Difference between revisions of "User:Sekoia/Sandbox/Six"
From Paragon Wiki Archive
< User:Sekoia | Sandbox
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{{Infobox | {{Infobox | ||
|name = Infobox AT | |name = Infobox AT | ||
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|above = {{{archetype|{{PAGENAME}}}}} | |above = {{{archetype|{{PAGENAME}}}}} | ||
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|image = {{{image}}}{{#if: {{{alignment|}}} | [[File:Badge_defeat{{#switch:{{lc:{{{alignment|}}}}}|h|hero|heroes=statesman|v|vill|villain|villains=recluse}}.png|32px]]}} | |image = {{{image}}}{{#if: {{{alignment|}}} | [[File:Badge_defeat{{#switch:{{lc:{{{alignment|}}}}}|h|hero|heroes=statesman|v|vill|villain|villains=recluse}}.png|32px]]}} | ||
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|image2 = | |image2 = | ||
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|header1 = | |header1 = | ||
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|data8 = {{{anc_sets|}}} | |data8 = {{{anc_sets|}}} | ||
− | |data50 = {{hidden| | + | |data50 = {{hidden |
− | |content= <table style="width: 100%; background-color:transparent;"> | + | |headercss = text-align:center; font-size:125%; font-weight:bold; |
− | <tr><td> </td><th>Melee</th><th>Ranged</th></tr> | + | |header = Modifiers (at level 50) |
− | {{User:Sekoia/Sandbox/Six/row | [[Damage Scale]] | {{{dam_melee|}}} | {{{dam_range|}}} }} | + | |content = |
− | {{User:Sekoia/Sandbox/Six/row | Defense Buff | {{{buff_def_melee|}}} | {{{buff_def_range|}}} }} | + | <table style="width: 100%; background-color:transparent;"> |
− | {{User:Sekoia/Sandbox/Six/row | Damage Buff | {{{buff_dam_melee|}}} | {{{buff_dam_range|}}} }} | + | <tr><td> </td><th>Melee</th><th>Ranged</th></tr> |
− | {{User:Sekoia/Sandbox/Six/row | Max HP Buff | {{{buff_hpmax_melee|}}} | {{{buff_hpmax_range|}}} }} | + | {{User:Sekoia/Sandbox/Six/row | [[Damage Scale]] | {{{dam_melee|}}} | {{{dam_range|}}} }} |
− | {{User:Sekoia/Sandbox/Six/row | ToHit Buff | {{{buff_tohit_melee|}}} | {{{buff_tohit_range|}}} }} | + | {{User:Sekoia/Sandbox/Six/row | Defense Buff | {{{buff_def_melee|}}} | {{{buff_def_range|}}} }} |
− | {{User:Sekoia/Sandbox/Six/row | Defense Debuff | {{{debuff_def_melee|}}} | {{{debuff_def_range|}}} }} | + | {{User:Sekoia/Sandbox/Six/row | Damage Buff | {{{buff_dam_melee|}}} | {{{buff_dam_range|}}} }} |
− | {{User:Sekoia/Sandbox/Six/row | Damage Debuff | {{{debuff_dam_melee|}}} | {{{debuff_dam_range|}}} }} | + | {{User:Sekoia/Sandbox/Six/row | Max HP Buff | {{{buff_hpmax_melee|}}} | {{{buff_hpmax_range|}}} }} |
− | {{User:Sekoia/Sandbox/Six/row | ToHit Debuff | {{{debuff_tohit_melee|}}} | {{{debuff_tohit_range|}}} }} | + | {{User:Sekoia/Sandbox/Six/row | ToHit Buff | {{{buff_tohit_melee|}}} | {{{buff_tohit_range|}}} }} |
− | {{User:Sekoia/Sandbox/Six/row | EndMod | {{{endmod_melee|}}} | {{{endmod_range|}}} }} | + | {{User:Sekoia/Sandbox/Six/row | Defense Debuff | {{{debuff_def_melee|}}} | {{{debuff_def_range|}}} }} |
− | {{User:Sekoia/Sandbox/Six/row | Fear | {{{fear_melee|}}} | {{{fear_range|}}} }} | + | {{User:Sekoia/Sandbox/Six/row | Damage Debuff | {{{debuff_dam_melee|}}} | {{{debuff_dam_range|}}} }} |
− | {{User:Sekoia/Sandbox/Six/row | Heal Other | {{{heal_melee|}}} | {{{heal_range|}}} }} | + | {{User:Sekoia/Sandbox/Six/row | ToHit Debuff | {{{debuff_tohit_melee|}}} | {{{debuff_tohit_range|}}} }} |
− | {{User:Sekoia/Sandbox/Six/row | Heal Self | {{{healself_melee|}}} }} | + | {{User:Sekoia/Sandbox/Six/row | EndMod | {{{endmod_melee|}}} | {{{endmod_range|}}} }} |
− | {{User:Sekoia/Sandbox/Six/row | Immobilize | {{{immob_melee|}}} | {{{immob_range|}}} }} | + | {{User:Sekoia/Sandbox/Six/row | Fear | {{{fear_melee|}}} | {{{fear_range|}}} }} |
− | {{User:Sekoia/Sandbox/Six/row | Knockback | {{{kb_melee|}}} | {{{kb_range|}}} }} | + | {{User:Sekoia/Sandbox/Six/row | Heal Other | {{{heal_melee|}}} | {{{heal_range|}}} }} |
− | {{User:Sekoia/Sandbox/Six/row | Damage Resist | {{{res_melee|}}} | {{{res_range|}}} }} | + | {{User:Sekoia/Sandbox/Six/row | Heal Self | {{{healself_melee|}}} }} |
− | {{User:Sekoia/Sandbox/Six/row | Sleep | {{{sleep_melee|}}} | {{{sleep_range|}}} }} | + | {{User:Sekoia/Sandbox/Six/row | Immobilize | {{{immob_melee|}}} | {{{immob_range|}}} }} |
− | {{User:Sekoia/Sandbox/Six/row | Slow | {{{slow_melee|}}} | {{{slow_range|}}} }} | + | {{User:Sekoia/Sandbox/Six/row | Knockback | {{{kb_melee|}}} | {{{kb_range|}}} }} |
− | {{User:Sekoia/Sandbox/Six/row | Stun | {{{stun_melee|}}} | {{{stun_range|}}} }} | + | {{User:Sekoia/Sandbox/Six/row | Damage Resist | {{{res_melee|}}} | {{{res_range|}}} }} |
− | {{User:Sekoia/Sandbox/Six/row | [[Threat|Taunt]] | {{{taunt_melee|}}} | {{{taunt_range|}}} }} | + | {{User:Sekoia/Sandbox/Six/row | Sleep | {{{sleep_melee|}}} | {{{sleep_range|}}} }} |
− | {{User:Sekoia/Sandbox/Six/row | [[Threat|Threat Level]] | {{{threat_melee|}}} | {{{threat_range|}}} }} | + | {{User:Sekoia/Sandbox/Six/row | Slow | {{{slow_melee|}}} | {{{slow_range|}}} }} |
− | </table>}} | + | {{User:Sekoia/Sandbox/Six/row | Stun | {{{stun_melee|}}} | {{{stun_range|}}} }} |
− | |data51 = {{hidden| | + | {{User:Sekoia/Sandbox/Six/row | [[Threat|Taunt]] | {{{taunt_melee|}}} | {{{taunt_range|}}} }} |
− | |content= <table style="width: 100%; background-color:transparent;"> | + | {{User:Sekoia/Sandbox/Six/row | [[Threat|Threat Level]] | {{{threat_melee|}}} | {{{threat_range|}}} }} |
− | <tr><td> </td><th>Max</th><th>Min</th></tr> | + | </table> |
− | {{User:Sekoia/Sandbox/Six/row | [[Limits#Damage Resistance|Damage Resistance]] | {{{dam_res_max|}}} | {{{dam_res_min|}}} }} | + | }} |
− | {{User:Sekoia/Sandbox/Six/row | [[Limits#Status Resistance|Status Resistance]] | {{{stat_res_max|}}} | {{{stat_res_min|}}} }} | + | |data51 = {{hidden |
− | {{User:Sekoia/Sandbox/Six/row | [[Limits#Status Protection|Status Protection]] | {{{stat_prot_max|}}} | {{{stat_prot_min|}}} }} | + | |headercss = text-align:center; font-size:125%; font-weight:bold; |
− | {{User:Sekoia/Sandbox/Six/row | [[Limits#Damage|Damage]] | {{{dam_max|}}} | {{{dam_min|}}} }} | + | |header = Limits (at level 50) |
− | {{User:Sekoia/Sandbox/Six/row | [[Limits#Defense/ToHit|Defense]] | {{{def_max|}}} | {{{def_min|}}} }} | + | |content = |
− | {{User:Sekoia/Sandbox/Six/row | [[Limits#Defense/ToHit|ToHit]] | {{{tohit_max|}}} | {{{tohit_min|}}} }} | + | <table style="width: 100%; background-color:transparent;"> |
− | {{User:Sekoia/Sandbox/Six/row | [[Limits#Recharge Rate|Recharge Rate]] | {{{rech_max|}}} | {{{rech_min|}}} }} | + | <tr><td> </td><th>Max</th><th>Min</th></tr> |
− | {{User:Sekoia/Sandbox/Six/row | [[Limits#Health Regeneration|Regeneration]] | {{{regen_max|}}} | {{{regen_min|}}} }} | + | {{User:Sekoia/Sandbox/Six/row | [[Limits#Damage Resistance|Damage Resistance]] | {{{dam_res_max|}}} | {{{dam_res_min|}}} }} |
− | {{User:Sekoia/Sandbox/Six/row | [[Limits#Endurance Recovery|Recovery]] | {{{recov_max|}}} | {{{recov_min|}}} }} | + | {{User:Sekoia/Sandbox/Six/row | [[Limits#Status Resistance|Status Resistance]] | {{{stat_res_max|}}} | {{{stat_res_min|}}} }} |
− | {{User:Sekoia/Sandbox/Six/row | [[Limits#Stealth and Perception|Stealth]] (PvE) | {{{stealth_max_pve|}}} | {{{stealth_min_pve|}}} }} | + | {{User:Sekoia/Sandbox/Six/row | [[Limits#Status Protection|Status Protection]] | {{{stat_prot_max|}}} | {{{stat_prot_min|}}} }} |
− | {{User:Sekoia/Sandbox/Six/row | [[Limits#Stealth and Perception|Stealth]] (PvP) | {{{stealth_max_pvp|}}} | {{{stealth_min_pvp|}}} }} | + | {{User:Sekoia/Sandbox/Six/row | [[Limits#Damage|Damage]] | {{{dam_max|}}} | {{{dam_min|}}} }} |
− | {{User:Sekoia/Sandbox/Six/row | [[Limits#Stealth and Perception|Perception]] | {{{percep_max|}}} | {{{percep_min|}}} }} | + | {{User:Sekoia/Sandbox/Six/row | [[Limits#Defense/ToHit|Defense]] | {{{def_max|}}} | {{{def_min|}}} }} |
− | {{User:Sekoia/Sandbox/Six/row | [[Limits#Range|Range]] | {{{rng_max|}}} | {{{rng_min|}}} }} | + | {{User:Sekoia/Sandbox/Six/row | [[Limits#Defense/ToHit|ToHit]] | {{{tohit_max|}}} | {{{tohit_min|}}} }} |
− | </table>}} | + | {{User:Sekoia/Sandbox/Six/row | [[Limits#Recharge Rate|Recharge Rate]] | {{{rech_max|}}} | {{{rech_min|}}} }} |
− | + | {{User:Sekoia/Sandbox/Six/row | [[Limits#Health Regeneration|Regeneration]] | {{{regen_max|}}} | {{{regen_min|}}} }} | |
− | + | {{User:Sekoia/Sandbox/Six/row | [[Limits#Endurance Recovery|Recovery]] | {{{recov_max|}}} | {{{recov_min|}}} }} | |
− | }} | + | {{User:Sekoia/Sandbox/Six/row | [[Limits#Stealth and Perception|Stealth]] (PvE) | {{{stealth_max_pve|}}} | {{{stealth_min_pve|}}} }} |
− | </includeonly><noinclude> | + | {{User:Sekoia/Sandbox/Six/row | [[Limits#Stealth and Perception|Stealth]] (PvP) | {{{stealth_max_pvp|}}} | {{{stealth_min_pvp|}}} }} |
+ | {{User:Sekoia/Sandbox/Six/row | [[Limits#Stealth and Perception|Perception]] | {{{percep_max|}}} | {{{percep_min|}}} }} | ||
+ | {{User:Sekoia/Sandbox/Six/row | [[Limits#Range|Range]] | {{{rng_max|}}} | {{{rng_min|}}} }} | ||
+ | </table> | ||
+ | }} | ||
+ | }}</includeonly><noinclude> | ||
{{User:Sekoia/Sandbox/Six | {{User:Sekoia/Sandbox/Six |
Revision as of 21:29, 16 September 2010
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