Difference between revisions of "User:Aggelakis/NPC Text"
From Paragon Wiki Archive
m |
m |
||
Line 7: | Line 7: | ||
|contentcss = padding:1em; border-radius:1em; -moz-border-radius:1em; border: solid 1px | |contentcss = padding:1em; border-radius:1em; -moz-border-radius:1em; border: solid 1px | ||
{{#switch: {{{type|}}} | hero=#0000CC | villain=#990000 | #default=#8DB2D9}};}}</includeonly><noinclude> | {{#switch: {{{type|}}} | hero=#0000CC | villain=#990000 | #default=#8DB2D9}};}}</includeonly><noinclude> | ||
+ | |||
+ | NPC dialogue. Two required parameters, one technically optional: | ||
+ | * '''title''' = description of who is talking. '''Required.''' | ||
+ | * '''text''' = dialogue. '''Required.''' | ||
+ | * '''type''' = takes values ''hero'' or ''villain''; use 'villain' if it is all enemy text, use 'hero' if it is all ally text. Leave out if mixed (e.g. rescue/kidnap dialogue includes both enemy and ally text). | ||
'''type=hero''' | '''type=hero''' |
Revision as of 19:22, 27 September 2010
NPC dialogue. Two required parameters, one technically optional:
- title = description of who is talking. Required.
- text = dialogue. Required.
- type = takes values hero or villain; use 'villain' if it is all enemy text, use 'hero' if it is all ally text. Leave out if mixed (e.g. rescue/kidnap dialogue includes both enemy and ally text).
type=hero
NPC Text
type=villain
NPC Text
default
NPC Text