Difference between revisions of "Midnight Masters"
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=== Minions === | === Minions === | ||
==== Reanimated Acolyte ==== | ==== Reanimated Acolyte ==== | ||
− | [[Image:Reanimated | + | [[Image:Reanimated AcoIyte.jpg|100px|right|thumb|{{center|Reanimated Acolyte}}]] |
This hollow shell of a Midnighter barely retains a hint of magical aptitude from its former life. | This hollow shell of a Midnighter barely retains a hint of magical aptitude from its former life. | ||
Revision as of 21:28, 18 December 2011
Overview
+++ Missing Information +++
Enemy Types
Minions
Reanimated Acolyte
This hollow shell of a Midnighter barely retains a hint of magical aptitude from its former life.
Powers
- xyz
Lieutenants
Ghoulish Mystic
More powerful than most of Master Midnight's horde, this aberration retains a number of magical abilities from its life.
Powers
- xyz
Bosses
Shambling Archmage
Closer to a Lich than a Zombie, the Shambling Archmage packs a powerful punch with energy magic, and is able to sustain itself off of the life energies of nearby enemies.
Powers
- xyz
Named Enemies
- Montague (Shambling Archmage)