYREADY
 +
FLYUPCYCLE
 +
FLYUPPOST
 +
FLYUPPRE
 +
FLY_BASIC_SPAWN
 +
FLY_SPAWNED_POST
 +
FOCUSED_BURST
 +
FOLLOW_THROUGH_FAST
 +
FOLLOW_THROUGH_FAST_DRAW
 +
FORCERAM
 +
FREEZESTUN_CYCLE
 +
FREEZESTUN_HIT
 +
FULLAUTOQUICK
 +
FULLAUTOQUICK_DRAW
 +
F_RUNCYCLE
 +
GADGET_FIX
 +
GADGET_FIX_LOOK
 +
GENERIC_SHOOT
 +
GENERIC_SHOOT_DRAW
 +
GENERIC_SHOOT_POST
 +
GENERIC_SHOOT_POSTCYCLE
 +
GETUP_BACK
 +
GETUP_BACK2
 +
GEYSER
 +
GLORY
 +
GREEDY
 +
GRENADELOB
 +
GRENADELOBPOST
 +
GROUNDSIT
 +
GROUNDSUMMON_PRE_NOROOT
 +
GROUND_KICK_CYCLE_KICK_FOUR
 +
GROUND_KICK_CYCLE_KICK_ONE
 +
GROUND_KICK_CYCLE_KICK_THREE
 +
GROUND_KICK_CYCLE_KICK_TWO
 +
GROUND_KICK_CYCLE_PRE
 +
GROUND_KICK_CYCLE_STAND_ONE
 +
GROUND_KICK_CYCLE_STAND_THREE
 +
GROUND_KICK_CYCLE_STAND_TWO
 +
GROUND_KICK_CYCLE_STOMP_ONE
 +
GROUND_KICK_CYCLE_STOMP_TWO
 +
GROUND_KICK_RECEIVE_CYCLE_KICK_FOUR
 +
GROUND_KICK_RECEIVE_CYCLE_KICK_ONE
 +
GROUND_KICK_RECEIVE_CYCLE_KICK_THREE
 +
GROUND_KICK_RECEIVE_CYCLE_KICK_TWO
 +
GROUND_KICK_RECEIVE_CYCLE_PRE
 +
GROUND_KICK_RECEIVE_CYCLE_STAND_ONE
 +
GROUND_KICK_RECEIVE_CYCLE_STAND_THREE
 +
GROUND_KICK_RECEIVE_CYCLE_STAND_TWO
 +
GROUND_KICK_RECEIVE_CYCLE_STOMP_ONE
 +
GROUND_KICK_RECEIVE_CYCLE_STOMP_TWO
 +
GROUND_PUNCH
 +
GROUND_PUNCH_HIT
 +
GUARD_SPIN
 +
GUARD_SPIN_DRAW
 +
GUNLOOKOUT_A
 +
GUNLOOKOUT_A2
 +
GUNLOOKOUT_B
 +
GUNLOOKOUT_B2
 +
GUNLOOKOUT_B3
 +
GUNOBSERVE
 +
GUNOBSERVE2
 +
GUNPUNCH
 +
GUNPUNCH2
 +
GUNSLINGERDUAL_6SHOT_DRAW
 +
GUN_MENACE_B
 +
GUN_MENACE_B6
 +
GUN_MENACE_C
 +
GUN_MENACE_C2
 +
GUN_THREAT_A
 +
GUTPUNCH
 +
GUTPUNCH_POST
 +
G_SUMMON
 +
HAMMERREADY_15
 +
HAMMERSMASH_POST
 +
HAMMERSMASH_PRE
 +
HAMMER_UPPERCUT_PRE
 +
HANDCART_READY
 +
HANDCART_WALK
 +
HANDSONHEAD
 +
HANDSONHEAD_02
 +
HANDSONHEAD_03
 +
HANDSONHEAD_KNEES
 +
HANDSONHEAD_KNEES_02
 +
HANDSONHEAD_KNEES_03
 +
HANDSUP
 +
HANDSUP_02
 +
HANDSUP_03
 +
HANDSUP_04
 +
HANDSUP_05
 +
HANDSUP_06
 +
HANDSUP_KNEES
 +
HANDSUP_KNEES_02
 +
HAUNT_PRE
 +
HEAL
 +
HEARTOFDARKNESS
 +
HEAVYBLOW
 +
HEAVYBLOW_B
 +
HEAVYBLOW_POST
 +
HEAVYBURST
 +
HEAVYBURST_DRAW
 +
HEAVYBURST_POST
 +
HIBERNATE
 +
HIBERNATE_POST
 +
HIPSHOOT
 +
HIPSHOOT_POST
 +
HIPSHOOT_POSTCYCLE
 +
HITDEATH
 +
HITDEATH_COLLAPSE
 +
HITQUICK
 +
HIT_BOOSTUP
 +
HIT_BOOST_D
 +
HOP
 +
HOP2
 +
HOPAPEX
 +
HOPFALL
 +
HOPFALL_2
 +
HOPPRE
 +
HOSTAGE
 +
HOVERBOARD_BACKFLYCYCLE
 +
HOVERBOARD_BACKFLYPOST
 +
HOVERBOARD_BACKFLYPRE
 +
HOVERBOARD_FLY
 +
HOVERBOARD_FLYPOST
 +
HOVERBOARD_FLYPRE
 +
HOVERBOARD_FLYPRE_LAUNCH
 +
HOVERBOARD_FLYREADY
 +
HOVERBOARD_FLYUPCYCLE
 +
HOVERBOARD_FLYUPPOST
 +
HOVERBOARD_FLYUPPRE
 +
HOVERBOARD_LEFTFLYCYCLE
 +
HOVERBOARD_LEFTFLYPOST
 +
HOVERBOARD_LEFTFLYPRE
 +
HOVERBOARD_PREFALL
 +
HOVERBOARD_PREFLYREADY
 +
HOVERBOARD_RIGHTFLYCYCLE
 +
HOVERBOARD_RIGHTFLYPOST
 +
HOVERBOARD_RIGHTFLYPRE
 +
HOVER_FORWARDCYCLE
 +
HOVER_FORWARD_POST
 +
HOVER_FORWARD_PRE
 +
HOVER_UP_CYCLE
 +
HOVER_UP_POST
 +
HOVER_UP_PRE
 +
HYDRO_BLAST
 +
HYPNOTIZE
 +
HYPNOTIZE_POST
 +
ICESLIDECYCLE_L
 +
ICESLIDECYCLE_R
 +
ICESLIDEPRE
 +
ICESLIDEPRE_B
 +
ICESLIDEPRE_L
 +
ICESLIDEPRE_R
 +
IDF_BURST_PRE
 +
IDF_EMP_ROCKETS_PRE
 +
IDF_MISSILE_BARRAGE_POST
 +
IDF_MISSILE_BARRAGE_PRE
 +
IDF_MISSILE_VOLLEY_PRE
 +
IDF_NERVE_GAS_PRE
 +
IDF_PENETRATE_TIER03_PRE
 +
IDF_PLASMA_STRAFE_PRE
 +
IDLE_CYCLE
 +
IDLE_WALK_CYCLE
 +
IDLE_WALK_POST
 +
IDLE_WALK_PRE
 +
IGNITE_DRAW
 +
IMPACT_DEATH
 +
IMPACT_POSTDEATH
 +
INDOCTRINATE_A
 +
INDOCTRINATE_B
 +
INDOCTRINATE_C
 +
INITIAL_STRIKE
 +
INITIAL_STRIKE_B
 +
INITIAL_STRIKE_C
 +
INNOCUOUS_STRIKE
 +
INNOCUOUS_STRIKE_DRAW
 +
INSCRIPTION_NOPROP
 +
INSCRIPTION_NOPROP_LOW
 +
INVENTION
 +
JACOBSLADDER
 +
JACOBSLADDER_2
 +
JEERING_A
 +
JEERING_B
 +
JEERING_C
 +
JEERING_E
 +
JEERING_F
 +
JUDGMENT_RECEIVE
 +
JUMPAPEX
 +
JUMPEND
 +
JUMPFALL
 +
JUMPFALL2
 +
JUMPJETPACKFORWARD_APEX
 +
JUMPJETPACKFORWARD_PRE
 +
JUMPJETPACKFORWARD_UP2
 +
JUMPJETPACKHOPFROMJUMP
 +
JUMPJETPACK_APEX
 +
JUMPJETPACK_POST
 +
JUMPJETPACK_PRE
 +
JUMPNSMASH
 +
JUMPNSMASH_CYCLE_15
 +
JUMPNSMASH_POST
 +
JUMPPOST
 +
JUMPPRE
 +
JUMPTOHOP
 +
JUMPUP
 +
JUMP_DOWN_AMBUSH
 +
JUMP_UP_ESCAPE_PRE
 +
KATANA_BOOSTUP
 +
KATANA_BRAWL
 +
KATANA_HACK
 +
KATANA_HACK_DRAW
 +
KATANA_HACK_POST
 +
KATANA_HALF
 +
KATANA_HEADSPLIT
 +
KATANA_HEADSPLIT_DRAW
 +
KATANA_HEADSPLIT_POST
 +
KATANA_PARRY
 +
KATANA_PARRY_DRAW
 +
KATANA_PLACATE
 +
KATANA_PLACATE_DRAW
 +
KATANA_READY
 +
KATANA_REVSWEEP
 +
KATANA_REVSWEEP_DRAW
 +
KATANA_SLASH
 +
KATANA_SLASH_DRAW
 +
KATANA_SLICE
 +
KATANA_SLICE_DRAW
 +
KATANA_SPINJUMP
 +
KATANA_SPINJUMP_DRAW
 +
KATANA_TAUNT
 +
KHF
 +
KHF_APEX
 +
KHF_DEATHCYCLE
 +
KHF_FALLCYCLE
 +
KHF_IMPACT
 +
KHF_TRAVEL
 +
KINETIC_ASSASSINS_STRIKE
 +
KINETIC_ASSASSINS_WINDUP
 +
KINETIC_BURST
 +
KNEEL
 +
KNEEL_GETUP
 +
KNIFECHEER_A
 +
KNIFE_ATTACK
 +
KNIFE_ATTACK_DRAW
 +
KNIFE_ATTACK_POST
 +
KNIFE_MENACE_A
 +
KNIFE_MENACE_A3
 +
KNIFE_MENACE_A4
 +
KNIFE_MENACE_B
 +
KNIFE_MENACE_B2
 +
KNIFE_MENACE_B3
 +
KNIFE_MENACE_B4
 +
KNIFE_MENACE_C
 +
KNIFE_MENACE_C2
 +
KNIFE_MENACE_C3
 +
KNIFE_MENACE_C4
 +
KNIFE_MENACE_C5
 +
KNOCKDOWN_CYCLE
 +
KUJI_RIN
 +
KUJI_SHA
 +
LASSOSTUN_CYCLE
 +
LASSOSTUN_HIT
 +
LAZY_CLAWCYCLE
 +
LAZY_CLAWCYCLE_15
 +
LAZY_COMBATREADY
 +
LAZY_C_FLYCYCLE
 +
LAZY_C_FLYCYCLE_BLEND
 +
LAZY_W_FLYCYCLE
 +
LAZY_W_FLYCYCLE_HALFBLEND
 +
LEADERSHIP_PRE
 +
LEAPKICK
 +
LEDGESIT_VAR1A
 +
LEDGESIT_VAR1B
 +
LEDGESIT_VAR1C
 +
LEDGESIT_VAR2A
 +
LEDGESIT_VAR2B
 +
LEDGESIT_VAR3A
 +
LEDGESIT_VAR3B
 +
LEDGESIT_VAR4A
 +
LEFTFLYCYCLE
 +
LEFTFLYPOST
 +
LEFTFLYPRE
 +
LEFTHAND_RUNLEFT_CYCLE
 +
LEFTHAND_RUNLEFT_PRE
 +
LEFTHAND_RUNRIGHT_CYCLE
 +
LEFTHAND_RUNRIGHT_PRE
 +
LEFTHAND_RUN_CYCLE
 +
LEFTHAND_RUN_PRE
 +
LEFTWRISTSHOOT
 +
LEFTWRISTSHOOT_POST
 +
LEVITATE
 +
LEVITATEPOST
 +
LEVITATE_NOROOT
 +
LEV_RAM
 +
LEV_STUN
 +
LEV_STUN_CYCLE
 +
LEV_STUN_HITQUICK
 +
LFLY_PREFALL
 +
LIGHSTAFF_UPCUT
 +
LIGHTER_BLOW
 +
LIGHTER_BLOW_2
 +
LIGHTNING_TELEPORT
 +
LIGHT_MAGICSTAFF_CAST
 +
LISTENPOLICEBAND_INTRO
 +
LISTEN_SPEECH
 +
LISTEN_SPEECH_B
 +
LISTEN_SPEECH_B2
 +
LISTEN_SPEECH_C
 +
LISTEN_SPEECH_HIGH
 +
LISTEN_SPEECH_HIGHB
 +
LISTEN_SPEECH_HIGHB2
 +
LISTEN_SPEECH_HIGHC
 +
LISTEN_SPEECH_HIGHC2
 +
LISTEN_SPEECH_HIGHC3
 +
LOITER_A1
 +
LOITER_A2
 +
LOITER_A3
 +
LOITER_B1
 +
LOITER_C1
 +
LOITER_READYA
 +
LOITER_READYB
 +
LOITER_READYC
 +
LOITER_SNEAK_FORWARD
 +
LOOKOUT_A
 +
LOOKOUT_A2
 +
LOOT_A
 +
LOOT_A2
 +
LOOT_A3
 +
LOOT_A4
 +
LORDRECLUSEPTTBUFF_1
 +
LOTUS_PRE
 +
LURING
 +
MACE_CLOBBER
 +
MACE_CLOBBER_DRAW
 +
MACE_SHOOT
 +
MACE_SHOOT_DRAW
 +
MACE_SUMMON
 +
MACE_SUMMON_DRAW
 +
MACE_UPCUT
 +
MACE_UPCUT_DRAW
 +
MACE_UPCUT_POST
 +
MAGICCARPET_BACKFLYCYCLE
 +
MAGICCARPET_BACKFLYPOST
 +
MAGICCARPET_BACKFLYPRE
 +
MAGICCARPET_FLY
 +
MAGICCARPET_FLYPOST
 +
MAGICCARPET_FLYPRE
 +
MAGICCARPET_FLYREADY
 +
MAGICCARPET_FLYUPPOST
 +
MAGICCARPET_FLYUPPRE
 +
MAGICCARPET_LEFTFLYCYCLE
 +
MAGICCARPET_LEFTFLYPOST
 +
MAGICCARPET_LEFTFLYPRE
 +
MAGICCARPET_PREFLYREADY
 +
MAGICCARPET_RIGHTFLYCYCLE
 +
MAGICCARPET_RIGHTFLYPOST
 +
MAGICCARPET_RIGHTFLYPRE
 +
MAGICSTAFF_CAST
 +
MAGICSTAFF_CAST_DRAW
 +
MAGICSTAFF_MELEE_DRAW
 +
MAGICTHROW
 +
MAGICTHROWPOST
 +
MAGICWALK_A
 +
MAGIC_L
 +
MAGIC_LPOST
 +
MAGIC_SHIELD_A
 +
MAGIC_SHIELD_B
 +
MAGIC_SHIELD_C
 +
MAGIC_WINDUP_CYCLE
 +
MAGIC_WINDUP_POST
 +
MAGIC_WINDUP_PRE
 +
MARTBACKSTAB
 +
MARTWINDUP
 +
MA_ASSASSINS_BLOW_ALT1
 +
MA_ASSASSINS_BLOW_ALT1_WINDUP
 +
MA_HOBBLEKICK
 +
MA_IRONKICK
 +
MA_IRONKICK_POST
 +
MA_KICK
 +
MA_KICK_POST
 +
MA_PALMSTUN
 +
MA_ROUNDHOUSE
 +
MA_ROUNDHOUSE_POSTCYCLE
 +
MA_STUNKICK
 +
MA_SWEEPKICK
 +
MA_TIER2_ALT1
 +
MA_TIER3_ALT1
 +
MA_TIER7_ALT1_RIGHT
 +
MA_TIER9_ALT1
 +
MEDITATE_A
 +
MEDOTHER_POST
 +
MEDOTHER_PRE
 +
MED_BEAM
 +
MEGA
 +
MEGAPOST
 +
MENACE_A
 +
MENACE_A2
 +
MENACE_A3
 +
MERCURIAL_BLOW_A
 +
MERCURIAL_BLOW_A_DRAW
 +
MERCURIAL_BLOW_B
 +
MERCURIAL_BLOW_C
 +
MERCURIAL_BLOW_D
 +
MILITARYSALUTE
 +
MINDPROBE_QUICK
 +
MONSTER_READY
 +
MON_IWALK_CYCLE
 +
MON_IWALK_POST
 +
MON_IWALK_PRE
 +
MON_JUMPAPEX
 +
MON_JUMPPOST
 +
MON_JUMPPRE
 +
MON_RUNPRE
 +
MON__RUNCYCLE
 +
MON__RUNPOST
 +
MOPUP_FREEZESTUN_CYCLE
 +
MOUTH
 +
MOUTH_POST
 +
MOUTH_SLOW
 +
MUTATION_BOOSTUP
 +
NEWSIE_POINT
 +
NEWSIE_SWEEP
 +
NEWSIE_YELLRIGHT
 +
NINJATO_HACK_DRAW
 +
NINJATO_HEADSPLIT_DRAW
 +
NINJATO_SLASH_DRAW
 +
NINJA_2HLARGE_BACK
 +
NINJA_2HLARGE_BACK_POST
 +
NINJA_2HLARGE_FORWARD
 +
NINJA_2HLARGE_FORWARDPOST
 +
NINJA_2HLARGE_HOP
 +
NINJA_2HLARGE_HOPAPEX
 +
NINJA_2HLARGE_HOPAPEX_LEFT
 +
NINJA_2HLARGE_HOPAPEX_RIGHT
 +
NINJA_2HLARGE_HOPPRE
 +
NINJA_2HLARGE_JUMPTOHOP
 +
NINJA_2HLARGE_JUMP_APEX2
 +
NINJA_2HLARGE_JUMP_POST2
 +
NINJA_2HLARGE_JUMP_PRE
 +
NINJA_2HLARGE_LEFT
 +
NINJA_2HLARGE_LEFT_POST
 +
NINJA_2HLARGE_READY_PRE
 +
NINJA_2HLARGE_RIGHT
 +
NINJA_2HLARGE_RIGHT_POST
 +
NINJA_BACK
 +
NINJA_BACK_POST
 +
NINJA_CLAWS_APEX
 +
NINJA_CLAWS_APEX2
 +
NINJA_CLAWS_BACK
 +
NINJA_CLAWS_BACK_POST
 +
NINJA_CLAWS_FORWARD
 +
NINJA_CLAWS_FORWARD_POST
 +
NINJA_CLAWS_HOP
 +
NINJA_CLAWS_HOP_APEX
 +
NINJA_CLAWS_HOP_CYCLE
 +
NINJA_CLAWS_HOP_LEFT_PRE
 +
NINJA_CLAWS_HOP_PRE
 +
NINJA_CLAWS_JUMP2_POST
 +
NINJA_CLAWS_JUMPTOHOP
 +
NINJA_CLAWS_JUMP_POST
 +
NINJA_CLAWS_JUMP_PRE
 +
NINJA_CLAWS_LEFT
 +
NINJA_CLAWS_LEFT_CYCLE
 +
NINJA_CLAWS_LEFT_POST
 +
NINJA_CLAWS_PRE
 +
NINJA_CLAWS_RIGHT
 +
NINJA_CLAWS_RIGHT_POST
 +
NINJA_DUALPISTOLS_APEX
 +
NINJA_DUALPISTOLS_BACK_POST
 +
NINJA_DUALPISTOLS_FORWARD
 +
NINJA_DUALPISTOLS_FORWARD_POST
 +
NINJA_DUALPISTOLS_HOP_APEX
 +
NINJA_DUALPISTOLS_HOP_CYCLE
 +
NINJA_DUALPISTOLS_HOP_PRE
 +
NINJA_DUALPISTOLS_JUMP2_POST
 +
NINJA_DUALPISTOLS_JUMP_POST
 +
NINJA_DUALPISTOLS_JUMP_PRE
 +
NINJA_DUALPISTOLS_PRE
 +
NINJA_DUALWIELD_APEX2
 +
NINJA_DUALWIELD_BACK
 +
NINJA_DUALWIELD_BACK_POST
 +
NINJA_DUALWIELD_FORWARD
 +
NINJA_DUALWIELD_FORWARD_POST
 +
NINJA_DUALWIELD_HOP_APEX
 +
NINJA_DUALWIELD_HOP_CYCLE
 +
NINJA_DUALWIELD_HOP_FALL_CYCLE
 +
NINJA_DUALWIELD_HOP_PRE
 +
NINJA_DUALWIELD_JUMP2_POST
 +
NINJA_DUALWIELD_JUMP_PRE
 +
NINJA_DUALWIELD_LEFT
 +
NINJA_DUALWIELD_LEFT_CYCLE
 +
NINJA_DUALWIELD_LEFT_POST
 +
NINJA_DUALWIELD_PRE
 +
NINJA_DUALWIELD_RIGHT
 +
NINJA_DUALWIELD_RIGHT_CYCLE
 +
NINJA_DUALWIELD_RIGHT_POST
 +
NINJA_FORWARD
 +
NINJA_FORWARDPOST
 +
NINJA_FORWARD_CYCLE
 +
NINJA_GUN_BACK
 +
NINJA_GUN_BACK_POST
 +
NINJA_GUN_FORWARD
 +
NINJA_GUN_FORWARDPOST
 +
NINJA_GUN_HOP2
 +
NINJA_GUN_HOPAPEX
 +
NINJA_GUN_HOPPRE
 +
NINJA_GUN_JUMP_POST2
 +
NINJA_GUN_LEFT
 +
NINJA_GUN_LEFT_POST
 +
NINJA_GUN_READY_PRE
 +
NINJA_GUN_RIGHT
 +
NINJA_GUN_RIGHT_POST
 +
NINJA_HOP
 +
NINJA_HOP2
 +
NINJA_HOP2_RIGHT
 +
NINJA_HOPAPEX
 +
NINJA_HOPAPEX_LEFT
 +
NINJA_HOPAPEX_RIGHT
 +
NINJA_HOPFALL
 +
NINJA_HOPFALL_2
 +
NINJA_HOPPRE
 +
NINJA_HOPPRE_LEFT
 +
NINJA_HOP_LEFT
 +
NINJA_HOP_RIGHT_PRE
 +
NINJA_JUMPTOHOP
 +
NINJA_JUMP_APEX
 +
NINJA_JUMP_APEX2
 +
NINJA_JUMP_FALL_CYCLE2
 +
NINJA_JUMP_POST
 +
NINJA_JUMP_POST2
 +
NINJA_JUMP_PRE
 +
NINJA_LEFT
 +
NINJA_LEFTHANDWEP_APEX2
 +
NINJA_LEFTHANDWEP_BACK
 +
NINJA_LEFTHANDWEP_BACK_POST
 +
NINJA_LEFTHANDWEP_FORWARD
 +
NINJA_LEFTHANDWEP_FORWARD_CYCLE
 +
NINJA_LEFTHANDWEP_FORWARD_POST
 +
NINJA_LEFTHANDWEP_HOP_APEX
 +
NINJA_LEFTHANDWEP_HOP_CYCLE
 +
NINJA_LEFTHANDWEP_HOP_FALL_CYCLE
 +
NINJA_LEFTHANDWEP_HOP_PRE
 +
NINJA_LEFTHANDWEP_JUMP2_POST
 +
NINJA_LEFTHANDWEP_JUMPTOHOP
 +
NINJA_LEFTHANDWEP_JUMP_PRE
 +
NINJA_LEFTHANDWEP_LEFT
 +
NINJA_LEFTHANDWEP_LEFT_CYCLE
 +
NINJA_LEFTHANDWEP_LEFT_POST
 +
NINJA_LEFTHANDWEP_PRE
 +
NINJA_LEFTHANDWEP_READY
 +
NINJA_LEFTHANDWEP_RIGHT
 +
NINJA_LEFTHANDWEP_RIGHT_CYCLE
 +
NINJA_LEFTHANDWEP_RIGHT_POST
 +
NINJA_LEFT_CYCLE
 +
NINJA_LEFT_POST
 +
NINJA_READY
 +
NINJA_READY_PRE
 +
NINJA_RIGHT
 +
NINJA_RIGHTWEPCOMBAT_APEX
 +
NINJA_RIGHTWEPCOMBAT_APEX2
 +
NINJA_RIGHTWEPCOMBAT_BACK
 +
NINJA_RIGHTWEPCOMBAT_BACK_CYCLE
 +
NINJA_RIGHTWEPCOMBAT_BACK_POST
 +
NINJA_RIGHTWEPCOMBAT_FORWARD
 +
NINJA_RIGHTWEPCOMBAT_FORWARD_CYCLE
 +
NINJA_RIGHTWEPCOMBAT_FORWARD_POST
 +
NINJA_RIGHTWEPCOMBAT_HOP
 +
NINJA_RIGHTWEPCOMBAT_HOP_APEX
 +
NINJA_RIGHTWEPCOMBAT_HOP_CYCLE
 +
NINJA_RIGHTWEPCOMBAT_HOP_FALL_CYCLE
 +
NINJA_RIGHTWEPCOMBAT_HOP_LEFT_APEX
 +
NINJA_RIGHTWEPCOMBAT_HOP_LEFT_PRE
 +
NINJA_RIGHTWEPCOMBAT_HOP_PRE
 +
NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_APEX
 +
NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_CYCLE
 +
NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_PRE
 +
NINJA_RIGHTWEPCOMBAT_JUMP2_POST
 +
NINJA_RIGHTWEPCOMBAT_JUMPTOHOP
 +
NINJA_RIGHTWEPCOMBAT_JUMP_POST
 +
NINJA_RIGHTWEPCOMBAT_JUMP_PRE
 +
NINJA_RIGHTWEPCOMBAT_LEFT
 +
NINJA_RIGHTWEPCOMBAT_LEFT_POST
 +
NINJA_RIGHTWEPCOMBAT_PRE
 +
NINJA_RIGHTWEPCOMBAT_RIGHT
 +
NINJA_RIGHTWEPCOMBAT_RIGHT_CYCLE
 +
NINJA_RIGHTWEPCOMBAT_RIGHT_POST
 +
NINJA_RIGHT_POST
 +
NINJA_SHIELDCOMBAT_APEX2
 +
NINJA_SHIELDCOMBAT_BACK
 +
NINJA_SHIELDCOMBAT_BACK_POST
 +
NINJA_SHIELDCOMBAT_FORWARD
 +
NINJA_SHIELDCOMBAT_FORWARD_POST
 +
NINJA_SHIELDCOMBAT_HOP
 +
NINJA_SHIELDCOMBAT_HOP_APEX
 +
NINJA_SHIELDCOMBAT_HOP_CYCLE
 +
NINJA_SHIELDCOMBAT_HOP_FALL_CYCLE
 +
NINJA_SHIELDCOMBAT_HOP_PRE
 +
NINJA_SHIELDCOMBAT_HOP_RIGHT_APEX
 +
NINJA_SHIELDCOMBAT_HOP_RIGHT_PRE
 +
NINJA_SHIELDCOMBAT_JUMP2_POST
 +
NINJA_SHIELDCOMBAT_JUMPTOHOP
 +
NINJA_SHIELDCOMBAT_JUMP_PRE
 +
NINJA_SHIELDCOMBAT_LEFT
 +
NINJA_SHIELDCOMBAT_LEFT_POST
 +
NINJA_SHIELDCOMBAT_PRE
 +
NINJA_SHIELDCOMBAT_RIGHT
 +
NINJA_SHIELDCOMBAT_RIGHT_CYCLE
 +
NINJA_SHIELDCOMBAT_RIGHT_POST
 +
NINJA_SHIELDWEPCOMBAT_APEX
 +
NINJA_SHIELDWEPCOMBAT_BACK
 +
NINJA_SHIELDWEPCOMBAT_BACK_POST
 +
NINJA_SHIELDWEPCOMBAT_FORWARD
 +
NINJA_SHIELDWEPCOMBAT_FORWARD_POST
 +
NINJA_SHIELDWEPCOMBAT_HOP
 +
NINJA_SHIELDWEPCOMBAT_HOP_APEX
 +
NINJA_SHIELDWEPCOMBAT_HOP_CYCLE
 +
NINJA_SHIELDWEPCOMBAT_HOP_FALL_CYCLE
 +
NINJA_SHIELDWEPCOMBAT_HOP_PRE
 +
NINJA_SHIELDWEPCOMBAT_JUMP2_POST
 +
NINJA_SHIELDWEPCOMBAT_JUMPTOHOP
 +
NINJA_SHIELDWEPCOMBAT_JUMP_POST
 +
NINJA_SHIELDWEPCOMBAT_JUMP_PRE
 +
NINJA_SHIELDWEPCOMBAT_LEFT_POST
 +
NINJA_SHIELDWEPCOMBAT_PRE
 +
NINJA_SHIELDWEPCOMBAT_RIGHT
 +
NINJA_SHIELDWEPCOMBAT_RIGHT_CYCLE
 +
NINJA_SHIELDWEPCOMBAT_RIGHT_POST
 +
NINJA_UPGRADE_RIN
 +
NINJA_UPGRADE_ZEN
 +
NOCARTVENDOR_POINT
 +
NOCARTVENDOR_SWEEP
 +
NOCARTVENDOR_YELLRIGHT
 +
OBSERVE
 +
OLYMPIAN_BEAM_SWEEP
 +
ONEHANDSMASH_LEFT
 +
ONEHANDSMASH_LEFT2
 +
ONEHANDSMASH_LEFT_POST
 +
ONEHANDSMASH_RIGHT
 +
ONEHANDSMASH_RIGHT_POST
 +
OPEN
 +
OPEN2
 +
OPEN_HOLIDAY_GIFT1
 +
OPPRESSOR_PSIONICBLAST
 +
OUTCOLD01
 +
OUTCOLD02
 +
OUTCOLD03
 +
OUTCOLD04
 +
PARRY
 +
PARRY_DRAW
 +
PEERIN_CYCLE
 +
PEERIN_START
 +
PET_SUMMON_CAST
 +
PET_SUMMON_CAST_POST
 +
PET_SUMMON_READY
 +
PET_SUMMON_WRISTBANDACTIVATE
 +
PICKAXEWALK_CYCLE
 +
PICKAXEWALK_POST
 +
PICKAXEWALK_PRE
 +
PICKAXE_DIG
 +
PICTURE_SNAP
 +
PIPELOOKOUT_A
 +
PIPELOOKOUT_B
 +
PIPELOOKOUT_C
 +
PISTOLCHEER_A
 +
PISTOLCHEER_B
 +
PISTOLS_3SHOT
 +
PISTOLS_3SHOT_DRAW
 +
PISTOLS_3SHOT_POST
 +
PISTOLS_6SHOT
 +
PISTOLS_6SHOT_DRAW
 +
PISTOLS_6SHOT_POST
 +
PISTOLS_BIGSHOT
 +
PISTOLS_BIGSHOT_DRAW
 +
PISTOLS_BIGSHOT_POST
 +
PISTOLS_CONE
 +
PISTOLS_CONE_DRAW
 +
PISTOLS_CONE_POST
 +
PISTOLS_READY
 +
PISTOLS_SINGLE_DRAW
 +
PISTOLS_SINGLE_DRAW_GUNSLINGER
 +
PISTOLS_SINGLE_LEFT
 +
PISTOLS_SINGLE_LEFT_POST
 +
PISTOLS_SINGLE_RIGHT
 +
PISTOLS_SINGLE_RIGHT_POST
 +
PISTOL_3BURST
 +
PISTOL_3BURST_DRAW
 +
PISTOL_SHOOT1
 +
PISTOL_SHOOT1_POST
 +
PISTOL_SHOOT2
 +
PISTOL_SHOOT_DRAW
 +
PLACATE
 +
PLACEBOOMBOX_PRE
 +
PLACE_TRAP
 +
PLANTDEVICE_POST
 +
PLANTDEVICE_PRE
 +
PLAYERKNOCKBACK
 +
PLAYERKNOCKBACK_APEX
 +
PLAYERKNOCKBACK_IMPACT
 +
PLAYER_DEFAULT_DEATH
 +
PLAYER_HITDEATH
 +
PLAYER_SWEEP_HIGH
 +
PLAYER_SWEEP_LOW
 +
PLAYER_TPFRIEND
 +
PLAYER_WALK_BACKWARD
 +
PLAYER_WALK_BACKWARD_CYCLE
 +
PLAYER_WALK_FORWARD
 +
PLAYER_WALK_FORWARD_CYCLE
 +
PL_LAPTOPREST
 +
PL_LAPTOPTYPE
 +
PL_PAMPHLET
 +
PL_PRYBARBIG
 +
PL_PURSEMUGLEFT
 +
PL_PURSEMUGRIGHT
 +
PL_PURSEMUGTOSS
 +
PL_THREECARDMONTY_END
 +
PL_THREECARDMONTY_IDLE
 +
PL_THREECARDMONTY_LOOP
 +
PM_SUMMONSOLDIER1
 +
PM_TOSSSERUM
 +
POLICE_DRONE_MED_PRE
 +
PORTABLE_LAPTOP
 +
PORTABLE_LAPTOP_REST
 +
POSSSESSED_CONDUIT_FLOAT_CYCLE
 +
POSSSESSED_CONDUIT_FLOAT_IN
 +
POSTBEAMRIFLE
 +
POSTDEATH2
 +
POSTDEATH_COLLAPSE
 +
POSTFORCERAM
 +
POSTLOOT
 +
POSTREADY
 +
POSTREADY_BACK
 +
POSTSHOTGUN
 +
POSTTELEKINE
 +
POWERANALYZE_PRE
 +
POWER_SIPHON_NOTROOTED
 +
PPD_GAUNTLET_COVER
 +
PPD_GAUNTLET_CYCLE_STAND
 +
PPD_GAUNTLET_TYPE
 +
PPD_GAUNTLET_TYPE_CYCLE
 +
PPD_GAUNTLET_TYPE_CYCLE_CENTER_STANCE
 +
PPD_GAUNTLET_TYPE_POST
 +
PPD_GAUNTLET_TYPE_POST_STAND
 +
PPD_GAUNTLET_TYPE_PRE
 +
PRACTICEDBRAWLER_PRE_NOROOT
 +
PRAETORIAN_CLIPBOARD_WRITE
 +
PRAETORIAN_ENRICHE_DRINK
 +
PRAETORIAN_ENRICHE_DRINK_CYCLE_A
 +
PRAETORIAN_ENRICHE_DRINK_CYCLE_B
 +
PRAETORIAN_ENRICHE_DRINK_CYCLE_C
 +
PRAETORIAN_NEWSIE_POINT
 +
PRAETORIAN_PACE_TALK_CYCLE
 +
PRAETORIAN_PEACE_STAND_CYCLE
 +
PRAETORIAN_TELEPORTIN
 +
PRAETORIAN_TELEPORTOUT
 +
PRAETORIAN_WALKIETALKIE
 +
PRATORIANSALUTE
 +
PRATORIANSALUTE_ATEASE
 +
PRATORIANSALUTE_ATEASE_CYCLE
 +
PRATORIANSALUTE_ATEASE_POSTCYCLE
 +
PRATORIANSALUTE_POST
 +
PRATORIANSALUTE_POSTCYCLE
 +
PRECISE_STRIKE
 +
PRECISE_STRIKE_DRAW
 +
PRECOMBAT
 +
PREDICT_TELEPORT
 +
PREFALL
 +
PREFLYREADY
 +
PREPOISON
 +
PRESTIGE_SELFDESTRUCT_WINDUP
 +
PRESTIGE_TAROTCARD_PRE
 +
PREWEP
 +
PRE_MONSTER_READY
 +
PRE_PENETRATEWINDUP
 +
PRE_PSIWINDUP
 +
PRE_SPEECH
 +
PRE_SPEECH_NOBOX
 +
PRE_TECHWINDUP
 +
PRE_WINDUP
 +
PRONESLEEP
 +
PRONESLEEP2
 +
PRONESLEEP3
 +
PRONESLEEP_GETUP
 +
PROP_READY_1
 +
PROP_READY_2
 +
PROP_READY_3
 +
PROTEST_IDLE
 +
PROTEST_SIGN
 +
PROTEST_SIGN2
 +
PROTEST_SIGN2_LOYALISTS
 +
PROTEST_SIGN3
 +
PROTEST_SIGN3_LOYALISTS
 +
PROTEST_SIGN_ANGRY_A
 +
PROTEST_SIGN_ANGRY_ALT
 +
PROTEST_SIGN_ANGRY_B
 +
PROTEST_SIGN_ANGRY_C
 +
PROTEST_SIGN_LOYALISTS
 +
PSIBLAST
 +
PSIBLAST_POST
 +
PSIBLAST_QUICK_PRE
 +
PSIONICS
 +
PSIONICS_NOROOT
 +
PSIONICS_SLOWCAST
 +
PSIQUICK
 +
PSIWINDUP_POST
 +
PURSETUG
 +
PURSETUG_PICKUP
 +
PUSHAROUND
 +
PUSHAROUND_REV
 +
PUSHAROUND_VICTIM
 +
P_PURSEPICKUPPUSH
 +
P_PUSHDOWN
 +
QUICKBLINDING
 +
QUICK_GETUP_BACK
 +
QUICK_GETUP_BACK2
 +
QUICK_STRIKE_A
 +
QUICK_STRIKE_B
 +
QUICK_WRISTBAND_ACTIVATE
 +
RADIUSATTACK
 +
RADIUSATTACK_PRE_NOROOT
 +
RADIUSEFFECT
 +
RADIUSEFFECT_NOROOT
 +
RADIUSEFFECT_PRE
 +
RADIUSEFFECT_PRE_NOROOT
 +
RAGDOLL_BELLY
 +
RAISEDEAD_CRITTER
 +
RAISEDEAD_PRE
 +
RAPID
 +
RAPID_POST
 +
RAPID_QUICK
 +
RAPID_QUICK_POST
 +
RAPID_SLOW
 +
READBOOK_READBOOK01
 +
READBOOK_READBOOK02
 +
READY
 +
READYUNLOCKED
 +
READYUNLOCKEDPRE
 +
READY_2HIPS
 +
READY_2HIPS_LOOK
 +
READY_2HIPS_POST
 +
READY_A
 +
READY_LOOK
 +
READY_LOOK_L
 +
READY_XARMS
 +
READY_XARMS_COUGHTRANSOUT
 +
READY_XARMS_LOOK
 +
READY_XARMS_POST
 +
READ_BLUEPRINTS_LOOP
 +
RECEIVING_A
 +
RECLAIM
 +
RECLUSECOLLAPSE_CYCLE
 +
RECLUSECOLLAPSE_IN
 +
RECLUSE_KNOCKUP
 +
RECLUSE_MELEEPBAOE
 +
RECLUSE_SLICE
 +
RECRUIT_ONE
 +
RELICTUG
 +
REPAIR_A1
 +
REPAIR_A2
 +
REPAIR_A4
 +
REPULSING_TORRENT
 +
REPULSIONBOMB_PRE
 +
RESISTANCE_ENC_SNIPERRIFLE_POINT
 +
REVEALMAP_PRE
 +
REVIVE_BELLY_PRE_PLAYER
 +
REVIVE_BELLY_PRE_ROOTED
 +
REVIVE_POST
 +
REVIVE_WINDUP_PRE
 +
RFLY_PREFALL
 +
RIB_CRACKER
 +
RIFLE_BUTT
 +
RIFLE_BUTT_DRAW
 +
RIGHTFLYCYCLE
 +
RIGHTFLYPOST
 +
RIGHTFLYPRE
 +
RIGID_ATTENTION_CYCLE_ONE
 +
RIGID_ATTENTION_CYCLE_TWO
 +
ROGUE_NEWSPAPER
 +
RULARUU_ANGRY
 +
RULARUU_ANGRY3
 +
RUMBLE_A
 +
RUMBLE_B
 +
RUMBLE_BATSMASH_A
 +
RUMBLE_BATSMASH_B
 +
RUMBLE_DIZZY_A
 +
RUMBLE_DIZZY_B
 +
RUMBLE_KNIFE_A
 +
RUMBLE_KNIFE_B
 +
RUNCYCLE
 +
RUNFALL
 +
RUNFALL_2
 +
RUNPOST
 +
RUNPRE
 +
RUN_BACK_CYCLE
 +
RUN_BACK_PRE
 +
RUN_LEFT_CYCLE
 +
RUN_LEFT_PRE
 +
RUN_RIGHT_CYCLE
 +
RUN_RIGHT_PRE
 +
R_VANISH_DEATH
 +
SCASTFALL
 +
SCHEME
 +
SCREAM
 +
SCREAM_CYCLE
 +
SCREENIDLELOOP
 +
SCROLL
 +
SEER_CONTACT_LEVITATE_CYCLE
 +
SEER_JUDGEMENT_CYCLE
 +
SERPENT_REACH
 +
SERPENT_REACH_DRAW
 +
SERUM_QUICK
 +
SG_HITQUICK
 +
SG_JUMPPOST
 +
SG_ROLLOUT_LEFT
 +
SG_ROLLOUT_RIGHT
 +
SG_RUNCYCLE
 +
SG_RUNLEFTCYCLE
 +
SG_RUNLEFTPRE
 +
SG_RUNPOST
 +
SG_RUNPRE
 +
SG_RUNRIGHTCYCLE
 +
SG_RUNRIGHTPRE
 +
SHATTER_ARMOR_FAST_DRAW
 +
SHATTER_ARMOR_SLOW_DRAW
 +
SHATTER_ARMOR_SLOW_PRE
 +
SHIELD_1HSMASH_LEFT_POST
 +
SHIELD_1HSMASH_LEFT_PRE
 +
SHIELD_1HSMASH_RIGHT_PRE
 +
SHIELD_2HANDCAST
 +
SHIELD_2H_SWIPE_RIGHT
 +
SHIELD_BACKFLYCYCLE
 +
SHIELD_BACKFLYPOST
 +
SHIELD_BACKFLYPRE
 +
SHIELD_BASEBALLPUNCH
 +
SHIELD_BASHBRAWL
 +
SHIELD_BEATCHEST
 +
SHIELD_BLINDING
 +
SHIELD_BLOCK_L
 +
SHIELD_BLOCK_R
 +
SHIELD_BOOSTAURA
 +
SHIELD_BOOSTAURA_NOROOT_PRE
 +
SHIELD_BOOSTAURA_PRE
 +
SHIELD_BOOSTDOWN
 +
SHIELD_BOOSTUP
 +
SHIELD_BRAWLLEFT
 +
SHIELD_BRAWLRIGHT
 +
SHIELD_BRAWLRIGHT_POST
 +
SHIELD_BULLRUSH_PRE
 +
SHIELD_CAST
 +
SHIELD_CHOP
 +
SHIELD_CHOP_DRAW
 +
SHIELD_CHOP_POST
 +
SHIELD_CLAWS_SPIN
 +
SHIELD_CLOBBER
 +
SHIELD_CLOBBER_DRAW
 +
SHIELD_CLOBBER_POST
 +
SHIELD_COMBATFLY_BLEND
 +
SHIELD_COMBATREADY
 +
SHIELD_COMBATREADY_BLEND
 +
SHIELD_COMBATREADY_HALF
 +
SHIELD_COMBATREADY_HALFBLEND
 +
SHIELD_DESTINY_BULLRUSH_PRE
 +
SHIELD_DODGE_L
 +
SHIELD_DODGE_R
 +
SHIELD_DOORKICK
 +
SHIELD_FALL
 +
SHIELD_FALLFORWARD
 +
SHIELD_FALLFORWARD_CYCLE
 +
SHIELD_FALLFOWARD_PRE
 +
SHIELD_FALL_CYCLE
 +
SHIELD_FLURRY
 +
SHIELD_FLYINGCYCLE
 +
SHIELD_FLYING_POST
 +
SHIELD_FLYING_PRE
 +
SHIELD_FLYREADY
 +
SHIELD_FLYUPCYCLE
 +
SHIELD_FLYUPPOST
 +
SHIELD_FLYUPPRE
 +
SHIELD_FORWARD_FLYFALL_CYCLE
 +
SHIELD_GROUNDSUMMON_NOROOT
 +
SHIELD_GUTPUNCH
 +
SHIELD_HITQUICK
 +
SHIELD_HOP_APEX
 +
SHIELD_HOP_CYCLE
 +
SHIELD_HOP_FALL
 +
SHIELD_HOP_FALL_CYCLE
 +
SHIELD_HOP_PRE
 +
SHIELD_HOVER_FORWARD_CYCLE
 +
SHIELD_HOVER_FORWARD_POST
 +
SHIELD_HOVER_FORWARD_PRE
 +
SHIELD_IDLE
 +
SHIELD_IDLE_B
 +
SHIELD_IDLE_C
 +
SHIELD_JACOBSLADDER
 +
SHIELD_JUMPSMASH
 +
SHIELD_JUMPTOHOP
 +
SHIELD_JUMP_APEX
 +
SHIELD_JUMP_FALL
 +
SHIELD_JUMP_FALL_CYCLE
 +
SHIELD_JUMP_POST
 +
SHIELD_JUMP_PRE
 +
SHIELD_KICKBRAWL
 +
SHIELD_LEADERSHIP
 +
SHIELD_LEFTFLYCYCLE
 +
SHIELD_LEFTFLYPOST
 +
SHIELD_LEFTFLYPRE
 +
SHIELD_LEVITATE
 +
SHIELD_LIGHTNINGTELEPORT_PRE
 +
SHIELD_MAGICSTAFF_DRAW
 +
SHIELD_MAGIC_CASTL
 +
SHIELD_MAGIC_THROW
 +
SHIELD_MEDSELF
 +
SHIELD_MOUTH
 +
SHIELD_ONETWO_PUNCH
 +
SHIELD_ONEWITHTHESHIELD
 +
SHIELD_PARRY
 +
SHIELD_PARRY_DRAW
 +
SHIELD_PREFLY
 +
SHIELD_RADIUSEFFECT
 +
SHIELD_READY
 +
SHIELD_RIGHTFLYCYCLE
 +
SHIELD_RIGHTFLYPOST
 +
SHIELD_RIGHTFLYPRE
 +
SHIELD_RSWEEP
 +
SHIELD_RSWEEP_DRAW
 +
SHIELD_RSWEEP_POST
 +
SHIELD_RUNBACKCYCLE
 +
SHIELD_RUNBACKPRE
 +
SHIELD_RUNCYCLE
 +
SHIELD_RUNLEFTCYCLE
 +
SHIELD_RUNLEFTPRE
 +
SHIELD_RUNPOST
 +
SHIELD_RUNPRE
 +
SHIELD_RUNRIGHTCYCLE
 +
SHIELD_RUNRIGHTPRE
 +
SHIELD_SKYSUMMON
 +
SHIELD_SLASH
 +
SHIELD_SLASH_DRAW
 +
SHIELD_SLASH_POST
 +
SHIELD_SMASHCAST
 +
SHIELD_STEAL
 +
SHIELD_STOMP
 +
SHIELD_SWOOP
 +
SHIELD_SWOOP_DRAW
 +
SHIELD_THROWBRAWL
 +
SHIELD_THROWKNIFE_PRE
 +
SHIELD_TWIRL
 +
SHIELD_TWIRL_DRAW
 +
SHIELD_UPPERCUT
 +
SHIELD_UPPERCUT_DRAW
 +
SHIELD_WEAPONBASH
 +
SHIELD_WEAPONBASH_DRAW
 +
SHIELD_WEAPONDRAW_BACK
 +
SHIELD_WEAPONTAUNT_DRAW
 +
SHIELD_WEAPONTAUNT_PRE
 +
SHIELD_WEAPON_HOP
 +
SHIELD_WEAPON_HOP_APEX
 +
SHIELD_WEAPON_HOP_CYCLE
 +
SHIELD_WEAPON_HOP_FALL_CYCLE
 +
SHIELD_WEAPON_HOP_PRE
 +
SHIELD_WEAPON_JUMPAPEX
 +
SHIELD_WEAPON_JUMPTOHOP
 +
SHIELD_WEAPON_JUMP_FALL_CYCLE
 +
SHIELD_WEAPON_JUMP_PRE
 +
SHIELD_WEAPON_THROWSPEAR
 +
SHIELD_WEAPON_THROWSPEAR_DRAW
 +
SHIELD_WEAPON_THROWSPEAR_POST
 +
SHIELD_WEAVE
 +
SHIELD_WEAVE_PRE
 +
SHIELD_WINDUPUPPERCUT
 +
SHIN_BREAKER
 +
SHORTLIFT
 +
SHORTTOSS
 +
SHORTTOSS_POST
 +
SHORTTOSS_SQUAT
 +
SHOTGUNLOOKOUT
 +
SHOTGUNLOOKOUT2
 +
SHOTGUNOBSERVE
 +
SHOTGUNOBSERVE2
 +
SHOTGUNREADY
 +
SHOTGUN_ALERT_A
 +
SHOTGUN_ALERT_B
 +
SHOTGUN_BLOCK_L
 +
SHOTGUN_BLOCK_R
 +
SHOTGUN_POINT
 +
SHOULDERCOMBATTOREADY
 +
SHOVEL_DIG
 +
SIMPLE_READY
 +
SINGLEGUN_PISTOLWHIP
 +
SITTING_POSE1
 +
SITTING_POSE10
 +
SITTING_POSE3
 +
SITTING_POSE5
 +
SIT_HIGH_A
 +
SIT_HIGH_B
 +
SIT_HIGH_C
 +
SIT_LOW_A
 +
SIT_LOW_C
 +
SIT_LOW_GETUP
 +
SIT_MEDITATE
 +
SKYSUMMON_PRE_NOROOT
 +
SKY_SPLITTER
 +
SKY_SPLITTER_DRAW
 +
SLEDGE_SMASH
 +
SLEDGE_SMASH_DRAW
 +
SLEEP
 +
SLEEP2
 +
SLEEP_CYCLE
 +
SLIDE
 +
SLIDE_CYCLE
 +
SLIDE_DUAL
 +
SLIDE_DUAL_BACK
 +
SLIDE_DUAL_LEFT
 +
SLIDE_DUAL_LEFT_CYCLE
 +
SLIDE_DUAL_POST
 +
SLIDE_DUAL_RIGHT
 +
SLIDE_GUN_POST
 +
SLIDE_LEFT_CYCLE
 +
SLIDE_LEFT_PRE
 +
SLIDE_POST
 +
SLIDE_RIGHT_CYCLE
 +
SLIDE_RIGHT_PRE
 +
SLIDE_RUNFALL
 +
SLIDE_RUNFALL_2
 +
SLIDE_SHIELD
 +
SLIDE_SHIELD_BACK
 +
SLIDE_SHIELD_LEFT
 +
SLIDE_SHIELD_POST
 +
SLIDE_WEAPON
 +
SLIDE_WEAPON_BACK_PRE
 +
SLIDE_WEAPON_CYCLE
 +
SLIDE_WEAPON_LEFT_PRE
 +
SLIDE_WEAPON_POST
 +
SLIDE_WEAPON_RIGHT_PRE
 +
SLUG_DRAW
 +
SMASHCAST
 +
SMASHCASTPOST
 +
SMASHINGBLOW
 +
SMOKEFLASH
 +
SMROCK
 +
SNAKEHOLE_JUMP_IN
 +
SNAKEHOLE_JUMP_OUT
 +
SNEAK_PATROL_CYCLE
 +
SNEAK_PATROL_PRE
 +
SNIPERBLAST
 +
SNIPERQUICK
 +
SNIPERQUICK_DRAW
 +
SNIPERQUICK_POST
 +
SNIPERSHOOT
 +
SNIPERWINDUP
 +
SNIPERWINDUP_DRAW
 +
SONICBLOW
 +
SONICENERGY_TORRENT
 +
SONICMOUTH
 +
SONICSCREAM
 +
SONICSINGCAST
 +
SONICSONICYELL
 +
SONICSPIT
 +
SONICSTUN_CYCLE
 +
SONICSTUN_HIT
 +
SOULGIVE_SLEEP
 +
SOULTAKE_ALT
 +
SOULTAKE_RIP
 +
SPAWN
 +
SPAWNED_CYCLE
 +
SPAWNED_POST
 +
SPAWN_RIKTITELEPORT_PRE
 +
SPECTRUMCOLLAPSE_CYCLE
 +
SPECTRUM_COVER
 +
SPEECH
 +
SPEECH_NOBOX
 +
SPEED_REACT
 +
SPELLCASTFEAR
 +
SPELLCAST_BALLCAST
 +
SPELLCAST_BLINDING
 +
SPELLCAST_CYCLE
 +
SPELLCAST_LEVITATE
 +
SPINNING_STRIKE
 +
SPINNING_STRIKE_POST
 +
SPIN_QUICK
 +
SPIT
 +
SPITCYCLE
 +
SPRAYPAINT_A
 +
SPRAYPAINT_A4
 +
SPRAY_A
 +
SPRAY_A2
 +
SPRAY_A4
 +
SPRINGATTACK
 +
SPRINGATTACK_PRE
 +
SS_TIER1_ALT1
 +
SS_TIER2_ALT1_LEFT
 +
SS_TIER2_ALT1_LEFT_POST
 +
SS_TIER2_ALT1_RIGHT
 +
SS_TIER3_ALT1_RIGHT
 +
SS_TIER6_ALT1
 +
SS_TIER9_ALT1
 +
STAFFMASTERY_BODY
 +
STAFFMASTERY_SOUL
 +
STAFF_2HLARGE_BOOSTUP_DRAW
 +
STAFF_AIRSUMMON
 +
STAFF_AIRSUMMON_POST
 +
STAFF_ASSASSINS_QUICK_DRAW
 +
STAFF_ASSASSINS_STRIKE
 +
STAFF_ASSASSINS_WINDUP
 +
STAFF_ASSASSINS_WINDUP_CYCLE
 +
STAFF_TAUNT
 +
STATESSHACKLE_A
 +
STATES_FALL
 +
STEAL
 +
STEALPOST
 +
STEAM_JUMPJETPACKFORWARD_APEX
 +
STEAM_JUMPJETPACKFORWARD_PRE
 +
STEAM_JUMPJETPACKHOPFROMJUMP
 +
STEAM_JUMPJETPACK_APEX
 +
STEAM_JUMPJETPACK_PRE
 +
STEAM_NINJA_JUMPJETPACKFORWARD_APEX
 +
STEAM_NINJA_JUMPJETPACKFORWARD_FALL
 +
STEAM_NINJA_JUMPJETPACKFORWARD_UP
 +
STEAM_NINJA_JUMPJETPACKFORWARD_UP2
 +
STEAM_NINJA_JUMPJETPACKJUMPTOHOP
 +
STEAM_NINJA_JUMPJETPACK_POST
 +
STEAM_NINJA_JUMPJETPACK_PRE
 +
STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_APEX
 +
STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_UP2
 +
STEAM_RIGHTWEPCOMBAT_JUMPJETPACKJUMPTOHOP
 +
STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_APEX
 +
STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_POST
 +
STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_PRE
 +
STEAM_SPRAY
 +
STOMP
 +
STOP
 +
STOP_CYCLE
 +
STOP_POST
 +
STUN
 +
STUNNINGAURA_RADIUSEFFECT_PRE
 +
STUN_CYCLE
 +
SUMMON_DIRE_WOLF
 +
SUMMON_LION
 +
SUMMON_WOLVES
 +
SURROUNDED_A
 +
SURROUNDED_A3
 +
SURROUNDED_A4
 +
SWEEPING_STRIKE_FAST_DRAW
 +
SWEEPING_STRIKE_SLOW_PRE
 +
SWEEP_CROSS
 +
SWEEP_CROSS_POST
 +
SWEEP_HIGH
 +
SWEEP_IMPACT
 +
SWEEP_LOW
 +
SWIMBACKPOST
 +
SWIMBACKPRE
 +
SWIMCYCLE
 +
SWIMLEFTCYCLE
 +
SWIMLEFTPOST
 +
SWIMLEFTPRE
 +
SWIMPOST
 +
SWIMPRE
 +
SWIMRIGHTCYCLE
 +
SWIMRIGHTPOST
 +
SWIMRIGHTPRE
 +
SWIM_JUMPPOST
 +
SWIM_READY
 +
SWIM_READYPRE
 +
SWORDTAUNT
 +
SWORD_SLASH
 +
SWORD_SLASH_DRAW
 +
SWORD_SLASH_POST
 +
S_SUMMON
 +
TALK01
 +
TALK02
 +
TALK03
 +
TALKIDLE
 +
TAME_BEAST
 +
TAUNTANOROOT_CYCLE
 +
TAUNTANOROOT_PRE
 +
TAUNTA_PRE
 +
TAUNTB
 +
TAUNTB_PRE
 +
TAUNT_C
 +
TEABAG_PRE
 +
TECHWINDUP_POST
 +
TELEKINESIS
 +
TELEPORTIN_PRE
 +
TELEQUICK
 +
TELEQUICKPOST
 +
TERRIFY
 +
TERRIFY_POST
 +
THREATEN_CYCLE_FOUR
 +
THREATEN_CYCLE_ONE
 +
THREATEN_CYCLE_SIX
 +
THREATEN_CYCLE_THREE
 +
THREAT_A
 +
THREAT_B
 +
THREAT_C
 +
THROWBRAWL
 +
THROWKNIFE
 +
THROWKNIFE_POST
 +
THROWKNIFE_PRE
 +
THROWPROJECTILE
 +
THROWPROJECTILE_POST
 +
THROWPROJECTILE_PRE
 +
THROW_JUNK_A1
 +
THROW_JUNK_A2
 +
TIME_CRAWL_PRE
 +
TNT_CRATEWALK_CYCLE
 +
TNT_CRATEWALK_CYCLE_POST
 +
TNT_CRATEWALK_PRE
 +
TORCH
 +
TORCHWALK_CYCLE
 +
TORCHWALK_POST
 +
TORCHWALK_PRE
 +
TOSS_CRATE_A1
 +
TOTAL_FOCUS
 +
TOUCHSCREEN
 +
TOUCHSCREENHIT
 +
TRAIN_BEAST
 +
TRIBALDANCE_A
 +
TRIBALDANCE_B
 +
TRIBALDANCE_C
 +
TRUCK_JUMP_IN
 +
TRUCK_JUMP_OUT
 +
TWIRL
 +
TWIRL_DRAW
 +
TWIRL_POST
 +
TWOHANDEDLARGE_KNEEL_PRE
 +
UNDERHAND
 +
UNYIELDING_PRE_NOROOT
 +
VAMPIRECROUCH
 +
VANDAL_A
 +
VANISH_DEATH
 +
VENDOR_POINT
 +
VENDOR_SWEEP
 +
VENDOR_YELLRIGHT
 +
VORPAL_JUDGEMENT
 +
WALKCYCLE
 +
WALKCYCLEREADY
 +
WALKCYCLE_BREAK2
 +
WALKCYCLE_PRE
 +
WALKIETALKIE_IDLE
 +
WALK_LEFT_BACKWARD_CYCLE
 +
WALK_LEFT_BACKWARD_PRE
 +
WALK_LEFT_FORWARD_CYCLE
 +
WALK_LEFT_FORWARD_PRE
 +
WALK_LEFT_PRE
 +
WALK_RIGHT_BACKWARD_PRE
 +
WALK_RIGHT_CYCLE
 +
WALK_RIGHT_FORWARD_CYCLE
 +
WALK_RIGHT_FORWARD_PRE
 +
WALK_RIGHT_PRE
 +
WALL
 +
WALLPOST
 +
WALL_LEAN1
 +
WALL_LEAN_CASUAL_1
 +
WARP_RUNIN
 +
WARWOLF
 +
WARWOLF_CYCLE
 +
WATERBACKPACK
 +
WATERJET
 +
WATERJET_LONG
 +
WATER_BURST
 +
WEAK_POST
 +
WEAPONBLOCK_L
 +
WEAPONBLOCK_R
 +
WEAPONCHEER
 +
WEAPON_PLACATE
 +
WEAPON_PLACATE_DRAW
 +
WEAVE_CYCLE
 +
WEAVE_PRE
 +
WELD_LOW
 +
WEPREADY
 +
WEP_HALF
 +
WEP_HOVER_FORWARDCYCLE
 +
WEP_HOVER_FORWARD_POST
 +
WEP_HOVER_FORWARD_PRE
 +
WEP_PUNCH
 +
WHIP_ATTACK1
 +
WHIP_ATTACK2
 +
WHIP_ATTACK3
 +
WHIP_SUMMON
 +
WHIRLING_SLICE_FAST_DRAW
 +
WIDOWSSNARESTUN
 +
WIDOWSSNARESTUN_CYCLE
 +
WIDOWSSNARESTUN_FALL
 +
WIDOWS_ATTACK
 +
WINDBLAST
 +
WINDBLASTPOST
 +
WINDUPCUT
 +
WINDUPCUT_POST
 +
WINDUP_POST
 +
WOUNDED
 +
WRISTBANDACTIVATE_QUICK_NONROOTED
 +
WRISTBAND_ACTIVATE
 +
WRISTCOMBATTOREADY
 +
WRIST_READY_CYCLE
 +
W_BACKFLYCYCLE
 +
W_BACKFLYPOST
 +
W_BACKFLYPRE
 +
W_FALL_FREADY
 +
W_FFLY_PREFALL
 +
W_FFLY_PREFALL_2
 +
W_FLYCYCLE
 +
W_FLYINGCYCLE
 +
W_FLYPOST
 +
W_FLYPRE
 +
W_FLYREADY
 +
W_FLYREADY_PRE
 +
W_FLYUPCYCLE
 +
W_FLYUPPOST
 +
W_FLYUPPRE
 +
W_HITQUICK
 +
W_HOP
 +
W_HOP2
 +
W_HOPAPEX
 +
W_HOPFALL
 +
W_HOPFALL_2
 +
W_HOPPRE
 +
W_JUMPAPEX
 +
W_JUMPFALL2
 +
W_JUMPPOST
 +
W_JUMPPRE
 +
W_JUMPTOHOP
 +
W_JUMPUP
 +
W_LEFTFLYCYCLE
 +
W_LEFTFLYPOST
 +
W_LEFTFLYPRE
 +
W_PREFALL
 +
W_RIGHTFLYCYCLE
 +
W_RIGHTFLYPOST
 +
W_RIGHTFLYPRE
 +
W_RUNBACKCYCLE
 +
W_RUNBACKPRE
 +
W_RUNCYCLE
 +
W_RUNFALL
 +
W_RUNFALL_2
 +
W_RUNLEFTCYCLE
 +
W_RUNLEFTPRE
 +
W_RUNPOST
 +
W_RUNPRE
 +
W_RUNRIGHTCYCLE
 +
W_RUNRIGHTPRE
 +
W_THROWBRAWL
 +
ZEUS_LIGHTNING
  
1HDIG
+
== MOVs that don't do anything on player entities ==
  
1HSLAM
+
1HSMASH_L
 +
1HSMASH_R
 +
1ST_AXE_RSWEEP2
 +
1ST_DAGGERS_JUMPSTAB
 +
1ST_DAGGERS_REVERSESTAB
 +
1ST_HEADCAST
 +
1ST_HEADCAST2
 +
1ST_SWORDSLASH
 +
2ND_DAGGERS_JUMPSTAB
 +
2ND_DAGGERS_REVERSESTAB
 +
2ND_FSWORD
 +
2ND_MSTAFF_TORRENT
 +
2ND_STAFF_SPRAY
 +
2ND_SWORDCHOP
 +
AIRBRAWL_L
 +
AIRBRAWL_R
 +
ARMBLAST
 +
ARMBLAST_POST
 +
ARMBURST
 +
ARMBURST_POST
 +
ATTACK1_CYCLE
 +
ATTACK1_PRE
 +
ATTACK_BACKL
 +
ATTACK_BACKR
 +
ATTACK_BURST
 +
ATTACK_BURST_POST
 +
ATTACK_FOURPULSE
 +
ATTACK_LIGHTNING
 +
ATTACK_TESLA_CAGE
 +
ATTACK_TESLA_CAGE_POST
 +
ATTACK_WINDUP_PRE
 +
A_ARMBURST
 +
A_JUMPNSMASH_CYCLE
 +
A_JUMPNSMASH_CYCLE_15
 +
A_KHF_POST
 +
A_KHF_POSTCYCLE
 +
A_LAZYCLAWSREADY_15
 +
A_SNIPER_QUICK_DRAW
 +
BIG_WAVE
 +
BIG_WAVE_YELL
 +
BM_RELICTUG
 +
BOOKWALK_B
 +
BRAWL
 +
BRAWLCYCLE_A
 +
BURR_HITDEATH
 +
B_IWALKCYCLE
 +
B_IWALKCYCLEREADY
 +
B_IWALKPOST
 +
B_IWALKPOSTREADY
 +
B_IWALKPRE
 +
B_IWALKPREREADY
 +
B_SPAWN_PET
 +
CAM_AIR_DEATH_CYCLE
 +
CAM_AIR_DEATH_FALL
 +
CAM_AIR_DEATH_IMPACT
 +
CAM_PRE_AIR_DEATH
 +
CANNON
 +
CANNONPOST
 +
CAT_BACK_FLY_POST
 +
CAT_BACK_FLY_PRE
 +
CAT_COMBATREADY
 +
CAT_FLYREADY_PRE
 +
CAT_FLY_FORWARD_CYCLE
 +
CAT_FLY_FORWARD_POST
 +
CAT_FLY_FORWARD_PRE
 +
CAT_FLY_LEFT_CYCLE
 +
CAT_FLY_LEFT_POST
 +
CAT_FLY_LEFT_PRE
 +
CAT_FLY_RIGHT_CYCLE
 +
CAT_FLY_RIGHT_POST
 +
CAT_FLY_RIGHT_PRE
 +
CAT_FLY_UP_POST
 +
CAT_FLY_UP_PRE
 +
CAT_HOP
 +
CAT_HOPAPEX
 +
CAT_HOPPOST
 +
CAT_HOPPRE
 +
CAT_HOP_BACK_APEX
 +
CAT_HOP_BACK_POST
 +
CAT_HOP_BACK_PRE
 +
CAT_HOP_LEFT_APEX
 +
CAT_HOP_LEFT_POST
 +
CAT_HOP_LEFT_PRE
 +
CAT_HOP_RIGHT_APEX
 +
CAT_HOP_RIGHT_PRE
 +
CAT_IDLEBREAK_HEADTURN
 +
CAT_JUMPAPEX
 +
CAT_JUMPFALL_CYCLE
 +
CAT_JUMPPOST
 +
CAT_JUMPPRE
 +
CAT_JUMPTOHOP
 +
CAT_POSTREADY_BACK
 +
CAT_PRECOMBAT
 +
CAT_PRE_FALL
 +
CAT_RUNCYCLE
 +
CAT_RUNFALL
 +
CAT_RUNFALL_2
 +
CAT_RUNPOST
 +
CAT_RUNPRE
 +
CAT_RUN_BACK_CYCLE
 +
CAT_RUN_BACK_POST
 +
CAT_RUN_BACK_PRE
 +
CAT_RUN_LEFT_CYCLE
 +
CAT_RUN_LEFT_POST
 +
CAT_RUN_LEFT_PRE
 +
CAT_RUN_RIGHT_CYCLE
 +
CAT_RUN_RIGHT_POST
 +
CAT_RUN_RIGHT_PRE
 +
CAT_SIT_CYCLE
 +
CAT_SLIDECYCLE
 +
CAT_SLIDECYCLE_POST
 +
CAT_SLIDEPRE
 +
CAT_SWIMLEFTCYCLE
 +
CAT_SWIMRIGHTPRE
 +
CAT_WALKCYCLE_PRE
 +
CAT_WALKPOST
 +
CHAINGUN_COMBATTOREADY
 +
CHAINGUN_READY_CYCLE
 +
CHESTCANNON
 +
CHESTCANNON_POST
 +
CHOMP
 +
CLOCKWORKDEATH1_PRE
 +
CLOCKWORKDEATH2
 +
CLOCKWORKDEATH3
 +
CLOCKWORKDEATH_DEAD
 +
CLOCKWORK_2HANDCAST
 +
CLOCKWORK_CHAINGUN_BURST
 +
CLOCKWORK_CHAINGUN_BURST_ENTERCOMBATSTANCE
 +
CLOCKWORK_CHAINGUN_BURST_POST
 +
CLOCKWORK_CHAINGUN_FULLAUTO_ENTERCOMBATSTANCE
 +
CLOCKWORK_CHAINGUN_FULL_AUTO
 +
CLOCKWORK_CHAINGUN_GRENADE
 +
CLOCKWORK_CHAINGUN_GRENADE_ENTERCOMBATSTANCE
 +
CLOCKWORK_CHAINGUN_SHOTGUN_ENTERCOMBATSTANCE
 +
CLOCKWORK_CHAINGUN_SINGLE_SHOT
 +
CLOCKWORK_CHAINGUN_SINGLE_SHOT_POST
 +
CLOCKWORK_MAGICTHROW
 +
CLOCKWORK_PREPOISON
 +
CLOCKWORK_RAPID
 +
CLOCKWORK_RAPID_SLOW
 +
CRATEWALK_CYCLE_PRE
 +
C_BLOCK_L
 +
C_BLOCK_R
 +
DEATH
 +
DEATHCYCLE
 +
DEATHPRE
 +
DEATH_FRENZY
 +
DEATH_POSTCYCLE
 +
DEATH_POSTCYCLE2
 +
DEFAULT
 +
DEFAULT_DEATH2
 +
DEFAULT_DEATH_2
 +
DEMONCAST
 +
DEMON_THROWKNIFE
 +
DISMISSDEATH
 +
DIVE_N_TRANSFORM
 +
DOG_COMBATREADY
 +
DOG_FLYREADY
 +
DOG_HOP
 +
DOG_HOPAPEX
 +
DOG_HOPPOST
 +
DOG_HOPPRE
 +
DOG_JUMPPOST
 +
DOG_JUMPPRE
 +
DOG_JUMPTOHOP
 +
DOG_POSTREADY_BACK
 +
DOG_PRECOMBAT
 +
DOG_READY
 +
DOG_RUNCYCLE
 +
DOG_RUNFALL
 +
DOG_RUNFALL_2
 +
DOG_RUNPOST
 +
DOG_RUNPRE
 +
DOG_SLIDEPRE
 +
DOG_STRETCH
 +
DOG_SWIMPRE
 +
DOG_WALKCYCLE_PRE
 +
DOG_WALKPOST
 +
DOMINATE
 +
DOMINATE_MIND
 +
DOMINATE_POST
 +
DOORCLOSE
 +
DRAIN_PSYCHE
 +
DRAW_DEAD
 +
EMCOUNTER_WAITING_CYCLE
 +
EMOTE_TALK
 +
EYECAST
 +
FADEIN_RUNOUT
 +
FEARRUN_RUNCYCLE
 +
FEAR_RUNCYCLE
 +
FERAL_CHARGE
 +
FEROCIOUS_GROWL
 +
FLAME
 +
FLAMETHROWER2
 +
FLAME_POST
 +
FLYCYCLE
 +
FORTITUDE
 +
FORTITUDE_POST
 +
FORTUNE
 +
FORTUNE_POST
 +
FORWARD_CYCLE
 +
FORWARD_POST
 +
FORWARD_PRE
 +
FREEZING_ROAR
 +
GHOULS_IDLE_BREAK_A
 +
GHOULS_READY_A
 +
GHOULS_READY_B
 +
GHOUL_HAYMAKER
 +
GHOUL_THROW
 +
GOLIATH_PUMMEL_PRE
 +
GOLIATH_SMASH_L
 +
GOLIATH_SMASH_R
 +
GOLIATH_WEPREADY
 +
GRENADE
 +
GROWL
 +
G_CLUB_BIGSWING
 +
G_CLUB_SMASH
 +
G_DEFAULT_DEATH
 +
G_DEFAULT_POSTDEATH
 +
G_FAKE_COMBAT_CYCLE
 +
G_GETUP_BACK
 +
G_HITDEATH4
 +
G_HITQUICK
 +
G_JUMPAPEX
 +
G_JUMPFALL2
 +
G_JUMPPOST
 +
G_JUMPPRE
 +
G_JUMPUP
 +
G_KHF
 +
G_KHF_DEATHCYCLE
 +
G_KHF_IMPACT
 +
G_KHF_TRAVEL
 +
G_POSTDEATH4
 +
G_RAGDOLL_BELLY
 +
G_RUNCYCLE
 +
G_RUNCYCLE_ALT2
 +
G_RUNCYCLE_FLIP
 +
G_RUNPOST
 +
G_RUNPRE
 +
G_STOP
 +
G_STOP_CYCLE
 +
G_STOP_POST
 +
G_SWEEP_LOW
 +
HIPSHOOT2
 +
HITDEATH4
 +
HITDEATH5
 +
HITDEATH_L
 +
HITQUICK2
 +
HITQUICK3
 +
HITQUICK4
 +
HITQUICK_L
 +
HITQUICK_MID
 +
HITQUICK_R
 +
HITQUICK_STRONG
 +
HIT_BOOSTUP_WARWALKER
 +
HOP_PRE
 +
HORNRAM
 +
HOWL
 +
IDF_MARK_SHOOT_L
 +
IDF_MARK_SHOOT_R
 +
IDF_MARK_SHOOT_R_POST
 +
IDLEPISTOL_WALKCYCLE
 +
IDLEWALKCYCLE
 +
IDLEWALKPOST
 +
IDLEWALKPRE
 +
IDLE_BREAKCYCLE
 +
IDLE_BREAK_COMMON
 +
IDLE_BREAK_RARE
 +
INSTANT_DEATH
 +
INTUNNEL
 +
IWALKCYCLEREADY
 +
IWALKPOSTREADY
 +
IWALKPREREADY
 +
JUNK_LOOKQUICK_SLOW
 +
KHF_DEATH
 +
KNOCKBACK
 +
KNOCKBACK_APEX
 +
KNOCKBACK_IMPACT
 +
LAMBDA_SECTOR_BARRAGE
 +
LAMBDA_SECTOR_SHELL
 +
LEVITATE_CYCLE
 +
LICK_WOUND
 +
LION_ROAR
 +
LOITERWALK
 +
LOITERWALK_B
 +
LOITERWALK_C
 +
LOITERWALK_D
 +
LOOKOUT_B
 +
LOOKOUT_B2
 +
LOOKOUT_B3
 +
MAELSTROM_PREDEATH
 +
MAIMING_BITE
 +
MENTAL_BLAST
 +
MENTAL_BLAST_POST
 +
MISSLES
 +
MISSLES2
 +
MUTATION_BOOSTUPREADY
 +
NEMESIS_GATLINGGUNBURST
 +
NEMESIS_PANDORABEAM_ATTACK
 +
OPENED
 +
OPPRESSED_WALK
 +
OPPRESSED_WALK_BRIEFCASE_BOTH
 +
OPPRESSED_WALK_BRIEFCASE_LEFT
 +
OPPRESSED_WALK_BRIEFCASE_RIGHT
 +
PISTOL_WALKCYCLE
 +
PLAYER_WALK_POST
 +
POSITRON_NOHELMET_IDLE
 +
POSTAIR_C_W
 +
POSTCOMBATREADY
 +
POSTDEATH4
 +
POST_BACKWARD
 +
POST_FORWARD
 +
POST_UP
 +
PREBURST
 +
PRE_BACKWARD
 +
PRE_FORWARD
 +
PRE_UP
 +
PRONE_WALK
 +
PRONE_WALKPOST
 +
PSIONICDART
 +
PSIONICROAR
 +
PSIONIC_DART
 +
PSIONIC_DART_POST
 +
PSIONIC_SHORT
 +
PSIONIC_SLASH_LEFT
 +
PSIONIC_SLASH_RIGHT
 +
PSIONIC_TORNADO
 +
PUMMEL_PRE
 +
QUADGUNS
 +
QUADGUNS2
 +
READY2
 +
READYA
 +
READYB
 +
READYC
 +
READYD
 +
READY_B
 +
READY_BREAK
 +
READY_BREAK1
 +
READY_BREAK2
 +
READY_BREAK3
 +
READY_C
 +
READY_COUGH
 +
READY_D
 +
READY_E
 +
READY_F
 +
READY_G
 +
READY_H
 +
READY_SCRATCHNECK
 +
READY_SHIFT
 +
READY_SPAWNED
 +
READY_TRANSMITCYCLE
 +
READY_TRANSMITLEFT
 +
READY_TRANSMITRIGHT
 +
REVEAL_WEAKNESS
 +
RIKTI_SWORDGUN
 +
RIKTI_SWORDGUN_POST
 +
RIKTI_SWORDGUN_READY
 +
RINGSDOWN
 +
RUNBACKPOSTREADY
 +
RUNBACKPREREADY
 +
RUNCYCLEREADY
 +
RUNPOSTREADY
 +
RUNPREREADY
 +
RUNPREREADY2
 +
SCARE
 +
SHADOWY_BINDS
 +
SHIVAN_ATTACK_LEFT
 +
SHIVAN_ATTACK_RIGHT
 +
SHIVAN_GROUNDBURST_SPAWN
 +
SHIVAN_GROUNDBURST_SPAWN_CYCLE
 +
SHIVAN_HITQUICK
 +
SHIVAN_ORBITAL_BLAST_LOCK
 +
SHIVAN_SPAWN_AMBUSH
 +
SHIVAN_SPAWN_SLEEP
 +
SHOOT_L
 +
SHOOT_L_POST
 +
SHOOT_R
 +
SHOOT_R_POST
 +
SHOTGUN_WALKCYCLE
 +
SHUT
 +
SHUT2
 +
SLASH_CONE
 +
SLASH_L
 +
SLASH_R
 +
SNAP_L
 +
SNAP_R
 +
SOOTHE_MIND
 +
SOOTHE_MIND_POST
 +
SPAWN1
 +
SPAWN3
 +
SPAWNEDASPET
 +
SPAWN_AMBUSH
 +
SPAWN_AMBUSH_SLEEP
 +
SPAWN_AMBUSH_SLEEP_B
 +
SPAWN_PRE
 +
SPAWN_SLEEP
 +
SPIKECAST
 +
STOMPED
 +
STOPCAST
 +
STROLLCYCLE
 +
STUN_FORWARD
 +
SUBDUAL
 +
SUMMON
 +
SWIPEPOST_A
 +
SWIPE_A
 +
SWIPE_L
 +
SWIPE_R
 +
SWORD_WALKCYCLE
 +
TAILCAST
 +
TERRIFYING_ROAR
 +
THORN_CONE
 +
THORN_CONE_POST
 +
THORN_SWIPE
 +
THORN_SWIPE_POST
 +
TOSSGNOME
 +
TOSSROOT
 +
TOUNGSTRIKE
 +
TRAINBOW_MID
 +
TRAIN_COMES
 +
TRANSFORM_SPAWN
 +
T_SPAWN_PET
 +
T_SPAWN_ROOTED
 +
UMBRA_BITE
 +
VICIOUS_BITE
 +
VINE
 +
WAIT
 +
WALK
 +
WALKBACKCYCLE
 +
WALKBACKPOST
 +
WALKBACKPRE
 +
WALKCYCLE_BREAK
 +
WALKCYCLE_BREAK1
 +
WALKPOST
 +
WALKPOSTREADY
 +
WALKPRE
 +
WALKPREREADY
 +
WALKSTUNCYCLE
 +
WALKSTUNPOST
 +
WALKSTUNPRE
 +
WALK_BOOK_LOW
 +
WALK_BOOK_MID
 +
WALK_CASUAL
 +
WALK_GARBAGEBAG
 +
WALK_GROCERIES_2HANDED
 +
WALK_GROCERIES_LEFT
 +
WALK_GROCERIES_LEFT_RIGHT
 +
WALK_GROCERIES_RIGHT
 +
WALK_NERVOUS
 +
WALK_NERVOUSCASE
 +
WALK_NERVOUSCASELEFT
 +
WALK_NERVOUSCASERIGHT
 +
WALK_NERVOUS_BUM
 +
WALK_PARANOID
 +
WALK_PARANOID_LEFTIN
 +
WALK_PARANOID_LEFTLOOP
 +
WALK_PARANOID_LEFTOUT
 +
WALK_PARANOID_RIGHTIN
 +
WALK_PARANOID_RIGHTLOOP
 +
WALK_PARANOID_RIGHTOUT
 +
WALK_SCHIZO1
 +
WALK_SCHIZO2
 +
WALK_SCHIZO3
 +
WALK_SHOPPINGCART7
 +
WALK_SULLEN
 +
WARWALKER_FREEZESTUN_HIT
 +
WARWALKER_GROUND_SLAM
 +
WARWALKER_HITDEATH
 +
WARWALKER_ORBITAL_LANCE_ATTACK
 +
WARWALKER_ORBITAL_LANCE_LOCK
 +
WARWALKER_ORBITAL_LANCE_TELL
 +
WARWALKER_STOMP
 +
WARWALKER_SWEEPING_RAY
 +
WARWORKS_CHARGEDSHOT
 +
WARWORKS_PARTICLEBURST
 +
WARWORKS_PARTICLEBURST2
 +
WARWORKS_PARTICLEHEAVY
 +
WARWORKS_PARTICLE_LANCE
 +
WAR_WALKER_SMASH_L
 +
WAR_WALKER_SMASH_R
 +
WAVEWALKCYCLE
 +
WILD_CHARGE
 +
WILD_CHARGE_POST
 +
Z_BASIC_SPAWN
 +
Z_SPAWNED_POST
 +
Z_WALKCYCLE
 +
Z_WALKPOST
 +
Z_WALKPRE
  
1HSMASH2_L
+
== Untested MOVs ==
  
1HSMASH2_R
+
1HBURST
 
+
1HDIG
1HSMASHPOST_L
+
1HSMASH2_L
 
+
1HSMASH2_R
1HSMASHPOST_R
+
1HSMASHPOST_L
 
+
1HSMASHPOST_R
1HSMASH_L
+
1H_CYCLE
 
+
1H_POUND_B_POST
1HSMASH_R
+
1H_POUND_POST
 
+
1STCLAWS_PLACATE
1H_CYCLE
+
1ST_AXE
 
+
1ST_AXE2
1H_POUND
+
1ST_AXESWOOP
 
+
1ST_AXESWOOP_POST
1H_POUND_B
+
1ST_AXE_POST
 
+
1ST_AXE_RSWEEP
1H_POUND_B_POST
+
1ST_AXE_RSWEEP_POST
 
+
1ST_BAT
1H_POUND_POST
+
1ST_BAT2
 
+
1ST_BATON_ATTACK
1H_SWIPE
+
1ST_BAT_POST
 
+
1ST_BAT_PUMMEL
1H_SWIPE_L
+
1ST_BAT_SHOOT
 
+
1ST_BAT_SHOOT2
1H_THROW_JUNK_A1
+
1ST_BAT_SHOOT_POST
 
+
1ST_BAYONETLUNGE
1STCLAWS_PLACATE
+
1ST_BAYONETLUNGE_POST
 
+
1ST_BOWSNIPER_SHOOT
1ST_AXE
+
1ST_BOWSNIPER_SHOOT2
 
+
1ST_BOW_ARC
1ST_AXE2
+
1ST_BOW_ARC2
 
+
1ST_BOW_ARC_POST
1ST_AXESWOOP
+
1ST_BOW_BITE
 
+
1ST_BOW_CONE
1ST_AXESWOOP_POST
+
1ST_BOW_CONE_POST
 
+
1ST_BOW_HEAVY
1ST_AXE_POST
+
1ST_BOW_HEAVY2
 
+
1ST_BOW_HEAVY_POST
1ST_AXE_RSWEEP
+
1ST_BOW_MID
 
+
1ST_BOW_MID2
1ST_AXE_RSWEEP2
+
1ST_BOW_MID_POST
 
+
1ST_BOW_QUICK
1ST_AXE_RSWEEP_POST
+
1ST_BOW_QUICK_POST
 
+
1ST_BOW_SNIPERWINDUP
1ST_BAT
+
1ST_BOW_SNIPERWINDUP_PRE
 
+
1ST_BUCKSHOT
1ST_BAT2
+
1ST_BUCKSHOT2
 
+
1ST_BUCKSHOT_DRAW
1ST_BATON_ATTACK
+
1ST_BUCKSHOT_POST
 
+
1ST_BURST
1ST_BAT_POST
+
1ST_BURST2
 
+
1ST_BURST_2
1ST_BAT_PUMMEL
+
1ST_BURST_DRAW
 
+
1ST_BURST_POST
1ST_BAT_SHOOT
+
1ST_CBBPUNCH
 
+
1ST_CBBPUNCH2
1ST_BAT_SHOOT2
+
1ST_CBBPUNCH_POST
 
+
1ST_CLAWFLURRY
1ST_BAT_SHOOT_POST
+
1ST_CLAWFRISBEE
 
+
1ST_CLAWFRISBEE_POST
1ST_BAYONETLUNGE
+
1ST_CLAWGUTPUNCH
 
+
1ST_CLAWGUTPUNCH2
1ST_BAYONETLUNGE_POST
+
1ST_CLAWGUTPUNCH_POST
 
+
1ST_CLAWSPEED
1ST_BOWSNIPER_SHOOT
+
1ST_CLAWSPEED_POST
 
+
1ST_CLAWSPIN
1ST_BOWSNIPER_SHOOT2
+
1ST_CLAWSPIN3
 
+
1ST_CLAWSPIN_DRAW
1ST_BOW_ARC
+
1ST_CLAWSPIN_POST
 
+
1ST_CLAWSTAB
1ST_BOW_ARC2
+
1ST_CLAWSTAB_POST
 
+
1ST_CLAWTAUNT
1ST_BOW_ARC_POST
+
1ST_CLAWTAUNT_POST
 
+
1ST_CLAW_1_2PUNCH
1ST_BOW_BITE
+
1ST_CLAW_HIGH
 
+
1ST_CLAW_HIGH_POST
1ST_BOW_CONE
+
1ST_CLAW_LOW
 
+
1ST_CLAW_LOW2
1ST_BOW_CONE_POST
+
1ST_CLAW_LOW_DRAW
 
+
1ST_CLAW_LOW_POST
1ST_BOW_HEAVY
+
1ST_CLAW_R
 
+
1ST_CLAW_RAPIDBLAST
1ST_BOW_HEAVY2
+
1ST_CLAW_R_POST
 
+
1ST_CLAW_THROWKNIFE
1ST_BOW_HEAVY_POST
+
1ST_CLAW_THROWKNIFE2
 
+
1ST_CLAW_THROWKNIFE_POST
1ST_BOW_MID
+
1ST_CLOBBER_DRAW
 
+
1ST_CLUBSMASH
1ST_BOW_MID2
+
1ST_CLUBSWING
 
+
1ST_DAGGERS_BITE
1ST_BOW_MID_POST
+
1ST_DAGGERS_REVERSESTAB_POST
 
+
1ST_DAGGERS_SLASH
1ST_BOW_QUICK
+
1ST_DAGGERS_SLASH_POST
 
+
1ST_DAGGERS_SPIT
1ST_BOW_QUICK_POST
+
1ST_DUALGUNS_6SHOT
 
+
1ST_DUALGUNS_6SHOT2
1ST_BOW_SNIPERWINDUP
+
1ST_DUALGUNS_6SHOT_POST
 
+
1ST_DUALGUNS_BIGSHOT
1ST_BOW_SNIPERWINDUP_PRE
+
1ST_DUALGUNS_BIGSHOT_POST
 
+
1ST_DUALGUNS_SINGLE
1ST_BUCKSHOT
+
1ST_DUALGUNS_SINGLE_POST
 
+
1ST_DUALMGUNS_BURST
1ST_BUCKSHOT2
+
1ST_DUALMGUNS_BURST_POST
 
+
1ST_DUALMGUNS_CONE
1ST_BUCKSHOT_DRAW
+
1ST_DUALMGUNS_CONE_POST
 
+
1ST_DUALMGUNS_DUALCONE
1ST_BUCKSHOT_POST
+
1ST_DUALMGUNS_DUALCONE_POST
 
+
1ST_DUALMGUNS_HEAVYBURST
1ST_BURST
+
1ST_DUALMGUNS_HEAVYBURST_POST
 
+
1ST_DUALMGUNS_SHOOTCLIP
1ST_BURST2
+
1ST_DUALMGUNS__SHOOTCLIP_POST
 
+
1ST_DUALWIELD_AOEBRIDGE_DRAW
1ST_BURST_2
+
1ST_DUALWIELD_HIGHLOW_DRAW
 
+
1ST_DUALWIELD_LIGHTOPENINGA_DRAW
1ST_BURST_DRAW
+
1ST_DUALWIELD_LIGHTOPENINGB_DRAW
 
+
1ST_DUALWIELD_MODERATEBRIDGE_DRAW
1ST_BURST_POST
+
1ST_DUALWIELD_MODERATEOPENING_DRAW
 
+
1ST_DUALWIELD_SPECIAL1_DRAW
1ST_CBBPUNCH
+
1ST_FASTMAGICSTAFF
 
+
1ST_FLAME
1ST_CBBPUNCH2
+
1ST_FLAME2
 
+
1ST_FULLAUTO
1ST_CBBPUNCH_POST
+
1ST_FULLAUTO2
 
+
1ST_GHOSTAXE
1ST_CLAWFLURRY
+
1ST_GHOSTAXE2
 
+
1ST_GHOSTAXE_POST
1ST_CLAWFRISBEE
+
1ST_GUNSLINGERDUAL_6SHOT
 
+
1ST_GUNSLINGERDUAL_BIGSHOT
1ST_CLAWFRISBEE_POST
+
1ST_GUNSLINGERDUAL_SINGLE
 
+
1ST_GUNSLINGER_CONE
1ST_CLAWGUTPUNCH
+
1ST_GUNSLINGER_SHOOT
 
+
1ST_HAMMERSMASH_POST
1ST_CLAWGUTPUNCH2
+
1ST_HAMMER_POST
 
+
1ST_HEAVYBURST
1ST_CLAWGUTPUNCH_POST
+
1ST_HEAVYBURST2
 
+
1ST_HEAVYBURST_POST
1ST_CLAWSPEED
+
1ST_IGNITE
 
+
1ST_IGNITE_POST
1ST_CLAWSPEED_POST
+
1ST_JACKHAMMER
 
+
1ST_JACKHAMMER_POST
1ST_CLAWSPIN
+
1ST_JUMPAREA
 
+
1ST_JUMPAREA2
1ST_CLAWSPIN3
+
1ST_JUMPAREA_POST
 
+
1ST_KATANA_HACK
1ST_CLAWSPIN_DRAW
+
1ST_KATANA_HACK2
 
+
1ST_KATANA_HACK_POST
1ST_CLAWSPIN_POST
+
1ST_KATANA_HEADSPLIT
 
+
1ST_KATANA_HEADSPLIT2
1ST_CLAWSTAB
+
1ST_KATANA_HEADSPLIT_POST
 
+
1ST_KATANA_PARRY
1ST_CLAWSTAB_POST
+
1ST_KATANA_REVSWEEP
 
+
1ST_KATANA_REVSWEEP_POST
1ST_CLAWTAUNT
+
1ST_KATANA_SLASH
 
+
1ST_KATANA_SLICE
1ST_CLAWTAUNT_POST
+
1ST_KATANA_SLICE2
 
+
1ST_KATANA_SLICE_POST
1ST_CLAW_1_2PUNCH
+
1ST_KATANA_SPINJUMP
 
+
1ST_KATANA_SPINJUMP_POST
1ST_CLAW_HIGH
+
1ST_KATANA_TAUNT
 
+
1ST_KNIFEPARRY
1ST_CLAW_HIGH_POST
+
1ST_KNIFE_ATTACK
 
+
1ST_KNIFE_ATTACK2
1ST_CLAW_LOW
+
1ST_KNIFE_ATTACK_POST
 
+
1ST_KNIFE_STAB
1ST_CLAW_LOW2
+
1ST_KNIFE_STAB_POST
 
+
1ST_MACE_PLACATE
1ST_CLAW_LOW_DRAW
+
1ST_MACE_SHOOT
 
+
1ST_MACE_SHOOT2
1ST_CLAW_LOW_POST
+
1ST_MACE_SHOOT_POST
 
+
1ST_MACE_SUMMON
1ST_CLAW_R
+
1ST_MACE_UPCUT
 
+
1ST_MACE_UPCUT_PRE
1ST_CLAW_RAPIDBLAST
+
1ST_MAGICSTAFF
 
+
1ST_MAGICSTAFF2
1ST_CLAW_R_POST
+
1ST_MAGICSTAFF_POST
 
+
1ST_MFLAME
1ST_CLAW_THROWKNIFE
+
1ST_MFLAME2
 
+
1ST_MSTAFF_MELEE
1ST_CLAW_THROWKNIFE2
+
1ST_NINJATOBACKSTABWINDUP
 
+
1ST_NINJATO_HACK
1ST_CLAW_THROWKNIFE_POST
+
1ST_NINJATO_HEADSPLIT
 
+
1ST_NINJATO_PARRY
1ST_CLOBBER_DRAW
+
1ST_NINJATO_REVSWEEP
 
+
1ST_NINJATO_SLASH
1ST_CLUBSMASH
+
1ST_NINJATO_SLICE
 
+
1ST_NINJATO_SPINJUMP
1ST_CLUBSWING
+
1ST_PARRY
 
+
1ST_PARRY_POST
1ST_DAGGERS_BITE
+
1ST_PISTOLS_3SHOT
 
+
1ST_PISTOLS_6SHOT
1ST_DAGGERS_JUMPSTAB
+
1ST_PISTOLS_BIGSHOT
 
+
1ST_PISTOLS_CONE
1ST_DAGGERS_REVERSESTAB
+
1ST_PISTOLS_SINGLE
 
+
1ST_PISTOL_3BURST
1ST_DAGGERS_REVERSESTAB_POST
+
1ST_PISTOL_3BURST_CYCLE
 
+
1ST_PISTOL_SHOOT
1ST_DAGGERS_SLASH
+
1ST_PISTOL_SHOOT2
 
+
1ST_PISTOL_SHOOT_POST
1ST_DAGGERS_SLASH_POST
+
1ST_RIFELBUTT
 
+
1ST_RIFELBUTT2
1ST_DAGGERS_SPIT
+
1ST_RIFELBUTT_POST
 
+
1ST_RIKTI_SWORDGUN
1ST_DUALGUNS_6SHOT
+
1ST_RINGBLADE_SLASH
 
+
1ST_RINGBLADE_TOSS
1ST_DUALGUNS_6SHOT2
+
1ST_RINGBLADE_TOSS_POST
 
+
1ST_SLASH
1ST_DUALGUNS_6SHOT_POST
+
1ST_SLASH_POST
 
+
1ST_SLEDGEHAMMER
1ST_DUALGUNS_BIGSHOT
+
1ST_SLEDGEHAMMER_POST
 
+
1ST_SLEDGESMASH
1ST_DUALGUNS_BIGSHOT_POST
+
1ST_SLEDGESMASH2
 
+
1ST_SLEDGESMASH_POST
1ST_DUALGUNS_SINGLE
+
1ST_SNIPERQUICK
 
+
1ST_SNIPERQUICK2
1ST_DUALGUNS_SINGLE_POST
+
1ST_SNIPERQUICK_POST
 
+
1ST_SNIPERSHOT
1ST_DUALMGUNS_BURST
+
1ST_SNIPERWINDUP
 
+
1ST_SNIPERWINDUP_CYCLE
1ST_DUALMGUNS_BURST_POST
+
1ST_SONICGUN
 
+
1ST_SPEARTHROW_L
1ST_DUALMGUNS_CONE
+
1ST_STAFF_AIRSUMMON
 
+
1ST_STAFF_AIRSUMMON_POST
1ST_DUALMGUNS_CONE_POST
+
1ST_STAFF_BITE
 
+
1ST_SWORD
1ST_DUALMGUNS_DUALCONE
+
1ST_SWORD2
 
+
1ST_SWORDCHOP
1ST_DUALMGUNS_DUALCONE_POST
+
1ST_SWORDCHOP_POST
 
+
1ST_SWORDREV
1ST_DUALMGUNS_HEAVYBURST
+
1ST_SWORDTAUNT
 
+
1ST_SWORDTAUNT_POST
1ST_DUALMGUNS_HEAVYBURST_POST
+
1ST_SWORD_POST
 
+
1ST_TORCHBLOW
1ST_DUALMGUNS_SHOOTCLIP
+
1ST_TORCHSLASH
 
+
1ST_TWIRL
1ST_DUALMGUNS__SHOOTCLIP_POST
+
1ST_TWIRL2
 
+
1ST_TWIRL_POST
1ST_DUALWIELD_AOEBRIDGE_DRAW
+
1ST_WEP_ENERGYTORRENT
 
+
1ST_WEP_FRISBEE
1ST_DUALWIELD_HIGHLOW_DRAW
+
1ST_WEP_MAGIC
 
+
1ST_WEP_TELEKIN
1ST_DUALWIELD_LIGHTOPENINGA_DRAW
+
1ST_ZOMBAXE
 
+
1ST_ZOMBAXE_POST
1ST_DUALWIELD_LIGHTOPENINGB_DRAW
+
1ST_ZOMBGUN
 
+
1ST_ZOMBGUN2
1ST_DUALWIELD_MODERATEBRIDGE_DRAW
+
1ST_ZOMBGUN_POST
 
+
2HCLUB_RUNCYCLE
1ST_DUALWIELD_MODERATEOPENING_DRAW
+
2HDIG
 
+
2HPOWER_THRUST
1ST_DUALWIELD_SPECIAL1_DRAW
+
2H_CYCLE
 
+
2ND_AXE
1ST_FASTMAGICSTAFF
+
2ND_AXESWOOP
 
+
2ND_AXEUPCUT
1ST_FLAME
+
2ND_AXEUPCUT2
 
+
2ND_AXE_RSWEEP
1ST_FLAME2
+
2ND_BAT
 
+
2ND_BATON_ATTACK
1ST_FULLAUTO
+
2ND_BAT_ALT
 
+
2ND_BAT_ALT_POST
1ST_FULLAUTO2
+
2ND_BAT_PUMMEL
 
+
2ND_BAT_SHOOT
1ST_GHOSTAXE
+
2ND_BAYONETLUNGE
 
+
2ND_BELLOW
1ST_GHOSTAXE2
+
2ND_BOWSNIPER_SHOOT
 
+
2ND_BOW_ARC
1ST_GHOSTAXE_POST
+
2ND_BOW_BITE
 
+
2ND_BOW_CONE
1ST_GUNSLINGERDUAL_6SHOT
+
2ND_BOW_HEAVY
 
+
2ND_BOW_MID
1ST_GUNSLINGERDUAL_BIGSHOT
+
2ND_BOW_QUICK
 
+
2ND_BOW_SNIPERWINDUP
1ST_GUNSLINGERDUAL_SINGLE
+
2ND_BUCKSHOT
 
+
2ND_BURST
1ST_GUNSLINGER_CONE
+
2ND_BURST2
 
+
2ND_CBBPUNCH
1ST_GUNSLINGER_SHOOT
+
2ND_CLAWFLURRY
 
+
2ND_CLAWFRISBEE
1ST_HAMMERSMASH_POST
+
2ND_CLAWGUTPUNCH
 
+
2ND_CLAWPOST_L
1ST_HAMMER_POST
+
2ND_CLAWSBACKSTABWINDUP
 
+
2ND_CLAWSPEED
1ST_HEADCAST
+
2ND_CLAWSPIN
 
+
2ND_CLAWSTAB2
1ST_HEADCAST2
+
2ND_CLAWSTABB2
 
+
2ND_CLAWTAUNT
1ST_HEAVYBURST
+
2ND_CLAW_1_2PUNCH
 
+
2ND_CLAW_HIGH
1ST_HEAVYBURST2
+
2ND_CLAW_L
 
+
2ND_CLAW_LOW
1ST_HEAVYBURST_POST
+
2ND_CLAW_R
 
+
2ND_CLAW_THROWKNIFE
1ST_IGNITE
+
2ND_CLOBBER
 
+
2ND_CLUBSMASH
1ST_IGNITE_POST
+
2ND_CLUBSWING
 
+
2ND_DAGGERS_BITE
1ST_JACKHAMMER
+
2ND_DAGGERS_SLASH
 
+
2ND_DAGGERS_SLASH_POST
1ST_JACKHAMMER_POST
+
2ND_DAGGERS_SPIT
 
+
2ND_DUALGUNS_6SHOT
1ST_JUMPAREA
+
2ND_DUALGUNS_BIGSHOT
 
+
2ND_DUALGUNS_SINGLE
1ST_JUMPAREA2
+
2ND_DUALGUNS_SINGLE_POST
 
+
2ND_DUALMGUNS_BURST
1ST_JUMPAREA_POST
+
2ND_DUALMGUNS_CONE
 
+
2ND_DUALMGUNS_DUALCONE
1ST_KATANA_HACK
+
2ND_DUALMGUNS_HEAVYBURST
 
+
2ND_DUALMGUNS__SHOOTCLIP
1ST_KATANA_HACK2
+
2ND_DUALWIELD_AOEBRIDGE_PRE
 
+
2ND_DUALWIELD_FOLLOWUP_PRE
1ST_KATANA_HACK_POST
+
2ND_DUALWIELD_HIGHLOW_PRE
 
+
2ND_DUALWIELD_LIGHTOPENINGA_PRE
1ST_KATANA_HEADSPLIT
+
2ND_DUALWIELD_LIGHTOPENINGB_PRE
 
+
2ND_DUALWIELD_MODERATEBRIDGE_PRE
1ST_KATANA_HEADSPLIT2
+
2ND_DUALWIELD_MODERATEOPENING_PRE
 
+
2ND_DUALWIELD_SPECIAL1_PRE
1ST_KATANA_HEADSPLIT_POST
+
2ND_DUALWIELD_SPECIAL2_PRE
 
+
2ND_DUALWIELD_TAUNT_PRE
1ST_KATANA_PARRY
+
2ND_FASTMAGICSTAFF
 
+
2ND_FLAME
1ST_KATANA_REVSWEEP
+
2ND_FSWORD2
 
+
2ND_FULLAUTO
1ST_KATANA_REVSWEEP_POST
+
2ND_FULLAUTO2
 
+
2ND_GHOSTAXE
1ST_KATANA_SLASH
+
2ND_GUNSLINGER_CONE
 
+
2ND_GUNSLINGER_SHOOT
1ST_KATANA_SLICE
+
2ND_HAMMER
 
+
2ND_HAMMERSMASH
1ST_KATANA_SLICE2
+
2ND_HEADCAST
 
+
2ND_HEAVYBURST
1ST_KATANA_SLICE_POST
+
2ND_JACKHAMMER
 
+
2ND_JUMPAREA
1ST_KATANA_SPINJUMP
+
2ND_KATANA_HACK
 
+
2ND_KATANA_HEADSPLIT
1ST_KATANA_SPINJUMP_POST
+
2ND_KATANA_PARRY
 
+
2ND_KATANA_PLACATE
1ST_KATANA_TAUNT
+
2ND_KATANA_REVSWEEP
 
+
2ND_KATANA_SLASH
1ST_KNIFEPARRY
+
2ND_KATANA_SLICE
 
+
2ND_KATANA_SPINJUMP
1ST_KNIFE_ATTACK
+
2ND_KATANA_TAUNT
 
+
2ND_KNIFEPARRY
1ST_KNIFE_ATTACK2
+
2ND_KNIFE_ATTACK
 
+
2ND_KNIFE_STAB
1ST_KNIFE_ATTACK_POST
+
2ND_MACE
 
+
2ND_MACE_PLACATE
1ST_KNIFE_STAB
+
2ND_MACE_SHOOT
 
+
2ND_MACE_UPCUT
1ST_KNIFE_STAB_POST
+
2ND_MAGICSTAFF
 
+
2ND_MFLAME
1ST_MACE_PLACATE
+
2ND_MFLAME2
 
+
2ND_MSTAFF_MELEE
1ST_MACE_SHOOT
+
2ND_NINJATOBACKSTABWINDUP
 
+
2ND_PARRY
1ST_MACE_SHOOT2
+
2ND_PISTOLS_3SHOT
 
+
2ND_PISTOLS_6SHOT
1ST_MACE_SHOOT_POST
+
2ND_PISTOLS_BIGSHOT
 
+
2ND_PISTOLS_CONE
1ST_MACE_SUMMON
+
2ND_PISTOLS_SINGLE
 
+
2ND_PISTOL_3BURST
1ST_MACE_UPCUT
+
2ND_PISTOL_SHOOT
 
+
2ND_PISTOL_SHOOT_POST
1ST_MACE_UPCUT_PRE
+
2ND_PISTOL_SHOOT_POST2
 
+
2ND_RIFELBUTT
1ST_MAGICSTAFF
+
2ND_RIKTI_SWORDGUN
 
+
2ND_RIKTI_SWORDGUN_POST
1ST_MAGICSTAFF2
+
2ND_RINGBLADE_SLASH
 
+
2ND_RINGBLADE_TOSS
1ST_MAGICSTAFF_POST
+
2ND_SHIELD_WEAPONBASH
 
+
2ND_SHIELD_WEAPONGRENADELOB
1ST_MFLAME
+
2ND_SHIELD_WEAPON_THROWSPEAR
 
+
2ND_SHOTGUNSHOOT
1ST_MFLAME2
+
2ND_SHOTGUNSHOOT2
 
+
2ND_SLASH
1ST_MSTAFF_MELEE
+
2ND_SLEDGEHAMMER
 
+
2ND_SLEDGESMASH
1ST_NINJATOBACKSTABWINDUP
+
2ND_SNIPERQUICK
 
+
2ND_SNIPERSHOT
1ST_NINJATO_HACK
+
2ND_SNIPERSHOT_2
 
+
2ND_SNIPERWINDUP
1ST_NINJATO_HEADSPLIT
+
2ND_SONICGUN
 
+
2ND_SPEARTHROW_L
1ST_NINJATO_PARRY
+
2ND_STAFF_AIRSUMMON
 
+
2ND_STAFF_BITE
1ST_NINJATO_REVSWEEP
+
2ND_SWORD
 
+
2ND_SWORDREV
1ST_NINJATO_SLASH
+
2ND_SWORDSLASH
 
+
2ND_SWORDTAUNT
1ST_NINJATO_SLICE
+
2ND_SWORD_ALT
 
+
2ND_SW_JUMPSPIN
1ST_NINJATO_SPINJUMP
+
2ND_SW_JUMPSPIN2
 
+
2ND_TORCHBLOW
1ST_PARRY
+
2ND_TORCHSLASH
 
+
2ND_TWIRL
1ST_PARRY_POST
+
2ND_WEP_ENERGYTORREN
 
+
2ND_WEP_FRISBEE
1ST_PISTOLS_3SHOT
+
2ND_WEP_MAGIC
 
+
2ND_WEP_STOP
1ST_PISTOLS_6SHOT
+
2ND_WEP_TELEKIN
 
+
2ND_ZOMBAXE
1ST_PISTOLS_BIGSHOT
+
2ND_ZOMBGUN
 
+
2NS_CLAW_R_POST
1ST_PISTOLS_CONE
+
2SWORDCYCLE
 
+
2_ROLLDICE_PRE
1ST_PISTOLS_SINGLE
+
3RD_BAT
 
+
3RD_DAGGERS_SLASH_STABBIE
1ST_PISTOL_3BURST
+
3RD_DUALGUNS_SINGLE
 
+
3RD_PISTOLS_SINGLE
1ST_PISTOL_3BURST_CYCLE
+
3RD_RINGBLADE_SLASH
 
+
3RD_TORCHSLASH
1ST_PISTOL_SHOOT
+
3RD_ZOMBAXE
 
+
3RD_ZOMBAXE_POST
1ST_PISTOL_SHOOT2
+
3_ROLLDICE_PRE
 
+
5_ROLLDICE_PRE
1ST_PISTOL_SHOOT_POST
+
6_ROLLDICE_PRE
 
+
ACTIVATE
1ST_RIFELBUTT
+
ACTIVE_MODE
 
+
ACTIVE_READY
1ST_RIFELBUTT2
+
AFK_NEWSPAPER_CYCLE
 
+
AFRAID_PLACE_TRAP
1ST_RIFELBUTT_POST
+
AIR2GROUND
 
+
AIR2GROUND_2
1ST_RIKTI_SWORDGUN
+
AIR2GROUND_3
 
+
AIR2GROUND_A1
1ST_RINGBLADE_SLASH
+
AIR2GROUND_A2
 
+
AIR2GROUND_B1
1ST_RINGBLADE_TOSS
+
AIR2GROUND_B2
 
+
AIR2GROUND_C
1ST_RINGBLADE_TOSS_POST
+
AIRBRAWL_RPOST
 
+
AIRC_BLOCK_L
1ST_SLASH
+
AIRC_BLOCK_R
 
+
AIRHEALPOST
1ST_SLASH_POST
+
AIRMOUTH
 
+
AIRMOUTH_LONG
1ST_SLEDGEHAMMER
+
AIRMOUTH_SLOWCAST
 
+
AIRPOSTFORCERAM
1ST_SLEDGEHAMMER_POST
+
AIRPOSTMOUTH
 
+
AIRPOSTRADATTACK
1ST_SLEDGESMASH
+
AIRPSIBLAST
 
+
AIRPSIBLAST2
1ST_SLEDGESMASH2
+
AIRPSIBLAST_SLOWERCAST
 
+
AIRPSIONICS
1ST_SLEDGESMASH_POST
+
AIRPSIONICS_SLOWERCAST
 
+
AIRS_SUMMONPOST
1ST_SNIPERQUICK
+
AIR_BLOCK_R
 
+
AIR_PM_SUMMONSOLDIER
1ST_SNIPERQUICK2
+
AIR_TO_DUALWIELD_COMBAT
 
+
AIR_T_DUALCOMBAT
1ST_SNIPERQUICK_POST
+
AIR_T_WEPCOMBAT
 
+
ALTREADY_COUGH
1ST_SNIPERSHOT
+
ALT_KHF_APEX
 
+
ALT_KHF_IMPACT
1ST_SNIPERWINDUP
+
ALT_READY_PAUSE
 
+
APECROUCH
1ST_SNIPERWINDUP_CYCLE
+
ARACHNOID_HANG
 
+
ARACHNOID_HANG_PRE
1ST_SONICGUN
+
ARCHERY_BOOSTUP2
 
+
ARCHERY_BOOSTUP_PRE
1ST_SPEARTHROW_L
+
ARCHERY_BRAWL
 
+
ARCHERY_KICKBRAWL
1ST_STAFF_AIRSUMMON
+
ARGUE_DISAGREE_CYCLE
 
+
ARGUE_REASON_CYCLE
1ST_STAFF_AIRSUMMON_POST
+
ARMGUN_BLAST
 
+
ARMGUN_HEAVY
1ST_STAFF_BITE
+
ARMGUN_SHOULDERBLAST
 
+
ARMORPOSE01
1ST_SWORD
+
ASCENDANT
 
+
ASSUME_POSITION_3
1ST_SWORD2
+
ATEASE_2
 
+
ATEASE_CYCLE
1ST_SWORDCHOP
+
ATEASE_FROMMILITARYSALUTE
 
+
ATTACK
1ST_SWORDCHOP_POST
+
ATTACK_BACKL_POST
 
+
ATTACK_FOURPULSE_POST
1ST_SWORDREV
+
ATTACK_FOURPULSE_POSTCYCLE
 
+
AWAKEN
1ST_SWORDSLASH
+
AXEUPCUT2
 
+
A_1ST_AXE
1ST_SWORDTAUNT
+
A_1ST_AXESWOOP
 
+
A_1ST_AXE_RSWEEP
1ST_SWORDTAUNT_POST
+
A_1ST_BAYONETLUNGE
 
+
A_1ST_BOWSNIPER_SHOOT
1ST_SWORD_POST
+
A_1ST_BOW_ARC
 
+
A_1ST_BOW_CONE
1ST_TORCHBLOW
+
A_1ST_BOW_HEAVY
 
+
A_1ST_BOW_MID
1ST_TORCHSLASH
+
A_1ST_BOW_MID_POST
 
+
A_1ST_BOW_QUICK
1ST_TWIRL
+
A_1ST_BOW_SNIPERWINDUP
 
+
A_1ST_BUCKSHOT
1ST_TWIRL2
+
A_1ST_BUCKSHOT2
 
+
A_1ST_BUCKSHOT_DRAW
1ST_TWIRL_POST
+
A_1ST_BUCKSHOT_POST
 
+
A_1ST_BURST
1ST_WEP_ENERGYTORRENT
+
A_1ST_BURST2
 
+
A_1ST_BURST_DRAW
1ST_WEP_FRISBEE
+
A_1ST_CBBPUNCH
 
+
A_1ST_CBBPUNCH_POST
1ST_WEP_MAGIC
+
A_1ST_CLAWFRISBEE
 
+
A_1ST_CLAWGUTPUNCH
1ST_WEP_TELEKIN
+
A_1ST_CLAWSPIN
 
+
A_1ST_CLAWSTAB
1ST_ZOMBAXE
+
A_1ST_CLAW_HIGH
 
+
A_1ST_CLAW_LOW
1ST_ZOMBAXE_POST
+
A_1ST_CLAW_LOW2
 
+
A_1ST_CLAW_R
1ST_ZOMBGUN
+
A_1ST_CLAW_THROWKNIFE
 
+
A_1ST_DUALWIELD_HIGHLOW_DRAW
1ST_ZOMBGUN2
+
A_1ST_DUALWIELD_MODERATEBRIDGE_DRAW
 
+
A_1ST_FULLAUTO
1ST_ZOMBGUN_POST
+
A_1ST_HEAVYBURST
 
+
A_1ST_HEAVYBURST_POST
1_2PUNCH
+
A_1ST_IGNITE
 
+
A_1ST_JUMPAREA
1_2PUNCHPOST
+
A_1ST_JUMPAREA_POST
 
+
A_1ST_KATANA_HACK
1_ROLLDICE_PRE
+
A_1ST_KATANA_HEADSPLIT
 
+
A_1ST_KATANA_REVSWEEP
2HANDCAST
+
A_1ST_KATANA_REVSWEEP2
 
+
A_1ST_KATANA_SLASH
2HANDCASTPOST
+
A_1ST_KNIFEPARRY
 
+
A_1ST_KNIFE_STAB
2HCLUB_RUNCYCLE
+
A_1ST_MACE_SHOOT
 
+
A_1ST_MAGICSTAFF
2HCLUB_RUNLEFT_CYCLE
+
A_1ST_MAGICSTAFF2
 
+
A_1ST_MAGICSTAFF_POST
2HCLUB_RUNLEFT_PRE
+
A_1ST_MFLAME
 
+
A_1ST_PARRY
2HCLUB_RUNPRE
+
A_1ST_PARRY_POST
 
+
A_1ST_PISTOL_SHOOT
2HCLUB_RUNRIGHT_CYCLE
+
A_1ST_RIFELBUTT
 
+
A_1ST_SNIPERQUICK
2HCLUB_RUNRIGHT_PRE
+
A_1ST_SNIPERQUICK2
 
+
A_1ST_SNIPERQUICK_POST
2HCLUB_RUN_CYCLE
+
A_1ST_SNIPERSHOT
 
+
A_1ST_SNIPERSHOT_2
2HDIG
+
A_1ST_SNIPERWINDUP
 
+
A_1ST_SNIPERWINDUP_CYCLE
2HLARGEKNOCKBACK
+
A_1ST_SONICGUN
 
+
A_1ST_STAFF_AIRSUMMON
2HLARGEKNOCKBACK_APEX
+
A_1ST_SWORD
 
+
A_1ST_SWORDTAUNT
2HLARGEKNOCKBACK_IMPACT
+
A_1ST_TWIRL
 
+
A_1ST_WEP_MAGIC
2HLARGEREADY
+
A_2ND_AXE
 
+
A_2ND_AXESWOOP
2HLARGE_BLOCK_L
+
A_2ND_AXEUPCUT
 
+
A_2ND_AXE_RSWEEP
2HLARGE_BLOCK_R
+
A_2ND_BAYONETLUNGE
 
+
A_2ND_BOWSNIPERWINDUP_CYCLE
2HLARGE_BOOSTUP
+
A_2ND_BOWSNIPER_SHOOT
 
+
A_2ND_BOW_ARC
2HLARGE_BOOSTUP_DRAW
+
A_2ND_BOW_CONE
 
+
A_2ND_BOW_HEAVY
2HLARGE_CAST
+
A_2ND_BOW_MID
 
+
A_2ND_BOW_QUICK
2HLARGE_HEADCAST
+
A_2ND_BOW_SNIPERWINDUP
 
+
A_2ND_BURST
2HLARGE_HITQUICK
+
A_2ND_BURST2
 
+
A_2ND_CBBPUNCH
2HLARGE_HOP
+
A_2ND_CLAWFRISBEE
 
+
A_2ND_CLAWGUTPUNCH
2HLARGE_HOP2
+
A_2ND_CLAWSPEED
 
+
A_2ND_CLAWSPIN
2HLARGE_HOPAPEX
+
A_2ND_CLAWSTAB2
 
+
A_2ND_CLAWTAUNT
2HLARGE_HOPFALL_2
+
A_2ND_CLAW_1_2PUNCH
 
+
A_2ND_CLAW_HIGH
2HLARGE_HOPPRE
+
A_2ND_CLAW_L
 
+
A_2ND_CLAW_LOW
2HLARGE_JUMPAPEX
+
A_2ND_CLAW_THROWKNIFE
 
+
A_2ND_CLOBBER
2HLARGE_JUMPFALL2
+
A_2ND_DUALGUNS_BIGSHOT
 
+
A_2ND_DUALWIELD_AOEBRIDGE_PRE
2HLARGE_JUMPPOST
+
A_2ND_DUALWIELD_FOLLOWUP_PRE
 
+
A_2ND_DUALWIELD_HIGHLOW_PRE
2HLARGE_JUMPPOSTCYCLE
+
A_2ND_DUALWIELD_LIGHTOPENINGA_PRE
 
+
A_2ND_DUALWIELD_LIGHTOPENINGB_PRE
2HLARGE_JUMPPRE
+
A_2ND_DUALWIELD_MODERATEBRIDGE_PRE
 
+
A_2ND_DUALWIELD_MODERATEOPENING_PRE
2HLARGE_JUMPTOHOP
+
A_2ND_DUALWIELD_SPECIAL1_PRE
 
+
A_2ND_DUALWIELD_SPECIAL2_PRE
2HLARGE_JUMPUP
+
A_2ND_DUALWIELD_TAUNT_PRE
 
+
A_2ND_FSWORD
2HLARGE_RUNBACKCYCLE
+
A_2ND_FULLAUTO
 
+
A_2ND_FULLAUTO2
2HLARGE_RUNBACKPRE
+
A_2ND_GHOSTAXE
 
+
A_2ND_HAMMER
2HLARGE_RUNCYCLE
+
A_2ND_HAMMERSMASH
 
+
A_2ND_HEAVYBURST
2HLARGE_RUNLEFTCYCLE
+
A_2ND_IGNITE
 
+
A_2ND_JUMPAREA
2HLARGE_RUNLEFTPRE
+
A_2ND_KATANA_HACK
 
+
A_2ND_KATANA_HEADSPLIT
2HLARGE_RUNPOST
+
A_2ND_KATANA_PARRY
 
+
A_2ND_KATANA_REVSWEEP
2HLARGE_RUNPRE
+
A_2ND_KATANA_SLASH
 
+
A_2ND_KATANA_SLICE
2HLARGE_RUNRIGHTCYCLE
+
A_2ND_KATANA_SPINJUMP
 
+
A_2ND_KATANA_TAUNT
2HLARGE_RUNRIGHTPRE
+
A_2ND_KNIFEPARRY
 
+
A_2ND_KNIFE_STAB
2HLARGE_SLIDE_WEAPON
+
A_2ND_MACESNIPERSHOT
 
+
A_2ND_MAGICSTAFF
2HLARGE_SLIDE_WEAPON_POST
+
A_2ND_MFLAME
 
+
A_2ND_PARRY
2HLARGE_SLIDE_WEAPON_RIGHT_PRE
+
A_2ND_PISTOL_SHOOT
 
+
A_2ND_RIFELBUTT
2HLARGE_TAUNT
+
A_2ND_SHOTGUNSHOOT
 
+
A_2ND_SHOTGUNSHOOT2
2HLARGE_TAUNT_DRAW
+
A_2ND_SLASH
 
+
A_2ND_SNIPERQUICK
2HPOWERTHRUST
+
A_2ND_SNIPERSHOT
 
+
A_2ND_SNIPERWINDUP
2HPOWERTHRUST_PRE
+
A_2ND_SNIPERWINDUP_CYCLE
 
+
A_2ND_SONICGUN
2HPOWER_THRUST
+
A_2ND_STAFF_AIRSUMMON
 
+
A_2ND_SWORD
2H_CYCLE
+
A_2ND_SW_JUMPSPIN
 
+
A_2ND_SW_JUMPSPIN2
2H_SWIPE
+
A_2ND_TWIRL
 
+
A_2ND_WEP_FRISBEE
2H_SWIPE_L
+
A_2ND_WEP_STOP
 
+
A_2ND_WEP_TELEKIN
2ND_AXE
+
A_3RD_DUALGUNS_SINGLE
 
+
A_AFK_NEWSPAPER_PRE
2ND_AXESWOOP
+
A_ARCHERY_BOOSTUP_PRE
 
+
A_ARCHERY_BRAWL
2ND_AXEUPCUT
+
A_ARMGUN_BURST
 
+
A_ARMGUN_CONE
2ND_AXEUPCUT2
+
A_ATEASE_FROMMILITARYSALUTE
 
+
A_BAT
2ND_AXE_RSWEEP
+
A_BLOWPOST
 
+
A_BOOSTAURA2
2ND_BAT
+
A_BOOSTAURA_FASTCAST_PRE_NOROOT
 
+
A_BOOSTAURA_LONG2
2ND_BATON_ATTACK
+
A_BOOSTAURA_LONG3
 
+
A_BOOSTAURA_NOROOT
2ND_BAT_ALT
+
A_BOOSTAURA_QUICK2
 
+
A_BOOST_DPOST
2ND_BAT_ALT_POST
+
A_BOW
 
+
A_BURST_POST
2ND_BAT_PUMMEL
+
A_CLAPPING
 
+
A_CLAWL_DRAW
2ND_BAT_SHOOT
+
A_CLAW_BOOSTUP
 
+
A_CLAW_POISONSTABLEFT
2ND_BAYONETLUNGE
+
A_CLAW_PREPOISON
 
+
A_CRABPACK_GRENADE_POST
2ND_BELLOW
+
A_DANCE2_CYCLE
 
+
A_DANCE5
2ND_BOWSNIPER_SHOOT
+
A_DEATH
 
+
A_DEATH_CYCLE
2ND_BOW_ARC
+
A_DEATH_IMPACT
 
+
A_DISMISS
2ND_BOW_BITE
+
A_DRAW_AXE
 
+
A_DRAW_CLAW
2ND_BOW_CONE
+
A_DRAW_MACE
 
+
A_DRAW_MAGICSTAFF_POST
2ND_BOW_HEAVY
+
A_DRAW_NINJATO
 
+
A_DRAW_SABER
2ND_BOW_MID
+
A_DRAW_SHOTGUN
 
+
A_DRAW_SHOTGUN_POST
2ND_BOW_QUICK
+
A_DUALWIELD_READY
 
+
A_D_BLOCK_L
2ND_BOW_SNIPERWINDUP
+
A_D_BLOCK_R
 
+
A_D_HITQUICK
2ND_BUCKSHOT
+
A_ELECTRO_REACT
 
+
A_EMOTE_CAMERA_PRE
2ND_BURST
+
A_EMOTE_COMEHERE
 
+
A_EMOTE_COSTUMECHANGE_BACKFLIP
2ND_BURST2
+
A_EMOTE_COSTUMECHANGE_CAST_ONE
 
+
A_EMOTE_COSTUMECHANGE_FEATHER_EXPLODE
2ND_CBBPUNCH
+
A_EMOTE_COSTUMECHANGE_FEATHER_SPIN_PRE
 
+
A_EMOTE_COSTUMECHANGE_FIREWORKS
2ND_CLAWFLURRY
+
A_EMOTE_COSTUMECHANGE_FUR_EXPLODE_PRE
 
+
A_EMOTE_COSTUMECHANGE_FUR_SPIN_PRE
2ND_CLAWFRISBEE
+
A_EMOTE_COSTUMECHANGE_HOWL
 
+
A_EMOTE_COSTUMECHANGE_ICEBLOCK_PRE
2ND_CLAWGUTPUNCH
+
A_EMOTE_COSTUMECHANGE_INNERWILL
 
+
A_EMOTE_COSTUMECHANGE_LIGHTNING
2ND_CLAWPOST_L
+
A_EMOTE_COSTUMECHANGE_NINJA_JUMP
 
+
A_EMOTE_COSTUMECHANGE_NUKE_PRE
2ND_CLAWSBACKSTABWINDUP
+
A_EMOTE_COSTUMECHANGE_PRESTOCHANGO
 
+
A_EMOTE_COSTUMECHANGE_ROCKBLOCK_PRE
2ND_CLAWSPEED
+
A_EMOTE_COSTUMECHANGE_SALUTE
 
+
A_EMOTE_COSTUMECHANGE_SMOKEFLASH
2ND_CLAWSPIN
+
A_EMOTE_COSTUMECHANGE_VANGUARDSIGIL
 
+
A_EMOTE_COSTUMECHANGE_VILLAINLAUGH
2ND_CLAWSTAB2
+
A_EMOTE_DRUM_LOW
 
+
A_EMOTE_DUSTOFF
2ND_CLAWSTABB2
+
A_EMOTE_ENERGY_PRE
 
+
A_EMOTE_FISHING_PRE
2ND_CLAWTAUNT
+
A_EMOTE_FLIPPINGCOIN_PRE
 
+
A_EMOTE_FLOAT_BOOKS
2ND_CLAW_1_2PUNCH
+
A_EMOTE_GOAWAY
 
+
A_EMOTE_GRIEF
2ND_CLAW_HIGH
+
A_EMOTE_HOWL
 
+
A_EMOTE_LAPTOP
2ND_CLAW_L
+
A_EMOTE_LAUGH
 
+
A_EMOTE_MATABLET_PRE
2ND_CLAW_LOW
+
A_EMOTE_OVERHERE
 
+
A_EMOTE_PLOTTING
2ND_CLAW_R
+
A_EMOTE_SALUTE
 
+
A_EMOTE_SITTING_POSE5_INTRO
2ND_CLAW_THROWKNIFE
+
A_EMOTE_SLAP
 
+
A_EMOTE_SMACK
2ND_CLOBBER
+
A_EMOTE_THANKYOU_SM
 
+
A_EMOTE_THROWCONFETTI
2ND_CLUBSMASH
+
A_EMOTE_THROWRICE
 
+
A_EMOTE_THROWROSEPETALS
2ND_CLUBSWING
+
A_EMOTE_THUMBSUP
 
+
A_EMOTE_VICTORY
2ND_DAGGERS_BITE
+
A_EMOTE_VILLAINLAUGH
 
+
A_EMOTE_WAITING_PRE
2ND_DAGGERS_JUMPSTAB
+
A_EMOTE_WALL_LEAN_1
 
+
A_EMOTE_WHAT
2ND_DAGGERS_REVERSESTAB
+
A_FEARSTUN_CYCLE
 
+
A_FLURRYPOST
2ND_DAGGERS_SLASH
+
A_FLYPOSE1
 
+
A_FLYPOSE1_POST
2ND_DAGGERS_SLASH_POST
+
A_FLYPOSE1_PRE
 
+
A_FLYPOSE2
2ND_DAGGERS_SPIT
+
A_FLYPOSE2_POST
 
+
A_FLYPOSE2_PRE
2ND_DUALGUNS_6SHOT
+
A_FLYPOSE3
 
+
A_FLYPOSE3_POST
2ND_DUALGUNS_BIGSHOT
+
A_FLYPOSE3_PRE
 
+
A_FLYPOSE4
2ND_DUALGUNS_SINGLE
+
A_FLYPOSE4_POST
 
+
A_FLYPOSE4_PRE
2ND_DUALGUNS_SINGLE_POST
+
A_GRENADELOBPOST
 
+
A_GROUNDSIT
2ND_DUALMGUNS_BURST
+
A_HIT_BOOSTUP
 
+
A_INVENTION_CYCLE
2ND_DUALMGUNS_CONE
+
A_INVENTION_EXAMINE
 
+
A_JUMPSPIN
2ND_DUALMGUNS_DUALCONE
+
A_KATANA_PLACATE
 
+
A_KNIFE_ATACK
2ND_DUALMGUNS_HEAVYBURST
+
A_KNIFE_ATACK_DRAW
 
+
A_KUJI_RIN
2ND_DUALMGUNS__SHOOTCLIP
+
A_KUJI_SHA
 
+
A_KUJI_ZEN
2ND_DUALWIELD_AOEBRIDGE_PRE
+
A_LEADERSHIP
 
+
A_LEVITATE_CYCLE
2ND_DUALWIELD_FOLLOWUP_PRE
+
A_LEV_RAM2
 
+
A_LISTENPOLICEBAND_PRE
2ND_DUALWIELD_HIGHLOW_PRE
+
A_LOTUS_CYCLE
 
+
A_MACE_CLOBBER2
2ND_DUALWIELD_LIGHTOPENINGA_PRE
+
A_MARTBACKSTAB
 
+
A_MARTWINDUP
2ND_DUALWIELD_LIGHTOPENINGB_PRE
+
A_MA_KICK2
 
+
A_MA_STUNKICK2
2ND_DUALWIELD_MODERATEBRIDGE_PRE
+
A_MA_SWEEPKKICK
 
+
A_MA_SWEEPKKICK2
2ND_DUALWIELD_MODERATEOPENING_PRE
+
A_MA_TAUNT
 
+
A_MA_TAUNT2
2ND_DUALWIELD_SPECIAL1_PRE
+
A_MEDSELF_POST
 
+
A_MEGAPOST
2ND_DUALWIELD_SPECIAL2_PRE
+
A_MILITARYSALUTE_CYCLE
 
+
A_PISTOL_HIPSHOOT
2ND_DUALWIELD_TAUNT_PRE
+
A_PLACE_TRAP2
 
+
A_POWERANALYZE_PRE
2ND_FASTMAGICSTAFF
+
A_PREDICT_TELEPORT2
 
+
A_PREPOISON2
2ND_FLAME
+
A_PRE_DOJOKNEEL
 
+
A_PRE_MAGIC_WINDUP
2ND_FSWORD
+
A_PRE_MEDOTHER
 
+
A_Q_SNIPERBLAST
2ND_FSWORD2
+
A_RADIUSEFFECTMOBILE
 
+
A_RADIUSEFFECTMOBILEPOST
2ND_FULLAUTO
+
A_RADIUSEFFECTPOST
 
+
A_RADIUSEFFEPOST
2ND_FULLAUTO2
+
A_SITTING_POSE1_PRE
 
+
A_SNIPERBLAST2
2ND_GHOSTAXE
+
A_SONICBLOW
 
+
A_SONICENERGY_TORRENT
2ND_GUNSLINGER_CONE
+
A_SONICMOUTH
 
+
A_SONICSCREAM
2ND_GUNSLINGER_SHOOT
+
A_SONICSINGCAST
 
+
A_SONICSONICYELL
2ND_HAMMER
+
A_SONICSPIT
 
+
A_SONICSUMMON_PRE_NOROOT
2ND_HAMMERSMASH
+
A_STANCE_GHOSTWIDOW
 
+
A_STANCE_GHOSTWIDOW_CYCLE
2ND_HEADCAST
+
A_SWEEP_HIGH
 
+
A_TAUNTA
2ND_HEAVYBURST
+
A_TAUNT_A
 
+
A_TAUNT_B
2ND_IGNITE
+
A_TELEQUICK
 
+
A_TELE_MAGIC
2ND_JACKHAMMER
+
A_TERRIFY_POST
 
+
A_THROWKINFE
2ND_JUMPAREA
+
A_THROWKINFEPOST
 
+
A_THROWKNIFE
2ND_KATANA_HACK
+
A_TRANSFORM_KHELDIAN
 
+
A_WALLPOST
2ND_KATANA_HEADSPLIT
+
A_WATERBACKPACK_CYCLE
 
+
A_WEAVE
2ND_KATANA_PARRY
+
A_WINDUP
 
+
A_WISP_AOE_POST
2ND_KATANA_PLACATE
+
A_WRISTBAND_POST
 
+
A_W_BLOCK_L
2ND_KATANA_REVSWEEP
+
A_W_BLOCK_R
 
+
BACKRUNCYCLE
2ND_KATANA_SLASH
+
BANESPIDERTP
 
+
BANE_BOMB_POST
2ND_KATANA_SLICE
+
BANE_BOMB_PRE
 
+
BANE_IDLE
2ND_KATANA_SPINJUMP
+
BANE_MACESCAN
 
+
BANE_MACESCANDOWN
2ND_KATANA_TAUNT
+
BARF
 
+
BARF_STUN_CYCLE_A
2ND_KNIFEPARRY
+
BARRELROLL_READY
 
+
BARREL_ROLL_CYCLE
2ND_KNIFE_ATTACK
+
BARREL_ROLL_POST
 
+
BARREL_ROLL_PRE
2ND_KNIFE_STAB
+
BASICSWORD
 
+
BASICSWORD2
2ND_MACE
+
BATCHEER_A
 
+
BATCHEER_B3
2ND_MACE_PLACATE
+
BATT_RIFLE_A2
 
+
BATT_RIFLE_A3
2ND_MACE_SHOOT
+
BATT_RIFLE_HIGH_2
 
+
BATT_RIFLE_HIGH_3
2ND_MACE_UPCUT
+
BATT_RIFLE_HIGH_3B
 
+
BATT_RIFLE_HIGH_4
2ND_MAGICSTAFF
+
BATT_RIFLE_HIGH_5
 
+
BAT_PUMMEL_POST
2ND_MFLAME
+
BAT_SHOOT_CYCLE
 
+
BAT_THREAT_B
2ND_MFLAME2
+
BAZUL_ANGRY_A
 
+
BAZUL_ANGRY_B
2ND_MSTAFF_MELEE
+
BAZUL_SLEEP
 
+
BAZUL_WAKE
2ND_MSTAFF_TORRENT
+
BBPUNCHPOST
 
+
BEATCHEST_CYCLE
2ND_NINJATOBACKSTABWINDUP
+
BELLOW_DRAW
 
+
BERSERKER
2ND_PARRY
+
BF_PURSETUG
 
+
BF_P_GETPUSHED
2ND_PISTOLS_3SHOT
+
BIGSTEAL
 
+
BLADECLAW_DUAL
2ND_PISTOLS_6SHOT
+
BLADECLAW_DUAL_POST
 
+
BLADECLAW_L
2ND_PISTOLS_BIGSHOT
+
BLADECLAW_R
 
+
BLADESPIN
2ND_PISTOLS_CONE
+
BLASTER_BURST_POST
 
+
BLEND_READY
2ND_PISTOLS_SINGLE
+
BLEND_READY_HALF
 
+
BLINDINGPOST
2ND_PISTOL_3BURST
+
BODYCHUNK_TOSS
 
+
BODYCHUNK_TOSS2
2ND_PISTOL_SHOOT
+
BODYCHUNK_TOSS_CYCLE
 
+
BODYREADY
2ND_PISTOL_SHOOT_POST
+
BOMBLOOT
 
+
BOMBLOOT_PRE
2ND_PISTOL_SHOOT_POST2
+
BOOMBOX_10
 
+
BOOMBOX_11
2ND_RIFELBUTT
+
BOOMBOX_12
 
+
BOOMBOX_13
2ND_RIKTI_SWORDGUN
+
BOOMBOX_14
 
+
BOOMBOX_15
2ND_RIKTI_SWORDGUN_POST
+
BOOMBOX_16
 
+
BOOMBOX_17
2ND_RINGBLADE_SLASH
+
BOOMBOX_18
 
+
BOOMBOX_19
2ND_RINGBLADE_TOSS
+
BOOMBOX_2
 
+
BOOMBOX_20
2ND_SHIELD_WEAPONBASH
+
BOOMBOX_21
 
+
BOOMBOX_23
2ND_SHIELD_WEAPONGRENADELOB
+
BOOMBOX_24
 
+
BOOMBOX_25
2ND_SHIELD_WEAPON_THROWSPEAR
+
BOOMBOX_3
 
+
BOOMBOX_4
2ND_SHOTGUNSHOOT
+
BOOMBOX_5
 
+
BOOMBOX_6
2ND_SHOTGUNSHOOT2
+
BOOMBOX_7
 
+
BOOMBOX_8
2ND_SLASH
+
BOOMBOX_9
 
+
BOOMBOX_CYCLE_10
2ND_SLEDGEHAMMER
+
BOOMBOX_CYCLE_11
 
+
BOOMBOX_CYCLE_16
2ND_SLEDGESMASH
+
BOOMBOX_CYCLE_17
 
+
BOOMBOX_CYCLE_20
2ND_SLUG
+
BOOMBOX_CYCLE_22
 
+
BOOMBOX_CYCLE_24
2ND_SNIPERQUICK
+
BOOSTAURA2
 
+
BOOSTAURA2_NOROOT
2ND_SNIPERSHOT
+
BOOSTAURA3
 
+
BOOSTAURA3_NOROOT
2ND_SNIPERSHOT_2
+
BOOSTAURA_FASTCAST
 
+
BOOSTAURA_LONG3
2ND_SNIPERWINDUP
+
BOOSTAURA_NOROOT
 
+
BOOSTAURA_QUICK2
2ND_SONICGUN
+
BOUNCE_APEX
 
+
BOUNCE_FALL
2ND_SPEARTHROW_L
+
BOUNCE_PRE
 
+
BOUNCE_UP
2ND_STAFF_AIRSUMMON
+
BOWPOST
 
+
BOW_BITE
2ND_STAFF_BITE
+
BOW_BITE_DRAW
 
+
BOW_CYCLE
2ND_STAFF_SPRAY
+
BOW_HEAVY_POST
 
+
BOW_LOOKOUT_B
2ND_SWORD
+
BOW_LOOKOUT_C
 
+
BOW_REVERANT
2ND_SWORDCHOP
+
BOXSNEAK_CYCLE
 
+
BOXSNEAK_POST
2ND_SWORDREV
+
BOXSNEAK_PRE
 
+
BOX_READY
2ND_SWORDSLASH
+
BRAWLPOST
 
+
BRIEFCASECYCLE
2ND_SWORDTAUNT
+
BRUTE_EYEBEAM
 
+
BRUTE_SHORTEYEATTACK
2ND_SWORD_ALT
+
BS_STING
 
+
BUM_CUP_BEG_L_POST
2ND_SW_JUMPSPIN
+
BUM_CUP_BEG_L_PRE
 
+
BUM_CUP_BEG_R_POST
2ND_SW_JUMPSPIN2
+
BUM_CUP_BEG_R_PRE
 
+
BUM_CUP_CYCLE
2ND_TORCHBLOW
+
BURN_SUMMON
 
+
B_BLOCK_R
2ND_TORCHSLASH
+
B_IDLEREADY
 
+
B_SPAWN
2ND_TWIRL
+
B_SURROUNDED_A
 
+
B_SURROUNDED_A2
2ND_WEP_ENERGYTORREN
+
B_SURROUNDED_A5
 
+
CAMERAALERTED
2ND_WEP_FRISBEE
+
CELLPHONECYCLE
 
+
CEMENTIDLEBASE
2ND_WEP_MAGIC
+
CEMENT_DEATH
 
+
CHEERCHANT_A
2ND_WEP_STOP
+
CHEERCHANT_A_CYCLE
 
+
CHEERCHANT_B
2ND_WEP_TELEKIN
+
CHEERCHANT_B_CYCLE
 
+
CHEERCHANT_C_CYCLE
2ND_ZOMBAXE
+
CHI_FORCE
 
+
CHOKEDEATH
2ND_ZOMBGUN
+
CHOKESTUN_CYCLE
 
+
CLAPPING_CYCLE
2NS_CLAW_R_POST
+
CLAWCYCLE
 
+
CLAWSWIPE_LEFT_DRAW
2SWORDCYCLE
+
CLAWS_FLURRY
 
+
CLAWS_FLURRY_DRAW
2_ROLLDICE_PRE
+
CLAWS_LOW
 
+
CLAWS_PREPOISON
3RD_BAT
+
CLAWS_RAPIDBLAST_DRAW
 
+
CLAWS_WRISTSHOOT_DRAW
3RD_DAGGERS_SLASH_STABBIE
+
CLAW_BLOCK_L
 
+
CLAW_BLOCK_R
3RD_DUALGUNS_SINGLE
+
CLAW_BOOSTUP
 
+
CLAW_HITQUICK
3RD_PISTOLS_SINGLE
+
CLAW_ONETWOPUNCH
 
+
CLAW_ONETWOPUNCH_DRAW
3RD_RINGBLADE_SLASH
+
CLAW_ONETWOPUNCH_POST
 
+
CLAW_POSTBLEND
3RD_TORCHSLASH
+
CLAW_PREPOISON
 
+
CLIPBOARDCYCLE
3RD_ZOMBAXE
+
CLIPBOARD_TALK
 
+
CLIPBOARD_TALK_PRE
3RD_ZOMBAXE_POST
+
CLOCKWORKSIPHON_HIGH
 
+
COCOON_AWAKE
3_ROLLDICE_PRE
+
COCOON_SLEEP
 
+
COMBATREADY_ALT_A
4_ROLLDICE_PRE
+
COMBATREADY_ALT_B
 
+
COMBATREADY_HALF
5_ROLLDICE_PRE
+
COMBAT_FINGERS
 
+
COMBAT_HALF_FINGERS
6_ROLLDICE_PRE
+
COMMAND_SUMMON
 
+
COSTUMEREADY_LOOK
7_ROLLDICE_PRE
+
COUNTER
 
+
CRABPACK_FIRERIGHT2
ABOMINATION_FIST_GROUND_POUND_LOCK
+
CRABPACK_MELE
 
+
CRABPACK_MELE2
ACTIVATE
+
CRABPACK_MELEBURST
 
+
CRABPACK_MELEE_RIGHT_POST
ACTIVE_CYCLE
+
CRABPACK_MELELEFT
 
+
CRABPACK_MELELEFT2
ACTIVE_MODE
+
CRABPACK_RANGEBURST2
 
+
CRABPACK_WEBGRENADE
ACTIVE_READY
+
CRAZYMENACE_A5
 
+
CRAZYMENACE_AB
AFK_NEWSPAPER
+
CREATEWEP
 
+
CROSS_KATANA_L
AFK_NEWSPAPER_CYCLE
+
C_HOVERCYCLE
 
+
C_HOVERPOST
AFRAID_PLACE_TRAP
+
C_HOVERPRE
 
+
C_ICESLIDEPOST
AIDSELF_PRE
+
C_JUMPFALL
 
+
C_JUMPPOST_CYCLE
AIR2GROUND
+
C_JUMPRE
 
+
C_JUMUP
AIR2GROUND_2
+
DAGGERS_SLASH_A_DRAW
 
+
DAGGERS_SLASH_B
AIR2GROUND_3
+
DAGGERS_SLASH_C
 
+
DANGER_SENSE
AIR2GROUND_A1
+
DANGER_SENSE_CYCLE
 
+
DEATH_CYCLE
AIR2GROUND_A2
+
DEATH_KHF
 
+
DEATH_TELEPORT
AIR2GROUND_B1
+
DEMUTATE
 
+
DEMUTATED_SPAWN
AIR2GROUND_B2
+
DEMUTATE_POSTCYCLE
 
+
DETONATE
AIR2GROUND_C
+
DGUNS_RUNBACKCYCLE
 
+
DGUNS_RUNBACKPRE
AIRBRAWLCYCLE
+
DGUNS_RUNCYCLE
 
+
DGUNS_RUNLEFTCYCLE
AIRBRAWL_L
+
DGUNS_RUNLEFTPRE
 
+
DGUNS_RUNPRE
AIRBRAWL_R
+
DGUNS_RUNRIGHTCYCLE
 
+
DGUNS_RUNRIGHTPRE
AIRBRAWL_RPOST
+
DISMISSDEATH_CYCLE
 
+
DISMISS_CYCLE
AIRCAGE
+
DOGFIGHT
 
+
DOJOKNEEL_CYCLE
AIRCAST
+
DOOROPEN
 
+
DRAW_AXE
AIRCASTPOST
+
DRAW_BAT
 
+
DRAW_BATON
AIRC_BLOCK_L
+
DRAW_BATON_POST
 
+
DRAW_BAT_POST
AIRC_BLOCK_R
+
DRAW_CLAW
 
+
DRAW_CLAWSBACKSTABWINDUP
AIRFORCERAM
+
DRAW_CLAW_CYCLE
 
+
DRAW_CLAW_POST
AIRG_SUMMON
+
DRAW_DAGGERS
 
+
DRAW_DUALGUNS
AIRHEAL
+
DRAW_DUALGUNS_POST
 
+
DRAW_EARTHHAMMER
AIRHEALPOST
+
DRAW_EARTHHAMMER_POST
 
+
DRAW_GUNSLINGER
AIRMAGIC_L
+
DRAW_GUNSLINGERDUAL
 
+
DRAW_GUNSLINGER_CONE
AIRMAGIC_LPOST
+
DRAW_KATANA_POST
 
+
DRAW_KNIFE
AIRMOUTH
+
DRAW_KNIFE_POST
 
+
DRAW_MAGICSTAFF_POST
AIRMOUTH_LONG
+
DRAW_NINJATOBACKSTABWINDUP
 
+
DRAW_NINJATO_POST
AIRMOUTH_SLOWCAST
+
DRAW_PISTOL_HALF
 
+
DRAW_PISTOL_POST
AIRPOSTFORCERAM
+
DRAW_SABER_POST
 
+
DRAW_SHIELD
AIRPOSTMOUTH
+
DRAW_SHOTGUN
 
+
DRAW_SHOTGUN_POST
AIRPOSTRADATTACK
+
DRAW_SLEDGEHAMMER
 
+
DRAW_SLEDGEHAMMER_POST
AIRPSIBLAST
+
DRAW_SWORD
 
+
DRAW_SWORD_CYCLE
AIRPSIBLAST2
+
DRAW_SWORD_POST
 
+
DRAW_ZOMBAXE
AIRPSIBLAST_SLOWERCAST
+
DRAW_ZOMBAXE_CYCLE
 
+
DRIFTDOWN
AIRPSIONICS
+
DRILL_MARCH
 
+
DRINKER2_IDLE
AIRPSIONICS_SLOWERCAST
+
DRINKER2_SIP
 
+
DRINKER2_SIPBIG
AIRRADIUSATTACK
+
DRINKER_IDLE
 
+
DRINKER_SIP
AIRS_SUMMON
+
DRINKER_SIPBIG
 
+
DUALGUNS_READY
AIRS_SUMMONPOST
+
DUALKNEEL_GETUP
 
+
DUALMGUNS_PISTOLWHIP
AIRTELEQUICK
+
DUALMGUNS_PISTOLWHIP2
 
+
DUALMGUNS_PISTOLWHIP2_L
AIRTELEQUICKPOST
+
DUALMGUNS_PISTOLWHIP_L
 
+
DUALREADY
AIR_BLOCK_R
+
DUALWIELD_BLADES_KICKBRAWL_PRE
 
+
DUALWIELD_BOOSTDOWN_PRE
AIR_DEATH
+
DUALWIELD_BOOSTUP_PRE
 
+
DUALWIELD_BOOSTUP_READY
AIR_DEATH2
+
DUALWIELD_FLIGHT2HOVER_TRANS
 
+
DUALWIELD_GUNS_RUNCYCLE
AIR_DEATH_CYCLE
+
DUALWIELD_GUNS_RUNPRE
 
+
DUALWIELD_JUMPUP
AIR_DEATH_FALL
+
DUALWIELD_SLASH
 
+
DUALWIELD_SPECIAL2_DRAW
AIR_DEATH_IMPACT
+
DUALWIELD_SPECIAL2_POST
 
+
DUAL_ICESLIDEPOST
AIR_PM_SUMMONSOLDIER
+
DUFFELBAG_TOSS2
 
+
DYNAMITE_POST_CYCLE
AIR_PM_TOSSSERUM
+
DYNAMITE_THROW
 
+
DYNAMITE_THROW2
AIR_TO_DUALWIELD_COMBAT
+
DYNAMITE_THROW_POST
 
+
D_BACKFLYCYCLE
AIR_T_AIRCOMBAT
+
D_BACKFLYPOST
 
+
D_BACKFLYPRE
AIR_T_DUALCOMBAT
+
D_BLOCK_L
 
+
D_BLOCK_R
AIR_T_WEPCOMBAT
+
D_BOUNCE_CYCLE
 
+
D_FALL_FREADY
ALIGNMENTPOWER_FRENZYNOROOT_PRE
+
D_FFLY_PREFALL
 
+
D_FLYINGCYCLE
ALIGNMENTPOWER_JUSTICE
+
D_FLYPOST
 
+
D_FLYPRE
ALTREADY_COUGH
+
D_FLYREADY
 
+
D_FLYUPCYCLE
ALTREADY_LOOK_L
+
D_FLYUPPOST
 
+
D_FLYUPPRE
ALTREADY_SHIFT
+
D_HITQUICK
 
+
D_HOP
ALTREADY_TRANS_XARMS
+
D_HOP2
 
+
D_HOPAPEX
ALTREADY_XARMS_COUGHTRANSOUT
+
D_HOPFALL
 
+
D_HOPFALL_2
ALTREADY_XARMS_LOOK
+
D_HOPPRE
 
+
D_JUMPAPEX
ALT_2HANDCAST
+
D_JUMPFALL
 
+
D_JUMPFALL2
ALT_BOOSTUP
+
D_JUMPPOST
 
+
D_JUMPPRE
ALT_CAST
+
D_JUMPUP
 
+
D_KHF_APEX
ALT_HEADCAST_PRE
+
D_KHF_IMPACT
 
+
D_LEFTFLYCYCLE
ALT_KHF_APEX
+
D_LEFTFLYPOST
 
+
D_LEFTFLYPRE
ALT_KHF_IMPACT
+
D_PREFALL
 
+
D_PREFLYREADY
ALT_MAGICTHROW
+
D_RIGHTFLYCYCLE
 
+
D_RIGHTFLYPOST
ALT_MOUTH_SLOW_PRE
+
D_RIGHTFLYPRE
 
+
D_RUNBACKCYCLE
ALT_PICKAXEWALK_CYCLE
+
D_RUNBACKPRE
 
+
D_RUNCYCLE
ALT_PICKAXEWALK_PRE
+
D_RUNFALL
 
+
D_RUNFALL_2
ALT_PRE_PSIWINDUP
+
D_RUNLEFTCYCLE
 
+
D_RUNLEFTPRE
ALT_PRE_TECHWINDUP
+
D_RUNPOST
 
+
D_RUNPRE
ALT_PSIBLAST_QUICK_PRE
+
D_RUNRIGHTCYCLE
 
+
D_RUNRIGHTPRE
ALT_PSIWINDUP_POST
+
D_THROWBRAWL_POST
 
+
D_WASHER_CYCLE
ALT_RADIUSATTACK
+
EAT_DONUT_INTRO
 
+
EAT_FOOD_BITE1
ALT_RAPIDBLAST
+
EAT_FOOD_INTRO
 
+
EAT_FOOD_LOOP2
ALT_RAPID_QUICK
+
EAT_FOOD_WIPE
 
+
EGG_SLEEP
ALT_READY
+
ELECTRODEATH2
 
+
ELECTRODEATH3
ALT_READY_PAUSE
+
ELECTROSTUN_CYCLE
 
+
ELECTRO_REACT
ALT_READY_PAUSE2
+
ELEVATOR_RUNOUT
 
+
EMERGE
ALT_SNIPERBLAST
+
EMOTE_ASSUME_POSITION
 
+
EMOTE_ASSUME_POSITION1
ALT_SONICBLOWPOST
+
EMOTE_ATTACK2
 
+
EMOTE_BAT_SMASH_CYCLE
ALT_SONICBLOW_PRE
+
EMOTE_BAT_SMASH_REACT_CYCLE
 
+
EMOTE_BINOCULARS_PRE
ALT_SONICMOUTH_PRE
+
EMOTE_BOOK_RESEARCH_CYCLE
 
+
EMOTE_CAMERA
ALT_SONICSPIT_PRE
+
EMOTE_CELLPHONE_CYCLE
 
+
EMOTE_CELLPHONE_PRE
ALT_SONICYELL_PRE
+
EMOTE_CHAMPION
 
+
EMOTE_COMEHERE_CYCLE
ALT_STOP
+
EMOTE_COMEON
 
+
EMOTE_COMEON_CYCLE
ALT_TAUNTANOROOT_PRE
+
EMOTE_COSTUMECHANGE_BACKFLIP
 
+
EMOTE_COSTUMECHANGE_CAST_ONE
ALT_THROWKNIFE_PRE
+
EMOTE_COSTUMECHANGE_FEATHER_EXPLODE_PRE
 
+
EMOTE_COSTUMECHANGE_FEATHER_SPIN_PRE
ALT_THROWPROJECTILE_PRE
+
EMOTE_COSTUMECHANGE_FIREWORKS
 
+
EMOTE_COSTUMECHANGE_FUR_EXPLODE_PRE
AMUSED_B
+
EMOTE_COSTUMECHANGE_FUR_SPIN_PRE
 
+
EMOTE_COSTUMECHANGE_HOWL
AMUSED_C
+
EMOTE_COSTUMECHANGE_ICEBLOCK_PRE
 
+
EMOTE_COSTUMECHANGE_INNERWILL
AMUSED_D
+
EMOTE_COSTUMECHANGE_NINJA_JUMP
 
+
EMOTE_COSTUMECHANGE_PRESTOCHANGO
AMUSED_E
+
EMOTE_COSTUMECHANGE_ROCKBLOCK_PRE
 
+
EMOTE_COSTUMECHANGE_SALUTE
AMUSED_PRE
+
EMOTE_COSTUMECHANGE_SMOKEFLASH
 
+
EMOTE_COSTUMECHANGE_SPIN_PRE
APECROUCH
+
EMOTE_COSTUMECHANGE_VANGUARDSIGIL
 
+
EMOTE_COSTUMECHANGE_VILLAINLAUGH
APPARITION_POSSESSOR
+
EMOTE_CRAP
 
+
EMOTE_CROUCH
APPARITION_POSSESSOR_CYCLE
+
EMOTE_DRINK_CYCLE_A
 
+
EMOTE_DRINK_CYCLE_B
AQUA_BOLT_A
+
EMOTE_DRINK_CYCLE_C
 
+
EMOTE_DRUM_CYCLE
AQUA_BOLT_B
+
EMOTE_DRUM_LOW_CYCLE
 
+
EMOTE_EAT_FOOD_BITE1
ARACHNOID_HANG
+
EMOTE_EAT_FOOD_LOOP1
 
+
EMOTE_EAT_FOOD_LOOP2
ARACHNOID_HANG_PRE
+
EMOTE_EAT_FOOD_PRE
 
+
EMOTE_EAT_FOOD_PRE2
ARCHERY_BOOSTUP
+
EMOTE_ENERGY_PRE
 
+
EMOTE_FANCY_BOW_CYCLE
ARCHERY_BOOSTUP2
+
EMOTE_FAREWELL
 
+
EMOTE_FEAR_CYCLE
ARCHERY_BOOSTUP_PRE
+
EMOTE_FISHING
 
+
EMOTE_FLASHLIGHT1
ARCHERY_BRAWL
+
EMOTE_FLASHLIGHT_1
 
+
EMOTE_FLASHLIGHT_2
ARCHERY_KICKBRAWL
+
EMOTE_FLASHLIGHT_CYCLE_1
 
+
EMOTE_FLASHLIGHT_CYCLE_2
ARC_OF_DESTRUCTION_FAST_DRAW
+
EMOTE_FLASHLIGHT_DOWN_PRE
 
+
EMOTE_FLIPPINGCOIN_CYCLE
ARC_OF_DESTRUCTION_SLOW_DRAW
+
EMOTE_FLOAT_BOOKS_CYCLE
 
+
EMOTE_GROWL_CYCLE
ARC_OF_DESTRUCTION_SLOW_PRE
+
EMOTE_HANDSONHIPS_CYCLE
 
+
EMOTE_JUDGE_2
ARGUE
+
EMOTE_JUDGE_3
 
+
EMOTE_JUDGE_4
ARGUE_CYCLE
+
EMOTE_JUDGE_5
 
+
EMOTE_JUDGE_6
ARGUE_DISAGREE
+
EMOTE_JUDGE_7
 
+
EMOTE_JUDGE_8
ARGUE_DISAGREE_CYCLE
+
EMOTE_JUDGE_9
 
+
EMOTE_JUMPINGJACKS
ARGUE_REASON
+
EMOTE_JUMPINGJAX
 
+
EMOTE_LAPTOP
ARGUE_REASON_CYCLE
+
EMOTE_LAPTOPTYPE
 
+
EMOTE_LAPTOP_CYCLE_1
ARMBLAST
+
EMOTE_LAPTOP_CYCLE_2
 
+
EMOTE_LAUGHTWO
ARMBLAST_POST
+
EMOTE_LAUGH_CYCLE
 
+
EMOTE_LEDGE_SIT1_CYCLE
ARMBURST
+
EMOTE_LEDGE_SIT2_CYCLE
 
+
EMOTE_LEDGE_SIT3_CYCLE
ARMBURST_POST
+
EMOTE_LEDGE_SIT4_CYCLE
 
+
EMOTE_LEDGE_SIT_1
ARMGUN_BLAST
+
EMOTE_LEDGE_SIT_2
 
+
EMOTE_LEDGE_SIT_CYCLE_1
ARMGUN_BURST
+
EMOTE_LEDGE_SIT_CYCLE_2
 
+
EMOTE_LOTUS_FLOAT
ARMGUN_CONE
+
EMOTE_LOTUS_FLOAT_CYCLE
 
+
EMOTE_MAD_CYCLE
ARMGUN_HEAVY
+
EMOTE_MARRIAGEPROPOSAL_PRE
 
+
EMOTE_MATABLET_PRE
ARMGUN_SHOULDERBLAST
+
EMOTE_NO
 
+
EMOTE_NOD_CYCLE
ARMORPOSE01
+
EMOTE_NO_CYCLE
 
+
EMOTE_OVERHERE
ARMS_ON_HIPS
+
EMOTE_PANHANDLE
 
+
EMOTE_PANHANDLE_CYCLE_1
ARMS_ON_HIPS_LOOK
+
EMOTE_PANHANDLE_CYCLE_2
 
+
EMOTE_PANHANDLE_CYCLE_3
ASCENDANT
+
EMOTE_PANHANDLE_CYCLE_5
 
+
EMOTE_PANHANDLE_CYCLE_7
ASSASSINS_STRIKE
+
EMOTE_PEER_IN
 
+
EMOTE_POINT_CYCLE
ASSASSINS_STRIKE_B
+
EMOTE_PRAISE_BOW_CYCLE
 
+
EMOTE_READBOOK01
ASSUME_POSITION_1
+
EMOTE_READBOOK02
 
+
EMOTE_ROBOPOWERDOWN
ASSUME_POSITION_2
+
EMOTE_ROBOPOWERUP
 
+
EMOTE_SALUTE_CYCLE
ASSUME_POSITION_3
+
EMOTE_SCREENIDLE
 
+
EMOTE_SCREENIDLELOOP
ASSUME_POSITION_4
+
EMOTE_SITTING_POSE11_INTRO
 
+
EMOTE_SITTING_POSE11_LOOP
ATEASE
+
EMOTE_SITTING_POSE1_CYCLE
 
+
EMOTE_SITTING_POSE1_INTRO
ATEASE_2
+
EMOTE_SITTING_POSE1_LOOP
 
+
EMOTE_SITTING_POSE2_INTRO
ATEASE_CYCLE
+
EMOTE_SITTING_POSE2_LOOP
 
+
EMOTE_SITTING_POSE3_INTRO
ATEASE_FROMMILITARYSALUTE
+
EMOTE_SITTING_POSE3_LOOP
 
+
EMOTE_SITTING_POSE4_LOOP
ATTACK
+
EMOTE_SITTING_POSE5_LOOP
 
+
EMOTE_SITTING_POSE6_LOOP
ATTACK1_CYCLE
+
EMOTE_SITTING_POSE7_LOOP
 
+
EMOTE_SITTING_POSE8_LOOP
ATTACK1_PRE
+
EMOTE_SITTING_POSE9_INTRO
 
+
EMOTE_SIT_LISTEN_LEFT_TRANS_02
ATTACK_BACKL
+
EMOTE_SIT_LISTEN_RIGHT_02
 
+
EMOTE_SLAP_REACT_CYCLE
ATTACK_BACKL_POST
+
EMOTE_SLASHTHROAT
 
+
EMOTE_TALKER
ATTACK_BACKR
+
EMOTE_TALKER_CYCLE_A
 
+
EMOTE_TALKER_CYCLE_D
ATTACK_BURST
+
EMOTE_THANKYOU_SM_CYCLE
 
+
EMOTE_THEWAVE_CYCLE
ATTACK_BURST_POST
+
EMOTE_THROWRICE
 
+
EMOTE_THROWROSEPETALS
ATTACK_FOURPULSE
+
EMOTE_TRIBAL_DANCE_CYCLE_1
 
+
EMOTE_VICTORY_CYCLE
ATTACK_FOURPULSE_POST
+
EMOTE_VILLAINLAUGH
 
+
EMOTE_WELCOME_CYCLE
ATTACK_FOURPULSE_POSTCYCLE
+
EMOTE_WHISTLE
 
+
EMOTE_WOUNDED
ATTACK_LIGHTNING
+
EMOTE_WOUNDED_PRE
 
+
EMOTE_XARMS_CYCLE
ATTACK_TESLA_CAGE
+
EMOTE_YES
 
+
ENCOUNTER_DEATH1_PRE
ATTACK_TESLA_CAGE_POST
+
ENCOUNTER_LEDGESIT5
 
+
ENCOUNTER_LEDGESIT6
ATTACK_WINDUP_PRE
+
ENCOUNTER_SIT_CHAIR_TEABAG_INTRO
 
+
ENCOUNTER_SIT_SOFA_TEABAG_INTRO
AWAKEN
+
ENCOUNTER_SOCCER_TALK_CYCLE
 
+
ENCOUNTER_SOCCER_TALK_CYCLEBREAK_B
AXEUPCUT2
+
ENC_BARF_B
 
+
ENC_CLIPBOARD_WRITE
AXE_CHOP
+
ENC_FLIPCOIN_A
 
+
ENC_PLANTTRAP_A
AXE_CHOP_DRAW
+
ENC_PLANTTRAP_B
 
+
ENC_PLANTTRAP_C
AXE_RSWEEP
+
EXERCISE
 
+
FAATHIM_IMPRISON_FREE
AXE_RSWEEP_DRAW
+
FAERIEWARP_RUNIN_POST
 
+
FAKE_DUALREADY
AXE_RSWEEP_POST
+
FEAR_A
 
+
FEAR_B
AXE_SWOOP
+
FEAR_C
 
+
FIREMARSHALL_C
AXE_SWOOP_DRAW
+
FISHMAN_LEAP
 
+
FISHMAN_LEAP_CYCLE
A_1HSLAM
+
FISHMAN_SLEEP
 
+
FLAME_2
A_1HSMASH_LEFT
+
FLAME_CYCLE
 
+
FLEX_A_CYCLE
A_1HSMASH_RIGHT
+
FLEX_B_CYCLE
 
+
FLEX_C_CYCLE
A_1HSMASH_RIGHT_POST
+
FLIPBOOST
 
+
FLIPCOIN_HEADS
A_1ST_AXE
+
FLIPCOIN_TAIL
 
+
FLURRYPOST
A_1ST_AXESWOOP
+
FLYFORWARDLEFT_LOOP
 
+
FLYFORWARDLEFT_POST
A_1ST_AXE_RSWEEP
+
FLYFORWARDLEFT_PRE
 
+
FLYFORWARDRIGHT_LOOP
A_1ST_BAYONETLUNGE
+
FLYFORWARDRIGHT_POST
 
+
FLYFORWARDRIGHT_PRE
A_1ST_BOWSNIPER_SHOOT
+
FLYFORWARD_ALT1_INTRO
 
+
FLYFORWARD_ALT1_LOOP
A_1ST_BOW_ARC
+
FLYFORWARD_ALT1_POST
 
+
FLYFORWARD_ALT1_PRE
A_1ST_BOW_CONE
+
FLYFORWARD_ALT1_TRANSITION
 
+
FLYFORWARD_ALT2_INTRO
A_1ST_BOW_HEAVY
+
FLYFORWARD_ALT2_LOOP
 
+
FLYFORWARD_ALT2_POST
A_1ST_BOW_MID
+
FLYFORWARD_ALT2_PRE
 
+
FLYFORWARD_ALT2_TRANSITION
A_1ST_BOW_MID_POST
+
FLYFORWARD_ALT3_INTRO
 
+
FLYFORWARD_ALT3_LOOP
A_1ST_BOW_QUICK
+
FLYFORWARD_ALT3_POST
 
+
FLYFORWARD_ALT3_PRE
A_1ST_BOW_SNIPERWINDUP
+
FLYFORWARD_ALT3_TRANSITION
 
+
FLYFORWARD_ALT4_INTRO
A_1ST_BUCKSHOT
+
FLYFORWARD_ALT4_LOOP
 
+
FLYFORWARD_ALT4_POST
A_1ST_BUCKSHOT2
+
FLYFORWARD_ALT4_PRE
 
+
FLYFORWARD_ALT4_TRANSITION
A_1ST_BUCKSHOT_DRAW
+
FLY_MID_POST
 
+
FLY_SPAWNED_CYCLE
A_1ST_BUCKSHOT_POST
+
FORWARD
 
+
FREAKSIGN
A_1ST_BURST
+
FULLAUTO_CYCLE1
 
+
FULLAUTO_CYCLE2
A_1ST_BURST2
+
FULLAUTO_CYCLE3
 
+
FULLAUTO_CYCLE4
A_1ST_BURST_DRAW
+
FULLAUTO_POST
 
+
FULLAUTO_PRE
A_1ST_CBBPUNCH
+
F_RUNCYCLE_B
 
+
F_RUNCYCLE_C
A_1ST_CBBPUNCH_POST
+
F_RUNPRE
 
+
GHOSTAXE_DRAW
A_1ST_CLAWFRISBEE
+
GHOSTAXE_READY_15
 
+
GHOSTESCAPE
A_1ST_CLAWGUTPUNCH
+
GOTOACTIVEREADY
 
+
GOTOACTIVEREADY2
A_1ST_CLAWSPIN
+
GROUNDBURST_CYCLE
 
+
GROUNDBURST_SLEEP
A_1ST_CLAWSTAB
+
GROUNDBURST_SPAWN
 
+
GROUNDSIT_CYCLE
A_1ST_CLAW_HIGH
+
GUARD_KATANA_L
 
+
GUARD_SWORD_L
A_1ST_CLAW_LOW
+
GUNFIX_1LEG
 
+
GUNFIX_SIT
A_1ST_CLAW_LOW2
+
GUNLOOKOUT_B4
 
+
GUNSLINGERDUAL_CYCLE
A_1ST_CLAW_R
+
GUN_CROUCH_CYCLE
 
+
GUN_MENACE_A
A_1ST_CLAW_THROWKNIFE
+
GUN_MENACE_B2
 
+
GUN_MENACE_B3
A_1ST_DUALWIELD_HIGHLOW_DRAW
+
GUN_MENACE_B4
 
+
GUN_MENACE_C3
A_1ST_DUALWIELD_MODERATEBRIDGE_DRAW
+
GUN_MENACE_C4
 
+
GUN_MENACE_C5
A_1ST_FULLAUTO
+
G_BLOW
 
+
G_BOOSTUP
A_1ST_HEAVYBURST
+
G_CAST
 
+
G_CLUB_BIGSWING_POST
A_1ST_HEAVYBURST_POST
+
G_HYPNOTIZE
 
+
G_IMPACT_DEATH
A_1ST_IGNITE
+
G_MOUTH
 
+
G_RAISEDEAD
A_1ST_JUMPAREA
+
G_SONICSUMMON
 
+
G_SPIT
A_1ST_JUMPAREA_POST
+
G_SUMMONPOST
 
+
G_SWEEP_HIGH
A_1ST_KATANA_HACK
+
G_SWEEP_IMPACT
 
+
G_S_SUMMON
A_1ST_KATANA_HEADSPLIT
+
G_THROWKINFE
 
+
HAMMERREADY
A_1ST_KATANA_REVSWEEP
+
HAMMER_PRE
 
+
HBURST
A_1ST_KATANA_REVSWEEP2
+
HDIG
 
+
HEALPOST
A_1ST_KATANA_SLASH
+
HERO_SCASTFALL
 
+
HERO_SPELLCASTFEAR
A_1ST_KNIFEPARRY
+
HIBERNATE_CYCLE
 
+
HIPSHOOTCYCLE
A_1ST_KNIFE_STAB
+
HIPS_CYCLE
 
+
HITDEATH_FRONT
A_1ST_MACE_SHOOT
+
HITDEATH_KB
 
+
HITQUICK1
A_1ST_MAGICSTAFF
+
HIT_UPGRADE
 
+
HIT_UPGRADE_QUICK
A_1ST_MAGICSTAFF2
+
HIT_UPGRADE_QUICK_POST
 
+
HOOF_L
A_1ST_MAGICSTAFF_POST
+
HOOF_R
 
+
HOOF_R_POST
A_1ST_MFLAME
+
HOPFROMJUMP
 
+
HORNBLOW
A_1ST_PARRY
+
HORNRAM_POST
 
+
HOVERCYCLE
A_1ST_PARRY_POST
+
HOVERPOST
 
+
HOVERPRE
A_1ST_PISTOL_SHOOT
+
HOVER_A
 
+
HOVER_B
A_1ST_RIFELBUTT
+
HOVER_C
 
+
HOWL_BEATCHEST
A_1ST_SNIPERQUICK
+
HOWL_CAST
 
+
HOWL_GROWL
A_1ST_SNIPERQUICK2
+
HSLAM
 
+
HSMASH2_L
A_1ST_SNIPERQUICK_POST
+
HSMASH2_R
 
+
HSMASHPOST_L
A_1ST_SNIPERSHOT
+
HSMASHPOST_R
 
+
HSMASH_L
A_1ST_SNIPERSHOT_2
+
HSMASH_R
 
+
HYBERNATE
A_1ST_SNIPERWINDUP
+
HYBERNATE2
 
+
HYBERNATE_POST
A_1ST_SNIPERWINDUP_CYCLE
+
HYPNOTIZE2
 
+
H_CYCLE
A_1ST_SONICGUN
+
H_POUND
 
+
H_POUND_B
A_1ST_STAFF_AIRSUMMON
+
H_POUND_B_POST
 
+
H_POUND_POST
A_1ST_SWORD
+
H_SWIPE
 
+
H_SWIPE_L
A_1ST_SWORDTAUNT
+
H_THROW_JUNK_A1
 
+
ICESLIDECYCLE
A_1ST_TWIRL
+
ICESLIDECYCLE_B
 
+
ICESLIDEPOST
A_1ST_WEP_MAGIC
+
IDLEREADY
 
+
IDLE_READY
A_1_2PUNCH
+
INSCRIPTION
 
+
INVENTION_CYCLE
A_1_2PUNCHPOST
+
INVENTION_EXAMINE
 
+
INVENTION_FLIGHT
A_2HANDCAST
+
INVENTION_PONDER
 
+
IRGOGGL_ACTIVATE
A_2HANDCASTPOST
+
IRGOGGL_AIRACTIVATE
 
+
JACKHAMMER_HORIZONTAL
A_2HLARGEREADY
+
JACKHAMMER_VERTICAL
 
+
JACKHAMMER_WIPE
A_2HLARGE_BACKFLYPOST
+
JEERING_D
 
+
JUMPJETPACKFORWARD_FALL
A_2HLARGE_BACKFLYPRE
+
JUMPJETPACKFORWARD_FALL2
 
+
JUMPJETPACKFORWARD_UP
A_2HLARGE_BOOSTUP
+
JUMPJETPACK_FALL2
 
+
JUMPNSMASH_CYCLE
A_2HLARGE_BOOSTUP_DRAW
+
JUMPPOST_CYCLE
 
+
JUMPPREJUMPPACK
A_2HLARGE_BRAWL
+
JUMPSPIN
 
+
JUMPUPJUMPPACK
A_2HLARGE_FLYINGCYCLE
+
JUNK_EAT
 
+
JUNK_LOOKQUICK
A_2HLARGE_FLYPOST
+
KAMIKAZE
 
+
KATANA_BOOSTUP2
A_2HLARGE_FLYPRE
+
KATANA_BRAWL_POST
 
+
KATANA_LOOKOUT_A
A_2HLARGE_FLYUPCYCLE
+
KATANA_LOOKOUT_B
 
+
KATANA_OBSERVE_A
A_2HLARGE_FLYUPPOST
+
KATANA_OBSERVE_B
 
+
KATANA_RUMBLE_A
A_2HLARGE_FLYUPPRE
+
KATANA_RUMBLE_B
 
+
KICK_RUMBLE_A
A_2HLARGE_HITQUICK
+
KNEEL_LOW
 
+
KNIFELOOKOUT_A2
A_2HLARGE_LEFTFLYCYCLE
+
KNIFEVANDAL_A
 
+
KNIFE_MENACE_A2
A_2HLARGE_LEFTFLYPOST
+
KUJI_ZEN
 
+
LANDCYCLE
A_2HLARGE_LEFTFLYPRE
+
LAUNCH
 
+
LAVA_POPUP_STATIC
A_2HLARGE_RIGHTFLYCYCLE
+
LAVA_POPUP_STATIC_SLEEP
 
+
LAZY_COMBAT_HALF
A_2HLARGE_RIGHTFLYPOST
+
LEADERSHIP
 
+
LEADERSHIP2
A_2HLARGE_RIGHTFLYPRE
+
LEDGESIT_VAR2C
 
+
LEDGESIT_VAR3C
A_2HLARGE_THROWBRAWL
+
LEDGESIT_VAR4B
 
+
LEDGESIT_VAR4C
A_2HPOWERTHRUST_POST
+
LEFTCYCLE
 
+
LEFTPRE
A_2HPOWERTHRUST_PRE
+
LIBERTY_BELT
 
+
LIGHTNING_TELEPORT_2
A_2H_SWIPE
+
LIGHTTEST
 
+
LISTENPOLICEBAND_CYCLE
A_2ND_AXE
+
LISTEN_INTRO
 
+
LISTEN_SPEECH_HIGHC4
A_2ND_AXESWOOP
+
LISTEN_SPEECH_HIGHC5
 
+
LISTEN_SPEECH_LOW
A_2ND_AXEUPCUT
+
LISTEN_SPEECH_LOWB
 
+
LISTEN_SPEECH_LOWC4
A_2ND_AXE_RSWEEP
+
LOITER
 
+
LOITERSNEAK
A_2ND_BAYONETLUNGE
+
LOITER_B
 
+
LOITER_C
A_2ND_BOWSNIPERWINDUP_CYCLE
+
LOOTDEATH
 
+
LOOT_A1
A_2ND_BOWSNIPER_SHOOT
+
LOOT_POST
 
+
LOOT_READY
A_2ND_BOW_ARC
+
LOOT_READYPRE
 
+
LOTUS_CYCLE
A_2ND_BOW_CONE
+
MACELOOKOUT_A
 
+
MACELOOKOUT_B
A_2ND_BOW_HEAVY
+
MACELOOKOUT_C
 
+
MACEPOST_R
A_2ND_BOW_MID
+
MACESHOOT
 
+
MACESHOOT_DRAW
A_2ND_BOW_QUICK
+
MACE_ALEART
 
+
MACE_CLOBBER2
A_2ND_BOW_SNIPERWINDUP
+
MACE_CLOBBER_POST
 
+
MACE_L
A_2ND_BURST
+
MACE_MENACE_B
 
+
MACE_MENACE_B2
A_2ND_BURST2
+
MACE_MENACE_B3
 
+
MACE_MENACE_B4
A_2ND_CBBPUNCH
+
MACE_MENACE_C
 
+
MACE_MENACE_C2
A_2ND_CLAWFRISBEE
+
MACE_MENACE_C3
 
+
MACE_MENACE_C4
A_2ND_CLAWGUTPUNCH
+
MACE_R
 
+
MACE_SHOOT_CYCLE
A_2ND_CLAWSPEED
+
MACE_UPCUT2
 
+
MAGIC_RUMBLE_A
A_2ND_CLAWSPIN
+
MAGIC_RUMBLE_B
 
+
MAGIC_RUMBLE_B222
A_2ND_CLAWSTAB2
+
MAGIC_WINDUP
 
+
MAKE_VAMP
A_2ND_CLAWTAUNT
+
MALTA_TRANSFORMED_CYCLE
 
+
MALTA_TRANSFORM_DEATH
A_2ND_CLAW_1_2PUNCH
+
MALTA_TRANSFORM_HEAL
 
+
MANACLES_POSE1
A_2ND_CLAW_HIGH
+
MANACLES_POSE2
 
+
MANACLES_POSE3
A_2ND_CLAW_L
+
MA_HOBBLEKICK2
 
+
MA_IRONKICK2
A_2ND_CLAW_LOW
+
MA_KICK2
 
+
MA_ROUNDHOUSE2
A_2ND_CLAW_THROWKNIFE
+
MA_SHADOWKICK
 
+
MA_STUNKICK2
A_2ND_CLOBBER
+
MA_SWEEPKKICK
 
+
MA_SWEEPKKICK2
A_2ND_DUALGUNS_BIGSHOT
+
MA_TAUNT
 
+
MA_TAUNT2
A_2ND_DUALWIELD_AOEBRIDGE_PRE
+
MEDITATE_A2
 
+
MEDOTHER
A_2ND_DUALWIELD_FOLLOWUP_PRE
+
MEDSELF_POST
 
+
MED_BEAM_POST
A_2ND_DUALWIELD_HIGHLOW_PRE
+
MENACEFIRE_IDLE_1
 
+
MENACEFIRE_IDLE_2
A_2ND_DUALWIELD_LIGHTOPENINGA_PRE
+
MENACEFIRE_IDLE_3
 
+
MENACEFIRE_IDLE_4
A_2ND_DUALWIELD_LIGHTOPENINGB_PRE
+
MENACEFIRE_TOSS
 
+
MENACE_A4
A_2ND_DUALWIELD_MODERATEBRIDGE_PRE
+
MENACE_B
 
+
MENACE_C
A_2ND_DUALWIELD_MODERATEOPENING_PRE
+
MENACE_EAT
 
+
MENACE_LOOKQUICK
A_2ND_DUALWIELD_SPECIAL1_PRE
+
MENACE_LOOKQUICK_SLOW
 
+
MENACE_NIBBLE
A_2ND_DUALWIELD_SPECIAL2_PRE
+
MENACE_NIBBLE_BLEND
 
+
MILITARYSALUTE_CYCLE
A_2ND_DUALWIELD_TAUNT_PRE
+
MILLITARYUPGRADE2_HIT
 
+
MILLITARYUPGRADE4_CYCLE
A_2ND_FSWORD
+
MIRRIOR_HOLD
 
+
MIRRORSPIRIT_TELEPORT
A_2ND_FULLAUTO
+
MON_JUMPFALL2
 
+
MON_JUMPUP
A_2ND_FULLAUTO2
+
MOUTH_HEADCAST_FAST
 
+
MOUTH_LONG
A_2ND_GHOSTAXE
+
MOUTH_SFX
 
+
M_1HDIG
A_2ND_HAMMER
+
M_2HDIG
 
+
M_TRAINBOW_CONE
A_2ND_HAMMERSMASH
+
M_TRAINBOW_HEAVY
 
+
M_TRAINBOW_MID
A_2ND_HEAVYBURST
+
NATTERLING_BREAKIN_A
 
+
NATTERLING_BREAKIN_B
A_2ND_IGNITE
+
NATTERLING_BREAKIN_C
 
+
NIGHT_PATROL
A_2ND_JUMPAREA
+
NINJASTEALTH_HIT
 
+
NINJATOBACKSTAB
A_2ND_KATANA_HACK
+
NINJATOBACKSTAB2
 
+
NINJATOBACKSTAB_POSTCYCLE
A_2ND_KATANA_HEADSPLIT
+
NINJATO_PARRY_DRAW
 
+
NINJATO_REVSWEEP_DRAW
A_2ND_KATANA_PARRY
+
NINJATO_SLICE_DRAW
 
+
NINJAUPGRADE2_HIT
A_2ND_KATANA_REVSWEEP
+
NINJAUPGRADE_HIT
 
+
NINJAUPGRADE_POST
A_2ND_KATANA_SLASH
+
NINJAUPGRADE_POST_CYCLE
 
+
NINJA_HOP2_LEFT
A_2ND_KATANA_SLICE
+
NINJA_UPGRADE_RIN2
 
+
NINJA_UPGRADE_RIN_POST
A_2ND_KATANA_SPINJUMP
+
OFF
 
+
OPEN_HOLIDAY_GIFT2
A_2ND_KATANA_TAUNT
+
OPEN_HOLIDAY_GIFT3
 
+
ORACLEFLOAT_IN
A_2ND_KNIFEPARRY
+
ORACLEFLOAT_OUT
 
+
PAIN2
A_2ND_KNIFE_STAB
+
PEERIN_LOOKQUICK
 
+
PET
A_2ND_MACESNIPERSHOT
+
PICKAXE
 
+
PICKETMARCH_CYCLE
A_2ND_MAGICSTAFF
+
PICKETMARCH_POST
 
+
PICKETMARCH_PRE
A_2ND_MFLAME
+
PICKET_STAND
 
+
PIPEPATROL_CYCLE
A_2ND_PARRY
+
PIPEPATROL_CYCLE_02
 
+
PIPEPATROL_CYCLE_03
A_2ND_PISTOL_SHOOT
+
PIPEPATROL_POST
 
+
PIPEPATROL_PRE
A_2ND_RIFELBUTT
+
PISTOLREADY
 
+
PISTOL_SPAWN
A_2ND_SHOTGUNSHOOT
+
PLACEBOOMBOX
 
+
PLACEBOOMBOX_CYCLE
A_2ND_SHOTGUNSHOOT2
+
PLACE_TRAP2
 
+
PLACE_TRAP_POST_CYCLE
A_2ND_SLASH
+
PLAYDICE_CAST
 
+
PLAYDICE_PICKUP
A_2ND_SNIPERQUICK
+
PLAYDICE_WINNER
 
+
PL_FISHING
A_2ND_SNIPERSHOT
+
PL_GUARDNODOFF_IN
 
+
PL_PURSEMUG
A_2ND_SNIPERWINDUP
+
PM_BOOSTUPAMMO
 
+
PM_BOOSTUPEQUIP_READY
A_2ND_SNIPERWINDUP_CYCLE
+
PM_BOOSTUPSERUM
 
+
PM_SUMMONSOLDIER
A_2ND_SONICGUN
+
PM_SUMMONSOLDIER2
 
+
PM_TOSSSERUM02
A_2ND_STAFF_AIRSUMMON
+
POINT_BUFF
 
+
PORTABLE_LAPTOP_DELETE
A_2ND_SWORD
+
POSEDEATH
 
+
POSTCLAWREADY
A_2ND_SW_JUMPSPIN
+
POSTDEATHL
 
+
POSTDEATH_KB2
A_2ND_SW_JUMPSPIN2
+
POSTGLORYCYCLE
 
+
POSTMOUTH
A_2ND_TWIRL
+
POSTRADATTACK
 
+
POSTREADY_RIGHT
A_2ND_WEP_FRISBEE
+
POSTSPEECH
 
+
POWDER
A_2ND_WEP_STOP
+
PRACTICEDBRAWLER_NOROOT
 
+
PRAISE_BOW
A_2ND_WEP_TELEKIN
+
PRAISE_BOW2
 
+
PRAISE_BOW3
A_3RD_DUALGUNS_SINGLE
+
PREDICT_TELEPORT2
 
+
PREPISTOL
A_AFK_NEWSPAPER_PRE
+
PREPOISON2
 
+
PRESHOTGUN
A_AFTERBURNERNOROOT_PRE
+
PRESPAWN
 
+
PRESTIGE_SELFDESTRUCT
A_AIDSELF_PRE
+
PRE_AIR_DEATH
 
+
PRE_DOJOKNEEL
A_ALIGNMENTPOWER_FEAR_PRE
+
PRE_DUALKNEEL
 
+
PRE_KNEEL
A_ALIGNMENTPOWER_JUSTICE
+
PRE_MAGIC_WINDUP
 
+
PRE_MALTA_TRANSFORMED
A_ALT_2HANDCAST
+
PRE_MEDOTHER
 
+
PRE_MEDSELF
A_ALT_BLOW
+
PRE_SPIN
 
+
PROFILEREADY
A_ALT_BOOSTUP
+
PRONESLEEP_GETUP_CYCLE
 
+
PRONE_CYCLE
A_ALT_CAST
+
PROTEST_RALLY
 
+
PROTEST_RALLY_POST
A_ALT_CASTPOST
+
PROTEST_SHAKEFIST_CYCLE
 
+
PROTEST_SHAKEFIST_POST
A_ALT_HEADCAST
+
PROTEST_SHAKEFIST_PRE
 
+
PROTEST_YELL_CYCLE
A_ALT_MAGICTHROW
+
PROTEST_YELL_POST
 
+
PROTEST_YELL_PRE
A_ALT_PRE_PSIWINDUP
+
PSIBLAST2
 
+
PSIBLAST3
A_ALT_PRE_TECHWINDUP
+
PSIBLASTPOST
 
+
PSIBLAST_FAST
A_ALT_PSIBLAST_QUICK_PRE
+
PSIONIC_LONG
 
+
PSIONIC_LONG_POST
A_ALT_PSIONICS_SLOWERCAST
+
PSIONIC_PBAOE
 
+
PSIONIC_PBAOE_POST
A_ALT_PSIQUICK
+
PSIONIC_SHORT_POST
 
+
PSIWINDUP
A_ALT_PSIWINDUP_POST
+
PULL_GUN
 
+
PULL_GUN2
A_ALT_RADIUSATTACK
+
PULL_SHOTGUN
 
+
PULL_SWORD
A_ALT_RAPID
+
PUMPKIN_SLEEP
 
+
PUMPKIN_SLEEP_2
A_ALT_RAPID_MAIN
+
PUMPKIN_SPAWN
 
+
PUSHAROUND_POST
A_ALT_SNIPERBLAST
+
PUSHAROUND_REV_POST
 
+
PUSHAROUND_VICTIM_POST
A_ALT_SONICMOUTH
+
P_DODGE_L
 
+
P_DODGE_R
A_ALT_SONICSPIT_PRE
+
P_GETPUSHED
 
+
P_HITQUICK
A_ALT_STOP
+
P_HITQUICK2
 
+
P_LOOKAROUND
A_ALT_STOP_CYCLE
+
P_RUNCYCLE
 
+
P_RUNPOST
A_ALT_STOP_POST
+
P_RUNPRE
 
+
Q_SNIPERBLAST
A_ALT_TAUNTANOROOT_PRE
+
RADATTACKCYCLE
 
+
RADEFFECYCLE
A_ALT_TECHWINDUP_POST
+
RADIUSEFFECTMOBILE
 
+
RADIUSEFFECTMOBILECYCLE
A_ALT_THROWPROJECTILE_PRE
+
RADIUSEFFECTMOBILEPOST
 
+
RADIUSEFFECT_CYCLE
A_AQUA_BOLT_A
+
RADIUSEFFEPOST
 
+
RAISEDEAD
A_AQUA_BOLT_B
+
RAISEDEAD_POST
 
+
RAPIDPOST
A_ARCHERY_BOOSTUP
+
RAPID_SLOW_POST
 
+
RAVE_D_ARMSUP
A_ARCHERY_BOOSTUP_PRE
+
RAVE_D_BASE
 
+
RAVE_D_BLOCK
A_ARCHERY_BRAWL
+
RAVE_D_BOUNCE
 
+
RAVE_D_MONKEY
A_ARGUE_REASON
+
RAVE_D_WASHER
 
+
READY_2HIPS_LOOK_BRI
A_ARMBURST
+
READY_CHICKEN
 
+
READY_TRANS_XARMS
A_ARMGUN_BURST
+
READ_BLUEPRINTS_BREAK1
 
+
READ_BLUEPRINTS_INTRO
A_ARMGUN_CONE
+
READ_BLUEPRINTS_LOOP2
 
+
RECLAIM2
A_ASSASSINS_STRIKE
+
RECLUSE_MELEPBAOE
 
+
RELOAD
A_ASSASSINS_STRIKE_B
+
RELOAD_CYCLE
 
+
REPAIR_A3
A_ASSASSINS_STRIKE_WINDUP
+
REVIVE_BACK
 
+
REVIVE_BELLY
A_ATEASE
+
REVIVE_BELLY_PRE
 
+
RH_RUNCYCLE
A_ATEASE_FROMMILITARYSALUTE
+
RH_RUNPRE
 
+
RIGHTCYCLE
A_AXE_CHOP
+
RIGHTHANDSHIELD_OBSERVE_A
 
+
RIGHTHANDSHIELD_OBSERVE_B
A_AXE_CHOP_DRAW
+
RIGHTHAND_OBSERVE_A
 
+
RIGHTHAND_OBSERVE_B
A_AXE_CHOP_POST
+
RIGHTPRE
 
+
RINGSDOWN_PAUSE
A_AXE_RSWEEP
+
RINGSUP
 
+
RITCHETFIX_MID
A_AXE_RSWEEP_DRAW
+
ROMULUSTRANSFORMATION
 
+
ROOTING
A_AXE_SWOOP
+
ROOTING_CYCLE
 
+
ROUNDHOUSE_CYCLE
A_BALLCAST
+
RPS_PAPER_PRE
 
+
RPS_ROCK_PRE
A_BALLCASTPOST
+
RPS_SCISSOR_PRE
 
+
RUMBLE_CLAWL
A_BAT
+
RUMBLE_GROWL
 
+
RUMBLE_GROWL_SWORD
A_BBPUNCH
+
RUMBLE_GROWL_SWORD1
 
+
RUMBLE_HQ
A_BEAMRIFLE_AIM
+
RUMBLE_HQ_SWORD
 
+
RUMBLE_HQ_SWORD1
A_BEAMRIFLE_CHARGEDSHOT
+
RUMBLE_IDLE_SWORD1
 
+
RUMBLE_SWORD_CHOP
A_BEAMRIFLE_CHARGEDSHOT_DRAW
+
RUMBLE_SWORD_CHOP1
 
+
RUMBLE_SWORD_SLASHBACK
A_BEAMRIFLE_CUTTINGBEAM
+
RUMBLE_SWORD_SLASHBACK1
 
+
SALUTE_FORMAL
A_BEAMRIFLE_CUTTINGBEAM_DRAW
+
SCARECROW_CYCLE
 
+
SCARECROW_SLEEP
A_BEAMRIFLE_CUTTINGBEAM_POST
+
SCARECROW_SPAWN
 
+
SCHEME_CYCLE
A_BEAMRIFLE_DISINTEGRATE
+
SCREENIDLE
 
+
SG_BLOCK
A_BEAMRIFLE_DISINTEGRATE_DRAW
+
SG_BLOCK_L
 
+
SG_BLOCK_R
A_BEAMRIFLE_LANCERSHOT
+
SG_CROUCH_CYCLE
 
+
SG_DUCK
A_BEAMRIFLE_LANCERSHOT_DRAW
+
SG_GROUND_T_AIR
 
+
SG_GROUND_T_AIR_10
A_BEAMRIFLE_OVERCHARGE
+
SG_GROUND_T_AIR_11
 
+
SG_GROUND_T_AIR_12
A_BEAMRIFLE_OVERCHARGE_BLAST
+
SG_GROUND_T_AIR_2
 
+
SG_GROUND_T_AIR_3
A_BEAMRIFLE_OVERCHARGE_DRAW
+
SG_GROUND_T_AIR_4
 
+
SG_GROUND_T_AIR_5
A_BEAMRIFLE_PENETRATINGRAY
+
SG_GROUND_T_AIR_6
 
+
SG_GROUND_T_AIR_7
A_BEAMRIFLE_PENETRATINGRAY_SNIPERWINDUP
+
SG_GROUND_T_AIR_8
 
+
SG_ICESLIDEPOST
A_BEAMRIFLE_READY
+
SG_JUMPPOSTCYCLE
 
+
SG_POPUP
A_BLINDING
+
SG_POPUP_SNIPER_QUICK
 
+
SG_ROLLBACK_L
A_BLINDINGPOST
+
SG_ROLLBACK_R
 
+
SG_ROLLOUT_L_MACHINE_BURST
A_BLOCK_R
+
SG_ROLLOUT_R_MACHINEGUN
 
+
SG_ROLLOUT_R_MACHINE_BURST
A_BLOW
+
SG_RUN
 
+
SG_RUNPOST_BLR
A_BLOWPOST
+
SHAKE
 
+
SHAKE_REACT
A_BODYBLOW
+
SHIELD_2ND_CHOP
 
+
SHIELD_2ND_RSWEEP
A_BOOSTAURA
+
SHIELD_2ND_SLASH
 
+
SHIELD_2ND_TWIRL
A_BOOSTAURA2
+
SHIELD_FLYFALL
 
+
SHIELD_FORWARD_FLYFALL
A_BOOSTAURA_FASTCAST_PRE_NOROOT
+
SHIELD_HOP
 
+
SHIELD_HOP2
A_BOOSTAURA_LONG
+
SHIELD_HOPAPEX
 
+
SHIELD_HOPFALL
A_BOOSTAURA_LONG2
+
SHIELD_HOPFALL_2
 
+
SHIELD_HOPPRE
A_BOOSTAURA_LONG3
+
SHIELD_JUMPPOST
 
+
SHIELD_MOUTH_POST
A_BOOSTAURA_NOROOT
+
SHIELD_OBSERVE_A
 
+
SHIELD_OBSERVE_B
A_BOOSTAURA_PRE_NOROOT
+
SHIELD_SHOUTOFCOMMAND
 
+
SHIELD_WEAPONBASH_POST
A_BOOSTAURA_QUICK
+
SHIELD_WEAPONGRENADELOB
 
+
SHIELD_WEAPONGRENADELOB_DRAW
A_BOOSTAURA_QUICK2
+
SHIELD_WEAPON_THROWSPEAR_PRE
 
+
SHIELD_WINDBLAST
A_BOOSTAURA_QUICK_PRE_NOROOT
+
SHOOT
 
+
SHOOTHEAVY
A_BOOSTDOWN_PRE_ROOTED
+
SHOTGUNCYCLE
 
+
SHOTGUNREADY_15
A_BOOSTUP
+
SHOTGUN_ALEART_A
 
+
SHOTGUN_ALEART_B
A_BOOSTUPPOST
+
SHOTGUN_KNEEL
 
+
SHOTGUN_KNEEL2
A_BOOSTUP_ATTACK
+
SHOTGUN_SPAWN
 
+
SHOTPATROL_CYCLE
A_BOOSTUP_ROOTED
+
SHOTPATROL_CYCLE_02
 
+
SHOTPATROL_POST
A_BOOST_D
+
SHOTPATROL_PRE
 
+
SHOW
A_BOOST_DPOST
+
SIDECLIPBOARDCYCLE
 
+
SIGNATURE_TELEPORT_PRE
A_BOW
+
SIMPLE_READY_LOOK
 
+
SINGCAST
A_BOWSNIPER_SHOOT
+
SINGCAST_POST
 
+
SINGLEGUN_PISTOLWHIP2
A_BOW_ARC
+
SITTING_POSE10_INTRO
 
+
SITTING_POSE10_LOOP
A_BOW_ARC_DRAW
+
SITTING_POSE11_INTRO
 
+
SITTING_POSE11_LOOP
A_BOW_CONE
+
SITTING_POSE1_INTRO
 
+
SITTING_POSE1_LOOP
A_BOW_CONE_DRAW
+
SITTING_POSE2_INTRO
 
+
SITTING_POSE2_LOOP
A_BOW_HEAVY
+
SITTING_POSE3_INTRO
 
+
SITTING_POSE3_LOOP
A_BOW_HEAVY_DRAW
+
SITTING_POSE4_INTRO
 
+
SITTING_POSE5_INTRO
A_BOW_HEAVY_POST
+
SITTING_POSE6_INTRO
 
+
SITTING_POSE6_LOOP
A_BOW_MID
+
SITTING_POSE7_INTRO
 
+
SITTING_POSE7_LOOP
A_BOW_MID_DRAW
+
SITTING_POSE8_INTRO
 
+
SITTING_POSE9_INTRO
A_BOW_QUICK
+
SIT_LOW_B
 
+
SIT_LOW_B_CYCLE
A_BOW_QUICK_DRAW
+
SLAB
 
+
SLASHPOST_L
A_BOW_READY
+
SLASHPOST_R
 
+
SLEDGEHAMMER
A_BOW_REVERANT_CYCLE
+
SLIDECYCLE
 
+
SLIDECYCLE_LEFT
A_BOW_SNIPERWINDUP_DRAW
+
SLIDECYCLE_RIGHT
 
+
SLIDEJUMPAPEX
A_BOW_SNIPERWINDUP_PRE
+
SLIDEJUMPFALL
 
+
SLIDEJUMPFALL2
A_BRAWLCYCLE_15
+
SLIDEJUMPPOST
 
+
SLIDEJUMPPRE
A_BRAWLLEFT
+
SLIDEJUMPUP
 
+
SLIDEPRE
A_BRAWLRIGHT
+
SLIDEPRE_LEFT
 
+
SLIDEPRE_RIGHT
A_BUCKSHOT
+
SMASH_WALL_A
 
+
SMASH_WALL_B
A_BUCKSHOT_DRAW
+
SMASH_WALL_C
 
+
SMROCK2
A_BUCKSHOT_POST
+
SNEAKBACK
 
+
SNEAKTURN
A_BURNSUMMON
+
SNIPERBLAST2
 
+
SONICDEATH
A_BURNSUMMON_PRE
+
SONICSUMMON_PRE_NOROOT
 
+
SONICYELL
A_BURST
+
SONIC_REACT
 
+
SPAWNED_CYCLE_LOOP
A_BURST_DRAW
+
SPAWN_AMBUSH_B
 
+
SPAWN_AMBUSH_CYCLE
A_BURST_POST
+
SPAWN_CYCLE
 
+
SPAWN_PET
A_CLAPPING
+
SPAWN_PET_ALT
 
+
SPAWN_ROOTED
A_CLAWL
+
SPELLCAST_CYCLE2
 
+
SPELLCAST_CYCLE3
A_CLAWL_DRAW
+
SPIDERLING_BURROW
 
+
SPINCOCOON_POWER
A_CLAWR
+
SPIN_CYCLE
 
+
SPITPOST
A_CLAWSREADY
+
SPITPOST_A
 
+
SPRAY
A_CLAWSREADY_15
+
SPRAY_A3
 
+
STANCE_GHOSTWIDOW
A_CLAWSTAB
+
STANCE_GHOSTWIDOW_CYCLE
 
+
STATESSHACKLE_B
A_CLAWSTAB_DRAW
+
STOMP2
 
+
STOMP_POST
A_CLAWS_BBPUNCH
+
STOP_POST_HALF
 
+
STUN_POST
A_CLAWS_BBPUNCH_DRAW
+
SUBMERGE
 
+
SUMMON_SPIDERLINGS
A_CLAWS_BOOSTUP
+
SUNNING
 
+
SURROUNDED_A2
A_CLAWS_BOOSTUP_DRAW
+
SWATSHIELDBLOCK
 
+
SWIMBACKCYCLE
A_CLAWS_BRAWLLEFT
+
SWIM_JUMPOST
 
+
SWIPE_BLEND
A_CLAWS_BRAWLRIGHT
+
SWORDBLOCK
 
+
SWORDBLOCK_L
A_CLAWS_DRAW
+
SWORDRUMBLE_DIZZY_B
 
+
SWORDTAUNT_CYCLE
A_CLAWS_DRAW_CYCLE
+
SWORDTAUNT_DRAW
 
+
SWORDVANDAL_A
A_CLAWS_FRISBEE
+
SWORDVANDAL_B
 
+
SWORD_ATTACK_DRAW
A_CLAWS_FRISBEE_DRAW
+
SWORD_OBSERVE_A
 
+
SWORD_OBSERVE_B
A_CLAWS_GUTPUNCH
+
SWORD_SPAWN
 
+
SYNAPSE_SPIN
A_CLAWS_GUTPUNCH_DRAW
+
S_SONICSUMMON
 
+
S_SUMMONPOST
A_CLAWS_HIGH
+
TAILCAST_POST
 
+
TAUNTB_CYCLE
A_CLAWS_HIGH_DRAW
+
TAUNT_A
 
+
TAUNT_A_CYCLE
A_CLAWS_HIGH_POST
+
TAUNT_B
 
+
TAUNT_B2
A_CLAWS_JUMPAREA
+
TAUNT_B_CYCLE
 
+
TEABAG
A_CLAWS_JUMPAREA_DRAW
+
TEABAG_CYCLE
 
+
TECHWINDUP
A_CLAWS_LOW
+
TELEPORT_SPAWN
 
+
TELEPORT_SPAWNREADY
A_CLAWS_LOW_DRAW
+
TELE_CYCLE
 
+
TELE_MAGIC
A_CLAWS_LOW_PRE
+
TELE_MAGIC2
 
+
TELE_MAGIC_POST
A_CLAWS_ONETWO2PUNCH
+
THANK_A
 
+
THANK_A2
A_CLAWS_ONETWO2PUNCH_DRAW
+
THANK_B
 
+
THANK_B2
A_CLAWS_POISON
+
THREAT_CYCLE
 
+
THREEDAGGER
A_CLAWS_POISONSTABLEFT
+
THROWBRAWL_POST
 
+
THROWKINFE
A_CLAWS_POISONSTABRIGHT
+
THROWKINFEPOST
 
+
THROWKINFE_PRE
A_CLAWS_POISONSTABRIGHT_DRAW
+
THUGSUPGRADE_2
 
+
THUGSUPGRADE_3
A_CLAWS_POISON_DRAW
+
THUGSUPGRADE_CYCLE
 
+
THUGSUPGRADE_HIT
A_CLAWS_POSTBLEND
+
TNT_CRATEREADY
 
+
TOSSROOT_POST
A_CLAWS_SPEED
+
TOSS_BODYBAG
 
+
TOSS_CRATE_A3
A_CLAWS_SPEED_DRAW
+
TOTEM_LIFT
 
+
TOTEM_LIFT_DROP
A_CLAWS_SPIN
+
TOTEM_LIFT_SIDE
 
+
TOTEM_LIFT_TOSS
A_CLAWS_SPIN_DRAW
+
TRAIN
 
+
TRAINBOW_CONE
A_CLAWS_SPIN_PRE
+
TRAINBOW_HEAVY
 
+
TRAIN_LEAVE
A_CLAWS_TAUNT
+
TRANSFORM
 
+
TRANSFORM_KHELDIAN
A_CLAWS_THROWKNIFE
+
TRANSFORM_KHELDIAN2
 
+
TRUCK_JUMP_IN_POST
A_CLAWS_THROWKNIFE_DRAW
+
TRUCK_POST_CYCLE
 
+
TV_WARP_IN
A_CLAW_BOOSTUP
+
T_SPAWN
 
+
T_SPAWN_CYCLE
A_CLAW_POISONSTABLEFT
+
T_SPAWN_SLEEP
 
+
T_SPAWN_UPROOT
A_CLAW_PREPOISON
+
T_SPAWN_UPROOT_CYCLE
 
+
UFLY_PREFALL
A_COMBATBLOCK_L
+
UNDERHAND2
 
+
UNYIELD
A_COMBATBLOCK_R
+
UNYIELDATTACK
 
+
UNYIELDING_CYCLE_NOROOT
A_COMMAND_SUMMON
+
UNYIELD_POST
 
+
UP_CYCLE
A_CRABPACK_FIRERIGHT
+
VAMPIREBIRTH
 
+
VAMPIRESTAND
A_CRABPACK_GRENADE
+
VANGUARD_SITPOSE1
 
+
VANGUARD_SITPOSE1A
A_CRABPACK_GRENADE_POST
+
VANGUARD_SITPOSE2
 
+
VANGUARD_SITPOSE2B
A_CRABPACK_RANGEBURST
+
VANGUARD_SITPOSE3
 
+
VANGUARD_SITPOSE3C
A_CRABPACK_SPRAYRIGHT
+
VANISH_POSTDEATH
 
+
WALLSNEEK_CYCLE
A_CRUSHING_BLOW_FAST
+
WALL_LEAN2
 
+
WALL_LEAN3
A_CRUSHING_BLOW_FAST_DRAW
+
WALL_LEAN4
 
+
WALL_PERCH
A_CRUSHING_BLOW_FAST_POST
+
WARP_RUNIN_POST
 
+
WARP_RUNOUT
A_CRUSHING_BLOW_SLOW
+
WATERBURST_SLEEP
 
+
WATERBURST_SPAWN
A_CRUSHING_BLOW_SLOW_PRE
+
WEAVE
 
+
WEAVE_POST
A_CRUSHING_UPPERCUT
+
WELD_MID
 
+
WEP_PUNCH2
A_CRYSTALTHROW
+
WHEELBARREL_READY
 
+
WHEELBARREL_ROLL
A_C_HITQUICK
+
WHEELBARROW_FORWARD
 
+
WHEELBARROW_READY
A_C_HITQUICK_L
+
WINDUP
 
+
WRISTBANDACTIVATE_QUICK
A_DANCE1
+
WRISTBANDACTIVATE_QUICK_TWO
 
+
WRISTBAND_POST
A_DANCE2
+
W_BLOCK_L
 
+
W_BLOCK_R
A_DANCE2_CYCLE
+
W_BOOSTUP
 
+
W_BOOSTUP2
A_DANCE3
+
W_BOOSTUP_POST
 
+
W_FLYCYCLE_HALF
A_DANCE4
+
W_HOVERCYCLE
 
+
W_HOVERPOST
A_DANCE5
+
W_HOVERPRE
 
+
W_ICESLIDECYCLE
A_DANCE5_CYCLE
+
W_ICESLIDECYCLE_B
 
+
W_ICESLIDEPOST
A_DANCE6
+
W_ICESLIDEPRE
 
+
W_ICESLIDEPRE_B
A_DANCE6_CYCLE
+
W_ICESLIDEPRE_L
 
+
W_ICESLIDEPRE_R
A_DANGERSENSE
+
W_JUMPFALL
 
+
W_PREFLYREADY
A_DEATH
+
W_THROWBRAWL_POST
 
+
XARMS_CYCLE
A_DEATH_CYCLE
+
ZOMBAXE_CYCLE_STAND
 
+
ZOMBIE_READY
A_DEATH_IMPACT
+
Z_SPAWNED_CYCLE
 
+
Z_SPAWN_AMBUSH_SLEEP
A_DEFENSIVE_SWEEP_SLOW_PRE
+
 
+
A_DEHYDRATE
+
 
+
A_DESTINY_BULLRUSH_PRE
+
 
+
A_DISMISS
+
 
+
A_DOORKICK
+
 
+
A_DRAIN_REACT
+
 
+
A_DRAW_2HLARGE
+
 
+
A_DRAW_AXE
+
 
+
A_DRAW_BOW
+
 
+
A_DRAW_CLAW
+
 
+
A_DRAW_DUALPISTOLS
+
 
+
A_DRAW_KATANA
+
 
+
A_DRAW_MACE
+
 
+
A_DRAW_MAGICSTAFF
+
 
+
A_DRAW_MAGICSTAFF_POST
+
 
+
A_DRAW_NINJATO
+
 
+
A_DRAW_PISTOL
+
 
+
A_DRAW_PISTOLS
+
 
+
A_DRAW_SABER
+
 
+
A_DRAW_SHOTGUN
+
 
+
A_DRAW_SHOTGUN_POST
+
 
+
A_DUALPISTOLS_AMMOSWAP
+
 
+
A_DUALPISTOLS_BULLETRAIN
+
 
+
A_DUALPISTOLS_BULLETRAIN_DRAW
+
 
+
A_DUALPISTOLS_DUALWIELD
+
 
+
A_DUALPISTOLS_DUALWIELD_DRAW
+
 
+
A_DUALPISTOLS_EMPTYCLIPS
+
 
+
A_DUALPISTOLS_EMPTYCLIPS_DRAW
+
 
+
A_DUALPISTOLS_EXECUTIONER
+
 
+
A_DUALPISTOLS_EXECUTIONER_DRAW
+
 
+
A_DUALPISTOLS_HAILBULLETS_DRAW
+
 
+
A_DUALPISTOLS_HAILBULLETS_PRE
+
 
+
A_DUALPISTOLS_PIERCINGROUNDS
+
 
+
A_DUALPISTOLS_PIERCINGROUNDS_DRAW
+
 
+
A_DUALPISTOLS_PISTOLSA
+
 
+
A_DUALPISTOLS_PISTOLSA_DRAW
+
 
+
A_DUALPISTOLS_PISTOLSB
+
 
+
A_DUALPISTOLS_PISTOLSC
+
 
+
A_DUALPISTOLS_PISTOLSD
+
 
+
A_DUALPISTOLS_SUPPRESSIVEFIRE
+
 
+
A_DUALPISTOLS_SUPPRESSIVEFIRE_B
+
 
+
A_DUALPISTOLS_SUPPRESSIVEFIRE_DRAW
+
 
+
A_DUALWIELD_AOEBRIDGE
+
 
+
A_DUALWIELD_AOEBRIDGE_POST
+
 
+
A_DUALWIELD_BLOCK_L
+
 
+
A_DUALWIELD_BLOCK_R
+
 
+
A_DUALWIELD_DRAW
+
 
+
A_DUALWIELD_FOLLOWUP
+
 
+
A_DUALWIELD_HIGHLOW
+
 
+
A_DUALWIELD_HIGHLOW_DRAW
+
 
+
A_DUALWIELD_HITQUICK
+
 
+
A_DUALWIELD_LIGHTOPENINGA
+
 
+
A_DUALWIELD_LIGHTOPENINGA_DRAW
+
 
+
A_DUALWIELD_LIGHTOPENINGB
+
 
+
A_DUALWIELD_MODERATEBRIDGE
+
 
+
A_DUALWIELD_MODERATEBRIDGE_DRAW
+
 
+
A_DUALWIELD_MODERATEOPENING
+
 
+
A_DUALWIELD_READY
+
 
+
A_DUALWIELD_SPECIAL1
+
 
+
A_DUALWIELD_SPECIAL1_DRAW
+
 
+
A_DUALWIELD_SPECIAL2
+
 
+
A_DUFFELBAG_TOSS
+
 
+
A_D_ARMSUP
+
 
+
A_D_BASE
+
 
+
A_D_BLOCK
+
 
+
A_D_BLOCK_L
+
 
+
A_D_BLOCK_R
+
 
+
A_D_BOUNCE
+
 
+
A_D_HITQUICK
+
 
+
A_D_MONKEY
+
 
+
A_D_SHOTGUN_CYCLE
+
 
+
A_D_THROWBRAWL
+
 
+
A_D_WASHER
+
 
+
A_ELECTRO_REACT
+
 
+
A_EMOTE_AIR_GUITAR_CYCLE
+
 
+
A_EMOTE_AIR_GUITAR_PRE
+
 
+
A_EMOTE_ATTACK
+
 
+
A_EMOTE_BACKFLIP_PRE
+
 
+
A_EMOTE_CAMERA_PRE
+
 
+
A_EMOTE_CELLPHONE_PRE
+
 
+
A_EMOTE_COMEHERE
+
 
+
A_EMOTE_COSTUMECHANGE_BACKFLIP
+
 
+
A_EMOTE_COSTUMECHANGE_CAST_ONE
+
 
+
A_EMOTE_COSTUMECHANGE_DRINKFORMULA_PRE
+
 
+
A_EMOTE_COSTUMECHANGE_FEATHER_EXPLODE
+
 
+
A_EMOTE_COSTUMECHANGE_FEATHER_SPIN_PRE
+
 
+
A_EMOTE_COSTUMECHANGE_FIREWORKS
+
 
+
A_EMOTE_COSTUMECHANGE_FUR_EXPLODE_PRE
+
 
+
A_EMOTE_COSTUMECHANGE_FUR_SPIN_PRE
+
 
+
A_EMOTE_COSTUMECHANGE_HOWL
+
 
+
A_EMOTE_COSTUMECHANGE_ICEBLOCK_PRE
+
 
+
A_EMOTE_COSTUMECHANGE_INJECTSERUM_PRE
+
 
+
A_EMOTE_COSTUMECHANGE_INNERWILL
+
 
+
A_EMOTE_COSTUMECHANGE_LIGHTNING
+
 
+
A_EMOTE_COSTUMECHANGE_MURDEROFCROWS
+
 
+
A_EMOTE_COSTUMECHANGE_NINJA_JUMP
+
 
+
A_EMOTE_COSTUMECHANGE_NUKE_PRE
+
 
+
A_EMOTE_COSTUMECHANGE_OIL_STRIKE_PRE
+
 
+
A_EMOTE_COSTUMECHANGE_POD_PERSON_PRE
+
 
+
A_EMOTE_COSTUMECHANGE_PRESSURE_RELEASE_PRE
+
 
+
A_EMOTE_COSTUMECHANGE_PRESTOCHANGO
+
 
+
A_EMOTE_COSTUMECHANGE_RAPIDBOIL_PRE
+
 
+
A_EMOTE_COSTUMECHANGE_ROCKBLOCK_PRE
+
 
+
A_EMOTE_COSTUMECHANGE_SALUTE
+
 
+
A_EMOTE_COSTUMECHANGE_SMOKEFLASH
+
 
+
A_EMOTE_COSTUMECHANGE_SPIN_PRE
+
 
+
A_EMOTE_COSTUMECHANGE_VANGUARDSIGIL
+
 
+
A_EMOTE_COSTUMECHANGE_VILLAINLAUGH
+
 
+
A_EMOTE_DANCE_BILLYJEANS_PRE
+
 
+
A_EMOTE_DIMENSION_SHIFT_PRE
+
 
+
A_EMOTE_DISCO_DANCE_PRE
+
 
+
A_EMOTE_DRINK
+
 
+
A_EMOTE_DRUM
+
 
+
A_EMOTE_DRUM_LOW
+
 
+
A_EMOTE_DUSTOFF
+
 
+
A_EMOTE_ENERGY_PRE
+
 
+
A_EMOTE_FACEPALM
+
 
+
A_EMOTE_FISHING_PRE
+
 
+
A_EMOTE_FLIPPINGCOIN_PRE
+
 
+
A_EMOTE_FLOAT_BOOKS
+
 
+
A_EMOTE_FRUSTRATED
+
 
+
A_EMOTE_FRUSTRATED_CYCLE
+
 
+
A_EMOTE_GOAWAY
+
 
+
A_EMOTE_GRIEF
+
 
+
A_EMOTE_HI
+
 
+
A_EMOTE_HOLD_TORCH
+
 
+
A_EMOTE_HOLD_TORCH_CYCLE
+
 
+
A_EMOTE_HOWL
+
 
+
A_EMOTE_JUMPINGJACKS
+
 
+
A_EMOTE_KARATE_DANCE_PRE
+
 
+
A_EMOTE_KISSMYBUTT
+
 
+
A_EMOTE_KUNGFUTRAIN
+
 
+
A_EMOTE_LAPTOP
+
 
+
A_EMOTE_LAUGH
+
 
+
A_EMOTE_MATABLET_PRE
+
 
+
A_EMOTE_OVERHERE
+
 
+
A_EMOTE_PLOTTING
+
 
+
A_EMOTE_POINT
+
 
+
A_EMOTE_SALUTE
+
 
+
A_EMOTE_SITTING_POSE10_INTRO
+
 
+
A_EMOTE_SITTING_POSE5_INTRO
+
 
+
A_EMOTE_SLAP
+
 
+
A_EMOTE_SMACK
+
 
+
A_EMOTE_STANCE_HEROIC02
+
 
+
A_EMOTE_STANCE_OMEGA
+
 
+
A_EMOTE_STANCE_OMEGA_CYCLE
+
 
+
A_EMOTE_STANCE_VILLAINOUS02
+
 
+
A_EMOTE_STANCE_VILLAINOUS02_CYCLE
+
 
+
A_EMOTE_THANKYOU_SM
+
 
+
A_EMOTE_THROWCONFETTI
+
 
+
A_EMOTE_THROWRICE
+
 
+
A_EMOTE_THROWROSEPETALS
+
 
+
A_EMOTE_THUMBSUP
+
 
+
A_EMOTE_TRIBAL_DANCE
+
 
+
A_EMOTE_ULTIMATE_POWER
+
 
+
A_EMOTE_VICTORY
+
 
+
A_EMOTE_VILLAINLAUGH
+
 
+
A_EMOTE_WAITING_PRE
+
 
+
A_EMOTE_WALL_LEAN_1
+
 
+
A_EMOTE_WALL_LEAN_3
+
 
+
A_EMOTE_WHAT
+
 
+
A_EMOTE_WHISTLE
+
 
+
A_ENERGY_TORRENT
+
 
+
A_EYE_OF_STORM
+
 
+
A_E_TORRENT_POST
+
 
+
A_FEARSTUN
+
 
+
A_FEARSTUN_CYCLE
+
 
+
A_FLAMETHROWER_MID
+
 
+
A_FLING
+
 
+
A_FLIPBOOST
+
 
+
A_FLURRY
+
 
+
A_FLURRYPOST
+
 
+
A_FLYPOSE1
+
 
+
A_FLYPOSE1_POST
+
 
+
A_FLYPOSE1_PRE
+
 
+
A_FLYPOSE2
+
 
+
A_FLYPOSE2_POST
+
 
+
A_FLYPOSE2_PRE
+
 
+
A_FLYPOSE3
+
 
+
A_FLYPOSE3_POST
+
 
+
A_FLYPOSE3_PRE
+
 
+
A_FLYPOSE4
+
 
+
A_FLYPOSE4_POST
+
 
+
A_FLYPOSE4_PRE
+
 
+
A_FOCUSED_BURST
+
 
+
A_FOLLOW_THROUGH_FAST
+
 
+
A_FOLLOW_THROUGH_FAST_DRAW
+
 
+
A_FOLLOW_THROUGH_FAST_POST
+
 
+
A_FULLAUTOQUICK
+
 
+
A_FULLAUTOQUICK_DRAW
+
 
+
A_GEYSER
+
 
+
A_GLORY
+
 
+
A_GRENADELOB
+
 
+
A_GRENADELOBPOST
+
 
+
A_GROUNDSIT
+
 
+
A_GROUNDSUMMON_PRE_NOROOT
+
 
+
A_GUARD_SPIN
+
 
+
A_GUTPUNCH
+
 
+
A_GUTPUNCH_POST
+
 
+
A_HAMMERSMASH_PRE
+
 
+
A_HAMMER_UPCUT_PRE
+
 
+
A_HAUNT_PRE
+
 
+
A_HEAVYBLOW
+
 
+
A_HEAVYBLOW_B
+
 
+
A_HEAVYBLOW_B_POST
+
 
+
A_HEAVYBURST
+
 
+
A_HITQUICK
+
 
+
A_HIT_BOOSTUP
+
 
+
A_HYDRO_BLAST
+
 
+
A_HYPNOTIZE
+
 
+
A_INITIAL_STRIKE
+
 
+
A_INITIAL_STRIKE_B
+
 
+
A_INITIAL_STRIKE_C
+
 
+
A_INNOCUOUS_STRIKE
+
 
+
A_INNOCUOUS_STRIKE_DRAW
+
 
+
A_INVENTION_CYCLE
+
 
+
A_INVENTION_EXAMINE
+
 
+
A_INVENTION_PRE
+
 
+
A_JACOBSLADDER
+
 
+
A_JACOBSLADDER_2
+
 
+
A_JUMPNSMASH
+
 
+
A_JUMPNSMASH_CYCLE
+
 
+
A_JUMPNSMASH_CYCLE_15
+
 
+
A_JUMPSPIN
+
 
+
A_KATANA_BOOSTUP
+
 
+
A_KATANA_HACK
+
 
+
A_KATANA_HACK_DRAW
+
 
+
A_KATANA_HEADSPLITTER
+
 
+
A_KATANA_HEADSPLITTER_DRAW
+
 
+
A_KATANA_HEADSPLITTER_POST
+
 
+
A_KATANA_PARRY
+
 
+
A_KATANA_PARRY_DRAW
+
 
+
A_KATANA_PLACATE
+
 
+
A_KATANA_READY
+
 
+
A_KATANA_REVSWEEP
+
 
+
A_KATANA_REVSWEEP_DRAW
+
 
+
A_KATANA_REVSWEEP_POST
+
 
+
A_KATANA_SLASH
+
 
+
A_KATANA_SLASH_DRAW
+
 
+
A_KATANA_SLASH_POST
+
 
+
A_KATANA_SLICE
+
 
+
A_KATANA_SLICE_DRAW
+
 
+
A_KATANA_SPINJUMP
+
 
+
A_KATANA_SPINJUMP_DRAW
+
 
+
A_KHF
+
 
+
A_KHF_POST
+
 
+
A_KHF_POSTCYCLE
+
 
+
A_KINETIC_ASSASSINS_STRIKE
+
 
+
A_KNIFE_ATACK
+
 
+
A_KNIFE_ATACK_DRAW
+
 
+
A_KUJI_RIN
+
 
+
A_KUJI_SHA
+
 
+
A_KUJI_ZEN
+
 
+
A_LAZYCLAWSREADY
+
 
+
A_LAZYCLAWSREADY_15
+
 
+
A_LEADERSHIP
+
 
+
A_LEADERSHIP_PRE
+
 
+
A_LEFTWRISTSHOOT
+
 
+
A_LEVITATE
+
 
+
A_LEVITATEPOST
+
 
+
A_LEVITATE_CYCLE
+
 
+
A_LEVITATE_NOROOT
+
 
+
A_LEV_RAM
+
 
+
A_LEV_RAM2
+
 
+
A_LIGHTNING_TELEPORT
+
 
+
A_LIGHTNING_TELEPORT_2
+
 
+
A_LISTENPOLICEBAND_PRE
+
 
+
A_LOTUS_CYCLE
+
 
+
A_LOTUS_PRE
+
 
+
A_MACESHOOT
+
 
+
A_MACESHOOT_DRAW
+
 
+
A_MACESHOOT_POSTCYCLE
+
 
+
A_MACE_CLOBBER
+
 
+
A_MACE_CLOBBER2
+
 
+
A_MACE_CLOBBER_DRAW
+
 
+
A_MACE_CLOBBER_POST
+
 
+
A_MACE_SUMMON_DRAW
+
 
+
A_MACE_UPCUT
+
 
+
A_MAGICSTAFF_CAST
+
 
+
A_MAGICSTAFF_CAST_DRAW
+
 
+
A_MAGICTHROW
+
 
+
A_MAGICTHROWPOST
+
 
+
A_MAGIC_WINDUP_POST
+
 
+
A_MAGIC_WINDUP_PRE
+
 
+
A_MARTBACKSTAB
+
 
+
A_MARTWINDUP
+
 
+
A_MA_HOBBLEKICK
+
 
+
A_MA_IRONKICK
+
 
+
A_MA_KICK
+
 
+
A_MA_KICK2
+
 
+
A_MA_PALMSTUN
+
 
+
A_MA_ROUNDHOUSE
+
 
+
A_MA_STUNKICK
+
 
+
A_MA_STUNKICK2
+
 
+
A_MA_SWEEPKKICK
+
 
+
A_MA_SWEEPKKICK2
+
 
+
A_MA_TAUNT
+
 
+
A_MA_TAUNT2
+
 
+
A_MA_TIER7_ALT1_RIGHT
+
 
+
A_MEDOTHER_POST
+
 
+
A_MEDOTHER_PRE
+
 
+
A_MEDSELF2
+
 
+
A_MEDSELF_POST
+
 
+
A_MEGA
+
 
+
A_MEGAPOST
+
 
+
A_MERCURIAL_BLOW_A
+
 
+
A_MERCURIAL_BLOW_B
+
 
+
A_MERCURIAL_BLOW_C
+
 
+
A_MERCURIAL_BLOW_D
+
 
+
A_MILITARYSALUTE_CYCLE
+
 
+
A_MINDPROBE_QUICK
+
 
+
A_MOUTH
+
 
+
A_MOUTH_POST
+
 
+
A_MOUTH_SLOW
+
 
+
A_NINJA_UPGRADE_RIN
+
 
+
A_NINJA_UPGRADE_ZEN
+
 
+
A_PARRY
+
 
+
A_PARRY_DRAW
+
 
+
A_PARRY_POST
+
 
+
A_PISTOLS_6SHOT
+
 
+
A_PISTOLS_6SHOT_DRAW
+
 
+
A_PISTOLS_BIGSHOT
+
 
+
A_PISTOLS_BIGSHOT_DRAW
+
 
+
A_PISTOLS_READY
+
 
+
A_PISTOLS_SINGLE_DRAW
+
 
+
A_PISTOLS_SINGLE_LEFT
+
 
+
A_PISTOLS_SINGLE_RIGHT
+
 
+
A_PISTOL_HIPSHOOT
+
 
+
A_PISTOL_HIPSHOOT_DRAW
+
 
+
A_PLACATE
+
 
+
A_PLACE_TRAP
+
 
+
A_PLACE_TRAP2
+
 
+
A_PLANTDEVICE_POST
+
 
+
A_PLANTDEVICE_PRE
+
 
+
A_POINT_BUFF
+
 
+
A_POWERANALYZE_PRE
+
 
+
A_POWER_SIPHON_NOTROOTED
+
 
+
A_PRACTICEDBRAWLER_NOROOT
+
 
+
A_PRACTICEDBRAWLER_PRE_NOROOT
+
 
+
A_PRECISE_STRIKE
+
 
+
A_PREDICT_TELEPORT
+
 
+
A_PREDICT_TELEPORT2
+
 
+
A_PREPOISON
+
 
+
A_PREPOISON2
+
 
+
A_PRESTIGE_SELFDESTRUCT_WINDUP
+
 
+
A_PRESTIGE_TAROTCARD_PRE
+
 
+
A_PRE_DOJOKNEEL
+
 
+
A_PRE_MAGIC_WINDUP
+
 
+
A_PRE_MEDOTHER
+
 
+
A_PRE_MEDSELF
+
 
+
A_PRE_PSIWINDUP
+
 
+
A_PRE_TECHWINDUP
+
 
+
A_PRE_WINDUP
+
 
+
A_PSIBLAST
+
 
+
A_PSIBLAST_QUICK_PRE
+
 
+
A_PSIONICS_NOROOT
+
 
+
A_PSIQUICK
+
 
+
A_PSIWINDUP_POST
+
 
+
A_QUICKBLINDING
+
 
+
A_QUICK_STRIKE_A
+
 
+
A_QUICK_STRIKE_B
+
 
+
A_QUICK_WRISTBAND_ACTIVATE
+
 
+
A_Q_SNIPERBLAST
+
 
+
A_RADIUSATTACK_NOROOT
+
 
+
A_RADIUSATTACK_PRE_NOROOT
+
 
+
A_RADIUSEFFECT
+
 
+
A_RADIUSEFFECTMOBILE
+
 
+
A_RADIUSEFFECTMOBILEPOST
+
 
+
A_RADIUSEFFECTPOST
+
 
+
A_RADIUSEFFECT_NOROOT
+
 
+
A_RADIUSEFFECT_PRE_NOROOT
+
 
+
A_RADIUSEFFEPOST
+
 
+
A_RAPID
+
 
+
A_RAPIDPOST
+
 
+
A_RECLUSE_KNOCKUP
+
 
+
A_REPULSING_TORRENT
+
 
+
A_REPULSIONBOMB_PRE
+
 
+
A_REVEALMAP_PRE
+
 
+
A_REVIVE
+
 
+
A_REVIVE_WINDUP
+
 
+
A_ROUNDHOUSE_CYCLE
+
 
+
A_SCHEME
+
 
+
A_SCREAM
+
 
+
A_SERPENT_REACH
+
 
+
A_SERPENT_REACH_DRAW
+
 
+
A_SERUM_QUICK
+
 
+
A_SHATTER_ARMOR_FAST
+
 
+
A_SHATTER_ARMOR_FAST_DRAW
+
 
+
A_SHATTER_ARMOR_SLOW
+
 
+
A_SHATTER_ARMOR_SLOW_DRAW
+
 
+
A_SHATTER_ARMOR_SLOW_PRE
+
 
+
A_SHIELD_1HSMASH_LEFT_PRE
+
 
+
A_SHIELD_1HSMASH_RIGHT_PRE
+
 
+
A_SHIELD_2HANDCAST
+
 
+
A_SHIELD_BEATCHEST
+
 
+
A_SHIELD_BLINDING
+
 
+
A_SHIELD_BLOCK_R
+
 
+
A_SHIELD_BOOSTAURA
+
 
+
A_SHIELD_BOOSTAURA_PRE
+
 
+
A_SHIELD_BOOSTDOWN
+
 
+
A_SHIELD_BOOSTUP
+
 
+
A_SHIELD_BULLRUSH_PRE
+
 
+
A_SHIELD_CAST
+
 
+
A_SHIELD_CHOP
+
 
+
A_SHIELD_CLOBBER
+
 
+
A_SHIELD_CLOBBER_DRAW
+
 
+
A_SHIELD_GROUNDSUMMON_NOROOT
+
 
+
A_SHIELD_GUTPUNCH
+
 
+
A_SHIELD_JACOBSLADDER
+
 
+
A_SHIELD_JUMPSMASH
+
 
+
A_SHIELD_LEADERSHIP
+
 
+
A_SHIELD_LEVITATE
+
 
+
A_SHIELD_MAGIC_THROW
+
 
+
A_SHIELD_RSWEEP
+
 
+
A_SHIELD_SMASHCAST
+
 
+
A_SHIELD_STOMP
+
 
+
A_SHIELD_SWOOP
+
 
+
A_SHIELD_SWOOP_DRAW
+
 
+
A_SHIELD_THROWBRAWL
+
 
+
A_SHIELD_TWIRL
+
 
+
A_SHIELD_TWIRL_DRAW
+
 
+
A_SHIELD_UPPERCUT
+
 
+
A_SHIELD_WEAPONDRAW_BACK
+
 
+
A_SHIELD_WEAVE_PRE
+
 
+
A_SHIELD_WINDUPUPPERCUT
+
 
+
A_SHIN_BREAKER
+
 
+
A_SHOTGUNREADY
+
 
+
A_SINGCAST
+
 
+
A_SITTING_POSE1_PRE
+
 
+
A_SKY_SPLITTER
+
 
+
A_SKY_SPLITTER_DRAW
+
 
+
A_SLUG
+
 
+
A_SLUG_DRAW
+
 
+
A_SMASHCAST
+
 
+
A_SMASHCASTPOST
+
 
+
A_SMASHINGBLOW
+
 
+
A_SMOKEFLASH
+
 
+
A_SNIPERBLAST
+
 
+
A_SNIPERBLAST2
+
 
+
A_SNIPER_QUICK_DRAW
+
 
+
A_SNIPER_SHOOT
+
 
+
A_SNIPER_WINDUP
+
 
+
A_SNIPER_WINDUP_DRAW
+
 
+
A_SONICBLOW
+
 
+
A_SONICENERGY_TORRENT
+
 
+
A_SONICGUN_STUN
+
 
+
A_SONICMOUTH
+
 
+
A_SONICSCREAM
+
 
+
A_SONICSINGCAST
+
 
+
A_SONICSONICYELL
+
 
+
A_SONICSPIT
+
 
+
A_SONICSUMMON_PRE_NOROOT
+
 
+
A_SPINNING_STRIKE
+
 
+
A_SPIT
+
 
+
A_SPITPOST
+
 
+
A_SS_TIER1_ALT1
+
 
+
A_SS_TIER2_ALT1_LEFT
+
 
+
A_SS_TIER2_ALT1_RIGHT
+
 
+
A_SS_TIER3_ALT1_RIGHT
+
 
+
A_SS_TIER6_ALT1
+
 
+
A_STAFFMASTERY_BODY
+
 
+
A_STAFFMASTERY_SOUL
+
 
+
A_STAFF_DRAW
+
 
+
A_STANCE_GHOSTWIDOW
+
 
+
A_STANCE_GHOSTWIDOW_CYCLE
+
 
+
A_STEAL
+
 
+
A_STEAM_SPRAY
+
 
+
A_STOMP
+
 
+
A_STOMP2
+
 
+
A_STOP
+
 
+
A_STOP_CYCLE
+
 
+
A_STOP_POST
+
 
+
A_SWEEPING_STRIKE_FAST_DRAW
+
 
+
A_SWEEPING_STRIKE_SLOW_PRE
+
 
+
A_SWEEP_CROSS
+
 
+
A_SWEEP_HIGH
+
 
+
A_SWEEP_LOW
+
 
+
A_SWORDTAUNT
+
 
+
A_SWORD_MIDSLASH
+
 
+
A_SWORD_MIDSLASH_DRAW
+
 
+
A_TAUNTA
+
 
+
A_TAUNTANOROOT_PRE
+
 
+
A_TAUNTA_PRE
+
 
+
A_TAUNTB_CYCLE
+
 
+
A_TAUNTB_PRE
+
 
+
A_TAUNT_A
+
 
+
A_TAUNT_B
+
 
+
A_TEABAG_PRE
+
 
+
A_TECHWINDUP
+
 
+
A_TECHWINDUP_POST
+
 
+
A_TELEQUICK
+
 
+
A_TELE_MAGIC
+
 
+
A_TERRIFY
+
 
+
A_TERRIFY_POST
+
 
+
A_THROWBRAWL
+
 
+
A_THROWKINFE
+
 
+
A_THROWKINFEPOST
+
 
+
A_THROWKNIFE
+
 
+
A_THROWKNIFE_PRE
+
 
+
A_THROWPROJECTILE_POST
+
 
+
A_THROWPROJECTILE_PRE
+
 
+
A_TIME_CRAWL_PRE
+
 
+
A_TOTAL_FOCUS
+
 
+
A_TRANSFORM_KHELDIAN
+
 
+
A_TWIRL
+
 
+
A_TWIRL_DRAW
+
 
+
A_UNDERHAND
+
 
+
A_WALL
+
 
+
A_WALLPOST
+
 
+
A_WARWOLF
+
 
+
A_WATERBACKPACK
+
 
+
A_WATERBACKPACK2
+
 
+
A_WATERBACKPACK_CYCLE
+
 
+
A_WATERJET
+
 
+
A_WATERJET_LONG
+
 
+
A_WATER_BURST
+
 
+
A_WEAPONBLOCK_L
+
 
+
A_WEAPONBLOCK_R
+
 
+
A_WEAPON_DRAW
+
 
+
A_WEAVE
+
 
+
A_WEAVE_PRE
+
 
+
A_WEP_FRISBEECAST
+
 
+
A_WEP_MAGICCAST_DRAW
+
 
+
A_WEP_TELEKINESIS
+
 
+
A_WEP_TELEKINESIS_DRAW
+
 
+
A_WHIRLING_SLICE_FAST
+
 
+
A_WHIRLING_SLICE_FAST_DRAW
+
 
+
A_WHIRLING_SLICE_FAST_POST
+
 
+
A_WIDOWS_ATTACK
+
 
+
A_WINDBLAST
+
 
+
A_WINDBLASTPOST
+
 
+
A_WINDUP
+
 
+
A_WINDUPCUT
+
 
+
A_WINDUPCUT_POST
+
 
+
A_WINDUP_POST
+
 
+
A_WISP_AOE
+
 
+
A_WISP_AOE_POST
+
 
+
A_WRISTBANDACTIVATE_QUICK_NONROOTED
+
 
+
A_WRISTBAND_ACTIVATE
+
 
+
A_WRISTBAND_POST
+
 
+
A_W_BLOCK_L
+
 
+
A_W_BLOCK_R
+
 
+
A_W_BOOSTUP
+
 
+
A_W_BOOSTUPPOST
+
 
+
A_W_HITQUICK
+
 
+
A_W_THROWBRAWL
+
 
+
A_ZEUS_LIGHTNING
+
 
+
BACKFLYCYCLE
+
 
+
BACKFLYPOST
+
 
+
BACKFLYPRE
+
 
+
BACKRUNCYCLE
+
 
+
BACKRUNPRE
+
 
+
BACKTONEUTRALREADY
+
 
+
BALLCAST
+
 
+
BANESPIDERTP
+
 
+
BANE_BOMB_POST
+
 
+
BANE_BOMB_PRE
+
 
+
BANE_IDLE
+
 
+
BANE_MACESCAN
+
 
+
BANE_MACESCANDOWN
+
 
+
BARF
+
 
+
BARF_STUN
+
 
+
BARF_STUN_CYCLE_A
+
 
+
BARRELROLL_READY
+
 
+
BARREL_ROLL_CYCLE
+
 
+
BARREL_ROLL_POST
+
 
+
BARREL_ROLL_PRE
+
 
+
BASICSWORD
+
 
+
BASICSWORD2
+
 
+
BASIC_RUNOUT
+
 
+
BASIC_SPAWN
+
 
+
BATCHEER_A
+
 
+
BATCHEER_B
+
 
+
BATCHEER_B2
+
 
+
BATCHEER_B3
+
 
+
BATLOOKOUT_A
+
 
+
BATLOOKOUT_B
+
 
+
BATLOOKOUT_B2
+
 
+
BATOBSERVE
+
 
+
BATON_ATTACK
+
 
+
BATON_ATTACK_DRAW
+
 
+
BATT_RIFLE_A1
+
 
+
BATT_RIFLE_A2
+
 
+
BATT_RIFLE_A3
+
 
+
BATT_RIFLE_HIGH_1
+
 
+
BATT_RIFLE_HIGH_2
+
 
+
BATT_RIFLE_HIGH_3
+
 
+
BATT_RIFLE_HIGH_3B
+
 
+
BATT_RIFLE_HIGH_4
+
 
+
BATT_RIFLE_HIGH_5
+
 
+
BATT_RIFLE_LOW_1
+
 
+
BATT_RIFLE_LOW_2
+
 
+
BAT_ATTACK1
+
 
+
BAT_ATTACK1_POST
+
 
+
BAT_ATTACK1_POSTCYCLE
+
 
+
BAT_ATTACK2
+
 
+
BAT_ATTACK3
+
 
+
BAT_ATTACK_DRAW
+
 
+
BAT_MENACE_A
+
 
+
BAT_MENACE_B
+
 
+
BAT_PUMMEL
+
 
+
BAT_PUMMEL_DRAW
+
 
+
BAT_PUMMEL_POST
+
 
+
BAT_SHOOT_CYCLE
+
 
+
BAT_THREAT_B
+
 
+
BAYONETLUNGE
+
 
+
BAYONETLUNGE_DRAW
+
 
+
BAYONETLUNGE_POST
+
 
+
BAZUL_ANGRY_A
+
 
+
BAZUL_ANGRY_B
+
 
+
BAZUL_SLEEP
+
 
+
BAZUL_WAKE
+
 
+
BBPUNCH
+
 
+
BBPUNCHPOST
+
 
+
BEAMRIFLE_CHARGEDSHOT
+
 
+
BEAMRIFLE_CHARGEDSHOT_DRAW
+
 
+
BEAMRIFLE_CUTTINGBEAM
+
 
+
BEAMRIFLE_CUTTINGBEAM_DRAW
+
 
+
BEAMRIFLE_DISINTEGRATE
+
 
+
BEAMRIFLE_DISINTEGRATE_DRAW
+
 
+
BEAMRIFLE_LANCERSHOT
+
 
+
BEAMRIFLE_LANCERSHOT_DRAW
+
 
+
BEAMRIFLE_OVERCHARGE
+
 
+
BEAMRIFLE_OVERCHARGE_DRAW
+
 
+
BEAMRIFLE_READY
+
 
+
BEAMRIFLE_RUNCYCLE
+
 
+
BEAMRIFLE_RUNLEFTPRE
+
 
+
BEAMRIFLE_RUNPOST
+
 
+
BEAMRIFLE_RUNPRE
+
 
+
BEAMRIFLE_SINGLESHOT
+
 
+
BEAMRIFLE_SINGLESHOT_DRAW
+
 
+
BEAMUP_POST
+
 
+
BEAMUP_PRE
+
 
+
BEAST_BACK
+
 
+
BEAST_BACK_POST
+
 
+
BEAST_DUALPISTOLS_PRE
+
 
+
BEAST_FORWARD
+
 
+
BEAST_FORWARDPOST
+
 
+
BEAST_FORWARD_CYCLE
+
 
+
BEAST_GUN_FORWARDPOST
+
 
+
BEAST_GUN_READY_PRE
+
 
+
BEAST_LEFT
+
 
+
BEAST_LEFT_POST
+
 
+
BEAST_READY_PRE
+
 
+
BEAST_READY_SLOW
+
 
+
BEAST_RIGHT
+
 
+
BEAST_RIGHTWEPCOMBAT_APEX2
+
 
+
BEAST_RIGHTWEPCOMBAT_BACK
+
 
+
BEAST_RIGHTWEPCOMBAT_BACK_POST
+
 
+
BEAST_RIGHTWEPCOMBAT_FORWARD
+
 
+
BEAST_RIGHTWEPCOMBAT_FORWARD_POST
+
 
+
BEAST_RIGHTWEPCOMBAT_HOP_APEX
+
 
+
BEAST_RIGHTWEPCOMBAT_HOP_CYCLE
+
 
+
BEAST_RIGHTWEPCOMBAT_HOP_FALL_CYCLE
+
 
+
BEAST_RIGHTWEPCOMBAT_HOP_PRE
+
 
+
BEAST_RIGHTWEPCOMBAT_JUMPTOHOP
+
 
+
BEAST_RIGHTWEPCOMBAT_JUMP_CYCLE
+
 
+
BEAST_RIGHTWEPCOMBAT_JUMP_POST
+
 
+
BEAST_RIGHTWEPCOMBAT_JUMP_PRE
+
 
+
BEAST_RIGHTWEPCOMBAT_LEFT_POST
+
 
+
BEAST_RIGHTWEPCOMBAT_PRE
+
 
+
BEAST_RIGHT_POST
+
 
+
BEAST_RUN_HOP
+
 
+
BEAST_RUN_HOPAPEX
+
 
+
BEAST_RUN_HOPFALL
+
 
+
BEAST_RUN_HOPFALL_CYCLE
+
 
+
BEAST_RUN_HOPPRE
+
 
+
BEAST_RUN_HOP_CYCLE
+
 
+
BEAST_RUN_JUMPAPEX
+
 
+
BEAST_RUN_JUMPFALL2
+
 
+
BEAST_RUN_JUMPPOST
+
 
+
BEAST_RUN_JUMPPRE
+
 
+
BEAST_RUN_JUMPTOHOP
+
 
+
BEATCHEST_CYCLE
+
 
+
BELLOW_DRAW
+
 
+
BERSERKER
+
 
+
BFLY_PREFALL
+
 
+
BF_PURSETUG
+
 
+
BF_P_GETPUSHED
+
 
+
BIGSTEAL
+
 
+
BIG_WAVE
+
 
+
BIG_WAVE_YELL
+
 
+
BINOCULAR_IDLE
+
 
+
BITE
+
 
+
BLADECLAW_DUAL
+
 
+
BLADECLAW_DUAL_POST
+
 
+
BLADECLAW_L
+
 
+
BLADECLAW_R
+
 
+
BLADESPIN
+
 
+
BLASTER_BURST
+
 
+
BLASTER_BURST_POST
+
 
+
BLASTER_HEAVY
+
 
+
BLEND_READY
+
 
+
BLEND_READY_HALF
+
 
+
BLINDING
+
 
+
BLINDINGPOST
+
 
+
BLOCK
+
 
+
BLOCK_CYCLE
+
 
+
BLOCK_L
+
 
+
BLOCK_R
+
 
+
BLOW
+
 
+
BLOWPOST
+
 
+
BLUE_SPELLCAST_BLINDING
+
 
+
BLUE_SPELLCAST_CYCLE
+
 
+
BLUE_SPELLCAST_CYCLE2
+
 
+
BLUE_SPELLCAST_LEVITATE
+
 
+
BM_RELICTUG
+
 
+
BOBCAT_ONCOUCH
+
 
+
BODYBAG_READY
+
 
+
BODYBAG_WALK_CYCLE
+
 
+
BODYBAG_WALK_POST
+
 
+
BODYBAG_WALK_PRE
+
 
+
BODYBLOW
+
 
+
BODYCHUNK_TOSS
+
 
+
BODYCHUNK_TOSS2
+
 
+
BODYCHUNK_TOSS_CYCLE
+
 
+
BODYREADY
+
 
+
BODY_COLLAPSE_CYCLE
+
 
+
BODY_COLLAPSE_IN
+
 
+
BODY_COLLAPSE_SHORT
+
 
+
BOMBLOOT
+
 
+
BOMBLOOT_PRE
+
 
+
BOOKIE_BASE
+
 
+
BOOKIE_LEFT
+
 
+
BOOKIE_RIGHT
+
 
+
BOOKWALK_A
+
 
+
BOOKWALK_B
+
 
+
BOOMBOX_1
+
 
+
BOOMBOX_10
+
 
+
BOOMBOX_11
+
 
+
BOOMBOX_12
+
 
+
BOOMBOX_13
+
 
+
BOOMBOX_14
+
 
+
BOOMBOX_15
+
 
+
BOOMBOX_16
+
 
+
BOOMBOX_17
+
 
+
BOOMBOX_18
+
 
+
BOOMBOX_19
+
 
+
BOOMBOX_2
+
 
+
BOOMBOX_20
+
 
+
BOOMBOX_21
+
 
+
BOOMBOX_22
+
 
+
BOOMBOX_23
+
 
+
BOOMBOX_24
+
 
+
BOOMBOX_25
+
 
+
BOOMBOX_3
+
 
+
BOOMBOX_4
+
 
+
BOOMBOX_5
+
 
+
BOOMBOX_6
+
 
+
BOOMBOX_7
+
 
+
BOOMBOX_8
+
 
+
BOOMBOX_9
+
 
+
BOOMBOX_CYCLE_10
+
 
+
BOOMBOX_CYCLE_11
+
 
+
BOOMBOX_CYCLE_16
+
 
+
BOOMBOX_CYCLE_17
+
 
+
BOOMBOX_CYCLE_20
+
 
+
BOOMBOX_CYCLE_22
+
 
+
BOOMBOX_CYCLE_24
+
 
+
BOOSTAURA
+
 
+
BOOSTAURA2
+
 
+
BOOSTAURA2_NOROOT
+
 
+
BOOSTAURA3
+
 
+
BOOSTAURA3_NOROOT
+
 
+
BOOSTAURA_FASTCAST
+
 
+
BOOSTAURA_FASTCAST_PRE_NOROOT
+
 
+
BOOSTAURA_LONG
+
 
+
BOOSTAURA_LONG2
+
 
+
BOOSTAURA_LONG3
+
 
+
BOOSTAURA_NOROOT
+
 
+
BOOSTAURA_PRE_NOROOT
+
 
+
BOOSTAURA_QUICK
+
 
+
BOOSTAURA_QUICK2
+
 
+
BOOSTAURA_QUICK_PRE_NOROOT
+
 
+
BOOSTDNREADY
+
 
+
BOOSTDOWN_PRE_ROOTED
+
 
+
BOOSTUP
+
 
+
BOOSTUPPOST
+
 
+
BOOSTUPREADY
+
 
+
BOOSTUP_ATTACK
+
 
+
BOOSTUP_ROOTED
+
 
+
BOOST_D
+
 
+
BOOST_DPOST
+
 
+
BOUNCE_APEX
+
 
+
BOUNCE_FALL
+
 
+
BOUNCE_PRE
+
 
+
BOUNCE_UP
+
 
+
BOW
+
 
+
BOWING_A
+
 
+
BOWING_B
+
 
+
BOWING_C
+
 
+
BOWING_C2
+
 
+
BOWPOST
+
 
+
BOWSNIPER_SHOOT
+
 
+
BOW_ARC
+
 
+
BOW_ARC_DRAW
+
 
+
BOW_BITE
+
 
+
BOW_BITE_DRAW
+
 
+
BOW_CONE
+
 
+
BOW_CONE_DRAW
+
 
+
BOW_CYCLE
+
 
+
BOW_HEAVY
+
 
+
BOW_HEAVY_DRAW
+
 
+
BOW_HEAVY_POST
+
 
+
BOW_LOOKOUT_A
+
 
+
BOW_LOOKOUT_B
+
 
+
BOW_LOOKOUT_C
+
 
+
BOW_MID
+
 
+
BOW_MID_DRAW
+
 
+
BOW_QUICK
+
 
+
BOW_QUICK_DRAW
+
 
+
BOW_READY
+
 
+
BOW_REVERANT
+
 
+
BOW_SNIPERWINDUP_PRE
+
 
+
BOXREADY
+
 
+
BOXSNEAK_CYCLE
+
 
+
BOXSNEAK_POST
+
 
+
BOXSNEAK_PRE
+
 
+
BOX_READY
+
 
+
BRAWL
+
 
+
BRAWL2
+
 
+
BRAWL2_POST
+
 
+
BRAWLCYCLE
+
 
+
BRAWLCYCLE_15
+
 
+
BRAWLCYCLE_A
+
 
+
BRAWLCYCLE_B
+
 
+
BRAWLPOST
+
 
+
BRAWLPOST_L
+
 
+
BRAWLPOST_R
+
 
+
BRAWL_L
+
 
+
BRAWL_POST
+
 
+
BRAWL_R
+
 
+
BRIEFCASECYCLE
+
 
+
BROADSWORD_PLACATE
+
 
+
BRUTE_EYEBEAM
+
 
+
BRUTE_SHORTEYEATTACK
+
 
+
BS_ARMBLAST
+
 
+
BS_STING
+
 
+
BS_TAILARC
+
 
+
BS_TAILBLAST
+
 
+
BUCKSHOT
+
 
+
BUCKSHOT_DRAW
+
 
+
BUCKSHOT_POST
+
 
+
BULLRUSH_PRE
+
 
+
BUM_CUP_BEG_L
+
 
+
BUM_CUP_BEG_L_POST
+
 
+
BUM_CUP_BEG_L_PRE
+
 
+
BUM_CUP_BEG_R
+
 
+
BUM_CUP_BEG_R_POST
+
 
+
BUM_CUP_BEG_R_PRE
+
 
+
BUM_CUP_CYCLE
+
 
+
BUM_CUP_JINGLE
+
 
+
BUM_SLEEP1
+
 
+
BUM_SLEEP2
+
 
+
BUM_SLEEP3
+
 
+
BUM_SLEEP4
+
 
+
BUM_SLEEP5
+
 
+
BURNOUT_BOOSTUP_NOROOT
+
 
+
BURNSUMMON
+
 
+
BURNSUMMON_PRE
+
 
+
BURN_SUMMON
+
 
+
BURR_HITDEATH
+
 
+
BURST
+
 
+
BURSTPOST
+
 
+
BURST_DRAW
+
 
+
BURST_POST
+
 
+
B_BLOCK_R
+
 
+
B_IDLEREADY
+
 
+
B_IWALKCYCLE
+
 
+
B_IWALKCYCLEREADY
+
 
+
B_IWALKPOST
+
 
+
B_IWALKPOSTREADY
+
 
+
B_IWALKPRE
+
 
+
B_IWALKPREREADY
+
 
+
B_SPAWN
+
 
+
B_SPAWN_PET
+
 
+
B_SURROUNDED_A
+
 
+
B_SURROUNDED_A2
+
 
+
B_SURROUNDED_A5
+
 
+
CAGE
+
 
+
CAGEPOST
+
 
+
CALL_HAWK_PRE
+
 
+
CAMERAALERTED
+
 
+
CAM_AIR_DEATH_CYCLE
+
 
+
CAM_AIR_DEATH_FALL
+
 
+
CAM_AIR_DEATH_IMPACT
+
 
+
CAM_PRE_AIR_DEATH
+
 
+
CANNON
+
 
+
CANNONPOST
+
 
+
CAPTURED_APPARITIONS_CYCLE
+
 
+
CAPTURED_AWAKENED_CYCLE
+
 
+
CAPTURED_PENELOPE_CYCLE
+
 
+
CAPTURED_PENELOPE_FALL
+
 
+
CARNIVALOFLIGHT_TELEPORTOUT
+
 
+
CAST
+
 
+
CASTPOST
+
 
+
CAT_BACK_FLY_POST
+
 
+
CAT_BACK_FLY_PRE
+
 
+
CAT_COMBATREADY
+
 
+
CAT_FLYREADY_PRE
+
 
+
CAT_FLY_FORWARD_CYCLE
+
 
+
CAT_FLY_FORWARD_POST
+
 
+
CAT_FLY_FORWARD_PRE
+
 
+
CAT_FLY_LEFT_CYCLE
+
 
+
CAT_FLY_LEFT_POST
+
 
+
CAT_FLY_LEFT_PRE
+
 
+
CAT_FLY_RIGHT_CYCLE
+
 
+
CAT_FLY_RIGHT_POST
+
 
+
CAT_FLY_RIGHT_PRE
+
 
+
CAT_FLY_UP_POST
+
 
+
CAT_FLY_UP_PRE
+
 
+
CAT_HOP
+
 
+
CAT_HOPAPEX
+
 
+
CAT_HOPPOST
+
 
+
CAT_HOPPRE
+
 
+
CAT_HOP_BACK_APEX
+
 
+
CAT_HOP_BACK_POST
+
 
+
CAT_HOP_BACK_PRE
+
 
+
CAT_HOP_LEFT_APEX
+
 
+
CAT_HOP_LEFT_POST
+
 
+
CAT_HOP_LEFT_PRE
+
 
+
CAT_HOP_RIGHT_APEX
+
 
+
CAT_HOP_RIGHT_PRE
+
 
+
CAT_IDLEBREAK_HEADTURN
+
 
+
CAT_JUMPAPEX
+
 
+
CAT_JUMPFALL_CYCLE
+
 
+
CAT_JUMPPOST
+
 
+
CAT_JUMPPRE
+
 
+
CAT_JUMPTOHOP
+
 
+
CAT_POSTREADY_BACK
+
 
+
CAT_PRECOMBAT
+
 
+
CAT_PRE_FALL
+
 
+
CAT_RUNCYCLE
+
 
+
CAT_RUNFALL
+
 
+
CAT_RUNFALL_2
+
 
+
CAT_RUNPOST
+
 
+
CAT_RUNPRE
+
 
+
CAT_RUN_BACK_CYCLE
+
 
+
CAT_RUN_BACK_POST
+
 
+
CAT_RUN_BACK_PRE
+
 
+
CAT_RUN_LEFT_CYCLE
+
 
+
CAT_RUN_LEFT_POST
+
 
+
CAT_RUN_LEFT_PRE
+
 
+
CAT_RUN_RIGHT_CYCLE
+
 
+
CAT_RUN_RIGHT_POST
+
 
+
CAT_RUN_RIGHT_PRE
+
 
+
CAT_SIT_CYCLE
+
 
+
CAT_SLIDECYCLE
+
 
+
CAT_SLIDECYCLE_POST
+
 
+
CAT_SLIDEPRE
+
 
+
CAT_SWIMLEFTCYCLE
+
 
+
CAT_SWIMRIGHTPRE
+
 
+
CAT_WALKCYCLE_PRE
+
 
+
CAT_WALKPOST
+
 
+
CELLPHONECYCLE
+
 
+
CEMENTIDLEBASE
+
 
+
CEMENTWALKCYCLE
+
 
+
CEMENTWALKPOST
+
 
+
CEMENTWALKPRE
+
 
+
CEMENT_DEATH
+
 
+
CHAINGUN_COMBATTOREADY
+
 
+
CHAINGUN_READY_CYCLE
+
 
+
CHAIR_VAR1A
+
 
+
CHAIR_VAR1B
+
 
+
CHAIR_VAR1C
+
 
+
CHAIR_VAR3A
+
 
+
CHAIR_VAR3B
+
 
+
CHAIR_VAR3C
+
 
+
CHANT_A
+
 
+
CHANT_A2
+
 
+
CHANT_B
+
 
+
CHANT_B2
+
 
+
CHANT_B3
+
 
+
CHANT_C
+
 
+
CHANT_C2
+
 
+
CHANT_C3
+
 
+
CHEERCHANT_A
+
 
+
CHEERCHANT_A_CYCLE
+
 
+
CHEERCHANT_B
+
 
+
CHEERCHANT_B_CYCLE
+
 
+
CHEERCHANT_C
+
 
+
CHEERCHANT_C_CYCLE
+
 
+
CHEER_A
+
 
+
CHEER_B
+
 
+
CHEER_C
+
 
+
CHESTCANNON
+
 
+
CHESTCANNON_POST
+
 
+
CHESTCOMBATTOREADY
+
 
+
CHILLING_HOWL
+
 
+
CHI_FORCE
+
 
+
CHOKEDEATH
+
 
+
CHOKESTUN
+
 
+
CHOKESTUN_CYCLE
+
 
+
CHOKE_REACT
+
 
+
CHOMP
+
 
+
CHRONO_SHIFT_PRE
+
 
+
CLAPPING
+
 
+
CLAPPING_CYCLE
+
 
+
CLAWCYCLE
+
 
+
CLAWCYCLE_15
+
 
+
CLAWRAKE
+
 
+
CLAWREADY
+
 
+
CLAWSBACKSTAB
+
 
+
CLAWSBACKSTAB_POSTCYCLE
+
 
+
CLAWSWIPE_LEFT
+
 
+
CLAWSWIPE_LEFT_DRAW
+
 
+
CLAWSWIPE_LEFT_POST
+
 
+
CLAWSWIPE_RIGHT
+
 
+
CLAWSWIPE_RIGHT_DRAW
+
 
+
CLAWS_BACKSTABWINDUP
+
 
+
CLAWS_BACKSTABWINDUP_DRAW
+
 
+
CLAWS_BBPUNCH
+
 
+
CLAWS_BBPUNCH_DRAW
+
 
+
CLAWS_BLOCK_L
+
 
+
CLAWS_BLOCK_R
+
 
+
CLAWS_BOOSTUP
+
 
+
CLAWS_BOOSTUP_DRAW
+
 
+
CLAWS_BOOSTUP_POSTCYCLE
+
 
+
CLAWS_BRAWLLEFT
+
 
+
CLAWS_BRAWLRIGHT
+
 
+
CLAWS_FLURRY
+
 
+
CLAWS_FLURRY_DRAW
+
 
+
CLAWS_FRISBEE
+
 
+
CLAWS_FRISBEE_DRAW
+
 
+
CLAWS_FRISBEE_POST
+
 
+
CLAWS_GUTPUNCH
+
 
+
CLAWS_GUTPUNCH_DRAW
+
 
+
CLAWS_HIGH
+
 
+
CLAWS_HIGH_DRAW
+
 
+
CLAWS_HITQUICK
+
 
+
CLAWS_JUMPAREA
+
 
+
CLAWS_JUMPAREA_DRAW
+
 
+
CLAWS_JUMPAREA_POST
+
 
+
CLAWS_LOW
+
 
+
CLAWS_LOW_DRAW
+
 
+
CLAWS_LOW_PRE
+
 
+
CLAWS_MOUTH_SLOWCAST
+
 
+
CLAWS_ONETWOPUNCH
+
 
+
CLAWS_ONETWOPUNCH_DRAW
+
 
+
CLAWS_PLACATE
+
 
+
CLAWS_PLACATE_DRAW
+
 
+
CLAWS_POISON
+
 
+
CLAWS_POISONSTAB
+
 
+
CLAWS_POISONSTAB_DRAW
+
 
+
CLAWS_POISONSTAB_POST
+
 
+
CLAWS_POISON_DRAW
+
 
+
CLAWS_POSTBLEND
+
 
+
CLAWS_PREPOISON
+
 
+
CLAWS_PSIBLAST_QUICK
+
 
+
CLAWS_PSIBLAST_QUICK_DRAW
+
 
+
CLAWS_RAPIDBLAST
+
 
+
CLAWS_RAPIDBLAST_DRAW
+
 
+
CLAWS_SPEED
+
 
+
CLAWS_SPEED_DRAW
+
 
+
CLAWS_SPEED_POST
+
 
+
CLAWS_SPIN
+
 
+
CLAWS_SPIN_DRAW
+
 
+
CLAWS_SPIN_LAND
+
 
+
CLAWS_SPIN_POST
+
 
+
CLAWS_TAUNT
+
 
+
CLAWS_TAUNT_DRAW
+
 
+
CLAWS_THROWKNIFE
+
 
+
CLAWS_THROWKNIFE_DRAW
+
 
+
CLAWS_WRISTSHOOT
+
 
+
CLAWS_WRISTSHOOT_DRAW
+
 
+
CLAW_BLOCK_L
+
 
+
CLAW_BLOCK_R
+
 
+
CLAW_BOOSTUP
+
 
+
CLAW_HITQUICK
+
 
+
CLAW_HOP
+
 
+
CLAW_HOP2
+
 
+
CLAW_HOPAPEX
+
 
+
CLAW_HOPFALL
+
 
+
CLAW_HOPFALL_2
+
 
+
CLAW_HOPPRE
+
 
+
CLAW_JUMPAPEX
+
 
+
CLAW_JUMPFALL2
+
 
+
CLAW_JUMPPOST
+
 
+
CLAW_JUMPPRE
+
 
+
CLAW_JUMPTOHOP
+
 
+
CLAW_JUMPUP
+
 
+
CLAW_ONETWOPUNCH
+
 
+
CLAW_ONETWOPUNCH_DRAW
+
 
+
CLAW_ONETWOPUNCH_POST
+
 
+
CLAW_POSTBLEND
+
 
+
CLAW_PREPOISON
+
 
+
CLAW_RAKE
+
 
+
CLAW_RAKE_POST
+
 
+
CLAW_RUNBACKCYCLE
+
 
+
CLAW_RUNBACKPRE
+
 
+
CLAW_RUNCYCLE
+
 
+
CLAW_RUNLEFTCYCLE
+
 
+
CLAW_RUNLEFTPRE
+
 
+
CLAW_RUNPOST
+
 
+
CLAW_RUNPRE
+
 
+
CLAW_RUNRIGHTCYCLE
+
 
+
CLAW_RUNRIGHTPRE
+
 
+
CLAW_SWIPE
+
 
+
CLAW_SWIPE_POST
+
 
+
CLIPBOARDCYCLE
+
 
+
CLIPBOARD_TALK
+
 
+
CLIPBOARD_TALK_PRE
+
 
+
CLOCKWORKDEATH1_PRE
+
 
+
CLOCKWORKDEATH2
+
 
+
CLOCKWORKDEATH3
+
 
+
CLOCKWORKDEATH_DEAD
+
 
+
CLOCKWORKSIPHON
+
 
+
CLOCKWORKSIPHON_HIGH
+
 
+
CLOCKWORKSIPHON_LOW
+
 
+
CLOCKWORK_2HANDCAST
+
 
+
CLOCKWORK_CHAINGUN_BURST
+
 
+
CLOCKWORK_CHAINGUN_BURST_ENTERCOMBATSTANCE
+
 
+
CLOCKWORK_CHAINGUN_BURST_POST
+
 
+
CLOCKWORK_CHAINGUN_FULLAUTO_ENTERCOMBATSTANCE
+
 
+
CLOCKWORK_CHAINGUN_FULL_AUTO
+
 
+
CLOCKWORK_CHAINGUN_GRENADE
+
 
+
CLOCKWORK_CHAINGUN_GRENADE_ENTERCOMBATSTANCE
+
 
+
CLOCKWORK_CHAINGUN_SHOTGUN_ENTERCOMBATSTANCE
+
 
+
CLOCKWORK_CHAINGUN_SINGLE_SHOT
+
 
+
CLOCKWORK_CHAINGUN_SINGLE_SHOT_POST
+
 
+
CLOCKWORK_CHESTCANNON
+
 
+
CLOCKWORK_CHESTCANNON_ENTERCOMBATSTANCE
+
 
+
CLOCKWORK_CHESTSPRAY
+
 
+
CLOCKWORK_DIAGNOSTIC
+
 
+
CLOCKWORK_MAGICTHROW
+
 
+
CLOCKWORK_NPC_MALFUNCTION_POST
+
 
+
CLOCKWORK_NPC_MALFUNCTION_POSTFOUR
+
 
+
CLOCKWORK_NPC_MALFUNCTION_POSTTHREE
+
 
+
CLOCKWORK_NPC_MALFUNCTION_POSTTWO
+
 
+
CLOCKWORK_NPC_MALFUNCTION_PRE
+
 
+
CLOCKWORK_NPC_PATROL_MALFUNCTION_CYCLE
+
 
+
CLOCKWORK_PLASMABLAST
+
 
+
CLOCKWORK_PLASMABLAST_ENTERCOMBATSTANCE
+
 
+
CLOCKWORK_PLASMARAY
+
 
+
CLOCKWORK_PLASMARAY_ENTERCOMBATSTANCE
+
 
+
CLOCKWORK_PLASMASPRAY
+
 
+
CLOCKWORK_PLASMASPRAY_ENTERCOMBATSTANCE
+
 
+
CLOCKWORK_PREPOISON
+
 
+
CLOCKWORK_RAPID
+
 
+
CLOCKWORK_RAPID_SLOW
+
 
+
CLOCKWORK_SHOULDERBARRAGE
+
 
+
CLOCKWORK_SHOULDERBARRAGE_ENTERCOMBATSTANCE
+
 
+
CLOCKWORK_SHOULDERBLAST
+
 
+
CLOCKWORK_SHOULDERBLAST_ENTERCOMBATSTANCE
+
 
+
CLOCKWORK_SHOULDERBURST
+
 
+
CLOCKWORK_SHOULDERBURST_ENTERCOMBATSTANCE
+
 
+
CLOCKWORK_SHOULDERSPRAY
+
 
+
CLOCKWORK_SHOULDERSPRAY_ENTERCOMBATSTANCE
+
 
+
CLOCKWORK_STREETCLEAN
+
 
+
CLOCKWORK_STREETCLEAN_PRE
+
 
+
CLOCKWORK_STREETCLEAN_WALK
+
 
+
CLOCKWORK_STREETCLEAN_WALK_POST
+
 
+
CLOCKWORK_STREETCLEAN_WALK_PRE
+
 
+
CLOCKWORK_WASHWALL_PRE
+
 
+
CLOCKWORK_WASHWALL_RIGHT
+
 
+
CLOCKWORK_WELDING_LOW_PRE
+
 
+
CLOCKWORK_WELDING_PRE
+
 
+
COCOON_AWAKE
+
 
+
COCOON_SLEEP
+
 
+
COMBAT2FLYREADY
+
 
+
COMBATBLEND
+
 
+
COMBATBLOCK_L
+
 
+
COMBATBLOCK_R
+
 
+
COMBATREADY
+
 
+
COMBATREADY_15
+
 
+
COMBATREADY_ALT_A
+
 
+
COMBATREADY_ALT_B
+
 
+
COMBATREADY_HALF
+
 
+
COMBAT_FINGERS
+
 
+
COMBAT_HALF
+
 
+
COMBAT_HALF_FINGERS
+
 
+
COMMAND_SUMMON
+
 
+
COMMAND_SUMMON_PRE
+
 
+
CONTEMPLATE_CYCLE_ONE
+
 
+
CONTEMPLATE_CYCLE_TWO
+
 
+
COSTUMEREADY_LOOK
+
 
+
COSTUME_KATANA_READY
+
 
+
COSTUME_SWORD_ZOOMED
+
 
+
COUNTER
+
 
+
CRABPACK_FIRERIGHT
+
 
+
CRABPACK_FIRERIGHT2
+
 
+
CRABPACK_GRENADE
+
 
+
CRABPACK_MELE
+
 
+
CRABPACK_MELE2
+
 
+
CRABPACK_MELEBURST
+
 
+
CRABPACK_MELEEBURST
+
 
+
CRABPACK_MELEE_LEFT
+
 
+
CRABPACK_MELEE_RIGHT
+
 
+
CRABPACK_MELEE_RIGHT_POST
+
 
+
CRABPACK_MELELEFT
+
 
+
CRABPACK_MELELEFT2
+
 
+
CRABPACK_RANGEBURST
+
 
+
CRABPACK_RANGEBURST2
+
 
+
CRABPACK_SPRAYRIGHT
+
 
+
CRABPACK_WEBGRENADE
+
 
+
CRATEREADY
+
 
+
CRATEWALK_CYCLE
+
 
+
CRATEWALK_CYCLE_POST
+
 
+
CRATEWALK_CYCLE_PRE
+
 
+
CRATEWALK_PRE
+
 
+
CRAZYMENACE_A
+
 
+
CRAZYMENACE_A2
+
 
+
CRAZYMENACE_A3
+
 
+
CRAZYMENACE_A4
+
 
+
CRAZYMENACE_A5
+
 
+
CRAZYMENACE_AA
+
 
+
CRAZYMENACE_AB
+
 
+
CREATEWEP
+
 
+
CROSSBOW_POINT
+
 
+
CROSS_ARMS
+
 
+
CROSS_ARMS_LOOK
+
 
+
CROSS_KATANA_L
+
 
+
CRUSHING_BLOW_FAST_DRAW
+
 
+
CRUSHING_BLOW_SLOW_PRE
+
 
+
CRUSHING_UPPERCUT
+
 
+
C_BACKFLYCYCLE
+
 
+
C_BACKFLYPOST
+
 
+
C_BACKFLYPRE
+
 
+
C_BLOCK_L
+
 
+
C_BLOCK_R
+
 
+
C_DODGE_L
+
 
+
C_DODGE_R
+
 
+
C_FALL_FREADY
+
 
+
C_FFLY_PREFALL
+
 
+
C_FFLY_PREFALL_2
+
 
+
C_FLIGHT2HOVER_TRANS
+
 
+
C_FLYCYCLE
+
 
+
C_FLYCYCLE_HALF
+
 
+
C_FLYINGCYCLE
+
 
+
C_FLYPOST
+
 
+
C_FLYPRE
+
 
+
C_FLYREADY
+
 
+
C_FLYUPCYCLE
+
 
+
C_FLYUPPOST
+
 
+
C_FLYUPPRE
+
 
+
C_HITQUICK
+
 
+
C_HITQUICK_B
+
 
+
C_HITQUICK_MID
+
 
+
C_HOP
+
 
+
C_HOP2
+
 
+
C_HOPAPEX
+
 
+
C_HOPFALL
+
 
+
C_HOPFALL_2
+
 
+
C_HOPPRE
+
 
+
C_HOVERCYCLE
+
 
+
C_HOVERFORWARD_CYCLE
+
 
+
C_HOVERFORWARD_POST
+
 
+
C_HOVERFORWARD_PRE
+
 
+
C_HOVERPOST
+
 
+
C_HOVERPRE
+
 
+
C_ICESLIDEPOST
+
 
+
C_JUMPAPEX
+
 
+
C_JUMPFALL
+
 
+
C_JUMPFALL2
+
 
+
C_JUMPPOST
+
 
+
C_JUMPPOST_CYCLE
+
 
+
C_JUMPPRE
+
 
+
C_JUMPRE
+
 
+
C_JUMPUP
+
 
+
C_JUMUP
+
 
+
C_LEFTFLYCYCLE
+
 
+
C_LEFTFLYPOST
+
 
+
C_LEFTFLYPRE
+
 
+
C_PREFALL
+
 
+
C_PREFLYREADY
+
 
+
C_RIGHTFLYCYCLE
+
 
+
C_RIGHTFLYPOST
+
 
+
C_RIGHTFLYPRE
+
 
+
C_RUNBACKCYCLE
+
 
+
C_RUNBACKPRE
+
 
+
C_RUNCYCLE
+
 
+
C_RUNFALL
+
 
+
C_RUNFALL_2
+
 
+
C_RUNLEFTCYCLE
+
 
+
C_RUNLEFTPRE
+
 
+
C_RUNPOST
+
 
+
C_RUNPRE
+
 
+
C_RUNRIGHTCYCLE
+
 
+
C_RUNRIGHTPRE
+
 
+
DAGGERS_SLASH_A_DRAW
+
 
+
DAGGERS_SLASH_B
+
 
+
DAGGERS_SLASH_C
+
 
+
DANCE1
+
 
+
DANCE2
+
 
+
DANCE3
+
 
+
DANCE4
+
 
+
DANCE5
+
 
+
DANCE6
+
 
+
DANCEROBOT_CYCLE
+
 
+
DANCEROBOT_PRE
+
 
+
DANGER_SENSE
+
 
+
DANGER_SENSE_CYCLE
+
 
+
DARKBLAST_GLOOM
+
 
+
DEACTIVATE_KHELDIAN
+
 
+
DEAD_GUARD_1
+
 
+
DEAD_GUARD_2
+
 
+
DEAD_GUARD_3
+
 
+
DEAD_GUARD_4
+
 
+
DEAD_GUARD_5
+
 
+
DEAL_A
+
 
+
DEATH
+
 
+
DEATHCYCLE
+
 
+
DEATHPRE
+
 
+
DEATH_CYCLE
+
 
+
DEATH_FRENZY
+
 
+
DEATH_KHF
+
 
+
DEATH_POSTCYCLE
+
 
+
DEATH_POSTCYCLE2
+
 
+
DEATH_TELEPORT
+
 
+
DEFAULT
+
 
+
DEFAULT_DEATH
+
 
+
DEFAULT_DEATH2
+
 
+
DEFAULT_DEATH_2
+
 
+
DEFAULT_POSTDEATH
+
 
+
DEFAULT_POSTDEATH_2
+
 
+
DEFENSIVE_SWEEP_FAST_DRAW
+
 
+
DEFENSIVE_SWEEP_SLOW_DRAW
+
 
+
DEFENSIVE_SWEEP_SLOW_PRE
+
 
+
DEHYDRATE
+
 
+
DEMONCAST
+
 
+
DEMONSUMMONER_HIT_BOOSTUP
+
 
+
DEMON_THROWKNIFE
+
 
+
DEMUTATE
+
 
+
DEMUTATED_SPAWN
+
 
+
DEMUTATE_POSTCYCLE
+
 
+
DESTINY_BULLRUSH_PRE
+
 
+
DETONATE
+
 
+
DGUNS_RUNBACKCYCLE
+
 
+
DGUNS_RUNBACKPRE
+
 
+
DGUNS_RUNCYCLE
+
 
+
DGUNS_RUNLEFTCYCLE
+
 
+
DGUNS_RUNLEFTPRE
+
 
+
DGUNS_RUNPRE
+
 
+
DGUNS_RUNRIGHTCYCLE
+
 
+
DGUNS_RUNRIGHTPRE
+
 
+
DIG_HOLE
+
 
+
DISMISS
+
 
+
DISMISSDEATH
+
 
+
DISMISSDEATH_CYCLE
+
 
+
DISMISS_CYCLE
+
 
+
DIVE_N_TRANSFORM
+
 
+
DIZZY_BACKWARDS
+
 
+
DIZZY_FORWARD
+
 
+
DIZZY_LEFT
+
 
+
DIZZY_RIGHT
+
 
+
DOGFIGHT
+
 
+
DOG_COMBATREADY
+
 
+
DOG_FLYREADY
+
 
+
DOG_HOP
+
 
+
DOG_HOPAPEX
+
 
+
DOG_HOPPOST
+
 
+
DOG_HOPPRE
+
 
+
DOG_JUMPPOST
+
 
+
DOG_JUMPPRE
+
 
+
DOG_JUMPTOHOP
+
 
+
DOG_POSTREADY_BACK
+
 
+
DOG_PRECOMBAT
+
 
+
DOG_READY
+
 
+
DOG_RUNCYCLE
+
 
+
DOG_RUNFALL
+
 
+
DOG_RUNFALL_2
+
 
+
DOG_RUNPOST
+
 
+
DOG_RUNPRE
+
 
+
DOG_SLIDEPRE
+
 
+
DOG_STRETCH
+
 
+
DOG_SWIMPRE
+
 
+
DOG_WALKCYCLE_PRE
+
 
+
DOG_WALKPOST
+
 
+
DOJOKNEEL
+
 
+
DOJOKNEEL_CYCLE
+
 
+
DOJOKNEEL_GETUP
+
 
+
DOJOKNEEL_LOW
+
 
+
DOJOMEDITATE
+
 
+
DOMINATE
+
 
+
DOMINATE_MIND
+
 
+
DOMINATE_POST
+
 
+
DOORCLOSE
+
 
+
DOORKICK
+
 
+
DOORKICK_POST
+
 
+
DOOROPEN
+
 
+
DRAIN_PSYCHE
+
 
+
DRAIN_REACT
+
 
+
DRAW_2HLARGE
+
 
+
DRAW_AXE
+
 
+
DRAW_BAT
+
 
+
DRAW_BATON
+
 
+
DRAW_BATON_POST
+
 
+
DRAW_BAT_POST
+
 
+
DRAW_BOW
+
 
+
DRAW_CARNIVAL_STAFF
+
 
+
DRAW_CLAW
+
 
+
DRAW_CLAWS
+
 
+
DRAW_CLAWSBACKSTABWINDUP
+
 
+
DRAW_CLAW_CYCLE
+
 
+
DRAW_CLAW_POST
+
 
+
DRAW_DAGGERS
+
 
+
DRAW_DEAD
+
 
+
DRAW_DUALGUNS
+
 
+
DRAW_DUALGUNS_POST
+
 
+
DRAW_DUALPISTOLS
+
 
+
DRAW_EARTHHAMMER
+
 
+
DRAW_EARTHHAMMER_POST
+
 
+
DRAW_GUNSLINGER
+
 
+
DRAW_GUNSLINGERDUAL
+
 
+
DRAW_GUNSLINGER_CONE
+
 
+
DRAW_KATANA
+
 
+
DRAW_KATANA_POST
+
 
+
DRAW_KNIFE
+
 
+
DRAW_KNIFE_POST
+
 
+
DRAW_MAGICSTAFF
+
 
+
DRAW_MAGICSTAFF_POST
+
 
+
DRAW_NINJATO
+
 
+
DRAW_NINJATOBACKSTABWINDUP
+
 
+
DRAW_NINJATO_POST
+
 
+
DRAW_PISTOL
+
 
+
DRAW_PISTOLS
+
 
+
DRAW_PISTOL_HALF
+
 
+
DRAW_PISTOL_POST
+
 
+
DRAW_SABER
+
 
+
DRAW_SABER_POST
+
 
+
DRAW_SHIELD
+
 
+
DRAW_SHOTGUN
+
 
+
DRAW_SHOTGUN_POST
+
 
+
DRAW_SLEDGEHAMMER
+
 
+
DRAW_SLEDGEHAMMER_POST
+
 
+
DRAW_SWORD
+
 
+
DRAW_SWORD_CYCLE
+
 
+
DRAW_SWORD_POST
+
 
+
DRAW_WEAPONBACK
+
 
+
DRAW_ZOMBAXE
+
 
+
DRAW_ZOMBAXE_CYCLE
+
 
+
DRIFTDOWN
+
 
+
DRILL_MARCH
+
 
+
DRILL_YELL
+
 
+
DRINKER1_IDLE
+
 
+
DRINKER1_SIP
+
 
+
DRINKER1_SIPBIG
+
 
+
DRINKER2_IDLE
+
 
+
DRINKER2_SIP
+
 
+
DRINKER2_SIPBIG
+
 
+
DRINKER_IDLE
+
 
+
DRINKER_SIP
+
 
+
DRINKER_SIPBIG
+
 
+
DRUM_HIGH
+
 
+
DRUM_LOW
+
 
+
DUALGUNS_READY
+
 
+
DUALKNEEL_GETUP
+
 
+
DUALMGUNS_BURST
+
 
+
DUALMGUNS_BURST_DRAW
+
 
+
DUALMGUNS_BURST_POST
+
 
+
DUALMGUNS_CONE
+
 
+
DUALMGUNS_CONE_DRAW
+
 
+
DUALMGUNS_DUALCONE
+
 
+
DUALMGUNS_DUALCONE_DRAW
+
 
+
DUALMGUNS_HEAVYBURST
+
 
+
DUALMGUNS_HEAVYBURST_DRAW
+
 
+
DUALMGUNS_HEAVYBURST_POST
+
 
+
DUALMGUNS_PISTOLWHIP
+
 
+
DUALMGUNS_PISTOLWHIP2
+
 
+
DUALMGUNS_PISTOLWHIP2_L
+
 
+
DUALMGUNS_PISTOLWHIP_L
+
 
+
DUALMGUNS_SHOOTCLIP
+
 
+
DUALMGUNS_SHOOTCLIP_DRAW
+
 
+
DUALMGUNS_SHOOTCLIP_POST
+
 
+
DUALPISTOLS_AMMOSWAP
+
 
+
DUALPISTOLS_BULLETRAIN
+
 
+
DUALPISTOLS_BULLETRAIN_DRAW
+
 
+
DUALPISTOLS_DUALWIELD
+
 
+
DUALPISTOLS_DUALWIELD_DRAW
+
 
+
DUALPISTOLS_EMPTYCLIPS
+
 
+
DUALPISTOLS_EMPTYCLIPS_DRAW
+
 
+
DUALPISTOLS_EXECUTIONER
+
 
+
DUALPISTOLS_EXECUTIONER_DRAW
+
 
+
DUALPISTOLS_HAILBULLETS_DRAW
+
 
+
DUALPISTOLS_HAILBULLETS_PRE
+
 
+
DUALPISTOLS_PIERCINGROUNDS
+
 
+
DUALPISTOLS_PIERCINGROUNDS_DRAW
+
 
+
DUALPISTOLS_PISTOLSA
+
 
+
DUALPISTOLS_PISTOLSA_DRAW
+
 
+
DUALPISTOLS_PISTOLSB
+
 
+
DUALPISTOLS_PISTOLSC
+
 
+
DUALPISTOLS_PISTOLSD
+
 
+
DUALPISTOLS_SUPPRESSIVEFIRE
+
 
+
DUALPISTOLS_SUPPRESSIVEFIRE_B
+
 
+
DUALPISTOLS_SUPPRESSIVEFIRE_DRAW
+
 
+
DUALREADY
+
 
+
DUALWIELD_AOEBRIDGE
+
 
+
DUALWIELD_AOEBRIDGE_DRAW
+
 
+
DUALWIELD_BACKFLYCYCLE
+
 
+
DUALWIELD_BACKFLYPOST
+
 
+
DUALWIELD_BACKFLYPRE
+
 
+
DUALWIELD_BLADES_KICKBRAWL_PRE
+
 
+
DUALWIELD_BLADES_THROWBRAWL
+
 
+
DUALWIELD_BLOCK_L
+
 
+
DUALWIELD_BLOCK_R
+
 
+
DUALWIELD_BOOSTDOWN
+
 
+
DUALWIELD_BOOSTDOWN_PRE
+
 
+
DUALWIELD_BOOSTUP
+
 
+
DUALWIELD_BOOSTUP_PRE
+
 
+
DUALWIELD_BOOSTUP_READY
+
 
+
DUALWIELD_BRAWL
+
 
+
DUALWIELD_DRAW
+
 
+
DUALWIELD_FALL_FREADY
+
 
+
DUALWIELD_FLIGHT2HOVER_TRANS
+
 
+
DUALWIELD_FLYCYCLE
+
 
+
DUALWIELD_FLYINGCYCLE
+
 
+
DUALWIELD_FLYING_POST
+
 
+
DUALWIELD_FLYING_PRE
+
 
+
DUALWIELD_FLYREADY
+
 
+
DUALWIELD_FLYUPCYCLE
+
 
+
DUALWIELD_FLYUPPOST
+
 
+
DUALWIELD_FLYUPPRE
+
 
+
DUALWIELD_FOLLOWUP
+
 
+
DUALWIELD_FOLLOWUP_DRAW
+
 
+
DUALWIELD_GETUP
+
 
+
DUALWIELD_GUNS_RUNBACKCYCLE
+
 
+
DUALWIELD_GUNS_RUNBACKPRE
+
 
+
DUALWIELD_GUNS_RUNCYCLE
+
 
+
DUALWIELD_GUNS_RUNLEFTCYCLE
+
 
+
DUALWIELD_GUNS_RUNLEFTPRE
+
 
+
DUALWIELD_GUNS_RUNPRE
+
 
+
DUALWIELD_GUNS_RUNRIGHTCYCLE
+
 
+
DUALWIELD_GUNS_RUNRIGHTPRE
+
 
+
DUALWIELD_HIGHLOW
+
 
+
DUALWIELD_HIGHLOW_DRAW
+
 
+
DUALWIELD_HIGHLOW_POST
+
 
+
DUALWIELD_HITQUICK
+
 
+
DUALWIELD_HOP
+
 
+
DUALWIELD_HOP2
+
 
+
DUALWIELD_HOPAPEX
+
 
+
DUALWIELD_HOPFALL
+
 
+
DUALWIELD_HOPFALL_2
+
 
+
DUALWIELD_HOPPRE
+
 
+
DUALWIELD_HOVER_FORWARDCYCLE
+
 
+
DUALWIELD_HOVER_FORWARD_POST
+
 
+
DUALWIELD_HOVER_FORWARD_PRE
+
 
+
DUALWIELD_JUMPAPEX
+
 
+
DUALWIELD_JUMPFALL2
+
 
+
DUALWIELD_JUMPPOST
+
 
+
DUALWIELD_JUMPPRE
+
 
+
DUALWIELD_JUMPTOHOP
+
 
+
DUALWIELD_JUMPUP
+
 
+
DUALWIELD_JUMPUP2
+
 
+
DUALWIELD_KNEEL_PRE
+
 
+
DUALWIELD_LEFTFLYCYCLE
+
 
+
DUALWIELD_LEFTFLYPOST
+
 
+
DUALWIELD_LEFTFLYPRE
+
 
+
DUALWIELD_LIGHTOPENINGA
+
 
+
DUALWIELD_LIGHTOPENINGA_DRAW
+
 
+
DUALWIELD_LIGHTOPENINGA_POST
+
 
+
DUALWIELD_LIGHTOPENINGB
+
 
+
DUALWIELD_LIGHTOPENINGB_DRAW
+
 
+
DUALWIELD_MODERATEBRIDGE
+
 
+
DUALWIELD_MODERATEBRIDGE_DRAW
+
 
+
DUALWIELD_MODERATEBRIDGE_POST
+
 
+
DUALWIELD_MODERATEOPENING
+
 
+
DUALWIELD_MODERATEOPENING_DRAW
+
 
+
DUALWIELD_MODERATEOPENING_POST
+
 
+
DUALWIELD_PISTOLS_PISTOLWHIP2L
+
 
+
DUALWIELD_PISTOLS_PISTOLWHIPL_PRE
+
 
+
DUALWIELD_PISTOLS_PISTOLWHIPR_PRE
+
 
+
DUALWIELD_PREFALL
+
 
+
DUALWIELD_PREFLYREADY
+
 
+
DUALWIELD_READY
+
 
+
DUALWIELD_RIGHTFLYCYCLE
+
 
+
DUALWIELD_RIGHTFLYPOST
+
 
+
DUALWIELD_RIGHTFLYPRE
+
 
+
DUALWIELD_RUNBACKCYCLE
+
 
+
DUALWIELD_RUNBACKPRE
+
 
+
DUALWIELD_RUNCYCLE
+
 
+
DUALWIELD_RUNFALL
+
 
+
DUALWIELD_RUNFALL_2
+
 
+
DUALWIELD_RUNLEFTCYCLE
+
 
+
DUALWIELD_RUNLEFTPRE
+
 
+
DUALWIELD_RUNPOST
+
 
+
DUALWIELD_RUNPRE
+
 
+
DUALWIELD_RUNRIGHTCYCLE
+
 
+
DUALWIELD_RUNRIGHTPRE
+
 
+
DUALWIELD_SLASH
+
 
+
DUALWIELD_SPECIAL1
+
 
+
DUALWIELD_SPECIAL1_DRAW
+
 
+
DUALWIELD_SPECIAL2
+
 
+
DUALWIELD_SPECIAL2_DRAW
+
 
+
DUALWIELD_SPECIAL2_POST
+
 
+
DUALWIELD_TAUNT
+
 
+
DUALWIELD_TAUNT_DRAW
+
 
+
DUAL_ICESLIDEPOST
+
 
+
DUFFELBAG_TOSS
+
 
+
DUFFELBAG_TOSS2
+
 
+
DYNAMITE_POST_CYCLE
+
 
+
DYNAMITE_THROW
+
 
+
DYNAMITE_THROW2
+
 
+
DYNAMITE_THROW_POST
+
 
+
D_ARMSUP
+
 
+
D_ARMSUP_CYCLE
+
 
+
D_BACKFLYCYCLE
+
 
+
D_BACKFLYPOST
+
 
+
D_BACKFLYPRE
+
 
+
D_BASE
+
 
+
D_BASE_CYCLE
+
 
+
D_BLOCK
+
 
+
D_BLOCK_CYCLE
+
 
+
D_BLOCK_L
+
 
+
D_BLOCK_R
+
 
+
D_BOUNCE
+
 
+
D_BOUNCE_CYCLE
+
 
+
D_FALL_FREADY
+
 
+
D_FFLY_PREFALL
+
 
+
D_FLYINGCYCLE
+
 
+
D_FLYPOST
+
 
+
D_FLYPRE
+
 
+
D_FLYREADY
+
 
+
D_FLYUPCYCLE
+
 
+
D_FLYUPPOST
+
 
+
D_FLYUPPRE
+
 
+
D_HITQUICK
+
 
+
D_HOP
+
 
+
D_HOP2
+
 
+
D_HOPAPEX
+
 
+
D_HOPFALL
+
 
+
D_HOPFALL_2
+
 
+
D_HOPPRE
+
 
+
D_JUMPAPEX
+
 
+
D_JUMPFALL
+
 
+
D_JUMPFALL2
+
 
+
D_JUMPPOST
+
 
+
D_JUMPPRE
+
 
+
D_JUMPUP
+
 
+
D_KHF_APEX
+
 
+
D_KHF_IMPACT
+
 
+
D_LEFTFLYCYCLE
+
 
+
D_LEFTFLYPOST
+
 
+
D_LEFTFLYPRE
+
 
+
D_MONKEY
+
 
+
D_MONKEY_CYCLE
+
 
+
D_PREFALL
+
 
+
D_PREFLYREADY
+
 
+
D_RIGHTFLYCYCLE
+
 
+
D_RIGHTFLYPOST
+
 
+
D_RIGHTFLYPRE
+
 
+
D_RUNBACKCYCLE
+
 
+
D_RUNBACKPRE
+
 
+
D_RUNCYCLE
+
 
+
D_RUNFALL
+
 
+
D_RUNFALL_2
+
 
+
D_RUNLEFTCYCLE
+
 
+
D_RUNLEFTPRE
+
 
+
D_RUNPOST
+
 
+
D_RUNPRE
+
 
+
D_RUNRIGHTCYCLE
+
 
+
D_RUNRIGHTPRE
+
 
+
D_SHOTGUN_CYCLE
+
 
+
D_THROWBRAWL
+
 
+
D_THROWBRAWL_POST
+
 
+
D_WASHER
+
 
+
D_WASHER_CYCLE
+
 
+
EAT_DONUT_BITE1
+
 
+
EAT_DONUT_INTRO
+
 
+
EAT_DONUT_LOOP1
+
 
+
EAT_DONUT_LOOP2
+
 
+
EAT_DONUT_WIPE
+
 
+
EAT_FOOD_BITE1
+
 
+
EAT_FOOD_INTRO
+
 
+
EAT_FOOD_LOOP1
+
 
+
EAT_FOOD_LOOP2
+
 
+
EAT_FOOD_WIPE
+
 
+
EGG_SLEEP
+
 
+
ELECTRODEATH
+
 
+
ELECTRODEATH2
+
 
+
ELECTRODEATH3
+
 
+
ELECTROSTUN_CYCLE
+
 
+
ELECTROSTUN_HIT
+
 
+
ELECTRO_REACT
+
 
+
ELEVATOR_RUNOUT
+
 
+
ELEVATOR_WAIT
+
 
+
EMCOUNTER_WAITING_CYCLE
+
 
+
EMERGE
+
 
+
EMOTE_AIR_GUITAR_CYCLE
+
 
+
EMOTE_AIR_GUITAR_PRE
+
 
+
EMOTE_ALAKAZAM
+
 
+
EMOTE_ALAKAZAM_REACT
+
 
+
EMOTE_ASSUME_POSITION
+
 
+
EMOTE_ASSUME_POSITION1
+
 
+
EMOTE_ASSUME_POSITION3
+
 
+
EMOTE_ATTACK
+
 
+
EMOTE_ATTACK2
+
 
+
EMOTE_BACKFLIP
+
 
+
EMOTE_BASKETBALL_AROUND_WAIST_PRE
+
 
+
EMOTE_BAT_SMASH
+
 
+
EMOTE_BAT_SMASH_CYCLE
+
 
+
EMOTE_BAT_SMASH_REACT
+
 
+
EMOTE_BAT_SMASH_REACT_CYCLE
+
 
+
EMOTE_BEATCHEST
+
 
+
EMOTE_BINOCULARS_PRE
+
 
+
EMOTE_BOOK_RESEARCH
+
 
+
EMOTE_BOOK_RESEARCH_CYCLE
+
 
+
EMOTE_BOOK_RESEARCH_LOW
+
 
+
EMOTE_BOW_DOWN
+
 
+
EMOTE_BRING_IT
+
 
+
EMOTE_BURP
+
 
+
EMOTE_CAMERA
+
 
+
EMOTE_CAMERA_PRE
+
 
+
EMOTE_CATCH_BREATH
+
 
+
EMOTE_CELLPHONE_CYCLE
+
 
+
EMOTE_CELLPHONE_PRE
+
 
+
EMOTE_CHALKBOARD
+
 
+
EMOTE_CHAMPION
+
 
+
EMOTE_CHICKEN
+
 
+
EMOTE_CITIZENS_DROP_TO_KNEES_REACT_POSTCYCLE
+
 
+
EMOTE_CITIZENS_STAND_TO_REACT
+
 
+
EMOTE_CITIZENS_STAND_TO_REACT_POSTCYCLE
+
 
+
EMOTE_CLIPBOARD
+
 
+
EMOTE_CLIPBOARD_PRE
+
 
+
EMOTE_COLLAPSE_PRE
+
 
+
EMOTE_COMEHERE
+
 
+
EMOTE_COMEHERE_CYCLE
+
 
+
EMOTE_COMEON
+
 
+
EMOTE_COMEON_CYCLE
+
 
+
EMOTE_COSTUMECHANGE_BACKFLIP
+
 
+
EMOTE_COSTUMECHANGE_CAST_ONE
+
 
+
EMOTE_COSTUMECHANGE_DRINKFORMULA_PRE
+
 
+
EMOTE_COSTUMECHANGE_FEATHER_EXPLODE_PRE
+
 
+
EMOTE_COSTUMECHANGE_FEATHER_SPIN_PRE
+
 
+
EMOTE_COSTUMECHANGE_FIREWORKS
+
 
+
EMOTE_COSTUMECHANGE_FUR_EXPLODE_PRE
+
 
+
EMOTE_COSTUMECHANGE_FUR_SPIN_PRE
+
 
+
EMOTE_COSTUMECHANGE_HOWL
+
 
+
EMOTE_COSTUMECHANGE_ICEBLOCK_PRE
+
 
+
EMOTE_COSTUMECHANGE_INJECTSERUM_PRE
+
 
+
EMOTE_COSTUMECHANGE_INNERWILL
+
 
+
EMOTE_COSTUMECHANGE_LIGHTNING
+
 
+
EMOTE_COSTUMECHANGE_MURDEROFCROWS
+
 
+
EMOTE_COSTUMECHANGE_NINJA_JUMP
+
 
+
EMOTE_COSTUMECHANGE_NUKE_PRE
+
 
+
EMOTE_COSTUMECHANGE_OIL_STRIKE_PRE
+
 
+
EMOTE_COSTUMECHANGE_POD_PERSON_PRE
+
 
+
EMOTE_COSTUMECHANGE_PRESSURE_RELEASE_PRE
+
 
+
EMOTE_COSTUMECHANGE_PRESTOCHANGO
+
 
+
EMOTE_COSTUMECHANGE_RAPIDBOIL_PRE
+
 
+
EMOTE_COSTUMECHANGE_ROCKBLOCK_PRE
+
 
+
EMOTE_COSTUMECHANGE_SALUTE
+
 
+
EMOTE_COSTUMECHANGE_SMOKEFLASH
+
 
+
EMOTE_COSTUMECHANGE_SPIN_PRE
+
 
+
EMOTE_COSTUMECHANGE_VANGUARDSIGIL
+
 
+
EMOTE_COSTUMECHANGE_VILLAINLAUGH
+
 
+
EMOTE_CRACKKNUCKLES
+
 
+
EMOTE_CRAP
+
 
+
EMOTE_CROUCH
+
 
+
EMOTE_CROUCH_PRE
+
 
+
EMOTE_CURSEYOU
+
 
+
EMOTE_DANCE_BILLYJEANS
+
 
+
EMOTE_DANCE_BILLYJEANS_PRE
+
 
+
EMOTE_DIGHOLE_PRE
+
 
+
EMOTE_DIMENSION_SHIFT_PRE
+
 
+
EMOTE_DISCO_DANCE_CYCLE
+
 
+
EMOTE_DISCO_DANCE_PRE
+
 
+
EMOTE_DONTATTACK
+
 
+
EMOTE_DRAT
+
 
+
EMOTE_DRINK
+
 
+
EMOTE_DRINK_CYCLE_A
+
 
+
EMOTE_DRINK_CYCLE_B
+
 
+
EMOTE_DRINK_CYCLE_C
+
 
+
EMOTE_DRUM
+
 
+
EMOTE_DRUM_CYCLE
+
 
+
EMOTE_DRUM_LOW
+
 
+
EMOTE_DRUM_LOW_CYCLE
+
 
+
EMOTE_DUSTOFF
+
 
+
EMOTE_EAT_DONUT_PRE1
+
 
+
EMOTE_EAT_FOOD_BITE1
+
 
+
EMOTE_EAT_FOOD_LOOP1
+
 
+
EMOTE_EAT_FOOD_LOOP2
+
 
+
EMOTE_EAT_FOOD_PRE
+
 
+
EMOTE_EAT_FOOD_PRE1
+
 
+
EMOTE_EAT_FOOD_PRE2
+
 
+
EMOTE_ENERGY_PRE
+
 
+
EMOTE_FACEPALM
+
 
+
EMOTE_FANCY_BOW
+
 
+
EMOTE_FANCY_BOW_CYCLE
+
 
+
EMOTE_FAREWELL
+
 
+
EMOTE_FEAR
+
 
+
EMOTE_FEAR_CYCLE
+
 
+
EMOTE_FEM_FLOAT_TO_DEATH
+
 
+
EMOTE_FEM_FLOAT_TO_DEATH_POSTCYCLE
+
 
+
EMOTE_FEM_HIT_TO_FLOAT
+
 
+
EMOTE_FEM_STAND_TO_REACT_POSTCYCLE
+
 
+
EMOTE_FIREWORK_BLOOM
+
 
+
EMOTE_FIREWORK_ROCKET
+
 
+
EMOTE_FIREWORK_SPARKLE
+
 
+
EMOTE_FISHING
+
 
+
EMOTE_FISHING_PRE
+
 
+
EMOTE_FLASHLIGHT1
+
 
+
EMOTE_FLASHLIGHT_1
+
 
+
EMOTE_FLASHLIGHT_2
+
 
+
EMOTE_FLASHLIGHT_CYCLE_1
+
 
+
EMOTE_FLASHLIGHT_CYCLE_2
+
 
+
EMOTE_FLASHLIGHT_DOWN_PRE
+
 
+
EMOTE_FLASHLIGHT_UP_PRE
+
 
+
EMOTE_FLIPPINGCOIN_CYCLE
+
 
+
EMOTE_FLIPPINGCOIN_PRE
+
 
+
EMOTE_FLOAT_BOOKS
+
 
+
EMOTE_FLOAT_BOOKS_CYCLE
+
 
+
EMOTE_FRUSTRATED
+
 
+
EMOTE_GHOUL_TEMPER_TANTRUM_PRE
+
 
+
EMOTE_GOAWAY
+
 
+
EMOTE_GREEDY
+
 
+
EMOTE_GRIEF
+
 
+
EMOTE_GRIEF_CYCLE
+
 
+
EMOTE_GROWL
+
 
+
EMOTE_GROWL_2
+
 
+
EMOTE_GROWL_3
+
 
+
EMOTE_GROWL_CYCLE
+
 
+
EMOTE_HANDSONHIPS
+
 
+
EMOTE_HANDSONHIPS_CYCLE
+
 
+
EMOTE_HANDSUP
+
 
+
EMOTE_HANDSUP_KNEEL
+
 
+
EMOTE_HERO_LOYALTY
+
 
+
EMOTE_HI
+
 
+
EMOTE_HI2
+
 
+
EMOTE_HISS
+
 
+
EMOTE_HOLD_TORCH
+
 
+
EMOTE_HOLD_TORCH_CYCLE
+
 
+
EMOTE_HOT_TEMPER_PRE
+
 
+
EMOTE_HOWL
+
 
+
EMOTE_IDLE1
+
 
+
EMOTE_IDLE2
+
 
+
EMOTE_JACKHAMMER
+
 
+
EMOTE_JUDGE_1
+
 
+
EMOTE_JUDGE_10
+
 
+
EMOTE_JUDGE_2
+
 
+
EMOTE_JUDGE_3
+
 
+
EMOTE_JUDGE_4
+
 
+
EMOTE_JUDGE_5
+
 
+
EMOTE_JUDGE_6
+
 
+
EMOTE_JUDGE_7
+
 
+
EMOTE_JUDGE_8
+
 
+
EMOTE_JUDGE_9
+
 
+
EMOTE_JUGGLE_MAGIC
+
 
+
EMOTE_JUMPINGJACKS
+
 
+
EMOTE_JUMPINGJAX
+
 
+
EMOTE_KARATE_DANCE_CYCLE_POST
+
 
+
EMOTE_KARATE_DANCE_CYCLE_TWO
+
 
+
EMOTE_KARATE_DANCE_PRE
+
 
+
EMOTE_KISSMYBUTT
+
 
+
EMOTE_KUNGFUTRAIN
+
 
+
EMOTE_KUNGFUTRAIN_CYCLE
+
 
+
EMOTE_LAPTOP
+
 
+
EMOTE_LAPTOPTYPE
+
 
+
EMOTE_LAPTOP_CYCLE_1
+
 
+
EMOTE_LAPTOP_CYCLE_2
+
 
+
EMOTE_LAUGH
+
 
+
EMOTE_LAUGHTWO
+
 
+
EMOTE_LAUGH_CYCLE
+
 
+
EMOTE_LEDGE_SIT1
+
 
+
EMOTE_LEDGE_SIT1_CYCLE
+
 
+
EMOTE_LEDGE_SIT2
+
 
+
EMOTE_LEDGE_SIT2_CYCLE
+
 
+
EMOTE_LEDGE_SIT3
+
 
+
EMOTE_LEDGE_SIT3_CYCLE
+
 
+
EMOTE_LEDGE_SIT4
+
 
+
EMOTE_LEDGE_SIT4_CYCLE
+
 
+
EMOTE_LEDGE_SIT_1
+
 
+
EMOTE_LEDGE_SIT_2
+
 
+
EMOTE_LEDGE_SIT_CYCLE_1
+
 
+
EMOTE_LEDGE_SIT_CYCLE_2
+
 
+
EMOTE_LOTUS_FLOAT
+
 
+
EMOTE_LOTUS_FLOAT_CYCLE
+
 
+
EMOTE_MAD
+
 
+
EMOTE_MAD_CYCLE
+
 
+
EMOTE_MALE_ABSORB_CYCLE
+
 
+
EMOTE_MALE_ABSORB_TO_HOVER
+
 
+
EMOTE_MALE_COMBATREADY_TO_ABSORB
+
 
+
EMOTE_MALE_FLOAT_TO_DEATH
+
 
+
EMOTE_MALE_FLOAT_TO_DEATH_POSTCYCLE
+
 
+
EMOTE_MALE_HOLDING_FEM
+
 
+
EMOTE_MALE_HOVER_TO_READY
+
 
+
EMOTE_MALE_ONE_KNEE_TO_FLOAT_POSTPOST
+
 
+
EMOTE_MALE_ONE_KNEE_TO_FLOAT_PRE
+
 
+
EMOTE_MALE_REACT_TO_ONE_KNEE
+
 
+
EMOTE_MALE_READY_TO_REACT
+
 
+
EMOTE_MALE_STAND_TO_LEVITATE
+
 
+
EMOTE_MARRIAGEPROPOSAL_PRE
+
 
+
EMOTE_MATABLET_PRE
+
 
+
EMOTE_MIXFORMULA
+
 
+
EMOTE_MONKEY_DANCE
+
 
+
EMOTE_MUTANT_GROWL_PRE
+
 
+
EMOTE_NO
+
 
+
EMOTE_NOD
+
 
+
EMOTE_NOD_CYCLE
+
 
+
EMOTE_NO_CYCLE
+
 
+
EMOTE_OVERHERE
+
 
+
EMOTE_PAMPHLET_CYCLE
+
 
+
EMOTE_PAMPHLET_PRE
+
 
+
EMOTE_PANHANDLE
+
 
+
EMOTE_PANHANDLE_CYCLE_1
+
 
+
EMOTE_PANHANDLE_CYCLE_2
+
 
+
EMOTE_PANHANDLE_CYCLE_3
+
 
+
EMOTE_PANHANDLE_CYCLE_5
+
 
+
EMOTE_PANHANDLE_CYCLE_7
+
 
+
EMOTE_PEER_IN
+
 
+
EMOTE_PLOTTING
+
 
+
EMOTE_POINT
+
 
+
EMOTE_POINT_CYCLE
+
 
+
EMOTE_PRAETORIAN_ENRICHE_DRINK
+
 
+
EMOTE_PRAISE_BOW
+
 
+
EMOTE_PRAISE_BOW_CYCLE
+
 
+
EMOTE_PRATORIANSALUTE
+
 
+
EMOTE_PRATORIANSALUTE_POSTCYCLE
+
 
+
EMOTE_PROTEST
+
 
+
EMOTE_PROTEST_CYCLE
+
 
+
EMOTE_PUSHUP_INTRO
+
 
+
EMOTE_RAISEHAND
+
 
+
EMOTE_READBOOK01
+
 
+
EMOTE_READBOOK01_INTRO
+
 
+
EMOTE_READBOOK02
+
 
+
EMOTE_ROBOPOWERDOWN
+
 
+
EMOTE_ROBOPOWERUP
+
 
+
EMOTE_ROGUE_LOYALTY
+
 
+
EMOTE_SALUTE
+
 
+
EMOTE_SALUTE_CYCLE
+
 
+
EMOTE_SCREENIDLE
+
 
+
EMOTE_SCREENIDLELOOP
+
 
+
EMOTE_SHUCKS
+
 
+
EMOTE_SITTING_POSE10_INTRO
+
 
+
EMOTE_SITTING_POSE10_LOOP
+
 
+
EMOTE_SITTING_POSE11_INTRO
+
 
+
EMOTE_SITTING_POSE11_LOOP
+
 
+
EMOTE_SITTING_POSE1_CYCLE
+
 
+
EMOTE_SITTING_POSE1_INTRO
+
 
+
EMOTE_SITTING_POSE1_LOOP
+
 
+
EMOTE_SITTING_POSE1_PRE
+
 
+
EMOTE_SITTING_POSE2_INTRO
+
 
+
EMOTE_SITTING_POSE2_LOOP
+
 
+
EMOTE_SITTING_POSE3_INTRO
+
 
+
EMOTE_SITTING_POSE3_LOOP
+
 
+
EMOTE_SITTING_POSE4_INTRO
+
 
+
EMOTE_SITTING_POSE4_LOOP
+
 
+
EMOTE_SITTING_POSE5_INTRO
+
 
+
EMOTE_SITTING_POSE5_LOOP
+
 
+
EMOTE_SITTING_POSE6_INTRO
+
 
+
EMOTE_SITTING_POSE6_LOOP
+
 
+
EMOTE_SITTING_POSE7_INTRO
+
 
+
EMOTE_SITTING_POSE7_LOOP
+
 
+
EMOTE_SITTING_POSE8_INTRO
+
 
+
EMOTE_SITTING_POSE8_LOOP
+
 
+
EMOTE_SITTING_POSE9_INTRO
+
 
+
EMOTE_SIT_LISTEN_01
+
 
+
EMOTE_SIT_LISTEN_01_BREAK_01
+
 
+
EMOTE_SIT_LISTEN_01_BREAK_02
+
 
+
EMOTE_SIT_LISTEN_02
+
 
+
EMOTE_SIT_LISTEN_02_BREAK_01
+
 
+
EMOTE_SIT_LISTEN_02_BREAK_02
+
 
+
EMOTE_SIT_LISTEN_LEFT_01
+
 
+
EMOTE_SIT_LISTEN_LEFT_TRANS_01
+
 
+
EMOTE_SIT_LISTEN_LEFT_TRANS_02
+
 
+
EMOTE_SIT_LISTEN_RIGHT_01
+
 
+
EMOTE_SIT_LISTEN_RIGHT_01_BREAK_02
+
 
+
EMOTE_SIT_LISTEN_RIGHT_02
+
 
+
EMOTE_SIT_LISTEN_TRANS_01
+
 
+
EMOTE_SIT_LISTEN_TRANS_02
+
 
+
EMOTE_SIT_TALK_01
+
 
+
EMOTE_SIT_TALK_01_BREAK_01
+
 
+
EMOTE_SIT_TALK_01_BREAK_02
+
 
+
EMOTE_SIT_TALK_01_INTRO
+
 
+
EMOTE_SIT_TALK_02
+
 
+
EMOTE_SIT_TALK_02_BREAK_01
+
 
+
EMOTE_SIT_TALK_LEFT_01
+
 
+
EMOTE_SIT_TALK_LEFT_01_BREAK_02
+
 
+
EMOTE_SIT_TALK_LEFT_02
+
 
+
EMOTE_SIT_TALK_RIGHT_01
+
 
+
EMOTE_SIT_TALK_RIGHT_01_BREAK_02
+
 
+
EMOTE_SIT_TALK_RIGHT_02
+
 
+
EMOTE_SIT_TALK_TRANS_01
+
 
+
EMOTE_SIT_TALK_TRANS_02
+
 
+
EMOTE_SLAP
+
 
+
EMOTE_SLAP_REACT
+
 
+
EMOTE_SLAP_REACT_CYCLE
+
 
+
EMOTE_SLASHTHROAT
+
 
+
EMOTE_SLEEP
+
 
+
EMOTE_SLEEPLOOP
+
 
+
EMOTE_SMACK
+
 
+
EMOTE_SMACKTHREAT
+
 
+
EMOTE_SMARTPHONE_PRE
+
 
+
EMOTE_SNIFF
+
 
+
EMOTE_SOCCER_FOOT_JUGGLE_PRE
+
 
+
EMOTE_STANCE_HEROIC01
+
 
+
EMOTE_STANCE_HEROIC02
+
 
+
EMOTE_STANCE_VILLAINOUS01
+
 
+
EMOTE_STANCE_VILLAINOUS02
+
 
+
EMOTE_STANCE_VILLAINOUS02_CYCLE
+
 
+
EMOTE_SWOON_PRE
+
 
+
EMOTE_TALK
+
 
+
EMOTE_TALKER
+
 
+
EMOTE_TALKER_CYCLE_A
+
 
+
EMOTE_TALKER_CYCLE_D
+
 
+
EMOTE_TALKTOHAND
+
 
+
EMOTE_TALK_PRE
+
 
+
EMOTE_THANKYOU_SM
+
 
+
EMOTE_THANKYOU_SM_CYCLE
+
 
+
EMOTE_THEWAVE
+
 
+
EMOTE_THEWAVE_CYCLE
+
 
+
EMOTE_THROWCONFETTI
+
 
+
EMOTE_THROWRICE
+
 
+
EMOTE_THROWROSEPETALS
+
 
+
EMOTE_THROWSNOWFLAKES
+
 
+
EMOTE_THUMBSUP
+
 
+
EMOTE_TRAIN_WHISTLE
+
 
+
EMOTE_TRIBAL_DANCE
+
 
+
EMOTE_TRIBAL_DANCE_CYCLE_1
+
 
+
EMOTE_ULTIMATE_POWER
+
 
+
EMOTE_VANDALIZE
+
 
+
EMOTE_VICTORY
+
 
+
EMOTE_VICTORY_CYCLE
+
 
+
EMOTE_VIGILANTE_LOYALTY
+
 
+
EMOTE_VILLAINLAUGH
+
 
+
EMOTE_VILLAIN_LOYALTY
+
 
+
EMOTE_WAITING_PRE
+
 
+
EMOTE_WALL_LEAN_1
+
 
+
EMOTE_WALL_LEAN_3
+
 
+
EMOTE_WALL_LEAN_CYCLE_1
+
 
+
EMOTE_WALL_LEAN_CYCLE_3
+
 
+
EMOTE_WELCOME
+
 
+
EMOTE_WELCOME_CYCLE
+
 
+
EMOTE_WHAT
+
 
+
EMOTE_WHAT_CYCLE
+
 
+
EMOTE_WHISTLE
+
 
+
EMOTE_WOUNDED
+
 
+
EMOTE_WOUNDED_PRE
+
 
+
EMOTE_XARMS
+
 
+
EMOTE_XARMS_CYCLE
+
 
+
EMOTE_YATAYATA
+
 
+
EMOTE_YES
+
 
+
EMOTE_YOURWELCOME
+
 
+
EMOTE_YOURWELCOME_CYCLE
+
 
+
ENCOUNTER_APE_CROUCH_CYCLE
+
 
+
ENCOUNTER_BIGWAVE
+
 
+
ENCOUNTER_BIGWAVE_YELL
+
 
+
ENCOUNTER_CASTING_HEAL_KNEEL_CYCLE
+
 
+
ENCOUNTER_CDEC_PRAETORIAN_PAMPHLET
+
 
+
ENCOUNTER_DANCE1
+
 
+
ENCOUNTER_DANCE2
+
 
+
ENCOUNTER_DANCE3
+
 
+
ENCOUNTER_DANCE4
+
 
+
ENCOUNTER_DANCE5
+
 
+
ENCOUNTER_DANCE6
+
 
+
ENCOUNTER_DANCEROBOT_PRE
+
 
+
ENCOUNTER_DEATH1_PRE
+
 
+
ENCOUNTER_DRAT
+
 
+
ENCOUNTER_DRAT2
+
 
+
ENCOUNTER_EXAMINEGROUND
+
 
+
ENCOUNTER_FLIPPINGCOIN
+
 
+
ENCOUNTER_HOWL
+
 
+
ENCOUNTER_HOWL_BEATCHEST
+
 
+
ENCOUNTER_KNEEL
+
 
+
ENCOUNTER_LEDGESIT5
+
 
+
ENCOUNTER_LEDGESIT6
+
 
+
ENCOUNTER_PLOTTING
+
 
+
ENCOUNTER_PLOTTING_CYCLE
+
 
+
ENCOUNTER_PRAETORIAN_PAMPHLET
+
 
+
ENCOUNTER_RIFLE_ALERT_KNEELING
+
 
+
ENCOUNTER_RIFLE_ALERT_KNEELING_BREAK01
+
 
+
ENCOUNTER_SIT_CHAIR_TEABAG_INTRO
+
 
+
ENCOUNTER_SIT_SOFA_TEABAG_INTRO
+
 
+
ENCOUNTER_SOCCER_PRE
+
 
+
ENCOUNTER_SOCCER_TALK_CYCLE
+
 
+
ENCOUNTER_SOCCER_TALK_CYCLEBREAK_B
+
 
+
ENCOUNTER_SOCCER_TALK_PRE
+
 
+
ENCOUNTER_STUDIO55_PRAETORIAN_PAMPHLET
+
 
+
ENCOUNTER_WAITING_BREAK1
+
 
+
ENCOUNTER_WAITING_CYCLE
+
 
+
ENCOUNTER_YATAYATA
+
 
+
ENC_ATEASE
+
 
+
ENC_BARF_A
+
 
+
ENC_BARF_B
+
 
+
ENC_BARF_C
+
 
+
ENC_BOOMBOX
+
 
+
ENC_BRIEFCASE
+
 
+
ENC_CELLPHONE
+
 
+
ENC_CLIPBOARD
+
 
+
ENC_CLIPBOARD_WRITE
+
 
+
ENC_CUSTOMDUALWEAPON_OBSERVE_CYCLE1
+
 
+
ENC_CUSTOMDUALWEAPON_OBSERVE_CYCLE2
+
 
+
ENC_CUSTOMRIFLE_ALERTA
+
 
+
ENC_CUSTOMRIFLE_ALERTB
+
 
+
ENC_CUSTOMRIFLE_LOOKOUTA
+
 
+
ENC_CUSTOMRIFLE_LOOKOUTB
+
 
+
ENC_CUSTOMRIFLE_POINT
+
 
+
ENC_CUSTOMRIGHTHANDWEAPON_ALERT
+
 
+
ENC_CUSTOMRIGHTHANDWEAPON_GUARD
+
 
+
ENC_CUSTOM_KATANA_LOOKOUTB
+
 
+
ENC_CUSTOM_KATANA_OBSERVEA
+
 
+
ENC_CUSTOM_KATANA_OBSERVEB
+
 
+
ENC_CUSTOM_KATANA_POINT
+
 
+
ENC_FLIPCOIN_A
+
 
+
ENC_FLOATLOTUS
+
 
+
ENC_MOLOTOV_A
+
 
+
ENC_MOLOTOV_B
+
 
+
ENC_MOLOTOV_C
+
 
+
ENC_MOLOTOV_D
+
 
+
ENC_MOLOTOV_E
+
 
+
ENC_NEWSPAPER
+
 
+
ENC_PLANTTRAP_A
+
 
+
ENC_PLANTTRAP_B
+
 
+
ENC_PLANTTRAP_C
+
 
+
ENC_PRAETORIAN_NEWSPAPER
+
 
+
ENC_REICHSMAN_CAPTURED_CYCLE
+
 
+
ENC_REICHSMAN_CAPTURED_OUT
+
 
+
ENC_REICHSMAN_CAPTURED_PRE
+
 
+
ENERGY_TORRENT
+
 
+
EXERCISE
+
 
+
EYECAST
+
 
+
EYE_OF_STORM
+
 
+
EYE_OF_STORM_DRAW
+
 
+
E_TORRENT_POST
+
 
+
FAATHIM_IMPRISON_FREE
+
 
+
FADEIN_RUNOUT
+
 
+
FAERIEWARP_RUNIN
+
 
+
FAERIEWARP_RUNIN_POST
+
 
+
FAERIEWARP_RUNOUT
+
 
+
FAKE_COMBATCYCLE
+
 
+
FAKE_COMBATCYCLE_HALF
+
 
+
FAKE_C_FLYCYCLE
+
 
+
FAKE_C_FLYCYCLE_HALF
+
 
+
FAKE_DUALREADY
+
 
+
FALLOUT
+
 
+
FALL_FREADY
+
 
+
FEARRUN_RUNCYCLE
+
 
+
FEARSTUN
+
 
+
FEARSTUN_CYCLE
+
 
+
FEAR_A
+
 
+
FEAR_B
+
 
+
FEAR_C
+
 
+
FEAR_RUNCYCLE
+
 
+
FERAL_CHARGE
+
 
+
FEROCIOUS_GROWL
+
 
+
FFLY_PREFALL
+
 
+
FFLY_PREFALL_2
+
 
+
FIREMARSHALL_A
+
 
+
FIREMARSHALL_B
+
 
+
FIREMARSHALL_C
+
 
+
FIREMARSHALL_D
+
 
+
FIRESWORD_SLASH
+
 
+
FIRESWORD_SLASH_POST
+
 
+
FIRESWORD_UPCUT
+
 
+
FISHMAN_LEAP
+
 
+
FISHMAN_LEAP_CYCLE
+
 
+
FISHMAN_SLEEP
+
 
+
FLAME
+
 
+
FLAMETHROWER
+
 
+
FLAMETHROWER2
+
 
+
FLAMETHROWER_MID
+
 
+
FLAMETHROWER_MID_DRAW
+
 
+
FLAMETHROWER_MID_POST
+
 
+
FLAME_2
+
 
+
FLAME_CYCLE
+
 
+
FLAME_POST
+
 
+
FLASHLIGHT
+
 
+
FLASHLIGHT_DOWN
+
 
+
FLASHLIGHT_UP
+
 
+
FLEX_A
+
 
+
FLEX_A_CYCLE
+
 
+
FLEX_B
+
 
+
FLEX_B_CYCLE
+
 
+
FLEX_C
+
 
+
FLEX_C_CYCLE
+
 
+
FLIGHT_TO_HOVER_TRANS
+
 
+
FLING_R
+
 
+
FLIPBOOST
+
 
+
FLIPBOOST_PRE
+
 
+
FLIPCOIN_HEADS
+
 
+
FLIPCOIN_TAIL
+
 
+
FLOATBOOKS
+
 
+
FLURRY
+
 
+
FLURRYPOST
+
 
+
FLY
+
 
+
FLYCYCLE
+
 
+
FLYFORWARDLEFT_LOOP
+
 
+
FLYFORWARDLEFT_POST
+
 
+
FLYFORWARDLEFT_PRE
+
 
+
FLYFORWARDRIGHT_LOOP
+
 
+
FLYFORWARDRIGHT_POST
+
 
+
FLYFORWARDRIGHT_PRE
+
 
+
FLYFORWARD_ALT1_INTRO
+
 
+
FLYFORWARD_ALT1_LOOP
+
 
+
FLYFORWARD_ALT1_POST
+
 
+
FLYFORWARD_ALT1_PRE
+
 
+
FLYFORWARD_ALT1_TRANSITION
+
 
+
FLYFORWARD_ALT2_INTRO
+
 
+
FLYFORWARD_ALT2_LOOP
+
 
+
FLYFORWARD_ALT2_POST
+
 
+
FLYFORWARD_ALT2_PRE
+
 
+
FLYFORWARD_ALT2_TRANSITION
+
 
+
FLYFORWARD_ALT3_INTRO
+
 
+
FLYFORWARD_ALT3_LOOP
+
 
+
FLYFORWARD_ALT3_POST
+
 
+
FLYFORWARD_ALT3_PRE
+
 
+
FLYFORWARD_ALT3_TRANSITION
+
 
+
FLYFORWARD_ALT4_INTRO
+
 
+
FLYFORWARD_ALT4_LOOP
+
 
+
FLYFORWARD_ALT4_POST
+
 
+
FLYFORWARD_ALT4_PRE
+
 
+
FLYFORWARD_ALT4_TRANSITION
+
 
+
FLYPOST
+
 
+
FLYPRE
+
 
+
FLYPRE_LAUNCH
+
 
+
FLYREADY
+
 
+
FLYUPCYCLE
+
 
+
FLYUPPOST
+
 
+
FLYUPPRE
+
 
+
FLY_BASIC_SPAWN
+
 
+
FLY_MID_POST
+
 
+
FLY_SPAWNED_CYCLE
+
 
+
FLY_SPAWNED_POST
+
 
+
FOCUSED_BURST
+
 
+
FOLLOW_THROUGH_FAST
+
 
+
FOLLOW_THROUGH_FAST_DRAW
+
 
+
FORCERAM
+
 
+
FORTITUDE
+
 
+
FORTITUDE_POST
+
 
+
FORTUNE
+
 
+
FORTUNE_POST
+
 
+
FORWARD
+
 
+
FORWARD_CYCLE
+
 
+
FORWARD_POST
+
 
+
FORWARD_PRE
+
 
+
FREAKSIGN
+
 
+
FREEZESTUN_CYCLE
+
 
+
FREEZESTUN_HIT
+
 
+
FREEZING_ROAR
+
 
+
FULLAUTOQUICK
+
 
+
FULLAUTOQUICK_DRAW
+
 
+
FULLAUTO_CYCLE1
+
 
+
FULLAUTO_CYCLE2
+
 
+
FULLAUTO_CYCLE3
+
 
+
FULLAUTO_CYCLE4
+
 
+
FULLAUTO_POST
+
 
+
FULLAUTO_PRE
+
 
+
F_RUNCYCLE
+
 
+
F_RUNCYCLE_B
+
 
+
F_RUNCYCLE_C
+
 
+
F_RUNPRE
+
 
+
GADGET_FIX
+
 
+
GADGET_FIX_LOOK
+
 
+
GENERIC_SHOOT
+
 
+
GENERIC_SHOOT_DRAW
+
 
+
GENERIC_SHOOT_POST
+
 
+
GENERIC_SHOOT_POSTCYCLE
+
 
+
GETUP_BACK
+
 
+
GETUP_BACK2
+
 
+
GEYSER
+
 
+
GHOSTAXE_DRAW
+
 
+
GHOSTAXE_READY_15
+
 
+
GHOSTESCAPE
+
 
+
GHOULS_IDLE_BREAK_A
+
 
+
GHOULS_READY_A
+
 
+
GHOULS_READY_B
+
 
+
GHOUL_HAYMAKER
+
 
+
GHOUL_THROW
+
 
+
GLORY
+
 
+
GOLIATH_PUMMEL_PRE
+
 
+
GOLIATH_SMASH_L
+
 
+
GOLIATH_SMASH_R
+
 
+
GOLIATH_WEPREADY
+
 
+
GOTOACTIVEREADY
+
 
+
GOTOACTIVEREADY2
+
 
+
GREEDY
+
 
+
GRENADE
+
 
+
GRENADELOB
+
 
+
GRENADELOBPOST
+
 
+
GROUNDBURST_CYCLE
+
 
+
GROUNDBURST_SLEEP
+
 
+
GROUNDBURST_SPAWN
+
 
+
GROUNDSIT
+
 
+
GROUNDSIT_CYCLE
+
 
+
GROUNDSUMMON_PRE_NOROOT
+
 
+
GROUND_KICK_CYCLE_KICK_FOUR
+
 
+
GROUND_KICK_CYCLE_KICK_ONE
+
 
+
GROUND_KICK_CYCLE_KICK_THREE
+
 
+
GROUND_KICK_CYCLE_KICK_TWO
+
 
+
GROUND_KICK_CYCLE_PRE
+
 
+
GROUND_KICK_CYCLE_STAND_ONE
+
 
+
GROUND_KICK_CYCLE_STAND_THREE
+
 
+
GROUND_KICK_CYCLE_STAND_TWO
+
 
+
GROUND_KICK_CYCLE_STOMP_ONE
+
 
+
GROUND_KICK_CYCLE_STOMP_TWO
+
 
+
GROUND_KICK_RECEIVE_CYCLE_KICK_FOUR
+
 
+
GROUND_KICK_RECEIVE_CYCLE_KICK_ONE
+
 
+
GROUND_KICK_RECEIVE_CYCLE_KICK_THREE
+
 
+
GROUND_KICK_RECEIVE_CYCLE_KICK_TWO
+
 
+
GROUND_KICK_RECEIVE_CYCLE_PRE
+
 
+
GROUND_KICK_RECEIVE_CYCLE_STAND_ONE
+
 
+
GROUND_KICK_RECEIVE_CYCLE_STAND_THREE
+
 
+
GROUND_KICK_RECEIVE_CYCLE_STAND_TWO
+
 
+
GROUND_KICK_RECEIVE_CYCLE_STOMP_ONE
+
 
+
GROUND_KICK_RECEIVE_CYCLE_STOMP_TWO
+
 
+
GROUND_PUNCH
+
 
+
GROUND_PUNCH_HIT
+
 
+
GROWL
+
 
+
GUARD_KATANA_L
+
 
+
GUARD_SPIN
+
 
+
GUARD_SPIN_DRAW
+
 
+
GUARD_SWORD_L
+
 
+
GUNFIX_1LEG
+
 
+
GUNFIX_SIT
+
 
+
GUNLOOKOUT_A
+
 
+
GUNLOOKOUT_A2
+
 
+
GUNLOOKOUT_B
+
 
+
GUNLOOKOUT_B2
+
 
+
GUNLOOKOUT_B3
+
 
+
GUNLOOKOUT_B4
+
 
+
GUNOBSERVE
+
 
+
GUNOBSERVE2
+
 
+
GUNPUNCH
+
 
+
GUNPUNCH2
+
 
+
GUNSLINGERDUAL_6SHOT_DRAW
+
 
+
GUNSLINGERDUAL_CYCLE
+
 
+
GUN_CROUCH_CYCLE
+
 
+
GUN_MENACE_A
+
 
+
GUN_MENACE_B
+
 
+
GUN_MENACE_B2
+
 
+
GUN_MENACE_B3
+
 
+
GUN_MENACE_B4
+
 
+
GUN_MENACE_B6
+
 
+
GUN_MENACE_C
+
 
+
GUN_MENACE_C2
+
 
+
GUN_MENACE_C3
+
 
+
GUN_MENACE_C4
+
 
+
GUN_MENACE_C5
+
 
+
GUN_THREAT_A
+
 
+
GUTPUNCH
+
 
+
GUTPUNCH_POST
+
 
+
G_BLOW
+
 
+
G_BOOSTUP
+
 
+
G_CAST
+
 
+
G_CLUB_BIGSWING
+
 
+
G_CLUB_BIGSWING_POST
+
 
+
G_CLUB_SMASH
+
 
+
G_DEFAULT_DEATH
+
 
+
G_DEFAULT_POSTDEATH
+
 
+
G_FAKE_COMBAT_CYCLE
+
 
+
G_GETUP_BACK
+
 
+
G_HITDEATH4
+
 
+
G_HITQUICK
+
 
+
G_HYPNOTIZE
+
 
+
G_IMPACT_DEATH
+
 
+
G_JUMPAPEX
+
 
+
G_JUMPFALL2
+
 
+
G_JUMPPOST
+
 
+
G_JUMPPRE
+
 
+
G_JUMPUP
+
 
+
G_KHF
+
 
+
G_KHF_DEATHCYCLE
+
 
+
G_KHF_IMPACT
+
 
+
G_KHF_TRAVEL
+
 
+
G_MOUTH
+
 
+
G_POSTDEATH4
+
 
+
G_RAGDOLL_BELLY
+
 
+
G_RAISEDEAD
+
 
+
G_RUNCYCLE
+
 
+
G_RUNCYCLE_ALT2
+
 
+
G_RUNCYCLE_FLIP
+
 
+
G_RUNPOST
+
 
+
G_RUNPRE
+
 
+
G_SONICSUMMON
+
 
+
G_SPIT
+
 
+
G_STOP
+
 
+
G_STOP_CYCLE
+
 
+
G_STOP_POST
+
 
+
G_SUMMON
+
 
+
G_SUMMONPOST
+
 
+
G_SWEEP_HIGH
+
 
+
G_SWEEP_IMPACT
+
 
+
G_SWEEP_LOW
+
 
+
G_S_SUMMON
+
 
+
G_THROWKINFE
+
 
+
HAMMERREADY
+
 
+
HAMMERREADY_15
+
 
+
HAMMERSMASH_POST
+
 
+
HAMMERSMASH_PRE
+
 
+
HAMMER_PRE
+
 
+
HAMMER_UPPERCUT_PRE
+
 
+
HANDCART_READY
+
 
+
HANDCART_WALK
+
 
+
HANDSONHEAD
+
 
+
HANDSONHEAD_02
+
 
+
HANDSONHEAD_03
+
 
+
HANDSONHEAD_KNEES
+
 
+
HANDSONHEAD_KNEES_02
+
 
+
HANDSONHEAD_KNEES_03
+
 
+
HANDSUP
+
 
+
HANDSUP_02
+
 
+
HANDSUP_03
+
 
+
HANDSUP_04
+
 
+
HANDSUP_05
+
 
+
HANDSUP_06
+
 
+
HANDSUP_KNEES
+
 
+
HANDSUP_KNEES_02
+
 
+
HAUNT_PRE
+
 
+
HBURST
+
 
+
HDIG
+
 
+
HEAL
+
 
+
HEALPOST
+
 
+
HEARTOFDARKNESS
+
 
+
HEAVYBLOW
+
 
+
HEAVYBLOW_B
+
 
+
HEAVYBLOW_POST
+
 
+
HEAVYBURST
+
 
+
HEAVYBURST_DRAW
+
 
+
HEAVYBURST_POST
+
 
+
HERO_SCASTFALL
+
 
+
HERO_SPELLCASTFEAR
+
 
+
HIBERNATE
+
 
+
HIBERNATE_CYCLE
+
 
+
HIBERNATE_POST
+
 
+
HIPSHOOT
+
 
+
HIPSHOOT2
+
 
+
HIPSHOOTCYCLE
+
 
+
HIPSHOOT_POST
+
 
+
HIPSHOOT_POSTCYCLE
+
 
+
HIPS_CYCLE
+
 
+
HITDEATH
+
 
+
HITDEATH4
+
 
+
HITDEATH5
+
 
+
HITDEATH_COLLAPSE
+
 
+
HITDEATH_FRONT
+
 
+
HITDEATH_KB
+
 
+
HITDEATH_L
+
 
+
HITQUICK
+
 
+
HITQUICK1
+
 
+
HITQUICK2
+
 
+
HITQUICK3
+
 
+
HITQUICK4
+
 
+
HITQUICK_L
+
 
+
HITQUICK_MID
+
 
+
HITQUICK_R
+
 
+
HITQUICK_STRONG
+
 
+
HIT_BOOSTUP
+
 
+
HIT_BOOSTUP_WARWALKER
+
 
+
HIT_BOOST_D
+
 
+
HIT_UPGRADE
+
 
+
HIT_UPGRADE_QUICK
+
 
+
HIT_UPGRADE_QUICK_POST
+
 
+
HOOF_L
+
 
+
HOOF_R
+
 
+
HOOF_R_POST
+
 
+
HOP
+
 
+
HOP2
+
 
+
HOPAPEX
+
 
+
HOPFALL
+
 
+
HOPFALL_2
+
 
+
HOPFROMJUMP
+
 
+
HOPPRE
+
 
+
HOP_PRE
+
 
+
HORNBLOW
+
 
+
HORNRAM
+
 
+
HORNRAM_POST
+
 
+
HOSTAGE
+
 
+
HOVERBOARD_BACKFLYCYCLE
+
 
+
HOVERBOARD_BACKFLYPOST
+
 
+
HOVERBOARD_BACKFLYPRE
+
 
+
HOVERBOARD_FLY
+
 
+
HOVERBOARD_FLYPOST
+
 
+
HOVERBOARD_FLYPRE
+
 
+
HOVERBOARD_FLYPRE_LAUNCH
+
 
+
HOVERBOARD_FLYREADY
+
 
+
HOVERBOARD_FLYUPCYCLE
+
 
+
HOVERBOARD_FLYUPPOST
+
 
+
HOVERBOARD_FLYUPPRE
+
 
+
HOVERBOARD_LEFTFLYCYCLE
+
 
+
HOVERBOARD_LEFTFLYPOST
+
 
+
HOVERBOARD_LEFTFLYPRE
+
 
+
HOVERBOARD_PREFALL
+
 
+
HOVERBOARD_PREFLYREADY
+
 
+
HOVERBOARD_RIGHTFLYCYCLE
+
 
+
HOVERBOARD_RIGHTFLYPOST
+
 
+
HOVERBOARD_RIGHTFLYPRE
+
 
+
HOVERCYCLE
+
 
+
HOVERPOST
+
 
+
HOVERPRE
+
 
+
HOVER_A
+
 
+
HOVER_B
+
 
+
HOVER_C
+
 
+
HOVER_FORWARDCYCLE
+
 
+
HOVER_FORWARD_POST
+
 
+
HOVER_FORWARD_PRE
+
 
+
HOVER_UP_CYCLE
+
 
+
HOVER_UP_POST
+
 
+
HOVER_UP_PRE
+
 
+
HOWL
+
 
+
HOWL_BEATCHEST
+
 
+
HOWL_CAST
+
 
+
HOWL_GROWL
+
 
+
HSLAM
+
 
+
HSMASH2_L
+
 
+
HSMASH2_R
+
 
+
HSMASHPOST_L
+
 
+
HSMASHPOST_R
+
 
+
HSMASH_L
+
 
+
HSMASH_R
+
 
+
HYBERNATE
+
 
+
HYBERNATE2
+
 
+
HYBERNATE_POST
+
 
+
HYDRO_BLAST
+
 
+
HYPNOTIZE
+
 
+
HYPNOTIZE2
+
 
+
HYPNOTIZE_POST
+
 
+
H_CYCLE
+
 
+
H_POUND
+
 
+
H_POUND_B
+
 
+
H_POUND_B_POST
+
 
+
H_POUND_POST
+
 
+
H_SWIPE
+
 
+
H_SWIPE_L
+
 
+
H_THROW_JUNK_A1
+
 
+
ICESLIDECYCLE
+
 
+
ICESLIDECYCLE_B
+
 
+
ICESLIDECYCLE_L
+
 
+
ICESLIDECYCLE_R
+
 
+
ICESLIDEPOST
+
 
+
ICESLIDEPRE
+
 
+
ICESLIDEPRE_B
+
 
+
ICESLIDEPRE_L
+
 
+
ICESLIDEPRE_R
+
 
+
IDF_BURST_PRE
+
 
+
IDF_EMP_ROCKETS_PRE
+
 
+
IDF_MARK_SHOOT_L
+
 
+
IDF_MARK_SHOOT_R
+
 
+
IDF_MARK_SHOOT_R_POST
+
 
+
IDF_MISSILE_BARRAGE_POST
+
 
+
IDF_MISSILE_BARRAGE_PRE
+
 
+
IDF_MISSILE_VOLLEY_PRE
+
 
+
IDF_NERVE_GAS_PRE
+
 
+
IDF_PENETRATE_TIER03_PRE
+
 
+
IDF_PLASMA_STRAFE_PRE
+
 
+
IDLEPISTOL_WALKCYCLE
+
 
+
IDLEREADY
+
 
+
IDLEWALKCYCLE
+
 
+
IDLEWALKPOST
+
 
+
IDLEWALKPRE
+
 
+
IDLE_BREAKCYCLE
+
 
+
IDLE_BREAK_COMMON
+
 
+
IDLE_BREAK_RARE
+
 
+
IDLE_CYCLE
+
 
+
IDLE_READY
+
 
+
IDLE_WALK_CYCLE
+
 
+
IDLE_WALK_POST
+
 
+
IDLE_WALK_PRE
+
 
+
IGNITE_DRAW
+
 
+
IMPACT_DEATH
+
 
+
IMPACT_POSTDEATH
+
 
+
INDOCTRINATE_A
+
 
+
INDOCTRINATE_B
+
 
+
INDOCTRINATE_C
+
 
+
INITIAL_STRIKE
+
 
+
INITIAL_STRIKE_B
+
 
+
INITIAL_STRIKE_C
+
 
+
INNOCUOUS_STRIKE
+
 
+
INNOCUOUS_STRIKE_DRAW
+
 
+
INSCRIPTION
+
 
+
INSCRIPTION_NOPROP
+
 
+
INSCRIPTION_NOPROP_LOW
+
 
+
INSTANT_DEATH
+
 
+
INTUNNEL
+
 
+
INVENTION
+
 
+
INVENTION_CYCLE
+
 
+
INVENTION_EXAMINE
+
 
+
INVENTION_FLIGHT
+
 
+
INVENTION_PONDER
+
 
+
IRGOGGL_ACTIVATE
+
 
+
IRGOGGL_AIRACTIVATE
+
 
+
IWALKCYCLEREADY
+
 
+
IWALKPOSTREADY
+
 
+
IWALKPREREADY
+
 
+
JACKHAMMER_HORIZONTAL
+
 
+
JACKHAMMER_VERTICAL
+
 
+
JACKHAMMER_WIPE
+
 
+
JACOBSLADDER
+
 
+
JACOBSLADDER_2
+
 
+
JEERING_A
+
 
+
JEERING_B
+
 
+
JEERING_C
+
 
+
JEERING_D
+
 
+
JEERING_E
+
 
+
JEERING_F
+
 
+
JUDGMENT_RECEIVE
+
 
+
JUMPAPEX
+
 
+
JUMPEND
+
 
+
JUMPFALL
+
 
+
JUMPFALL2
+
 
+
JUMPJETPACKFORWARD_APEX
+
 
+
JUMPJETPACKFORWARD_FALL
+
 
+
JUMPJETPACKFORWARD_FALL2
+
 
+
JUMPJETPACKFORWARD_PRE
+
 
+
JUMPJETPACKFORWARD_UP
+
 
+
JUMPJETPACKFORWARD_UP2
+
 
+
JUMPJETPACKHOPFROMJUMP
+
 
+
JUMPJETPACK_APEX
+
 
+
JUMPJETPACK_FALL2
+
 
+
JUMPJETPACK_POST
+
 
+
JUMPJETPACK_PRE
+
 
+
JUMPNSMASH
+
 
+
JUMPNSMASH_CYCLE
+
 
+
JUMPNSMASH_CYCLE_15
+
 
+
JUMPNSMASH_POST
+
 
+
JUMPPOST
+
 
+
JUMPPOST_CYCLE
+
 
+
JUMPPRE
+
 
+
JUMPPREJUMPPACK
+
 
+
JUMPSPIN
+
 
+
JUMPTOHOP
+
 
+
JUMPUP
+
 
+
JUMPUPJUMPPACK
+
 
+
JUMP_DOWN_AMBUSH
+
 
+
JUMP_UP_ESCAPE_PRE
+
 
+
JUNK_EAT
+
 
+
JUNK_LOOKQUICK
+
 
+
JUNK_LOOKQUICK_SLOW
+
 
+
KAMIKAZE
+
 
+
KATANA_BOOSTUP
+
 
+
KATANA_BOOSTUP2
+
 
+
KATANA_BRAWL
+
 
+
KATANA_BRAWL_POST
+
 
+
KATANA_HACK
+
 
+
KATANA_HACK_DRAW
+
 
+
KATANA_HACK_POST
+
 
+
KATANA_HALF
+
 
+
KATANA_HEADSPLIT
+
 
+
KATANA_HEADSPLIT_DRAW
+
 
+
KATANA_HEADSPLIT_POST
+
 
+
KATANA_LOOKOUT_A
+
 
+
KATANA_LOOKOUT_B
+
 
+
KATANA_OBSERVE_A
+
 
+
KATANA_OBSERVE_B
+
 
+
KATANA_PARRY
+
 
+
KATANA_PARRY_DRAW
+
 
+
KATANA_PLACATE
+
 
+
KATANA_PLACATE_DRAW
+
 
+
KATANA_READY
+
 
+
KATANA_REVSWEEP
+
 
+
KATANA_REVSWEEP_DRAW
+
 
+
KATANA_RUMBLE_A
+
 
+
KATANA_RUMBLE_B
+
 
+
KATANA_SLASH
+
 
+
KATANA_SLASH_DRAW
+
 
+
KATANA_SLICE
+
 
+
KATANA_SLICE_DRAW
+
 
+
KATANA_SPINJUMP
+
 
+
KATANA_SPINJUMP_DRAW
+
 
+
KATANA_TAUNT
+
 
+
KHF
+
 
+
KHF_APEX
+
 
+
KHF_DEATH
+
 
+
KHF_DEATHCYCLE
+
 
+
KHF_FALLCYCLE
+
 
+
KHF_IMPACT
+
 
+
KHF_TRAVEL
+
 
+
KICK_RUMBLE_A
+
 
+
KINETIC_ASSASSINS_STRIKE
+
 
+
KINETIC_ASSASSINS_WINDUP
+
 
+
KINETIC_BURST
+
 
+
KNEEL
+
 
+
KNEEL_GETUP
+
 
+
KNEEL_LOW
+
 
+
KNIFECHEER_A
+
 
+
KNIFELOOKOUT_A2
+
 
+
KNIFEVANDAL_A
+
 
+
KNIFE_ATTACK
+
 
+
KNIFE_ATTACK_DRAW
+
 
+
KNIFE_ATTACK_POST
+
 
+
KNIFE_MENACE_A
+
 
+
KNIFE_MENACE_A2
+
 
+
KNIFE_MENACE_A3
+
 
+
KNIFE_MENACE_A4
+
 
+
KNIFE_MENACE_B
+
 
+
KNIFE_MENACE_B2
+
 
+
KNIFE_MENACE_B3
+
 
+
KNIFE_MENACE_B4
+
 
+
KNIFE_MENACE_C
+
 
+
KNIFE_MENACE_C2
+
 
+
KNIFE_MENACE_C3
+
 
+
KNIFE_MENACE_C4
+
 
+
KNIFE_MENACE_C5
+
 
+
KNOCKBACK
+
 
+
KNOCKBACK_APEX
+
 
+
KNOCKBACK_IMPACT
+
 
+
KNOCKDOWN_CYCLE
+
 
+
KUJI_RIN
+
 
+
KUJI_SHA
+
 
+
KUJI_ZEN
+
 
+
LAMBDA_SECTOR_BARRAGE
+
 
+
LAMBDA_SECTOR_SHELL
+
 
+
LANDCYCLE
+
 
+
LASSOSTUN_CYCLE
+
 
+
LASSOSTUN_HIT
+
 
+
LAUNCH
+
 
+
LAVA_POPUP_STATIC
+
 
+
LAVA_POPUP_STATIC_SLEEP
+
 
+
LAZY_CLAWCYCLE
+
 
+
LAZY_CLAWCYCLE_15
+
 
+
LAZY_COMBATREADY
+
 
+
LAZY_COMBAT_HALF
+
 
+
LAZY_C_FLYCYCLE
+
 
+
LAZY_C_FLYCYCLE_BLEND
+
 
+
LAZY_W_FLYCYCLE
+
 
+
LAZY_W_FLYCYCLE_HALFBLEND
+
 
+
LEADERSHIP
+
 
+
LEADERSHIP2
+
 
+
LEADERSHIP_PRE
+
 
+
LEAPKICK
+
 
+
LEDGESIT_VAR1A
+
 
+
LEDGESIT_VAR1B
+
 
+
LEDGESIT_VAR1C
+
 
+
LEDGESIT_VAR2A
+
 
+
LEDGESIT_VAR2B
+
 
+
LEDGESIT_VAR2C
+
 
+
LEDGESIT_VAR3A
+
 
+
LEDGESIT_VAR3B
+
 
+
LEDGESIT_VAR3C
+
 
+
LEDGESIT_VAR4A
+
 
+
LEDGESIT_VAR4B
+
 
+
LEDGESIT_VAR4C
+
 
+
LEFTCYCLE
+
 
+
LEFTFLYCYCLE
+
 
+
LEFTFLYPOST
+
 
+
LEFTFLYPRE
+
 
+
LEFTHAND_RUNLEFT_CYCLE
+
 
+
LEFTHAND_RUNLEFT_PRE
+
 
+
LEFTHAND_RUNRIGHT_CYCLE
+
 
+
LEFTHAND_RUNRIGHT_PRE
+
 
+
LEFTHAND_RUN_CYCLE
+
 
+
LEFTHAND_RUN_PRE
+
 
+
LEFTPRE
+
 
+
LEFTWRISTSHOOT
+
 
+
LEFTWRISTSHOOT_POST
+
 
+
LEVITATE
+
 
+
LEVITATEPOST
+
 
+
LEVITATE_CYCLE
+
 
+
LEVITATE_NOROOT
+
 
+
LEV_RAM
+
 
+
LEV_STUN
+
 
+
LEV_STUN_CYCLE
+
 
+
LEV_STUN_HITQUICK
+
 
+
LFLY_PREFALL
+
 
+
LIBERTY_BELT
+
 
+
LICK_WOUND
+
 
+
LIGHSTAFF_UPCUT
+
 
+
LIGHTER_BLOW
+
 
+
LIGHTER_BLOW_2
+
 
+
LIGHTNING_TELEPORT
+
 
+
LIGHTNING_TELEPORT_2
+
 
+
LIGHTTEST
+
 
+
LIGHT_MAGICSTAFF_CAST
+
 
+
LION_ROAR
+
 
+
LISTENPOLICEBAND_CYCLE
+
 
+
LISTENPOLICEBAND_INTRO
+
 
+
LISTEN_INTRO
+
 
+
LISTEN_SPEECH
+
 
+
LISTEN_SPEECH_B
+
 
+
LISTEN_SPEECH_B2
+
 
+
LISTEN_SPEECH_C
+
 
+
LISTEN_SPEECH_HIGH
+
 
+
LISTEN_SPEECH_HIGHB
+
 
+
LISTEN_SPEECH_HIGHB2
+
 
+
LISTEN_SPEECH_HIGHC
+
 
+
LISTEN_SPEECH_HIGHC2
+
 
+
LISTEN_SPEECH_HIGHC3
+
 
+
LISTEN_SPEECH_HIGHC4
+
 
+
LISTEN_SPEECH_HIGHC5
+
 
+
LISTEN_SPEECH_LOW
+
 
+
LISTEN_SPEECH_LOWB
+
 
+
LISTEN_SPEECH_LOWC4
+
 
+
LOITER
+
 
+
LOITERSNEAK
+
 
+
LOITERWALK
+
 
+
LOITERWALK_B
+
 
+
LOITERWALK_C
+
 
+
LOITERWALK_D
+
 
+
LOITER_A1
+
 
+
LOITER_A2
+
 
+
LOITER_A3
+
 
+
LOITER_B
+
 
+
LOITER_B1
+
 
+
LOITER_C
+
 
+
LOITER_C1
+
 
+
LOITER_READYA
+
 
+
LOITER_READYB
+
 
+
LOITER_READYC
+
 
+
LOITER_SNEAK_FORWARD
+
 
+
LOOKOUT_A
+
 
+
LOOKOUT_A2
+
 
+
LOOKOUT_B
+
 
+
LOOKOUT_B2
+
 
+
LOOKOUT_B3
+
 
+
LOOTDEATH
+
 
+
LOOT_A
+
 
+
LOOT_A1
+
 
+
LOOT_A2
+
 
+
LOOT_A3
+
 
+
LOOT_A4
+
 
+
LOOT_POST
+
 
+
LOOT_READY
+
 
+
LOOT_READYPRE
+
 
+
LORDRECLUSEPTTBUFF_1
+
 
+
LOTUS_CYCLE
+
 
+
LOTUS_PRE
+
 
+
LURING
+
 
+
MACELOOKOUT_A
+
 
+
MACELOOKOUT_B
+
 
+
MACELOOKOUT_C
+
 
+
MACEPOST_R
+
 
+
MACESHOOT
+
 
+
MACESHOOT_DRAW
+
 
+
MACE_ALEART
+
 
+
MACE_CLOBBER
+
 
+
MACE_CLOBBER2
+
 
+
MACE_CLOBBER_DRAW
+
 
+
MACE_CLOBBER_POST
+
 
+
MACE_L
+
 
+
MACE_MENACE_B
+
 
+
MACE_MENACE_B2
+
 
+
MACE_MENACE_B3
+
 
+
MACE_MENACE_B4
+
 
+
MACE_MENACE_C
+
 
+
MACE_MENACE_C2
+
 
+
MACE_MENACE_C3
+
 
+
MACE_MENACE_C4
+
 
+
MACE_R
+
 
+
MACE_SHOOT
+
 
+
MACE_SHOOT_CYCLE
+
 
+
MACE_SHOOT_DRAW
+
 
+
MACE_SUMMON
+
 
+
MACE_SUMMON_DRAW
+
 
+
MACE_UPCUT
+
 
+
MACE_UPCUT2
+
 
+
MACE_UPCUT_DRAW
+
 
+
MACE_UPCUT_POST
+
 
+
MAELSTROM_PREDEATH
+
 
+
MAGICCARPET_BACKFLYCYCLE
+
 
+
MAGICCARPET_BACKFLYPOST
+
 
+
MAGICCARPET_BACKFLYPRE
+
 
+
MAGICCARPET_FLY
+
 
+
MAGICCARPET_FLYPOST
+
 
+
MAGICCARPET_FLYPRE
+
 
+
MAGICCARPET_FLYREADY
+
 
+
MAGICCARPET_FLYUPPOST
+
 
+
MAGICCARPET_FLYUPPRE
+
 
+
MAGICCARPET_LEFTFLYCYCLE
+
 
+
MAGICCARPET_LEFTFLYPOST
+
 
+
MAGICCARPET_LEFTFLYPRE
+
 
+
MAGICCARPET_PREFLYREADY
+
 
+
MAGICCARPET_RIGHTFLYCYCLE
+
 
+
MAGICCARPET_RIGHTFLYPOST
+
 
+
MAGICCARPET_RIGHTFLYPRE
+
 
+
MAGICSTAFF_CAST
+
 
+
MAGICSTAFF_CAST_DRAW
+
 
+
MAGICSTAFF_MELEE_DRAW
+
 
+
MAGICTHROW
+
 
+
MAGICTHROWPOST
+
 
+
MAGICWALK_A
+
 
+
MAGIC_L
+
 
+
MAGIC_LPOST
+
 
+
MAGIC_RUMBLE_A
+
 
+
MAGIC_RUMBLE_B
+
 
+
MAGIC_RUMBLE_B222
+
 
+
MAGIC_SHIELD_A
+
 
+
MAGIC_SHIELD_B
+
 
+
MAGIC_SHIELD_C
+
 
+
MAGIC_WINDUP
+
 
+
MAGIC_WINDUP_CYCLE
+
 
+
MAGIC_WINDUP_POST
+
 
+
MAGIC_WINDUP_PRE
+
 
+
MAIMING_BITE
+
 
+
MAKE_VAMP
+
 
+
MALTA_TRANSFORMED_CYCLE
+
 
+
MALTA_TRANSFORM_DEATH
+
 
+
MALTA_TRANSFORM_HEAL
+
 
+
MANACLES_POSE1
+
 
+
MANACLES_POSE2
+
 
+
MANACLES_POSE3
+
 
+
MARTBACKSTAB
+
 
+
MARTWINDUP
+
 
+
MA_ASSASSINS_BLOW_ALT1
+
 
+
MA_ASSASSINS_BLOW_ALT1_WINDUP
+
 
+
MA_HOBBLEKICK
+
 
+
MA_HOBBLEKICK2
+
 
+
MA_IRONKICK
+
 
+
MA_IRONKICK2
+
 
+
MA_IRONKICK_POST
+
 
+
MA_KICK
+
 
+
MA_KICK2
+
 
+
MA_KICK_POST
+
 
+
MA_PALMSTUN
+
 
+
MA_ROUNDHOUSE
+
 
+
MA_ROUNDHOUSE2
+
 
+
MA_ROUNDHOUSE_POSTCYCLE
+
 
+
MA_SHADOWKICK
+
 
+
MA_STUNKICK
+
 
+
MA_STUNKICK2
+
 
+
MA_SWEEPKICK
+
 
+
MA_SWEEPKKICK
+
 
+
MA_SWEEPKKICK2
+
 
+
MA_TAUNT
+
 
+
MA_TAUNT2
+
 
+
MA_TIER2_ALT1
+
 
+
MA_TIER3_ALT1
+
 
+
MA_TIER7_ALT1_RIGHT
+
 
+
MA_TIER9_ALT1
+
 
+
MEDITATE_A
+
 
+
MEDITATE_A2
+
 
+
MEDOTHER
+
 
+
MEDOTHER_POST
+
 
+
MEDOTHER_PRE
+
 
+
MEDSELF_POST
+
 
+
MED_BEAM
+
 
+
MED_BEAM_POST
+
 
+
MEGA
+
 
+
MEGAPOST
+
 
+
MENACEFIRE_IDLE_1
+
 
+
MENACEFIRE_IDLE_2
+
 
+
MENACEFIRE_IDLE_3
+
 
+
MENACEFIRE_IDLE_4
+
 
+
MENACEFIRE_TOSS
+
 
+
MENACE_A
+
 
+
MENACE_A2
+
 
+
MENACE_A3
+
 
+
MENACE_A4
+
 
+
MENACE_B
+
 
+
MENACE_C
+
 
+
MENACE_EAT
+
 
+
MENACE_LOOKQUICK
+
 
+
MENACE_LOOKQUICK_SLOW
+
 
+
MENACE_NIBBLE
+
 
+
MENACE_NIBBLE_BLEND
+
 
+
MENTAL_BLAST
+
 
+
MENTAL_BLAST_POST
+
 
+
MERCURIAL_BLOW_A
+
 
+
MERCURIAL_BLOW_A_DRAW
+
 
+
MERCURIAL_BLOW_B
+
 
+
MERCURIAL_BLOW_C
+
 
+
MERCURIAL_BLOW_D
+
 
+
MILITARYSALUTE
+
 
+
MILITARYSALUTE_CYCLE
+
 
+
MILLITARYUPGRADE2_HIT
+
 
+
MILLITARYUPGRADE4_CYCLE
+
 
+
MINDPROBE_QUICK
+
 
+
MIRRIOR_HOLD
+
 
+
MIRRORSPIRIT_TELEPORT
+
 
+
MISSLES
+
 
+
MISSLES2
+
 
+
MONSTER_READY
+
 
+
MON_IWALK_CYCLE
+
 
+
MON_IWALK_POST
+
 
+
MON_IWALK_PRE
+
 
+
MON_JUMPAPEX
+
 
+
MON_JUMPFALL2
+
 
+
MON_JUMPPOST
+
 
+
MON_JUMPPRE
+
 
+
MON_JUMPUP
+
 
+
MON_RUNPRE
+
 
+
MON__RUNCYCLE
+
 
+
MON__RUNPOST
+
 
+
MOPUP_FREEZESTUN_CYCLE
+
 
+
MOUTH
+
 
+
MOUTH_HEADCAST_FAST
+
 
+
MOUTH_LONG
+
 
+
MOUTH_POST
+
 
+
MOUTH_SFX
+
 
+
MOUTH_SLOW
+
 
+
MUTATION_BOOSTUP
+
 
+
MUTATION_BOOSTUPREADY
+
 
+
M_1HDIG
+
 
+
M_2HDIG
+
 
+
M_TRAINBOW_CONE
+
 
+
M_TRAINBOW_HEAVY
+
 
+
M_TRAINBOW_MID
+
 
+
NATTERLING_BREAKIN_A
+
 
+
NATTERLING_BREAKIN_B
+
 
+
NATTERLING_BREAKIN_C
+
 
+
NEMESIS_GATLINGGUNBURST
+
 
+
NEMESIS_PANDORABEAM_ATTACK
+
 
+
NEWSIE_POINT
+
 
+
NEWSIE_SWEEP
+
 
+
NEWSIE_YELLRIGHT
+
 
+
NIGHT_PATROL
+
 
+
NINJASTEALTH_HIT
+
 
+
NINJATOBACKSTAB
+
 
+
NINJATOBACKSTAB2
+
 
+
NINJATOBACKSTAB_POSTCYCLE
+
 
+
NINJATO_HACK_DRAW
+
 
+
NINJATO_HEADSPLIT_DRAW
+
 
+
NINJATO_PARRY_DRAW
+
 
+
NINJATO_REVSWEEP_DRAW
+
 
+
NINJATO_SLASH_DRAW
+
 
+
NINJATO_SLICE_DRAW
+
 
+
NINJAUPGRADE2_HIT
+
 
+
NINJAUPGRADE_HIT
+
 
+
NINJAUPGRADE_POST
+
 
+
NINJAUPGRADE_POST_CYCLE
+
 
+
NINJA_2HLARGE_BACK
+
 
+
NINJA_2HLARGE_BACK_POST
+
 
+
NINJA_2HLARGE_FORWARD
+
 
+
NINJA_2HLARGE_FORWARDPOST
+
 
+
NINJA_2HLARGE_HOP
+
 
+
NINJA_2HLARGE_HOPAPEX
+
 
+
NINJA_2HLARGE_HOPAPEX_LEFT
+
 
+
NINJA_2HLARGE_HOPAPEX_RIGHT
+
 
+
NINJA_2HLARGE_HOPPRE
+
 
+
NINJA_2HLARGE_JUMPTOHOP
+
 
+
NINJA_2HLARGE_JUMP_APEX2
+
 
+
NINJA_2HLARGE_JUMP_POST2
+
 
+
NINJA_2HLARGE_JUMP_PRE
+
 
+
NINJA_2HLARGE_LEFT
+
 
+
NINJA_2HLARGE_LEFT_POST
+
 
+
NINJA_2HLARGE_READY_PRE
+
 
+
NINJA_2HLARGE_RIGHT
+
 
+
NINJA_2HLARGE_RIGHT_POST
+
 
+
NINJA_BACK
+
 
+
NINJA_BACK_POST
+
 
+
NINJA_CLAWS_APEX
+
 
+
NINJA_CLAWS_APEX2
+
 
+
NINJA_CLAWS_BACK
+
 
+
NINJA_CLAWS_BACK_POST
+
 
+
NINJA_CLAWS_FORWARD
+
 
+
NINJA_CLAWS_FORWARD_POST
+
 
+
NINJA_CLAWS_HOP
+
 
+
NINJA_CLAWS_HOP_APEX
+
 
+
NINJA_CLAWS_HOP_CYCLE
+
 
+
NINJA_CLAWS_HOP_LEFT_PRE
+
 
+
NINJA_CLAWS_HOP_PRE
+
 
+
NINJA_CLAWS_JUMP2_POST
+
 
+
NINJA_CLAWS_JUMPTOHOP
+
 
+
NINJA_CLAWS_JUMP_POST
+
 
+
NINJA_CLAWS_JUMP_PRE
+
 
+
NINJA_CLAWS_LEFT
+
 
+
NINJA_CLAWS_LEFT_CYCLE
+
 
+
NINJA_CLAWS_LEFT_POST
+
 
+
NINJA_CLAWS_PRE
+
 
+
NINJA_CLAWS_RIGHT
+
 
+
NINJA_CLAWS_RIGHT_POST
+
 
+
NINJA_DUALPISTOLS_APEX
+
 
+
NINJA_DUALPISTOLS_BACK_POST
+
 
+
NINJA_DUALPISTOLS_FORWARD
+
 
+
NINJA_DUALPISTOLS_FORWARD_POST
+
 
+
NINJA_DUALPISTOLS_HOP_APEX
+
 
+
NINJA_DUALPISTOLS_HOP_CYCLE
+
 
+
NINJA_DUALPISTOLS_HOP_PRE
+
 
+
NINJA_DUALPISTOLS_JUMP2_POST
+
 
+
NINJA_DUALPISTOLS_JUMP_POST
+
 
+
NINJA_DUALPISTOLS_JUMP_PRE
+
 
+
NINJA_DUALPISTOLS_PRE
+
 
+
NINJA_DUALWIELD_APEX2
+
 
+
NINJA_DUALWIELD_BACK
+
 
+
NINJA_DUALWIELD_BACK_POST
+
 
+
NINJA_DUALWIELD_FORWARD
+
 
+
NINJA_DUALWIELD_FORWARD_POST
+
 
+
NINJA_DUALWIELD_HOP_APEX
+
 
+
NINJA_DUALWIELD_HOP_CYCLE
+
 
+
NINJA_DUALWIELD_HOP_FALL_CYCLE
+
 
+
NINJA_DUALWIELD_HOP_PRE
+
 
+
NINJA_DUALWIELD_JUMP2_POST
+
 
+
NINJA_DUALWIELD_JUMP_PRE
+
 
+
NINJA_DUALWIELD_LEFT
+
 
+
NINJA_DUALWIELD_LEFT_CYCLE
+
 
+
NINJA_DUALWIELD_LEFT_POST
+
 
+
NINJA_DUALWIELD_PRE
+
 
+
NINJA_DUALWIELD_RIGHT
+
 
+
NINJA_DUALWIELD_RIGHT_CYCLE
+
 
+
NINJA_DUALWIELD_RIGHT_POST
+
 
+
NINJA_FORWARD
+
 
+
NINJA_FORWARDPOST
+
 
+
NINJA_FORWARD_CYCLE
+
 
+
NINJA_GUN_BACK
+
 
+
NINJA_GUN_BACK_POST
+
 
+
NINJA_GUN_FORWARD
+
 
+
NINJA_GUN_FORWARDPOST
+
 
+
NINJA_GUN_HOP2
+
 
+
NINJA_GUN_HOPAPEX
+
 
+
NINJA_GUN_HOPPRE
+
 
+
NINJA_GUN_JUMP_POST2
+
 
+
NINJA_GUN_LEFT
+
 
+
NINJA_GUN_LEFT_POST
+
 
+
NINJA_GUN_READY_PRE
+
 
+
NINJA_GUN_RIGHT
+
 
+
NINJA_GUN_RIGHT_POST
+
 
+
NINJA_HOP
+
 
+
NINJA_HOP2
+
 
+
NINJA_HOP2_LEFT
+
 
+
NINJA_HOP2_RIGHT
+
 
+
NINJA_HOPAPEX
+
 
+
NINJA_HOPAPEX_LEFT
+
 
+
NINJA_HOPAPEX_RIGHT
+
 
+
NINJA_HOPFALL
+
 
+
NINJA_HOPFALL_2
+
 
+
NINJA_HOPPRE
+
 
+
NINJA_HOPPRE_LEFT
+
 
+
NINJA_HOP_LEFT
+
 
+
NINJA_HOP_RIGHT_PRE
+
 
+
NINJA_JUMPTOHOP
+
 
+
NINJA_JUMP_APEX
+
 
+
NINJA_JUMP_APEX2
+
 
+
NINJA_JUMP_FALL_CYCLE2
+
 
+
NINJA_JUMP_POST
+
 
+
NINJA_JUMP_POST2
+
 
+
NINJA_JUMP_PRE
+
 
+
NINJA_LEFT
+
 
+
NINJA_LEFTHANDWEP_APEX2
+
 
+
NINJA_LEFTHANDWEP_BACK
+
 
+
NINJA_LEFTHANDWEP_BACK_POST
+
 
+
NINJA_LEFTHANDWEP_FORWARD
+
 
+
NINJA_LEFTHANDWEP_FORWARD_CYCLE
+
 
+
NINJA_LEFTHANDWEP_FORWARD_POST
+
 
+
NINJA_LEFTHANDWEP_HOP_APEX
+
 
+
NINJA_LEFTHANDWEP_HOP_CYCLE
+
 
+
NINJA_LEFTHANDWEP_HOP_FALL_CYCLE
+
 
+
NINJA_LEFTHANDWEP_HOP_PRE
+
 
+
NINJA_LEFTHANDWEP_JUMP2_POST
+
 
+
NINJA_LEFTHANDWEP_JUMPTOHOP
+
 
+
NINJA_LEFTHANDWEP_JUMP_PRE
+
 
+
NINJA_LEFTHANDWEP_LEFT
+
 
+
NINJA_LEFTHANDWEP_LEFT_CYCLE
+
 
+
NINJA_LEFTHANDWEP_LEFT_POST
+
 
+
NINJA_LEFTHANDWEP_PRE
+
 
+
NINJA_LEFTHANDWEP_READY
+
 
+
NINJA_LEFTHANDWEP_RIGHT
+
 
+
NINJA_LEFTHANDWEP_RIGHT_CYCLE
+
 
+
NINJA_LEFTHANDWEP_RIGHT_POST
+
 
+
NINJA_LEFT_CYCLE
+
 
+
NINJA_LEFT_POST
+
 
+
NINJA_READY
+
 
+
NINJA_READY_PRE
+
 
+
NINJA_RIGHT
+
 
+
NINJA_RIGHTWEPCOMBAT_APEX
+
 
+
NINJA_RIGHTWEPCOMBAT_APEX2
+
 
+
NINJA_RIGHTWEPCOMBAT_BACK
+
 
+
NINJA_RIGHTWEPCOMBAT_BACK_CYCLE
+
 
+
NINJA_RIGHTWEPCOMBAT_BACK_POST
+
 
+
NINJA_RIGHTWEPCOMBAT_FORWARD
+
 
+
NINJA_RIGHTWEPCOMBAT_FORWARD_CYCLE
+
 
+
NINJA_RIGHTWEPCOMBAT_FORWARD_POST
+
 
+
NINJA_RIGHTWEPCOMBAT_HOP
+
 
+
NINJA_RIGHTWEPCOMBAT_HOP_APEX
+
 
+
NINJA_RIGHTWEPCOMBAT_HOP_CYCLE
+
 
+
NINJA_RIGHTWEPCOMBAT_HOP_FALL_CYCLE
+
 
+
NINJA_RIGHTWEPCOMBAT_HOP_LEFT_APEX
+
 
+
NINJA_RIGHTWEPCOMBAT_HOP_LEFT_PRE
+
 
+
NINJA_RIGHTWEPCOMBAT_HOP_PRE
+
 
+
NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_APEX
+
 
+
NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_CYCLE
+
 
+
NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_PRE
+
 
+
NINJA_RIGHTWEPCOMBAT_JUMP2_POST
+
 
+
NINJA_RIGHTWEPCOMBAT_JUMPTOHOP
+
 
+
NINJA_RIGHTWEPCOMBAT_JUMP_POST
+
 
+
NINJA_RIGHTWEPCOMBAT_JUMP_PRE
+
 
+
NINJA_RIGHTWEPCOMBAT_LEFT
+
 
+
NINJA_RIGHTWEPCOMBAT_LEFT_POST
+
 
+
NINJA_RIGHTWEPCOMBAT_PRE
+
 
+
NINJA_RIGHTWEPCOMBAT_RIGHT
+
 
+
NINJA_RIGHTWEPCOMBAT_RIGHT_CYCLE
+
 
+
NINJA_RIGHTWEPCOMBAT_RIGHT_POST
+
 
+
NINJA_RIGHT_POST
+
 
+
NINJA_SHIELDCOMBAT_APEX2
+
 
+
NINJA_SHIELDCOMBAT_BACK
+
 
+
NINJA_SHIELDCOMBAT_BACK_POST
+
 
+
NINJA_SHIELDCOMBAT_FORWARD
+
 
+
NINJA_SHIELDCOMBAT_FORWARD_POST
+
 
+
NINJA_SHIELDCOMBAT_HOP
+
 
+
NINJA_SHIELDCOMBAT_HOP_APEX
+
 
+
NINJA_SHIELDCOMBAT_HOP_CYCLE
+
 
+
NINJA_SHIELDCOMBAT_HOP_FALL_CYCLE
+
 
+
NINJA_SHIELDCOMBAT_HOP_PRE
+
 
+
NINJA_SHIELDCOMBAT_HOP_RIGHT_APEX
+
 
+
NINJA_SHIELDCOMBAT_HOP_RIGHT_PRE
+
 
+
NINJA_SHIELDCOMBAT_JUMP2_POST
+
 
+
NINJA_SHIELDCOMBAT_JUMPTOHOP
+
 
+
NINJA_SHIELDCOMBAT_JUMP_PRE
+
 
+
NINJA_SHIELDCOMBAT_LEFT
+
 
+
NINJA_SHIELDCOMBAT_LEFT_POST
+
 
+
NINJA_SHIELDCOMBAT_PRE
+
 
+
NINJA_SHIELDCOMBAT_RIGHT
+
 
+
NINJA_SHIELDCOMBAT_RIGHT_CYCLE
+
 
+
NINJA_SHIELDCOMBAT_RIGHT_POST
+
 
+
NINJA_SHIELDWEPCOMBAT_APEX
+
 
+
NINJA_SHIELDWEPCOMBAT_BACK
+
 
+
NINJA_SHIELDWEPCOMBAT_BACK_POST
+
 
+
NINJA_SHIELDWEPCOMBAT_FORWARD
+
 
+
NINJA_SHIELDWEPCOMBAT_FORWARD_POST
+
 
+
NINJA_SHIELDWEPCOMBAT_HOP
+
 
+
NINJA_SHIELDWEPCOMBAT_HOP_APEX
+
 
+
NINJA_SHIELDWEPCOMBAT_HOP_CYCLE
+
 
+
NINJA_SHIELDWEPCOMBAT_HOP_FALL_CYCLE
+
 
+
NINJA_SHIELDWEPCOMBAT_HOP_PRE
+
 
+
NINJA_SHIELDWEPCOMBAT_JUMP2_POST
+
 
+
NINJA_SHIELDWEPCOMBAT_JUMPTOHOP
+
 
+
NINJA_SHIELDWEPCOMBAT_JUMP_POST
+
 
+
NINJA_SHIELDWEPCOMBAT_JUMP_PRE
+
 
+
NINJA_SHIELDWEPCOMBAT_LEFT_POST
+
 
+
NINJA_SHIELDWEPCOMBAT_PRE
+
 
+
NINJA_SHIELDWEPCOMBAT_RIGHT
+
 
+
NINJA_SHIELDWEPCOMBAT_RIGHT_CYCLE
+
 
+
NINJA_SHIELDWEPCOMBAT_RIGHT_POST
+
 
+
NINJA_UPGRADE_RIN
+
 
+
NINJA_UPGRADE_RIN2
+
 
+
NINJA_UPGRADE_RIN_POST
+
 
+
NINJA_UPGRADE_ZEN
+
 
+
NOCARTVENDOR_POINT
+
 
+
NOCARTVENDOR_SWEEP
+
 
+
NOCARTVENDOR_YELLRIGHT
+
 
+
OBSERVE
+
 
+
OFF
+
 
+
OLYMPIAN_BEAM_SWEEP
+
 
+
ONEHANDSMASH_LEFT
+
 
+
ONEHANDSMASH_LEFT2
+
 
+
ONEHANDSMASH_LEFT_POST
+
 
+
ONEHANDSMASH_RIGHT
+
 
+
ONEHANDSMASH_RIGHT_POST
+
 
+
OPEN
+
 
+
OPEN2
+
 
+
OPENED
+
 
+
OPEN_HOLIDAY_GIFT1
+
 
+
OPEN_HOLIDAY_GIFT2
+
 
+
OPEN_HOLIDAY_GIFT3
+
 
+
OPPRESSED_WALK
+
 
+
OPPRESSED_WALK_BRIEFCASE_BOTH
+
 
+
OPPRESSED_WALK_BRIEFCASE_LEFT
+
 
+
OPPRESSED_WALK_BRIEFCASE_RIGHT
+
 
+
OPPRESSOR_PSIONICBLAST
+
 
+
ORACLEFLOAT_IN
+
 
+
ORACLEFLOAT_OUT
+
 
+
OUTCOLD01
+
 
+
OUTCOLD02
+
 
+
OUTCOLD03
+
 
+
OUTCOLD04
+
 
+
PAIN2
+
 
+
PARRY
+
 
+
PARRY_DRAW
+
 
+
PEERIN_CYCLE
+
 
+
PEERIN_LOOKQUICK
+
 
+
PEERIN_START
+
 
+
PET
+
 
+
PET_SUMMON_CAST
+
 
+
PET_SUMMON_CAST_POST
+
 
+
PET_SUMMON_READY
+
 
+
PET_SUMMON_WRISTBANDACTIVATE
+
 
+
PICKAXE
+
 
+
PICKAXEWALK_CYCLE
+
 
+
PICKAXEWALK_POST
+
 
+
PICKAXEWALK_PRE
+
 
+
PICKAXE_DIG
+
 
+
PICKETMARCH_CYCLE
+
 
+
PICKETMARCH_POST
+
 
+
PICKETMARCH_PRE
+
 
+
PICKET_STAND
+
 
+
PICTURE_SNAP
+
 
+
PIPELOOKOUT_A
+
 
+
PIPELOOKOUT_B
+
 
+
PIPELOOKOUT_C
+
 
+
PIPEPATROL_CYCLE
+
 
+
PIPEPATROL_CYCLE_02
+
 
+
PIPEPATROL_CYCLE_03
+
 
+
PIPEPATROL_POST
+
 
+
PIPEPATROL_PRE
+
 
+
PISTOLCHEER_A
+
 
+
PISTOLCHEER_B
+
 
+
PISTOLREADY
+
 
+
PISTOLS_3SHOT
+
 
+
PISTOLS_3SHOT_DRAW
+
 
+
PISTOLS_3SHOT_POST
+
 
+
PISTOLS_6SHOT
+
 
+
PISTOLS_6SHOT_DRAW
+
 
+
PISTOLS_6SHOT_POST
+
 
+
PISTOLS_BIGSHOT
+
 
+
PISTOLS_BIGSHOT_DRAW
+
 
+
PISTOLS_BIGSHOT_POST
+
 
+
PISTOLS_CONE
+
 
+
PISTOLS_CONE_DRAW
+
 
+
PISTOLS_CONE_POST
+
 
+
PISTOLS_READY
+
 
+
PISTOLS_SINGLE_DRAW
+
 
+
PISTOLS_SINGLE_DRAW_GUNSLINGER
+
 
+
PISTOLS_SINGLE_LEFT
+
 
+
PISTOLS_SINGLE_LEFT_POST
+
 
+
PISTOLS_SINGLE_RIGHT
+
 
+
PISTOLS_SINGLE_RIGHT_POST
+
 
+
PISTOL_3BURST
+
 
+
PISTOL_3BURST_DRAW
+
 
+
PISTOL_SHOOT1
+
 
+
PISTOL_SHOOT1_POST
+
 
+
PISTOL_SHOOT2
+
 
+
PISTOL_SHOOT_DRAW
+
 
+
PISTOL_SPAWN
+
 
+
PISTOL_WALKCYCLE
+
 
+
PLACATE
+
 
+
PLACEBOOMBOX
+
 
+
PLACEBOOMBOX_CYCLE
+
 
+
PLACEBOOMBOX_PRE
+
 
+
PLACE_TRAP
+
 
+
PLACE_TRAP2
+
 
+
PLACE_TRAP_POST_CYCLE
+
 
+
PLANTDEVICE_POST
+
 
+
PLANTDEVICE_PRE
+
 
+
PLAYDICE_CAST
+
 
+
PLAYDICE_PICKUP
+
 
+
PLAYDICE_WINNER
+
 
+
PLAYERKNOCKBACK
+
 
+
PLAYERKNOCKBACK_APEX
+
 
+
PLAYERKNOCKBACK_IMPACT
+
 
+
PLAYER_DEFAULT_DEATH
+
 
+
PLAYER_HITDEATH
+
 
+
PLAYER_SWEEP_HIGH
+
 
+
PLAYER_SWEEP_LOW
+
 
+
PLAYER_TPFRIEND
+
 
+
PLAYER_WALK_BACKWARD
+
 
+
PLAYER_WALK_BACKWARD_CYCLE
+
 
+
PLAYER_WALK_FORWARD
+
 
+
PLAYER_WALK_FORWARD_CYCLE
+
 
+
PLAYER_WALK_POST
+
 
+
PL_FISHING
+
 
+
PL_GUARDNODOFF_IN
+
 
+
PL_LAPTOPREST
+
 
+
PL_LAPTOPTYPE
+
 
+
PL_PAMPHLET
+
 
+
PL_PRYBARBIG
+
 
+
PL_PURSEMUG
+
 
+
PL_PURSEMUGLEFT
+
 
+
PL_PURSEMUGRIGHT
+
 
+
PL_PURSEMUGTOSS
+
 
+
PL_THREECARDMONTY_END
+
 
+
PL_THREECARDMONTY_IDLE
+
 
+
PL_THREECARDMONTY_LOOP
+
 
+
PM_BOOSTUPAMMO
+
 
+
PM_BOOSTUPEQUIP_READY
+
 
+
PM_BOOSTUPSERUM
+
 
+
PM_SUMMONSOLDIER
+
 
+
PM_SUMMONSOLDIER1
+
 
+
PM_SUMMONSOLDIER2
+
 
+
PM_TOSSSERUM
+
 
+
PM_TOSSSERUM02
+
 
+
POINT_BUFF
+
 
+
POLICE_DRONE_MED_PRE
+
 
+
PORTABLE_LAPTOP
+
 
+
PORTABLE_LAPTOP_DELETE
+
 
+
PORTABLE_LAPTOP_REST
+
 
+
POSEDEATH
+
 
+
POSITRON_NOHELMET_IDLE
+
 
+
POSSSESSED_CONDUIT_FLOAT_CYCLE
+
 
+
POSSSESSED_CONDUIT_FLOAT_IN
+
 
+
POSTAIR_C_W
+
 
+
POSTBEAMRIFLE
+
 
+
POSTCLAWREADY
+
 
+
POSTCOMBATREADY
+
 
+
POSTDEATH2
+
 
+
POSTDEATH4
+
 
+
POSTDEATHL
+
 
+
POSTDEATH_COLLAPSE
+
 
+
POSTDEATH_KB2
+
 
+
POSTFORCERAM
+
 
+
POSTGLORYCYCLE
+
 
+
POSTLOOT
+
 
+
POSTMOUTH
+
 
+
POSTRADATTACK
+
 
+
POSTREADY
+
 
+
POSTREADY_BACK
+
 
+
POSTREADY_RIGHT
+
 
+
POSTSHOTGUN
+
 
+
POSTSPEECH
+
 
+
POSTTELEKINE
+
 
+
POST_BACKWARD
+
 
+
POST_FORWARD
+
 
+
POST_UP
+
 
+
POWDER
+
 
+
POWERANALYZE_PRE
+
 
+
POWER_SIPHON_NOTROOTED
+
 
+
PPD_GAUNTLET_COVER
+
 
+
PPD_GAUNTLET_CYCLE_STAND
+
 
+
PPD_GAUNTLET_TYPE
+
 
+
PPD_GAUNTLET_TYPE_CYCLE
+
 
+
PPD_GAUNTLET_TYPE_CYCLE_CENTER_STANCE
+
 
+
PPD_GAUNTLET_TYPE_POST
+
 
+
PPD_GAUNTLET_TYPE_POST_STAND
+
 
+
PPD_GAUNTLET_TYPE_PRE
+
 
+
PRACTICEDBRAWLER_NOROOT
+
 
+
PRACTICEDBRAWLER_PRE_NOROOT
+
 
+
PRAETORIAN_CLIPBOARD_WRITE
+
 
+
PRAETORIAN_ENRICHE_DRINK
+
 
+
PRAETORIAN_ENRICHE_DRINK_CYCLE_A
+
 
+
PRAETORIAN_ENRICHE_DRINK_CYCLE_B
+
 
+
PRAETORIAN_ENRICHE_DRINK_CYCLE_C
+
 
+
PRAETORIAN_NEWSIE_POINT
+
 
+
PRAETORIAN_PACE_TALK_CYCLE
+
 
+
PRAETORIAN_PEACE_STAND_CYCLE
+
 
+
PRAETORIAN_TELEPORTIN
+
 
+
PRAETORIAN_TELEPORTOUT
+
 
+
PRAETORIAN_WALKIETALKIE
+
 
+
PRAISE_BOW
+
 
+
PRAISE_BOW2
+
 
+
PRAISE_BOW3
+
 
+
PRATORIANSALUTE
+
 
+
PRATORIANSALUTE_ATEASE
+
 
+
PRATORIANSALUTE_ATEASE_CYCLE
+
 
+
PRATORIANSALUTE_ATEASE_POSTCYCLE
+
 
+
PRATORIANSALUTE_POST
+
 
+
PRATORIANSALUTE_POSTCYCLE
+
 
+
PREBURST
+
 
+
PRECISE_STRIKE
+
 
+
PRECISE_STRIKE_DRAW
+
 
+
PRECOMBAT
+
 
+
PREDICT_TELEPORT
+
 
+
PREDICT_TELEPORT2
+
 
+
PREFALL
+
 
+
PREFLYREADY
+
 
+
PREPISTOL
+
 
+
PREPOISON
+
 
+
PREPOISON2
+
 
+
PRESHOTGUN
+
 
+
PRESPAWN
+
 
+
PRESTIGE_SELFDESTRUCT
+
 
+
PRESTIGE_SELFDESTRUCT_WINDUP
+
 
+
PRESTIGE_TAROTCARD_PRE
+
 
+
PREWEP
+
 
+
PRE_AIR_DEATH
+
 
+
PRE_BACKWARD
+
 
+
PRE_DOJOKNEEL
+
 
+
PRE_DUALKNEEL
+
 
+
PRE_FORWARD
+
 
+
PRE_KNEEL
+
 
+
PRE_MAGIC_WINDUP
+
 
+
PRE_MALTA_TRANSFORMED
+
 
+
PRE_MEDOTHER
+
 
+
PRE_MEDSELF
+
 
+
PRE_MONSTER_READY
+
 
+
PRE_PENETRATEWINDUP
+
 
+
PRE_PSIWINDUP
+
 
+
PRE_SPEECH
+
 
+
PRE_SPEECH_NOBOX
+
 
+
PRE_SPIN
+
 
+
PRE_TECHWINDUP
+
 
+
PRE_UP
+
 
+
PRE_WINDUP
+
 
+
PROFILEREADY
+
 
+
PRONESLEEP
+
 
+
PRONESLEEP2
+
 
+
PRONESLEEP3
+
 
+
PRONESLEEP_GETUP
+
 
+
PRONESLEEP_GETUP_CYCLE
+
 
+
PRONE_CYCLE
+
 
+
PRONE_WALK
+
 
+
PRONE_WALKPOST
+
 
+
PROP_READY_1
+
 
+
PROP_READY_2
+
 
+
PROP_READY_3
+
 
+
PROTEST_IDLE
+
 
+
PROTEST_RALLY
+
 
+
PROTEST_RALLY_POST
+
 
+
PROTEST_SHAKEFIST_CYCLE
+
 
+
PROTEST_SHAKEFIST_POST
+
 
+
PROTEST_SHAKEFIST_PRE
+
 
+
PROTEST_SIGN
+
 
+
PROTEST_SIGN2
+
 
+
PROTEST_SIGN2_LOYALISTS
+
 
+
PROTEST_SIGN3
+
 
+
PROTEST_SIGN3_LOYALISTS
+
 
+
PROTEST_SIGN_ANGRY_A
+
 
+
PROTEST_SIGN_ANGRY_ALT
+
 
+
PROTEST_SIGN_ANGRY_B
+
 
+
PROTEST_SIGN_ANGRY_C
+
 
+
PROTEST_SIGN_LOYALISTS
+
 
+
PROTEST_YELL_CYCLE
+
 
+
PROTEST_YELL_POST
+
 
+
PROTEST_YELL_PRE
+
 
+
PSIBLAST
+
 
+
PSIBLAST2
+
 
+
PSIBLAST3
+
 
+
PSIBLASTPOST
+
 
+
PSIBLAST_FAST
+
 
+
PSIBLAST_POST
+
 
+
PSIBLAST_QUICK_PRE
+
 
+
PSIONICDART
+
 
+
PSIONICROAR
+
 
+
PSIONICS
+
 
+
PSIONICS_NOROOT
+
 
+
PSIONICS_SLOWCAST
+
 
+
PSIONIC_DART
+
 
+
PSIONIC_DART_POST
+
 
+
PSIONIC_LONG
+
 
+
PSIONIC_LONG_POST
+
 
+
PSIONIC_PBAOE
+
 
+
PSIONIC_PBAOE_POST
+
 
+
PSIONIC_SHORT
+
 
+
PSIONIC_SHORT_POST
+
 
+
PSIONIC_SLASH_LEFT
+
 
+
PSIONIC_SLASH_RIGHT
+
 
+
PSIONIC_TORNADO
+
 
+
PSIQUICK
+
 
+
PSIWINDUP
+
 
+
PSIWINDUP_POST
+
 
+
PULL_GUN
+
 
+
PULL_GUN2
+
 
+
PULL_SHOTGUN
+
 
+
PULL_SWORD
+
 
+
PUMMEL_PRE
+
 
+
PUMPKIN_SLEEP
+
 
+
PUMPKIN_SLEEP_2
+
 
+
PUMPKIN_SPAWN
+
 
+
PURSETUG
+
 
+
PURSETUG_PICKUP
+
 
+
PUSHAROUND
+
 
+
PUSHAROUND_POST
+
 
+
PUSHAROUND_REV
+
 
+
PUSHAROUND_REV_POST
+
 
+
PUSHAROUND_VICTIM
+
 
+
PUSHAROUND_VICTIM_POST
+
 
+
P_DODGE_L
+
 
+
P_DODGE_R
+
 
+
P_GETPUSHED
+
 
+
P_HITQUICK
+
 
+
P_HITQUICK2
+
 
+
P_LOOKAROUND
+
 
+
P_PURSEPICKUPPUSH
+
 
+
P_PUSHDOWN
+
 
+
P_RUNCYCLE
+
 
+
P_RUNPOST
+
 
+
P_RUNPRE
+
 
+
QUADGUNS
+
 
+
QUADGUNS2
+
 
+
QUICKBLINDING
+
 
+
QUICK_GETUP_BACK
+
 
+
QUICK_GETUP_BACK2
+
 
+
QUICK_STRIKE_A
+
 
+
QUICK_STRIKE_B
+
 
+
QUICK_WRISTBAND_ACTIVATE
+
 
+
Q_SNIPERBLAST
+
 
+
RADATTACKCYCLE
+
 
+
RADEFFECYCLE
+
 
+
RADIUSATTACK
+
 
+
RADIUSATTACK_PRE_NOROOT
+
 
+
RADIUSEFFECT
+
 
+
RADIUSEFFECTMOBILE
+
 
+
RADIUSEFFECTMOBILECYCLE
+
 
+
RADIUSEFFECTMOBILEPOST
+
 
+
RADIUSEFFECT_CYCLE
+
 
+
RADIUSEFFECT_NOROOT
+
 
+
RADIUSEFFECT_PRE
+
 
+
RADIUSEFFECT_PRE_NOROOT
+
 
+
RADIUSEFFEPOST
+
 
+
RAGDOLL_BELLY
+
 
+
RAISEDEAD
+
 
+
RAISEDEAD_CRITTER
+
 
+
RAISEDEAD_POST
+
 
+
RAISEDEAD_PRE
+
 
+
RAPID
+
 
+
RAPIDPOST
+
 
+
RAPID_POST
+
 
+
RAPID_QUICK
+
 
+
RAPID_QUICK_POST
+
 
+
RAPID_SLOW
+
 
+
RAPID_SLOW_POST
+
 
+
RAVE_D_ARMSUP
+
 
+
RAVE_D_BASE
+
 
+
RAVE_D_BLOCK
+
 
+
RAVE_D_BOUNCE
+
 
+
RAVE_D_MONKEY
+
 
+
RAVE_D_WASHER
+
 
+
READBOOK_READBOOK01
+
 
+
READBOOK_READBOOK02
+
 
+
READY
+
 
+
READY2
+
 
+
READYA
+
 
+
READYB
+
 
+
READYC
+
 
+
READYD
+
 
+
READYUNLOCKED
+
 
+
READYUNLOCKEDPRE
+
 
+
READY_2HIPS
+
 
+
READY_2HIPS_LOOK
+
 
+
READY_2HIPS_LOOK_BRI
+
 
+
READY_2HIPS_POST
+
 
+
READY_A
+
 
+
READY_B
+
 
+
READY_BREAK
+
 
+
READY_BREAK1
+
 
+
READY_BREAK2
+
 
+
READY_BREAK3
+
 
+
READY_C
+
 
+
READY_CHICKEN
+
 
+
READY_COUGH
+
 
+
READY_D
+
 
+
READY_E
+
 
+
READY_F
+
 
+
READY_G
+
 
+
READY_H
+
 
+
READY_LOOK
+
 
+
READY_LOOK_L
+
 
+
READY_SCRATCHNECK
+
 
+
READY_SHIFT
+
 
+
READY_SPAWNED
+
 
+
READY_TRANSMITCYCLE
+
 
+
READY_TRANSMITLEFT
+
 
+
READY_TRANSMITRIGHT
+
 
+
READY_TRANS_XARMS
+
 
+
READY_XARMS
+
 
+
READY_XARMS_COUGHTRANSOUT
+
 
+
READY_XARMS_LOOK
+
 
+
READY_XARMS_POST
+
 
+
READ_BLUEPRINTS_BREAK1
+
 
+
READ_BLUEPRINTS_INTRO
+
 
+
READ_BLUEPRINTS_LOOP
+
 
+
READ_BLUEPRINTS_LOOP2
+
 
+
RECEIVING_A
+
 
+
RECLAIM
+
 
+
RECLAIM2
+
 
+
RECLUSECOLLAPSE_CYCLE
+
 
+
RECLUSECOLLAPSE_IN
+
 
+
RECLUSE_KNOCKUP
+
 
+
RECLUSE_MELEEPBAOE
+
 
+
RECLUSE_MELEPBAOE
+
 
+
RECLUSE_SLICE
+
 
+
RECRUIT_ONE
+
 
+
RELICTUG
+
 
+
RELOAD
+
 
+
RELOAD_CYCLE
+
 
+
REPAIR_A1
+
 
+
REPAIR_A2
+
 
+
REPAIR_A3
+
 
+
REPAIR_A4
+
 
+
REPULSING_TORRENT
+
 
+
REPULSIONBOMB_PRE
+
 
+
RESISTANCE_ENC_SNIPERRIFLE_POINT
+
 
+
REVEALMAP_PRE
+
 
+
REVEAL_WEAKNESS
+
 
+
REVIVE_BACK
+
 
+
REVIVE_BELLY
+
 
+
REVIVE_BELLY_PRE
+
 
+
REVIVE_BELLY_PRE_PLAYER
+
 
+
REVIVE_BELLY_PRE_ROOTED
+
 
+
REVIVE_POST
+
 
+
REVIVE_WINDUP_PRE
+
 
+
RFLY_PREFALL
+
 
+
RH_RUNCYCLE
+
 
+
RH_RUNPRE
+
 
+
RIB_CRACKER
+
 
+
RIFLE_BUTT
+
 
+
RIFLE_BUTT_DRAW
+
 
+
RIGHTCYCLE
+
 
+
RIGHTFLYCYCLE
+
 
+
RIGHTFLYPOST
+
 
+
RIGHTFLYPRE
+
 
+
RIGHTHANDSHIELD_OBSERVE_A
+
 
+
RIGHTHANDSHIELD_OBSERVE_B
+
 
+
RIGHTHAND_OBSERVE_A
+
 
+
RIGHTHAND_OBSERVE_B
+
 
+
RIGHTPRE
+
 
+
RIGID_ATTENTION_CYCLE_ONE
+
 
+
RIGID_ATTENTION_CYCLE_TWO
+
 
+
RIKTI_SWORDGUN
+
 
+
RIKTI_SWORDGUN_POST
+
 
+
RIKTI_SWORDGUN_READY
+
 
+
RINGSDOWN
+
 
+
RINGSDOWN_PAUSE
+
 
+
RINGSUP
+
 
+
RITCHETFIX_MID
+
 
+
ROGUE_NEWSPAPER
+
 
+
ROMULUSTRANSFORMATION
+
 
+
ROOTING
+
 
+
ROOTING_CYCLE
+
 
+
ROUNDHOUSE_CYCLE
+
 
+
RPS_PAPER_PRE
+
 
+
RPS_ROCK_PRE
+
 
+
RPS_SCISSOR_PRE
+
 
+
RULARUU_ANGRY
+
 
+
RULARUU_ANGRY3
+
 
+
RUMBLE_A
+
 
+
RUMBLE_B
+
 
+
RUMBLE_BATSMASH_A
+
 
+
RUMBLE_BATSMASH_B
+
 
+
RUMBLE_CLAWL
+
 
+
RUMBLE_DIZZY_A
+
 
+
RUMBLE_DIZZY_B
+
 
+
RUMBLE_GROWL
+
 
+
RUMBLE_GROWL_SWORD
+
 
+
RUMBLE_GROWL_SWORD1
+
 
+
RUMBLE_HQ
+
 
+
RUMBLE_HQ_SWORD
+
 
+
RUMBLE_HQ_SWORD1
+
 
+
RUMBLE_IDLE_SWORD1
+
 
+
RUMBLE_KNIFE_A
+
 
+
RUMBLE_KNIFE_B
+
 
+
RUMBLE_SWORD_CHOP
+
 
+
RUMBLE_SWORD_CHOP1
+
 
+
RUMBLE_SWORD_SLASHBACK
+
 
+
RUMBLE_SWORD_SLASHBACK1
+
 
+
RUNBACKPOSTREADY
+
 
+
RUNBACKPREREADY
+
 
+
RUNCYCLE
+
 
+
RUNCYCLEREADY
+
 
+
RUNFALL
+
 
+
RUNFALL_2
+
 
+
RUNPOST
+
 
+
RUNPOSTREADY
+
 
+
RUNPRE
+
 
+
RUNPREREADY
+
 
+
RUNPREREADY2
+
 
+
RUN_BACK_CYCLE
+
 
+
RUN_BACK_PRE
+
 
+
RUN_LEFT_CYCLE
+
 
+
RUN_LEFT_PRE
+
 
+
RUN_RIGHT_CYCLE
+
 
+
RUN_RIGHT_PRE
+
 
+
R_VANISH_DEATH
+
 
+
SALUTE_FORMAL
+
 
+
SCARE
+
 
+
SCARECROW_CYCLE
+
 
+
SCARECROW_SLEEP
+
 
+
SCARECROW_SPAWN
+
 
+
SCASTFALL
+
 
+
SCHEME
+
 
+
SCHEME_CYCLE
+
 
+
SCREAM
+
 
+
SCREAM_CYCLE
+
 
+
SCREENIDLE
+
 
+
SCREENIDLELOOP
+
 
+
SCROLL
+
 
+
SEER_CONTACT_LEVITATE_CYCLE
+
 
+
SEER_JUDGEMENT_CYCLE
+
 
+
SERPENT_REACH
+
 
+
SERPENT_REACH_DRAW
+
 
+
SERUM_QUICK
+
 
+
SG_BLOCK
+
 
+
SG_BLOCK_L
+
 
+
SG_BLOCK_R
+
 
+
SG_CROUCH_CYCLE
+
 
+
SG_DUCK
+
 
+
SG_GROUND_T_AIR
+
 
+
SG_GROUND_T_AIR_10
+
 
+
SG_GROUND_T_AIR_11
+
 
+
SG_GROUND_T_AIR_12
+
 
+
SG_GROUND_T_AIR_2
+
 
+
SG_GROUND_T_AIR_3
+
 
+
SG_GROUND_T_AIR_4
+
 
+
SG_GROUND_T_AIR_5
+
 
+
SG_GROUND_T_AIR_6
+
 
+
SG_GROUND_T_AIR_7
+
 
+
SG_GROUND_T_AIR_8
+
 
+
SG_HITQUICK
+
 
+
SG_ICESLIDEPOST
+
 
+
SG_JUMPPOST
+
 
+
SG_JUMPPOSTCYCLE
+
 
+
SG_POPUP
+
 
+
SG_POPUP_SNIPER_QUICK
+
 
+
SG_ROLLBACK_L
+
 
+
SG_ROLLBACK_R
+
 
+
SG_ROLLOUT_LEFT
+
 
+
SG_ROLLOUT_L_MACHINE_BURST
+
 
+
SG_ROLLOUT_RIGHT
+
 
+
SG_ROLLOUT_R_MACHINEGUN
+
 
+
SG_ROLLOUT_R_MACHINE_BURST
+
 
+
SG_RUN
+
 
+
SG_RUNCYCLE
+
 
+
SG_RUNLEFTCYCLE
+
 
+
SG_RUNLEFTPRE
+
 
+
SG_RUNPOST
+
 
+
SG_RUNPOST_BLR
+
 
+
SG_RUNPRE
+
 
+
SG_RUNRIGHTCYCLE
+
 
+
SG_RUNRIGHTPRE
+
 
+
SHADOWY_BINDS
+
 
+
SHAKE
+
 
+
SHAKE_REACT
+
 
+
SHATTER_ARMOR_FAST_DRAW
+
 
+
SHATTER_ARMOR_SLOW_DRAW
+
 
+
SHATTER_ARMOR_SLOW_PRE
+
 
+
SHIELD_1HSMASH_LEFT_POST
+
 
+
SHIELD_1HSMASH_LEFT_PRE
+
 
+
SHIELD_1HSMASH_RIGHT_PRE
+
 
+
SHIELD_2HANDCAST
+
 
+
SHIELD_2H_SWIPE_RIGHT
+
 
+
SHIELD_2ND_CHOP
+
 
+
SHIELD_2ND_RSWEEP
+
 
+
SHIELD_2ND_SLASH
+
 
+
SHIELD_2ND_TWIRL
+
 
+
SHIELD_BACKFLYCYCLE
+
 
+
SHIELD_BACKFLYPOST
+
 
+
SHIELD_BACKFLYPRE
+
 
+
SHIELD_BASEBALLPUNCH
+
 
+
SHIELD_BASHBRAWL
+
 
+
SHIELD_BEATCHEST
+
 
+
SHIELD_BLINDING
+
 
+
SHIELD_BLOCK_L
+
 
+
SHIELD_BLOCK_R
+
 
+
SHIELD_BOOSTAURA
+
 
+
SHIELD_BOOSTAURA_NOROOT_PRE
+
 
+
SHIELD_BOOSTAURA_PRE
+
 
+
SHIELD_BOOSTDOWN
+
 
+
SHIELD_BOOSTUP
+
 
+
SHIELD_BRAWLLEFT
+
 
+
SHIELD_BRAWLRIGHT
+
 
+
SHIELD_BRAWLRIGHT_POST
+
 
+
SHIELD_BULLRUSH_PRE
+
 
+
SHIELD_CAST
+
 
+
SHIELD_CHOP
+
 
+
SHIELD_CHOP_DRAW
+
 
+
SHIELD_CHOP_POST
+
 
+
SHIELD_CLAWS_SPIN
+
 
+
SHIELD_CLOBBER
+
 
+
SHIELD_CLOBBER_DRAW
+
 
+
SHIELD_CLOBBER_POST
+
 
+
SHIELD_COMBATFLY_BLEND
+
 
+
SHIELD_COMBATREADY
+
 
+
SHIELD_COMBATREADY_BLEND
+
 
+
SHIELD_COMBATREADY_HALF
+
 
+
SHIELD_COMBATREADY_HALFBLEND
+
 
+
SHIELD_DESTINY_BULLRUSH_PRE
+
 
+
SHIELD_DODGE_L
+
 
+
SHIELD_DODGE_R
+
 
+
SHIELD_DOORKICK
+
 
+
SHIELD_FALL
+
 
+
SHIELD_FALLFORWARD
+
 
+
SHIELD_FALLFORWARD_CYCLE
+
 
+
SHIELD_FALLFOWARD_PRE
+
 
+
SHIELD_FALL_CYCLE
+
 
+
SHIELD_FLURRY
+
 
+
SHIELD_FLYFALL
+
 
+
SHIELD_FLYINGCYCLE
+
 
+
SHIELD_FLYING_POST
+
 
+
SHIELD_FLYING_PRE
+
 
+
SHIELD_FLYREADY
+
 
+
SHIELD_FLYUPCYCLE
+
 
+
SHIELD_FLYUPPOST
+
 
+
SHIELD_FLYUPPRE
+
 
+
SHIELD_FORWARD_FLYFALL
+
 
+
SHIELD_FORWARD_FLYFALL_CYCLE
+
 
+
SHIELD_GROUNDSUMMON_NOROOT
+
 
+
SHIELD_GUTPUNCH
+
 
+
SHIELD_HITQUICK
+
 
+
SHIELD_HOP
+
 
+
SHIELD_HOP2
+
 
+
SHIELD_HOPAPEX
+
 
+
SHIELD_HOPFALL
+
 
+
SHIELD_HOPFALL_2
+
 
+
SHIELD_HOPPRE
+
 
+
SHIELD_HOP_APEX
+
 
+
SHIELD_HOP_CYCLE
+
 
+
SHIELD_HOP_FALL
+
 
+
SHIELD_HOP_FALL_CYCLE
+
 
+
SHIELD_HOP_PRE
+
 
+
SHIELD_HOVER_FORWARD_CYCLE
+
 
+
SHIELD_HOVER_FORWARD_POST
+
 
+
SHIELD_HOVER_FORWARD_PRE
+
 
+
SHIELD_IDLE
+
 
+
SHIELD_IDLE_B
+
 
+
SHIELD_IDLE_C
+
 
+
SHIELD_JACOBSLADDER
+
 
+
SHIELD_JUMPPOST
+
 
+
SHIELD_JUMPSMASH
+
 
+
SHIELD_JUMPTOHOP
+
 
+
SHIELD_JUMP_APEX
+
 
+
SHIELD_JUMP_FALL
+
 
+
SHIELD_JUMP_FALL_CYCLE
+
 
+
SHIELD_JUMP_POST
+
 
+
SHIELD_JUMP_PRE
+
 
+
SHIELD_KICKBRAWL
+
 
+
SHIELD_LEADERSHIP
+
 
+
SHIELD_LEFTFLYCYCLE
+
 
+
SHIELD_LEFTFLYPOST
+
 
+
SHIELD_LEFTFLYPRE
+
 
+
SHIELD_LEVITATE
+
 
+
SHIELD_LIGHTNINGTELEPORT_PRE
+
 
+
SHIELD_MAGICSTAFF_DRAW
+
 
+
SHIELD_MAGIC_CASTL
+
 
+
SHIELD_MAGIC_THROW
+
 
+
SHIELD_MEDSELF
+
 
+
SHIELD_MOUTH
+
 
+
SHIELD_MOUTH_POST
+
 
+
SHIELD_OBSERVE_A
+
 
+
SHIELD_OBSERVE_B
+
 
+
SHIELD_ONETWO_PUNCH
+
 
+
SHIELD_ONEWITHTHESHIELD
+
 
+
SHIELD_PARRY
+
 
+
SHIELD_PARRY_DRAW
+
 
+
SHIELD_PREFLY
+
 
+
SHIELD_RADIUSEFFECT
+
 
+
SHIELD_READY
+
 
+
SHIELD_RIGHTFLYCYCLE
+
 
+
SHIELD_RIGHTFLYPOST
+
 
+
SHIELD_RIGHTFLYPRE
+
 
+
SHIELD_RSWEEP
+
 
+
SHIELD_RSWEEP_DRAW
+
 
+
SHIELD_RSWEEP_POST
+
 
+
SHIELD_RUNBACKCYCLE
+
 
+
SHIELD_RUNBACKPRE
+
 
+
SHIELD_RUNCYCLE
+
 
+
SHIELD_RUNLEFTCYCLE
+
 
+
SHIELD_RUNLEFTPRE
+
 
+
SHIELD_RUNPOST
+
 
+
SHIELD_RUNPRE
+
 
+
SHIELD_RUNRIGHTCYCLE
+
 
+
SHIELD_RUNRIGHTPRE
+
 
+
SHIELD_SHOUTOFCOMMAND
+
 
+
SHIELD_SKYSUMMON
+
 
+
SHIELD_SLASH
+
 
+
SHIELD_SLASH_DRAW
+
 
+
SHIELD_SLASH_POST
+
 
+
SHIELD_SMASHCAST
+
 
+
SHIELD_STEAL
+
 
+
SHIELD_STOMP
+
 
+
SHIELD_SWOOP
+
 
+
SHIELD_SWOOP_DRAW
+
 
+
SHIELD_THROWBRAWL
+
 
+
SHIELD_THROWKNIFE_PRE
+
 
+
SHIELD_TWIRL
+
 
+
SHIELD_TWIRL_DRAW
+
 
+
SHIELD_UPPERCUT
+
 
+
SHIELD_UPPERCUT_DRAW
+
 
+
SHIELD_WEAPONBASH
+
 
+
SHIELD_WEAPONBASH_DRAW
+
 
+
SHIELD_WEAPONBASH_POST
+
 
+
SHIELD_WEAPONDRAW_BACK
+
 
+
SHIELD_WEAPONGRENADELOB
+
 
+
SHIELD_WEAPONGRENADELOB_DRAW
+
 
+
SHIELD_WEAPONTAUNT_DRAW
+
 
+
SHIELD_WEAPONTAUNT_PRE
+
 
+
SHIELD_WEAPON_HOP
+
 
+
SHIELD_WEAPON_HOP_APEX
+
 
+
SHIELD_WEAPON_HOP_CYCLE
+
 
+
SHIELD_WEAPON_HOP_FALL_CYCLE
+
 
+
SHIELD_WEAPON_HOP_PRE
+
 
+
SHIELD_WEAPON_JUMPAPEX
+
 
+
SHIELD_WEAPON_JUMPTOHOP
+
 
+
SHIELD_WEAPON_JUMP_FALL_CYCLE
+
 
+
SHIELD_WEAPON_JUMP_PRE
+
 
+
SHIELD_WEAPON_THROWSPEAR
+
 
+
SHIELD_WEAPON_THROWSPEAR_DRAW
+
 
+
SHIELD_WEAPON_THROWSPEAR_POST
+
 
+
SHIELD_WEAPON_THROWSPEAR_PRE
+
 
+
SHIELD_WEAVE
+
 
+
SHIELD_WEAVE_PRE
+
 
+
SHIELD_WINDBLAST
+
 
+
SHIELD_WINDUPUPPERCUT
+
 
+
SHIN_BREAKER
+
 
+
SHIVAN_ATTACK_LEFT
+
 
+
SHIVAN_ATTACK_RIGHT
+
 
+
SHIVAN_GROUNDBURST_SPAWN
+
 
+
SHIVAN_GROUNDBURST_SPAWN_CYCLE
+
 
+
SHIVAN_HITQUICK
+
 
+
SHIVAN_ORBITAL_BLAST_LOCK
+
 
+
SHIVAN_SPAWN_AMBUSH
+
 
+
SHIVAN_SPAWN_SLEEP
+
 
+
SHOOT
+
 
+
SHOOTHEAVY
+
 
+
SHOOT_L
+
 
+
SHOOT_L_POST
+
 
+
SHOOT_R
+
 
+
SHOOT_R_POST
+
 
+
SHORTLIFT
+
 
+
SHORTTOSS
+
 
+
SHORTTOSS_POST
+
 
+
SHORTTOSS_SQUAT
+
 
+
SHOTGUNCYCLE
+
 
+
SHOTGUNLOOKOUT
+
 
+
SHOTGUNLOOKOUT2
+
 
+
SHOTGUNOBSERVE
+
 
+
SHOTGUNOBSERVE2
+
 
+
SHOTGUNREADY
+
 
+
SHOTGUNREADY_15
+
 
+
SHOTGUN_ALEART_A
+
 
+
SHOTGUN_ALEART_B
+
 
+
SHOTGUN_ALERT_A
+
 
+
SHOTGUN_ALERT_B
+
 
+
SHOTGUN_BLOCK_L
+
 
+
SHOTGUN_BLOCK_R
+
 
+
SHOTGUN_KNEEL
+
 
+
SHOTGUN_KNEEL2
+
 
+
SHOTGUN_POINT
+
 
+
SHOTGUN_SPAWN
+
 
+
SHOTGUN_WALKCYCLE
+
 
+
SHOTPATROL_CYCLE
+
 
+
SHOTPATROL_CYCLE_02
+
 
+
SHOTPATROL_POST
+
 
+
SHOTPATROL_PRE
+
 
+
SHOULDERCOMBATTOREADY
+
 
+
SHOVEL_DIG
+
 
+
SHOW
+
 
+
SHUT
+
 
+
SHUT2
+
 
+
SIDECLIPBOARDCYCLE
+
 
+
SIGNATURE_TELEPORT_PRE
+
 
+
SIMPLE_READY
+
 
+
SIMPLE_READY_LOOK
+
 
+
SINGCAST
+
 
+
SINGCAST_POST
+
 
+
SINGLEGUN_PISTOLWHIP
+
 
+
SINGLEGUN_PISTOLWHIP2
+
 
+
SITTING_POSE1
+
 
+
SITTING_POSE10
+
 
+
SITTING_POSE10_INTRO
+
 
+
SITTING_POSE10_LOOP
+
 
+
SITTING_POSE11_INTRO
+
 
+
SITTING_POSE11_LOOP
+
 
+
SITTING_POSE1_INTRO
+
 
+
SITTING_POSE1_LOOP
+
 
+
SITTING_POSE2_INTRO
+
 
+
SITTING_POSE2_LOOP
+
 
+
SITTING_POSE3
+
 
+
SITTING_POSE3_INTRO
+
 
+
SITTING_POSE3_LOOP
+
 
+
SITTING_POSE4_INTRO
+
 
+
SITTING_POSE5
+
 
+
SITTING_POSE5_INTRO
+
 
+
SITTING_POSE6_INTRO
+
 
+
SITTING_POSE6_LOOP
+
 
+
SITTING_POSE7_INTRO
+
 
+
SITTING_POSE7_LOOP
+
 
+
SITTING_POSE8_INTRO
+
 
+
SITTING_POSE9_INTRO
+
 
+
SIT_HIGH_A
+
 
+
SIT_HIGH_B
+
 
+
SIT_HIGH_C
+
 
+
SIT_LOW_A
+
 
+
SIT_LOW_B
+
 
+
SIT_LOW_B_CYCLE
+
 
+
SIT_LOW_C
+
 
+
SIT_LOW_GETUP
+
 
+
SIT_MEDITATE
+
 
+
SKYSUMMON_PRE_NOROOT
+
 
+
SKY_SPLITTER
+
 
+
SKY_SPLITTER_DRAW
+
 
+
SLAB
+
 
+
SLASHPOST_L
+
 
+
SLASHPOST_R
+
 
+
SLASH_CONE
+
 
+
SLASH_L
+
 
+
SLASH_R
+
 
+
SLEDGEHAMMER
+
 
+
SLEDGE_SMASH
+
 
+
SLEDGE_SMASH_DRAW
+
 
+
SLEEP
+
 
+
SLEEP2
+
 
+
SLEEP_CYCLE
+
 
+
SLIDE
+
 
+
SLIDECYCLE
+
 
+
SLIDECYCLE_LEFT
+
 
+
SLIDECYCLE_RIGHT
+
 
+
SLIDEJUMPAPEX
+
 
+
SLIDEJUMPFALL
+
 
+
SLIDEJUMPFALL2
+
 
+
SLIDEJUMPPOST
+
 
+
SLIDEJUMPPRE
+
 
+
SLIDEJUMPUP
+
 
+
SLIDEPRE
+
 
+
SLIDEPRE_LEFT
+
 
+
SLIDEPRE_RIGHT
+
 
+
SLIDE_CYCLE
+
 
+
SLIDE_DUAL
+
 
+
SLIDE_DUAL_BACK
+
 
+
SLIDE_DUAL_LEFT
+
 
+
SLIDE_DUAL_LEFT_CYCLE
+
 
+
SLIDE_DUAL_POST
+
 
+
SLIDE_DUAL_RIGHT
+
 
+
SLIDE_GUN_POST
+
 
+
SLIDE_LEFT_CYCLE
+
 
+
SLIDE_LEFT_PRE
+
 
+
SLIDE_POST
+
 
+
SLIDE_RIGHT_CYCLE
+
 
+
SLIDE_RIGHT_PRE
+
 
+
SLIDE_RUNFALL
+
 
+
SLIDE_RUNFALL_2
+
 
+
SLIDE_SHIELD
+
 
+
SLIDE_SHIELD_BACK
+
 
+
SLIDE_SHIELD_LEFT
+
 
+
SLIDE_SHIELD_POST
+
 
+
SLIDE_WEAPON
+
 
+
SLIDE_WEAPON_BACK_PRE
+
 
+
SLIDE_WEAPON_CYCLE
+
 
+
SLIDE_WEAPON_LEFT_PRE
+
 
+
SLIDE_WEAPON_POST
+
 
+
SLIDE_WEAPON_RIGHT_PRE
+
 
+
SLUG_DRAW
+
 
+
SMASHCAST
+
 
+
SMASHCASTPOST
+
 
+
SMASHINGBLOW
+
 
+
SMASH_WALL_A
+
 
+
SMASH_WALL_B
+
 
+
SMASH_WALL_C
+
 
+
SMOKEFLASH
+
 
+
SMROCK
+
 
+
SMROCK2
+
 
+
SNAKEHOLE_JUMP_IN
+
 
+
SNAKEHOLE_JUMP_OUT
+
 
+
SNAP_L
+
 
+
SNAP_R
+
 
+
SNEAKBACK
+
 
+
SNEAKTURN
+
 
+
SNEAK_PATROL_CYCLE
+
 
+
SNEAK_PATROL_PRE
+
 
+
SNIPERBLAST
+
 
+
SNIPERBLAST2
+
 
+
SNIPERQUICK
+
 
+
SNIPERQUICK_DRAW
+
 
+
SNIPERQUICK_POST
+
 
+
SNIPERSHOOT
+
 
+
SNIPERWINDUP
+
 
+
SNIPERWINDUP_DRAW
+
 
+
SONICBLOW
+
 
+
SONICDEATH
+
 
+
SONICENERGY_TORRENT
+
 
+
SONICMOUTH
+
 
+
SONICSCREAM
+
 
+
SONICSINGCAST
+
 
+
SONICSONICYELL
+
 
+
SONICSPIT
+
 
+
SONICSTUN_CYCLE
+
 
+
SONICSTUN_HIT
+
 
+
SONICSUMMON_PRE_NOROOT
+
 
+
SONICYELL
+
 
+
SONIC_REACT
+
 
+
SOOTHE_MIND
+
 
+
SOOTHE_MIND_POST
+
 
+
SOULGIVE_SLEEP
+
 
+
SOULTAKE_ALT
+
 
+
SOULTAKE_RIP
+
 
+
SPAWN
+
 
+
SPAWN1
+
 
+
SPAWN3
+
 
+
SPAWNEDASPET
+
 
+
SPAWNED_CYCLE
+
 
+
SPAWNED_CYCLE_LOOP
+
 
+
SPAWNED_POST
+
 
+
SPAWN_AMBUSH
+
 
+
SPAWN_AMBUSH_B
+
 
+
SPAWN_AMBUSH_CYCLE
+
 
+
SPAWN_AMBUSH_SLEEP
+
 
+
SPAWN_AMBUSH_SLEEP_B
+
 
+
SPAWN_CYCLE
+
 
+
SPAWN_PET
+
 
+
SPAWN_PET_ALT
+
 
+
SPAWN_PRE
+
 
+
SPAWN_RIKTITELEPORT_PRE
+
 
+
SPAWN_ROOTED
+
 
+
SPAWN_SLEEP
+
 
+
SPECTRUMCOLLAPSE_CYCLE
+
 
+
SPECTRUM_COVER
+
 
+
SPEECH
+
 
+
SPEECH_NOBOX
+
 
+
SPEED_REACT
+
 
+
SPELLCASTFEAR
+
 
+
SPELLCAST_BALLCAST
+
 
+
SPELLCAST_BLINDING
+
 
+
SPELLCAST_CYCLE
+
 
+
SPELLCAST_CYCLE2
+
 
+
SPELLCAST_CYCLE3
+
 
+
SPELLCAST_LEVITATE
+
 
+
SPIDERLING_BURROW
+
 
+
SPIKECAST
+
 
+
SPINCOCOON_POWER
+
 
+
SPINNING_STRIKE
+
 
+
SPINNING_STRIKE_POST
+
 
+
SPIN_CYCLE
+
 
+
SPIN_QUICK
+
 
+
SPIT
+
 
+
SPITCYCLE
+
 
+
SPITPOST
+
 
+
SPITPOST_A
+
 
+
SPRAY
+
 
+
SPRAYPAINT_A
+
 
+
SPRAYPAINT_A4
+
 
+
SPRAY_A
+
 
+
SPRAY_A2
+
 
+
SPRAY_A3
+
 
+
SPRAY_A4
+
 
+
SPRINGATTACK
+
 
+
SPRINGATTACK_PRE
+
 
+
SS_TIER1_ALT1
+
 
+
SS_TIER2_ALT1_LEFT
+
 
+
SS_TIER2_ALT1_LEFT_POST
+
 
+
SS_TIER2_ALT1_RIGHT
+
 
+
SS_TIER3_ALT1_RIGHT
+
 
+
SS_TIER6_ALT1
+
 
+
SS_TIER9_ALT1
+
 
+
STAFFMASTERY_BODY
+
 
+
STAFFMASTERY_SOUL
+
 
+
STAFF_2HLARGE_BOOSTUP_DRAW
+
 
+
STAFF_AIRSUMMON
+
 
+
STAFF_AIRSUMMON_POST
+
 
+
STAFF_ASSASSINS_QUICK_DRAW
+
 
+
STAFF_ASSASSINS_STRIKE
+
 
+
STAFF_ASSASSINS_WINDUP
+
 
+
STAFF_ASSASSINS_WINDUP_CYCLE
+
 
+
STAFF_TAUNT
+
 
+
STANCE_GHOSTWIDOW
+
 
+
STANCE_GHOSTWIDOW_CYCLE
+
 
+
STATESSHACKLE_A
+
 
+
STATESSHACKLE_B
+
 
+
STATES_FALL
+
 
+
STEAL
+
 
+
STEALPOST
+
 
+
STEAM_JUMPJETPACKFORWARD_APEX
+
 
+
STEAM_JUMPJETPACKFORWARD_PRE
+
 
+
STEAM_JUMPJETPACKHOPFROMJUMP
+
 
+
STEAM_JUMPJETPACK_APEX
+
 
+
STEAM_JUMPJETPACK_PRE
+
 
+
STEAM_NINJA_JUMPJETPACKFORWARD_APEX
+
 
+
STEAM_NINJA_JUMPJETPACKFORWARD_FALL
+
 
+
STEAM_NINJA_JUMPJETPACKFORWARD_UP
+
 
+
STEAM_NINJA_JUMPJETPACKFORWARD_UP2
+
 
+
STEAM_NINJA_JUMPJETPACKJUMPTOHOP
+
 
+
STEAM_NINJA_JUMPJETPACK_POST
+
 
+
STEAM_NINJA_JUMPJETPACK_PRE
+
 
+
STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_APEX
+
 
+
STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_UP2
+
 
+
STEAM_RIGHTWEPCOMBAT_JUMPJETPACKJUMPTOHOP
+
 
+
STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_APEX
+
 
+
STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_POST
+
 
+
STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_PRE
+
 
+
STEAM_SPRAY
+
 
+
STOMP
+
 
+
STOMP2
+
 
+
STOMPED
+
 
+
STOMP_POST
+
 
+
STOP
+
 
+
STOPCAST
+
 
+
STOP_CYCLE
+
 
+
STOP_POST
+
 
+
STOP_POST_HALF
+
 
+
STROLLCYCLE
+
 
+
STUN
+
 
+
STUNNINGAURA_RADIUSEFFECT_PRE
+
 
+
STUN_CYCLE
+
 
+
STUN_FORWARD
+
 
+
STUN_POST
+
 
+
SUBDUAL
+
 
+
SUBMERGE
+
 
+
SUMMON
+
 
+
SUMMON_DIRE_WOLF
+
 
+
SUMMON_LION
+
 
+
SUMMON_SPIDERLINGS
+
 
+
SUMMON_WOLVES
+
 
+
SUNNING
+
 
+
SURROUNDED_A
+
 
+
SURROUNDED_A2
+
 
+
SURROUNDED_A3
+
 
+
SURROUNDED_A4
+
 
+
SWATSHIELDBLOCK
+
 
+
SWEEPING_STRIKE_FAST_DRAW
+
 
+
SWEEPING_STRIKE_SLOW_PRE
+
 
+
SWEEP_CROSS
+
 
+
SWEEP_CROSS_POST
+
 
+
SWEEP_HIGH
+
 
+
SWEEP_IMPACT
+
 
+
SWEEP_LOW
+
 
+
SWIMBACKCYCLE
+
 
+
SWIMBACKPOST
+
 
+
SWIMBACKPRE
+
 
+
SWIMCYCLE
+
 
+
SWIMLEFTCYCLE
+
 
+
SWIMLEFTPOST
+
 
+
SWIMLEFTPRE
+
 
+
SWIMPOST
+
 
+
SWIMPRE
+
 
+
SWIMRIGHTCYCLE
+
 
+
SWIMRIGHTPOST
+
 
+
SWIMRIGHTPRE
+
 
+
SWIM_JUMPOST
+
 
+
SWIM_JUMPPOST
+
 
+
SWIM_READY
+
 
+
SWIM_READYPRE
+
 
+
SWIPEPOST_A
+
 
+
SWIPE_A
+
 
+
SWIPE_BLEND
+
 
+
SWIPE_L
+
 
+
SWIPE_R
+
 
+
SWORDBLOCK
+
 
+
SWORDBLOCK_L
+
 
+
SWORDRUMBLE_DIZZY_B
+
 
+
SWORDTAUNT
+
 
+
SWORDTAUNT_CYCLE
+
 
+
SWORDTAUNT_DRAW
+
 
+
SWORDVANDAL_A
+
 
+
SWORDVANDAL_B
+
 
+
SWORD_ATTACK_DRAW
+
 
+
SWORD_OBSERVE_A
+
 
+
SWORD_OBSERVE_B
+
 
+
SWORD_SLASH
+
 
+
SWORD_SLASH_DRAW
+
 
+
SWORD_SLASH_POST
+
 
+
SWORD_SPAWN
+
 
+
SWORD_WALKCYCLE
+
 
+
SYNAPSE_SPIN
+
 
+
S_SONICSUMMON
+
 
+
S_SUMMON
+
 
+
S_SUMMONPOST
+
 
+
TAILCAST
+
 
+
TAILCAST_POST
+
 
+
TALK01
+
 
+
TALK02
+
 
+
TALK03
+
 
+
TALKIDLE
+
 
+
TAME_BEAST
+
 
+
TAUNTANOROOT_CYCLE
+
 
+
TAUNTANOROOT_PRE
+
 
+
TAUNTA_PRE
+
 
+
TAUNTB
+
 
+
TAUNTB_CYCLE
+
 
+
TAUNTB_PRE
+
 
+
TAUNT_A
+
 
+
TAUNT_A_CYCLE
+
 
+
TAUNT_B
+
 
+
TAUNT_B2
+
 
+
TAUNT_B_CYCLE
+
 
+
TAUNT_C
+
 
+
TEABAG
+
 
+
TEABAG_CYCLE
+
 
+
TEABAG_PRE
+
 
+
TECHWINDUP
+
 
+
TECHWINDUP_POST
+
 
+
TELEKINESIS
+
 
+
TELEPORTIN_PRE
+
 
+
TELEPORT_SPAWN
+
 
+
TELEPORT_SPAWNREADY
+
 
+
TELEQUICK
+
 
+
TELEQUICKPOST
+
 
+
TELE_CYCLE
+
 
+
TELE_MAGIC
+
 
+
TELE_MAGIC2
+
 
+
TELE_MAGIC_POST
+
 
+
TERRIFY
+
 
+
TERRIFYING_ROAR
+
 
+
TERRIFY_POST
+
 
+
THANK_A
+
 
+
THANK_A2
+
 
+
THANK_B
+
 
+
THANK_B2
+
 
+
THORN_CONE
+
 
+
THORN_CONE_POST
+
 
+
THORN_SWIPE
+
 
+
THORN_SWIPE_POST
+
 
+
THREATEN_CYCLE_FOUR
+
 
+
THREATEN_CYCLE_ONE
+
 
+
THREATEN_CYCLE_SIX
+
 
+
THREATEN_CYCLE_THREE
+
 
+
THREAT_A
+
 
+
THREAT_B
+
 
+
THREAT_C
+
 
+
THREAT_CYCLE
+
 
+
THREEDAGGER
+
 
+
THROWBRAWL
+
 
+
THROWBRAWL_POST
+
 
+
THROWKINFE
+
 
+
THROWKINFEPOST
+
 
+
THROWKINFE_PRE
+
 
+
THROWKNIFE
+
 
+
THROWKNIFE_POST
+
 
+
THROWKNIFE_PRE
+
 
+
THROWPROJECTILE
+
 
+
THROWPROJECTILE_POST
+
 
+
THROWPROJECTILE_PRE
+
 
+
THROW_JUNK_A1
+
 
+
THROW_JUNK_A2
+
 
+
THUGSUPGRADE_2
+
 
+
THUGSUPGRADE_3
+
 
+
THUGSUPGRADE_CYCLE
+
 
+
THUGSUPGRADE_HIT
+
 
+
TIME_CRAWL_PRE
+
 
+
TNT_CRATEREADY
+
 
+
TNT_CRATEWALK_CYCLE
+
 
+
TNT_CRATEWALK_CYCLE_POST
+
 
+
TNT_CRATEWALK_PRE
+
 
+
TORCH
+
 
+
TORCHWALK_CYCLE
+
 
+
TORCHWALK_POST
+
 
+
TORCHWALK_PRE
+
 
+
TOSSGNOME
+
 
+
TOSSROOT
+
 
+
TOSSROOT_POST
+
 
+
TOSS_BODYBAG
+
 
+
TOSS_CRATE_A1
+
 
+
TOSS_CRATE_A3
+
 
+
TOTAL_FOCUS
+
 
+
TOTEM_LIFT
+
 
+
TOTEM_LIFT_DROP
+
 
+
TOTEM_LIFT_SIDE
+
 
+
TOTEM_LIFT_TOSS
+
 
+
TOUCHSCREEN
+
 
+
TOUCHSCREENHIT
+
 
+
TOUNGSTRIKE
+
 
+
TRAIN
+
 
+
TRAINBOW_CONE
+
 
+
TRAINBOW_HEAVY
+
 
+
TRAINBOW_MID
+
 
+
TRAIN_BEAST
+
 
+
TRAIN_COMES
+
 
+
TRAIN_LEAVE
+
 
+
TRANSFORM
+
 
+
TRANSFORM_KHELDIAN
+
 
+
TRANSFORM_KHELDIAN2
+
 
+
TRANSFORM_SPAWN
+
 
+
TRIBALDANCE_A
+
 
+
TRIBALDANCE_B
+
 
+
TRIBALDANCE_C
+
 
+
TRUCK_JUMP_IN
+
 
+
TRUCK_JUMP_IN_POST
+
 
+
TRUCK_JUMP_OUT
+
 
+
TRUCK_POST_CYCLE
+
 
+
TV_WARP_IN
+
 
+
TWIRL
+
 
+
TWIRL_DRAW
+
 
+
TWIRL_POST
+
 
+
TWOHANDEDLARGE_KNEEL_PRE
+
 
+
T_SPAWN
+
 
+
T_SPAWN_CYCLE
+
 
+
T_SPAWN_PET
+
 
+
T_SPAWN_ROOTED
+
 
+
T_SPAWN_SLEEP
+
 
+
T_SPAWN_UPROOT
+
 
+
T_SPAWN_UPROOT_CYCLE
+
 
+
UFLY_PREFALL
+
 
+
UMBRA_BITE
+
 
+
UNDERHAND
+
 
+
UNDERHAND2
+
 
+
UNYIELD
+
 
+
UNYIELDATTACK
+
 
+
UNYIELDING_CYCLE_NOROOT
+
 
+
UNYIELDING_PRE_NOROOT
+
 
+
UNYIELD_POST
+
 
+
UP_CYCLE
+
 
+
VAMPIREBIRTH
+
 
+
VAMPIRECROUCH
+
 
+
VAMPIRESTAND
+
 
+
VANDAL_A
+
 
+
VANGUARD_SITPOSE1
+
 
+
VANGUARD_SITPOSE1A
+
 
+
VANGUARD_SITPOSE2
+
 
+
VANGUARD_SITPOSE2B
+
 
+
VANGUARD_SITPOSE3
+
 
+
VANGUARD_SITPOSE3C
+
 
+
VANISH_DEATH
+
 
+
VANISH_POSTDEATH
+
 
+
VENDOR_POINT
+
 
+
VENDOR_SWEEP
+
 
+
VENDOR_YELLRIGHT
+
 
+
VICIOUS_BITE
+
 
+
VINE
+
 
+
VORPAL_JUDGEMENT
+
 
+
WAIT
+
 
+
WALK
+
 
+
WALKBACKCYCLE
+
 
+
WALKBACKPOST
+
 
+
WALKBACKPRE
+
 
+
WALKCYCLE
+
 
+
WALKCYCLEREADY
+
 
+
WALKCYCLE_BREAK
+
 
+
WALKCYCLE_BREAK1
+
 
+
WALKCYCLE_BREAK2
+
 
+
WALKCYCLE_PRE
+
 
+
WALKIETALKIE_IDLE
+
 
+
WALKPOST
+
 
+
WALKPOSTREADY
+
 
+
WALKPRE
+
 
+
WALKPREREADY
+
 
+
WALKSTUNCYCLE
+
 
+
WALKSTUNPOST
+
 
+
WALKSTUNPRE
+
 
+
WALK_BOOK_LOW
+
 
+
WALK_BOOK_MID
+
 
+
WALK_CASUAL
+
 
+
WALK_GARBAGEBAG
+
 
+
WALK_GROCERIES_2HANDED
+
 
+
WALK_GROCERIES_LEFT
+
 
+
WALK_GROCERIES_LEFT_RIGHT
+
 
+
WALK_GROCERIES_RIGHT
+
 
+
WALK_LEFT_BACKWARD_CYCLE
+
 
+
WALK_LEFT_BACKWARD_PRE
+
 
+
WALK_LEFT_FORWARD_CYCLE
+
 
+
WALK_LEFT_FORWARD_PRE
+
 
+
WALK_LEFT_PRE
+
 
+
WALK_NERVOUS
+
 
+
WALK_NERVOUSCASE
+
 
+
WALK_NERVOUSCASELEFT
+
 
+
WALK_NERVOUSCASERIGHT
+
 
+
WALK_NERVOUS_BUM
+
 
+
WALK_PARANOID
+
 
+
WALK_PARANOID_LEFTIN
+
 
+
WALK_PARANOID_LEFTLOOP
+
 
+
WALK_PARANOID_LEFTOUT
+
 
+
WALK_PARANOID_RIGHTIN
+
 
+
WALK_PARANOID_RIGHTLOOP
+
 
+
WALK_PARANOID_RIGHTOUT
+
 
+
WALK_RIGHT_BACKWARD_PRE
+
 
+
WALK_RIGHT_CYCLE
+
 
+
WALK_RIGHT_FORWARD_CYCLE
+
 
+
WALK_RIGHT_FORWARD_PRE
+
 
+
WALK_RIGHT_PRE
+
 
+
WALK_SCHIZO1
+
 
+
WALK_SCHIZO2
+
 
+
WALK_SCHIZO3
+
 
+
WALK_SHOPPINGCART7
+
 
+
WALK_SULLEN
+
 
+
WALL
+
 
+
WALLPOST
+
 
+
WALLSNEEK_CYCLE
+
 
+
WALL_LEAN1
+
 
+
WALL_LEAN2
+
 
+
WALL_LEAN3
+
 
+
WALL_LEAN4
+
 
+
WALL_LEAN_CASUAL_1
+
 
+
WALL_PERCH
+
 
+
WARP_RUNIN
+
 
+
WARP_RUNIN_POST
+
 
+
WARP_RUNOUT
+
 
+
WARWALKER_FREEZESTUN_HIT
+
 
+
WARWALKER_GROUND_SLAM
+
 
+
WARWALKER_HITDEATH
+
 
+
WARWALKER_ORBITAL_LANCE_ATTACK
+
 
+
WARWALKER_ORBITAL_LANCE_LOCK
+
 
+
WARWALKER_ORBITAL_LANCE_TELL
+
 
+
WARWALKER_STOMP
+
 
+
WARWALKER_SWEEPING_RAY
+
 
+
WARWOLF
+
 
+
WARWOLF_CYCLE
+
 
+
WARWORKS_CHARGEDSHOT
+
 
+
WARWORKS_PARTICLEBURST
+
 
+
WARWORKS_PARTICLEBURST2
+
 
+
WARWORKS_PARTICLEHEAVY
+
 
+
WARWORKS_PARTICLE_LANCE
+
 
+
WAR_WALKER_SMASH_L
+
 
+
WAR_WALKER_SMASH_R
+
 
+
WATERBACKPACK
+
 
+
WATERBURST_SLEEP
+
 
+
WATERBURST_SPAWN
+
 
+
WATERJET
+
 
+
WATERJET_LONG
+
 
+
WATER_BURST
+
 
+
WAVEWALKCYCLE
+
 
+
WEAK_POST
+
 
+
WEAPONBLOCK_L
+
 
+
WEAPONBLOCK_R
+
 
+
WEAPONCHEER
+
 
+
WEAPON_PLACATE
+
 
+
WEAPON_PLACATE_DRAW
+
 
+
WEAVE
+
 
+
WEAVE_CYCLE
+
 
+
WEAVE_POST
+
 
+
WEAVE_PRE
+
 
+
WELD_LOW
+
 
+
WELD_MID
+
 
+
WEPREADY
+
 
+
WEP_HALF
+
 
+
WEP_HOVER_FORWARDCYCLE
+
 
+
WEP_HOVER_FORWARD_POST
+
 
+
WEP_HOVER_FORWARD_PRE
+
 
+
WEP_PUNCH
+
 
+
WEP_PUNCH2
+
 
+
WHEELBARREL_READY
+
 
+
WHEELBARREL_ROLL
+
 
+
WHEELBARROW_FORWARD
+
 
+
WHEELBARROW_READY
+
 
+
WHIP_ATTACK1
+
 
+
WHIP_ATTACK2
+
 
+
WHIP_ATTACK3
+
 
+
WHIP_SUMMON
+
 
+
WHIRLING_SLICE_FAST_DRAW
+
 
+
WIDOWSSNARESTUN
+
 
+
WIDOWSSNARESTUN_CYCLE
+
 
+
WIDOWSSNARESTUN_FALL
+
 
+
WIDOWS_ATTACK
+
 
+
WILD_CHARGE
+
 
+
WILD_CHARGE_POST
+
 
+
WINDBLAST
+
 
+
WINDBLASTPOST
+
 
+
WINDUP
+
 
+
WINDUPCUT
+
 
+
WINDUPCUT_POST
+
 
+
WINDUP_POST
+
 
+
WOUNDED
+
 
+
WRISTBANDACTIVATE_QUICK
+
 
+
WRISTBANDACTIVATE_QUICK_NONROOTED
+
 
+
WRISTBANDACTIVATE_QUICK_TWO
+
 
+
WRISTBAND_ACTIVATE
+
 
+
WRISTBAND_POST
+
 
+
WRISTCOMBATTOREADY
+
 
+
WRIST_READY_CYCLE
+
 
+
W_BACKFLYCYCLE
+
 
+
W_BACKFLYPOST
+
 
+
W_BACKFLYPRE
+
 
+
W_BLOCK_L
+
 
+
W_BLOCK_R
+
 
+
W_BOOSTUP
+
 
+
W_BOOSTUP2
+
 
+
W_BOOSTUP_POST
+
 
+
W_FALL_FREADY
+
 
+
W_FFLY_PREFALL
+
 
+
W_FFLY_PREFALL_2
+
 
+
W_FLYCYCLE
+
 
+
W_FLYCYCLE_HALF
+
 
+
W_FLYINGCYCLE
+
 
+
W_FLYPOST
+
 
+
W_FLYPRE
+
 
+
W_FLYREADY
+
 
+
W_FLYREADY_PRE
+
 
+
W_FLYUPCYCLE
+
 
+
W_FLYUPPOST
+
 
+
W_FLYUPPRE
+
 
+
W_HITQUICK
+
 
+
W_HOP
+
 
+
W_HOP2
+
 
+
W_HOPAPEX
+
 
+
W_HOPFALL
+
 
+
W_HOPFALL_2
+
 
+
W_HOPPRE
+
 
+
W_HOVERCYCLE
+
 
+
W_HOVERPOST
+
 
+
W_HOVERPRE
+
 
+
W_ICESLIDECYCLE
+
 
+
W_ICESLIDECYCLE_B
+
 
+
W_ICESLIDEPOST
+
 
+
W_ICESLIDEPRE
+
 
+
W_ICESLIDEPRE_B
+
 
+
W_ICESLIDEPRE_L
+
 
+
W_ICESLIDEPRE_R
+
 
+
W_JUMPAPEX
+
 
+
W_JUMPFALL
+
 
+
W_JUMPFALL2
+
 
+
W_JUMPPOST
+
 
+
W_JUMPPRE
+
 
+
W_JUMPTOHOP
+
 
+
W_JUMPUP
+
 
+
W_LEFTFLYCYCLE
+
 
+
W_LEFTFLYPOST
+
 
+
W_LEFTFLYPRE
+
 
+
W_PREFALL
+
 
+
W_PREFLYREADY
+
 
+
W_RIGHTFLYCYCLE
+
 
+
W_RIGHTFLYPOST
+
 
+
W_RIGHTFLYPRE
+
 
+
W_RUNBACKCYCLE
+
 
+
W_RUNBACKPRE
+
 
+
W_RUNCYCLE
+
 
+
W_RUNFALL
+
 
+
W_RUNFALL_2
+
 
+
W_RUNLEFTCYCLE
+
 
+
W_RUNLEFTPRE
+
 
+
W_RUNPOST
+
 
+
W_RUNPRE
+
 
+
W_RUNRIGHTCYCLE
+
 
+
W_RUNRIGHTPRE
+
 
+
W_THROWBRAWL
+
 
+
W_THROWBRAWL_POST
+
 
+
XARMS_CYCLE
+
 
+
ZEUS_LIGHTNING
+
 
+
ZOMBAXE_CYCLE_STAND
+
 
+
ZOMBIE_READY
+
 
+
Z_BASIC_SPAWN
+
 
+
Z_SPAWNED_CYCLE
+
 
+
Z_SPAWNED_POST
+
 
+
Z_SPAWN_AMBUSH_SLEEP
+
 
+
Z_WALKCYCLE
+
 
+
Z_WALKPOST
+
 
+
Z_WALKPRE
+

Revision as of 01:28, 1 November 2012

In demo files, the MOV command determines the animation performed by an entity.

MOVs confirmed to work on player models

1HSLAM
1H_POUND
1H_POUND_B
1H_SWIPE
1H_SWIPE_L
1H_THROW_JUNK_A1
1_2PUNCH
1_2PUNCHPOST
1_ROLLDICE_PRE
2HANDCAST
2HANDCASTPOST
2HCLUB_RUNLEFT_CYCLE
2HCLUB_RUNLEFT_PRE
2HCLUB_RUNPRE
2HCLUB_RUNRIGHT_CYCLE
2HCLUB_RUNRIGHT_PRE
2HCLUB_RUN_CYCLE
2HLARGEKNOCKBACK
2HLARGEKNOCKBACK_APEX
2HLARGEKNOCKBACK_IMPACT
2HLARGEREADY
2HLARGE_BLOCK_L
2HLARGE_BLOCK_R
2HLARGE_BOOSTUP
2HLARGE_BOOSTUP_DRAW
2HLARGE_CAST
2HLARGE_HEADCAST
2HLARGE_HITQUICK
2HLARGE_HOP
2HLARGE_HOP2
2HLARGE_HOPAPEX
2HLARGE_HOPFALL_2
2HLARGE_HOPPRE
2HLARGE_JUMPAPEX
2HLARGE_JUMPFALL2
2HLARGE_JUMPPOST
2HLARGE_JUMPPOSTCYCLE
2HLARGE_JUMPPRE
2HLARGE_JUMPTOHOP
2HLARGE_JUMPUP
2HLARGE_RUNBACKCYCLE
2HLARGE_RUNBACKPRE
2HLARGE_RUNCYCLE
2HLARGE_RUNLEFTCYCLE
2HLARGE_RUNLEFTPRE
2HLARGE_RUNPOST
2HLARGE_RUNPRE
2HLARGE_RUNRIGHTCYCLE
2HLARGE_RUNRIGHTPRE
2HLARGE_SLIDE_WEAPON
2HLARGE_SLIDE_WEAPON_POST
2HLARGE_SLIDE_WEAPON_RIGHT_PRE
2HLARGE_TAUNT
2HLARGE_TAUNT_DRAW
2HPOWERTHRUST
2HPOWERTHRUST_PRE
2H_SWIPE
2H_SWIPE_L
2ND_IGNITE
2ND_SLUG
4_ROLLDICE_PRE
7_ROLLDICE_PRE
ABOMINATION_FIST_GROUND_POUND_LOCK
ACTIVE_CYCLE
AFK_NEWSPAPER
AIDSELF_PRE
AIRBRAWLCYCLE
AIRCAGE
AIRCAST
AIRCASTPOST
AIRFORCERAM
AIRG_SUMMON
AIRHEAL
AIRMAGIC_L
AIRMAGIC_LPOST
AIRRADIUSATTACK
AIRS_SUMMON
AIRTELEQUICK
AIRTELEQUICKPOST
AIR_DEATH
AIR_DEATH2
AIR_DEATH_CYCLE
AIR_DEATH_FALL
AIR_DEATH_IMPACT
AIR_PM_TOSSSERUM
AIR_T_AIRCOMBAT
ALIGNMENTPOWER_FRENZYNOROOT_PRE
ALIGNMENTPOWER_JUSTICE
ALTREADY_LOOK_L
ALTREADY_SHIFT
ALTREADY_TRANS_XARMS
ALTREADY_XARMS_COUGHTRANSOUT
ALTREADY_XARMS_LOOK
ALT_2HANDCAST
ALT_BOOSTUP
ALT_CAST
ALT_HEADCAST_PRE
ALT_MAGICTHROW
ALT_MOUTH_SLOW_PRE
ALT_PICKAXEWALK_CYCLE
ALT_PICKAXEWALK_PRE
ALT_PRE_PSIWINDUP
ALT_PRE_TECHWINDUP
ALT_PSIBLAST_QUICK_PRE
ALT_PSIWINDUP_POST
ALT_RADIUSATTACK
ALT_RAPIDBLAST
ALT_RAPID_QUICK
ALT_READY
ALT_READY_PAUSE2
ALT_SNIPERBLAST
ALT_SONICBLOWPOST
ALT_SONICBLOW_PRE
ALT_SONICMOUTH_PRE
ALT_SONICSPIT_PRE
ALT_SONICYELL_PRE
ALT_STOP
ALT_TAUNTANOROOT_PRE
ALT_THROWKNIFE_PRE
ALT_THROWPROJECTILE_PRE
AMUSED_B
AMUSED_C
AMUSED_D
AMUSED_E
AMUSED_PRE
APPARITION_POSSESSOR
APPARITION_POSSESSOR_CYCLE
AQUA_BOLT_A
AQUA_BOLT_B
ARCHERY_BOOSTUP
ARC_OF_DESTRUCTION_FAST_DRAW
ARC_OF_DESTRUCTION_SLOW_DRAW
ARC_OF_DESTRUCTION_SLOW_PRE
ARGUE
ARGUE_CYCLE
ARGUE_DISAGREE
ARGUE_REASON
ARMGUN_BURST
ARMGUN_CONE
ARMS_ON_HIPS
ARMS_ON_HIPS_LOOK
ASSASSINS_STRIKE
ASSASSINS_STRIKE_B
ASSUME_POSITION_1
ASSUME_POSITION_2
ASSUME_POSITION_4
ATEASE
AXE_CHOP
AXE_CHOP_DRAW
AXE_RSWEEP
AXE_RSWEEP_DRAW
AXE_RSWEEP_POST
AXE_SWOOP
AXE_SWOOP_DRAW
A_1HSLAM
A_1HSMASH_LEFT
A_1HSMASH_RIGHT
A_1HSMASH_RIGHT_POST
A_1_2PUNCH
A_1_2PUNCHPOST
A_2HANDCAST
A_2HANDCASTPOST
A_2HLARGEREADY
A_2HLARGE_BACKFLYPOST
A_2HLARGE_BACKFLYPRE
A_2HLARGE_BOOSTUP
A_2HLARGE_BOOSTUP_DRAW
A_2HLARGE_BRAWL
A_2HLARGE_FLYINGCYCLE
A_2HLARGE_FLYPOST
A_2HLARGE_FLYPRE
A_2HLARGE_FLYUPCYCLE
A_2HLARGE_FLYUPPOST
A_2HLARGE_FLYUPPRE
A_2HLARGE_HITQUICK
A_2HLARGE_LEFTFLYCYCLE
A_2HLARGE_LEFTFLYPOST
A_2HLARGE_LEFTFLYPRE
A_2HLARGE_RIGHTFLYCYCLE
A_2HLARGE_RIGHTFLYPOST
A_2HLARGE_RIGHTFLYPRE
A_2HLARGE_THROWBRAWL
A_2HPOWERTHRUST_POST
A_2HPOWERTHRUST_PRE
A_2H_SWIPE
A_AFTERBURNERNOROOT_PRE
A_AIDSELF_PRE
A_ALIGNMENTPOWER_FEAR_PRE
A_ALIGNMENTPOWER_JUSTICE
A_ALT_2HANDCAST
A_ALT_BLOW
A_ALT_BOOSTUP
A_ALT_CAST
A_ALT_CASTPOST
A_ALT_HEADCAST
A_ALT_MAGICTHROW
A_ALT_PRE_PSIWINDUP
A_ALT_PRE_TECHWINDUP
A_ALT_PSIBLAST_QUICK_PRE
A_ALT_PSIONICS_SLOWERCAST
A_ALT_PSIQUICK
A_ALT_PSIWINDUP_POST
A_ALT_RADIUSATTACK
A_ALT_RAPID
A_ALT_RAPID_MAIN
A_ALT_SNIPERBLAST
A_ALT_SONICMOUTH
A_ALT_SONICSPIT_PRE
A_ALT_STOP
A_ALT_STOP_CYCLE
A_ALT_STOP_POST
A_ALT_TAUNTANOROOT_PRE
A_ALT_TECHWINDUP_POST
A_ALT_THROWPROJECTILE_PRE
A_AQUA_BOLT_A
A_AQUA_BOLT_B
A_ARCHERY_BOOSTUP
A_ARGUE_REASON
A_ASSASSINS_STRIKE
A_ASSASSINS_STRIKE_B
A_ASSASSINS_STRIKE_WINDUP
A_ATEASE
A_AXE_CHOP
A_AXE_CHOP_DRAW
A_AXE_CHOP_POST
A_AXE_RSWEEP
A_AXE_RSWEEP_DRAW
A_AXE_SWOOP
A_BALLCAST
A_BALLCASTPOST
A_BBPUNCH
A_BEAMRIFLE_AIM
A_BEAMRIFLE_CHARGEDSHOT
A_BEAMRIFLE_CHARGEDSHOT_DRAW
A_BEAMRIFLE_CUTTINGBEAM
A_BEAMRIFLE_CUTTINGBEAM_DRAW
A_BEAMRIFLE_CUTTINGBEAM_POST
A_BEAMRIFLE_DISINTEGRATE
A_BEAMRIFLE_DISINTEGRATE_DRAW
A_BEAMRIFLE_LANCERSHOT
A_BEAMRIFLE_LANCERSHOT_DRAW
A_BEAMRIFLE_OVERCHARGE
A_BEAMRIFLE_OVERCHARGE_BLAST
A_BEAMRIFLE_OVERCHARGE_DRAW
A_BEAMRIFLE_PENETRATINGRAY
A_BEAMRIFLE_PENETRATINGRAY_SNIPERWINDUP
A_BEAMRIFLE_READY
A_BLINDING
A_BLINDINGPOST
A_BLOCK_R
A_BLOW
A_BODYBLOW
A_BOOSTAURA
A_BOOSTAURA_LONG
A_BOOSTAURA_PRE_NOROOT
A_BOOSTAURA_QUICK
A_BOOSTAURA_QUICK_PRE_NOROOT
A_BOOSTDOWN_PRE_ROOTED
A_BOOSTUP
A_BOOSTUPPOST
A_BOOSTUP_ATTACK
A_BOOSTUP_ROOTED
A_BOOST_D
A_BOWSNIPER_SHOOT
A_BOW_ARC
A_BOW_ARC_DRAW
A_BOW_CONE
A_BOW_CONE_DRAW
A_BOW_HEAVY
A_BOW_HEAVY_DRAW
A_BOW_HEAVY_POST
A_BOW_MID
A_BOW_MID_DRAW
A_BOW_QUICK
A_BOW_QUICK_DRAW
A_BOW_READY
A_BOW_REVERANT_CYCLE
A_BOW_SNIPERWINDUP_DRAW
A_BOW_SNIPERWINDUP_PRE
A_BRAWLCYCLE_15
A_BRAWLLEFT
A_BRAWLRIGHT
A_BUCKSHOT
A_BUCKSHOT_DRAW
A_BUCKSHOT_POST
A_BURNSUMMON
A_BURNSUMMON_PRE
A_BURST
A_BURST_DRAW
A_CLAWL
A_CLAWR
A_CLAWSREADY
A_CLAWSREADY_15
A_CLAWSTAB
A_CLAWSTAB_DRAW
A_CLAWS_BBPUNCH
A_CLAWS_BBPUNCH_DRAW
A_CLAWS_BOOSTUP
A_CLAWS_BOOSTUP_DRAW
A_CLAWS_BRAWLLEFT
A_CLAWS_BRAWLRIGHT
A_CLAWS_DRAW
A_CLAWS_DRAW_CYCLE
A_CLAWS_FRISBEE
A_CLAWS_FRISBEE_DRAW
A_CLAWS_GUTPUNCH
A_CLAWS_GUTPUNCH_DRAW
A_CLAWS_HIGH
A_CLAWS_HIGH_DRAW
A_CLAWS_HIGH_POST
A_CLAWS_JUMPAREA
A_CLAWS_JUMPAREA_DRAW
A_CLAWS_LOW
A_CLAWS_LOW_DRAW
A_CLAWS_LOW_PRE
A_CLAWS_ONETWO2PUNCH
A_CLAWS_ONETWO2PUNCH_DRAW
A_CLAWS_POISON
A_CLAWS_POISONSTABLEFT
A_CLAWS_POISONSTABRIGHT
A_CLAWS_POISONSTABRIGHT_DRAW
A_CLAWS_POISON_DRAW
A_CLAWS_POSTBLEND
A_CLAWS_SPEED
A_CLAWS_SPEED_DRAW
A_CLAWS_SPIN
A_CLAWS_SPIN_DRAW
A_CLAWS_SPIN_PRE
A_CLAWS_TAUNT
A_CLAWS_THROWKNIFE
A_CLAWS_THROWKNIFE_DRAW
A_COMBATBLOCK_L
A_COMBATBLOCK_R
A_COMMAND_SUMMON
A_CRABPACK_FIRERIGHT
A_CRABPACK_GRENADE
A_CRABPACK_RANGEBURST
A_CRABPACK_SPRAYRIGHT
A_CRUSHING_BLOW_FAST
A_CRUSHING_BLOW_FAST_DRAW
A_CRUSHING_BLOW_FAST_POST
A_CRUSHING_BLOW_SLOW
A_CRUSHING_BLOW_SLOW_PRE
A_CRUSHING_UPPERCUT
A_CRYSTALTHROW
A_C_HITQUICK
A_C_HITQUICK_L
A_DANCE1
A_DANCE2
A_DANCE3
A_DANCE4
A_DANCE5_CYCLE
A_DANCE6
A_DANCE6_CYCLE
A_DANGERSENSE
A_DEFENSIVE_SWEEP_SLOW_PRE
A_DEHYDRATE
A_DESTINY_BULLRUSH_PRE
A_DOORKICK
A_DRAIN_REACT
A_DRAW_2HLARGE
A_DRAW_BOW
A_DRAW_DUALPISTOLS
A_DRAW_KATANA
A_DRAW_MAGICSTAFF
A_DRAW_PISTOL
A_DRAW_PISTOLS
A_DUALPISTOLS_AMMOSWAP
A_DUALPISTOLS_BULLETRAIN
A_DUALPISTOLS_BULLETRAIN_DRAW
A_DUALPISTOLS_DUALWIELD
A_DUALPISTOLS_DUALWIELD_DRAW
A_DUALPISTOLS_EMPTYCLIPS
A_DUALPISTOLS_EMPTYCLIPS_DRAW
A_DUALPISTOLS_EXECUTIONER
A_DUALPISTOLS_EXECUTIONER_DRAW
A_DUALPISTOLS_HAILBULLETS_DRAW
A_DUALPISTOLS_HAILBULLETS_PRE
A_DUALPISTOLS_PIERCINGROUNDS
A_DUALPISTOLS_PIERCINGROUNDS_DRAW
A_DUALPISTOLS_PISTOLSA
A_DUALPISTOLS_PISTOLSA_DRAW
A_DUALPISTOLS_PISTOLSB
A_DUALPISTOLS_PISTOLSC
A_DUALPISTOLS_PISTOLSD
A_DUALPISTOLS_SUPPRESSIVEFIRE
A_DUALPISTOLS_SUPPRESSIVEFIRE_B
A_DUALPISTOLS_SUPPRESSIVEFIRE_DRAW
A_DUALWIELD_AOEBRIDGE
A_DUALWIELD_AOEBRIDGE_POST
A_DUALWIELD_BLOCK_L
A_DUALWIELD_BLOCK_R
A_DUALWIELD_DRAW
A_DUALWIELD_FOLLOWUP
A_DUALWIELD_HIGHLOW
A_DUALWIELD_HIGHLOW_DRAW
A_DUALWIELD_HITQUICK
A_DUALWIELD_LIGHTOPENINGA
A_DUALWIELD_LIGHTOPENINGA_DRAW
A_DUALWIELD_LIGHTOPENINGB
A_DUALWIELD_MODERATEBRIDGE
A_DUALWIELD_MODERATEBRIDGE_DRAW
A_DUALWIELD_MODERATEOPENING
A_DUALWIELD_SPECIAL1
A_DUALWIELD_SPECIAL1_DRAW
A_DUALWIELD_SPECIAL2
A_DUFFELBAG_TOSS
A_D_ARMSUP
A_D_BASE
A_D_BLOCK
A_D_BOUNCE
A_D_MONKEY
A_D_SHOTGUN_CYCLE
A_D_THROWBRAWL
A_D_WASHER
A_EMOTE_AIR_GUITAR_CYCLE
A_EMOTE_AIR_GUITAR_PRE
A_EMOTE_ATTACK
A_EMOTE_BACKFLIP_PRE
A_EMOTE_CELLPHONE_PRE
A_EMOTE_COSTUMECHANGE_DRINKFORMULA_PRE
A_EMOTE_COSTUMECHANGE_INJECTSERUM_PRE
A_EMOTE_COSTUMECHANGE_MURDEROFCROWS
A_EMOTE_COSTUMECHANGE_OIL_STRIKE_PRE
A_EMOTE_COSTUMECHANGE_POD_PERSON_PRE
A_EMOTE_COSTUMECHANGE_PRESSURE_RELEASE_PRE
A_EMOTE_COSTUMECHANGE_RAPIDBOIL_PRE
A_EMOTE_COSTUMECHANGE_SPIN_PRE
A_EMOTE_DANCE_BILLYJEANS_PRE
A_EMOTE_DIMENSION_SHIFT_PRE
A_EMOTE_DISCO_DANCE_PRE
A_EMOTE_DRINK
A_EMOTE_DRUM
A_EMOTE_FACEPALM
A_EMOTE_FRUSTRATED
A_EMOTE_FRUSTRATED_CYCLE
A_EMOTE_HI
A_EMOTE_HOLD_TORCH
A_EMOTE_HOLD_TORCH_CYCLE
A_EMOTE_JUMPINGJACKS
A_EMOTE_KARATE_DANCE_PRE
A_EMOTE_KISSMYBUTT
A_EMOTE_KUNGFUTRAIN
A_EMOTE_POINT
A_EMOTE_SITTING_POSE10_INTRO
A_EMOTE_STANCE_HEROIC02
A_EMOTE_STANCE_OMEGA
A_EMOTE_STANCE_OMEGA_CYCLE
A_EMOTE_STANCE_VILLAINOUS02
A_EMOTE_STANCE_VILLAINOUS02_CYCLE
A_EMOTE_TRIBAL_DANCE
A_EMOTE_ULTIMATE_POWER
A_EMOTE_WALL_LEAN_3
A_EMOTE_WHISTLE
A_ENERGY_TORRENT
A_EYE_OF_STORM
A_E_TORRENT_POST
A_FEARSTUN
A_FLAMETHROWER_MID
A_FLING
A_FLIPBOOST
A_FLURRY
A_FOCUSED_BURST
A_FOLLOW_THROUGH_FAST
A_FOLLOW_THROUGH_FAST_DRAW
A_FOLLOW_THROUGH_FAST_POST
A_FULLAUTOQUICK
A_FULLAUTOQUICK_DRAW
A_GEYSER
A_GLORY
A_GRENADELOB
A_GROUNDSUMMON_PRE_NOROOT
A_GUARD_SPIN
A_GUTPUNCH
A_GUTPUNCH_POST
A_HAMMERSMASH_PRE
A_HAMMER_UPCUT_PRE
A_HAUNT_PRE
A_HEAVYBLOW
A_HEAVYBLOW_B
A_HEAVYBLOW_B_POST
A_HEAVYBURST
A_HITQUICK
A_HYDRO_BLAST
A_HYPNOTIZE
A_INITIAL_STRIKE
A_INITIAL_STRIKE_B
A_INITIAL_STRIKE_C
A_INNOCUOUS_STRIKE
A_INNOCUOUS_STRIKE_DRAW
A_INVENTION_PRE
A_JACOBSLADDER
A_JACOBSLADDER_2
A_JUMPNSMASH
A_KATANA_BOOSTUP
A_KATANA_HACK
A_KATANA_HACK_DRAW
A_KATANA_HEADSPLITTER
A_KATANA_HEADSPLITTER_DRAW
A_KATANA_HEADSPLITTER_POST
A_KATANA_PARRY
A_KATANA_PARRY_DRAW
A_KATANA_READY
A_KATANA_REVSWEEP
A_KATANA_REVSWEEP_DRAW
A_KATANA_REVSWEEP_POST
A_KATANA_SLASH
A_KATANA_SLASH_DRAW
A_KATANA_SLASH_POST
A_KATANA_SLICE
A_KATANA_SLICE_DRAW
A_KATANA_SPINJUMP
A_KATANA_SPINJUMP_DRAW
A_KHF
A_KINETIC_ASSASSINS_STRIKE
A_LAZYCLAWSREADY
A_LEADERSHIP_PRE
A_LEFTWRISTSHOOT
A_LEVITATE
A_LEVITATEPOST
A_LEVITATE_NOROOT
A_LEV_RAM
A_LIGHTNING_TELEPORT
A_LIGHTNING_TELEPORT_2
A_LOTUS_PRE
A_MACESHOOT
A_MACESHOOT_DRAW
A_MACESHOOT_POSTCYCLE
A_MACE_CLOBBER
A_MACE_CLOBBER_DRAW
A_MACE_CLOBBER_POST
A_MACE_SUMMON_DRAW
A_MACE_UPCUT
A_MAGICSTAFF_CAST
A_MAGICSTAFF_CAST_DRAW
A_MAGICTHROW
A_MAGICTHROWPOST
A_MAGIC_WINDUP_POST
A_MAGIC_WINDUP_PRE
A_MA_HOBBLEKICK
A_MA_IRONKICK
A_MA_KICK
A_MA_PALMSTUN
A_MA_ROUNDHOUSE
A_MA_STUNKICK
A_MA_TIER7_ALT1_RIGHT
A_MEDOTHER_POST
A_MEDOTHER_PRE
A_MEDSELF2
A_MEGA
A_MERCURIAL_BLOW_A
A_MERCURIAL_BLOW_B
A_MERCURIAL_BLOW_C
A_MERCURIAL_BLOW_D
A_MINDPROBE_QUICK
A_MOUTH
A_MOUTH_POST
A_MOUTH_SLOW
A_NINJA_UPGRADE_RIN
A_NINJA_UPGRADE_ZEN
A_PARRY
A_PARRY_DRAW
A_PARRY_POST
A_PISTOLS_6SHOT
A_PISTOLS_6SHOT_DRAW
A_PISTOLS_BIGSHOT
A_PISTOLS_BIGSHOT_DRAW
A_PISTOLS_READY
A_PISTOLS_SINGLE_DRAW
A_PISTOLS_SINGLE_LEFT
A_PISTOLS_SINGLE_RIGHT
A_PISTOL_HIPSHOOT_DRAW
A_PLACATE
A_PLACE_TRAP
A_PLANTDEVICE_POST
A_PLANTDEVICE_PRE
A_POINT_BUFF
A_POWER_SIPHON_NOTROOTED
A_PRACTICEDBRAWLER_NOROOT
A_PRACTICEDBRAWLER_PRE_NOROOT
A_PRECISE_STRIKE
A_PREDICT_TELEPORT
A_PREPOISON
A_PRESTIGE_SELFDESTRUCT_WINDUP
A_PRESTIGE_TAROTCARD_PRE
A_PRE_MEDSELF
A_PRE_PSIWINDUP
A_PRE_TECHWINDUP
A_PRE_WINDUP
A_PSIBLAST
A_PSIBLAST_QUICK_PRE
A_PSIONICS_NOROOT
A_PSIQUICK
A_PSIWINDUP_POST
A_QUICKBLINDING
A_QUICK_STRIKE_A
A_QUICK_STRIKE_B
A_QUICK_WRISTBAND_ACTIVATE
A_RADIUSATTACK_NOROOT
A_RADIUSATTACK_PRE_NOROOT
A_RADIUSEFFECT
A_RADIUSEFFECT_NOROOT
A_RADIUSEFFECT_PRE_NOROOT
A_RAPID
A_RAPIDPOST
A_RECLUSE_KNOCKUP
A_REPULSING_TORRENT
A_REPULSIONBOMB_PRE
A_REVEALMAP_PRE
A_REVIVE
A_REVIVE_WINDUP
A_ROUNDHOUSE_CYCLE
A_SCHEME
A_SCREAM
A_SERPENT_REACH
A_SERPENT_REACH_DRAW
A_SERUM_QUICK
A_SHATTER_ARMOR_FAST
A_SHATTER_ARMOR_FAST_DRAW
A_SHATTER_ARMOR_SLOW
A_SHATTER_ARMOR_SLOW_DRAW
A_SHATTER_ARMOR_SLOW_PRE
A_SHIELD_1HSMASH_LEFT_PRE
A_SHIELD_1HSMASH_RIGHT_PRE
A_SHIELD_2HANDCAST
A_SHIELD_BEATCHEST
A_SHIELD_BLINDING
A_SHIELD_BLOCK_R
A_SHIELD_BOOSTAURA
A_SHIELD_BOOSTAURA_PRE
A_SHIELD_BOOSTDOWN
A_SHIELD_BOOSTUP
A_SHIELD_BULLRUSH_PRE
A_SHIELD_CAST
A_SHIELD_CHOP
A_SHIELD_CLOBBER
A_SHIELD_CLOBBER_DRAW
A_SHIELD_GROUNDSUMMON_NOROOT
A_SHIELD_GUTPUNCH
A_SHIELD_JACOBSLADDER
A_SHIELD_JUMPSMASH
A_SHIELD_LEADERSHIP
A_SHIELD_LEVITATE
A_SHIELD_MAGIC_THROW
A_SHIELD_RSWEEP
A_SHIELD_SMASHCAST
A_SHIELD_STOMP
A_SHIELD_SWOOP
A_SHIELD_SWOOP_DRAW
A_SHIELD_THROWBRAWL
A_SHIELD_TWIRL
A_SHIELD_TWIRL_DRAW
A_SHIELD_UPPERCUT
A_SHIELD_WEAPONDRAW_BACK
A_SHIELD_WEAVE_PRE
A_SHIELD_WINDUPUPPERCUT
A_SHIN_BREAKER
A_SHOTGUNREADY
A_SINGCAST
A_SKY_SPLITTER
A_SKY_SPLITTER_DRAW
A_SLUG
A_SLUG_DRAW
A_SMASHCAST
A_SMASHCASTPOST
A_SMASHINGBLOW
A_SMOKEFLASH
A_SNIPERBLAST
A_SNIPER_SHOOT
A_SNIPER_WINDUP
A_SNIPER_WINDUP_DRAW
A_SONICGUN_STUN
A_SPINNING_STRIKE
A_SPIT
A_SPITPOST
A_SS_TIER1_ALT1
A_SS_TIER2_ALT1_LEFT
A_SS_TIER2_ALT1_RIGHT
A_SS_TIER3_ALT1_RIGHT
A_SS_TIER6_ALT1
A_STAFFMASTERY_BODY
A_STAFFMASTERY_SOUL
A_STAFF_DRAW
A_STEAL
A_STEAM_SPRAY
A_STOMP
A_STOMP2
A_STOP
A_STOP_CYCLE
A_STOP_POST
A_SWEEPING_STRIKE_FAST_DRAW
A_SWEEPING_STRIKE_SLOW_PRE
A_SWEEP_CROSS
A_SWEEP_LOW
A_SWORDTAUNT
A_SWORD_MIDSLASH
A_SWORD_MIDSLASH_DRAW
A_TAUNTANOROOT_PRE
A_TAUNTA_PRE
A_TAUNTB_CYCLE
A_TAUNTB_PRE
A_TEABAG_PRE
A_TECHWINDUP
A_TECHWINDUP_POST
A_TERRIFY
A_THROWBRAWL
A_THROWKNIFE_PRE
A_THROWPROJECTILE_POST
A_THROWPROJECTILE_PRE
A_TIME_CRAWL_PRE
A_TOTAL_FOCUS
A_TWIRL
A_TWIRL_DRAW
A_UNDERHAND
A_WALL
A_WARWOLF
A_WATERBACKPACK
A_WATERBACKPACK2
A_WATERJET
A_WATERJET_LONG
A_WATER_BURST
A_WEAPONBLOCK_L
A_WEAPONBLOCK_R
A_WEAPON_DRAW
A_WEAVE_PRE
A_WEP_FRISBEECAST
A_WEP_MAGICCAST_DRAW
A_WEP_TELEKINESIS
A_WEP_TELEKINESIS_DRAW
A_WHIRLING_SLICE_FAST
A_WHIRLING_SLICE_FAST_DRAW
A_WHIRLING_SLICE_FAST_POST
A_WIDOWS_ATTACK
A_WINDBLAST
A_WINDBLASTPOST
A_WINDUPCUT
A_WINDUPCUT_POST
A_WINDUP_POST
A_WISP_AOE
A_WRISTBANDACTIVATE_QUICK_NONROOTED
A_WRISTBAND_ACTIVATE
A_W_BOOSTUP
A_W_BOOSTUPPOST
A_W_HITQUICK
A_W_THROWBRAWL
A_ZEUS_LIGHTNING
BACKFLYCYCLE
BACKFLYPOST
BACKFLYPRE
BACKRUNPRE
BACKTONEUTRALREADY
BALLCAST
BARF_STUN
BASIC_RUNOUT
BASIC_SPAWN
BATCHEER_B
BATCHEER_B2
BATLOOKOUT_A
BATLOOKOUT_B
BATLOOKOUT_B2
BATOBSERVE
BATON_ATTACK
BATON_ATTACK_DRAW
BATT_RIFLE_A1
BATT_RIFLE_HIGH_1
BATT_RIFLE_LOW_1
BATT_RIFLE_LOW_2
BAT_ATTACK1
BAT_ATTACK1_POST
BAT_ATTACK1_POSTCYCLE
BAT_ATTACK2
BAT_ATTACK3
BAT_ATTACK_DRAW
BAT_MENACE_A
BAT_MENACE_B
BAT_PUMMEL
BAT_PUMMEL_DRAW
BAYONETLUNGE
BAYONETLUNGE_DRAW
BAYONETLUNGE_POST
BBPUNCH
BEAMRIFLE_CHARGEDSHOT
BEAMRIFLE_CHARGEDSHOT_DRAW
BEAMRIFLE_CUTTINGBEAM
BEAMRIFLE_CUTTINGBEAM_DRAW
BEAMRIFLE_DISINTEGRATE
BEAMRIFLE_DISINTEGRATE_DRAW
BEAMRIFLE_LANCERSHOT
BEAMRIFLE_LANCERSHOT_DRAW
BEAMRIFLE_OVERCHARGE
BEAMRIFLE_OVERCHARGE_DRAW
BEAMRIFLE_READY
BEAMRIFLE_RUNCYCLE
BEAMRIFLE_RUNLEFTPRE
BEAMRIFLE_RUNPOST
BEAMRIFLE_RUNPRE
BEAMRIFLE_SINGLESHOT
BEAMRIFLE_SINGLESHOT_DRAW
BEAMUP_POST
BEAMUP_PRE
BEAST_BACK
BEAST_BACK_POST
BEAST_DUALPISTOLS_PRE
BEAST_FORWARD
BEAST_FORWARDPOST
BEAST_FORWARD_CYCLE
BEAST_GUN_FORWARDPOST
BEAST_GUN_READY_PRE
BEAST_LEFT
BEAST_LEFT_POST
BEAST_READY_PRE
BEAST_READY_SLOW
BEAST_RIGHT
BEAST_RIGHTWEPCOMBAT_APEX2
BEAST_RIGHTWEPCOMBAT_BACK
BEAST_RIGHTWEPCOMBAT_BACK_POST
BEAST_RIGHTWEPCOMBAT_FORWARD
BEAST_RIGHTWEPCOMBAT_FORWARD_POST
BEAST_RIGHTWEPCOMBAT_HOP_APEX
BEAST_RIGHTWEPCOMBAT_HOP_CYCLE
BEAST_RIGHTWEPCOMBAT_HOP_FALL_CYCLE
BEAST_RIGHTWEPCOMBAT_HOP_PRE
BEAST_RIGHTWEPCOMBAT_JUMPTOHOP
BEAST_RIGHTWEPCOMBAT_JUMP_CYCLE
BEAST_RIGHTWEPCOMBAT_JUMP_POST
BEAST_RIGHTWEPCOMBAT_JUMP_PRE
BEAST_RIGHTWEPCOMBAT_LEFT_POST
BEAST_RIGHTWEPCOMBAT_PRE
BEAST_RIGHT_POST
BEAST_RUN_HOP
BEAST_RUN_HOPAPEX
BEAST_RUN_HOPFALL
BEAST_RUN_HOPFALL_CYCLE
BEAST_RUN_HOPPRE
BEAST_RUN_HOP_CYCLE
BEAST_RUN_JUMPAPEX
BEAST_RUN_JUMPFALL2
BEAST_RUN_JUMPPOST
BEAST_RUN_JUMPPRE
BEAST_RUN_JUMPTOHOP
BFLY_PREFALL
BINOCULAR_IDLE
BITE
BLASTER_BURST
BLASTER_HEAVY
BLINDING
BLOCK
BLOCK_CYCLE
BLOCK_L
BLOCK_R
BLOW
BLOWPOST
BLUE_SPELLCAST_BLINDING
BLUE_SPELLCAST_CYCLE
BLUE_SPELLCAST_CYCLE2
BLUE_SPELLCAST_LEVITATE
BOBCAT_ONCOUCH
BODYBAG_READY
BODYBAG_WALK_CYCLE
BODYBAG_WALK_POST
BODYBAG_WALK_PRE
BODYBLOW
BODY_COLLAPSE_CYCLE
BODY_COLLAPSE_IN
BODY_COLLAPSE_SHORT
BOOKIE_BASE
BOOKIE_LEFT
BOOKIE_RIGHT
BOOKWALK_A
BOOMBOX_1
BOOMBOX_22
BOOSTAURA
BOOSTAURA_FASTCAST_PRE_NOROOT
BOOSTAURA_LONG
BOOSTAURA_LONG2
BOOSTAURA_PRE_NOROOT
BOOSTAURA_QUICK
BOOSTAURA_QUICK_PRE_NOROOT
BOOSTDNREADY
BOOSTDOWN_PRE_ROOTED
BOOSTUP
BOOSTUPPOST
BOOSTUPREADY
BOOSTUP_ATTACK
BOOSTUP_ROOTED
BOOST_D
BOOST_DPOST
BOW
BOWING_A
BOWING_B
BOWING_C
BOWING_C2
BOWSNIPER_SHOOT
BOW_ARC
BOW_ARC_DRAW
BOW_CONE
BOW_CONE_DRAW
BOW_HEAVY
BOW_HEAVY_DRAW
BOW_LOOKOUT_A
BOW_MID
BOW_MID_DRAW
BOW_QUICK
BOW_QUICK_DRAW
BOW_READY
BOW_SNIPERWINDUP_PRE
BOXREADY
BRAWL2
BRAWL2_POST
BRAWLCYCLE
BRAWLCYCLE_15
BRAWLCYCLE_B
BRAWLPOST_L
BRAWLPOST_R
BRAWL_L
BRAWL_POST
BRAWL_R
BROADSWORD_PLACATE
BS_ARMBLAST
BS_TAILARC
BS_TAILBLAST
BUCKSHOT
BUCKSHOT_DRAW
BUCKSHOT_POST
BULLRUSH_PRE
BUM_CUP_BEG_L
BUM_CUP_BEG_R
BUM_CUP_JINGLE
BUM_SLEEP1
BUM_SLEEP2
BUM_SLEEP3
BUM_SLEEP4
BUM_SLEEP5
BURNOUT_BOOSTUP_NOROOT
BURNSUMMON
BURNSUMMON_PRE
BURST
BURSTPOST
BURST_DRAW
BURST_POST
CAGE
CAGEPOST
CALL_HAWK_PRE
CAPTURED_APPARITIONS_CYCLE
CAPTURED_AWAKENED_CYCLE
CAPTURED_PENELOPE_CYCLE
CAPTURED_PENELOPE_FALL
CARNIVALOFLIGHT_TELEPORTOUT
CAST
CASTPOST
CEMENTWALKCYCLE
CEMENTWALKPOST
CEMENTWALKPRE
CHAIR_VAR1A
CHAIR_VAR1B
CHAIR_VAR1C
CHAIR_VAR3A
CHAIR_VAR3B
CHAIR_VAR3C
CHANT_A
CHANT_A2
CHANT_B
CHANT_B2
CHANT_B3
CHANT_C
CHANT_C2
CHANT_C3
CHEERCHANT_C
CHEER_A
CHEER_B
CHEER_C
CHESTCOMBATTOREADY
CHILLING_HOWL
CHOKESTUN
CHOKE_REACT
CHRONO_SHIFT_PRE
CLAPPING
CLAWCYCLE_15
CLAWRAKE
CLAWREADY
CLAWSBACKSTAB
CLAWSBACKSTAB_POSTCYCLE
CLAWSWIPE_LEFT
CLAWSWIPE_LEFT_POST
CLAWSWIPE_RIGHT
CLAWSWIPE_RIGHT_DRAW
CLAWS_BACKSTABWINDUP
CLAWS_BACKSTABWINDUP_DRAW
CLAWS_BBPUNCH
CLAWS_BBPUNCH_DRAW
CLAWS_BLOCK_L
CLAWS_BLOCK_R
CLAWS_BOOSTUP
CLAWS_BOOSTUP_DRAW
CLAWS_BOOSTUP_POSTCYCLE
CLAWS_BRAWLLEFT
CLAWS_BRAWLRIGHT
CLAWS_FRISBEE
CLAWS_FRISBEE_DRAW
CLAWS_FRISBEE_POST
CLAWS_GUTPUNCH
CLAWS_GUTPUNCH_DRAW
CLAWS_HIGH
CLAWS_HIGH_DRAW
CLAWS_HITQUICK
CLAWS_JUMPAREA
CLAWS_JUMPAREA_DRAW
CLAWS_JUMPAREA_POST
CLAWS_LOW_DRAW
CLAWS_LOW_PRE
CLAWS_MOUTH_SLOWCAST
CLAWS_ONETWOPUNCH
CLAWS_ONETWOPUNCH_DRAW
CLAWS_PLACATE
CLAWS_PLACATE_DRAW
CLAWS_POISON
CLAWS_POISONSTAB
CLAWS_POISONSTAB_DRAW
CLAWS_POISONSTAB_POST
CLAWS_POISON_DRAW
CLAWS_POSTBLEND
CLAWS_PSIBLAST_QUICK
CLAWS_PSIBLAST_QUICK_DRAW
CLAWS_RAPIDBLAST
CLAWS_SPEED
CLAWS_SPEED_DRAW
CLAWS_SPEED_POST
CLAWS_SPIN
CLAWS_SPIN_DRAW
CLAWS_SPIN_LAND
CLAWS_SPIN_POST
CLAWS_TAUNT
CLAWS_TAUNT_DRAW
CLAWS_THROWKNIFE
CLAWS_THROWKNIFE_DRAW
CLAWS_WRISTSHOOT
CLAW_HOP
CLAW_HOP2
CLAW_HOPAPEX
CLAW_HOPFALL
CLAW_HOPFALL_2
CLAW_HOPPRE
CLAW_JUMPAPEX
CLAW_JUMPFALL2
CLAW_JUMPPOST
CLAW_JUMPPRE
CLAW_JUMPTOHOP
CLAW_JUMPUP
CLAW_RAKE
CLAW_RAKE_POST
CLAW_RUNBACKCYCLE
CLAW_RUNBACKPRE
CLAW_RUNCYCLE
CLAW_RUNLEFTCYCLE
CLAW_RUNLEFTPRE
CLAW_RUNPOST
CLAW_RUNPRE
CLAW_RUNRIGHTCYCLE
CLAW_RUNRIGHTPRE
CLAW_SWIPE
CLAW_SWIPE_POST
CLOCKWORKSIPHON
CLOCKWORKSIPHON_LOW
CLOCKWORK_CHESTCANNON
CLOCKWORK_CHESTCANNON_ENTERCOMBATSTANCE
CLOCKWORK_CHESTSPRAY
CLOCKWORK_DIAGNOSTIC
CLOCKWORK_NPC_MALFUNCTION_POST
CLOCKWORK_NPC_MALFUNCTION_POSTFOUR
CLOCKWORK_NPC_MALFUNCTION_POSTTHREE
CLOCKWORK_NPC_MALFUNCTION_POSTTWO
CLOCKWORK_NPC_MALFUNCTION_PRE
CLOCKWORK_NPC_PATROL_MALFUNCTION_CYCLE
CLOCKWORK_PLASMABLAST
CLOCKWORK_PLASMABLAST_ENTERCOMBATSTANCE
CLOCKWORK_PLASMARAY
CLOCKWORK_PLASMARAY_ENTERCOMBATSTANCE
CLOCKWORK_PLASMASPRAY
CLOCKWORK_PLASMASPRAY_ENTERCOMBATSTANCE
CLOCKWORK_SHOULDERBARRAGE
CLOCKWORK_SHOULDERBARRAGE_ENTERCOMBATSTANCE
CLOCKWORK_SHOULDERBLAST
CLOCKWORK_SHOULDERBLAST_ENTERCOMBATSTANCE
CLOCKWORK_SHOULDERBURST
CLOCKWORK_SHOULDERBURST_ENTERCOMBATSTANCE
CLOCKWORK_SHOULDERSPRAY
CLOCKWORK_SHOULDERSPRAY_ENTERCOMBATSTANCE
CLOCKWORK_STREETCLEAN
CLOCKWORK_STREETCLEAN_PRE
CLOCKWORK_STREETCLEAN_WALK
CLOCKWORK_STREETCLEAN_WALK_POST
CLOCKWORK_STREETCLEAN_WALK_PRE
CLOCKWORK_WASHWALL_PRE
CLOCKWORK_WASHWALL_RIGHT
CLOCKWORK_WELDING_LOW_PRE
CLOCKWORK_WELDING_PRE
COMBAT2FLYREADY
COMBATBLEND
COMBATBLOCK_L
COMBATBLOCK_R
COMBATREADY
COMBATREADY_15
COMBAT_HALF
COMMAND_SUMMON_PRE
CONTEMPLATE_CYCLE_ONE
CONTEMPLATE_CYCLE_TWO
COSTUME_KATANA_READY
COSTUME_SWORD_ZOOMED
CRABPACK_FIRERIGHT
CRABPACK_GRENADE
CRABPACK_MELEEBURST
CRABPACK_MELEE_LEFT
CRABPACK_MELEE_RIGHT
CRABPACK_RANGEBURST
CRABPACK_SPRAYRIGHT
CRATEREADY
CRATEWALK_CYCLE
CRATEWALK_CYCLE_POST
CRATEWALK_PRE
CRAZYMENACE_A
CRAZYMENACE_A2
CRAZYMENACE_A3
CRAZYMENACE_A4
CRAZYMENACE_AA
CROSSBOW_POINT
CROSS_ARMS
CROSS_ARMS_LOOK
CRUSHING_BLOW_FAST_DRAW
CRUSHING_BLOW_SLOW_PRE
CRUSHING_UPPERCUT
C_BACKFLYCYCLE
C_BACKFLYPOST
C_BACKFLYPRE
C_DODGE_L
C_DODGE_R
C_FALL_FREADY
C_FFLY_PREFALL
C_FFLY_PREFALL_2
C_FLIGHT2HOVER_TRANS
C_FLYCYCLE
C_FLYCYCLE_HALF
C_FLYINGCYCLE
C_FLYPOST
C_FLYPRE
C_FLYREADY
C_FLYUPCYCLE
C_FLYUPPOST
C_FLYUPPRE
C_HITQUICK
C_HITQUICK_B
C_HITQUICK_MID
C_HOP
C_HOP2
C_HOPAPEX
C_HOPFALL
C_HOPFALL_2
C_HOPPRE
C_HOVERFORWARD_CYCLE
C_HOVERFORWARD_POST
C_HOVERFORWARD_PRE
C_JUMPAPEX
C_JUMPFALL2
C_JUMPPOST
C_JUMPPRE
C_JUMPUP
C_LEFTFLYCYCLE
C_LEFTFLYPOST
C_LEFTFLYPRE
C_PREFALL
C_PREFLYREADY
C_RIGHTFLYCYCLE
C_RIGHTFLYPOST
C_RIGHTFLYPRE
C_RUNBACKCYCLE
C_RUNBACKPRE
C_RUNCYCLE
C_RUNFALL
C_RUNFALL_2
C_RUNLEFTCYCLE
C_RUNLEFTPRE
C_RUNPOST
C_RUNPRE
C_RUNRIGHTCYCLE
C_RUNRIGHTPRE
DANCE1
DANCE2
DANCE3
DANCE4
DANCE5
DANCE6
DANCEROBOT_CYCLE
DANCEROBOT_PRE
DARKBLAST_GLOOM
DEACTIVATE_KHELDIAN
DEAD_GUARD_1
DEAD_GUARD_2
DEAD_GUARD_3
DEAD_GUARD_4
DEAD_GUARD_5
DEAL_A
DEFAULT_DEATH
DEFAULT_POSTDEATH
DEFAULT_POSTDEATH_2
DEFENSIVE_SWEEP_FAST_DRAW
DEFENSIVE_SWEEP_SLOW_DRAW
DEFENSIVE_SWEEP_SLOW_PRE
DEHYDRATE
DEMONSUMMONER_HIT_BOOSTUP
DESTINY_BULLRUSH_PRE
DIG_HOLE
DISMISS
DIZZY_BACKWARDS
DIZZY_FORWARD
DIZZY_LEFT
DIZZY_RIGHT
DOJOKNEEL
DOJOKNEEL_GETUP
DOJOKNEEL_LOW
DOJOMEDITATE
DOORKICK
DOORKICK_POST
DRAIN_REACT
DRAW_2HLARGE
DRAW_BOW
DRAW_CARNIVAL_STAFF
DRAW_CLAWS
DRAW_DUALPISTOLS
DRAW_KATANA
DRAW_MAGICSTAFF
DRAW_NINJATO
DRAW_PISTOL
DRAW_PISTOLS
DRAW_SABER
DRAW_WEAPONBACK
DRILL_YELL
DRINKER1_IDLE
DRINKER1_SIP
DRINKER1_SIPBIG
DRUM_HIGH
DRUM_LOW
DUALMGUNS_BURST
DUALMGUNS_BURST_DRAW
DUALMGUNS_BURST_POST
DUALMGUNS_CONE
DUALMGUNS_CONE_DRAW
DUALMGUNS_DUALCONE
DUALMGUNS_DUALCONE_DRAW
DUALMGUNS_HEAVYBURST
DUALMGUNS_HEAVYBURST_DRAW
DUALMGUNS_HEAVYBURST_POST
DUALMGUNS_SHOOTCLIP
DUALMGUNS_SHOOTCLIP_DRAW
DUALMGUNS_SHOOTCLIP_POST
DUALPISTOLS_AMMOSWAP
DUALPISTOLS_BULLETRAIN
DUALPISTOLS_BULLETRAIN_DRAW
DUALPISTOLS_DUALWIELD
DUALPISTOLS_DUALWIELD_DRAW
DUALPISTOLS_EMPTYCLIPS
DUALPISTOLS_EMPTYCLIPS_DRAW
DUALPISTOLS_EXECUTIONER
DUALPISTOLS_EXECUTIONER_DRAW
DUALPISTOLS_HAILBULLETS_DRAW
DUALPISTOLS_HAILBULLETS_PRE
DUALPISTOLS_PIERCINGROUNDS
DUALPISTOLS_PIERCINGROUNDS_DRAW
DUALPISTOLS_PISTOLSA
DUALPISTOLS_PISTOLSA_DRAW
DUALPISTOLS_PISTOLSB
DUALPISTOLS_PISTOLSC
DUALPISTOLS_PISTOLSD
DUALPISTOLS_SUPPRESSIVEFIRE
DUALPISTOLS_SUPPRESSIVEFIRE_B
DUALPISTOLS_SUPPRESSIVEFIRE_DRAW
DUALWIELD_AOEBRIDGE
DUALWIELD_AOEBRIDGE_DRAW
DUALWIELD_BACKFLYCYCLE
DUALWIELD_BACKFLYPOST
DUALWIELD_BACKFLYPRE
DUALWIELD_BLADES_THROWBRAWL
DUALWIELD_BLOCK_L
DUALWIELD_BLOCK_R
DUALWIELD_BOOSTDOWN
DUALWIELD_BOOSTUP
DUALWIELD_BRAWL
DUALWIELD_DRAW
DUALWIELD_FALL_FREADY
DUALWIELD_FLYCYCLE
DUALWIELD_FLYINGCYCLE
DUALWIELD_FLYING_POST
DUALWIELD_FLYING_PRE
DUALWIELD_FLYREADY
DUALWIELD_FLYUPCYCLE
DUALWIELD_FLYUPPOST
DUALWIELD_FLYUPPRE
DUALWIELD_FOLLOWUP
DUALWIELD_FOLLOWUP_DRAW
DUALWIELD_GETUP
DUALWIELD_GUNS_RUNBACKCYCLE
DUALWIELD_GUNS_RUNBACKPRE
DUALWIELD_GUNS_RUNLEFTCYCLE
DUALWIELD_GUNS_RUNLEFTPRE
DUALWIELD_GUNS_RUNRIGHTCYCLE
DUALWIELD_GUNS_RUNRIGHTPRE
DUALWIELD_HIGHLOW
DUALWIELD_HIGHLOW_DRAW
DUALWIELD_HIGHLOW_POST
DUALWIELD_HITQUICK
DUALWIELD_HOP
DUALWIELD_HOP2
DUALWIELD_HOPAPEX
DUALWIELD_HOPFALL
DUALWIELD_HOPFALL_2
DUALWIELD_HOPPRE
DUALWIELD_HOVER_FORWARDCYCLE
DUALWIELD_HOVER_FORWARD_POST
DUALWIELD_HOVER_FORWARD_PRE
DUALWIELD_JUMPAPEX
DUALWIELD_JUMPFALL2
DUALWIELD_JUMPPOST
DUALWIELD_JUMPPRE
DUALWIELD_JUMPTOHOP
DUALWIELD_JUMPUP2
DUALWIELD_KNEEL_PRE
DUALWIELD_LEFTFLYCYCLE
DUALWIELD_LEFTFLYPOST
DUALWIELD_LEFTFLYPRE
DUALWIELD_LIGHTOPENINGA
DUALWIELD_LIGHTOPENINGA_DRAW
DUALWIELD_LIGHTOPENINGA_POST
DUALWIELD_LIGHTOPENINGB
DUALWIELD_LIGHTOPENINGB_DRAW
DUALWIELD_MODERATEBRIDGE
DUALWIELD_MODERATEBRIDGE_DRAW
DUALWIELD_MODERATEBRIDGE_POST
DUALWIELD_MODERATEOPENING
DUALWIELD_MODERATEOPENING_DRAW
DUALWIELD_MODERATEOPENING_POST
DUALWIELD_PISTOLS_PISTOLWHIP2L
DUALWIELD_PISTOLS_PISTOLWHIPL_PRE
DUALWIELD_PISTOLS_PISTOLWHIPR_PRE
DUALWIELD_PREFALL
DUALWIELD_PREFLYREADY
DUALWIELD_READY
DUALWIELD_RIGHTFLYCYCLE
DUALWIELD_RIGHTFLYPOST
DUALWIELD_RIGHTFLYPRE
DUALWIELD_RUNBACKCYCLE
DUALWIELD_RUNBACKPRE
DUALWIELD_RUNCYCLE
DUALWIELD_RUNFALL
DUALWIELD_RUNFALL_2
DUALWIELD_RUNLEFTCYCLE
DUALWIELD_RUNLEFTPRE
DUALWIELD_RUNPOST
DUALWIELD_RUNPRE
DUALWIELD_RUNRIGHTCYCLE
DUALWIELD_RUNRIGHTPRE
DUALWIELD_SPECIAL1
DUALWIELD_SPECIAL1_DRAW
DUALWIELD_SPECIAL2
DUALWIELD_TAUNT
DUALWIELD_TAUNT_DRAW
DUFFELBAG_TOSS
D_ARMSUP
D_ARMSUP_CYCLE
D_BASE
D_BASE_CYCLE
D_BLOCK
D_BLOCK_CYCLE
D_BOUNCE
D_MONKEY
D_MONKEY_CYCLE
D_SHOTGUN_CYCLE
D_THROWBRAWL
D_WASHER
EAT_DONUT_BITE1
EAT_DONUT_LOOP1
EAT_DONUT_LOOP2
EAT_DONUT_WIPE
EAT_FOOD_LOOP1
ELECTRODEATH
ELECTROSTUN_HIT
ELEVATOR_WAIT
EMOTE_AIR_GUITAR_CYCLE
EMOTE_AIR_GUITAR_PRE
EMOTE_ALAKAZAM
EMOTE_ALAKAZAM_REACT
EMOTE_ASSUME_POSITION3
EMOTE_ATTACK
EMOTE_BACKFLIP
EMOTE_BASKETBALL_AROUND_WAIST_PRE
EMOTE_BAT_SMASH
EMOTE_BAT_SMASH_REACT
EMOTE_BEATCHEST
EMOTE_BOOK_RESEARCH
EMOTE_BOOK_RESEARCH_LOW
EMOTE_BOW_DOWN
EMOTE_BRING_IT
EMOTE_BURP
EMOTE_CAMERA_PRE
EMOTE_CATCH_BREATH
EMOTE_CHALKBOARD
EMOTE_CHICKEN
EMOTE_CITIZENS_DROP_TO_KNEES_REACT_POSTCYCLE
EMOTE_CITIZENS_STAND_TO_REACT
EMOTE_CITIZENS_STAND_TO_REACT_POSTCYCLE
EMOTE_CLIPBOARD
EMOTE_CLIPBOARD_PRE
EMOTE_COLLAPSE_PRE
EMOTE_COMEHERE
EMOTE_COSTUMECHANGE_DRINKFORMULA_PRE
EMOTE_COSTUMECHANGE_INJECTSERUM_PRE
EMOTE_COSTUMECHANGE_LIGHTNING
EMOTE_COSTUMECHANGE_MURDEROFCROWS
EMOTE_COSTUMECHANGE_NUKE_PRE
EMOTE_COSTUMECHANGE_OIL_STRIKE_PRE
EMOTE_COSTUMECHANGE_POD_PERSON_PRE
EMOTE_COSTUMECHANGE_PRESSURE_RELEASE_PRE
EMOTE_COSTUMECHANGE_RAPIDBOIL_PRE
EMOTE_CRACKKNUCKLES
EMOTE_CROUCH_PRE
EMOTE_CURSEYOU
EMOTE_DANCE_BILLYJEANS
EMOTE_DANCE_BILLYJEANS_PRE
EMOTE_DIGHOLE_PRE
EMOTE_DIMENSION_SHIFT_PRE
EMOTE_DISCO_DANCE_CYCLE
EMOTE_DISCO_DANCE_PRE
EMOTE_DONTATTACK
EMOTE_DRAT
EMOTE_DRINK
EMOTE_DRUM
EMOTE_DRUM_LOW
EMOTE_DUSTOFF
EMOTE_EAT_DONUT_PRE1
EMOTE_EAT_FOOD_PRE1
EMOTE_FACEPALM
EMOTE_FANCY_BOW
EMOTE_FEAR
EMOTE_FEM_FLOAT_TO_DEATH
EMOTE_FEM_FLOAT_TO_DEATH_POSTCYCLE
EMOTE_FEM_HIT_TO_FLOAT
EMOTE_FEM_STAND_TO_REACT_POSTCYCLE
EMOTE_FIREWORK_BLOOM
EMOTE_FIREWORK_ROCKET
EMOTE_FIREWORK_SPARKLE
EMOTE_FISHING_PRE
EMOTE_FLASHLIGHT_UP_PRE
EMOTE_FLIPPINGCOIN_PRE
EMOTE_FLOAT_BOOKS
EMOTE_FRUSTRATED
EMOTE_GHOUL_TEMPER_TANTRUM_PRE
EMOTE_GOAWAY
EMOTE_GREEDY
EMOTE_GRIEF
EMOTE_GRIEF_CYCLE
EMOTE_GROWL
EMOTE_GROWL_2
EMOTE_GROWL_3
EMOTE_HANDSONHIPS
EMOTE_HANDSUP
EMOTE_HANDSUP_KNEEL
EMOTE_HERO_LOYALTY
EMOTE_HI
EMOTE_HI2
EMOTE_HISS
EMOTE_HOLD_TORCH
EMOTE_HOLD_TORCH_CYCLE
EMOTE_HOT_TEMPER_PRE
EMOTE_HOWL
EMOTE_IDLE1
EMOTE_IDLE2
EMOTE_JACKHAMMER
EMOTE_JUDGE_1
EMOTE_JUDGE_10
EMOTE_JUGGLE_MAGIC
EMOTE_KARATE_DANCE_CYCLE_POST
EMOTE_KARATE_DANCE_CYCLE_TWO
EMOTE_KARATE_DANCE_PRE
EMOTE_KISSMYBUTT
EMOTE_KUNGFUTRAIN
EMOTE_KUNGFUTRAIN_CYCLE
EMOTE_LAUGH
EMOTE_LEDGE_SIT1
EMOTE_LEDGE_SIT2
EMOTE_LEDGE_SIT3
EMOTE_LEDGE_SIT4
EMOTE_MAD
EMOTE_MALE_ABSORB_CYCLE
EMOTE_MALE_ABSORB_TO_HOVER
EMOTE_MALE_COMBATREADY_TO_ABSORB
EMOTE_MALE_FLOAT_TO_DEATH
EMOTE_MALE_FLOAT_TO_DEATH_POSTCYCLE
EMOTE_MALE_HOLDING_FEM
EMOTE_MALE_HOVER_TO_READY
EMOTE_MALE_ONE_KNEE_TO_FLOAT_POSTPOST
EMOTE_MALE_ONE_KNEE_TO_FLOAT_PRE
EMOTE_MALE_REACT_TO_ONE_KNEE
EMOTE_MALE_READY_TO_REACT
EMOTE_MALE_STAND_TO_LEVITATE
EMOTE_MIXFORMULA
EMOTE_MONKEY_DANCE
EMOTE_MUTANT_GROWL_PRE
EMOTE_NOD
EMOTE_PAMPHLET_CYCLE
EMOTE_PAMPHLET_PRE
EMOTE_PLOTTING
EMOTE_POINT
EMOTE_PRAETORIAN_ENRICHE_DRINK
EMOTE_PRAISE_BOW
EMOTE_PRATORIANSALUTE
EMOTE_PRATORIANSALUTE_POSTCYCLE
EMOTE_PROTEST
EMOTE_PROTEST_CYCLE
EMOTE_PUSHUP_INTRO
EMOTE_RAISEHAND
EMOTE_READBOOK01_INTRO
EMOTE_ROGUE_LOYALTY
EMOTE_SALUTE
EMOTE_SHUCKS
EMOTE_SITTING_POSE10_INTRO
EMOTE_SITTING_POSE10_LOOP
EMOTE_SITTING_POSE1_PRE
EMOTE_SITTING_POSE4_INTRO
EMOTE_SITTING_POSE5_INTRO
EMOTE_SITTING_POSE6_INTRO
EMOTE_SITTING_POSE7_INTRO
EMOTE_SITTING_POSE8_INTRO
EMOTE_SIT_LISTEN_01
EMOTE_SIT_LISTEN_01_BREAK_01
EMOTE_SIT_LISTEN_01_BREAK_02
EMOTE_SIT_LISTEN_02
EMOTE_SIT_LISTEN_02_BREAK_01
EMOTE_SIT_LISTEN_02_BREAK_02
EMOTE_SIT_LISTEN_LEFT_01
EMOTE_SIT_LISTEN_LEFT_TRANS_01
EMOTE_SIT_LISTEN_RIGHT_01
EMOTE_SIT_LISTEN_RIGHT_01_BREAK_02
EMOTE_SIT_LISTEN_TRANS_01
EMOTE_SIT_LISTEN_TRANS_02
EMOTE_SIT_TALK_01
EMOTE_SIT_TALK_01_BREAK_01
EMOTE_SIT_TALK_01_BREAK_02
EMOTE_SIT_TALK_01_INTRO
EMOTE_SIT_TALK_02
EMOTE_SIT_TALK_02_BREAK_01
EMOTE_SIT_TALK_LEFT_01
EMOTE_SIT_TALK_LEFT_01_BREAK_02
EMOTE_SIT_TALK_LEFT_02
EMOTE_SIT_TALK_RIGHT_01
EMOTE_SIT_TALK_RIGHT_01_BREAK_02
EMOTE_SIT_TALK_RIGHT_02
EMOTE_SIT_TALK_TRANS_01
EMOTE_SIT_TALK_TRANS_02
EMOTE_SLAP
EMOTE_SLAP_REACT
EMOTE_SLEEP
EMOTE_SLEEPLOOP
EMOTE_SMACK
EMOTE_SMACKTHREAT
EMOTE_SMARTPHONE_PRE
EMOTE_SNIFF
EMOTE_SOCCER_FOOT_JUGGLE_PRE
EMOTE_STANCE_HEROIC01
EMOTE_STANCE_HEROIC02
EMOTE_STANCE_VILLAINOUS01
EMOTE_STANCE_VILLAINOUS02
EMOTE_STANCE_VILLAINOUS02_CYCLE
EMOTE_SWOON_PRE
EMOTE_TALKTOHAND
EMOTE_TALK_PRE
EMOTE_THANKYOU_SM
EMOTE_THEWAVE
EMOTE_THROWCONFETTI
EMOTE_THROWSNOWFLAKES
EMOTE_THUMBSUP
EMOTE_TRAIN_WHISTLE
EMOTE_TRIBAL_DANCE
EMOTE_ULTIMATE_POWER
EMOTE_VANDALIZE
EMOTE_VICTORY
EMOTE_VIGILANTE_LOYALTY
EMOTE_VILLAIN_LOYALTY
EMOTE_WAITING_PRE
EMOTE_WALL_LEAN_1
EMOTE_WALL_LEAN_3
EMOTE_WALL_LEAN_CYCLE_1
EMOTE_WALL_LEAN_CYCLE_3
EMOTE_WELCOME
EMOTE_WHAT
EMOTE_WHAT_CYCLE
EMOTE_XARMS
EMOTE_YATAYATA
EMOTE_YOURWELCOME
EMOTE_YOURWELCOME_CYCLE
ENCOUNTER_APE_CROUCH_CYCLE
ENCOUNTER_BIGWAVE
ENCOUNTER_BIGWAVE_YELL
ENCOUNTER_CASTING_HEAL_KNEEL_CYCLE
ENCOUNTER_CDEC_PRAETORIAN_PAMPHLET
ENCOUNTER_DANCE1
ENCOUNTER_DANCE2
ENCOUNTER_DANCE3
ENCOUNTER_DANCE4
ENCOUNTER_DANCE5
ENCOUNTER_DANCE6
ENCOUNTER_DANCEROBOT_PRE
ENCOUNTER_DRAT
ENCOUNTER_DRAT2
ENCOUNTER_EXAMINEGROUND
ENCOUNTER_FLIPPINGCOIN
ENCOUNTER_HOWL
ENCOUNTER_HOWL_BEATCHEST
ENCOUNTER_KNEEL
ENCOUNTER_PLOTTING
ENCOUNTER_PLOTTING_CYCLE
ENCOUNTER_PRAETORIAN_PAMPHLET
ENCOUNTER_RIFLE_ALERT_KNEELING
ENCOUNTER_RIFLE_ALERT_KNEELING_BREAK01
ENCOUNTER_SOCCER_PRE
ENCOUNTER_SOCCER_TALK_PRE
ENCOUNTER_STUDIO55_PRAETORIAN_PAMPHLET
ENCOUNTER_WAITING_BREAK1
ENCOUNTER_WAITING_CYCLE
ENCOUNTER_YATAYATA
ENC_ATEASE
ENC_BARF_A
ENC_BARF_C
ENC_BOOMBOX
ENC_BRIEFCASE
ENC_CELLPHONE
ENC_CLIPBOARD
ENC_CUSTOMDUALWEAPON_OBSERVE_CYCLE1
ENC_CUSTOMDUALWEAPON_OBSERVE_CYCLE2
ENC_CUSTOMRIFLE_ALERTA
ENC_CUSTOMRIFLE_ALERTB
ENC_CUSTOMRIFLE_LOOKOUTA
ENC_CUSTOMRIFLE_LOOKOUTB
ENC_CUSTOMRIFLE_POINT
ENC_CUSTOMRIGHTHANDWEAPON_ALERT
ENC_CUSTOMRIGHTHANDWEAPON_GUARD
ENC_CUSTOM_KATANA_LOOKOUTB
ENC_CUSTOM_KATANA_OBSERVEA
ENC_CUSTOM_KATANA_OBSERVEB
ENC_CUSTOM_KATANA_POINT
ENC_FLOATLOTUS
ENC_MOLOTOV_A
ENC_MOLOTOV_B
ENC_MOLOTOV_C
ENC_MOLOTOV_D
ENC_MOLOTOV_E
ENC_NEWSPAPER
ENC_PRAETORIAN_NEWSPAPER
ENC_REICHSMAN_CAPTURED_CYCLE
ENC_REICHSMAN_CAPTURED_OUT
ENC_REICHSMAN_CAPTURED_PRE
ENERGY_TORRENT
EYE_OF_STORM
EYE_OF_STORM_DRAW
E_TORRENT_POST
FAERIEWARP_RUNIN
FAERIEWARP_RUNOUT
FAKE_COMBATCYCLE
FAKE_COMBATCYCLE_HALF
FAKE_C_FLYCYCLE
FAKE_C_FLYCYCLE_HALF
FALLOUT
FALL_FREADY
FEARSTUN
FEARSTUN_CYCLE
FFLY_PREFALL
FFLY_PREFALL_2
FIREMARSHALL_A
FIREMARSHALL_B
FIREMARSHALL_D
FIRESWORD_SLASH
FIRESWORD_SLASH_POST
FIRESWORD_UPCUT
FLAMETHROWER
FLAMETHROWER_MID
FLAMETHROWER_MID_DRAW
FLAMETHROWER_MID_POST
FLASHLIGHT
FLASHLIGHT_DOWN
FLASHLIGHT_UP
FLEX_A
FLEX_B
FLEX_C
FLIGHT_TO_HOVER_TRANS
FLING_R
FLIPBOOST_PRE
FLOATBOOKS
FLURRY
FLY
FLYPOST
FLYPRE
FLYPRE_LAUNCH
FLYREADY
FLYUPCYCLE
FLYUPPOST
FLYUPPRE
FLY_BASIC_SPAWN
FLY_SPAWNED_POST
FOCUSED_BURST
FOLLOW_THROUGH_FAST
FOLLOW_THROUGH_FAST_DRAW
FORCERAM
FREEZESTUN_CYCLE
FREEZESTUN_HIT
FULLAUTOQUICK
FULLAUTOQUICK_DRAW
F_RUNCYCLE
GADGET_FIX
GADGET_FIX_LOOK
GENERIC_SHOOT
GENERIC_SHOOT_DRAW
GENERIC_SHOOT_POST
GENERIC_SHOOT_POSTCYCLE
GETUP_BACK
GETUP_BACK2
GEYSER
GLORY
GREEDY
GRENADELOB
GRENADELOBPOST
GROUNDSIT
GROUNDSUMMON_PRE_NOROOT
GROUND_KICK_CYCLE_KICK_FOUR
GROUND_KICK_CYCLE_KICK_ONE
GROUND_KICK_CYCLE_KICK_THREE
GROUND_KICK_CYCLE_KICK_TWO
GROUND_KICK_CYCLE_PRE
GROUND_KICK_CYCLE_STAND_ONE
GROUND_KICK_CYCLE_STAND_THREE
GROUND_KICK_CYCLE_STAND_TWO
GROUND_KICK_CYCLE_STOMP_ONE
GROUND_KICK_CYCLE_STOMP_TWO
GROUND_KICK_RECEIVE_CYCLE_KICK_FOUR
GROUND_KICK_RECEIVE_CYCLE_KICK_ONE
GROUND_KICK_RECEIVE_CYCLE_KICK_THREE
GROUND_KICK_RECEIVE_CYCLE_KICK_TWO
GROUND_KICK_RECEIVE_CYCLE_PRE
GROUND_KICK_RECEIVE_CYCLE_STAND_ONE
GROUND_KICK_RECEIVE_CYCLE_STAND_THREE
GROUND_KICK_RECEIVE_CYCLE_STAND_TWO
GROUND_KICK_RECEIVE_CYCLE_STOMP_ONE
GROUND_KICK_RECEIVE_CYCLE_STOMP_TWO
GROUND_PUNCH
GROUND_PUNCH_HIT
GUARD_SPIN
GUARD_SPIN_DRAW
GUNLOOKOUT_A
GUNLOOKOUT_A2
GUNLOOKOUT_B
GUNLOOKOUT_B2
GUNLOOKOUT_B3
GUNOBSERVE
GUNOBSERVE2
GUNPUNCH
GUNPUNCH2
GUNSLINGERDUAL_6SHOT_DRAW
GUN_MENACE_B
GUN_MENACE_B6
GUN_MENACE_C
GUN_MENACE_C2
GUN_THREAT_A
GUTPUNCH
GUTPUNCH_POST
G_SUMMON
HAMMERREADY_15
HAMMERSMASH_POST
HAMMERSMASH_PRE
HAMMER_UPPERCUT_PRE
HANDCART_READY
HANDCART_WALK
HANDSONHEAD
HANDSONHEAD_02
HANDSONHEAD_03
HANDSONHEAD_KNEES
HANDSONHEAD_KNEES_02
HANDSONHEAD_KNEES_03
HANDSUP
HANDSUP_02
HANDSUP_03
HANDSUP_04
HANDSUP_05
HANDSUP_06
HANDSUP_KNEES
HANDSUP_KNEES_02
HAUNT_PRE
HEAL
HEARTOFDARKNESS
HEAVYBLOW
HEAVYBLOW_B
HEAVYBLOW_POST
HEAVYBURST
HEAVYBURST_DRAW
HEAVYBURST_POST
HIBERNATE
HIBERNATE_POST
HIPSHOOT
HIPSHOOT_POST
HIPSHOOT_POSTCYCLE
HITDEATH
HITDEATH_COLLAPSE
HITQUICK
HIT_BOOSTUP
HIT_BOOST_D
HOP
HOP2
HOPAPEX
HOPFALL
HOPFALL_2
HOPPRE
HOSTAGE
HOVERBOARD_BACKFLYCYCLE
HOVERBOARD_BACKFLYPOST
HOVERBOARD_BACKFLYPRE
HOVERBOARD_FLY
HOVERBOARD_FLYPOST
HOVERBOARD_FLYPRE
HOVERBOARD_FLYPRE_LAUNCH
HOVERBOARD_FLYREADY
HOVERBOARD_FLYUPCYCLE
HOVERBOARD_FLYUPPOST
HOVERBOARD_FLYUPPRE
HOVERBOARD_LEFTFLYCYCLE
HOVERBOARD_LEFTFLYPOST
HOVERBOARD_LEFTFLYPRE
HOVERBOARD_PREFALL
HOVERBOARD_PREFLYREADY
HOVERBOARD_RIGHTFLYCYCLE
HOVERBOARD_RIGHTFLYPOST
HOVERBOARD_RIGHTFLYPRE
HOVER_FORWARDCYCLE
HOVER_FORWARD_POST
HOVER_FORWARD_PRE
HOVER_UP_CYCLE
HOVER_UP_POST
HOVER_UP_PRE
HYDRO_BLAST
HYPNOTIZE
HYPNOTIZE_POST
ICESLIDECYCLE_L
ICESLIDECYCLE_R
ICESLIDEPRE
ICESLIDEPRE_B
ICESLIDEPRE_L
ICESLIDEPRE_R
IDF_BURST_PRE
IDF_EMP_ROCKETS_PRE
IDF_MISSILE_BARRAGE_POST
IDF_MISSILE_BARRAGE_PRE
IDF_MISSILE_VOLLEY_PRE
IDF_NERVE_GAS_PRE
IDF_PENETRATE_TIER03_PRE
IDF_PLASMA_STRAFE_PRE
IDLE_CYCLE
IDLE_WALK_CYCLE
IDLE_WALK_POST
IDLE_WALK_PRE
IGNITE_DRAW
IMPACT_DEATH
IMPACT_POSTDEATH
INDOCTRINATE_A
INDOCTRINATE_B
INDOCTRINATE_C
INITIAL_STRIKE
INITIAL_STRIKE_B
INITIAL_STRIKE_C
INNOCUOUS_STRIKE
INNOCUOUS_STRIKE_DRAW
INSCRIPTION_NOPROP
INSCRIPTION_NOPROP_LOW
INVENTION
JACOBSLADDER
JACOBSLADDER_2
JEERING_A
JEERING_B
JEERING_C
JEERING_E
JEERING_F
JUDGMENT_RECEIVE
JUMPAPEX
JUMPEND
JUMPFALL
JUMPFALL2
JUMPJETPACKFORWARD_APEX
JUMPJETPACKFORWARD_PRE
JUMPJETPACKFORWARD_UP2
JUMPJETPACKHOPFROMJUMP
JUMPJETPACK_APEX
JUMPJETPACK_POST
JUMPJETPACK_PRE
JUMPNSMASH
JUMPNSMASH_CYCLE_15
JUMPNSMASH_POST
JUMPPOST
JUMPPRE
JUMPTOHOP
JUMPUP
JUMP_DOWN_AMBUSH
JUMP_UP_ESCAPE_PRE
KATANA_BOOSTUP
KATANA_BRAWL
KATANA_HACK
KATANA_HACK_DRAW
KATANA_HACK_POST
KATANA_HALF
KATANA_HEADSPLIT
KATANA_HEADSPLIT_DRAW
KATANA_HEADSPLIT_POST
KATANA_PARRY
KATANA_PARRY_DRAW
KATANA_PLACATE
KATANA_PLACATE_DRAW
KATANA_READY
KATANA_REVSWEEP
KATANA_REVSWEEP_DRAW
KATANA_SLASH
KATANA_SLASH_DRAW
KATANA_SLICE
KATANA_SLICE_DRAW
KATANA_SPINJUMP
KATANA_SPINJUMP_DRAW
KATANA_TAUNT
KHF
KHF_APEX
KHF_DEATHCYCLE
KHF_FALLCYCLE
KHF_IMPACT
KHF_TRAVEL
KINETIC_ASSASSINS_STRIKE
KINETIC_ASSASSINS_WINDUP
KINETIC_BURST
KNEEL
KNEEL_GETUP
KNIFECHEER_A
KNIFE_ATTACK
KNIFE_ATTACK_DRAW
KNIFE_ATTACK_POST
KNIFE_MENACE_A
KNIFE_MENACE_A3
KNIFE_MENACE_A4
KNIFE_MENACE_B
KNIFE_MENACE_B2
KNIFE_MENACE_B3
KNIFE_MENACE_B4
KNIFE_MENACE_C
KNIFE_MENACE_C2
KNIFE_MENACE_C3
KNIFE_MENACE_C4
KNIFE_MENACE_C5
KNOCKDOWN_CYCLE
KUJI_RIN
KUJI_SHA
LASSOSTUN_CYCLE
LASSOSTUN_HIT
LAZY_CLAWCYCLE
LAZY_CLAWCYCLE_15
LAZY_COMBATREADY
LAZY_C_FLYCYCLE
LAZY_C_FLYCYCLE_BLEND
LAZY_W_FLYCYCLE
LAZY_W_FLYCYCLE_HALFBLEND
LEADERSHIP_PRE
LEAPKICK
LEDGESIT_VAR1A
LEDGESIT_VAR1B
LEDGESIT_VAR1C
LEDGESIT_VAR2A
LEDGESIT_VAR2B
LEDGESIT_VAR3A
LEDGESIT_VAR3B
LEDGESIT_VAR4A
LEFTFLYCYCLE
LEFTFLYPOST
LEFTFLYPRE
LEFTHAND_RUNLEFT_CYCLE
LEFTHAND_RUNLEFT_PRE
LEFTHAND_RUNRIGHT_CYCLE
LEFTHAND_RUNRIGHT_PRE
LEFTHAND_RUN_CYCLE
LEFTHAND_RUN_PRE
LEFTWRISTSHOOT
LEFTWRISTSHOOT_POST
LEVITATE
LEVITATEPOST
LEVITATE_NOROOT
LEV_RAM
LEV_STUN
LEV_STUN_CYCLE
LEV_STUN_HITQUICK
LFLY_PREFALL
LIGHSTAFF_UPCUT
LIGHTER_BLOW
LIGHTER_BLOW_2
LIGHTNING_TELEPORT
LIGHT_MAGICSTAFF_CAST
LISTENPOLICEBAND_INTRO
LISTEN_SPEECH
LISTEN_SPEECH_B
LISTEN_SPEECH_B2
LISTEN_SPEECH_C
LISTEN_SPEECH_HIGH
LISTEN_SPEECH_HIGHB
LISTEN_SPEECH_HIGHB2
LISTEN_SPEECH_HIGHC
LISTEN_SPEECH_HIGHC2
LISTEN_SPEECH_HIGHC3
LOITER_A1
LOITER_A2
LOITER_A3
LOITER_B1
LOITER_C1
LOITER_READYA
LOITER_READYB
LOITER_READYC
LOITER_SNEAK_FORWARD
LOOKOUT_A
LOOKOUT_A2
LOOT_A
LOOT_A2
LOOT_A3
LOOT_A4
LORDRECLUSEPTTBUFF_1
LOTUS_PRE
LURING
MACE_CLOBBER
MACE_CLOBBER_DRAW
MACE_SHOOT
MACE_SHOOT_DRAW
MACE_SUMMON
MACE_SUMMON_DRAW
MACE_UPCUT
MACE_UPCUT_DRAW
MACE_UPCUT_POST
MAGICCARPET_BACKFLYCYCLE
MAGICCARPET_BACKFLYPOST
MAGICCARPET_BACKFLYPRE
MAGICCARPET_FLY
MAGICCARPET_FLYPOST
MAGICCARPET_FLYPRE
MAGICCARPET_FLYREADY
MAGICCARPET_FLYUPPOST
MAGICCARPET_FLYUPPRE
MAGICCARPET_LEFTFLYCYCLE
MAGICCARPET_LEFTFLYPOST
MAGICCARPET_LEFTFLYPRE
MAGICCARPET_PREFLYREADY
MAGICCARPET_RIGHTFLYCYCLE
MAGICCARPET_RIGHTFLYPOST
MAGICCARPET_RIGHTFLYPRE
MAGICSTAFF_CAST
MAGICSTAFF_CAST_DRAW
MAGICSTAFF_MELEE_DRAW
MAGICTHROW
MAGICTHROWPOST
MAGICWALK_A
MAGIC_L
MAGIC_LPOST
MAGIC_SHIELD_A
MAGIC_SHIELD_B
MAGIC_SHIELD_C
MAGIC_WINDUP_CYCLE
MAGIC_WINDUP_POST
MAGIC_WINDUP_PRE
MARTBACKSTAB
MARTWINDUP
MA_ASSASSINS_BLOW_ALT1
MA_ASSASSINS_BLOW_ALT1_WINDUP
MA_HOBBLEKICK
MA_IRONKICK
MA_IRONKICK_POST
MA_KICK
MA_KICK_POST
MA_PALMSTUN
MA_ROUNDHOUSE
MA_ROUNDHOUSE_POSTCYCLE
MA_STUNKICK
MA_SWEEPKICK
MA_TIER2_ALT1
MA_TIER3_ALT1
MA_TIER7_ALT1_RIGHT
MA_TIER9_ALT1
MEDITATE_A
MEDOTHER_POST
MEDOTHER_PRE
MED_BEAM
MEGA
MEGAPOST
MENACE_A
MENACE_A2
MENACE_A3
MERCURIAL_BLOW_A
MERCURIAL_BLOW_A_DRAW
MERCURIAL_BLOW_B
MERCURIAL_BLOW_C
MERCURIAL_BLOW_D
MILITARYSALUTE
MINDPROBE_QUICK
MONSTER_READY
MON_IWALK_CYCLE
MON_IWALK_POST
MON_IWALK_PRE
MON_JUMPAPEX
MON_JUMPPOST
MON_JUMPPRE
MON_RUNPRE
MON__RUNCYCLE
MON__RUNPOST
MOPUP_FREEZESTUN_CYCLE
MOUTH
MOUTH_POST
MOUTH_SLOW
MUTATION_BOOSTUP
NEWSIE_POINT
NEWSIE_SWEEP
NEWSIE_YELLRIGHT
NINJATO_HACK_DRAW
NINJATO_HEADSPLIT_DRAW
NINJATO_SLASH_DRAW
NINJA_2HLARGE_BACK
NINJA_2HLARGE_BACK_POST
NINJA_2HLARGE_FORWARD
NINJA_2HLARGE_FORWARDPOST
NINJA_2HLARGE_HOP
NINJA_2HLARGE_HOPAPEX
NINJA_2HLARGE_HOPAPEX_LEFT
NINJA_2HLARGE_HOPAPEX_RIGHT
NINJA_2HLARGE_HOPPRE
NINJA_2HLARGE_JUMPTOHOP
NINJA_2HLARGE_JUMP_APEX2
NINJA_2HLARGE_JUMP_POST2
NINJA_2HLARGE_JUMP_PRE
NINJA_2HLARGE_LEFT
NINJA_2HLARGE_LEFT_POST
NINJA_2HLARGE_READY_PRE
NINJA_2HLARGE_RIGHT
NINJA_2HLARGE_RIGHT_POST
NINJA_BACK
NINJA_BACK_POST
NINJA_CLAWS_APEX
NINJA_CLAWS_APEX2
NINJA_CLAWS_BACK
NINJA_CLAWS_BACK_POST
NINJA_CLAWS_FORWARD
NINJA_CLAWS_FORWARD_POST
NINJA_CLAWS_HOP
NINJA_CLAWS_HOP_APEX
NINJA_CLAWS_HOP_CYCLE
NINJA_CLAWS_HOP_LEFT_PRE
NINJA_CLAWS_HOP_PRE
NINJA_CLAWS_JUMP2_POST
NINJA_CLAWS_JUMPTOHOP
NINJA_CLAWS_JUMP_POST
NINJA_CLAWS_JUMP_PRE
NINJA_CLAWS_LEFT
NINJA_CLAWS_LEFT_CYCLE
NINJA_CLAWS_LEFT_POST
NINJA_CLAWS_PRE
NINJA_CLAWS_RIGHT
NINJA_CLAWS_RIGHT_POST
NINJA_DUALPISTOLS_APEX
NINJA_DUALPISTOLS_BACK_POST
NINJA_DUALPISTOLS_FORWARD
NINJA_DUALPISTOLS_FORWARD_POST
NINJA_DUALPISTOLS_HOP_APEX
NINJA_DUALPISTOLS_HOP_CYCLE
NINJA_DUALPISTOLS_HOP_PRE
NINJA_DUALPISTOLS_JUMP2_POST
NINJA_DUALPISTOLS_JUMP_POST
NINJA_DUALPISTOLS_JUMP_PRE
NINJA_DUALPISTOLS_PRE
NINJA_DUALWIELD_APEX2
NINJA_DUALWIELD_BACK
NINJA_DUALWIELD_BACK_POST
NINJA_DUALWIELD_FORWARD
NINJA_DUALWIELD_FORWARD_POST
NINJA_DUALWIELD_HOP_APEX
NINJA_DUALWIELD_HOP_CYCLE
NINJA_DUALWIELD_HOP_FALL_CYCLE
NINJA_DUALWIELD_HOP_PRE
NINJA_DUALWIELD_JUMP2_POST
NINJA_DUALWIELD_JUMP_PRE
NINJA_DUALWIELD_LEFT
NINJA_DUALWIELD_LEFT_CYCLE
NINJA_DUALWIELD_LEFT_POST
NINJA_DUALWIELD_PRE
NINJA_DUALWIELD_RIGHT
NINJA_DUALWIELD_RIGHT_CYCLE
NINJA_DUALWIELD_RIGHT_POST
NINJA_FORWARD
NINJA_FORWARDPOST
NINJA_FORWARD_CYCLE
NINJA_GUN_BACK
NINJA_GUN_BACK_POST
NINJA_GUN_FORWARD
NINJA_GUN_FORWARDPOST
NINJA_GUN_HOP2
NINJA_GUN_HOPAPEX
NINJA_GUN_HOPPRE
NINJA_GUN_JUMP_POST2
NINJA_GUN_LEFT
NINJA_GUN_LEFT_POST
NINJA_GUN_READY_PRE
NINJA_GUN_RIGHT
NINJA_GUN_RIGHT_POST
NINJA_HOP
NINJA_HOP2
NINJA_HOP2_RIGHT
NINJA_HOPAPEX
NINJA_HOPAPEX_LEFT
NINJA_HOPAPEX_RIGHT
NINJA_HOPFALL
NINJA_HOPFALL_2
NINJA_HOPPRE
NINJA_HOPPRE_LEFT
NINJA_HOP_LEFT
NINJA_HOP_RIGHT_PRE
NINJA_JUMPTOHOP
NINJA_JUMP_APEX
NINJA_JUMP_APEX2
NINJA_JUMP_FALL_CYCLE2
NINJA_JUMP_POST
NINJA_JUMP_POST2
NINJA_JUMP_PRE
NINJA_LEFT
NINJA_LEFTHANDWEP_APEX2
NINJA_LEFTHANDWEP_BACK
NINJA_LEFTHANDWEP_BACK_POST
NINJA_LEFTHANDWEP_FORWARD
NINJA_LEFTHANDWEP_FORWARD_CYCLE
NINJA_LEFTHANDWEP_FORWARD_POST
NINJA_LEFTHANDWEP_HOP_APEX
NINJA_LEFTHANDWEP_HOP_CYCLE
NINJA_LEFTHANDWEP_HOP_FALL_CYCLE
NINJA_LEFTHANDWEP_HOP_PRE
NINJA_LEFTHANDWEP_JUMP2_POST
NINJA_LEFTHANDWEP_JUMPTOHOP
NINJA_LEFTHANDWEP_JUMP_PRE
NINJA_LEFTHANDWEP_LEFT
NINJA_LEFTHANDWEP_LEFT_CYCLE
NINJA_LEFTHANDWEP_LEFT_POST
NINJA_LEFTHANDWEP_PRE
NINJA_LEFTHANDWEP_READY
NINJA_LEFTHANDWEP_RIGHT
NINJA_LEFTHANDWEP_RIGHT_CYCLE
NINJA_LEFTHANDWEP_RIGHT_POST
NINJA_LEFT_CYCLE
NINJA_LEFT_POST
NINJA_READY
NINJA_READY_PRE
NINJA_RIGHT
NINJA_RIGHTWEPCOMBAT_APEX
NINJA_RIGHTWEPCOMBAT_APEX2
NINJA_RIGHTWEPCOMBAT_BACK
NINJA_RIGHTWEPCOMBAT_BACK_CYCLE
NINJA_RIGHTWEPCOMBAT_BACK_POST
NINJA_RIGHTWEPCOMBAT_FORWARD
NINJA_RIGHTWEPCOMBAT_FORWARD_CYCLE
NINJA_RIGHTWEPCOMBAT_FORWARD_POST
NINJA_RIGHTWEPCOMBAT_HOP
NINJA_RIGHTWEPCOMBAT_HOP_APEX
NINJA_RIGHTWEPCOMBAT_HOP_CYCLE
NINJA_RIGHTWEPCOMBAT_HOP_FALL_CYCLE
NINJA_RIGHTWEPCOMBAT_HOP_LEFT_APEX
NINJA_RIGHTWEPCOMBAT_HOP_LEFT_PRE
NINJA_RIGHTWEPCOMBAT_HOP_PRE
NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_APEX
NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_CYCLE
NINJA_RIGHTWEPCOMBAT_HOP_RIGHT_PRE
NINJA_RIGHTWEPCOMBAT_JUMP2_POST
NINJA_RIGHTWEPCOMBAT_JUMPTOHOP
NINJA_RIGHTWEPCOMBAT_JUMP_POST
NINJA_RIGHTWEPCOMBAT_JUMP_PRE
NINJA_RIGHTWEPCOMBAT_LEFT
NINJA_RIGHTWEPCOMBAT_LEFT_POST
NINJA_RIGHTWEPCOMBAT_PRE
NINJA_RIGHTWEPCOMBAT_RIGHT
NINJA_RIGHTWEPCOMBAT_RIGHT_CYCLE
NINJA_RIGHTWEPCOMBAT_RIGHT_POST
NINJA_RIGHT_POST
NINJA_SHIELDCOMBAT_APEX2
NINJA_SHIELDCOMBAT_BACK
NINJA_SHIELDCOMBAT_BACK_POST
NINJA_SHIELDCOMBAT_FORWARD
NINJA_SHIELDCOMBAT_FORWARD_POST
NINJA_SHIELDCOMBAT_HOP
NINJA_SHIELDCOMBAT_HOP_APEX
NINJA_SHIELDCOMBAT_HOP_CYCLE
NINJA_SHIELDCOMBAT_HOP_FALL_CYCLE
NINJA_SHIELDCOMBAT_HOP_PRE
NINJA_SHIELDCOMBAT_HOP_RIGHT_APEX
NINJA_SHIELDCOMBAT_HOP_RIGHT_PRE
NINJA_SHIELDCOMBAT_JUMP2_POST
NINJA_SHIELDCOMBAT_JUMPTOHOP
NINJA_SHIELDCOMBAT_JUMP_PRE
NINJA_SHIELDCOMBAT_LEFT
NINJA_SHIELDCOMBAT_LEFT_POST
NINJA_SHIELDCOMBAT_PRE
NINJA_SHIELDCOMBAT_RIGHT
NINJA_SHIELDCOMBAT_RIGHT_CYCLE
NINJA_SHIELDCOMBAT_RIGHT_POST
NINJA_SHIELDWEPCOMBAT_APEX
NINJA_SHIELDWEPCOMBAT_BACK
NINJA_SHIELDWEPCOMBAT_BACK_POST
NINJA_SHIELDWEPCOMBAT_FORWARD
NINJA_SHIELDWEPCOMBAT_FORWARD_POST
NINJA_SHIELDWEPCOMBAT_HOP
NINJA_SHIELDWEPCOMBAT_HOP_APEX
NINJA_SHIELDWEPCOMBAT_HOP_CYCLE
NINJA_SHIELDWEPCOMBAT_HOP_FALL_CYCLE
NINJA_SHIELDWEPCOMBAT_HOP_PRE
NINJA_SHIELDWEPCOMBAT_JUMP2_POST
NINJA_SHIELDWEPCOMBAT_JUMPTOHOP
NINJA_SHIELDWEPCOMBAT_JUMP_POST
NINJA_SHIELDWEPCOMBAT_JUMP_PRE
NINJA_SHIELDWEPCOMBAT_LEFT_POST
NINJA_SHIELDWEPCOMBAT_PRE
NINJA_SHIELDWEPCOMBAT_RIGHT
NINJA_SHIELDWEPCOMBAT_RIGHT_CYCLE
NINJA_SHIELDWEPCOMBAT_RIGHT_POST
NINJA_UPGRADE_RIN
NINJA_UPGRADE_ZEN
NOCARTVENDOR_POINT
NOCARTVENDOR_SWEEP
NOCARTVENDOR_YELLRIGHT
OBSERVE
OLYMPIAN_BEAM_SWEEP
ONEHANDSMASH_LEFT
ONEHANDSMASH_LEFT2
ONEHANDSMASH_LEFT_POST
ONEHANDSMASH_RIGHT
ONEHANDSMASH_RIGHT_POST
OPEN
OPEN2
OPEN_HOLIDAY_GIFT1
OPPRESSOR_PSIONICBLAST
OUTCOLD01
OUTCOLD02
OUTCOLD03
OUTCOLD04
PARRY
PARRY_DRAW
PEERIN_CYCLE
PEERIN_START
PET_SUMMON_CAST
PET_SUMMON_CAST_POST
PET_SUMMON_READY
PET_SUMMON_WRISTBANDACTIVATE
PICKAXEWALK_CYCLE
PICKAXEWALK_POST
PICKAXEWALK_PRE
PICKAXE_DIG
PICTURE_SNAP
PIPELOOKOUT_A
PIPELOOKOUT_B
PIPELOOKOUT_C
PISTOLCHEER_A
PISTOLCHEER_B
PISTOLS_3SHOT
PISTOLS_3SHOT_DRAW
PISTOLS_3SHOT_POST
PISTOLS_6SHOT
PISTOLS_6SHOT_DRAW
PISTOLS_6SHOT_POST
PISTOLS_BIGSHOT
PISTOLS_BIGSHOT_DRAW
PISTOLS_BIGSHOT_POST
PISTOLS_CONE
PISTOLS_CONE_DRAW
PISTOLS_CONE_POST
PISTOLS_READY
PISTOLS_SINGLE_DRAW
PISTOLS_SINGLE_DRAW_GUNSLINGER
PISTOLS_SINGLE_LEFT
PISTOLS_SINGLE_LEFT_POST
PISTOLS_SINGLE_RIGHT
PISTOLS_SINGLE_RIGHT_POST
PISTOL_3BURST
PISTOL_3BURST_DRAW
PISTOL_SHOOT1
PISTOL_SHOOT1_POST
PISTOL_SHOOT2
PISTOL_SHOOT_DRAW
PLACATE
PLACEBOOMBOX_PRE
PLACE_TRAP
PLANTDEVICE_POST
PLANTDEVICE_PRE
PLAYERKNOCKBACK
PLAYERKNOCKBACK_APEX
PLAYERKNOCKBACK_IMPACT
PLAYER_DEFAULT_DEATH
PLAYER_HITDEATH
PLAYER_SWEEP_HIGH
PLAYER_SWEEP_LOW
PLAYER_TPFRIEND
PLAYER_WALK_BACKWARD
PLAYER_WALK_BACKWARD_CYCLE
PLAYER_WALK_FORWARD
PLAYER_WALK_FORWARD_CYCLE
PL_LAPTOPREST
PL_LAPTOPTYPE
PL_PAMPHLET
PL_PRYBARBIG
PL_PURSEMUGLEFT
PL_PURSEMUGRIGHT
PL_PURSEMUGTOSS
PL_THREECARDMONTY_END
PL_THREECARDMONTY_IDLE
PL_THREECARDMONTY_LOOP
PM_SUMMONSOLDIER1
PM_TOSSSERUM
POLICE_DRONE_MED_PRE
PORTABLE_LAPTOP
PORTABLE_LAPTOP_REST
POSSSESSED_CONDUIT_FLOAT_CYCLE
POSSSESSED_CONDUIT_FLOAT_IN
POSTBEAMRIFLE
POSTDEATH2
POSTDEATH_COLLAPSE
POSTFORCERAM
POSTLOOT
POSTREADY
POSTREADY_BACK
POSTSHOTGUN
POSTTELEKINE
POWERANALYZE_PRE
POWER_SIPHON_NOTROOTED
PPD_GAUNTLET_COVER
PPD_GAUNTLET_CYCLE_STAND
PPD_GAUNTLET_TYPE
PPD_GAUNTLET_TYPE_CYCLE
PPD_GAUNTLET_TYPE_CYCLE_CENTER_STANCE
PPD_GAUNTLET_TYPE_POST
PPD_GAUNTLET_TYPE_POST_STAND
PPD_GAUNTLET_TYPE_PRE
PRACTICEDBRAWLER_PRE_NOROOT
PRAETORIAN_CLIPBOARD_WRITE
PRAETORIAN_ENRICHE_DRINK
PRAETORIAN_ENRICHE_DRINK_CYCLE_A
PRAETORIAN_ENRICHE_DRINK_CYCLE_B
PRAETORIAN_ENRICHE_DRINK_CYCLE_C
PRAETORIAN_NEWSIE_POINT
PRAETORIAN_PACE_TALK_CYCLE
PRAETORIAN_PEACE_STAND_CYCLE
PRAETORIAN_TELEPORTIN
PRAETORIAN_TELEPORTOUT
PRAETORIAN_WALKIETALKIE
PRATORIANSALUTE
PRATORIANSALUTE_ATEASE
PRATORIANSALUTE_ATEASE_CYCLE
PRATORIANSALUTE_ATEASE_POSTCYCLE
PRATORIANSALUTE_POST
PRATORIANSALUTE_POSTCYCLE
PRECISE_STRIKE
PRECISE_STRIKE_DRAW
PRECOMBAT
PREDICT_TELEPORT
PREFALL
PREFLYREADY
PREPOISON
PRESTIGE_SELFDESTRUCT_WINDUP
PRESTIGE_TAROTCARD_PRE
PREWEP
PRE_MONSTER_READY
PRE_PENETRATEWINDUP
PRE_PSIWINDUP
PRE_SPEECH
PRE_SPEECH_NOBOX
PRE_TECHWINDUP
PRE_WINDUP
PRONESLEEP
PRONESLEEP2
PRONESLEEP3
PRONESLEEP_GETUP
PROP_READY_1
PROP_READY_2
PROP_READY_3
PROTEST_IDLE
PROTEST_SIGN
PROTEST_SIGN2
PROTEST_SIGN2_LOYALISTS
PROTEST_SIGN3
PROTEST_SIGN3_LOYALISTS
PROTEST_SIGN_ANGRY_A
PROTEST_SIGN_ANGRY_ALT
PROTEST_SIGN_ANGRY_B
PROTEST_SIGN_ANGRY_C
PROTEST_SIGN_LOYALISTS
PSIBLAST
PSIBLAST_POST
PSIBLAST_QUICK_PRE
PSIONICS
PSIONICS_NOROOT
PSIONICS_SLOWCAST
PSIQUICK
PSIWINDUP_POST
PURSETUG
PURSETUG_PICKUP
PUSHAROUND
PUSHAROUND_REV
PUSHAROUND_VICTIM
P_PURSEPICKUPPUSH
P_PUSHDOWN
QUICKBLINDING
QUICK_GETUP_BACK
QUICK_GETUP_BACK2
QUICK_STRIKE_A
QUICK_STRIKE_B
QUICK_WRISTBAND_ACTIVATE
RADIUSATTACK
RADIUSATTACK_PRE_NOROOT
RADIUSEFFECT
RADIUSEFFECT_NOROOT
RADIUSEFFECT_PRE
RADIUSEFFECT_PRE_NOROOT
RAGDOLL_BELLY
RAISEDEAD_CRITTER
RAISEDEAD_PRE
RAPID
RAPID_POST
RAPID_QUICK
RAPID_QUICK_POST
RAPID_SLOW
READBOOK_READBOOK01
READBOOK_READBOOK02
READY
READYUNLOCKED
READYUNLOCKEDPRE
READY_2HIPS
READY_2HIPS_LOOK
READY_2HIPS_POST
READY_A
READY_LOOK
READY_LOOK_L
READY_XARMS
READY_XARMS_COUGHTRANSOUT
READY_XARMS_LOOK
READY_XARMS_POST
READ_BLUEPRINTS_LOOP
RECEIVING_A
RECLAIM
RECLUSECOLLAPSE_CYCLE
RECLUSECOLLAPSE_IN
RECLUSE_KNOCKUP
RECLUSE_MELEEPBAOE
RECLUSE_SLICE
RECRUIT_ONE
RELICTUG
REPAIR_A1
REPAIR_A2
REPAIR_A4
REPULSING_TORRENT
REPULSIONBOMB_PRE
RESISTANCE_ENC_SNIPERRIFLE_POINT
REVEALMAP_PRE
REVIVE_BELLY_PRE_PLAYER
REVIVE_BELLY_PRE_ROOTED
REVIVE_POST
REVIVE_WINDUP_PRE
RFLY_PREFALL
RIB_CRACKER
RIFLE_BUTT
RIFLE_BUTT_DRAW
RIGHTFLYCYCLE
RIGHTFLYPOST
RIGHTFLYPRE
RIGID_ATTENTION_CYCLE_ONE
RIGID_ATTENTION_CYCLE_TWO
ROGUE_NEWSPAPER
RULARUU_ANGRY
RULARUU_ANGRY3
RUMBLE_A
RUMBLE_B
RUMBLE_BATSMASH_A
RUMBLE_BATSMASH_B
RUMBLE_DIZZY_A
RUMBLE_DIZZY_B
RUMBLE_KNIFE_A
RUMBLE_KNIFE_B
RUNCYCLE
RUNFALL
RUNFALL_2
RUNPOST
RUNPRE
RUN_BACK_CYCLE
RUN_BACK_PRE
RUN_LEFT_CYCLE
RUN_LEFT_PRE
RUN_RIGHT_CYCLE
RUN_RIGHT_PRE
R_VANISH_DEATH
SCASTFALL
SCHEME
SCREAM
SCREAM_CYCLE
SCREENIDLELOOP
SCROLL
SEER_CONTACT_LEVITATE_CYCLE
SEER_JUDGEMENT_CYCLE
SERPENT_REACH
SERPENT_REACH_DRAW
SERUM_QUICK
SG_HITQUICK
SG_JUMPPOST
SG_ROLLOUT_LEFT
SG_ROLLOUT_RIGHT
SG_RUNCYCLE
SG_RUNLEFTCYCLE
SG_RUNLEFTPRE
SG_RUNPOST
SG_RUNPRE
SG_RUNRIGHTCYCLE
SG_RUNRIGHTPRE
SHATTER_ARMOR_FAST_DRAW
SHATTER_ARMOR_SLOW_DRAW
SHATTER_ARMOR_SLOW_PRE
SHIELD_1HSMASH_LEFT_POST
SHIELD_1HSMASH_LEFT_PRE
SHIELD_1HSMASH_RIGHT_PRE
SHIELD_2HANDCAST
SHIELD_2H_SWIPE_RIGHT
SHIELD_BACKFLYCYCLE
SHIELD_BACKFLYPOST
SHIELD_BACKFLYPRE
SHIELD_BASEBALLPUNCH
SHIELD_BASHBRAWL
SHIELD_BEATCHEST
SHIELD_BLINDING
SHIELD_BLOCK_L
SHIELD_BLOCK_R
SHIELD_BOOSTAURA
SHIELD_BOOSTAURA_NOROOT_PRE
SHIELD_BOOSTAURA_PRE
SHIELD_BOOSTDOWN
SHIELD_BOOSTUP
SHIELD_BRAWLLEFT
SHIELD_BRAWLRIGHT
SHIELD_BRAWLRIGHT_POST
SHIELD_BULLRUSH_PRE
SHIELD_CAST
SHIELD_CHOP
SHIELD_CHOP_DRAW
SHIELD_CHOP_POST
SHIELD_CLAWS_SPIN
SHIELD_CLOBBER
SHIELD_CLOBBER_DRAW
SHIELD_CLOBBER_POST
SHIELD_COMBATFLY_BLEND
SHIELD_COMBATREADY
SHIELD_COMBATREADY_BLEND
SHIELD_COMBATREADY_HALF
SHIELD_COMBATREADY_HALFBLEND
SHIELD_DESTINY_BULLRUSH_PRE
SHIELD_DODGE_L
SHIELD_DODGE_R
SHIELD_DOORKICK
SHIELD_FALL
SHIELD_FALLFORWARD
SHIELD_FALLFORWARD_CYCLE
SHIELD_FALLFOWARD_PRE
SHIELD_FALL_CYCLE
SHIELD_FLURRY
SHIELD_FLYINGCYCLE
SHIELD_FLYING_POST
SHIELD_FLYING_PRE
SHIELD_FLYREADY
SHIELD_FLYUPCYCLE
SHIELD_FLYUPPOST
SHIELD_FLYUPPRE
SHIELD_FORWARD_FLYFALL_CYCLE
SHIELD_GROUNDSUMMON_NOROOT
SHIELD_GUTPUNCH
SHIELD_HITQUICK
SHIELD_HOP_APEX
SHIELD_HOP_CYCLE
SHIELD_HOP_FALL
SHIELD_HOP_FALL_CYCLE
SHIELD_HOP_PRE
SHIELD_HOVER_FORWARD_CYCLE
SHIELD_HOVER_FORWARD_POST
SHIELD_HOVER_FORWARD_PRE
SHIELD_IDLE
SHIELD_IDLE_B
SHIELD_IDLE_C
SHIELD_JACOBSLADDER
SHIELD_JUMPSMASH
SHIELD_JUMPTOHOP
SHIELD_JUMP_APEX
SHIELD_JUMP_FALL
SHIELD_JUMP_FALL_CYCLE
SHIELD_JUMP_POST
SHIELD_JUMP_PRE
SHIELD_KICKBRAWL
SHIELD_LEADERSHIP
SHIELD_LEFTFLYCYCLE
SHIELD_LEFTFLYPOST
SHIELD_LEFTFLYPRE
SHIELD_LEVITATE
SHIELD_LIGHTNINGTELEPORT_PRE
SHIELD_MAGICSTAFF_DRAW
SHIELD_MAGIC_CASTL
SHIELD_MAGIC_THROW
SHIELD_MEDSELF
SHIELD_MOUTH
SHIELD_ONETWO_PUNCH
SHIELD_ONEWITHTHESHIELD
SHIELD_PARRY
SHIELD_PARRY_DRAW
SHIELD_PREFLY
SHIELD_RADIUSEFFECT
SHIELD_READY
SHIELD_RIGHTFLYCYCLE
SHIELD_RIGHTFLYPOST
SHIELD_RIGHTFLYPRE
SHIELD_RSWEEP
SHIELD_RSWEEP_DRAW
SHIELD_RSWEEP_POST
SHIELD_RUNBACKCYCLE
SHIELD_RUNBACKPRE
SHIELD_RUNCYCLE
SHIELD_RUNLEFTCYCLE
SHIELD_RUNLEFTPRE
SHIELD_RUNPOST
SHIELD_RUNPRE
SHIELD_RUNRIGHTCYCLE
SHIELD_RUNRIGHTPRE
SHIELD_SKYSUMMON
SHIELD_SLASH
SHIELD_SLASH_DRAW
SHIELD_SLASH_POST
SHIELD_SMASHCAST
SHIELD_STEAL
SHIELD_STOMP
SHIELD_SWOOP
SHIELD_SWOOP_DRAW
SHIELD_THROWBRAWL
SHIELD_THROWKNIFE_PRE
SHIELD_TWIRL
SHIELD_TWIRL_DRAW
SHIELD_UPPERCUT
SHIELD_UPPERCUT_DRAW
SHIELD_WEAPONBASH
SHIELD_WEAPONBASH_DRAW
SHIELD_WEAPONDRAW_BACK
SHIELD_WEAPONTAUNT_DRAW
SHIELD_WEAPONTAUNT_PRE
SHIELD_WEAPON_HOP
SHIELD_WEAPON_HOP_APEX
SHIELD_WEAPON_HOP_CYCLE
SHIELD_WEAPON_HOP_FALL_CYCLE
SHIELD_WEAPON_HOP_PRE
SHIELD_WEAPON_JUMPAPEX
SHIELD_WEAPON_JUMPTOHOP
SHIELD_WEAPON_JUMP_FALL_CYCLE
SHIELD_WEAPON_JUMP_PRE
SHIELD_WEAPON_THROWSPEAR
SHIELD_WEAPON_THROWSPEAR_DRAW
SHIELD_WEAPON_THROWSPEAR_POST
SHIELD_WEAVE
SHIELD_WEAVE_PRE
SHIELD_WINDUPUPPERCUT
SHIN_BREAKER
SHORTLIFT
SHORTTOSS
SHORTTOSS_POST
SHORTTOSS_SQUAT
SHOTGUNLOOKOUT
SHOTGUNLOOKOUT2
SHOTGUNOBSERVE
SHOTGUNOBSERVE2
SHOTGUNREADY
SHOTGUN_ALERT_A
SHOTGUN_ALERT_B
SHOTGUN_BLOCK_L
SHOTGUN_BLOCK_R
SHOTGUN_POINT
SHOULDERCOMBATTOREADY
SHOVEL_DIG
SIMPLE_READY
SINGLEGUN_PISTOLWHIP
SITTING_POSE1
SITTING_POSE10
SITTING_POSE3
SITTING_POSE5
SIT_HIGH_A
SIT_HIGH_B
SIT_HIGH_C
SIT_LOW_A
SIT_LOW_C
SIT_LOW_GETUP
SIT_MEDITATE
SKYSUMMON_PRE_NOROOT
SKY_SPLITTER
SKY_SPLITTER_DRAW
SLEDGE_SMASH
SLEDGE_SMASH_DRAW
SLEEP
SLEEP2
SLEEP_CYCLE
SLIDE
SLIDE_CYCLE
SLIDE_DUAL
SLIDE_DUAL_BACK
SLIDE_DUAL_LEFT
SLIDE_DUAL_LEFT_CYCLE
SLIDE_DUAL_POST
SLIDE_DUAL_RIGHT
SLIDE_GUN_POST
SLIDE_LEFT_CYCLE
SLIDE_LEFT_PRE
SLIDE_POST
SLIDE_RIGHT_CYCLE
SLIDE_RIGHT_PRE
SLIDE_RUNFALL
SLIDE_RUNFALL_2
SLIDE_SHIELD
SLIDE_SHIELD_BACK
SLIDE_SHIELD_LEFT
SLIDE_SHIELD_POST
SLIDE_WEAPON
SLIDE_WEAPON_BACK_PRE
SLIDE_WEAPON_CYCLE
SLIDE_WEAPON_LEFT_PRE
SLIDE_WEAPON_POST
SLIDE_WEAPON_RIGHT_PRE
SLUG_DRAW
SMASHCAST
SMASHCASTPOST
SMASHINGBLOW
SMOKEFLASH
SMROCK
SNAKEHOLE_JUMP_IN
SNAKEHOLE_JUMP_OUT
SNEAK_PATROL_CYCLE
SNEAK_PATROL_PRE
SNIPERBLAST
SNIPERQUICK
SNIPERQUICK_DRAW
SNIPERQUICK_POST
SNIPERSHOOT
SNIPERWINDUP
SNIPERWINDUP_DRAW
SONICBLOW
SONICENERGY_TORRENT
SONICMOUTH
SONICSCREAM
SONICSINGCAST
SONICSONICYELL
SONICSPIT
SONICSTUN_CYCLE
SONICSTUN_HIT
SOULGIVE_SLEEP
SOULTAKE_ALT
SOULTAKE_RIP
SPAWN
SPAWNED_CYCLE
SPAWNED_POST
SPAWN_RIKTITELEPORT_PRE
SPECTRUMCOLLAPSE_CYCLE
SPECTRUM_COVER
SPEECH
SPEECH_NOBOX
SPEED_REACT
SPELLCASTFEAR
SPELLCAST_BALLCAST
SPELLCAST_BLINDING
SPELLCAST_CYCLE
SPELLCAST_LEVITATE
SPINNING_STRIKE
SPINNING_STRIKE_POST
SPIN_QUICK
SPIT
SPITCYCLE
SPRAYPAINT_A
SPRAYPAINT_A4
SPRAY_A
SPRAY_A2
SPRAY_A4
SPRINGATTACK
SPRINGATTACK_PRE
SS_TIER1_ALT1
SS_TIER2_ALT1_LEFT
SS_TIER2_ALT1_LEFT_POST
SS_TIER2_ALT1_RIGHT
SS_TIER3_ALT1_RIGHT
SS_TIER6_ALT1
SS_TIER9_ALT1
STAFFMASTERY_BODY
STAFFMASTERY_SOUL
STAFF_2HLARGE_BOOSTUP_DRAW
STAFF_AIRSUMMON
STAFF_AIRSUMMON_POST
STAFF_ASSASSINS_QUICK_DRAW
STAFF_ASSASSINS_STRIKE
STAFF_ASSASSINS_WINDUP
STAFF_ASSASSINS_WINDUP_CYCLE
STAFF_TAUNT
STATESSHACKLE_A
STATES_FALL
STEAL
STEALPOST
STEAM_JUMPJETPACKFORWARD_APEX
STEAM_JUMPJETPACKFORWARD_PRE
STEAM_JUMPJETPACKHOPFROMJUMP
STEAM_JUMPJETPACK_APEX
STEAM_JUMPJETPACK_PRE
STEAM_NINJA_JUMPJETPACKFORWARD_APEX
STEAM_NINJA_JUMPJETPACKFORWARD_FALL
STEAM_NINJA_JUMPJETPACKFORWARD_UP
STEAM_NINJA_JUMPJETPACKFORWARD_UP2
STEAM_NINJA_JUMPJETPACKJUMPTOHOP
STEAM_NINJA_JUMPJETPACK_POST
STEAM_NINJA_JUMPJETPACK_PRE
STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_APEX
STEAM_RIGHTWEPCOMBAT_JUMPJETPACKFORWARD_UP2
STEAM_RIGHTWEPCOMBAT_JUMPJETPACKJUMPTOHOP
STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_APEX
STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_POST
STEAM_RIGHTWEPCOMBAT_JUMPJETPACK_PRE
STEAM_SPRAY
STOMP
STOP
STOP_CYCLE
STOP_POST
STUN
STUNNINGAURA_RADIUSEFFECT_PRE
STUN_CYCLE
SUMMON_DIRE_WOLF
SUMMON_LION
SUMMON_WOLVES
SURROUNDED_A
SURROUNDED_A3
SURROUNDED_A4
SWEEPING_STRIKE_FAST_DRAW
SWEEPING_STRIKE_SLOW_PRE
SWEEP_CROSS
SWEEP_CROSS_POST
SWEEP_HIGH
SWEEP_IMPACT
SWEEP_LOW
SWIMBACKPOST
SWIMBACKPRE
SWIMCYCLE
SWIMLEFTCYCLE
SWIMLEFTPOST
SWIMLEFTPRE
SWIMPOST
SWIMPRE
SWIMRIGHTCYCLE
SWIMRIGHTPOST
SWIMRIGHTPRE
SWIM_JUMPPOST
SWIM_READY
SWIM_READYPRE
SWORDTAUNT
SWORD_SLASH
SWORD_SLASH_DRAW
SWORD_SLASH_POST
S_SUMMON
TALK01
TALK02
TALK03
TALKIDLE
TAME_BEAST
TAUNTANOROOT_CYCLE
TAUNTANOROOT_PRE
TAUNTA_PRE
TAUNTB
TAUNTB_PRE
TAUNT_C
TEABAG_PRE
TECHWINDUP_POST
TELEKINESIS
TELEPORTIN_PRE
TELEQUICK
TELEQUICKPOST
TERRIFY
TERRIFY_POST
THREATEN_CYCLE_FOUR
THREATEN_CYCLE_ONE
THREATEN_CYCLE_SIX
THREATEN_CYCLE_THREE
THREAT_A
THREAT_B
THREAT_C
THROWBRAWL
THROWKNIFE
THROWKNIFE_POST
THROWKNIFE_PRE
THROWPROJECTILE
THROWPROJECTILE_POST
THROWPROJECTILE_PRE
THROW_JUNK_A1
THROW_JUNK_A2
TIME_CRAWL_PRE
TNT_CRATEWALK_CYCLE
TNT_CRATEWALK_CYCLE_POST
TNT_CRATEWALK_PRE
TORCH
TORCHWALK_CYCLE
TORCHWALK_POST
TORCHWALK_PRE
TOSS_CRATE_A1
TOTAL_FOCUS
TOUCHSCREEN
TOUCHSCREENHIT
TRAIN_BEAST
TRIBALDANCE_A
TRIBALDANCE_B
TRIBALDANCE_C
TRUCK_JUMP_IN
TRUCK_JUMP_OUT
TWIRL
TWIRL_DRAW
TWIRL_POST
TWOHANDEDLARGE_KNEEL_PRE
UNDERHAND
UNYIELDING_PRE_NOROOT
VAMPIRECROUCH
VANDAL_A
VANISH_DEATH
VENDOR_POINT
VENDOR_SWEEP
VENDOR_YELLRIGHT
VORPAL_JUDGEMENT
WALKCYCLE
WALKCYCLEREADY
WALKCYCLE_BREAK2
WALKCYCLE_PRE
WALKIETALKIE_IDLE
WALK_LEFT_BACKWARD_CYCLE
WALK_LEFT_BACKWARD_PRE
WALK_LEFT_FORWARD_CYCLE
WALK_LEFT_FORWARD_PRE
WALK_LEFT_PRE
WALK_RIGHT_BACKWARD_PRE
WALK_RIGHT_CYCLE
WALK_RIGHT_FORWARD_CYCLE
WALK_RIGHT_FORWARD_PRE
WALK_RIGHT_PRE
WALL
WALLPOST
WALL_LEAN1
WALL_LEAN_CASUAL_1
WARP_RUNIN
WARWOLF
WARWOLF_CYCLE
WATERBACKPACK
WATERJET
WATERJET_LONG
WATER_BURST
WEAK_POST
WEAPONBLOCK_L
WEAPONBLOCK_R
WEAPONCHEER
WEAPON_PLACATE
WEAPON_PLACATE_DRAW
WEAVE_CYCLE
WEAVE_PRE
WELD_LOW
WEPREADY
WEP_HALF
WEP_HOVER_FORWARDCYCLE
WEP_HOVER_FORWARD_POST
WEP_HOVER_FORWARD_PRE
WEP_PUNCH
WHIP_ATTACK1
WHIP_ATTACK2
WHIP_ATTACK3
WHIP_SUMMON
WHIRLING_SLICE_FAST_DRAW
WIDOWSSNARESTUN
WIDOWSSNARESTUN_CYCLE
WIDOWSSNARESTUN_FALL
WIDOWS_ATTACK
WINDBLAST
WINDBLASTPOST
WINDUPCUT
WINDUPCUT_POST
WINDUP_POST
WOUNDED
WRISTBANDACTIVATE_QUICK_NONROOTED
WRISTBAND_ACTIVATE
WRISTCOMBATTOREADY
WRIST_READY_CYCLE
W_BACKFLYCYCLE
W_BACKFLYPOST
W_BACKFLYPRE
W_FALL_FREADY
W_FFLY_PREFALL
W_FFLY_PREFALL_2
W_FLYCYCLE
W_FLYINGCYCLE
W_FLYPOST
W_FLYPRE
W_FLYREADY
W_FLYREADY_PRE
W_FLYUPCYCLE
W_FLYUPPOST
W_FLYUPPRE
W_HITQUICK
W_HOP
W_HOP2
W_HOPAPEX
W_HOPFALL
W_HOPFALL_2
W_HOPPRE
W_JUMPAPEX
W_JUMPFALL2
W_JUMPPOST
W_JUMPPRE
W_JUMPTOHOP
W_JUMPUP
W_LEFTFLYCYCLE
W_LEFTFLYPOST
W_LEFTFLYPRE
W_PREFALL
W_RIGHTFLYCYCLE
W_RIGHTFLYPOST
W_RIGHTFLYPRE
W_RUNBACKCYCLE
W_RUNBACKPRE
W_RUNCYCLE
W_RUNFALL
W_RUNFALL_2
W_RUNLEFTCYCLE
W_RUNLEFTPRE
W_RUNPOST
W_RUNPRE
W_RUNRIGHTCYCLE
W_RUNRIGHTPRE
W_THROWBRAWL
ZEUS_LIGHTNING

MOVs that don't do anything on player entities

1HSMASH_L
1HSMASH_R
1ST_AXE_RSWEEP2
1ST_DAGGERS_JUMPSTAB
1ST_DAGGERS_REVERSESTAB
1ST_HEADCAST
1ST_HEADCAST2
1ST_SWORDSLASH
2ND_DAGGERS_JUMPSTAB
2ND_DAGGERS_REVERSESTAB
2ND_FSWORD
2ND_MSTAFF_TORRENT
2ND_STAFF_SPRAY
2ND_SWORDCHOP
AIRBRAWL_L
AIRBRAWL_R
ARMBLAST
ARMBLAST_POST
ARMBURST
ARMBURST_POST
ATTACK1_CYCLE
ATTACK1_PRE
ATTACK_BACKL
ATTACK_BACKR
ATTACK_BURST
ATTACK_BURST_POST
ATTACK_FOURPULSE
ATTACK_LIGHTNING
ATTACK_TESLA_CAGE
ATTACK_TESLA_CAGE_POST
ATTACK_WINDUP_PRE
A_ARMBURST
A_JUMPNSMASH_CYCLE
A_JUMPNSMASH_CYCLE_15
A_KHF_POST
A_KHF_POSTCYCLE
A_LAZYCLAWSREADY_15
A_SNIPER_QUICK_DRAW
BIG_WAVE
BIG_WAVE_YELL
BM_RELICTUG
BOOKWALK_B
BRAWL
BRAWLCYCLE_A
BURR_HITDEATH
B_IWALKCYCLE
B_IWALKCYCLEREADY
B_IWALKPOST
B_IWALKPOSTREADY
B_IWALKPRE
B_IWALKPREREADY
B_SPAWN_PET
CAM_AIR_DEATH_CYCLE
CAM_AIR_DEATH_FALL
CAM_AIR_DEATH_IMPACT
CAM_PRE_AIR_DEATH
CANNON
CANNONPOST
CAT_BACK_FLY_POST
CAT_BACK_FLY_PRE
CAT_COMBATREADY
CAT_FLYREADY_PRE
CAT_FLY_FORWARD_CYCLE
CAT_FLY_FORWARD_POST
CAT_FLY_FORWARD_PRE
CAT_FLY_LEFT_CYCLE
CAT_FLY_LEFT_POST
CAT_FLY_LEFT_PRE
CAT_FLY_RIGHT_CYCLE
CAT_FLY_RIGHT_POST
CAT_FLY_RIGHT_PRE
CAT_FLY_UP_POST
CAT_FLY_UP_PRE
CAT_HOP
CAT_HOPAPEX
CAT_HOPPOST
CAT_HOPPRE
CAT_HOP_BACK_APEX
CAT_HOP_BACK_POST
CAT_HOP_BACK_PRE
CAT_HOP_LEFT_APEX
CAT_HOP_LEFT_POST
CAT_HOP_LEFT_PRE
CAT_HOP_RIGHT_APEX
CAT_HOP_RIGHT_PRE
CAT_IDLEBREAK_HEADTURN
CAT_JUMPAPEX
CAT_JUMPFALL_CYCLE
CAT_JUMPPOST
CAT_JUMPPRE
CAT_JUMPTOHOP
CAT_POSTREADY_BACK
CAT_PRECOMBAT
CAT_PRE_FALL
CAT_RUNCYCLE
CAT_RUNFALL
CAT_RUNFALL_2
CAT_RUNPOST
CAT_RUNPRE
CAT_RUN_BACK_CYCLE
CAT_RUN_BACK_POST
CAT_RUN_BACK_PRE
CAT_RUN_LEFT_CYCLE
CAT_RUN_LEFT_POST
CAT_RUN_LEFT_PRE
CAT_RUN_RIGHT_CYCLE
CAT_RUN_RIGHT_POST
CAT_RUN_RIGHT_PRE
CAT_SIT_CYCLE
CAT_SLIDECYCLE
CAT_SLIDECYCLE_POST
CAT_SLIDEPRE
CAT_SWIMLEFTCYCLE
CAT_SWIMRIGHTPRE
CAT_WALKCYCLE_PRE
CAT_WALKPOST
CHAINGUN_COMBATTOREADY
CHAINGUN_READY_CYCLE
CHESTCANNON
CHESTCANNON_POST
CHOMP
CLOCKWORKDEATH1_PRE
CLOCKWORKDEATH2
CLOCKWORKDEATH3
CLOCKWORKDEATH_DEAD
CLOCKWORK_2HANDCAST
CLOCKWORK_CHAINGUN_BURST
CLOCKWORK_CHAINGUN_BURST_ENTERCOMBATSTANCE
CLOCKWORK_CHAINGUN_BURST_POST
CLOCKWORK_CHAINGUN_FULLAUTO_ENTERCOMBATSTANCE
CLOCKWORK_CHAINGUN_FULL_AUTO
CLOCKWORK_CHAINGUN_GRENADE
CLOCKWORK_CHAINGUN_GRENADE_ENTERCOMBATSTANCE
CLOCKWORK_CHAINGUN_SHOTGUN_ENTERCOMBATSTANCE
CLOCKWORK_CHAINGUN_SINGLE_SHOT
CLOCKWORK_CHAINGUN_SINGLE_SHOT_POST
CLOCKWORK_MAGICTHROW
CLOCKWORK_PREPOISON
CLOCKWORK_RAPID
CLOCKWORK_RAPID_SLOW
CRATEWALK_CYCLE_PRE
C_BLOCK_L
C_BLOCK_R
DEATH
DEATHCYCLE
DEATHPRE
DEATH_FRENZY
DEATH_POSTCYCLE
DEATH_POSTCYCLE2
DEFAULT
DEFAULT_DEATH2
DEFAULT_DEATH_2
DEMONCAST
DEMON_THROWKNIFE
DISMISSDEATH
DIVE_N_TRANSFORM
DOG_COMBATREADY
DOG_FLYREADY
DOG_HOP
DOG_HOPAPEX
DOG_HOPPOST
DOG_HOPPRE
DOG_JUMPPOST
DOG_JUMPPRE
DOG_JUMPTOHOP
DOG_POSTREADY_BACK
DOG_PRECOMBAT
DOG_READY
DOG_RUNCYCLE
DOG_RUNFALL
DOG_RUNFALL_2
DOG_RUNPOST
DOG_RUNPRE
DOG_SLIDEPRE
DOG_STRETCH
DOG_SWIMPRE
DOG_WALKCYCLE_PRE
DOG_WALKPOST
DOMINATE
DOMINATE_MIND
DOMINATE_POST
DOORCLOSE
DRAIN_PSYCHE
DRAW_DEAD
EMCOUNTER_WAITING_CYCLE
EMOTE_TALK
EYECAST
FADEIN_RUNOUT
FEARRUN_RUNCYCLE
FEAR_RUNCYCLE
FERAL_CHARGE
FEROCIOUS_GROWL
FLAME
FLAMETHROWER2
FLAME_POST
FLYCYCLE
FORTITUDE
FORTITUDE_POST
FORTUNE
FORTUNE_POST
FORWARD_CYCLE
FORWARD_POST
FORWARD_PRE
FREEZING_ROAR
GHOULS_IDLE_BREAK_A
GHOULS_READY_A
GHOULS_READY_B
GHOUL_HAYMAKER
GHOUL_THROW
GOLIATH_PUMMEL_PRE
GOLIATH_SMASH_L
GOLIATH_SMASH_R
GOLIATH_WEPREADY
GRENADE
GROWL
G_CLUB_BIGSWING
G_CLUB_SMASH
G_DEFAULT_DEATH
G_DEFAULT_POSTDEATH
G_FAKE_COMBAT_CYCLE
G_GETUP_BACK
G_HITDEATH4
G_HITQUICK
G_JUMPAPEX
G_JUMPFALL2
G_JUMPPOST
G_JUMPPRE
G_JUMPUP
G_KHF
G_KHF_DEATHCYCLE
G_KHF_IMPACT
G_KHF_TRAVEL
G_POSTDEATH4
G_RAGDOLL_BELLY
G_RUNCYCLE
G_RUNCYCLE_ALT2
G_RUNCYCLE_FLIP
G_RUNPOST
G_RUNPRE
G_STOP
G_STOP_CYCLE
G_STOP_POST
G_SWEEP_LOW
HIPSHOOT2
HITDEATH4
HITDEATH5
HITDEATH_L
HITQUICK2
HITQUICK3
HITQUICK4
HITQUICK_L
HITQUICK_MID
HITQUICK_R
HITQUICK_STRONG
HIT_BOOSTUP_WARWALKER
HOP_PRE
HORNRAM
HOWL
IDF_MARK_SHOOT_L
IDF_MARK_SHOOT_R
IDF_MARK_SHOOT_R_POST
IDLEPISTOL_WALKCYCLE
IDLEWALKCYCLE
IDLEWALKPOST
IDLEWALKPRE
IDLE_BREAKCYCLE
IDLE_BREAK_COMMON
IDLE_BREAK_RARE
INSTANT_DEATH
INTUNNEL
IWALKCYCLEREADY
IWALKPOSTREADY
IWALKPREREADY
JUNK_LOOKQUICK_SLOW
KHF_DEATH
KNOCKBACK
KNOCKBACK_APEX
KNOCKBACK_IMPACT
LAMBDA_SECTOR_BARRAGE
LAMBDA_SECTOR_SHELL
LEVITATE_CYCLE
LICK_WOUND
LION_ROAR
LOITERWALK
LOITERWALK_B
LOITERWALK_C
LOITERWALK_D
LOOKOUT_B
LOOKOUT_B2
LOOKOUT_B3
MAELSTROM_PREDEATH
MAIMING_BITE
MENTAL_BLAST
MENTAL_BLAST_POST
MISSLES
MISSLES2
MUTATION_BOOSTUPREADY
NEMESIS_GATLINGGUNBURST
NEMESIS_PANDORABEAM_ATTACK
OPENED
OPPRESSED_WALK
OPPRESSED_WALK_BRIEFCASE_BOTH
OPPRESSED_WALK_BRIEFCASE_LEFT
OPPRESSED_WALK_BRIEFCASE_RIGHT
PISTOL_WALKCYCLE
PLAYER_WALK_POST
POSITRON_NOHELMET_IDLE
POSTAIR_C_W
POSTCOMBATREADY
POSTDEATH4
POST_BACKWARD
POST_FORWARD
POST_UP
PREBURST
PRE_BACKWARD
PRE_FORWARD
PRE_UP
PRONE_WALK
PRONE_WALKPOST
PSIONICDART
PSIONICROAR
PSIONIC_DART
PSIONIC_DART_POST
PSIONIC_SHORT
PSIONIC_SLASH_LEFT
PSIONIC_SLASH_RIGHT
PSIONIC_TORNADO
PUMMEL_PRE
QUADGUNS
QUADGUNS2
READY2
READYA
READYB
READYC
READYD
READY_B
READY_BREAK
READY_BREAK1
READY_BREAK2
READY_BREAK3
READY_C
READY_COUGH
READY_D
READY_E
READY_F
READY_G
READY_H
READY_SCRATCHNECK
READY_SHIFT
READY_SPAWNED
READY_TRANSMITCYCLE
READY_TRANSMITLEFT
READY_TRANSMITRIGHT
REVEAL_WEAKNESS
RIKTI_SWORDGUN
RIKTI_SWORDGUN_POST
RIKTI_SWORDGUN_READY
RINGSDOWN
RUNBACKPOSTREADY
RUNBACKPREREADY
RUNCYCLEREADY
RUNPOSTREADY
RUNPREREADY
RUNPREREADY2
SCARE
SHADOWY_BINDS
SHIVAN_ATTACK_LEFT
SHIVAN_ATTACK_RIGHT
SHIVAN_GROUNDBURST_SPAWN
SHIVAN_GROUNDBURST_SPAWN_CYCLE
SHIVAN_HITQUICK
SHIVAN_ORBITAL_BLAST_LOCK
SHIVAN_SPAWN_AMBUSH
SHIVAN_SPAWN_SLEEP
SHOOT_L
SHOOT_L_POST
SHOOT_R
SHOOT_R_POST
SHOTGUN_WALKCYCLE
SHUT
SHUT2
SLASH_CONE
SLASH_L
SLASH_R
SNAP_L
SNAP_R
SOOTHE_MIND
SOOTHE_MIND_POST
SPAWN1
SPAWN3
SPAWNEDASPET
SPAWN_AMBUSH
SPAWN_AMBUSH_SLEEP
SPAWN_AMBUSH_SLEEP_B
SPAWN_PRE
SPAWN_SLEEP
SPIKECAST
STOMPED
STOPCAST
STROLLCYCLE
STUN_FORWARD
SUBDUAL
SUMMON
SWIPEPOST_A
SWIPE_A
SWIPE_L
SWIPE_R
SWORD_WALKCYCLE
TAILCAST
TERRIFYING_ROAR
THORN_CONE
THORN_CONE_POST
THORN_SWIPE
THORN_SWIPE_POST
TOSSGNOME
TOSSROOT
TOUNGSTRIKE
TRAINBOW_MID
TRAIN_COMES
TRANSFORM_SPAWN
T_SPAWN_PET
T_SPAWN_ROOTED
UMBRA_BITE
VICIOUS_BITE
VINE
WAIT
WALK
WALKBACKCYCLE
WALKBACKPOST
WALKBACKPRE
WALKCYCLE_BREAK
WALKCYCLE_BREAK1
WALKPOST
WALKPOSTREADY
WALKPRE
WALKPREREADY
WALKSTUNCYCLE
WALKSTUNPOST
WALKSTUNPRE
WALK_BOOK_LOW
WALK_BOOK_MID
WALK_CASUAL
WALK_GARBAGEBAG
WALK_GROCERIES_2HANDED
WALK_GROCERIES_LEFT
WALK_GROCERIES_LEFT_RIGHT
WALK_GROCERIES_RIGHT
WALK_NERVOUS
WALK_NERVOUSCASE
WALK_NERVOUSCASELEFT
WALK_NERVOUSCASERIGHT
WALK_NERVOUS_BUM
WALK_PARANOID
WALK_PARANOID_LEFTIN
WALK_PARANOID_LEFTLOOP
WALK_PARANOID_LEFTOUT
WALK_PARANOID_RIGHTIN
WALK_PARANOID_RIGHTLOOP
WALK_PARANOID_RIGHTOUT
WALK_SCHIZO1
WALK_SCHIZO2
WALK_SCHIZO3
WALK_SHOPPINGCART7
WALK_SULLEN
WARWALKER_FREEZESTUN_HIT
WARWALKER_GROUND_SLAM
WARWALKER_HITDEATH
WARWALKER_ORBITAL_LANCE_ATTACK
WARWALKER_ORBITAL_LANCE_LOCK
WARWALKER_ORBITAL_LANCE_TELL
WARWALKER_STOMP
WARWALKER_SWEEPING_RAY
WARWORKS_CHARGEDSHOT
WARWORKS_PARTICLEBURST
WARWORKS_PARTICLEBURST2
WARWORKS_PARTICLEHEAVY
WARWORKS_PARTICLE_LANCE
WAR_WALKER_SMASH_L
WAR_WALKER_SMASH_R
WAVEWALKCYCLE
WILD_CHARGE
WILD_CHARGE_POST
Z_BASIC_SPAWN
Z_SPAWNED_POST
Z_WALKCYCLE
Z_WALKPOST
Z_WALKPRE

Untested MOVs

1HBURST
1HDIG
1HSMASH2_L
1HSMASH2_R
1HSMASHPOST_L
1HSMASHPOST_R
1H_CYCLE
1H_POUND_B_POST
1H_POUND_POST
1STCLAWS_PLACATE
1ST_AXE
1ST_AXE2
1ST_AXESWOOP
1ST_AXESWOOP_POST
1ST_AXE_POST
1ST_AXE_RSWEEP
1ST_AXE_RSWEEP_POST
1ST_BAT
1ST_BAT2
1ST_BATON_ATTACK
1ST_BAT_POST
1ST_BAT_PUMMEL
1ST_BAT_SHOOT
1ST_BAT_SHOOT2
1ST_BAT_SHOOT_POST
1ST_BAYONETLUNGE
1ST_BAYONETLUNGE_POST
1ST_BOWSNIPER_SHOOT
1ST_BOWSNIPER_SHOOT2
1ST_BOW_ARC
1ST_BOW_ARC2
1ST_BOW_ARC_POST
1ST_BOW_BITE
1ST_BOW_CONE
1ST_BOW_CONE_POST
1ST_BOW_HEAVY
1ST_BOW_HEAVY2
1ST_BOW_HEAVY_POST
1ST_BOW_MID
1ST_BOW_MID2
1ST_BOW_MID_POST
1ST_BOW_QUICK
1ST_BOW_QUICK_POST
1ST_BOW_SNIPERWINDUP
1ST_BOW_SNIPERWINDUP_PRE
1ST_BUCKSHOT
1ST_BUCKSHOT2
1ST_BUCKSHOT_DRAW
1ST_BUCKSHOT_POST
1ST_BURST
1ST_BURST2
1ST_BURST_2
1ST_BURST_DRAW
1ST_BURST_POST
1ST_CBBPUNCH
1ST_CBBPUNCH2
1ST_CBBPUNCH_POST
1ST_CLAWFLURRY
1ST_CLAWFRISBEE
1ST_CLAWFRISBEE_POST
1ST_CLAWGUTPUNCH
1ST_CLAWGUTPUNCH2
1ST_CLAWGUTPUNCH_POST
1ST_CLAWSPEED
1ST_CLAWSPEED_POST
1ST_CLAWSPIN
1ST_CLAWSPIN3
1ST_CLAWSPIN_DRAW
1ST_CLAWSPIN_POST
1ST_CLAWSTAB
1ST_CLAWSTAB_POST
1ST_CLAWTAUNT
1ST_CLAWTAUNT_POST
1ST_CLAW_1_2PUNCH
1ST_CLAW_HIGH
1ST_CLAW_HIGH_POST
1ST_CLAW_LOW
1ST_CLAW_LOW2
1ST_CLAW_LOW_DRAW
1ST_CLAW_LOW_POST
1ST_CLAW_R
1ST_CLAW_RAPIDBLAST
1ST_CLAW_R_POST
1ST_CLAW_THROWKNIFE
1ST_CLAW_THROWKNIFE2
1ST_CLAW_THROWKNIFE_POST
1ST_CLOBBER_DRAW
1ST_CLUBSMASH
1ST_CLUBSWING
1ST_DAGGERS_BITE
1ST_DAGGERS_REVERSESTAB_POST
1ST_DAGGERS_SLASH
1ST_DAGGERS_SLASH_POST
1ST_DAGGERS_SPIT
1ST_DUALGUNS_6SHOT
1ST_DUALGUNS_6SHOT2
1ST_DUALGUNS_6SHOT_POST
1ST_DUALGUNS_BIGSHOT
1ST_DUALGUNS_BIGSHOT_POST
1ST_DUALGUNS_SINGLE
1ST_DUALGUNS_SINGLE_POST
1ST_DUALMGUNS_BURST
1ST_DUALMGUNS_BURST_POST
1ST_DUALMGUNS_CONE
1ST_DUALMGUNS_CONE_POST
1ST_DUALMGUNS_DUALCONE
1ST_DUALMGUNS_DUALCONE_POST
1ST_DUALMGUNS_HEAVYBURST
1ST_DUALMGUNS_HEAVYBURST_POST
1ST_DUALMGUNS_SHOOTCLIP
1ST_DUALMGUNS__SHOOTCLIP_POST
1ST_DUALWIELD_AOEBRIDGE_DRAW
1ST_DUALWIELD_HIGHLOW_DRAW
1ST_DUALWIELD_LIGHTOPENINGA_DRAW
1ST_DUALWIELD_LIGHTOPENINGB_DRAW
1ST_DUALWIELD_MODERATEBRIDGE_DRAW
1ST_DUALWIELD_MODERATEOPENING_DRAW
1ST_DUALWIELD_SPECIAL1_DRAW
1ST_FASTMAGICSTAFF
1ST_FLAME
1ST_FLAME2
1ST_FULLAUTO
1ST_FULLAUTO2
1ST_GHOSTAXE
1ST_GHOSTAXE2
1ST_GHOSTAXE_POST
1ST_GUNSLINGERDUAL_6SHOT
1ST_GUNSLINGERDUAL_BIGSHOT
1ST_GUNSLINGERDUAL_SINGLE
1ST_GUNSLINGER_CONE
1ST_GUNSLINGER_SHOOT
1ST_HAMMERSMASH_POST
1ST_HAMMER_POST
1ST_HEAVYBURST
1ST_HEAVYBURST2
1ST_HEAVYBURST_POST
1ST_IGNITE
1ST_IGNITE_POST
1ST_JACKHAMMER
1ST_JACKHAMMER_POST
1ST_JUMPAREA
1ST_JUMPAREA2
1ST_JUMPAREA_POST
1ST_KATANA_HACK
1ST_KATANA_HACK2
1ST_KATANA_HACK_POST
1ST_KATANA_HEADSPLIT
1ST_KATANA_HEADSPLIT2
1ST_KATANA_HEADSPLIT_POST
1ST_KATANA_PARRY
1ST_KATANA_REVSWEEP
1ST_KATANA_REVSWEEP_POST
1ST_KATANA_SLASH
1ST_KATANA_SLICE
1ST_KATANA_SLICE2
1ST_KATANA_SLICE_POST
1ST_KATANA_SPINJUMP
1ST_KATANA_SPINJUMP_POST
1ST_KATANA_TAUNT
1ST_KNIFEPARRY
1ST_KNIFE_ATTACK
1ST_KNIFE_ATTACK2
1ST_KNIFE_ATTACK_POST
1ST_KNIFE_STAB
1ST_KNIFE_STAB_POST
1ST_MACE_PLACATE
1ST_MACE_SHOOT
1ST_MACE_SHOOT2
1ST_MACE_SHOOT_POST
1ST_MACE_SUMMON
1ST_MACE_UPCUT
1ST_MACE_UPCUT_PRE
1ST_MAGICSTAFF
1ST_MAGICSTAFF2
1ST_MAGICSTAFF_POST
1ST_MFLAME
1ST_MFLAME2
1ST_MSTAFF_MELEE
1ST_NINJATOBACKSTABWINDUP
1ST_NINJATO_HACK
1ST_NINJATO_HEADSPLIT
1ST_NINJATO_PARRY
1ST_NINJATO_REVSWEEP
1ST_NINJATO_SLASH
1ST_NINJATO_SLICE
1ST_NINJATO_SPINJUMP
1ST_PARRY
1ST_PARRY_POST
1ST_PISTOLS_3SHOT
1ST_PISTOLS_6SHOT
1ST_PISTOLS_BIGSHOT
1ST_PISTOLS_CONE
1ST_PISTOLS_SINGLE
1ST_PISTOL_3BURST
1ST_PISTOL_3BURST_CYCLE
1ST_PISTOL_SHOOT
1ST_PISTOL_SHOOT2
1ST_PISTOL_SHOOT_POST
1ST_RIFELBUTT
1ST_RIFELBUTT2
1ST_RIFELBUTT_POST
1ST_RIKTI_SWORDGUN
1ST_RINGBLADE_SLASH
1ST_RINGBLADE_TOSS
1ST_RINGBLADE_TOSS_POST
1ST_SLASH
1ST_SLASH_POST
1ST_SLEDGEHAMMER
1ST_SLEDGEHAMMER_POST
1ST_SLEDGESMASH
1ST_SLEDGESMASH2
1ST_SLEDGESMASH_POST
1ST_SNIPERQUICK
1ST_SNIPERQUICK2
1ST_SNIPERQUICK_POST
1ST_SNIPERSHOT
1ST_SNIPERWINDUP
1ST_SNIPERWINDUP_CYCLE
1ST_SONICGUN
1ST_SPEARTHROW_L
1ST_STAFF_AIRSUMMON
1ST_STAFF_AIRSUMMON_POST
1ST_STAFF_BITE
1ST_SWORD
1ST_SWORD2
1ST_SWORDCHOP
1ST_SWORDCHOP_POST
1ST_SWORDREV
1ST_SWORDTAUNT
1ST_SWORDTAUNT_POST
1ST_SWORD_POST
1ST_TORCHBLOW
1ST_TORCHSLASH
1ST_TWIRL
1ST_TWIRL2
1ST_TWIRL_POST
1ST_WEP_ENERGYTORRENT
1ST_WEP_FRISBEE
1ST_WEP_MAGIC
1ST_WEP_TELEKIN
1ST_ZOMBAXE
1ST_ZOMBAXE_POST
1ST_ZOMBGUN
1ST_ZOMBGUN2
1ST_ZOMBGUN_POST
2HCLUB_RUNCYCLE
2HDIG
2HPOWER_THRUST
2H_CYCLE
2ND_AXE
2ND_AXESWOOP
2ND_AXEUPCUT
2ND_AXEUPCUT2
2ND_AXE_RSWEEP
2ND_BAT
2ND_BATON_ATTACK
2ND_BAT_ALT
2ND_BAT_ALT_POST
2ND_BAT_PUMMEL
2ND_BAT_SHOOT
2ND_BAYONETLUNGE
2ND_BELLOW
2ND_BOWSNIPER_SHOOT
2ND_BOW_ARC
2ND_BOW_BITE
2ND_BOW_CONE
2ND_BOW_HEAVY
2ND_BOW_MID
2ND_BOW_QUICK
2ND_BOW_SNIPERWINDUP
2ND_BUCKSHOT
2ND_BURST
2ND_BURST2
2ND_CBBPUNCH
2ND_CLAWFLURRY
2ND_CLAWFRISBEE
2ND_CLAWGUTPUNCH
2ND_CLAWPOST_L
2ND_CLAWSBACKSTABWINDUP
2ND_CLAWSPEED
2ND_CLAWSPIN
2ND_CLAWSTAB2
2ND_CLAWSTABB2
2ND_CLAWTAUNT
2ND_CLAW_1_2PUNCH
2ND_CLAW_HIGH
2ND_CLAW_L
2ND_CLAW_LOW
2ND_CLAW_R
2ND_CLAW_THROWKNIFE
2ND_CLOBBER
2ND_CLUBSMASH
2ND_CLUBSWING
2ND_DAGGERS_BITE
2ND_DAGGERS_SLASH
2ND_DAGGERS_SLASH_POST
2ND_DAGGERS_SPIT
2ND_DUALGUNS_6SHOT
2ND_DUALGUNS_BIGSHOT
2ND_DUALGUNS_SINGLE
2ND_DUALGUNS_SINGLE_POST
2ND_DUALMGUNS_BURST
2ND_DUALMGUNS_CONE
2ND_DUALMGUNS_DUALCONE
2ND_DUALMGUNS_HEAVYBURST
2ND_DUALMGUNS__SHOOTCLIP
2ND_DUALWIELD_AOEBRIDGE_PRE
2ND_DUALWIELD_FOLLOWUP_PRE
2ND_DUALWIELD_HIGHLOW_PRE
2ND_DUALWIELD_LIGHTOPENINGA_PRE
2ND_DUALWIELD_LIGHTOPENINGB_PRE
2ND_DUALWIELD_MODERATEBRIDGE_PRE
2ND_DUALWIELD_MODERATEOPENING_PRE
2ND_DUALWIELD_SPECIAL1_PRE
2ND_DUALWIELD_SPECIAL2_PRE
2ND_DUALWIELD_TAUNT_PRE
2ND_FASTMAGICSTAFF
2ND_FLAME
2ND_FSWORD2
2ND_FULLAUTO
2ND_FULLAUTO2
2ND_GHOSTAXE
2ND_GUNSLINGER_CONE
2ND_GUNSLINGER_SHOOT
2ND_HAMMER
2ND_HAMMERSMASH
2ND_HEADCAST
2ND_HEAVYBURST
2ND_JACKHAMMER
2ND_JUMPAREA
2ND_KATANA_HACK
2ND_KATANA_HEADSPLIT
2ND_KATANA_PARRY
2ND_KATANA_PLACATE
2ND_KATANA_REVSWEEP
2ND_KATANA_SLASH
2ND_KATANA_SLICE
2ND_KATANA_SPINJUMP
2ND_KATANA_TAUNT
2ND_KNIFEPARRY
2ND_KNIFE_ATTACK
2ND_KNIFE_STAB
2ND_MACE
2ND_MACE_PLACATE
2ND_MACE_SHOOT
2ND_MACE_UPCUT
2ND_MAGICSTAFF
2ND_MFLAME
2ND_MFLAME2
2ND_MSTAFF_MELEE
2ND_NINJATOBACKSTABWINDUP
2ND_PARRY
2ND_PISTOLS_3SHOT
2ND_PISTOLS_6SHOT
2ND_PISTOLS_BIGSHOT
2ND_PISTOLS_CONE
2ND_PISTOLS_SINGLE
2ND_PISTOL_3BURST
2ND_PISTOL_SHOOT
2ND_PISTOL_SHOOT_POST
2ND_PISTOL_SHOOT_POST2
2ND_RIFELBUTT
2ND_RIKTI_SWORDGUN
2ND_RIKTI_SWORDGUN_POST
2ND_RINGBLADE_SLASH
2ND_RINGBLADE_TOSS
2ND_SHIELD_WEAPONBASH
2ND_SHIELD_WEAPONGRENADELOB
2ND_SHIELD_WEAPON_THROWSPEAR
2ND_SHOTGUNSHOOT
2ND_SHOTGUNSHOOT2
2ND_SLASH
2ND_SLEDGEHAMMER
2ND_SLEDGESMASH
2ND_SNIPERQUICK
2ND_SNIPERSHOT
2ND_SNIPERSHOT_2
2ND_SNIPERWINDUP
2ND_SONICGUN
2ND_SPEARTHROW_L
2ND_STAFF_AIRSUMMON
2ND_STAFF_BITE
2ND_SWORD
2ND_SWORDREV
2ND_SWORDSLASH
2ND_SWORDTAUNT
2ND_SWORD_ALT
2ND_SW_JUMPSPIN
2ND_SW_JUMPSPIN2
2ND_TORCHBLOW
2ND_TORCHSLASH
2ND_TWIRL
2ND_WEP_ENERGYTORREN
2ND_WEP_FRISBEE
2ND_WEP_MAGIC
2ND_WEP_STOP
2ND_WEP_TELEKIN
2ND_ZOMBAXE
2ND_ZOMBGUN
2NS_CLAW_R_POST
2SWORDCYCLE
2_ROLLDICE_PRE
3RD_BAT
3RD_DAGGERS_SLASH_STABBIE
3RD_DUALGUNS_SINGLE
3RD_PISTOLS_SINGLE
3RD_RINGBLADE_SLASH
3RD_TORCHSLASH
3RD_ZOMBAXE
3RD_ZOMBAXE_POST
3_ROLLDICE_PRE
5_ROLLDICE_PRE
6_ROLLDICE_PRE
ACTIVATE
ACTIVE_MODE
ACTIVE_READY
AFK_NEWSPAPER_CYCLE
AFRAID_PLACE_TRAP
AIR2GROUND
AIR2GROUND_2
AIR2GROUND_3
AIR2GROUND_A1
AIR2GROUND_A2
AIR2GROUND_B1
AIR2GROUND_B2
AIR2GROUND_C
AIRBRAWL_RPOST
AIRC_BLOCK_L
AIRC_BLOCK_R
AIRHEALPOST
AIRMOUTH
AIRMOUTH_LONG
AIRMOUTH_SLOWCAST
AIRPOSTFORCERAM
AIRPOSTMOUTH
AIRPOSTRADATTACK
AIRPSIBLAST
AIRPSIBLAST2
AIRPSIBLAST_SLOWERCAST
AIRPSIONICS
AIRPSIONICS_SLOWERCAST
AIRS_SUMMONPOST
AIR_BLOCK_R
AIR_PM_SUMMONSOLDIER
AIR_TO_DUALWIELD_COMBAT
AIR_T_DUALCOMBAT
AIR_T_WEPCOMBAT
ALTREADY_COUGH
ALT_KHF_APEX
ALT_KHF_IMPACT
ALT_READY_PAUSE
APECROUCH
ARACHNOID_HANG
ARACHNOID_HANG_PRE
ARCHERY_BOOSTUP2
ARCHERY_BOOSTUP_PRE
ARCHERY_BRAWL
ARCHERY_KICKBRAWL
ARGUE_DISAGREE_CYCLE
ARGUE_REASON_CYCLE
ARMGUN_BLAST
ARMGUN_HEAVY
ARMGUN_SHOULDERBLAST
ARMORPOSE01
ASCENDANT
ASSUME_POSITION_3
ATEASE_2
ATEASE_CYCLE
ATEASE_FROMMILITARYSALUTE
ATTACK
ATTACK_BACKL_POST
ATTACK_FOURPULSE_POST
ATTACK_FOURPULSE_POSTCYCLE
AWAKEN
AXEUPCUT2
A_1ST_AXE
A_1ST_AXESWOOP
A_1ST_AXE_RSWEEP
A_1ST_BAYONETLUNGE
A_1ST_BOWSNIPER_SHOOT
A_1ST_BOW_ARC
A_1ST_BOW_CONE
A_1ST_BOW_HEAVY
A_1ST_BOW_MID
A_1ST_BOW_MID_POST
A_1ST_BOW_QUICK
A_1ST_BOW_SNIPERWINDUP
A_1ST_BUCKSHOT
A_1ST_BUCKSHOT2
A_1ST_BUCKSHOT_DRAW
A_1ST_BUCKSHOT_POST
A_1ST_BURST
A_1ST_BURST2
A_1ST_BURST_DRAW
A_1ST_CBBPUNCH
A_1ST_CBBPUNCH_POST
A_1ST_CLAWFRISBEE
A_1ST_CLAWGUTPUNCH
A_1ST_CLAWSPIN
A_1ST_CLAWSTAB
A_1ST_CLAW_HIGH
A_1ST_CLAW_LOW
A_1ST_CLAW_LOW2
A_1ST_CLAW_R
A_1ST_CLAW_THROWKNIFE
A_1ST_DUALWIELD_HIGHLOW_DRAW
A_1ST_DUALWIELD_MODERATEBRIDGE_DRAW
A_1ST_FULLAUTO
A_1ST_HEAVYBURST
A_1ST_HEAVYBURST_POST
A_1ST_IGNITE
A_1ST_JUMPAREA
A_1ST_JUMPAREA_POST
A_1ST_KATANA_HACK
A_1ST_KATANA_HEADSPLIT
A_1ST_KATANA_REVSWEEP
A_1ST_KATANA_REVSWEEP2
A_1ST_KATANA_SLASH
A_1ST_KNIFEPARRY
A_1ST_KNIFE_STAB
A_1ST_MACE_SHOOT
A_1ST_MAGICSTAFF
A_1ST_MAGICSTAFF2
A_1ST_MAGICSTAFF_POST
A_1ST_MFLAME
A_1ST_PARRY
A_1ST_PARRY_POST
A_1ST_PISTOL_SHOOT
A_1ST_RIFELBUTT
A_1ST_SNIPERQUICK
A_1ST_SNIPERQUICK2
A_1ST_SNIPERQUICK_POST
A_1ST_SNIPERSHOT
A_1ST_SNIPERSHOT_2
A_1ST_SNIPERWINDUP
A_1ST_SNIPERWINDUP_CYCLE
A_1ST_SONICGUN
A_1ST_STAFF_AIRSUMMON
A_1ST_SWORD
A_1ST_SWORDTAUNT
A_1ST_TWIRL
A_1ST_WEP_MAGIC
A_2ND_AXE
A_2ND_AXESWOOP
A_2ND_AXEUPCUT
A_2ND_AXE_RSWEEP
A_2ND_BAYONETLUNGE
A_2ND_BOWSNIPERWINDUP_CYCLE
A_2ND_BOWSNIPER_SHOOT
A_2ND_BOW_ARC
A_2ND_BOW_CONE
A_2ND_BOW_HEAVY
A_2ND_BOW_MID
A_2ND_BOW_QUICK
A_2ND_BOW_SNIPERWINDUP
A_2ND_BURST
A_2ND_BURST2
A_2ND_CBBPUNCH
A_2ND_CLAWFRISBEE
A_2ND_CLAWGUTPUNCH
A_2ND_CLAWSPEED
A_2ND_CLAWSPIN
A_2ND_CLAWSTAB2
A_2ND_CLAWTAUNT
A_2ND_CLAW_1_2PUNCH
A_2ND_CLAW_HIGH
A_2ND_CLAW_L
A_2ND_CLAW_LOW
A_2ND_CLAW_THROWKNIFE
A_2ND_CLOBBER
A_2ND_DUALGUNS_BIGSHOT
A_2ND_DUALWIELD_AOEBRIDGE_PRE
A_2ND_DUALWIELD_FOLLOWUP_PRE
A_2ND_DUALWIELD_HIGHLOW_PRE
A_2ND_DUALWIELD_LIGHTOPENINGA_PRE
A_2ND_DUALWIELD_LIGHTOPENINGB_PRE
A_2ND_DUALWIELD_MODERATEBRIDGE_PRE
A_2ND_DUALWIELD_MODERATEOPENING_PRE
A_2ND_DUALWIELD_SPECIAL1_PRE
A_2ND_DUALWIELD_SPECIAL2_PRE
A_2ND_DUALWIELD_TAUNT_PRE
A_2ND_FSWORD
A_2ND_FULLAUTO
A_2ND_FULLAUTO2
A_2ND_GHOSTAXE
A_2ND_HAMMER
A_2ND_HAMMERSMASH
A_2ND_HEAVYBURST
A_2ND_IGNITE
A_2ND_JUMPAREA
A_2ND_KATANA_HACK
A_2ND_KATANA_HEADSPLIT
A_2ND_KATANA_PARRY
A_2ND_KATANA_REVSWEEP
A_2ND_KATANA_SLASH
A_2ND_KATANA_SLICE
A_2ND_KATANA_SPINJUMP
A_2ND_KATANA_TAUNT
A_2ND_KNIFEPARRY
A_2ND_KNIFE_STAB
A_2ND_MACESNIPERSHOT
A_2ND_MAGICSTAFF
A_2ND_MFLAME
A_2ND_PARRY
A_2ND_PISTOL_SHOOT
A_2ND_RIFELBUTT
A_2ND_SHOTGUNSHOOT
A_2ND_SHOTGUNSHOOT2
A_2ND_SLASH
A_2ND_SNIPERQUICK
A_2ND_SNIPERSHOT
A_2ND_SNIPERWINDUP
A_2ND_SNIPERWINDUP_CYCLE
A_2ND_SONICGUN
A_2ND_STAFF_AIRSUMMON
A_2ND_SWORD
A_2ND_SW_JUMPSPIN
A_2ND_SW_JUMPSPIN2
A_2ND_TWIRL
A_2ND_WEP_FRISBEE
A_2ND_WEP_STOP
A_2ND_WEP_TELEKIN
A_3RD_DUALGUNS_SINGLE
A_AFK_NEWSPAPER_PRE
A_ARCHERY_BOOSTUP_PRE
A_ARCHERY_BRAWL
A_ARMGUN_BURST
A_ARMGUN_CONE
A_ATEASE_FROMMILITARYSALUTE
A_BAT
A_BLOWPOST
A_BOOSTAURA2
A_BOOSTAURA_FASTCAST_PRE_NOROOT
A_BOOSTAURA_LONG2
A_BOOSTAURA_LONG3
A_BOOSTAURA_NOROOT
A_BOOSTAURA_QUICK2
A_BOOST_DPOST
A_BOW
A_BURST_POST
A_CLAPPING
A_CLAWL_DRAW
A_CLAW_BOOSTUP
A_CLAW_POISONSTABLEFT
A_CLAW_PREPOISON
A_CRABPACK_GRENADE_POST
A_DANCE2_CYCLE
A_DANCE5
A_DEATH
A_DEATH_CYCLE
A_DEATH_IMPACT
A_DISMISS
A_DRAW_AXE
A_DRAW_CLAW
A_DRAW_MACE
A_DRAW_MAGICSTAFF_POST
A_DRAW_NINJATO
A_DRAW_SABER
A_DRAW_SHOTGUN
A_DRAW_SHOTGUN_POST
A_DUALWIELD_READY
A_D_BLOCK_L
A_D_BLOCK_R
A_D_HITQUICK
A_ELECTRO_REACT
A_EMOTE_CAMERA_PRE
A_EMOTE_COMEHERE
A_EMOTE_COSTUMECHANGE_BACKFLIP
A_EMOTE_COSTUMECHANGE_CAST_ONE
A_EMOTE_COSTUMECHANGE_FEATHER_EXPLODE
A_EMOTE_COSTUMECHANGE_FEATHER_SPIN_PRE
A_EMOTE_COSTUMECHANGE_FIREWORKS
A_EMOTE_COSTUMECHANGE_FUR_EXPLODE_PRE
A_EMOTE_COSTUMECHANGE_FUR_SPIN_PRE
A_EMOTE_COSTUMECHANGE_HOWL
A_EMOTE_COSTUMECHANGE_ICEBLOCK_PRE
A_EMOTE_COSTUMECHANGE_INNERWILL
A_EMOTE_COSTUMECHANGE_LIGHTNING
A_EMOTE_COSTUMECHANGE_NINJA_JUMP
A_EMOTE_COSTUMECHANGE_NUKE_PRE
A_EMOTE_COSTUMECHANGE_PRESTOCHANGO
A_EMOTE_COSTUMECHANGE_ROCKBLOCK_PRE
A_EMOTE_COSTUMECHANGE_SALUTE
A_EMOTE_COSTUMECHANGE_SMOKEFLASH
A_EMOTE_COSTUMECHANGE_VANGUARDSIGIL
A_EMOTE_COSTUMECHANGE_VILLAINLAUGH
A_EMOTE_DRUM_LOW
A_EMOTE_DUSTOFF
A_EMOTE_ENERGY_PRE
A_EMOTE_FISHING_PRE
A_EMOTE_FLIPPINGCOIN_PRE
A_EMOTE_FLOAT_BOOKS
A_EMOTE_GOAWAY
A_EMOTE_GRIEF
A_EMOTE_HOWL
A_EMOTE_LAPTOP
A_EMOTE_LAUGH
A_EMOTE_MATABLET_PRE
A_EMOTE_OVERHERE
A_EMOTE_PLOTTING
A_EMOTE_SALUTE
A_EMOTE_SITTING_POSE5_INTRO
A_EMOTE_SLAP
A_EMOTE_SMACK
A_EMOTE_THANKYOU_SM
A_EMOTE_THROWCONFETTI
A_EMOTE_THROWRICE
A_EMOTE_THROWROSEPETALS
A_EMOTE_THUMBSUP
A_EMOTE_VICTORY
A_EMOTE_VILLAINLAUGH
A_EMOTE_WAITING_PRE
A_EMOTE_WALL_LEAN_1
A_EMOTE_WHAT
A_FEARSTUN_CYCLE
A_FLURRYPOST
A_FLYPOSE1
A_FLYPOSE1_POST
A_FLYPOSE1_PRE
A_FLYPOSE2
A_FLYPOSE2_POST
A_FLYPOSE2_PRE
A_FLYPOSE3
A_FLYPOSE3_POST
A_FLYPOSE3_PRE
A_FLYPOSE4
A_FLYPOSE4_POST
A_FLYPOSE4_PRE
A_GRENADELOBPOST
A_GROUNDSIT
A_HIT_BOOSTUP
A_INVENTION_CYCLE
A_INVENTION_EXAMINE
A_JUMPSPIN
A_KATANA_PLACATE
A_KNIFE_ATACK
A_KNIFE_ATACK_DRAW
A_KUJI_RIN
A_KUJI_SHA
A_KUJI_ZEN
A_LEADERSHIP
A_LEVITATE_CYCLE
A_LEV_RAM2
A_LISTENPOLICEBAND_PRE
A_LOTUS_CYCLE
A_MACE_CLOBBER2
A_MARTBACKSTAB
A_MARTWINDUP
A_MA_KICK2
A_MA_STUNKICK2
A_MA_SWEEPKKICK
A_MA_SWEEPKKICK2
A_MA_TAUNT
A_MA_TAUNT2
A_MEDSELF_POST
A_MEGAPOST
A_MILITARYSALUTE_CYCLE
A_PISTOL_HIPSHOOT
A_PLACE_TRAP2
A_POWERANALYZE_PRE
A_PREDICT_TELEPORT2
A_PREPOISON2
A_PRE_DOJOKNEEL
A_PRE_MAGIC_WINDUP
A_PRE_MEDOTHER
A_Q_SNIPERBLAST
A_RADIUSEFFECTMOBILE
A_RADIUSEFFECTMOBILEPOST
A_RADIUSEFFECTPOST
A_RADIUSEFFEPOST
A_SITTING_POSE1_PRE
A_SNIPERBLAST2
A_SONICBLOW
A_SONICENERGY_TORRENT
A_SONICMOUTH
A_SONICSCREAM
A_SONICSINGCAST
A_SONICSONICYELL
A_SONICSPIT
A_SONICSUMMON_PRE_NOROOT
A_STANCE_GHOSTWIDOW
A_STANCE_GHOSTWIDOW_CYCLE
A_SWEEP_HIGH
A_TAUNTA
A_TAUNT_A
A_TAUNT_B
A_TELEQUICK
A_TELE_MAGIC
A_TERRIFY_POST
A_THROWKINFE
A_THROWKINFEPOST
A_THROWKNIFE
A_TRANSFORM_KHELDIAN
A_WALLPOST
A_WATERBACKPACK_CYCLE
A_WEAVE
A_WINDUP
A_WISP_AOE_POST
A_WRISTBAND_POST
A_W_BLOCK_L
A_W_BLOCK_R
BACKRUNCYCLE
BANESPIDERTP
BANE_BOMB_POST
BANE_BOMB_PRE
BANE_IDLE
BANE_MACESCAN
BANE_MACESCANDOWN
BARF
BARF_STUN_CYCLE_A
BARRELROLL_READY
BARREL_ROLL_CYCLE
BARREL_ROLL_POST
BARREL_ROLL_PRE
BASICSWORD
BASICSWORD2
BATCHEER_A
BATCHEER_B3
BATT_RIFLE_A2
BATT_RIFLE_A3
BATT_RIFLE_HIGH_2
BATT_RIFLE_HIGH_3
BATT_RIFLE_HIGH_3B
BATT_RIFLE_HIGH_4
BATT_RIFLE_HIGH_5
BAT_PUMMEL_POST
BAT_SHOOT_CYCLE
BAT_THREAT_B
BAZUL_ANGRY_A
BAZUL_ANGRY_B
BAZUL_SLEEP
BAZUL_WAKE
BBPUNCHPOST
BEATCHEST_CYCLE
BELLOW_DRAW
BERSERKER
BF_PURSETUG
BF_P_GETPUSHED
BIGSTEAL
BLADECLAW_DUAL
BLADECLAW_DUAL_POST
BLADECLAW_L
BLADECLAW_R
BLADESPIN
BLASTER_BURST_POST
BLEND_READY
BLEND_READY_HALF
BLINDINGPOST
BODYCHUNK_TOSS
BODYCHUNK_TOSS2
BODYCHUNK_TOSS_CYCLE
BODYREADY
BOMBLOOT
BOMBLOOT_PRE
BOOMBOX_10
BOOMBOX_11
BOOMBOX_12
BOOMBOX_13
BOOMBOX_14
BOOMBOX_15
BOOMBOX_16
BOOMBOX_17
BOOMBOX_18
BOOMBOX_19
BOOMBOX_2
BOOMBOX_20
BOOMBOX_21
BOOMBOX_23
BOOMBOX_24
BOOMBOX_25
BOOMBOX_3
BOOMBOX_4
BOOMBOX_5
BOOMBOX_6
BOOMBOX_7
BOOMBOX_8
BOOMBOX_9
BOOMBOX_CYCLE_10
BOOMBOX_CYCLE_11
BOOMBOX_CYCLE_16
BOOMBOX_CYCLE_17
BOOMBOX_CYCLE_20
BOOMBOX_CYCLE_22
BOOMBOX_CYCLE_24
BOOSTAURA2
BOOSTAURA2_NOROOT
BOOSTAURA3
BOOSTAURA3_NOROOT
BOOSTAURA_FASTCAST
BOOSTAURA_LONG3
BOOSTAURA_NOROOT
BOOSTAURA_QUICK2
BOUNCE_APEX
BOUNCE_FALL
BOUNCE_PRE
BOUNCE_UP
BOWPOST
BOW_BITE
BOW_BITE_DRAW
BOW_CYCLE
BOW_HEAVY_POST
BOW_LOOKOUT_B
BOW_LOOKOUT_C
BOW_REVERANT
BOXSNEAK_CYCLE
BOXSNEAK_POST
BOXSNEAK_PRE
BOX_READY
BRAWLPOST
BRIEFCASECYCLE
BRUTE_EYEBEAM
BRUTE_SHORTEYEATTACK
BS_STING
BUM_CUP_BEG_L_POST
BUM_CUP_BEG_L_PRE
BUM_CUP_BEG_R_POST
BUM_CUP_BEG_R_PRE
BUM_CUP_CYCLE
BURN_SUMMON
B_BLOCK_R
B_IDLEREADY
B_SPAWN
B_SURROUNDED_A
B_SURROUNDED_A2
B_SURROUNDED_A5
CAMERAALERTED
CELLPHONECYCLE
CEMENTIDLEBASE
CEMENT_DEATH
CHEERCHANT_A
CHEERCHANT_A_CYCLE
CHEERCHANT_B
CHEERCHANT_B_CYCLE
CHEERCHANT_C_CYCLE
CHI_FORCE
CHOKEDEATH
CHOKESTUN_CYCLE
CLAPPING_CYCLE
CLAWCYCLE
CLAWSWIPE_LEFT_DRAW
CLAWS_FLURRY
CLAWS_FLURRY_DRAW
CLAWS_LOW
CLAWS_PREPOISON
CLAWS_RAPIDBLAST_DRAW
CLAWS_WRISTSHOOT_DRAW
CLAW_BLOCK_L
CLAW_BLOCK_R
CLAW_BOOSTUP
CLAW_HITQUICK
CLAW_ONETWOPUNCH
CLAW_ONETWOPUNCH_DRAW
CLAW_ONETWOPUNCH_POST
CLAW_POSTBLEND
CLAW_PREPOISON
CLIPBOARDCYCLE
CLIPBOARD_TALK
CLIPBOARD_TALK_PRE
CLOCKWORKSIPHON_HIGH
COCOON_AWAKE
COCOON_SLEEP
COMBATREADY_ALT_A
COMBATREADY_ALT_B
COMBATREADY_HALF
COMBAT_FINGERS
COMBAT_HALF_FINGERS
COMMAND_SUMMON
COSTUMEREADY_LOOK
COUNTER
CRABPACK_FIRERIGHT2
CRABPACK_MELE
CRABPACK_MELE2
CRABPACK_MELEBURST
CRABPACK_MELEE_RIGHT_POST
CRABPACK_MELELEFT
CRABPACK_MELELEFT2
CRABPACK_RANGEBURST2
CRABPACK_WEBGRENADE
CRAZYMENACE_A5
CRAZYMENACE_AB
CREATEWEP
CROSS_KATANA_L
C_HOVERCYCLE
C_HOVERPOST
C_HOVERPRE
C_ICESLIDEPOST
C_JUMPFALL
C_JUMPPOST_CYCLE
C_JUMPRE
C_JUMUP
DAGGERS_SLASH_A_DRAW
DAGGERS_SLASH_B
DAGGERS_SLASH_C
DANGER_SENSE
DANGER_SENSE_CYCLE
DEATH_CYCLE
DEATH_KHF
DEATH_TELEPORT
DEMUTATE
DEMUTATED_SPAWN
DEMUTATE_POSTCYCLE
DETONATE
DGUNS_RUNBACKCYCLE
DGUNS_RUNBACKPRE
DGUNS_RUNCYCLE
DGUNS_RUNLEFTCYCLE
DGUNS_RUNLEFTPRE
DGUNS_RUNPRE
DGUNS_RUNRIGHTCYCLE
DGUNS_RUNRIGHTPRE
DISMISSDEATH_CYCLE
DISMISS_CYCLE
DOGFIGHT
DOJOKNEEL_CYCLE
DOOROPEN
DRAW_AXE
DRAW_BAT
DRAW_BATON
DRAW_BATON_POST
DRAW_BAT_POST
DRAW_CLAW
DRAW_CLAWSBACKSTABWINDUP
DRAW_CLAW_CYCLE
DRAW_CLAW_POST
DRAW_DAGGERS
DRAW_DUALGUNS
DRAW_DUALGUNS_POST
DRAW_EARTHHAMMER
DRAW_EARTHHAMMER_POST
DRAW_GUNSLINGER
DRAW_GUNSLINGERDUAL
DRAW_GUNSLINGER_CONE
DRAW_KATANA_POST
DRAW_KNIFE
DRAW_KNIFE_POST
DRAW_MAGICSTAFF_POST
DRAW_NINJATOBACKSTABWINDUP
DRAW_NINJATO_POST
DRAW_PISTOL_HALF
DRAW_PISTOL_POST
DRAW_SABER_POST
DRAW_SHIELD
DRAW_SHOTGUN
DRAW_SHOTGUN_POST
DRAW_SLEDGEHAMMER
DRAW_SLEDGEHAMMER_POST
DRAW_SWORD
DRAW_SWORD_CYCLE
DRAW_SWORD_POST
DRAW_ZOMBAXE
DRAW_ZOMBAXE_CYCLE
DRIFTDOWN
DRILL_MARCH
DRINKER2_IDLE
DRINKER2_SIP
DRINKER2_SIPBIG
DRINKER_IDLE
DRINKER_SIP
DRINKER_SIPBIG
DUALGUNS_READY
DUALKNEEL_GETUP
DUALMGUNS_PISTOLWHIP
DUALMGUNS_PISTOLWHIP2
DUALMGUNS_PISTOLWHIP2_L
DUALMGUNS_PISTOLWHIP_L
DUALREADY
DUALWIELD_BLADES_KICKBRAWL_PRE
DUALWIELD_BOOSTDOWN_PRE
DUALWIELD_BOOSTUP_PRE
DUALWIELD_BOOSTUP_READY
DUALWIELD_FLIGHT2HOVER_TRANS
DUALWIELD_GUNS_RUNCYCLE
DUALWIELD_GUNS_RUNPRE
DUALWIELD_JUMPUP
DUALWIELD_SLASH
DUALWIELD_SPECIAL2_DRAW
DUALWIELD_SPECIAL2_POST
DUAL_ICESLIDEPOST
DUFFELBAG_TOSS2
DYNAMITE_POST_CYCLE
DYNAMITE_THROW
DYNAMITE_THROW2
DYNAMITE_THROW_POST
D_BACKFLYCYCLE
D_BACKFLYPOST
D_BACKFLYPRE
D_BLOCK_L
D_BLOCK_R
D_BOUNCE_CYCLE
D_FALL_FREADY
D_FFLY_PREFALL
D_FLYINGCYCLE
D_FLYPOST
D_FLYPRE
D_FLYREADY
D_FLYUPCYCLE
D_FLYUPPOST
D_FLYUPPRE
D_HITQUICK
D_HOP
D_HOP2
D_HOPAPEX
D_HOPFALL
D_HOPFALL_2
D_HOPPRE
D_JUMPAPEX
D_JUMPFALL
D_JUMPFALL2
D_JUMPPOST
D_JUMPPRE
D_JUMPUP
D_KHF_APEX
D_KHF_IMPACT
D_LEFTFLYCYCLE
D_LEFTFLYPOST
D_LEFTFLYPRE
D_PREFALL
D_PREFLYREADY
D_RIGHTFLYCYCLE
D_RIGHTFLYPOST
D_RIGHTFLYPRE
D_RUNBACKCYCLE
D_RUNBACKPRE
D_RUNCYCLE
D_RUNFALL
D_RUNFALL_2
D_RUNLEFTCYCLE
D_RUNLEFTPRE
D_RUNPOST
D_RUNPRE
D_RUNRIGHTCYCLE
D_RUNRIGHTPRE
D_THROWBRAWL_POST
D_WASHER_CYCLE
EAT_DONUT_INTRO
EAT_FOOD_BITE1
EAT_FOOD_INTRO
EAT_FOOD_LOOP2
EAT_FOOD_WIPE
EGG_SLEEP
ELECTRODEATH2
ELECTRODEATH3
ELECTROSTUN_CYCLE
ELECTRO_REACT
ELEVATOR_RUNOUT
EMERGE
EMOTE_ASSUME_POSITION
EMOTE_ASSUME_POSITION1
EMOTE_ATTACK2
EMOTE_BAT_SMASH_CYCLE
EMOTE_BAT_SMASH_REACT_CYCLE
EMOTE_BINOCULARS_PRE
EMOTE_BOOK_RESEARCH_CYCLE
EMOTE_CAMERA
EMOTE_CELLPHONE_CYCLE
EMOTE_CELLPHONE_PRE
EMOTE_CHAMPION
EMOTE_COMEHERE_CYCLE
EMOTE_COMEON
EMOTE_COMEON_CYCLE
EMOTE_COSTUMECHANGE_BACKFLIP
EMOTE_COSTUMECHANGE_CAST_ONE
EMOTE_COSTUMECHANGE_FEATHER_EXPLODE_PRE
EMOTE_COSTUMECHANGE_FEATHER_SPIN_PRE
EMOTE_COSTUMECHANGE_FIREWORKS
EMOTE_COSTUMECHANGE_FUR_EXPLODE_PRE
EMOTE_COSTUMECHANGE_FUR_SPIN_PRE
EMOTE_COSTUMECHANGE_HOWL
EMOTE_COSTUMECHANGE_ICEBLOCK_PRE
EMOTE_COSTUMECHANGE_INNERWILL
EMOTE_COSTUMECHANGE_NINJA_JUMP
EMOTE_COSTUMECHANGE_PRESTOCHANGO
EMOTE_COSTUMECHANGE_ROCKBLOCK_PRE
EMOTE_COSTUMECHANGE_SALUTE
EMOTE_COSTUMECHANGE_SMOKEFLASH
EMOTE_COSTUMECHANGE_SPIN_PRE
EMOTE_COSTUMECHANGE_VANGUARDSIGIL
EMOTE_COSTUMECHANGE_VILLAINLAUGH
EMOTE_CRAP
EMOTE_CROUCH
EMOTE_DRINK_CYCLE_A
EMOTE_DRINK_CYCLE_B
EMOTE_DRINK_CYCLE_C
EMOTE_DRUM_CYCLE
EMOTE_DRUM_LOW_CYCLE
EMOTE_EAT_FOOD_BITE1
EMOTE_EAT_FOOD_LOOP1
EMOTE_EAT_FOOD_LOOP2
EMOTE_EAT_FOOD_PRE
EMOTE_EAT_FOOD_PRE2
EMOTE_ENERGY_PRE
EMOTE_FANCY_BOW_CYCLE
EMOTE_FAREWELL
EMOTE_FEAR_CYCLE
EMOTE_FISHING
EMOTE_FLASHLIGHT1
EMOTE_FLASHLIGHT_1
EMOTE_FLASHLIGHT_2
EMOTE_FLASHLIGHT_CYCLE_1
EMOTE_FLASHLIGHT_CYCLE_2
EMOTE_FLASHLIGHT_DOWN_PRE
EMOTE_FLIPPINGCOIN_CYCLE
EMOTE_FLOAT_BOOKS_CYCLE
EMOTE_GROWL_CYCLE
EMOTE_HANDSONHIPS_CYCLE
EMOTE_JUDGE_2
EMOTE_JUDGE_3
EMOTE_JUDGE_4
EMOTE_JUDGE_5
EMOTE_JUDGE_6
EMOTE_JUDGE_7
EMOTE_JUDGE_8
EMOTE_JUDGE_9
EMOTE_JUMPINGJACKS
EMOTE_JUMPINGJAX
EMOTE_LAPTOP
EMOTE_LAPTOPTYPE
EMOTE_LAPTOP_CYCLE_1
EMOTE_LAPTOP_CYCLE_2
EMOTE_LAUGHTWO
EMOTE_LAUGH_CYCLE
EMOTE_LEDGE_SIT1_CYCLE
EMOTE_LEDGE_SIT2_CYCLE
EMOTE_LEDGE_SIT3_CYCLE
EMOTE_LEDGE_SIT4_CYCLE
EMOTE_LEDGE_SIT_1
EMOTE_LEDGE_SIT_2
EMOTE_LEDGE_SIT_CYCLE_1
EMOTE_LEDGE_SIT_CYCLE_2
EMOTE_LOTUS_FLOAT
EMOTE_LOTUS_FLOAT_CYCLE
EMOTE_MAD_CYCLE
EMOTE_MARRIAGEPROPOSAL_PRE
EMOTE_MATABLET_PRE
EMOTE_NO
EMOTE_NOD_CYCLE
EMOTE_NO_CYCLE
EMOTE_OVERHERE
EMOTE_PANHANDLE
EMOTE_PANHANDLE_CYCLE_1
EMOTE_PANHANDLE_CYCLE_2
EMOTE_PANHANDLE_CYCLE_3
EMOTE_PANHANDLE_CYCLE_5
EMOTE_PANHANDLE_CYCLE_7
EMOTE_PEER_IN
EMOTE_POINT_CYCLE
EMOTE_PRAISE_BOW_CYCLE
EMOTE_READBOOK01
EMOTE_READBOOK02
EMOTE_ROBOPOWERDOWN
EMOTE_ROBOPOWERUP
EMOTE_SALUTE_CYCLE
EMOTE_SCREENIDLE
EMOTE_SCREENIDLELOOP
EMOTE_SITTING_POSE11_INTRO
EMOTE_SITTING_POSE11_LOOP
EMOTE_SITTING_POSE1_CYCLE
EMOTE_SITTING_POSE1_INTRO
EMOTE_SITTING_POSE1_LOOP
EMOTE_SITTING_POSE2_INTRO
EMOTE_SITTING_POSE2_LOOP
EMOTE_SITTING_POSE3_INTRO
EMOTE_SITTING_POSE3_LOOP
EMOTE_SITTING_POSE4_LOOP
EMOTE_SITTING_POSE5_LOOP
EMOTE_SITTING_POSE6_LOOP
EMOTE_SITTING_POSE7_LOOP
EMOTE_SITTING_POSE8_LOOP
EMOTE_SITTING_POSE9_INTRO
EMOTE_SIT_LISTEN_LEFT_TRANS_02
EMOTE_SIT_LISTEN_RIGHT_02
EMOTE_SLAP_REACT_CYCLE
EMOTE_SLASHTHROAT
EMOTE_TALKER
EMOTE_TALKER_CYCLE_A
EMOTE_TALKER_CYCLE_D
EMOTE_THANKYOU_SM_CYCLE
EMOTE_THEWAVE_CYCLE
EMOTE_THROWRICE
EMOTE_THROWROSEPETALS
EMOTE_TRIBAL_DANCE_CYCLE_1
EMOTE_VICTORY_CYCLE
EMOTE_VILLAINLAUGH
EMOTE_WELCOME_CYCLE
EMOTE_WHISTLE
EMOTE_WOUNDED
EMOTE_WOUNDED_PRE
EMOTE_XARMS_CYCLE
EMOTE_YES
ENCOUNTER_DEATH1_PRE
ENCOUNTER_LEDGESIT5
ENCOUNTER_LEDGESIT6
ENCOUNTER_SIT_CHAIR_TEABAG_INTRO
ENCOUNTER_SIT_SOFA_TEABAG_INTRO
ENCOUNTER_SOCCER_TALK_CYCLE
ENCOUNTER_SOCCER_TALK_CYCLEBREAK_B
ENC_BARF_B
ENC_CLIPBOARD_WRITE
ENC_FLIPCOIN_A
ENC_PLANTTRAP_A
ENC_PLANTTRAP_B
ENC_PLANTTRAP_C
EXERCISE
FAATHIM_IMPRISON_FREE
FAERIEWARP_RUNIN_POST
FAKE_DUALREADY
FEAR_A
FEAR_B
FEAR_C
FIREMARSHALL_C
FISHMAN_LEAP
FISHMAN_LEAP_CYCLE
FISHMAN_SLEEP
FLAME_2
FLAME_CYCLE
FLEX_A_CYCLE
FLEX_B_CYCLE
FLEX_C_CYCLE
FLIPBOOST
FLIPCOIN_HEADS
FLIPCOIN_TAIL
FLURRYPOST
FLYFORWARDLEFT_LOOP
FLYFORWARDLEFT_POST
FLYFORWARDLEFT_PRE
FLYFORWARDRIGHT_LOOP
FLYFORWARDRIGHT_POST
FLYFORWARDRIGHT_PRE
FLYFORWARD_ALT1_INTRO
FLYFORWARD_ALT1_LOOP
FLYFORWARD_ALT1_POST
FLYFORWARD_ALT1_PRE
FLYFORWARD_ALT1_TRANSITION
FLYFORWARD_ALT2_INTRO
FLYFORWARD_ALT2_LOOP
FLYFORWARD_ALT2_POST
FLYFORWARD_ALT2_PRE
FLYFORWARD_ALT2_TRANSITION
FLYFORWARD_ALT3_INTRO
FLYFORWARD_ALT3_LOOP
FLYFORWARD_ALT3_POST
FLYFORWARD_ALT3_PRE
FLYFORWARD_ALT3_TRANSITION
FLYFORWARD_ALT4_INTRO
FLYFORWARD_ALT4_LOOP
FLYFORWARD_ALT4_POST
FLYFORWARD_ALT4_PRE
FLYFORWARD_ALT4_TRANSITION
FLY_MID_POST
FLY_SPAWNED_CYCLE
FORWARD
FREAKSIGN
FULLAUTO_CYCLE1
FULLAUTO_CYCLE2
FULLAUTO_CYCLE3
FULLAUTO_CYCLE4
FULLAUTO_POST
FULLAUTO_PRE
F_RUNCYCLE_B
F_RUNCYCLE_C
F_RUNPRE
GHOSTAXE_DRAW
GHOSTAXE_READY_15
GHOSTESCAPE
GOTOACTIVEREADY
GOTOACTIVEREADY2
GROUNDBURST_CYCLE
GROUNDBURST_SLEEP
GROUNDBURST_SPAWN
GROUNDSIT_CYCLE
GUARD_KATANA_L
GUARD_SWORD_L
GUNFIX_1LEG
GUNFIX_SIT
GUNLOOKOUT_B4
GUNSLINGERDUAL_CYCLE
GUN_CROUCH_CYCLE
GUN_MENACE_A
GUN_MENACE_B2
GUN_MENACE_B3
GUN_MENACE_B4
GUN_MENACE_C3
GUN_MENACE_C4
GUN_MENACE_C5
G_BLOW
G_BOOSTUP
G_CAST
G_CLUB_BIGSWING_POST
G_HYPNOTIZE
G_IMPACT_DEATH
G_MOUTH
G_RAISEDEAD
G_SONICSUMMON
G_SPIT
G_SUMMONPOST
G_SWEEP_HIGH
G_SWEEP_IMPACT
G_S_SUMMON
G_THROWKINFE
HAMMERREADY
HAMMER_PRE
HBURST
HDIG
HEALPOST
HERO_SCASTFALL
HERO_SPELLCASTFEAR
HIBERNATE_CYCLE
HIPSHOOTCYCLE
HIPS_CYCLE
HITDEATH_FRONT
HITDEATH_KB
HITQUICK1
HIT_UPGRADE
HIT_UPGRADE_QUICK
HIT_UPGRADE_QUICK_POST
HOOF_L
HOOF_R
HOOF_R_POST
HOPFROMJUMP
HORNBLOW
HORNRAM_POST
HOVERCYCLE
HOVERPOST
HOVERPRE
HOVER_A
HOVER_B
HOVER_C
HOWL_BEATCHEST
HOWL_CAST
HOWL_GROWL
HSLAM
HSMASH2_L
HSMASH2_R
HSMASHPOST_L
HSMASHPOST_R
HSMASH_L
HSMASH_R
HYBERNATE
HYBERNATE2
HYBERNATE_POST
HYPNOTIZE2
H_CYCLE
H_POUND
H_POUND_B
H_POUND_B_POST
H_POUND_POST
H_SWIPE
H_SWIPE_L
H_THROW_JUNK_A1
ICESLIDECYCLE
ICESLIDECYCLE_B
ICESLIDEPOST
IDLEREADY
IDLE_READY
INSCRIPTION
INVENTION_CYCLE
INVENTION_EXAMINE
INVENTION_FLIGHT
INVENTION_PONDER
IRGOGGL_ACTIVATE
IRGOGGL_AIRACTIVATE
JACKHAMMER_HORIZONTAL
JACKHAMMER_VERTICAL
JACKHAMMER_WIPE
JEERING_D
JUMPJETPACKFORWARD_FALL
JUMPJETPACKFORWARD_FALL2
JUMPJETPACKFORWARD_UP
JUMPJETPACK_FALL2
JUMPNSMASH_CYCLE
JUMPPOST_CYCLE
JUMPPREJUMPPACK
JUMPSPIN
JUMPUPJUMPPACK
JUNK_EAT
JUNK_LOOKQUICK
KAMIKAZE
KATANA_BOOSTUP2
KATANA_BRAWL_POST
KATANA_LOOKOUT_A
KATANA_LOOKOUT_B
KATANA_OBSERVE_A
KATANA_OBSERVE_B
KATANA_RUMBLE_A
KATANA_RUMBLE_B
KICK_RUMBLE_A
KNEEL_LOW
KNIFELOOKOUT_A2
KNIFEVANDAL_A
KNIFE_MENACE_A2
KUJI_ZEN
LANDCYCLE
LAUNCH
LAVA_POPUP_STATIC
LAVA_POPUP_STATIC_SLEEP
LAZY_COMBAT_HALF
LEADERSHIP
LEADERSHIP2
LEDGESIT_VAR2C
LEDGESIT_VAR3C
LEDGESIT_VAR4B
LEDGESIT_VAR4C
LEFTCYCLE
LEFTPRE
LIBERTY_BELT
LIGHTNING_TELEPORT_2
LIGHTTEST
LISTENPOLICEBAND_CYCLE
LISTEN_INTRO
LISTEN_SPEECH_HIGHC4
LISTEN_SPEECH_HIGHC5
LISTEN_SPEECH_LOW
LISTEN_SPEECH_LOWB
LISTEN_SPEECH_LOWC4
LOITER
LOITERSNEAK
LOITER_B
LOITER_C
LOOTDEATH
LOOT_A1
LOOT_POST
LOOT_READY
LOOT_READYPRE
LOTUS_CYCLE
MACELOOKOUT_A
MACELOOKOUT_B
MACELOOKOUT_C
MACEPOST_R
MACESHOOT
MACESHOOT_DRAW
MACE_ALEART
MACE_CLOBBER2
MACE_CLOBBER_POST
MACE_L
MACE_MENACE_B
MACE_MENACE_B2
MACE_MENACE_B3
MACE_MENACE_B4
MACE_MENACE_C
MACE_MENACE_C2
MACE_MENACE_C3
MACE_MENACE_C4
MACE_R
MACE_SHOOT_CYCLE
MACE_UPCUT2
MAGIC_RUMBLE_A
MAGIC_RUMBLE_B
MAGIC_RUMBLE_B222
MAGIC_WINDUP
MAKE_VAMP
MALTA_TRANSFORMED_CYCLE
MALTA_TRANSFORM_DEATH
MALTA_TRANSFORM_HEAL
MANACLES_POSE1
MANACLES_POSE2
MANACLES_POSE3
MA_HOBBLEKICK2
MA_IRONKICK2
MA_KICK2
MA_ROUNDHOUSE2
MA_SHADOWKICK
MA_STUNKICK2
MA_SWEEPKKICK
MA_SWEEPKKICK2
MA_TAUNT
MA_TAUNT2
MEDITATE_A2
MEDOTHER
MEDSELF_POST
MED_BEAM_POST
MENACEFIRE_IDLE_1
MENACEFIRE_IDLE_2
MENACEFIRE_IDLE_3
MENACEFIRE_IDLE_4
MENACEFIRE_TOSS
MENACE_A4
MENACE_B
MENACE_C
MENACE_EAT
MENACE_LOOKQUICK
MENACE_LOOKQUICK_SLOW
MENACE_NIBBLE
MENACE_NIBBLE_BLEND
MILITARYSALUTE_CYCLE
MILLITARYUPGRADE2_HIT
MILLITARYUPGRADE4_CYCLE
MIRRIOR_HOLD
MIRRORSPIRIT_TELEPORT
MON_JUMPFALL2
MON_JUMPUP
MOUTH_HEADCAST_FAST
MOUTH_LONG
MOUTH_SFX
M_1HDIG
M_2HDIG
M_TRAINBOW_CONE
M_TRAINBOW_HEAVY
M_TRAINBOW_MID
NATTERLING_BREAKIN_A
NATTERLING_BREAKIN_B
NATTERLING_BREAKIN_C
NIGHT_PATROL
NINJASTEALTH_HIT
NINJATOBACKSTAB
NINJATOBACKSTAB2
NINJATOBACKSTAB_POSTCYCLE
NINJATO_PARRY_DRAW
NINJATO_REVSWEEP_DRAW
NINJATO_SLICE_DRAW
NINJAUPGRADE2_HIT
NINJAUPGRADE_HIT
NINJAUPGRADE_POST
NINJAUPGRADE_POST_CYCLE
NINJA_HOP2_LEFT
NINJA_UPGRADE_RIN2
NINJA_UPGRADE_RIN_POST
OFF
OPEN_HOLIDAY_GIFT2
OPEN_HOLIDAY_GIFT3
ORACLEFLOAT_IN
ORACLEFLOAT_OUT
PAIN2
PEERIN_LOOKQUICK
PET
PICKAXE
PICKETMARCH_CYCLE
PICKETMARCH_POST
PICKETMARCH_PRE
PICKET_STAND
PIPEPATROL_CYCLE
PIPEPATROL_CYCLE_02
PIPEPATROL_CYCLE_03
PIPEPATROL_POST
PIPEPATROL_PRE
PISTOLREADY
PISTOL_SPAWN
PLACEBOOMBOX
PLACEBOOMBOX_CYCLE
PLACE_TRAP2
PLACE_TRAP_POST_CYCLE
PLAYDICE_CAST
PLAYDICE_PICKUP
PLAYDICE_WINNER
PL_FISHING
PL_GUARDNODOFF_IN
PL_PURSEMUG
PM_BOOSTUPAMMO
PM_BOOSTUPEQUIP_READY
PM_BOOSTUPSERUM
PM_SUMMONSOLDIER
PM_SUMMONSOLDIER2
PM_TOSSSERUM02
POINT_BUFF
PORTABLE_LAPTOP_DELETE
POSEDEATH
POSTCLAWREADY
POSTDEATHL
POSTDEATH_KB2
POSTGLORYCYCLE
POSTMOUTH
POSTRADATTACK
POSTREADY_RIGHT
POSTSPEECH
POWDER
PRACTICEDBRAWLER_NOROOT
PRAISE_BOW
PRAISE_BOW2
PRAISE_BOW3
PREDICT_TELEPORT2
PREPISTOL
PREPOISON2
PRESHOTGUN
PRESPAWN
PRESTIGE_SELFDESTRUCT
PRE_AIR_DEATH
PRE_DOJOKNEEL
PRE_DUALKNEEL
PRE_KNEEL
PRE_MAGIC_WINDUP
PRE_MALTA_TRANSFORMED
PRE_MEDOTHER
PRE_MEDSELF
PRE_SPIN
PROFILEREADY
PRONESLEEP_GETUP_CYCLE
PRONE_CYCLE
PROTEST_RALLY
PROTEST_RALLY_POST
PROTEST_SHAKEFIST_CYCLE
PROTEST_SHAKEFIST_POST
PROTEST_SHAKEFIST_PRE
PROTEST_YELL_CYCLE
PROTEST_YELL_POST
PROTEST_YELL_PRE
PSIBLAST2
PSIBLAST3
PSIBLASTPOST
PSIBLAST_FAST
PSIONIC_LONG
PSIONIC_LONG_POST
PSIONIC_PBAOE
PSIONIC_PBAOE_POST
PSIONIC_SHORT_POST
PSIWINDUP
PULL_GUN
PULL_GUN2
PULL_SHOTGUN
PULL_SWORD
PUMPKIN_SLEEP
PUMPKIN_SLEEP_2
PUMPKIN_SPAWN
PUSHAROUND_POST
PUSHAROUND_REV_POST
PUSHAROUND_VICTIM_POST
P_DODGE_L
P_DODGE_R
P_GETPUSHED
P_HITQUICK
P_HITQUICK2
P_LOOKAROUND
P_RUNCYCLE
P_RUNPOST
P_RUNPRE
Q_SNIPERBLAST
RADATTACKCYCLE
RADEFFECYCLE
RADIUSEFFECTMOBILE
RADIUSEFFECTMOBILECYCLE
RADIUSEFFECTMOBILEPOST
RADIUSEFFECT_CYCLE
RADIUSEFFEPOST
RAISEDEAD
RAISEDEAD_POST
RAPIDPOST
RAPID_SLOW_POST
RAVE_D_ARMSUP
RAVE_D_BASE
RAVE_D_BLOCK
RAVE_D_BOUNCE
RAVE_D_MONKEY
RAVE_D_WASHER
READY_2HIPS_LOOK_BRI
READY_CHICKEN
READY_TRANS_XARMS
READ_BLUEPRINTS_BREAK1
READ_BLUEPRINTS_INTRO
READ_BLUEPRINTS_LOOP2
RECLAIM2
RECLUSE_MELEPBAOE
RELOAD
RELOAD_CYCLE
REPAIR_A3
REVIVE_BACK
REVIVE_BELLY
REVIVE_BELLY_PRE
RH_RUNCYCLE
RH_RUNPRE
RIGHTCYCLE
RIGHTHANDSHIELD_OBSERVE_A
RIGHTHANDSHIELD_OBSERVE_B
RIGHTHAND_OBSERVE_A
RIGHTHAND_OBSERVE_B
RIGHTPRE
RINGSDOWN_PAUSE
RINGSUP
RITCHETFIX_MID
ROMULUSTRANSFORMATION
ROOTING
ROOTING_CYCLE
ROUNDHOUSE_CYCLE
RPS_PAPER_PRE
RPS_ROCK_PRE
RPS_SCISSOR_PRE
RUMBLE_CLAWL
RUMBLE_GROWL
RUMBLE_GROWL_SWORD
RUMBLE_GROWL_SWORD1
RUMBLE_HQ
RUMBLE_HQ_SWORD
RUMBLE_HQ_SWORD1
RUMBLE_IDLE_SWORD1
RUMBLE_SWORD_CHOP
RUMBLE_SWORD_CHOP1
RUMBLE_SWORD_SLASHBACK
RUMBLE_SWORD_SLASHBACK1
SALUTE_FORMAL
SCARECROW_CYCLE
SCARECROW_SLEEP
SCARECROW_SPAWN
SCHEME_CYCLE
SCREENIDLE
SG_BLOCK
SG_BLOCK_L
SG_BLOCK_R
SG_CROUCH_CYCLE
SG_DUCK
SG_GROUND_T_AIR
SG_GROUND_T_AIR_10
SG_GROUND_T_AIR_11
SG_GROUND_T_AIR_12
SG_GROUND_T_AIR_2
SG_GROUND_T_AIR_3
SG_GROUND_T_AIR_4
SG_GROUND_T_AIR_5
SG_GROUND_T_AIR_6
SG_GROUND_T_AIR_7
SG_GROUND_T_AIR_8
SG_ICESLIDEPOST
SG_JUMPPOSTCYCLE
SG_POPUP
SG_POPUP_SNIPER_QUICK
SG_ROLLBACK_L
SG_ROLLBACK_R
SG_ROLLOUT_L_MACHINE_BURST
SG_ROLLOUT_R_MACHINEGUN
SG_ROLLOUT_R_MACHINE_BURST
SG_RUN
SG_RUNPOST_BLR
SHAKE
SHAKE_REACT
SHIELD_2ND_CHOP
SHIELD_2ND_RSWEEP
SHIELD_2ND_SLASH
SHIELD_2ND_TWIRL
SHIELD_FLYFALL
SHIELD_FORWARD_FLYFALL
SHIELD_HOP
SHIELD_HOP2
SHIELD_HOPAPEX
SHIELD_HOPFALL
SHIELD_HOPFALL_2
SHIELD_HOPPRE
SHIELD_JUMPPOST
SHIELD_MOUTH_POST
SHIELD_OBSERVE_A
SHIELD_OBSERVE_B
SHIELD_SHOUTOFCOMMAND
SHIELD_WEAPONBASH_POST
SHIELD_WEAPONGRENADELOB
SHIELD_WEAPONGRENADELOB_DRAW
SHIELD_WEAPON_THROWSPEAR_PRE
SHIELD_WINDBLAST
SHOOT
SHOOTHEAVY
SHOTGUNCYCLE
SHOTGUNREADY_15
SHOTGUN_ALEART_A
SHOTGUN_ALEART_B
SHOTGUN_KNEEL
SHOTGUN_KNEEL2
SHOTGUN_SPAWN
SHOTPATROL_CYCLE
SHOTPATROL_CYCLE_02
SHOTPATROL_POST
SHOTPATROL_PRE
SHOW
SIDECLIPBOARDCYCLE
SIGNATURE_TELEPORT_PRE
SIMPLE_READY_LOOK
SINGCAST
SINGCAST_POST
SINGLEGUN_PISTOLWHIP2
SITTING_POSE10_INTRO
SITTING_POSE10_LOOP
SITTING_POSE11_INTRO
SITTING_POSE11_LOOP
SITTING_POSE1_INTRO
SITTING_POSE1_LOOP
SITTING_POSE2_INTRO
SITTING_POSE2_LOOP
SITTING_POSE3_INTRO
SITTING_POSE3_LOOP
SITTING_POSE4_INTRO
SITTING_POSE5_INTRO
SITTING_POSE6_INTRO
SITTING_POSE6_LOOP
SITTING_POSE7_INTRO
SITTING_POSE7_LOOP
SITTING_POSE8_INTRO
SITTING_POSE9_INTRO
SIT_LOW_B
SIT_LOW_B_CYCLE
SLAB
SLASHPOST_L
SLASHPOST_R
SLEDGEHAMMER
SLIDECYCLE
SLIDECYCLE_LEFT
SLIDECYCLE_RIGHT
SLIDEJUMPAPEX
SLIDEJUMPFALL
SLIDEJUMPFALL2
SLIDEJUMPPOST
SLIDEJUMPPRE
SLIDEJUMPUP
SLIDEPRE
SLIDEPRE_LEFT
SLIDEPRE_RIGHT
SMASH_WALL_A
SMASH_WALL_B
SMASH_WALL_C
SMROCK2
SNEAKBACK
SNEAKTURN
SNIPERBLAST2
SONICDEATH
SONICSUMMON_PRE_NOROOT
SONICYELL
SONIC_REACT
SPAWNED_CYCLE_LOOP
SPAWN_AMBUSH_B
SPAWN_AMBUSH_CYCLE
SPAWN_CYCLE
SPAWN_PET
SPAWN_PET_ALT
SPAWN_ROOTED
SPELLCAST_CYCLE2
SPELLCAST_CYCLE3
SPIDERLING_BURROW
SPINCOCOON_POWER
SPIN_CYCLE
SPITPOST
SPITPOST_A
SPRAY
SPRAY_A3
STANCE_GHOSTWIDOW
STANCE_GHOSTWIDOW_CYCLE
STATESSHACKLE_B
STOMP2
STOMP_POST
STOP_POST_HALF
STUN_POST
SUBMERGE
SUMMON_SPIDERLINGS
SUNNING
SURROUNDED_A2
SWATSHIELDBLOCK
SWIMBACKCYCLE
SWIM_JUMPOST
SWIPE_BLEND
SWORDBLOCK
SWORDBLOCK_L
SWORDRUMBLE_DIZZY_B
SWORDTAUNT_CYCLE
SWORDTAUNT_DRAW
SWORDVANDAL_A
SWORDVANDAL_B
SWORD_ATTACK_DRAW
SWORD_OBSERVE_A
SWORD_OBSERVE_B
SWORD_SPAWN
SYNAPSE_SPIN
S_SONICSUMMON
S_SUMMONPOST
TAILCAST_POST
TAUNTB_CYCLE
TAUNT_A
TAUNT_A_CYCLE
TAUNT_B
TAUNT_B2
TAUNT_B_CYCLE
TEABAG
TEABAG_CYCLE
TECHWINDUP
TELEPORT_SPAWN
TELEPORT_SPAWNREADY
TELE_CYCLE
TELE_MAGIC
TELE_MAGIC2
TELE_MAGIC_POST
THANK_A
THANK_A2
THANK_B
THANK_B2
THREAT_CYCLE
THREEDAGGER
THROWBRAWL_POST
THROWKINFE
THROWKINFEPOST
THROWKINFE_PRE
THUGSUPGRADE_2
THUGSUPGRADE_3
THUGSUPGRADE_CYCLE
THUGSUPGRADE_HIT
TNT_CRATEREADY
TOSSROOT_POST
TOSS_BODYBAG
TOSS_CRATE_A3
TOTEM_LIFT
TOTEM_LIFT_DROP
TOTEM_LIFT_SIDE
TOTEM_LIFT_TOSS
TRAIN
TRAINBOW_CONE
TRAINBOW_HEAVY
TRAIN_LEAVE
TRANSFORM
TRANSFORM_KHELDIAN
TRANSFORM_KHELDIAN2
TRUCK_JUMP_IN_POST
TRUCK_POST_CYCLE
TV_WARP_IN
T_SPAWN
T_SPAWN_CYCLE
T_SPAWN_SLEEP
T_SPAWN_UPROOT
T_SPAWN_UPROOT_CYCLE
UFLY_PREFALL
UNDERHAND2
UNYIELD
UNYIELDATTACK
UNYIELDING_CYCLE_NOROOT
UNYIELD_POST
UP_CYCLE
VAMPIREBIRTH
VAMPIRESTAND
VANGUARD_SITPOSE1
VANGUARD_SITPOSE1A
VANGUARD_SITPOSE2
VANGUARD_SITPOSE2B
VANGUARD_SITPOSE3
VANGUARD_SITPOSE3C
VANISH_POSTDEATH
WALLSNEEK_CYCLE
WALL_LEAN2
WALL_LEAN3
WALL_LEAN4
WALL_PERCH
WARP_RUNIN_POST
WARP_RUNOUT
WATERBURST_SLEEP
WATERBURST_SPAWN
WEAVE
WEAVE_POST
WELD_MID
WEP_PUNCH2
WHEELBARREL_READY
WHEELBARREL_ROLL
WHEELBARROW_FORWARD
WHEELBARROW_READY
WINDUP
WRISTBANDACTIVATE_QUICK
WRISTBANDACTIVATE_QUICK_TWO
WRISTBAND_POST
W_BLOCK_L
W_BLOCK_R
W_BOOSTUP
W_BOOSTUP2
W_BOOSTUP_POST
W_FLYCYCLE_HALF
W_HOVERCYCLE
W_HOVERPOST
W_HOVERPRE
W_ICESLIDECYCLE
W_ICESLIDECYCLE_B
W_ICESLIDEPOST
W_ICESLIDEPRE
W_ICESLIDEPRE_B
W_ICESLIDEPRE_L
W_ICESLIDEPRE_R
W_JUMPFALL
W_PREFLYREADY
W_THROWBRAWL_POST
XARMS_CYCLE
ZOMBAXE_CYCLE_STAND
ZOMBIE_READY
Z_SPAWNED_CYCLE
Z_SPAWN_AMBUSH_SLEEP