Difference between revisions of "User:Aggelakis/Ambush"
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<center> | <center> | ||
− | {| width=" | + | {| width="80%" style="background:#c0c0c0; padding:1em; border-radius:1em; -moz-border-radius:1em; color:#000000; border:1px solid #cc0000;" |
|- | |- | ||
− | | style="color:# | + | | style="color:#cc0000; font-size:120%; font-weight:bold;" width="10%" | {{nobr|[[File:V_archetypeicon_stalker.png|24px]] Ambush!}} |
− | | style="font-weight:bold; padding-left:5px;" | {{{ | + | | style="font-weight:bold; padding-left:5px;" | After {{{after}}}, there will be {{#switch: {{{waves|}}} | 1 = a wave | #default={{{waves}}} waves }} of [[{{{enemy}}}]] {{#switch: {{{dialogue|}}} | no = with no dialogue. | #default=– |
+ | {{!}}- | ||
+ | {{!}} colspan=2 style="font-style:italic;" {{!}} {{{dialogue}}} }} | ||
|} | |} | ||
</center><noinclude> | </center><noinclude> | ||
− | Ambush template. | + | Ambush template. Four required parameters: |
− | *''' | + | * '''after''' = after ''XYZ'' event |
+ | * '''waves''' = number of waves, as a number. | ||
+ | ** 1 = a wave | ||
+ | ** any number other than one = # waves | ||
+ | * '''enemy''' = enemy group, will automatically be linked. | ||
+ | * '''dialogue''' | ||
+ | ** no = ''with no dialogue.'' | ||
+ | ** any text other than ''no'' = what the dialogue is, automatically italicized. | ||
+ | |||
+ | <nowiki>{{User:Aggelakis/Ambush|after=rescuing the princess|waves=3|enemy=Goombas|dialogue=no}}</nowiki> | ||
+ | {{User:Aggelakis/Ambush|after=rescuing the princess|waves=3|enemy=Goombas|dialogue=no}} | ||
+ | |||
+ | <nowiki>{{User:Aggelakis/Ambush|after=kidnapping the princess|waves=1|enemy=Marios|dialogue=Not the princess!}}</nowiki> | ||
+ | {{User:Aggelakis/Ambush|after=kidnapping the princess|waves=1|enemy=Marios|dialogue=Not the princess!}} | ||
+ | </noinclude> |
Latest revision as of 01:53, 7 October 2010
Ambush! | After {{{after}}}, there will be {{{waves}}} waves of [[{{{enemy}}}]] – |
{{{dialogue}}} |
Ambush template. Four required parameters:
- after = after XYZ event
- waves = number of waves, as a number.
- 1 = a wave
- any number other than one = # waves
- enemy = enemy group, will automatically be linked.
- dialogue
- no = with no dialogue.
- any text other than no = what the dialogue is, automatically italicized.
{{User:Aggelakis/Ambush|after=rescuing the princess|waves=3|enemy=Goombas|dialogue=no}}
Ambush! | After rescuing the princess, there will be 3 waves of Goombas with no dialogue. |
{{User:Aggelakis/Ambush|after=kidnapping the princess|waves=1|enemy=Marios|dialogue=Not the princess!}}
Ambush! | After kidnapping the princess, there will be a wave of Marios – |
Not the princess! |